gamefic 1.6.0 → 2.0.3
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- checksums.yaml +5 -5
- data/.gitignore +12 -0
- data/.rspec +2 -0
- data/.rubocop.yml +16 -0
- data/.solargraph.yml +5 -0
- data/CHANGELOG.md +6 -0
- data/Gemfile +7 -0
- data/LICENSE +20 -0
- data/README.md +28 -0
- data/Rakefile +10 -0
- data/gamefic.gemspec +27 -0
- data/lib/gamefic.rb +11 -8
- data/lib/gamefic/action.rb +68 -58
- data/lib/gamefic/active.rb +331 -0
- data/lib/gamefic/actor.rb +8 -0
- data/lib/gamefic/command.rb +9 -7
- data/lib/gamefic/core_ext/array.rb +27 -49
- data/lib/gamefic/core_ext/string.rb +25 -16
- data/lib/gamefic/describable.rb +37 -22
- data/lib/gamefic/element.rb +47 -0
- data/lib/gamefic/entity.rb +24 -48
- data/lib/gamefic/{matchable.rb → keywords.rb} +52 -50
- data/lib/gamefic/messaging.rb +43 -45
- data/lib/gamefic/node.rb +14 -5
- data/lib/gamefic/plot.rb +73 -85
- data/lib/gamefic/plot/darkroom.rb +80 -0
- data/lib/gamefic/plot/host.rb +42 -46
- data/lib/gamefic/plot/snapshot.rb +14 -214
- data/lib/gamefic/query.rb +15 -17
- data/lib/gamefic/query/base.rb +51 -42
- data/lib/gamefic/query/children.rb +0 -0
- data/lib/gamefic/query/descendants.rb +2 -2
- data/lib/gamefic/query/external.rb +18 -0
- data/lib/gamefic/query/family.rb +3 -7
- data/lib/gamefic/query/matches.rb +75 -67
- data/lib/gamefic/query/parent.rb +0 -0
- data/lib/gamefic/query/siblings.rb +0 -0
- data/lib/gamefic/query/text.rb +12 -12
- data/lib/gamefic/query/tree.rb +17 -0
- data/lib/gamefic/scene.rb +1 -5
- data/lib/gamefic/scene/{active.rb → activity.rb} +4 -6
- data/lib/gamefic/scene/base.rb +77 -13
- data/lib/gamefic/scene/conclusion.rb +0 -2
- data/lib/gamefic/scene/custom.rb +0 -2
- data/lib/gamefic/scene/multiple_choice.rb +18 -16
- data/lib/gamefic/scene/multiple_scene.rb +29 -20
- data/lib/gamefic/scene/pause.rb +7 -2
- data/lib/gamefic/scene/yes_or_no.rb +21 -9
- data/lib/gamefic/scriptable.rb +88 -0
- data/lib/gamefic/serialize.rb +223 -0
- data/lib/gamefic/subplot.rb +47 -51
- data/lib/gamefic/syntax.rb +15 -13
- data/lib/gamefic/version.rb +3 -3
- data/lib/gamefic/world.rb +18 -0
- data/lib/gamefic/world/callbacks.rb +135 -0
- data/lib/gamefic/world/commands.rb +184 -0
- data/lib/gamefic/world/entities.rb +98 -0
- data/lib/gamefic/{plot → world}/playbook.rb +245 -236
- data/lib/gamefic/world/players.rb +37 -0
- data/lib/gamefic/world/scenes.rb +226 -0
- metadata +40 -108
- data/bin/gamefic +0 -9
- data/lib/gamefic/character.rb +0 -232
- data/lib/gamefic/character/state.rb +0 -12
- data/lib/gamefic/engine.rb +0 -7
- data/lib/gamefic/engine/base.rb +0 -66
- data/lib/gamefic/engine/tty.rb +0 -24
- data/lib/gamefic/grammar.rb +0 -13
- data/lib/gamefic/grammar/conjugator.rb +0 -20
- data/lib/gamefic/grammar/gender.rb +0 -11
- data/lib/gamefic/grammar/person.rb +0 -10
- data/lib/gamefic/grammar/plural.rb +0 -13
- data/lib/gamefic/grammar/pronouns.rb +0 -105
- data/lib/gamefic/grammar/tense.rb +0 -6
- data/lib/gamefic/grammar/verb_set.rb +0 -43
- data/lib/gamefic/grammar/verbs.rb +0 -26
- data/lib/gamefic/grammar/word_adapter.rb +0 -49
- data/lib/gamefic/plot/articles.rb +0 -22
- data/lib/gamefic/plot/callbacks.rb +0 -127
- data/lib/gamefic/plot/commands.rb +0 -121
- data/lib/gamefic/plot/entities.rb +0 -88
- data/lib/gamefic/plot/players.rb +0 -15
- data/lib/gamefic/plot/scenes.rb +0 -149
- data/lib/gamefic/plot/theater.rb +0 -73
- data/lib/gamefic/plot/you_mount.rb +0 -22
- data/lib/gamefic/script.rb +0 -13
- data/lib/gamefic/script/base.rb +0 -42
- data/lib/gamefic/script/file.rb +0 -14
- data/lib/gamefic/script/text.rb +0 -14
- data/lib/gamefic/shell.rb +0 -76
- data/lib/gamefic/source.rb +0 -14
- data/lib/gamefic/source/base.rb +0 -12
- data/lib/gamefic/source/file.rb +0 -23
- data/lib/gamefic/source/text.rb +0 -16
- data/lib/gamefic/tester.rb +0 -19
- data/lib/gamefic/text.rb +0 -8
- data/lib/gamefic/text/ansi.rb +0 -53
- data/lib/gamefic/text/html.rb +0 -68
- data/lib/gamefic/text/html/conversions.rb +0 -250
- data/lib/gamefic/text/html/entities.rb +0 -9
- data/lib/gamefic/tty.rb +0 -10
- data/lib/gamefic/user.rb +0 -8
- data/lib/gamefic/user/base.rb +0 -15
- data/lib/gamefic/user/buffer.rb +0 -32
- data/lib/gamefic/user/tty.rb +0 -54
data/lib/gamefic/plot/host.rb
CHANGED
@@ -1,46 +1,42 @@
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require 'gamefic/subplot'
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module Gamefic
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#
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# @
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subplot
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#
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#
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end
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end
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end
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require 'gamefic/subplot'
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module Gamefic
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# Methods for hosting and managing subplots.
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#
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module Plot::Host
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# Get an array of all the current subplots.
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#
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# @return [Array<Subplot>]
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def subplots
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@subplots ||= []
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end
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# Start a new subplot based on the provided class.
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#
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# @param subplot_class [Class<Gamefic::Subplot>] The class of the subplot to be created (Subplot by default)
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# @return [Gamefic::Subplot]
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def branch subplot_class = Gamefic::Subplot, introduce: nil, next_cue: nil, **more
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subplot = subplot_class.new(self, introduce: introduce, next_cue: next_cue, **more)
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subplots.push subplot
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subplot
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end
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# Get the player's current subplots.
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#
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# @return [Array<Subplot>]
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def subplots_featuring player
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result = []
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subplots.each { |s|
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result.push s if s.players.include?(player)
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}
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result
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end
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# Determine whether the player is involved in a subplot.
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#
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# @return [Boolean]
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def in_subplot? player
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!subplots_featuring(player).empty?
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end
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end
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end
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@@ -2,226 +2,26 @@ require 'json'
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module Gamefic
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module Plot::Snapshot
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#
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#
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# Save the current game state as a data hash.
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# See Gamefic::Plot::Darkroom for more information about
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# the data format.
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#
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# @return [Hash]
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def save
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if @initial_state.nil?
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@initial_state = store
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store = []
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@initial_state.length.times do
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store.push {}
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end
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else
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store = reduce(store)
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end
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return {
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entities: store,
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subplots: save_subplots,
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metadata: metadata
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}
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Gamefic::Plot::Darkroom.new(self).save
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end
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# Restore the
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# Restore the game state from a snapshot.
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#
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#
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def restore snapshot
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restore_initial_state
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internal_restore snapshot[:entities]
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restore_subplots snapshot[:subplots]
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end
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private
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# Restore the plot to the state of its first snapshot.
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# If `snapshot` is a string, parse it as a JSON object.
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#
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def get_entity_hash
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store = []
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entities.each { |e|
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hash = {}
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e.instance_variables.each { |k|
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next if k == :@children
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v = e.instance_variable_get(k)
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hash[k] = v
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}
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hash[:class] = e.class.to_s
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store.push serialize_object(hash)
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}
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store
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end
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def internal_restore snapshot
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index = 0
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snapshot.each { |hash|
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if entities[index].nil?
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cls = Kernel.const_get(hash[:class])
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p_entities[index] = make cls
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end
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internal_restore_hash hash, index
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index += 1
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}
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nil
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end
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def internal_restore_hash hash, index
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hash.each { |k, v|
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if k == :scene
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entities[index].cue v.to_sym
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elsif (k != :class)
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entities[index].instance_variable_set(k, unserialize(v))
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end
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}
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nil
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end
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def reduce entities
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reduced = []
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index = 0
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entities.each { |e|
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r = {}
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e.each_pair { |k, v|
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if index >= @initial_state.length or @initial_state[index][k] != v
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r[k] = v
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end
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}
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reduced.push r
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index += 1
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}
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reduced
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end
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def can_serialize? obj
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return true if (obj == true or obj == false or obj.nil?)
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allowed = [String, Fixnum, Float, Numeric, Entity, Direction, Hash, Array, Symbol]
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allowed.each { |a|
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return true if obj.kind_of?(a)
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}
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false
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end
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def serialize_object obj
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return nil if obj.nil?
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return false if obj == false
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if obj.kind_of?(Hash)
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return serialize_hash obj
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elsif obj.kind_of?(Array)
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return serialize_array obj
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else
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if obj.kind_of?(Entity)
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return "#<EIN_#{p_entities.index(obj)}>"
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elsif obj.kind_of?(Direction)
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return "#<DIR_#{obj.name}>"
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end
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end
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return obj
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end
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def serialize_hash obj
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hash = {}
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obj.each_pair { |k, v|
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if can_serialize?(k) and can_serialize?(v)
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hash[serialize_object(k)] = serialize_object(v)
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end
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}
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return hash
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end
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def serialize_array obj
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arr = []
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obj.each_index { |i|
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if can_serialize?(obj[i])
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arr[i] = serialize_object(obj[i])
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else
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raise "Bad array in snapshot"
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end
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}
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return arr
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end
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def unserialize obj
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if obj.kind_of?(Hash)
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unserialize_hash obj
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elsif obj.kind_of?(Array)
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unserialize_array obj
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elsif obj.to_s.match(/^#<EIN_[0-9]+>$/)
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i = obj[6..-2].to_i
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p_entities[i]
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elsif obj.to_s.match(/^#<DIR_[a-z]+>$/)
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Direction.find(obj[6..-2])
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else
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obj
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end
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end
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def unserialize_hash obj
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hash = {}
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obj.each_pair { |k, v|
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hash[unserialize(k)] = unserialize(v)
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}
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hash
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end
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def unserialize_array obj
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arr = []
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obj.each_index { |i|
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arr[i] = unserialize(obj[i])
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}
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arr
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end
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183
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def save_subplots
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# TODO: Subplot snapshots are temporarily disabled.
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return []
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arr = []
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187
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subplots.each { |s|
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hash = {}
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hash[:class] = s.class.to_s
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s.instance_variables.each { |k|
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v = s.instance_variable_get(k)
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if can_serialize?(v)
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hash[k] = serialize_object(v)
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end
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}
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arr.push hash
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}
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arr
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end
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200
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201
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def restore_subplots arr
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# TODO: Subplot snapshots are temporarily disabled.
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return
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players.each { |p|
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p.send(:p_subplots).clear
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}
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p_subplots.clear
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arr.each { |hash|
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cls = Kernel.const_get(hash[:class])
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subplot = cls.new self
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hash.each { |k, v|
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if k != :class
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subplot.instance_variable_set(k, unserialize(v))
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end
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}
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subplot.players.each { |p|
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p.send(:p_subplots).push subplot
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}
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subplot.entities.each { |e|
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e.extend Subplot::Element
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e.instance_variable_set(:@subplot, subplot)
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}
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223
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p_subplots.push subplot
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}
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# @note The string conversion is performed as a convenience for web apps.
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#
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# @param snapshot [Hash, String]
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# @return [void]
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def restore snapshot
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snapshot = JSON.parse(snapshot) if snapshot.is_a?(String)
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Gamefic::Plot::Darkroom.new(self).restore(snapshot)
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end
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end
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end
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data/lib/gamefic/query.rb
CHANGED
@@ -1,17 +1,15 @@
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1
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-
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2
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-
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3
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-
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4
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-
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5
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-
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6
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-
autoload :
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7
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-
autoload :
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8
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-
autoload :
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9
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-
autoload :
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10
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-
autoload :
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11
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-
autoload :
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-
autoload :
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autoload :
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14
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-
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15
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-
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16
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-
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17
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-
end
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1
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+
module Gamefic
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2
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+
module Query
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3
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autoload :Base, 'gamefic/query/base'
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4
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autoload :Children, 'gamefic/query/children'
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5
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+
autoload :Descendants, 'gamefic/query/descendants'
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6
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+
autoload :External, 'gamefic/query/external'
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7
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+
autoload :Family, 'gamefic/query/family'
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8
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autoload :Tree, 'gamefic/query/tree'
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9
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autoload :Itself, 'gamefic/query/itself'
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10
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+
autoload :Matches, 'gamefic/query/matches'
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11
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autoload :Parent, 'gamefic/query/parent'
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12
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autoload :Siblings, 'gamefic/query/siblings'
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13
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autoload :Text, 'gamefic/query/text'
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14
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end
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15
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end
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data/lib/gamefic/query/base.rb
CHANGED
@@ -9,6 +9,13 @@ module Gamefic
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9
9
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@arguments = args
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10
10
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end
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11
11
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12
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+
# Determine whether the query allows ambiguous entity references.
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13
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+
# If false, actions that use this query will only be valid if the token
|
14
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# passed into it resolves to a single entity. If true, actions will
|
15
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# accept an array of matching entities instead.
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16
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+
# Queries are not ambiguous by default (ambiguous? == false).
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17
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+
#
|
18
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+
# @return [Boolean]
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12
19
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def ambiguous?
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13
20
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false
|
14
21
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end
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@@ -21,9 +28,10 @@ module Gamefic
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21
28
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[]
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22
29
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end
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23
30
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|
24
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-
# Get
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25
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-
# the provided token.
|
31
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+
# Get a collection of objects that exist in the subject's context and
|
32
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+
# match the provided token. The result is provided as a Matches object.
|
26
33
|
#
|
34
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+
# @return [Gamefic::Query::Matches]
|
27
35
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def resolve(subject, token, continued: false)
|
28
36
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available = context_from(subject)
|
29
37
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return Matches.new([], '', token) if available.empty?
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@@ -35,8 +43,8 @@ module Gamefic
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|
35
43
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return Matches.new(drill, token, '') unless drill.length != 1
|
36
44
|
return Matches.new([], '', token)
|
37
45
|
end
|
38
|
-
result = available.select{ |e| e.
|
39
|
-
result = available.select{ |e| e.
|
46
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+
result = available.select{ |e| e.specified?(token) }
|
47
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+
result = available.select{ |e| e.specified?(token, fuzzy: true) } if result.empty?
|
40
48
|
result.keep_if{ |e| accept? e }
|
41
49
|
Matches.new(result, (result.empty? ? '' : token), (result.empty? ? token : ''))
|
42
50
|
end
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@@ -47,17 +55,18 @@ module Gamefic
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|
47
55
|
result.include?(object)
|
48
56
|
end
|
49
57
|
|
58
|
+
# A ranking of how precise the query's arguments are.
|
59
|
+
#
|
60
|
+
# Query precision is a factor in calculating Action#rank.
|
61
|
+
#
|
62
|
+
# @return [Integer]
|
50
63
|
def precision
|
51
64
|
if @precision.nil?
|
52
65
|
@precision = 1
|
53
66
|
arguments.each { |a|
|
54
|
-
if a.
|
55
|
-
@precision +=
|
56
|
-
elsif a.
|
57
|
-
@precision += (count_superclasses(a) * 100)
|
58
|
-
elsif a.kind_of?(Module)
|
59
|
-
@precision += 10
|
60
|
-
elsif a.kind_of?(Object)
|
67
|
+
if a.is_a?(Class)
|
68
|
+
@precision += 100
|
69
|
+
elsif a.is_a?(Gamefic::Entity)
|
61
70
|
@precision += 1000
|
62
71
|
end
|
63
72
|
}
|
@@ -65,60 +74,61 @@ module Gamefic
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|
65
74
|
end
|
66
75
|
@precision
|
67
76
|
end
|
68
|
-
|
69
|
-
def rank
|
70
|
-
precision
|
71
|
-
end
|
77
|
+
alias rank precision
|
72
78
|
|
73
79
|
def signature
|
74
|
-
"#{self.class.to_s.downcase}(#{
|
80
|
+
"#{self.class.to_s.split('::').last.downcase}(#{simplify_arguments.join(', ')})"
|
75
81
|
end
|
76
82
|
|
83
|
+
# Determine whether the specified entity passes the query's arguments.
|
84
|
+
#
|
85
|
+
# @return [Boolean]
|
77
86
|
def accept?(entity)
|
78
87
|
result = true
|
79
|
-
arguments.each
|
80
|
-
if a.
|
81
|
-
|
82
|
-
elsif a.
|
83
|
-
|
84
|
-
elsif a.is_a?(Module)
|
85
|
-
|
88
|
+
arguments.each do |a|
|
89
|
+
result = if a.is_a?(Symbol)
|
90
|
+
(entity.send(a) != false)
|
91
|
+
elsif a.is_a?(Regexp)
|
92
|
+
!entity.to_s.match(a).nil?
|
93
|
+
elsif a.is_a?(Module) || a.is_a?(Class)
|
94
|
+
entity.is_a?(a)
|
86
95
|
else
|
87
|
-
|
96
|
+
(entity == a)
|
88
97
|
end
|
89
98
|
break if result == false
|
90
|
-
|
99
|
+
end
|
91
100
|
result
|
92
101
|
end
|
93
102
|
|
94
103
|
protected
|
95
|
-
|
96
|
-
# Return an array of the entity's children. If the child is
|
104
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+
|
105
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+
# Return an array of the entity's children. If the child is accessible,
|
97
106
|
# recursively append its children.
|
98
107
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# The result will NOT include the original entity itself.
|
99
108
|
#
|
100
109
|
# @return [Array<Object>]
|
101
110
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def subquery_accessible entity
|
111
|
+
return [] if entity.nil?
|
102
112
|
result = []
|
103
113
|
if entity.accessible?
|
104
|
-
entity.children.each
|
114
|
+
entity.children.each do |c|
|
105
115
|
result.push c
|
106
116
|
result.concat subquery_accessible(c)
|
107
|
-
|
117
|
+
end
|
108
118
|
end
|
109
119
|
result
|
110
120
|
end
|
111
121
|
|
112
122
|
private
|
113
123
|
|
114
|
-
def
|
115
|
-
|
116
|
-
|
117
|
-
|
118
|
-
|
119
|
-
|
124
|
+
def simplify_arguments
|
125
|
+
arguments.map do |a|
|
126
|
+
if a.is_a?(Class) || a.is_a?(Object)
|
127
|
+
a.to_s.split('::').last.downcase
|
128
|
+
else
|
129
|
+
a.to_s.downcase
|
130
|
+
end
|
120
131
|
end
|
121
|
-
c
|
122
132
|
end
|
123
133
|
|
124
134
|
def nested?(token)
|
@@ -128,13 +138,12 @@ module Gamefic
|
|
128
138
|
def denest(objects, token)
|
129
139
|
parts = token.split(NEST_REGEXP)
|
130
140
|
current = parts.pop
|
131
|
-
last_result = objects.select{ |e| e.
|
132
|
-
last_result = objects.select{ |e| e.
|
133
|
-
|
134
|
-
while parts.length > 0
|
141
|
+
last_result = objects.select { |e| e.specified?(current) }
|
142
|
+
last_result = objects.select { |e| e.specified?(current, fuzzy: true) } if last_result.empty?
|
143
|
+
until parts.empty?
|
135
144
|
current = "#{parts.last} #{current}"
|
136
|
-
result = last_result.select{ |e| e.
|
137
|
-
result = last_result.select{ |e| e.
|
145
|
+
result = last_result.select { |e| e.specified?(current) }
|
146
|
+
result = last_result.select { |e| e.specified?(current, fuzzy: true) } if result.empty?
|
138
147
|
break if result.empty?
|
139
148
|
parts.pop
|
140
149
|
last_result = result
|