hsume2-state_machine 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/CHANGELOG.rdoc +413 -0
- data/LICENSE +20 -0
- data/README.rdoc +717 -0
- data/Rakefile +77 -0
- data/examples/AutoShop_state.png +0 -0
- data/examples/Car_state.png +0 -0
- data/examples/TrafficLight_state.png +0 -0
- data/examples/Vehicle_state.png +0 -0
- data/examples/auto_shop.rb +11 -0
- data/examples/car.rb +19 -0
- data/examples/merb-rest/controller.rb +51 -0
- data/examples/merb-rest/model.rb +28 -0
- data/examples/merb-rest/view_edit.html.erb +24 -0
- data/examples/merb-rest/view_index.html.erb +23 -0
- data/examples/merb-rest/view_new.html.erb +13 -0
- data/examples/merb-rest/view_show.html.erb +17 -0
- data/examples/rails-rest/controller.rb +43 -0
- data/examples/rails-rest/migration.rb +11 -0
- data/examples/rails-rest/model.rb +23 -0
- data/examples/rails-rest/view_edit.html.erb +25 -0
- data/examples/rails-rest/view_index.html.erb +23 -0
- data/examples/rails-rest/view_new.html.erb +14 -0
- data/examples/rails-rest/view_show.html.erb +17 -0
- data/examples/traffic_light.rb +7 -0
- data/examples/vehicle.rb +31 -0
- data/init.rb +1 -0
- data/lib/state_machine.rb +448 -0
- data/lib/state_machine/alternate_machine.rb +79 -0
- data/lib/state_machine/assertions.rb +36 -0
- data/lib/state_machine/branch.rb +224 -0
- data/lib/state_machine/callback.rb +236 -0
- data/lib/state_machine/condition_proxy.rb +94 -0
- data/lib/state_machine/error.rb +13 -0
- data/lib/state_machine/eval_helpers.rb +86 -0
- data/lib/state_machine/event.rb +304 -0
- data/lib/state_machine/event_collection.rb +139 -0
- data/lib/state_machine/extensions.rb +149 -0
- data/lib/state_machine/initializers.rb +4 -0
- data/lib/state_machine/initializers/merb.rb +1 -0
- data/lib/state_machine/initializers/rails.rb +25 -0
- data/lib/state_machine/integrations.rb +110 -0
- data/lib/state_machine/integrations/active_model.rb +502 -0
- data/lib/state_machine/integrations/active_model/locale.rb +11 -0
- data/lib/state_machine/integrations/active_model/observer.rb +45 -0
- data/lib/state_machine/integrations/active_model/versions.rb +31 -0
- data/lib/state_machine/integrations/active_record.rb +424 -0
- data/lib/state_machine/integrations/active_record/locale.rb +20 -0
- data/lib/state_machine/integrations/active_record/versions.rb +143 -0
- data/lib/state_machine/integrations/base.rb +91 -0
- data/lib/state_machine/integrations/data_mapper.rb +392 -0
- data/lib/state_machine/integrations/data_mapper/observer.rb +210 -0
- data/lib/state_machine/integrations/data_mapper/versions.rb +62 -0
- data/lib/state_machine/integrations/mongo_mapper.rb +272 -0
- data/lib/state_machine/integrations/mongo_mapper/locale.rb +4 -0
- data/lib/state_machine/integrations/mongo_mapper/versions.rb +110 -0
- data/lib/state_machine/integrations/mongoid.rb +357 -0
- data/lib/state_machine/integrations/mongoid/locale.rb +4 -0
- data/lib/state_machine/integrations/mongoid/versions.rb +18 -0
- data/lib/state_machine/integrations/sequel.rb +428 -0
- data/lib/state_machine/integrations/sequel/versions.rb +36 -0
- data/lib/state_machine/machine.rb +1873 -0
- data/lib/state_machine/machine_collection.rb +87 -0
- data/lib/state_machine/matcher.rb +123 -0
- data/lib/state_machine/matcher_helpers.rb +54 -0
- data/lib/state_machine/node_collection.rb +157 -0
- data/lib/state_machine/path.rb +120 -0
- data/lib/state_machine/path_collection.rb +90 -0
- data/lib/state_machine/state.rb +271 -0
- data/lib/state_machine/state_collection.rb +112 -0
- data/lib/state_machine/transition.rb +458 -0
- data/lib/state_machine/transition_collection.rb +244 -0
- data/lib/tasks/state_machine.rake +1 -0
- data/lib/tasks/state_machine.rb +27 -0
- data/test/files/en.yml +17 -0
- data/test/files/switch.rb +11 -0
- data/test/functional/alternate_state_machine_test.rb +122 -0
- data/test/functional/state_machine_test.rb +993 -0
- data/test/test_helper.rb +4 -0
- data/test/unit/assertions_test.rb +40 -0
- data/test/unit/branch_test.rb +890 -0
- data/test/unit/callback_test.rb +701 -0
- data/test/unit/condition_proxy_test.rb +328 -0
- data/test/unit/error_test.rb +43 -0
- data/test/unit/eval_helpers_test.rb +222 -0
- data/test/unit/event_collection_test.rb +358 -0
- data/test/unit/event_test.rb +985 -0
- data/test/unit/integrations/active_model_test.rb +1097 -0
- data/test/unit/integrations/active_record_test.rb +2021 -0
- data/test/unit/integrations/base_test.rb +99 -0
- data/test/unit/integrations/data_mapper_test.rb +1909 -0
- data/test/unit/integrations/mongo_mapper_test.rb +1611 -0
- data/test/unit/integrations/mongoid_test.rb +1591 -0
- data/test/unit/integrations/sequel_test.rb +1523 -0
- data/test/unit/integrations_test.rb +61 -0
- data/test/unit/invalid_event_test.rb +20 -0
- data/test/unit/invalid_parallel_transition_test.rb +18 -0
- data/test/unit/invalid_transition_test.rb +77 -0
- data/test/unit/machine_collection_test.rb +599 -0
- data/test/unit/machine_test.rb +3043 -0
- data/test/unit/matcher_helpers_test.rb +37 -0
- data/test/unit/matcher_test.rb +155 -0
- data/test/unit/node_collection_test.rb +217 -0
- data/test/unit/path_collection_test.rb +266 -0
- data/test/unit/path_test.rb +485 -0
- data/test/unit/state_collection_test.rb +310 -0
- data/test/unit/state_machine_test.rb +31 -0
- data/test/unit/state_test.rb +924 -0
- data/test/unit/transition_collection_test.rb +2102 -0
- data/test/unit/transition_test.rb +1541 -0
- metadata +207 -0
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require 'state_machine/assertions'
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module StateMachine
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# Represents a collection of state machines for a class
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class MachineCollection < Hash
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include Assertions
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# Initializes the state of each machine in the given object. This can allow
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# states to be initialized in two groups: static and dynamic. For example:
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#
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# machines.initialize_states(object) do
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# # After static state initialization, before dynamic state initialization
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# end
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#
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# If no block is provided, then all states will still be initialized.
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#
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# Valid configuration options:
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# * <tt>:static</tt> - Whether to initialize static states. If set to
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# :force, the state will be initialized regardless of its current value.
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# Default is :force.
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# * <tt>:dynamic</tt> - Whether to initialize dynamic states. If set to
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# :force, the state will be initialized regardless of its current value.
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# Default is true.
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# * <tt>:to</tt> - A hash to write the initialized state to instead of
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# writing to the object. Default is to write directly to the object.
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def initialize_states(object, options = {})
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assert_valid_keys(options, :static, :dynamic, :to)
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options = {:static => :force, :dynamic => true}.merge(options)
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each_value do |machine|
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machine.initialize_state(object, :force => options[:static] == :force, :to => options[:to]) unless machine.dynamic_initial_state?
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end if options[:static]
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result = yield if block_given?
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each_value do |machine|
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machine.initialize_state(object, :force => options[:dynamic] == :force, :to => options[:to]) if machine.dynamic_initial_state?
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end if options[:dynamic]
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result
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end
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# Runs one or more events in parallel on the given object. See
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# StateMachine::InstanceMethods#fire_events for more information.
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def fire_events(object, *events)
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run_action = [true, false].include?(events.last) ? events.pop : true
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# Generate the transitions to run for each event
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transitions = events.collect do |event_name|
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# Find the actual event being run
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event = nil
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detect {|name, machine| event = machine.events[event_name, :qualified_name]}
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raise(InvalidEvent.new(object, event_name)) unless event
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# Get the transition that will be performed for the event
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unless transition = event.transition_for(object)
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machine = event.machine
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event.on_failure(object)
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end
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transition
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end.compact
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# Run the events in parallel only if valid transitions were found for
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# all of them
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if events.length == transitions.length
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TransitionCollection.new(transitions, :actions => run_action).perform
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else
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false
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end
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end
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# Builds the collection of transitions for all event attributes defined on
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# the given object. This will only include events whose machine actions
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# match the one specified.
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#
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# These should only be fired as a result of the action being run.
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def transitions(object, action, options = {})
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transitions = map do |name, machine|
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machine.events.attribute_transition_for(object, true) if machine.action == action
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end
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AttributeTransitionCollection.new(transitions.compact, options)
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end
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end
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end
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require 'singleton'
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module StateMachine
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# Provides a general strategy pattern for determining whether a match is found
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# for a value. The algorithm that actually determines the match depends on
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# the matcher in use.
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class Matcher
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# The list of values against which queries are matched
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attr_reader :values
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# Creates a new matcher for querying against the given set of values
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def initialize(values = [])
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@values = values.is_a?(Array) ? values : [values]
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end
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# Generates a subset of values that exists in both the set of values being
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# filtered and the values configured for the matcher
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def filter(values)
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self.values & values
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end
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end
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# Matches any given value. Since there is no configuration for this type of
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# matcher, it must be used as a singleton.
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class AllMatcher < Matcher
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include Singleton
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# Generates a blacklist matcher based on the given set of values
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#
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# == Examples
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#
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# matcher = StateMachine::AllMatcher.instance - [:parked, :idling]
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# matcher.matches?(:parked) # => false
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# matcher.matches?(:first_gear) # => true
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def -(blacklist)
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BlacklistMatcher.new(blacklist)
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end
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# Always returns true
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def matches?(value, context = {})
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true
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end
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# Always returns the given set of values
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def filter(values)
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values
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end
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# A human-readable description of this matcher. Always "all".
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def description
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'all'
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end
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end
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# Matches a specific set of values
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class WhitelistMatcher < Matcher
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# Checks whether the given value exists within the whitelist configured
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# for this matcher.
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#
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# == Examples
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#
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# matcher = StateMachine::WhitelistMatcher.new([:parked, :idling])
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# matcher.matches?(:parked) # => true
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# matcher.matches?(:first_gear) # => false
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def matches?(value, context = {})
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values.include?(value)
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end
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# A human-readable description of this matcher
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def description
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values.length == 1 ? values.first.inspect : values.inspect
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end
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end
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# Matches everything but a specific set of values
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class BlacklistMatcher < Matcher
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# Checks whether the given value exists outside the blacklist configured
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# for this matcher.
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#
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# == Examples
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#
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# matcher = StateMachine::BlacklistMatcher.new([:parked, :idling])
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# matcher.matches?(:parked) # => false
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# matcher.matches?(:first_gear) # => true
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def matches?(value, context = {})
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!values.include?(value)
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end
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# Finds all values that are *not* within the blacklist configured for this
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# matcher
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def filter(values)
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values - self.values
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end
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# A human-readable description of this matcher
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def description
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"all - #{values.length == 1 ? values.first.inspect : values.inspect}"
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end
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end
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# Matches a loopback of two values within a context. Since there is no
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# configuration for this type of matcher, it must be used as a singleton.
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class LoopbackMatcher < Matcher
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include Singleton
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# Checks whether the given value matches what the value originally was.
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# This value should be defined in the context.
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#
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# == Examples
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#
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# matcher = StateMachine::LoopbackMatcher.instance
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# matcher.matches?(:parked, :from => :parked) # => true
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# matcher.matches?(:parked, :from => :idling) # => false
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def matches?(value, context)
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context[:from] == value
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end
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# A human-readable description of this matcher. Always "same".
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def description
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'same'
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end
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end
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end
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module StateMachine
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# Provides a set of helper methods for generating matchers
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module MatcherHelpers
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# Represents a state that matches all known states in a machine.
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#
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# == Examples
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#
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# class Vehicle
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# state_machine do
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# before_transition any => :parked, :do => lambda {...}
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# before_transition all - :parked => all - :idling, :do => lambda {}
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#
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# event :park
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# transition all => :parked
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# end
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#
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# event :crash
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# transition all - :parked => :stalled
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# end
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# end
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# end
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#
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# In the above example, +all+ will match the following states since they
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# are known:
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# * +parked+
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# * +stalled+
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# * +idling+
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def all
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AllMatcher.instance
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end
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alias_method :any, :all
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# Represents a state that matches the original +from+ state. This is useful
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# for defining transitions which are loopbacks.
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#
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# == Examples
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#
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# class Vehicle
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# state_machine do
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# event :ignite
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# transition [:idling, :first_gear] => same
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# end
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# end
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# end
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#
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# In the above example, +same+ will match whichever the from state is. In
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# the case of the +ignite+ event, it is essential the same as the following:
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#
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# transition :parked => :parked, :first_gear => :first_gear
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def same
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LoopbackMatcher.instance
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end
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end
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end
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require 'state_machine/assertions'
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module StateMachine
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# Represents a collection of nodes in a state machine, be it events or states.
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class NodeCollection
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include Enumerable
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include Assertions
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# The machine associated with the nodes
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attr_reader :machine
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# Creates a new collection of nodes for the given state machine. By default,
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# the collection is empty.
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#
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# Configuration options:
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# * <tt>:index</tt> - One or more attributes to automatically generate
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# hashed indices for in order to perform quick lookups. Default is to
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# index by the :name attribute
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def initialize(machine, options = {})
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assert_valid_keys(options, :index)
|
21
|
+
options = {:index => :name}.merge(options)
|
22
|
+
|
23
|
+
@machine = machine
|
24
|
+
@nodes = []
|
25
|
+
@indices = Array(options[:index]).inject({}) {|indices, attribute| indices[attribute] = {}; indices}
|
26
|
+
@default_index = Array(options[:index]).first
|
27
|
+
end
|
28
|
+
|
29
|
+
# Creates a copy of this collection such that modifications don't affect
|
30
|
+
# the original collection
|
31
|
+
def initialize_copy(orig) #:nodoc:
|
32
|
+
super
|
33
|
+
|
34
|
+
nodes = @nodes
|
35
|
+
@nodes = []
|
36
|
+
@indices = @indices.inject({}) {|indices, (name, index)| indices[name] = {}; indices}
|
37
|
+
concat(nodes.map {|n| n.dup})
|
38
|
+
end
|
39
|
+
|
40
|
+
# Changes the current machine associated with the collection. In turn, this
|
41
|
+
# will change the state machine associated with each node in the collection.
|
42
|
+
def machine=(new_machine)
|
43
|
+
@machine = new_machine
|
44
|
+
each {|node| node.machine = new_machine}
|
45
|
+
end
|
46
|
+
|
47
|
+
# Gets the number of nodes in this collection
|
48
|
+
def length
|
49
|
+
@nodes.length
|
50
|
+
end
|
51
|
+
|
52
|
+
# Gets the set of unique keys for the given index
|
53
|
+
def keys(index_name = @default_index)
|
54
|
+
index(index_name).keys
|
55
|
+
end
|
56
|
+
|
57
|
+
# Adds a new node to the collection. By doing so, this will also add it to
|
58
|
+
# the configured indices.
|
59
|
+
def <<(node)
|
60
|
+
@nodes << node
|
61
|
+
@indices.each {|attribute, index| index[value(node, attribute)] = node}
|
62
|
+
self
|
63
|
+
end
|
64
|
+
|
65
|
+
# Appends a group of nodes to the collection
|
66
|
+
def concat(nodes)
|
67
|
+
nodes.each {|node| self << node}
|
68
|
+
end
|
69
|
+
|
70
|
+
# Updates the indexed keys for the given node. If the node's attribute
|
71
|
+
# has changed since it was added to the collection, the old indexed keys
|
72
|
+
# will be replaced with the updated ones.
|
73
|
+
def update(node)
|
74
|
+
@indices.each do |attribute, index|
|
75
|
+
old_key = RUBY_VERSION < '1.9' ? index.index(node) : index.key(node)
|
76
|
+
new_key = value(node, attribute)
|
77
|
+
|
78
|
+
# Only replace the key if it's changed
|
79
|
+
if old_key != new_key
|
80
|
+
index.delete(old_key)
|
81
|
+
index[new_key] = node
|
82
|
+
end
|
83
|
+
end
|
84
|
+
end
|
85
|
+
|
86
|
+
# Calls the block once for each element in self, passing that element as a
|
87
|
+
# parameter.
|
88
|
+
#
|
89
|
+
# states = StateMachine::NodeCollection.new
|
90
|
+
# states << StateMachine::State.new(machine, :parked)
|
91
|
+
# states << StateMachine::State.new(machine, :idling)
|
92
|
+
# states.each {|state| puts state.name, ' -- '}
|
93
|
+
#
|
94
|
+
# ...produces:
|
95
|
+
#
|
96
|
+
# parked -- idling --
|
97
|
+
def each
|
98
|
+
@nodes.each {|node| yield node}
|
99
|
+
self
|
100
|
+
end
|
101
|
+
|
102
|
+
# Gets the node at the given index.
|
103
|
+
#
|
104
|
+
# states = StateMachine::NodeCollection.new
|
105
|
+
# states << StateMachine::State.new(machine, :parked)
|
106
|
+
# states << StateMachine::State.new(machine, :idling)
|
107
|
+
#
|
108
|
+
# states.at(0).name # => :parked
|
109
|
+
# states.at(1).name # => :idling
|
110
|
+
def at(index)
|
111
|
+
@nodes[index]
|
112
|
+
end
|
113
|
+
|
114
|
+
# Gets the node indexed by the given key. By default, this will look up the
|
115
|
+
# key in the first index configured for the collection. A custom index can
|
116
|
+
# be specified like so:
|
117
|
+
#
|
118
|
+
# collection['parked', :value]
|
119
|
+
#
|
120
|
+
# The above will look up the "parked" key in a hash indexed by each node's
|
121
|
+
# +value+ attribute.
|
122
|
+
#
|
123
|
+
# If the key cannot be found, then nil will be returned.
|
124
|
+
def [](key, index_name = @default_index)
|
125
|
+
index(index_name)[key]
|
126
|
+
end
|
127
|
+
|
128
|
+
# Gets the node indexed by the given key. By default, this will look up the
|
129
|
+
# key in the first index configured for the collection. A custom index can
|
130
|
+
# be specified like so:
|
131
|
+
#
|
132
|
+
# collection['parked', :value]
|
133
|
+
#
|
134
|
+
# The above will look up the "parked" key in a hash indexed by each node's
|
135
|
+
# +value+ attribute.
|
136
|
+
#
|
137
|
+
# If the key cannot be found, then an IndexError exception will be raised:
|
138
|
+
#
|
139
|
+
# collection['invalid', :value] # => IndexError: "invalid" is an invalid value
|
140
|
+
def fetch(key, index_name = @default_index)
|
141
|
+
self[key, index_name] || raise(IndexError, "#{key.inspect} is an invalid #{index_name}")
|
142
|
+
end
|
143
|
+
|
144
|
+
private
|
145
|
+
# Gets the given index. If the index does not exist, then an ArgumentError
|
146
|
+
# is raised.
|
147
|
+
def index(name)
|
148
|
+
raise ArgumentError, 'No indices configured' unless @indices.any?
|
149
|
+
@indices[name] || raise(ArgumentError, "Invalid index: #{name.inspect}")
|
150
|
+
end
|
151
|
+
|
152
|
+
# Gets the value for the given attribute on the node
|
153
|
+
def value(node, attribute)
|
154
|
+
node.send(attribute)
|
155
|
+
end
|
156
|
+
end
|
157
|
+
end
|
@@ -0,0 +1,120 @@
|
|
1
|
+
module StateMachine
|
2
|
+
# A path represents a sequence of transitions that can be run for a particular
|
3
|
+
# object. Paths can walk to new transitions, revealing all of the possible
|
4
|
+
# branches that can be encountered in the object's state machine.
|
5
|
+
class Path < Array
|
6
|
+
include Assertions
|
7
|
+
|
8
|
+
# The object whose state machine is being walked
|
9
|
+
attr_reader :object
|
10
|
+
|
11
|
+
# The state machine this path is walking
|
12
|
+
attr_reader :machine
|
13
|
+
|
14
|
+
# Creates a new transition path for the given object. Initially this is an
|
15
|
+
# empty path. In order to start walking the path, it must be populated with
|
16
|
+
# an initial transition.
|
17
|
+
#
|
18
|
+
# Configuration options:
|
19
|
+
# * <tt>:target</tt> - The target state to end the path on
|
20
|
+
# * <tt>:guard</tt> - Whether to guard transitions with the if/unless
|
21
|
+
# conditionals defined for each one
|
22
|
+
def initialize(object, machine, options = {})
|
23
|
+
assert_valid_keys(options, :target, :guard)
|
24
|
+
|
25
|
+
@object = object
|
26
|
+
@machine = machine
|
27
|
+
@target = options[:target]
|
28
|
+
@guard = options[:guard]
|
29
|
+
end
|
30
|
+
|
31
|
+
def initialize_copy(orig) #:nodoc:
|
32
|
+
super
|
33
|
+
@transitions = nil
|
34
|
+
end
|
35
|
+
|
36
|
+
# The initial state name for this path
|
37
|
+
def from_name
|
38
|
+
first && first.from_name
|
39
|
+
end
|
40
|
+
|
41
|
+
# Lists all of the from states that can be reached through this path.
|
42
|
+
#
|
43
|
+
# For example,
|
44
|
+
#
|
45
|
+
# path.to_states # => [:parked, :idling, :first_gear, ...]
|
46
|
+
def from_states
|
47
|
+
map {|transition| transition.from_name}.uniq
|
48
|
+
end
|
49
|
+
|
50
|
+
# The end state name for this path. If a target state was specified for
|
51
|
+
# the path, then that will be returned if the path is complete.
|
52
|
+
def to_name
|
53
|
+
last && last.to_name
|
54
|
+
end
|
55
|
+
|
56
|
+
# Lists all of the to states that can be reached through this path.
|
57
|
+
#
|
58
|
+
# For example,
|
59
|
+
#
|
60
|
+
# path.to_states # => [:parked, :idling, :first_gear, ...]
|
61
|
+
def to_states
|
62
|
+
map {|transition| transition.to_name}.uniq
|
63
|
+
end
|
64
|
+
|
65
|
+
# Lists all of the events that can be fired through this path.
|
66
|
+
#
|
67
|
+
# For example,
|
68
|
+
#
|
69
|
+
# path.events # => [:park, :ignite, :shift_up, ...]
|
70
|
+
def events
|
71
|
+
map {|transition| transition.event}.uniq
|
72
|
+
end
|
73
|
+
|
74
|
+
# Walks down the next transitions at the end of this path. This will only
|
75
|
+
# walk down paths that are considered valid.
|
76
|
+
def walk
|
77
|
+
transitions.each {|transition| yield dup.push(transition)}
|
78
|
+
end
|
79
|
+
|
80
|
+
# Determines whether or not this path has completed. A path is considered
|
81
|
+
# complete when one of the following conditions is met:
|
82
|
+
# * The last transition in the path ends on the target state
|
83
|
+
# * There are no more transitions remaining to walk and there is no target
|
84
|
+
# state
|
85
|
+
def complete?
|
86
|
+
!empty? && (@target ? to_name == @target : transitions.empty?)
|
87
|
+
end
|
88
|
+
|
89
|
+
private
|
90
|
+
# Calculates the number of times the given state has been walked to
|
91
|
+
def times_walked_to(state)
|
92
|
+
select {|transition| transition.to_name == state}.length
|
93
|
+
end
|
94
|
+
|
95
|
+
# Determines whether the given transition has been recently walked down in
|
96
|
+
# this path. If a target is configured for this path, then this will only
|
97
|
+
# look at transitions walked down since the target was last reached.
|
98
|
+
def recently_walked?(transition)
|
99
|
+
transitions = self
|
100
|
+
if @target && @target != to_name && target_transition = detect {|t| t.to_name == @target}
|
101
|
+
transitions = transitions[index(target_transition) + 1..-1]
|
102
|
+
end
|
103
|
+
transitions.include?(transition)
|
104
|
+
end
|
105
|
+
|
106
|
+
# Determines whether it's possible to walk to the given transition from
|
107
|
+
# the current path. A transition can be walked to if:
|
108
|
+
# * It has not been recently walked and
|
109
|
+
# * If a target is specified, it has not been walked to twice yet
|
110
|
+
def can_walk_to?(transition)
|
111
|
+
!recently_walked?(transition) && (!@target || times_walked_to(@target) < 2)
|
112
|
+
end
|
113
|
+
|
114
|
+
# Get the next set of transitions that can be walked to starting from the
|
115
|
+
# end of this path
|
116
|
+
def transitions
|
117
|
+
@transitions ||= empty? ? [] : machine.events.transitions_for(object, :from => to_name, :guard => @guard).select {|transition| can_walk_to?(transition)}
|
118
|
+
end
|
119
|
+
end
|
120
|
+
end
|