gamefic 1.7.0 → 2.0.0
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- checksums.yaml +5 -5
- data/.gitignore +12 -0
- data/.rspec +2 -0
- data/.rubocop.yml +13 -0
- data/.solargraph.yml +5 -0
- data/Gemfile +7 -0
- data/LICENSE +20 -0
- data/README.md +28 -0
- data/Rakefile +10 -0
- data/gamefic.gemspec +27 -0
- data/lib/gamefic.rb +7 -6
- data/lib/gamefic/action.rb +38 -28
- data/lib/gamefic/active.rb +325 -280
- data/lib/gamefic/actor.rb +8 -5
- data/lib/gamefic/command.rb +9 -7
- data/lib/gamefic/core_ext/array.rb +24 -49
- data/lib/gamefic/core_ext/string.rb +25 -16
- data/lib/gamefic/describable.rb +21 -23
- data/lib/gamefic/element.rb +43 -31
- data/lib/gamefic/entity.rb +6 -12
- data/lib/gamefic/index.rb +121 -0
- data/lib/gamefic/{matchable.rb → keywords.rb} +52 -50
- data/lib/gamefic/messaging.rb +43 -44
- data/lib/gamefic/node.rb +14 -5
- data/lib/gamefic/plot.rb +69 -89
- data/lib/gamefic/plot/darkroom.rb +92 -264
- data/lib/gamefic/plot/host.rb +42 -48
- data/lib/gamefic/plot/snapshot.rb +5 -18
- data/lib/gamefic/query.rb +14 -18
- data/lib/gamefic/query/base.rb +30 -18
- data/lib/gamefic/query/children.rb +0 -0
- data/lib/gamefic/query/external.rb +18 -14
- data/lib/gamefic/query/family.rb +1 -7
- data/lib/gamefic/query/matches.rb +75 -67
- data/lib/gamefic/query/parent.rb +0 -0
- data/lib/gamefic/query/siblings.rb +0 -0
- data/lib/gamefic/query/text.rb +2 -1
- data/lib/gamefic/scene.rb +0 -2
- data/lib/gamefic/scene/activity.rb +24 -26
- data/lib/gamefic/scene/base.rb +64 -8
- data/lib/gamefic/scene/conclusion.rb +0 -2
- data/lib/gamefic/scene/custom.rb +0 -2
- data/lib/gamefic/scene/multiple_choice.rb +18 -3
- data/lib/gamefic/scene/multiple_scene.rb +29 -20
- data/lib/gamefic/scene/pause.rb +7 -2
- data/lib/gamefic/scene/yes_or_no.rb +21 -9
- data/lib/gamefic/scriptable.rb +87 -0
- data/lib/gamefic/serialize.rb +68 -0
- data/lib/gamefic/subplot.rb +29 -35
- data/lib/gamefic/syntax.rb +14 -13
- data/lib/gamefic/version.rb +3 -3
- data/lib/gamefic/world.rb +16 -0
- data/lib/gamefic/world/callbacks.rb +135 -0
- data/lib/gamefic/world/commands.rb +184 -0
- data/lib/gamefic/{plot → world}/entities.rb +30 -29
- data/lib/gamefic/{plot → world}/playbook.rb +255 -240
- data/lib/gamefic/world/players.rb +21 -0
- data/lib/gamefic/world/scenes.rb +226 -0
- metadata +41 -92
- data/bin/gamefic +0 -9
- data/lib/gamefic/engine.rb +0 -7
- data/lib/gamefic/engine/base.rb +0 -59
- data/lib/gamefic/engine/tty.rb +0 -24
- data/lib/gamefic/grammar.rb +0 -13
- data/lib/gamefic/grammar/conjugator.rb +0 -20
- data/lib/gamefic/grammar/gender.rb +0 -11
- data/lib/gamefic/grammar/person.rb +0 -10
- data/lib/gamefic/grammar/plural.rb +0 -13
- data/lib/gamefic/grammar/pronouns.rb +0 -106
- data/lib/gamefic/grammar/tense.rb +0 -6
- data/lib/gamefic/grammar/verb_set.rb +0 -43
- data/lib/gamefic/grammar/verbs.rb +0 -26
- data/lib/gamefic/grammar/word_adapter.rb +0 -49
- data/lib/gamefic/plot/articles.rb +0 -22
- data/lib/gamefic/plot/callbacks.rb +0 -126
- data/lib/gamefic/plot/commands.rb +0 -120
- data/lib/gamefic/plot/players.rb +0 -15
- data/lib/gamefic/plot/scenes.rb +0 -187
- data/lib/gamefic/plot/theater.rb +0 -73
- data/lib/gamefic/plot/you_mount.rb +0 -22
- data/lib/gamefic/script.rb +0 -13
- data/lib/gamefic/script/base.rb +0 -42
- data/lib/gamefic/script/file.rb +0 -14
- data/lib/gamefic/script/text.rb +0 -14
- data/lib/gamefic/shell.rb +0 -76
- data/lib/gamefic/source.rb +0 -14
- data/lib/gamefic/source/base.rb +0 -12
- data/lib/gamefic/source/file.rb +0 -23
- data/lib/gamefic/source/text.rb +0 -16
- data/lib/gamefic/tester.rb +0 -19
- data/lib/gamefic/text.rb +0 -8
- data/lib/gamefic/text/ansi.rb +0 -53
- data/lib/gamefic/text/html.rb +0 -68
- data/lib/gamefic/text/html/conversions.rb +0 -250
- data/lib/gamefic/text/html/entities.rb +0 -9
- data/lib/gamefic/tty.rb +0 -10
- data/lib/gamefic/user.rb +0 -7
- data/lib/gamefic/user/base.rb +0 -29
- data/lib/gamefic/user/tty.rb +0 -38
data/lib/gamefic/script/file.rb
DELETED
data/lib/gamefic/script/text.rb
DELETED
@@ -1,14 +0,0 @@
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module Gamefic
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class Script::Text < Script::Base
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attr_reader :path, :absolute_path
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def initialize path, code, absolute_path = nil
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@path = path
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@code = code
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@absolute_path = absolute_path || path
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end
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def read
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@code
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end
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end
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end
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data/lib/gamefic/shell.rb
DELETED
@@ -1,76 +0,0 @@
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require 'thor'
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require 'gamefic/engine/tty'
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require 'zip'
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require 'tmpdir'
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require 'yaml'
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module Gamefic
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class Shell < Thor
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map %w[--version -v] => :version
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desc "--version, -v", "Print the version"
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def version
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puts "gamefic #{Gamefic::VERSION}"
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end
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desc 'play FILE_NAME', 'Execute a compiled (.gfic) game'
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option :verbose, type: :boolean, aliases: :v, desc: "Don't suppress Ruby exceptions"
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def play(file)
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Dir.mktmpdir 'gamefic_' do |dir|
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puts 'Loading...'
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decompress file, dir
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run_game(dir)
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end
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rescue Zip::Error => e
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puts "'#{file}' does not appear to be a valid Gamefic file."
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show_exception(e) if options[:verbose]
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rescue StandardError => e
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puts "An error occurred: #{e.message}"
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show_exception(e) if options[:verbose]
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end
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desc 'info FILE_NAME', 'Print information about a (.gfic) game'
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option :verbose, type: :boolean, aliases: :v, desc: "Don't suppress Ruby exceptions"
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def info(file)
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Dir.mktmpdir 'gamefic_' do |dir|
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decompress file, dir
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metadata = YAML.load_file File.join(dir, 'metadata.yaml')
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metadata.each { |k, v|
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puts "#{k}: #{v}"
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}
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end
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rescue StandardError, Zip::Error => e
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puts "'#{file}' does not appear to be a valid Gamefic file."
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show_exception(e) if options[:verbose]
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end
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# Custom error message for invalid command or filename
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def method_missing(symbol, *args)
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raise UndefinedCommandError, "Could not find command or file named \"#{symbol}\"."
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end
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private
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def show_exception(exception)
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puts exception.inspect
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puts exception.backtrace.join("\n")
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end
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def decompress(zipfile, destination)
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Zip::File.open(zipfile) do |z|
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z.each do |entry|
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FileUtils.mkdir_p File.join(destination, File.dirname(entry.name))
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full_path = File.join(destination, entry.name)
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entry.extract full_path unless File.exist?(full_path)
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end
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end
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end
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def run_game(directory)
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plot = Plot.new(Source::File.new(File.join(directory, 'scripts')))
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plot.script 'main'
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plot.metadata = YAML.load_file File.join(directory, 'metadata.yaml')
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Engine::Tty.start(plot)
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end
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end
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end
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data/lib/gamefic/source.rb
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module Gamefic
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# Plots use Source classes to fetch scripts to be executed. The most common
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# type of Source class is Source::File, which searches for scripts in
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# a predefined list of directories on the filesystem, similar to the way
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# that Kernel#require works.
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#
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module Source
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autoload :Base, 'gamefic/source/base'
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autoload :File, 'gamefic/source/file'
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autoload :Text, 'gamefic/source/text'
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end
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end
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data/lib/gamefic/source/base.rb
DELETED
data/lib/gamefic/source/file.rb
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module Gamefic
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class Source::File < Source::Base
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@@extensions = ['.plot.rb', '.plot', '.rb']
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attr_reader :directories
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attr_accessor :main_dir
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def initialize(*directories)
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@directories = directories || []
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end
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def export path
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@directories.each { |directory|
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@@extensions.each { |ext|
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abs_file = File.join(directory, path + ext)
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if File.file?(abs_file)
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return Script::File.new(abs_file, path)
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end
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}
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}
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raise LoadError.new("cannot load script -- #{path}")
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end
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end
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end
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data/lib/gamefic/source/text.rb
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module Gamefic
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class Source::Text < Source::Base
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def initialize scripts = {}
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@scripts = scripts
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end
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def export path
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if @scripts.has_key?(path)
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Script::Text.new(path, @scripts[path])
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else
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raise "Script #{path} not found"
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end
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end
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end
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end
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data/lib/gamefic/tester.rb
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module Gamefic
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module Tester
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def test_procs
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@test_procs ||= Hash.new
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end
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def on_test name = :me, &block
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test_procs[name] = block
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end
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def run_test name, actor
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queue = []
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stage actor, queue, &test_procs[name]
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actor.queue.push *queue
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actor[:test_queue_length] = queue.length
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actor[:test_queue_scene] = actor.scene
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end
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end
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end
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data/lib/gamefic/text.rb
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data/lib/gamefic/text/ansi.rb
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@@ -1,53 +0,0 @@
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module Gamefic
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# Constants for ANSI codes, plus ExtraCodes for custom formatting.
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module Text::Ansi
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module Code
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module Attribute
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NORMAL = 0
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BOLD = 1
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UNDERSCORE = 4
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BLINK = 5
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REVERSE = 7
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CONCEALED = 8
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end
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module Foreground
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BLACK = 30
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RED = 31
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GREEN = 32
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YELLOW = 33
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BLUE = 34
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MAGENTA = 35
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CYAN = 36
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WHITE = 37
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end
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module Background
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BLACK = 40
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RED = 41
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GREEN = 42
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YELLOW = 43
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BLUE = 44
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MAGENTA = 45
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CYAN = 46
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WHITE = 47
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end
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module Extra
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BLOCK = :block
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PRE = :pre
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HREF = :href
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IMAGE = :image
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SRC = :src
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UPPERCASE = :uppercase
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COMMAND = :command
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IGNORED = :ignored
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LINE = :line
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end
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end
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def self.graphics_mode(*settings)
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ansi = settings.flatten.that_are(Fixnum)
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return '' if ansi.length == 0
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"\e[#{ansi.join(';')}m"
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end
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end
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end
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data/lib/gamefic/text/html.rb
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require 'rexml/document'
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require 'gamefic/text/html/entities'
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module Gamefic
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module Text
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module Html
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autoload :Conversions, 'gamefic/text/html/conversions'
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# Convert ampersands to &
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#
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# @param text [String]
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# @return [String]
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def self.fix_ampersands(text)
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codes = []
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ENTITIES.keys.each { |e|
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codes.push e[1..-1]
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}
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piped = codes.join('|')
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re = Regexp.new("&(?!(#{piped}))")
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text.gsub(re, '&\1')
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end
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# Encode a String with HTML entities
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#
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# @param text [String]
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# @return [String]
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def self.encode(text)
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encoded = text
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ENTITIES.each { |k, v|
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encoded = encoded.gsub(v, k)
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}
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encoded
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end
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# Decode a String's HTML entities
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#
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# @param text [String]
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# @return [String]
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def self.decode(text)
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ENTITIES.each { |k, v|
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text = text.gsub(k, v)
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}
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text
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end
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# Parse a String into an XML document
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#
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# @param code [String]
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# @return [REXML::Document]
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def self.parse(code)
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code = fix_ampersands(code).strip
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last = nil
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begin
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doc = REXML::Document.new code
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rescue REXML::ParseException => e
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# Convert invalid < characters to <
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if e.source.buffer != last and e.source.buffer[0,1] == '<'
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code = code[0,(code.length - e.source.buffer.length)] + '<' + e.source.buffer[1..-1]
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last = e.source.buffer
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retry
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end
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raise e
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end
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end
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end
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end
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end
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@@ -1,250 +0,0 @@
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require 'gamefic/text/ansi'
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require 'gamefic/text/html'
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require 'io/console'
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module Gamefic
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module Text::Html::Conversions
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include Gamefic::Text
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def self.html_to_ansi text, wrap: true, width: nil
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return '' if text.strip == ''
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output = ''
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begin
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doc = Html.parse("<body>#{text.gsub(/\r/, '').strip}</body>")
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15
|
-
output = AnsiFormatter.new.format(doc) + Ansi.graphics_mode(Ansi::Code::Attribute::NORMAL)
|
16
|
-
output = Html.decode(output)
|
17
|
-
rescue REXML::ParseException => e
|
18
|
-
output = text.strip
|
19
|
-
end
|
20
|
-
calc_width = width || size[0]
|
21
|
-
if calc_width.nil? or !wrap
|
22
|
-
output
|
23
|
-
else
|
24
|
-
terminalize(output, calc_width - 1)
|
25
|
-
end
|
26
|
-
end
|
27
|
-
|
28
|
-
def self.html_to_text text, wrap: true, width: nil
|
29
|
-
text = html_to_ansi text, wrap: wrap, width: width
|
30
|
-
text.gsub(/\e\[([;\d]+)?m/, '').gsub(/\n +\n/, "\n\n")
|
31
|
-
end
|
32
|
-
|
33
|
-
class AnsiNode
|
34
|
-
include Gamefic::Text::Ansi::Code
|
35
|
-
attr_accessor :parent
|
36
|
-
|
37
|
-
def render
|
38
|
-
end
|
39
|
-
|
40
|
-
def in_block?
|
41
|
-
p = parent
|
42
|
-
while !p.nil?
|
43
|
-
return true if p.kind_of?(BlockNode)
|
44
|
-
p = p.parent
|
45
|
-
end
|
46
|
-
false
|
47
|
-
end
|
48
|
-
end
|
49
|
-
private_constant :AnsiNode
|
50
|
-
|
51
|
-
class TextNode < AnsiNode
|
52
|
-
@@prev_format = nil
|
53
|
-
attr_reader :text, :format
|
54
|
-
def initialize text, format
|
55
|
-
@text = text
|
56
|
-
@format = format
|
57
|
-
end
|
58
|
-
def render
|
59
|
-
return @text if format.include?(Extra::PRE)
|
60
|
-
index = parent.children.index(self)
|
61
|
-
if index > 0
|
62
|
-
prev = parent.children[index - 1]
|
63
|
-
if prev.kind_of?(TextNode) and prev.format == format
|
64
|
-
if prev.text.match(/ $/)
|
65
|
-
return @text.lstrip
|
66
|
-
else
|
67
|
-
return @text
|
68
|
-
end
|
69
|
-
end
|
70
|
-
end
|
71
|
-
if @@prev_format == format
|
72
|
-
@text
|
73
|
-
else
|
74
|
-
@prev_format = format
|
75
|
-
Gamefic::Text::Ansi.graphics_mode(*format) + @text
|
76
|
-
end
|
77
|
-
end
|
78
|
-
end
|
79
|
-
private_constant :TextNode
|
80
|
-
|
81
|
-
class ElementNode < AnsiNode
|
82
|
-
def children
|
83
|
-
@children ||= []
|
84
|
-
end
|
85
|
-
def append child
|
86
|
-
children.push child
|
87
|
-
child.parent = self
|
88
|
-
end
|
89
|
-
end
|
90
|
-
private_constant :ElementNode
|
91
|
-
|
92
|
-
class BlockNode < ElementNode
|
93
|
-
def render
|
94
|
-
output = ''
|
95
|
-
children.each { |c|
|
96
|
-
output += c.render
|
97
|
-
}
|
98
|
-
output = "\n" + output.strip unless in_block?
|
99
|
-
output
|
100
|
-
end
|
101
|
-
end
|
102
|
-
private_constant :BlockNode
|
103
|
-
|
104
|
-
class InlineNode < ElementNode
|
105
|
-
def render
|
106
|
-
output = ''
|
107
|
-
children.each { |c|
|
108
|
-
output += c.render
|
109
|
-
output += "\n" if c.kind_of?(BlockNode)
|
110
|
-
}
|
111
|
-
output
|
112
|
-
end
|
113
|
-
end
|
114
|
-
private_constant :InlineNode
|
115
|
-
|
116
|
-
class BreakNode < ElementNode
|
117
|
-
def render
|
118
|
-
output = ''
|
119
|
-
children.each { |c|
|
120
|
-
output += c.render
|
121
|
-
}
|
122
|
-
output + "\n"
|
123
|
-
end
|
124
|
-
end
|
125
|
-
private_constant :BreakNode
|
126
|
-
|
127
|
-
class AnsiFormatter
|
128
|
-
include Gamefic::Text::Ansi::Code
|
129
|
-
def format document
|
130
|
-
@document = document
|
131
|
-
@ansi_root = InlineNode.new
|
132
|
-
@list_index = []
|
133
|
-
format_recursively @document.root, @ansi_root, [Attribute::NORMAL]
|
134
|
-
output = @ansi_root.render
|
135
|
-
output += (@ansi_root.children.last.kind_of?(BlockNode) ? "\n" : "")
|
136
|
-
end
|
137
|
-
|
138
|
-
def format_recursively element, ansi_node, stack
|
139
|
-
if element.is_a?(REXML::Text)
|
140
|
-
append_text element, ansi_node, stack
|
141
|
-
else
|
142
|
-
current = []
|
143
|
-
case element.name
|
144
|
-
when 'b', 'strong', 'em'
|
145
|
-
current.push Attribute::BOLD
|
146
|
-
format_children element, ansi_node, stack + current
|
147
|
-
when 'i', 'u'
|
148
|
-
current.push Attribute::UNDERSCORE
|
149
|
-
format_children element, ansi_node, stack + current
|
150
|
-
when 'h1', 'h2', 'h3', 'h4', 'h5'
|
151
|
-
current.push Attribute::BOLD, Extra::UPPERCASE
|
152
|
-
format_paragraph element, ansi_node, stack + current
|
153
|
-
when 'p'
|
154
|
-
format_paragraph element, ansi_node, stack
|
155
|
-
when 'ol', 'ul'
|
156
|
-
@list_index.push 0
|
157
|
-
format_paragraph element, ansi_node, stack
|
158
|
-
@list_index.pop
|
159
|
-
when 'li'
|
160
|
-
format_list_item element, ansi_node, stack
|
161
|
-
when 'pre'
|
162
|
-
current.push Extra::PRE
|
163
|
-
format_children element, ansi_node, stack + current
|
164
|
-
when 'br'
|
165
|
-
ansi_node.append TextNode.new("\n", stack + [Extra::PRE])
|
166
|
-
else
|
167
|
-
format_children element, ansi_node, stack
|
168
|
-
end
|
169
|
-
end
|
170
|
-
end
|
171
|
-
|
172
|
-
def append_text element, ansi_node, stack
|
173
|
-
text = element.to_s
|
174
|
-
text.gsub!(/[\s]+/, ' ') unless stack.include?(Extra::PRE)
|
175
|
-
text.upcase! if stack.include?(Extra::UPPERCASE)
|
176
|
-
ansi_node.append TextNode.new(text, stack)
|
177
|
-
end
|
178
|
-
|
179
|
-
def format_children element, node, stack
|
180
|
-
element.each { |e|
|
181
|
-
format_recursively e, node, stack
|
182
|
-
}
|
183
|
-
end
|
184
|
-
|
185
|
-
def format_paragraph element, node, stack
|
186
|
-
paragraph = BlockNode.new
|
187
|
-
node.append paragraph
|
188
|
-
format_children element, paragraph, stack
|
189
|
-
end
|
190
|
-
|
191
|
-
def format_list_item element, node, stack
|
192
|
-
i = 0
|
193
|
-
unless @list_index.empty?
|
194
|
-
@list_index[-1] = @list_index[-1] + 1
|
195
|
-
i = @list_index[-1]
|
196
|
-
end
|
197
|
-
b = BreakNode.new
|
198
|
-
node.append b
|
199
|
-
if element.parent.name == 'ol'
|
200
|
-
b.append TextNode.new("#{i}. ", stack)
|
201
|
-
else
|
202
|
-
b.append TextNode.new("* ", stack)
|
203
|
-
end
|
204
|
-
format_children element, b, stack
|
205
|
-
end
|
206
|
-
end
|
207
|
-
private_constant :AnsiFormatter
|
208
|
-
|
209
|
-
def self.terminalize string, max_length
|
210
|
-
i = 0
|
211
|
-
output = ''
|
212
|
-
line_length = 0
|
213
|
-
while i < string.length
|
214
|
-
line_length += 1
|
215
|
-
char = string[i,1]
|
216
|
-
if char == "\e"
|
217
|
-
# Right now, graphics modes are the only supported ANSI sequences.
|
218
|
-
end_of_seq = string.index("m", i)
|
219
|
-
output += string[i..end_of_seq]
|
220
|
-
i = end_of_seq + 1
|
221
|
-
elsif char == " "
|
222
|
-
next_space = string.index(/[\s]/, i + 1)
|
223
|
-
if !next_space.nil? and line_length + (next_space - i) > max_length
|
224
|
-
output += "\n"
|
225
|
-
line_length = 0
|
226
|
-
else
|
227
|
-
output += char
|
228
|
-
end
|
229
|
-
i += 1
|
230
|
-
else
|
231
|
-
if char == "\n"
|
232
|
-
line_length = 0
|
233
|
-
end
|
234
|
-
output += char
|
235
|
-
i += 1
|
236
|
-
end
|
237
|
-
end
|
238
|
-
output
|
239
|
-
end
|
240
|
-
|
241
|
-
def self.size
|
242
|
-
begin
|
243
|
-
return STDOUT.winsize.reverse
|
244
|
-
rescue
|
245
|
-
return [nil,nil]
|
246
|
-
end
|
247
|
-
end
|
248
|
-
end
|
249
|
-
|
250
|
-
end
|