glimmer-dsl-libui 0.2.15 → 0.2.19

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data/VERSION CHANGED
@@ -1 +1 @@
1
- 0.2.15
1
+ 0.2.19
data/bin/girb CHANGED
File without changes
@@ -18,31 +18,24 @@ window('Area Gallery', 400, 400) {
18
18
  fill x0: 10, y0: 10, x1: 350, y1: 350, stops: [{pos: 0.25, r: 204, g: 102, b: 204}, {pos: 0.75, r: 102, g: 102, b: 204}]
19
19
  }
20
20
  path { # declarative stable path
21
- figure(100, 100) {
22
- line(100, 400)
23
- line(400, 100)
24
- line(400, 400)
25
-
26
- closed true
27
- }
28
-
21
+ polygon(100, 100, 100, 400, 400, 100, 400, 400)
22
+
29
23
  fill r: 202, g: 102, b: 104, a: 0.5
30
24
  stroke r: 0, g: 0, b: 0
31
25
  }
32
26
  path { # declarative stable path
33
- figure(0, 0) {
34
- bezier(200, 100, 100, 200, 400, 100)
35
- bezier(300, 100, 100, 300, 100, 400)
36
- bezier(100, 300, 300, 100, 400, 400)
37
-
38
- closed true
39
- }
27
+ polybezier(0, 0, 200, 100, 100, 200, 400, 100, 300, 100, 100, 300, 100, 400, 100, 300, 300, 100, 400, 400)
40
28
 
41
29
  fill r: 202, g: 102, b: 204, a: 0.5
42
30
  stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
43
31
  }
44
32
  path { # declarative stable path
45
- arc(400, 220, 180, 90, 90, false)
33
+ polyline(100, 100, 400, 100, 100, 400, 400, 400, 0, 0)
34
+
35
+ stroke r: 0, g: 0, b: 0, thickness: 2
36
+ }
37
+ path { # declarative stable path
38
+ arc(404, 216, 190, 90, 90, false)
46
39
 
47
40
  # radial gradient (has an outer_radius in addition to x0, y0, x1, y1, and stops)
48
41
  fill outer_radius: 90, x0: 0, y0: 0, x1: 500, y1: 500, stops: [{pos: 0.25, r: 102, g: 102, b: 204, a: 0.5}, {pos: 0.75, r: 204, g: 102, b: 204}]
@@ -54,9 +47,9 @@ window('Area Gallery', 400, 400) {
54
47
  fill r: 202, g: 102, b: 204, a: 0.5
55
48
  stroke r: 0, g: 0, b: 0, thickness: 2
56
49
  }
57
- text(160, 40, 100) { # x, y, width
50
+ text(161, 40, 100) { # x, y, width
58
51
  string('Area Gallery') {
59
- font family: 'Times', size: 14
52
+ font family: 'Arial', size: 14
60
53
  color :black
61
54
  }
62
55
  }
@@ -88,18 +88,42 @@ window('Area Gallery', 400, 400) {
88
88
  end_x 400
89
89
  end_y 400
90
90
  }
91
-
92
- closed true
93
91
  }
94
92
 
95
93
  fill r: 202, g: 102, b: 204, a: 0.5
96
94
  stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
97
95
  }
96
+ path { # declarative stable path
97
+ polyline(100, 100, 400, 100, 100, 400, 400, 400, 0, 0)
98
+ figure {
99
+ x 100
100
+ y 100
101
+
102
+ line {
103
+ x 400
104
+ y 100
105
+ }
106
+ line {
107
+ x 100
108
+ y 400
109
+ }
110
+ line {
111
+ x 400
112
+ y 400
113
+ }
114
+ line {
115
+ x 0
116
+ y 0
117
+ }
118
+ }
119
+
120
+ stroke r: 0, g: 0, b: 0, thickness: 2
121
+ }
98
122
  path { # declarative stable path
99
123
  arc {
100
- x_center 400
101
- y_center 220
102
- radius 180
124
+ x_center 404
125
+ y_center 216
126
+ radius 190
103
127
  start_angle 90
104
128
  sweep 90
105
129
  is_negative false
@@ -120,12 +144,12 @@ window('Area Gallery', 400, 400) {
120
144
  stroke r: 0, g: 0, b: 0, thickness: 2
121
145
  }
122
146
  text {
123
- x 160
147
+ x 161
124
148
  y 40
125
149
  width 100
126
150
 
127
151
  string {
128
- font family: 'Times', size: 14
152
+ font family: 'Arial', size: 14
129
153
  color :black
130
154
 
131
155
  'Area Gallery'
@@ -8,42 +8,35 @@ window('Area Gallery', 400, 400) {
8
8
  path { # a dynamic path is added semi-declaratively inside on_draw block
9
9
  square(0, 0, 100)
10
10
  square(100, 100, 400)
11
-
11
+
12
12
  fill r: 102, g: 102, b: 204
13
13
  }
14
14
  path { # a dynamic path is added semi-declaratively inside on_draw block
15
15
  rectangle(0, 100, 100, 400)
16
16
  rectangle(100, 0, 400, 100)
17
-
17
+
18
18
  # linear gradient (has x0, y0, x1, y1, and stops)
19
19
  fill x0: 10, y0: 10, x1: 350, y1: 350, stops: [{pos: 0.25, r: 204, g: 102, b: 204}, {pos: 0.75, r: 102, g: 102, b: 204}]
20
20
  }
21
21
  path { # a dynamic path is added semi-declaratively inside on_draw block
22
- figure(100, 100) {
23
- line(100, 400)
24
- line(400, 100)
25
- line(400, 400)
26
-
27
- closed true
28
- }
29
-
22
+ polygon(100, 100, 100, 400, 400, 100, 400, 400)
23
+
30
24
  fill r: 202, g: 102, b: 104, a: 0.5
31
25
  stroke r: 0, g: 0, b: 0
32
26
  }
33
27
  path { # a dynamic path is added semi-declaratively inside on_draw block
34
- figure(0, 0) {
35
- bezier(200, 100, 100, 200, 400, 100)
36
- bezier(300, 100, 100, 300, 100, 400)
37
- bezier(100, 300, 300, 100, 400, 400)
38
-
39
- closed true
40
- }
41
-
28
+ polybezier(0, 0, 200, 100, 100, 200, 400, 100, 300, 100, 100, 300, 100, 400, 100, 300, 300, 100, 400, 400)
29
+
42
30
  fill r: 202, g: 102, b: 204, a: 0.5
43
31
  stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
44
32
  }
45
33
  path { # a dynamic path is added semi-declaratively inside on_draw block
46
- arc(400, 220, 180, 90, 90, false)
34
+ polyline(100, 100, 400, 100, 100, 400, 400, 400, 0, 0)
35
+
36
+ stroke r: 0, g: 0, b: 0, thickness: 2
37
+ }
38
+ path { # a dynamic path is added semi-declaratively inside on_draw block
39
+ arc(404, 216, 190, 90, 90, false)
47
40
 
48
41
  # radial gradient (has an outer_radius in addition to x0, y0, x1, y1, and stops)
49
42
  fill outer_radius: 90, x0: 0, y0: 0, x1: 500, y1: 500, stops: [{pos: 0.25, r: 102, g: 102, b: 204, a: 0.5}, {pos: 0.75, r: 204, g: 102, b: 204}]
@@ -55,9 +48,9 @@ window('Area Gallery', 400, 400) {
55
48
  fill r: 202, g: 102, b: 204, a: 0.5
56
49
  stroke r: 0, g: 0, b: 0, thickness: 2
57
50
  }
58
- text(160, 40, 100) { # x, y, width
51
+ text(161, 40, 100) { # x, y, width
59
52
  string('Area Gallery') {
60
- font family: 'Times', size: 14
53
+ font family: 'Arial', size: 14
61
54
  color :black
62
55
  }
63
56
  }
@@ -53,10 +53,10 @@ window('Area Gallery', 400, 400) {
53
53
  x 400
54
54
  y 400
55
55
  }
56
-
56
+
57
57
  closed true
58
58
  }
59
-
59
+
60
60
  fill r: 202, g: 102, b: 104, a: 0.5
61
61
  stroke r: 0, g: 0, b: 0
62
62
  }
@@ -89,18 +89,42 @@ window('Area Gallery', 400, 400) {
89
89
  end_x 400
90
90
  end_y 400
91
91
  }
92
-
93
- closed true
94
92
  }
95
-
93
+
96
94
  fill r: 202, g: 102, b: 204, a: 0.5
97
95
  stroke r: 0, g: 0, b: 0, thickness: 2, dashes: [50, 10, 10, 10], dash_phase: -50.0
98
96
  }
97
+ path { # a dynamic path is added semi-declaratively inside on_draw block
98
+ polyline(100, 100, 400, 100, 100, 400, 400, 400, 0, 0)
99
+ figure {
100
+ x 100
101
+ y 100
102
+
103
+ line {
104
+ x 400
105
+ y 100
106
+ }
107
+ line {
108
+ x 100
109
+ y 400
110
+ }
111
+ line {
112
+ x 400
113
+ y 400
114
+ }
115
+ line {
116
+ x 0
117
+ y 0
118
+ }
119
+ }
120
+
121
+ stroke r: 0, g: 0, b: 0, thickness: 2
122
+ }
99
123
  path { # a dynamic path is added semi-declaratively inside on_draw block
100
124
  arc {
101
- x_center 400
102
- y_center 220
103
- radius 180
125
+ x_center 404
126
+ y_center 216
127
+ radius 190
104
128
  start_angle 90
105
129
  sweep 90
106
130
  is_negative false
@@ -121,12 +145,12 @@ window('Area Gallery', 400, 400) {
121
145
  stroke r: 0, g: 0, b: 0, thickness: 2
122
146
  }
123
147
  text {
124
- x 160
148
+ x 161
125
149
  y 40
126
150
  width 100
127
151
 
128
152
  string {
129
- font family: 'Times', size: 14
153
+ font family: 'Arial', size: 14
130
154
  color :black
131
155
 
132
156
  'Area Gallery'
@@ -16,10 +16,16 @@ window('Basic Transform', 350, 350) {
16
16
  fill r: [255 - n*5, 0].max, g: [n*5, 255].min, b: 0, a: 0.5
17
17
  stroke :black, thickness: 2
18
18
  transform {
19
- skew 0.15, 0.15
20
- translate 50, 50
19
+ unless OS.windows?
20
+ skew 0.15, 0.15
21
+ translate 50, 50
22
+ end
21
23
  rotate 100, 100, -9 * n
22
24
  scale 1.1, 1.1
25
+ if OS.windows?
26
+ skew 0.15, 0.15
27
+ translate 50, 50
28
+ end
23
29
  }
24
30
  }
25
31
  end
@@ -4,7 +4,7 @@ require 'glimmer-dsl-libui'
4
4
 
5
5
  include Glimmer
6
6
 
7
- window('color button', 230) {
7
+ window('color button', 240) {
8
8
  color_button { |cb|
9
9
  color :blue
10
10
 
@@ -31,20 +31,13 @@ end
31
31
 
32
32
  # method-based custom control representing a graph path
33
33
  def graph_path(width, height, should_extend, &block)
34
- locations = point_locations(width, height)
34
+ locations = point_locations(width, height).flatten
35
35
  path {
36
- first_location = locations[0] # x and y
37
- figure(first_location[0], first_location[1]) {
38
- locations.each do |loc|
39
- line(loc[0], loc[1])
40
- end
41
- if should_extend
42
- line(width, height)
43
- line(0, height)
44
-
45
- closed true
46
- end
47
- }
36
+ if should_extend
37
+ polygon(locations + [width, height, 0, height])
38
+ else
39
+ polyline(locations)
40
+ end
48
41
 
49
42
  # apply a transform to the coordinate space for this path so (0, 0) is the top-left corner of the graph
50
43
  transform {
@@ -11,7 +11,7 @@ class MetaExample
11
11
 
12
12
  def examples
13
13
  if @examples.nil?
14
- example_files = Dir.glob(File.join(File.expand_path('.', __dir__), '**', '*.rb'))
14
+ example_files = Dir.glob(File.join(File.expand_path('.', __dir__), '*.rb'))
15
15
  example_file_names = example_files.map { |f| File.basename(f, '.rb') }
16
16
  example_file_names = example_file_names.reject { |f| f == 'meta_example' || f.match(/\d$/) }
17
17
  @examples = example_file_names.map { |f| f.underscore.titlecase }
@@ -110,6 +110,8 @@ class MetaExample
110
110
  FileUtils.mkdir_p(parent_dir)
111
111
  example_file = File.join(parent_dir, "#{selected_example.underscore}.rb")
112
112
  File.write(example_file, @code_entry.text)
113
+ example_supporting_directory = File.expand_path(selected_example.underscore, __dir__)
114
+ FileUtils.cp_r(example_supporting_directory, parent_dir) if Dir.exist?(example_supporting_directory)
113
115
  FileUtils.cp_r(File.expand_path('../icons', __dir__), File.dirname(parent_dir))
114
116
  FileUtils.cp_r(File.expand_path('../sounds', __dir__), File.dirname(parent_dir))
115
117
  run_example(example_file)
@@ -0,0 +1,48 @@
1
+ # Copyright (c) 2007-2021 Andy Maleh
2
+ #
3
+ # Permission is hereby granted, free of charge, to any person obtaining
4
+ # a copy of this software and associated documentation files (the
5
+ # "Software"), to deal in the Software without restriction, including
6
+ # without limitation the rights to use, copy, modify, merge, publish,
7
+ # distribute, sublicense, and/or sell copies of the Software, and to
8
+ # permit persons to whom the Software is furnished to do so, subject to
9
+ # the following conditions:
10
+ #
11
+ # The above copyright notice and this permission notice shall be
12
+ # included in all copies or substantial portions of the Software.
13
+ #
14
+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15
+ # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
17
+ # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
18
+ # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
19
+ # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
20
+ # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21
+
22
+ class Tetris
23
+ module Model
24
+ class Block
25
+ COLOR_CLEAR = :white
26
+
27
+ attr_accessor :color
28
+
29
+ # Initializes with color. Default color (gray) signifies an empty block
30
+ def initialize(color = COLOR_CLEAR)
31
+ @color = color
32
+ end
33
+
34
+ # Clears block color. `quietly` option indicates if it should not notify observers by setting value quietly via variable not attribute writer.
35
+ def clear
36
+ self.color = COLOR_CLEAR unless self.color == COLOR_CLEAR
37
+ end
38
+
39
+ def clear?
40
+ self.color == COLOR_CLEAR
41
+ end
42
+
43
+ def occupied?
44
+ !clear?
45
+ end
46
+ end
47
+ end
48
+ end
@@ -0,0 +1,306 @@
1
+ # Copyright (c) 2007-2021 Andy Maleh
2
+ #
3
+ # Permission is hereby granted, free of charge, to any person obtaining
4
+ # a copy of this software and associated documentation files (the
5
+ # "Software"), to deal in the Software without restriction, including
6
+ # without limitation the rights to use, copy, modify, merge, publish,
7
+ # distribute, sublicense, and/or sell copies of the Software, and to
8
+ # permit persons to whom the Software is furnished to do so, subject to
9
+ # the following conditions:
10
+ #
11
+ # The above copyright notice and this permission notice shall be
12
+ # included in all copies or substantial portions of the Software.
13
+ #
14
+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15
+ # EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16
+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
17
+ # NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
18
+ # LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
19
+ # OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
20
+ # WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21
+
22
+ require 'fileutils'
23
+ require 'json'
24
+ require 'glimmer/data_binding/observer'
25
+ require 'glimmer/config'
26
+
27
+ require_relative 'block'
28
+ require_relative 'tetromino'
29
+ require_relative 'past_game'
30
+
31
+ class Tetris
32
+ module Model
33
+ class Game
34
+ PLAYFIELD_WIDTH = 10
35
+ PLAYFIELD_HEIGHT = 20
36
+ PREVIEW_PLAYFIELD_WIDTH = 4
37
+ PREVIEW_PLAYFIELD_HEIGHT = 2
38
+ SCORE_MULTIPLIER = {1 => 40, 2 => 100, 3 => 300, 4 => 1200}
39
+
40
+ attr_reader :playfield_width, :playfield_height
41
+ attr_accessor :game_over, :paused, :preview_tetromino, :lines, :score, :level, :high_scores, :beeping, :added_high_score, :show_high_scores, :up_arrow_action
42
+ alias game_over? game_over
43
+ alias paused? paused
44
+ alias beeping? beeping
45
+ alias added_high_score? added_high_score
46
+
47
+ def initialize(playfield_width = PLAYFIELD_WIDTH, playfield_height = PLAYFIELD_HEIGHT)
48
+ @playfield_width = playfield_width
49
+ @playfield_height = playfield_height
50
+ @high_scores = []
51
+ @show_high_scores = false
52
+ @beeping = true
53
+ @up_arrow_action = :rotate_left
54
+ load_high_scores!
55
+ end
56
+
57
+ def configure_beeper(&beeper)
58
+ @beeper = beeper
59
+ end
60
+
61
+ def game_in_progress?
62
+ !game_over? && !paused?
63
+ end
64
+
65
+ def start!
66
+ self.show_high_scores = false
67
+ self.paused = false
68
+ self.level = 1
69
+ self.score = 0
70
+ self.lines = 0
71
+ reset_playfield
72
+ reset_preview_playfield
73
+ reset_tetrominoes
74
+ preview_next_tetromino!
75
+ consider_adding_tetromino
76
+ self.game_over = false
77
+ end
78
+ alias restart! start!
79
+
80
+ def game_over!
81
+ add_high_score!
82
+ beep
83
+ self.game_over = true
84
+ end
85
+
86
+ def clear_high_scores!
87
+ high_scores.clear
88
+ end
89
+
90
+ def add_high_score!
91
+ self.added_high_score = true
92
+ high_scores.prepend(PastGame.new("Player #{high_scores.count + 1}", score, lines, level))
93
+ end
94
+
95
+ def save_high_scores!
96
+ high_score_file_content = @high_scores.map {|past_game| past_game.to_a.join("\t") }.join("\n")
97
+ FileUtils.mkdir_p(tetris_dir)
98
+ File.write(tetris_high_score_file, high_score_file_content)
99
+ rescue => e
100
+ # Fail safely by keeping high scores in memory if unable to access disk
101
+ Glimmer::Config.logger.error {"Failed to save high scores in: #{tetris_high_score_file}\n#{e.full_message}"}
102
+ end
103
+
104
+ def load_high_scores!
105
+ if File.exist?(tetris_high_score_file)
106
+ self.high_scores = File.read(tetris_high_score_file).split("\n").map {|line| PastGame.new(*line.split("\t")) }
107
+ end
108
+ rescue => e
109
+ # Fail safely by keeping high scores in memory if unable to access disk
110
+ Glimmer::Config.logger.error {"Failed to load high scores from: #{tetris_high_score_file}\n#{e.full_message}"}
111
+ end
112
+
113
+ def tetris_dir
114
+ @tetris_dir ||= File.join(File.expand_path('~'), '.glimmer-tetris')
115
+ end
116
+
117
+ def tetris_high_score_file
118
+ File.join(tetris_dir, "high_scores.txt")
119
+ end
120
+
121
+ def down!(instant: false)
122
+ return unless game_in_progress?
123
+ current_tetromino.down!(instant: instant)
124
+ game_over! if current_tetromino.row <= 0 && current_tetromino.stopped?
125
+ end
126
+
127
+ def right!
128
+ return unless game_in_progress?
129
+ current_tetromino.right!
130
+ end
131
+
132
+ def left!
133
+ return unless game_in_progress?
134
+ current_tetromino.left!
135
+ end
136
+
137
+ def rotate!(direction)
138
+ return unless game_in_progress?
139
+ current_tetromino.rotate!(direction)
140
+ end
141
+
142
+ def current_tetromino
143
+ tetrominoes.last
144
+ end
145
+
146
+ def tetrominoes
147
+ @tetrominoes ||= reset_tetrominoes
148
+ end
149
+
150
+ # Returns blocks in the playfield
151
+ def playfield
152
+ @playfield ||= @original_playfield = @playfield_height.times.map do
153
+ @playfield_width.times.map do
154
+ Block.new
155
+ end
156
+ end
157
+ end
158
+
159
+ # Executes a hypothetical scenario without truly changing playfield permanently
160
+ def hypothetical(&block)
161
+ @playfield = hypothetical_playfield
162
+ block.call
163
+ @playfield = @original_playfield
164
+ end
165
+
166
+ # Returns whether currently executing a hypothetical scenario
167
+ def hypothetical?
168
+ @playfield != @original_playfield
169
+ end
170
+
171
+ def hypothetical_playfield
172
+ @playfield_height.times.map { |row|
173
+ @playfield_width.times.map { |column|
174
+ playfield[row][column].clone
175
+ }
176
+ }
177
+ end
178
+
179
+ def preview_playfield
180
+ @preview_playfield ||= PREVIEW_PLAYFIELD_HEIGHT.times.map {|row|
181
+ PREVIEW_PLAYFIELD_WIDTH.times.map {|column|
182
+ Block.new
183
+ }
184
+ }
185
+ end
186
+
187
+ def preview_next_tetromino!
188
+ self.preview_tetromino = Tetromino.new(self)
189
+ end
190
+
191
+ def calculate_score!(eliminated_lines)
192
+ new_score = SCORE_MULTIPLIER[eliminated_lines] * (level + 1)
193
+ self.score += new_score
194
+ end
195
+
196
+ def level_up!
197
+ self.level += 1 if lines >= self.level*10
198
+ end
199
+
200
+ def delay
201
+ [1.1 - (level.to_i * 0.1), 0.001].max
202
+ end
203
+
204
+ def beep
205
+ @beeper&.call if beeping
206
+ end
207
+
208
+ def instant_down_on_up=(value)
209
+ self.up_arrow_action = :instant_down if value
210
+ end
211
+
212
+ def instant_down_on_up
213
+ self.up_arrow_action == :instant_down
214
+ end
215
+
216
+ def rotate_right_on_up=(value)
217
+ self.up_arrow_action = :rotate_right if value
218
+ end
219
+
220
+ def rotate_right_on_up
221
+ self.up_arrow_action == :rotate_right
222
+ end
223
+
224
+ def rotate_left_on_up=(value)
225
+ self.up_arrow_action = :rotate_left if value
226
+ end
227
+
228
+ def rotate_left_on_up
229
+ self.up_arrow_action == :rotate_left
230
+ end
231
+
232
+ def reset_tetrominoes
233
+ @tetrominoes = []
234
+ end
235
+
236
+ def reset_playfield
237
+ playfield.each do |row|
238
+ row.each do |block|
239
+ block.clear
240
+ end
241
+ end
242
+ end
243
+
244
+ def reset_preview_playfield
245
+ preview_playfield.each do |row|
246
+ row.each do |block|
247
+ block.clear
248
+ end
249
+ end
250
+ end
251
+
252
+ def consider_adding_tetromino
253
+ if tetrominoes.empty? || current_tetromino.stopped?
254
+ preview_tetromino.launch!
255
+ preview_next_tetromino!
256
+ end
257
+ end
258
+
259
+ def consider_eliminating_lines
260
+ eliminated_lines = 0
261
+ playfield.each_with_index do |row, playfield_row|
262
+ if row.all? {|block| !block.clear?}
263
+ eliminated_lines += 1
264
+ shift_blocks_down_above_row(playfield_row)
265
+ end
266
+ end
267
+ if eliminated_lines > 0
268
+ beep
269
+ self.lines += eliminated_lines
270
+ level_up!
271
+ calculate_score!(eliminated_lines)
272
+ end
273
+ end
274
+
275
+ def playfield_remaining_heights(tetromino = nil)
276
+ @playfield_width.times.map do |playfield_column|
277
+ bottom_most_block = tetromino.bottom_most_block_for_column(playfield_column)
278
+ (playfield.each_with_index.detect do |row, playfield_row|
279
+ !row[playfield_column].clear? &&
280
+ (
281
+ tetromino.nil? ||
282
+ bottom_most_block.nil? ||
283
+ (playfield_row > tetromino.row + bottom_most_block[:row_index])
284
+ )
285
+ end || [nil, @playfield_height])[1]
286
+ end.to_a
287
+ end
288
+
289
+ private
290
+
291
+ def shift_blocks_down_above_row(row)
292
+ row.downto(0) do |playfield_row|
293
+ playfield[playfield_row].each_with_index do |block, playfield_column|
294
+ previous_row = playfield[playfield_row - 1]
295
+ previous_block = previous_row[playfield_column]
296
+ block.color = previous_block.color unless block.color == previous_block.color
297
+ end
298
+ end
299
+ playfield[0].each(&:clear)
300
+ end
301
+
302
+ end
303
+
304
+ end
305
+
306
+ end