gamefic 1.6.0 → 1.7.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/lib/gamefic.rb +4 -1
- data/lib/gamefic/action.rb +4 -0
- data/lib/gamefic/{character.rb → active.rb} +280 -232
- data/lib/gamefic/actor.rb +5 -0
- data/lib/gamefic/core_ext/string.rb +12 -12
- data/lib/gamefic/describable.rb +18 -1
- data/lib/gamefic/element.rb +31 -0
- data/lib/gamefic/engine/base.rb +17 -24
- data/lib/gamefic/entity.rb +18 -36
- data/lib/gamefic/grammar/gender.rb +1 -1
- data/lib/gamefic/grammar/pronouns.rb +3 -2
- data/lib/gamefic/messaging.rb +0 -1
- data/lib/gamefic/plot.rb +14 -4
- data/lib/gamefic/plot/callbacks.rb +1 -2
- data/lib/gamefic/plot/commands.rb +3 -4
- data/lib/gamefic/plot/darkroom.rb +264 -0
- data/lib/gamefic/plot/entities.rb +13 -1
- data/lib/gamefic/plot/host.rb +10 -8
- data/lib/gamefic/plot/playbook.rb +17 -13
- data/lib/gamefic/plot/scenes.rb +50 -12
- data/lib/gamefic/plot/snapshot.rb +15 -210
- data/lib/gamefic/query.rb +1 -0
- data/lib/gamefic/query/base.rb +15 -19
- data/lib/gamefic/query/external.rb +14 -0
- data/lib/gamefic/scene.rb +2 -4
- data/lib/gamefic/scene/{active.rb → activity.rb} +26 -26
- data/lib/gamefic/scene/base.rb +12 -7
- data/lib/gamefic/scene/multiple_choice.rb +0 -13
- data/lib/gamefic/scene/multiple_scene.rb +1 -1
- data/lib/gamefic/subplot.rb +16 -23
- data/lib/gamefic/user.rb +0 -1
- data/lib/gamefic/user/base.rb +15 -1
- data/lib/gamefic/user/tty.rb +15 -31
- data/lib/gamefic/version.rb +1 -1
- metadata +8 -26
- data/lib/gamefic/character/state.rb +0 -12
- data/lib/gamefic/user/buffer.rb +0 -32
@@ -1,16 +1,16 @@
|
|
1
1
|
class String
|
2
|
-
|
2
|
+
include Gamefic::Matchable
|
3
3
|
# Capitalize the first letter without changing the rest of the string.
|
4
4
|
# (String#capitalize makes the rest of the string lower-case.)
|
5
|
-
|
6
|
-
|
7
|
-
|
8
|
-
|
9
|
-
|
10
|
-
|
11
|
-
|
12
|
-
|
13
|
-
|
14
|
-
|
15
|
-
|
5
|
+
def capitalize_first
|
6
|
+
"#{self[0,1].upcase}#{self[1,self.length]}"
|
7
|
+
end
|
8
|
+
# @return [String]
|
9
|
+
def cap_first
|
10
|
+
self.capitalize_first
|
11
|
+
end
|
12
|
+
# @return [Array]
|
13
|
+
def split_words
|
14
|
+
self.gsub(/ +/, ' ').strip.split
|
15
|
+
end
|
16
16
|
end
|
data/lib/gamefic/describable.rb
CHANGED
@@ -9,15 +9,24 @@ module Gamefic
|
|
9
9
|
include Grammar::Person, Grammar::Plural
|
10
10
|
include Matchable
|
11
11
|
|
12
|
+
# Get the name of the object.
|
13
|
+
# The name is usually presented without articles (e.g., "object" instead
|
14
|
+
# of "an object" or "the object" unless the article is part of a proper
|
15
|
+
# name (e.g., "The Ohio State University").
|
16
|
+
#
|
12
17
|
# @return [String]
|
13
18
|
attr_reader :name
|
14
19
|
|
15
20
|
# @return [String]
|
16
21
|
attr_reader :synonyms
|
17
22
|
|
23
|
+
# Get the object's indefinite article (usually "a" or "an").
|
24
|
+
#
|
18
25
|
# @return [String]
|
19
26
|
attr_reader :indefinite_article
|
20
27
|
|
28
|
+
# Get the object's definite article (usually "the").
|
29
|
+
#
|
21
30
|
# @return [String]
|
22
31
|
attr_reader :definite_article
|
23
32
|
|
@@ -41,22 +50,30 @@ module Gamefic
|
|
41
50
|
# Get the name of the object with a definite article.
|
42
51
|
# Note: proper-named objects never append an article, though an article
|
43
52
|
# may be included in its proper name.
|
53
|
+
#
|
54
|
+
# @return [String]
|
44
55
|
def definitely
|
45
56
|
((proper_named? or definite_article == '') ? '' : "#{definite_article} ") + name.to_s
|
46
57
|
end
|
47
58
|
|
48
|
-
# Get the definite article for this object.
|
59
|
+
# Get the definite article for this object (usually "the").
|
49
60
|
#
|
50
61
|
# @return [String]
|
51
62
|
def definite_article
|
52
63
|
@definite_article || "the"
|
53
64
|
end
|
54
65
|
|
66
|
+
# Set the definite article.
|
67
|
+
#
|
68
|
+
# @param [String] article
|
55
69
|
def definite_article= article
|
56
70
|
@keywords = nil
|
57
71
|
@definite_article = article
|
58
72
|
end
|
59
73
|
|
74
|
+
# Set the indefinite article.
|
75
|
+
#
|
76
|
+
# @param [String] article
|
60
77
|
def indefinite_article= article
|
61
78
|
@keywords = nil
|
62
79
|
@indefinite_article = article
|
@@ -0,0 +1,31 @@
|
|
1
|
+
module Gamefic
|
2
|
+
class Element
|
3
|
+
include Gamefic::Describable
|
4
|
+
|
5
|
+
def initialize(args = {})
|
6
|
+
self.class.default_attributes.merge(args).each { |key, value|
|
7
|
+
send "#{key}=", value
|
8
|
+
}
|
9
|
+
post_initialize
|
10
|
+
yield self if block_given?
|
11
|
+
end
|
12
|
+
|
13
|
+
def post_initialize
|
14
|
+
# raise NotImplementedError, "#{self.class} must implement post_initialize"
|
15
|
+
end
|
16
|
+
|
17
|
+
class << self
|
18
|
+
def set_default attrs = {}
|
19
|
+
default_attributes.merge! attrs
|
20
|
+
end
|
21
|
+
|
22
|
+
def default_attributes
|
23
|
+
@default_attributes ||= {}
|
24
|
+
end
|
25
|
+
|
26
|
+
def inherited subclass
|
27
|
+
subclass.set_default default_attributes
|
28
|
+
end
|
29
|
+
end
|
30
|
+
end
|
31
|
+
end
|
data/lib/gamefic/engine/base.rb
CHANGED
@@ -3,7 +3,10 @@ module Gamefic
|
|
3
3
|
# Basic functionality for running a single-player game from a console.
|
4
4
|
#
|
5
5
|
class Engine::Base
|
6
|
+
# @return [Class]
|
6
7
|
attr_writer :user_class
|
8
|
+
|
9
|
+
# @return [Gamefic::Plot]
|
7
10
|
attr_reader :plot
|
8
11
|
|
9
12
|
def initialize(plot)
|
@@ -20,46 +23,36 @@ module Gamefic
|
|
20
23
|
end
|
21
24
|
|
22
25
|
def connect
|
23
|
-
|
24
|
-
@
|
25
|
-
@
|
26
|
-
@
|
26
|
+
raise 'Plot did not specify a player class' if @plot.player_class.nil?
|
27
|
+
# @todo The plot itself can define name, etc.
|
28
|
+
character = @plot.make @plot.player_class, name: 'yourself', synonyms: 'self myself you me', proper_named: true
|
29
|
+
@user = user_class.new(self)
|
30
|
+
@user.connect character
|
31
|
+
character.connect @user
|
27
32
|
end
|
28
33
|
|
29
34
|
def run
|
30
35
|
connect
|
31
|
-
@plot.introduce @character
|
32
|
-
|
33
|
-
turn until @character.concluded?
|
36
|
+
@plot.introduce @user.character
|
37
|
+
#@user.update @character.state
|
38
|
+
turn until @user.character.concluded?
|
39
|
+
@user.update
|
34
40
|
#print @user.flush
|
35
41
|
end
|
36
42
|
|
37
43
|
def turn
|
38
44
|
@plot.ready
|
39
|
-
|
40
|
-
|
41
|
-
@character.state[:options].each { |o|
|
42
|
-
list += "<li><a href=\"#\" rel=\"gamefic\" data-command=\"#{o}\">#{o}</a></li>"
|
43
|
-
}
|
44
|
-
list += "</ol>"
|
45
|
-
@character.tell list
|
46
|
-
end
|
47
|
-
#print @user.flush
|
48
|
-
@user.update @character.state
|
49
|
-
#@character.flush
|
50
|
-
if @character.queue.empty?
|
45
|
+
@user.update
|
46
|
+
if @user.character.queue.empty?
|
51
47
|
receive
|
52
48
|
end
|
53
49
|
@plot.update
|
54
|
-
#print @user.flush
|
55
|
-
@user.update @character.state
|
56
|
-
#@character.flush
|
57
50
|
end
|
58
51
|
|
59
52
|
def receive
|
60
|
-
print @character.scene.prompt + ' '
|
53
|
+
print @user.character.scene.prompt + ' '
|
61
54
|
input = STDIN.gets
|
62
|
-
@character.queue.push input unless input.nil?
|
55
|
+
@user.character.queue.push input unless input.nil?
|
63
56
|
end
|
64
57
|
end
|
65
58
|
|
data/lib/gamefic/entity.rb
CHANGED
@@ -4,39 +4,11 @@ require 'gamefic/messaging'
|
|
4
4
|
|
5
5
|
module Gamefic
|
6
6
|
|
7
|
-
class Entity
|
7
|
+
class Entity < Element
|
8
8
|
include Node
|
9
|
-
include Describable
|
10
9
|
include Messaging
|
11
10
|
include Grammar::WordAdapter
|
12
11
|
|
13
|
-
attr_reader :session
|
14
|
-
|
15
|
-
def initialize(args = {})
|
16
|
-
pre_initialize
|
17
|
-
args.each { |key, value|
|
18
|
-
send "#{key}=", value
|
19
|
-
}
|
20
|
-
@session = Hash.new
|
21
|
-
yield self if block_given?
|
22
|
-
post_initialize
|
23
|
-
end
|
24
|
-
|
25
|
-
def uid
|
26
|
-
if @uid == nil
|
27
|
-
@uid = self.object_id.to_s
|
28
|
-
end
|
29
|
-
@uid
|
30
|
-
end
|
31
|
-
|
32
|
-
def pre_initialize
|
33
|
-
# raise NotImplementedError, "#{self.class} must implement post_initialize"
|
34
|
-
end
|
35
|
-
|
36
|
-
def post_initialize
|
37
|
-
# raise NotImplementedError, "#{self.class} must implement post_initialize"
|
38
|
-
end
|
39
|
-
|
40
12
|
# Execute the entity's on_update blocks.
|
41
13
|
# This method is typically called by the Engine that manages game execution.
|
42
14
|
# The base method does nothing. Subclasses can override it.
|
@@ -53,22 +25,32 @@ module Gamefic
|
|
53
25
|
end
|
54
26
|
super
|
55
27
|
end
|
56
|
-
|
57
|
-
#
|
28
|
+
|
29
|
+
# A freeform property dictionary.
|
30
|
+
# Authors can use the session hash to assign custom properties to the
|
31
|
+
# entity. It can also be referenced directly using [] without the method
|
32
|
+
# name, e.g., entity.session[:my_value] or entity[:my_value].
|
58
33
|
#
|
59
|
-
# @
|
34
|
+
# @return [Hash]
|
35
|
+
def session
|
36
|
+
@session ||= {}
|
37
|
+
end
|
38
|
+
|
39
|
+
# Get a custom property.
|
40
|
+
#
|
41
|
+
# @param key [Symbol] The property's name
|
42
|
+
# @return The value of the property
|
60
43
|
def [](key)
|
61
44
|
session[key]
|
62
45
|
end
|
63
46
|
|
64
|
-
# Set
|
47
|
+
# Set a custom property.
|
65
48
|
#
|
66
|
-
# @param key [Symbol] The property's name
|
67
|
-
# @param value The value to set
|
49
|
+
# @param key [Symbol] The property's name
|
50
|
+
# @param value The value to set
|
68
51
|
def []=(key, value)
|
69
52
|
session[key] = value
|
70
53
|
end
|
71
|
-
|
72
54
|
end
|
73
55
|
|
74
56
|
end
|
@@ -53,7 +53,7 @@ module Gamefic::Grammar
|
|
53
53
|
#
|
54
54
|
# @return [String]
|
55
55
|
def Poss
|
56
|
-
|
56
|
+
poss.cap_first
|
57
57
|
end
|
58
58
|
|
59
59
|
# Get the capitalized reflexive pronoun
|
@@ -88,7 +88,7 @@ module Gamefic::Grammar
|
|
88
88
|
if @sets.nil?
|
89
89
|
@sets = {}
|
90
90
|
@sets["1:singular"] = ["I", "me", "my", "myself"]
|
91
|
-
@sets["2"] = ["you", "you", "your", "yourself"]
|
91
|
+
@sets["2:singular"] = ["you", "you", "your", "yourself"]
|
92
92
|
@sets["3:singular:male"] = ["he", "him", "his", "himself"]
|
93
93
|
@sets["3:singular:female"] = ["she", "her", "her", "herself"]
|
94
94
|
# "other" refers to a person or living being that is neither
|
@@ -97,6 +97,7 @@ module Gamefic::Grammar
|
|
97
97
|
@sets["3:singular:other"] = ["they", "them", "their", "themselves"]
|
98
98
|
@sets["3:singular:neutral"] = ["it", "it", "its", "itself"]
|
99
99
|
@sets["1:plural"] = ["we", "us", "our", "ourselves"]
|
100
|
+
@sets["2:plural"] = ["you", "you", "your", "yourselves"]
|
100
101
|
@sets["3:plural"] = ["they", "them", "their", "themselves"]
|
101
102
|
end
|
102
103
|
@sets
|
data/lib/gamefic/messaging.rb
CHANGED
data/lib/gamefic/plot.rb
CHANGED
@@ -1,5 +1,3 @@
|
|
1
|
-
# TODO: JSON support is currently experimental.
|
2
|
-
#require 'gamefic/entityloader'
|
3
1
|
require 'gamefic/tester'
|
4
2
|
require 'gamefic/source'
|
5
3
|
require 'gamefic/script'
|
@@ -14,6 +12,7 @@ module Gamefic
|
|
14
12
|
autoload :Articles, 'gamefic/plot/articles'
|
15
13
|
autoload :YouMount, 'gamefic/plot/you_mount'
|
16
14
|
autoload :Snapshot, 'gamefic/plot/snapshot'
|
15
|
+
autoload :Darkroom, 'gamefic/plot/darkroom'
|
17
16
|
autoload :Host, 'gamefic/plot/host'
|
18
17
|
autoload :Players, 'gamefic/plot/players'
|
19
18
|
autoload :Playbook, 'gamefic/plot/playbook'
|
@@ -21,6 +20,7 @@ module Gamefic
|
|
21
20
|
autoload :Theater, 'gamefic/plot/theater'
|
22
21
|
|
23
22
|
attr_reader :commands, :imported_scripts, :source
|
23
|
+
|
24
24
|
# TODO: Metadata could use better protection
|
25
25
|
attr_accessor :metadata
|
26
26
|
include Theater
|
@@ -36,6 +36,11 @@ module Gamefic
|
|
36
36
|
post_initialize
|
37
37
|
end
|
38
38
|
|
39
|
+
def player_class cls = nil
|
40
|
+
@player_class = cls unless cls.nil?
|
41
|
+
@player_class
|
42
|
+
end
|
43
|
+
|
39
44
|
# @return [Gamefic::Plot::Playbook]
|
40
45
|
def playbook
|
41
46
|
@playbook ||= Gamefic::Plot::Playbook.new
|
@@ -68,6 +73,8 @@ module Gamefic
|
|
68
73
|
def ready
|
69
74
|
playbook.freeze
|
70
75
|
@running = true
|
76
|
+
# Call the initial state to make sure it's set
|
77
|
+
initial_state
|
71
78
|
call_ready
|
72
79
|
call_player_ready
|
73
80
|
p_subplots.each { |s| s.ready }
|
@@ -78,7 +85,10 @@ module Gamefic
|
|
78
85
|
def update
|
79
86
|
entities.each { |e| e.flush }
|
80
87
|
call_before_player_update
|
81
|
-
p_players.each { |p|
|
88
|
+
p_players.each { |p|
|
89
|
+
p.performed nil
|
90
|
+
p.scene.update
|
91
|
+
}
|
82
92
|
p_entities.each { |e| e.update }
|
83
93
|
call_player_update
|
84
94
|
call_update
|
@@ -117,7 +127,7 @@ module Gamefic
|
|
117
127
|
else
|
118
128
|
false
|
119
129
|
end
|
120
|
-
end
|
130
|
+
end
|
121
131
|
end
|
122
132
|
|
123
133
|
end
|
@@ -30,7 +30,7 @@ module Gamefic
|
|
30
30
|
# player[:turns] += 1
|
31
31
|
# end
|
32
32
|
#
|
33
|
-
# @yieldparam [
|
33
|
+
# @yieldparam [Gamefic::Performance]
|
34
34
|
def on_player_ready &block
|
35
35
|
p_player_ready_procs.push block
|
36
36
|
end
|
@@ -98,7 +98,6 @@ module Gamefic
|
|
98
98
|
#
|
99
99
|
def call_player_update
|
100
100
|
p_players.each { |player|
|
101
|
-
#player.performed nil
|
102
101
|
p_player_update_procs.each { |block| block.call player }
|
103
102
|
}
|
104
103
|
end
|
@@ -103,11 +103,10 @@ module Gamefic
|
|
103
103
|
end
|
104
104
|
|
105
105
|
# Get an Array of available verbs.
|
106
|
-
# If the to_s parameter is true, convert Symbols to Strings.
|
107
106
|
#
|
108
|
-
# @return [Array<
|
109
|
-
def verbs
|
110
|
-
|
107
|
+
# @return [Array<String>]
|
108
|
+
def verbs
|
109
|
+
playbook.verbs.map { |v| v.to_s }.reject{ |v| v.start_with?('_') }
|
111
110
|
end
|
112
111
|
|
113
112
|
# Get an Array of all Actions defined in the Plot.
|
@@ -0,0 +1,264 @@
|
|
1
|
+
module Gamefic
|
2
|
+
# Create and restore plot snapshots.
|
3
|
+
#
|
4
|
+
class Plot::Darkroom
|
5
|
+
attr_reader :plot
|
6
|
+
|
7
|
+
def initialize plot
|
8
|
+
@plot = plot
|
9
|
+
end
|
10
|
+
|
11
|
+
# Create a snapshot of the plot.
|
12
|
+
#
|
13
|
+
# @return [Hash]
|
14
|
+
def save
|
15
|
+
result = { entities: [], players: [], subplots: [], instance_variables: {} }
|
16
|
+
entity_store.clear
|
17
|
+
player_store.clear
|
18
|
+
entity_store.concat plot.entities
|
19
|
+
player_store.concat plot.players
|
20
|
+
plot.subplots.each { |s| entity_store.concat s.entities }
|
21
|
+
entity_store.uniq!
|
22
|
+
entity_store.each do |e|
|
23
|
+
result[:entities].push hash_entity(e)
|
24
|
+
end
|
25
|
+
player_store.each do |p|
|
26
|
+
result[:players].push hash_entity(p)
|
27
|
+
end
|
28
|
+
plot.theater.instance_variables.each { |i|
|
29
|
+
v = plot.theater.instance_variable_get(i)
|
30
|
+
result[:instance_variables][i] = serialize(v) if can_serialize?(v)
|
31
|
+
}
|
32
|
+
plot.subplots.each { |s|
|
33
|
+
result[:subplots].push hash_subplot(s)
|
34
|
+
}
|
35
|
+
result
|
36
|
+
end
|
37
|
+
|
38
|
+
# Restore a snapshot.
|
39
|
+
#
|
40
|
+
def restore snapshot
|
41
|
+
entity_store.clear
|
42
|
+
player_store.clear
|
43
|
+
plot.subplots.each { |s| s.conclude }
|
44
|
+
plot.entities[plot.initial_state[:entities].length..-1].each { |e| plot.destroy e }
|
45
|
+
entity_store.concat plot.entities[0..plot.initial_state[:entities].length-1]
|
46
|
+
entity_store.uniq!
|
47
|
+
player_store.concat plot.players
|
48
|
+
i = 0
|
49
|
+
snapshot[:entities].each { |h|
|
50
|
+
if entity_store[i].nil?
|
51
|
+
e = plot.stage do
|
52
|
+
cls = self.const_get(h[:class])
|
53
|
+
make cls
|
54
|
+
end
|
55
|
+
entity_store.push e
|
56
|
+
end
|
57
|
+
i += 1
|
58
|
+
}
|
59
|
+
snapshot[:subplots].each { |s|
|
60
|
+
sp = plot.stage do
|
61
|
+
cls = const_get(s[:class])
|
62
|
+
branch cls
|
63
|
+
end
|
64
|
+
# @todo Assuming one player
|
65
|
+
sp.introduce player_store[0] unless player_store.empty?
|
66
|
+
rebuild_subplot sp, s
|
67
|
+
}
|
68
|
+
i = 0
|
69
|
+
snapshot[:entities].each { |h|
|
70
|
+
rebuild1 entity_store[i], h
|
71
|
+
i += 1
|
72
|
+
}
|
73
|
+
i = 0
|
74
|
+
snapshot[:players].each { |p|
|
75
|
+
rebuild1 player_store[i], p
|
76
|
+
i += 1
|
77
|
+
}
|
78
|
+
i = 0
|
79
|
+
snapshot[:entities].each { |h|
|
80
|
+
rebuild2 entity_store[i], h
|
81
|
+
i += 1
|
82
|
+
}
|
83
|
+
i = 0
|
84
|
+
snapshot[:players].each { |h|
|
85
|
+
rebuild2 player_store[i], h
|
86
|
+
i += 1
|
87
|
+
}
|
88
|
+
snapshot[:instance_variables].each_pair { |k, v|
|
89
|
+
plot.theater.instance_variable_set(k, unserialize(v))
|
90
|
+
}
|
91
|
+
end
|
92
|
+
|
93
|
+
private
|
94
|
+
|
95
|
+
def hash_blacklist
|
96
|
+
[:@parent, :@children, :@last_action, :@scene, :@next_scene, :@playbook, :@performance_stack, :@buffer_stack, :@messages, :@state]
|
97
|
+
end
|
98
|
+
|
99
|
+
def can_serialize? v
|
100
|
+
return true if v.kind_of?(String) or v.kind_of?(Numeric) or v.kind_of?(Symbol) or v.kind_of?(Gamefic::Entity) or is_scene_class?(v) or v == true or v == false or v.nil?
|
101
|
+
if v.kind_of?(Array)
|
102
|
+
v.each do |e|
|
103
|
+
result = can_serialize?(e)
|
104
|
+
return false if result == false
|
105
|
+
end
|
106
|
+
true
|
107
|
+
elsif v.kind_of?(Hash)
|
108
|
+
v.each_pair do |k, v|
|
109
|
+
result = can_serialize?(k)
|
110
|
+
return false if result == false
|
111
|
+
result = can_serialize?(v)
|
112
|
+
return false if result == false
|
113
|
+
end
|
114
|
+
true
|
115
|
+
else
|
116
|
+
false
|
117
|
+
end
|
118
|
+
end
|
119
|
+
|
120
|
+
def is_scene_class?(v)
|
121
|
+
if v.kind_of?(Class)
|
122
|
+
s = v
|
123
|
+
until s.nil?
|
124
|
+
return true if s == Gamefic::Scene::Base
|
125
|
+
s = s.superclass
|
126
|
+
end
|
127
|
+
false
|
128
|
+
else
|
129
|
+
false
|
130
|
+
end
|
131
|
+
end
|
132
|
+
|
133
|
+
def serialize v
|
134
|
+
if v.kind_of?(Array)
|
135
|
+
result = []
|
136
|
+
v.each do |e|
|
137
|
+
result.push serialize(e)
|
138
|
+
end
|
139
|
+
result
|
140
|
+
elsif v.kind_of?(Hash)
|
141
|
+
result = {}
|
142
|
+
v.each_pair do |k, v|
|
143
|
+
result[serialize(k)] = serialize(v)
|
144
|
+
end
|
145
|
+
result
|
146
|
+
elsif is_scene_class?(v)
|
147
|
+
i = plot.scene_classes.index(v)
|
148
|
+
"#<SIN_#{i}>"
|
149
|
+
elsif v.kind_of?(Gamefic::Entity)
|
150
|
+
i = entity_store.index(v)
|
151
|
+
if i.nil?
|
152
|
+
i = player_store.index(v)
|
153
|
+
if i.nil?
|
154
|
+
raise "#{v} not found in plot"
|
155
|
+
nil
|
156
|
+
else
|
157
|
+
"#<PIN_#{i}>"
|
158
|
+
end
|
159
|
+
else
|
160
|
+
"#<EIN_#{i}>"
|
161
|
+
end
|
162
|
+
else
|
163
|
+
v
|
164
|
+
end
|
165
|
+
end
|
166
|
+
|
167
|
+
def unserialize v
|
168
|
+
if v.kind_of?(Array)
|
169
|
+
result = []
|
170
|
+
v.each do |e|
|
171
|
+
result.push unserialize(e)
|
172
|
+
end
|
173
|
+
result
|
174
|
+
elsif v.kind_of?(Hash)
|
175
|
+
result = {}
|
176
|
+
v.each_pair do |k, v|
|
177
|
+
result[unserialize(k)] = unserialize(v)
|
178
|
+
end
|
179
|
+
result
|
180
|
+
elsif v.kind_of?(String)
|
181
|
+
if m = v.match(/#<SIN_([0-9]+)>/)
|
182
|
+
plot.scene_classes[m[1].to_i]
|
183
|
+
elsif m = v.match(/#<EIN_([0-9]+)>/)
|
184
|
+
entity_store[m[1].to_i]
|
185
|
+
elsif m = v.match(/#<PIN_([0-9]+)>/)
|
186
|
+
player_store[m[1].to_i]
|
187
|
+
else
|
188
|
+
v
|
189
|
+
end
|
190
|
+
else
|
191
|
+
v
|
192
|
+
end
|
193
|
+
end
|
194
|
+
|
195
|
+
def rebuild1 e, h
|
196
|
+
h.each_pair do |k, v|
|
197
|
+
if k.to_s.start_with?('@')
|
198
|
+
e.instance_variable_set(k, unserialize(v))
|
199
|
+
end
|
200
|
+
end
|
201
|
+
end
|
202
|
+
|
203
|
+
def rebuild2 e, h
|
204
|
+
h.each_pair do |k, v|
|
205
|
+
if k.to_s != 'class' and !k.to_s.start_with?('@')
|
206
|
+
e.send("#{k}=", unserialize(v))
|
207
|
+
end
|
208
|
+
end
|
209
|
+
end
|
210
|
+
|
211
|
+
def hash_subplot s
|
212
|
+
result = { entities: [], instance_variables: {}, theater_instance_variables: {} }
|
213
|
+
s.instance_variables.each { |i|
|
214
|
+
v = s.instance_variable_get(i)
|
215
|
+
result[:instance_variables][i] = serialize(v) if can_serialize?(v)
|
216
|
+
}
|
217
|
+
s.theater.instance_variables.each { |i|
|
218
|
+
v = s.theater.instance_variable_get(i)
|
219
|
+
result[:theater_instance_variables][i] = serialize(v) if can_serialize?(v)
|
220
|
+
}
|
221
|
+
s.entities.each { |s|
|
222
|
+
result[:entities].push serialize(s)
|
223
|
+
}
|
224
|
+
result[:class] = s.class.to_s.split('::').last
|
225
|
+
result
|
226
|
+
end
|
227
|
+
|
228
|
+
def rebuild_subplot s, h
|
229
|
+
s.entities.each { |e|
|
230
|
+
s.destroy e
|
231
|
+
}
|
232
|
+
h[:instance_variables].each_pair { |k, v|
|
233
|
+
s.instance_variable_set(k, unserialize(v))
|
234
|
+
}
|
235
|
+
h[:theater_instance_variables].each_pair { |k, v|
|
236
|
+
s.theater.instance_variable_set(k, unserialize(v))
|
237
|
+
}
|
238
|
+
i = 0
|
239
|
+
h[:entities].each { |e|
|
240
|
+
s.add_entity unserialize(e)
|
241
|
+
i += 1
|
242
|
+
}
|
243
|
+
end
|
244
|
+
|
245
|
+
def entity_store
|
246
|
+
@entity_store ||= []
|
247
|
+
end
|
248
|
+
|
249
|
+
def player_store
|
250
|
+
@player_store ||= []
|
251
|
+
end
|
252
|
+
|
253
|
+
def hash_entity e
|
254
|
+
h = {}
|
255
|
+
e.instance_variables.each { |i|
|
256
|
+
v = e.instance_variable_get(i)
|
257
|
+
h[i] = serialize(v) unless hash_blacklist.include?(i) or !can_serialize?(v)
|
258
|
+
}
|
259
|
+
h[:class] = e.class.to_s.split('::').last
|
260
|
+
h[:parent] = serialize(e.parent)
|
261
|
+
h
|
262
|
+
end
|
263
|
+
end
|
264
|
+
end
|