hearthstone 0.2.0
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- checksums.yaml +7 -0
- data/.gitignore +15 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +22 -0
- data/README.md +43 -0
- data/Rakefile +2 -0
- data/bin/hearthstone-recorder +7 -0
- data/hearthstone.gemspec +28 -0
- data/lib/hearthstone.rb +7 -0
- data/lib/hearthstone/commands/recorder_command.rb +86 -0
- data/lib/hearthstone/log.rb +7 -0
- data/lib/hearthstone/log/configurator.rb +41 -0
- data/lib/hearthstone/log/data.rb +1 -0
- data/lib/hearthstone/log/data/game.rb +74 -0
- data/lib/hearthstone/log/data/game_player.rb +25 -0
- data/lib/hearthstone/log/data/game_turn.rb +32 -0
- data/lib/hearthstone/log/game_logger.rb +128 -0
- data/lib/hearthstone/log/parser.rb +276 -0
- data/lib/hearthstone/models.rb +3 -0
- data/lib/hearthstone/models/AllSetsAllLanguages.json +1 -0
- data/lib/hearthstone/models/card.rb +20 -0
- data/lib/hearthstone/models/card_store.rb +50 -0
- data/lib/hearthstone/models/entity.rb +67 -0
- data/lib/hearthstone/models/game.rb +151 -0
- data/lib/hearthstone/models/game_loader.rb +52 -0
- data/lib/hearthstone/models/player.rb +37 -0
- data/lib/hearthstone/version.rb +3 -0
- data/spec/fixtures/completed.config +8 -0
- data/spec/fixtures/empty_config.config +0 -0
- data/spec/fixtures/game1.json +2433 -0
- data/spec/fixtures/gamelog1.json +1585 -0
- data/spec/fixtures/gamelog1.log +25508 -0
- data/spec/fixtures/gamelog2.log +85357 -0
- data/spec/hearthstone/log/configurator_spec.rb +61 -0
- data/spec/hearthstone/log/game_logger_spec.rb +57 -0
- data/spec/hearthstone/log/parser_spec.rb +185 -0
- data/spec/hearthstone/models/card_store_spec.rb +16 -0
- data/spec/hearthstone/models/game_loader_spec.rb +153 -0
- data/spec/hearthstone/models/game_spec.rb +157 -0
- metadata +179 -0
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require_relative "../../../lib/hearthstone"
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require 'tempfile'
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describe Hearthstone::Log::Configurator do
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context "#needs_config?" do
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it "should needs config for nonexisted config file" do
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filename = File.join(File.dirname(__FILE__), "../../fixtures/not_found")
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subject = Hearthstone::Log::Configurator.new(filename)
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expect(subject.needs_config?).to eq(true)
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end
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it "should needs config for incompleted config file" do
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filename = File.join(File.dirname(__FILE__), "../../fixtures/empty_config.config")
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subject = Hearthstone::Log::Configurator.new(filename)
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expect(subject.needs_config?).to eq(true)
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end
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it "should not need config for completed config file" do
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filename = File.join(File.dirname(__FILE__), "../../fixtures/completed.config")
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subject = Hearthstone::Log::Configurator.new(filename)
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expect(subject.needs_config?).to eq(false)
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end
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end
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context "#configure" do
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before(:each) do
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@file = Tempfile.new("configurator")
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end
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after(:each) do
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@file.close
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end
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it "write configuration file" do
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subject = Hearthstone::Log::Configurator.new(@file.path)
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subject.configure
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data = @file.read
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expect(data).to match(/\[Zone\]/)
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expect(data).to match(/\[Power\]/)
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end
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it "append configuration file" do
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File.open(@file.path, 'w') do |f|
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config = """[Hello]
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foo=bar
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"""
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f.write(config)
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end
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subject = Hearthstone::Log::Configurator.new(@file.path)
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subject.configure
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data = @file.read
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expect(data).to match(/\[Zone\]/)
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expect(data).to match(/\[Power\]/)
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expect(data).to match(/\[Hello\]/)
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expect(data).to match(/foo=bar/)
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end
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end
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end
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require_relative "../../../lib/hearthstone"
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require 'pry'
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describe Hearthstone::Log::GameLogger do
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let(:delegate) { double(:delegate) }
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let(:subject) { Hearthstone::Log::GameLogger.new(delegate) }
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context "#log_file" do
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it "parse basic game info" do
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filename = File.join(File.dirname(__FILE__), "../../fixtures/gamelog1.log")
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File.open(filename) do |file|
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expect(delegate).to receive(:on_game_over) do |game|
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expect(game.players.count).to eq(2)
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zardeine = game.players[0]
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expect(zardeine).to_not be_nil
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expect(zardeine.first_player).to eq(false)
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siuying = game.players[1]
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expect(siuying).to_not be_nil
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expect(siuying.first_player).to eq(true)
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expect(game.mode).to eq(:ranked)
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expect(game.completed?).to eq(true)
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expect(game.turns.count).to eq(12)
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expect(game.turns.first.number).to eq(0)
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expect(game.turns.last.number).to eq(11)
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end
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log = file.read
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subject.log_file(log)
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end
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end
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it "parse log file #2" do
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filename = File.join(File.dirname(__FILE__), "../../fixtures/gamelog2.log")
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File.open(filename) do |file|
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games = []
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expect(delegate).to receive(:on_game_over).twice do |game|
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games << game
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end
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log = file.read
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subject.log_file(log)
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game = games.last
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expect(game.mode).to eq(:ranked)
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expect(game.players.count).to eq(2)
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expect(game.completed?).to eq(true)
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expect(game.turns.count).to eq(25)
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expect(game.turns.first.number).to eq(0)
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expect(game.turns.last.number).to eq(24)
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end
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end
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end
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end
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require_relative "../../../lib/hearthstone"
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describe Hearthstone::Log::Parser, "#parse_line" do
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let (:parser) { Hearthstone::Log::Parser.new }
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it "returns startup on app start" do
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result = parser.parse_line("Initialize engine version: 4.5.5p3 (b8dc95101aa8)")
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expect(result).to eq([:startup])
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end
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it "returns choice" do
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result = parser.parse_line("[Power] GameState.SendChoices() - id=3 ChoiceType=GENERAL")
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expect(result).to eq([:choice_type, "GENERAL"])
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result = parser.parse_line("[Power] GameState.SendChoices() - m_chosenEntities[0]=[name=Feign Death id=38 zone=HAND zonePos=3 cardId=GVG_026 player=2]")
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expect(result).to eq([:choose, id: 38, card_id: 'GVG_026', player_id: 2])
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result = parser.parse_line("[Power] GameState.SendChoices() - m_chosenEntities[0]=[name=Undertaker id=8 zone=SETASIDE zonePos=0 cardId=FP1_028 player=1]")
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expect(result).to eq([:choose, id: 8, card_id: 'FP1_028', player_id: 1])
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end
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it "returns spectator mode" do
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result = parser.parse_line("[Power] Begin Spectating")
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expect(result).to eq([:begin_spectator_mode])
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result = parser.parse_line("[Power] End Spectator Mode")
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expect(result).to eq([:end_spectator_mode])
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end
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it "returns arena and ranked mode" do
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result = parser.parse_line("[LoadingScreen] LoadingScreen.OnSceneLoaded() - prevMode=HUB currMode=DRAFT")
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expect(result).to eq([:mode, :arena])
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result = parser.parse_line("[LoadingScreen] LoadingScreen.OnSceneLoaded() - prevMode=GAMEPLAY currMode=TOURNAMENT")
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expect(result).to eq([:mode, :ranked])
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result = parser.parse_line("[LoadingScreen] LoadingScreen.OnSceneLoaded() - prevMode=HUB currMode=ADVENTURE")
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expect(result).to eq([:mode, :solo])
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end
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it "returns action start" do
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result = parser.parse_line("[Power] GameState.DebugPrintPower() - ACTION_START Entity=[name=Undertaker id=59 zone=PLAY zonePos=1 cardId=FP1_028 player=2] SubType=ATTACK Index=-1 Target=[name=Rexxar id=4 zone=PLAY zonePos=0 cardId=HERO_05 player=1]")
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expect(result).to eq([:action_start, {:subtype=>"ATTACK", :from=>{:id=>59, :card_id=>"FP1_028", :player_id=>2}, :to=>{:id=>4, :card_id=>"HERO_05", :player_id=>1}}])
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end
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it "returns player state change" do
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result = parser.parse_line("[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=siuying tag=PLAYER_ID value=2")
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expect(result).to eq([:player_id, name: "siuying", player_id: 2])
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result = parser.parse_line("[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=begize tag=FIRST_PLAYER value=1")
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expect(result).to eq([:first_player, name: "begize"])
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result = parser.parse_line("[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=begize tag=PLAYSTATE value=WON")
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expect(result).to eq([:game_over, name: "begize", state: "WON"])
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result = parser.parse_line("[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=siuying tag=TURN_START value=1418309639")
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expect(result).to eq([:turn_start, name: "siuying", timestamp: 1418309639])
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result = parser.parse_line("[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN value=3")
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expect(result).to eq([:turn, 3])
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result = parser.parse_line("[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=GameEntity tag=TURN_START value=1418310864")
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expect(result).to eq([:game_start])
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end
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it "returns entity state change" do
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result = parser.parse_line("[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Silver Hand Recruit id=71 zone=PLAY zonePos=1 cardId=CS2_101t player=1] tag=DAMAGE value=2
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")
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expect(result).to eq([:damaged, id: 71, card_id: "CS2_101t", player_id: 1, amount: 2])
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result = parser.parse_line("[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Uther Lightbringer id=4 zone=PLAY zonePos=0 cardId=HERO_04 player=1] tag=ATTACKING value=1")
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expect(result).to eq([:attack, id: 4, card_id: "HERO_04", player_id: 1])
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result = parser.parse_line("[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Rexxar id=36 zone=PLAY zonePos=0 cardId=HERO_05 player=2] tag=DEFENDING value=1")
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expect(result).to eq([:attacked, id: 36, card_id: "HERO_05", player_id: 2])
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result = parser.parse_line("[Power] GameState.DebugPrintPower() - TAG_CHANGE Entity=[name=Fireblast id=37 zone=PLAY zonePos=0 cardId=CS2_034 player=2] tag=CARD_TARGET value=9")
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expect(result).to eq([:card_target, id: 37, card_id: 'CS2_034', player_id: 2, target: 9])
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end
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context "returns process change" do
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it "handles hands" do
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=47 local=False [name=Reversing Switch id=72 zone=HAND zonePos=7 cardId=PART_006 player=1] zone from -> FRIENDLY HAND"
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result = parser.parse_line(line)
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expect(result).to eq([:card_received, player_id: 1, id: 72, card_id: "PART_006"])
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=1 local=False [id=22 cardId= type=INVALID zone=HAND zonePos=4 player=1] zone from -> OPPOSING HAND"
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result = parser.parse_line(line)
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expect(result).to eq([:card_received, player_id: 1, id: 22, card_id: ""])
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=16 local=False [id=57 cardId= type=INVALID zone=HAND zonePos=0 player=2] zone from OPPOSING DECK -> OPPOSING HAND"
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result = parser.parse_line(line)
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expect(result).to eq([:card_drawn, player_id: 2, id: 57, card_id: ""])
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=27 local=False [name=Boulderfist Ogre id=10 zone=HAND zonePos=0 cardId=CS2_200 player=1] zone from FRIENDLY DECK -> FRIENDLY HAND"
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result = parser.parse_line(line)
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expect(result).to eq([:card_drawn, player_id: 1, id: 10, card_id: 'CS2_200'])
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=20 local=False [name=Leper Gnome id=26 zone=HAND zonePos=2 cardId=EX1_029 player=1] zone from OPPOSING PLAY -> OPPOSING HAND"
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result = parser.parse_line(line)
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expect(result).to eq([:card_returned, player_id: 1, id: 26, card_id: 'EX1_029'])
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=45 local=False [name=Harvest Golem id=10 zone=HAND zonePos=1 cardId=EX1_556 player=1] zone from FRIENDLY PLAY -> FRIENDLY HAND"
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result = parser.parse_line(line)
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expect(result).to eq([:card_returned, player_id: 1, id: 10, card_id: 'EX1_556'])
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end
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it "handles play" do
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=1 local=True [name=Loot Hoarder id=57 zone=HAND zonePos=2 cardId=EX1_096 player=2] zone from FRIENDLY HAND -> FRIENDLY PLAY"
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result = parser.parse_line(line)
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expect(result).to eq([:card_played, player_id: 2, id: 57, card_id: 'EX1_096'])
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=8 local=False [name=Pint-Sized Summoner id=34 zone=PLAY zonePos=1 cardId=EX1_076 player=1] zone from OPPOSING HAND -> OPPOSING PLAY"
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result = parser.parse_line(line)
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expect(result).to eq([:card_played, player_id: 1, id: 34, card_id: 'EX1_076'])
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=84 local=False [name=Ashbringer id=84 zone=PLAY zonePos=0 cardId=EX1_383t player=1] zone from -> OPPOSING PLAY (Weapon)"
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result = parser.parse_line(line)
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expect(result).to eq([:card_put_in_play, player_id: 1, id: 84, card_id: 'EX1_383t'])
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=1 local=False [name=Jaina Proudmoore id=4 zone=PLAY zonePos=0 cardId=HERO_08 player=1] zone from -> FRIENDLY PLAY (Hero)"
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result = parser.parse_line(line)
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expect(result).to eq([:set_hero, player_id: 1, id: 4, card_id: 'HERO_08'])
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=1 local=False [name=Gul'dan id=36 zone=PLAY zonePos=0 cardId=HERO_07 player=2] zone from -> OPPOSING PLAY (Hero)"
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result = parser.parse_line(line)
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expect(result).to eq([:set_hero, player_id: 2, id: 36, card_id: 'HERO_07'])
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=1 local=False [name=Steady Shot id=5 zone=PLAY zonePos=0 cardId=DS1h_292 player=1] zone from -> FRIENDLY PLAY (Hero Power)"
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result = parser.parse_line(line)
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expect(result).to eq([:set_hero_power, player_id: 1, id: 5, card_id: 'DS1h_292'])
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=1 local=False [name=Steady Shot id=37 zone=PLAY zonePos=0 cardId=DS1h_292 player=2] zone from -> OPPOSING PLAY (Hero Power)"
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result = parser.parse_line(line)
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expect(result).to eq([:set_hero_power, player_id: 2, id: 37, card_id: 'DS1h_292'])
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end
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it "handles deck" do
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line = "[Zone] ZoneChangeList.ProcessChanges() - id=2 local=False [name=Sludge Belcher id=46 zone=DECK zonePos=3 cardId=FP1_012 player=2] zone from FRIENDLY HAND -> FRIENDLY DECK"
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result = parser.parse_line(line)
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expect(result).to eq([:card_reshuffled, player_id: 2, id: 46, card_id: "FP1_012"])
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141
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+
|
142
|
+
line = "[Zone] ZoneChangeList.ProcessChanges() - id=3 local=False [id=69 cardId= type=INVALID zone=DECK zonePos=2 player=2] zone from OPPOSING HAND -> OPPOSING DECK"
|
143
|
+
result = parser.parse_line(line)
|
144
|
+
expect(result).to eq([:card_reshuffled, player_id: 2, id: 69, card_id: ""])
|
145
|
+
|
146
|
+
line = "[Zone] ZoneChangeList.ProcessChanges() - id=1 local=False [id=38 cardId= type=INVALID zone=DECK zonePos=0 player=2] zone from -> FRIENDLY DECK"
|
147
|
+
result = parser.parse_line(line)
|
148
|
+
expect(result).to eq([:card_added_to_deck, player_id: 2, id: 38, card_id: ""])
|
149
|
+
|
150
|
+
line = "[Zone] ZoneChangeList.ProcessChanges() - id=1 local=False [id=6 cardId= type=INVALID zone=DECK zonePos=0 player=1] zone from -> OPPOSING DECK"
|
151
|
+
result = parser.parse_line(line)
|
152
|
+
expect(result).to eq([:card_added_to_deck, player_id: 1, id: 6, card_id: ""])
|
153
|
+
end
|
154
|
+
|
155
|
+
it "handles graveyard" do
|
156
|
+
line = "[Zone] ZoneChangeList.ProcessChanges() - id=21 local=False [name=Webspinner id=65 zone=GRAVEYARD zonePos=2 cardId=FP1_011 player=2] zone from FRIENDLY PLAY -> FRIENDLY GRAVEYARD"
|
157
|
+
result = parser.parse_line(line)
|
158
|
+
expect(result).to eq([:card_destroyed, player_id: 2, id: 65, card_id: "FP1_011"])
|
159
|
+
|
160
|
+
line = "[Zone] ZoneChangeList.ProcessChanges() - id=42 local=False [name=Animal Companion id=50 zone=GRAVEYARD zonePos=0 cardId=NEW1_031 player=2] zone from -> OPPOSING GRAVEYARD"
|
161
|
+
result = parser.parse_line(line)
|
162
|
+
expect(result).to eq([:card_discarded, player_id: 2, id: 50, card_id: "NEW1_031"])
|
163
|
+
|
164
|
+
line = "[Zone] ZoneChangeList.ProcessChanges() - id=86 local=False [name=Uther Lightbringer id=4 zone=GRAVEYARD zonePos=0 cardId=HERO_04 player=1] zone from OPPOSING PLAY (Hero) -> OPPOSING GRAVEYARD"
|
165
|
+
result = parser.parse_line(line)
|
166
|
+
expect(result).to eq([:hero_destroyed, player_id: 1, id: 4, card_id: "HERO_04"])
|
167
|
+
|
168
|
+
end
|
169
|
+
|
170
|
+
it "handles secrets" do
|
171
|
+
line = "[Zone] ZoneChangeList.ProcessChanges() - id=80 local=False [id=30 cardId= type=INVALID zone=SECRET zonePos=0 player=1] zone from OPPOSING DECK -> OPPOSING SECRET"
|
172
|
+
result = parser.parse_line(line)
|
173
|
+
expect(result).to eq([:card_put_in_play, player_id: 1, id: 30, card_id: ''])
|
174
|
+
|
175
|
+
line = "[Zone] ZoneChangeList.ProcessChanges() - id=29 local=False [name=Explosive Trap id=43 zone=SECRET zonePos=0 cardId=EX1_610 player=2] zone from FRIENDLY DECK -> FRIENDLY SECRET"
|
176
|
+
result = parser.parse_line(line)
|
177
|
+
expect(result).to eq([:card_put_in_play, player_id: 2, id: 43, card_id: 'EX1_610'])
|
178
|
+
|
179
|
+
line = "[Zone] ZoneChangeList.ProcessChanges() - id=45 local=False [name=Freezing Trap id=66 zone=SETASIDE zonePos=0 cardId=EX1_611 player=2] zone from FRIENDLY DECK -> "
|
180
|
+
result = parser.parse_line(line)
|
181
|
+
expect(result).to eq([:card_setaside, player_id: 2, id: 66, card_id: 'EX1_611'])
|
182
|
+
end
|
183
|
+
end
|
184
|
+
|
185
|
+
end
|
@@ -0,0 +1,16 @@
|
|
1
|
+
require_relative "../../../lib/hearthstone/models"
|
2
|
+
|
3
|
+
|
4
|
+
describe Hearthstone::Models::CardStore do
|
5
|
+
let(:store) { Hearthstone::Models::CardStore.new }
|
6
|
+
|
7
|
+
context "#card_with_id" do
|
8
|
+
it "returns the card with specific id" do
|
9
|
+
jenkins = store.card_with_id("EX1_116")
|
10
|
+
expect(jenkins.name).to eq("Leeroy Jenkins")
|
11
|
+
|
12
|
+
jenkins2 = store.card_with_id("EX1_116")
|
13
|
+
expect(jenkins2).to eq(jenkins)
|
14
|
+
end
|
15
|
+
end
|
16
|
+
end
|
@@ -0,0 +1,153 @@
|
|
1
|
+
require_relative "../../../lib/hearthstone/models"
|
2
|
+
require 'json'
|
3
|
+
|
4
|
+
describe Hearthstone::Models::GameLoader do
|
5
|
+
before(:all) {
|
6
|
+
filename = File.join(File.dirname(__FILE__), "../../fixtures/game1.json")
|
7
|
+
@data = JSON.parse(open(filename).read, symbolize_names: true)
|
8
|
+
}
|
9
|
+
|
10
|
+
context "#load_players" do
|
11
|
+
it "should load players" do
|
12
|
+
loader = Hearthstone::Models::GameLoader.new(@data)
|
13
|
+
loader.load_players
|
14
|
+
|
15
|
+
game = loader.game
|
16
|
+
expect(game.players.count).to eq(2)
|
17
|
+
|
18
|
+
first = game.players.first
|
19
|
+
expect(first.name).to eq("ALzard")
|
20
|
+
expect(first.hero.name).to eq("Thrall")
|
21
|
+
|
22
|
+
last = game.players.last
|
23
|
+
expect(last.name).to eq("siuying")
|
24
|
+
expect(last.hero.name).to eq("Rexxar")
|
25
|
+
end
|
26
|
+
end
|
27
|
+
|
28
|
+
context "Load Games" do
|
29
|
+
before(:each) do
|
30
|
+
@loader = Hearthstone::Models::GameLoader.new(@data)
|
31
|
+
@loader.load_players
|
32
|
+
@game = @loader.game
|
33
|
+
end
|
34
|
+
|
35
|
+
context "#load_event" do
|
36
|
+
it "should load open card event" do
|
37
|
+
@loader.load_event(:open_card, id: 5, card_id: "CS2_101")
|
38
|
+
|
39
|
+
entity = @game.entity_with_id(5)
|
40
|
+
expect(entity.card.id).to eq("CS2_101")
|
41
|
+
end
|
42
|
+
|
43
|
+
it "should load card received event" do
|
44
|
+
@loader.load_event(:card_received, player_id: 2, id: 7, card_id: "CS2_101")
|
45
|
+
|
46
|
+
entity = @game.entity_with_id(7)
|
47
|
+
expect(entity.card.id).to eq("CS2_101")
|
48
|
+
|
49
|
+
player = @game.player_with_id(2)
|
50
|
+
expect(player.hand).to include(entity)
|
51
|
+
end
|
52
|
+
|
53
|
+
it "should load card reveal event" do
|
54
|
+
@loader.load_event(:open_card, id: 7, card_id: "")
|
55
|
+
@loader.load_event(:card_revealed, id: 7, card_id: "CS2_101")
|
56
|
+
|
57
|
+
entity = @game.entity_with_id(7)
|
58
|
+
expect(entity.card.id).to eq("CS2_101")
|
59
|
+
end
|
60
|
+
|
61
|
+
it "should load card_added_to_deck event" do
|
62
|
+
@loader.load_event(:card_added_to_deck, player_id: 2, id: 7, card_id: "")
|
63
|
+
|
64
|
+
entity = @game.entity_with_id(7)
|
65
|
+
expect(entity.card).to be_nil
|
66
|
+
|
67
|
+
player = @game.player_with_id(2)
|
68
|
+
expect(player.deck).to include(entity)
|
69
|
+
end
|
70
|
+
|
71
|
+
it "should handle card_drawn event" do
|
72
|
+
@loader.load_event(:card_drawn, player_id: 2, id: 7, card_id: "CS2_101")
|
73
|
+
|
74
|
+
entity = @game.entity_with_id(7)
|
75
|
+
player = @game.player_with_id(2)
|
76
|
+
expect(player.hand).to include(entity)
|
77
|
+
end
|
78
|
+
|
79
|
+
it "should handle card_destroyed event" do
|
80
|
+
@loader.load_event(:card_destroyed, player_id: 1, id: 26)
|
81
|
+
|
82
|
+
entity = @game.entity_with_id(26)
|
83
|
+
player = @game.player_with_id(1)
|
84
|
+
expect(player.graveyard).to include(entity)
|
85
|
+
end
|
86
|
+
|
87
|
+
it "should handle card_put_in_play event" do
|
88
|
+
@loader.load_event(:card_put_in_play, player_id: 2, id: 7, card_id: "CS2_101")
|
89
|
+
|
90
|
+
entity = @game.entity_with_id(7)
|
91
|
+
player = @game.player_with_id(2)
|
92
|
+
expect(player.play).to include(entity)
|
93
|
+
end
|
94
|
+
|
95
|
+
it "should handle damaged event" do
|
96
|
+
@loader.load_event(:damaged, id: 7, amount: 2)
|
97
|
+
|
98
|
+
entity = @game.entity_with_id(7)
|
99
|
+
expect(entity.damaged).to eq(2)
|
100
|
+
end
|
101
|
+
|
102
|
+
it "should handle attached event" do
|
103
|
+
@loader.load_event(:open_card, id: 7, card_id: "")
|
104
|
+
@loader.load_event(:open_card, id: 26, card_id: "")
|
105
|
+
@loader.load_event(:attached, id: 26, target: 7)
|
106
|
+
|
107
|
+
entity = @game.entity_with_id(7)
|
108
|
+
attachment = @game.entity_with_id(26)
|
109
|
+
expect(entity.attachments).to include(attachment)
|
110
|
+
end
|
111
|
+
|
112
|
+
end
|
113
|
+
end
|
114
|
+
|
115
|
+
context "#load_turns" do
|
116
|
+
before(:each) do
|
117
|
+
filename = File.join(File.dirname(__FILE__), "../../fixtures/gamelog1.json")
|
118
|
+
@data = JSON.parse(open(filename).read, symbolize_names: true)
|
119
|
+
@loader = Hearthstone::Models::GameLoader.new(@data)
|
120
|
+
@loader.load_players
|
121
|
+
@game = @loader.game
|
122
|
+
end
|
123
|
+
|
124
|
+
it "should load a game" do
|
125
|
+
@data[:turns].each do |turn|
|
126
|
+
@loader.load_turn(number: turn[:number], events: turn[:events])
|
127
|
+
|
128
|
+
@game.players.each do |player|
|
129
|
+
# deck cards always unknown
|
130
|
+
player.deck.each do |entity|
|
131
|
+
expect(entity.card).to be_nil
|
132
|
+
end
|
133
|
+
|
134
|
+
# graveyard cards always known
|
135
|
+
player.graveyard.each do |entity|
|
136
|
+
expect(entity.card).to_not be_nil
|
137
|
+
end
|
138
|
+
|
139
|
+
# hands cards only known for current player
|
140
|
+
player.hand.each do |entity|
|
141
|
+
if player.name == "siuying"
|
142
|
+
expect(entity.card).to_not be_nil
|
143
|
+
else
|
144
|
+
expect(entity.card).to be_nil
|
145
|
+
end
|
146
|
+
end
|
147
|
+
end
|
148
|
+
end
|
149
|
+
|
150
|
+
end
|
151
|
+
end
|
152
|
+
|
153
|
+
end
|