glimmer-dsl-libui 0.2.19 → 0.2.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,145 @@
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+ # Copyright (c) 2007-2021 Andy Maleh
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+ #
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+ # Permission is hereby granted, free of charge, to any person obtaining
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+ # a copy of this software and associated documentation files (the
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+ # "Software"), to deal in the Software without restriction, including
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+ # without limitation the rights to use, copy, modify, merge, publish,
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+ # distribute, sublicense, and/or sell copies of the Software, and to
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+ # permit persons to whom the Software is furnished to do so, subject to
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+ # the following conditions:
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+ #
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+ # The above copyright notice and this permission notice shall be
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+ # included in all copies or substantial portions of the Software.
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+ #
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+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+
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+ require_relative 'cell'
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+
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+ class TicTacToe
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+ class Board
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+ DRAW = :draw
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+ IN_PROGRESS = :in_progress
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+ WIN = :win
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+ attr :winning_sign
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+ attr_accessor :game_status
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+
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+ def initialize
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+ @sign_state_machine = {nil => "X", "X" => "O", "O" => "X"}
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+ build_grid
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+ @winning_sign = Cell::EMPTY
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+ @game_status = IN_PROGRESS
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+ end
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+
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+ #row and column numbers are 1-based
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+ def mark(row, column)
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+ self[row, column].mark(current_sign)
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+ game_over? #updates winning sign
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+ end
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+
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+ def current_sign
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+ @current_sign = @sign_state_machine[@current_sign]
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+ end
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+
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+ def [](row, column)
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+ @grid[row-1][column-1]
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+ end
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+
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+ def game_over?
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+ win? or draw?
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+ end
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+
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+ def win?
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+ win = (row_win? or column_win? or diagonal_win?)
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+ self.game_status=WIN if win
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+ win
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+ end
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+
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+ def reset!
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+ (1..3).each do |row|
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+ (1..3).each do |column|
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+ self[row, column].reset!
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+ end
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+ end
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+ @winning_sign = Cell::EMPTY
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+ @current_sign = nil
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+ self.game_status=IN_PROGRESS
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+ end
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+
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+ private
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+
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+ def build_grid
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+ @grid = []
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+ 3.times do |row_index| #0-based
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+ @grid << []
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+ 3.times { @grid[row_index] << Cell.new }
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+ end
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+ end
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+
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+ def row_win?
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+ (1..3).each do |row|
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+ if row_has_same_sign(row)
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+ @winning_sign = self[row, 1].sign
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+ return true
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+ end
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+ end
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+ false
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+ end
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+
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+ def column_win?
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+ (1..3).each do |column|
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+ if column_has_same_sign(column)
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+ @winning_sign = self[1, column].sign
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+ return true
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+ end
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+ end
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+ false
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+ end
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+
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+ #needs refactoring if we ever decide to make the board size dynamic
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+ def diagonal_win?
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+ if (self[1, 1].sign == self[2, 2].sign) and (self[2, 2].sign == self[3, 3].sign) and self[1, 1].marked
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+ @winning_sign = self[1, 1].sign
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+ return true
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+ end
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+ if (self[3, 1].sign == self[2, 2].sign) and (self[2, 2].sign == self[1, 3].sign) and self[3, 1].marked
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+ @winning_sign = self[3, 1].sign
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+ return true
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+ end
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+ false
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+ end
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+
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+ def draw?
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+ @board_full = true
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+ 3.times do |x|
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+ 3.times do |y|
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+ @board_full = false if self[x, y].empty
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+ end
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+ end
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+ self.game_status = DRAW if @board_full
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+ @board_full
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+ end
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+
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+ def row_has_same_sign(number)
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+ row_sign = self[number, 1].sign
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+ [2, 3].each do |column|
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+ return false unless row_sign == (self[number, column].sign)
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+ end
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+ true if self[number, 1].marked
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+ end
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+
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+ def column_has_same_sign(number)
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+ column_sign = self[1, number].sign
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+ [2, 3].each do |row|
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+ return false unless column_sign == (self[row, number].sign)
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+ end
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+ true if self[1, number].marked
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+ end
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+
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+ end
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+ end
@@ -0,0 +1,48 @@
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+ # Copyright (c) 2007-2021 Andy Maleh
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+ #
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+ # Permission is hereby granted, free of charge, to any person obtaining
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+ # a copy of this software and associated documentation files (the
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+ # "Software"), to deal in the Software without restriction, including
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+ # without limitation the rights to use, copy, modify, merge, publish,
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+ # distribute, sublicense, and/or sell copies of the Software, and to
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+ # permit persons to whom the Software is furnished to do so, subject to
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+ # the following conditions:
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+ #
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+ # The above copyright notice and this permission notice shall be
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+ # included in all copies or substantial portions of the Software.
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+ #
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+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+ # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+ # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+ # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+ # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+
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+ class TicTacToe
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+ class Cell
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+ EMPTY = ""
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+ attr_accessor :sign, :empty
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+
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+ def initialize
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+ reset!
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+ end
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+
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+ def mark(sign)
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+ self.sign = sign
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+ end
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+
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+ def reset!
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+ self.sign = EMPTY
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+ end
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+
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+ def sign=(sign_symbol)
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+ @sign = sign_symbol
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+ self.empty = sign == EMPTY
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+ end
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+
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+ def marked
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+ !empty
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+ end
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+ end
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+ end
@@ -0,0 +1,85 @@
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+ require 'glimmer-dsl-libui'
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+
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+ require_relative "tic_tac_toe/board"
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+
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+ class TicTacToe
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+ include Glimmer
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+
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+ def initialize
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+ @tic_tac_toe_board = Board.new
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+ end
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+
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+ def launch
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+ create_gui
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+ register_observers
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+ @main_window.show
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+ end
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+
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+ def register_observers
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+ Glimmer::DataBinding::Observer.proc do |game_status|
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+ display_win_message if game_status == Board::WIN
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+ display_draw_message if game_status == Board::DRAW
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+ end.observe(@tic_tac_toe_board, :game_status)
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+
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+ 3.times.map do |row|
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+ 3.times.map do |column|
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+ Glimmer::DataBinding::Observer.proc do |sign|
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+ @cells[row][column].string = sign
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+ end.observe(@tic_tac_toe_board[row + 1, column + 1], :sign) # board model is 1-based
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+ end
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+ end
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+ end
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+
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+ def create_gui
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+ @main_window = window('Tic-Tac-Toe', 180, 180) {
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+ resizable false
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+
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+ @cells = []
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+ vertical_box {
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+ padded false
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+
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+ 3.times.map do |row|
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+ @cells << []
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+ horizontal_box {
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+ padded false
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+
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+ 3.times.map do |column|
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+ area {
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+ path {
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+ square(0, 0, 60)
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+
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+ stroke :black, thickness: 2
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+ }
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+ text(23, 19) {
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+ @cells[row] << string('') {
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+ font family: 'Arial', size: OS.mac? ? 20 : 16
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+ }
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+ }
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+ on_mouse_up do
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+ @tic_tac_toe_board.mark(row + 1, column + 1) # board model is 1-based
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+ end
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+ }
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+ end
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+ }
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+ end
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+ }
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+ }
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+ end
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+
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+ def display_win_message
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+ display_game_over_message("Player #{@tic_tac_toe_board.winning_sign} has won!")
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+ end
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+
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+ def display_draw_message
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+ display_game_over_message("Draw!")
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+ end
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+
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+ def display_game_over_message(message_text)
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+ Glimmer::LibUI.queue_main do
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+ msg_box('Game Over', message_text)
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+ @tic_tac_toe_board.reset!
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+ end
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+ end
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+ end
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+
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+ TicTacToe.new.launch
Binary file
@@ -78,6 +78,7 @@ module Glimmer
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  when 'on_destroy'
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  on_destroy(&listener)
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  else
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+ default_behavior_listener = nil
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  if listener_name == 'on_closing'
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  default_behavior_listener = Proc.new do
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  return_value = listener.call(self)
@@ -90,9 +91,45 @@ module Glimmer
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  end
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  end
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  end
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- super(listener_name, &default_behavior_listener)
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+ super(listener_name, &(default_behavior_listener || listener))
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  end
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  end
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+
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+ def content_size(*args)
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+ if args.empty?
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+ width = Fiddle::Pointer.malloc(8)
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+ height = Fiddle::Pointer.malloc(8)
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+ ::LibUI.window_content_size(@libui, width, height)
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+ width = width[0, 8].unpack1('i')
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+ height = height[0, 8].unpack1('i')
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+ [width, height]
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+ else
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+ args = args.first if args.size == 1 && args.first.is_a?(Array)
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+ super
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+ @width = args[0]
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+ @height = args[1]
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+ end
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+ end
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+ alias content_size= content_size
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+ alias set_content_size content_size
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+
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+ def resizable(value = nil)
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+ if value.nil?
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+ @resizable = true if @resizable.nil?
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+ @resizable
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+ else
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+ @resizable = value
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+ if !@resizable && !@resizable_listener_registered
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+ handle_listener('on_content_size_changed') do
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+ set_content_size(@width, @height) unless @resizable
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+ end
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+ @resizable_listener_registered = true
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+ end
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+ end
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+ end
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+ alias resizable? resizable
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+ alias resizable= resizable
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+ alias set_resizable resizable
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  private
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@@ -107,6 +144,8 @@ module Glimmer
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  construction_args[2] = DEFAULT_HEIGHT if construction_args.size == 2
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  construction_args[3] = DEFAULT_HAS_MENUBAR if construction_args.size == 3
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  construction_args[3] = Glimmer::LibUI.boolean_to_integer(construction_args[3]) if construction_args.size == 4 && (construction_args[3].is_a?(TrueClass) || construction_args[3].is_a?(FalseClass))
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+ @width = construction_args[1]
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+ @height = construction_args[2]
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  @libui = ControlProxy.new_control(@keyword, construction_args)
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  @libui.tap do
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151
  handle_listener('on_closing') do
data/lib/glimmer/libui.rb CHANGED
@@ -26,12 +26,12 @@ module Glimmer
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  class << self
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  include Glimmer::FiddleConsumer
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28
 
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- def integer_to_boolean(int, allow_nil: true)
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- int.nil? ? (allow_nil ? nil : false) : ((int.is_a?(TrueClass) || int.is_a?(FalseClass)) ? int : (int.is_a?(Integer) ? int == 1 : (allow_nil ? nil : false)))
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+ def integer_to_boolean(int, allow_nil: true, allow_boolean: true)
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+ int.nil? ? (allow_nil ? nil : false) : (allow_boolean && (int.is_a?(TrueClass) || int.is_a?(FalseClass)) ? int : (int.is_a?(Integer) ? int == 1 : (allow_nil ? nil : false)))
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  end
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32
 
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- def boolean_to_integer(bool, allow_nil: true)
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- bool.nil? ? (allow_nil ? nil : 0) : (bool.is_a?(Integer) ? bool : (bool.is_a?(TrueClass) || bool.is_a?(FalseClass) ? (bool == true ? 1 : 0) : (allow_nil ? nil : 0)))
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+ def boolean_to_integer(bool, allow_nil: true, allow_integer: true)
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+ bool.nil? ? (allow_nil ? nil : 0) : (allow_integer && bool.is_a?(Integer) ? bool : (bool.is_a?(TrueClass) || bool.is_a?(FalseClass) ? (bool == true ? 1 : 0) : (allow_nil ? nil : 0)))
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  end
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36
 
37
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  def degrees_to_radians(degrees)
@@ -100,11 +100,39 @@ module Glimmer
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  enum_symbol_values(enum_name).keys
101
101
  end
102
102
 
103
+ def enum_names
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+ [
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+ :align,
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+ :at,
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+ :attribute_type,
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+ :draw_brush_type,
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+ :draw_fill_mode,
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+ :draw_line_cap,
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+ :draw_line_join,
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+ :draw_text_align,
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+ :ext_key,
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+ :modifier,
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+ :table_model_column,
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+ :table_value_type,
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+ :text_italic,
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+ :text_stretch,
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+ :text_weight,
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+ :underline,
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+ :underline_color
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+ ]
123
+ end
124
+
103
125
  # Returns ruby underscored symbols for enum values starting with enum name (camelcase, e.g. 'ext_key')
104
126
  def enum_symbol_values(enum_name)
105
127
  enum_name = enum_name.to_s.underscore.to_sym
106
128
  @enum_symbols ||= {}
107
- @enum_symbols[enum_name] ||= ::LibUI.constants.select { |c| c.to_s.start_with?(enum_name.to_s.camelcase(:upper)) }.map { |c| [c.to_s.underscore.sub("#{enum_name}_", '').to_sym, ::LibUI.const_get(c)] }.to_h
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+ @enum_symbols[enum_name] ||= ::LibUI.constants.select do |c|
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+ c.to_s.match(/#{enum_name.to_s.camelcase(:upper)}[A-Z]/)
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+ end.map do |c|
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+ [c.to_s.underscore.sub("#{enum_name}_", '').to_sym, ::LibUI.const_get(c)]
133
+ end.reject do |key, value|
134
+ enum_name == :underline && key.to_s.start_with?('color')
135
+ end.to_h
108
136
  end
109
137
 
110
138
  def enum_value_to_symbol(enum_name, enum_value)
@@ -145,7 +173,7 @@ module Glimmer
145
173
  # If block returns true at any point, the timer continues for another repetition regardless of `repeat:` keyword arg value
146
174
  def timer(time_in_seconds = 0.1, repeat: true, &block)
147
175
  closure = fiddle_closure_block_caller(4, [0]) do
148
- result = boolean_to_integer(block.call)
176
+ result = boolean_to_integer(block.call, allow_integer: false)
149
177
  repeat -= 1 if repeat.is_a?(Integer)
150
178
  if result.nil?
151
179
  if (repeat == true || (repeat.is_a?(Integer) && repeat > 0))
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: glimmer-dsl-libui
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.2.19
4
+ version: 0.2.23
5
5
  platform: ruby
6
6
  authors:
7
7
  - Andy Maleh
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2021-11-04 00:00:00.000000000 Z
11
+ date: 2021-11-09 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: glimmer
@@ -252,11 +252,21 @@ files:
252
252
  - examples/method_based_custom_keyword.rb
253
253
  - examples/midi_player.rb
254
254
  - examples/simple_notepad.rb
255
+ - examples/snake.rb
256
+ - examples/snake/model/apple.rb
257
+ - examples/snake/model/game.rb
258
+ - examples/snake/model/snake.rb
259
+ - examples/snake/model/vertebra.rb
260
+ - examples/snake/presenter/cell.rb
261
+ - examples/snake/presenter/grid.rb
255
262
  - examples/tetris.rb
256
263
  - examples/tetris/model/block.rb
257
264
  - examples/tetris/model/game.rb
258
265
  - examples/tetris/model/past_game.rb
259
266
  - examples/tetris/model/tetromino.rb
267
+ - examples/tic_tac_toe.rb
268
+ - examples/tic_tac_toe/board.rb
269
+ - examples/tic_tac_toe/cell.rb
260
270
  - examples/timer.rb
261
271
  - glimmer-dsl-libui.gemspec
262
272
  - icons/glimmer.png