hearthstone 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/.gitignore +15 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +22 -0
- data/README.md +43 -0
- data/Rakefile +2 -0
- data/bin/hearthstone-recorder +7 -0
- data/hearthstone.gemspec +28 -0
- data/lib/hearthstone.rb +7 -0
- data/lib/hearthstone/commands/recorder_command.rb +86 -0
- data/lib/hearthstone/log.rb +7 -0
- data/lib/hearthstone/log/configurator.rb +41 -0
- data/lib/hearthstone/log/data.rb +1 -0
- data/lib/hearthstone/log/data/game.rb +74 -0
- data/lib/hearthstone/log/data/game_player.rb +25 -0
- data/lib/hearthstone/log/data/game_turn.rb +32 -0
- data/lib/hearthstone/log/game_logger.rb +128 -0
- data/lib/hearthstone/log/parser.rb +276 -0
- data/lib/hearthstone/models.rb +3 -0
- data/lib/hearthstone/models/AllSetsAllLanguages.json +1 -0
- data/lib/hearthstone/models/card.rb +20 -0
- data/lib/hearthstone/models/card_store.rb +50 -0
- data/lib/hearthstone/models/entity.rb +67 -0
- data/lib/hearthstone/models/game.rb +151 -0
- data/lib/hearthstone/models/game_loader.rb +52 -0
- data/lib/hearthstone/models/player.rb +37 -0
- data/lib/hearthstone/version.rb +3 -0
- data/spec/fixtures/completed.config +8 -0
- data/spec/fixtures/empty_config.config +0 -0
- data/spec/fixtures/game1.json +2433 -0
- data/spec/fixtures/gamelog1.json +1585 -0
- data/spec/fixtures/gamelog1.log +25508 -0
- data/spec/fixtures/gamelog2.log +85357 -0
- data/spec/hearthstone/log/configurator_spec.rb +61 -0
- data/spec/hearthstone/log/game_logger_spec.rb +57 -0
- data/spec/hearthstone/log/parser_spec.rb +185 -0
- data/spec/hearthstone/models/card_store_spec.rb +16 -0
- data/spec/hearthstone/models/game_loader_spec.rb +153 -0
- data/spec/hearthstone/models/game_spec.rb +157 -0
- metadata +179 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: 6688c037c7bb15f4b7af8a2b6229c1862d227496
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data.tar.gz: 03f39b68809b08190ee873aa82b3fae9d77bc2c3
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SHA512:
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metadata.gz: 7279bb27c93d6944e1110c38c38241632ca61466f51544649d3de57fe3abd64faa97688b666d9836dd98d092e7d402167770ebcde4bceb5f35960169b6e2f92b
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data.tar.gz: d0a7adce7b9fec83076513a41f5c20abb7e046b0639d465c8f912b5a4ebf6c462801a29ce784bb2b6fbb9521c2466e2de8ce8f648574850dba499d67fd752e3c
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data/.gitignore
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data/Gemfile
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data/LICENSE.txt
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Copyright (c) 2014 Francis Chong
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# Hearthstone
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Utlities for Hearthstone.
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## Installation
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Add this line to your application's Gemfile:
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```ruby
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gem 'hearthstone'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install hearthstone
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## Usage
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To record a game, run following command:
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$ hearthstone-recorder
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Start hearthstone, any games will be saved to ~/Documents/hearthstone-recorder/
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## Attributions
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Card names and text are all copyright Blizzard Entertainment.
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This app is not affiliated with Blizzard Entertainment in any way.
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Used data from [hearthstonejson.com](http://hearthstonejson.com/).
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## Contributing
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1. Fork it ( https://github.com/[my-github-username]/hearthstone/fork )
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Add some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create a new Pull Request
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data/Rakefile
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data/hearthstone.gemspec
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# coding: utf-8
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'hearthstone/version'
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Gem::Specification.new do |spec|
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spec.name = "hearthstone"
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spec.version = Hearthstone::VERSION
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spec.authors = ["Francis Chong"]
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spec.email = ["francis@ignition.hk"]
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spec.summary = %q{Utlities for Hearthstone.}
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spec.description = %q{Utlities for Hearthstone. First, a game recorder.}
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spec.homepage = "https://github.com/siuying/hearthstone"
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spec.license = "MIT"
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spec.files = `git ls-files -z`.split("\x0")
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spec.executables = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
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spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
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spec.require_paths = ["lib"]
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spec.add_development_dependency "bundler", "~> 1.7"
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spec.add_development_dependency "rake", "~> 10.0"
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spec.add_development_dependency "rspec", "~> 3.1"
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spec.add_development_dependency "pry", "~> 0"
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spec.add_dependency "claide", "~> 0.7"
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spec.add_dependency "file-tail", "~> 1.0"
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end
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data/lib/hearthstone.rb
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require 'claide'
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require 'json'
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require 'fileutils'
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require 'file/tail'
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require_relative '../log'
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class RecorderCommand < CLAide::Command
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attr_reader :input, :output, :config, :complete
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self.description = 'Record hearthstone games.'
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self.command = 'hearthstone-recorder'
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self.arguments = []
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def self.options
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[
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['--input-path', 'File path of the Hearthstone log files.'],
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['--config-path', 'Hearthstone config file path. (Default: ~/Library/Preferences/Blizzard/Hearthstone/log.config)'],
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['--output-path', 'File path of the output record files. (Default: ~/Documents/hearthstone-recorder)'],
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['--complete', 'Read the log file completely and re-create every games. Default: only watch for new games.']
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].concat(super)
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end
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def initialize(argv)
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@input = argv.option('input-path', "#{Dir.home}/Library/Logs/Unity/Player.log")
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@output = argv.option('output-path', "#{Dir.home}/Documents/hearthstone-recorder")
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@config = argv.option('config-path', "#{Dir.home}/Library/Preferences/Blizzard/Hearthstone/log.config")
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@complete = argv.flag?('complete', false)
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super
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end
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def validate!
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super
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unless Dir.exists? self.output
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Dir.mkdir(self.output)
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end
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configurator = Hearthstone::Log::Configurator.new(self.config)
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if configurator.needs_config?
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puts "Configure Hearthstone, if hearthstone is running, please restart it. (#{self.config})"
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configurator.configure
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end
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end
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def run
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logger = Hearthstone::Log::GameLogger.new(self)
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if self.complete
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logger.log_file(File.open(self.input).read)
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end
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params = {}
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params[:backward] = 10 unless self.complete
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File::Tail::Logfile.open(self.input, params) do |file|
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begin
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file.interval = 10
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file.tail do |line|
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logger.log_line(line)
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end
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rescue Interrupt
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end
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end
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end
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# when game over, write the logs to output folder
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def on_game_over(game)
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json = game.to_json
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filename = game.filename + ".json"
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puts "Game recorded: #{game.players.first.name} vs #{game.players.last.name}"
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File.open(File.join(self.output, filename), "w") do |f|
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f.write(json)
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end
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end
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def on_game_mode(mode)
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puts "Game mode detected: #{mode}"
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end
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def on_event(event, data)
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# puts "event: #{event.to_s} -> #{data}"
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end
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end
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module Hearthstone
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module Log
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class Configurator
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attr_reader :path
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def initialize(path="~/Library/Preferences/Blizzard/Hearthstone/log.config")
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@path = path
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end
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def needs_config?
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unless File.exists?(path)
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return true
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end
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data = File.read(path)
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!(data =~ /\[Zone\]/ && data =~ /\[Power\]/)
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end
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def configure
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config = """[Zone]
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LogLevel=1
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FilePrinting=false
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ConsolePrinting=true
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ScreenPrinting=false
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[Power]
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LogLevel=1
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ConsolePrinting=true
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"""
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mode = "w"
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if File.exists?(path)
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mode = "a"
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end
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File.open(path, mode) do |f|
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f.write(config)
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end
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end
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end
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end
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end
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require_relative "./data/game"
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require_relative "./game_turn"
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require_relative "./game_player"
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require 'json'
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module Hearthstone
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module Log
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class Game
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attr_accessor :mode
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attr_reader :turns, :players, :results
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def initialize(mode)
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@mode = mode
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@results = {}
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@players = []
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@turns = []
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add_turn(number: 0, player: nil, timestamp: nil)
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end
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# proceed to next turn
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def add_turn(number: nil, player: nil, timestamp: nil)
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@turns << GameTurn.new(number: number, player: player, timestamp: timestamp)
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end
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# current turn
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def current_turn
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@turns.last
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end
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# create or get the player, with given id or name
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def player_with_id_or_name(id: nil, name: nil)
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player = players.detect {|p| (id && p.id == id) || (name && p.name == name) }
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unless player
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player = GamePlayer.new(name: name, id: id)
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players << player
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end
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player
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end
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# if the game is completed
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def completed?
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self.results.count == 2
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end
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# convert the game into hash
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def to_hash
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players_hash = players.collect(&:to_hash)
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turns_hash = turns.collect(&:to_hash)
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{
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mode: mode,
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players: players_hash,
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turns: turns_hash,
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results: results
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}
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end
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# convert the game into JSON
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def to_json
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JSON.pretty_generate(to_hash)
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end
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# A unique filename for this Game
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def filename
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timestamp = turns.detect {|t| t.timestamp != nil }.timestamp rescue Time.now.to_i
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time = Time.at(timestamp).strftime("%Y%m%d_%H%M%S")
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player1 = players.first.name
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player2 = players.last.name
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"#{time}_#{mode}_#{player1}_vs_#{player2}"
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end
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end
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end
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end
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module Hearthstone
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module Log
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class GamePlayer
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attr_accessor :id, :name, :first_player
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attr_accessor :hero, :hero_power
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def initialize(id: nil, name: nil)
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@name = name
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@id = id
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@first_player = false
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end
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def to_hash
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{
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id: id,
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name: name,
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first_player: first_player,
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hero: hero,
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hero_power: hero_power
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}
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end
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end
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end
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end
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module Hearthstone
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module Log
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class GameTurn
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attr_accessor :number, :player, :timestamp
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attr_reader :events
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def initialize(number: nil, player: nil, timestamp: nil)
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@events = []
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@number = number
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@player = player
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@timestamp = timestamp
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end
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def add_event(event, data, line=nil)
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if line
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@events.push([event, data, line])
|
17
|
+
else
|
18
|
+
@events.push([event, data])
|
19
|
+
end
|
20
|
+
end
|
21
|
+
|
22
|
+
def to_hash
|
23
|
+
{
|
24
|
+
number: number,
|
25
|
+
player: player,
|
26
|
+
timestamp: timestamp,
|
27
|
+
events: events
|
28
|
+
}
|
29
|
+
end
|
30
|
+
end
|
31
|
+
end
|
32
|
+
end
|
@@ -0,0 +1,128 @@
|
|
1
|
+
require_relative "./parser"
|
2
|
+
require_relative "./data"
|
3
|
+
|
4
|
+
module Hearthstone
|
5
|
+
module Log
|
6
|
+
class GameLogger
|
7
|
+
attr_reader :parser, :debug
|
8
|
+
attr_accessor :game, :delegate, :mode
|
9
|
+
|
10
|
+
def initialize(delegate, debug: false)
|
11
|
+
@delegate = delegate
|
12
|
+
@parser = Parser.new
|
13
|
+
@game = Game.new(nil)
|
14
|
+
@debug = debug
|
15
|
+
@mode = nil
|
16
|
+
end
|
17
|
+
|
18
|
+
def log_file(io)
|
19
|
+
io.each_line do |line|
|
20
|
+
log_line(line)
|
21
|
+
end
|
22
|
+
end
|
23
|
+
|
24
|
+
def log_line(line)
|
25
|
+
result = parser.parse_line(line)
|
26
|
+
if result
|
27
|
+
name = result[0]
|
28
|
+
data = result[1]
|
29
|
+
log_line = line if self.debug
|
30
|
+
process_event(name, data, log_line)
|
31
|
+
end
|
32
|
+
end
|
33
|
+
|
34
|
+
private
|
35
|
+
def process_event(event, data, line=nil)
|
36
|
+
case event
|
37
|
+
when :game_start
|
38
|
+
# ignored
|
39
|
+
when :game_over
|
40
|
+
on_game_over(data)
|
41
|
+
when :turn_start
|
42
|
+
on_turn_start(data)
|
43
|
+
when :turn
|
44
|
+
on_turn(data)
|
45
|
+
when :begin_spectator_mode, :end_spectator_mode
|
46
|
+
# ignored
|
47
|
+
when :mode
|
48
|
+
on_game_mode(data)
|
49
|
+
when :player_id
|
50
|
+
on_player_id(data)
|
51
|
+
when :first_player
|
52
|
+
on_first_player(data)
|
53
|
+
when :attack, :attacked
|
54
|
+
# ignored
|
55
|
+
when :set_hero
|
56
|
+
on_set_hero(data)
|
57
|
+
when :set_hero_power
|
58
|
+
on_set_hero_power(data)
|
59
|
+
when :hero_destroyed
|
60
|
+
on_hero_destroyed(data)
|
61
|
+
else
|
62
|
+
if event
|
63
|
+
on_event(event, data, line)
|
64
|
+
end
|
65
|
+
end
|
66
|
+
end
|
67
|
+
|
68
|
+
def on_game_mode(mode)
|
69
|
+
self.mode = mode
|
70
|
+
self.game = Game.new(mode)
|
71
|
+
|
72
|
+
if delegate.respond_to?(:on_game_mode)
|
73
|
+
delegate.on_game_mode(mode)
|
74
|
+
end
|
75
|
+
end
|
76
|
+
|
77
|
+
def on_player_id(name: nil, player_id: nil)
|
78
|
+
player = self.game.player_with_id_or_name(name: name, id: player_id)
|
79
|
+
player.name = name
|
80
|
+
player.id = player_id
|
81
|
+
end
|
82
|
+
|
83
|
+
def on_first_player(name: nil)
|
84
|
+
self.game.player_with_id_or_name(name: name).first_player = true
|
85
|
+
end
|
86
|
+
|
87
|
+
def on_set_hero(player_id: nil, id: nil, card_id: nil)
|
88
|
+
self.game.player_with_id_or_name(id: player_id).hero = {id: id, card_id: card_id}
|
89
|
+
end
|
90
|
+
|
91
|
+
def on_set_hero_power(player_id: nil, id: nil, card_id: nil)
|
92
|
+
self.game.player_with_id_or_name(id: player_id).hero_power = {id: id, card_id: card_id}
|
93
|
+
end
|
94
|
+
|
95
|
+
def on_game_over(name: nil, state: nil)
|
96
|
+
self.game.results[name] = state
|
97
|
+
|
98
|
+
if delegate.respond_to?(:on_game_over)
|
99
|
+
if self.game.completed? && self.game.results.count == 2
|
100
|
+
delegate.on_game_over(self.game)
|
101
|
+
end
|
102
|
+
end
|
103
|
+
end
|
104
|
+
|
105
|
+
def on_hero_destroyed(player_id: nil, id: nil, card_id: nil)
|
106
|
+
# when hero destroyed, the game is ended, we should proceed to next game
|
107
|
+
self.game = Game.new(self.mode)
|
108
|
+
end
|
109
|
+
|
110
|
+
def on_turn_start(name: nil, timestamp: nil)
|
111
|
+
self.game.current_turn.player = name
|
112
|
+
self.game.current_turn.timestamp = timestamp
|
113
|
+
end
|
114
|
+
|
115
|
+
def on_turn(turn)
|
116
|
+
self.game.add_turn(number: turn)
|
117
|
+
end
|
118
|
+
|
119
|
+
def on_event(event, data, line=nil)
|
120
|
+
self.game.current_turn.add_event(event, data, line)
|
121
|
+
|
122
|
+
if delegate.respond_to?(:on_event)
|
123
|
+
delegate.on_event(event, data)
|
124
|
+
end
|
125
|
+
end
|
126
|
+
end
|
127
|
+
end
|
128
|
+
end
|