immunio 0.15.2

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Files changed (157) hide show
  1. checksums.yaml +7 -0
  2. data/LICENSE +234 -0
  3. data/README.md +147 -0
  4. data/bin/immunio +5 -0
  5. data/lib/immunio.rb +29 -0
  6. data/lib/immunio/agent.rb +260 -0
  7. data/lib/immunio/authentication.rb +96 -0
  8. data/lib/immunio/blocked_app.rb +38 -0
  9. data/lib/immunio/channel.rb +432 -0
  10. data/lib/immunio/cli.rb +39 -0
  11. data/lib/immunio/context.rb +114 -0
  12. data/lib/immunio/errors.rb +43 -0
  13. data/lib/immunio/immunio_ca.crt +45 -0
  14. data/lib/immunio/logger.rb +87 -0
  15. data/lib/immunio/plugins/action_dispatch.rb +45 -0
  16. data/lib/immunio/plugins/action_view.rb +431 -0
  17. data/lib/immunio/plugins/active_record.rb +707 -0
  18. data/lib/immunio/plugins/active_record_relation.rb +370 -0
  19. data/lib/immunio/plugins/authlogic.rb +80 -0
  20. data/lib/immunio/plugins/csrf.rb +24 -0
  21. data/lib/immunio/plugins/devise.rb +40 -0
  22. data/lib/immunio/plugins/environment_reporter.rb +69 -0
  23. data/lib/immunio/plugins/eval.rb +51 -0
  24. data/lib/immunio/plugins/exception_handler.rb +55 -0
  25. data/lib/immunio/plugins/gems_tracker.rb +5 -0
  26. data/lib/immunio/plugins/haml.rb +36 -0
  27. data/lib/immunio/plugins/http_finisher.rb +50 -0
  28. data/lib/immunio/plugins/http_tracker.rb +203 -0
  29. data/lib/immunio/plugins/io.rb +96 -0
  30. data/lib/immunio/plugins/redirect.rb +42 -0
  31. data/lib/immunio/plugins/warden.rb +66 -0
  32. data/lib/immunio/processor.rb +234 -0
  33. data/lib/immunio/rails.rb +26 -0
  34. data/lib/immunio/request.rb +139 -0
  35. data/lib/immunio/rufus_lua_ext/ref.rb +27 -0
  36. data/lib/immunio/rufus_lua_ext/state.rb +157 -0
  37. data/lib/immunio/rufus_lua_ext/table.rb +137 -0
  38. data/lib/immunio/rufus_lua_ext/utils.rb +13 -0
  39. data/lib/immunio/version.rb +5 -0
  40. data/lib/immunio/vm.rb +291 -0
  41. data/lua-hooks/ext/all.c +78 -0
  42. data/lua-hooks/ext/bitop/README +22 -0
  43. data/lua-hooks/ext/bitop/bit.c +189 -0
  44. data/lua-hooks/ext/extconf.rb +38 -0
  45. data/lua-hooks/ext/libinjection/COPYING +37 -0
  46. data/lua-hooks/ext/libinjection/libinjection.h +65 -0
  47. data/lua-hooks/ext/libinjection/libinjection_html5.c +847 -0
  48. data/lua-hooks/ext/libinjection/libinjection_html5.h +54 -0
  49. data/lua-hooks/ext/libinjection/libinjection_sqli.c +2301 -0
  50. data/lua-hooks/ext/libinjection/libinjection_sqli.h +295 -0
  51. data/lua-hooks/ext/libinjection/libinjection_sqli_data.h +9349 -0
  52. data/lua-hooks/ext/libinjection/libinjection_xss.c +531 -0
  53. data/lua-hooks/ext/libinjection/libinjection_xss.h +21 -0
  54. data/lua-hooks/ext/libinjection/lualib.c +109 -0
  55. data/lua-hooks/ext/lpeg/HISTORY +90 -0
  56. data/lua-hooks/ext/lpeg/lpcap.c +537 -0
  57. data/lua-hooks/ext/lpeg/lpcap.h +43 -0
  58. data/lua-hooks/ext/lpeg/lpcode.c +986 -0
  59. data/lua-hooks/ext/lpeg/lpcode.h +34 -0
  60. data/lua-hooks/ext/lpeg/lpeg-128.gif +0 -0
  61. data/lua-hooks/ext/lpeg/lpeg.html +1429 -0
  62. data/lua-hooks/ext/lpeg/lpprint.c +244 -0
  63. data/lua-hooks/ext/lpeg/lpprint.h +35 -0
  64. data/lua-hooks/ext/lpeg/lptree.c +1238 -0
  65. data/lua-hooks/ext/lpeg/lptree.h +77 -0
  66. data/lua-hooks/ext/lpeg/lptypes.h +149 -0
  67. data/lua-hooks/ext/lpeg/lpvm.c +355 -0
  68. data/lua-hooks/ext/lpeg/lpvm.h +58 -0
  69. data/lua-hooks/ext/lpeg/makefile +55 -0
  70. data/lua-hooks/ext/lpeg/re.html +498 -0
  71. data/lua-hooks/ext/lpeg/test.lua +1409 -0
  72. data/lua-hooks/ext/lua-cmsgpack/CMakeLists.txt +45 -0
  73. data/lua-hooks/ext/lua-cmsgpack/README.md +115 -0
  74. data/lua-hooks/ext/lua-cmsgpack/lua_cmsgpack.c +957 -0
  75. data/lua-hooks/ext/lua-cmsgpack/test.lua +570 -0
  76. data/lua-hooks/ext/lua-snapshot/LICENSE +7 -0
  77. data/lua-hooks/ext/lua-snapshot/Makefile +12 -0
  78. data/lua-hooks/ext/lua-snapshot/README.md +18 -0
  79. data/lua-hooks/ext/lua-snapshot/dump.lua +15 -0
  80. data/lua-hooks/ext/lua-snapshot/snapshot.c +455 -0
  81. data/lua-hooks/ext/lua/COPYRIGHT +34 -0
  82. data/lua-hooks/ext/lua/lapi.c +1087 -0
  83. data/lua-hooks/ext/lua/lapi.h +16 -0
  84. data/lua-hooks/ext/lua/lauxlib.c +652 -0
  85. data/lua-hooks/ext/lua/lauxlib.h +174 -0
  86. data/lua-hooks/ext/lua/lbaselib.c +659 -0
  87. data/lua-hooks/ext/lua/lcode.c +831 -0
  88. data/lua-hooks/ext/lua/lcode.h +76 -0
  89. data/lua-hooks/ext/lua/ldblib.c +398 -0
  90. data/lua-hooks/ext/lua/ldebug.c +638 -0
  91. data/lua-hooks/ext/lua/ldebug.h +33 -0
  92. data/lua-hooks/ext/lua/ldo.c +519 -0
  93. data/lua-hooks/ext/lua/ldo.h +57 -0
  94. data/lua-hooks/ext/lua/ldump.c +164 -0
  95. data/lua-hooks/ext/lua/lfunc.c +174 -0
  96. data/lua-hooks/ext/lua/lfunc.h +34 -0
  97. data/lua-hooks/ext/lua/lgc.c +710 -0
  98. data/lua-hooks/ext/lua/lgc.h +110 -0
  99. data/lua-hooks/ext/lua/linit.c +38 -0
  100. data/lua-hooks/ext/lua/liolib.c +556 -0
  101. data/lua-hooks/ext/lua/llex.c +463 -0
  102. data/lua-hooks/ext/lua/llex.h +81 -0
  103. data/lua-hooks/ext/lua/llimits.h +128 -0
  104. data/lua-hooks/ext/lua/lmathlib.c +263 -0
  105. data/lua-hooks/ext/lua/lmem.c +86 -0
  106. data/lua-hooks/ext/lua/lmem.h +49 -0
  107. data/lua-hooks/ext/lua/loadlib.c +705 -0
  108. data/lua-hooks/ext/lua/loadlib_rel.c +760 -0
  109. data/lua-hooks/ext/lua/lobject.c +214 -0
  110. data/lua-hooks/ext/lua/lobject.h +381 -0
  111. data/lua-hooks/ext/lua/lopcodes.c +102 -0
  112. data/lua-hooks/ext/lua/lopcodes.h +268 -0
  113. data/lua-hooks/ext/lua/loslib.c +243 -0
  114. data/lua-hooks/ext/lua/lparser.c +1339 -0
  115. data/lua-hooks/ext/lua/lparser.h +82 -0
  116. data/lua-hooks/ext/lua/lstate.c +214 -0
  117. data/lua-hooks/ext/lua/lstate.h +169 -0
  118. data/lua-hooks/ext/lua/lstring.c +111 -0
  119. data/lua-hooks/ext/lua/lstring.h +31 -0
  120. data/lua-hooks/ext/lua/lstrlib.c +871 -0
  121. data/lua-hooks/ext/lua/ltable.c +588 -0
  122. data/lua-hooks/ext/lua/ltable.h +40 -0
  123. data/lua-hooks/ext/lua/ltablib.c +287 -0
  124. data/lua-hooks/ext/lua/ltm.c +75 -0
  125. data/lua-hooks/ext/lua/ltm.h +54 -0
  126. data/lua-hooks/ext/lua/lua.c +392 -0
  127. data/lua-hooks/ext/lua/lua.def +131 -0
  128. data/lua-hooks/ext/lua/lua.h +388 -0
  129. data/lua-hooks/ext/lua/lua.rc +28 -0
  130. data/lua-hooks/ext/lua/lua_dll.rc +26 -0
  131. data/lua-hooks/ext/lua/luac.c +200 -0
  132. data/lua-hooks/ext/lua/luac.rc +1 -0
  133. data/lua-hooks/ext/lua/luaconf.h +763 -0
  134. data/lua-hooks/ext/lua/luaconf.h.in +724 -0
  135. data/lua-hooks/ext/lua/luaconf.h.orig +763 -0
  136. data/lua-hooks/ext/lua/lualib.h +53 -0
  137. data/lua-hooks/ext/lua/lundump.c +227 -0
  138. data/lua-hooks/ext/lua/lundump.h +36 -0
  139. data/lua-hooks/ext/lua/lvm.c +767 -0
  140. data/lua-hooks/ext/lua/lvm.h +36 -0
  141. data/lua-hooks/ext/lua/lzio.c +82 -0
  142. data/lua-hooks/ext/lua/lzio.h +67 -0
  143. data/lua-hooks/ext/lua/print.c +227 -0
  144. data/lua-hooks/ext/luautf8/README.md +152 -0
  145. data/lua-hooks/ext/luautf8/lutf8lib.c +1274 -0
  146. data/lua-hooks/ext/luautf8/unidata.h +3064 -0
  147. data/lua-hooks/lib/boot.lua +254 -0
  148. data/lua-hooks/lib/encode.lua +4 -0
  149. data/lua-hooks/lib/lexers/LICENSE +21 -0
  150. data/lua-hooks/lib/lexers/bash.lua +134 -0
  151. data/lua-hooks/lib/lexers/bash_dqstr.lua +62 -0
  152. data/lua-hooks/lib/lexers/css.lua +216 -0
  153. data/lua-hooks/lib/lexers/html.lua +106 -0
  154. data/lua-hooks/lib/lexers/javascript.lua +68 -0
  155. data/lua-hooks/lib/lexers/lexer.lua +1575 -0
  156. data/lua-hooks/lib/lexers/markers.lua +33 -0
  157. metadata +308 -0
@@ -0,0 +1,588 @@
1
+ /*
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+ ** $Id: ltable.c,v 2.32.1.2 2007/12/28 15:32:23 roberto Exp $
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+ ** Lua tables (hash)
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+ ** See Copyright Notice in lua.h
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+ */
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+
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+
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+ /*
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+ ** Implementation of tables (aka arrays, objects, or hash tables).
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+ ** Tables keep its elements in two parts: an array part and a hash part.
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+ ** Non-negative integer keys are all candidates to be kept in the array
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+ ** part. The actual size of the array is the largest `n' such that at
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+ ** least half the slots between 0 and n are in use.
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+ ** Hash uses a mix of chained scatter table with Brent's variation.
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+ ** A main invariant of these tables is that, if an element is not
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+ ** in its main position (i.e. the `original' position that its hash gives
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+ ** to it), then the colliding element is in its own main position.
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+ ** Hence even when the load factor reaches 100%, performance remains good.
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+ */
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+
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+ #include <math.h>
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+ #include <string.h>
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+
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+ #define ltable_c
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+ #define LUA_CORE
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+
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+ #include "lua.h"
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+
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+ #include "ldebug.h"
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+ #include "ldo.h"
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+ #include "lgc.h"
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+ #include "lmem.h"
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+ #include "lobject.h"
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+ #include "lstate.h"
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+ #include "ltable.h"
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+
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+
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+ /*
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+ ** max size of array part is 2^MAXBITS
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+ */
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+ #if LUAI_BITSINT > 26
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+ #define MAXBITS 26
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+ #else
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+ #define MAXBITS (LUAI_BITSINT-2)
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+ #endif
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+
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+ #define MAXASIZE (1 << MAXBITS)
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+
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+
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+ #define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
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+
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+ #define hashstr(t,str) hashpow2(t, (str)->tsv.hash)
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+ #define hashboolean(t,p) hashpow2(t, p)
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+
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+
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+ /*
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+ ** for some types, it is better to avoid modulus by power of 2, as
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+ ** they tend to have many 2 factors.
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+ */
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+ #define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
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+
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+
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+ #define hashpointer(t,p) hashmod(t, IntPoint(p))
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+
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+
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+ /*
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+ ** number of ints inside a lua_Number
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+ */
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+ #define numints cast_int(sizeof(lua_Number)/sizeof(int))
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+
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+
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+
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+ #define dummynode (&dummynode_)
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+
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+ static const Node dummynode_ = {
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+ {{NULL}, LUA_TNIL}, /* value */
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+ {{{NULL}, LUA_TNIL, NULL}} /* key */
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+ };
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+
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+
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+ /*
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+ ** hash for lua_Numbers
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+ */
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+ static Node *hashnum (const Table *t, lua_Number n) {
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+ unsigned int a[numints];
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+ int i;
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+ if (luai_numeq(n, 0)) /* avoid problems with -0 */
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+ return gnode(t, 0);
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+ memcpy(a, &n, sizeof(a));
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+ for (i = 1; i < numints; i++) a[0] += a[i];
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+ return hashmod(t, a[0]);
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+ }
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+
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+
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+
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+ /*
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+ ** returns the `main' position of an element in a table (that is, the index
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+ ** of its hash value)
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+ */
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+ static Node *mainposition (const Table *t, const TValue *key) {
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+ switch (ttype(key)) {
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+ case LUA_TNUMBER:
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+ return hashnum(t, nvalue(key));
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+ case LUA_TSTRING:
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+ return hashstr(t, rawtsvalue(key));
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+ case LUA_TBOOLEAN:
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+ return hashboolean(t, bvalue(key));
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+ case LUA_TLIGHTUSERDATA:
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+ return hashpointer(t, pvalue(key));
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+ default:
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+ return hashpointer(t, gcvalue(key));
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+ }
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+ }
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+
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+
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+ /*
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+ ** returns the index for `key' if `key' is an appropriate key to live in
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+ ** the array part of the table, -1 otherwise.
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+ */
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+ static int arrayindex (const TValue *key) {
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+ if (ttisnumber(key)) {
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+ lua_Number n = nvalue(key);
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+ int k;
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+ lua_number2int(k, n);
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+ if (luai_numeq(cast_num(k), n))
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+ return k;
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+ }
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+ return -1; /* `key' did not match some condition */
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+ }
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+
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+
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+ /*
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+ ** returns the index of a `key' for table traversals. First goes all
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+ ** elements in the array part, then elements in the hash part. The
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+ ** beginning of a traversal is signalled by -1.
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+ */
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+ static int findindex (lua_State *L, Table *t, StkId key) {
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+ int i;
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+ if (ttisnil(key)) return -1; /* first iteration */
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+ i = arrayindex(key);
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+ if (0 < i && i <= t->sizearray) /* is `key' inside array part? */
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+ return i-1; /* yes; that's the index (corrected to C) */
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+ else {
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+ Node *n = mainposition(t, key);
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+ do { /* check whether `key' is somewhere in the chain */
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+ /* key may be dead already, but it is ok to use it in `next' */
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+ if (luaO_rawequalObj(key2tval(n), key) ||
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+ (ttype(gkey(n)) == LUA_TDEADKEY && iscollectable(key) &&
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+ gcvalue(gkey(n)) == gcvalue(key))) {
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+ i = cast_int(n - gnode(t, 0)); /* key index in hash table */
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+ /* hash elements are numbered after array ones */
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+ return i + t->sizearray;
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+ }
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+ else n = gnext(n);
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+ } while (n);
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+ luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */
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+ return 0; /* to avoid warnings */
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+ }
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+ }
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+
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+
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+ int luaH_next (lua_State *L, Table *t, StkId key) {
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+ int i = findindex(L, t, key); /* find original element */
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+ for (i++; i < t->sizearray; i++) { /* try first array part */
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+ if (!ttisnil(&t->array[i])) { /* a non-nil value? */
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+ setnvalue(key, cast_num(i+1));
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+ setobj2s(L, key+1, &t->array[i]);
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+ return 1;
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+ }
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+ }
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+ for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */
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+ if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
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+ setobj2s(L, key, key2tval(gnode(t, i)));
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+ setobj2s(L, key+1, gval(gnode(t, i)));
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+ return 1;
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+ }
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+ }
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+ return 0; /* no more elements */
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+ }
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+
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+
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+ /*
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+ ** {=============================================================
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+ ** Rehash
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+ ** ==============================================================
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+ */
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+
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+
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+ static int computesizes (int nums[], int *narray) {
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+ int i;
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+ int twotoi; /* 2^i */
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+ int a = 0; /* number of elements smaller than 2^i */
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+ int na = 0; /* number of elements to go to array part */
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+ int n = 0; /* optimal size for array part */
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+ for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
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+ if (nums[i] > 0) {
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+ a += nums[i];
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+ if (a > twotoi/2) { /* more than half elements present? */
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+ n = twotoi; /* optimal size (till now) */
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+ na = a; /* all elements smaller than n will go to array part */
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+ }
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+ }
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+ if (a == *narray) break; /* all elements already counted */
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+ }
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+ *narray = n;
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+ lua_assert(*narray/2 <= na && na <= *narray);
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+ return na;
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+ }
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+
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+
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+ static int countint (const TValue *key, int *nums) {
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+ int k = arrayindex(key);
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+ if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */
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+ nums[ceillog2(k)]++; /* count as such */
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+ return 1;
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+ }
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+ else
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+ return 0;
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+ }
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+
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+
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+ static int numusearray (const Table *t, int *nums) {
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+ int lg;
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+ int ttlg; /* 2^lg */
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+ int ause = 0; /* summation of `nums' */
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+ int i = 1; /* count to traverse all array keys */
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+ for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */
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+ int lc = 0; /* counter */
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+ int lim = ttlg;
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+ if (lim > t->sizearray) {
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+ lim = t->sizearray; /* adjust upper limit */
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+ if (i > lim)
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+ break; /* no more elements to count */
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+ }
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+ /* count elements in range (2^(lg-1), 2^lg] */
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+ for (; i <= lim; i++) {
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+ if (!ttisnil(&t->array[i-1]))
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+ lc++;
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+ }
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+ nums[lg] += lc;
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+ ause += lc;
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+ }
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+ return ause;
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+ }
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+
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+
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+ static int numusehash (const Table *t, int *nums, int *pnasize) {
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+ int totaluse = 0; /* total number of elements */
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+ int ause = 0; /* summation of `nums' */
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+ int i = sizenode(t);
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+ while (i--) {
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+ Node *n = &t->node[i];
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+ if (!ttisnil(gval(n))) {
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+ ause += countint(key2tval(n), nums);
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+ totaluse++;
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+ }
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+ }
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+ *pnasize += ause;
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+ return totaluse;
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+ }
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+
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+
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+ static void setarrayvector (lua_State *L, Table *t, int size) {
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+ int i;
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+ luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
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+ for (i=t->sizearray; i<size; i++)
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+ setnilvalue(&t->array[i]);
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+ t->sizearray = size;
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+ }
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+
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+
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+ static void setnodevector (lua_State *L, Table *t, int size) {
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+ int lsize;
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+ if (size == 0) { /* no elements to hash part? */
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+ t->node = cast(Node *, dummynode); /* use common `dummynode' */
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+ lsize = 0;
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+ }
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+ else {
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+ int i;
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+ lsize = ceillog2(size);
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+ if (lsize > MAXBITS)
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+ luaG_runerror(L, "table overflow");
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+ size = twoto(lsize);
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+ t->node = luaM_newvector(L, size, Node);
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+ for (i=0; i<size; i++) {
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+ Node *n = gnode(t, i);
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+ gnext(n) = NULL;
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+ setnilvalue(gkey(n));
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+ setnilvalue(gval(n));
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+ }
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+ }
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+ t->lsizenode = cast_byte(lsize);
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+ t->lastfree = gnode(t, size); /* all positions are free */
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+ }
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+
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+
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+ static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
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+ int i;
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+ int oldasize = t->sizearray;
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+ int oldhsize = t->lsizenode;
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+ Node *nold = t->node; /* save old hash ... */
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+ if (nasize > oldasize) /* array part must grow? */
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+ setarrayvector(L, t, nasize);
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+ /* create new hash part with appropriate size */
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+ setnodevector(L, t, nhsize);
306
+ if (nasize < oldasize) { /* array part must shrink? */
307
+ t->sizearray = nasize;
308
+ /* re-insert elements from vanishing slice */
309
+ for (i=nasize; i<oldasize; i++) {
310
+ if (!ttisnil(&t->array[i]))
311
+ setobjt2t(L, luaH_setnum(L, t, i+1), &t->array[i]);
312
+ }
313
+ /* shrink array */
314
+ luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
315
+ }
316
+ /* re-insert elements from hash part */
317
+ for (i = twoto(oldhsize) - 1; i >= 0; i--) {
318
+ Node *old = nold+i;
319
+ if (!ttisnil(gval(old)))
320
+ setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old));
321
+ }
322
+ if (nold != dummynode)
323
+ luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */
324
+ }
325
+
326
+
327
+ void luaH_resizearray (lua_State *L, Table *t, int nasize) {
328
+ int nsize = (t->node == dummynode) ? 0 : sizenode(t);
329
+ resize(L, t, nasize, nsize);
330
+ }
331
+
332
+
333
+ static void rehash (lua_State *L, Table *t, const TValue *ek) {
334
+ int nasize, na;
335
+ int nums[MAXBITS+1]; /* nums[i] = number of keys between 2^(i-1) and 2^i */
336
+ int i;
337
+ int totaluse;
338
+ for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */
339
+ nasize = numusearray(t, nums); /* count keys in array part */
340
+ totaluse = nasize; /* all those keys are integer keys */
341
+ totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */
342
+ /* count extra key */
343
+ nasize += countint(ek, nums);
344
+ totaluse++;
345
+ /* compute new size for array part */
346
+ na = computesizes(nums, &nasize);
347
+ /* resize the table to new computed sizes */
348
+ resize(L, t, nasize, totaluse - na);
349
+ }
350
+
351
+
352
+
353
+ /*
354
+ ** }=============================================================
355
+ */
356
+
357
+
358
+ Table *luaH_new (lua_State *L, int narray, int nhash) {
359
+ Table *t = luaM_new(L, Table);
360
+ luaC_link(L, obj2gco(t), LUA_TTABLE);
361
+ t->metatable = NULL;
362
+ t->flags = cast_byte(~0);
363
+ /* temporary values (kept only if some malloc fails) */
364
+ t->array = NULL;
365
+ t->sizearray = 0;
366
+ t->lsizenode = 0;
367
+ t->node = cast(Node *, dummynode);
368
+ setarrayvector(L, t, narray);
369
+ setnodevector(L, t, nhash);
370
+ return t;
371
+ }
372
+
373
+
374
+ void luaH_free (lua_State *L, Table *t) {
375
+ if (t->node != dummynode)
376
+ luaM_freearray(L, t->node, sizenode(t), Node);
377
+ luaM_freearray(L, t->array, t->sizearray, TValue);
378
+ luaM_free(L, t);
379
+ }
380
+
381
+
382
+ static Node *getfreepos (Table *t) {
383
+ while (t->lastfree-- > t->node) {
384
+ if (ttisnil(gkey(t->lastfree)))
385
+ return t->lastfree;
386
+ }
387
+ return NULL; /* could not find a free place */
388
+ }
389
+
390
+
391
+
392
+ /*
393
+ ** inserts a new key into a hash table; first, check whether key's main
394
+ ** position is free. If not, check whether colliding node is in its main
395
+ ** position or not: if it is not, move colliding node to an empty place and
396
+ ** put new key in its main position; otherwise (colliding node is in its main
397
+ ** position), new key goes to an empty position.
398
+ */
399
+ static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
400
+ Node *mp = mainposition(t, key);
401
+ if (!ttisnil(gval(mp)) || mp == dummynode) {
402
+ Node *othern;
403
+ Node *n = getfreepos(t); /* get a free place */
404
+ if (n == NULL) { /* cannot find a free place? */
405
+ rehash(L, t, key); /* grow table */
406
+ return luaH_set(L, t, key); /* re-insert key into grown table */
407
+ }
408
+ lua_assert(n != dummynode);
409
+ othern = mainposition(t, key2tval(mp));
410
+ if (othern != mp) { /* is colliding node out of its main position? */
411
+ /* yes; move colliding node into free position */
412
+ while (gnext(othern) != mp) othern = gnext(othern); /* find previous */
413
+ gnext(othern) = n; /* redo the chain with `n' in place of `mp' */
414
+ *n = *mp; /* copy colliding node into free pos. (mp->next also goes) */
415
+ gnext(mp) = NULL; /* now `mp' is free */
416
+ setnilvalue(gval(mp));
417
+ }
418
+ else { /* colliding node is in its own main position */
419
+ /* new node will go into free position */
420
+ gnext(n) = gnext(mp); /* chain new position */
421
+ gnext(mp) = n;
422
+ mp = n;
423
+ }
424
+ }
425
+ gkey(mp)->value = key->value; gkey(mp)->tt = key->tt;
426
+ luaC_barriert(L, t, key);
427
+ lua_assert(ttisnil(gval(mp)));
428
+ return gval(mp);
429
+ }
430
+
431
+
432
+ /*
433
+ ** search function for integers
434
+ */
435
+ const TValue *luaH_getnum (Table *t, int key) {
436
+ /* (1 <= key && key <= t->sizearray) */
437
+ if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
438
+ return &t->array[key-1];
439
+ else {
440
+ lua_Number nk = cast_num(key);
441
+ Node *n = hashnum(t, nk);
442
+ do { /* check whether `key' is somewhere in the chain */
443
+ if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
444
+ return gval(n); /* that's it */
445
+ else n = gnext(n);
446
+ } while (n);
447
+ return luaO_nilobject;
448
+ }
449
+ }
450
+
451
+
452
+ /*
453
+ ** search function for strings
454
+ */
455
+ const TValue *luaH_getstr (Table *t, TString *key) {
456
+ Node *n = hashstr(t, key);
457
+ do { /* check whether `key' is somewhere in the chain */
458
+ if (ttisstring(gkey(n)) && rawtsvalue(gkey(n)) == key)
459
+ return gval(n); /* that's it */
460
+ else n = gnext(n);
461
+ } while (n);
462
+ return luaO_nilobject;
463
+ }
464
+
465
+
466
+ /*
467
+ ** main search function
468
+ */
469
+ const TValue *luaH_get (Table *t, const TValue *key) {
470
+ switch (ttype(key)) {
471
+ case LUA_TNIL: return luaO_nilobject;
472
+ case LUA_TSTRING: return luaH_getstr(t, rawtsvalue(key));
473
+ case LUA_TNUMBER: {
474
+ int k;
475
+ lua_Number n = nvalue(key);
476
+ lua_number2int(k, n);
477
+ if (luai_numeq(cast_num(k), nvalue(key))) /* index is int? */
478
+ return luaH_getnum(t, k); /* use specialized version */
479
+ /* else go through */
480
+ }
481
+ default: {
482
+ Node *n = mainposition(t, key);
483
+ do { /* check whether `key' is somewhere in the chain */
484
+ if (luaO_rawequalObj(key2tval(n), key))
485
+ return gval(n); /* that's it */
486
+ else n = gnext(n);
487
+ } while (n);
488
+ return luaO_nilobject;
489
+ }
490
+ }
491
+ }
492
+
493
+
494
+ TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
495
+ const TValue *p = luaH_get(t, key);
496
+ t->flags = 0;
497
+ if (p != luaO_nilobject)
498
+ return cast(TValue *, p);
499
+ else {
500
+ if (ttisnil(key)) luaG_runerror(L, "table index is nil");
501
+ else if (ttisnumber(key) && luai_numisnan(nvalue(key)))
502
+ luaG_runerror(L, "table index is NaN");
503
+ return newkey(L, t, key);
504
+ }
505
+ }
506
+
507
+
508
+ TValue *luaH_setnum (lua_State *L, Table *t, int key) {
509
+ const TValue *p = luaH_getnum(t, key);
510
+ if (p != luaO_nilobject)
511
+ return cast(TValue *, p);
512
+ else {
513
+ TValue k;
514
+ setnvalue(&k, cast_num(key));
515
+ return newkey(L, t, &k);
516
+ }
517
+ }
518
+
519
+
520
+ TValue *luaH_setstr (lua_State *L, Table *t, TString *key) {
521
+ const TValue *p = luaH_getstr(t, key);
522
+ if (p != luaO_nilobject)
523
+ return cast(TValue *, p);
524
+ else {
525
+ TValue k;
526
+ setsvalue(L, &k, key);
527
+ return newkey(L, t, &k);
528
+ }
529
+ }
530
+
531
+
532
+ static int unbound_search (Table *t, unsigned int j) {
533
+ unsigned int i = j; /* i is zero or a present index */
534
+ j++;
535
+ /* find `i' and `j' such that i is present and j is not */
536
+ while (!ttisnil(luaH_getnum(t, j))) {
537
+ i = j;
538
+ j *= 2;
539
+ if (j > cast(unsigned int, MAX_INT)) { /* overflow? */
540
+ /* table was built with bad purposes: resort to linear search */
541
+ i = 1;
542
+ while (!ttisnil(luaH_getnum(t, i))) i++;
543
+ return i - 1;
544
+ }
545
+ }
546
+ /* now do a binary search between them */
547
+ while (j - i > 1) {
548
+ unsigned int m = (i+j)/2;
549
+ if (ttisnil(luaH_getnum(t, m))) j = m;
550
+ else i = m;
551
+ }
552
+ return i;
553
+ }
554
+
555
+
556
+ /*
557
+ ** Try to find a boundary in table `t'. A `boundary' is an integer index
558
+ ** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
559
+ */
560
+ int luaH_getn (Table *t) {
561
+ unsigned int j = t->sizearray;
562
+ if (j > 0 && ttisnil(&t->array[j - 1])) {
563
+ /* there is a boundary in the array part: (binary) search for it */
564
+ unsigned int i = 0;
565
+ while (j - i > 1) {
566
+ unsigned int m = (i+j)/2;
567
+ if (ttisnil(&t->array[m - 1])) j = m;
568
+ else i = m;
569
+ }
570
+ return i;
571
+ }
572
+ /* else must find a boundary in hash part */
573
+ else if (t->node == dummynode) /* hash part is empty? */
574
+ return j; /* that is easy... */
575
+ else return unbound_search(t, j);
576
+ }
577
+
578
+
579
+
580
+ #if defined(LUA_DEBUG)
581
+
582
+ Node *luaH_mainposition (const Table *t, const TValue *key) {
583
+ return mainposition(t, key);
584
+ }
585
+
586
+ int luaH_isdummy (Node *n) { return n == dummynode; }
587
+
588
+ #endif