gamebox 0.0.7 → 0.0.8
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- data/.gitignore +6 -0
- data/History.txt +6 -0
- data/Rakefile +25 -23
- data/TODO.txt +5 -3
- data/VERSION +1 -0
- data/bin/gamebox +2 -2
- data/docs/CODE_REVIEW +48 -0
- data/docs/getting_started.rdoc +30 -14
- data/gamebox.gemspec +184 -0
- data/lib/gamebox/actor.rb +29 -37
- data/lib/gamebox/actor_factory.rb +7 -24
- data/lib/gamebox/actors/curtain.rb +57 -0
- data/lib/gamebox/actors/label.rb +23 -0
- data/lib/gamebox/actors/score.rb +9 -5
- data/lib/gamebox/arbiter.rb +75 -0
- data/lib/gamebox/backstage.rb +17 -0
- data/lib/gamebox/behavior.rb +24 -1
- data/lib/gamebox/behaviors/animated.rb +2 -0
- data/lib/gamebox/behaviors/audible.rb +34 -0
- data/lib/gamebox/behaviors/collidable.rb +41 -0
- data/lib/gamebox/class_finder.rb +29 -0
- data/lib/gamebox/data/config/objects.yml +0 -1
- data/lib/gamebox/director.rb +13 -0
- data/lib/gamebox/gamebox_application.rb +2 -0
- data/lib/gamebox/input_manager.rb +58 -36
- data/lib/gamebox/{templates/template_app/lib → lib}/code_statistics.rb +0 -0
- data/lib/gamebox/lib/platform.rb +1 -0
- data/lib/gamebox/lib/surface_ext.rb +1 -1
- data/lib/gamebox/sound_manager.rb +11 -5
- data/lib/gamebox/spec/helper.rb +25 -0
- data/lib/gamebox/stage.rb +69 -2
- data/lib/gamebox/stage_manager.rb +6 -5
- data/lib/gamebox/tasks/gamebox_tasks.rb +18 -0
- data/lib/gamebox/templates/template_app/.gitignore +6 -0
- data/lib/gamebox/templates/template_app/README +3 -9
- data/lib/gamebox/templates/template_app/Rakefile +0 -13
- data/lib/gamebox/templates/template_app/spec/helper.rb +1 -1
- data/lib/gamebox/templates/template_app/src/demo_stage.rb +1 -1
- data/lib/gamebox/version.rb +1 -1
- data/lib/gamebox/views/graphical_actor_view.rb +13 -21
- data/spec/actor_spec.rb +12 -4
- data/spec/actor_view_spec.rb +16 -0
- data/spec/animated_spec.rb +1 -0
- data/spec/backstage_spec.rb +45 -0
- data/spec/behavior_spec.rb +11 -0
- data/spec/collidable_spec.rb +15 -0
- data/spec/label_spec.rb +11 -0
- data/spec/resource_manager_spec.rb +14 -0
- data/spec/stage_spec.rb +65 -0
- metadata +66 -34
- data/Manifest.txt +0 -97
- data/lib/gamebox/ftor.rb +0 -2
- data/lib/gamebox/templates/template_app/lib/platform.rb +0 -16
@@ -0,0 +1,41 @@
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1
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+
require 'behavior'
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2
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+
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3
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+
class Collidable < Behavior
|
4
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+
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5
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+
attr_accessor :shape, :radius, :width
|
6
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+
|
7
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+
def setup
|
8
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+
@shape = opts[:shape]
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9
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+
@radius = opts[:radius]
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10
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+
@width = opts[:width]
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11
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+
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12
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+
collidable_obj = self
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13
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+
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14
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+
@actor.instance_eval do
|
15
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+
(class << self; self; end).class_eval do
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16
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+
define_method :shape do |*args|
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17
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+
collidable_obj.shape *args
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18
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+
end
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19
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+
define_method :radius do |*args|
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20
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+
collidable_obj.radius *args
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21
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+
end
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22
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+
end
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23
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+
end
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24
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+
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25
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+
register_actor
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26
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+
end
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27
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+
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28
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+
def register_actor
|
29
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+
@actor.stage.register_collidable @actor
|
30
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+
end
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31
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+
|
32
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+
def bounding_box
|
33
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+
[ @actor.x-@width,@actor.y-@width,
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34
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+
@actor.x+@width,@actor.y+@width ]
|
35
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+
end
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36
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+
|
37
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+
def bounding_circle
|
38
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+
[ @actor.x+@radius, @actor.y+@radius, @radius]
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39
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+
end
|
40
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+
|
41
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+
end
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@@ -0,0 +1,29 @@
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1
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+
module ClassFinder
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2
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+
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3
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+
# Name is an underscore name string or symbol
|
4
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+
def find(name)
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5
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+
klass = nil
|
6
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+
klass_name = Inflector.camelize(name)
|
7
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+
|
8
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+
begin
|
9
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+
klass = Object.const_get(klass_name)
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10
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+
rescue NameError
|
11
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+
# not there yet
|
12
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+
begin
|
13
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+
require "#{name}"
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14
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+
rescue LoadError => ex
|
15
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+
# maybe its included somewhere else
|
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+
ensure
|
17
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+
begin
|
18
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+
klass = Object.const_get(klass_name)
|
19
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+
rescue
|
20
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+
# leave this alone.. maybe there isnt a NameView
|
21
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+
end
|
22
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+
end
|
23
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+
end
|
24
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+
|
25
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+
klass
|
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+
end
|
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module_function :find
|
28
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+
|
29
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+
end
|
data/lib/gamebox/director.rb
CHANGED
@@ -34,6 +34,19 @@ class Director
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|
34
34
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@actors.empty?
|
35
35
|
end
|
36
36
|
|
37
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+
def pause
|
38
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+
@paused_actors = @actors
|
39
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+
@actors = []
|
40
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+
end
|
41
|
+
|
42
|
+
def unpause
|
43
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+
unless @paused_actors.nil?
|
44
|
+
@actors.each{|actor| actor.remove_self }
|
45
|
+
@actors = @paused_actors
|
46
|
+
@paused_actors = nil
|
47
|
+
end
|
48
|
+
end
|
49
|
+
|
37
50
|
def update(time)
|
38
51
|
for act in @dead_actors
|
39
52
|
@actors.delete act
|
@@ -80,46 +80,54 @@ class InputManager
|
|
80
80
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loop do
|
81
81
|
# add magic hooks
|
82
82
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@queue.each do |event|
|
83
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-
|
84
|
-
|
85
|
-
case event.key
|
86
|
-
when :f
|
87
|
-
puts "Framerate:#{@clock.framerate}"
|
88
|
-
when @auto_quit
|
89
|
-
throw :rubygame_quit
|
90
|
-
end
|
91
|
-
when QuitRequested
|
92
|
-
throw :rubygame_quit
|
93
|
-
end
|
94
|
-
fire :event_received, event
|
83
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+
_handle_event(event)
|
84
|
+
end
|
95
85
|
|
96
|
-
|
97
|
-
|
86
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+
game.update @clock.tick
|
87
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+
end
|
88
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+
end
|
89
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+
end
|
98
90
|
|
99
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-
|
100
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-
|
101
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-
|
91
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+
def _handle_event(event) #:nodoc:
|
92
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+
case event
|
93
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+
when KeyPressed
|
94
|
+
case event.key
|
95
|
+
when :f
|
96
|
+
puts "Framerate:#{@clock.framerate}"
|
97
|
+
when @auto_quit
|
98
|
+
throw :rubygame_quit
|
99
|
+
end
|
100
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+
when QuitRequested
|
101
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+
throw :rubygame_quit
|
102
|
+
end
|
103
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+
fire :event_received, event
|
102
104
|
|
103
|
-
|
104
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-
|
105
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-
|
106
|
-
for callback in event_action_hooks
|
107
|
-
callback.call event
|
108
|
-
end
|
109
|
-
end
|
110
|
-
end
|
111
|
-
|
112
|
-
non_id_event_hooks = @non_id_hooks[event.class]
|
113
|
-
if non_id_event_hooks
|
114
|
-
for callback in non_id_event_hooks
|
115
|
-
callback.call event
|
116
|
-
end
|
117
|
-
end
|
118
|
-
end
|
105
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+
# fix for pause bug?
|
106
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+
@hooks ||= {}
|
107
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+
@non_id_hooks ||= {}
|
119
108
|
|
120
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-
|
109
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+
event_hooks = @hooks[event.class]
|
110
|
+
id = event.key if event.respond_to? :key
|
111
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+
|
112
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+
if event.respond_to? :button
|
113
|
+
id ||= (MOUSE_BUTTON_LOOKUP[event.button] or event.button)
|
114
|
+
end
|
115
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+
|
116
|
+
unless id.nil?
|
117
|
+
event_action_hooks = event_hooks[id] if event_hooks
|
118
|
+
if event_action_hooks
|
119
|
+
for callback in event_action_hooks
|
120
|
+
callback.call event
|
121
|
+
end
|
121
122
|
end
|
122
123
|
end
|
124
|
+
|
125
|
+
non_id_event_hooks = @non_id_hooks[event.class]
|
126
|
+
if non_id_event_hooks
|
127
|
+
for callback in non_id_event_hooks
|
128
|
+
callback.call event
|
129
|
+
end
|
130
|
+
end
|
123
131
|
end
|
124
132
|
|
125
133
|
# registers a block to be called when matching events are pulled from the SDL queue.
|
@@ -197,11 +205,25 @@ class InputManager
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|
197
205
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# autohook a boolean to be set to true while a key is pressed
|
198
206
|
def while_key_pressed(key, target, accessor)
|
199
207
|
_register_hook target, KeyPressed, key do
|
200
|
-
target.send accessor
|
208
|
+
target.send "#{accessor}=", true
|
201
209
|
end
|
202
210
|
_register_hook target, KeyReleased, key do
|
203
|
-
target.send accessor
|
211
|
+
target.send "#{accessor}=", false
|
204
212
|
end
|
205
213
|
end
|
206
214
|
|
215
|
+
def pause
|
216
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+
@paused_hooks = @hooks
|
217
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+
@paused_non_id_hooks = @non_id_hooks
|
218
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+
@hooks = {}
|
219
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+
@non_id_hooks = {}
|
220
|
+
end
|
221
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+
|
222
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+
def unpause
|
223
|
+
@hooks = @paused_hooks
|
224
|
+
@non_id_hooks = @paused_non_id_hooks
|
225
|
+
@paused_hooks = nil
|
226
|
+
@paused_non_id_hooks = nil
|
227
|
+
end
|
228
|
+
|
207
229
|
end
|
File without changes
|
data/lib/gamebox/lib/platform.rb
CHANGED
@@ -48,23 +48,26 @@ class SoundManager
|
|
48
48
|
|
49
49
|
# plays the sound based on the name with the specified volume level.
|
50
50
|
# play_sound :foo # play sound at 100% volume
|
51
|
-
def play_sound(what,
|
51
|
+
def play_sound(what, opts={})
|
52
52
|
if @enabled && @sounds[what]
|
53
|
+
volume = opts.delete :volume
|
53
54
|
@sound_thread = Thread.new do
|
54
55
|
@sounds[what].volume = volume if volume
|
55
|
-
@sounds[what].play
|
56
|
+
@sounds[what].play opts
|
56
57
|
end
|
57
58
|
end
|
58
59
|
end
|
59
60
|
|
60
61
|
# plays the music based on the name with the specified volume level.
|
61
62
|
# will loop until SoundManager#stop_music is called.
|
62
|
-
# play_music :foo, 0.8 # play music at 80% volumne
|
63
|
-
def play_music(what,
|
63
|
+
# play_music :foo, :volume => 0.8 # play music at 80% volumne
|
64
|
+
def play_music(what, opts={})
|
64
65
|
if @enabled && @music[what]
|
66
|
+
volume = opts.delete :volume
|
67
|
+
opts[:repeats] = -1 unless opts[:repeat]
|
65
68
|
@music_thread = Thread.new do
|
66
69
|
@music[what].volume = volume if volume
|
67
|
-
@music[what].play
|
70
|
+
@music[what].play opts
|
68
71
|
end
|
69
72
|
end
|
70
73
|
end
|
@@ -85,4 +88,7 @@ class SoundManager
|
|
85
88
|
end
|
86
89
|
end
|
87
90
|
|
91
|
+
# TODO
|
92
|
+
# def pause_all_sounds;end
|
93
|
+
|
88
94
|
end
|
@@ -0,0 +1,25 @@
|
|
1
|
+
# Helper methods and classes for writing specs for your gamebox application
|
2
|
+
module GameboxSpecHelpers
|
3
|
+
|
4
|
+
def create_actor(type, args = {})
|
5
|
+
InputManager.stub :setup
|
6
|
+
basic_opts = {
|
7
|
+
:stage => @stage = stub.as_null_object,
|
8
|
+
:input => @input_manager = InputManager.new(:config_manager => "config_manager"),
|
9
|
+
:sound => @sound_manager = stub.as_null_object,
|
10
|
+
:director => @director = stub.as_null_object,
|
11
|
+
:resources => @resource_manager = stub.as_null_object
|
12
|
+
}.merge(args)
|
13
|
+
|
14
|
+
klass = ClassFinder.find(type)
|
15
|
+
|
16
|
+
raise "Could not find actor class #{type}" unless klass
|
17
|
+
|
18
|
+
klass.new(basic_opts)
|
19
|
+
end
|
20
|
+
|
21
|
+
end
|
22
|
+
|
23
|
+
Spec::Runner.configure do |configuration|
|
24
|
+
configuration.include GameboxSpecHelpers
|
25
|
+
end
|
data/lib/gamebox/stage.rb
CHANGED
@@ -2,16 +2,20 @@ require 'inflector'
|
|
2
2
|
require 'publisher'
|
3
3
|
require 'director'
|
4
4
|
require 'viewport'
|
5
|
+
require 'backstage'
|
6
|
+
require 'arbiter'
|
7
|
+
|
5
8
|
# Stage is a state that the game is in. (ie intro stage, multiplayer stage,
|
6
9
|
# single player stage).
|
7
10
|
class Stage
|
11
|
+
include Arbiter
|
8
12
|
extend Publisher
|
9
13
|
can_fire_anything
|
10
14
|
|
11
15
|
attr_accessor :drawables, :resource_manager, :sound_manager,
|
12
|
-
:director, :opts, :viewport, :input_manager
|
16
|
+
:director, :opts, :viewport, :input_manager, :backstage
|
13
17
|
|
14
|
-
def initialize(input_manager, actor_factory, resource_manager, sound_manager, config_manager, opts)
|
18
|
+
def initialize(input_manager, actor_factory, resource_manager, sound_manager, config_manager, backstage, opts)
|
15
19
|
@input_manager = input_manager
|
16
20
|
|
17
21
|
@resource_manager = resource_manager
|
@@ -24,6 +28,7 @@ class Stage
|
|
24
28
|
@actor_factory = actor_factory
|
25
29
|
@director = create_director
|
26
30
|
@actor_factory.director = @director
|
31
|
+
@backstage = backstage
|
27
32
|
|
28
33
|
@opts = opts
|
29
34
|
|
@@ -72,6 +77,8 @@ class Stage
|
|
72
77
|
def update(time)
|
73
78
|
@director.update time
|
74
79
|
@viewport.update time
|
80
|
+
find_collisions unless @collidable_actors.nil?
|
81
|
+
update_timers time
|
75
82
|
end
|
76
83
|
|
77
84
|
def curtain_raising(*args)
|
@@ -139,5 +146,65 @@ class Stage
|
|
139
146
|
prev_drawable_list
|
140
147
|
|
141
148
|
end
|
149
|
+
|
150
|
+
def remove_timer(name)
|
151
|
+
@timers ||= {}
|
152
|
+
@timers.delete name
|
153
|
+
end
|
154
|
+
|
155
|
+
def timer(name)
|
156
|
+
@timers ||= {}
|
157
|
+
@timers[name]
|
158
|
+
end
|
159
|
+
|
160
|
+
# add block to be executed every interval_ms millis
|
161
|
+
def add_timer(name, interval_ms, &block)
|
162
|
+
@timers ||= {}
|
163
|
+
@timers[name] = {:count => 0,
|
164
|
+
:interval_ms => interval_ms, :callback => block}
|
165
|
+
end
|
166
|
+
|
167
|
+
# update each timers counts, call any blocks that are over their interval
|
168
|
+
def update_timers(time_delta)
|
169
|
+
unless @timers.nil?
|
170
|
+
@timers.each do |name, timer_hash|
|
171
|
+
timer_hash[:count] += time_delta
|
172
|
+
if timer_hash[:count] > timer_hash[:interval_ms]
|
173
|
+
timer_hash[:count] -= timer_hash[:interval_ms]
|
174
|
+
timer_hash[:callback].call
|
175
|
+
end
|
176
|
+
end
|
177
|
+
end
|
178
|
+
end
|
179
|
+
|
180
|
+
def on_pause(&block)
|
181
|
+
@pause_listeners ||= []
|
182
|
+
@pause_listeners << block if block_given?
|
183
|
+
end
|
184
|
+
|
185
|
+
def on_unpause(&block)
|
186
|
+
@unpause_listeners ||= []
|
187
|
+
@unpause_listeners << block if block_given?
|
188
|
+
end
|
189
|
+
|
190
|
+
def pause
|
191
|
+
@director.pause
|
192
|
+
@input_manager.pause
|
193
|
+
@paused_timers = @timers
|
194
|
+
@timers = nil
|
195
|
+
@pause_listeners.each do |listener|
|
196
|
+
listener.call
|
197
|
+
end
|
198
|
+
end
|
199
|
+
|
200
|
+
def unpause
|
201
|
+
@director.unpause
|
202
|
+
@input_manager.unpause
|
203
|
+
@timers = @paused_timers
|
204
|
+
@paused_timers = nil
|
205
|
+
@unpause_listeners.each do |listener|
|
206
|
+
listener.call
|
207
|
+
end
|
208
|
+
end
|
142
209
|
end
|
143
210
|
|
@@ -7,6 +7,7 @@ class StageManager
|
|
7
7
|
|
8
8
|
def setup
|
9
9
|
@stages = {}
|
10
|
+
@backstage = Backstage.new
|
10
11
|
|
11
12
|
@actor_factory.stage_manager = self
|
12
13
|
stages = @resource_manager.load_config('stage_config')[:stages]
|
@@ -41,7 +42,7 @@ class StageManager
|
|
41
42
|
end
|
42
43
|
|
43
44
|
def create_stage(name, opts)
|
44
|
-
stage_instance = lookup_stage_class(name).new(@input_manager, @actor_factory, @resource_manager, @sound_manager, @config_manager, opts)
|
45
|
+
stage_instance = lookup_stage_class(name).new(@input_manager, @actor_factory, @resource_manager, @sound_manager, @config_manager, @backstage, opts)
|
45
46
|
|
46
47
|
stage_instance.when :next_stage do |*args|
|
47
48
|
next_stage *args
|
@@ -56,24 +57,24 @@ class StageManager
|
|
56
57
|
stage_instance
|
57
58
|
end
|
58
59
|
|
59
|
-
def next_stage
|
60
|
+
def next_stage(*args)
|
60
61
|
index = @stage_names.index @stage
|
61
62
|
if index == @stage_names.size-1
|
62
63
|
puts "last stage, exiting"
|
63
64
|
exit
|
64
65
|
end
|
65
66
|
@stages.delete @stage_names[index+1]
|
66
|
-
change_stage_to @stage_names[index+1]
|
67
|
+
change_stage_to @stage_names[index+1], *args
|
67
68
|
end
|
68
69
|
|
69
|
-
def prev_stage
|
70
|
+
def prev_stage(*args)
|
70
71
|
index = @stage_names.index @stage
|
71
72
|
if index == 0
|
72
73
|
puts "first stage, exiting"
|
73
74
|
exit
|
74
75
|
end
|
75
76
|
@stages.delete @stage_names[index-1]
|
76
|
-
change_stage_to @stage_names[index-1]
|
77
|
+
change_stage_to @stage_names[index-1], *args
|
77
78
|
end
|
78
79
|
|
79
80
|
def restart_stage(*args)
|