gosu 0.7.33 → 0.7.35
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- data/Gosu/Async.hpp +10 -8
- data/Gosu/Audio.hpp +6 -4
- data/Gosu/AutoLink.hpp +0 -0
- data/Gosu/Bitmap.hpp +4 -5
- data/Gosu/ButtonsX.hpp +1 -1
- data/Gosu/Color.hpp +8 -8
- data/Gosu/Font.hpp +2 -2
- data/Gosu/Graphics.hpp +4 -6
- data/Gosu/IO.hpp +11 -4
- data/Gosu/Image.hpp +9 -7
- data/Gosu/ImageData.hpp +10 -4
- data/Gosu/Input.hpp +4 -5
- data/Gosu/Sockets.hpp +10 -12
- data/Gosu/TR1.hpp +44 -0
- data/Gosu/TextInput.hpp +2 -2
- data/Gosu/Version.hpp +2 -2
- data/Gosu/WinUtility.hpp +5 -6
- data/Gosu/Window.hpp +5 -6
- data/GosuImpl/Async.cpp +4 -3
- data/GosuImpl/Audio/ALChannelManagement.hpp +23 -11
- data/GosuImpl/Audio/AudioFile.hpp +11 -3
- data/GosuImpl/Audio/AudioOpenAL.cpp +613 -0
- data/GosuImpl/Audio/AudioOpenAL.mm +1 -605
- data/GosuImpl/Audio/AudioSDL.cpp +12 -14
- data/GosuImpl/Audio/AudioToolboxFile.hpp +0 -1
- data/GosuImpl/Audio/OggFile.hpp +2 -0
- data/GosuImpl/Audio/SndFile.hpp +158 -0
- data/GosuImpl/DirectoriesWin.cpp +18 -18
- data/GosuImpl/Graphics/BitmapApple.mm +17 -19
- data/GosuImpl/Graphics/BitmapBMP.cpp +7 -2
- data/GosuImpl/Graphics/BitmapFreeImage.cpp +11 -12
- data/GosuImpl/Graphics/BitmapGDIplus.cpp +35 -31
- data/GosuImpl/Graphics/BitmapUtils.cpp +1 -1
- data/GosuImpl/Graphics/BlockAllocator.cpp +7 -8
- data/GosuImpl/Graphics/BlockAllocator.hpp +3 -4
- data/GosuImpl/Graphics/Common.hpp +3 -2
- data/GosuImpl/Graphics/DrawOp.hpp +2 -3
- data/GosuImpl/Graphics/DrawOpQueue.hpp +28 -20
- data/GosuImpl/Graphics/Font.cpp +13 -13
- data/GosuImpl/Graphics/FormattedString.hpp +93 -86
- data/GosuImpl/Graphics/Graphics.cpp +16 -14
- data/GosuImpl/Graphics/Image.cpp +7 -3
- data/GosuImpl/Graphics/LargeImageData.hpp +4 -5
- data/GosuImpl/Graphics/Macro.hpp +11 -11
- data/GosuImpl/Graphics/RenderState.hpp +5 -4
- data/GosuImpl/Graphics/TexChunk.cpp +3 -3
- data/GosuImpl/Graphics/TexChunk.hpp +4 -4
- data/GosuImpl/Graphics/Text.cpp +29 -30
- data/GosuImpl/Graphics/TextMac.cpp +9 -7
- data/GosuImpl/Graphics/TextTTFWin.cpp +3 -1
- data/GosuImpl/Graphics/TextTouch.mm +0 -1
- data/GosuImpl/Graphics/TextUnix.cpp +12 -4
- data/GosuImpl/Graphics/TextWin.cpp +4 -2
- data/GosuImpl/Graphics/Texture.cpp +7 -6
- data/GosuImpl/Graphics/Texture.hpp +3 -4
- data/GosuImpl/InputMac.mm +12 -15
- data/GosuImpl/InputTouch.mm +3 -3
- data/GosuImpl/InputWin.cpp +149 -159
- data/GosuImpl/InputX.cpp +0 -0
- data/GosuImpl/MacUtility.hpp +9 -4
- data/GosuImpl/RubyGosu.swg +38 -43
- data/GosuImpl/RubyGosu_wrap.cxx +89 -96
- data/GosuImpl/Sockets/CommSocket.cpp +5 -5
- data/GosuImpl/Sockets/Sockets.hpp +4 -4
- data/GosuImpl/TimingApple.cpp +2 -3
- data/GosuImpl/Utility.cpp +18 -0
- data/GosuImpl/WinMain.cpp +0 -1
- data/GosuImpl/WinUtility.cpp +2 -2
- data/GosuImpl/WindowMac.mm +20 -17
- data/GosuImpl/WindowTouch.mm +8 -7
- data/GosuImpl/WindowWin.cpp +12 -7
- data/GosuImpl/WindowX.cpp +67 -18
- data/lib/gosu.rb +14 -12
- data/linux/extconf.rb +11 -6
- metadata +8 -7
- data/GosuImpl/Audio/AudioAudiere.cpp +0 -448
- data/GosuImpl/RubyGosu_DllMain.cxx +0 -31
data/Gosu/TR1.hpp
ADDED
@@ -0,0 +1,44 @@
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1
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+
//! \file TR1.hpp
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2
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+
//! Includes all parts of C++03 (TR1) that are relevant for Gosu.
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+
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4
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+
#ifndef GOSU_TR1_HPP
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5
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+
#define GOSU_TR1_HPP
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6
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+
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7
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+
#ifdef _MSC_VER
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8
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+
#include <array>
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9
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#include <memory>
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+
#include <functional>
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namespace std
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12
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{
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+
namespace tr1
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{
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+
typedef unsigned char uint8_t;
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16
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+
typedef unsigned short uint16_t;
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17
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+
typedef unsigned int uint32_t;
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18
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+
typedef unsigned long long uint64_t;
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19
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+
typedef signed char int8_t;
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20
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+
typedef signed short int16_t;
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21
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+
typedef signed int int32_t;
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22
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+
typedef signed long long int64_t;
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23
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+
}
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+
}
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+
#else
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#include <tr1/array>
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#include <tr1/memory>
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#include <tr1/functional>
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29
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+
#if defined(__GNUC__) && (__GNUC__ < 4 || __GNUC_MINOR__ < 2)
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+
#include <stdint.h>
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namespace std
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{
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namespace tr1
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{
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using ::int8_t; using ::int16_t; using ::int32_t; using ::int64_t;
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using ::uint8_t; using ::uint16_t; using ::uint32_t; using ::uint64_t;
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37
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+
}
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+
}
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+
#else
|
40
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#include <tr1/cstdint>
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+
#endif
|
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+
#endif
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+
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+
#endif
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data/Gosu/TextInput.hpp
CHANGED
@@ -6,7 +6,7 @@
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6
6
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7
7
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#include <Gosu/Fwd.hpp>
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8
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#include <Gosu/Platform.hpp>
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-
#include <
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9
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+
#include <Gosu/TR1.hpp>
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10
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#include <string>
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11
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namespace Gosu
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@@ -23,7 +23,7 @@ namespace Gosu
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class TextInput
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24
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{
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struct Impl;
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-
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const std::auto_ptr<Impl> pimpl;
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27
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28
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public:
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TextInput();
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data/Gosu/Version.hpp
CHANGED
@@ -3,8 +3,8 @@
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3
3
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4
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#define GOSU_MAJOR_VERSION 0
|
5
5
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#define GOSU_MINOR_VERSION 7
|
6
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-
#define GOSU_POINT_VERSION
|
7
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-
#define GOSU_VERSION "0.7.
|
6
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+
#define GOSU_POINT_VERSION 35
|
7
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+
#define GOSU_VERSION "0.7.35"
|
8
8
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|
9
9
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#define GOSU_COPYRIGHT_NOTICE \
|
10
10
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"May contain `ogg', `vorbis' libraries (c) 2002-2008 Xiph.org Foundation" \
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data/Gosu/WinUtility.hpp
CHANGED
@@ -8,8 +8,7 @@
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8
8
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|
9
9
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#include <windows.h>
|
10
10
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#include <Gosu/Platform.hpp>
|
11
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-
#include <
|
12
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-
#include <boost/shared_ptr.hpp>
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11
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+
#include <Gosu/TR1.hpp>
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13
12
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#include <string>
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14
13
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15
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namespace Gosu
|
@@ -31,7 +30,7 @@ namespace Gosu
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30
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//! Registers a function to be called by handleMessage and
|
32
31
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//! processMessages. Every message is passed to the hooks and not
|
33
32
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//! processed further if any hook function returns true.
|
34
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-
void registerMessageHook(const
|
33
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+
void registerMessageHook(const std::tr1::function<bool (MSG&)>& hook);
|
35
34
|
|
36
35
|
//! Throws an exception according to the error which GetLastError()
|
37
36
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//! returns, optionally prefixed with "While (action), the following
|
@@ -58,11 +57,11 @@ namespace Gosu
|
|
58
57
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}
|
59
58
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|
60
59
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//! Small helper function that transfers ownership of a COM interface
|
61
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-
//! to a
|
60
|
+
//! to a std::tr1::shared_ptr.
|
62
61
|
template<typename T>
|
63
|
-
inline
|
62
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+
inline std::tr1::shared_ptr<T> shareComPtr(T* ptr)
|
64
63
|
{
|
65
|
-
return
|
64
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+
return std::tr1::shared_ptr<T>(ptr, releaseComPtr<T>);
|
66
65
|
}
|
67
66
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|
68
67
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//! Returns the executable's filename.
|
data/Gosu/Window.hpp
CHANGED
@@ -7,9 +7,8 @@
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7
7
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#include <Gosu/Fwd.hpp>
|
8
8
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#include <Gosu/Platform.hpp>
|
9
9
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#include <Gosu/Input.hpp>
|
10
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-
#include <
|
11
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-
#include <
|
12
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-
#include <boost/function.hpp>
|
10
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+
#include <Gosu/TR1.hpp>
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11
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+
#include <memory>
|
13
12
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#include <string>
|
14
13
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|
15
14
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#ifdef GOSU_IS_WIN
|
@@ -24,12 +23,12 @@ namespace Gosu
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24
23
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//! Convenient all-in-one class that serves as the foundation of a standard
|
25
24
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//! Gosu application. Manages initialization of all of Gosu's core components
|
26
25
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//! and provides timing functionality.
|
27
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-
//! Note that you should really only use
|
26
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+
//! Note that you should really only use one instance of this class at the same time.
|
28
27
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//! This may or may not change later.
|
29
28
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class Window
|
30
29
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{
|
31
30
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struct Impl;
|
32
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-
|
31
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+
const std::auto_ptr<Impl> pimpl;
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33
32
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|
34
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public:
|
35
34
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//! Constructs a Window.
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@@ -100,7 +99,7 @@ namespace Gosu
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|
100
99
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#ifdef GOSU_IS_UNIX
|
101
100
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// Context for creating shared contexts.
|
102
101
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// Only on Unices (so far).
|
103
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-
typedef
|
102
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+
typedef std::tr1::shared_ptr<std::tr1::function<void()> > SharedContext;
|
104
103
|
SharedContext createSharedContext();
|
105
104
|
#endif
|
106
105
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data/GosuImpl/Async.cpp
CHANGED
@@ -1,10 +1,11 @@
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1
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#include <Gosu/Async.hpp>
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2
2
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#include <Gosu/Graphics.hpp>
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3
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#include <Gosu/Image.hpp>
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4
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+
#include <Gosu/TR1.hpp>
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4
5
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#include <Gosu/Window.hpp>
|
5
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-
#include <boost/bind.hpp>
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6
6
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|
7
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-
using namespace
|
7
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+
using namespace std;
|
8
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using namespace std::tr1;
|
8
9
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|
9
10
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namespace Gosu
|
10
11
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{
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@@ -26,7 +27,7 @@ Gosu::AsyncResult<Gosu::Image>
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26
27
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Gosu::asyncNewImage(Window& window, const std::wstring& filename)
|
27
28
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{
|
28
29
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shared_ptr<try_mutex> mutex(new try_mutex);
|
29
|
-
shared_ptr<
|
30
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+
shared_ptr<auto_ptr<Image> > image(new std::auto_ptr<Image>);
|
30
31
|
thread thread(bind(asyncNewImage_Impl,
|
31
32
|
ref(window),
|
32
33
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filename,
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@@ -1,20 +1,30 @@
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1
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-
#
|
2
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-
#
|
1
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+
#include <Gosu/Platform.hpp>
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2
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+
#ifdef GOSU_IS_MAC
|
3
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+
#include <OpenAL/al.h>
|
4
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+
#include <OpenAL/alc.h>
|
3
5
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#include <GosuImpl/MacUtility.hpp>
|
4
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-
#
|
6
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+
#else
|
7
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+
#include <AL/al.h>
|
8
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+
#include <AL/alc.h>
|
9
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+
#endif
|
10
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+
#include <cstdlib>
|
5
11
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#include <algorithm>
|
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+
#include <memory>
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6
13
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|
7
14
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namespace Gosu
|
8
15
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{
|
9
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-
class ALChannelManagement
|
16
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+
class ALChannelManagement
|
10
17
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{
|
18
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+
ALChannelManagement(const ALChannelManagement&);
|
19
|
+
ALChannelManagement& operator=(const ALChannelManagement&);
|
20
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+
|
11
21
|
static ALCdevice* alDevice;
|
12
22
|
static ALCcontext* alContext;
|
13
23
|
|
14
24
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enum { NUM_SOURCES = 32 }; // This is what the iPhone supports, I hear.
|
15
|
-
ALuint alSources[NUM_SOURCES];
|
16
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-
ALuint currentToken;
|
17
|
-
ALuint currentTokens[NUM_SOURCES];
|
25
|
+
static ALuint alSources[NUM_SOURCES];
|
26
|
+
static ALuint currentToken;
|
27
|
+
static ALuint currentTokens[NUM_SOURCES];
|
18
28
|
|
19
29
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public:
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20
30
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enum { NO_TOKEN = -1, NO_SOURCE = -1, NO_FREE_CHANNEL = -1 };
|
@@ -31,9 +41,8 @@ namespace Gosu
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|
31
41
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alContext = alcCreateContext(alDevice, 0);
|
32
42
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alcMakeContextCurrent(alContext);
|
33
43
|
alGenSources(NUM_SOURCES, alSources);
|
34
|
-
currentToken = 0;
|
35
44
|
std::fill(currentTokens, currentTokens + NUM_SOURCES,
|
36
|
-
static_cast<
|
45
|
+
static_cast<ALuint>(NO_TOKEN));
|
37
46
|
}
|
38
47
|
|
39
48
|
~ALChannelManagement()
|
@@ -77,6 +86,9 @@ namespace Gosu
|
|
77
86
|
};
|
78
87
|
ALCdevice* ALChannelManagement::alDevice = 0;
|
79
88
|
ALCcontext* ALChannelManagement::alContext = 0;
|
80
|
-
|
81
|
-
|
89
|
+
ALuint ALChannelManagement::alSources[NUM_SOURCES];
|
90
|
+
ALuint ALChannelManagement::currentToken = 0;
|
91
|
+
ALuint ALChannelManagement::currentTokens[NUM_SOURCES];
|
92
|
+
|
93
|
+
std::auto_ptr<ALChannelManagement> alChannelManagement;
|
82
94
|
}
|
@@ -1,17 +1,25 @@
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1
1
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#ifndef GOSUIMPL_AUDIO_AUDIOFILE_HPP
|
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2
|
#define GOSUIMPL_AUDIO_AUDIOFILE_HPP
|
3
3
|
|
4
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-
#include <boost/noncopyable.hpp>
|
5
4
|
#include <vector>
|
6
|
-
#
|
5
|
+
#include <Gosu/Platform.hpp>
|
6
|
+
#ifdef GOSU_IS_MAC
|
7
|
+
#include <OpenAL/al.h>
|
8
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+
#else
|
9
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+
#include <AL/al.h>
|
10
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+
#endif
|
7
11
|
|
8
12
|
namespace Gosu
|
9
13
|
{
|
10
|
-
class AudioFile
|
14
|
+
class AudioFile
|
11
15
|
{
|
16
|
+
AudioFile(const AudioFile&);
|
17
|
+
AudioFile& operator=(const AudioFile&);
|
18
|
+
|
12
19
|
std::vector<char> decodedData_;
|
13
20
|
|
14
21
|
public:
|
22
|
+
AudioFile() {}
|
15
23
|
virtual ~AudioFile() {}
|
16
24
|
virtual ALenum format() const = 0;
|
17
25
|
virtual ALuint sampleRate() const = 0;
|
@@ -0,0 +1,613 @@
|
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1
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+
#include <GosuImpl/Audio/ALChannelManagement.hpp>
|
2
|
+
#include <GosuImpl/Audio/OggFile.hpp>
|
3
|
+
|
4
|
+
#include <Gosu/Audio.hpp>
|
5
|
+
#include <Gosu/Math.hpp>
|
6
|
+
#include <Gosu/IO.hpp>
|
7
|
+
#include <Gosu/Utility.hpp>
|
8
|
+
#include <Gosu/Platform.hpp>
|
9
|
+
|
10
|
+
#include <cassert>
|
11
|
+
#include <cstdlib>
|
12
|
+
#include <algorithm>
|
13
|
+
#include <memory>
|
14
|
+
#include <stdexcept>
|
15
|
+
#include <vector>
|
16
|
+
|
17
|
+
#ifdef GOSU_IS_MAC
|
18
|
+
#include <OpenAL/al.h>
|
19
|
+
#include <OpenAL/alc.h>
|
20
|
+
#import <Foundation/Foundation.h>
|
21
|
+
#include <GosuImpl/Audio/AudioToolboxFile.hpp>
|
22
|
+
#define WAVE_FILE AudioToolboxFile
|
23
|
+
#else
|
24
|
+
#include <AL/al.h>
|
25
|
+
#include <AL/alc.h>
|
26
|
+
#include <GosuImpl/Audio/SndFile.hpp>
|
27
|
+
#define WAVE_FILE SndFile
|
28
|
+
#endif
|
29
|
+
|
30
|
+
#ifdef GOSU_IS_IPHONE
|
31
|
+
#import <AVFoundation/AVFoundation.h>
|
32
|
+
#endif
|
33
|
+
|
34
|
+
using namespace std;
|
35
|
+
|
36
|
+
namespace
|
37
|
+
{
|
38
|
+
using namespace Gosu;
|
39
|
+
|
40
|
+
bool isOggFile(Gosu::Reader reader)
|
41
|
+
{
|
42
|
+
char magicBytes[4];
|
43
|
+
reader.read(magicBytes, 4);
|
44
|
+
return magicBytes[0] == 'O' && magicBytes[1] == 'g' &&
|
45
|
+
magicBytes[2] == 'g' && magicBytes[3] == 'S';
|
46
|
+
}
|
47
|
+
|
48
|
+
bool isOggFile(const wstring& filename)
|
49
|
+
{
|
50
|
+
Gosu::File file(filename);
|
51
|
+
return isOggFile(file.frontReader());
|
52
|
+
}
|
53
|
+
|
54
|
+
Song* curSong = 0;
|
55
|
+
bool curSongLooping;
|
56
|
+
}
|
57
|
+
|
58
|
+
// TODO: What is the NSAutoreleasePool good for?
|
59
|
+
#ifdef GOSU_IS_MAC
|
60
|
+
#include <GosuImpl/MacUtility.hpp>
|
61
|
+
#define CONSTRUCTOR_COMMON \
|
62
|
+
ObjRef<NSAutoreleasePool> pool([[NSAutoreleasePool alloc] init]); \
|
63
|
+
if (!alChannelManagement.get()) \
|
64
|
+
alChannelManagement.reset(new ALChannelManagement)
|
65
|
+
#else
|
66
|
+
#define CONSTRUCTOR_COMMON \
|
67
|
+
if (!alChannelManagement.get()) \
|
68
|
+
alChannelManagement.reset(new ALChannelManagement)
|
69
|
+
#endif
|
70
|
+
|
71
|
+
Gosu::SampleInstance::SampleInstance(int handle, int extra)
|
72
|
+
: handle(handle), extra(extra)
|
73
|
+
{
|
74
|
+
}
|
75
|
+
|
76
|
+
bool Gosu::SampleInstance::playing() const
|
77
|
+
{
|
78
|
+
ALuint source = alChannelManagement->sourceIfStillPlaying(handle, extra);
|
79
|
+
if (source == ALChannelManagement::NO_SOURCE)
|
80
|
+
return false;
|
81
|
+
ALint state;
|
82
|
+
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
83
|
+
return state == AL_PLAYING;
|
84
|
+
}
|
85
|
+
|
86
|
+
bool Gosu::SampleInstance::paused() const
|
87
|
+
{
|
88
|
+
ALuint source = alChannelManagement->sourceIfStillPlaying(handle, extra);
|
89
|
+
if (source == ALChannelManagement::NO_SOURCE)
|
90
|
+
return false;
|
91
|
+
ALint state;
|
92
|
+
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
93
|
+
return state == AL_PAUSED;
|
94
|
+
}
|
95
|
+
|
96
|
+
void Gosu::SampleInstance::pause()
|
97
|
+
{
|
98
|
+
ALuint source = alChannelManagement->sourceIfStillPlaying(handle, extra);
|
99
|
+
if (source == ALChannelManagement::NO_SOURCE)
|
100
|
+
return;
|
101
|
+
alSourcePause(source);
|
102
|
+
}
|
103
|
+
|
104
|
+
void Gosu::SampleInstance::resume()
|
105
|
+
{
|
106
|
+
ALuint source = alChannelManagement->sourceIfStillPlaying(handle, extra);
|
107
|
+
if (source == ALChannelManagement::NO_SOURCE)
|
108
|
+
return;
|
109
|
+
ALint state;
|
110
|
+
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
111
|
+
if (state == AL_PAUSED)
|
112
|
+
alSourcePlay(source);
|
113
|
+
}
|
114
|
+
|
115
|
+
void Gosu::SampleInstance::stop()
|
116
|
+
{
|
117
|
+
ALuint source = alChannelManagement->sourceIfStillPlaying(handle, extra);
|
118
|
+
if (source == ALChannelManagement::NO_SOURCE)
|
119
|
+
return;
|
120
|
+
alSourceStop(source);
|
121
|
+
}
|
122
|
+
|
123
|
+
void Gosu::SampleInstance::changeVolume(double volume)
|
124
|
+
{
|
125
|
+
ALuint source = alChannelManagement->sourceIfStillPlaying(handle, extra);
|
126
|
+
if (source == ALChannelManagement::NO_SOURCE)
|
127
|
+
return;
|
128
|
+
alSourcef(source, AL_GAIN, volume);
|
129
|
+
}
|
130
|
+
|
131
|
+
void Gosu::SampleInstance::changePan(double pan)
|
132
|
+
{
|
133
|
+
ALuint source = alChannelManagement->sourceIfStillPlaying(handle, extra);
|
134
|
+
if (source == ALChannelManagement::NO_SOURCE)
|
135
|
+
return;
|
136
|
+
// TODO: This is not the old panning behavior!
|
137
|
+
alSource3f(source, AL_POSITION, pan * 10, 0, 0);
|
138
|
+
}
|
139
|
+
|
140
|
+
void Gosu::SampleInstance::changeSpeed(double speed)
|
141
|
+
{
|
142
|
+
ALuint source = alChannelManagement->sourceIfStillPlaying(handle, extra);
|
143
|
+
if (source == ALChannelManagement::NO_SOURCE)
|
144
|
+
return;
|
145
|
+
alSourcef(source, AL_PITCH, speed);
|
146
|
+
}
|
147
|
+
|
148
|
+
struct Gosu::Sample::SampleData
|
149
|
+
{
|
150
|
+
ALuint buffer, source;
|
151
|
+
|
152
|
+
SampleData(AudioFile& audioFile)
|
153
|
+
{
|
154
|
+
alGenBuffers(1, &buffer);
|
155
|
+
alBufferData(buffer,
|
156
|
+
audioFile.format(),
|
157
|
+
&audioFile.decodedData().front(),
|
158
|
+
audioFile.decodedData().size(),
|
159
|
+
audioFile.sampleRate());
|
160
|
+
}
|
161
|
+
|
162
|
+
~SampleData()
|
163
|
+
{
|
164
|
+
// It's hard to free things in the right order in Ruby/Gosu.
|
165
|
+
// Make sure buffer isn't deleted after the context/device are shut down.
|
166
|
+
if (!alChannelManagement.get())
|
167
|
+
return;
|
168
|
+
|
169
|
+
alDeleteBuffers(1, &buffer);
|
170
|
+
}
|
171
|
+
|
172
|
+
private:
|
173
|
+
SampleData(const SampleData&);
|
174
|
+
SampleData& operator=(const SampleData&);
|
175
|
+
};
|
176
|
+
|
177
|
+
Gosu::Sample::Sample(const std::wstring& filename)
|
178
|
+
{
|
179
|
+
CONSTRUCTOR_COMMON;
|
180
|
+
|
181
|
+
if (isOggFile(filename))
|
182
|
+
{
|
183
|
+
Gosu::Buffer buffer;
|
184
|
+
Gosu::loadFile(buffer, filename);
|
185
|
+
OggFile oggFile(buffer.frontReader());
|
186
|
+
data.reset(new SampleData(oggFile));
|
187
|
+
}
|
188
|
+
else
|
189
|
+
{
|
190
|
+
WAVE_FILE audioFile(filename);
|
191
|
+
data.reset(new SampleData(audioFile));
|
192
|
+
}
|
193
|
+
}
|
194
|
+
|
195
|
+
Gosu::Sample::Sample(Reader reader)
|
196
|
+
{
|
197
|
+
CONSTRUCTOR_COMMON;
|
198
|
+
|
199
|
+
if (isOggFile(reader))
|
200
|
+
{
|
201
|
+
OggFile oggFile(reader);
|
202
|
+
data.reset(new SampleData(oggFile));
|
203
|
+
}
|
204
|
+
else
|
205
|
+
{
|
206
|
+
WAVE_FILE audioFile(reader);
|
207
|
+
data.reset(new SampleData(audioFile));
|
208
|
+
}
|
209
|
+
}
|
210
|
+
|
211
|
+
Gosu::SampleInstance Gosu::Sample::play(double volume, double speed,
|
212
|
+
bool looping) const
|
213
|
+
{
|
214
|
+
return playPan(0, volume, speed, looping);
|
215
|
+
}
|
216
|
+
|
217
|
+
Gosu::SampleInstance Gosu::Sample::playPan(double pan, double volume,
|
218
|
+
double speed, bool looping) const
|
219
|
+
{
|
220
|
+
std::pair<int, int> channelAndToken = alChannelManagement->reserveChannel();
|
221
|
+
if (channelAndToken.first == ALChannelManagement::NO_FREE_CHANNEL)
|
222
|
+
return Gosu::SampleInstance(channelAndToken.first, channelAndToken.second);
|
223
|
+
|
224
|
+
ALuint source = alChannelManagement->sourceIfStillPlaying(channelAndToken.first,
|
225
|
+
channelAndToken.second);
|
226
|
+
assert(source != ALChannelManagement::NO_SOURCE);
|
227
|
+
alSourcei(source, AL_BUFFER, data->buffer);
|
228
|
+
// TODO: This is not the old panning behavior!
|
229
|
+
alSource3f(source, AL_POSITION, pan * 10, 0, 0);
|
230
|
+
alSourcef(source, AL_GAIN, volume);
|
231
|
+
alSourcef(source, AL_PITCH, speed);
|
232
|
+
alSourcei(source, AL_LOOPING, looping ? AL_TRUE : AL_FALSE);
|
233
|
+
alSourcePlay(source);
|
234
|
+
|
235
|
+
return Gosu::SampleInstance(channelAndToken.first, channelAndToken.second);
|
236
|
+
}
|
237
|
+
|
238
|
+
class Gosu::Song::BaseData
|
239
|
+
{
|
240
|
+
BaseData(const BaseData&);
|
241
|
+
BaseData& operator=(const BaseData&);
|
242
|
+
|
243
|
+
double volume_;
|
244
|
+
|
245
|
+
protected:
|
246
|
+
BaseData() : volume_(1) {}
|
247
|
+
virtual void applyVolume() = 0;
|
248
|
+
|
249
|
+
public:
|
250
|
+
virtual ~BaseData() {}
|
251
|
+
|
252
|
+
virtual void play(bool looping) = 0;
|
253
|
+
virtual void pause() = 0;
|
254
|
+
virtual void resume() = 0;
|
255
|
+
virtual bool paused() const = 0;
|
256
|
+
virtual void stop() = 0;
|
257
|
+
|
258
|
+
virtual void update() = 0;
|
259
|
+
|
260
|
+
double volume() const
|
261
|
+
{
|
262
|
+
return volume_;
|
263
|
+
}
|
264
|
+
|
265
|
+
void changeVolume(double volume)
|
266
|
+
{
|
267
|
+
volume_ = clamp(volume, 0.0, 1.0);
|
268
|
+
applyVolume();
|
269
|
+
}
|
270
|
+
};
|
271
|
+
|
272
|
+
#ifdef GOSU_IS_IPHONE
|
273
|
+
// AVAudioPlayer impl
|
274
|
+
class Gosu::Song::ModuleData : public BaseData
|
275
|
+
{
|
276
|
+
ObjRef<AVAudioPlayer> player;
|
277
|
+
|
278
|
+
void applyVolume()
|
279
|
+
{
|
280
|
+
player.obj().volume = volume();
|
281
|
+
}
|
282
|
+
|
283
|
+
public:
|
284
|
+
ModuleData(const std::wstring& filename)
|
285
|
+
{
|
286
|
+
std::string utf8Filename = Gosu::wstringToUTF8(filename);
|
287
|
+
ObjRef<NSString> nsFilename([[NSString alloc] initWithUTF8String: utf8Filename.c_str()]);
|
288
|
+
ObjRef<NSURL> url([[NSURL alloc] initFileURLWithPath: nsFilename.obj()]);
|
289
|
+
player.reset([[AVAudioPlayer alloc] initWithContentsOfURL: url.obj() error: NULL]);
|
290
|
+
}
|
291
|
+
|
292
|
+
void play(bool looping)
|
293
|
+
{
|
294
|
+
if (paused())
|
295
|
+
stop();
|
296
|
+
player.obj().numberOfLoops = looping ? -1 : 0;
|
297
|
+
[player.obj() play];
|
298
|
+
}
|
299
|
+
|
300
|
+
void pause()
|
301
|
+
{
|
302
|
+
[player.obj() pause];
|
303
|
+
}
|
304
|
+
|
305
|
+
void resume()
|
306
|
+
{
|
307
|
+
[player.obj() play];
|
308
|
+
}
|
309
|
+
|
310
|
+
bool paused() const
|
311
|
+
{
|
312
|
+
return !player.obj().playing;
|
313
|
+
};
|
314
|
+
|
315
|
+
void stop()
|
316
|
+
{
|
317
|
+
[player.obj() stop];
|
318
|
+
player.obj().currentTime = 0;
|
319
|
+
}
|
320
|
+
|
321
|
+
void update()
|
322
|
+
{
|
323
|
+
}
|
324
|
+
};
|
325
|
+
#endif
|
326
|
+
|
327
|
+
// AudioFile impl
|
328
|
+
class Gosu::Song::StreamData : public BaseData
|
329
|
+
{
|
330
|
+
std::auto_ptr<AudioFile> file;
|
331
|
+
ALuint buffers[2];
|
332
|
+
|
333
|
+
void applyVolume()
|
334
|
+
{
|
335
|
+
int source = lookupSource();
|
336
|
+
if (source != ALChannelManagement::NO_SOURCE)
|
337
|
+
alSourcef(source, AL_GAIN, volume());
|
338
|
+
}
|
339
|
+
|
340
|
+
int lookupSource() const
|
341
|
+
{
|
342
|
+
return alChannelManagement->sourceForSongs();
|
343
|
+
}
|
344
|
+
|
345
|
+
bool streamToBuffer(ALuint buffer)
|
346
|
+
{
|
347
|
+
#ifdef GOSU_IS_IPHONE
|
348
|
+
static const unsigned BUFFER_SIZE = 4096 * 4;
|
349
|
+
#else
|
350
|
+
static const unsigned BUFFER_SIZE = 4096 * 8;
|
351
|
+
#endif
|
352
|
+
char audioData[BUFFER_SIZE];
|
353
|
+
std::size_t readBytes = file->readData(audioData, BUFFER_SIZE);
|
354
|
+
if (readBytes > 0)
|
355
|
+
alBufferData(buffer, file->format(), audioData, readBytes, file->sampleRate());
|
356
|
+
return readBytes > 0;
|
357
|
+
}
|
358
|
+
|
359
|
+
public:
|
360
|
+
StreamData(const std::wstring& filename)
|
361
|
+
{
|
362
|
+
if (isOggFile(filename))
|
363
|
+
{
|
364
|
+
Gosu::File sourceFile(filename);
|
365
|
+
file.reset(new OggFile(sourceFile.frontReader()));
|
366
|
+
}
|
367
|
+
else
|
368
|
+
file.reset(new WAVE_FILE(filename));
|
369
|
+
alGenBuffers(2, buffers);
|
370
|
+
}
|
371
|
+
|
372
|
+
StreamData(Reader reader)
|
373
|
+
{
|
374
|
+
if (isOggFile(reader))
|
375
|
+
file.reset(new OggFile(reader));
|
376
|
+
else
|
377
|
+
file.reset(new WAVE_FILE(reader));
|
378
|
+
alGenBuffers(2, buffers);
|
379
|
+
}
|
380
|
+
|
381
|
+
~StreamData()
|
382
|
+
{
|
383
|
+
if (alChannelManagement.get())
|
384
|
+
{
|
385
|
+
stop();
|
386
|
+
alDeleteBuffers(2, buffers);
|
387
|
+
}
|
388
|
+
}
|
389
|
+
|
390
|
+
void play(bool looping)
|
391
|
+
{
|
392
|
+
int source = lookupSource();
|
393
|
+
if (source != ALChannelManagement::NO_SOURCE)
|
394
|
+
{
|
395
|
+
alSource3f(source, AL_POSITION, 0, 0, 0);
|
396
|
+
alSourcef(source, AL_GAIN, volume());
|
397
|
+
alSourcef(source, AL_PITCH, 1);
|
398
|
+
alSourcei(source, AL_LOOPING, AL_FALSE); // need to implement this manually...
|
399
|
+
|
400
|
+
streamToBuffer(buffers[0]);
|
401
|
+
streamToBuffer(buffers[1]);
|
402
|
+
|
403
|
+
// TODO: Not good for songs with less than two buffers full of data.
|
404
|
+
|
405
|
+
alSourceQueueBuffers(source, 2, buffers);
|
406
|
+
alSourcePlay(source);
|
407
|
+
}
|
408
|
+
}
|
409
|
+
|
410
|
+
void stop()
|
411
|
+
{
|
412
|
+
int source = lookupSource();
|
413
|
+
if (source != ALChannelManagement::NO_SOURCE)
|
414
|
+
{
|
415
|
+
alSourceStop(source);
|
416
|
+
|
417
|
+
ALuint buffer;
|
418
|
+
|
419
|
+
// The number of QUEUED buffers apparently includes the number of
|
420
|
+
// PROCESSED ones, so getting rid of the QUEUED ones is enough.
|
421
|
+
|
422
|
+
int queued;
|
423
|
+
alGetSourcei(source, AL_BUFFERS_QUEUED, &queued);
|
424
|
+
while (queued--)
|
425
|
+
alSourceUnqueueBuffers(source, 1, &buffer);
|
426
|
+
|
427
|
+
//int processed;
|
428
|
+
//alGetSourcei(source, AL_BUFFERS_PROCESSED, &processed);
|
429
|
+
//while (processed--)
|
430
|
+
// alSourceUnqueueBuffers(source, 1, &buffer);
|
431
|
+
}
|
432
|
+
file->rewind();
|
433
|
+
}
|
434
|
+
|
435
|
+
void pause()
|
436
|
+
{
|
437
|
+
int source = lookupSource();
|
438
|
+
if (source != ALChannelManagement::NO_SOURCE)
|
439
|
+
alSourcePause(source);
|
440
|
+
}
|
441
|
+
|
442
|
+
void resume()
|
443
|
+
{
|
444
|
+
int source = lookupSource();
|
445
|
+
if (source != ALChannelManagement::NO_SOURCE)
|
446
|
+
alSourcePlay(source);
|
447
|
+
}
|
448
|
+
|
449
|
+
bool paused() const
|
450
|
+
{
|
451
|
+
int source = lookupSource();
|
452
|
+
if (source == ALChannelManagement::NO_SOURCE)
|
453
|
+
return false;
|
454
|
+
ALint state;
|
455
|
+
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
456
|
+
return state == AL_PAUSED;
|
457
|
+
}
|
458
|
+
|
459
|
+
void update()
|
460
|
+
{
|
461
|
+
int source = lookupSource();
|
462
|
+
|
463
|
+
ALuint buffer;
|
464
|
+
int processed;
|
465
|
+
bool active = true;
|
466
|
+
|
467
|
+
alGetSourcei(source, AL_BUFFERS_PROCESSED, &processed);
|
468
|
+
for (int i = 0; i < processed; ++i)
|
469
|
+
{
|
470
|
+
alSourceUnqueueBuffers(source, 1, &buffer);
|
471
|
+
active = streamToBuffer(buffer);
|
472
|
+
if (active)
|
473
|
+
alSourceQueueBuffers(source, 1, &buffer);
|
474
|
+
}
|
475
|
+
|
476
|
+
ALint state;
|
477
|
+
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
478
|
+
if (active && state != AL_PLAYING && state != AL_PAUSED)
|
479
|
+
{
|
480
|
+
// We seemingly got starved.
|
481
|
+
alSourcePlay(source);
|
482
|
+
}
|
483
|
+
else if (!active)
|
484
|
+
{
|
485
|
+
// We got starved and there is nothing to play left.
|
486
|
+
// In any case, shut down the playback logic for a moment.
|
487
|
+
stop();
|
488
|
+
|
489
|
+
if (curSongLooping)
|
490
|
+
// Start anew.
|
491
|
+
play(true);
|
492
|
+
else
|
493
|
+
// Let the world know we're finished.
|
494
|
+
curSong = 0;
|
495
|
+
}
|
496
|
+
}
|
497
|
+
};
|
498
|
+
|
499
|
+
// TODO: Move into proper internal header
|
500
|
+
namespace Gosu { bool isExtension(const wchar_t* str, const wchar_t* ext); }
|
501
|
+
|
502
|
+
Gosu::Song::Song(const std::wstring& filename)
|
503
|
+
{
|
504
|
+
#ifdef GOSU_IS_IPHONE
|
505
|
+
if (isExtension(filename.c_str(), L".mp3") ||
|
506
|
+
isExtension(filename.c_str(), L".aac") ||
|
507
|
+
isExtension(filename.c_str(), L".m4a"))
|
508
|
+
data.reset(new ModuleData(filename));
|
509
|
+
else
|
510
|
+
#endif
|
511
|
+
{
|
512
|
+
CONSTRUCTOR_COMMON;
|
513
|
+
data.reset(new StreamData(filename));
|
514
|
+
}
|
515
|
+
}
|
516
|
+
|
517
|
+
Gosu::Song::Song(Reader reader)
|
518
|
+
{
|
519
|
+
CONSTRUCTOR_COMMON;
|
520
|
+
|
521
|
+
data.reset(new StreamData(reader));
|
522
|
+
}
|
523
|
+
|
524
|
+
Gosu::Song::~Song()
|
525
|
+
{
|
526
|
+
stop();
|
527
|
+
}
|
528
|
+
|
529
|
+
Gosu::Song* Gosu::Song::currentSong()
|
530
|
+
{
|
531
|
+
return curSong;
|
532
|
+
}
|
533
|
+
|
534
|
+
void Gosu::Song::play(bool looping)
|
535
|
+
{
|
536
|
+
if (paused())
|
537
|
+
data->resume();
|
538
|
+
|
539
|
+
if (curSong && curSong != this)
|
540
|
+
{
|
541
|
+
curSong->stop();
|
542
|
+
assert(curSong == 0);
|
543
|
+
}
|
544
|
+
|
545
|
+
if (curSong == 0)
|
546
|
+
data->play(looping);
|
547
|
+
|
548
|
+
curSong = this;
|
549
|
+
curSongLooping = looping;
|
550
|
+
}
|
551
|
+
|
552
|
+
void Gosu::Song::pause()
|
553
|
+
{
|
554
|
+
if (curSong == this)
|
555
|
+
data->pause(); // may be redundant
|
556
|
+
}
|
557
|
+
|
558
|
+
bool Gosu::Song::paused() const
|
559
|
+
{
|
560
|
+
return curSong == this && data->paused();
|
561
|
+
}
|
562
|
+
|
563
|
+
void Gosu::Song::stop()
|
564
|
+
{
|
565
|
+
if (curSong == this)
|
566
|
+
{
|
567
|
+
data->stop();
|
568
|
+
curSong = 0;
|
569
|
+
}
|
570
|
+
}
|
571
|
+
|
572
|
+
bool Gosu::Song::playing() const
|
573
|
+
{
|
574
|
+
return curSong == this && !data->paused();
|
575
|
+
}
|
576
|
+
|
577
|
+
double Gosu::Song::volume() const
|
578
|
+
{
|
579
|
+
return data->volume();
|
580
|
+
}
|
581
|
+
|
582
|
+
void Gosu::Song::changeVolume(double volume)
|
583
|
+
{
|
584
|
+
data->changeVolume(volume);
|
585
|
+
}
|
586
|
+
|
587
|
+
void Gosu::Song::update()
|
588
|
+
{
|
589
|
+
if (currentSong())
|
590
|
+
currentSong()->data->update();
|
591
|
+
}
|
592
|
+
|
593
|
+
// Deprecated constructors.
|
594
|
+
|
595
|
+
Gosu::Sample::Sample(Audio& audio, const std::wstring& filename)
|
596
|
+
{
|
597
|
+
Sample(filename).data.swap(data);
|
598
|
+
}
|
599
|
+
|
600
|
+
Gosu::Sample::Sample(Audio& audio, Reader reader)
|
601
|
+
{
|
602
|
+
Sample(reader).data.swap(data);
|
603
|
+
}
|
604
|
+
|
605
|
+
Gosu::Song::Song(Audio& audio, const std::wstring& filename)
|
606
|
+
{
|
607
|
+
data = Song(filename).data;
|
608
|
+
}
|
609
|
+
|
610
|
+
Gosu::Song::Song(Audio& audio, Type type, Reader reader)
|
611
|
+
{
|
612
|
+
data = Song(reader).data;
|
613
|
+
}
|