glfw 1.0.3 → 3.3.2.0
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- checksums.yaml +4 -4
- data/.gitignore +161 -0
- data/.yardopts +6 -0
- data/Gemfile +2 -4
- data/README.md +29 -33
- data/Rakefile +6 -4
- data/ext/glfw/common.c +159 -0
- data/ext/glfw/cursor.c +34 -30
- data/ext/glfw/extconf.rb +7 -17
- data/ext/glfw/glfw.c +122 -377
- data/ext/glfw/glfw.h +46 -41
- data/ext/glfw/image.c +96 -64
- data/ext/glfw/joystick.c +169 -0
- data/ext/glfw/monitor.c +231 -155
- data/ext/glfw/stb_image.h +7656 -0
- data/ext/glfw/window.c +708 -576
- data/glfw.gemspec +10 -9
- data/lib/glfw.rb +4 -14
- data/lib/glfw/constants.rb +365 -0
- data/lib/glfw/stubs.rb +234 -0
- data/lib/glfw/stubs/cursor.rb +21 -0
- data/lib/glfw/stubs/gamepad_state.rb +30 -0
- data/lib/glfw/stubs/image.rb +39 -0
- data/lib/glfw/stubs/joystick.rb +125 -0
- data/lib/glfw/stubs/monitor.rb +115 -0
- data/lib/glfw/stubs/video_mode.rb +32 -0
- data/lib/glfw/stubs/window.rb +626 -0
- data/lib/glfw/version.rb +8 -1
- metadata +31 -35
- data/.travis.yml +0 -5
- data/Makefile +0 -267
- data/ext/glfw/common.h +0 -46
- data/ext/glfw/cursor.h +0 -14
- data/ext/glfw/glfw3.h +0 -4248
- data/ext/glfw/glfw3native.h +0 -456
- data/ext/glfw/image.h +0 -14
- data/ext/glfw/ming32/WINDOWS USERS PLACE libglf3.a HERE.txt b/data/ext/glfw/ming32/WINDOWS USERS PLACE libglf3.a → HERE.txt +0 -0
- data/ext/glfw/ming64/WINDOWS USERS PLACE libglf3.a HERE.txt b/data/ext/glfw/ming64/WINDOWS USERS PLACE libglf3.a → HERE.txt +0 -0
- data/ext/glfw/monitor.h +0 -29
- data/ext/glfw/video_mode.c +0 -60
- data/ext/glfw/video_mode.h +0 -21
- data/ext/glfw/vulkan.c +0 -48
- data/ext/glfw/vulkan.h +0 -16
- data/ext/glfw/window.h +0 -87
data/ext/glfw/glfw3native.h
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/*************************************************************************
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* GLFW 3.2 - www.glfw.org
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* A library for OpenGL, window and input
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*------------------------------------------------------------------------
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* Copyright (c) 2002-2006 Marcus Geelnard
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* Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org>
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would
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* be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not
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* be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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*************************************************************************/
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#ifndef _glfw3_native_h_
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#define _glfw3_native_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*************************************************************************
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* Doxygen documentation
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*************************************************************************/
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/*! @file glfw3native.h
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* @brief The header of the native access functions.
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*
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* This is the header file of the native access functions. See @ref native for
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* more information.
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*/
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/*! @defgroup native Native access
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*
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* **By using the native access functions you assert that you know what you're
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* doing and how to fix problems caused by using them. If you don't, you
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* shouldn't be using them.**
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*
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* Before the inclusion of @ref glfw3native.h, you may define exactly one
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* window system API macro and zero or more context creation API macros.
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*
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* The chosen backends must match those the library was compiled for. Failure
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* to do this will cause a link-time error.
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*
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* The available window API macros are:
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* * `GLFW_EXPOSE_NATIVE_WIN32`
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* * `GLFW_EXPOSE_NATIVE_COCOA`
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* * `GLFW_EXPOSE_NATIVE_X11`
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* * `GLFW_EXPOSE_NATIVE_WAYLAND`
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* * `GLFW_EXPOSE_NATIVE_MIR`
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*
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* The available context API macros are:
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* * `GLFW_EXPOSE_NATIVE_WGL`
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* * `GLFW_EXPOSE_NATIVE_NSGL`
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* * `GLFW_EXPOSE_NATIVE_GLX`
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* * `GLFW_EXPOSE_NATIVE_EGL`
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*
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* These macros select which of the native access functions that are declared
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* and which platform-specific headers to include. It is then up your (by
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* definition platform-specific) code to handle which of these should be
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* defined.
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*/
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/*************************************************************************
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* System headers and types
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*************************************************************************/
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#if defined(GLFW_EXPOSE_NATIVE_WIN32)
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// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
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// example to allow applications to correctly declare a GL_ARB_debug_output
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// callback) but windows.h assumes no one will define APIENTRY before it does
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#undef APIENTRY
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#include <windows.h>
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#elif defined(GLFW_EXPOSE_NATIVE_COCOA)
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#include <ApplicationServices/ApplicationServices.h>
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#if defined(__OBJC__)
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#import <Cocoa/Cocoa.h>
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#else
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typedef void* id;
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#endif
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#elif defined(GLFW_EXPOSE_NATIVE_X11)
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#include <X11/Xlib.h>
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#include <X11/extensions/Xrandr.h>
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#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND)
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#include <wayland-client.h>
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#elif defined(GLFW_EXPOSE_NATIVE_MIR)
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#include <mir_toolkit/mir_client_library.h>
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_WGL)
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/* WGL is declared by windows.h */
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_NSGL)
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/* NSGL is declared by Cocoa.h */
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_GLX)
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#include <GL/glx.h>
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_EGL)
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#include <EGL/egl.h>
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#endif
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/*************************************************************************
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* Functions
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*************************************************************************/
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#if defined(GLFW_EXPOSE_NATIVE_WIN32)
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/*! @brief Returns the adapter device name of the specified monitor.
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*
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* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
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* of the specified monitor, or `NULL` if an [error](@ref error_handling)
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* occurred.
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*
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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*
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* @since Added in version 3.1.
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*
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* @ingroup native
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*/
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GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
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/*! @brief Returns the display device name of the specified monitor.
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*
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* @return The UTF-8 encoded display device name (for example
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* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
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* [error](@ref error_handling) occurred.
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*
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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*
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* @since Added in version 3.1.
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*
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* @ingroup native
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*/
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GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
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/*! @brief Returns the `HWND` of the specified window.
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*
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* @return The `HWND` of the specified window, or `NULL` if an
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* [error](@ref error_handling) occurred.
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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* @since Added in version 3.0.
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* @ingroup native
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*/
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GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_WGL)
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/*! @brief Returns the `HGLRC` of the specified window.
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* @return The `HGLRC` of the specified window, or `NULL` if an
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* [error](@ref error_handling) occurred.
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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*
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* @since Added in version 3.0.
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*
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* @ingroup native
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*/
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GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_COCOA)
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/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
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*
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* @return The `CGDirectDisplayID` of the specified monitor, or
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* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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* @since Added in version 3.1.
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* @ingroup native
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*/
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GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
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* [error](@ref error_handling) occurred.
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* @since Added in version 3.0.
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*/
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GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
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#if defined(GLFW_EXPOSE_NATIVE_NSGL)
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/*! @brief Returns the `NSOpenGLContext` of the specified window.
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* @return The `NSOpenGLContext` of the specified window, or `nil` if an
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* [error](@ref error_handling) occurred.
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*
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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* @since Added in version 3.0.
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* @ingroup native
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*/
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GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_X11)
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/*! @brief Returns the `Display` used by GLFW.
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*
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* @return The `Display` used by GLFW, or `NULL` if an
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* [error](@ref error_handling) occurred.
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*
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* @thread_safety This function may be called from any thread. Access is not
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*
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*/
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GLFWAPI Display* glfwGetX11Display(void);
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/*! @brief Returns the `RRCrtc` of the specified monitor.
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* @return The `RRCrtc` of the specified monitor, or `None` if an
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* @thread_safety This function may be called from any thread. Access is not
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*
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* @since Added in version 3.1.
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*
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* @ingroup native
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*/
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GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
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/*! @brief Returns the `RROutput` of the specified monitor.
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*
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* @return The `RROutput` of the specified monitor, or `None` if an
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* [error](@ref error_handling) occurred.
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* @thread_safety This function may be called from any thread. Access is not
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*
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* @since Added in version 3.1.
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*/
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GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
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/*! @brief Returns the `Window` of the specified window.
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* @return The `Window` of the specified window, or `None` if an
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* @thread_safety This function may be called from any thread. Access is not
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*
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* @since Added in version 3.0.
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* @ingroup native
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*/
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GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_GLX)
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/*! @brief Returns the `GLXContext` of the specified window.
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*
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* @return The `GLXContext` of the specified window, or `NULL` if an
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* [error](@ref error_handling) occurred.
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*
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*/
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GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
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/*! @brief Returns the `GLXWindow` of the specified window.
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* @return The `GLXWindow` of the specified window, or `None` if an
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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*
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* @since Added in version 3.2.
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* @ingroup native
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*/
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GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
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/*! @brief Returns the `struct wl_display*` used by GLFW.
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*
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* @return The `struct wl_display*` used by GLFW, or `NULL` if an
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* [error](@ref error_handling) occurred.
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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*
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* @since Added in version 3.2.
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* @ingroup native
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*/
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GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
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/*! @brief Returns the `struct wl_output*` of the specified monitor.
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*
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* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
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* [error](@ref error_handling) occurred.
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*
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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*
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* @since Added in version 3.2.
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*
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* @ingroup native
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*/
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GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
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/*! @brief Returns the main `struct wl_surface*` of the specified window.
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*
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* @return The main `struct wl_surface*` of the specified window, or `NULL` if
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* an [error](@ref error_handling) occurred.
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*
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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*
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* @since Added in version 3.2.
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*
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* @ingroup native
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*/
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GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
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#endif
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363
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#if defined(GLFW_EXPOSE_NATIVE_MIR)
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/*! @brief Returns the `MirConnection*` used by GLFW.
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*
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* @return The `MirConnection*` used by GLFW, or `NULL` if an
|
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* [error](@ref error_handling) occurred.
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*
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* @thread_safety This function may be called from any thread. Access is not
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* synchronized.
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*
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* @since Added in version 3.2.
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*
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* @ingroup native
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*/
|
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GLFWAPI MirConnection* glfwGetMirDisplay(void);
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|
378
|
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/*! @brief Returns the Mir output ID of the specified monitor.
|
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|
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*
|
380
|
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* @return The Mir output ID of the specified monitor, or zero if an
|
381
|
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* [error](@ref error_handling) occurred.
|
382
|
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*
|
383
|
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* @thread_safety This function may be called from any thread. Access is not
|
384
|
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* synchronized.
|
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|
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*
|
386
|
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* @since Added in version 3.2.
|
387
|
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*
|
388
|
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* @ingroup native
|
389
|
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*/
|
390
|
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GLFWAPI int glfwGetMirMonitor(GLFWmonitor* monitor);
|
391
|
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|
392
|
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/*! @brief Returns the `MirSurface*` of the specified window.
|
393
|
-
*
|
394
|
-
* @return The `MirSurface*` of the specified window, or `NULL` if an
|
395
|
-
* [error](@ref error_handling) occurred.
|
396
|
-
*
|
397
|
-
* @thread_safety This function may be called from any thread. Access is not
|
398
|
-
* synchronized.
|
399
|
-
*
|
400
|
-
* @since Added in version 3.2.
|
401
|
-
*
|
402
|
-
* @ingroup native
|
403
|
-
*/
|
404
|
-
GLFWAPI MirSurface* glfwGetMirWindow(GLFWwindow* window);
|
405
|
-
#endif
|
406
|
-
|
407
|
-
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
408
|
-
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
409
|
-
*
|
410
|
-
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
411
|
-
* [error](@ref error_handling) occurred.
|
412
|
-
*
|
413
|
-
* @thread_safety This function may be called from any thread. Access is not
|
414
|
-
* synchronized.
|
415
|
-
*
|
416
|
-
* @since Added in version 3.0.
|
417
|
-
*
|
418
|
-
* @ingroup native
|
419
|
-
*/
|
420
|
-
GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
421
|
-
|
422
|
-
/*! @brief Returns the `EGLContext` of the specified window.
|
423
|
-
*
|
424
|
-
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
425
|
-
* [error](@ref error_handling) occurred.
|
426
|
-
*
|
427
|
-
* @thread_safety This function may be called from any thread. Access is not
|
428
|
-
* synchronized.
|
429
|
-
*
|
430
|
-
* @since Added in version 3.0.
|
431
|
-
*
|
432
|
-
* @ingroup native
|
433
|
-
*/
|
434
|
-
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
435
|
-
|
436
|
-
/*! @brief Returns the `EGLSurface` of the specified window.
|
437
|
-
*
|
438
|
-
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
439
|
-
* [error](@ref error_handling) occurred.
|
440
|
-
*
|
441
|
-
* @thread_safety This function may be called from any thread. Access is not
|
442
|
-
* synchronized.
|
443
|
-
*
|
444
|
-
* @since Added in version 3.0.
|
445
|
-
*
|
446
|
-
* @ingroup native
|
447
|
-
*/
|
448
|
-
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
449
|
-
#endif
|
450
|
-
|
451
|
-
#ifdef __cplusplus
|
452
|
-
}
|
453
|
-
#endif
|
454
|
-
|
455
|
-
#endif /* _glfw3_native_h_ */
|
456
|
-
|