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- data/.calabash_settings +1 -0
- data/.gitignore +25 -0
- data/.irbrc +16 -0
- data/.rspec +2 -0
- data/.rvmrc +1 -0
- data/.travis.yml +5 -0
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- data/ApiDemos/res/layout/screen_orientation.xml +37 -0
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- data/ApiDemos/res/layout/search_view.xml +19 -0
- data/ApiDemos/res/layout/searchview_actionbar.xml +28 -0
- data/ApiDemos/res/layout/searchview_filter.xml +31 -0
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- data/ApiDemos/res/layout/seekbar_1.xml +36 -0
- data/ApiDemos/res/layout/select_dialog.xml +29 -0
- data/ApiDemos/res/layout/send_result.xml +45 -0
- data/ApiDemos/res/layout/service_start_arguments_controller.xml +57 -0
- data/ApiDemos/res/layout/shape_drawable_1.xml +73 -0
- data/ApiDemos/res/layout/simple_list_item_checkable_1.xml +29 -0
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- data/ApiDemos/res/layout/spinner_1.xml +51 -0
- data/ApiDemos/res/layout/split_touch_view.xml +42 -0
- data/ApiDemos/res/layout/status_bar_balloon.xml +32 -0
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- data/ApiDemos/res/layout/styled_text.xml +52 -0
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- data/ApiDemos/res/layout/switches.xml +82 -0
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- data/ApiDemos/res/layout/tasklist_main.xml +47 -0
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- data/ApiDemos/res/layout/text_switcher_1.xml +31 -0
- data/ApiDemos/res/layout/text_to_speech.xml +26 -0
- data/ApiDemos/res/layout/translucent_background.xml +24 -0
- data/ApiDemos/res/layout/videoview.xml +14 -0
- data/ApiDemos/res/layout/visibility_1.xml +71 -0
- data/ApiDemos/res/layout/voice_recognition.xml +61 -0
- data/ApiDemos/res/layout/wallpaper_2.xml +27 -0
- data/ApiDemos/res/layout/webview_1.xml +79 -0
- data/ApiDemos/res/menu/action_bar_settings_action_provider.xml +28 -0
- data/ApiDemos/res/menu/action_bar_share_action_provider.xml +28 -0
- data/ApiDemos/res/menu/actions.xml +48 -0
- data/ApiDemos/res/menu/camera_menu.xml +5 -0
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- data/ApiDemos/res/menu/display_options_actions.xml +19 -0
- data/ApiDemos/res/menu/groups.xml +45 -0
- data/ApiDemos/res/menu/list_select_menu.xml +22 -0
- data/ApiDemos/res/menu/order.xml +38 -0
- data/ApiDemos/res/menu/popup.xml +32 -0
- data/ApiDemos/res/menu/searchview_in_menu.xml +22 -0
- data/ApiDemos/res/menu/shortcuts.xml +60 -0
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- data/ApiDemos/res/xml/appwidget_provider.xml +28 -0
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- data/ApiDemos/res/xml/device_admin_encryption.xml +34 -0
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- data/ApiDemos/res/xml/device_admin_sample.xml +30 -0
- data/ApiDemos/res/xml/filter_nfc.xml +28 -0
- data/ApiDemos/res/xml/fragmented_preferences.xml +97 -0
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- data/ApiDemos/res/xml/searchable.xml +30 -0
- data/ApiDemos/res/xml/taskbackconfig.xml +24 -0
- data/ApiDemos/src/com/example/android/apis/ApiDemos.java +149 -0
- data/ApiDemos/src/com/example/android/apis/ApiDemosApplication.java +36 -0
- data/ApiDemos/src/com/example/android/apis/Shakespeare.java +223 -0
- data/ApiDemos/src/com/example/android/apis/accessibility/ClockBackActivity.java +55 -0
- data/ApiDemos/src/com/example/android/apis/accessibility/ClockBackService.java +575 -0
- data/ApiDemos/src/com/example/android/apis/accessibility/CustomViewAccessibilityActivity.java +280 -0
- data/ApiDemos/src/com/example/android/apis/accessibility/TaskBackService.java +191 -0
- data/ApiDemos/src/com/example/android/apis/accessibility/TaskListActivity.java +59 -0
- data/ApiDemos/src/com/example/android/apis/accessibility/TaskListView.java +119 -0
- data/ApiDemos/src/com/example/android/apis/animation/AnimationCloning.java +148 -0
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- data/ApiDemos/src/com/example/android/apis/animation/AnimationSeeking.java +173 -0
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- data/ApiDemos/src/com/example/android/apis/animation/BouncingBalls.java +184 -0
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- data/ApiDemos/src/com/example/android/apis/animation/FixedGridLayout.java +108 -0
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- data/ApiDemos/src/com/example/android/apis/animation/LayoutAnimationsByDefault.java +61 -0
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- data/ApiDemos/src/com/example/android/apis/animation/ListFlipper.java +126 -0
- data/ApiDemos/src/com/example/android/apis/animation/MultiPropertyAnimation.java +178 -0
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- data/ApiDemos/src/com/example/android/apis/animation/Rotate3dAnimation.java +92 -0
- data/ApiDemos/src/com/example/android/apis/animation/ShapeHolder.java +100 -0
- data/ApiDemos/src/com/example/android/apis/animation/Transition3d.java +175 -0
- data/ApiDemos/src/com/example/android/apis/app/ActionBarDisplayOptions.java +124 -0
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- data/ApiDemos/src/com/example/android/apis/app/ActionBarSettingsActionProviderActivity.java +112 -0
- data/ApiDemos/src/com/example/android/apis/app/ActionBarShareActionProviderActivity.java +125 -0
- data/ApiDemos/src/com/example/android/apis/app/ActionBarTabs.java +131 -0
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- data/ApiDemos/src/com/example/android/apis/app/AlertDialogSamples.java +423 -0
- data/ApiDemos/src/com/example/android/apis/app/Animation.java +74 -0
- data/ApiDemos/src/com/example/android/apis/app/AppUpdateReceiver.java +34 -0
- data/ApiDemos/src/com/example/android/apis/app/ContactsFilter.java +53 -0
- data/ApiDemos/src/com/example/android/apis/app/ContactsFilterInstrumentation.java +73 -0
- data/ApiDemos/src/com/example/android/apis/app/ContactsSelectInstrumentation.java +86 -0
- data/ApiDemos/src/com/example/android/apis/app/CustomDialogActivity.java +48 -0
- data/ApiDemos/src/com/example/android/apis/app/CustomTitle.java +85 -0
- data/ApiDemos/src/com/example/android/apis/app/DeviceAdminSample.java +938 -0
- data/ApiDemos/src/com/example/android/apis/app/DialogActivity.java +86 -0
- data/ApiDemos/src/com/example/android/apis/app/ForegroundService.java +240 -0
- data/ApiDemos/src/com/example/android/apis/app/ForwardTarget.java +41 -0
- data/ApiDemos/src/com/example/android/apis/app/Forwarding.java +85 -0
- data/ApiDemos/src/com/example/android/apis/app/FragmentAlertDialog.java +109 -0
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- data/ApiDemos/src/com/example/android/apis/app/FragmentLayout.java +220 -0
- data/ApiDemos/src/com/example/android/apis/app/FragmentListArray.java +60 -0
- data/ApiDemos/src/com/example/android/apis/app/FragmentMenu.java +132 -0
- data/ApiDemos/src/com/example/android/apis/app/FragmentReceiveResult.java +133 -0
- data/ApiDemos/src/com/example/android/apis/app/FragmentRetainInstance.java +232 -0
- data/ApiDemos/src/com/example/android/apis/app/FragmentStack.java +124 -0
- data/ApiDemos/src/com/example/android/apis/app/FragmentTabs.java +118 -0
- data/ApiDemos/src/com/example/android/apis/app/HelloWorld.java +66 -0
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- data/ApiDemos/src/com/example/android/apis/app/IncomingMessage.java +197 -0
- data/ApiDemos/src/com/example/android/apis/app/IncomingMessageInterstitial.java +64 -0
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- data/ApiDemos/src/com/example/android/apis/app/IntentActivityFlags.java +86 -0
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- data/ApiDemos/src/com/example/android/apis/app/LauncherShortcuts.java +141 -0
- data/ApiDemos/src/com/example/android/apis/app/LoaderCursor.java +177 -0
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- data/ApiDemos/src/com/example/android/apis/app/LocalService.java +120 -0
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- data/ApiDemos/src/com/example/android/apis/app/MenuInflateFromXml.java +174 -0
- data/ApiDemos/src/com/example/android/apis/app/MessengerService.java +169 -0
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- data/ApiDemos/src/com/example/android/apis/app/NotificationDisplay.java +82 -0
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- data/ApiDemos/src/com/example/android/apis/app/OneShotAlarm.java +42 -0
- data/ApiDemos/src/com/example/android/apis/app/PersistentState.java +128 -0
- data/ApiDemos/src/com/example/android/apis/app/QuickContactsDemo.java +104 -0
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- data/ApiDemos/src/com/example/android/apis/app/SetWallpaperActivity.java +89 -0
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- data/ApiDemos/src/com/example/android/apis/app/StatusBarNotifications.java +270 -0
- data/ApiDemos/src/com/example/android/apis/app/TextToSpeechActivity.java +136 -0
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- data/ApiDemos/src/com/example/android/apis/app/VoiceRecognition.java +230 -0
- data/ApiDemos/src/com/example/android/apis/app/WallpaperActivity.java +48 -0
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- data/ApiDemos/src/com/example/android/apis/appwidget/ExampleBroadcastReceiver.java +56 -0
- data/ApiDemos/src/com/example/android/apis/content/ClipboardSample.java +144 -0
- data/ApiDemos/src/com/example/android/apis/content/ExternalStorage.java +376 -0
- data/ApiDemos/src/com/example/android/apis/content/FileProvider.java +115 -0
- data/ApiDemos/src/com/example/android/apis/content/InstallApk.java +179 -0
- data/ApiDemos/src/com/example/android/apis/content/PickContact.java +114 -0
- data/ApiDemos/src/com/example/android/apis/content/ReadAsset.java +73 -0
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- data/ApiDemos/src/com/example/android/apis/content/StyledText.java +51 -0
- data/ApiDemos/src/com/example/android/apis/graphics/AlphaBitmap.java +91 -0
- data/ApiDemos/src/com/example/android/apis/graphics/AnimateDrawable.java +72 -0
- data/ApiDemos/src/com/example/android/apis/graphics/AnimateDrawables.java +67 -0
- data/ApiDemos/src/com/example/android/apis/graphics/Arcs.java +118 -0
- data/ApiDemos/src/com/example/android/apis/graphics/BitmapDecode.java +144 -0
- data/ApiDemos/src/com/example/android/apis/graphics/BitmapMesh.java +130 -0
- data/ApiDemos/src/com/example/android/apis/graphics/BitmapPixels.java +161 -0
- data/ApiDemos/src/com/example/android/apis/graphics/CameraPreview.java +311 -0
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- data/ApiDemos/src/com/example/android/apis/graphics/ColorFilters.java +180 -0
- data/ApiDemos/src/com/example/android/apis/graphics/ColorMatrixSample.java +122 -0
- data/ApiDemos/src/com/example/android/apis/graphics/ColorPickerDialog.java +233 -0
- data/ApiDemos/src/com/example/android/apis/graphics/Compass.java +130 -0
- data/ApiDemos/src/com/example/android/apis/graphics/CompressedTextureActivity.java +157 -0
- data/ApiDemos/src/com/example/android/apis/graphics/CreateBitmap.java +126 -0
- data/ApiDemos/src/com/example/android/apis/graphics/Cube.java +100 -0
- data/ApiDemos/src/com/example/android/apis/graphics/CubeMapActivity.java +416 -0
- data/ApiDemos/src/com/example/android/apis/graphics/CubeRenderer.java +108 -0
- data/ApiDemos/src/com/example/android/apis/graphics/DensityActivity.java +220 -0
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- data/ApiDemos/src/com/example/android/apis/graphics/FrameBufferObjectActivity.java +282 -0
- data/ApiDemos/src/com/example/android/apis/graphics/GLES20Activity.java +72 -0
- data/ApiDemos/src/com/example/android/apis/graphics/GLES20TriangleRenderer.java +255 -0
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- data/ApiDemos/src/com/example/android/apis/preference/PreferenceWithHeaders.java +108 -0
- data/ApiDemos/src/com/example/android/apis/preference/PreferencesFromCode.java +151 -0
- data/ApiDemos/src/com/example/android/apis/preference/PreferencesFromXml.java +34 -0
- data/ApiDemos/src/com/example/android/apis/preference/SwitchPreference.java +38 -0
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package com.example.android.apis.graphics.kube;
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18
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+
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19
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+
import android.opengl.GLSurfaceView;
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20
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+
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21
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+
import javax.microedition.khronos.egl.EGLConfig;
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22
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+
import javax.microedition.khronos.opengles.GL10;
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23
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+
|
24
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+
|
25
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/**
|
26
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* Example of how to use OpenGL|ES in a custom view
|
27
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+
*
|
28
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+
*/
|
29
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+
class KubeRenderer implements GLSurfaceView.Renderer {
|
30
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public interface AnimationCallback {
|
31
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void animate();
|
32
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}
|
33
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+
|
34
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public KubeRenderer(GLWorld world, AnimationCallback callback) {
|
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mWorld = world;
|
36
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+
mCallback = callback;
|
37
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+
}
|
38
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+
|
39
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+
public void onDrawFrame(GL10 gl) {
|
40
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+
if (mCallback != null) {
|
41
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+
mCallback.animate();
|
42
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+
}
|
43
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+
|
44
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+
/*
|
45
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* Usually, the first thing one might want to do is to clear
|
46
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+
* the screen. The most efficient way of doing this is to use
|
47
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+
* glClear(). However we must make sure to set the scissor
|
48
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+
* correctly first. The scissor is always specified in window
|
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* coordinates:
|
50
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+
*/
|
51
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+
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+
gl.glClearColor(0.5f,0.5f,0.5f,1);
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gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
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+
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/*
|
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* Now we're ready to draw some 3D object
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*/
|
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+
|
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gl.glMatrixMode(GL10.GL_MODELVIEW);
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gl.glLoadIdentity();
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gl.glTranslatef(0, 0, -3.0f);
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gl.glScalef(0.5f, 0.5f, 0.5f);
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gl.glRotatef(mAngle, 0, 1, 0);
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gl.glRotatef(mAngle*0.25f, 1, 0, 0);
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+
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gl.glColor4f(0.7f, 0.7f, 0.7f, 1.0f);
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gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
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gl.glEnableClientState(GL10.GL_COLOR_ARRAY);
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gl.glEnable(GL10.GL_CULL_FACE);
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gl.glShadeModel(GL10.GL_SMOOTH);
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gl.glEnable(GL10.GL_DEPTH_TEST);
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+
|
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mWorld.draw(gl);
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}
|
75
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+
|
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public void onSurfaceChanged(GL10 gl, int width, int height) {
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gl.glViewport(0, 0, width, height);
|
78
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+
|
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+
/*
|
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* Set our projection matrix. This doesn't have to be done
|
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* each time we draw, but usually a new projection needs to be set
|
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* when the viewport is resized.
|
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+
*/
|
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+
|
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float ratio = (float)width / height;
|
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+
gl.glMatrixMode(GL10.GL_PROJECTION);
|
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+
gl.glLoadIdentity();
|
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gl.glFrustumf(-ratio, ratio, -1, 1, 2, 12);
|
89
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+
|
90
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+
/*
|
91
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+
* By default, OpenGL enables features that improve quality
|
92
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+
* but reduce performance. One might want to tweak that
|
93
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+
* especially on software renderer.
|
94
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+
*/
|
95
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+
gl.glDisable(GL10.GL_DITHER);
|
96
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+
gl.glActiveTexture(GL10.GL_TEXTURE0);
|
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+
}
|
98
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+
|
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+
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
100
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+
// Nothing special, don't have any textures we need to recreate.
|
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}
|
102
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+
|
103
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+
public void setAngle(float angle) {
|
104
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mAngle = angle;
|
105
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+
}
|
106
|
+
|
107
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+
public float getAngle() {
|
108
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return mAngle;
|
109
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+
}
|
110
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+
|
111
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+
private GLWorld mWorld;
|
112
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+
private AnimationCallback mCallback;
|
113
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+
private float mAngle;
|
114
|
+
}
|
115
|
+
|
116
|
+
|
@@ -0,0 +1,101 @@
|
|
1
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+
/*
|
2
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+
* Copyright (C) 2008 The Android Open Source Project
|
3
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+
*
|
4
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
5
|
+
* you may not use this file except in compliance with the License.
|
6
|
+
* You may obtain a copy of the License at
|
7
|
+
*
|
8
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
9
|
+
*
|
10
|
+
* Unless required by applicable law or agreed to in writing, software
|
11
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
12
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
13
|
+
* See the License for the specific language governing permissions and
|
14
|
+
* limitations under the License.
|
15
|
+
*/
|
16
|
+
|
17
|
+
package com.example.android.apis.graphics.kube;
|
18
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+
|
19
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+
public class Layer {
|
20
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+
|
21
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+
public Layer(int axis) {
|
22
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+
// start with identity matrix for transformation
|
23
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+
mAxis = axis;
|
24
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+
mTransform.setIdentity();
|
25
|
+
}
|
26
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+
|
27
|
+
public void startAnimation() {
|
28
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+
for (int i = 0; i < mShapes.length; i++) {
|
29
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+
GLShape shape = mShapes[i];
|
30
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+
if (shape != null) {
|
31
|
+
shape.startAnimation();
|
32
|
+
}
|
33
|
+
}
|
34
|
+
}
|
35
|
+
|
36
|
+
public void endAnimation() {
|
37
|
+
for (int i = 0; i < mShapes.length; i++) {
|
38
|
+
GLShape shape = mShapes[i];
|
39
|
+
if (shape != null) {
|
40
|
+
shape.endAnimation();
|
41
|
+
}
|
42
|
+
}
|
43
|
+
}
|
44
|
+
|
45
|
+
public void setAngle(float angle) {
|
46
|
+
// normalize the angle
|
47
|
+
float twopi = (float)Math.PI *2f;
|
48
|
+
while (angle >= twopi) angle -= twopi;
|
49
|
+
while (angle < 0f) angle += twopi;
|
50
|
+
// mAngle = angle;
|
51
|
+
|
52
|
+
float sin = (float)Math.sin(angle);
|
53
|
+
float cos = (float)Math.cos(angle);
|
54
|
+
|
55
|
+
float[][] m = mTransform.m;
|
56
|
+
switch (mAxis) {
|
57
|
+
case kAxisX:
|
58
|
+
m[1][1] = cos;
|
59
|
+
m[1][2] = sin;
|
60
|
+
m[2][1] = -sin;
|
61
|
+
m[2][2] = cos;
|
62
|
+
m[0][0] = 1f;
|
63
|
+
m[0][1] = m[0][2] = m[1][0] = m[2][0] = 0f;
|
64
|
+
break;
|
65
|
+
case kAxisY:
|
66
|
+
m[0][0] = cos;
|
67
|
+
m[0][2] = sin;
|
68
|
+
m[2][0] = -sin;
|
69
|
+
m[2][2] = cos;
|
70
|
+
m[1][1] = 1f;
|
71
|
+
m[0][1] = m[1][0] = m[1][2] = m[2][1] = 0f;
|
72
|
+
break;
|
73
|
+
case kAxisZ:
|
74
|
+
m[0][0] = cos;
|
75
|
+
m[0][1] = sin;
|
76
|
+
m[1][0] = -sin;
|
77
|
+
m[1][1] = cos;
|
78
|
+
m[2][2] = 1f;
|
79
|
+
m[2][0] = m[2][1] = m[0][2] = m[1][2] = 0f;
|
80
|
+
break;
|
81
|
+
}
|
82
|
+
|
83
|
+
for (int i = 0; i < mShapes.length; i++) {
|
84
|
+
GLShape shape = mShapes[i];
|
85
|
+
if (shape != null) {
|
86
|
+
shape.animateTransform(mTransform);
|
87
|
+
}
|
88
|
+
}
|
89
|
+
}
|
90
|
+
|
91
|
+
GLShape[] mShapes = new GLShape[9];
|
92
|
+
M4 mTransform = new M4();
|
93
|
+
// float mAngle;
|
94
|
+
|
95
|
+
// which axis do we rotate around?
|
96
|
+
// 0 for X, 1 for Y, 2 for Z
|
97
|
+
int mAxis;
|
98
|
+
static public final int kAxisX = 0;
|
99
|
+
static public final int kAxisY = 1;
|
100
|
+
static public final int kAxisZ = 2;
|
101
|
+
}
|
@@ -0,0 +1,80 @@
|
|
1
|
+
/*
|
2
|
+
* Copyright (C) 2008 The Android Open Source Project
|
3
|
+
*
|
4
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
5
|
+
* you may not use this file except in compliance with the License.
|
6
|
+
* You may obtain a copy of the License at
|
7
|
+
*
|
8
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
9
|
+
*
|
10
|
+
* Unless required by applicable law or agreed to in writing, software
|
11
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
12
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
13
|
+
* See the License for the specific language governing permissions and
|
14
|
+
* limitations under the License.
|
15
|
+
*/
|
16
|
+
|
17
|
+
package com.example.android.apis.graphics.kube;
|
18
|
+
|
19
|
+
/**
|
20
|
+
*
|
21
|
+
* A 4x4 float matrix
|
22
|
+
*
|
23
|
+
*/
|
24
|
+
public class M4 {
|
25
|
+
public float[][] m = new float[4][4];
|
26
|
+
|
27
|
+
public M4() {
|
28
|
+
}
|
29
|
+
|
30
|
+
public M4(M4 other) {
|
31
|
+
for (int i = 0; i < 4; i++) {
|
32
|
+
for (int j = 0; j < 4; j++) {
|
33
|
+
m[i][j] = other.m[i][j];
|
34
|
+
}
|
35
|
+
}
|
36
|
+
}
|
37
|
+
|
38
|
+
public void multiply(GLVertex src, GLVertex dest) {
|
39
|
+
dest.x = src.x * m[0][0] + src.y * m[1][0] + src.z * m[2][0] + m[3][0];
|
40
|
+
dest.y = src.x * m[0][1] + src.y * m[1][1] + src.z * m[2][1] + m[3][1];
|
41
|
+
dest.z = src.x * m[0][2] + src.y * m[1][2] + src.z * m[2][2] + m[3][2];
|
42
|
+
}
|
43
|
+
|
44
|
+
public M4 multiply(M4 other) {
|
45
|
+
M4 result = new M4();
|
46
|
+
float[][] m1 = m;
|
47
|
+
float[][] m2 = other.m;
|
48
|
+
|
49
|
+
for (int i = 0; i < 4; i++) {
|
50
|
+
for (int j = 0; j < 4; j++) {
|
51
|
+
result.m[i][j] = m1[i][0]*m2[0][j] + m1[i][1]*m2[1][j] + m1[i][2]*m2[2][j] + m1[i][3]*m2[3][j];
|
52
|
+
}
|
53
|
+
}
|
54
|
+
|
55
|
+
return result;
|
56
|
+
}
|
57
|
+
|
58
|
+
public void setIdentity() {
|
59
|
+
for (int i = 0; i < 4; i++) {
|
60
|
+
for (int j = 0; j < 4; j++) {
|
61
|
+
m[i][j] = (i == j ? 1f : 0f);
|
62
|
+
}
|
63
|
+
}
|
64
|
+
}
|
65
|
+
|
66
|
+
@Override
|
67
|
+
public String toString() {
|
68
|
+
StringBuilder builder = new StringBuilder("[ ");
|
69
|
+
for (int i = 0; i < 4; i++) {
|
70
|
+
for (int j = 0; j < 4; j++) {
|
71
|
+
builder.append(m[i][j]);
|
72
|
+
builder.append(" ");
|
73
|
+
}
|
74
|
+
if (i < 2)
|
75
|
+
builder.append("\n ");
|
76
|
+
}
|
77
|
+
builder.append(" ]");
|
78
|
+
return builder.toString();
|
79
|
+
}
|
80
|
+
}
|
@@ -0,0 +1,140 @@
|
|
1
|
+
/*
|
2
|
+
* Copyright (C) 2007 The Android Open Source Project
|
3
|
+
*
|
4
|
+
* Licensed under the Apache License, Version 2.0 (the "License");
|
5
|
+
* you may not use this file except in compliance with the License.
|
6
|
+
* You may obtain a copy of the License at
|
7
|
+
*
|
8
|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
9
|
+
*
|
10
|
+
* Unless required by applicable law or agreed to in writing, software
|
11
|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
12
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
13
|
+
* See the License for the specific language governing permissions and
|
14
|
+
* limitations under the License.
|
15
|
+
*/
|
16
|
+
|
17
|
+
package com.example.android.apis.graphics.spritetext;
|
18
|
+
|
19
|
+
import java.nio.ByteBuffer;
|
20
|
+
import java.nio.ByteOrder;
|
21
|
+
import java.nio.CharBuffer;
|
22
|
+
import java.nio.FloatBuffer;
|
23
|
+
|
24
|
+
import javax.microedition.khronos.opengles.GL10;
|
25
|
+
|
26
|
+
/**
|
27
|
+
* A 2D rectangular mesh. Can be drawn textured or untextured.
|
28
|
+
*
|
29
|
+
*/
|
30
|
+
class Grid {
|
31
|
+
|
32
|
+
public Grid(int w, int h) {
|
33
|
+
if (w < 0 || w >= 65536) {
|
34
|
+
throw new IllegalArgumentException("w");
|
35
|
+
}
|
36
|
+
if (h < 0 || h >= 65536) {
|
37
|
+
throw new IllegalArgumentException("h");
|
38
|
+
}
|
39
|
+
if (w * h >= 65536) {
|
40
|
+
throw new IllegalArgumentException("w * h >= 65536");
|
41
|
+
}
|
42
|
+
|
43
|
+
mW = w;
|
44
|
+
mH = h;
|
45
|
+
int size = w * h;
|
46
|
+
final int FLOAT_SIZE = 4;
|
47
|
+
final int CHAR_SIZE = 2;
|
48
|
+
mVertexBuffer = ByteBuffer.allocateDirect(FLOAT_SIZE * size * 3)
|
49
|
+
.order(ByteOrder.nativeOrder()).asFloatBuffer();
|
50
|
+
mTexCoordBuffer = ByteBuffer.allocateDirect(FLOAT_SIZE * size * 2)
|
51
|
+
.order(ByteOrder.nativeOrder()).asFloatBuffer();
|
52
|
+
|
53
|
+
int quadW = mW - 1;
|
54
|
+
int quadH = mH - 1;
|
55
|
+
int quadCount = quadW * quadH;
|
56
|
+
int indexCount = quadCount * 6;
|
57
|
+
mIndexCount = indexCount;
|
58
|
+
mIndexBuffer = ByteBuffer.allocateDirect(CHAR_SIZE * indexCount)
|
59
|
+
.order(ByteOrder.nativeOrder()).asCharBuffer();
|
60
|
+
|
61
|
+
/*
|
62
|
+
* Initialize triangle list mesh.
|
63
|
+
*
|
64
|
+
* [0]-----[ 1] ...
|
65
|
+
* | / |
|
66
|
+
* | / |
|
67
|
+
* | / |
|
68
|
+
* [w]-----[w+1] ...
|
69
|
+
* | |
|
70
|
+
*
|
71
|
+
*/
|
72
|
+
|
73
|
+
{
|
74
|
+
int i = 0;
|
75
|
+
for (int y = 0; y < quadH; y++) {
|
76
|
+
for (int x = 0; x < quadW; x++) {
|
77
|
+
char a = (char) (y * mW + x);
|
78
|
+
char b = (char) (y * mW + x + 1);
|
79
|
+
char c = (char) ((y + 1) * mW + x);
|
80
|
+
char d = (char) ((y + 1) * mW + x + 1);
|
81
|
+
|
82
|
+
mIndexBuffer.put(i++, a);
|
83
|
+
mIndexBuffer.put(i++, b);
|
84
|
+
mIndexBuffer.put(i++, c);
|
85
|
+
|
86
|
+
mIndexBuffer.put(i++, b);
|
87
|
+
mIndexBuffer.put(i++, c);
|
88
|
+
mIndexBuffer.put(i++, d);
|
89
|
+
}
|
90
|
+
}
|
91
|
+
}
|
92
|
+
|
93
|
+
}
|
94
|
+
|
95
|
+
void set(int i, int j, float x, float y, float z, float u, float v) {
|
96
|
+
if (i < 0 || i >= mW) {
|
97
|
+
throw new IllegalArgumentException("i");
|
98
|
+
}
|
99
|
+
if (j < 0 || j >= mH) {
|
100
|
+
throw new IllegalArgumentException("j");
|
101
|
+
}
|
102
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+
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int index = mW * j + i;
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+
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int posIndex = index * 3;
|
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mVertexBuffer.put(posIndex, x);
|
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mVertexBuffer.put(posIndex + 1, y);
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mVertexBuffer.put(posIndex + 2, z);
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+
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int texIndex = index * 2;
|
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mTexCoordBuffer.put(texIndex, u);
|
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mTexCoordBuffer.put(texIndex + 1, v);
|
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}
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+
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public void draw(GL10 gl, boolean useTexture) {
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gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
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gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mVertexBuffer);
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+
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if (useTexture) {
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gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY);
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gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexCoordBuffer);
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gl.glEnable(GL10.GL_TEXTURE_2D);
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} else {
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gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY);
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gl.glDisable(GL10.GL_TEXTURE_2D);
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}
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+
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gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount,
|
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GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
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gl.glDisableClientState(GL10.GL_VERTEX_ARRAY);
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}
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+
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private FloatBuffer mVertexBuffer;
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private FloatBuffer mTexCoordBuffer;
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private CharBuffer mIndexBuffer;
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+
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+
private int mW;
|
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+
private int mH;
|
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+
private int mIndexCount;
|
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+
}
|
@@ -0,0 +1,411 @@
|
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1
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/*
|
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* Copyright (C) 2007 The Android Open Source Project
|
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+
*
|
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* Licensed under the Apache License, Version 2.0 (the "License");
|
5
|
+
* you may not use this file except in compliance with the License.
|
6
|
+
* You may obtain a copy of the License at
|
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+
*
|
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|
+
* http://www.apache.org/licenses/LICENSE-2.0
|
9
|
+
*
|
10
|
+
* Unless required by applicable law or agreed to in writing, software
|
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|
+
* distributed under the License is distributed on an "AS IS" BASIS,
|
12
|
+
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
13
|
+
* See the License for the specific language governing permissions and
|
14
|
+
* limitations under the License.
|
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|
+
*/
|
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+
|
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|
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package com.example.android.apis.graphics.spritetext;
|
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+
|
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import android.graphics.Bitmap;
|
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import android.graphics.Canvas;
|
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import android.graphics.Paint;
|
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+
import android.graphics.Rect;
|
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+
import android.graphics.Paint.Style;
|
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|
+
import android.graphics.drawable.Drawable;
|
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+
import android.opengl.GLUtils;
|
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+
|
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import java.util.ArrayList;
|
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+
|
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import javax.microedition.khronos.opengles.GL10;
|
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import javax.microedition.khronos.opengles.GL11;
|
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|
+
import javax.microedition.khronos.opengles.GL11Ext;
|
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+
|
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|
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/**
|
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|
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* An OpenGL text label maker.
|
35
|
+
*
|
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|
+
*
|
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|
+
* OpenGL labels are implemented by creating a Bitmap, drawing all the labels
|
38
|
+
* into the Bitmap, converting the Bitmap into an Alpha texture, and drawing
|
39
|
+
* portions of the texture using glDrawTexiOES.
|
40
|
+
*
|
41
|
+
* The benefits of this approach are that the labels are drawn using the high
|
42
|
+
* quality anti-aliased font rasterizer, full character set support, and all the
|
43
|
+
* text labels are stored on a single texture, which makes it faster to use.
|
44
|
+
*
|
45
|
+
* The drawbacks are that you can only have as many labels as will fit onto one
|
46
|
+
* texture, and you have to recreate the whole texture if any label text
|
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|
+
* changes.
|
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|
+
*
|
49
|
+
*/
|
50
|
+
public class LabelMaker {
|
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|
+
/**
|
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|
+
* Create a label maker
|
53
|
+
* or maximum compatibility with various OpenGL ES implementations,
|
54
|
+
* the strike width and height must be powers of two,
|
55
|
+
* We want the strike width to be at least as wide as the widest window.
|
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|
+
*
|
57
|
+
* @param fullColor true if we want a full color backing store (4444),
|
58
|
+
* otherwise we generate a grey L8 backing store.
|
59
|
+
* @param strikeWidth width of strike
|
60
|
+
* @param strikeHeight height of strike
|
61
|
+
*/
|
62
|
+
public LabelMaker(boolean fullColor, int strikeWidth, int strikeHeight) {
|
63
|
+
mFullColor = fullColor;
|
64
|
+
mStrikeWidth = strikeWidth;
|
65
|
+
mStrikeHeight = strikeHeight;
|
66
|
+
mTexelWidth = (float) (1.0 / mStrikeWidth);
|
67
|
+
mTexelHeight = (float) (1.0 / mStrikeHeight);
|
68
|
+
mClearPaint = new Paint();
|
69
|
+
mClearPaint.setARGB(0, 0, 0, 0);
|
70
|
+
mClearPaint.setStyle(Style.FILL);
|
71
|
+
mState = STATE_NEW;
|
72
|
+
}
|
73
|
+
|
74
|
+
/**
|
75
|
+
* Call to initialize the class.
|
76
|
+
* Call whenever the surface has been created.
|
77
|
+
*
|
78
|
+
* @param gl
|
79
|
+
*/
|
80
|
+
public void initialize(GL10 gl) {
|
81
|
+
mState = STATE_INITIALIZED;
|
82
|
+
int[] textures = new int[1];
|
83
|
+
gl.glGenTextures(1, textures, 0);
|
84
|
+
mTextureID = textures[0];
|
85
|
+
gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID);
|
86
|
+
|
87
|
+
// Use Nearest for performance.
|
88
|
+
gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER,
|
89
|
+
GL10.GL_NEAREST);
|
90
|
+
gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER,
|
91
|
+
GL10.GL_NEAREST);
|
92
|
+
|
93
|
+
gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S,
|
94
|
+
GL10.GL_CLAMP_TO_EDGE);
|
95
|
+
gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T,
|
96
|
+
GL10.GL_CLAMP_TO_EDGE);
|
97
|
+
|
98
|
+
gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE,
|
99
|
+
GL10.GL_REPLACE);
|
100
|
+
}
|
101
|
+
|
102
|
+
/**
|
103
|
+
* Call when the surface has been destroyed
|
104
|
+
*/
|
105
|
+
public void shutdown(GL10 gl) {
|
106
|
+
if ( gl != null) {
|
107
|
+
if (mState > STATE_NEW) {
|
108
|
+
int[] textures = new int[1];
|
109
|
+
textures[0] = mTextureID;
|
110
|
+
gl.glDeleteTextures(1, textures, 0);
|
111
|
+
mState = STATE_NEW;
|
112
|
+
}
|
113
|
+
}
|
114
|
+
}
|
115
|
+
|
116
|
+
/**
|
117
|
+
* Call before adding labels. Clears out any existing labels.
|
118
|
+
*
|
119
|
+
* @param gl
|
120
|
+
*/
|
121
|
+
public void beginAdding(GL10 gl) {
|
122
|
+
checkState(STATE_INITIALIZED, STATE_ADDING);
|
123
|
+
mLabels.clear();
|
124
|
+
mU = 0;
|
125
|
+
mV = 0;
|
126
|
+
mLineHeight = 0;
|
127
|
+
Bitmap.Config config = mFullColor ?
|
128
|
+
Bitmap.Config.ARGB_4444 : Bitmap.Config.ALPHA_8;
|
129
|
+
mBitmap = Bitmap.createBitmap(mStrikeWidth, mStrikeHeight, config);
|
130
|
+
mCanvas = new Canvas(mBitmap);
|
131
|
+
mBitmap.eraseColor(0);
|
132
|
+
}
|
133
|
+
|
134
|
+
/**
|
135
|
+
* Call to add a label
|
136
|
+
*
|
137
|
+
* @param gl
|
138
|
+
* @param text the text of the label
|
139
|
+
* @param textPaint the paint of the label
|
140
|
+
* @return the id of the label, used to measure and draw the label
|
141
|
+
*/
|
142
|
+
public int add(GL10 gl, String text, Paint textPaint) {
|
143
|
+
return add(gl, null, text, textPaint);
|
144
|
+
}
|
145
|
+
|
146
|
+
/**
|
147
|
+
* Call to add a label
|
148
|
+
*
|
149
|
+
* @param gl
|
150
|
+
* @param text the text of the label
|
151
|
+
* @param textPaint the paint of the label
|
152
|
+
* @return the id of the label, used to measure and draw the label
|
153
|
+
*/
|
154
|
+
public int add(GL10 gl, Drawable background, String text, Paint textPaint) {
|
155
|
+
return add(gl, background, text, textPaint, 0, 0);
|
156
|
+
}
|
157
|
+
|
158
|
+
/**
|
159
|
+
* Call to add a label
|
160
|
+
* @return the id of the label, used to measure and draw the label
|
161
|
+
*/
|
162
|
+
public int add(GL10 gl, Drawable drawable, int minWidth, int minHeight) {
|
163
|
+
return add(gl, drawable, null, null, minWidth, minHeight);
|
164
|
+
}
|
165
|
+
|
166
|
+
/**
|
167
|
+
* Call to add a label
|
168
|
+
*
|
169
|
+
* @param gl
|
170
|
+
* @param text the text of the label
|
171
|
+
* @param textPaint the paint of the label
|
172
|
+
* @return the id of the label, used to measure and draw the label
|
173
|
+
*/
|
174
|
+
public int add(GL10 gl, Drawable background, String text, Paint textPaint,
|
175
|
+
int minWidth, int minHeight) {
|
176
|
+
checkState(STATE_ADDING, STATE_ADDING);
|
177
|
+
boolean drawBackground = background != null;
|
178
|
+
boolean drawText = (text != null) && (textPaint != null);
|
179
|
+
|
180
|
+
Rect padding = new Rect();
|
181
|
+
if (drawBackground) {
|
182
|
+
background.getPadding(padding);
|
183
|
+
minWidth = Math.max(minWidth, background.getMinimumWidth());
|
184
|
+
minHeight = Math.max(minHeight, background.getMinimumHeight());
|
185
|
+
}
|
186
|
+
|
187
|
+
int ascent = 0;
|
188
|
+
int descent = 0;
|
189
|
+
int measuredTextWidth = 0;
|
190
|
+
if (drawText) {
|
191
|
+
// Paint.ascent is negative, so negate it.
|
192
|
+
ascent = (int) Math.ceil(-textPaint.ascent());
|
193
|
+
descent = (int) Math.ceil(textPaint.descent());
|
194
|
+
measuredTextWidth = (int) Math.ceil(textPaint.measureText(text));
|
195
|
+
}
|
196
|
+
int textHeight = ascent + descent;
|
197
|
+
int textWidth = Math.min(mStrikeWidth,measuredTextWidth);
|
198
|
+
|
199
|
+
int padHeight = padding.top + padding.bottom;
|
200
|
+
int padWidth = padding.left + padding.right;
|
201
|
+
int height = Math.max(minHeight, textHeight + padHeight);
|
202
|
+
int width = Math.max(minWidth, textWidth + padWidth);
|
203
|
+
int effectiveTextHeight = height - padHeight;
|
204
|
+
int effectiveTextWidth = width - padWidth;
|
205
|
+
|
206
|
+
int centerOffsetHeight = (effectiveTextHeight - textHeight) / 2;
|
207
|
+
int centerOffsetWidth = (effectiveTextWidth - textWidth) / 2;
|
208
|
+
|
209
|
+
// Make changes to the local variables, only commit them
|
210
|
+
// to the member variables after we've decided not to throw
|
211
|
+
// any exceptions.
|
212
|
+
|
213
|
+
int u = mU;
|
214
|
+
int v = mV;
|
215
|
+
int lineHeight = mLineHeight;
|
216
|
+
|
217
|
+
if (width > mStrikeWidth) {
|
218
|
+
width = mStrikeWidth;
|
219
|
+
}
|
220
|
+
|
221
|
+
// Is there room for this string on the current line?
|
222
|
+
if (u + width > mStrikeWidth) {
|
223
|
+
// No room, go to the next line:
|
224
|
+
u = 0;
|
225
|
+
v += lineHeight;
|
226
|
+
lineHeight = 0;
|
227
|
+
}
|
228
|
+
lineHeight = Math.max(lineHeight, height);
|
229
|
+
if (v + lineHeight > mStrikeHeight) {
|
230
|
+
throw new IllegalArgumentException("Out of texture space.");
|
231
|
+
}
|
232
|
+
|
233
|
+
int u2 = u + width;
|
234
|
+
int vBase = v + ascent;
|
235
|
+
int v2 = v + height;
|
236
|
+
|
237
|
+
if (drawBackground) {
|
238
|
+
background.setBounds(u, v, u + width, v + height);
|
239
|
+
background.draw(mCanvas);
|
240
|
+
}
|
241
|
+
|
242
|
+
if (drawText) {
|
243
|
+
mCanvas.drawText(text,
|
244
|
+
u + padding.left + centerOffsetWidth,
|
245
|
+
vBase + padding.top + centerOffsetHeight,
|
246
|
+
textPaint);
|
247
|
+
}
|
248
|
+
|
249
|
+
// We know there's enough space, so update the member variables
|
250
|
+
mU = u + width;
|
251
|
+
mV = v;
|
252
|
+
mLineHeight = lineHeight;
|
253
|
+
mLabels.add(new Label(width, height, ascent,
|
254
|
+
u, v + height, width, -height));
|
255
|
+
return mLabels.size() - 1;
|
256
|
+
}
|
257
|
+
|
258
|
+
/**
|
259
|
+
* Call to end adding labels. Must be called before drawing starts.
|
260
|
+
*
|
261
|
+
* @param gl
|
262
|
+
*/
|
263
|
+
public void endAdding(GL10 gl) {
|
264
|
+
checkState(STATE_ADDING, STATE_INITIALIZED);
|
265
|
+
gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID);
|
266
|
+
GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, mBitmap, 0);
|
267
|
+
// Reclaim storage used by bitmap and canvas.
|
268
|
+
mBitmap.recycle();
|
269
|
+
mBitmap = null;
|
270
|
+
mCanvas = null;
|
271
|
+
}
|
272
|
+
|
273
|
+
/**
|
274
|
+
* Get the width in pixels of a given label.
|
275
|
+
*
|
276
|
+
* @param labelID
|
277
|
+
* @return the width in pixels
|
278
|
+
*/
|
279
|
+
public float getWidth(int labelID) {
|
280
|
+
return mLabels.get(labelID).width;
|
281
|
+
}
|
282
|
+
|
283
|
+
/**
|
284
|
+
* Get the height in pixels of a given label.
|
285
|
+
*
|
286
|
+
* @param labelID
|
287
|
+
* @return the height in pixels
|
288
|
+
*/
|
289
|
+
public float getHeight(int labelID) {
|
290
|
+
return mLabels.get(labelID).height;
|
291
|
+
}
|
292
|
+
|
293
|
+
/**
|
294
|
+
* Get the baseline of a given label. That's how many pixels from the top of
|
295
|
+
* the label to the text baseline. (This is equivalent to the negative of
|
296
|
+
* the label's paint's ascent.)
|
297
|
+
*
|
298
|
+
* @param labelID
|
299
|
+
* @return the baseline in pixels.
|
300
|
+
*/
|
301
|
+
public float getBaseline(int labelID) {
|
302
|
+
return mLabels.get(labelID).baseline;
|
303
|
+
}
|
304
|
+
|
305
|
+
/**
|
306
|
+
* Begin drawing labels. Sets the OpenGL state for rapid drawing.
|
307
|
+
*
|
308
|
+
* @param gl
|
309
|
+
* @param viewWidth
|
310
|
+
* @param viewHeight
|
311
|
+
*/
|
312
|
+
public void beginDrawing(GL10 gl, float viewWidth, float viewHeight) {
|
313
|
+
checkState(STATE_INITIALIZED, STATE_DRAWING);
|
314
|
+
gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID);
|
315
|
+
gl.glShadeModel(GL10.GL_FLAT);
|
316
|
+
gl.glEnable(GL10.GL_BLEND);
|
317
|
+
gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA);
|
318
|
+
gl.glColor4x(0x10000, 0x10000, 0x10000, 0x10000);
|
319
|
+
gl.glMatrixMode(GL10.GL_PROJECTION);
|
320
|
+
gl.glPushMatrix();
|
321
|
+
gl.glLoadIdentity();
|
322
|
+
gl.glOrthof(0.0f, viewWidth, 0.0f, viewHeight, 0.0f, 1.0f);
|
323
|
+
gl.glMatrixMode(GL10.GL_MODELVIEW);
|
324
|
+
gl.glPushMatrix();
|
325
|
+
gl.glLoadIdentity();
|
326
|
+
// Magic offsets to promote consistent rasterization.
|
327
|
+
gl.glTranslatef(0.375f, 0.375f, 0.0f);
|
328
|
+
}
|
329
|
+
|
330
|
+
/**
|
331
|
+
* Draw a given label at a given x,y position, expressed in pixels, with the
|
332
|
+
* lower-left-hand-corner of the view being (0,0).
|
333
|
+
*
|
334
|
+
* @param gl
|
335
|
+
* @param x
|
336
|
+
* @param y
|
337
|
+
* @param labelID
|
338
|
+
*/
|
339
|
+
public void draw(GL10 gl, float x, float y, int labelID) {
|
340
|
+
checkState(STATE_DRAWING, STATE_DRAWING);
|
341
|
+
Label label = mLabels.get(labelID);
|
342
|
+
gl.glEnable(GL10.GL_TEXTURE_2D);
|
343
|
+
((GL11)gl).glTexParameteriv(GL10.GL_TEXTURE_2D,
|
344
|
+
GL11Ext.GL_TEXTURE_CROP_RECT_OES, label.mCrop, 0);
|
345
|
+
((GL11Ext)gl).glDrawTexiOES((int) x, (int) y, 0,
|
346
|
+
(int) label.width, (int) label.height);
|
347
|
+
}
|
348
|
+
|
349
|
+
/**
|
350
|
+
* Ends the drawing and restores the OpenGL state.
|
351
|
+
*
|
352
|
+
* @param gl
|
353
|
+
*/
|
354
|
+
public void endDrawing(GL10 gl) {
|
355
|
+
checkState(STATE_DRAWING, STATE_INITIALIZED);
|
356
|
+
gl.glDisable(GL10.GL_BLEND);
|
357
|
+
gl.glMatrixMode(GL10.GL_PROJECTION);
|
358
|
+
gl.glPopMatrix();
|
359
|
+
gl.glMatrixMode(GL10.GL_MODELVIEW);
|
360
|
+
gl.glPopMatrix();
|
361
|
+
}
|
362
|
+
|
363
|
+
private void checkState(int oldState, int newState) {
|
364
|
+
if (mState != oldState) {
|
365
|
+
throw new IllegalArgumentException("Can't call this method now.");
|
366
|
+
}
|
367
|
+
mState = newState;
|
368
|
+
}
|
369
|
+
|
370
|
+
private static class Label {
|
371
|
+
public Label(float width, float height, float baseLine,
|
372
|
+
int cropU, int cropV, int cropW, int cropH) {
|
373
|
+
this.width = width;
|
374
|
+
this.height = height;
|
375
|
+
this.baseline = baseLine;
|
376
|
+
int[] crop = new int[4];
|
377
|
+
crop[0] = cropU;
|
378
|
+
crop[1] = cropV;
|
379
|
+
crop[2] = cropW;
|
380
|
+
crop[3] = cropH;
|
381
|
+
mCrop = crop;
|
382
|
+
}
|
383
|
+
|
384
|
+
public float width;
|
385
|
+
public float height;
|
386
|
+
public float baseline;
|
387
|
+
public int[] mCrop;
|
388
|
+
}
|
389
|
+
|
390
|
+
private int mStrikeWidth;
|
391
|
+
private int mStrikeHeight;
|
392
|
+
private boolean mFullColor;
|
393
|
+
private Bitmap mBitmap;
|
394
|
+
private Canvas mCanvas;
|
395
|
+
private Paint mClearPaint;
|
396
|
+
|
397
|
+
private int mTextureID;
|
398
|
+
|
399
|
+
private float mTexelWidth; // Convert texel to U
|
400
|
+
private float mTexelHeight; // Convert texel to V
|
401
|
+
private int mU;
|
402
|
+
private int mV;
|
403
|
+
private int mLineHeight;
|
404
|
+
private ArrayList<Label> mLabels = new ArrayList<Label>();
|
405
|
+
|
406
|
+
private static final int STATE_NEW = 0;
|
407
|
+
private static final int STATE_INITIALIZED = 1;
|
408
|
+
private static final int STATE_ADDING = 2;
|
409
|
+
private static final int STATE_DRAWING = 3;
|
410
|
+
private int mState;
|
411
|
+
}
|