gemwarrior 0.13.1 → 0.13.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/gemwarrior/battle.rb +14 -2
- data/lib/gemwarrior/entities/location.rb +21 -13
- data/lib/gemwarrior/version.rb +1 -1
- metadata +1 -1
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA1:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: e09f2cc3d7ed944459541f17544b4c7c64b2ec9a
|
4
|
+
data.tar.gz: 4e427d4e05555bd40be5843f5df7912cffcc4e1a
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: 0ad699b34f26384773a8609b97a889854b70af93ce8b5bf3f623f542cbbe28ff736c20b4282e924dcd857c7e0742772a12ab66b3f21ac90d88ece433aaa2c49d
|
7
|
+
data.tar.gz: 13dbc66199d1acdf633939cf60d2c9adc9e23ebd31a634b8d95f6f041ed13f942e9143c67c2e616d64c944d71304ee240ca428d55fb0beda315671b46ff325d2
|
data/lib/gemwarrior/battle.rb
CHANGED
@@ -59,7 +59,7 @@ module Gemwarrior
|
|
59
59
|
puts ' The Shifty Woman\'s perplexing speech now over, she disappears.'
|
60
60
|
world.shifty_has_jeweled = true
|
61
61
|
end
|
62
|
-
elsif monster_strikes_first?(
|
62
|
+
elsif monster_strikes_first?(is_arena, is_event)
|
63
63
|
puts " #{monster.name} strikes first!".colorize(:yellow)
|
64
64
|
monster_attacks_player
|
65
65
|
end
|
@@ -374,7 +374,6 @@ module Gemwarrior
|
|
374
374
|
puts
|
375
375
|
puts ' Monster Roll for Attack:'.colorize(:red)
|
376
376
|
puts " ATTEMPT_RANGE: #{attempt_success_lo}..#{attempt_success_hi}"
|
377
|
-
puts " ATTEMPT_ROLL : #{attempt}"
|
378
377
|
puts " MUST_BEAT : #{success_min}"
|
379
378
|
if attempt > success_min
|
380
379
|
puts " ATTEMPT_ROLL : #{attempt.to_s.colorize(:green)}"
|
@@ -447,10 +446,23 @@ module Gemwarrior
|
|
447
446
|
elsif player.special_abilities.include?(:stone_face)
|
448
447
|
return false
|
449
448
|
elsif (monster.dexterity > player.dexterity)
|
449
|
+
if GameOptions.data['debug_mode']
|
450
|
+
puts
|
451
|
+
puts " MONSTER_DEX: #{monster.dexterity}, PLAYER_DEX: #{player.dexterity}"
|
452
|
+
end
|
453
|
+
|
450
454
|
return true
|
451
455
|
else
|
452
456
|
dex_diff = player.dexterity - monster.dexterity
|
453
457
|
rand_dex = rand(0..dex_diff)
|
458
|
+
|
459
|
+
if GameOptions.data['debug_mode']
|
460
|
+
puts
|
461
|
+
puts " DEX_DIFF : #{dex_diff}"
|
462
|
+
puts " RAND_DEX : #{rand_dex}"
|
463
|
+
puts " RAND_DEX % 2: #{rand_dex % 2}"
|
464
|
+
end
|
465
|
+
|
454
466
|
if rand_dex % 2 > 0
|
455
467
|
return true
|
456
468
|
else
|
@@ -195,26 +195,19 @@ module Gemwarrior
|
|
195
195
|
end
|
196
196
|
|
197
197
|
def populate_monsters(monsters_available = nil, spawn = false, monster_type = nil)
|
198
|
-
|
199
|
-
|
200
|
-
self.monsters_abounding = [] unless spawn
|
198
|
+
# debug spawn
|
199
|
+
if spawn
|
201
200
|
random_monster = nil
|
202
201
|
|
202
|
+
# debug spawn random monster
|
203
203
|
if monster_type.nil?
|
204
|
-
# get random non-boss monster
|
205
204
|
loop do
|
206
205
|
random_monster = monsters_available[rand(0..monsters_available.length-1)].clone
|
207
206
|
|
208
|
-
|
209
|
-
|
210
|
-
else
|
211
|
-
unless random_monster.is_boss || !self.monster_level_range.include?(random_monster.level)
|
212
|
-
break
|
213
|
-
end
|
214
|
-
end
|
207
|
+
monsters_abounding.push(random_monster)
|
208
|
+
break
|
215
209
|
end
|
216
|
-
|
217
|
-
monsters_abounding.push(random_monster)
|
210
|
+
# debug spawn w/ monster_type
|
218
211
|
else
|
219
212
|
monster_type_to_spawn = monsters_available.find { |m| m.name.downcase == monster_type.downcase }
|
220
213
|
if monster_type_to_spawn.nil?
|
@@ -224,6 +217,21 @@ module Gemwarrior
|
|
224
217
|
monsters_abounding.push(monster_type_to_spawn)
|
225
218
|
end
|
226
219
|
end
|
220
|
+
# normal location spawn
|
221
|
+
elsif should_spawn_monster?
|
222
|
+
self.checked_for_monsters = true
|
223
|
+
self.monsters_abounding = []
|
224
|
+
random_monster = nil
|
225
|
+
|
226
|
+
# get random non-boss monster
|
227
|
+
loop do
|
228
|
+
random_monster = monsters_available[rand(0..monsters_available.length-1)].clone
|
229
|
+
|
230
|
+
if !random_monster.is_boss && self.monster_level_range.include?(random_monster.level)
|
231
|
+
monsters_abounding.push(random_monster)
|
232
|
+
break
|
233
|
+
end
|
234
|
+
end
|
227
235
|
else
|
228
236
|
return nil
|
229
237
|
end
|
data/lib/gemwarrior/version.rb
CHANGED