glib2 0.90.2-x86-mingw32
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- data/ChangeLog +3115 -0
- data/README +40 -0
- data/Rakefile +69 -0
- data/ext/glib2/depend +10 -0
- data/ext/glib2/extconf.rb +61 -0
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- data/ext/glib2/rbgcompat.h +30 -0
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- data/ext/glib2/rbglib_int64.c +157 -0
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- data/ext/glib2/rbgobj_typeplugin.c +49 -0
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- data/ext/glib2/rbgutil_callback.c +231 -0
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- data/lib/1.9/glib2.so +0 -0
- data/lib/glib-mkenums.rb +199 -0
- data/lib/glib2.rb +239 -0
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- data/test-unit/COPYING +56 -0
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<link rel="prev" href="chapter-intro.html" title="Background">
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<div class="sect1" title="Exporting a C API">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="id505682"></a>Exporting a C API</h2></div></div></div>
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<p>
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C APIs are defined by a set of functions and global variables which are usually exported from a
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binary. C functions have an arbitrary number of arguments and one return value. Each function is thus
|
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uniquely identified by the function name and the set of C types which describe the function arguments
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and return value. The global variables exported by the API are similarly identified by their name and
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their type.
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</p>
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<p>
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A C API is thus merely defined by a set of names to which a set of types are associated. If you know the
|
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function calling convention and the mapping of the C types to the machine types used by the platform you
|
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are on, you can resolve the name of each function to find where the code associated to this function
|
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is located in memory, and then construct a valid argument list for the function. Finally, all you have to
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do is trigger a call to the target C function with the argument list.
|
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</p>
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<p>
|
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For the sake of discussion, here is a sample C function and the associated 32 bit x86
|
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assembly code generated by GCC on my Linux box:
|
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</p>
|
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<pre class="programlisting">
|
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static void function_foo (int foo)
|
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{}
|
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int main (int argc, char *argv[])
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{
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+
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function_foo (10);
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|
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return 0;
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}
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push $0xa
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call 0x80482f4 <function_foo>
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</pre>
|
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<p>
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The assembly code shown above is pretty straightforward: the first instruction pushes
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the hexadecimal value 0xa (decimal value 10) as a 32-bit integer on the stack and calls
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<code class="function">function_foo</code>. As you can see, C function calls are implemented by
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gcc by native function calls (this is probably the fastest implementation possible).
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</p>
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<p>
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Now, let's say we want to call the C function <code class="function">function_foo</code> from
|
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a Python program. To do this, the Python interpreter needs to:
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</p>
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<div class="itemizedlist"><ul class="itemizedlist" type="disc">
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<li class="listitem"><p>Find where the function is located. This probably means finding the binary generated by the C compiler
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which exports this function.</p></li>
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<li class="listitem"><p>Load the code of the function in executable memory.</p></li>
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<li class="listitem"><p>Convert the Python parameters to C-compatible parameters before calling
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the function.</p></li>
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<li class="listitem"><p>Call the function with the right calling convention.</p></li>
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<li class="listitem"><p>Convert the return values of the C function to Python-compatible
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variables to return them to the Python code.</p></li>
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</ul></div>
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<p>
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</p>
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<p>
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The process described above is pretty complex and there are a lot of ways to make it entirely automatic
|
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and transparent to C and Python programmers:
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</p>
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<div class="itemizedlist"><ul class="itemizedlist" type="disc">
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<li class="listitem"><p>The first solution is to write by hand a lot of glue code, once for each function exported or imported,
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which does the Python-to-C parameter conversion and the C-to-Python return value conversion. This glue code is then
|
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linked with the interpreter which allows Python programs to call Python functions which delegate work to
|
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C functions.</p></li>
|
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<li class="listitem"><p>Another, nicer solution is to automatically generate the glue code, once for each function exported or
|
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imported, with a special compiler which
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reads the original function signature.</p></li>
|
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<li class="listitem"><p>The solution used by GLib is to use the GType library which holds at runtime a description of
|
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+
all the objects manipulated by the programmer. This so-called <span class="emphasis"><em>dynamic type</em></span>
|
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<sup>[<a name="id505786" href="#ftn.id505786" class="footnote">1</a>]</sup>
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library is then used by special generic glue code to automatically convert function parameters and
|
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function calling conventions between different runtime domains.</p></li>
|
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</ul></div>
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<p>
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The greatest advantage of the solution implemented by GType is that the glue code sitting at the runtime domain
|
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boundaries is written once: the figure below states this more clearly.
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</p>
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<div class="figure">
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<a name="id505805"></a><p class="title"><b>Figure 1. </b></p>
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<div class="figure-contents"><div class="mediaobject" align="center"><img src="glue.png" align="middle"></div></div>
|
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</div>
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<p><br class="figure-break">
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|
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Currently, there exist at least Python and Perl generic glue code which makes it possible to use
|
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C objects written with GType directly in Python or Perl, with a minimum amount of work: there
|
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+
is no need to generate huge amounts of glue code either automatically or by hand.
|
111
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+
</p>
|
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<p>
|
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+
Although that goal was arguably laudable, its pursuit has had a major influence on
|
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+
the whole GType/GObject library. C programmers are likely to be puzzled at the complexity
|
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+
of the features exposed in the following chapters if they forget that the GType/GObject library
|
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+
was not only designed to offer OO-like features to C programmers but also transparent
|
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+
cross-language interoperability.
|
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+
</p>
|
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<div class="footnotes">
|
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<br><hr width="100" align="left">
|
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<div class="footnote"><p><sup>[<a name="ftn.id505786" href="#id505786" class="para">1</a>] </sup>
|
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There are numerous different implementations of dynamic type systems: all C++
|
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compilers have one, Java and .NET have one too. A dynamic type system allows you
|
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|
+
to get information about every instantiated object at runtime. It can be implemented
|
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+
by a process-specific database: every new object created registers the characteristics
|
126
|
+
of its associated type in the type system. It can also be implemented by introspection
|
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interfaces. The common point between all these different type systems and implementations
|
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+
is that they all allow you to query for object metadata at runtime.
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</p></div>
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</div>
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</div>
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<link rel="prev" href="howto-interface-implement.html" title="How To define implement an Interface?">
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<div class="sect1" title="Interface definition prerequisites">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
|
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<a name="id604788"></a>Interface definition prerequisites</h2></div></div></div>
|
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+
<p>
|
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+
To specify that an interface requires the presence of other interfaces
|
27
|
+
when implemented, GObject introduces the concept of
|
28
|
+
<span class="emphasis"><em>prerequisites</em></span>: it is possible to associate
|
29
|
+
a list of prerequisite interfaces to an interface. For example, if
|
30
|
+
object A wishes to implement interface I1, and if interface I1 has a
|
31
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+
prerequisite on interface I2, A has to implement both I1 and I2.
|
32
|
+
</p>
|
33
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+
<p>
|
34
|
+
The mechanism described above is, in practice, very similar to
|
35
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+
Java's interface I1 extends interface I2. The example below shows
|
36
|
+
the GObject equivalent:
|
37
|
+
</p>
|
38
|
+
<pre class="programlisting">
|
39
|
+
/* inside the GType function of the MamanIbar interface */
|
40
|
+
type = g_type_register_static (G_TYPE_INTERFACE, "MamanIbar", &info, 0);
|
41
|
+
|
42
|
+
/* Make the MamanIbar interface require MamanIbaz interface. */
|
43
|
+
g_type_interface_add_prerequisite (type, MAMAN_TYPE_IBAZ);
|
44
|
+
</pre>
|
45
|
+
<p>
|
46
|
+
The code shown above adds the MamanIbaz interface to the list of
|
47
|
+
prerequisites of MamanIbar while the code below shows how an
|
48
|
+
implementation can implement both interfaces and register their
|
49
|
+
implementations:
|
50
|
+
</p>
|
51
|
+
<pre class="programlisting">
|
52
|
+
static void
|
53
|
+
maman_ibar_do_another_action (MamanIbar *ibar)
|
54
|
+
{
|
55
|
+
MamanBar *self = MAMAN_BAR (ibar);
|
56
|
+
|
57
|
+
g_print ("Bar implementation of IBar interface Another Action: 0x%x.\n",
|
58
|
+
self->instance_member);
|
59
|
+
}
|
60
|
+
|
61
|
+
static void
|
62
|
+
maman_ibar_interface_init (MamanIbarInterface *iface)
|
63
|
+
{
|
64
|
+
iface->do_another_action = maman_ibar_do_another_action;
|
65
|
+
}
|
66
|
+
|
67
|
+
static void
|
68
|
+
maman_ibaz_do_action (MamanIbaz *ibaz)
|
69
|
+
{
|
70
|
+
MamanBar *self = MAMAN_BAR (ibaz);
|
71
|
+
|
72
|
+
g_print ("Bar implementation of IBaz interface Action: 0x%x.\n",
|
73
|
+
self->instance_member);
|
74
|
+
}
|
75
|
+
|
76
|
+
static void
|
77
|
+
maman_ibaz_interface_init (MamanIbazInterface *iface)
|
78
|
+
{
|
79
|
+
iface->do_action = maman_ibaz_do_action;
|
80
|
+
}
|
81
|
+
|
82
|
+
static void
|
83
|
+
maman_bar_class_init (MamanBarClass *klass)
|
84
|
+
{
|
85
|
+
|
86
|
+
}
|
87
|
+
|
88
|
+
static void
|
89
|
+
maman_bar_init (MamanBar *self)
|
90
|
+
{
|
91
|
+
self->instance_member = 0x666;
|
92
|
+
}
|
93
|
+
|
94
|
+
G_DEFINE_TYPE_WITH_CODE (MamanBar, maman_bar, G_TYPE_OBJECT,
|
95
|
+
G_IMPLEMENT_INTERFACE (MAMAN_TYPE_IBAZ,
|
96
|
+
maman_ibaz_interface_init)
|
97
|
+
G_IMPLEMENT_INTERFACE (MAMAN_TYPE_IBAR,
|
98
|
+
maman_ibar_interface_init));
|
99
|
+
</pre>
|
100
|
+
<p>
|
101
|
+
It is very important to notice that the order in which interface
|
102
|
+
implementations are added to the main object is not random:
|
103
|
+
<code class="function"><a class="link" href="gobject-Type-Information.html#g-type-add-interface-static" title="g_type_add_interface_static ()">g_type_add_interface_static</a></code>,
|
104
|
+
which is called by <code class="function">G_IMPLEMENT_INTERFACE</code>, must be
|
105
|
+
invoked first on the interfaces which have no prerequisites and then on
|
106
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+
the others.
|
107
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+
</p>
|
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</div>
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</tr></table>
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<div class="chapter" title="The GObject base class">
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<div class="titlepage"><div><div><h2 class="title">
|
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<a name="chapter-gobject"></a>The GObject base class</h2></div></div></div>
|
25
|
+
<div class="toc"><dl>
|
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|
+
<dt><span class="sect1"><a href="chapter-gobject.html#gobject-instantiation">Object instantiation</a></span></dt>
|
27
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+
<dt><span class="sect1"><a href="gobject-memory.html">Object memory management</a></span></dt>
|
28
|
+
<dd><dl>
|
29
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+
<dt><span class="sect2"><a href="gobject-memory.html#gobject-memory-refcount">Reference count</a></span></dt>
|
30
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+
<dt><span class="sect2"><a href="gobject-memory.html#gobject-memory-weakref">Weak References</a></span></dt>
|
31
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+
<dt><span class="sect2"><a href="gobject-memory.html#gobject-memory-cycles">Reference counts and cycles</a></span></dt>
|
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+
</dl></dd>
|
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+
<dt><span class="sect1"><a href="gobject-properties.html">Object properties</a></span></dt>
|
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<dd><dl><dt><span class="sect2"><a href="gobject-properties.html#gobject-multi-properties">Accessing multiple properties at once</a></span></dt></dl></dd>
|
35
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+
</dl></div>
|
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+
<p>
|
37
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+
The two previous chapters discussed the details of GLib's Dynamic Type System
|
38
|
+
and its signal control system. The GObject library also contains an implementation
|
39
|
+
for a base fundamental type named <span class="type"><a class="link" href="gobject-The-Base-Object-Type.html#GObject">GObject</a></span>.
|
40
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+
</p>
|
41
|
+
<p>
|
42
|
+
<span class="type"><a class="link" href="gobject-The-Base-Object-Type.html#GObject">GObject</a></span> is a fundamental classed instantiable type. It implements:
|
43
|
+
</p>
|
44
|
+
<div class="itemizedlist"><ul class="itemizedlist" type="disc">
|
45
|
+
<li class="listitem"><p>Memory management with reference counting</p></li>
|
46
|
+
<li class="listitem"><p>Construction/Destruction of instances</p></li>
|
47
|
+
<li class="listitem"><p>Generic per-object properties with set/get function pairs</p></li>
|
48
|
+
<li class="listitem"><p>Easy use of signals</p></li>
|
49
|
+
</ul></div>
|
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<p>
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All the GNOME libraries which use the GLib type system (like GTK+ and GStreamer)
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inherit from <span class="type"><a class="link" href="gobject-The-Base-Object-Type.html#GObject">GObject</a></span> which is why it is important to understand
|
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the details of how it works.
|
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</p>
|
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<div class="sect1" title="Object instantiation">
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<div class="titlepage"><div><div><h2 class="title" style="clear: both">
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<a name="gobject-instantiation"></a>Object instantiation</h2></div></div></div>
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<p>
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The <code class="function"><a class="link" href="gobject-The-Base-Object-Type.html#g-object-new" title="g_object_new ()">g_object_new</a></code>
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family of functions can be used to instantiate any GType which inherits
|
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+
from the GObject base type. All these functions make sure the class and
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instance structures have been correctly initialized by GLib's type system
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and then invoke at one point or another the constructor class method
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which is used to:
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</p>
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<div class="itemizedlist"><ul class="itemizedlist" type="disc">
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<li class="listitem"><p>
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Allocate and clear memory through <code class="function"><a class="link" href="gobject-Type-Information.html#g-type-create-instance" title="g_type_create_instance ()">g_type_create_instance</a></code>,
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</p></li>
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<li class="listitem"><p>
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Initialize the object's instance with the construction properties.
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</p></li>
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</ul></div>
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<p>
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Although one can expect all class and instance members (except the fields
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pointing to the parents) to be set to zero, some consider it good practice
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to explicitly set them.
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</p>
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<p>
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Objects which inherit from GObject are allowed to override this
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constructor class method: they should however chain to their parent
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constructor method before doing so:
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</p>
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<pre class="programlisting">
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GObject *(* constructor) (GType gtype,
|
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+
guint n_properties,
|
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+
GObjectConstructParam *properties);
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+
</pre>
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<p>
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</p>
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<p>
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The example below shows how <span class="type">MamanBar</span> overrides the parent's constructor:
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</p>
|
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<pre class="programlisting">
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#define MAMAN_TYPE_BAR (maman_bar_get_type ())
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#define MAMAN_BAR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), MAMAN_TYPE_BAR, MamanBar))
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#define MAMAN_IS_BAR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), MAMAN_TYPE_BAR))
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#define MAMAN_BAR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), MAMAN_TYPE_BAR, MamanBarClass))
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#define MAMAN_IS_BAR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), MAMAN_TYPE_BAR))
|
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#define MAMAN_BAR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), MAMAN_TYPE_BAR, MamanBarClass))
|
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+
|
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typedef struct _MamanBar MamanBar;
|
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typedef struct _MamanBarClass MamanBarClass;
|
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+
|
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|
+
struct _MamanBar
|
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|
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{
|
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+
GObject parent_instance;
|
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|
+
|
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|
+
/* instance members */
|
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+
};
|
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+
|
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|
+
struct _MamanBarClass
|
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{
|
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+
GObjectClass parent_class;
|
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|
+
|
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/* class members */
|
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};
|
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|
+
|
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|
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/* will create maman_bar_get_type and set maman_bar_parent_class */
|
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G_DEFINE_TYPE (MamanBar, maman_bar, G_TYPE_OBJECT);
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+
|
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static GObject *
|
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+
maman_bar_constructor (GType gtype,
|
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|
+
guint n_properties,
|
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|
+
GObjectConstructParam *properties)
|
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|
+
{
|
127
|
+
GObject *obj;
|
128
|
+
|
129
|
+
{
|
130
|
+
/* Always chain up to the parent constructor */
|
131
|
+
MamanBarClass *klass;
|
132
|
+
GObjectClass *parent_class;
|
133
|
+
parent_class = G_OBJECT_CLASS (maman_bar_parent_class);
|
134
|
+
obj = parent_class->constructor (gtype, n_properties, properties);
|
135
|
+
}
|
136
|
+
|
137
|
+
/* update the object state depending on constructor properties */
|
138
|
+
|
139
|
+
return obj;
|
140
|
+
}
|
141
|
+
|
142
|
+
static void
|
143
|
+
maman_bar_class_init (MamanBarClass *klass)
|
144
|
+
{
|
145
|
+
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
146
|
+
|
147
|
+
gobject_class->constructor = maman_bar_constructor;
|
148
|
+
}
|
149
|
+
|
150
|
+
static void
|
151
|
+
maman_bar_init (MamanBar *self)
|
152
|
+
{
|
153
|
+
/* initialize the object */
|
154
|
+
}
|
155
|
+
|
156
|
+
</pre>
|
157
|
+
<p>
|
158
|
+
If the user instantiates an object <span class="type">MamanBar</span> with:
|
159
|
+
</p>
|
160
|
+
<pre class="programlisting">
|
161
|
+
MamanBar *bar = g_object_new (MAMAN_TYPE_BAR, NULL);
|
162
|
+
</pre>
|
163
|
+
<p>
|
164
|
+
If this is the first instantiation of such an object, the
|
165
|
+
<code class="function">maman_bar_class_init</code> function will be invoked
|
166
|
+
after any <code class="function">maman_bar_base_class_init</code> function.
|
167
|
+
This will make sure the class structure of this new object is
|
168
|
+
correctly initialized. Here, <code class="function">maman_bar_class_init</code>
|
169
|
+
is expected to override the object's class methods and setup the
|
170
|
+
class' own methods. In the example above, the constructor method is
|
171
|
+
the only overridden method: it is set to
|
172
|
+
<code class="function">maman_bar_constructor</code>.
|
173
|
+
</p>
|
174
|
+
<p>
|
175
|
+
Once <code class="function"><a class="link" href="gobject-The-Base-Object-Type.html#g-object-new" title="g_object_new ()">g_object_new</a></code> has obtained a reference to an initialized
|
176
|
+
class structure, it invokes its constructor method to create an instance of the new
|
177
|
+
object. Since it has just been overridden by <code class="function">maman_bar_class_init</code>
|
178
|
+
to <code class="function">maman_bar_constructor</code>, the latter is called and, because it
|
179
|
+
was implemented correctly, it chains up to its parent's constructor. In
|
180
|
+
order to find the parent class and chain up to the parent class
|
181
|
+
constructor, we can use the <code class="literal">maman_bar_parent_class</code>
|
182
|
+
pointer that has been set up for us by the
|
183
|
+
<code class="literal">G_DEFINE_TYPE</code> macro.
|
184
|
+
</p>
|
185
|
+
<p>
|
186
|
+
Finally, at one point or another, <code class="function">g_object_constructor</code> is invoked
|
187
|
+
by the last constructor in the chain. This function allocates the object's instance' buffer
|
188
|
+
through <code class="function"><a class="link" href="gobject-Type-Information.html#g-type-create-instance" title="g_type_create_instance ()">g_type_create_instance</a></code>
|
189
|
+
which means that the instance_init function is invoked at this point if one
|
190
|
+
was registered. After instance_init returns, the object is fully initialized and should be
|
191
|
+
ready to answer any user-request. When <code class="function"><a class="link" href="gobject-Type-Information.html#g-type-create-instance" title="g_type_create_instance ()">g_type_create_instance</a></code>
|
192
|
+
returns, <code class="function">g_object_constructor</code> sets the construction properties
|
193
|
+
(i.e. the properties which were given to <code class="function"><a class="link" href="gobject-The-Base-Object-Type.html#g-object-new" title="g_object_new ()">g_object_new</a></code>) and returns
|
194
|
+
to the user's constructor which is then allowed to do useful instance initialization...
|
195
|
+
</p>
|
196
|
+
<p>
|
197
|
+
The process described above might seem a bit complicated, but it can be
|
198
|
+
summarized easily by the table below which lists the functions invoked
|
199
|
+
by <code class="function"><a class="link" href="gobject-The-Base-Object-Type.html#g-object-new" title="g_object_new ()">g_object_new</a></code>
|
200
|
+
and their order of invocation:
|
201
|
+
</p>
|
202
|
+
<p>
|
203
|
+
</p>
|
204
|
+
<div class="table">
|
205
|
+
<a name="gobject-construction-table"></a><p class="title"><b>Table 4. <code class="function"><a class="link" href="gobject-The-Base-Object-Type.html#g-object-new" title="g_object_new ()">g_object_new</a></code></b></p>
|
206
|
+
<div class="table-contents"><table summary="g_object_new" border="1">
|
207
|
+
<colgroup>
|
208
|
+
<col align="left">
|
209
|
+
<col align="left">
|
210
|
+
<col align="left">
|
211
|
+
</colgroup>
|
212
|
+
<thead><tr>
|
213
|
+
<th align="left">Invocation time</th>
|
214
|
+
<th align="left">Function Invoked</th>
|
215
|
+
<th align="left">Function's parameters</th>
|
216
|
+
<th>Remark</th>
|
217
|
+
</tr></thead>
|
218
|
+
<tbody>
|
219
|
+
<tr>
|
220
|
+
<td rowspan="4" align="left">First call to <code class="function"><a class="link" href="gobject-The-Base-Object-Type.html#g-object-new" title="g_object_new ()">g_object_new</a></code> for target type</td>
|
221
|
+
<td align="left">target type's base_init function</td>
|
222
|
+
<td align="left">On the inheritance tree of classes from fundamental type to target type.
|
223
|
+
base_init is invoked once for each class structure.</td>
|
224
|
+
<td>
|
225
|
+
I have no real idea on how this can be used. If you have a good real-life
|
226
|
+
example of how a class' base_init can be used, please, let me know.
|
227
|
+
</td>
|
228
|
+
</tr>
|
229
|
+
<tr>
|
230
|
+
<td align="left">target type's class_init function</td>
|
231
|
+
<td align="left">On target type's class structure</td>
|
232
|
+
<td>
|
233
|
+
Here, you should make sure to initialize or override class methods (that is,
|
234
|
+
assign to each class' method its function pointer) and create the signals and
|
235
|
+
the properties associated to your object.
|
236
|
+
</td>
|
237
|
+
</tr>
|
238
|
+
<tr>
|
239
|
+
<td align="left">interface' base_init function</td>
|
240
|
+
<td align="left">On interface' vtable</td>
|
241
|
+
<td> </td>
|
242
|
+
</tr>
|
243
|
+
<tr>
|
244
|
+
<td align="left">interface' interface_init function</td>
|
245
|
+
<td align="left">On interface' vtable</td>
|
246
|
+
<td> </td>
|
247
|
+
</tr>
|
248
|
+
<tr>
|
249
|
+
<td rowspan="2" align="left">Each call to <code class="function"><a class="link" href="gobject-The-Base-Object-Type.html#g-object-new" title="g_object_new ()">g_object_new</a></code> for target type</td>
|
250
|
+
<td align="left">target type's class constructor method: GObjectClass->constructor</td>
|
251
|
+
<td align="left">On object's instance</td>
|
252
|
+
<td>
|
253
|
+
If you need to complete the object initialization after all the construction properties
|
254
|
+
are set, override the constructor method and make sure to chain up to the object's
|
255
|
+
parent class before doing your own initialization.
|
256
|
+
In doubt, do not override the constructor method.
|
257
|
+
</td>
|
258
|
+
</tr>
|
259
|
+
<tr>
|
260
|
+
<td align="left">type's instance_init function</td>
|
261
|
+
<td align="left">On the inheritance tree of classes from fundamental type to target type.
|
262
|
+
the instance_init provided for each type is invoked once for each instance
|
263
|
+
structure.</td>
|
264
|
+
<td>
|
265
|
+
Provide an instance_init function to initialize your object before its construction
|
266
|
+
properties are set. This is the preferred way to initialize a GObject instance.
|
267
|
+
This function is equivalent to C++ constructors.
|
268
|
+
</td>
|
269
|
+
</tr>
|
270
|
+
</tbody>
|
271
|
+
</table></div>
|
272
|
+
</div>
|
273
|
+
<p><br class="table-break">
|
274
|
+
</p>
|
275
|
+
<p>
|
276
|
+
Readers should feel concerned about one little twist in the order in
|
277
|
+
which functions are invoked: while, technically, the class' constructor
|
278
|
+
method is called <span class="emphasis"><em>before</em></span> the GType's instance_init
|
279
|
+
function (since <code class="function"><a class="link" href="gobject-Type-Information.html#g-type-create-instance" title="g_type_create_instance ()">g_type_create_instance</a></code> which calls instance_init is called by
|
280
|
+
<code class="function">g_object_constructor</code> which is the top-level class
|
281
|
+
constructor method and to which users are expected to chain to), the
|
282
|
+
user's code which runs in a user-provided constructor will always
|
283
|
+
run <span class="emphasis"><em>after</em></span> GType's instance_init function since the
|
284
|
+
user-provided constructor <span class="emphasis"><em>must</em></span> (you've been warned)
|
285
|
+
chain up <span class="emphasis"><em>before</em></span> doing anything useful.
|
286
|
+
</p>
|
287
|
+
</div>
|
288
|
+
</div>
|
289
|
+
<div class="footer">
|
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+
<hr>
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Generated by GTK-Doc V1.14</div>
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