games_dice 0.3.12 → 0.4.0
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- checksums.yaml +5 -5
- data/.rubocop.yml +15 -0
- data/.travis.yml +7 -10
- data/CHANGELOG.md +6 -0
- data/Gemfile +2 -0
- data/Rakefile +14 -11
- data/ext/games_dice/extconf.rb +4 -22
- data/ext/games_dice/probabilities.c +1 -1
- data/games_dice.gemspec +26 -32
- data/lib/games_dice/bunch.rb +241 -247
- data/lib/games_dice/complex_die.rb +287 -270
- data/lib/games_dice/complex_die_helpers.rb +68 -60
- data/lib/games_dice/constants.rb +10 -10
- data/lib/games_dice/dice.rb +146 -143
- data/lib/games_dice/die.rb +101 -97
- data/lib/games_dice/die_result.rb +193 -189
- data/lib/games_dice/map_rule.rb +72 -70
- data/lib/games_dice/marshal.rb +18 -13
- data/lib/games_dice/parser.rb +219 -218
- data/lib/games_dice/reroll_rule.rb +76 -77
- data/lib/games_dice/version.rb +3 -1
- data/lib/games_dice.rb +19 -19
- data/spec/bunch_spec.rb +399 -420
- data/spec/complex_die_spec.rb +314 -305
- data/spec/dice_spec.rb +33 -34
- data/spec/die_result_spec.rb +162 -169
- data/spec/die_spec.rb +81 -81
- data/spec/helpers.rb +23 -21
- data/spec/map_rule_spec.rb +40 -44
- data/spec/parser_spec.rb +106 -82
- data/spec/probability_spec.rb +530 -526
- data/spec/readme_spec.rb +404 -390
- data/spec/reroll_rule_spec.rb +40 -44
- metadata +39 -28
- data/lib/games_dice/prob_helpers.rb +0 -259
- data/lib/games_dice/probabilities.rb +0 -244
data/spec/bunch_spec.rb
CHANGED
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before :each do
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srand(
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end
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describe '1d10' do
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let(:bunch) { GamesDice::Bunch.new(
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it
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[3,2,8,8,5,3,7].each do |expected_total|
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bunch.roll.
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bunch.result.
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end
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end
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it
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[
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bunch.roll
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bunch.explain_result.
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end
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end
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it
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bunch.min.
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bunch.max.
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end
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it
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bunch.probabilities.expected.
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end
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it
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prob_hash = bunch.probabilities.to_h
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prob_hash[1].
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prob_hash[2].
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prob_hash[3].
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prob_hash[4].
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prob_hash[5].
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prob_hash[6].
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prob_hash[7].
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prob_hash[8].
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prob_hash[9].
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prob_hash[10].
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prob_hash.values.inject(:+).
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end
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end
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describe '2d6' do
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let(:bunch) { GamesDice::Bunch.new(
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it
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[9,6,11,9,7,7,10].each do |expected_total|
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bunch.roll.
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bunch.result.
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end
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end
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it
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[
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bunch.
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bunch.
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prob_hash
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash
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bunch.
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prob_hash
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bunch.
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bunch.
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prob_hash
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash[
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prob_hash
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bunch.
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].each do |expected_explain|
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bunch.roll
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bunch.explain_result.
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end
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end
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bunch.min.
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bunch.max.
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end
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bunch.probabilities.expected.
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end
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prob_hash = bunch.probabilities.to_h
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prob_hash[1].
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prob_hash[2].
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prob_hash[3].
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prob_hash[4].
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prob_hash[5].
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prob_hash[6].
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prob_hash[7].
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prob_hash[8].
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prob_hash[9].
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prob_hash[10].
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prob_hash.values.inject(:+).
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end
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end
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describe '5d10, re-roll and add on 10s, keep best 2' do
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let(:bunch)
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GamesDice::Bunch.new(
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bunch.
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].each do |expected_explain|
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bunch.roll
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bunch.explain_result.
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end
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end
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it
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bunch.min.
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bunch.max.
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end
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bunch.probabilities.expected.
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end
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it
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prob_hash = bunch.probabilities.to_h
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prob_hash
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end
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prob_hash[
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prob_hash
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prob_hash[7].should be_within(1e-10).of 27/400.0
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prob_hash[8].should be_within(1e-10).of 25/400.0
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prob_hash[9].should be_within(1e-10).of 23/400.0
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prob_hash[10].should be_within(1e-10).of 21/400.0
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prob_hash[11].should be_within(1e-10).of 19/400.0
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prob_hash[12].should be_within(1e-10).of 17/400.0
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prob_hash[13].should be_within(1e-10).of 15/400.0
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prob_hash[14].should be_within(1e-10).of 13/400.0
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prob_hash[15].should be_within(1e-10).of 11/400.0
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prob_hash[16].should be_within(1e-10).of 9/400.0
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prob_hash[17].should be_within(1e-10).of 7/400.0
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prob_hash[18].should be_within(1e-10).of 5/400.0
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prob_hash[19].should be_within(1e-10).of 3/400.0
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prob_hash[20].should be_within(1e-10).of 1/400.0
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prob_hash.values.inject(:+).should be_within(1e-9).of 1.0
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end
|
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end
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end
|
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end
|
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# frozen_string_literal: true
|
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|
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require 'helpers'
|
4
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+
|
5
|
+
describe GamesDice::Bunch do
|
6
|
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describe 'dice scheme' do
|
7
|
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before :each do
|
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srand(67_809)
|
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end
|
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+
|
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describe '1d10' do
|
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let(:bunch) { GamesDice::Bunch.new(sides: 10, ndice: 1) }
|
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+
|
14
|
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it 'should simulate rolling a ten-sided die' do
|
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[3, 2, 8, 8, 5, 3, 7].each do |expected_total|
|
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expect(bunch.roll).to eql expected_total
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expect(bunch.result).to eql expected_total
|
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end
|
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end
|
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+
|
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it 'should concisely explain each result' do
|
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%w[3 2 8 8].each do |expected_explain|
|
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bunch.roll
|
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expect(bunch.explain_result).to eql expected_explain
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end
|
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end
|
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+
|
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it 'should calculate correct min, max = 1,10' do
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expect(bunch.min).to eql 1
|
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expect(bunch.max).to eql 10
|
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end
|
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+
|
33
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it 'should have a mean value of 5.5' do
|
34
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expect(bunch.probabilities.expected).to be_within(1e-10).of 5.5
|
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end
|
36
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+
|
37
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it 'should calculate probabilities correctly' do
|
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prob_hash = bunch.probabilities.to_h
|
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expect(prob_hash[1]).to be_within(1e-10).of 0.1
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expect(prob_hash[2]).to be_within(1e-10).of 0.1
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expect(prob_hash[3]).to be_within(1e-10).of 0.1
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expect(prob_hash[4]).to be_within(1e-10).of 0.1
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expect(prob_hash[5]).to be_within(1e-10).of 0.1
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expect(prob_hash[6]).to be_within(1e-10).of 0.1
|
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expect(prob_hash[7]).to be_within(1e-10).of 0.1
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expect(prob_hash[8]).to be_within(1e-10).of 0.1
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expect(prob_hash[9]).to be_within(1e-10).of 0.1
|
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|
+
expect(prob_hash[10]).to be_within(1e-10).of 0.1
|
49
|
+
expect(prob_hash.values.inject(:+)).to be_within(1e-9).of 1.0
|
50
|
+
end
|
51
|
+
end
|
52
|
+
|
53
|
+
describe '2d6' do
|
54
|
+
let(:bunch) { GamesDice::Bunch.new(sides: 6, ndice: 2) }
|
55
|
+
|
56
|
+
it 'should simulate rolling two six-sided dice and adding them' do
|
57
|
+
[9, 6, 11, 9, 7, 7, 10].each do |expected_total|
|
58
|
+
expect(bunch.roll).to eql expected_total
|
59
|
+
expect(bunch.result).to eql expected_total
|
60
|
+
end
|
61
|
+
end
|
62
|
+
|
63
|
+
it 'should concisely explain each result' do
|
64
|
+
['3 + 6 = 9', '2 + 4 = 6', '5 + 6 = 11', '3 + 6 = 9', '2 + 5 = 7', '6 + 1 = 7',
|
65
|
+
'5 + 5 = 10'].each do |expected_explain|
|
66
|
+
bunch.roll
|
67
|
+
expect(bunch.explain_result).to eql expected_explain
|
68
|
+
end
|
69
|
+
end
|
70
|
+
|
71
|
+
it 'should calculate correct min, max = 2,12' do
|
72
|
+
expect(bunch.min).to eql 2
|
73
|
+
expect(bunch.max).to eql 12
|
74
|
+
end
|
75
|
+
|
76
|
+
it 'should have a mean value of 7.0' do
|
77
|
+
expect(bunch.probabilities.expected).to be_within(1e-10).of 7.0
|
78
|
+
end
|
79
|
+
|
80
|
+
it 'should calculate probabilities correctly' do
|
81
|
+
prob_hash = bunch.probabilities.to_h
|
82
|
+
expect(prob_hash[2]).to be_within(1e-10).of 1 / 36.0
|
83
|
+
expect(prob_hash[3]).to be_within(1e-10).of 2 / 36.0
|
84
|
+
expect(prob_hash[4]).to be_within(1e-10).of 3 / 36.0
|
85
|
+
expect(prob_hash[5]).to be_within(1e-10).of 4 / 36.0
|
86
|
+
expect(prob_hash[6]).to be_within(1e-10).of 5 / 36.0
|
87
|
+
expect(prob_hash[7]).to be_within(1e-10).of 6 / 36.0
|
88
|
+
expect(prob_hash[8]).to be_within(1e-10).of 5 / 36.0
|
89
|
+
expect(prob_hash[9]).to be_within(1e-10).of 4 / 36.0
|
90
|
+
expect(prob_hash[10]).to be_within(1e-10).of 3 / 36.0
|
91
|
+
expect(prob_hash[11]).to be_within(1e-10).of 2 / 36.0
|
92
|
+
expect(prob_hash[12]).to be_within(1e-10).of 1 / 36.0
|
93
|
+
expect(prob_hash.values.inject(:+)).to be_within(1e-9).of 1.0
|
94
|
+
end
|
95
|
+
end
|
96
|
+
|
97
|
+
describe '20d10' do
|
98
|
+
let(:bunch) { GamesDice::Bunch.new(sides: 10, ndice: 20) }
|
99
|
+
|
100
|
+
it 'should simulate rolling twenty ten-sided dice and adding them' do
|
101
|
+
[132, 103, 102, 124, 132, 96, 111].each do |expected_total|
|
102
|
+
expect(bunch.roll).to eql expected_total
|
103
|
+
expect(bunch.result).to eql expected_total
|
104
|
+
end
|
105
|
+
end
|
106
|
+
|
107
|
+
it 'should concisely explain each result' do
|
108
|
+
explains = ['3 + 2 + 8 + 8 + 5 + 3 + 7 + 7 + 6 + 10 + 7 + 6 + 9 + 5 + 5 + 8 + 10 + 9 + 5 + 9 = 132',
|
109
|
+
'3 + 9 + 1 + 4 + 3 + 5 + 7 + 1 + 10 + 4 + 7 + 7 + 6 + 5 + 2 + 7 + 4 + 9 + 7 + 2 = 103',
|
110
|
+
'6 + 1 + 1 + 3 + 1 + 4 + 9 + 6 + 3 + 10 + 9 + 10 + 8 + 4 + 1 + 4 + 2 + 1 + 10 + 9 = 102']
|
111
|
+
|
112
|
+
explains.each do |expected_explain|
|
113
|
+
bunch.roll
|
114
|
+
expect(bunch.explain_result).to eql expected_explain
|
115
|
+
end
|
116
|
+
end
|
117
|
+
|
118
|
+
it 'should calculate correct min, max = 20,200' do
|
119
|
+
expect(bunch.min).to eql 20
|
120
|
+
expect(bunch.max).to eql 200
|
121
|
+
end
|
122
|
+
|
123
|
+
it 'should have a mean value of 110.0' do
|
124
|
+
expect(bunch.probabilities.expected).to be_within(1e-8).of 110.0
|
125
|
+
end
|
126
|
+
|
127
|
+
it 'should calculate probabilities correctly' do
|
128
|
+
prob_hash = bunch.probabilities.to_h
|
129
|
+
expect(prob_hash[20]).to be_within(1e-26).of 1e-20
|
130
|
+
expect(prob_hash[110]).to be_within(1e-10).of 0.0308191892
|
131
|
+
expect(prob_hash.values.inject(:+)).to be_within(1e-9).of 1.0
|
132
|
+
end
|
133
|
+
end
|
134
|
+
|
135
|
+
describe '4d6 keep best 3' do
|
136
|
+
let(:bunch) { GamesDice::Bunch.new(sides: 6, ndice: 4, keep_mode: :keep_best, keep_number: 3) }
|
137
|
+
|
138
|
+
it 'should simulate rolling four six-sided dice and adding the best three values' do
|
139
|
+
[13, 17, 13, 12, 13, 10, 14].each do |expected_total|
|
140
|
+
expect(bunch.roll).to eql expected_total
|
141
|
+
expect(bunch.result).to eql expected_total
|
142
|
+
end
|
143
|
+
end
|
144
|
+
|
145
|
+
it 'should concisely explain each result' do
|
146
|
+
['3, 6, 2, 4. Keep: 3 + 4 + 6 = 13',
|
147
|
+
'5, 6, 3, 6. Keep: 5 + 6 + 6 = 17',
|
148
|
+
'2, 5, 6, 1. Keep: 2 + 5 + 6 = 13',
|
149
|
+
'5, 5, 2, 1. Keep: 2 + 5 + 5 = 12'].each do |expected_explain|
|
150
|
+
bunch.roll
|
151
|
+
expect(bunch.explain_result).to eql expected_explain
|
152
|
+
end
|
153
|
+
end
|
154
|
+
|
155
|
+
it 'should calculate correct min, max = 3,18' do
|
156
|
+
expect(bunch.min).to eql 3
|
157
|
+
expect(bunch.max).to eql 18
|
158
|
+
end
|
159
|
+
|
160
|
+
it 'should have a mean value of roughly 12.2446' do
|
161
|
+
expect(bunch.probabilities.expected).to be_within(1e-9).of 12.244598765
|
162
|
+
end
|
163
|
+
|
164
|
+
it 'should calculate probabilities correctly' do
|
165
|
+
prob_hash = bunch.probabilities.to_h
|
166
|
+
expect(prob_hash[3]).to be_within(1e-10).of 1 / 1296.0
|
167
|
+
expect(prob_hash[4]).to be_within(1e-10).of 4 / 1296.0
|
168
|
+
expect(prob_hash[5]).to be_within(1e-10).of 10 / 1296.0
|
169
|
+
expect(prob_hash[6]).to be_within(1e-10).of 21 / 1296.0
|
170
|
+
expect(prob_hash[7]).to be_within(1e-10).of 38 / 1296.0
|
171
|
+
expect(prob_hash[8]).to be_within(1e-10).of 62 / 1296.0
|
172
|
+
expect(prob_hash[9]).to be_within(1e-10).of 91 / 1296.0
|
173
|
+
expect(prob_hash[10]).to be_within(1e-10).of 122 / 1296.0
|
174
|
+
expect(prob_hash[11]).to be_within(1e-10).of 148 / 1296.0
|
175
|
+
expect(prob_hash[12]).to be_within(1e-10).of 167 / 1296.0
|
176
|
+
expect(prob_hash[13]).to be_within(1e-10).of 172 / 1296.0
|
177
|
+
expect(prob_hash[14]).to be_within(1e-10).of 160 / 1296.0
|
178
|
+
expect(prob_hash[15]).to be_within(1e-10).of 131 / 1296.0
|
179
|
+
expect(prob_hash[16]).to be_within(1e-10).of 94 / 1296.0
|
180
|
+
expect(prob_hash[17]).to be_within(1e-10).of 54 / 1296.0
|
181
|
+
expect(prob_hash[18]).to be_within(1e-10).of 21 / 1296.0
|
182
|
+
expect(prob_hash.values.inject(:+)).to be_within(1e-9).of 1.0
|
183
|
+
end
|
184
|
+
end
|
185
|
+
|
186
|
+
describe '10d10 keep worst one' do
|
187
|
+
let(:bunch) { GamesDice::Bunch.new(sides: 10, ndice: 10, keep_mode: :keep_worst, keep_number: 1) }
|
188
|
+
|
189
|
+
it 'should simulate rolling ten ten-sided dice and keeping the worst value' do
|
190
|
+
[2, 5, 1, 2, 1, 1, 2].each do |expected_total|
|
191
|
+
expect(bunch.roll).to eql expected_total
|
192
|
+
expect(bunch.result).to eql expected_total
|
193
|
+
end
|
194
|
+
end
|
195
|
+
|
196
|
+
it 'should concisely explain each result' do
|
197
|
+
['3, 2, 8, 8, 5, 3, 7, 7, 6, 10. Keep: 2',
|
198
|
+
'7, 6, 9, 5, 5, 8, 10, 9, 5, 9. Keep: 5',
|
199
|
+
'3, 9, 1, 4, 3, 5, 7, 1, 10, 4. Keep: 1',
|
200
|
+
'7, 7, 6, 5, 2, 7, 4, 9, 7, 2. Keep: 2'].each do |expected_explain|
|
201
|
+
bunch.roll
|
202
|
+
expect(bunch.explain_result).to eql expected_explain
|
203
|
+
end
|
204
|
+
end
|
205
|
+
|
206
|
+
it 'should calculate correct min, max = 1,10' do
|
207
|
+
expect(bunch.min).to eql 1
|
208
|
+
expect(bunch.max).to eql 10
|
209
|
+
end
|
210
|
+
|
211
|
+
it 'should have a mean value of roughly 1.491' do
|
212
|
+
expect(bunch.probabilities.expected).to be_within(1e-9).of 1.4914341925
|
213
|
+
end
|
214
|
+
|
215
|
+
it 'should calculate probabilities correctly' do
|
216
|
+
prob_hash = bunch.probabilities.to_h
|
217
|
+
expect(prob_hash[1]).to be_within(1e-10).of 0.6513215599
|
218
|
+
expect(prob_hash[2]).to be_within(1e-10).of 0.2413042577
|
219
|
+
expect(prob_hash[3]).to be_within(1e-10).of 0.0791266575
|
220
|
+
expect(prob_hash[4]).to be_within(1e-10).of 0.0222009073
|
221
|
+
expect(prob_hash[5]).to be_within(1e-10).of 0.0050700551
|
222
|
+
expect(prob_hash[6]).to be_within(1e-10).of 0.0008717049
|
223
|
+
expect(prob_hash[7]).to be_within(1e-10).of 0.0000989527
|
224
|
+
expect(prob_hash[8]).to be_within(1e-10).of 0.0000058025
|
225
|
+
expect(prob_hash[9]).to be_within(1e-10).of 0.0000001023
|
226
|
+
expect(prob_hash[10]).to be_within(1e-18).of 1e-10
|
227
|
+
expect(prob_hash.values.inject(:+)).to be_within(1e-9).of 1.0
|
228
|
+
end
|
229
|
+
end
|
230
|
+
|
231
|
+
describe '5d10, re-roll and add on 10s, keep best 2' do
|
232
|
+
let(:bunch) do
|
233
|
+
GamesDice::Bunch.new(
|
234
|
+
sides: 10, ndice: 5, keep_mode: :keep_best, keep_number: 2,
|
235
|
+
rerolls: [GamesDice::RerollRule.new(10, :==, :reroll_add)]
|
236
|
+
)
|
237
|
+
end
|
238
|
+
|
239
|
+
it "should simulate rolling five ten-sided 'exploding' dice and adding the best two values" do
|
240
|
+
[16, 24, 17, 28, 12, 21, 16].each do |expected_total|
|
241
|
+
expect(bunch.roll).to eql expected_total
|
242
|
+
expect(bunch.result).to eql expected_total
|
243
|
+
end
|
244
|
+
end
|
245
|
+
|
246
|
+
it 'should concisely explain each result' do
|
247
|
+
['3, 2, 8, 8, 5. Keep: 8 + 8 = 16',
|
248
|
+
'3, 7, 7, 6, [10+7] 17. Keep: 7 + 17 = 24',
|
249
|
+
'6, 9, 5, 5, 8. Keep: 8 + 9 = 17',
|
250
|
+
'[10+9] 19, 5, 9, 3, 9. Keep: 9 + 19 = 28'].each do |expected_explain|
|
251
|
+
bunch.roll
|
252
|
+
expect(bunch.explain_result).to eql expected_explain
|
253
|
+
end
|
254
|
+
end
|
255
|
+
|
256
|
+
it 'should calculate correct min, max = 2, > 100' do
|
257
|
+
expect(bunch.min).to eql 2
|
258
|
+
expect(bunch.max).to be > 100
|
259
|
+
end
|
260
|
+
|
261
|
+
it 'should have a mean value of roughly 18.986' do
|
262
|
+
expect(bunch.probabilities.expected).to be_within(1e-9).of 18.9859925804
|
263
|
+
end
|
264
|
+
|
265
|
+
it 'should calculate probabilities correctly' do
|
266
|
+
prob_hash = bunch.probabilities.to_h
|
267
|
+
probs = prob_hash.values_at(*2..30)
|
268
|
+
expected_probs = [0.00001, 0.00005, 0.00031, 0.00080, 0.00211, 0.00405, 0.00781, 0.01280, 0.02101, 0.0312,
|
269
|
+
0.045715, 0.060830, 0.077915, 0.090080, 0.097935, 0.091230, 0.070015, 0.020480, 0.032805,
|
270
|
+
0.0328, 0.0334626451, 0.0338904805, 0.0338098781, 0.0328226480, 0.0304393461, 0.0260456005,
|
271
|
+
0.0189361531, 0.0082804480, 0.0103524151]
|
272
|
+
|
273
|
+
probs.zip(expected_probs) do |got_prob, expected_prob|
|
274
|
+
expect(got_prob).to be_within(1e-10).of(expected_prob)
|
275
|
+
end
|
276
|
+
|
277
|
+
expect(prob_hash.values.inject(:+)).to be_within(1e-9).of 1.0
|
278
|
+
end
|
279
|
+
end
|
280
|
+
|
281
|
+
describe 'roll 2d20, keep best value' do
|
282
|
+
let(:bunch) do
|
283
|
+
GamesDice::Bunch.new(
|
284
|
+
sides: 20, ndice: 2, keep_mode: :keep_best, keep_number: 1
|
285
|
+
)
|
286
|
+
end
|
287
|
+
|
288
|
+
it 'should simulate rolling two twenty-sided dice and keeping the best value' do
|
289
|
+
[19, 18, 14, 6, 13, 10, 16].each do |expected_total|
|
290
|
+
expect(bunch.roll).to eql expected_total
|
291
|
+
expect(bunch.result).to eql expected_total
|
292
|
+
end
|
293
|
+
end
|
294
|
+
|
295
|
+
it 'should concisely explain each result' do
|
296
|
+
['19, 14. Keep: 19',
|
297
|
+
'18, 16. Keep: 18',
|
298
|
+
'5, 14. Keep: 14',
|
299
|
+
'3, 6. Keep: 6'].each do |expected_explain|
|
300
|
+
bunch.roll
|
301
|
+
expect(bunch.explain_result).to eql expected_explain
|
302
|
+
end
|
303
|
+
end
|
304
|
+
|
305
|
+
it 'should calculate correct min, max = 1,20' do
|
306
|
+
expect(bunch.min).to eql 1
|
307
|
+
expect(bunch.max).to eql 20
|
308
|
+
end
|
309
|
+
|
310
|
+
it 'should have a mean value of 13.825' do
|
311
|
+
expect(bunch.probabilities.expected).to be_within(1e-9).of 13.825
|
312
|
+
end
|
313
|
+
|
314
|
+
it 'should calculate probabilities correctly' do
|
315
|
+
prob_hash = bunch.probabilities.to_h
|
316
|
+
expect(prob_hash[1]).to be_within(1e-10).of 1 / 400.0
|
317
|
+
expect(prob_hash[2]).to be_within(1e-10).of 3 / 400.0
|
318
|
+
expect(prob_hash[3]).to be_within(1e-10).of 5 / 400.0
|
319
|
+
expect(prob_hash[4]).to be_within(1e-10).of 7 / 400.0
|
320
|
+
expect(prob_hash[5]).to be_within(1e-10).of 9 / 400.0
|
321
|
+
expect(prob_hash[6]).to be_within(1e-10).of 11 / 400.0
|
322
|
+
expect(prob_hash[7]).to be_within(1e-10).of 13 / 400.0
|
323
|
+
expect(prob_hash[8]).to be_within(1e-10).of 15 / 400.0
|
324
|
+
expect(prob_hash[9]).to be_within(1e-10).of 17 / 400.0
|
325
|
+
expect(prob_hash[10]).to be_within(1e-10).of 19 / 400.0
|
326
|
+
expect(prob_hash[11]).to be_within(1e-10).of 21 / 400.0
|
327
|
+
expect(prob_hash[12]).to be_within(1e-10).of 23 / 400.0
|
328
|
+
expect(prob_hash[13]).to be_within(1e-10).of 25 / 400.0
|
329
|
+
expect(prob_hash[14]).to be_within(1e-10).of 27 / 400.0
|
330
|
+
expect(prob_hash[15]).to be_within(1e-10).of 29 / 400.0
|
331
|
+
expect(prob_hash[16]).to be_within(1e-10).of 31 / 400.0
|
332
|
+
expect(prob_hash[17]).to be_within(1e-10).of 33 / 400.0
|
333
|
+
expect(prob_hash[18]).to be_within(1e-10).of 35 / 400.0
|
334
|
+
expect(prob_hash[19]).to be_within(1e-10).of 37 / 400.0
|
335
|
+
expect(prob_hash[20]).to be_within(1e-10).of 39 / 400.0
|
336
|
+
expect(prob_hash.values.inject(:+)).to be_within(1e-9).of 1.0
|
337
|
+
end
|
338
|
+
end
|
339
|
+
|
340
|
+
describe 'roll 2d20, keep worst value' do
|
341
|
+
let(:bunch) do
|
342
|
+
GamesDice::Bunch.new(
|
343
|
+
sides: 20, ndice: 2, keep_mode: :keep_worst, keep_number: 1
|
344
|
+
)
|
345
|
+
end
|
346
|
+
|
347
|
+
it 'should simulate rolling two twenty-sided dice and keeping the best value' do
|
348
|
+
[14, 16, 5, 3, 7, 5, 9].each do |expected_total|
|
349
|
+
expect(bunch.roll).to eql expected_total
|
350
|
+
expect(bunch.result).to eql expected_total
|
351
|
+
end
|
352
|
+
end
|
353
|
+
|
354
|
+
it 'should concisely explain each result' do
|
355
|
+
['19, 14. Keep: 14',
|
356
|
+
'18, 16. Keep: 16',
|
357
|
+
'5, 14. Keep: 5',
|
358
|
+
'3, 6. Keep: 3'].each do |expected_explain|
|
359
|
+
bunch.roll
|
360
|
+
expect(bunch.explain_result).to eql expected_explain
|
361
|
+
end
|
362
|
+
end
|
363
|
+
|
364
|
+
it 'should calculate correct min, max = 1,20' do
|
365
|
+
expect(bunch.min).to eql 1
|
366
|
+
expect(bunch.max).to eql 20
|
367
|
+
end
|
368
|
+
|
369
|
+
it 'should have a mean value of 7.175' do
|
370
|
+
expect(bunch.probabilities.expected).to be_within(1e-9).of 7.175
|
371
|
+
end
|
372
|
+
|
373
|
+
it 'should calculate probabilities correctly' do
|
374
|
+
prob_hash = bunch.probabilities.to_h
|
375
|
+
expect(prob_hash[1]).to be_within(1e-10).of 39 / 400.0
|
376
|
+
expect(prob_hash[2]).to be_within(1e-10).of 37 / 400.0
|
377
|
+
expect(prob_hash[3]).to be_within(1e-10).of 35 / 400.0
|
378
|
+
expect(prob_hash[4]).to be_within(1e-10).of 33 / 400.0
|
379
|
+
expect(prob_hash[5]).to be_within(1e-10).of 31 / 400.0
|
380
|
+
expect(prob_hash[6]).to be_within(1e-10).of 29 / 400.0
|
381
|
+
expect(prob_hash[7]).to be_within(1e-10).of 27 / 400.0
|
382
|
+
expect(prob_hash[8]).to be_within(1e-10).of 25 / 400.0
|
383
|
+
expect(prob_hash[9]).to be_within(1e-10).of 23 / 400.0
|
384
|
+
expect(prob_hash[10]).to be_within(1e-10).of 21 / 400.0
|
385
|
+
expect(prob_hash[11]).to be_within(1e-10).of 19 / 400.0
|
386
|
+
expect(prob_hash[12]).to be_within(1e-10).of 17 / 400.0
|
387
|
+
expect(prob_hash[13]).to be_within(1e-10).of 15 / 400.0
|
388
|
+
expect(prob_hash[14]).to be_within(1e-10).of 13 / 400.0
|
389
|
+
expect(prob_hash[15]).to be_within(1e-10).of 11 / 400.0
|
390
|
+
expect(prob_hash[16]).to be_within(1e-10).of 9 / 400.0
|
391
|
+
expect(prob_hash[17]).to be_within(1e-10).of 7 / 400.0
|
392
|
+
expect(prob_hash[18]).to be_within(1e-10).of 5 / 400.0
|
393
|
+
expect(prob_hash[19]).to be_within(1e-10).of 3 / 400.0
|
394
|
+
expect(prob_hash[20]).to be_within(1e-10).of 1 / 400.0
|
395
|
+
expect(prob_hash.values.inject(:+)).to be_within(1e-9).of 1.0
|
396
|
+
end
|
397
|
+
end
|
398
|
+
end
|
399
|
+
end
|