glimmer-dsl-libui 0.2.19 → 0.2.23

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data/CHANGELOG.md CHANGED
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  # Change Log
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+ ## 0.2.23
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+
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+ - Improve examples/tetris.rb by having high score dialog pause the game if running and resume after closed
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+ - Adjust Area Gallery example text size to 11 in Windows/Linux
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+ - Fix `Glimmer::LibUI::timer {}` behavior so that the block return value will not affect repetition outcome if it is `Integer` (only Booleans affect it)
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+ - Fix Tetris down button for Windows (it was going too fast before making tetrominos invisible before they hit the bottom)
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+ - Fix Tetris double-downs (or multiple downs) happening after game over (it was firing an additional down timer after game over by mistake before)
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+ - Fix Tetris by prechecking Turn Left on Up radio menu item since it is the one selected upon launch of the game
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+ - Fix Tic-Tac-Toe text-size for Windows/Linux
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+
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+ ## 0.2.22
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+
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+ - examples/snake.rb implemented test-first
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+
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+ ## 0.2.21
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+
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+ - examples/tic_tac_toe.rb
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+ - `Glimmer::LibUI::enum_names` provides all possible enum names to use with `Glimmer::LibUI::enum_symbols(enum_name)`
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+ - Document all `Glimmer::LibUI` custom operations
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+ - Fix issue with retrieving `Glimmer::LibUI::enum_symbols` for `:at` enum name
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+
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+ ## 0.2.20
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+
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+ - Improve examples/tetris.rb with menus, high score dialog, and options
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+ - Prevent examples/tetris.rb `window` from being resized
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+ - Support `window` `resizable` property (`resizable false` means one cannot resize `window`)
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+ - Support calling `window.content_size = [x, y]` as an alternative to `window.set_content_size(x, y)`
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+ - Fix issue with hooking `on_content_size_changed` listener to `window`
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+ - Fix issue with using `window` `content_size` property getter
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+
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  ## 0.2.19
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  - Improve examples/tetris.rb with a score board (indicating next Tetromino, score, level, and lines)