joonsrenderer 1.1-java

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  1. checksums.yaml +7 -0
  2. data/.gitignore +53 -0
  3. data/.mvn/extensions.xml +8 -0
  4. data/CHANGELOG.md +2 -0
  5. data/Gemfile +6 -0
  6. data/LICENSE +674 -0
  7. data/README.md +2 -0
  8. data/Rakefile +43 -0
  9. data/docs/.gitignore +6 -0
  10. data/docs/_config.yml +20 -0
  11. data/docs/_includes/footer.html +38 -0
  12. data/docs/_includes/head.html +15 -0
  13. data/docs/_includes/header.html +27 -0
  14. data/docs/_includes/icon-github.html +1 -0
  15. data/docs/_includes/icon-github.svg +1 -0
  16. data/docs/_includes/icon-twitter.html +1 -0
  17. data/docs/_includes/icon-twitter.svg +1 -0
  18. data/docs/_layouts/default.html +20 -0
  19. data/docs/_layouts/page.html +14 -0
  20. data/docs/_layouts/post.html +15 -0
  21. data/docs/_posts/2017-01-08-animated_ray_tracing.md +72 -0
  22. data/docs/_posts/2017-01-08-welcome.md +78 -0
  23. data/docs/_sass/_base.scss +206 -0
  24. data/docs/_sass/_layout.scss +242 -0
  25. data/docs/_sass/_syntax-highlighting.scss +71 -0
  26. data/docs/about.md +12 -0
  27. data/docs/assets/Animation.ogv +0 -0
  28. data/docs/assets/Animation.png +0 -0
  29. data/docs/assets/basic.png +0 -0
  30. data/docs/assets/basic_traced.png +0 -0
  31. data/docs/css/main.scss +38 -0
  32. data/docs/favicon.ico +0 -0
  33. data/docs/feed.xml +30 -0
  34. data/docs/index.html +38 -0
  35. data/joonsrenderer.gemspec +23 -0
  36. data/lib/joonsrenderer.rb +12 -0
  37. data/lib/joonsrenderer/version.rb +3 -0
  38. data/pom.rb +75 -0
  39. data/pom.xml +163 -0
  40. data/src/main/java/SunflowGUI.java +1354 -0
  41. data/src/main/java/joons/JRFiller.java +79 -0
  42. data/src/main/java/joons/JRImagePanel.java +141 -0
  43. data/src/main/java/joons/JRRecorder.java +183 -0
  44. data/src/main/java/joons/JRStatics.java +199 -0
  45. data/src/main/java/joons/JoonsRenderer.java +837 -0
  46. data/src/main/java/org/sunflow/AsciiFileSunflowAPI.java +98 -0
  47. data/src/main/java/org/sunflow/Benchmark.java +313 -0
  48. data/src/main/java/org/sunflow/BinaryFileSunflowAPI.java +228 -0
  49. data/src/main/java/org/sunflow/FileSunflowAPI.java +354 -0
  50. data/src/main/java/org/sunflow/PluginRegistry.java +322 -0
  51. data/src/main/java/org/sunflow/RealtimeBenchmark.java +125 -0
  52. data/src/main/java/org/sunflow/RenderObjectMap.java +344 -0
  53. data/src/main/java/org/sunflow/SunflowAPI.java +762 -0
  54. data/src/main/java/org/sunflow/SunflowAPIInterface.java +277 -0
  55. data/src/main/java/org/sunflow/core/AccelerationStructure.java +20 -0
  56. data/src/main/java/org/sunflow/core/AccelerationStructureFactory.java +36 -0
  57. data/src/main/java/org/sunflow/core/BucketOrder.java +21 -0
  58. data/src/main/java/org/sunflow/core/Camera.java +125 -0
  59. data/src/main/java/org/sunflow/core/CameraLens.java +29 -0
  60. data/src/main/java/org/sunflow/core/CausticPhotonMapInterface.java +15 -0
  61. data/src/main/java/org/sunflow/core/Display.java +78 -0
  62. data/src/main/java/org/sunflow/core/Filter.java +27 -0
  63. data/src/main/java/org/sunflow/core/GIEngine.java +42 -0
  64. data/src/main/java/org/sunflow/core/Geometry.java +157 -0
  65. data/src/main/java/org/sunflow/core/GlobalPhotonMapInterface.java +21 -0
  66. data/src/main/java/org/sunflow/core/ImageSampler.java +26 -0
  67. data/src/main/java/org/sunflow/core/Instance.java +224 -0
  68. data/src/main/java/org/sunflow/core/InstanceList.java +83 -0
  69. data/src/main/java/org/sunflow/core/IntersectionState.java +120 -0
  70. data/src/main/java/org/sunflow/core/LightSample.java +104 -0
  71. data/src/main/java/org/sunflow/core/LightServer.java +382 -0
  72. data/src/main/java/org/sunflow/core/LightSource.java +67 -0
  73. data/src/main/java/org/sunflow/core/Modifier.java +16 -0
  74. data/src/main/java/org/sunflow/core/Options.java +20 -0
  75. data/src/main/java/org/sunflow/core/ParameterList.java +758 -0
  76. data/src/main/java/org/sunflow/core/PhotonStore.java +62 -0
  77. data/src/main/java/org/sunflow/core/PrimitiveList.java +70 -0
  78. data/src/main/java/org/sunflow/core/Ray.java +219 -0
  79. data/src/main/java/org/sunflow/core/RenderObject.java +25 -0
  80. data/src/main/java/org/sunflow/core/Scene.java +377 -0
  81. data/src/main/java/org/sunflow/core/SceneParser.java +58 -0
  82. data/src/main/java/org/sunflow/core/Shader.java +30 -0
  83. data/src/main/java/org/sunflow/core/ShadingCache.java +84 -0
  84. data/src/main/java/org/sunflow/core/ShadingState.java +939 -0
  85. data/src/main/java/org/sunflow/core/Statistics.java +85 -0
  86. data/src/main/java/org/sunflow/core/Tesselatable.java +36 -0
  87. data/src/main/java/org/sunflow/core/Texture.java +128 -0
  88. data/src/main/java/org/sunflow/core/TextureCache.java +48 -0
  89. data/src/main/java/org/sunflow/core/accel/BoundingIntervalHierarchy.java +652 -0
  90. data/src/main/java/org/sunflow/core/accel/KDTree.java +833 -0
  91. data/src/main/java/org/sunflow/core/accel/NullAccelerator.java +30 -0
  92. data/src/main/java/org/sunflow/core/accel/UniformGrid.java +329 -0
  93. data/src/main/java/org/sunflow/core/bucket/BucketOrderFactory.java +26 -0
  94. data/src/main/java/org/sunflow/core/bucket/ColumnBucketOrder.java +21 -0
  95. data/src/main/java/org/sunflow/core/bucket/DiagonalBucketOrder.java +28 -0
  96. data/src/main/java/org/sunflow/core/bucket/HilbertBucketOrder.java +65 -0
  97. data/src/main/java/org/sunflow/core/bucket/InvertedBucketOrder.java +28 -0
  98. data/src/main/java/org/sunflow/core/bucket/RandomBucketOrder.java +49 -0
  99. data/src/main/java/org/sunflow/core/bucket/RowBucketOrder.java +21 -0
  100. data/src/main/java/org/sunflow/core/bucket/SpiralBucketOrder.java +43 -0
  101. data/src/main/java/org/sunflow/core/camera/FisheyeLens.java +25 -0
  102. data/src/main/java/org/sunflow/core/camera/PinholeLens.java +43 -0
  103. data/src/main/java/org/sunflow/core/camera/SphericalLens.java +22 -0
  104. data/src/main/java/org/sunflow/core/camera/ThinLens.java +107 -0
  105. data/src/main/java/org/sunflow/core/display/FastDisplay.java +119 -0
  106. data/src/main/java/org/sunflow/core/display/FileDisplay.java +83 -0
  107. data/src/main/java/org/sunflow/core/display/FrameDisplay.java +97 -0
  108. data/src/main/java/org/sunflow/core/display/ImgPipeDisplay.java +109 -0
  109. data/src/main/java/org/sunflow/core/filter/BlackmanHarrisFilter.java +28 -0
  110. data/src/main/java/org/sunflow/core/filter/BoxFilter.java +16 -0
  111. data/src/main/java/org/sunflow/core/filter/CatmullRomFilter.java +29 -0
  112. data/src/main/java/org/sunflow/core/filter/CubicBSpline.java +32 -0
  113. data/src/main/java/org/sunflow/core/filter/GaussianFilter.java +24 -0
  114. data/src/main/java/org/sunflow/core/filter/LanczosFilter.java +30 -0
  115. data/src/main/java/org/sunflow/core/filter/MitchellFilter.java +28 -0
  116. data/src/main/java/org/sunflow/core/filter/SincFilter.java +25 -0
  117. data/src/main/java/org/sunflow/core/filter/TriangleFilter.java +16 -0
  118. data/src/main/java/org/sunflow/core/gi/AmbientOcclusionGIEngine.java +57 -0
  119. data/src/main/java/org/sunflow/core/gi/FakeGIEngine.java +48 -0
  120. data/src/main/java/org/sunflow/core/gi/InstantGI.java +194 -0
  121. data/src/main/java/org/sunflow/core/gi/IrradianceCacheGIEngine.java +268 -0
  122. data/src/main/java/org/sunflow/core/gi/PathTracingGIEngine.java +65 -0
  123. data/src/main/java/org/sunflow/core/light/DirectionalSpotlight.java +103 -0
  124. data/src/main/java/org/sunflow/core/light/ImageBasedLight.java +303 -0
  125. data/src/main/java/org/sunflow/core/light/PointLight.java +72 -0
  126. data/src/main/java/org/sunflow/core/light/SphereLight.java +166 -0
  127. data/src/main/java/org/sunflow/core/light/SunSkyLight.java +362 -0
  128. data/src/main/java/org/sunflow/core/light/TriangleMeshLight.java +296 -0
  129. data/src/main/java/org/sunflow/core/modifiers/BumpMappingModifier.java +37 -0
  130. data/src/main/java/org/sunflow/core/modifiers/NormalMapModifier.java +34 -0
  131. data/src/main/java/org/sunflow/core/modifiers/PerlinModifier.java +80 -0
  132. data/src/main/java/org/sunflow/core/parser/Keyword.java +39 -0
  133. data/src/main/java/org/sunflow/core/parser/RA2Parser.java +107 -0
  134. data/src/main/java/org/sunflow/core/parser/RA3Parser.java +68 -0
  135. data/src/main/java/org/sunflow/core/parser/SCAbstractParser.java +299 -0
  136. data/src/main/java/org/sunflow/core/parser/SCAsciiParser.java +251 -0
  137. data/src/main/java/org/sunflow/core/parser/SCBinaryParser.java +156 -0
  138. data/src/main/java/org/sunflow/core/parser/SCParser.java +1403 -0
  139. data/src/main/java/org/sunflow/core/parser/ShaveRibParser.java +174 -0
  140. data/src/main/java/org/sunflow/core/parser/TriParser.java +79 -0
  141. data/src/main/java/org/sunflow/core/photonmap/CausticPhotonMap.java +429 -0
  142. data/src/main/java/org/sunflow/core/photonmap/GlobalPhotonMap.java +530 -0
  143. data/src/main/java/org/sunflow/core/photonmap/GridPhotonMap.java +308 -0
  144. data/src/main/java/org/sunflow/core/primitive/Background.java +55 -0
  145. data/src/main/java/org/sunflow/core/primitive/BanchoffSurface.java +100 -0
  146. data/src/main/java/org/sunflow/core/primitive/Box.java +210 -0
  147. data/src/main/java/org/sunflow/core/primitive/CornellBox.java +476 -0
  148. data/src/main/java/org/sunflow/core/primitive/CubeGrid.java +318 -0
  149. data/src/main/java/org/sunflow/core/primitive/Cylinder.java +104 -0
  150. data/src/main/java/org/sunflow/core/primitive/Hair.java +275 -0
  151. data/src/main/java/org/sunflow/core/primitive/JuliaFractal.java +266 -0
  152. data/src/main/java/org/sunflow/core/primitive/ParticleSurface.java +114 -0
  153. data/src/main/java/org/sunflow/core/primitive/Plane.java +163 -0
  154. data/src/main/java/org/sunflow/core/primitive/QuadMesh.java +413 -0
  155. data/src/main/java/org/sunflow/core/primitive/Sphere.java +101 -0
  156. data/src/main/java/org/sunflow/core/primitive/SphereFlake.java +234 -0
  157. data/src/main/java/org/sunflow/core/primitive/Torus.java +145 -0
  158. data/src/main/java/org/sunflow/core/primitive/TriangleMesh.java +849 -0
  159. data/src/main/java/org/sunflow/core/renderer/BucketRenderer.java +491 -0
  160. data/src/main/java/org/sunflow/core/renderer/MultipassRenderer.java +237 -0
  161. data/src/main/java/org/sunflow/core/renderer/ProgressiveRenderer.java +171 -0
  162. data/src/main/java/org/sunflow/core/renderer/SimpleRenderer.java +106 -0
  163. data/src/main/java/org/sunflow/core/shader/AmbientOcclusionShader.java +53 -0
  164. data/src/main/java/org/sunflow/core/shader/AnisotropicWardShader.java +216 -0
  165. data/src/main/java/org/sunflow/core/shader/ConstantShader.java +31 -0
  166. data/src/main/java/org/sunflow/core/shader/DiffuseShader.java +65 -0
  167. data/src/main/java/org/sunflow/core/shader/GlassShader.java +147 -0
  168. data/src/main/java/org/sunflow/core/shader/IDShader.java +27 -0
  169. data/src/main/java/org/sunflow/core/shader/MirrorShader.java +68 -0
  170. data/src/main/java/org/sunflow/core/shader/NormalShader.java +32 -0
  171. data/src/main/java/org/sunflow/core/shader/PhongShader.java +89 -0
  172. data/src/main/java/org/sunflow/core/shader/PrimIDShader.java +30 -0
  173. data/src/main/java/org/sunflow/core/shader/QuickGrayShader.java +63 -0
  174. data/src/main/java/org/sunflow/core/shader/ShinyDiffuseShader.java +98 -0
  175. data/src/main/java/org/sunflow/core/shader/SimpleShader.java +24 -0
  176. data/src/main/java/org/sunflow/core/shader/TexturedAmbientOcclusionShader.java +31 -0
  177. data/src/main/java/org/sunflow/core/shader/TexturedDiffuseShader.java +31 -0
  178. data/src/main/java/org/sunflow/core/shader/TexturedPhongShader.java +31 -0
  179. data/src/main/java/org/sunflow/core/shader/TexturedShinyDiffuseShader.java +31 -0
  180. data/src/main/java/org/sunflow/core/shader/TexturedWardShader.java +31 -0
  181. data/src/main/java/org/sunflow/core/shader/UVShader.java +27 -0
  182. data/src/main/java/org/sunflow/core/shader/UberShader.java +149 -0
  183. data/src/main/java/org/sunflow/core/shader/ViewCausticsShader.java +33 -0
  184. data/src/main/java/org/sunflow/core/shader/ViewGlobalPhotonsShader.java +25 -0
  185. data/src/main/java/org/sunflow/core/shader/ViewIrradianceShader.java +25 -0
  186. data/src/main/java/org/sunflow/core/shader/WireframeShader.java +83 -0
  187. data/src/main/java/org/sunflow/core/tesselatable/BezierMesh.java +254 -0
  188. data/src/main/java/org/sunflow/core/tesselatable/FileMesh.java +251 -0
  189. data/src/main/java/org/sunflow/core/tesselatable/Gumbo.java +1147 -0
  190. data/src/main/java/org/sunflow/core/tesselatable/Teapot.java +237 -0
  191. data/src/main/java/org/sunflow/image/Bitmap.java +15 -0
  192. data/src/main/java/org/sunflow/image/BitmapReader.java +39 -0
  193. data/src/main/java/org/sunflow/image/BitmapWriter.java +79 -0
  194. data/src/main/java/org/sunflow/image/BlackbodySpectrum.java +16 -0
  195. data/src/main/java/org/sunflow/image/ChromaticitySpectrum.java +55 -0
  196. data/src/main/java/org/sunflow/image/Color.java +374 -0
  197. data/src/main/java/org/sunflow/image/ColorEncoder.java +94 -0
  198. data/src/main/java/org/sunflow/image/ColorFactory.java +122 -0
  199. data/src/main/java/org/sunflow/image/ConstantSpectralCurve.java +21 -0
  200. data/src/main/java/org/sunflow/image/IrregularSpectralCurve.java +57 -0
  201. data/src/main/java/org/sunflow/image/RGBSpace.java +207 -0
  202. data/src/main/java/org/sunflow/image/RegularSpectralCurve.java +30 -0
  203. data/src/main/java/org/sunflow/image/SpectralCurve.java +118 -0
  204. data/src/main/java/org/sunflow/image/XYZColor.java +50 -0
  205. data/src/main/java/org/sunflow/image/formats/BitmapBlack.java +27 -0
  206. data/src/main/java/org/sunflow/image/formats/BitmapG8.java +36 -0
  207. data/src/main/java/org/sunflow/image/formats/BitmapGA8.java +30 -0
  208. data/src/main/java/org/sunflow/image/formats/BitmapRGB8.java +40 -0
  209. data/src/main/java/org/sunflow/image/formats/BitmapRGBA8.java +40 -0
  210. data/src/main/java/org/sunflow/image/formats/BitmapRGBE.java +60 -0
  211. data/src/main/java/org/sunflow/image/formats/BitmapXYZ.java +38 -0
  212. data/src/main/java/org/sunflow/image/formats/GenericBitmap.java +73 -0
  213. data/src/main/java/org/sunflow/image/readers/BMPBitmapReader.java +39 -0
  214. data/src/main/java/org/sunflow/image/readers/HDRBitmapReader.java +155 -0
  215. data/src/main/java/org/sunflow/image/readers/IGIBitmapReader.java +104 -0
  216. data/src/main/java/org/sunflow/image/readers/JPGBitmapReader.java +39 -0
  217. data/src/main/java/org/sunflow/image/readers/PNGBitmapReader.java +40 -0
  218. data/src/main/java/org/sunflow/image/readers/TGABitmapReader.java +141 -0
  219. data/src/main/java/org/sunflow/image/writers/EXRBitmapWriter.java +395 -0
  220. data/src/main/java/org/sunflow/image/writers/HDRBitmapWriter.java +54 -0
  221. data/src/main/java/org/sunflow/image/writers/IGIBitmapWriter.java +75 -0
  222. data/src/main/java/org/sunflow/image/writers/PNGBitmapWriter.java +39 -0
  223. data/src/main/java/org/sunflow/image/writers/TGABitmapWriter.java +63 -0
  224. data/src/main/java/org/sunflow/math/BoundingBox.java +340 -0
  225. data/src/main/java/org/sunflow/math/MathUtils.java +159 -0
  226. data/src/main/java/org/sunflow/math/Matrix4.java +573 -0
  227. data/src/main/java/org/sunflow/math/MovingMatrix4.java +119 -0
  228. data/src/main/java/org/sunflow/math/OrthoNormalBasis.java +110 -0
  229. data/src/main/java/org/sunflow/math/PerlinScalar.java +331 -0
  230. data/src/main/java/org/sunflow/math/PerlinVector.java +132 -0
  231. data/src/main/java/org/sunflow/math/Point2.java +36 -0
  232. data/src/main/java/org/sunflow/math/Point3.java +133 -0
  233. data/src/main/java/org/sunflow/math/QMC.java +209 -0
  234. data/src/main/java/org/sunflow/math/Solvers.java +142 -0
  235. data/src/main/java/org/sunflow/math/Vector3.java +197 -0
  236. data/src/main/java/org/sunflow/system/BenchmarkFramework.java +73 -0
  237. data/src/main/java/org/sunflow/system/BenchmarkTest.java +17 -0
  238. data/src/main/java/org/sunflow/system/ByteUtil.java +119 -0
  239. data/src/main/java/org/sunflow/system/FileUtils.java +27 -0
  240. data/src/main/java/org/sunflow/system/ImagePanel.java +282 -0
  241. data/src/main/java/org/sunflow/system/Memory.java +18 -0
  242. data/src/main/java/org/sunflow/system/Parser.java +162 -0
  243. data/src/main/java/org/sunflow/system/Plugins.java +142 -0
  244. data/src/main/java/org/sunflow/system/RenderGlobalsPanel.java +209 -0
  245. data/src/main/java/org/sunflow/system/SearchPath.java +67 -0
  246. data/src/main/java/org/sunflow/system/Timer.java +53 -0
  247. data/src/main/java/org/sunflow/system/UI.java +112 -0
  248. data/src/main/java/org/sunflow/system/UserInterface.java +46 -0
  249. data/src/main/java/org/sunflow/system/ui/ConsoleInterface.java +48 -0
  250. data/src/main/java/org/sunflow/system/ui/SilentInterface.java +28 -0
  251. data/src/main/java/org/sunflow/util/FastHashMap.java +220 -0
  252. data/src/main/java/org/sunflow/util/FloatArray.java +77 -0
  253. data/src/main/java/org/sunflow/util/IntArray.java +77 -0
  254. data/src/test/java/a_maintest.java +129 -0
  255. metadata +300 -0
@@ -0,0 +1,318 @@
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+ package org.sunflow.core.primitive;
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+
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+ import org.sunflow.SunflowAPI;
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+ import org.sunflow.core.Instance;
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+ import org.sunflow.core.IntersectionState;
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+ import org.sunflow.core.ParameterList;
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+ import org.sunflow.core.PrimitiveList;
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+ import org.sunflow.core.Ray;
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+ import org.sunflow.core.ShadingState;
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+ import org.sunflow.math.BoundingBox;
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+ import org.sunflow.math.Matrix4;
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+ import org.sunflow.math.OrthoNormalBasis;
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+ import org.sunflow.math.Vector3;
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+
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+ public abstract class CubeGrid implements PrimitiveList {
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+
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+ private int nx, ny, nz;
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+ private float voxelwx, voxelwy, voxelwz;
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+ private float invVoxelwx, invVoxelwy, invVoxelwz;
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+ private final BoundingBox bounds;
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+
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+ public CubeGrid() {
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+ nx = ny = nz = 1;
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+ bounds = new BoundingBox(1);
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+ }
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+
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+ @Override
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+ public boolean update(ParameterList pl, SunflowAPI api) {
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+ nx = pl.getInt("resolutionX", nx);
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+ ny = pl.getInt("resolutionY", ny);
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+ nz = pl.getInt("resolutionZ", nz);
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+ voxelwx = 2.0f / nx;
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+ voxelwy = 2.0f / ny;
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+ voxelwz = 2.0f / nz;
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+ invVoxelwx = 1 / voxelwx;
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+ invVoxelwy = 1 / voxelwy;
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+ invVoxelwz = 1 / voxelwz;
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+ return true;
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+ }
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+
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+ protected abstract boolean inside(int x, int y, int z);
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+
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+ public BoundingBox getBounds() {
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+ return bounds;
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+ }
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+
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+ @Override
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+ public void prepareShadingState(ShadingState state) {
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+ state.init();
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+ state.getRay().getPoint(state.getPoint());
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+ Instance parent = state.getInstance();
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+ Vector3 normal;
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+ switch (state.getPrimitiveID()) {
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+ case 0:
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+ normal = new Vector3(-1, 0, 0);
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+ break;
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+ case 1:
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+ normal = new Vector3(1, 0, 0);
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+ break;
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+ case 2:
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+ normal = new Vector3(0, -1, 0);
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+ break;
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+ case 3:
64
+ normal = new Vector3(0, 1, 0);
65
+ break;
66
+ case 4:
67
+ normal = new Vector3(0, 0, -1);
68
+ break;
69
+ case 5:
70
+ normal = new Vector3(0, 0, 1);
71
+ break;
72
+ default:
73
+ normal = new Vector3(0, 0, 0);
74
+ break;
75
+ }
76
+ state.getNormal().set(state.transformNormalObjectToWorld(normal));
77
+ state.getGeoNormal().set(state.getNormal());
78
+ state.setBasis(OrthoNormalBasis.makeFromW(state.getNormal()));
79
+ state.setShader(parent.getShader(0));
80
+ state.setModifier(parent.getModifier(0));
81
+ }
82
+
83
+ @Override
84
+ public void intersectPrimitive(Ray r, int primID, IntersectionState state) {
85
+ float intervalMin = r.getMin();
86
+ float intervalMax = r.getMax();
87
+ float orgX = r.ox;
88
+ float orgY = r.oy;
89
+ float orgZ = r.oz;
90
+ float dirX = r.dx, invDirX = 1 / dirX;
91
+ float dirY = r.dy, invDirY = 1 / dirY;
92
+ float dirZ = r.dz, invDirZ = 1 / dirZ;
93
+ float t1, t2;
94
+ t1 = (-1 - orgX) * invDirX;
95
+ t2 = (+1 - orgX) * invDirX;
96
+ int curr = -1;
97
+ if (invDirX > 0) {
98
+ if (t1 > intervalMin) {
99
+ intervalMin = t1;
100
+ curr = 0;
101
+ }
102
+ if (t2 < intervalMax) {
103
+ intervalMax = t2;
104
+ }
105
+ if (intervalMin > intervalMax) {
106
+ return;
107
+ }
108
+ } else {
109
+ if (t2 > intervalMin) {
110
+ intervalMin = t2;
111
+ curr = 1;
112
+ }
113
+ if (t1 < intervalMax) {
114
+ intervalMax = t1;
115
+ }
116
+ if (intervalMin > intervalMax) {
117
+ return;
118
+ }
119
+ }
120
+ t1 = (-1 - orgY) * invDirY;
121
+ t2 = (+1 - orgY) * invDirY;
122
+ if (invDirY > 0) {
123
+ if (t1 > intervalMin) {
124
+ intervalMin = t1;
125
+ curr = 2;
126
+ }
127
+ if (t2 < intervalMax) {
128
+ intervalMax = t2;
129
+ }
130
+ if (intervalMin > intervalMax) {
131
+ return;
132
+ }
133
+ } else {
134
+ if (t2 > intervalMin) {
135
+ intervalMin = t2;
136
+ curr = 3;
137
+ }
138
+ if (t1 < intervalMax) {
139
+ intervalMax = t1;
140
+ }
141
+ if (intervalMin > intervalMax) {
142
+ return;
143
+ }
144
+ }
145
+ t1 = (-1 - orgZ) * invDirZ;
146
+ t2 = (+1 - orgZ) * invDirZ;
147
+ if (invDirZ > 0) {
148
+ if (t1 > intervalMin) {
149
+ intervalMin = t1;
150
+ curr = 4;
151
+ }
152
+ if (t2 < intervalMax) {
153
+ intervalMax = t2;
154
+ }
155
+ if (intervalMin > intervalMax) {
156
+ return;
157
+ }
158
+ } else {
159
+ if (t2 > intervalMin) {
160
+ intervalMin = t2;
161
+ curr = 5;
162
+ }
163
+ if (t1 < intervalMax) {
164
+ intervalMax = t1;
165
+ }
166
+ if (intervalMin > intervalMax) {
167
+ return;
168
+ }
169
+ }
170
+ // box is hit at [intervalMin, intervalMax]
171
+ orgX += intervalMin * dirX;
172
+ orgY += intervalMin * dirY;
173
+ orgZ += intervalMin * dirZ;
174
+ // locate starting point inside the grid
175
+ // and set up 3D-DDA vars
176
+ int indxX, indxY, indxZ;
177
+ int stepX, stepY, stepZ;
178
+ int stopX, stopY, stopZ;
179
+ float deltaX, deltaY, deltaZ;
180
+ float tnextX, tnextY, tnextZ;
181
+ // stepping factors along X
182
+ indxX = (int) ((orgX + 1) * invVoxelwx);
183
+ if (indxX < 0) {
184
+ indxX = 0;
185
+ } else if (indxX >= nx) {
186
+ indxX = nx - 1;
187
+ }
188
+ if (Math.abs(dirX) < 1e-6f) {
189
+ stepX = 0;
190
+ stopX = indxX;
191
+ deltaX = 0;
192
+ tnextX = Float.POSITIVE_INFINITY;
193
+ } else if (dirX > 0) {
194
+ stepX = 1;
195
+ stopX = nx;
196
+ deltaX = voxelwx * invDirX;
197
+ tnextX = intervalMin + ((indxX + 1) * voxelwx - 1 - orgX) * invDirX;
198
+ } else {
199
+ stepX = -1;
200
+ stopX = -1;
201
+ deltaX = -voxelwx * invDirX;
202
+ tnextX = intervalMin + (indxX * voxelwx - 1 - orgX) * invDirX;
203
+ }
204
+ // stepping factors along Y
205
+ indxY = (int) ((orgY + 1) * invVoxelwy);
206
+ if (indxY < 0) {
207
+ indxY = 0;
208
+ } else if (indxY >= ny) {
209
+ indxY = ny - 1;
210
+ }
211
+ if (Math.abs(dirY) < 1e-6f) {
212
+ stepY = 0;
213
+ stopY = indxY;
214
+ deltaY = 0;
215
+ tnextY = Float.POSITIVE_INFINITY;
216
+ } else if (dirY > 0) {
217
+ stepY = 1;
218
+ stopY = ny;
219
+ deltaY = voxelwy * invDirY;
220
+ tnextY = intervalMin + ((indxY + 1) * voxelwy - 1 - orgY) * invDirY;
221
+ } else {
222
+ stepY = -1;
223
+ stopY = -1;
224
+ deltaY = -voxelwy * invDirY;
225
+ tnextY = intervalMin + (indxY * voxelwy - 1 - orgY) * invDirY;
226
+ }
227
+ // stepping factors along Z
228
+ indxZ = (int) ((orgZ + 1) * invVoxelwz);
229
+ if (indxZ < 0) {
230
+ indxZ = 0;
231
+ } else if (indxZ >= nz) {
232
+ indxZ = nz - 1;
233
+ }
234
+ if (Math.abs(dirZ) < 1e-6f) {
235
+ stepZ = 0;
236
+ stopZ = indxZ;
237
+ deltaZ = 0;
238
+ tnextZ = Float.POSITIVE_INFINITY;
239
+ } else if (dirZ > 0) {
240
+ stepZ = 1;
241
+ stopZ = nz;
242
+ deltaZ = voxelwz * invDirZ;
243
+ tnextZ = intervalMin + ((indxZ + 1) * voxelwz - 1 - orgZ) * invDirZ;
244
+ } else {
245
+ stepZ = -1;
246
+ stopZ = -1;
247
+ deltaZ = -voxelwz * invDirZ;
248
+ tnextZ = intervalMin + (indxZ * voxelwz - 1 - orgZ) * invDirZ;
249
+ }
250
+ // are we starting inside the cube
251
+ boolean isInside = inside(indxX, indxY, indxZ) && bounds.contains(r.ox, r.oy, r.oz);
252
+ // trace through the grid
253
+ for (;;) {
254
+ if (inside(indxX, indxY, indxZ) != isInside) {
255
+ // we hit a boundary
256
+ r.setMax(intervalMin);
257
+ // if we are inside, the last bit needs to be flipped
258
+ if (isInside) {
259
+ curr ^= 1;
260
+ }
261
+ state.setIntersection(curr);
262
+ return;
263
+ }
264
+ if (tnextX < tnextY && tnextX < tnextZ) {
265
+ curr = dirX > 0 ? 0 : 1;
266
+ intervalMin = tnextX;
267
+ if (intervalMin > intervalMax) {
268
+ return;
269
+ }
270
+ indxX += stepX;
271
+ if (indxX == stopX) {
272
+ return;
273
+ }
274
+ tnextX += deltaX;
275
+ } else if (tnextY < tnextZ) {
276
+ curr = dirY > 0 ? 2 : 3;
277
+ intervalMin = tnextY;
278
+ if (intervalMin > intervalMax) {
279
+ return;
280
+ }
281
+ indxY += stepY;
282
+ if (indxY == stopY) {
283
+ return;
284
+ }
285
+ tnextY += deltaY;
286
+ } else {
287
+ curr = dirZ > 0 ? 4 : 5;
288
+ intervalMin = tnextZ;
289
+ if (intervalMin > intervalMax) {
290
+ return;
291
+ }
292
+ indxZ += stepZ;
293
+ if (indxZ == stopZ) {
294
+ return;
295
+ }
296
+ tnextZ += deltaZ;
297
+ }
298
+ }
299
+ }
300
+
301
+ @Override
302
+ public int getNumPrimitives() {
303
+ return 1;
304
+ }
305
+
306
+ @Override
307
+ public float getPrimitiveBound(int primID, int i) {
308
+ return ((i & 1) == 0) ? -1 : 1;
309
+ }
310
+
311
+ @Override
312
+ public BoundingBox getWorldBounds(Matrix4 o2w) {
313
+ if (o2w == null) {
314
+ return bounds;
315
+ }
316
+ return o2w.transform(bounds);
317
+ }
318
+ }
@@ -0,0 +1,104 @@
1
+ package org.sunflow.core.primitive;
2
+
3
+ import org.sunflow.SunflowAPI;
4
+ import org.sunflow.core.Instance;
5
+ import org.sunflow.core.IntersectionState;
6
+ import org.sunflow.core.ParameterList;
7
+ import org.sunflow.core.PrimitiveList;
8
+ import org.sunflow.core.Ray;
9
+ import org.sunflow.core.ShadingState;
10
+ import org.sunflow.math.BoundingBox;
11
+ import org.sunflow.math.Matrix4;
12
+ import org.sunflow.math.OrthoNormalBasis;
13
+ import org.sunflow.math.Point3;
14
+ import org.sunflow.math.Solvers;
15
+ import org.sunflow.math.Vector3;
16
+
17
+ public class Cylinder implements PrimitiveList {
18
+
19
+ @Override
20
+ public boolean update(ParameterList pl, SunflowAPI api) {
21
+ return true;
22
+ }
23
+
24
+ @Override
25
+ public BoundingBox getWorldBounds(Matrix4 o2w) {
26
+ BoundingBox bounds = new BoundingBox(1);
27
+ if (o2w != null) {
28
+ bounds = o2w.transform(bounds);
29
+ }
30
+ return bounds;
31
+ }
32
+
33
+ @Override
34
+ public float getPrimitiveBound(int primID, int i) {
35
+ return (i & 1) == 0 ? -1 : 1;
36
+ }
37
+
38
+ @Override
39
+ public int getNumPrimitives() {
40
+ return 1;
41
+ }
42
+
43
+ @Override
44
+ public void prepareShadingState(ShadingState state) {
45
+ state.init();
46
+ state.getRay().getPoint(state.getPoint());
47
+ Instance parent = state.getInstance();
48
+ Point3 localPoint = state.transformWorldToObject(state.getPoint());
49
+ state.getNormal().set(localPoint.x, localPoint.y, 0);
50
+ state.getNormal().normalize();
51
+
52
+ float phi = (float) Math.atan2(state.getNormal().y, state.getNormal().x);
53
+ if (phi < 0) {
54
+ phi += 2 * Math.PI;
55
+ }
56
+ state.getUV().x = phi / (float) (2 * Math.PI);
57
+ state.getUV().y = (localPoint.z + 1) * 0.5f;
58
+ state.setShader(parent.getShader(0));
59
+ state.setModifier(parent.getModifier(0));
60
+ // into world space
61
+ Vector3 worldNormal = state.transformNormalObjectToWorld(state.getNormal());
62
+ Vector3 v = state.transformVectorObjectToWorld(new Vector3(0, 0, 1));
63
+ state.getNormal().set(worldNormal);
64
+ state.getNormal().normalize();
65
+ state.getGeoNormal().set(state.getNormal());
66
+ // compute basis in world space
67
+ state.setBasis(OrthoNormalBasis.makeFromWV(state.getNormal(), v));
68
+ }
69
+
70
+ @Override
71
+ public void intersectPrimitive(Ray r, int primID, IntersectionState state) {
72
+ // intersect in local space
73
+ float qa = r.dx * r.dx + r.dy * r.dy;
74
+ float qb = 2 * ((r.dx * r.ox) + (r.dy * r.oy));
75
+ float qc = ((r.ox * r.ox) + (r.oy * r.oy)) - 1;
76
+ double[] t = Solvers.solveQuadric(qa, qb, qc);
77
+ if (t != null) {
78
+ // early rejection
79
+ if (t[0] >= r.getMax() || t[1] <= r.getMin()) {
80
+ return;
81
+ }
82
+ if (t[0] > r.getMin()) {
83
+ float z = r.oz + (float) t[0] * r.dz;
84
+ if (z >= -1 && z <= 1) {
85
+ r.setMax((float) t[0]);
86
+ state.setIntersection(0);
87
+ return;
88
+ }
89
+ }
90
+ if (t[1] < r.getMax()) {
91
+ float z = r.oz + (float) t[1] * r.dz;
92
+ if (z >= -1 && z <= 1) {
93
+ r.setMax((float) t[1]);
94
+ state.setIntersection(0);
95
+ }
96
+ }
97
+ }
98
+ }
99
+
100
+ @Override
101
+ public PrimitiveList getBakingPrimitives() {
102
+ return null;
103
+ }
104
+ }
@@ -0,0 +1,275 @@
1
+ package org.sunflow.core.primitive;
2
+
3
+ import java.util.Locale;
4
+
5
+ import org.sunflow.SunflowAPI;
6
+ import org.sunflow.core.Instance;
7
+ import org.sunflow.core.IntersectionState;
8
+ import org.sunflow.core.LightSample;
9
+ import org.sunflow.core.ParameterList;
10
+ import org.sunflow.core.PrimitiveList;
11
+ import org.sunflow.core.Ray;
12
+ import org.sunflow.core.Shader;
13
+ import org.sunflow.core.ShadingState;
14
+ import org.sunflow.core.ParameterList.FloatParameter;
15
+ import org.sunflow.core.ParameterList.InterpolationType;
16
+ import org.sunflow.image.Color;
17
+ import org.sunflow.math.BoundingBox;
18
+ import org.sunflow.math.Matrix4;
19
+ import org.sunflow.math.OrthoNormalBasis;
20
+ import org.sunflow.math.Vector3;
21
+ import org.sunflow.system.UI;
22
+ import org.sunflow.system.UI.Module;
23
+
24
+ public class Hair implements PrimitiveList, Shader {
25
+
26
+ private int numSegments;
27
+ private float[] points;
28
+ private FloatParameter widths;
29
+
30
+ public Hair() {
31
+ numSegments = 1;
32
+ points = null;
33
+ widths = new FloatParameter(1.0f);
34
+ }
35
+
36
+ @Override
37
+ public int getNumPrimitives() {
38
+ return numSegments * (points.length / (3 * (numSegments + 1)));
39
+ }
40
+
41
+ @Override
42
+ public float getPrimitiveBound(int primID, int i) {
43
+ int hair = primID / numSegments;
44
+ int line = primID % numSegments;
45
+ int vn = hair * (numSegments + 1) + line;
46
+ int vRoot = hair * 3 * (numSegments + 1);
47
+ int v0 = vRoot + line * 3;
48
+ int v1 = v0 + 3;
49
+ int axis = i >>> 1;
50
+ if ((i & 1) == 0) {
51
+ return Math.min(points[v0 + axis] - 0.5f * getWidth(vn), points[v1 + axis] - 0.5f * getWidth(vn + 1));
52
+ } else {
53
+ return Math.max(points[v0 + axis] + 0.5f * getWidth(vn), points[v1 + axis] + 0.5f * getWidth(vn + 1));
54
+ }
55
+ }
56
+
57
+ @Override
58
+ public BoundingBox getWorldBounds(Matrix4 o2w) {
59
+ BoundingBox bounds = new BoundingBox();
60
+ for (int i = 0, j = 0; i < points.length; i += 3, j++) {
61
+ float w = 0.5f * getWidth(j);
62
+ bounds.include(points[i] - w, points[i + 1] - w, points[i + 2] - w);
63
+ bounds.include(points[i] + w, points[i + 1] + w, points[i + 2] + w);
64
+ }
65
+ if (o2w != null) {
66
+ bounds = o2w.transform(bounds);
67
+ }
68
+ return bounds;
69
+ }
70
+
71
+ private float getWidth(int i) {
72
+ switch (widths.interp) {
73
+ case NONE:
74
+ return widths.data[0];
75
+ case VERTEX:
76
+ return widths.data[i];
77
+ default:
78
+ return 0;
79
+ }
80
+ }
81
+
82
+ private Vector3 getTangent(int line, int v0, float v) {
83
+ Vector3 vcurr = new Vector3(points[v0 + 3] - points[v0 + 0], points[v0 + 4] - points[v0 + 1], points[v0 + 5] - points[v0 + 2]);
84
+ vcurr.normalize();
85
+ if (line == 0 || line == numSegments - 1) {
86
+ return vcurr;
87
+ }
88
+ if (v <= 0.5f) {
89
+ // get previous segment
90
+ Vector3 vprev = new Vector3(points[v0 + 0] - points[v0 - 3], points[v0 + 1] - points[v0 - 2], points[v0 + 2] - points[v0 - 1]);
91
+ vprev.normalize();
92
+ float t = v + 0.5f;
93
+ float s = 1 - t;
94
+ float vx = vprev.x * s + vcurr.x * t;
95
+ float vy = vprev.y * s + vcurr.y * t;
96
+ float vz = vprev.z * s + vcurr.z * t;
97
+ return new Vector3(vx, vy, vz);
98
+ } else {
99
+ // get next segment
100
+ v0 += 3;
101
+ Vector3 vnext = new Vector3(points[v0 + 3] - points[v0 + 0], points[v0 + 4] - points[v0 + 1], points[v0 + 5] - points[v0 + 2]);
102
+ vnext.normalize();
103
+ float t = 1.5f - v;
104
+ float s = 1 - t;
105
+ float vx = vnext.x * s + vcurr.x * t;
106
+ float vy = vnext.y * s + vcurr.y * t;
107
+ float vz = vnext.z * s + vcurr.z * t;
108
+ return new Vector3(vx, vy, vz);
109
+ }
110
+ }
111
+
112
+ @Override
113
+ public void intersectPrimitive(Ray r, int primID, IntersectionState state) {
114
+ int hair = primID / numSegments;
115
+ int line = primID % numSegments;
116
+ int vRoot = hair * 3 * (numSegments + 1);
117
+ int v0 = vRoot + line * 3;
118
+ int v1 = v0 + 3;
119
+ float vx = points[v1 + 0] - points[v0 + 0];
120
+ float vy = points[v1 + 1] - points[v0 + 1];
121
+ float vz = points[v1 + 2] - points[v0 + 2];
122
+ float ux = r.dy * vz - r.dz * vy;
123
+ float uy = r.dz * vx - r.dx * vz;
124
+ float uz = r.dx * vy - r.dy * vx;
125
+ float nx = uy * vz - uz * vy;
126
+ float ny = uz * vx - ux * vz;
127
+ float nz = ux * vy - uy * vx;
128
+ float tden = 1 / (nx * r.dx + ny * r.dy + nz * r.dz);
129
+ float tnum = nx * (points[v0 + 0] - r.ox) + ny * (points[v0 + 1] - r.oy) + nz * (points[v0 + 2] - r.oz);
130
+ float t = tnum * tden;
131
+ if (r.isInside(t)) {
132
+ int vn = hair * (numSegments + 1) + line;
133
+ float px = r.ox + t * r.dx;
134
+ float py = r.oy + t * r.dy;
135
+ float pz = r.oz + t * r.dz;
136
+ float qx = px - points[v0 + 0];
137
+ float qy = py - points[v0 + 1];
138
+ float qz = pz - points[v0 + 2];
139
+ float q = (vx * qx + vy * qy + vz * qz) / (vx * vx + vy * vy + vz * vz);
140
+ if (q <= 0) {
141
+ // don't included rounded tip at root
142
+ if (line == 0) {
143
+ return;
144
+ }
145
+ float dx = points[v0 + 0] - px;
146
+ float dy = points[v0 + 1] - py;
147
+ float dz = points[v0 + 2] - pz;
148
+ float d2 = dx * dx + dy * dy + dz * dz;
149
+ float width = getWidth(vn);
150
+ if (d2 < (width * width * 0.25f)) {
151
+ r.setMax(t);
152
+ state.setIntersection(primID, 0, 0);
153
+ }
154
+ } else if (q >= 1) {
155
+ float dx = points[v1 + 0] - px;
156
+ float dy = points[v1 + 1] - py;
157
+ float dz = points[v1 + 2] - pz;
158
+ float d2 = dx * dx + dy * dy + dz * dz;
159
+ float width = getWidth(vn + 1);
160
+ if (d2 < (width * width * 0.25f)) {
161
+ r.setMax(t);
162
+ state.setIntersection(primID, 0, 1);
163
+ }
164
+ } else {
165
+ float dx = points[v0 + 0] + q * vx - px;
166
+ float dy = points[v0 + 1] + q * vy - py;
167
+ float dz = points[v0 + 2] + q * vz - pz;
168
+ float d2 = dx * dx + dy * dy + dz * dz;
169
+ float width = (1 - q) * getWidth(vn) + q * getWidth(vn + 1);
170
+ if (d2 < (width * width * 0.25f)) {
171
+ r.setMax(t);
172
+ state.setIntersection(primID, 0, q);
173
+ }
174
+ }
175
+ }
176
+ }
177
+
178
+ @Override
179
+ public void prepareShadingState(ShadingState state) {
180
+ state.init();
181
+ Instance i = state.getInstance();
182
+ state.getRay().getPoint(state.getPoint());
183
+ Ray r = state.getRay();
184
+ Shader s = i.getShader(0);
185
+ state.setShader(s != null ? s : this);
186
+ int primID = state.getPrimitiveID();
187
+ int hair = primID / numSegments;
188
+ int line = primID % numSegments;
189
+ int vRoot = hair * 3 * (numSegments + 1);
190
+ int v0 = vRoot + line * 3;
191
+
192
+ // tangent vector
193
+ Vector3 v = getTangent(line, v0, state.getV());
194
+ v = state.transformVectorObjectToWorld(v);
195
+ state.setBasis(OrthoNormalBasis.makeFromWV(v, new Vector3(-r.dx, -r.dy, -r.dz)));
196
+ state.getBasis().swapVW();
197
+ // normal
198
+ state.getNormal().set(0, 0, 1);
199
+ state.getBasis().transform(state.getNormal());
200
+ state.getGeoNormal().set(state.getNormal());
201
+
202
+ state.getUV().set(0, (line + state.getV()) / numSegments);
203
+ }
204
+
205
+ @Override
206
+ public boolean update(ParameterList pl, SunflowAPI api) {
207
+ numSegments = pl.getInt("segments", numSegments);
208
+ if (numSegments < 1) {
209
+ UI.printError(Module.HAIR, "Invalid number of segments: %d", numSegments);
210
+ return false;
211
+ }
212
+ FloatParameter pointsP = pl.getPointArray("points");
213
+ if (pointsP != null) {
214
+ if (pointsP.interp != InterpolationType.VERTEX) {
215
+ UI.printError(Module.HAIR, "Point interpolation type must be set to \"vertex\" - was \"%s\"", pointsP.interp.name().toLowerCase(Locale.ENGLISH));
216
+ } else {
217
+ points = pointsP.data;
218
+ }
219
+ }
220
+ if (points == null) {
221
+ UI.printError(Module.HAIR, "Unabled to update hair - vertices are missing");
222
+ return false;
223
+ }
224
+
225
+ pl.setVertexCount(points.length / 3);
226
+ FloatParameter widthsP = pl.getFloatArray("widths");
227
+ if (widthsP != null) {
228
+ if (widthsP.interp == InterpolationType.NONE || widthsP.interp == InterpolationType.VERTEX) {
229
+ widths = widthsP;
230
+ } else {
231
+ UI.printWarning(Module.HAIR, "Width interpolation type %s is not supported -- ignoring", widthsP.interp.name().toLowerCase(Locale.ENGLISH));
232
+ }
233
+ }
234
+ return true;
235
+ }
236
+
237
+ @Override
238
+ public Color getRadiance(ShadingState state) {
239
+ // don't use these - gather lights for sphere of directions
240
+ // gather lights
241
+ state.initLightSamples();
242
+ state.initCausticSamples();
243
+ Vector3 v = state.getRay().getDirection();
244
+ v.negate();
245
+ Vector3 h = new Vector3();
246
+ Vector3 t = state.getBasis().transform(new Vector3(0, 1, 0));
247
+ Color diff = Color.black();
248
+ Color spec = Color.black();
249
+ for (LightSample ls : state) {
250
+ Vector3 l = ls.getShadowRay().getDirection();
251
+ float dotTL = Vector3.dot(t, l);
252
+ float sinTL = (float) Math.sqrt(1 - dotTL * dotTL);
253
+ // float dotVL = Vector3.dot(v, l);
254
+ diff.madd(sinTL, ls.getDiffuseRadiance());
255
+ Vector3.add(v, l, h);
256
+ h.normalize();
257
+ float dotTH = Vector3.dot(t, h);
258
+ float sinTH = (float) Math.sqrt(1 - dotTH * dotTH);
259
+ float s = (float) Math.pow(sinTH, 10.0f);
260
+ spec.madd(s, ls.getSpecularRadiance());
261
+ }
262
+ Color c = Color.add(diff, spec, new Color());
263
+ // transparency
264
+ return Color.blend(c, state.traceTransparency(), state.getV(), new Color());
265
+ }
266
+
267
+ @Override
268
+ public void scatterPhoton(ShadingState state, Color power) {
269
+ }
270
+
271
+ @Override
272
+ public PrimitiveList getBakingPrimitives() {
273
+ return null;
274
+ }
275
+ }