gemwarrior 0.15.10 → 0.15.11
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/bin/gemwarrior +146 -146
- data/gemwarrior.gemspec +3 -1
- data/lib/gemwarrior/arena.rb +81 -81
- data/lib/gemwarrior/battle.rb +690 -690
- data/lib/gemwarrior/evaluator.rb +836 -836
- data/lib/gemwarrior/game.rb +191 -191
- data/lib/gemwarrior/game_assets.rb +100 -100
- data/lib/gemwarrior/game_options.rb +15 -15
- data/lib/gemwarrior/inventory.rb +243 -243
- data/lib/gemwarrior/repl.rb +705 -705
- data/lib/gemwarrior/version.rb +6 -6
- metadata +6 -6
data/lib/gemwarrior/inventory.rb
CHANGED
@@ -1,243 +1,243 @@
|
|
1
|
-
# lib/gemwarrior/inventory.rb
|
2
|
-
# Collection of items a creature possesses
|
3
|
-
|
4
|
-
require_relative 'game_options'
|
5
|
-
|
6
|
-
module Gemwarrior
|
7
|
-
class Inventory
|
8
|
-
# CONSTANTS
|
9
|
-
ERROR_ITEM_REMOVE_INVALID = 'Your inventory does not contain that item, so you cannot drop it.'
|
10
|
-
ERROR_ITEM_ADD_UNTAKEABLE = 'That would be great if you could take that, wouldn\'t it? Huh!'
|
11
|
-
ERROR_ITEM_ADD_INVALID = 'That item cannot be taken or does not exist.'
|
12
|
-
ERROR_ITEM_DESCRIBE_INVALID = 'That does not seem to be in the inventory.'
|
13
|
-
ERROR_ITEM_EQUIP_INVALID = 'You do not possess anything called that to equip.'
|
14
|
-
ERROR_ITEM_EQUIP_NONARMAMENT = 'That item cannot be equipped.'
|
15
|
-
ERROR_ITEM_UNEQUIP_INVALID = 'You do not possess anything called that to unequip.'
|
16
|
-
ERROR_ITEM_UNEQUIP_NONARMAMENT = 'That item cannot be unequipped.'
|
17
|
-
VOWELS = 'aeiou'
|
18
|
-
|
19
|
-
attr_accessor :items,
|
20
|
-
:weapon,
|
21
|
-
:armor
|
22
|
-
|
23
|
-
def initialize(items = [], weapon = nil, armor = nil)
|
24
|
-
self.items = items
|
25
|
-
self.weapon = weapon
|
26
|
-
self.armor = armor
|
27
|
-
end
|
28
|
-
|
29
|
-
def an_words
|
30
|
-
['herb']
|
31
|
-
end
|
32
|
-
|
33
|
-
def article_chooser(word)
|
34
|
-
(VOWELS.include?(word.to_s[0]) or an_words.include?(word.to_s)) ? 'an' : 'a'
|
35
|
-
end
|
36
|
-
|
37
|
-
def is_empty?
|
38
|
-
self.items.nil? || self.items.empty?
|
39
|
-
end
|
40
|
-
|
41
|
-
# non-English-like contents of inventory for simple lists
|
42
|
-
def contents
|
43
|
-
if is_empty?
|
44
|
-
nil
|
45
|
-
else
|
46
|
-
item_hash = {}
|
47
|
-
self.items.map(&:name).each do |i|
|
48
|
-
i_sym = i.to_sym
|
49
|
-
if item_hash.keys.include? i_sym
|
50
|
-
item_hash[i_sym] += 1
|
51
|
-
else
|
52
|
-
item_hash[i_sym] = 1
|
53
|
-
end
|
54
|
-
end
|
55
|
-
|
56
|
-
# one item? return string
|
57
|
-
if item_hash.length == 1
|
58
|
-
i = item_hash.keys.join
|
59
|
-
q = item_hash.values.join.to_i
|
60
|
-
return q > 1 ? "#{i}s x#{q}" : i
|
61
|
-
# multiple items? return array of strings to mush together
|
62
|
-
else
|
63
|
-
item_arr = []
|
64
|
-
item_hash.each do |i, q|
|
65
|
-
if q > 1
|
66
|
-
item_arr.push("#{i}s x#{q}")
|
67
|
-
else
|
68
|
-
item_arr.push(i)
|
69
|
-
end
|
70
|
-
end
|
71
|
-
|
72
|
-
return item_arr.join(', ')
|
73
|
-
end
|
74
|
-
end
|
75
|
-
end
|
76
|
-
|
77
|
-
# English-like sentence summary of inventory
|
78
|
-
def list_contents
|
79
|
-
if is_empty?
|
80
|
-
'You possess nothing.'
|
81
|
-
else
|
82
|
-
# build hash of inventory's items
|
83
|
-
item_hash = {}
|
84
|
-
self.items.map(&:name).each do |i|
|
85
|
-
i_sym = i.to_sym
|
86
|
-
if item_hash.keys.include? i_sym
|
87
|
-
item_hash[i_sym] += 1
|
88
|
-
else
|
89
|
-
item_hash[i_sym] = 1
|
90
|
-
end
|
91
|
-
end
|
92
|
-
|
93
|
-
# one item? return string
|
94
|
-
if item_hash.length == 1
|
95
|
-
i = item_hash.keys.join
|
96
|
-
q = item_hash.values.join.to_i
|
97
|
-
if q > 1
|
98
|
-
return "You have #{q} #{i.to_s.colorize(:yellow)}#{'s'.colorize(:yellow)}."
|
99
|
-
else
|
100
|
-
return "You have #{self.article_chooser(i)} #{i.to_s.colorize(:yellow)}."
|
101
|
-
end
|
102
|
-
# multiple items? return array of strings to mush together
|
103
|
-
else
|
104
|
-
item_list_text = 'You have '
|
105
|
-
item_arr = []
|
106
|
-
item_hash.each do |i, q|
|
107
|
-
if q > 1
|
108
|
-
item_arr.push("#{q} #{i.to_s.colorize(:yellow)}#{'s'.colorize(:yellow)}")
|
109
|
-
else
|
110
|
-
item_arr.push("#{self.article_chooser(i)} #{i.to_s.colorize(:yellow)}")
|
111
|
-
end
|
112
|
-
end
|
113
|
-
|
114
|
-
item_arr[-1].replace("and #{item_arr[-1]}.")
|
115
|
-
|
116
|
-
return item_list_text << item_arr.join(', ')
|
117
|
-
end
|
118
|
-
end
|
119
|
-
end
|
120
|
-
|
121
|
-
def contains_item?(item_name)
|
122
|
-
self.items.map{ |i| i.name.downcase }.include?(item_name.downcase)
|
123
|
-
end
|
124
|
-
|
125
|
-
def contains_battle_item?
|
126
|
-
battle_item_found = false
|
127
|
-
self.items.each do |i|
|
128
|
-
battle_item_found = true if i.useable_battle
|
129
|
-
end
|
130
|
-
battle_item_found
|
131
|
-
end
|
132
|
-
|
133
|
-
def list_battle_items
|
134
|
-
battle_items = []
|
135
|
-
self.items.each do |i|
|
136
|
-
battle_items.push(i) if i.useable_battle
|
137
|
-
end
|
138
|
-
battle_items
|
139
|
-
end
|
140
|
-
|
141
|
-
def describe_item(item_name, world)
|
142
|
-
if contains_item?(item_name)
|
143
|
-
self.items.each do |i|
|
144
|
-
if i.name.eql?(item_name)
|
145
|
-
if GameOptions.data['debug_mode']
|
146
|
-
return i.describe_detailed(world)
|
147
|
-
else
|
148
|
-
return i.describe(world)
|
149
|
-
end
|
150
|
-
end
|
151
|
-
end
|
152
|
-
else
|
153
|
-
ERROR_ITEM_DESCRIBE_INVALID
|
154
|
-
end
|
155
|
-
end
|
156
|
-
|
157
|
-
def equip_item(item_name)
|
158
|
-
if contains_item?(item_name)
|
159
|
-
self.items.each do |i|
|
160
|
-
if i.name.eql?(item_name)
|
161
|
-
if i.equippable
|
162
|
-
i.equipped = true
|
163
|
-
if i.is_weapon
|
164
|
-
self.weapon = i
|
165
|
-
return "The #{i.name.colorize(:yellow)} has taken charge, and been equipped."
|
166
|
-
elsif i.is_armor
|
167
|
-
self.armor = i
|
168
|
-
return "The #{i.name.colorize(:yellow)} has fortified you, and been equipped."
|
169
|
-
end
|
170
|
-
else
|
171
|
-
return ERROR_ITEM_EQUIP_NONARMAMENT
|
172
|
-
end
|
173
|
-
end
|
174
|
-
end
|
175
|
-
else
|
176
|
-
ERROR_ITEM_EQUIP_INVALID
|
177
|
-
end
|
178
|
-
end
|
179
|
-
|
180
|
-
def unequip_item(item_name)
|
181
|
-
if contains_item?(item_name)
|
182
|
-
self.items.each do |i|
|
183
|
-
if i.name.eql?(item_name)
|
184
|
-
if i.equippable
|
185
|
-
i.equipped = false
|
186
|
-
if i.is_weapon
|
187
|
-
self.weapon = nil
|
188
|
-
return "The #{i.name.colorize(:yellow)} has been demoted to unequipped."
|
189
|
-
elsif i.is_armor
|
190
|
-
self.armor = nil
|
191
|
-
return "The #{i.name.colorize(:yellow)} has been demoted to unequipped."
|
192
|
-
end
|
193
|
-
else
|
194
|
-
return ERROR_ITEM_UNEQUIP_NONARMAMENT
|
195
|
-
end
|
196
|
-
end
|
197
|
-
end
|
198
|
-
else
|
199
|
-
ERROR_ITEM_UNEQUIP_INVALID
|
200
|
-
end
|
201
|
-
end
|
202
|
-
|
203
|
-
def add_item(item_name, cur_loc = nil, player = nil)
|
204
|
-
if cur_loc.nil?
|
205
|
-
self.items.push(item_name)
|
206
|
-
else
|
207
|
-
cur_loc.items.each do |i|
|
208
|
-
if i.name.eql?(item_name)
|
209
|
-
if i.takeable
|
210
|
-
self.items.push(i)
|
211
|
-
cur_loc.remove_item(item_name)
|
212
|
-
|
213
|
-
# stats
|
214
|
-
player.items_taken += 1
|
215
|
-
|
216
|
-
return "#{"Added".colorize(:green)} #{item_name.colorize(:yellow)} #{"to your increasing collection of bits of tid".colorize(:green)}."
|
217
|
-
else
|
218
|
-
return ERROR_ITEM_ADD_UNTAKEABLE.colorize(:red)
|
219
|
-
end
|
220
|
-
end
|
221
|
-
end
|
222
|
-
end
|
223
|
-
ERROR_ITEM_ADD_INVALID.colorize(:red)
|
224
|
-
end
|
225
|
-
|
226
|
-
def drop_item(item_name, cur_loc)
|
227
|
-
if contains_item?(item_name)
|
228
|
-
remove_item(item_name)
|
229
|
-
cur_loc.add_item(item_name)
|
230
|
-
"You dropped #{item_name.colorize(:yellow)}."
|
231
|
-
else
|
232
|
-
ERROR_ITEM_REMOVE_INVALID
|
233
|
-
end
|
234
|
-
end
|
235
|
-
|
236
|
-
def remove_item(item_name)
|
237
|
-
self.items.delete_at(self.items.map(&:name).index(item_name) || self.items.length)
|
238
|
-
unless self.weapon.nil?
|
239
|
-
self.weapon = nil if self.weapon.name.eql?(item_name)
|
240
|
-
end
|
241
|
-
end
|
242
|
-
end
|
243
|
-
end
|
1
|
+
# lib/gemwarrior/inventory.rb
|
2
|
+
# Collection of items a creature possesses
|
3
|
+
|
4
|
+
require_relative 'game_options'
|
5
|
+
|
6
|
+
module Gemwarrior
|
7
|
+
class Inventory
|
8
|
+
# CONSTANTS
|
9
|
+
ERROR_ITEM_REMOVE_INVALID = 'Your inventory does not contain that item, so you cannot drop it.'
|
10
|
+
ERROR_ITEM_ADD_UNTAKEABLE = 'That would be great if you could take that, wouldn\'t it? Huh!'
|
11
|
+
ERROR_ITEM_ADD_INVALID = 'That item cannot be taken or does not exist.'
|
12
|
+
ERROR_ITEM_DESCRIBE_INVALID = 'That does not seem to be in the inventory.'
|
13
|
+
ERROR_ITEM_EQUIP_INVALID = 'You do not possess anything called that to equip.'
|
14
|
+
ERROR_ITEM_EQUIP_NONARMAMENT = 'That item cannot be equipped.'
|
15
|
+
ERROR_ITEM_UNEQUIP_INVALID = 'You do not possess anything called that to unequip.'
|
16
|
+
ERROR_ITEM_UNEQUIP_NONARMAMENT = 'That item cannot be unequipped.'
|
17
|
+
VOWELS = 'aeiou'
|
18
|
+
|
19
|
+
attr_accessor :items,
|
20
|
+
:weapon,
|
21
|
+
:armor
|
22
|
+
|
23
|
+
def initialize(items = [], weapon = nil, armor = nil)
|
24
|
+
self.items = items
|
25
|
+
self.weapon = weapon
|
26
|
+
self.armor = armor
|
27
|
+
end
|
28
|
+
|
29
|
+
def an_words
|
30
|
+
['herb']
|
31
|
+
end
|
32
|
+
|
33
|
+
def article_chooser(word)
|
34
|
+
(VOWELS.include?(word.to_s[0]) or an_words.include?(word.to_s)) ? 'an' : 'a'
|
35
|
+
end
|
36
|
+
|
37
|
+
def is_empty?
|
38
|
+
self.items.nil? || self.items.empty?
|
39
|
+
end
|
40
|
+
|
41
|
+
# non-English-like contents of inventory for simple lists
|
42
|
+
def contents
|
43
|
+
if is_empty?
|
44
|
+
nil
|
45
|
+
else
|
46
|
+
item_hash = {}
|
47
|
+
self.items.map(&:name).each do |i|
|
48
|
+
i_sym = i.to_sym
|
49
|
+
if item_hash.keys.include? i_sym
|
50
|
+
item_hash[i_sym] += 1
|
51
|
+
else
|
52
|
+
item_hash[i_sym] = 1
|
53
|
+
end
|
54
|
+
end
|
55
|
+
|
56
|
+
# one item? return string
|
57
|
+
if item_hash.length == 1
|
58
|
+
i = item_hash.keys.join
|
59
|
+
q = item_hash.values.join.to_i
|
60
|
+
return q > 1 ? "#{i}s x#{q}" : i
|
61
|
+
# multiple items? return array of strings to mush together
|
62
|
+
else
|
63
|
+
item_arr = []
|
64
|
+
item_hash.each do |i, q|
|
65
|
+
if q > 1
|
66
|
+
item_arr.push("#{i}s x#{q}")
|
67
|
+
else
|
68
|
+
item_arr.push(i)
|
69
|
+
end
|
70
|
+
end
|
71
|
+
|
72
|
+
return item_arr.join(', ')
|
73
|
+
end
|
74
|
+
end
|
75
|
+
end
|
76
|
+
|
77
|
+
# English-like sentence summary of inventory
|
78
|
+
def list_contents
|
79
|
+
if is_empty?
|
80
|
+
'You possess nothing.'
|
81
|
+
else
|
82
|
+
# build hash of inventory's items
|
83
|
+
item_hash = {}
|
84
|
+
self.items.map(&:name).each do |i|
|
85
|
+
i_sym = i.to_sym
|
86
|
+
if item_hash.keys.include? i_sym
|
87
|
+
item_hash[i_sym] += 1
|
88
|
+
else
|
89
|
+
item_hash[i_sym] = 1
|
90
|
+
end
|
91
|
+
end
|
92
|
+
|
93
|
+
# one item? return string
|
94
|
+
if item_hash.length == 1
|
95
|
+
i = item_hash.keys.join
|
96
|
+
q = item_hash.values.join.to_i
|
97
|
+
if q > 1
|
98
|
+
return "You have #{q} #{i.to_s.colorize(:yellow)}#{'s'.colorize(:yellow)}."
|
99
|
+
else
|
100
|
+
return "You have #{self.article_chooser(i)} #{i.to_s.colorize(:yellow)}."
|
101
|
+
end
|
102
|
+
# multiple items? return array of strings to mush together
|
103
|
+
else
|
104
|
+
item_list_text = 'You have '
|
105
|
+
item_arr = []
|
106
|
+
item_hash.each do |i, q|
|
107
|
+
if q > 1
|
108
|
+
item_arr.push("#{q} #{i.to_s.colorize(:yellow)}#{'s'.colorize(:yellow)}")
|
109
|
+
else
|
110
|
+
item_arr.push("#{self.article_chooser(i)} #{i.to_s.colorize(:yellow)}")
|
111
|
+
end
|
112
|
+
end
|
113
|
+
|
114
|
+
item_arr[-1].replace("and #{item_arr[-1]}.")
|
115
|
+
|
116
|
+
return item_list_text << item_arr.join(', ')
|
117
|
+
end
|
118
|
+
end
|
119
|
+
end
|
120
|
+
|
121
|
+
def contains_item?(item_name)
|
122
|
+
self.items.map{ |i| i.name.downcase }.include?(item_name.downcase)
|
123
|
+
end
|
124
|
+
|
125
|
+
def contains_battle_item?
|
126
|
+
battle_item_found = false
|
127
|
+
self.items.each do |i|
|
128
|
+
battle_item_found = true if i.useable_battle
|
129
|
+
end
|
130
|
+
battle_item_found
|
131
|
+
end
|
132
|
+
|
133
|
+
def list_battle_items
|
134
|
+
battle_items = []
|
135
|
+
self.items.each do |i|
|
136
|
+
battle_items.push(i) if i.useable_battle
|
137
|
+
end
|
138
|
+
battle_items
|
139
|
+
end
|
140
|
+
|
141
|
+
def describe_item(item_name, world)
|
142
|
+
if contains_item?(item_name)
|
143
|
+
self.items.each do |i|
|
144
|
+
if i.name.eql?(item_name)
|
145
|
+
if GameOptions.data['debug_mode']
|
146
|
+
return i.describe_detailed(world)
|
147
|
+
else
|
148
|
+
return i.describe(world)
|
149
|
+
end
|
150
|
+
end
|
151
|
+
end
|
152
|
+
else
|
153
|
+
ERROR_ITEM_DESCRIBE_INVALID
|
154
|
+
end
|
155
|
+
end
|
156
|
+
|
157
|
+
def equip_item(item_name)
|
158
|
+
if contains_item?(item_name)
|
159
|
+
self.items.each do |i|
|
160
|
+
if i.name.eql?(item_name)
|
161
|
+
if i.equippable
|
162
|
+
i.equipped = true
|
163
|
+
if i.is_weapon
|
164
|
+
self.weapon = i
|
165
|
+
return "The #{i.name.colorize(:yellow)} has taken charge, and been equipped."
|
166
|
+
elsif i.is_armor
|
167
|
+
self.armor = i
|
168
|
+
return "The #{i.name.colorize(:yellow)} has fortified you, and been equipped."
|
169
|
+
end
|
170
|
+
else
|
171
|
+
return ERROR_ITEM_EQUIP_NONARMAMENT
|
172
|
+
end
|
173
|
+
end
|
174
|
+
end
|
175
|
+
else
|
176
|
+
ERROR_ITEM_EQUIP_INVALID
|
177
|
+
end
|
178
|
+
end
|
179
|
+
|
180
|
+
def unequip_item(item_name)
|
181
|
+
if contains_item?(item_name)
|
182
|
+
self.items.each do |i|
|
183
|
+
if i.name.eql?(item_name)
|
184
|
+
if i.equippable
|
185
|
+
i.equipped = false
|
186
|
+
if i.is_weapon
|
187
|
+
self.weapon = nil
|
188
|
+
return "The #{i.name.colorize(:yellow)} has been demoted to unequipped."
|
189
|
+
elsif i.is_armor
|
190
|
+
self.armor = nil
|
191
|
+
return "The #{i.name.colorize(:yellow)} has been demoted to unequipped."
|
192
|
+
end
|
193
|
+
else
|
194
|
+
return ERROR_ITEM_UNEQUIP_NONARMAMENT
|
195
|
+
end
|
196
|
+
end
|
197
|
+
end
|
198
|
+
else
|
199
|
+
ERROR_ITEM_UNEQUIP_INVALID
|
200
|
+
end
|
201
|
+
end
|
202
|
+
|
203
|
+
def add_item(item_name, cur_loc = nil, player = nil)
|
204
|
+
if cur_loc.nil?
|
205
|
+
self.items.push(item_name)
|
206
|
+
else
|
207
|
+
cur_loc.items.each do |i|
|
208
|
+
if i.name.eql?(item_name)
|
209
|
+
if i.takeable
|
210
|
+
self.items.push(i)
|
211
|
+
cur_loc.remove_item(item_name)
|
212
|
+
|
213
|
+
# stats
|
214
|
+
player.items_taken += 1
|
215
|
+
|
216
|
+
return "#{"Added".colorize(:green)} #{item_name.colorize(:yellow)} #{"to your increasing collection of bits of tid".colorize(:green)}."
|
217
|
+
else
|
218
|
+
return ERROR_ITEM_ADD_UNTAKEABLE.colorize(:red)
|
219
|
+
end
|
220
|
+
end
|
221
|
+
end
|
222
|
+
end
|
223
|
+
ERROR_ITEM_ADD_INVALID.colorize(:red)
|
224
|
+
end
|
225
|
+
|
226
|
+
def drop_item(item_name, cur_loc)
|
227
|
+
if contains_item?(item_name)
|
228
|
+
remove_item(item_name)
|
229
|
+
cur_loc.add_item(item_name)
|
230
|
+
"You dropped #{item_name.colorize(:yellow)}."
|
231
|
+
else
|
232
|
+
ERROR_ITEM_REMOVE_INVALID
|
233
|
+
end
|
234
|
+
end
|
235
|
+
|
236
|
+
def remove_item(item_name)
|
237
|
+
self.items.delete_at(self.items.map(&:name).index(item_name) || self.items.length)
|
238
|
+
unless self.weapon.nil?
|
239
|
+
self.weapon = nil if self.weapon.name.eql?(item_name)
|
240
|
+
end
|
241
|
+
end
|
242
|
+
end
|
243
|
+
end
|