hsume2-state_machine 1.0.1
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- data/CHANGELOG.rdoc +413 -0
- data/LICENSE +20 -0
- data/README.rdoc +717 -0
- data/Rakefile +77 -0
- data/examples/AutoShop_state.png +0 -0
- data/examples/Car_state.png +0 -0
- data/examples/TrafficLight_state.png +0 -0
- data/examples/Vehicle_state.png +0 -0
- data/examples/auto_shop.rb +11 -0
- data/examples/car.rb +19 -0
- data/examples/merb-rest/controller.rb +51 -0
- data/examples/merb-rest/model.rb +28 -0
- data/examples/merb-rest/view_edit.html.erb +24 -0
- data/examples/merb-rest/view_index.html.erb +23 -0
- data/examples/merb-rest/view_new.html.erb +13 -0
- data/examples/merb-rest/view_show.html.erb +17 -0
- data/examples/rails-rest/controller.rb +43 -0
- data/examples/rails-rest/migration.rb +11 -0
- data/examples/rails-rest/model.rb +23 -0
- data/examples/rails-rest/view_edit.html.erb +25 -0
- data/examples/rails-rest/view_index.html.erb +23 -0
- data/examples/rails-rest/view_new.html.erb +14 -0
- data/examples/rails-rest/view_show.html.erb +17 -0
- data/examples/traffic_light.rb +7 -0
- data/examples/vehicle.rb +31 -0
- data/init.rb +1 -0
- data/lib/state_machine.rb +448 -0
- data/lib/state_machine/alternate_machine.rb +79 -0
- data/lib/state_machine/assertions.rb +36 -0
- data/lib/state_machine/branch.rb +224 -0
- data/lib/state_machine/callback.rb +236 -0
- data/lib/state_machine/condition_proxy.rb +94 -0
- data/lib/state_machine/error.rb +13 -0
- data/lib/state_machine/eval_helpers.rb +86 -0
- data/lib/state_machine/event.rb +304 -0
- data/lib/state_machine/event_collection.rb +139 -0
- data/lib/state_machine/extensions.rb +149 -0
- data/lib/state_machine/initializers.rb +4 -0
- data/lib/state_machine/initializers/merb.rb +1 -0
- data/lib/state_machine/initializers/rails.rb +25 -0
- data/lib/state_machine/integrations.rb +110 -0
- data/lib/state_machine/integrations/active_model.rb +502 -0
- data/lib/state_machine/integrations/active_model/locale.rb +11 -0
- data/lib/state_machine/integrations/active_model/observer.rb +45 -0
- data/lib/state_machine/integrations/active_model/versions.rb +31 -0
- data/lib/state_machine/integrations/active_record.rb +424 -0
- data/lib/state_machine/integrations/active_record/locale.rb +20 -0
- data/lib/state_machine/integrations/active_record/versions.rb +143 -0
- data/lib/state_machine/integrations/base.rb +91 -0
- data/lib/state_machine/integrations/data_mapper.rb +392 -0
- data/lib/state_machine/integrations/data_mapper/observer.rb +210 -0
- data/lib/state_machine/integrations/data_mapper/versions.rb +62 -0
- data/lib/state_machine/integrations/mongo_mapper.rb +272 -0
- data/lib/state_machine/integrations/mongo_mapper/locale.rb +4 -0
- data/lib/state_machine/integrations/mongo_mapper/versions.rb +110 -0
- data/lib/state_machine/integrations/mongoid.rb +357 -0
- data/lib/state_machine/integrations/mongoid/locale.rb +4 -0
- data/lib/state_machine/integrations/mongoid/versions.rb +18 -0
- data/lib/state_machine/integrations/sequel.rb +428 -0
- data/lib/state_machine/integrations/sequel/versions.rb +36 -0
- data/lib/state_machine/machine.rb +1873 -0
- data/lib/state_machine/machine_collection.rb +87 -0
- data/lib/state_machine/matcher.rb +123 -0
- data/lib/state_machine/matcher_helpers.rb +54 -0
- data/lib/state_machine/node_collection.rb +157 -0
- data/lib/state_machine/path.rb +120 -0
- data/lib/state_machine/path_collection.rb +90 -0
- data/lib/state_machine/state.rb +271 -0
- data/lib/state_machine/state_collection.rb +112 -0
- data/lib/state_machine/transition.rb +458 -0
- data/lib/state_machine/transition_collection.rb +244 -0
- data/lib/tasks/state_machine.rake +1 -0
- data/lib/tasks/state_machine.rb +27 -0
- data/test/files/en.yml +17 -0
- data/test/files/switch.rb +11 -0
- data/test/functional/alternate_state_machine_test.rb +122 -0
- data/test/functional/state_machine_test.rb +993 -0
- data/test/test_helper.rb +4 -0
- data/test/unit/assertions_test.rb +40 -0
- data/test/unit/branch_test.rb +890 -0
- data/test/unit/callback_test.rb +701 -0
- data/test/unit/condition_proxy_test.rb +328 -0
- data/test/unit/error_test.rb +43 -0
- data/test/unit/eval_helpers_test.rb +222 -0
- data/test/unit/event_collection_test.rb +358 -0
- data/test/unit/event_test.rb +985 -0
- data/test/unit/integrations/active_model_test.rb +1097 -0
- data/test/unit/integrations/active_record_test.rb +2021 -0
- data/test/unit/integrations/base_test.rb +99 -0
- data/test/unit/integrations/data_mapper_test.rb +1909 -0
- data/test/unit/integrations/mongo_mapper_test.rb +1611 -0
- data/test/unit/integrations/mongoid_test.rb +1591 -0
- data/test/unit/integrations/sequel_test.rb +1523 -0
- data/test/unit/integrations_test.rb +61 -0
- data/test/unit/invalid_event_test.rb +20 -0
- data/test/unit/invalid_parallel_transition_test.rb +18 -0
- data/test/unit/invalid_transition_test.rb +77 -0
- data/test/unit/machine_collection_test.rb +599 -0
- data/test/unit/machine_test.rb +3043 -0
- data/test/unit/matcher_helpers_test.rb +37 -0
- data/test/unit/matcher_test.rb +155 -0
- data/test/unit/node_collection_test.rb +217 -0
- data/test/unit/path_collection_test.rb +266 -0
- data/test/unit/path_test.rb +485 -0
- data/test/unit/state_collection_test.rb +310 -0
- data/test/unit/state_machine_test.rb +31 -0
- data/test/unit/state_test.rb +924 -0
- data/test/unit/transition_collection_test.rb +2102 -0
- data/test/unit/transition_test.rb +1541 -0
- metadata +207 -0
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require 'state_machine/path'
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module StateMachine
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# Represents a collection of paths that are generated based on a set of
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# requirements regarding what states to start and end on
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class PathCollection < Array
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include Assertions
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# The object whose state machine is being walked
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attr_reader :object
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# The state machine these path are walking
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attr_reader :machine
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# The initial state to start each path from
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attr_reader :from_name
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# The target state for each path
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attr_reader :to_name
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# Creates a new collection of paths with the given requirements.
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#
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# Configuration options:
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# * <tt>:from</tt> - The initial state to start from
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# * <tt>:to</tt> - The target end state
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# * <tt>:deep</tt> - Whether to enable deep searches for the target state.
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# * <tt>:guard</tt> - Whether to guard transitions with the if/unless
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# conditionals defined for each one
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def initialize(object, machine, options = {})
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options = {:deep => false, :from => machine.states.match!(object).name}.merge(options)
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assert_valid_keys(options, :from, :to, :deep, :guard)
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@object = object
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@machine = machine
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@from_name = machine.states.fetch(options[:from]).name
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@to_name = options[:to] && machine.states.fetch(options[:to]).name
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@guard = options[:guard]
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@deep = options[:deep]
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initial_paths.each {|path| walk(path)}
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end
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# Lists all of the states that can be transitioned from through the paths in
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# this collection.
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#
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# For example,
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#
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# paths.from_states # => [:parked, :idling, :first_gear, ...]
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def from_states
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map {|path| path.from_states}.flatten.uniq
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end
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# Lists all of the states that can be transitioned to through the paths in
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# this collection.
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#
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# For example,
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#
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# paths.to_states # => [:idling, :first_gear, :second_gear, ...]
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def to_states
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map {|path| path.to_states}.flatten.uniq
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end
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# Lists all of the events that can be fired through the paths in this
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# collection.
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#
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# For example,
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#
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# paths.events # => [:park, :ignite, :shift_up, ...]
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def events
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map {|path| path.events}.flatten.uniq
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end
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private
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# Gets the initial set of paths to walk
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def initial_paths
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machine.events.transitions_for(object, :from => from_name, :guard => @guard).map do |transition|
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path = Path.new(object, machine, :target => to_name, :guard => @guard)
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path << transition
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path
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end
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end
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# Walks down the given path. Each new path that matches the configured
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# requirements will be added to this collection.
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def walk(path)
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self << path if path.complete?
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path.walk {|next_path| walk(next_path)} unless to_name && path.complete? && !@deep
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end
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end
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end
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require 'state_machine/assertions'
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require 'state_machine/condition_proxy'
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module StateMachine
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# A state defines a value that an attribute can be in after being transitioned
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# 0 or more times. States can represent a value of any type in Ruby, though
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# the most common (and default) type is String.
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#
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# In addition to defining the machine's value, a state can also define a
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# behavioral context for an object when that object is in the state. See
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# StateMachine::Machine#state for more information about how state-driven
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# behavior can be utilized.
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class State
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include Assertions
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# The state machine for which this state is defined
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attr_accessor :machine
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# The unique identifier for the state used in event and callback definitions
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attr_reader :name
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# The fully-qualified identifier for the state, scoped by the machine's
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# namespace
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attr_reader :qualified_name
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# The human-readable name for the state
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attr_writer :human_name
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# The value that is written to a machine's attribute when an object
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# transitions into this state
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attr_writer :value
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# Whether this state's value should be cached after being evaluated
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attr_accessor :cache
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# Whether or not this state is the initial state to use for new objects
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attr_accessor :initial
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alias_method :initial?, :initial
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# A custom lambda block for determining whether a given value matches this
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# state
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attr_accessor :matcher
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# Tracks all of the methods that have been defined for the machine's owner
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# class when objects are in this state.
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#
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# Maps :method_name => UnboundMethod
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attr_reader :methods
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# Creates a new state within the context of the given machine.
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#
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# Configuration options:
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# * <tt>:initial</tt> - Whether this state is the beginning state for the
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# machine. Default is false.
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# * <tt>:value</tt> - The value to store when an object transitions to this
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# state. Default is the name (stringified).
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# * <tt>:cache</tt> - If a dynamic value (via a lambda block) is being used,
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# then setting this to true will cache the evaluated result
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# * <tt>:if</tt> - Determines whether a value matches this state
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# (e.g. :value => lambda {Time.now}, :if => lambda {|state| !state.nil?}).
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# By default, the configured value is matched.
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# * <tt>:human_name</tt> - The human-readable version of this state's name
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def initialize(machine, name, options = {}) #:nodoc:
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assert_valid_keys(options, :initial, :value, :cache, :if, :human_name)
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@machine = machine
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@name = name
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@qualified_name = name && machine.namespace ? :"#{machine.namespace}_#{name}" : name
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@human_name = options[:human_name] || (@name ? @name.to_s.tr('_', ' ') : 'nil')
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@value = options.include?(:value) ? options[:value] : name && name.to_s
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@cache = options[:cache]
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@matcher = options[:if]
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@methods = {}
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@initial = options[:initial] == true
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if name
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conflicting_machines = machine.owner_class.state_machines.select {|name, other_machine| other_machine != machine && other_machine.states[qualified_name, :qualified_name]}
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# Output a warning if another machine has a conflicting qualified name
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# for a different attribute
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if conflict = conflicting_machines.detect {|name, other_machine| other_machine.attribute != machine.attribute}
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name, other_machine = conflict
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warn "State #{qualified_name.inspect} for #{machine.name.inspect} is already defined in #{other_machine.name.inspect}"
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elsif conflicting_machines.empty?
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# Only bother adding predicates when another machine for the same
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# attribute hasn't already done so
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add_predicate
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end
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end
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end
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# Creates a copy of this state in addition to the list of associated
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# methods to prevent conflicts across different states.
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def initialize_copy(orig) #:nodoc:
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super
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@methods = methods.dup
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end
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# Determines whether there are any states that can be transitioned to from
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# this state. If there are none, then this state is considered *final*.
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# Any objects in a final state will remain so forever given the current
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# machine's definition.
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def final?
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!machine.events.any? do |event|
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event.branches.any? do |branch|
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branch.state_requirements.any? do |requirement|
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requirement[:from].matches?(name) && !requirement[:to].matches?(name, :from => name)
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end
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end
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end
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end
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# Transforms the state name into a more human-readable format, such as
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# "first gear" instead of "first_gear"
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def human_name(klass = @machine.owner_class)
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@human_name.is_a?(Proc) ? @human_name.call(self, klass) : @human_name
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end
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# Generates a human-readable description of this state's name / value:
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#
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# For example,
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#
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# State.new(machine, :parked).description # => "parked"
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# State.new(machine, :parked, :value => :parked).description # => "parked"
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# State.new(machine, :parked, :value => nil).description # => "parked (nil)"
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# State.new(machine, :parked, :value => 1).description # => "parked (1)"
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# State.new(machine, :parked, :value => lambda {Time.now}).description # => "parked (*)
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def description
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description = name ? name.to_s : name.inspect
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description << " (#{@value.is_a?(Proc) ? '*' : @value.inspect})" unless name.to_s == @value.to_s
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description
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end
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# The value that represents this state. This will optionally evaluate the
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# original block if it's a lambda block. Otherwise, the static value is
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# returned.
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#
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# For example,
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#
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# State.new(machine, :parked, :value => 1).value # => 1
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# State.new(machine, :parked, :value => lambda {Time.now}).value # => Tue Jan 01 00:00:00 UTC 2008
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# State.new(machine, :parked, :value => lambda {Time.now}).value(false) # => <Proc:0xb6ea7ca0@...>
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def value(eval = true)
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if @value.is_a?(Proc) && eval
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if cache_value?
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@value = @value.call
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machine.states.update(self)
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@value
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else
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@value.call
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end
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else
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@value
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end
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end
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# Determines whether this state matches the given value. If no matcher is
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# configured, then this will check whether the values are equivalent.
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# Otherwise, the matcher will determine the result.
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#
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# For example,
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#
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# # Without a matcher
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# state = State.new(machine, :parked, :value => 1)
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# state.matches?(1) # => true
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# state.matches?(2) # => false
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#
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# # With a matcher
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# state = State.new(machine, :parked, :value => lambda {Time.now}, :if => lambda {|value| !value.nil?})
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# state.matches?(nil) # => false
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# state.matches?(Time.now) # => true
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def matches?(other_value)
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matcher ? matcher.call(other_value) : other_value == value
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+
end
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+
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# Defines a context for the state which will be enabled on instances of
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# the owner class when the machine is in this state.
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#
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# This can be called multiple times. Each time a new context is created,
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# a new module will be included in the owner class.
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+
def context(&block)
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+
owner_class = machine.owner_class
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+
machine_name = machine.name
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name = self.name
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+
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+
# Evaluate the method definitions
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+
context = ConditionProxy.new(owner_class, lambda {|object| object.class.state_machine(machine_name).states.matches?(object, name)})
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+
context.class_eval(&block)
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+
context.instance_methods.each do |method|
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+
methods[method.to_sym] = context.instance_method(method)
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+
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+
# Calls the method defined by the current state of the machine
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context.class_eval <<-end_eval, __FILE__, __LINE__ + 1
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+
def #{method}(*args, &block)
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self.class.state_machine(#{machine_name.inspect}).states.match!(self).call(self, #{method.inspect}, lambda {super}, *args, &block)
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+
end
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end_eval
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end
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+
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+
# Include the context so that it can be bound to the owner class (the
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# context is considered an ancestor, so it's allowed to be bound)
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+
owner_class.class_eval { include context }
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+
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+
context
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+
end
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+
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+
# Calls a method defined in this state's context on the given object. All
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+
# arguments and any block will be passed into the method defined.
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+
#
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+
# If the method has never been defined for this state, then a NoMethodError
|
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+
# will be raised.
|
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|
+
def call(object, method, method_missing = nil, *args, &block)
|
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|
+
if context_method = methods[method.to_sym]
|
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|
+
# Method is defined by the state: proxy it through
|
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|
+
context_method.bind(object).call(*args, &block)
|
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+
else
|
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|
+
# Dispatch to the superclass since this state doesn't handle the method
|
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|
+
method_missing.call if method_missing
|
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|
+
end
|
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|
+
end
|
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|
+
|
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|
+
# Draws a representation of this state on the given machine. This will
|
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|
+
# create a new node on the graph with the following properties:
|
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|
+
# * +label+ - The human-friendly description of the state.
|
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|
+
# * +width+ - The width of the node. Always 1.
|
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|
+
# * +height+ - The height of the node. Always 1.
|
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|
+
# * +shape+ - The actual shape of the node. If the state is a final
|
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|
+
# state, then "doublecircle", otherwise "ellipse".
|
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|
+
#
|
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|
+
# The actual node generated on the graph will be returned.
|
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|
+
def draw(graph)
|
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|
+
node = graph.add_node(name ? name.to_s : 'nil',
|
233
|
+
:label => description,
|
234
|
+
:width => '1',
|
235
|
+
:height => '1',
|
236
|
+
:shape => final? ? 'doublecircle' : 'ellipse'
|
237
|
+
)
|
238
|
+
|
239
|
+
# Add open arrow for initial state
|
240
|
+
graph.add_edge(graph.add_node('starting_state', :shape => 'point'), node) if initial?
|
241
|
+
|
242
|
+
node
|
243
|
+
end
|
244
|
+
|
245
|
+
# Generates a nicely formatted description of this state's contents.
|
246
|
+
#
|
247
|
+
# For example,
|
248
|
+
#
|
249
|
+
# state = StateMachine::State.new(machine, :parked, :value => 1, :initial => true)
|
250
|
+
# state # => #<StateMachine::State name=:parked value=1 initial=true context=[]>
|
251
|
+
def inspect
|
252
|
+
attributes = [[:name, name], [:value, @value], [:initial, initial?], [:context, methods.keys]]
|
253
|
+
"#<#{self.class} #{attributes.map {|attr, value| "#{attr}=#{value.inspect}"} * ' '}>"
|
254
|
+
end
|
255
|
+
|
256
|
+
private
|
257
|
+
# Should the value be cached after it's evaluated for the first time?
|
258
|
+
def cache_value?
|
259
|
+
@cache
|
260
|
+
end
|
261
|
+
|
262
|
+
# Adds a predicate method to the owner class so long as a name has
|
263
|
+
# actually been configured for the state
|
264
|
+
def add_predicate
|
265
|
+
# Checks whether the current value matches this state
|
266
|
+
machine.define_helper(:instance, "#{qualified_name}?") do |machine, object|
|
267
|
+
machine.states.matches?(object, name)
|
268
|
+
end
|
269
|
+
end
|
270
|
+
end
|
271
|
+
end
|
@@ -0,0 +1,112 @@
|
|
1
|
+
require 'state_machine/node_collection'
|
2
|
+
|
3
|
+
module StateMachine
|
4
|
+
# Represents a collection of states in a state machine
|
5
|
+
class StateCollection < NodeCollection
|
6
|
+
def initialize(machine) #:nodoc:
|
7
|
+
super(machine, :index => [:name, :qualified_name, :value])
|
8
|
+
end
|
9
|
+
|
10
|
+
# Determines whether the given object is in a specific state. If the
|
11
|
+
# object's current value doesn't match the state, then this will return
|
12
|
+
# false, otherwise true. If the given state is unknown, then an IndexError
|
13
|
+
# will be raised.
|
14
|
+
#
|
15
|
+
# == Examples
|
16
|
+
#
|
17
|
+
# class Vehicle
|
18
|
+
# state_machine :initial => :parked do
|
19
|
+
# other_states :idling
|
20
|
+
# end
|
21
|
+
# end
|
22
|
+
#
|
23
|
+
# states = Vehicle.state_machine.states
|
24
|
+
# vehicle = Vehicle.new # => #<Vehicle:0xb7c464b0 @state="parked">
|
25
|
+
#
|
26
|
+
# states.matches?(vehicle, :parked) # => true
|
27
|
+
# states.matches?(vehicle, :idling) # => false
|
28
|
+
# states.matches?(vehicle, :invalid) # => IndexError: :invalid is an invalid key for :name index
|
29
|
+
def matches?(object, name)
|
30
|
+
fetch(name).matches?(machine.read(object, :state))
|
31
|
+
end
|
32
|
+
|
33
|
+
# Determines the current state of the given object as configured by this
|
34
|
+
# state machine. This will attempt to find a known state that matches
|
35
|
+
# the value of the attribute on the object.
|
36
|
+
#
|
37
|
+
# == Examples
|
38
|
+
#
|
39
|
+
# class Vehicle
|
40
|
+
# state_machine :initial => :parked do
|
41
|
+
# other_states :idling
|
42
|
+
# end
|
43
|
+
# end
|
44
|
+
#
|
45
|
+
# states = Vehicle.state_machine.states
|
46
|
+
#
|
47
|
+
# vehicle = Vehicle.new # => #<Vehicle:0xb7c464b0 @state="parked">
|
48
|
+
# states.match(vehicle) # => #<StateMachine::State name=:parked value="parked" initial=true>
|
49
|
+
#
|
50
|
+
# vehicle.state = 'idling'
|
51
|
+
# states.match(vehicle) # => #<StateMachine::State name=:idling value="idling" initial=true>
|
52
|
+
#
|
53
|
+
# vehicle.state = 'invalid'
|
54
|
+
# states.match(vehicle) # => nil
|
55
|
+
def match(object)
|
56
|
+
value = machine.read(object, :state)
|
57
|
+
self[value, :value] || detect {|state| state.matches?(value)}
|
58
|
+
end
|
59
|
+
|
60
|
+
# Determines the current state of the given object as configured by this
|
61
|
+
# state machine. If no state is found, then an ArgumentError will be
|
62
|
+
# raised.
|
63
|
+
#
|
64
|
+
# == Examples
|
65
|
+
#
|
66
|
+
# class Vehicle
|
67
|
+
# state_machine :initial => :parked do
|
68
|
+
# other_states :idling
|
69
|
+
# end
|
70
|
+
# end
|
71
|
+
#
|
72
|
+
# states = Vehicle.state_machine.states
|
73
|
+
#
|
74
|
+
# vehicle = Vehicle.new # => #<Vehicle:0xb7c464b0 @state="parked">
|
75
|
+
# states.match!(vehicle) # => #<StateMachine::State name=:parked value="parked" initial=true>
|
76
|
+
#
|
77
|
+
# vehicle.state = 'invalid'
|
78
|
+
# states.match!(vehicle) # => ArgumentError: "invalid" is not a known state value
|
79
|
+
def match!(object)
|
80
|
+
match(object) || raise(ArgumentError, "#{machine.read(object, :state).inspect} is not a known #{machine.name} value")
|
81
|
+
end
|
82
|
+
|
83
|
+
# Gets the order in which states should be displayed based on where they
|
84
|
+
# were first referenced. This will order states in the following priority:
|
85
|
+
#
|
86
|
+
# 1. Initial state
|
87
|
+
# 2. Event transitions (:from, :except_from, :to, :except_to options)
|
88
|
+
# 3. States with behaviors
|
89
|
+
# 4. States referenced via +state+ or +other_states+
|
90
|
+
# 5. States referenced in callbacks
|
91
|
+
#
|
92
|
+
# This order will determine how the GraphViz visualizations are rendered.
|
93
|
+
def by_priority
|
94
|
+
order = select {|state| state.initial}.map {|state| state.name}
|
95
|
+
|
96
|
+
machine.events.each {|event| order += event.known_states}
|
97
|
+
order += select {|state| state.methods.any?}.map {|state| state.name}
|
98
|
+
order += keys(:name) - machine.callbacks.values.flatten.map {|callback| callback.known_states}.flatten
|
99
|
+
order += keys(:name)
|
100
|
+
|
101
|
+
order.uniq!
|
102
|
+
order.map! {|name| self[name]}
|
103
|
+
order
|
104
|
+
end
|
105
|
+
|
106
|
+
private
|
107
|
+
# Gets the value for the given attribute on the node
|
108
|
+
def value(node, attribute)
|
109
|
+
attribute == :value ? node.value(false) : super
|
110
|
+
end
|
111
|
+
end
|
112
|
+
end
|