glib2 0.90.2-x86-mingw32
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- data/ChangeLog +3115 -0
- data/README +40 -0
- data/Rakefile +69 -0
- data/ext/glib2/depend +10 -0
- data/ext/glib2/extconf.rb +61 -0
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- data/ext/glib2/rbgcompat.h +30 -0
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- data/ext/glib2/rbglib_int64.c +157 -0
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- data/ext/glib2/rbgobj_typeplugin.c +49 -0
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- data/ext/glib2/rbgutil_callback.c +231 -0
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- data/lib/1.9/glib2.so +0 -0
- data/lib/glib-mkenums.rb +199 -0
- data/lib/glib2.rb +239 -0
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- data/test-unit/COPYING +56 -0
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<td><a accesskey="u" href="chapter-gtype.html"><img src="up.png" width="24" height="24" border="0" alt="Up"></a></td>
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<td><a accesskey="h" href="index.html"><img src="home.png" width="24" height="24" border="0" alt="Home"></a></td>
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<th width="100%" align="center">GObject Reference Manual</th>
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</tr></table>
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<div class="sect1" title="Non-instantiable classed types: interfaces">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="gtype-non-instantiable-classed"></a>Non-instantiable classed types: interfaces</h2></div></div></div>
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<p>
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GType's interfaces are very similar to Java's interfaces. They allow
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to describe a common API that several classes will adhere to.
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Imagine the play, pause and stop buttons on hi-fi equipment - those can
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be seen as a playback interface. Once you know what they do, you can
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control your CD player, MP3 player or anything that uses these symbols.
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To declare an interface you have to register a non-instantiable
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classed type which derives from
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<span class="type"><a class="link" href="gobject-Type-Information.html#GTypeInterface" title="GTypeInterface">GTypeInterface</a></span>. The following piece of code declares such an interface.
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</p>
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<pre class="programlisting">
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#define MAMAN_IBAZ_TYPE (maman_ibaz_get_type ())
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#define MAMAN_IBAZ(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), MAMAN_IBAZ_TYPE, MamanIbaz))
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#define MAMAN_IS_IBAZ(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), MAMAN_IBAZ_TYPE))
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#define MAMAN_IBAZ_GET_INTERFACE(inst) (G_TYPE_INSTANCE_GET_INTERFACE ((inst), MAMAN_IBAZ_TYPE, MamanIbazInterface))
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typedef struct _MamanIbaz MamanIbaz; /* dummy object */
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typedef struct _MamanIbazInterface MamanIbazInterface;
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struct _MamanIbazInterface {
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GTypeInterface parent;
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void (*do_action) (MamanIbaz *self);
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};
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GType maman_ibaz_get_type (void);
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void maman_ibaz_do_action (MamanIbaz *self);
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</pre>
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<p>
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The interface function, <code class="function">maman_ibaz_do_action</code> is implemented
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in a pretty simple way:
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</p>
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<pre class="programlisting">
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void maman_ibaz_do_action (MamanIbaz *self)
|
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+
{
|
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MAMAN_IBAZ_GET_INTERFACE (self)->do_action (self);
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}
|
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</pre>
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<p>
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<code class="function">maman_ibaz_get_type</code> registers a type named <span class="emphasis"><em>MamanIBaz</em></span>
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which inherits from G_TYPE_INTERFACE. All interfaces must be children of G_TYPE_INTERFACE in the
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inheritance tree.
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</p>
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<p>
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An interface is defined by only one structure which must contain as first member
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a <span class="type"><a class="link" href="gobject-Type-Information.html#GTypeInterface" title="GTypeInterface">GTypeInterface</a></span> structure. The interface structure is expected to
|
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contain the function pointers of the interface methods. It is good style to
|
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define helper functions for each of the interface methods which simply call
|
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the interface' method directly: <code class="function">maman_ibaz_do_action</code>
|
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is one of these.
|
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</p>
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<p>
|
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Once an interface type is registered, you must register implementations for these
|
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interfaces. The function named <code class="function">maman_baz_get_type</code> registers
|
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a new GType named MamanBaz which inherits from <span class="type"><a class="link" href="gobject-The-Base-Object-Type.html#GObject">GObject</a></span> and which
|
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implements the interface <span class="type">MamanIBaz</span>.
|
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</p>
|
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<pre class="programlisting">
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static void maman_baz_do_action (MamanIbaz *self)
|
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{
|
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g_print ("Baz implementation of IBaz interface Action.\n");
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}
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+
|
89
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+
|
90
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static void
|
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baz_interface_init (gpointer g_iface,
|
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+
gpointer iface_data)
|
93
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+
{
|
94
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MamanIbazInterface *iface = (MamanIbazInterface *)g_iface;
|
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iface->do_action = maman_baz_do_action;
|
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}
|
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+
|
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GType
|
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maman_baz_get_type (void)
|
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{
|
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static GType type = 0;
|
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if (type == 0) {
|
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static const GTypeInfo info = {
|
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sizeof (MamanBazInterface),
|
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NULL, /* base_init */
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NULL, /* base_finalize */
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NULL, /* class_init */
|
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NULL, /* class_finalize */
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NULL, /* class_data */
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sizeof (MamanBaz),
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0, /* n_preallocs */
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NULL /* instance_init */
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};
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static const GInterfaceInfo ibaz_info = {
|
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(GInterfaceInitFunc) baz_interface_init, /* interface_init */
|
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NULL, /* interface_finalize */
|
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NULL /* interface_data */
|
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};
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type = g_type_register_static (G_TYPE_OBJECT,
|
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"MamanBazType",
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&info, 0);
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g_type_add_interface_static (type,
|
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MAMAN_IBAZ_TYPE,
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&ibaz_info);
|
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}
|
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return type;
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}
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</pre>
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<p>
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</p>
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<p>
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<code class="function"><a class="link" href="gobject-Type-Information.html#g-type-add-interface-static" title="g_type_add_interface_static ()">g_type_add_interface_static</a></code> records in the type system that
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a given type implements also <span class="type">FooInterface</span>
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(<code class="function">foo_interface_get_type</code> returns the type of
|
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<span class="type">FooInterface</span>).
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The <span class="type"><a class="link" href="gobject-Type-Information.html#GInterfaceInfo" title="GInterfaceInfo">GInterfaceInfo</a></span> structure holds
|
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+
information about the implementation of the interface:
|
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+
</p>
|
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|
+
<pre class="programlisting">
|
140
|
+
struct _GInterfaceInfo
|
141
|
+
{
|
142
|
+
GInterfaceInitFunc interface_init;
|
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|
+
GInterfaceFinalizeFunc interface_finalize;
|
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gpointer interface_data;
|
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};
|
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</pre>
|
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<p>
|
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</p>
|
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<p>
|
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+
When having no special requirements you also can use the <code class="function">G_DEFINE_INTERFACE</code> macro:
|
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|
+
</p>
|
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+
<pre class="programlisting">
|
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|
+
G_DEFINE_INTERFACE (MamanBaz, maman_baz, G_TYPE_OBJECT)
|
154
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+
</pre>
|
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<p>
|
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</p>
|
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+
<div class="sect2" title="Interface Initialization">
|
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<div class="titlepage"><div><div><h3 class="title">
|
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|
+
<a name="gtype-non-instantiable-classed-init"></a>Interface Initialization</h3></div></div></div>
|
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<p>
|
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|
+
When an instantiable classed type which registered an interface
|
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|
+
implementation is created for the first time, its class structure
|
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|
+
is initialized following the process
|
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|
+
described in <a class="xref" href="gtype-instantiable-classed.html" title="Instantiable classed types: objects">the section called “Instantiable classed types: objects”</a>.
|
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|
+
After that, the interface implementations associated with
|
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+
the type are initialized.
|
167
|
+
</p>
|
168
|
+
<p>
|
169
|
+
First a memory buffer is allocated to hold the interface structure. The parent's
|
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|
+
interface structure is then copied over to the new interface structure (the parent
|
171
|
+
interface is already initialized at that point). If there is no parent interface,
|
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+
the interface structure is initialized with zeros. The g_type and the g_instance_type
|
173
|
+
fields are then initialized: g_type is set to the type of the most-derived interface
|
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|
+
and g_instance_type is set to the type of the most derived type which implements
|
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|
+
this interface.
|
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|
+
</p>
|
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|
+
<p>
|
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|
+
Finally, the interface' most-derived <code class="function">base_init</code> function and then
|
179
|
+
the implementation's <code class="function">interface_init</code>
|
180
|
+
function are invoked. It is important to understand that if there are multiple
|
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|
+
implementations of an interface the <code class="function">base_init</code> and
|
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|
+
<code class="function">interface_init</code> functions will be
|
183
|
+
invoked once for each implementation initialized.
|
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|
+
</p>
|
185
|
+
<p>
|
186
|
+
It is thus common for base_init functions to hold a local static boolean variable
|
187
|
+
which makes sure that the interface type is initialized only once even if there are
|
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|
+
multiple implementations of the interface:
|
189
|
+
</p>
|
190
|
+
<pre class="programlisting">
|
191
|
+
static void
|
192
|
+
maman_ibaz_base_init (gpointer g_iface)
|
193
|
+
{
|
194
|
+
static gboolean initialized = FALSE;
|
195
|
+
|
196
|
+
if (!initialized) {
|
197
|
+
/* create interface signals here. */
|
198
|
+
initialized = TRUE;
|
199
|
+
}
|
200
|
+
}
|
201
|
+
</pre>
|
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|
+
<p>
|
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|
+
</p>
|
204
|
+
<p>
|
205
|
+
If you have found the stuff about interface hairy, you are right: it is hairy but
|
206
|
+
there is not much I can do about it. What I can do is summarize what you need to know
|
207
|
+
about interfaces:
|
208
|
+
</p>
|
209
|
+
<p>
|
210
|
+
The above process can be summarized as follows:
|
211
|
+
</p>
|
212
|
+
<div class="table">
|
213
|
+
<a name="ginterface-init-table"></a><p class="title"><b>Table 2. Interface Initialization</b></p>
|
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|
+
<div class="table-contents"><table summary="Interface Initialization" border="1">
|
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|
+
<colgroup>
|
216
|
+
<col align="left">
|
217
|
+
<col align="left">
|
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|
+
<col align="left">
|
219
|
+
</colgroup>
|
220
|
+
<thead><tr>
|
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|
+
<th align="left">Invocation time</th>
|
222
|
+
<th align="left">Function Invoked</th>
|
223
|
+
<th align="left">Function's parameters</th>
|
224
|
+
<th>Remark</th>
|
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|
+
</tr></thead>
|
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|
+
<tbody>
|
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|
+
<tr>
|
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|
+
<td rowspan="2" align="left">First call to <code class="function"><a class="link" href="gobject-Type-Information.html#g-type-create-instance" title="g_type_create_instance ()">g_type_create_instance</a></code> for type
|
229
|
+
implementing interface
|
230
|
+
</td>
|
231
|
+
<td align="left">interface' base_init function</td>
|
232
|
+
<td align="left">On interface' vtable</td>
|
233
|
+
<td>Register interface' signals here (use a local static
|
234
|
+
boolean variable as described above to make sure not to register them
|
235
|
+
twice.).</td>
|
236
|
+
</tr>
|
237
|
+
<tr>
|
238
|
+
<td align="left">interface' interface_init function</td>
|
239
|
+
<td align="left">On interface' vtable</td>
|
240
|
+
<td>
|
241
|
+
Initialize interface' implementation. That is, initialize the interface
|
242
|
+
method pointers in the interface structure to the function's implementation.
|
243
|
+
</td>
|
244
|
+
</tr>
|
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|
+
</tbody>
|
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|
+
</table></div>
|
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|
+
</div>
|
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|
+
<p><br class="table-break">
|
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|
+
It is highly unlikely (i.e. I do not know of <span class="emphasis"><em>anyone</em></span> who actually
|
250
|
+
used it) you will ever need other more fancy things such as the ones described in the
|
251
|
+
following section (<a class="xref" href="gtype-non-instantiable-classed.html#gtype-non-instantiable-classed-dest" title="Interface Destruction">the section called “Interface Destruction”</a>).
|
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|
+
</p>
|
253
|
+
</div>
|
254
|
+
<div class="sect2" title="Interface Destruction">
|
255
|
+
<div class="titlepage"><div><div><h3 class="title">
|
256
|
+
<a name="gtype-non-instantiable-classed-dest"></a>Interface Destruction</h3></div></div></div>
|
257
|
+
<p>
|
258
|
+
When the last instance of an instantiable type which registered
|
259
|
+
an interface implementation is destroyed, the interface's
|
260
|
+
implementations associated to the type are destroyed.
|
261
|
+
</p>
|
262
|
+
<p>
|
263
|
+
To destroy an interface implementation, GType first calls the
|
264
|
+
implementation's <code class="function">interface_finalize</code> function
|
265
|
+
and then the interface's most-derived
|
266
|
+
<code class="function">base_finalize</code> function.
|
267
|
+
</p>
|
268
|
+
<p>
|
269
|
+
Again, it is important to understand, as in
|
270
|
+
<a class="xref" href="gtype-non-instantiable-classed.html#gtype-non-instantiable-classed-init" title="Interface Initialization">the section called “Interface Initialization”</a>,
|
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|
+
that both <code class="function">interface_finalize</code> and <code class="function">base_finalize</code>
|
272
|
+
are invoked exactly once for the destruction of each implementation of an interface. Thus,
|
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|
+
if you were to use one of these functions, you would need to use a static integer variable
|
274
|
+
which would hold the number of instances of implementations of an interface such that
|
275
|
+
the interface's class is destroyed only once (when the integer variable reaches zero).
|
276
|
+
</p>
|
277
|
+
<p>
|
278
|
+
The above process can be summarized as follows:
|
279
|
+
</p>
|
280
|
+
<div class="table">
|
281
|
+
<a name="ginterface-fini-table"></a><p class="title"><b>Table 3. Interface Finalization</b></p>
|
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|
+
<div class="table-contents"><table summary="Interface Finalization" border="1">
|
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|
+
<colgroup>
|
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|
+
<col align="left">
|
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|
+
<col align="left">
|
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|
+
<col align="left">
|
287
|
+
</colgroup>
|
288
|
+
<thead><tr>
|
289
|
+
<th align="left">Invocation time</th>
|
290
|
+
<th align="left">Function Invoked</th>
|
291
|
+
<th align="left">Function's parameters</th>
|
292
|
+
</tr></thead>
|
293
|
+
<tbody>
|
294
|
+
<tr>
|
295
|
+
<td rowspan="2" align="left">Last call to <code class="function"><a class="link" href="gobject-Type-Information.html#g-type-free-instance" title="g_type_free_instance ()">g_type_free_instance</a></code> for type
|
296
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implementing interface
|
297
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+
</td>
|
298
|
+
<td align="left">interface' interface_finalize function</td>
|
299
|
+
<td align="left">On interface' vtable</td>
|
300
|
+
</tr>
|
301
|
+
<tr>
|
302
|
+
<td align="left">interface' base_finalize function</td>
|
303
|
+
<td align="left">On interface' vtable</td>
|
304
|
+
</tr>
|
305
|
+
</tbody>
|
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+
</table></div>
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</div>
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<p><br class="table-break">
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</p>
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</div>
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<hr>
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<td><a accesskey="n" href="gtype-instantiable-classed.html"><img src="right.png" width="24" height="24" border="0" alt="Next"></a></td>
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<div class="sect1" title="Non-instantiable non-classed fundamental types">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="gtype-non-instantiable"></a>Non-instantiable non-classed fundamental types</h2></div></div></div>
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<p>
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A lot of types are not instantiable by the type system and do not have
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a class. Most of these types are fundamental trivial types such as <span class="emphasis"><em>gchar</em></span>,
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registered in <code class="function">g_value_types_init</code> (in <code class="filename">gvaluetypes.c</code>).
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</p>
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<p>
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To register such a type in the type system, you just need to fill the
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<span class="type"><a class="link" href="gobject-Type-Information.html#GTypeInfo" title="GTypeInfo">GTypeInfo</a></span> structure with zeros since these types are also most of the time
|
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fundamental:
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</p>
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<pre class="programlisting">
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GTypeInfo info = {
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0, /* class_size */
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NULL, /* base_init */
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NULL, /* base_destroy */
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NULL, /* class_init */
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NULL, /* class_destroy */
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NULL, /* class_data */
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0, /* instance_size */
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0, /* n_preallocs */
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NULL, /* instance_init */
|
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NULL, /* value_table */
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};
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static const GTypeValueTable value_table = {
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value_init_long0, /* value_init */
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NULL, /* value_free */
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value_copy_long0, /* value_copy */
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NULL, /* value_peek_pointer */
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"i", /* collect_format */
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value_collect_int, /* collect_value */
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"p", /* lcopy_format */
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value_lcopy_char, /* lcopy_value */
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};
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info.value_table = &value_table;
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type = g_type_register_fundamental (G_TYPE_CHAR, "gchar", &info, &finfo, 0);
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</pre>
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<p>
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</p>
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<p>
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Having non-instantiable types might seem a bit useless: what good is a type
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if you cannot instantiate an instance of that type ? Most of these types
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are used in conjunction with <span class="type"><a class="link" href="gobject-Generic-values.html#GValue" title="GValue">GValue</a></span>s: a GValue is initialized
|
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with an integer or a string and it is passed around by using the registered
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type's value_table. <span class="type"><a class="link" href="gobject-Generic-values.html#GValue" title="GValue">GValue</a></span>s (and by extension these trivial fundamental
|
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types) are most useful when used in conjunction with object properties and signals.
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</p>
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<div class="footer">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<title>Chaining up</title>
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<link rel="prev" href="howto-gobject-methods.html" title="Object methods">
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<table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="2"><tr valign="middle">
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<td><a accesskey="p" href="howto-gobject-methods.html"><img src="left.png" width="24" height="24" border="0" alt="Prev"></a></td>
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<td><a accesskey="u" href="howto-gobject.html"><img src="up.png" width="24" height="24" border="0" alt="Up"></a></td>
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</tr></table>
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<div class="sect1" title="Chaining up">
|
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
|
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<a name="howto-gobject-chainup"></a>Chaining up</h2></div></div></div>
|
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<p>Chaining up is often loosely defined by the following set of
|
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conditions:
|
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|
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</p>
|
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|
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<div class="itemizedlist"><ul class="itemizedlist" type="disc">
|
29
|
+
<li class="listitem"><p>Parent class A defines a public virtual method named <code class="function">foo</code> and
|
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|
+
provides a default implementation.</p></li>
|
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|
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<li class="listitem"><p>Child class B re-implements method <code class="function">foo</code>.</p></li>
|
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|
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<li class="listitem"><p>In the method B::foo, the child class B calls its parent class method A::foo.</p></li>
|
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</ul></div>
|
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|
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<p>
|
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|
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There are many uses to this idiom:
|
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|
+
</p>
|
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|
+
<div class="itemizedlist"><ul class="itemizedlist" type="disc">
|
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|
+
<li class="listitem"><p>You need to change the behaviour of a class without modifying its code. You create
|
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|
+
a subclass to inherit its implementation, re-implement a public virtual method to modify the behaviour
|
40
|
+
slightly and chain up to ensure that the previous behaviour is not really modified, just extended.
|
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|
+
</p></li>
|
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|
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<li class="listitem"><p>You are lazy, you have access to the source code of the parent class but you don't want
|
43
|
+
to modify it to add method calls to new specialized method calls: it is faster to hack the child class
|
44
|
+
to chain up than to modify the parent to call down.</p></li>
|
45
|
+
<li class="listitem"><p>You need to implement the Chain Of Responsibility pattern: each object of the inheritance
|
46
|
+
tree chains up to its parent (typically, at the beginning or the end of the method) to ensure that
|
47
|
+
they each handler is run in turn.</p></li>
|
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|
+
</ul></div>
|
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|
+
<p>
|
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|
+
I am personally not really convinced any of the last two uses are really a good idea but since this
|
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|
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programming idiom is often used, this section attempts to explain how to implement it.
|
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|
+
</p>
|
53
|
+
<p>
|
54
|
+
To explicitly chain up to the implementation of the virtual method in the parent class,
|
55
|
+
you first need a handle to the original parent class structure. This pointer can then be used to
|
56
|
+
access the original class function pointer and invoke it directly.
|
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|
+
<sup>[<a name="id597386" href="#ftn.id597386" class="footnote">11</a>]</sup>
|
58
|
+
</p>
|
59
|
+
<p>The function <code class="function"><a class="link" href="gobject-Type-Information.html#g-type-class-peek-parent" title="g_type_class_peek_parent ()">g_type_class_peek_parent</a></code> is used to access the original parent
|
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|
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class structure. Its input is a pointer to the class of the derived object and it returns a pointer
|
61
|
+
to the original parent class structure. The code below shows how you could use it:
|
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|
+
</p>
|
63
|
+
<pre class="programlisting">
|
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|
+
static void
|
65
|
+
b_method_to_call (B *obj, int a)
|
66
|
+
{
|
67
|
+
BClass *klass;
|
68
|
+
AClass *parent_class;
|
69
|
+
|
70
|
+
klass = B_GET_CLASS (obj);
|
71
|
+
parent_class = g_type_class_peek_parent (klass);
|
72
|
+
|
73
|
+
/* do stuff before chain up */
|
74
|
+
|
75
|
+
parent_class->method_to_call (obj, a);
|
76
|
+
|
77
|
+
/* do stuff after chain up */
|
78
|
+
}
|
79
|
+
</pre>
|
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|
+
<p>
|
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|
+
</p>
|
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|
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<div class="footnotes">
|
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<br><hr width="100" align="left">
|
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|
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<div class="footnote"><p><sup>[<a name="ftn.id597386" href="#id597386" class="para">11</a>] </sup>
|
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|
+
The <span class="emphasis"><em>original</em></span> adjective used in this sentence is not innocuous. To fully
|
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|
+
understand its meaning, you need to recall how class structures are initialized: for each object type,
|
87
|
+
the class structure associated to this object is created by first copying the class structure of its
|
88
|
+
parent type (a simple <code class="function">memcpy</code>) and then by invoking the class_init callback on
|
89
|
+
the resulting class structure. Since the class_init callback is responsible for overwriting the class structure
|
90
|
+
with the user re-implementations of the class methods, we cannot merely use the modified copy of the parent class
|
91
|
+
structure stored in our derived instance. We want to get a copy of the class structure of an instance of the parent
|
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class.
|
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</p></div>
|
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</div>
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<meta name="generator" content="DocBook XSL Stylesheets V1.75.2">
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<link rel="home" href="index.html" title="GObject Reference Manual">
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<link rel="prev" href="howto-gobject.html" title="How to define and implement a new GObject">
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<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
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<table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="2"><tr valign="middle">
|
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<td><a accesskey="p" href="howto-gobject.html"><img src="left.png" width="24" height="24" border="0" alt="Prev"></a></td>
|
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<td><a accesskey="u" href="howto-gobject.html"><img src="up.png" width="24" height="24" border="0" alt="Up"></a></td>
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|
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<th width="100%" align="center">GObject Reference Manual</th>
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<td><a accesskey="n" href="howto-gobject-construction.html"><img src="right.png" width="24" height="24" border="0" alt="Next"></a></td>
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</tr></table>
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<div class="sect1" title="Boilerplate code">
|
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+
<div class="titlepage"><div><div><h2 class="title" style="clear: both">
|
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|
+
<a name="howto-gobject-code"></a>Boilerplate code</h2></div></div></div>
|
25
|
+
<p>
|
26
|
+
In your code, the first step is to #include the needed headers: depending
|
27
|
+
on your header include strategy, this can be as simple as
|
28
|
+
<code class="literal">#include "maman-bar.h"</code> or as complicated as tens
|
29
|
+
of #include lines ending with <code class="literal">#include "maman-bar.h"</code>:
|
30
|
+
</p>
|
31
|
+
<pre class="programlisting">
|
32
|
+
/*
|
33
|
+
* Copyright information
|
34
|
+
*/
|
35
|
+
|
36
|
+
#include "maman-bar.h"
|
37
|
+
|
38
|
+
/* If you use Pimpls, include the private structure
|
39
|
+
* definition here. Some people create a maman-bar-private.h header
|
40
|
+
* which is included by the maman-bar.c file and which contains the
|
41
|
+
* definition for this private structure.
|
42
|
+
*/
|
43
|
+
struct _MamanBarPrivate {
|
44
|
+
int member_1;
|
45
|
+
/* stuff */
|
46
|
+
};
|
47
|
+
|
48
|
+
/*
|
49
|
+
* forward definitions
|
50
|
+
*/
|
51
|
+
</pre>
|
52
|
+
<p>
|
53
|
+
</p>
|
54
|
+
<p>
|
55
|
+
Call the <code class="function">G_DEFINE_TYPE</code> macro using the name
|
56
|
+
of the type, the prefix of the functions and the parent GType to
|
57
|
+
reduce the amount of boilerplate needed. This macro will:
|
58
|
+
|
59
|
+
</p>
|
60
|
+
<div class="itemizedlist"><ul class="itemizedlist" type="disc">
|
61
|
+
<li class="listitem">implement the <code class="function">maman_bar_get_type</code>
|
62
|
+
function</li>
|
63
|
+
<li class="listitem">define a parent class pointer accessible from
|
64
|
+
the whole .c file</li>
|
65
|
+
</ul></div>
|
66
|
+
<p>
|
67
|
+
|
68
|
+
</p>
|
69
|
+
<pre class="programlisting">
|
70
|
+
G_DEFINE_TYPE (MamanBar, maman_bar, G_TYPE_OBJECT);
|
71
|
+
</pre>
|
72
|
+
<p>
|
73
|
+
</p>
|
74
|
+
<p>
|
75
|
+
It is also possible to use the
|
76
|
+
<code class="function">G_DEFINE_TYPE_WITH_CODE</code> macro to control the
|
77
|
+
get_type function implementation - for instance, to add a call to
|
78
|
+
<code class="function">G_IMPLEMENT_INTERFACE</code> macro which will
|
79
|
+
call the <code class="function">g_type_implement_interface</code> function.
|
80
|
+
</p>
|
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|
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</div>
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