gosu 0.7.15-universal-darwin → 0.7.16-universal-darwin
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- data/examples/ChipmunkIntegration.rb +7 -7
- data/examples/CptnRuby.rb +5 -5
- data/examples/OpenGLIntegration.rb +6 -6
- data/examples/RMagickIntegration.rb +1 -1
- data/examples/TextInput.rb +7 -1
- data/examples/Tutorial.rb +5 -5
- data/lib/gosu.for_1_8.bundle +0 -0
- data/lib/gosu.for_1_9.bundle +0 -0
- data/lib/gosu.rb +6 -1
- data/lib/gosu/patches.rb +53 -0
- data/lib/hotgosu.rb +59 -0
- data/lib/hotgosu/color.rb +43 -0
- data/lib/hotgosu/constants.rb +143 -0
- data/lib/hotgosu/font.rb +26 -0
- data/lib/hotgosu/functions.rb +41 -0
- data/lib/hotgosu/image.rb +64 -0
- data/lib/hotgosu/sample.rb +15 -0
- data/lib/hotgosu/song.rb +25 -0
- data/lib/hotgosu/window.rb +146 -0
- data/{reference/rdoc/classes/Gosu.src/M000003.html → lib/hotgosu/window_primitives.rb} +0 -0
- data/reference/rdoc/classes/Gosu.html +23 -3
- data/reference/rdoc/classes/Gosu/Color.html +127 -29
- data/reference/rdoc/classes/Gosu/Font.html +31 -21
- data/reference/rdoc/classes/Gosu/GLTexInfo.html +3 -3
- data/reference/rdoc/classes/Gosu/Image.html +52 -37
- data/reference/rdoc/classes/Gosu/Sample.html +19 -13
- data/reference/rdoc/classes/Gosu/SampleInstance.html +29 -19
- data/reference/rdoc/classes/Gosu/Song.html +41 -27
- data/reference/rdoc/classes/Gosu/TextInput.html +42 -3
- data/reference/rdoc/classes/Gosu/Window.html +102 -69
- data/reference/rdoc/classes/Numeric.html +7 -3
- data/reference/rdoc/created.rid +1 -1
- data/reference/rdoc/files/COPYING_txt.html +3 -3
- data/reference/rdoc/files/README_txt.html +3 -3
- data/reference/rdoc/files/reference/Deployment on OS X_rdoc.html +4 -19
- data/reference/rdoc/files/reference/Deployment on Windows_rdoc.html +18 -31
- data/reference/rdoc/files/reference/Drawing with Colors_rdoc.html +3 -3
- data/reference/rdoc/files/reference/Order of Corners_rdoc.html +3 -3
- data/reference/rdoc/files/reference/Tileability_rdoc.html +3 -3
- data/reference/rdoc/files/reference/Z Ordering_rdoc.html +3 -3
- data/reference/rdoc/files/reference/gosu_rb.html +3 -3
- data/reference/rdoc/fr_method_index.html +49 -48
- data/reference/rdoc/index.html +1 -1
- metadata +14 -65
- data/reference/rdoc/classes/Gosu.src/M000004.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000005.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000006.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000007.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000008.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000009.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000010.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000011.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000012.html +0 -0
- data/reference/rdoc/classes/Gosu/Color.src/M000016.html +0 -0
- data/reference/rdoc/classes/Gosu/Color.src/M000017.html +0 -0
- data/reference/rdoc/classes/Gosu/Color.src/M000018.html +0 -0
- data/reference/rdoc/classes/Gosu/Color.src/M000019.html +0 -0
- data/reference/rdoc/classes/Gosu/Font.src/M000029.html +0 -0
- data/reference/rdoc/classes/Gosu/Font.src/M000030.html +0 -0
- data/reference/rdoc/classes/Gosu/Font.src/M000031.html +0 -0
- data/reference/rdoc/classes/Gosu/Font.src/M000032.html +0 -0
- data/reference/rdoc/classes/Gosu/Font.src/M000033.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000020.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000021.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000022.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000023.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000024.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000025.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000026.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000027.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000028.html +0 -0
- data/reference/rdoc/classes/Gosu/Sample.src/M000013.html +0 -0
- data/reference/rdoc/classes/Gosu/Sample.src/M000014.html +0 -0
- data/reference/rdoc/classes/Gosu/Sample.src/M000015.html +0 -0
- data/reference/rdoc/classes/Gosu/SampleInstance.src/M000051.html +0 -0
- data/reference/rdoc/classes/Gosu/SampleInstance.src/M000052.html +0 -0
- data/reference/rdoc/classes/Gosu/SampleInstance.src/M000053.html +0 -0
- data/reference/rdoc/classes/Gosu/SampleInstance.src/M000054.html +0 -0
- data/reference/rdoc/classes/Gosu/SampleInstance.src/M000055.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000056.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000057.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000058.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000059.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000060.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000061.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000062.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000034.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000035.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000036.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000037.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000038.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000039.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000040.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000041.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000042.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000043.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000044.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000045.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000046.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000047.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000048.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000049.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000050.html +0 -0
- data/reference/rdoc/classes/Numeric.src/M000001.html +0 -0
- data/reference/rdoc/classes/Numeric.src/M000002.html +0 -0
data/lib/hotgosu/font.rb
ADDED
@@ -0,0 +1,26 @@
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module Gosu
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Font = ::ObjGosuFont
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class Font
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def self.new(window, font_name, height)
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alloc.initWithWindow window, fontName: font_name, height: height
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end
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def text_width(text, factor_x = 1)
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widthOfText(text) * factor_x
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end
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def draw(text, x, y, z, factor_x = 1, factor_y = 1, color = 0xffffffff, mode = :default)
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drawText text, atX: x, y: y, z: z, factorX: factor_x, factorY: factor_y, color: color
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# TODO mode
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end
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def draw_rel(text, x, y, z, rel_x, rel_y, factor_x = 1, factor_y = 1, color = 0xffffffff, mode = :default)
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raise :TODO
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end
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def draw_rot(text, x, y, z, angle, factor_x = 1, factor_y = 1, color = 0xffffffff, mode = :default)
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raise :TODO
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end
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end
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end
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module Gosu
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def self.random(min, max)
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::ObjGosu.randomFrom min, to: max
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end
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def self.offset_x(angle, dist)
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::ObjGosu.offsetXWithAngle angle, distance: dist
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end
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def self.offset_y(angle, dist)
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::ObjGosu.offsetYWithAngle angle, distance: dist
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end
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def self.angle(x1, y1, x2, y2, default = 0)
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::ObjGosu.angleFromX x1, y: y1, toX: x2, y: y2, default: default
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end
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def self.angle_diff(angle1, angle2)
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::ObjGosu.angleDiffBetween angle1, andOtherAngle: angle2
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end
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def self.distance(x1, y1, x2, y2)
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::ObjGosu.distanceFromX x1, y: y1, toX: x2, y: y2
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end
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def self.milliseconds
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::ObjGosu.milliseconds
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end
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def self.default_font_name
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::ObjGosu.defaultFontName
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end
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def self.screen_width
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::ObjGosu.screenWidth
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end
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def self.screen_height
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::ObjGosu.screenHeight
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end
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end
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module Gosu
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Image = ::ObjGosuImage
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class Image
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def self.new(*args)
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case args.length
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7
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when 2..3 then
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alloc.initWithWindow args[0], filename: args[1], tileable: (args[2] || false)
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when 7 then
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alloc.initWithWindow args[0], filename: args[1], tileable: args[2],
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sourceX: src_x, sourceY: src_y, sourceWidth: src_width, sourceHeight: src_height
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else
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raise ArgumentError.new("wrong number of arguments (#{args.length} for 2, 3 or 7)")
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end
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end
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def self.load_tiles(window, filename, tile_width, tile_height, tileable)
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loadTilesWithWindow window, filename: filename,
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tileWidth: tile_width, tileHeight: tile_height, tileable: tileable
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end
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def draw(x, y, z, factor_x = 1, factor_y = 1, color = 0xffffffff, mode = :default)
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drawWithX x, y: y, z: z, factorX: factor_x, factorY: factor_y, color: color
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# TODO mode
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end
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def draw_rot(x, y, z, angle, center_x = 0.5, center_y = 0.5, factor_x = 1, factor_y = 1,
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color = 0xffffffff, mode = :default)
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drawRotWithX x, y: y, z: z, angle: angle, centerX: center_x, centerY: center_y,
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factorX: factor_x, factorY: factor_y, color: color
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end
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end
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# # Like Window#draw_quad, but with this texture instead of colors. Can be used to implement advanced, non-rectangular drawing techniques and takes four points and the modulation color at each of them.
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# # The points can be in clockwise order, or in a Z shape, starting at the top left.
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# def draw_as_quad(x1, y1, c1, x2, y2, c2, x3, y3, c3, x4, y4, c4, z, mode=:default); end
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#
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# # Creates an Image containing a line of text.
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# #
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# # The text is always rendered in white. If you want to draw it in a
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# # different color, just modulate it by the target color.
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# # font_name:: Name of a system font, or a filename to a TTF file (must contain '/', does not work on Linux).
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# # font_height:: Height of the font in pixels.
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# def self.from_text(window, text, font_name, font_height); end
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#
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# # Creates an Image that is filled with the text given to the function.
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# #
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# # The text may contain line breaks.
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# #
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# # The text is always rendered in white. If you want to draw it in a
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# # different color, just modulate it by the target color.
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# # font_name:: Name of a system font, or a filename to a TTF file (must contain '/', does not work on Linux).
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# # font_height:: Height of the font in pixels.
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# # line_spacing:: Spacing between two lines of text in pixels.
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# # max_width:: Width of the bitmap that will be returned. Text will be split into multiple lines to avoid drawing over the right border. When a single word is too long, it will be truncated.
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# # align:: One of :left, :right, :center or :justify.
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# def self.from_text(window, text, font_name, font_height, line_spacing, max_width, align); end
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#
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#
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# # See examples/OpenGLIntegration.rb.
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# def gl_tex_info; end
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# end
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#
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end
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@@ -0,0 +1,15 @@
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module Gosu
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class Sample < ::ObjGosuSample
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def self.new(window, filename)
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alloc.initWithWindow window, filename: filename
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end
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def play(vol = 1, speed = 1, looping = false)
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playWithVolume vol, speed: speed, looping: looping
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end
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def play_pan(pan = 0, vol = 1, speed = 1, looping = false)
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playWithPan pan, volume: vol, speed: speed, looping: looping
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end
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end
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end
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data/lib/hotgosu/song.rb
ADDED
@@ -0,0 +1,25 @@
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module Gosu
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Song = ::ObjGosuSong
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class Song
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def self.current_song
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currentSong
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end
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def self.new(window, filename)
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alloc.initWithWindow window, filename: filename
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end
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def play(looping = false)
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playWithLoop looping
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end
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def paused?
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isPaused
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end
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def playing?
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isPlaying
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end
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end
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end
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class Window
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def _objcObject
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@ref
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end
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def initialize(width, height, fullscreen, update_interval = 16.666666)
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@ref = ::ObjGosuWindow.alloc.initWithDelegate self, width: width, height: height,
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inFullscreen: fullscreen, updateInterval: update_interval
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end
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def caption; @ref.caption; end
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def caption=(s); @ref.setCaption s; end
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def show; @ref.show; end
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def close; @ref.close; end
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def mouse_x; @ref.mouseX; end
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def mouse_y; @ref.mouseY; end
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def buttonDown id
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button_down id
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end
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def buttonUp id
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button_up id
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end
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def button_up id; end
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def button_down id; end
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def draw; end
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def update; end
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def needs_redraw?; false; end
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def button_down? id
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@ref.isButtonDown id
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end
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# attr_accessor :caption
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# attr_accessor :mouse_x
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# attr_accessor :mouse_y
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# attr_accessor :text_input
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# attr_reader :width, :height
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# attr_reader :update_interval
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#
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# # update_interval:: Interval in milliseconds between two calls
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# # to the update member function. The default means the game will run
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# # at 60 FPS, which is ideal on standard 60 Hz TFT screens.
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#
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# # Enters a modal loop where the Window is visible on screen and receives calls to draw, update etc.
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# def show; end
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#
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# # Tells the window to end the current show loop as soon as possible.
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# def close; end
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#
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# # Called every update_interval milliseconds while the window is being
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# # shown. Your application's main game logic goes here.
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# def update; end
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#
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# # Called after every update and when the OS wants the window to
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# # repaint itself. Your application's rendering code goes here.
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# def draw; end
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#
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# # Can be overriden to give the game a chance to say no to being redrawn.
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# # This is not a definitive answer. The operating system can still cause
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# # redraws for one reason or another.
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# #
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# # By default, the window is redrawn all the time (i.e. Window#needs_redraw?
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# # always returns true.)
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# def needs_redraw?; end
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#
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# # DEPRECATED.
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<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"><head><meta content="text/html; charset=utf-8" http-equiv="Content-Type"/><title>Module: Gosu</title><link type="text/css" media="screen" href=".././rdoc-style.css" rel="stylesheet"/><script type="text/javascript">
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">angle</span>(<span class="ruby-identifier">x1</span>, <span class="ruby-identifier">y1</span>, <span class="ruby-identifier">x2</span>, <span class="ruby-identifier">y2</span>); <span class="ruby-keyword kw">end</span></pre></div>
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">angle_diff</span>(<span class="ruby-identifier">angle1</span>, <span class="ruby-identifier">angle2</span>); <span class="ruby-keyword kw">end</span></pre></div>
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">distance</span>(<span class="ruby-identifier">x1</span>, <span class="ruby-identifier">y1</span>, <span class="ruby-identifier">x2</span>, <span class="ruby-identifier">y2</span>); <span class="ruby-keyword kw">end</span></pre></div>
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<td class="normal">Gosu::Color.new(0x00000000)</td>
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</tr>
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<tr>
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<td class="highlight">BLACK</td>
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<td class="normal">Gosu::Color.new(0xff000000)</td>
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</tr>
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<tr>
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<td class="highlight">GRAY</td>
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<td class="normal">Gosu::Color.new(0xff808080)</td>
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</tr>
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<td class="highlight">WHITE</td>
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<td class="normal">Gosu::Color.new(0xffffffff)</td>
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<tr>
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<td class="highlight">AQUA</td>
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<td class="normal">Gosu::Color.new(0xff00ffff)</td>
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</tr>
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<td class="highlight">RED</td>
|
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<td class="normal">Gosu::Color.new(0xffff0000)</td>
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<tr>
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<td class="highlight">GREEN</td>
|
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|
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<td class="normal">Gosu::Color.new(0xff00ff00)</td>
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</tr>
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<tr>
|
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<td class="highlight">BLUE</td>
|
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|
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<td class="normal">Gosu::Color.new(0xff0000ff)</td>
|
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|
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</tr>
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<tr>
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<td class="highlight">YELLOW</td>
|
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|
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<td class="normal">Gosu::Color.new(0xffffff00)</td>
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</tr>
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<tr>
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<td class="highlight">FUCHSIA</td>
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|
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<td class="normal">Gosu::Color.new(0xffff00ff)</td>
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</tr>
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<tr>
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<td class="highlight">CYAN</td>
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|
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<td class="normal">Gosu::Color.new(0xff00ffff)</td>
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</table></p>
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<h1>Attributes</h1><p><table><tr><th>Name</th><th>Read/write?</th></tr>
|
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from_ahsv
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<p class="source_link" id="M000020-show-link"><a href="#" onclick="toggle('M000020-source'); toggleText('M000020-link'); return false;" id="M000020-link">Show source...</a></p><div class="source" id="M000020-source"><pre><span class="ruby-comment cmt"># File reference/gosu.rb, line 149</span>
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<span class="ruby-keyword kw">def</span> <span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">from_ahsv</span>(<span class="ruby-identifier">a</span>, <span class="ruby-identifier">h</span>, <span class="ruby-identifier">s</span>, <span class="ruby-identifier">v</span>); <span class="ruby-keyword kw">end</span></pre></div>
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|
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Converts a HSV triple into a color. Same as <a
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href="Color.html#
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href="Color.html#M000020">from_ahsv</a> with alpha set to 255.
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<tr><td valign="top">h:</td><td>Integer from 0..360
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<p class="source_link" id="M000019-show-link"><a href="#" onclick="toggle('M000019-source'); toggleText('M000019-link'); return false;" id="M000019-link">Show source...</a></p><div class="source" id="M000019-source"><pre><span class="ruby-comment cmt"># File reference/gosu.rb, line 142</span>
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<span class="ruby-keyword kw">def</span> <span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">from_hsv</span>(<span class="ruby-identifier">h</span>, <span class="ruby-identifier">s</span>, <span class="ruby-identifier">v</span>); <span class="ruby-keyword kw">end</span></pre></div>
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argb: 0xAARRGGBB integer.
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<p class="source_link" id="M000018-show-link"><a href="#" onclick="toggle('M000018-source'); toggleText('M000018-link'); return false;" id="M000018-link">Show source...</a></p><div class="source" id="M000018-source"><pre><span class="ruby-comment cmt"># File reference/gosu.rb, line 136</span>
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">initialize</span>(<span class="ruby-identifier">argb</span>); <span class="ruby-keyword kw">end</span></pre></div>
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argb: 0xAARRGGBB integer.
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<p class="source_link" id="M000017-show-link"><a href="#" onclick="toggle('M000017-source'); toggleText('M000017-link'); return false;" id="M000017-link">Show source...</a></p><div class="source" id="M000017-source"><pre><span class="ruby-comment cmt"># File reference/gosu.rb, line 133</span>
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">initialize</span>(<span class="ruby-identifier">a</span>, <span class="ruby-identifier">r</span>, <span class="ruby-identifier">g</span>, <span class="ruby-identifier">b</span>); <span class="ruby-keyword kw">end</span></pre></div>
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|
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</div><div class="clear" id="footer">Allison 2 © 2007 <a href="http://cloudbur.st">Cloudburst, LLC</a><br/>slightly adapted for the Gosu project by Julian Raschke</div></div></body></html>
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