fxruby 1.6.14-universal-darwin-9

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Files changed (491) hide show
  1. data/LICENSE +456 -0
  2. data/README +39 -0
  3. data/doc/apes02.html +21 -0
  4. data/doc/apes03.html +39 -0
  5. data/doc/book.html +3 -0
  6. data/doc/build.html +132 -0
  7. data/doc/ch03s02.html +23 -0
  8. data/doc/ch03s03.html +52 -0
  9. data/doc/ch03s04.html +36 -0
  10. data/doc/ch03s05.html +60 -0
  11. data/doc/ch04s02.html +71 -0
  12. data/doc/ch04s03.html +37 -0
  13. data/doc/ch04s04.html +72 -0
  14. data/doc/ch05s02.html +260 -0
  15. data/doc/ch05s03.html +127 -0
  16. data/doc/changes.html +697 -0
  17. data/doc/clipboardtut.html +67 -0
  18. data/doc/differences.html +190 -0
  19. data/doc/dragdroptut.html +263 -0
  20. data/doc/events.html +36 -0
  21. data/doc/examples.html +104 -0
  22. data/doc/gems.html +73 -0
  23. data/doc/goals.html +41 -0
  24. data/doc/images/babelfish.png +0 -0
  25. data/doc/images/browser.png +0 -0
  26. data/doc/images/button.png +0 -0
  27. data/doc/images/call-chain-example.png +0 -0
  28. data/doc/images/colordialog.png +0 -0
  29. data/doc/images/datatarget.png +0 -0
  30. data/doc/images/dialog.png +0 -0
  31. data/doc/images/dilbert.png +0 -0
  32. data/doc/images/dirlist.png +0 -0
  33. data/doc/images/dropsite-droprejected.png +0 -0
  34. data/doc/images/foursplit.png +0 -0
  35. data/doc/images/gltest.png +0 -0
  36. data/doc/images/glviewer.png +0 -0
  37. data/doc/images/groupbox.png +0 -0
  38. data/doc/images/header.png +0 -0
  39. data/doc/images/hello-with-button.png +0 -0
  40. data/doc/images/hello-with-icon-1.png +0 -0
  41. data/doc/images/hello-with-icon-2.png +0 -0
  42. data/doc/images/hello-with-icon-3.png +0 -0
  43. data/doc/images/hello-with-tooltip.png +0 -0
  44. data/doc/images/hello-without-button.png +0 -0
  45. data/doc/images/hello.png +0 -0
  46. data/doc/images/hello2.png +0 -0
  47. data/doc/images/iconlist-bigicons.png +0 -0
  48. data/doc/images/iconlist-details.png +0 -0
  49. data/doc/images/image.png +0 -0
  50. data/doc/images/imageviewer.png +0 -0
  51. data/doc/images/inheritance.png +0 -0
  52. data/doc/images/mditest.png +0 -0
  53. data/doc/images/raabrowser.png +0 -0
  54. data/doc/images/scribble.png +0 -0
  55. data/doc/images/shutter.png +0 -0
  56. data/doc/images/splitter.png +0 -0
  57. data/doc/images/tabbook.png +0 -0
  58. data/doc/images/table.png +0 -0
  59. data/doc/images/tutorial1.png +0 -0
  60. data/doc/implementation.html +16 -0
  61. data/doc/infosources.html +33 -0
  62. data/doc/library.html +30 -0
  63. data/doc/opengl.html +73 -0
  64. data/doc/pt01.html +3 -0
  65. data/doc/pt02.html +3 -0
  66. data/doc/scintilla.html +36 -0
  67. data/doc/style.css +247 -0
  68. data/doc/subversion.html +21 -0
  69. data/doc/tutorial1.html +90 -0
  70. data/doc/unicode.html +56 -0
  71. data/examples/RAA.rb +25 -0
  72. data/examples/README +53 -0
  73. data/examples/babelfish.rb +93 -0
  74. data/examples/bounce.rb +159 -0
  75. data/examples/browser.rb +191 -0
  76. data/examples/button.rb +168 -0
  77. data/examples/custom_table_item.rb +170 -0
  78. data/examples/datatarget.rb +223 -0
  79. data/examples/dctest.rb +696 -0
  80. data/examples/dialog.rb +143 -0
  81. data/examples/dilbert.rb +66 -0
  82. data/examples/dirlist.rb +63 -0
  83. data/examples/dragdrop.rb +97 -0
  84. data/examples/dragsource.rb +80 -0
  85. data/examples/dropsite.rb +59 -0
  86. data/examples/foursplit.rb +97 -0
  87. data/examples/gltest.rb +330 -0
  88. data/examples/glviewer.rb +576 -0
  89. data/examples/groupbox.rb +392 -0
  90. data/examples/header.rb +149 -0
  91. data/examples/hello.rb +12 -0
  92. data/examples/hello2.rb +51 -0
  93. data/examples/iRAA.rb +153 -0
  94. data/examples/iconlist.rb +92 -0
  95. data/examples/icons/AngryGuyInBunnySuit.ico +0 -0
  96. data/examples/icons/FatBot.ico +0 -0
  97. data/examples/icons/FlippedySwitch.ico +0 -0
  98. data/examples/icons/LeGoon.ico +0 -0
  99. data/examples/icons/Net.ico +0 -0
  100. data/examples/icons/RedMacOS.ico +0 -0
  101. data/examples/icons/SawBlade.ico +0 -0
  102. data/examples/icons/backview.png +0 -0
  103. data/examples/icons/big.png +0 -0
  104. data/examples/icons/bigfolder.png +0 -0
  105. data/examples/icons/bigpenguin.png +0 -0
  106. data/examples/icons/bottomview.png +0 -0
  107. data/examples/icons/camera.png +0 -0
  108. data/examples/icons/capbutt.png +0 -0
  109. data/examples/icons/capnotlast.png +0 -0
  110. data/examples/icons/capproj.png +0 -0
  111. data/examples/icons/capround.png +0 -0
  112. data/examples/icons/colorpal.png +0 -0
  113. data/examples/icons/copy.png +0 -0
  114. data/examples/icons/cut.png +0 -0
  115. data/examples/icons/delimit.png +0 -0
  116. data/examples/icons/dippy.png +0 -0
  117. data/examples/icons/double_dash.png +0 -0
  118. data/examples/icons/filenew.png +0 -0
  119. data/examples/icons/fileopen.png +0 -0
  120. data/examples/icons/filesave.png +0 -0
  121. data/examples/icons/filesaveas.png +0 -0
  122. data/examples/icons/fonts.png +0 -0
  123. data/examples/icons/fox.png +0 -0
  124. data/examples/icons/foxicon.png +0 -0
  125. data/examples/icons/frontview.png +0 -0
  126. data/examples/icons/gem_big.png +0 -0
  127. data/examples/icons/gem_small.png +0 -0
  128. data/examples/icons/hello2.png +0 -0
  129. data/examples/icons/help.png +0 -0
  130. data/examples/icons/indent.png +0 -0
  131. data/examples/icons/jbevel.png +0 -0
  132. data/examples/icons/jmiter.png +0 -0
  133. data/examples/icons/jround.png +0 -0
  134. data/examples/icons/kill.png +0 -0
  135. data/examples/icons/leftview.png +0 -0
  136. data/examples/icons/light.png +0 -0
  137. data/examples/icons/minidoc.png +0 -0
  138. data/examples/icons/minifolder.png +0 -0
  139. data/examples/icons/minifolderopen.png +0 -0
  140. data/examples/icons/newfolder.png +0 -0
  141. data/examples/icons/nolight.png +0 -0
  142. data/examples/icons/onoff_dash.png +0 -0
  143. data/examples/icons/palette.png +0 -0
  144. data/examples/icons/parallel.png +0 -0
  145. data/examples/icons/paste.png +0 -0
  146. data/examples/icons/pattern.png +0 -0
  147. data/examples/icons/penguin.png +0 -0
  148. data/examples/icons/perspective.png +0 -0
  149. data/examples/icons/printicon.png +0 -0
  150. data/examples/icons/prop.png +0 -0
  151. data/examples/icons/redo.png +0 -0
  152. data/examples/icons/rightview.png +0 -0
  153. data/examples/icons/saveas.png +0 -0
  154. data/examples/icons/shutter1.png +0 -0
  155. data/examples/icons/shutter2.png +0 -0
  156. data/examples/icons/small.png +0 -0
  157. data/examples/icons/smoothlight.png +0 -0
  158. data/examples/icons/solid_line.png +0 -0
  159. data/examples/icons/tbuplevel.png +0 -0
  160. data/examples/icons/topview.png +0 -0
  161. data/examples/icons/undo.png +0 -0
  162. data/examples/icons/winapp.png +0 -0
  163. data/examples/icons/zoom.png +0 -0
  164. data/examples/image.rb +279 -0
  165. data/examples/imageviewer.rb +509 -0
  166. data/examples/inputs.rb +83 -0
  167. data/examples/mditest.rb +180 -0
  168. data/examples/pig.rb +77 -0
  169. data/examples/raabrowser.rb +122 -0
  170. data/examples/ratio.rb +80 -0
  171. data/examples/rulerview.rb +27 -0
  172. data/examples/scintilla-test.rb +81 -0
  173. data/examples/scribble-orig.rb +186 -0
  174. data/examples/scribble.rb +162 -0
  175. data/examples/shutter.rb +158 -0
  176. data/examples/splitter.rb +211 -0
  177. data/examples/styledtext.rb +82 -0
  178. data/examples/tabbook.rb +165 -0
  179. data/examples/table.rb +182 -0
  180. data/examples/textedit/commands.rb +114 -0
  181. data/examples/textedit/helpwindow.rb +299 -0
  182. data/examples/textedit/prefdialog.rb +239 -0
  183. data/examples/textedit/textedit.rb +1763 -0
  184. data/examples/unicode.rb +36 -0
  185. data/ext/fox16/fox16.bundle +0 -0
  186. data/lib/fox16/aliases.rb +5598 -0
  187. data/lib/fox16/calendar.rb +217 -0
  188. data/lib/fox16/chore.rb +105 -0
  189. data/lib/fox16/colors.rb +280 -0
  190. data/lib/fox16/core.rb +681 -0
  191. data/lib/fox16/dict.rb +35 -0
  192. data/lib/fox16/execute_nonmodal.rb +70 -0
  193. data/lib/fox16/glgroup.rb +166 -0
  194. data/lib/fox16/glshapes.rb +456 -0
  195. data/lib/fox16/input.rb +59 -0
  196. data/lib/fox16/irb.rb +178 -0
  197. data/lib/fox16/iterators.rb +371 -0
  198. data/lib/fox16/keys.rb +1374 -0
  199. data/lib/fox16/kwargs.rb +2736 -0
  200. data/lib/fox16/missingdep.rb +14 -0
  201. data/lib/fox16/pseudokeyboard.rb +40 -0
  202. data/lib/fox16/pseudomouse.rb +87 -0
  203. data/lib/fox16/responder.rb +70 -0
  204. data/lib/fox16/responder2.rb +131 -0
  205. data/lib/fox16/scintilla.rb +3641 -0
  206. data/lib/fox16/settings.rb +18 -0
  207. data/lib/fox16/signal.rb +71 -0
  208. data/lib/fox16/splashscreen.rb +82 -0
  209. data/lib/fox16/timeout.rb +136 -0
  210. data/lib/fox16/undolist.rb +455 -0
  211. data/lib/fox16/version.rb +9 -0
  212. data/rdoc-sources/FX4Splitter.rb +156 -0
  213. data/rdoc-sources/FX7Segment.rb +54 -0
  214. data/rdoc-sources/FXAccelTable.rb +102 -0
  215. data/rdoc-sources/FXApp.rb +545 -0
  216. data/rdoc-sources/FXArrowButton.rb +69 -0
  217. data/rdoc-sources/FXBMPIcon.rb +67 -0
  218. data/rdoc-sources/FXBMPImage.rb +30 -0
  219. data/rdoc-sources/FXBitmap.rb +115 -0
  220. data/rdoc-sources/FXBitmapFrame.rb +31 -0
  221. data/rdoc-sources/FXBitmapView.rb +44 -0
  222. data/rdoc-sources/FXButton.rb +59 -0
  223. data/rdoc-sources/FXCURCursor.rb +13 -0
  224. data/rdoc-sources/FXCanvas.rb +18 -0
  225. data/rdoc-sources/FXCheckButton.rb +58 -0
  226. data/rdoc-sources/FXChoiceBox.rb +49 -0
  227. data/rdoc-sources/FXColorBar.rb +48 -0
  228. data/rdoc-sources/FXColorDialog.rb +37 -0
  229. data/rdoc-sources/FXColorList.rb +55 -0
  230. data/rdoc-sources/FXColorRing.rb +49 -0
  231. data/rdoc-sources/FXColorSelector.rb +65 -0
  232. data/rdoc-sources/FXColorWell.rb +65 -0
  233. data/rdoc-sources/FXColorWheel.rb +57 -0
  234. data/rdoc-sources/FXComboBox.rb +211 -0
  235. data/rdoc-sources/FXComposite.rb +34 -0
  236. data/rdoc-sources/FXCursor.rb +67 -0
  237. data/rdoc-sources/FXDC.rb +720 -0
  238. data/rdoc-sources/FXDCPrint.rb +127 -0
  239. data/rdoc-sources/FXDCWindow.rb +33 -0
  240. data/rdoc-sources/FXDataTarget.rb +66 -0
  241. data/rdoc-sources/FXDebugTarget.rb +25 -0
  242. data/rdoc-sources/FXDelegator.rb +23 -0
  243. data/rdoc-sources/FXDial.rb +107 -0
  244. data/rdoc-sources/FXDialogBox.rb +32 -0
  245. data/rdoc-sources/FXDict.rb +79 -0
  246. data/rdoc-sources/FXDirBox.rb +55 -0
  247. data/rdoc-sources/FXDirDialog.rb +47 -0
  248. data/rdoc-sources/FXDirList.rb +149 -0
  249. data/rdoc-sources/FXDirSelector.rb +64 -0
  250. data/rdoc-sources/FXDockBar.rb +151 -0
  251. data/rdoc-sources/FXDockHandler.rb +26 -0
  252. data/rdoc-sources/FXDockSite.rb +104 -0
  253. data/rdoc-sources/FXDockTitle.rb +26 -0
  254. data/rdoc-sources/FXDocument.rb +29 -0
  255. data/rdoc-sources/FXDragCorner.rb +19 -0
  256. data/rdoc-sources/FXDrawable.rb +27 -0
  257. data/rdoc-sources/FXDriveBox.rb +46 -0
  258. data/rdoc-sources/FXExtentd.rb +85 -0
  259. data/rdoc-sources/FXExtentf.rb +85 -0
  260. data/rdoc-sources/FXFileDialog.rb +217 -0
  261. data/rdoc-sources/FXFileDict.rb +131 -0
  262. data/rdoc-sources/FXFileList.rb +208 -0
  263. data/rdoc-sources/FXFileSelector.rb +184 -0
  264. data/rdoc-sources/FXFileStream.rb +27 -0
  265. data/rdoc-sources/FXFoldingList.rb +504 -0
  266. data/rdoc-sources/FXFont.rb +361 -0
  267. data/rdoc-sources/FXFontDialog.rb +14 -0
  268. data/rdoc-sources/FXFontSelector.rb +37 -0
  269. data/rdoc-sources/FXFrame.rb +53 -0
  270. data/rdoc-sources/FXGIFCursor.rb +50 -0
  271. data/rdoc-sources/FXGIFIcon.rb +31 -0
  272. data/rdoc-sources/FXGIFImage.rb +29 -0
  273. data/rdoc-sources/FXGLCanvas.rb +45 -0
  274. data/rdoc-sources/FXGLContext.rb +40 -0
  275. data/rdoc-sources/FXGLObject.rb +75 -0
  276. data/rdoc-sources/FXGLShape.rb +69 -0
  277. data/rdoc-sources/FXGLViewer.rb +332 -0
  278. data/rdoc-sources/FXGLVisual.rb +94 -0
  279. data/rdoc-sources/FXGradientBar.rb +301 -0
  280. data/rdoc-sources/FXGroupBox.rb +33 -0
  281. data/rdoc-sources/FXHeader.rb +408 -0
  282. data/rdoc-sources/FXHorizontalFrame.rb +29 -0
  283. data/rdoc-sources/FXICOIcon.rb +65 -0
  284. data/rdoc-sources/FXICOImage.rb +31 -0
  285. data/rdoc-sources/FXIcon.rb +38 -0
  286. data/rdoc-sources/FXIconDict.rb +48 -0
  287. data/rdoc-sources/FXIconList.rb +447 -0
  288. data/rdoc-sources/FXIconSource.rb +100 -0
  289. data/rdoc-sources/FXId.rb +34 -0
  290. data/rdoc-sources/FXImage.rb +292 -0
  291. data/rdoc-sources/FXImageFrame.rb +36 -0
  292. data/rdoc-sources/FXImageView.rb +35 -0
  293. data/rdoc-sources/FXInputDialog.rb +77 -0
  294. data/rdoc-sources/FXJPGIcon.rb +70 -0
  295. data/rdoc-sources/FXJPGImage.rb +38 -0
  296. data/rdoc-sources/FXKnob.rb +76 -0
  297. data/rdoc-sources/FXLabel.rb +69 -0
  298. data/rdoc-sources/FXList.rb +440 -0
  299. data/rdoc-sources/FXListBox.rb +191 -0
  300. data/rdoc-sources/FXMDIButton.rb +67 -0
  301. data/rdoc-sources/FXMDIChild.rb +155 -0
  302. data/rdoc-sources/FXMDIClient.rb +65 -0
  303. data/rdoc-sources/FXMainWindow.rb +26 -0
  304. data/rdoc-sources/FXMatrix.rb +57 -0
  305. data/rdoc-sources/FXMemoryBuffer.rb +28 -0
  306. data/rdoc-sources/FXMemoryStream.rb +50 -0
  307. data/rdoc-sources/FXMenuBar.rb +23 -0
  308. data/rdoc-sources/FXMenuButton.rb +84 -0
  309. data/rdoc-sources/FXMenuCaption.rb +50 -0
  310. data/rdoc-sources/FXMenuCascade.rb +18 -0
  311. data/rdoc-sources/FXMenuCheck.rb +30 -0
  312. data/rdoc-sources/FXMenuCommand.rb +26 -0
  313. data/rdoc-sources/FXMenuPane.rb +13 -0
  314. data/rdoc-sources/FXMenuRadio.rb +33 -0
  315. data/rdoc-sources/FXMenuSeparator.rb +21 -0
  316. data/rdoc-sources/FXMenuTitle.rb +27 -0
  317. data/rdoc-sources/FXMessageBox.rb +72 -0
  318. data/rdoc-sources/FXObject.rb +28 -0
  319. data/rdoc-sources/FXOptionMenu.rb +83 -0
  320. data/rdoc-sources/FXPCXIcon.rb +63 -0
  321. data/rdoc-sources/FXPCXImage.rb +31 -0
  322. data/rdoc-sources/FXPNGIcon.rb +66 -0
  323. data/rdoc-sources/FXPNGImage.rb +34 -0
  324. data/rdoc-sources/FXPPMIcon.rb +36 -0
  325. data/rdoc-sources/FXPPMImage.rb +31 -0
  326. data/rdoc-sources/FXPacker.rb +63 -0
  327. data/rdoc-sources/FXPicker.rb +27 -0
  328. data/rdoc-sources/FXPopup.rb +53 -0
  329. data/rdoc-sources/FXPrintDialog.rb +36 -0
  330. data/rdoc-sources/FXProgressBar.rb +57 -0
  331. data/rdoc-sources/FXProgressDialog.rb +36 -0
  332. data/rdoc-sources/FXQuatd.rb +164 -0
  333. data/rdoc-sources/FXQuatf.rb +173 -0
  334. data/rdoc-sources/FXRGBIcon.rb +64 -0
  335. data/rdoc-sources/FXRGBImage.rb +31 -0
  336. data/rdoc-sources/FXRadioButton.rb +70 -0
  337. data/rdoc-sources/FXRanged.rb +100 -0
  338. data/rdoc-sources/FXRangef.rb +100 -0
  339. data/rdoc-sources/FXRealSlider.rb +101 -0
  340. data/rdoc-sources/FXRealSpinner.rb +140 -0
  341. data/rdoc-sources/FXRecentFiles.rb +77 -0
  342. data/rdoc-sources/FXRectangle.rb +149 -0
  343. data/rdoc-sources/FXRegion.rb +64 -0
  344. data/rdoc-sources/FXRegistry.rb +56 -0
  345. data/rdoc-sources/FXReplaceDialog.rb +56 -0
  346. data/rdoc-sources/FXRootWindow.rb +17 -0
  347. data/rdoc-sources/FXRuler.rb +130 -0
  348. data/rdoc-sources/FXRulerView.rb +225 -0
  349. data/rdoc-sources/FXScintilla.rb +121 -0
  350. data/rdoc-sources/FXScrollArea.rb +86 -0
  351. data/rdoc-sources/FXScrollBar.rb +107 -0
  352. data/rdoc-sources/FXScrollPane.rb +28 -0
  353. data/rdoc-sources/FXScrollWindow.rb +38 -0
  354. data/rdoc-sources/FXSearchDialog.rb +24 -0
  355. data/rdoc-sources/FXSeparator.rb +74 -0
  356. data/rdoc-sources/FXSettings.rb +248 -0
  357. data/rdoc-sources/FXShell.rb +8 -0
  358. data/rdoc-sources/FXShutter.rb +102 -0
  359. data/rdoc-sources/FXSize.rb +95 -0
  360. data/rdoc-sources/FXSlider.rb +98 -0
  361. data/rdoc-sources/FXSphered.rb +80 -0
  362. data/rdoc-sources/FXSpheref.rb +80 -0
  363. data/rdoc-sources/FXSpinner.rb +136 -0
  364. data/rdoc-sources/FXSplashWindow.rb +27 -0
  365. data/rdoc-sources/FXSplitter.rb +89 -0
  366. data/rdoc-sources/FXSpring.rb +61 -0
  367. data/rdoc-sources/FXStatusBar.rb +42 -0
  368. data/rdoc-sources/FXStatusLine.rb +60 -0
  369. data/rdoc-sources/FXStream.rb +142 -0
  370. data/rdoc-sources/FXStringDict.rb +38 -0
  371. data/rdoc-sources/FXSwitcher.rb +78 -0
  372. data/rdoc-sources/FXTGAIcon.rb +63 -0
  373. data/rdoc-sources/FXTGAImage.rb +31 -0
  374. data/rdoc-sources/FXTIFIcon.rb +70 -0
  375. data/rdoc-sources/FXTIFImage.rb +37 -0
  376. data/rdoc-sources/FXTabBar.rb +80 -0
  377. data/rdoc-sources/FXTabBook.rb +41 -0
  378. data/rdoc-sources/FXTabItem.rb +58 -0
  379. data/rdoc-sources/FXTable.rb +967 -0
  380. data/rdoc-sources/FXText.rb +578 -0
  381. data/rdoc-sources/FXTextField.rb +151 -0
  382. data/rdoc-sources/FXToggleButton.rb +70 -0
  383. data/rdoc-sources/FXToolBar.rb +61 -0
  384. data/rdoc-sources/FXToolBarGrip.rb +50 -0
  385. data/rdoc-sources/FXToolBarShell.rb +44 -0
  386. data/rdoc-sources/FXToolBarTab.rb +74 -0
  387. data/rdoc-sources/FXToolTip.rb +36 -0
  388. data/rdoc-sources/FXTopWindow.rb +163 -0
  389. data/rdoc-sources/FXTranslator.rb +32 -0
  390. data/rdoc-sources/FXTreeList.rb +514 -0
  391. data/rdoc-sources/FXTreeListBox.rb +219 -0
  392. data/rdoc-sources/FXTriStateButton.rb +49 -0
  393. data/rdoc-sources/FXVec2d.rb +96 -0
  394. data/rdoc-sources/FXVec2f.rb +96 -0
  395. data/rdoc-sources/FXVec3d.rb +113 -0
  396. data/rdoc-sources/FXVec3f.rb +113 -0
  397. data/rdoc-sources/FXVec4d.rb +129 -0
  398. data/rdoc-sources/FXVec4f.rb +129 -0
  399. data/rdoc-sources/FXVerticalFrame.rb +29 -0
  400. data/rdoc-sources/FXVisual.rb +79 -0
  401. data/rdoc-sources/FXWindow.rb +725 -0
  402. data/rdoc-sources/FXWizard.rb +59 -0
  403. data/rdoc-sources/FXXBMIcon.rb +37 -0
  404. data/rdoc-sources/FXXBMImage.rb +32 -0
  405. data/rdoc-sources/FXXPMIcon.rb +65 -0
  406. data/rdoc-sources/FXXPMImage.rb +31 -0
  407. data/rdoc-sources/README.rdoc +53 -0
  408. data/rdoc-sources/fxdefs.rb +90 -0
  409. data/tests/README +19 -0
  410. data/tests/TC_FXAccelTable.rb +43 -0
  411. data/tests/TC_FXApp.rb +15 -0
  412. data/tests/TC_FXArc.rb +26 -0
  413. data/tests/TC_FXBMPIcon.rb +15 -0
  414. data/tests/TC_FXBMPImage.rb +15 -0
  415. data/tests/TC_FXButton.rb +72 -0
  416. data/tests/TC_FXCheckButton.rb +57 -0
  417. data/tests/TC_FXComboBox.rb +52 -0
  418. data/tests/TC_FXDC.rb +372 -0
  419. data/tests/TC_FXDCPrint.rb +102 -0
  420. data/tests/TC_FXDCWindow.rb +23 -0
  421. data/tests/TC_FXDataTarget.rb +24 -0
  422. data/tests/TC_FXDirList.rb +30 -0
  423. data/tests/TC_FXFileAssoc.rb +62 -0
  424. data/tests/TC_FXFileStream.rb +90 -0
  425. data/tests/TC_FXFoldingList.rb +32 -0
  426. data/tests/TC_FXFont.rb +69 -0
  427. data/tests/TC_FXFontDesc.rb +58 -0
  428. data/tests/TC_FXGLGroup.rb +32 -0
  429. data/tests/TC_FXGLShape.rb +28 -0
  430. data/tests/TC_FXGLViewer.rb +20 -0
  431. data/tests/TC_FXGradientBar.rb +89 -0
  432. data/tests/TC_FXHeader.rb +82 -0
  433. data/tests/TC_FXIconDict.rb +52 -0
  434. data/tests/TC_FXIconList.rb +192 -0
  435. data/tests/TC_FXId.rb +19 -0
  436. data/tests/TC_FXImage.rb +155 -0
  437. data/tests/TC_FXLight.rb +33 -0
  438. data/tests/TC_FXList.rb +116 -0
  439. data/tests/TC_FXListBox.rb +49 -0
  440. data/tests/TC_FXMat4f.rb +228 -0
  441. data/tests/TC_FXMaterial.rb +89 -0
  442. data/tests/TC_FXMemoryStream.rb +97 -0
  443. data/tests/TC_FXMenuCheck.rb +57 -0
  444. data/tests/TC_FXMenuCommand.rb +12 -0
  445. data/tests/TC_FXMenuRadio.rb +57 -0
  446. data/tests/TC_FXPoint.rb +57 -0
  447. data/tests/TC_FXQuatf.rb +77 -0
  448. data/tests/TC_FXRadioButton.rb +57 -0
  449. data/tests/TC_FXRangef.rb +48 -0
  450. data/tests/TC_FXRectangle.rb +88 -0
  451. data/tests/TC_FXRegion.rb +54 -0
  452. data/tests/TC_FXRegistry.rb +27 -0
  453. data/tests/TC_FXScrollArea.rb +28 -0
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  455. data/tests/TC_FXSegment.rb +22 -0
  456. data/tests/TC_FXSettings.rb +34 -0
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  463. data/tests/TC_FXTopWindow.rb +32 -0
  464. data/tests/TC_FXTreeList.rb +100 -0
  465. data/tests/TC_FXTreeListBox.rb +41 -0
  466. data/tests/TC_FXUndoList.rb +43 -0
  467. data/tests/TC_FXVec2d.rb +142 -0
  468. data/tests/TC_FXVec2f.rb +137 -0
  469. data/tests/TC_FXVec3d.rb +150 -0
  470. data/tests/TC_FXVec3f.rb +150 -0
  471. data/tests/TC_FXVec4f.rb +158 -0
  472. data/tests/TC_FXViewport.rb +30 -0
  473. data/tests/TC_FXXBMIcon.rb +15 -0
  474. data/tests/TC_FXXBMImage.rb +15 -0
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  476. data/tests/TC_FXXPMImage.rb +15 -0
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data/doc/opengl.html ADDED
@@ -0,0 +1,73 @@
1
+ <html><head>
2
+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
3
+ <title>Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="prev" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="next" href="scintilla.html" title="Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="pt02.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;II.&nbsp;Appendices</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="scintilla.html">Next</a></td></tr></table><hr></div><div class="appendix" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="opengl"></a>Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby</h2></div></div></div><div class="abstract"><p class="title"><b>Abstract</b></p><p>FOX provides extensive support for OpenGL through its
4
+ <code class="classname">FXGLCanvas</code> and <code class="classname">FXGLViewer</code>
5
+ widgets, and FXRuby in turn provides interfaces to those classes. By
6
+ combining FXRuby with the OpenGL interface for Ruby (described below) you
7
+ can develop very powerful 3-D graphics applications. This chapter gives
8
+ you the information you'll need to get started.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4475"></a>What is OpenGL?</h2></div></div></div><p>OpenGL is a platform-independent API for 2D and 3D graphics. The
9
+ home page is <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.opengl.org" target="_top">http://www.opengl.org</a>. Because it's a
10
+ fairly open standard, highly optimized OpenGL drivers are available for
11
+ most operating systems (including Windows and Linux).</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4483"></a>OpenGL Extensions for Ruby</h2></div></div></div><p>This extension module, developed by Yoshiyuki Kusano, provides
12
+ interfaces to not only the basic OpenGL API, but also the GLU and GLUT
13
+ APIs. As of this writing, the currently released version is 0.32d and is
14
+ available for download from <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www2.giganet.net/~yoshi/rbogl-0.32b.tgz" target="_top">http://www2.giganet.net/~yoshi/rbogl-0.32d.tgz</a>.
15
+ Be sure to check the <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.ruby-lang.org/en/raa.html" target="_top">Ruby Application
16
+ Archive</a> for the latest version of this extension as it is still
17
+ under development.</p><p>Once you've downloaded the tarball, you should extract its contents
18
+ to the working directory of your choice by typing:</p><pre class="screen">$ <span><strong class="command">tar xzf rbogl-0.32d.tgz</strong></span></pre><p>After executing this command you should have a new <code class="filename">opengl</code> (<span class="emphasis"><em>not</em></span> <code class="filename">rbogl-0.32b</code>) subdirectory. Change to this
19
+ directory and then type:</p><pre class="screen">$ <span><strong class="command">ruby extconf.rb</strong></span></pre><p>This should create a <code class="filename">Makefile</code> configured
20
+ appropriately for your local Ruby installation. To now build the OpenGL
21
+ module, type:</p><pre class="screen">$ <span><strong class="command">make</strong></span></pre><p>You can safely ignore the warning(s) about
22
+ <code class="methodname">glut_KeyboardFunc</code> when it's compiling
23
+ <code class="filename">glut.c</code>. Well, I ignore them and it hasn't hurt me yet
24
+ ;) Assuming you get an otherwise clean build, install the OpenGL
25
+ extensions by typing:</p><pre class="screen">$ <span><strong class="command">make site-install</strong></span></pre><p>Please note that I'm not the maintainer of this particular Ruby
26
+ extension, so I can't really accept bug fixes for it. But if you're having
27
+ trouble integrating Ruby/OpenGL with FXRuby, let me know and we'll see
28
+ what we can do.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4538"></a>The FXGLVisual Class</h2></div></div></div><p>An <code class="classname">FXGLVisual</code> object describes the
29
+ capabilities of an <code class="classname">FXGLCanvas</code> or
30
+ <code class="classname">FXGLViewer</code> window. Typically, an X server supports
31
+ many different visuals with varying capabilities, but the ones with
32
+ greater capabilities require more resources than those with fewer
33
+ capbilities. To construct an <code class="classname">FXGLVisual</code> object,
34
+ just call <code class="methodname">FXGLVisual.new</code>:</p><pre class="programlisting">aVisual = FXGLVisual.new(theApp, VISUAL_DOUBLEBUFFER)</pre><p>The first argument to <code class="methodname">FXGLVisual.new</code> is a
35
+ reference to the application object. The second argument is a set of
36
+ options indicating the <span class="emphasis"><em>requested</em></span> capabilities for the
37
+ visual. If one or more of the requested capabilities aren't available, FOX
38
+ will try to gracefully degrade to a working GL visual; but if you're
39
+ counting on a specific capability, be sure to check the returned visual to
40
+ see if it actually supports that capability. For example, say you request
41
+ a visual with double-buffering and stereographic capabilities:</p><pre class="programlisting">anotherVisual = FXGLVisual.new(theApp, VISUAL_DOUBLEBUFFER | VISUAL_STEREO)</pre><p>Double-buffering is pretty commonplace these days, but stereo may
42
+ not be available on the system. We can check to see whether the visual we
43
+ got supports these capabilities by calling the
44
+ <code class="methodname">FXGLVisual#doubleBuffered?</code> and
45
+ <code class="methodname">FXGLVisual#stereo?</code> methods:</p><pre class="programlisting">anotherVisual = FXGLVisual.new(theApp, VISUAL_DOUBLEBUFFER | VISUAL_STEREO)
46
+ if anotherVisual.doubleBuffered?
47
+ puts "It's double-buffered."
48
+ else
49
+ puts "It's single-buffered."
50
+ end
51
+ if anotherVisual.stereo?
52
+ puts "It's stereo."
53
+ else
54
+ puts "It isn't stereo."
55
+ end</pre><p>Some <code class="classname">FXGLVisual</code> object must be associated
56
+ with every <code class="classname">FXGLCanvas</code> or
57
+ <code class="classname">FXGLViewer</code> window, but you don't need to have a
58
+ separate <code class="classname">FXGLVisual</code> object for each window. For
59
+ most applications, you can just construct a single
60
+ <code class="classname">FXGLVisual</code> object that's shared among all the
61
+ OpenGL windows.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4597"></a>The FXGLCanvas Class</h2></div></div></div><p>The <code class="classname">FXGLCanvas</code> widget provides a very simple
62
+ OpenGL-capable window with minimal functionality. To construct an
63
+ <code class="classname">FXGLCanvas</code>, call
64
+ <code class="methodname">FXGLCanvas.new</code>:</p><pre class="programlisting">glCanvas = FXGLCanvas.new(parent, vis)</pre><p>The first argument to <code class="methodname">FXGLCanvas.new</code> is the
65
+ parent (container) widget and the second argument is the
66
+ <code class="classname">FXGLVisual</code> that should be used for this
67
+ window.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4621"></a>OpenGL objects and the FXGLViewer</h2></div></div></div><p>The <code class="classname">FXGLViewer</code> widget provides a higher-level
68
+ OpenGL-capable window with a lot of built-in functionality. To construct
69
+ an <code class="classname">FXGLViewer</code>, call
70
+ <code class="methodname">FXGLViewer.new</code>:</p><pre class="programlisting">glViewer = FXGLViewer.new(parent, vis)</pre><p>The first argument to <code class="methodname">FXGLViewer.new</code> is the
71
+ parent (container) widget and the second argument is the
72
+ <code class="classname">FXGLVisual</code> that should be used for this
73
+ window.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="pt02.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt02.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="scintilla.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part&nbsp;II.&nbsp;Appendices&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby</td></tr></table></div></body></html>
data/doc/pt01.html ADDED
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+ <html><head>
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+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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+ <title>Part&nbsp;I.&nbsp;The Basics</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="prev" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="next" href="goals.html" title="History and Goals"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part&nbsp;I.&nbsp;The Basics</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="book.html">Prev</a>&nbsp;</td><th width="60%" align="center">&nbsp;</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="goals.html">Next</a></td></tr></table><hr></div><div class="part" lang="en"><div class="titlepage"><div><div><h1 class="title"><a name="d0e17"></a>Part&nbsp;I.&nbsp;The Basics</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="goals.html">History and Goals</a></span></dt><dt><span class="chapter"><a href="build.html">1. Building from Source Code</a></span></dt><dt><span class="chapter"><a href="gems.html">2. Installing from Gems</a></span></dt><dt><span class="chapter"><a href="tutorial1.html">3. Hello, World!</a></span></dt><dd><dl><dt><span class="section"><a href="tutorial1.html#d0e614">First Things First</a></span></dt><dt><span class="section"><a href="ch03s02.html">Better living through buttons</a></span></dt><dt><span class="section"><a href="ch03s03.html">Messages</a></span></dt><dt><span class="section"><a href="ch03s04.html">Adding a tool tip</a></span></dt><dt><span class="section"><a href="ch03s05.html">Adding an icon</a></span></dt></dl></dd><dt><span class="chapter"><a href="clipboardtut.html">4. Working With the Clipboard</a></span></dt><dd><dl><dt><span class="section"><a href="clipboardtut.html#d0e1003">Basic Application</a></span></dt><dt><span class="section"><a href="ch04s02.html">Acquiring the Clipboard</a></span></dt><dt><span class="section"><a href="ch04s03.html">Sending Data to the Clipboard</a></span></dt><dt><span class="section"><a href="ch04s04.html">Pasting Data from the Clipboard</a></span></dt></dl></dd><dt><span class="chapter"><a href="dragdroptut.html">5. Drag and Drop</a></span></dt><dd><dl><dt><span class="section"><a href="dragdroptut.html#d0e1218">Drop Sites</a></span></dt><dt><span class="section"><a href="ch05s02.html">Drag Sources</a></span></dt><dt><span class="section"><a href="ch05s03.html">Putting It All Together</a></span></dt></dl></dd><dt><span class="chapter"><a href="unicode.html">6. Unicode and FXRuby</a></span></dt><dd><dl><dt><span class="section"><a href="unicode.html#d0e1628">Basic Application</a></span></dt></dl></dd><dt><span class="chapter"><a href="examples.html">7. Examples</a></span></dt><dt><span class="chapter"><a href="events.html">8. FXRuby's Message-Target System</a></span></dt><dt><span class="chapter"><a href="infosources.html">9. Other Sources of Information</a></span></dt><dt><span class="chapter"><a href="changes.html">10. Change History</a></span></dt></dl></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="book.html">Prev</a>&nbsp;</td><td width="20%" align="center">&nbsp;</td><td width="40%" align="right">&nbsp;<a accesskey="n" href="goals.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Developing Graphical User Interfaces with FXRuby&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;History and Goals</td></tr></table></div></body></html>
data/doc/pt02.html ADDED
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+ <html><head>
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+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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+ <title>Part&nbsp;II.&nbsp;Appendices</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="prev" href="changes.html" title="Chapter&nbsp;10.&nbsp;Change History"><link rel="next" href="opengl.html" title="Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part&nbsp;II.&nbsp;Appendices</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="changes.html">Prev</a>&nbsp;</td><th width="60%" align="center">&nbsp;</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="opengl.html">Next</a></td></tr></table><hr></div><div class="part" lang="en"><div class="titlepage"><div><div><h1 class="title"><a name="d0e4460"></a>Part&nbsp;II.&nbsp;Appendices</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="appendix"><a href="opengl.html">A. Using OpenGL with FXRuby</a></span></dt><dt><span class="appendix"><a href="scintilla.html">B. Using Scintilla with FXRuby</a></span></dt><dt><span class="appendix"><a href="differences.html">C. Differences between FOX and FXRuby</a></span></dt><dt><span class="appendix"><a href="library.html">D. The FXRuby Standard Library</a></span></dt><dt><span class="appendix"><a href="implementation.html">E. Implementation</a></span></dt><dd><dl><dt><span class="section"><a href="implementation.html#d0e5511">Code Generation</a></span></dt><dt><span class="section"><a href="apes02.html">Object Life Cycles and Garbage Collection</a></span></dt><dd><dl><dt><span class="section"><a href="apes02.html#d0e5549">GL Objects</a></span></dt></dl></dd><dt><span class="section"><a href="apes03.html">Virtual Functions</a></span></dt></dl></dd><dt><span class="appendix"><a href="subversion.html">F. Getting the Sources from Subversion</a></span></dt></dl></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="changes.html">Prev</a>&nbsp;</td><td width="20%" align="center">&nbsp;</td><td width="40%" align="right">&nbsp;<a accesskey="n" href="opengl.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter&nbsp;10.&nbsp;Change History&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby</td></tr></table></div></body></html>
@@ -0,0 +1,36 @@
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+ <html><head>
2
+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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+ <title>Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="prev" href="opengl.html" title="Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby"><link rel="next" href="differences.html" title="Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="opengl.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;II.&nbsp;Appendices</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="differences.html">Next</a></td></tr></table><hr></div><div class="appendix" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="scintilla"></a>Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby</h2></div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4648"></a>What is Scintilla?</h2></div></div></div><p><a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.scintilla.org" target="_top">Scintilla</a> is a free
4
+ source code editing component developed by Neil Hodgson for the Win32 and
5
+ GTK+ platforms.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4655"></a>What is FXScintilla?</h2></div></div></div><p><a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://savannah.gnu.org/projects/fxscintilla" target="_top">FXScintilla </a> is
6
+ a FOX widget that wraps around the Scintilla component, or, if you wish,
7
+ the FOX "port" of Scintilla. Until recently it was developed by Gilles Filippini,
8
+ and as of this writing the latest release is available for download from
9
+ <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://download.savannah.gnu.org/releases/fxscintilla/fxscintilla-1.71.tar.gz" target="_top">http://download.savannah.gnu.org/releases/fxscintilla/fxscintilla-1.71.tar.gz</a>.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4665"></a>Compiling FXScintilla</h2></div></div></div><p>The FXScintilla distribution contains everything you need to build
10
+ the FXScintilla widget and begin using it in your C++-based FOX
11
+ applications. That is to say, you do not have to separately download the
12
+ Scintilla source code from the Scintilla home page. When you unpack the
13
+ FXScintilla tarball, you should get a new <code class="filename">
14
+ fxscintilla-1.71</code> directory containing the source code for the
15
+ FOX port of the Scintilla widget.</p><p>As of the 1.46 release of FXScintilla, the build process has been
16
+ "autoconfiscated" and should seem very familiar to you if you've built
17
+ other open-source software (like FOX) from the source code. The
18
+ <code class="filename">INSTALL</code> file in the top-level directory should
19
+ provide enough instruction for you to build and install FXScintilla for
20
+ either Unix or Microsoft Windows.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4678"></a>Enabling FXScintilla Support in FXRuby</h2></div></div></div><p>The next step is to build a version of FXRuby (from its source code)
21
+ with the optional FXScintilla support enabled. If you're working on a Unix
22
+ or Linux system and have installed FXScintilla in one of the standard
23
+ installation directories (e.g. under <code class="filename">/usr/include</code> or <code class="filename">/usr/local/include</code>), the regular FXRuby build
24
+ process should automatically detect it and enable FXScintilla
25
+ support.</p><p>If you have installed FXScintilla in some non-standard place, or if
26
+ you're building the code on Microsoft Windows, you will need to specify a
27
+ few additional configuration options at the beginning.</p><p>You can configure the build on Unix or Linux systems by
28
+ typing:</p><pre class="screen">
29
+ $ <span><strong class="command">sudo gem install fxruby-1.6.7.gem --force -- --with-fxscintilla-include=/usr/local/include/fxscintilla --with-fxscintilla-lib=/usr/local/lib</strong></span>
30
+ </pre><p>or, when compiling with Microsoft Visual C++, by typing:</p><pre class="screen">
31
+ C:\&gt; <span><strong class="command">gem install fxruby-1.6.7.gem --force -- --with-fox-include=C:\fox-1.6.25\include --with-fox-lib=C:\fox-1.6.25\lib --with-fxscintilla-include=C:\fxscintilla-1.71\include --with-fxscintilla-lib=C:\fxscintilla-1.71\lib</strong></span>
32
+ </pre><p>Past this point, the build and installation process for either
33
+ platform should be the same as for standard builds. To test your new
34
+ FXScintilla-enabled build of FXRuby, try running the
35
+ <code class="filename">scintilla-test.rb</code> example program in the FXRuby
36
+ <code class="filename">examples</code> subdirectory.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="opengl.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt02.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="differences.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby</td></tr></table></div></body></html>
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+ * Ben Collins-Sussman, Brian W. Fitzpatrick, C. Michael Pilato.
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+ *
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+ * This work is licensed under the Creative Commons Attribution License.
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+ * To view a copy of this license, visit
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+ * http://creativecommons.org/licenses/by/2.0/ or send a letter to
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+ * Creative Commons, 559 Nathan Abbott Way, Stanford, California 94305,
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+ * USA.
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+ }
@@ -0,0 +1,21 @@
1
+ <html><head>
2
+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
3
+ <title>Appendix&nbsp;F.&nbsp;Getting the Sources from Subversion</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="prev" href="apes03.html" title="Virtual Functions"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix&nbsp;F.&nbsp;Getting the Sources from Subversion</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="apes03.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;II.&nbsp;Appendices</th><td width="20%" align="right">&nbsp;</td></tr></table><hr></div><div class="appendix" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="subversion"></a>Appendix&nbsp;F.&nbsp;Getting the Sources from Subversion</h2></div></div></div><p>All of the source code for FXRuby is available for anonymous,
4
+ read-only <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://subversion.tigris.org/" target="_top">Subversion</a>
5
+ access. This chapter describes how to check out the sources for the
6
+ development release of FXRuby and then build FXRuby from those sources. The
7
+ information in this chapter builds on the basic Subversion instructions
8
+ provided for any RubyForge hosted project, and specifically those <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://rubyforge.org/scm/?group_id=300" target="_top">instructions</a> for the
9
+ FXRuby project hosted at RubyForge.</p><p>There are some prerequisites. Obviously, you're going to need to have
10
+ some kind of Subversion client installed on your system and have a clue
11
+ about how to use it to check out code from a remote repository. Please do
12
+ not send me questions about how to install or use Subversion. A good
13
+ starting point for documentation about Subversion is the <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://subversion.tigris.org/" target="_top">home page</a>, and especially the
14
+ <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://svnbook.red-bean.com/" target="_top">book</a>.</p><p>You're also going to need to have a working <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.swig.org/" target="_top">SWIG</a> installation so that you can
15
+ generate the C++ source files from the SWIG interface files. As of this
16
+ writing, FXRuby requires SWIG version 1.3.22; later versions of SWIG will
17
+ not work, nor will versions earlier than about 1.3.15.</p><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e5694"></a>Checking out the code</h2></div></div></div><p>To check out the development version (i.e. the trunk) for FXRuby,
18
+ type the following command:</p><pre class="screen">svn checkout svn://rubyforge.org/var/svn/fxruby/trunk/FXRuby</pre><p>Next, you'll need to use SWIG to generate the C++ source code from
19
+ the SWIG interface files. To do that, type:</p><pre class="screen">rake swig</pre><p>At this point, you should be ready to change to the top-level
20
+ directory and go through the normal build and installation process, as
21
+ described in an earlier chapter.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="apes03.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt02.html">Up</a></td><td width="40%" align="right">&nbsp;</td></tr><tr><td width="40%" align="left" valign="top">Virtual Functions&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;</td></tr></table></div></body></html>
@@ -0,0 +1,90 @@
1
+ <html><head>
2
+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
3
+ <title>Chapter&nbsp;3.&nbsp;Hello, World!</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part&nbsp;I.&nbsp;The Basics"><link rel="prev" href="gems.html" title="Chapter&nbsp;2.&nbsp;Installing from Gems"><link rel="next" href="ch03s02.html" title="Better living through buttons"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter&nbsp;3.&nbsp;Hello, World!</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="gems.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;I.&nbsp;The Basics</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="ch03s02.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="tutorial1"></a>Chapter&nbsp;3.&nbsp;Hello, World!</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="section"><a href="tutorial1.html#d0e614">First Things First</a></span></dt><dt><span class="section"><a href="ch03s02.html">Better living through buttons</a></span></dt><dt><span class="section"><a href="ch03s03.html">Messages</a></span></dt><dt><span class="section"><a href="ch03s04.html">Adding a tool tip</a></span></dt><dt><span class="section"><a href="ch03s05.html">Adding an icon</a></span></dt></dl></div><p>There are a few things common to all programs that use FXRuby, and the
4
+ purpose of this chapter is to help you get familiar with those. We'll do
5
+ this by developing a short program that simply displays a button containing
6
+ the text, "Hello, World!". For reference, this program is included in the
7
+ <code class="filename">examples</code> subdirectory of the standard FXRuby source
8
+ code distribution.</p><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e614"></a>First Things First</h2></div></div></div><p>All of the code associated with the FXRuby extension is provided by
9
+ the <code class="classname">fox16 </code>gem, so we need to start by requiring
10
+ this gem:</p><pre class="programlisting">require 'fox16'</pre><p>Since all of the FXRuby classes are defined under the
11
+ <code class="classname">Fox</code> module, you'd normally need to refer to them
12
+ using their "fully qualified" names (i.e. names that begin with the
13
+ <code class="classname">Fox::</code> prefix). Because this can get a little
14
+ tedious, and because there's not really much chance of name conflicts
15
+ between FXRuby and other Ruby extensions, I usually like to add an
16
+ <code class="methodname">include Fox</code> statement so that all of the names in
17
+ the <code class="classname">Fox</code> module are "included" into the global
18
+ namespace:</p><pre class="programlisting">require 'fox16'
19
+
20
+ <span class="bold"><strong>include Fox</strong></span></pre><p>Every FXRuby program begins by creating an
21
+ <code class="classname">FXApp</code> instance:</p><pre class="programlisting">require 'fox16'
22
+
23
+ include Fox
24
+
25
+ <span class="bold"><strong>theApp = FXApp.new</strong></span></pre><p>The <code class="classname">FXApp</code> instance has a lot of
26
+ responsibilities in an FXRuby application. One of the most frequent ways
27
+ you'll use it is to kick off the application's main event loop (which
28
+ you'll see later in this tutorial). The application is also the object
29
+ responsible for managing "global" resources like timers and the FOX
30
+ registry. It is a different approach from some other GUI toolkits for
31
+ Ruby, where these kinds of global resources are accessed using
32
+ module-level methods. As you continue to develop programs using FXRuby,
33
+ you'll learn about other ways that the <code class="classname">FXApp</code> object
34
+ is used.</p><p>The next step is to create an <code class="classname">FXMainWindow</code>
35
+ instance to serve as the application's main window. If you've used Ruby/Tk
36
+ before, this is similar to its <code class="classname">TkRoot</code>
37
+ window:</p><pre class="programlisting">require 'fox16'
38
+
39
+ include Fox
40
+
41
+ theApp = FXApp.new
42
+
43
+ <span class="bold"><strong>theMainWindow = FXMainWindow.new(theApp, "Hello")</strong></span></pre><p>Here, we pass <em class="parameter"><code>theApp</code></em> as the first argument to
44
+ <code class="methodname">FXMainWindow.new</code> to associate the new
45
+ <code class="classname">FXMainWindow</code> instance with this
46
+ <code class="classname">FXApp</code>. The second argument to
47
+ <code class="methodname">FXMainWindow.new</code> is a string that will be used
48
+ for the main window's title.</p><p>So far, all we've done is instantiate the client-side objects.
49
+ Unlike most other toolkits, FOX makes a distinction between client-side
50
+ data (such as an <code class="classname">FXMainWindow</code> object) and
51
+ server-side data (such as the X window associated with that Ruby object).
52
+ To create the server-side objects associated with the already-constructed
53
+ client-side objects, we call <code class="methodname">FXApp#create</code>:</p><pre class="programlisting">require 'fox16'
54
+
55
+ include Fox
56
+
57
+ theApp = FXApp.new
58
+
59
+ theMainWindow = FXMainWindow.new(theApp, "Hello")
60
+
61
+ <span class="bold"><strong>theApp.create</strong></span></pre><p>By default, all windows in FXRuby programs are invisible, so we need
62
+ to call our main window's <code class="methodname">show</code> instance
63
+ method:</p><pre class="programlisting">require 'fox16'
64
+
65
+ include Fox
66
+
67
+ theApp = FXApp.new
68
+
69
+ theMainWindow = FXMainWindow.new(theApp, "Hello")
70
+ theApp.create
71
+
72
+ <span class="bold"><strong>theMainWindow.show</strong></span></pre><p>The last step is to start the program's main loop by calling
73
+ <em class="parameter"><code>theApp</code></em>'s <code class="methodname">run</code> instance
74
+ method:</p><pre class="programlisting">require 'fox16'
75
+
76
+ include Fox
77
+
78
+ theApp = FXApp.new
79
+
80
+ theMainWindow = FXMainWindow.new(theApp, "Hello")
81
+ theApp.create
82
+
83
+ theMainWindow.show
84
+
85
+ <span class="bold"><strong>theApp.run</strong></span></pre><p>The <code class="methodname">FXApp#run</code> method doesn't return until
86
+ the program exits. It is similar to the <code class="methodname">mainloop</code>
87
+ method used for Ruby/Tk and Ruby/GTK, and you can in fact use
88
+ <code class="methodname">FXApp#mainloop</code> as an alias for
89
+ <code class="methodname">run</code> if you prefer.</p><p>At this point, we have a working (if not very interesting) program
90
+ that uses FXRuby. If you run it, you'll see something like this:</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello-without-button.png" align="middle"></div></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="gems.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt01.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="ch03s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter&nbsp;2.&nbsp;Installing from Gems&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Better living through buttons</td></tr></table></div></body></html>
data/doc/unicode.html ADDED
@@ -0,0 +1,56 @@
1
+ <html><head>
2
+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
3
+ <title>Chapter&nbsp;6.&nbsp;Unicode and FXRuby</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part&nbsp;I.&nbsp;The Basics"><link rel="prev" href="ch05s03.html" title="Putting It All Together"><link rel="next" href="examples.html" title="Chapter&nbsp;7.&nbsp;Examples"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter&nbsp;6.&nbsp;Unicode and FXRuby</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ch05s03.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;I.&nbsp;The Basics</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="examples.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="unicode"></a>Chapter&nbsp;6.&nbsp;Unicode and FXRuby</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="section"><a href="unicode.html#d0e1628">Basic Application</a></span></dt></dl></div><p>Beginning with version 1.6, FOX and FXRuby provide support for the
4
+ display of Unicode strings in FOX widgets. For some excellent discussion
5
+ about how to use Unicode in Ruby, I recommend Patrick Hall's article, <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://ruphus.com/blog/2005/06/11/ruby-and-unicode/" target="_top">"Ruby and
6
+ Unicode"</a> and why the lucky stiff's follow-up article, <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://redhanded.hobix.com/inspect/closingInOnUnicodeWithJcode.html" target="_top">"Closing
7
+ in on Unicode with Jcode"</a>. Here, we're going to make use of the
8
+ ideas in those articles to give a quick demonstration of how to use FXRuby's
9
+ support for Unicode.</p><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1628"></a>Basic Application</h2></div></div></div><p>Here's the original version of our "Hello, World!" program:</p><pre class="programlisting">require 'fox16'
10
+
11
+ include Fox
12
+
13
+ application = FXApp.new("Hello", "FoxTest")
14
+ main = FXMainWindow.new(application, "Hello", nil, nil, DECOR_ALL)
15
+ FXButton.new(main, "&amp;Hello, World!", nil, application, FXApp::ID_QUIT)
16
+ application.create()
17
+ main.show(PLACEMENT_SCREEN)
18
+ application.run()
19
+ </pre><p>and here's the modified version:</p><pre class="programlisting">require 'fox16'
20
+ <span class="bold"><strong>require 'jcode'</strong></span>
21
+
22
+ <span class="bold"><strong>$KCODE = 'u'</strong></span>
23
+
24
+ <span class="bold"><strong>class UString &lt; String
25
+ # Show u-prefix as in Python
26
+ def inspect; "u#{ super }" end
27
+
28
+ # Count multibyte characters
29
+ def length; self.scan(/./).length end
30
+
31
+ # Reverse the string
32
+ def reverse; self.scan(/./).reverse.join end
33
+ end
34
+
35
+ module Kernel
36
+ def u( str )
37
+ UString.new str.gsub(/U\+([0-9a-fA-F]{4,4})/u){["#$1".hex ].pack('U*')}
38
+ end
39
+ end</strong></span>
40
+
41
+ include Fox
42
+
43
+ <span class="bold"><strong>question = u'U+00bfHabla espaU+00f1ol?'</strong></span>
44
+
45
+ application = FXApp.new("Hello", "FoxTest")
46
+ main = FXMainWindow.new(application, "Hello", nil, nil, DECOR_ALL)
47
+ FXButton.new(main, <span class="bold"><strong>question</strong></span>, nil, application, FXApp::ID_QUIT)
48
+ application.create()
49
+ main.show(PLACEMENT_SCREEN)
50
+ application.run()
51
+ </pre><p>The <span class="bold"><strong>jcode</strong></span> library (part of the
52
+ standard Ruby library) provides a number of extensions to Ruby's
53
+ <code class="classname">String</code> class, to ensure that its methods work
54
+ properly for non-ASCII character encodings. By setting the
55
+ <code class="varname">$KCODE</code> global variable to "u", we're telling Ruby which
56
+ character encoding it is that we're using (UTF-8).</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ch05s03.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt01.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="examples.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Putting It All Together&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Chapter&nbsp;7.&nbsp;Examples</td></tr></table></div></body></html>
data/examples/RAA.rb ADDED
@@ -0,0 +1,25 @@
1
+ require 'soap/rpc/driver'
2
+ require 'iRAA'
3
+
4
+ module RAA
5
+ extend SOAP
6
+
7
+ class Driver
8
+ def initialize(server = 'http://raa.ruby-lang.org/soap/1.0/', proxy = nil)
9
+ @drv = SOAP::RPC::Driver.new(server, RAA::InterfaceNS)
10
+ @drv.httpproxy = proxy if proxy
11
+ @drv.mapping_registry = RAA::MappingRegistry
12
+ RAA::Methods.each do |name, *params|
13
+ @drv.add_method(name, params)
14
+ end
15
+ end
16
+
17
+ def setLogDev(logdev)
18
+ # ignored.
19
+ end
20
+
21
+ def method_missing(msg_id, *a, &b)
22
+ @drv.__send__(msg_id, *a, &b)
23
+ end
24
+ end
25
+ end