glimmer-dsl-libui 0.2.19 → 0.2.23
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- checksums.yaml +4 -4
- data/CHANGELOG.md +30 -0
- data/README.md +467 -35
- data/VERSION +1 -1
- data/examples/area_gallery.rb +1 -1
- data/examples/area_gallery2.rb +1 -1
- data/examples/area_gallery3.rb +1 -1
- data/examples/area_gallery4.rb +1 -1
- data/examples/meta_example.rb +1 -1
- data/examples/snake/model/apple.rb +33 -0
- data/examples/snake/model/game.rb +51 -0
- data/examples/snake/model/snake.rb +95 -0
- data/examples/snake/model/vertebra.rb +22 -0
- data/examples/snake/presenter/cell.rb +27 -0
- data/examples/snake/presenter/grid.rb +47 -0
- data/examples/snake.rb +90 -0
- data/examples/tetris/model/game.rb +3 -1
- data/examples/tetris.rb +127 -15
- data/examples/tic_tac_toe/board.rb +145 -0
- data/examples/tic_tac_toe/cell.rb +48 -0
- data/examples/tic_tac_toe.rb +85 -0
- data/glimmer-dsl-libui.gemspec +0 -0
- data/lib/glimmer/libui/control_proxy/window_proxy.rb +40 -1
- data/lib/glimmer/libui.rb +34 -6
- metadata +12 -2
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# Copyright (c) 2007-2021 Andy Maleh
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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require_relative 'cell'
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class TicTacToe
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class Board
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DRAW = :draw
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IN_PROGRESS = :in_progress
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WIN = :win
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attr :winning_sign
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attr_accessor :game_status
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def initialize
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@sign_state_machine = {nil => "X", "X" => "O", "O" => "X"}
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build_grid
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@winning_sign = Cell::EMPTY
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@game_status = IN_PROGRESS
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end
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#row and column numbers are 1-based
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def mark(row, column)
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self[row, column].mark(current_sign)
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game_over? #updates winning sign
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end
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def current_sign
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@current_sign = @sign_state_machine[@current_sign]
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end
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def [](row, column)
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@grid[row-1][column-1]
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end
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def game_over?
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win? or draw?
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end
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def win?
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win = (row_win? or column_win? or diagonal_win?)
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self.game_status=WIN if win
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win
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end
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def reset!
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(1..3).each do |row|
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(1..3).each do |column|
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self[row, column].reset!
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end
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end
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@winning_sign = Cell::EMPTY
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@current_sign = nil
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self.game_status=IN_PROGRESS
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end
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private
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def build_grid
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@grid = []
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3.times do |row_index| #0-based
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@grid << []
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3.times { @grid[row_index] << Cell.new }
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end
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end
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def row_win?
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(1..3).each do |row|
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if row_has_same_sign(row)
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@winning_sign = self[row, 1].sign
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return true
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end
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end
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false
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end
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def column_win?
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(1..3).each do |column|
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if column_has_same_sign(column)
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@winning_sign = self[1, column].sign
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return true
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end
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end
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false
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end
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#needs refactoring if we ever decide to make the board size dynamic
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def diagonal_win?
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if (self[1, 1].sign == self[2, 2].sign) and (self[2, 2].sign == self[3, 3].sign) and self[1, 1].marked
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@winning_sign = self[1, 1].sign
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return true
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end
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if (self[3, 1].sign == self[2, 2].sign) and (self[2, 2].sign == self[1, 3].sign) and self[3, 1].marked
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@winning_sign = self[3, 1].sign
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return true
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end
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false
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end
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def draw?
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@board_full = true
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3.times do |x|
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3.times do |y|
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@board_full = false if self[x, y].empty
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end
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end
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self.game_status = DRAW if @board_full
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@board_full
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end
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def row_has_same_sign(number)
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row_sign = self[number, 1].sign
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[2, 3].each do |column|
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return false unless row_sign == (self[number, column].sign)
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end
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true if self[number, 1].marked
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end
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def column_has_same_sign(number)
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column_sign = self[1, number].sign
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[2, 3].each do |row|
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return false unless column_sign == (self[row, number].sign)
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end
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true if self[1, number].marked
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end
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end
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end
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# Copyright (c) 2007-2021 Andy Maleh
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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class TicTacToe
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class Cell
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EMPTY = ""
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attr_accessor :sign, :empty
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def initialize
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reset!
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end
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def mark(sign)
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self.sign = sign
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end
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def reset!
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self.sign = EMPTY
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end
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def sign=(sign_symbol)
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@sign = sign_symbol
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self.empty = sign == EMPTY
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end
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def marked
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!empty
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end
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end
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end
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require 'glimmer-dsl-libui'
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require_relative "tic_tac_toe/board"
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class TicTacToe
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include Glimmer
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def initialize
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@tic_tac_toe_board = Board.new
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end
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def launch
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create_gui
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register_observers
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@main_window.show
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end
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def register_observers
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Glimmer::DataBinding::Observer.proc do |game_status|
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display_win_message if game_status == Board::WIN
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display_draw_message if game_status == Board::DRAW
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end.observe(@tic_tac_toe_board, :game_status)
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3.times.map do |row|
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3.times.map do |column|
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Glimmer::DataBinding::Observer.proc do |sign|
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@cells[row][column].string = sign
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end.observe(@tic_tac_toe_board[row + 1, column + 1], :sign) # board model is 1-based
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end
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end
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end
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def create_gui
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@main_window = window('Tic-Tac-Toe', 180, 180) {
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resizable false
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@cells = []
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vertical_box {
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padded false
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3.times.map do |row|
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@cells << []
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horizontal_box {
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padded false
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3.times.map do |column|
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area {
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path {
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square(0, 0, 60)
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stroke :black, thickness: 2
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}
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text(23, 19) {
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@cells[row] << string('') {
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font family: 'Arial', size: OS.mac? ? 20 : 16
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}
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}
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on_mouse_up do
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@tic_tac_toe_board.mark(row + 1, column + 1) # board model is 1-based
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end
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}
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end
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}
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end
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}
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}
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end
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def display_win_message
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display_game_over_message("Player #{@tic_tac_toe_board.winning_sign} has won!")
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end
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def display_draw_message
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display_game_over_message("Draw!")
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end
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def display_game_over_message(message_text)
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Glimmer::LibUI.queue_main do
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msg_box('Game Over', message_text)
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@tic_tac_toe_board.reset!
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end
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end
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end
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TicTacToe.new.launch
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data/glimmer-dsl-libui.gemspec
CHANGED
Binary file
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@@ -78,6 +78,7 @@ module Glimmer
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when 'on_destroy'
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on_destroy(&listener)
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else
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default_behavior_listener = nil
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if listener_name == 'on_closing'
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default_behavior_listener = Proc.new do
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return_value = listener.call(self)
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end
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end
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end
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-
super(listener_name, &default_behavior_listener)
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super(listener_name, &(default_behavior_listener || listener))
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end
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end
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def content_size(*args)
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if args.empty?
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width = Fiddle::Pointer.malloc(8)
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height = Fiddle::Pointer.malloc(8)
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::LibUI.window_content_size(@libui, width, height)
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width = width[0, 8].unpack1('i')
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height = height[0, 8].unpack1('i')
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[width, height]
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else
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args = args.first if args.size == 1 && args.first.is_a?(Array)
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super
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@width = args[0]
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@height = args[1]
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end
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end
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alias content_size= content_size
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alias set_content_size content_size
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def resizable(value = nil)
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if value.nil?
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@resizable = true if @resizable.nil?
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@resizable
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else
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@resizable = value
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if !@resizable && !@resizable_listener_registered
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handle_listener('on_content_size_changed') do
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set_content_size(@width, @height) unless @resizable
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end
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@resizable_listener_registered = true
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end
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end
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end
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alias resizable? resizable
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alias resizable= resizable
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alias set_resizable resizable
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private
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@@ -107,6 +144,8 @@ module Glimmer
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construction_args[2] = DEFAULT_HEIGHT if construction_args.size == 2
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construction_args[3] = DEFAULT_HAS_MENUBAR if construction_args.size == 3
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construction_args[3] = Glimmer::LibUI.boolean_to_integer(construction_args[3]) if construction_args.size == 4 && (construction_args[3].is_a?(TrueClass) || construction_args[3].is_a?(FalseClass))
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@width = construction_args[1]
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@height = construction_args[2]
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@libui = ControlProxy.new_control(@keyword, construction_args)
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@libui.tap do
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handle_listener('on_closing') do
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data/lib/glimmer/libui.rb
CHANGED
@@ -26,12 +26,12 @@ module Glimmer
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class << self
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include Glimmer::FiddleConsumer
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-
def integer_to_boolean(int, allow_nil: true)
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int.nil? ? (allow_nil ? nil : false) : ((int.is_a?(TrueClass) || int.is_a?(FalseClass)) ? int : (int.is_a?(Integer) ? int == 1 : (allow_nil ? nil : false)))
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def integer_to_boolean(int, allow_nil: true, allow_boolean: true)
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int.nil? ? (allow_nil ? nil : false) : (allow_boolean && (int.is_a?(TrueClass) || int.is_a?(FalseClass)) ? int : (int.is_a?(Integer) ? int == 1 : (allow_nil ? nil : false)))
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end
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-
def boolean_to_integer(bool, allow_nil: true)
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bool.nil? ? (allow_nil ? nil : 0) : (bool.is_a?(Integer) ? bool : (bool.is_a?(TrueClass) || bool.is_a?(FalseClass) ? (bool == true ? 1 : 0) : (allow_nil ? nil : 0)))
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def boolean_to_integer(bool, allow_nil: true, allow_integer: true)
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bool.nil? ? (allow_nil ? nil : 0) : (allow_integer && bool.is_a?(Integer) ? bool : (bool.is_a?(TrueClass) || bool.is_a?(FalseClass) ? (bool == true ? 1 : 0) : (allow_nil ? nil : 0)))
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end
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def degrees_to_radians(degrees)
|
@@ -100,11 +100,39 @@ module Glimmer
|
|
100
100
|
enum_symbol_values(enum_name).keys
|
101
101
|
end
|
102
102
|
|
103
|
+
def enum_names
|
104
|
+
[
|
105
|
+
:align,
|
106
|
+
:at,
|
107
|
+
:attribute_type,
|
108
|
+
:draw_brush_type,
|
109
|
+
:draw_fill_mode,
|
110
|
+
:draw_line_cap,
|
111
|
+
:draw_line_join,
|
112
|
+
:draw_text_align,
|
113
|
+
:ext_key,
|
114
|
+
:modifier,
|
115
|
+
:table_model_column,
|
116
|
+
:table_value_type,
|
117
|
+
:text_italic,
|
118
|
+
:text_stretch,
|
119
|
+
:text_weight,
|
120
|
+
:underline,
|
121
|
+
:underline_color
|
122
|
+
]
|
123
|
+
end
|
124
|
+
|
103
125
|
# Returns ruby underscored symbols for enum values starting with enum name (camelcase, e.g. 'ext_key')
|
104
126
|
def enum_symbol_values(enum_name)
|
105
127
|
enum_name = enum_name.to_s.underscore.to_sym
|
106
128
|
@enum_symbols ||= {}
|
107
|
-
@enum_symbols[enum_name] ||= ::LibUI.constants.select
|
129
|
+
@enum_symbols[enum_name] ||= ::LibUI.constants.select do |c|
|
130
|
+
c.to_s.match(/#{enum_name.to_s.camelcase(:upper)}[A-Z]/)
|
131
|
+
end.map do |c|
|
132
|
+
[c.to_s.underscore.sub("#{enum_name}_", '').to_sym, ::LibUI.const_get(c)]
|
133
|
+
end.reject do |key, value|
|
134
|
+
enum_name == :underline && key.to_s.start_with?('color')
|
135
|
+
end.to_h
|
108
136
|
end
|
109
137
|
|
110
138
|
def enum_value_to_symbol(enum_name, enum_value)
|
@@ -145,7 +173,7 @@ module Glimmer
|
|
145
173
|
# If block returns true at any point, the timer continues for another repetition regardless of `repeat:` keyword arg value
|
146
174
|
def timer(time_in_seconds = 0.1, repeat: true, &block)
|
147
175
|
closure = fiddle_closure_block_caller(4, [0]) do
|
148
|
-
result = boolean_to_integer(block.call)
|
176
|
+
result = boolean_to_integer(block.call, allow_integer: false)
|
149
177
|
repeat -= 1 if repeat.is_a?(Integer)
|
150
178
|
if result.nil?
|
151
179
|
if (repeat == true || (repeat.is_a?(Integer) && repeat > 0))
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: glimmer-dsl-libui
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.2.
|
4
|
+
version: 0.2.23
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Andy Maleh
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2021-11-
|
11
|
+
date: 2021-11-09 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: glimmer
|
@@ -252,11 +252,21 @@ files:
|
|
252
252
|
- examples/method_based_custom_keyword.rb
|
253
253
|
- examples/midi_player.rb
|
254
254
|
- examples/simple_notepad.rb
|
255
|
+
- examples/snake.rb
|
256
|
+
- examples/snake/model/apple.rb
|
257
|
+
- examples/snake/model/game.rb
|
258
|
+
- examples/snake/model/snake.rb
|
259
|
+
- examples/snake/model/vertebra.rb
|
260
|
+
- examples/snake/presenter/cell.rb
|
261
|
+
- examples/snake/presenter/grid.rb
|
255
262
|
- examples/tetris.rb
|
256
263
|
- examples/tetris/model/block.rb
|
257
264
|
- examples/tetris/model/game.rb
|
258
265
|
- examples/tetris/model/past_game.rb
|
259
266
|
- examples/tetris/model/tetromino.rb
|
267
|
+
- examples/tic_tac_toe.rb
|
268
|
+
- examples/tic_tac_toe/board.rb
|
269
|
+
- examples/tic_tac_toe/cell.rb
|
260
270
|
- examples/timer.rb
|
261
271
|
- glimmer-dsl-libui.gemspec
|
262
272
|
- icons/glimmer.png
|