hearthstone 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
 - data/.gitignore +15 -0
 - data/Gemfile +4 -0
 - data/LICENSE.txt +22 -0
 - data/README.md +43 -0
 - data/Rakefile +2 -0
 - data/bin/hearthstone-recorder +7 -0
 - data/hearthstone.gemspec +28 -0
 - data/lib/hearthstone.rb +7 -0
 - data/lib/hearthstone/commands/recorder_command.rb +86 -0
 - data/lib/hearthstone/log.rb +7 -0
 - data/lib/hearthstone/log/configurator.rb +41 -0
 - data/lib/hearthstone/log/data.rb +1 -0
 - data/lib/hearthstone/log/data/game.rb +74 -0
 - data/lib/hearthstone/log/data/game_player.rb +25 -0
 - data/lib/hearthstone/log/data/game_turn.rb +32 -0
 - data/lib/hearthstone/log/game_logger.rb +128 -0
 - data/lib/hearthstone/log/parser.rb +276 -0
 - data/lib/hearthstone/models.rb +3 -0
 - data/lib/hearthstone/models/AllSetsAllLanguages.json +1 -0
 - data/lib/hearthstone/models/card.rb +20 -0
 - data/lib/hearthstone/models/card_store.rb +50 -0
 - data/lib/hearthstone/models/entity.rb +67 -0
 - data/lib/hearthstone/models/game.rb +151 -0
 - data/lib/hearthstone/models/game_loader.rb +52 -0
 - data/lib/hearthstone/models/player.rb +37 -0
 - data/lib/hearthstone/version.rb +3 -0
 - data/spec/fixtures/completed.config +8 -0
 - data/spec/fixtures/empty_config.config +0 -0
 - data/spec/fixtures/game1.json +2433 -0
 - data/spec/fixtures/gamelog1.json +1585 -0
 - data/spec/fixtures/gamelog1.log +25508 -0
 - data/spec/fixtures/gamelog2.log +85357 -0
 - data/spec/hearthstone/log/configurator_spec.rb +61 -0
 - data/spec/hearthstone/log/game_logger_spec.rb +57 -0
 - data/spec/hearthstone/log/parser_spec.rb +185 -0
 - data/spec/hearthstone/models/card_store_spec.rb +16 -0
 - data/spec/hearthstone/models/game_loader_spec.rb +153 -0
 - data/spec/hearthstone/models/game_spec.rb +157 -0
 - metadata +179 -0
 
    
        checksums.yaml
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            SHA1:
         
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              metadata.gz: 6688c037c7bb15f4b7af8a2b6229c1862d227496
         
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              data.tar.gz: 03f39b68809b08190ee873aa82b3fae9d77bc2c3
         
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            SHA512:
         
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              metadata.gz: 7279bb27c93d6944e1110c38c38241632ca61466f51544649d3de57fe3abd64faa97688b666d9836dd98d092e7d402167770ebcde4bceb5f35960169b6e2f92b
         
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              data.tar.gz: d0a7adce7b9fec83076513a41f5c20abb7e046b0639d465c8f912b5a4ebf6c462801a29ce784bb2b6fbb9521c2466e2de8ce8f648574850dba499d67fd752e3c
         
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        data/.gitignore
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        data/Gemfile
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        data/LICENSE.txt
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            Copyright (c) 2014 Francis Chong
         
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            MIT License
         
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            Permission is hereby granted, free of charge, to any person obtaining
         
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            a copy of this software and associated documentation files (the
         
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            "Software"), to deal in the Software without restriction, including
         
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            without limitation the rights to use, copy, modify, merge, publish,
         
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            distribute, sublicense, and/or sell copies of the Software, and to
         
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            permit persons to whom the Software is furnished to do so, subject to
         
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            the following conditions:
         
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            The above copyright notice and this permission notice shall be
         
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            included in all copies or substantial portions of the Software.
         
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            THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
         
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            EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
         
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            MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
         
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            NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
         
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            LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
         
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            OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
         
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            WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
         
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        data/README.md
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            # Hearthstone
         
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            Utlities for Hearthstone.
         
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            ## Installation
         
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            Add this line to your application's Gemfile:
         
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            ```ruby
         
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            gem 'hearthstone'
         
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            ```
         
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            And then execute:
         
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                $ bundle
         
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            Or install it yourself as:
         
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                $ gem install hearthstone
         
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            ## Usage
         
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            To record a game, run following command:
         
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                $ hearthstone-recorder
         
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            Start hearthstone, any games will be saved to ~/Documents/hearthstone-recorder/
         
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            ## Attributions
         
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            Card names and text are all copyright Blizzard Entertainment.
         
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            This app is not affiliated with Blizzard Entertainment in any way.
         
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            Used data from [hearthstonejson.com](http://hearthstonejson.com/).
         
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            ## Contributing
         
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            1. Fork it ( https://github.com/[my-github-username]/hearthstone/fork )
         
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            2. Create your feature branch (`git checkout -b my-new-feature`)
         
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            3. Commit your changes (`git commit -am 'Add some feature'`)
         
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            4. Push to the branch (`git push origin my-new-feature`)
         
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            5. Create a new Pull Request
         
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        data/Rakefile
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        data/hearthstone.gemspec
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            # coding: utf-8
         
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            lib = File.expand_path('../lib', __FILE__)
         
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            $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
         
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            require 'hearthstone/version'
         
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            Gem::Specification.new do |spec|
         
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              spec.name          = "hearthstone"
         
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              spec.version       = Hearthstone::VERSION
         
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              spec.authors       = ["Francis Chong"]
         
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              spec.email         = ["francis@ignition.hk"]
         
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              spec.summary       = %q{Utlities for Hearthstone.}
         
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              spec.description   = %q{Utlities for Hearthstone. First, a game recorder.}
         
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              spec.homepage      = "https://github.com/siuying/hearthstone"
         
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              spec.license       = "MIT"
         
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              spec.files         = `git ls-files -z`.split("\x0")
         
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              spec.executables   = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
         
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              spec.test_files    = spec.files.grep(%r{^(test|spec|features)/})
         
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              spec.require_paths = ["lib"]
         
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              spec.add_development_dependency "bundler", "~> 1.7"
         
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              spec.add_development_dependency "rake", "~> 10.0"
         
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              spec.add_development_dependency "rspec", "~> 3.1"
         
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              spec.add_development_dependency "pry", "~> 0"
         
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              spec.add_dependency "claide", "~> 0.7"
         
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              spec.add_dependency "file-tail", "~> 1.0"
         
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            end
         
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        data/lib/hearthstone.rb
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            require 'claide'
         
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            require 'json'
         
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            require 'fileutils'
         
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            require 'file/tail'
         
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            require_relative '../log'
         
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            class RecorderCommand < CLAide::Command
         
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              attr_reader :input, :output, :config, :complete
         
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              self.description = 'Record hearthstone games.'
         
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              self.command = 'hearthstone-recorder'
         
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              self.arguments = []
         
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              def self.options
         
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                [
         
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                  ['--input-path', 'File path of the Hearthstone log files.'],
         
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                  ['--config-path', 'Hearthstone config file path. (Default: ~/Library/Preferences/Blizzard/Hearthstone/log.config)'],
         
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                  ['--output-path', 'File path of the output record files. (Default: ~/Documents/hearthstone-recorder)'],
         
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                  ['--complete', 'Read the log file completely and re-create every games. Default: only watch for new games.']
         
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                ].concat(super)
         
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              end
         
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              def initialize(argv)
         
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                @input = argv.option('input-path', "#{Dir.home}/Library/Logs/Unity/Player.log")
         
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                @output = argv.option('output-path', "#{Dir.home}/Documents/hearthstone-recorder")
         
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                @config = argv.option('config-path', "#{Dir.home}/Library/Preferences/Blizzard/Hearthstone/log.config")
         
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                @complete = argv.flag?('complete', false)
         
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                super
         
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              end
         
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              def validate!
         
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                super
         
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                unless Dir.exists? self.output
         
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                  Dir.mkdir(self.output)
         
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                end
         
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                configurator = Hearthstone::Log::Configurator.new(self.config)
         
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                if configurator.needs_config?
         
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                  puts "Configure Hearthstone, if hearthstone is running, please restart it. (#{self.config})"
         
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                  configurator.configure
         
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                end
         
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              end
         
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              def run
         
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                logger = Hearthstone::Log::GameLogger.new(self)
         
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                if self.complete
         
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                  logger.log_file(File.open(self.input).read)
         
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                end
         
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                params = {}
         
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                params[:backward] = 10 unless self.complete
         
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                File::Tail::Logfile.open(self.input, params) do |file|
         
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                  begin
         
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                    file.interval = 10
         
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                    file.tail do |line|
         
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                      logger.log_line(line)
         
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                    end
         
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                  rescue Interrupt
         
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                  end
         
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                end
         
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              end
         
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              # when game over, write the logs to output folder
         
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              def on_game_over(game)
         
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                json = game.to_json
         
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                filename = game.filename + ".json"
         
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                puts "Game recorded: #{game.players.first.name} vs #{game.players.last.name}"
         
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                File.open(File.join(self.output, filename), "w") do |f|
         
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                  f.write(json)
         
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                end
         
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              end
         
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              def on_game_mode(mode)
         
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                puts "Game mode detected: #{mode}"
         
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              end
         
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              def on_event(event, data)
         
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                # puts "event: #{event.to_s} -> #{data}"
         
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              end
         
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            end
         
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            module Hearthstone
         
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              module Log
         
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                class Configurator
         
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                  attr_reader :path
         
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     | 
| 
      
 6 
     | 
    
         
            +
                  def initialize(path="~/Library/Preferences/Blizzard/Hearthstone/log.config")
         
     | 
| 
      
 7 
     | 
    
         
            +
                    @path = path
         
     | 
| 
      
 8 
     | 
    
         
            +
                  end
         
     | 
| 
      
 9 
     | 
    
         
            +
             
     | 
| 
      
 10 
     | 
    
         
            +
                  def needs_config?
         
     | 
| 
      
 11 
     | 
    
         
            +
                    unless File.exists?(path)
         
     | 
| 
      
 12 
     | 
    
         
            +
                      return true
         
     | 
| 
      
 13 
     | 
    
         
            +
                    end
         
     | 
| 
      
 14 
     | 
    
         
            +
             
     | 
| 
      
 15 
     | 
    
         
            +
                    data = File.read(path)
         
     | 
| 
      
 16 
     | 
    
         
            +
                    !(data =~ /\[Zone\]/ && data =~ /\[Power\]/)
         
     | 
| 
      
 17 
     | 
    
         
            +
                  end
         
     | 
| 
      
 18 
     | 
    
         
            +
             
     | 
| 
      
 19 
     | 
    
         
            +
                  def configure
         
     | 
| 
      
 20 
     | 
    
         
            +
                    config = """[Zone]
         
     | 
| 
      
 21 
     | 
    
         
            +
            LogLevel=1
         
     | 
| 
      
 22 
     | 
    
         
            +
            FilePrinting=false
         
     | 
| 
      
 23 
     | 
    
         
            +
            ConsolePrinting=true
         
     | 
| 
      
 24 
     | 
    
         
            +
            ScreenPrinting=false
         
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
            [Power]
         
     | 
| 
      
 27 
     | 
    
         
            +
            LogLevel=1
         
     | 
| 
      
 28 
     | 
    
         
            +
            ConsolePrinting=true
         
     | 
| 
      
 29 
     | 
    
         
            +
            """
         
     | 
| 
      
 30 
     | 
    
         
            +
                    mode = "w"
         
     | 
| 
      
 31 
     | 
    
         
            +
                    if File.exists?(path)
         
     | 
| 
      
 32 
     | 
    
         
            +
                      mode = "a"
         
     | 
| 
      
 33 
     | 
    
         
            +
                    end
         
     | 
| 
      
 34 
     | 
    
         
            +
             
     | 
| 
      
 35 
     | 
    
         
            +
                    File.open(path, mode) do |f|
         
     | 
| 
      
 36 
     | 
    
         
            +
                      f.write(config)
         
     | 
| 
      
 37 
     | 
    
         
            +
                    end
         
     | 
| 
      
 38 
     | 
    
         
            +
                  end
         
     | 
| 
      
 39 
     | 
    
         
            +
                end
         
     | 
| 
      
 40 
     | 
    
         
            +
              end
         
     | 
| 
      
 41 
     | 
    
         
            +
            end
         
     | 
| 
         @@ -0,0 +1 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require_relative "./data/game"
         
     | 
| 
         @@ -0,0 +1,74 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require_relative "./game_turn"
         
     | 
| 
      
 2 
     | 
    
         
            +
            require_relative "./game_player"
         
     | 
| 
      
 3 
     | 
    
         
            +
            require 'json'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
            module Hearthstone
         
     | 
| 
      
 6 
     | 
    
         
            +
              module Log
         
     | 
| 
      
 7 
     | 
    
         
            +
                class Game
         
     | 
| 
      
 8 
     | 
    
         
            +
                  attr_accessor :mode
         
     | 
| 
      
 9 
     | 
    
         
            +
                  attr_reader :turns, :players, :results
         
     | 
| 
      
 10 
     | 
    
         
            +
             
     | 
| 
      
 11 
     | 
    
         
            +
                  def initialize(mode)
         
     | 
| 
      
 12 
     | 
    
         
            +
                    @mode = mode
         
     | 
| 
      
 13 
     | 
    
         
            +
             
     | 
| 
      
 14 
     | 
    
         
            +
                    @results = {}
         
     | 
| 
      
 15 
     | 
    
         
            +
                    @players = []
         
     | 
| 
      
 16 
     | 
    
         
            +
                    @turns = []
         
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
                    add_turn(number: 0, player: nil, timestamp: nil)
         
     | 
| 
      
 19 
     | 
    
         
            +
                  end
         
     | 
| 
      
 20 
     | 
    
         
            +
             
     | 
| 
      
 21 
     | 
    
         
            +
                  # proceed to next turn
         
     | 
| 
      
 22 
     | 
    
         
            +
                  def add_turn(number: nil, player: nil, timestamp: nil)
         
     | 
| 
      
 23 
     | 
    
         
            +
                    @turns << GameTurn.new(number: number, player: player, timestamp: timestamp)
         
     | 
| 
      
 24 
     | 
    
         
            +
                  end
         
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
                  # current turn
         
     | 
| 
      
 27 
     | 
    
         
            +
                  def current_turn
         
     | 
| 
      
 28 
     | 
    
         
            +
                    @turns.last
         
     | 
| 
      
 29 
     | 
    
         
            +
                  end
         
     | 
| 
      
 30 
     | 
    
         
            +
             
     | 
| 
      
 31 
     | 
    
         
            +
                  # create or get the player, with given id or name
         
     | 
| 
      
 32 
     | 
    
         
            +
                  def player_with_id_or_name(id: nil, name: nil)
         
     | 
| 
      
 33 
     | 
    
         
            +
                    player = players.detect {|p| (id && p.id == id) || (name && p.name == name) }
         
     | 
| 
      
 34 
     | 
    
         
            +
                    unless player
         
     | 
| 
      
 35 
     | 
    
         
            +
                      player = GamePlayer.new(name: name, id: id)
         
     | 
| 
      
 36 
     | 
    
         
            +
                      players << player
         
     | 
| 
      
 37 
     | 
    
         
            +
                    end
         
     | 
| 
      
 38 
     | 
    
         
            +
                    player
         
     | 
| 
      
 39 
     | 
    
         
            +
                  end
         
     | 
| 
      
 40 
     | 
    
         
            +
             
     | 
| 
      
 41 
     | 
    
         
            +
                  # if the game is completed
         
     | 
| 
      
 42 
     | 
    
         
            +
                  def completed?
         
     | 
| 
      
 43 
     | 
    
         
            +
                    self.results.count == 2
         
     | 
| 
      
 44 
     | 
    
         
            +
                  end
         
     | 
| 
      
 45 
     | 
    
         
            +
             
     | 
| 
      
 46 
     | 
    
         
            +
                  # convert the game into hash
         
     | 
| 
      
 47 
     | 
    
         
            +
                  def to_hash
         
     | 
| 
      
 48 
     | 
    
         
            +
                    players_hash = players.collect(&:to_hash)
         
     | 
| 
      
 49 
     | 
    
         
            +
                    turns_hash = turns.collect(&:to_hash)
         
     | 
| 
      
 50 
     | 
    
         
            +
             
     | 
| 
      
 51 
     | 
    
         
            +
                    {
         
     | 
| 
      
 52 
     | 
    
         
            +
                      mode: mode, 
         
     | 
| 
      
 53 
     | 
    
         
            +
                      players: players_hash, 
         
     | 
| 
      
 54 
     | 
    
         
            +
                      turns: turns_hash, 
         
     | 
| 
      
 55 
     | 
    
         
            +
                      results: results
         
     | 
| 
      
 56 
     | 
    
         
            +
                    }
         
     | 
| 
      
 57 
     | 
    
         
            +
                  end
         
     | 
| 
      
 58 
     | 
    
         
            +
             
     | 
| 
      
 59 
     | 
    
         
            +
                  # convert the game into JSON
         
     | 
| 
      
 60 
     | 
    
         
            +
                  def to_json
         
     | 
| 
      
 61 
     | 
    
         
            +
                    JSON.pretty_generate(to_hash)
         
     | 
| 
      
 62 
     | 
    
         
            +
                  end
         
     | 
| 
      
 63 
     | 
    
         
            +
             
     | 
| 
      
 64 
     | 
    
         
            +
                  # A unique filename for this Game
         
     | 
| 
      
 65 
     | 
    
         
            +
                  def filename
         
     | 
| 
      
 66 
     | 
    
         
            +
                    timestamp = turns.detect {|t| t.timestamp != nil }.timestamp rescue Time.now.to_i
         
     | 
| 
      
 67 
     | 
    
         
            +
                    time = Time.at(timestamp).strftime("%Y%m%d_%H%M%S")
         
     | 
| 
      
 68 
     | 
    
         
            +
                    player1 = players.first.name
         
     | 
| 
      
 69 
     | 
    
         
            +
                    player2 = players.last.name
         
     | 
| 
      
 70 
     | 
    
         
            +
                    "#{time}_#{mode}_#{player1}_vs_#{player2}"
         
     | 
| 
      
 71 
     | 
    
         
            +
                  end
         
     | 
| 
      
 72 
     | 
    
         
            +
                end
         
     | 
| 
      
 73 
     | 
    
         
            +
              end
         
     | 
| 
      
 74 
     | 
    
         
            +
            end
         
     | 
| 
         @@ -0,0 +1,25 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            module Hearthstone
         
     | 
| 
      
 2 
     | 
    
         
            +
              module Log
         
     | 
| 
      
 3 
     | 
    
         
            +
                class GamePlayer
         
     | 
| 
      
 4 
     | 
    
         
            +
                  attr_accessor :id, :name, :first_player
         
     | 
| 
      
 5 
     | 
    
         
            +
                  attr_accessor :hero, :hero_power
         
     | 
| 
      
 6 
     | 
    
         
            +
             
     | 
| 
      
 7 
     | 
    
         
            +
                  def initialize(id: nil, name: nil)
         
     | 
| 
      
 8 
     | 
    
         
            +
                    @name = name
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @id = id
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @first_player = false
         
     | 
| 
      
 11 
     | 
    
         
            +
                  end
         
     | 
| 
      
 12 
     | 
    
         
            +
             
     | 
| 
      
 13 
     | 
    
         
            +
                  def to_hash
         
     | 
| 
      
 14 
     | 
    
         
            +
                    {
         
     | 
| 
      
 15 
     | 
    
         
            +
                      id: id, 
         
     | 
| 
      
 16 
     | 
    
         
            +
                      name: name, 
         
     | 
| 
      
 17 
     | 
    
         
            +
                      first_player: first_player, 
         
     | 
| 
      
 18 
     | 
    
         
            +
                      hero: hero,
         
     | 
| 
      
 19 
     | 
    
         
            +
                      hero_power: hero_power
         
     | 
| 
      
 20 
     | 
    
         
            +
                    }
         
     | 
| 
      
 21 
     | 
    
         
            +
                  end
         
     | 
| 
      
 22 
     | 
    
         
            +
             
     | 
| 
      
 23 
     | 
    
         
            +
                end
         
     | 
| 
      
 24 
     | 
    
         
            +
              end
         
     | 
| 
      
 25 
     | 
    
         
            +
            end
         
     | 
| 
         @@ -0,0 +1,32 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            module Hearthstone
         
     | 
| 
      
 2 
     | 
    
         
            +
              module Log
         
     | 
| 
      
 3 
     | 
    
         
            +
                class GameTurn
         
     | 
| 
      
 4 
     | 
    
         
            +
                  attr_accessor :number, :player, :timestamp
         
     | 
| 
      
 5 
     | 
    
         
            +
                  attr_reader :events
         
     | 
| 
      
 6 
     | 
    
         
            +
             
     | 
| 
      
 7 
     | 
    
         
            +
                  def initialize(number: nil, player: nil, timestamp: nil)
         
     | 
| 
      
 8 
     | 
    
         
            +
                    @events = []
         
     | 
| 
      
 9 
     | 
    
         
            +
                    @number = number
         
     | 
| 
      
 10 
     | 
    
         
            +
                    @player = player
         
     | 
| 
      
 11 
     | 
    
         
            +
                    @timestamp = timestamp        
         
     | 
| 
      
 12 
     | 
    
         
            +
                  end
         
     | 
| 
      
 13 
     | 
    
         
            +
             
     | 
| 
      
 14 
     | 
    
         
            +
                  def add_event(event, data, line=nil)
         
     | 
| 
      
 15 
     | 
    
         
            +
                    if line
         
     | 
| 
      
 16 
     | 
    
         
            +
                      @events.push([event, data, line])
         
     | 
| 
      
 17 
     | 
    
         
            +
                    else
         
     | 
| 
      
 18 
     | 
    
         
            +
                      @events.push([event, data])
         
     | 
| 
      
 19 
     | 
    
         
            +
                    end
         
     | 
| 
      
 20 
     | 
    
         
            +
                  end
         
     | 
| 
      
 21 
     | 
    
         
            +
             
     | 
| 
      
 22 
     | 
    
         
            +
                  def to_hash
         
     | 
| 
      
 23 
     | 
    
         
            +
                    {
         
     | 
| 
      
 24 
     | 
    
         
            +
                      number: number,
         
     | 
| 
      
 25 
     | 
    
         
            +
                      player: player,
         
     | 
| 
      
 26 
     | 
    
         
            +
                      timestamp: timestamp,
         
     | 
| 
      
 27 
     | 
    
         
            +
                      events: events
         
     | 
| 
      
 28 
     | 
    
         
            +
                    }
         
     | 
| 
      
 29 
     | 
    
         
            +
                  end
         
     | 
| 
      
 30 
     | 
    
         
            +
                end
         
     | 
| 
      
 31 
     | 
    
         
            +
              end
         
     | 
| 
      
 32 
     | 
    
         
            +
            end
         
     | 
| 
         @@ -0,0 +1,128 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require_relative "./parser"
         
     | 
| 
      
 2 
     | 
    
         
            +
            require_relative "./data"
         
     | 
| 
      
 3 
     | 
    
         
            +
             
     | 
| 
      
 4 
     | 
    
         
            +
            module Hearthstone
         
     | 
| 
      
 5 
     | 
    
         
            +
              module Log
         
     | 
| 
      
 6 
     | 
    
         
            +
                class GameLogger
         
     | 
| 
      
 7 
     | 
    
         
            +
                  attr_reader :parser, :debug
         
     | 
| 
      
 8 
     | 
    
         
            +
                  attr_accessor :game, :delegate, :mode
         
     | 
| 
      
 9 
     | 
    
         
            +
             
     | 
| 
      
 10 
     | 
    
         
            +
                  def initialize(delegate, debug: false)
         
     | 
| 
      
 11 
     | 
    
         
            +
                    @delegate = delegate
         
     | 
| 
      
 12 
     | 
    
         
            +
                    @parser = Parser.new
         
     | 
| 
      
 13 
     | 
    
         
            +
                    @game = Game.new(nil)
         
     | 
| 
      
 14 
     | 
    
         
            +
                    @debug = debug
         
     | 
| 
      
 15 
     | 
    
         
            +
                    @mode = nil
         
     | 
| 
      
 16 
     | 
    
         
            +
                  end
         
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
                  def log_file(io)
         
     | 
| 
      
 19 
     | 
    
         
            +
                    io.each_line do |line|
         
     | 
| 
      
 20 
     | 
    
         
            +
                      log_line(line)
         
     | 
| 
      
 21 
     | 
    
         
            +
                    end
         
     | 
| 
      
 22 
     | 
    
         
            +
                  end
         
     | 
| 
      
 23 
     | 
    
         
            +
             
     | 
| 
      
 24 
     | 
    
         
            +
                  def log_line(line)
         
     | 
| 
      
 25 
     | 
    
         
            +
                    result = parser.parse_line(line)
         
     | 
| 
      
 26 
     | 
    
         
            +
                    if result
         
     | 
| 
      
 27 
     | 
    
         
            +
                      name = result[0]
         
     | 
| 
      
 28 
     | 
    
         
            +
                      data = result[1]
         
     | 
| 
      
 29 
     | 
    
         
            +
                      log_line = line if self.debug
         
     | 
| 
      
 30 
     | 
    
         
            +
                      process_event(name, data, log_line)
         
     | 
| 
      
 31 
     | 
    
         
            +
                    end
         
     | 
| 
      
 32 
     | 
    
         
            +
                  end
         
     | 
| 
      
 33 
     | 
    
         
            +
             
     | 
| 
      
 34 
     | 
    
         
            +
                  private
         
     | 
| 
      
 35 
     | 
    
         
            +
                  def process_event(event, data, line=nil)
         
     | 
| 
      
 36 
     | 
    
         
            +
                    case event
         
     | 
| 
      
 37 
     | 
    
         
            +
                    when :game_start
         
     | 
| 
      
 38 
     | 
    
         
            +
                      # ignored
         
     | 
| 
      
 39 
     | 
    
         
            +
                    when :game_over
         
     | 
| 
      
 40 
     | 
    
         
            +
                      on_game_over(data)
         
     | 
| 
      
 41 
     | 
    
         
            +
                    when :turn_start
         
     | 
| 
      
 42 
     | 
    
         
            +
                      on_turn_start(data)
         
     | 
| 
      
 43 
     | 
    
         
            +
                    when :turn
         
     | 
| 
      
 44 
     | 
    
         
            +
                      on_turn(data)
         
     | 
| 
      
 45 
     | 
    
         
            +
                    when :begin_spectator_mode, :end_spectator_mode
         
     | 
| 
      
 46 
     | 
    
         
            +
                      # ignored
         
     | 
| 
      
 47 
     | 
    
         
            +
                    when :mode
         
     | 
| 
      
 48 
     | 
    
         
            +
                      on_game_mode(data)
         
     | 
| 
      
 49 
     | 
    
         
            +
                    when :player_id
         
     | 
| 
      
 50 
     | 
    
         
            +
                      on_player_id(data)
         
     | 
| 
      
 51 
     | 
    
         
            +
                    when :first_player
         
     | 
| 
      
 52 
     | 
    
         
            +
                      on_first_player(data)
         
     | 
| 
      
 53 
     | 
    
         
            +
                    when :attack, :attacked
         
     | 
| 
      
 54 
     | 
    
         
            +
                      # ignored
         
     | 
| 
      
 55 
     | 
    
         
            +
                    when :set_hero
         
     | 
| 
      
 56 
     | 
    
         
            +
                      on_set_hero(data)
         
     | 
| 
      
 57 
     | 
    
         
            +
                    when :set_hero_power
         
     | 
| 
      
 58 
     | 
    
         
            +
                      on_set_hero_power(data)
         
     | 
| 
      
 59 
     | 
    
         
            +
                    when :hero_destroyed
         
     | 
| 
      
 60 
     | 
    
         
            +
                      on_hero_destroyed(data)
         
     | 
| 
      
 61 
     | 
    
         
            +
                    else
         
     | 
| 
      
 62 
     | 
    
         
            +
                      if event
         
     | 
| 
      
 63 
     | 
    
         
            +
                        on_event(event, data, line)
         
     | 
| 
      
 64 
     | 
    
         
            +
                      end
         
     | 
| 
      
 65 
     | 
    
         
            +
                    end
         
     | 
| 
      
 66 
     | 
    
         
            +
                  end
         
     | 
| 
      
 67 
     | 
    
         
            +
             
     | 
| 
      
 68 
     | 
    
         
            +
                  def on_game_mode(mode)
         
     | 
| 
      
 69 
     | 
    
         
            +
                    self.mode = mode
         
     | 
| 
      
 70 
     | 
    
         
            +
                    self.game = Game.new(mode)
         
     | 
| 
      
 71 
     | 
    
         
            +
             
     | 
| 
      
 72 
     | 
    
         
            +
                    if delegate.respond_to?(:on_game_mode)
         
     | 
| 
      
 73 
     | 
    
         
            +
                      delegate.on_game_mode(mode)
         
     | 
| 
      
 74 
     | 
    
         
            +
                    end
         
     | 
| 
      
 75 
     | 
    
         
            +
                  end
         
     | 
| 
      
 76 
     | 
    
         
            +
             
     | 
| 
      
 77 
     | 
    
         
            +
                  def on_player_id(name: nil, player_id: nil)
         
     | 
| 
      
 78 
     | 
    
         
            +
                    player = self.game.player_with_id_or_name(name: name, id: player_id)
         
     | 
| 
      
 79 
     | 
    
         
            +
                    player.name = name
         
     | 
| 
      
 80 
     | 
    
         
            +
                    player.id = player_id
         
     | 
| 
      
 81 
     | 
    
         
            +
                  end
         
     | 
| 
      
 82 
     | 
    
         
            +
             
     | 
| 
      
 83 
     | 
    
         
            +
                  def on_first_player(name: nil)
         
     | 
| 
      
 84 
     | 
    
         
            +
                    self.game.player_with_id_or_name(name: name).first_player = true
         
     | 
| 
      
 85 
     | 
    
         
            +
                  end
         
     | 
| 
      
 86 
     | 
    
         
            +
             
     | 
| 
      
 87 
     | 
    
         
            +
                  def on_set_hero(player_id: nil, id: nil, card_id: nil)
         
     | 
| 
      
 88 
     | 
    
         
            +
                    self.game.player_with_id_or_name(id: player_id).hero = {id: id, card_id: card_id}
         
     | 
| 
      
 89 
     | 
    
         
            +
                  end
         
     | 
| 
      
 90 
     | 
    
         
            +
             
     | 
| 
      
 91 
     | 
    
         
            +
                  def on_set_hero_power(player_id: nil, id: nil, card_id: nil)
         
     | 
| 
      
 92 
     | 
    
         
            +
                    self.game.player_with_id_or_name(id: player_id).hero_power = {id: id, card_id: card_id}
         
     | 
| 
      
 93 
     | 
    
         
            +
                  end
         
     | 
| 
      
 94 
     | 
    
         
            +
             
     | 
| 
      
 95 
     | 
    
         
            +
                  def on_game_over(name: nil, state: nil)
         
     | 
| 
      
 96 
     | 
    
         
            +
                    self.game.results[name] = state
         
     | 
| 
      
 97 
     | 
    
         
            +
             
     | 
| 
      
 98 
     | 
    
         
            +
                    if delegate.respond_to?(:on_game_over)
         
     | 
| 
      
 99 
     | 
    
         
            +
                      if self.game.completed? && self.game.results.count == 2
         
     | 
| 
      
 100 
     | 
    
         
            +
                        delegate.on_game_over(self.game)
         
     | 
| 
      
 101 
     | 
    
         
            +
                      end
         
     | 
| 
      
 102 
     | 
    
         
            +
                    end
         
     | 
| 
      
 103 
     | 
    
         
            +
                  end
         
     | 
| 
      
 104 
     | 
    
         
            +
             
     | 
| 
      
 105 
     | 
    
         
            +
                  def on_hero_destroyed(player_id: nil, id: nil, card_id: nil)
         
     | 
| 
      
 106 
     | 
    
         
            +
                    # when hero destroyed, the game is ended, we should proceed to next game
         
     | 
| 
      
 107 
     | 
    
         
            +
                    self.game = Game.new(self.mode)
         
     | 
| 
      
 108 
     | 
    
         
            +
                  end
         
     | 
| 
      
 109 
     | 
    
         
            +
             
     | 
| 
      
 110 
     | 
    
         
            +
                  def on_turn_start(name: nil, timestamp: nil)
         
     | 
| 
      
 111 
     | 
    
         
            +
                    self.game.current_turn.player = name
         
     | 
| 
      
 112 
     | 
    
         
            +
                    self.game.current_turn.timestamp = timestamp
         
     | 
| 
      
 113 
     | 
    
         
            +
                  end
         
     | 
| 
      
 114 
     | 
    
         
            +
             
     | 
| 
      
 115 
     | 
    
         
            +
                  def on_turn(turn)
         
     | 
| 
      
 116 
     | 
    
         
            +
                    self.game.add_turn(number: turn)
         
     | 
| 
      
 117 
     | 
    
         
            +
                  end
         
     | 
| 
      
 118 
     | 
    
         
            +
             
     | 
| 
      
 119 
     | 
    
         
            +
                  def on_event(event, data, line=nil)
         
     | 
| 
      
 120 
     | 
    
         
            +
                    self.game.current_turn.add_event(event, data, line)
         
     | 
| 
      
 121 
     | 
    
         
            +
             
     | 
| 
      
 122 
     | 
    
         
            +
                    if delegate.respond_to?(:on_event)
         
     | 
| 
      
 123 
     | 
    
         
            +
                      delegate.on_event(event, data)
         
     | 
| 
      
 124 
     | 
    
         
            +
                    end
         
     | 
| 
      
 125 
     | 
    
         
            +
                  end
         
     | 
| 
      
 126 
     | 
    
         
            +
                end
         
     | 
| 
      
 127 
     | 
    
         
            +
              end
         
     | 
| 
      
 128 
     | 
    
         
            +
            end
         
     |