hearthstone 0.2.0

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Files changed (40) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +15 -0
  3. data/Gemfile +4 -0
  4. data/LICENSE.txt +22 -0
  5. data/README.md +43 -0
  6. data/Rakefile +2 -0
  7. data/bin/hearthstone-recorder +7 -0
  8. data/hearthstone.gemspec +28 -0
  9. data/lib/hearthstone.rb +7 -0
  10. data/lib/hearthstone/commands/recorder_command.rb +86 -0
  11. data/lib/hearthstone/log.rb +7 -0
  12. data/lib/hearthstone/log/configurator.rb +41 -0
  13. data/lib/hearthstone/log/data.rb +1 -0
  14. data/lib/hearthstone/log/data/game.rb +74 -0
  15. data/lib/hearthstone/log/data/game_player.rb +25 -0
  16. data/lib/hearthstone/log/data/game_turn.rb +32 -0
  17. data/lib/hearthstone/log/game_logger.rb +128 -0
  18. data/lib/hearthstone/log/parser.rb +276 -0
  19. data/lib/hearthstone/models.rb +3 -0
  20. data/lib/hearthstone/models/AllSetsAllLanguages.json +1 -0
  21. data/lib/hearthstone/models/card.rb +20 -0
  22. data/lib/hearthstone/models/card_store.rb +50 -0
  23. data/lib/hearthstone/models/entity.rb +67 -0
  24. data/lib/hearthstone/models/game.rb +151 -0
  25. data/lib/hearthstone/models/game_loader.rb +52 -0
  26. data/lib/hearthstone/models/player.rb +37 -0
  27. data/lib/hearthstone/version.rb +3 -0
  28. data/spec/fixtures/completed.config +8 -0
  29. data/spec/fixtures/empty_config.config +0 -0
  30. data/spec/fixtures/game1.json +2433 -0
  31. data/spec/fixtures/gamelog1.json +1585 -0
  32. data/spec/fixtures/gamelog1.log +25508 -0
  33. data/spec/fixtures/gamelog2.log +85357 -0
  34. data/spec/hearthstone/log/configurator_spec.rb +61 -0
  35. data/spec/hearthstone/log/game_logger_spec.rb +57 -0
  36. data/spec/hearthstone/log/parser_spec.rb +185 -0
  37. data/spec/hearthstone/models/card_store_spec.rb +16 -0
  38. data/spec/hearthstone/models/game_loader_spec.rb +153 -0
  39. data/spec/hearthstone/models/game_spec.rb +157 -0
  40. metadata +179 -0
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+ ---
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+ SHA1:
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+ metadata.gz: 6688c037c7bb15f4b7af8a2b6229c1862d227496
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+ data.tar.gz: 03f39b68809b08190ee873aa82b3fae9d77bc2c3
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+ SHA512:
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+ metadata.gz: 7279bb27c93d6944e1110c38c38241632ca61466f51544649d3de57fe3abd64faa97688b666d9836dd98d092e7d402167770ebcde4bceb5f35960169b6e2f92b
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+ data.tar.gz: d0a7adce7b9fec83076513a41f5c20abb7e046b0639d465c8f912b5a4ebf6c462801a29ce784bb2b6fbb9521c2466e2de8ce8f648574850dba499d67fd752e3c
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+ /.bundle/
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+ /.yardoc
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+ /Gemfile.lock
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+ /_yardoc/
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+ /coverage/
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+ /doc/
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+ /pkg/
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+ /spec/reports/
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+ /tmp/
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+ *.bundle
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+ *.so
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+ *.o
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+ *.a
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+ mkmf.log
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+ .DS_Store
data/Gemfile ADDED
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+ source 'https://rubygems.org'
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+
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+ # Specify your gem's dependencies in hearthstone.gemspec
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+ gemspec
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+ Copyright (c) 2014 Francis Chong
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+
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+ MIT License
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+
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+ Permission is hereby granted, free of charge, to any person obtaining
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+ a copy of this software and associated documentation files (the
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+ "Software"), to deal in the Software without restriction, including
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+ without limitation the rights to use, copy, modify, merge, publish,
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+ distribute, sublicense, and/or sell copies of the Software, and to
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+ permit persons to whom the Software is furnished to do so, subject to
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+ the following conditions:
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+
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+ The above copyright notice and this permission notice shall be
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+ included in all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+ # Hearthstone
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+
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+ Utlities for Hearthstone.
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+
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+ ## Installation
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+
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+ Add this line to your application's Gemfile:
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+
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+ ```ruby
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+ gem 'hearthstone'
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+ ```
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+
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+ And then execute:
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+
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+ $ bundle
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+
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+ Or install it yourself as:
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+
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+ $ gem install hearthstone
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+
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+ ## Usage
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+
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+ To record a game, run following command:
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+
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+ $ hearthstone-recorder
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+
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+ Start hearthstone, any games will be saved to ~/Documents/hearthstone-recorder/
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+
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+ ## Attributions
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+
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+ Card names and text are all copyright Blizzard Entertainment.
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+
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+ This app is not affiliated with Blizzard Entertainment in any way.
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+
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+ Used data from [hearthstonejson.com](http://hearthstonejson.com/).
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+
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+ ## Contributing
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+
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+ 1. Fork it ( https://github.com/[my-github-username]/hearthstone/fork )
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+ 2. Create your feature branch (`git checkout -b my-new-feature`)
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+ 3. Commit your changes (`git commit -am 'Add some feature'`)
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+ 4. Push to the branch (`git push origin my-new-feature`)
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+ 5. Create a new Pull Request
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+ require "bundler/gem_tasks"
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+
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+ #!/usr/bin/env ruby
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+
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+ require 'claide'
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+
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+ require_relative '../lib/hearthstone'
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+
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+ RecorderCommand.run(ARGV)
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+ # coding: utf-8
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+ lib = File.expand_path('../lib', __FILE__)
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+ $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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+ require 'hearthstone/version'
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+
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+ Gem::Specification.new do |spec|
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+ spec.name = "hearthstone"
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+ spec.version = Hearthstone::VERSION
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+ spec.authors = ["Francis Chong"]
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+ spec.email = ["francis@ignition.hk"]
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+ spec.summary = %q{Utlities for Hearthstone.}
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+ spec.description = %q{Utlities for Hearthstone. First, a game recorder.}
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+ spec.homepage = "https://github.com/siuying/hearthstone"
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+ spec.license = "MIT"
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+
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+ spec.files = `git ls-files -z`.split("\x0")
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+ spec.executables = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
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+ spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
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+ spec.require_paths = ["lib"]
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+
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+ spec.add_development_dependency "bundler", "~> 1.7"
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+ spec.add_development_dependency "rake", "~> 10.0"
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+ spec.add_development_dependency "rspec", "~> 3.1"
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+ spec.add_development_dependency "pry", "~> 0"
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+
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+ spec.add_dependency "claide", "~> 0.7"
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+ spec.add_dependency "file-tail", "~> 1.0"
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+ end
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+ require_relative "./hearthstone/version"
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+
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+ module Hearthstone
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+ end
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+
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+ require_relative "./hearthstone/log"
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+ require_relative "./hearthstone/commands/recorder_command"
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+ require 'claide'
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+ require 'json'
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+
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+ require 'fileutils'
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+ require 'file/tail'
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+
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+ require_relative '../log'
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+
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+ class RecorderCommand < CLAide::Command
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+ attr_reader :input, :output, :config, :complete
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+
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+ self.description = 'Record hearthstone games.'
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+ self.command = 'hearthstone-recorder'
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+ self.arguments = []
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+
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+ def self.options
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+ [
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+ ['--input-path', 'File path of the Hearthstone log files.'],
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+ ['--config-path', 'Hearthstone config file path. (Default: ~/Library/Preferences/Blizzard/Hearthstone/log.config)'],
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+ ['--output-path', 'File path of the output record files. (Default: ~/Documents/hearthstone-recorder)'],
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+ ['--complete', 'Read the log file completely and re-create every games. Default: only watch for new games.']
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+ ].concat(super)
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+ end
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+
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+ def initialize(argv)
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+ @input = argv.option('input-path', "#{Dir.home}/Library/Logs/Unity/Player.log")
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+ @output = argv.option('output-path', "#{Dir.home}/Documents/hearthstone-recorder")
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+ @config = argv.option('config-path', "#{Dir.home}/Library/Preferences/Blizzard/Hearthstone/log.config")
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+ @complete = argv.flag?('complete', false)
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+ super
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+ end
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+
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+ def validate!
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+ super
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+
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+ unless Dir.exists? self.output
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+ Dir.mkdir(self.output)
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+ end
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+
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+ configurator = Hearthstone::Log::Configurator.new(self.config)
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+ if configurator.needs_config?
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+ puts "Configure Hearthstone, if hearthstone is running, please restart it. (#{self.config})"
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+ configurator.configure
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+ end
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+ end
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+
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+ def run
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+ logger = Hearthstone::Log::GameLogger.new(self)
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+
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+ if self.complete
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+ logger.log_file(File.open(self.input).read)
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+ end
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+
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+ params = {}
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+ params[:backward] = 10 unless self.complete
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+
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+ File::Tail::Logfile.open(self.input, params) do |file|
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+ begin
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+ file.interval = 10
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+ file.tail do |line|
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+ logger.log_line(line)
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+ end
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+ rescue Interrupt
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+ end
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+ end
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+ end
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+
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+ # when game over, write the logs to output folder
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+ def on_game_over(game)
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+ json = game.to_json
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+ filename = game.filename + ".json"
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+
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+ puts "Game recorded: #{game.players.first.name} vs #{game.players.last.name}"
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+ File.open(File.join(self.output, filename), "w") do |f|
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+ f.write(json)
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+ end
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+ end
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+
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+ def on_game_mode(mode)
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+ puts "Game mode detected: #{mode}"
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+ end
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+
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+ def on_event(event, data)
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+ # puts "event: #{event.to_s} -> #{data}"
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+ end
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+ end
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+ module Hearthstone
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+ module Log
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+ end
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+ end
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+
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+ require_relative "./log/game_logger"
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+ require_relative "./log/configurator"
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+ module Hearthstone
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+ module Log
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+ class Configurator
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+ attr_reader :path
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+
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+ def initialize(path="~/Library/Preferences/Blizzard/Hearthstone/log.config")
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+ @path = path
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+ end
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+
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+ def needs_config?
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+ unless File.exists?(path)
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+ return true
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+ end
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+
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+ data = File.read(path)
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+ !(data =~ /\[Zone\]/ && data =~ /\[Power\]/)
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+ end
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+
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+ def configure
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+ config = """[Zone]
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+ LogLevel=1
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+ FilePrinting=false
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+ ConsolePrinting=true
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+ ScreenPrinting=false
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+
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+ [Power]
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+ LogLevel=1
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+ ConsolePrinting=true
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+ """
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+ mode = "w"
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+ if File.exists?(path)
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+ mode = "a"
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+ end
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+
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+ File.open(path, mode) do |f|
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+ f.write(config)
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+ end
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+ end
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+ end
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+ end
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+ end
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+ require_relative "./data/game"
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+ require_relative "./game_turn"
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+ require_relative "./game_player"
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+ require 'json'
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+
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+ module Hearthstone
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+ module Log
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+ class Game
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+ attr_accessor :mode
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+ attr_reader :turns, :players, :results
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+
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+ def initialize(mode)
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+ @mode = mode
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+
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+ @results = {}
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+ @players = []
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+ @turns = []
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+
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+ add_turn(number: 0, player: nil, timestamp: nil)
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+ end
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+
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+ # proceed to next turn
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+ def add_turn(number: nil, player: nil, timestamp: nil)
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+ @turns << GameTurn.new(number: number, player: player, timestamp: timestamp)
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+ end
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+
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+ # current turn
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+ def current_turn
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+ @turns.last
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+ end
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+
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+ # create or get the player, with given id or name
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+ def player_with_id_or_name(id: nil, name: nil)
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+ player = players.detect {|p| (id && p.id == id) || (name && p.name == name) }
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+ unless player
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+ player = GamePlayer.new(name: name, id: id)
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+ players << player
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+ end
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+ player
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+ end
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+
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+ # if the game is completed
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+ def completed?
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+ self.results.count == 2
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+ end
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+
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+ # convert the game into hash
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+ def to_hash
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+ players_hash = players.collect(&:to_hash)
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+ turns_hash = turns.collect(&:to_hash)
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+
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+ {
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+ mode: mode,
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+ players: players_hash,
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+ turns: turns_hash,
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+ results: results
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+ }
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+ end
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+
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+ # convert the game into JSON
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+ def to_json
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+ JSON.pretty_generate(to_hash)
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+ end
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+
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+ # A unique filename for this Game
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+ def filename
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+ timestamp = turns.detect {|t| t.timestamp != nil }.timestamp rescue Time.now.to_i
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+ time = Time.at(timestamp).strftime("%Y%m%d_%H%M%S")
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+ player1 = players.first.name
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+ player2 = players.last.name
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+ "#{time}_#{mode}_#{player1}_vs_#{player2}"
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+ end
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+ end
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+ end
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+ end
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+ module Hearthstone
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+ module Log
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+ class GamePlayer
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+ attr_accessor :id, :name, :first_player
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+ attr_accessor :hero, :hero_power
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+
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+ def initialize(id: nil, name: nil)
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+ @name = name
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+ @id = id
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+ @first_player = false
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+ end
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+
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+ def to_hash
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+ {
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+ id: id,
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+ name: name,
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+ first_player: first_player,
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+ hero: hero,
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+ hero_power: hero_power
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+ }
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+ end
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+
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+ end
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+ end
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+ end
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+ module Hearthstone
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+ module Log
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+ class GameTurn
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+ attr_accessor :number, :player, :timestamp
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+ attr_reader :events
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+
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+ def initialize(number: nil, player: nil, timestamp: nil)
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+ @events = []
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+ @number = number
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+ @player = player
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+ @timestamp = timestamp
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+ end
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+
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+ def add_event(event, data, line=nil)
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+ if line
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+ @events.push([event, data, line])
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+ else
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+ @events.push([event, data])
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+ end
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+ end
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+
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+ def to_hash
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+ {
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+ number: number,
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+ player: player,
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+ timestamp: timestamp,
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+ events: events
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+ }
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+ end
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+ end
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+ end
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+ end
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+ require_relative "./parser"
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+ require_relative "./data"
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+
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+ module Hearthstone
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+ module Log
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+ class GameLogger
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+ attr_reader :parser, :debug
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+ attr_accessor :game, :delegate, :mode
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+
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+ def initialize(delegate, debug: false)
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+ @delegate = delegate
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+ @parser = Parser.new
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+ @game = Game.new(nil)
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+ @debug = debug
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+ @mode = nil
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+ end
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+
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+ def log_file(io)
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+ io.each_line do |line|
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+ log_line(line)
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+ end
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+ end
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+
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+ def log_line(line)
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+ result = parser.parse_line(line)
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+ if result
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+ name = result[0]
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+ data = result[1]
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+ log_line = line if self.debug
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+ process_event(name, data, log_line)
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+ end
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+ end
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+
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+ private
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+ def process_event(event, data, line=nil)
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+ case event
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+ when :game_start
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+ # ignored
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+ when :game_over
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+ on_game_over(data)
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+ when :turn_start
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+ on_turn_start(data)
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+ when :turn
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+ on_turn(data)
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+ when :begin_spectator_mode, :end_spectator_mode
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+ # ignored
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+ when :mode
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+ on_game_mode(data)
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+ when :player_id
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+ on_player_id(data)
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+ when :first_player
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+ on_first_player(data)
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+ when :attack, :attacked
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+ # ignored
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+ when :set_hero
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+ on_set_hero(data)
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+ when :set_hero_power
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+ on_set_hero_power(data)
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+ when :hero_destroyed
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+ on_hero_destroyed(data)
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+ else
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+ if event
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+ on_event(event, data, line)
64
+ end
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+ end
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+ end
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+
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+ def on_game_mode(mode)
69
+ self.mode = mode
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+ self.game = Game.new(mode)
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+
72
+ if delegate.respond_to?(:on_game_mode)
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+ delegate.on_game_mode(mode)
74
+ end
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+ end
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+
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+ def on_player_id(name: nil, player_id: nil)
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+ player = self.game.player_with_id_or_name(name: name, id: player_id)
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+ player.name = name
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+ player.id = player_id
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+ end
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+
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+ def on_first_player(name: nil)
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+ self.game.player_with_id_or_name(name: name).first_player = true
85
+ end
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+
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+ def on_set_hero(player_id: nil, id: nil, card_id: nil)
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+ self.game.player_with_id_or_name(id: player_id).hero = {id: id, card_id: card_id}
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+ end
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+
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+ def on_set_hero_power(player_id: nil, id: nil, card_id: nil)
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+ self.game.player_with_id_or_name(id: player_id).hero_power = {id: id, card_id: card_id}
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+ end
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+
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+ def on_game_over(name: nil, state: nil)
96
+ self.game.results[name] = state
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+
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+ if delegate.respond_to?(:on_game_over)
99
+ if self.game.completed? && self.game.results.count == 2
100
+ delegate.on_game_over(self.game)
101
+ end
102
+ end
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+ end
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+
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+ def on_hero_destroyed(player_id: nil, id: nil, card_id: nil)
106
+ # when hero destroyed, the game is ended, we should proceed to next game
107
+ self.game = Game.new(self.mode)
108
+ end
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+
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+ def on_turn_start(name: nil, timestamp: nil)
111
+ self.game.current_turn.player = name
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+ self.game.current_turn.timestamp = timestamp
113
+ end
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+
115
+ def on_turn(turn)
116
+ self.game.add_turn(number: turn)
117
+ end
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+
119
+ def on_event(event, data, line=nil)
120
+ self.game.current_turn.add_event(event, data, line)
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+
122
+ if delegate.respond_to?(:on_event)
123
+ delegate.on_event(event, data)
124
+ end
125
+ end
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+ end
127
+ end
128
+ end