ifmapper 0.8.5 → 0.9
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- data/HISTORY.txt +110 -0
- data/IFMapper.gemspec +1 -1
- data/TODO.txt +6 -2
- data/lib/IFMapper/Connection.rb +2 -1
- data/lib/IFMapper/FXConnection.rb +36 -18
- data/lib/IFMapper/FXConnectionDialogBox.rb +10 -2
- data/lib/IFMapper/FXMap.rb +68 -28
- data/lib/IFMapper/FXMapFileDialog.rb +1 -1
- data/lib/IFMapper/FXMapperSettings.rb +15 -5
- data/lib/IFMapper/FXMapperWindow.rb +102 -8
- data/lib/IFMapper/FXRoom.rb +1 -3
- data/lib/IFMapper/FXRoomDialogBox.rb +52 -16
- data/lib/IFMapper/FXSection.rb +9 -0
- data/lib/IFMapper/IFMReader.rb +5 -3
- data/lib/IFMapper/InformReader.rb +803 -0
- data/lib/IFMapper/InformReaderOld.rb +778 -0
- data/lib/IFMapper/InformWriter.rb +349 -0
- data/lib/IFMapper/Map.rb +12 -0
- data/lib/IFMapper/PDFMapExporter.rb +35 -17
- data/lib/IFMapper/Room.rb +4 -1
- data/lib/IFMapper/Section.rb +17 -3
- data/lib/IFMapper/TADSReader.rb +832 -0
- data/lib/IFMapper/TADSWriter.rb +360 -0
- data/lib/IFMapper/TranscriptReader.rb +167 -49
- metadata +16 -11
@@ -0,0 +1,349 @@
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class InformWriter
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DIRECTIONS = [
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'n_to',
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'ne_to',
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'e_to',
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'se_to',
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's_to',
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'sw_to',
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'w_to',
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'nw_to',
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]
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OTHERDIRS = [
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'',
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'u_to',
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'd_to',
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'in_to',
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'out_to',
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]
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def get_door_tag(e)
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dirA = e.roomA.exits.index(e)
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dirB = e.roomB.exits.rindex(e)
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name = Room::DIRECTIONS[dirA] + "_" + Room::DIRECTIONS[dirB]
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name << "_door"
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get_tag(e, name)
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end
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def new_tag(elem, str)
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tag = str.dup
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# Invalid tag characters, replaced with _
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tag.gsub!(/[\s"'\/\\\-#\,.:;!\?\n\(\)]/,'_')
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tag.gsub!(/__/, '') # remove reduntant __ repetitions
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tag.sub!(/^([\d]+)_?(.*)/, '\2\1') # No numbers allowed at start of tag
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tag.downcase! # All tags are lowercase
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tag = tag[0..31] # Max. 32 chars. in tag (inform limit)
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# tag cannot be keyword (Doorway, Room, Class, etc)
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if tag =~ @keyword
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tag << '1'
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end
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if @tags.values.include?(tag)
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idx = 2
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root = tag[0..29] # to leave room for number
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while @tags.values.include?(tag)
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tag = "#{root}#{idx}"
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idx += 1
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end
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end
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if elem.kind_of?(String)
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@tags[tag] = tag
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else
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@tags[elem] = tag
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end
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return tag
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end
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def get_tag(elem, name = elem.name)
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return @tags[elem] if @tags[elem]
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return new_tag(elem, name)
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end
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def wrap_text(text, width = 65, indent = 79 - width)
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return 'UNDER CONSTRUCTION' unless text
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str = inform_quote( text.dup )
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if text.size > width
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r = ''
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while str
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idx = str.rindex(/[ -]/, width)
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unless idx
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idx = str.index(/[ -]/, width)
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idx = str.size unless idx
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end
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r << str[0..idx]
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str = str[idx+1..-1]
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r << "\n" << ' ' * indent if str
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end
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return r
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else
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return str
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end
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end
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#
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# Take a text and quote it for inform's double-quote text areas.
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#
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def inform_quote(text)
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str = text.dup
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# Quote special characters
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str.gsub!(/@/, '@@64')
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str.gsub!(/"/, '@@34')
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str.gsub!(/~/, '@@126')
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str.gsub!(/\\/, '@@92')
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str.gsub!(/\^/, '@@94')
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return str
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end
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def objects(r)
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room = get_tag(r)
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objs = r.objects.split("\n")
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objs.each { |o|
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tag = new_tag(o, o)
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names = o.dup
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names.gsub!(/"/, '') # remove any quotes
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names.gsub!(/'/, '^') # change ' to ^ (inform convention)
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names.gsub!(/\b\w\b/, '') # remove single letter words
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names = names.split(' ')
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names = "'" + names.join("' '") + "'"
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name = inform_quote(o)
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classname = 'Object'
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# If name begins with uppercase, assume it is an NPC
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if name =~ /[A-Z]/
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classname = 'NPC'
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end
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@f.print <<"EOF"
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#{classname} #{tag} "#{name}" #{room}
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with name #{names},
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description "#{name} is UNDER CONSTRUCTION.";
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EOF
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}
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end
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def door(e)
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tag = get_door_tag(e)
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roomA = get_tag(e.roomA)
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roomB = get_tag(e.roomB)
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dirA = e.roomA.exits.index(e)
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dirB = e.roomB.exits.rindex(e)
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dirA = Room::DIRECTIONS[dirA]
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dirB = Room::DIRECTIONS[dirB]
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props = ''
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if e.type == Connection::LOCKED_DOOR
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props = "\n has lockable locked"
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elsif e.type == Connection::CLOSED_DOOR
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props = "\n has ~open"
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end
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if e.dir == Connection::BOTH
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found_in = "#{roomA} #{roomB}"
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elsif e.dir == Connection::AtoB
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found_in = roomA
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elsif e.dir == Connection::BtoA
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found_in = roomB
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end
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@f.puts <<"EOF"
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! Door connecting #{e}
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Doorway #{tag} "door"
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with name 'door',
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side1_to #{roomA},
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side1_dir #{dirA}_to,
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side2_to #{roomB},
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side2_dir #{dirB}_to,
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found_in #{found_in}#{props};
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EOF
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end
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def room(r)
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tag = get_tag(r)
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name = inform_quote(r.name)
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@f.puts <<-"EOF"
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!-------------------- #{r.name}
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Room #{tag} "#{name}"
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EOF
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@f.puts " with description"
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@f.print " \"#{wrap_text(r.desc)}\""
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# Now, handle exits...
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r.exits.each_with_index { |e, dir|
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next if (not e) or e.stub? or e.type == Connection::SPECIAL
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if e.roomB == r
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next if e.dir == Connection::AtoB
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text = e.exitBtext
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b = e.roomA
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else
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next if e.dir == Connection::BtoA
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text = e.exitAtext
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b = e.roomB
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end
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@f.puts ','
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@f.print ' '
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if text == 0
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@f.print "#{DIRECTIONS[dir]} "
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else
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@f.print "#{OTHERDIRS[text]} "
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end
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if e.type == Connection::CLOSED_DOOR or
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e.type == Connection::LOCKED_DOOR
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@f.print get_door_tag(e)
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else
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@f.print get_tag(b)
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end
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}
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if r.darkness
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@f.print " has ~light"
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end
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@f.puts ";"
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objects(r)
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end
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def section(sect, idx)
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@f = File.open("#@root-#{idx}.inf", "w")
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@f.puts '!' + '=' * 78
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@f.puts "! Section: #{sect.name} "
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@f.puts '!' + '=' * 78
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sect.rooms.each { |r|
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room(r)
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}
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@f.puts '!' + '-' * 78
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@f.puts '! Doorways'
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@f.puts '!' + '-' * 78
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sect.connections.each { |e|
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next if (e.type != Connection::LOCKED_DOOR and
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e.type != Connection::CLOSED_DOOR)
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door(e)
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}
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@f.close
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end
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def start
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@f = File.open("#@root.inf", "w")
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@f.puts '!' + '=' * 78
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story = @map.name
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story = 'Untitled' if story == ''
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today = Date.today
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serial = today.strftime("%y%m%d")
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@f.puts <<"EOF"
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Constant Story "#{story}";
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Constant Headline
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"^A game map done with IFMapper
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^by #{@map.creator}.^";
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Release 1;
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Serial "#{serial}"; ! #{Time.now}
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! These constants are to make the game also potentially Glulx compatible
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#ifndef WORDSIZE;
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Constant TARGET_ZCODE;
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Constant WORDSIZE 2;
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#endif;
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!Constant ZDEBUG;
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Include "Parser";
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Include "VerbLib";
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EOF
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@f.puts '!' + '=' * 78
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@f.puts "! Object classes"
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@f.puts <<"EOF"
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! We use Andrew MacKinnon's EasyDoors for our doors.
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Include "easydoors";
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! We define a class for NPC (non-player characters)
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class NPC
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has animate;
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EOF
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@f.puts '!' + '=' * 78
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@f.puts "! Map sections"
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@map.sections.each_index { |idx|
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@f.puts "#include \"#@base-#{idx}.inf\";"
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}
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start_location = ''
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if @map.sections.size > 0 and @map.sections[0].rooms[0]
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r = @map.sections[0].rooms[0]
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tag = get_tag(r)
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start_location = "location = #{tag}"
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end
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@f.puts <<"EOF";
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!============================================================================
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! Entry point routines
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[ Initialise;
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#{start_location};
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lookmode = 2; ! verbose
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inventory_style = FULLINV_BIT + ENGLISH_BIT + RECURSE_BIT; ! wide
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];
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EOF
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@f.puts <<"EOF"
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!============================================================================
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! Standard and extended grammar
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Include "Grammar";
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EOF
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@f.close
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@map.sections.each_with_index { |sect, idx|
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section(sect, idx)
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}
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end
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def initialize(map, fileroot)
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@tags = {}
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@root = fileroot
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@base = File.basename(@root)
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@map = map
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keywords = [
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'doorway',
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'class',
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'include',
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'room',
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'has',
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'with',
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'description',
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] + DIRECTIONS
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@keyword = /^#{keywords.join('|')}$/i
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start
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end
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end
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data/lib/IFMapper/Map.rb
CHANGED
@@ -52,9 +52,20 @@ class Map
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if not sect.connections.include?(e)
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$stderr.puts "Exit #{e} in room, but not in section #{sect.name}."
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r.exits[idx] = nil
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sect.connections.delete(e)
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end
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}
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}
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sect.connections.each { |c|
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a = c.roomA
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b = c.roomB
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if not a.exits.index(c) or
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(b and not b.exits.rindex(c))
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$stderr.puts "Exit #{c} not present in room."
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sect.connections.delete(c)
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end
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}
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}
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end
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@@ -179,6 +190,7 @@ class Map
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179
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_check_section
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191
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end
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|
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+
|
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end
|
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184
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@@ -71,6 +71,37 @@ class FXConnection
|
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return p
|
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end
|
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74
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def pdf_draw_door( pdf, x1, y1, x2, y2 )
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v = [ (x2-x1), (y2-y1) ]
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t = 10 / Math.sqrt(v[0]*v[0]+v[1]*v[1])
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v = [ v[0]*t, v[1]*t ]
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+
m = [ (x2+x1)/2, (y2+y1)/2 ]
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|
+
x1, y1 = [m[0] + v[1], m[1] - v[0]]
|
80
|
+
x2, y2 = [m[0] - v[1], m[1] + v[0]]
|
81
|
+
if @type == LOCKED_DOOR
|
82
|
+
pdf.move_to(x1, y1)
|
83
|
+
pdf.line_to(x2, y2).stroke
|
84
|
+
else
|
85
|
+
s = PDF::Writer::StrokeStyle.new(1,
|
86
|
+
:cap => :butt,
|
87
|
+
:join => :miter,
|
88
|
+
:dash => PDF::Writer::StrokeStyle::SOLID_LINE )
|
89
|
+
pdf.stroke_style(s)
|
90
|
+
v = [ v[0] / 3, v[1] / 3]
|
91
|
+
pdf.move_to(x1 - v[0], y1 - v[1])
|
92
|
+
pdf.line_to(x1 + v[0], y1 + v[1])
|
93
|
+
pdf.line_to(x2 + v[0], y2 + v[1])
|
94
|
+
pdf.line_to(x2 - v[0], y2 - v[1])
|
95
|
+
pdf.line_to(x1 - v[0], y1 - v[1])
|
96
|
+
pdf.stroke
|
97
|
+
s = PDF::Writer::StrokeStyle.new(2,
|
98
|
+
:cap => :butt,
|
99
|
+
:join => :miter,
|
100
|
+
:dash => PDF::Writer::StrokeStyle::SOLID_LINE )
|
101
|
+
pdf.stroke_style(s)
|
102
|
+
end
|
103
|
+
end
|
104
|
+
|
74
105
|
def pdf_draw_complex( pdf, opts )
|
75
106
|
if opts['Paths as Curves']
|
76
107
|
p = pdf_draw_complex_as_bspline( pdf, opts )
|
@@ -85,19 +116,11 @@ class FXConnection
|
|
85
116
|
x2, y2 = [p[-1][0], p[-1][1]]
|
86
117
|
pdf_draw_arrow(pdf, opts, x1, y1, x2, y2)
|
87
118
|
|
88
|
-
if @type == LOCKED_DOOR
|
119
|
+
if @type == LOCKED_DOOR or @type == CLOSED_DOOR
|
89
120
|
t = p.size / 2
|
90
121
|
x1, y1 = [ p[t].x, p[t].y ]
|
91
122
|
x2, y2 = [ p[t-2].x, p[t-2].y ]
|
92
|
-
|
93
|
-
v = [ (x2-x1), (y2-y1) ]
|
94
|
-
t = 10 / Math.sqrt(v[0]*v[0]+v[1]*v[1])
|
95
|
-
v = [ v[0]*t, v[1]*t ]
|
96
|
-
m = [ (x2+x1)/2, (y2+y1)/2 ]
|
97
|
-
x1, y1 = [m[0] + v[1], m[1] - v[0]]
|
98
|
-
x2, y2 = [m[0] - v[1], m[1] + v[0]]
|
99
|
-
pdf.move_to(x1, y1)
|
100
|
-
pdf.line_to(x2, y2).stroke
|
123
|
+
pdf_draw_door(pdf, x1, y1, x2, y2)
|
101
124
|
end
|
102
125
|
end
|
103
126
|
|
@@ -110,13 +133,8 @@ class FXConnection
|
|
110
133
|
pdf.move_to(x1, y1)
|
111
134
|
pdf.line_to(x2, y2).stroke
|
112
135
|
pdf_draw_arrow(pdf, opts, x1, y1, x2, y2)
|
113
|
-
if @type == LOCKED_DOOR
|
114
|
-
|
115
|
-
m = [ (x2+x1)/2, (y2+y1)/2 ]
|
116
|
-
x1, y1 = [m[0] + v[1], m[1] - v[0]]
|
117
|
-
x2, y2 = [m[0] - v[1], m[1] + v[0]]
|
118
|
-
pdf.move_to(x1, y1)
|
119
|
-
pdf.line_to(x2, y2).stroke
|
136
|
+
if @type == LOCKED_DOOR or @type == CLOSED_DOOR
|
137
|
+
pdf_draw_door(pdf, x1, y1, x2, y2)
|
120
138
|
end
|
121
139
|
end
|
122
140
|
|