gemwarrior 0.13.1 → 0.13.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/gemwarrior/battle.rb +14 -2
- data/lib/gemwarrior/entities/location.rb +21 -13
- data/lib/gemwarrior/version.rb +1 -1
- metadata +1 -1
    
        checksums.yaml
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    | @@ -1,7 +1,7 @@ | |
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            ---
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            SHA1:
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              metadata.gz:  | 
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              metadata.gz: e09f2cc3d7ed944459541f17544b4c7c64b2ec9a
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              data.tar.gz: 4e427d4e05555bd40be5843f5df7912cffcc4e1a
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            SHA512:
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              metadata.gz: 0ad699b34f26384773a8609b97a889854b70af93ce8b5bf3f623f542cbbe28ff736c20b4282e924dcd857c7e0742772a12ab66b3f21ac90d88ece433aaa2c49d
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              data.tar.gz: 13dbc66199d1acdf633939cf60d2c9adc9e23ebd31a634b8d95f6f041ed13f942e9143c67c2e616d64c944d71304ee240ca428d55fb0beda315671b46ff325d2
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        data/lib/gemwarrior/battle.rb
    CHANGED
    
    | @@ -59,7 +59,7 @@ module Gemwarrior | |
| 59 59 | 
             
                      puts '  The Shifty Woman\'s perplexing speech now over, she disappears.'
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| 60 60 | 
             
                      world.shifty_has_jeweled = true
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| 61 61 | 
             
                    end
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| 62 | 
            -
                  elsif monster_strikes_first?( | 
| 62 | 
            +
                  elsif monster_strikes_first?(is_arena, is_event)
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| 63 63 | 
             
                    puts "  #{monster.name} strikes first!".colorize(:yellow)
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| 64 64 | 
             
                    monster_attacks_player
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| 65 65 | 
             
                  end
         | 
| @@ -374,7 +374,6 @@ module Gemwarrior | |
| 374 374 | 
             
                      puts
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| 375 375 | 
             
                      puts '  Monster Roll for Attack:'.colorize(:red)
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| 376 376 | 
             
                      puts "  ATTEMPT_RANGE: #{attempt_success_lo}..#{attempt_success_hi}"
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| 377 | 
            -
                      puts "  ATTEMPT_ROLL : #{attempt}"
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| 378 377 | 
             
                      puts "  MUST_BEAT    : #{success_min}"
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| 379 378 | 
             
                      if attempt > success_min
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| 380 379 | 
             
                        puts "  ATTEMPT_ROLL : #{attempt.to_s.colorize(:green)}"
         | 
| @@ -447,10 +446,23 @@ module Gemwarrior | |
| 447 446 | 
             
                  elsif player.special_abilities.include?(:stone_face)
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| 448 447 | 
             
                    return false
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| 449 448 | 
             
                  elsif (monster.dexterity > player.dexterity)
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| 449 | 
            +
                    if GameOptions.data['debug_mode']
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| 450 | 
            +
                      puts
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| 451 | 
            +
                      puts "  MONSTER_DEX: #{monster.dexterity}, PLAYER_DEX: #{player.dexterity}"
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| 452 | 
            +
                    end
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| 453 | 
            +
             | 
| 450 454 | 
             
                    return true
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| 451 455 | 
             
                  else
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| 452 456 | 
             
                    dex_diff = player.dexterity - monster.dexterity
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| 453 457 | 
             
                    rand_dex = rand(0..dex_diff)
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| 458 | 
            +
             | 
| 459 | 
            +
                    if GameOptions.data['debug_mode']
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| 460 | 
            +
                      puts
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| 461 | 
            +
                      puts "  DEX_DIFF    : #{dex_diff}"
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| 462 | 
            +
                      puts "  RAND_DEX    : #{rand_dex}"
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| 463 | 
            +
                      puts "  RAND_DEX % 2: #{rand_dex % 2}"
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| 464 | 
            +
                    end
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| 465 | 
            +
             | 
| 454 466 | 
             
                    if rand_dex % 2 > 0
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| 455 467 | 
             
                      return true
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| 456 468 | 
             
                    else
         | 
| @@ -195,26 +195,19 @@ module Gemwarrior | |
| 195 195 | 
             
                end
         | 
| 196 196 |  | 
| 197 197 | 
             
                def populate_monsters(monsters_available = nil, spawn = false, monster_type = nil)
         | 
| 198 | 
            -
                   | 
| 199 | 
            -
             | 
| 200 | 
            -
                    self.monsters_abounding = [] unless spawn
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| 198 | 
            +
                  # debug spawn
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| 199 | 
            +
                  if spawn
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| 201 200 | 
             
                    random_monster = nil
         | 
| 202 201 |  | 
| 202 | 
            +
                    # debug spawn random monster
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| 203 203 | 
             
                    if monster_type.nil?
         | 
| 204 | 
            -
                      # get random non-boss monster
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| 205 204 | 
             
                      loop do
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| 206 205 | 
             
                        random_monster = monsters_available[rand(0..monsters_available.length-1)].clone
         | 
| 207 206 |  | 
| 208 | 
            -
                         | 
| 209 | 
            -
             | 
| 210 | 
            -
                        else
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| 211 | 
            -
                          unless random_monster.is_boss || !self.monster_level_range.include?(random_monster.level)
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| 212 | 
            -
                            break
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| 213 | 
            -
                          end
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| 214 | 
            -
                        end
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| 207 | 
            +
                        monsters_abounding.push(random_monster)
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| 208 | 
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                        break
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| 215 209 | 
             
                      end
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| 216 | 
            -
             | 
| 217 | 
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                      monsters_abounding.push(random_monster)
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| 210 | 
            +
                    # debug spawn w/ monster_type
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| 218 211 | 
             
                    else
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| 219 212 | 
             
                      monster_type_to_spawn = monsters_available.find { |m| m.name.downcase == monster_type.downcase }
         | 
| 220 213 | 
             
                      if monster_type_to_spawn.nil?
         | 
| @@ -224,6 +217,21 @@ module Gemwarrior | |
| 224 217 | 
             
                        monsters_abounding.push(monster_type_to_spawn)
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| 225 218 | 
             
                      end
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| 226 219 | 
             
                    end
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| 220 | 
            +
                  # normal location spawn
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| 221 | 
            +
                  elsif should_spawn_monster?
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| 222 | 
            +
                    self.checked_for_monsters = true
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| 223 | 
            +
                    self.monsters_abounding = []
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| 224 | 
            +
                    random_monster = nil
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| 225 | 
            +
             | 
| 226 | 
            +
                    # get random non-boss monster
         | 
| 227 | 
            +
                    loop do
         | 
| 228 | 
            +
                      random_monster = monsters_available[rand(0..monsters_available.length-1)].clone
         | 
| 229 | 
            +
             | 
| 230 | 
            +
                      if !random_monster.is_boss && self.monster_level_range.include?(random_monster.level)
         | 
| 231 | 
            +
                        monsters_abounding.push(random_monster)
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| 232 | 
            +
                        break
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| 233 | 
            +
                      end
         | 
| 234 | 
            +
                    end
         | 
| 227 235 | 
             
                  else
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| 228 236 | 
             
                    return nil
         | 
| 229 237 | 
             
                  end
         | 
    
        data/lib/gemwarrior/version.rb
    CHANGED