glfw 1.0.3 → 3.3.2.0
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- checksums.yaml +4 -4
- data/.gitignore +161 -0
- data/.yardopts +6 -0
- data/Gemfile +2 -4
- data/README.md +29 -33
- data/Rakefile +6 -4
- data/ext/glfw/common.c +159 -0
- data/ext/glfw/cursor.c +34 -30
- data/ext/glfw/extconf.rb +7 -17
- data/ext/glfw/glfw.c +122 -377
- data/ext/glfw/glfw.h +46 -41
- data/ext/glfw/image.c +96 -64
- data/ext/glfw/joystick.c +169 -0
- data/ext/glfw/monitor.c +231 -155
- data/ext/glfw/stb_image.h +7656 -0
- data/ext/glfw/window.c +708 -576
- data/glfw.gemspec +10 -9
- data/lib/glfw.rb +4 -14
- data/lib/glfw/constants.rb +365 -0
- data/lib/glfw/stubs.rb +234 -0
- data/lib/glfw/stubs/cursor.rb +21 -0
- data/lib/glfw/stubs/gamepad_state.rb +30 -0
- data/lib/glfw/stubs/image.rb +39 -0
- data/lib/glfw/stubs/joystick.rb +125 -0
- data/lib/glfw/stubs/monitor.rb +115 -0
- data/lib/glfw/stubs/video_mode.rb +32 -0
- data/lib/glfw/stubs/window.rb +626 -0
- data/lib/glfw/version.rb +8 -1
- metadata +31 -35
- data/.travis.yml +0 -5
- data/Makefile +0 -267
- data/ext/glfw/common.h +0 -46
- data/ext/glfw/cursor.h +0 -14
- data/ext/glfw/glfw3.h +0 -4248
- data/ext/glfw/glfw3native.h +0 -456
- data/ext/glfw/image.h +0 -14
- data/ext/glfw/ming32/WINDOWS USERS PLACE libglf3.a HERE.txt b/data/ext/glfw/ming32/WINDOWS USERS PLACE libglf3.a → HERE.txt +0 -0
- data/ext/glfw/ming64/WINDOWS USERS PLACE libglf3.a HERE.txt b/data/ext/glfw/ming64/WINDOWS USERS PLACE libglf3.a → HERE.txt +0 -0
- data/ext/glfw/monitor.h +0 -29
- data/ext/glfw/video_mode.c +0 -60
- data/ext/glfw/video_mode.h +0 -21
- data/ext/glfw/vulkan.c +0 -48
- data/ext/glfw/vulkan.h +0 -16
- data/ext/glfw/window.h +0 -87
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module GLFW
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##
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# Describes the application's mouse cursor object and how it appears for the window.
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class Cursor
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##
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# @overload initialize(shape)
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# Creates a new cursor using a standard shape defined by the operating system.
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# @param shape [Integer] An integer representing the shape of the cursor to create.
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#
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# @overload initialize(image, xhot = 0, yhot = 0)
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# Creates a new cursor using the specified image.
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# @param image [Image] A source image to use for the cursor's appearance.
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# @param xhot [Integer] The "hot-point" of the cursor on the x-axis, where 0 is the left edge of the image.
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# @param yhot [Integer] The "hot-point" of the cursor on the y-axis, where 0 is the top edge of the image.
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def initialize(*argv)
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end
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end
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end
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module GLFW
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##
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# Describes the captured state of a gamepad.
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class GamepadState
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##
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# Queries the value of the axis at the specified index.
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#
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# @param index [Integer] The desired index of the axis to query.
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#
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# @return [Float] The current axis value, or `0.0` if out of range.
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# @note It is recommended to use the return value rounded to a specific precision, or "dead zone", as many devices
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# will report miniscule values even when stationary.
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# @note Use the class constants prefixed with `AXIS` for strongly typed index values if desired.
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def axis(index)
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end
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##
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# Queries the button state at the specified index.
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#
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# @param index [Integer] The desired index of the button to query.
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#
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# @return [Float] `true` if button is depressed, otherwise `false` if no input is detected or if index is out of range.
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# @note Use the class constants prefixed with `BUTTON` for strongly typed index values if desired.
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def button(index)
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end
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end
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end
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module GLFW
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##
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# Object describing a raw image with uncompressed pixel data, with 32-bytes per pixel in RGBA byte order.
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#
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# This class may also be used for creating textures with OpenGL, simply use `GL_RGBA` as the pixel format
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# and pass the value of the {pixels} method.
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class Image
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##
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# @return [Integer] the width of the image, in pixel units.
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attr_reader :width
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##
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# @return [Integer] the height of the image, in pixel units.
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attr_reader :height
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##
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# @overload initialize(width, height, pixels = nil)
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#
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# @overload initialize(filename)
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#
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def initialize(width, height, pixels)
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end
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##
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# Gets the pixel data as a binary blob.
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#
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# @return [String] the pixel data.
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def pixels
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end
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alias_method :columns, :width
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alias_method :rows, :height
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alias_method :to_blob, :pixels
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end
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end
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module GLFW
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##
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# Provides methods for interacting and querying joystick and gamepad peripherals.
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module Joystick
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##
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# Retrieves the state of the specified joystick remapped to an Xbox-like gamepad.
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#
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# @param jid [Integer] The joystick index to query.
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#
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# @return [GamepadState?] the gamepad input state of the joystick or `nil` if an error occurred.
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def self.gamepad_state(jid)
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end
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##
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# Returns the name, encoded as UTF-8, of the specified joystick.
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#
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# @param jid [Integer] The joystick index to query.
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#
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# @return [String?] the UTF-8 encoded name of the gamepad, or `nil` if the joystick is not present, does not
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# have a mapping or an error occurred.
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def self.name(jid)
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end
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##
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# Returns the human-readable name of the gamepad from the gamepad mapping assigned to the specified joystick.
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#
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# @param jid [Integer] The joystick index to query.
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#
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# @return [String?] the UTF-8 encoded name of the gamepad, or `nil` if the joystick is not present, does not
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# have a mapping or an error occurred.
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def self.gamepad_name(jid)
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end
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##
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# Returns whether the specified joystick is present.
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#
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# @param jid [Integer] The joystick index to query.
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# @return [Boolean] `true` if joystick is detected, otherwise `false`.
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# @note There is no need to call this function before other functions that accept a joystick ID, as they all check
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# for presence before performing any other work.
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def self.present?(jid)
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end
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##
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# Returns whether the specified joystick is both present and has a gamepad mapping.
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#
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# @param jid [Integer] The joystick index to query.
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#
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# @return [Boolean] `true` if joystick is detected and it has gamepad mappings, otherwise `false`
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def self.gamepad?(jid)
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end
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##
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# Returns the SDL compatible GUID, as a UTF-8 encoded hexadecimal string, of the specified joystick
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# The GUID is what connects a joystick to a gamepad mapping. A connected joystick will always have a
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# GUID even if there is no gamepad mapping assigned to it.
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#
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# @param jid [Integer] The joystick index to query.
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#
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# @return [String?] The UTF-8 encoded GUID of the joystick, or `nil` if the joystick is not present or an error occurred.
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def self.guid(jid)
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end
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##
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# Returns the state of all buttons of the specified joystick.
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#
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# @param jid [Integer] The joystick index to query.
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#
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# @return [Array<Boolean>] an array where each element represents the joystick button at the same index, whose value
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# if either `true` (pressed) or `false` (released).
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def self.buttons(jid)
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end
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##
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# Returns the values of all axes of the specified joystick. Each element in the array is a value between
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# `-1.0` and `1.0`.
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#
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# @param jid [Integer] The joystick index to query.
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#
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# @return [Array<Float>] an array where each element represents the joystick axis at the same index
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def self.axes(jid)
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end
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##
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# Returns the state of all hats of the specified joystick.
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#
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# @param jid [Integer] The joystick index to query.
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#
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# @return [Array<Boolean>] an array where each element represents the joystick hats at the same index, whose value
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# if either `true` (pressed) or `false` (released).
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def self.hats(jid)
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end
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##
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# Parses the specified ASCII encoded string(s) and updates the internal list with any gamepad mappings it finds.
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# This string may contain either a single gamepad mapping or many mappings separated by newlines.
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#
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# If there is already a gamepad mapping for a given GUID in the internal list, it will be replaced by the one
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# passed to this function. If the library is terminated and re-initialized the internal list will revert to the
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# built-in default.
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#
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# @note The parser supports standard SDL gamepad mappings.
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#
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# @param mapping [String,Array<String>] One or more mappings to update.
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#
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# @return [Integer] the number of mappings that were updated.
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def self.update_mappings(*mapping)
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end
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##
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# @overload self.on_connection(&block)
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# When called with a block, sets a callback to be invoked when the connection state of a joystick is changed.
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# @yieldparam connected [Boolean] `true` if device was connected, otherwise `false` if disconectted.
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#
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# @overload self.on_connection
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# When called without a block, clears any callback that is set.
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#
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# @return [Proc?] the previous callback that was set, or `nil` if none existed.
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def self.on_connection
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end
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end
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end
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module GLFW
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##
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# Represents a handle to a physical monitor.
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class Monitor
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##
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# Retrieves an array of all connected monitors.
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# @return [Array<Monitor>] an array of monitors.
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# @see primary
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def self.available
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end
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##
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# @return [Monitor] the primary or "default" monitor.
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# @see available
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def self.primary
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end
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##
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# @overload self.on_connection(&block)
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# When called with a block, sets a callback to be invoked when the connection
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# state of a monitor is changed.
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# @yieldparam connected [Boolean] `true` if device was connected, otherwise `false` if disconectted.
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#
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# @overload self.on_connection
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# When called without a block, clears any callback that is set.
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#
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# @return [Proc?] the previous callback that was set, or `nil` if none existed.
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def self.on_connection
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end
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##
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# Generates an appropriately sized gamma ramp from the specified exponent and
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# then sets the {gamma_ramp} with it. The value must be a finite number greater
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# than zero.
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#
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# The software controlled gamma ramp is applied in addition to the hardware gamma
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# correction, which today is usually an approximation of sRGB gamma. This means
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# that setting a perfectly linear ramp, or gamma 1.0, will produce the default
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# (usually sRGB-like) behavior.
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#
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# @param [Float] the desired exponent value, must be greater than `0.0` and finite.
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#
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# @return [void]
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def gamma(exponent)
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end
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##
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# Sets teh gamma ramp of the monitor. The ramp is an array of 3 equally sized
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# arrays of integers that range from `0` to `65535`. Each child array represents
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# the ramp for a single color component, in RGB order.
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#
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# @note It is strongly recommended to use {gamma} instead of this method.
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# @note On Windows, the maximum size of a gamma ramp is 256.
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#
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# @return [Array<Array<Integer>, Array<Integer> Array<Integer>>] the gamma ramp.
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attr_accessor :gamma_ramp
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##
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# The human-readable name of the specified monitor. The name typically reflects
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# the make and model of the monitor and is not guaranteed to be unique among the
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# connected monitors.
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# @return [String] the monitor name.
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attr_reader :name
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##
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# @return [Size] the physical dimensions of the monitor, in millimeter units.
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attr_reader :physical_size
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##
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# @return [Size] the dimensions of the monitor, in screen coordinates.
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attr_reader :size
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##
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# The position, in screen coordinates, of the upper-left corner of the work area.
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# The work area is defined as the area of the monitor not occluded by the operating
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# system task bar where present. If no task bar exists then the work area is the
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# monitor resolution in screen coordinates.
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# @return [Point] the location of the monitor's work area.
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attr_reader :client_position
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##
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# The size of the "non-system" area of the monitor, in screen coordinates.
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# The work area is defined as the area of the monitor not occluded by the operating
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# system task bar where present. If no task bar exists then the work area is the
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# monitor resolution in screen coordinates.
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# @return [Size] the size of the monitor's work area.
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attr_reader :client_size
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##
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# @return [VideoMode] the current video mode for the monitor.
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attr_reader :video_mode
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##
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# @return [Array<VideoMode>] an array of all video modes available to the monitor.
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attr_reader :video_modes
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##
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# etrieves the content scale for the specified monitor. The content scale is the ratio
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# between the current DPI and the platform's default DPI. This is especially important
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# for text and any UI elements. If the pixel dimensions of your UI scaled by this look
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# appropriate on your machine then it should appear at a reasonable size on other machines
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# regardless of their DPI and scaling settings. This relies on the system DPI and scaling
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# settings being somewhat correct.
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#
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# The content scale may depend on both the monitor resolution and pixel density and on user
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# settings. It may be very different from the raw DPI calculated from the physical size and
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# current resolution.
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#
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# @return [Vec2] the current content scale of the monitor.
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attr_reader :content_scale
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end
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end
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module GLFW
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+
|
4
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+
##
|
5
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+
# Describes the video settings for a {Monitor}.
|
6
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+
class VideoMode
|
7
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+
|
8
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+
##
|
9
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+
# @return [Integer] the width, in screen coordinates, of the video mode.
|
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+
attr_reader :width
|
11
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+
|
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+
##
|
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+
# @return [Integer] the height, in screen coordinates, of the video mode.
|
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+
attr_reader :height
|
15
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+
|
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+
##
|
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+
# @return [Integer] the bit depth of the red channel of the video mode.
|
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+
attr_reader :red_bits
|
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+
|
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+
##
|
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+
# @return [Integer] the bit depth of the green channel of the video mode.
|
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+
attr_reader :green_bits
|
23
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+
|
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+
##
|
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+
# @return [Integer] the bit depth of the blue channel of the video mode.
|
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+
attr_reader :blue_bits
|
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+
|
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+
##
|
29
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+
# @return [Integer] the refresh rate, in Hz, of the video mode.
|
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+
attr_reader :refresh_rate
|
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+
end
|
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+
end
|
@@ -0,0 +1,626 @@
|
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1
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+
|
2
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+
module GLFW
|
3
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+
|
4
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+
##
|
5
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+
# Represents an application window and OpenGL context.
|
6
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+
class Window
|
7
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+
|
8
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+
##
|
9
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+
# Resets all window hints that have been applied back to the "default" configuration.
|
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# @return [void]
|
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+
def self.default_hints
|
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+
end
|
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+
|
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+
##
|
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+
# Sets a hint for the next window creation. Once set, the value will persist until changed with this function
|
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+
# or the library is terminated.
|
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+
#
|
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+
# @param hint [Integer] A value indicating the hint to change. See the GLFW constants prefixed with `HINT`
|
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+
# for valid values for this parameter.
|
20
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+
# @param value [Integer,Boolean,String] The desired value to set for this hint.
|
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+
#
|
22
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+
# @return [void]
|
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+
def self.hint(hint, value)
|
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+
end
|
25
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+
|
26
|
+
##
|
27
|
+
# @return [Window?] the {Window} whose context is current on the calling thread, or `nil` if none is found.
|
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+
def self.current
|
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+
end
|
30
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+
|
31
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+
##
|
32
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+
# Creates a new instance of the {Window} class.
|
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+
#
|
34
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+
# @param width [Integer] The desired width of the window, in screen coordinates.
|
35
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+
# @param height [Integer] The desired height of the window, in screen coordinates.
|
36
|
+
# @param title [String?] The caption to display in the system menubar, window titlebar, etc.
|
37
|
+
# @param opts [Hash] The options hash.
|
38
|
+
#
|
39
|
+
# @option opts [Boolean] :center (true) `true` to have window initially centered on screen.
|
40
|
+
# @option opts [Boolean] :vsync (true) `true` to enable vertical syncronization with the monitor refresh.
|
41
|
+
# @option opts [Monitor] :monitor (nil) Specifies a monitor to create the window on.
|
42
|
+
# @option opts [Window] :shared (nil) Specified another window instance to share context resources with.
|
43
|
+
# @option opts [Boolean] :full_window (false) Initializes window as "borderless fullscreen", which allows faster context switching.
|
44
|
+
# @option opts [Boolean] :fullscreen (false) Initializes window as fullscreen.
|
45
|
+
#
|
46
|
+
# @note The OpenGL coontext will automatically be made current on the thread for the new window.
|
47
|
+
def initialize(width, height, title = nil, **opts)
|
48
|
+
end
|
49
|
+
|
50
|
+
##
|
51
|
+
# Destroys the window, reclaiming any resources it is using and invalidating it for further use.
|
52
|
+
# @return [void]
|
53
|
+
def destroy
|
54
|
+
end
|
55
|
+
|
56
|
+
alias_method :dispose, :destroy
|
57
|
+
|
58
|
+
##
|
59
|
+
# Sets the OpenGL context of the window as current on the calling thread.
|
60
|
+
# @return [self]
|
61
|
+
# @see current?
|
62
|
+
def make_current
|
63
|
+
end
|
64
|
+
|
65
|
+
##
|
66
|
+
# Returns value indicating if the OpenGL context of this window is current on the calling thread.
|
67
|
+
# @return [Boolean] `true` if context is current, otherwise `false`.
|
68
|
+
# @see make_current
|
69
|
+
def current?
|
70
|
+
end
|
71
|
+
|
72
|
+
##
|
73
|
+
# Returns value indicating if the window currently contains the operating system input focus.
|
74
|
+
# @return [Boolean] `true` if window has input focus, otherwise `false`.
|
75
|
+
def focused?
|
76
|
+
end
|
77
|
+
|
78
|
+
##
|
79
|
+
# Returns value indicating if window is currently minimized to the system toolbar.
|
80
|
+
# @return [Boolean] `true` if window is minimized, otherwsie `false`.
|
81
|
+
def minimized?
|
82
|
+
end
|
83
|
+
|
84
|
+
##
|
85
|
+
# Returns value indicated if window is currently maximized to fill the work area of the monitor.
|
86
|
+
# @return [Boolean] `true` if window is maximized, otherwise `false`.
|
87
|
+
def maximized?
|
88
|
+
end
|
89
|
+
|
90
|
+
##
|
91
|
+
# Returns value indicating if the mouse cursor is currently over thw window's client area.
|
92
|
+
# @return [Boolean] `true` if cursor is over the window, otherwise `false`.
|
93
|
+
def hovered?
|
94
|
+
end
|
95
|
+
|
96
|
+
##
|
97
|
+
# Returns value indicating if window is currently in fullscreen mode on the monitor.
|
98
|
+
# @return [Boolean] `true` if window is fullscreen, otherwise `false`.
|
99
|
+
def fullscreen?
|
100
|
+
end
|
101
|
+
|
102
|
+
##
|
103
|
+
# Modifies the behavior when a user resizes the window to stay locked to the specified aspect ratio.
|
104
|
+
#
|
105
|
+
# @param numerator [Integer] The numerator component of the aspect ratio.
|
106
|
+
# @param denominator [Integer] The denominator component of the aspect ratio.
|
107
|
+
#
|
108
|
+
# @return [void]
|
109
|
+
def aspect_ratio(numerator, denominator)
|
110
|
+
end
|
111
|
+
|
112
|
+
##
|
113
|
+
# Sets the minimum and maximum sizes that a user can resize the window to.
|
114
|
+
#
|
115
|
+
# @param min [Size] The minimum size of the window's client area the user can resize to, in screen coordinates.
|
116
|
+
# @param max [Size] The maximum size of the window's client area the user can resize to, in screen coordinates.
|
117
|
+
#
|
118
|
+
# @return [void]
|
119
|
+
def size_limits(min, max)
|
120
|
+
end
|
121
|
+
|
122
|
+
##
|
123
|
+
# Retrieves the size, in screen coordinates, of each edge of the frame of the specified window. This size includes the title bar,
|
124
|
+
# if the window has one.
|
125
|
+
#
|
126
|
+
# @return [Array<Integer>] a 4-element array in the order of left, top, right, bottom, where each value is the size, in
|
127
|
+
# screen coordinates, of the window's frame.
|
128
|
+
#
|
129
|
+
# @note Values will always be greater than or equal to `0`.
|
130
|
+
def frame_size
|
131
|
+
end
|
132
|
+
|
133
|
+
##
|
134
|
+
# Moves the mouse cursor to the specified coordinates.
|
135
|
+
#
|
136
|
+
# @param x [Float] The location to move the cursor to on the x-axis in screen coordinates, relative to the window's client area.
|
137
|
+
# @param y [Float] The location to move the cursor to on the y-axis in screen coordinates, relative to the window's client area.
|
138
|
+
#
|
139
|
+
# @return [void]
|
140
|
+
def move_cursor(x, y)
|
141
|
+
end
|
142
|
+
|
143
|
+
##
|
144
|
+
# Centers a window on the screen. Has no effect on fullscreen windows.
|
145
|
+
# @return [self]
|
146
|
+
def center
|
147
|
+
end
|
148
|
+
|
149
|
+
##
|
150
|
+
# Sets the closing state of the window.
|
151
|
+
#
|
152
|
+
# @param flag [Boolean] `true` to set window state to close, otherwise `false` to cancel a close action that is in progress.
|
153
|
+
#
|
154
|
+
# @return [self]
|
155
|
+
#
|
156
|
+
# @see closing?
|
157
|
+
# @see on_close
|
158
|
+
def close(flag = true)
|
159
|
+
end
|
160
|
+
|
161
|
+
##
|
162
|
+
# Retrieves value indicating if window is currently set to close.
|
163
|
+
#
|
164
|
+
# return [Boolean] `true` if window is set to close, otherwise `false`.
|
165
|
+
#
|
166
|
+
# @see close
|
167
|
+
# @see on_close
|
168
|
+
def closing?
|
169
|
+
end
|
170
|
+
|
171
|
+
##
|
172
|
+
# Typically called each frame, swaps the front and back buffers used for rendering, presenting the current back buffer to the
|
173
|
+
# user, while staging the current front buffer to be overwritten.
|
174
|
+
#
|
175
|
+
# @return [void]
|
176
|
+
def swap_buffers
|
177
|
+
end
|
178
|
+
|
179
|
+
##
|
180
|
+
# Makes the window visible if it was previously hidden.
|
181
|
+
# If the window is already visible or is in full screen mode, this method does nothing.
|
182
|
+
#
|
183
|
+
# @return [self]
|
184
|
+
# @see hide
|
185
|
+
def show
|
186
|
+
end
|
187
|
+
|
188
|
+
##
|
189
|
+
# Hides the window if it was previously visible.
|
190
|
+
# If the window is already hidden or is in full screen mode, this method does nothing.
|
191
|
+
#
|
192
|
+
# @return [self]
|
193
|
+
# @see show
|
194
|
+
def hide
|
195
|
+
end
|
196
|
+
|
197
|
+
##
|
198
|
+
# Brings the specified window to front and sets input focus. The window should already be visible and not minimized.
|
199
|
+
# @return [self]
|
200
|
+
def focus
|
201
|
+
end
|
202
|
+
|
203
|
+
##
|
204
|
+
# Mminimizes the window if it was previously restored. If the window is already iconified, this function does nothing.
|
205
|
+
# If the window is fullscreen, the original monitor resolution is restored until the window is restored.
|
206
|
+
#
|
207
|
+
# @return [self]
|
208
|
+
# @see maximize
|
209
|
+
# @see restore
|
210
|
+
def minimize
|
211
|
+
end
|
212
|
+
|
213
|
+
##
|
214
|
+
# Maximizes the window if it was previously not maximized. If the window is already maximized, this function does nothing.
|
215
|
+
# If the window is fullscreen, this function does nothing.
|
216
|
+
#
|
217
|
+
# @return [self]
|
218
|
+
# @see minimize
|
219
|
+
# @see restore
|
220
|
+
def maximize
|
221
|
+
end
|
222
|
+
|
223
|
+
##
|
224
|
+
# Restores the window if it was previously minimized or maximized. If the window is already restored, this function does nothing.
|
225
|
+
# If the window is fullscreen, the resolution chosen for the window is restored on the selected monitor.
|
226
|
+
#
|
227
|
+
# @return [self]
|
228
|
+
# @see minimize
|
229
|
+
# @see maximize
|
230
|
+
def restore
|
231
|
+
end
|
232
|
+
|
233
|
+
##
|
234
|
+
# Requests user attention to the window. On platforms where this is not supported, attention is requested to the application as a whole.
|
235
|
+
# Once the user has given attention, usually by focusing the window or application, the system will end the request automatically.
|
236
|
+
#
|
237
|
+
# @return [self]
|
238
|
+
def request_attention
|
239
|
+
end
|
240
|
+
|
241
|
+
##
|
242
|
+
# Returns the last state reported for the specified key to the window.
|
243
|
+
#
|
244
|
+
# @param key [Integer] The key to query.
|
245
|
+
#
|
246
|
+
# @return [Boolean] `true` if key is depressed, otherwise `false`.
|
247
|
+
# @see button?
|
248
|
+
# @see on_key
|
249
|
+
def key?(key)
|
250
|
+
end
|
251
|
+
|
252
|
+
##
|
253
|
+
# Returns the last state reported for the specified mouse button to the window.
|
254
|
+
#
|
255
|
+
# @param key [Integer] The mouse button to query.
|
256
|
+
#
|
257
|
+
# @return [Boolean] `true` if mouse button is depressed, otherwise `false`.
|
258
|
+
# @see key?
|
259
|
+
# @see on_mouse_button
|
260
|
+
def button?(button)
|
261
|
+
end
|
262
|
+
|
263
|
+
##
|
264
|
+
# Ssets the monitor that the window uses for full screen mode or, if the monitor is `nil`,
|
265
|
+
# makes it windowed mode.
|
266
|
+
#
|
267
|
+
# When setting a monitor, this function updates the width, height and refresh rate of the
|
268
|
+
# desired video mode and switches to the video mode closest to it. The window position is
|
269
|
+
# ignored when setting a monitor.
|
270
|
+
#
|
271
|
+
# When the monitor is `nil`, the position, width and height are used to place the window
|
272
|
+
# content area. The refresh rate is ignored when no monitor is specified.
|
273
|
+
#
|
274
|
+
# When a window transitions from full screen to windowed mode, this function restores any previous
|
275
|
+
# window settings such as whether it is decorated, floating, resizable, has size or aspect
|
276
|
+
# ratio limits, etc.
|
277
|
+
#
|
278
|
+
# @param monitor [Monitor?] The desired monitor, or `nil` to set windowed mode.
|
279
|
+
# @param position [Point] The desired location of the upper-left corner of the content area.
|
280
|
+
# @param size [Size] The desired size in screen coordinates of the content area or video mode.
|
281
|
+
# @param hz [Integer] The desired refresh rate, in Hz, of the video mode, or `-1` to ignore.
|
282
|
+
#
|
283
|
+
# @return [void]
|
284
|
+
def change_monitor(monitor, position, size, hz = -1)
|
285
|
+
end
|
286
|
+
|
287
|
+
##
|
288
|
+
# @return [String?] the window caption displayed in the system menubar, window titlebar, etc.
|
289
|
+
attr_accessor :title
|
290
|
+
|
291
|
+
##
|
292
|
+
# @return [Boolean] the visibility state of the window.
|
293
|
+
attr_accessor :visible
|
294
|
+
|
295
|
+
##
|
296
|
+
# @return [Boolean] `true` if window is floating (always-on-top) of other application windows, otherwise `false`.
|
297
|
+
attr_accessor :topmost
|
298
|
+
|
299
|
+
##
|
300
|
+
# The icon(s) to be displayed as a window decoration, on systems that support this functionality.
|
301
|
+
# @return [Image, Array<Image>] an image or array of possible images.
|
302
|
+
attr_accessor :icon
|
303
|
+
|
304
|
+
##
|
305
|
+
# @return [Point] the position of the top-left corner of the window's client area, in screen coordinates.
|
306
|
+
attr_accessor :position
|
307
|
+
|
308
|
+
##
|
309
|
+
# @return [Size] the size of the window's client area, in screen coordinates.
|
310
|
+
attr_accessor :size
|
311
|
+
|
312
|
+
##
|
313
|
+
# @return [Cursor?] the mouse cursor the window uses, or `nil` if not specified.
|
314
|
+
attr_accessor :cursor
|
315
|
+
|
316
|
+
##
|
317
|
+
# @return [Vec2] the location of the mouse cursor.
|
318
|
+
attr_accessor :cursor_pos
|
319
|
+
|
320
|
+
##
|
321
|
+
# @return [Float] a value determining the visibility of the window (including frame), where `0.0` is invisible and `1.0` is fully opaque.
|
322
|
+
attr_accessor :opacity
|
323
|
+
|
324
|
+
##
|
325
|
+
# @return [Boolean] a value indicating if the window will be decoarted with a frame, close widget, etc.
|
326
|
+
attr_accessor :decorated
|
327
|
+
|
328
|
+
##
|
329
|
+
# @return [Boolean] a value indicating if window is resizable by the user.
|
330
|
+
attr_accessor :resizable
|
331
|
+
|
332
|
+
##
|
333
|
+
# @return [String?] a string for the clipboard associated with the window.
|
334
|
+
attr_accessor :clipboard
|
335
|
+
|
336
|
+
##
|
337
|
+
# @return [Boolean] a value indicating if window will automatically focus when being restored from minimized state, etc.
|
338
|
+
attr_accessor :auto_focus
|
339
|
+
|
340
|
+
##
|
341
|
+
# @return [Integer] a value indicating the behavior of the mouse cursor.
|
342
|
+
# @see CURSOR_NORMAL
|
343
|
+
# @see CURSOR_HIDDEN
|
344
|
+
# @see CURSOR_DISABLED
|
345
|
+
attr_accessor :cursor_mode
|
346
|
+
|
347
|
+
##
|
348
|
+
# @return [Boolean] a value indicating if input states for keys will persist until queried with {key?}.
|
349
|
+
attr_accessor :sticky_keys
|
350
|
+
|
351
|
+
##
|
352
|
+
# @return [Boolean] a value indicating if input states for mouse buttons will persist until queried with {button?}.
|
353
|
+
attr_accessor :sticky_buttons
|
354
|
+
|
355
|
+
##
|
356
|
+
# @return [Boolean] a value indicating if modifier bits for input callback functions will include {MOD_CAPS_LOCK}, {MOD_NUM_LOCK}, etc.
|
357
|
+
attr_accessor :lock_modifiers
|
358
|
+
|
359
|
+
##
|
360
|
+
# When the cursor is disabled, raw (unscaled and unaccelerated) mouse motion can be enabled if available.
|
361
|
+
#
|
362
|
+
# Raw mouse motion is closer to the actual motion of the mouse across a surface. It is not affected by the
|
363
|
+
# scaling and acceleration applied to the motion of the desktop cursor. That processing is suitable for a
|
364
|
+
# cursor while raw motion is better for controlling for example a 3D camera. Because of this, raw mouse
|
365
|
+
# motion is only provided when the cursor is disabled.
|
366
|
+
#
|
367
|
+
# @return [Boolean] `true` if raw mouse motion is enabled, otherwise `false`.
|
368
|
+
attr_accessor :raw_mouse_motion
|
369
|
+
|
370
|
+
##
|
371
|
+
# @return [Monitor?] the monitor the window is displayed on, or `nil` if not a fullscreen window.
|
372
|
+
attr_reader :monitor
|
373
|
+
|
374
|
+
##
|
375
|
+
# @return [Vec2] the current content scale of the window.
|
376
|
+
attr_reader :content_scale
|
377
|
+
|
378
|
+
##
|
379
|
+
# @return [Size] the dimensions of the window's primary framebuffer, in pixel coordinates.
|
380
|
+
attr_reader :framebuffer_size
|
381
|
+
|
382
|
+
# @!group Callback Functions
|
383
|
+
|
384
|
+
##
|
385
|
+
# @overload on_framebuffer_resize(&block)
|
386
|
+
# When called with a block, sets a callback to be invoked when the window's framebuffer size changes.
|
387
|
+
# @yieldparam width [Integer] The new width of the framebuffer, in pixel units.
|
388
|
+
# @yieldparam height [Integer] The new height of the framebuffer, in pixel units.
|
389
|
+
#
|
390
|
+
# @overload on_framebuffer_resize
|
391
|
+
# When called without a block, clears any callback that is set.
|
392
|
+
#
|
393
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
394
|
+
# @see framebuffer_size
|
395
|
+
def on_framebuffer_resize
|
396
|
+
end
|
397
|
+
|
398
|
+
##
|
399
|
+
# @overload on_resize(&block)
|
400
|
+
# When called with a block, sets a callback to be invoked when the window size changes.
|
401
|
+
# @yieldparam width [Integer] The new width of the window's client area, in screen coordinates.
|
402
|
+
# @yieldparam height [Integer] The new height of the window's client area, in screen coordinates.
|
403
|
+
#
|
404
|
+
# @overload on_resize
|
405
|
+
# When called without a block, clears any callback that is set.
|
406
|
+
#
|
407
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
408
|
+
# @see size
|
409
|
+
def on_resize
|
410
|
+
end
|
411
|
+
|
412
|
+
##
|
413
|
+
# @overload on_move(&block)
|
414
|
+
# When called with a block, sets a callback to be invoked when the window's position is changed.
|
415
|
+
# @yieldparam x [Integer] The new position of the window on the x-axis, in screen coordinates.
|
416
|
+
# @yieldparam y [Integer] The new position of the window on the y-axis, in screen coordinates.
|
417
|
+
#
|
418
|
+
# @overload on_move
|
419
|
+
# When called without a block, clears any callback that is set.
|
420
|
+
#
|
421
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
422
|
+
# @see position
|
423
|
+
def on_move
|
424
|
+
end
|
425
|
+
|
426
|
+
##
|
427
|
+
# @overload on_focus(&block)
|
428
|
+
# When called with a block, sets a callback to be invoked when the window gains or loses input focus.
|
429
|
+
# @yieldparam focused [Boolean] `true` if window has gained focus, otherwise `false` if it was lost.
|
430
|
+
#
|
431
|
+
# @overload on_focus
|
432
|
+
# When called without a block, clears any callback that is set.
|
433
|
+
#
|
434
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
435
|
+
# @see focus
|
436
|
+
# @see focused?
|
437
|
+
def on_focus
|
438
|
+
end
|
439
|
+
|
440
|
+
##
|
441
|
+
# @overload on_refresh(&block)
|
442
|
+
# When called with a block, sets a callback to be invoked when the content area of the window needs
|
443
|
+
# to be redrawn, for example if the window has been exposed after having been covered by another window.
|
444
|
+
# @yield No arguments are yielded to the block.
|
445
|
+
#
|
446
|
+
# @overload on_refresh
|
447
|
+
# When called without a block, clears any callback that is set.
|
448
|
+
#
|
449
|
+
# @note On compositing window systems such as Aero, Compiz, Aqua or Wayland, where the window contents
|
450
|
+
# are saved off-screen, this callback may be called only very infrequently or never at all.
|
451
|
+
#
|
452
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
453
|
+
def on_refresh
|
454
|
+
end
|
455
|
+
|
456
|
+
##
|
457
|
+
# @overload on_close(&block)
|
458
|
+
# When called with a block, sets a callback to be invoked when the window is flagged to close.
|
459
|
+
# @yield No arguments are yielded to the block.
|
460
|
+
#
|
461
|
+
# @overload on_close
|
462
|
+
# When called without a block, clears any callback that is set.
|
463
|
+
#
|
464
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
465
|
+
# @see close
|
466
|
+
# @see closing?
|
467
|
+
def on_close
|
468
|
+
end
|
469
|
+
|
470
|
+
##
|
471
|
+
# @overload on_minimize(&block)
|
472
|
+
# When called with a block, sets a callback to be invoked when the window minimized or restored.
|
473
|
+
# @yieldparam minimized [Boolean] `true` if window has been minimized, otherwise `false` if being restored.
|
474
|
+
#
|
475
|
+
# @overload on_minimize
|
476
|
+
# When called without a block, clears any callback that is set.
|
477
|
+
#
|
478
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
479
|
+
# @see minimize
|
480
|
+
# @see minimized?
|
481
|
+
def on_minimize
|
482
|
+
end
|
483
|
+
|
484
|
+
##
|
485
|
+
# @overload on_maximize(&block)
|
486
|
+
# When called with a block, sets a callback to be invoked when the window maximized or restored.
|
487
|
+
# @yieldparam maximized [Boolean] `true` if window has been maximized, otherwise `false` if being restored.
|
488
|
+
#
|
489
|
+
# @overload on_maximize
|
490
|
+
# When called without a block, clears any callback that is set.
|
491
|
+
#
|
492
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
493
|
+
# @see maximize
|
494
|
+
# @see maximized?
|
495
|
+
def on_maximize
|
496
|
+
end
|
497
|
+
|
498
|
+
##
|
499
|
+
# @overload on_file_drop(&block)
|
500
|
+
# When called with a block, sets a callback to be invoked when a files/folders are drag-dropped onto
|
501
|
+
# the windows client area.
|
502
|
+
# @yieldparam paths [Array<String>] An array of the absolite paths of the filepaths that were dropped.
|
503
|
+
#
|
504
|
+
# @overload on_file_drop
|
505
|
+
# When called without a block, clears any callback that is set.
|
506
|
+
#
|
507
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
508
|
+
def on_file_drop
|
509
|
+
end
|
510
|
+
|
511
|
+
##
|
512
|
+
# @overload on_cursor_move(&block)
|
513
|
+
# When called with a block, sets a callback to be invoked when the mouse cursor moves.
|
514
|
+
# @yieldparam x [Float] The new cursor position on the x-axis, in screen coordinates and
|
515
|
+
# relative to the top-left corner of the window's client area.
|
516
|
+
# @yieldparam y [Float] The new cursor position on the y-axis, in screen coordinates and
|
517
|
+
# relative to the top-left corner of the window's client area.
|
518
|
+
#
|
519
|
+
# @overload on_cursor_move
|
520
|
+
# When called without a block, clears any callback that is set.
|
521
|
+
#
|
522
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
523
|
+
# @see cursor_pos
|
524
|
+
# @see move_cursor
|
525
|
+
def on_cursor_move
|
526
|
+
end
|
527
|
+
|
528
|
+
##
|
529
|
+
# @overload on_scroll(&block)
|
530
|
+
# When called with a block, sets a callback to be invoked when the mouse wheel is scrolled.
|
531
|
+
# @yieldparam x [Float] The scroll amount on the x-axis, or `0.0` when not supported.
|
532
|
+
# @yieldparam y [Float] The scroll amount on the y-axis.
|
533
|
+
#
|
534
|
+
# @overload on_scroll
|
535
|
+
# When called without a block, clears any callback that is set.
|
536
|
+
#
|
537
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
538
|
+
def on_scroll
|
539
|
+
end
|
540
|
+
|
541
|
+
##
|
542
|
+
# @overload on_key(&block)
|
543
|
+
# When called with a block, sets a callback to be invoked when a key state changes.
|
544
|
+
# @yieldparam key [Integer] The keyboard key that was pressed or released.
|
545
|
+
# @yieldparam scancode [Integer] The system-specific scancode of the key.
|
546
|
+
# @yieldparam action [Integer] A value indicating the state of the key
|
547
|
+
# @yieldparam modifiers [Integer] A bitfield value of modifier keys that were present during the action.
|
548
|
+
#
|
549
|
+
# @overload on_key
|
550
|
+
# When called without a block, clears any callback that is set.
|
551
|
+
#
|
552
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
553
|
+
# @see key?
|
554
|
+
# @see RELEASE
|
555
|
+
# @see PRESS
|
556
|
+
# @see REPEAT
|
557
|
+
def on_key
|
558
|
+
end
|
559
|
+
|
560
|
+
##
|
561
|
+
# @overload on_mouse_button(&block)
|
562
|
+
# When called with a block, sets a callback to be invoked when a mouse button state changes.
|
563
|
+
# @yieldparam button [Integer] The mouse button that was pressed or released.
|
564
|
+
# @yieldparam action [Integer] A value indicating the state of the button.
|
565
|
+
# @yieldparam modifiers [Integer] A bitfield value of modifier keys that were present during the action.
|
566
|
+
#
|
567
|
+
# @overload on_mouse_button
|
568
|
+
# When called without a block, clears any callback that is set.
|
569
|
+
#
|
570
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
571
|
+
# @see button?
|
572
|
+
# @see RELEASE
|
573
|
+
# @see PRESS
|
574
|
+
# @see REPEAT
|
575
|
+
def on_mouse_button
|
576
|
+
end
|
577
|
+
|
578
|
+
##
|
579
|
+
# @overload on_cursor_enter(&block)
|
580
|
+
# When called with a block, sets a callback to be invoked when the mouse cursor enters or leaves
|
581
|
+
# the content area of the window.
|
582
|
+
# @yieldparam entered [Booleab] `true` if cursor is entering the window, otherwise `false` when leaving.
|
583
|
+
#
|
584
|
+
# @overload on_cursor_enter
|
585
|
+
# When called without a block, clears any callback that is set.
|
586
|
+
#
|
587
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
588
|
+
def on_cursor_enter
|
589
|
+
end
|
590
|
+
|
591
|
+
##
|
592
|
+
# The character callback is intended for Unicode text input. As it deals with characters, it is keyboard
|
593
|
+
# layout dependent, whereas the key callback is not. Characters do not map 1:1 to physical keys, as a key
|
594
|
+
# may produce zero, one or more characters. If you want to know whether a specific physical key was pressed
|
595
|
+
# or released, see the key callback instead.
|
596
|
+
#
|
597
|
+
# The character callback behaves as system text input normally does and will not be called if modifier keys
|
598
|
+
# are held down that would prevent normal text input on that platform, for example a Super (Command) key on
|
599
|
+
# macOS or Alt key on Windows.
|
600
|
+
#
|
601
|
+
# @overload on_char(&block)
|
602
|
+
# When called with a block, sets a callback to be invoked when a Unicode character is input.
|
603
|
+
# @yieldparam codepoint [Integer] A Unicode codepoint.
|
604
|
+
#
|
605
|
+
# @overload on_char
|
606
|
+
# When called without a block, clears any callback that is set.
|
607
|
+
#
|
608
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
609
|
+
def on_char
|
610
|
+
end
|
611
|
+
|
612
|
+
##
|
613
|
+
# @overload on_scale(&block)
|
614
|
+
# When called with a block, sets a callback to be invoked when the window's content scale is changed.
|
615
|
+
# @yieldparam x [Float] The new content scaling factor on the x-axis.
|
616
|
+
# @yieldparam y [Float] The new content scaling factor on the y-axis.
|
617
|
+
#
|
618
|
+
# @overload on_scale
|
619
|
+
# When called without a block, clears any callback that is set.
|
620
|
+
#
|
621
|
+
# @return [Proc?] the previous callback that was set, or `nil` if none existed.
|
622
|
+
# @see content_scale
|
623
|
+
def on_scale
|
624
|
+
end
|
625
|
+
end
|
626
|
+
end
|