gosu 0.7.15-universal-darwin → 0.7.16-universal-darwin
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- data/examples/ChipmunkIntegration.rb +7 -7
- data/examples/CptnRuby.rb +5 -5
- data/examples/OpenGLIntegration.rb +6 -6
- data/examples/RMagickIntegration.rb +1 -1
- data/examples/TextInput.rb +7 -1
- data/examples/Tutorial.rb +5 -5
- data/lib/gosu.for_1_8.bundle +0 -0
- data/lib/gosu.for_1_9.bundle +0 -0
- data/lib/gosu.rb +6 -1
- data/lib/gosu/patches.rb +53 -0
- data/lib/hotgosu.rb +59 -0
- data/lib/hotgosu/color.rb +43 -0
- data/lib/hotgosu/constants.rb +143 -0
- data/lib/hotgosu/font.rb +26 -0
- data/lib/hotgosu/functions.rb +41 -0
- data/lib/hotgosu/image.rb +64 -0
- data/lib/hotgosu/sample.rb +15 -0
- data/lib/hotgosu/song.rb +25 -0
- data/lib/hotgosu/window.rb +146 -0
- data/{reference/rdoc/classes/Gosu.src/M000003.html → lib/hotgosu/window_primitives.rb} +0 -0
- data/reference/rdoc/classes/Gosu.html +23 -3
- data/reference/rdoc/classes/Gosu/Color.html +127 -29
- data/reference/rdoc/classes/Gosu/Font.html +31 -21
- data/reference/rdoc/classes/Gosu/GLTexInfo.html +3 -3
- data/reference/rdoc/classes/Gosu/Image.html +52 -37
- data/reference/rdoc/classes/Gosu/Sample.html +19 -13
- data/reference/rdoc/classes/Gosu/SampleInstance.html +29 -19
- data/reference/rdoc/classes/Gosu/Song.html +41 -27
- data/reference/rdoc/classes/Gosu/TextInput.html +42 -3
- data/reference/rdoc/classes/Gosu/Window.html +102 -69
- data/reference/rdoc/classes/Numeric.html +7 -3
- data/reference/rdoc/created.rid +1 -1
- data/reference/rdoc/files/COPYING_txt.html +3 -3
- data/reference/rdoc/files/README_txt.html +3 -3
- data/reference/rdoc/files/reference/Deployment on OS X_rdoc.html +4 -19
- data/reference/rdoc/files/reference/Deployment on Windows_rdoc.html +18 -31
- data/reference/rdoc/files/reference/Drawing with Colors_rdoc.html +3 -3
- data/reference/rdoc/files/reference/Order of Corners_rdoc.html +3 -3
- data/reference/rdoc/files/reference/Tileability_rdoc.html +3 -3
- data/reference/rdoc/files/reference/Z Ordering_rdoc.html +3 -3
- data/reference/rdoc/files/reference/gosu_rb.html +3 -3
- data/reference/rdoc/fr_method_index.html +49 -48
- data/reference/rdoc/index.html +1 -1
- metadata +14 -65
- data/reference/rdoc/classes/Gosu.src/M000004.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000005.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000006.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000007.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000008.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000009.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000010.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000011.html +0 -0
- data/reference/rdoc/classes/Gosu.src/M000012.html +0 -0
- data/reference/rdoc/classes/Gosu/Color.src/M000016.html +0 -0
- data/reference/rdoc/classes/Gosu/Color.src/M000017.html +0 -0
- data/reference/rdoc/classes/Gosu/Color.src/M000018.html +0 -0
- data/reference/rdoc/classes/Gosu/Color.src/M000019.html +0 -0
- data/reference/rdoc/classes/Gosu/Font.src/M000029.html +0 -0
- data/reference/rdoc/classes/Gosu/Font.src/M000030.html +0 -0
- data/reference/rdoc/classes/Gosu/Font.src/M000031.html +0 -0
- data/reference/rdoc/classes/Gosu/Font.src/M000032.html +0 -0
- data/reference/rdoc/classes/Gosu/Font.src/M000033.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000020.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000021.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000022.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000023.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000024.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000025.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000026.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000027.html +0 -0
- data/reference/rdoc/classes/Gosu/Image.src/M000028.html +0 -0
- data/reference/rdoc/classes/Gosu/Sample.src/M000013.html +0 -0
- data/reference/rdoc/classes/Gosu/Sample.src/M000014.html +0 -0
- data/reference/rdoc/classes/Gosu/Sample.src/M000015.html +0 -0
- data/reference/rdoc/classes/Gosu/SampleInstance.src/M000051.html +0 -0
- data/reference/rdoc/classes/Gosu/SampleInstance.src/M000052.html +0 -0
- data/reference/rdoc/classes/Gosu/SampleInstance.src/M000053.html +0 -0
- data/reference/rdoc/classes/Gosu/SampleInstance.src/M000054.html +0 -0
- data/reference/rdoc/classes/Gosu/SampleInstance.src/M000055.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000056.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000057.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000058.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000059.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000060.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000061.html +0 -0
- data/reference/rdoc/classes/Gosu/Song.src/M000062.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000034.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000035.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000036.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000037.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000038.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000039.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000040.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000041.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000042.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000043.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000044.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000045.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000046.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000047.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000048.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000049.html +0 -0
- data/reference/rdoc/classes/Gosu/Window.src/M000050.html +0 -0
- data/reference/rdoc/classes/Numeric.src/M000001.html +0 -0
- data/reference/rdoc/classes/Numeric.src/M000002.html +0 -0
@@ -131,7 +131,7 @@ class GameWindow < Gosu::Window
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@background_image = Gosu::Image.new(self, "media/Space.png", true)
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# Put the beep here, as it is the environment now that determines collision
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-
@beep = Gosu::Sample.new(
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+
@beep = Gosu::Sample.new("media/Beep.wav")
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# Put the score here, as it is the environment that tracks this now
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@score = 0
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@@ -222,20 +222,20 @@ class GameWindow < Gosu::Window
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@player.validate_position
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# Check keyboard
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-
if button_down? Gosu::
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+
if button_down? Gosu::KbLeft
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@player.turn_left
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end
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-
if button_down? Gosu::
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+
if button_down? Gosu::KbRight
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@player.turn_right
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end
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-
if button_down? Gosu::
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-
if ( (button_down? Gosu::
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+
if button_down? Gosu::KbUp
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+
if ( (button_down? Gosu::KbRightShift) || (button_down? Gosu::KbLeftShift) )
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@player.boost
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else
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@player.accelerate
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end
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-
elsif button_down? Gosu::
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+
elsif button_down? Gosu::KbDown
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@player.reverse
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end
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@@ -265,7 +265,7 @@ class GameWindow < Gosu::Window
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end
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def button_down(id)
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-
if id == Gosu::
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+
if id == Gosu::KbEscape
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close
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end
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end
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data/examples/CptnRuby.rb
CHANGED
@@ -151,7 +151,7 @@ class Map
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gem_img = Image.new(window, "media/CptnRuby Gem.png", false)
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@gems = []
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-
lines = File.readlines(filename).map { |line| line.
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+
lines = File.readlines(filename).map { |line| line.chomp }
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@height = lines.size
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@width = lines[0].size
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@tiles = Array.new(@width) do |x|
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@@ -210,8 +210,8 @@ class Game < Window
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end
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def update
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move_x = 0
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-
move_x -= 5 if button_down?
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-
move_x += 5 if button_down?
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+
move_x -= 5 if button_down? KbLeft
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+
move_x += 5 if button_down? KbRight
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@cptn.update(move_x)
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@cptn.collect_gems(@map.gems)
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# Scrolling follows player
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@@ -223,8 +223,8 @@ class Game < Window
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@cptn.draw @screen_x, @screen_y
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end
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def button_down(id)
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-
if id ==
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-
if id ==
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+
if id == KbUp then @cptn.try_to_jump end
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+
if id == KbEscape then close end
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end
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end
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@@ -108,7 +108,7 @@ class Player
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def initialize(window, x, y)
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@image = Gosu::Image.new(window, "media/Starfighter.bmp", false)
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-
@beep = Gosu::Sample.new(
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+
@beep = Gosu::Sample.new("media/Beep.wav")
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@x, @y = x, y
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@score = 0
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end
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@@ -190,10 +190,10 @@ class GameWindow < Gosu::Window
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end
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def update
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-
@player.move_left if button_down? Gosu::
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-
@player.move_right if button_down? Gosu::
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-
@player.accelerate if button_down? Gosu::
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-
@player.brake if button_down? Gosu::
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+
@player.move_left if button_down? Gosu::KbLeft or button_down? Gosu::GpLeft
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+
@player.move_right if button_down? Gosu::KbRight or button_down? Gosu::GpRight
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+
@player.accelerate if button_down? Gosu::KbUp or button_down? Gosu::GpUp
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+
@player.brake if button_down? Gosu::KbDown or button_down? Gosu::GpDown
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@player.collect_stars(@stars)
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@@ -222,7 +222,7 @@ class GameWindow < Gosu::Window
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end
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def button_down(id)
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-
if id == Gosu::
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+
if id == Gosu::KbEscape
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close
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end
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end
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@@ -290,7 +290,7 @@ class Missile
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def initialize(window, x, y, angle)
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# All missile instances use the same sound.
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-
@@explosion_sound ||= Gosu::Sample.new(
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+
@@explosion_sound ||= Gosu::Sample.new("media/Explosion.wav")
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# Horizontal/vertical velocity.
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@vx, @vy = Gosu::offset_x(angle, 20).to_i, Gosu::offset_y(angle, 20).to_i
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data/examples/TextInput.rb
CHANGED
@@ -47,6 +47,12 @@ class TextField < Gosu::TextInput
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self.text = "Click to change text"
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end
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# Example filter method. You can truncate the text to employ a length limit (watch out
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# with Ruby 1.8 and UTF-8!), limit the text to certain characters etc.
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def filter text
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text.upcase
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+
end
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def draw
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# Depending on whether this is the currently selected input or not, change the
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# background's color.
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@@ -82,7 +88,7 @@ class TextField < Gosu::TextInput
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end
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# This text field grows with the text that's being entered.
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-
# (
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+
# (Usually one would use clip_to and scroll around on the text field.)
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def width
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@font.text_width(self.text)
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end
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data/examples/Tutorial.rb
CHANGED
@@ -16,7 +16,7 @@ class Player
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def initialize(window)
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@image = Gosu::Image.new(window, "media/Starfighter.bmp", false)
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-
@beep = Gosu::Sample.new(
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+
@beep = Gosu::Sample.new("media/Beep.wav")
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@x = @y = @vel_x = @vel_y = @angle = 0.0
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@score = 0
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end
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@@ -102,13 +102,13 @@ class GameWindow < Gosu::Window
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end
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def update
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-
if button_down? Gosu::
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+
if button_down? Gosu::KbLeft or button_down? Gosu::GpLeft then
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@player.turn_left
|
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end
|
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-
if button_down? Gosu::
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108
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+
if button_down? Gosu::KbRight or button_down? Gosu::GpRight then
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@player.turn_right
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end
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-
if button_down? Gosu::
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+
if button_down? Gosu::KbUp or button_down? Gosu::GpButton0 then
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@player.accelerate
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end
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@player.move
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@@ -127,7 +127,7 @@ class GameWindow < Gosu::Window
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end
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def button_down(id)
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-
if id == Gosu::
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+
if id == Gosu::KbEscape then
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close
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end
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end
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data/lib/gosu.for_1_8.bundle
CHANGED
Binary file
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data/lib/gosu.for_1_9.bundle
CHANGED
Binary file
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data/lib/gosu.rb
CHANGED
@@ -1,7 +1,10 @@
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1
1
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require 'rbconfig'
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2
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3
3
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begin
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4
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-
if
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4
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+
if defined? NSObject then
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+
require "#{File.dirname(__FILE__)}/gosu.for_macruby.bundle"
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+
require "#{File.dirname(__FILE__)}/hotgosu.rb"
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+
elsif defined? RUBY_VERSION and RUBY_VERSION[0..2] == '1.9' then
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5
8
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require "#{File.dirname(__FILE__)}/gosu.for_1_9.#{Config::CONFIG['DLEXT']}"
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9
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else
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require "#{File.dirname(__FILE__)}/gosu.for_1_8.#{Config::CONFIG['DLEXT']}"
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@@ -9,3 +12,5 @@ begin
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12
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rescue LoadError => e
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require "#{File.dirname(__FILE__)}/gosu.#{Config::CONFIG['DLEXT']}"
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14
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end
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15
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+
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+
require "#{File.dirname(__FILE__)}/gosu/patches.rb"
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data/lib/gosu/patches.rb
ADDED
@@ -0,0 +1,53 @@
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1
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+
# Extend Numeric with simple angle conversion methods.
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2
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+
class ::Numeric
|
3
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+
def gosu_to_radian_scale
|
4
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+
self * Math::PI / 180.0
|
5
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+
end
|
6
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+
def radian_scale_to_gosu
|
7
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+
self * 180.0 / Math::PI
|
8
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+
end
|
9
|
+
def gosu_to_radians
|
10
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+
(self - 90) * Math::PI / 180.0
|
11
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+
end
|
12
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+
def radians_to_gosu
|
13
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+
self * 180.0 / Math::PI + 90
|
14
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+
end
|
15
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+
end
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+
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+
# Backwards compatibility: import the constants into Gosu::Button.
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+
module Gosu::Button
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+
Gosu.constants.each { |c| const_set(c, Gosu.const_get(c)) }
|
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+
end
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+
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+
# Backwards compatibility: Window arguments to Sample and Song
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+
class Gosu::Sample
|
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+
alias new_initialize initialize
|
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+
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+
def initialize(*args)
|
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+
args.shift if args.first.is_a? Gosu::Window
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+
new_initialize args
|
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+
end
|
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+
end
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+
class Gosu::Song
|
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+
alias new_initialize initialize
|
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+
|
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+
def initialize(*args)
|
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+
args.shift if args.first.is_a? Gosu::Window
|
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+
new_initialize args
|
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|
+
end
|
38
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+
end
|
39
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+
|
40
|
+
# Color constants (SWIG messes up constants somehow)
|
41
|
+
class Gosu::Color
|
42
|
+
NONE = Gosu::Color.new(0x00000000)
|
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+
BLACK = Gosu::Color.new(0xff000000)
|
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+
GRAY = Gosu::Color.new(0xff808080)
|
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+
WHITE = Gosu::Color.new(0xffffffff)
|
46
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+
AQUA = Gosu::Color.new(0xff00ffff)
|
47
|
+
RED = Gosu::Color.new(0xffff0000)
|
48
|
+
GREEN = Gosu::Color.new(0xff00ff00)
|
49
|
+
BLUE = Gosu::Color.new(0xff0000ff)
|
50
|
+
YELLOW = Gosu::Color.new(0xffffff00)
|
51
|
+
FUCHSIA = Gosu::Color.new(0xffff00ff)
|
52
|
+
CYAN = Gosu::Color.new(0xff00ffff)
|
53
|
+
end
|
data/lib/hotgosu.rb
ADDED
@@ -0,0 +1,59 @@
|
|
1
|
+
require "#{File.dirname(__FILE__)}/hotgosu/constants.rb"
|
2
|
+
require "#{File.dirname(__FILE__)}/hotgosu/color.rb"
|
3
|
+
require "#{File.dirname(__FILE__)}/hotgosu/functions.rb"
|
4
|
+
require "#{File.dirname(__FILE__)}/hotgosu/font.rb"
|
5
|
+
require "#{File.dirname(__FILE__)}/hotgosu/image.rb"
|
6
|
+
require "#{File.dirname(__FILE__)}/hotgosu/sample.rb"
|
7
|
+
require "#{File.dirname(__FILE__)}/hotgosu/song.rb"
|
8
|
+
require "#{File.dirname(__FILE__)}/hotgosu/window.rb"
|
9
|
+
require "#{File.dirname(__FILE__)}/hotgosu/window_primitives.rb"
|
10
|
+
|
11
|
+
module Gosu
|
12
|
+
# # An instance of a Sample playing. Can be used to stop sounds dynamically,
|
13
|
+
# # or to check if they are finished.
|
14
|
+
# # It is recommended that you throw away sample instances if possible,
|
15
|
+
# # as they could accidentally refer to other sounds being played after
|
16
|
+
# # a very long time has passed.
|
17
|
+
# class SampleInstance
|
18
|
+
# attr_accessor :volume
|
19
|
+
# attr_accessor :speed
|
20
|
+
# attr_accessor :pan
|
21
|
+
#
|
22
|
+
# # Stops this instance of a sound being played. Calling this twice, or too late, does not do any harm. You can nil out the reference to the instance afterwards as it will be useless.
|
23
|
+
# def stop; end
|
24
|
+
# # Pauses this instance to be resumed afterwards. It will still keep a channel filled while paused.
|
25
|
+
# def pause; end
|
26
|
+
# def paused?; end
|
27
|
+
# def resume; end
|
28
|
+
# def playing?; end
|
29
|
+
# end
|
30
|
+
#
|
31
|
+
# # TextInput instances are invisible objects that build a text string from input,
|
32
|
+
# # using the current operating system's keyboard layout.
|
33
|
+
# #
|
34
|
+
# # At its most basic form, you only need to create a new TextInput instance and
|
35
|
+
# # pass it to your window via text_input=. Until you call this function again,
|
36
|
+
# # passing nil, the TextInput object will build a text that can be accessed via
|
37
|
+
# # TextInput#text.
|
38
|
+
# #
|
39
|
+
# # A TextInput object is purely abstract, though; drawing the input field is left
|
40
|
+
# # to the user. As with most of Gosu, how this is handled is completely left open.
|
41
|
+
# #
|
42
|
+
# # TextInput only aims to provide enough code for your own GUIs to build upon.
|
43
|
+
# class TextInput
|
44
|
+
# attr_accessor :text
|
45
|
+
# attr_reader :caret_pos
|
46
|
+
# attr_reader :selection_start
|
47
|
+
# end
|
48
|
+
|
49
|
+
|
50
|
+
# Small additions to Numeric to make it easier to integrate Gosu with
|
51
|
+
# libraries that use radians, like Chipmunk.
|
52
|
+
class ::Numeric
|
53
|
+
# Returns <tt>self * 180.0 / Math::PI + 90</tt>
|
54
|
+
def radians_to_gosu(); end
|
55
|
+
|
56
|
+
# Returns <tt>(self - 90) * Math::PI / 180.0</tt>
|
57
|
+
def gosu_to_radians(); end
|
58
|
+
end
|
59
|
+
end
|
@@ -0,0 +1,43 @@
|
|
1
|
+
module Gosu
|
2
|
+
Color = ::ObjGosuColor
|
3
|
+
|
4
|
+
class Color
|
5
|
+
def self.new(*args)
|
6
|
+
case args.length
|
7
|
+
when 1 then
|
8
|
+
alloc.initWithARGB args[0]
|
9
|
+
when 4 then
|
10
|
+
alloc.initWithAlpha args[0], red: args[1], green: args[2], blue: args[3]
|
11
|
+
else
|
12
|
+
raise ArgumentError.new("wrong number of arguments (#{args.length} for 1 or 4)")
|
13
|
+
end
|
14
|
+
end
|
15
|
+
end
|
16
|
+
|
17
|
+
# # Represents an ARGB color value with 8 bits for each channel. Can be
|
18
|
+
# # replaced by literals of the form 0xaarrggbb in all of Gosu.
|
19
|
+
# class Color
|
20
|
+
# attr_accessor :hue, :saturation, :value
|
21
|
+
#
|
22
|
+
# # argb: 0xAARRGGBB integer.
|
23
|
+
# def initialize(argb); end
|
24
|
+
# # a:: Integer from 0..255
|
25
|
+
# # r:: Integer from 0..255
|
26
|
+
# # g:: Integer from 0..255
|
27
|
+
# # b:: Integer from 0..255
|
28
|
+
# def initialize(a, r, g, b); end
|
29
|
+
#
|
30
|
+
# # Converts a HSV triple into a color. Same as from_ahsv with alpha set to 255.
|
31
|
+
# # h:: Integer from 0..360
|
32
|
+
# # s:: Float from 0..1
|
33
|
+
# # v:: Float from 0..1.
|
34
|
+
# def self.from_hsv(h, s, v); end
|
35
|
+
#
|
36
|
+
# # Converts a HSV triple into a color, with a given alpha.
|
37
|
+
# # a:: Integer from 0..255
|
38
|
+
# # h:: Integer from 0..360
|
39
|
+
# # s:: Float from 0..1
|
40
|
+
# # v:: Float from 0..1.
|
41
|
+
# def self.from_ahsv(a, h, s, v); end
|
42
|
+
# end
|
43
|
+
end
|
@@ -0,0 +1,143 @@
|
|
1
|
+
# Mac-specific constants extracted from SWIG port via:
|
2
|
+
|
3
|
+
# Gosu.constants.sort.each do |name|
|
4
|
+
# value = eval "Gosu::#{name}"
|
5
|
+
# puts " #{name} = #{value.inspect}" unless value.is_a? Module
|
6
|
+
# end
|
7
|
+
|
8
|
+
module Gosu
|
9
|
+
GpButton0 = 65546
|
10
|
+
GpButton1 = 65547
|
11
|
+
GpButton10 = 65556
|
12
|
+
GpButton11 = 65557
|
13
|
+
GpButton12 = 65558
|
14
|
+
GpButton13 = 65559
|
15
|
+
GpButton14 = 65560
|
16
|
+
GpButton15 = 65561
|
17
|
+
GpButton2 = 65548
|
18
|
+
GpButton3 = 65549
|
19
|
+
GpButton4 = 65550
|
20
|
+
GpButton5 = 65551
|
21
|
+
GpButton6 = 65552
|
22
|
+
GpButton7 = 65553
|
23
|
+
GpButton8 = 65554
|
24
|
+
GpButton9 = 65555
|
25
|
+
GpDown = 65545
|
26
|
+
GpLeft = 65542
|
27
|
+
GpNum = 20
|
28
|
+
GpRangeBegin = 65542
|
29
|
+
GpRangeEnd = 65561
|
30
|
+
GpRight = 65543
|
31
|
+
GpUp = 65544
|
32
|
+
Kb0 = 29
|
33
|
+
Kb1 = 18
|
34
|
+
Kb2 = 19
|
35
|
+
Kb3 = 20
|
36
|
+
Kb4 = 21
|
37
|
+
Kb5 = 23
|
38
|
+
Kb6 = 22
|
39
|
+
Kb7 = 26
|
40
|
+
Kb8 = 28
|
41
|
+
Kb9 = 25
|
42
|
+
KbA = 0
|
43
|
+
KbB = 11
|
44
|
+
KbBackspace = 51
|
45
|
+
KbC = 8
|
46
|
+
KbD = 2
|
47
|
+
KbDelete = 117
|
48
|
+
KbDown = 125
|
49
|
+
KbE = 14
|
50
|
+
KbEnd = 119
|
51
|
+
KbEnter = 76
|
52
|
+
KbEscape = 53
|
53
|
+
KbF = 3
|
54
|
+
KbF1 = 122
|
55
|
+
KbF10 = 109
|
56
|
+
KbF11 = 103
|
57
|
+
KbF12 = 111
|
58
|
+
KbF2 = 120
|
59
|
+
KbF3 = 99
|
60
|
+
KbF4 = 118
|
61
|
+
KbF5 = 96
|
62
|
+
KbF6 = 97
|
63
|
+
KbF7 = 98
|
64
|
+
KbF8 = 100
|
65
|
+
KbF9 = 101
|
66
|
+
KbG = 5
|
67
|
+
KbH = 4
|
68
|
+
KbHome = 115
|
69
|
+
KbI = 34
|
70
|
+
KbInsert = 114
|
71
|
+
KbJ = 38
|
72
|
+
KbK = 40
|
73
|
+
KbL = 37
|
74
|
+
KbLeft = 123
|
75
|
+
KbLeftAlt = 58
|
76
|
+
KbLeftControl = 59
|
77
|
+
KbLeftMeta = 55
|
78
|
+
KbLeftShift = 56
|
79
|
+
KbM = 46
|
80
|
+
KbN = 45
|
81
|
+
KbNum = 65535
|
82
|
+
KbNumpad0 = 82
|
83
|
+
KbNumpad1 = 83
|
84
|
+
KbNumpad2 = 84
|
85
|
+
KbNumpad3 = 85
|
86
|
+
KbNumpad4 = 86
|
87
|
+
KbNumpad5 = 87
|
88
|
+
KbNumpad6 = 88
|
89
|
+
KbNumpad7 = 89
|
90
|
+
KbNumpad8 = 91
|
91
|
+
KbNumpad9 = 92
|
92
|
+
KbNumpadAdd = 69
|
93
|
+
KbNumpadDivide = 75
|
94
|
+
KbNumpadMultiply = 67
|
95
|
+
KbNumpadSubtract = 78
|
96
|
+
KbO = 31
|
97
|
+
KbP = 35
|
98
|
+
KbPageDown = 121
|
99
|
+
KbPageUp = 116
|
100
|
+
KbQ = 12
|
101
|
+
KbR = 15
|
102
|
+
KbRangeBegin = 1
|
103
|
+
KbRangeEnd = 65535
|
104
|
+
KbReturn = 36
|
105
|
+
KbRight = 124
|
106
|
+
KbRightAlt = 61
|
107
|
+
KbRightControl = 62
|
108
|
+
KbRightMeta = 54
|
109
|
+
KbRightShift = 60
|
110
|
+
KbS = 1
|
111
|
+
KbSpace = 49
|
112
|
+
KbT = 17
|
113
|
+
KbTab = 48
|
114
|
+
KbU = 32
|
115
|
+
KbUp = 126
|
116
|
+
KbV = 9
|
117
|
+
KbW = 13
|
118
|
+
KbX = 7
|
119
|
+
KbY = 16
|
120
|
+
KbZ = 6
|
121
|
+
MAJOR_VERSION = 0
|
122
|
+
MINOR_VERSION = 7
|
123
|
+
MsLeft = 65536
|
124
|
+
MsMiddle = 65538
|
125
|
+
MsNum = 6
|
126
|
+
MsRangeBegin = 65536
|
127
|
+
MsRangeEnd = 65541
|
128
|
+
MsRight = 65537
|
129
|
+
MsWheelDown = 65540
|
130
|
+
MsWheelUp = 65539
|
131
|
+
NoButton = -1
|
132
|
+
NumButtons = 65562
|
133
|
+
POINT_VERSION = 16
|
134
|
+
VERSION = "0.7.16"
|
135
|
+
end
|
136
|
+
|
137
|
+
module Gosu
|
138
|
+
module Button
|
139
|
+
Gosu.constants.grep(/^(Gp|Ms|Kb)/).each do |constant|
|
140
|
+
self.const_set constant, Gosu.const_get(constant)
|
141
|
+
end
|
142
|
+
end
|
143
|
+
end
|