fxruby 1.6.14-universal-darwin-9

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Files changed (491) hide show
  1. data/LICENSE +456 -0
  2. data/README +39 -0
  3. data/doc/apes02.html +21 -0
  4. data/doc/apes03.html +39 -0
  5. data/doc/book.html +3 -0
  6. data/doc/build.html +132 -0
  7. data/doc/ch03s02.html +23 -0
  8. data/doc/ch03s03.html +52 -0
  9. data/doc/ch03s04.html +36 -0
  10. data/doc/ch03s05.html +60 -0
  11. data/doc/ch04s02.html +71 -0
  12. data/doc/ch04s03.html +37 -0
  13. data/doc/ch04s04.html +72 -0
  14. data/doc/ch05s02.html +260 -0
  15. data/doc/ch05s03.html +127 -0
  16. data/doc/changes.html +697 -0
  17. data/doc/clipboardtut.html +67 -0
  18. data/doc/differences.html +190 -0
  19. data/doc/dragdroptut.html +263 -0
  20. data/doc/events.html +36 -0
  21. data/doc/examples.html +104 -0
  22. data/doc/gems.html +73 -0
  23. data/doc/goals.html +41 -0
  24. data/doc/images/babelfish.png +0 -0
  25. data/doc/images/browser.png +0 -0
  26. data/doc/images/button.png +0 -0
  27. data/doc/images/call-chain-example.png +0 -0
  28. data/doc/images/colordialog.png +0 -0
  29. data/doc/images/datatarget.png +0 -0
  30. data/doc/images/dialog.png +0 -0
  31. data/doc/images/dilbert.png +0 -0
  32. data/doc/images/dirlist.png +0 -0
  33. data/doc/images/dropsite-droprejected.png +0 -0
  34. data/doc/images/foursplit.png +0 -0
  35. data/doc/images/gltest.png +0 -0
  36. data/doc/images/glviewer.png +0 -0
  37. data/doc/images/groupbox.png +0 -0
  38. data/doc/images/header.png +0 -0
  39. data/doc/images/hello-with-button.png +0 -0
  40. data/doc/images/hello-with-icon-1.png +0 -0
  41. data/doc/images/hello-with-icon-2.png +0 -0
  42. data/doc/images/hello-with-icon-3.png +0 -0
  43. data/doc/images/hello-with-tooltip.png +0 -0
  44. data/doc/images/hello-without-button.png +0 -0
  45. data/doc/images/hello.png +0 -0
  46. data/doc/images/hello2.png +0 -0
  47. data/doc/images/iconlist-bigicons.png +0 -0
  48. data/doc/images/iconlist-details.png +0 -0
  49. data/doc/images/image.png +0 -0
  50. data/doc/images/imageviewer.png +0 -0
  51. data/doc/images/inheritance.png +0 -0
  52. data/doc/images/mditest.png +0 -0
  53. data/doc/images/raabrowser.png +0 -0
  54. data/doc/images/scribble.png +0 -0
  55. data/doc/images/shutter.png +0 -0
  56. data/doc/images/splitter.png +0 -0
  57. data/doc/images/tabbook.png +0 -0
  58. data/doc/images/table.png +0 -0
  59. data/doc/images/tutorial1.png +0 -0
  60. data/doc/implementation.html +16 -0
  61. data/doc/infosources.html +33 -0
  62. data/doc/library.html +30 -0
  63. data/doc/opengl.html +73 -0
  64. data/doc/pt01.html +3 -0
  65. data/doc/pt02.html +3 -0
  66. data/doc/scintilla.html +36 -0
  67. data/doc/style.css +247 -0
  68. data/doc/subversion.html +21 -0
  69. data/doc/tutorial1.html +90 -0
  70. data/doc/unicode.html +56 -0
  71. data/examples/RAA.rb +25 -0
  72. data/examples/README +53 -0
  73. data/examples/babelfish.rb +93 -0
  74. data/examples/bounce.rb +159 -0
  75. data/examples/browser.rb +191 -0
  76. data/examples/button.rb +168 -0
  77. data/examples/custom_table_item.rb +170 -0
  78. data/examples/datatarget.rb +223 -0
  79. data/examples/dctest.rb +696 -0
  80. data/examples/dialog.rb +143 -0
  81. data/examples/dilbert.rb +66 -0
  82. data/examples/dirlist.rb +63 -0
  83. data/examples/dragdrop.rb +97 -0
  84. data/examples/dragsource.rb +80 -0
  85. data/examples/dropsite.rb +59 -0
  86. data/examples/foursplit.rb +97 -0
  87. data/examples/gltest.rb +330 -0
  88. data/examples/glviewer.rb +576 -0
  89. data/examples/groupbox.rb +392 -0
  90. data/examples/header.rb +149 -0
  91. data/examples/hello.rb +12 -0
  92. data/examples/hello2.rb +51 -0
  93. data/examples/iRAA.rb +153 -0
  94. data/examples/iconlist.rb +92 -0
  95. data/examples/icons/AngryGuyInBunnySuit.ico +0 -0
  96. data/examples/icons/FatBot.ico +0 -0
  97. data/examples/icons/FlippedySwitch.ico +0 -0
  98. data/examples/icons/LeGoon.ico +0 -0
  99. data/examples/icons/Net.ico +0 -0
  100. data/examples/icons/RedMacOS.ico +0 -0
  101. data/examples/icons/SawBlade.ico +0 -0
  102. data/examples/icons/backview.png +0 -0
  103. data/examples/icons/big.png +0 -0
  104. data/examples/icons/bigfolder.png +0 -0
  105. data/examples/icons/bigpenguin.png +0 -0
  106. data/examples/icons/bottomview.png +0 -0
  107. data/examples/icons/camera.png +0 -0
  108. data/examples/icons/capbutt.png +0 -0
  109. data/examples/icons/capnotlast.png +0 -0
  110. data/examples/icons/capproj.png +0 -0
  111. data/examples/icons/capround.png +0 -0
  112. data/examples/icons/colorpal.png +0 -0
  113. data/examples/icons/copy.png +0 -0
  114. data/examples/icons/cut.png +0 -0
  115. data/examples/icons/delimit.png +0 -0
  116. data/examples/icons/dippy.png +0 -0
  117. data/examples/icons/double_dash.png +0 -0
  118. data/examples/icons/filenew.png +0 -0
  119. data/examples/icons/fileopen.png +0 -0
  120. data/examples/icons/filesave.png +0 -0
  121. data/examples/icons/filesaveas.png +0 -0
  122. data/examples/icons/fonts.png +0 -0
  123. data/examples/icons/fox.png +0 -0
  124. data/examples/icons/foxicon.png +0 -0
  125. data/examples/icons/frontview.png +0 -0
  126. data/examples/icons/gem_big.png +0 -0
  127. data/examples/icons/gem_small.png +0 -0
  128. data/examples/icons/hello2.png +0 -0
  129. data/examples/icons/help.png +0 -0
  130. data/examples/icons/indent.png +0 -0
  131. data/examples/icons/jbevel.png +0 -0
  132. data/examples/icons/jmiter.png +0 -0
  133. data/examples/icons/jround.png +0 -0
  134. data/examples/icons/kill.png +0 -0
  135. data/examples/icons/leftview.png +0 -0
  136. data/examples/icons/light.png +0 -0
  137. data/examples/icons/minidoc.png +0 -0
  138. data/examples/icons/minifolder.png +0 -0
  139. data/examples/icons/minifolderopen.png +0 -0
  140. data/examples/icons/newfolder.png +0 -0
  141. data/examples/icons/nolight.png +0 -0
  142. data/examples/icons/onoff_dash.png +0 -0
  143. data/examples/icons/palette.png +0 -0
  144. data/examples/icons/parallel.png +0 -0
  145. data/examples/icons/paste.png +0 -0
  146. data/examples/icons/pattern.png +0 -0
  147. data/examples/icons/penguin.png +0 -0
  148. data/examples/icons/perspective.png +0 -0
  149. data/examples/icons/printicon.png +0 -0
  150. data/examples/icons/prop.png +0 -0
  151. data/examples/icons/redo.png +0 -0
  152. data/examples/icons/rightview.png +0 -0
  153. data/examples/icons/saveas.png +0 -0
  154. data/examples/icons/shutter1.png +0 -0
  155. data/examples/icons/shutter2.png +0 -0
  156. data/examples/icons/small.png +0 -0
  157. data/examples/icons/smoothlight.png +0 -0
  158. data/examples/icons/solid_line.png +0 -0
  159. data/examples/icons/tbuplevel.png +0 -0
  160. data/examples/icons/topview.png +0 -0
  161. data/examples/icons/undo.png +0 -0
  162. data/examples/icons/winapp.png +0 -0
  163. data/examples/icons/zoom.png +0 -0
  164. data/examples/image.rb +279 -0
  165. data/examples/imageviewer.rb +509 -0
  166. data/examples/inputs.rb +83 -0
  167. data/examples/mditest.rb +180 -0
  168. data/examples/pig.rb +77 -0
  169. data/examples/raabrowser.rb +122 -0
  170. data/examples/ratio.rb +80 -0
  171. data/examples/rulerview.rb +27 -0
  172. data/examples/scintilla-test.rb +81 -0
  173. data/examples/scribble-orig.rb +186 -0
  174. data/examples/scribble.rb +162 -0
  175. data/examples/shutter.rb +158 -0
  176. data/examples/splitter.rb +211 -0
  177. data/examples/styledtext.rb +82 -0
  178. data/examples/tabbook.rb +165 -0
  179. data/examples/table.rb +182 -0
  180. data/examples/textedit/commands.rb +114 -0
  181. data/examples/textedit/helpwindow.rb +299 -0
  182. data/examples/textedit/prefdialog.rb +239 -0
  183. data/examples/textedit/textedit.rb +1763 -0
  184. data/examples/unicode.rb +36 -0
  185. data/ext/fox16/fox16.bundle +0 -0
  186. data/lib/fox16/aliases.rb +5598 -0
  187. data/lib/fox16/calendar.rb +217 -0
  188. data/lib/fox16/chore.rb +105 -0
  189. data/lib/fox16/colors.rb +280 -0
  190. data/lib/fox16/core.rb +681 -0
  191. data/lib/fox16/dict.rb +35 -0
  192. data/lib/fox16/execute_nonmodal.rb +70 -0
  193. data/lib/fox16/glgroup.rb +166 -0
  194. data/lib/fox16/glshapes.rb +456 -0
  195. data/lib/fox16/input.rb +59 -0
  196. data/lib/fox16/irb.rb +178 -0
  197. data/lib/fox16/iterators.rb +371 -0
  198. data/lib/fox16/keys.rb +1374 -0
  199. data/lib/fox16/kwargs.rb +2736 -0
  200. data/lib/fox16/missingdep.rb +14 -0
  201. data/lib/fox16/pseudokeyboard.rb +40 -0
  202. data/lib/fox16/pseudomouse.rb +87 -0
  203. data/lib/fox16/responder.rb +70 -0
  204. data/lib/fox16/responder2.rb +131 -0
  205. data/lib/fox16/scintilla.rb +3641 -0
  206. data/lib/fox16/settings.rb +18 -0
  207. data/lib/fox16/signal.rb +71 -0
  208. data/lib/fox16/splashscreen.rb +82 -0
  209. data/lib/fox16/timeout.rb +136 -0
  210. data/lib/fox16/undolist.rb +455 -0
  211. data/lib/fox16/version.rb +9 -0
  212. data/rdoc-sources/FX4Splitter.rb +156 -0
  213. data/rdoc-sources/FX7Segment.rb +54 -0
  214. data/rdoc-sources/FXAccelTable.rb +102 -0
  215. data/rdoc-sources/FXApp.rb +545 -0
  216. data/rdoc-sources/FXArrowButton.rb +69 -0
  217. data/rdoc-sources/FXBMPIcon.rb +67 -0
  218. data/rdoc-sources/FXBMPImage.rb +30 -0
  219. data/rdoc-sources/FXBitmap.rb +115 -0
  220. data/rdoc-sources/FXBitmapFrame.rb +31 -0
  221. data/rdoc-sources/FXBitmapView.rb +44 -0
  222. data/rdoc-sources/FXButton.rb +59 -0
  223. data/rdoc-sources/FXCURCursor.rb +13 -0
  224. data/rdoc-sources/FXCanvas.rb +18 -0
  225. data/rdoc-sources/FXCheckButton.rb +58 -0
  226. data/rdoc-sources/FXChoiceBox.rb +49 -0
  227. data/rdoc-sources/FXColorBar.rb +48 -0
  228. data/rdoc-sources/FXColorDialog.rb +37 -0
  229. data/rdoc-sources/FXColorList.rb +55 -0
  230. data/rdoc-sources/FXColorRing.rb +49 -0
  231. data/rdoc-sources/FXColorSelector.rb +65 -0
  232. data/rdoc-sources/FXColorWell.rb +65 -0
  233. data/rdoc-sources/FXColorWheel.rb +57 -0
  234. data/rdoc-sources/FXComboBox.rb +211 -0
  235. data/rdoc-sources/FXComposite.rb +34 -0
  236. data/rdoc-sources/FXCursor.rb +67 -0
  237. data/rdoc-sources/FXDC.rb +720 -0
  238. data/rdoc-sources/FXDCPrint.rb +127 -0
  239. data/rdoc-sources/FXDCWindow.rb +33 -0
  240. data/rdoc-sources/FXDataTarget.rb +66 -0
  241. data/rdoc-sources/FXDebugTarget.rb +25 -0
  242. data/rdoc-sources/FXDelegator.rb +23 -0
  243. data/rdoc-sources/FXDial.rb +107 -0
  244. data/rdoc-sources/FXDialogBox.rb +32 -0
  245. data/rdoc-sources/FXDict.rb +79 -0
  246. data/rdoc-sources/FXDirBox.rb +55 -0
  247. data/rdoc-sources/FXDirDialog.rb +47 -0
  248. data/rdoc-sources/FXDirList.rb +149 -0
  249. data/rdoc-sources/FXDirSelector.rb +64 -0
  250. data/rdoc-sources/FXDockBar.rb +151 -0
  251. data/rdoc-sources/FXDockHandler.rb +26 -0
  252. data/rdoc-sources/FXDockSite.rb +104 -0
  253. data/rdoc-sources/FXDockTitle.rb +26 -0
  254. data/rdoc-sources/FXDocument.rb +29 -0
  255. data/rdoc-sources/FXDragCorner.rb +19 -0
  256. data/rdoc-sources/FXDrawable.rb +27 -0
  257. data/rdoc-sources/FXDriveBox.rb +46 -0
  258. data/rdoc-sources/FXExtentd.rb +85 -0
  259. data/rdoc-sources/FXExtentf.rb +85 -0
  260. data/rdoc-sources/FXFileDialog.rb +217 -0
  261. data/rdoc-sources/FXFileDict.rb +131 -0
  262. data/rdoc-sources/FXFileList.rb +208 -0
  263. data/rdoc-sources/FXFileSelector.rb +184 -0
  264. data/rdoc-sources/FXFileStream.rb +27 -0
  265. data/rdoc-sources/FXFoldingList.rb +504 -0
  266. data/rdoc-sources/FXFont.rb +361 -0
  267. data/rdoc-sources/FXFontDialog.rb +14 -0
  268. data/rdoc-sources/FXFontSelector.rb +37 -0
  269. data/rdoc-sources/FXFrame.rb +53 -0
  270. data/rdoc-sources/FXGIFCursor.rb +50 -0
  271. data/rdoc-sources/FXGIFIcon.rb +31 -0
  272. data/rdoc-sources/FXGIFImage.rb +29 -0
  273. data/rdoc-sources/FXGLCanvas.rb +45 -0
  274. data/rdoc-sources/FXGLContext.rb +40 -0
  275. data/rdoc-sources/FXGLObject.rb +75 -0
  276. data/rdoc-sources/FXGLShape.rb +69 -0
  277. data/rdoc-sources/FXGLViewer.rb +332 -0
  278. data/rdoc-sources/FXGLVisual.rb +94 -0
  279. data/rdoc-sources/FXGradientBar.rb +301 -0
  280. data/rdoc-sources/FXGroupBox.rb +33 -0
  281. data/rdoc-sources/FXHeader.rb +408 -0
  282. data/rdoc-sources/FXHorizontalFrame.rb +29 -0
  283. data/rdoc-sources/FXICOIcon.rb +65 -0
  284. data/rdoc-sources/FXICOImage.rb +31 -0
  285. data/rdoc-sources/FXIcon.rb +38 -0
  286. data/rdoc-sources/FXIconDict.rb +48 -0
  287. data/rdoc-sources/FXIconList.rb +447 -0
  288. data/rdoc-sources/FXIconSource.rb +100 -0
  289. data/rdoc-sources/FXId.rb +34 -0
  290. data/rdoc-sources/FXImage.rb +292 -0
  291. data/rdoc-sources/FXImageFrame.rb +36 -0
  292. data/rdoc-sources/FXImageView.rb +35 -0
  293. data/rdoc-sources/FXInputDialog.rb +77 -0
  294. data/rdoc-sources/FXJPGIcon.rb +70 -0
  295. data/rdoc-sources/FXJPGImage.rb +38 -0
  296. data/rdoc-sources/FXKnob.rb +76 -0
  297. data/rdoc-sources/FXLabel.rb +69 -0
  298. data/rdoc-sources/FXList.rb +440 -0
  299. data/rdoc-sources/FXListBox.rb +191 -0
  300. data/rdoc-sources/FXMDIButton.rb +67 -0
  301. data/rdoc-sources/FXMDIChild.rb +155 -0
  302. data/rdoc-sources/FXMDIClient.rb +65 -0
  303. data/rdoc-sources/FXMainWindow.rb +26 -0
  304. data/rdoc-sources/FXMatrix.rb +57 -0
  305. data/rdoc-sources/FXMemoryBuffer.rb +28 -0
  306. data/rdoc-sources/FXMemoryStream.rb +50 -0
  307. data/rdoc-sources/FXMenuBar.rb +23 -0
  308. data/rdoc-sources/FXMenuButton.rb +84 -0
  309. data/rdoc-sources/FXMenuCaption.rb +50 -0
  310. data/rdoc-sources/FXMenuCascade.rb +18 -0
  311. data/rdoc-sources/FXMenuCheck.rb +30 -0
  312. data/rdoc-sources/FXMenuCommand.rb +26 -0
  313. data/rdoc-sources/FXMenuPane.rb +13 -0
  314. data/rdoc-sources/FXMenuRadio.rb +33 -0
  315. data/rdoc-sources/FXMenuSeparator.rb +21 -0
  316. data/rdoc-sources/FXMenuTitle.rb +27 -0
  317. data/rdoc-sources/FXMessageBox.rb +72 -0
  318. data/rdoc-sources/FXObject.rb +28 -0
  319. data/rdoc-sources/FXOptionMenu.rb +83 -0
  320. data/rdoc-sources/FXPCXIcon.rb +63 -0
  321. data/rdoc-sources/FXPCXImage.rb +31 -0
  322. data/rdoc-sources/FXPNGIcon.rb +66 -0
  323. data/rdoc-sources/FXPNGImage.rb +34 -0
  324. data/rdoc-sources/FXPPMIcon.rb +36 -0
  325. data/rdoc-sources/FXPPMImage.rb +31 -0
  326. data/rdoc-sources/FXPacker.rb +63 -0
  327. data/rdoc-sources/FXPicker.rb +27 -0
  328. data/rdoc-sources/FXPopup.rb +53 -0
  329. data/rdoc-sources/FXPrintDialog.rb +36 -0
  330. data/rdoc-sources/FXProgressBar.rb +57 -0
  331. data/rdoc-sources/FXProgressDialog.rb +36 -0
  332. data/rdoc-sources/FXQuatd.rb +164 -0
  333. data/rdoc-sources/FXQuatf.rb +173 -0
  334. data/rdoc-sources/FXRGBIcon.rb +64 -0
  335. data/rdoc-sources/FXRGBImage.rb +31 -0
  336. data/rdoc-sources/FXRadioButton.rb +70 -0
  337. data/rdoc-sources/FXRanged.rb +100 -0
  338. data/rdoc-sources/FXRangef.rb +100 -0
  339. data/rdoc-sources/FXRealSlider.rb +101 -0
  340. data/rdoc-sources/FXRealSpinner.rb +140 -0
  341. data/rdoc-sources/FXRecentFiles.rb +77 -0
  342. data/rdoc-sources/FXRectangle.rb +149 -0
  343. data/rdoc-sources/FXRegion.rb +64 -0
  344. data/rdoc-sources/FXRegistry.rb +56 -0
  345. data/rdoc-sources/FXReplaceDialog.rb +56 -0
  346. data/rdoc-sources/FXRootWindow.rb +17 -0
  347. data/rdoc-sources/FXRuler.rb +130 -0
  348. data/rdoc-sources/FXRulerView.rb +225 -0
  349. data/rdoc-sources/FXScintilla.rb +121 -0
  350. data/rdoc-sources/FXScrollArea.rb +86 -0
  351. data/rdoc-sources/FXScrollBar.rb +107 -0
  352. data/rdoc-sources/FXScrollPane.rb +28 -0
  353. data/rdoc-sources/FXScrollWindow.rb +38 -0
  354. data/rdoc-sources/FXSearchDialog.rb +24 -0
  355. data/rdoc-sources/FXSeparator.rb +74 -0
  356. data/rdoc-sources/FXSettings.rb +248 -0
  357. data/rdoc-sources/FXShell.rb +8 -0
  358. data/rdoc-sources/FXShutter.rb +102 -0
  359. data/rdoc-sources/FXSize.rb +95 -0
  360. data/rdoc-sources/FXSlider.rb +98 -0
  361. data/rdoc-sources/FXSphered.rb +80 -0
  362. data/rdoc-sources/FXSpheref.rb +80 -0
  363. data/rdoc-sources/FXSpinner.rb +136 -0
  364. data/rdoc-sources/FXSplashWindow.rb +27 -0
  365. data/rdoc-sources/FXSplitter.rb +89 -0
  366. data/rdoc-sources/FXSpring.rb +61 -0
  367. data/rdoc-sources/FXStatusBar.rb +42 -0
  368. data/rdoc-sources/FXStatusLine.rb +60 -0
  369. data/rdoc-sources/FXStream.rb +142 -0
  370. data/rdoc-sources/FXStringDict.rb +38 -0
  371. data/rdoc-sources/FXSwitcher.rb +78 -0
  372. data/rdoc-sources/FXTGAIcon.rb +63 -0
  373. data/rdoc-sources/FXTGAImage.rb +31 -0
  374. data/rdoc-sources/FXTIFIcon.rb +70 -0
  375. data/rdoc-sources/FXTIFImage.rb +37 -0
  376. data/rdoc-sources/FXTabBar.rb +80 -0
  377. data/rdoc-sources/FXTabBook.rb +41 -0
  378. data/rdoc-sources/FXTabItem.rb +58 -0
  379. data/rdoc-sources/FXTable.rb +967 -0
  380. data/rdoc-sources/FXText.rb +578 -0
  381. data/rdoc-sources/FXTextField.rb +151 -0
  382. data/rdoc-sources/FXToggleButton.rb +70 -0
  383. data/rdoc-sources/FXToolBar.rb +61 -0
  384. data/rdoc-sources/FXToolBarGrip.rb +50 -0
  385. data/rdoc-sources/FXToolBarShell.rb +44 -0
  386. data/rdoc-sources/FXToolBarTab.rb +74 -0
  387. data/rdoc-sources/FXToolTip.rb +36 -0
  388. data/rdoc-sources/FXTopWindow.rb +163 -0
  389. data/rdoc-sources/FXTranslator.rb +32 -0
  390. data/rdoc-sources/FXTreeList.rb +514 -0
  391. data/rdoc-sources/FXTreeListBox.rb +219 -0
  392. data/rdoc-sources/FXTriStateButton.rb +49 -0
  393. data/rdoc-sources/FXVec2d.rb +96 -0
  394. data/rdoc-sources/FXVec2f.rb +96 -0
  395. data/rdoc-sources/FXVec3d.rb +113 -0
  396. data/rdoc-sources/FXVec3f.rb +113 -0
  397. data/rdoc-sources/FXVec4d.rb +129 -0
  398. data/rdoc-sources/FXVec4f.rb +129 -0
  399. data/rdoc-sources/FXVerticalFrame.rb +29 -0
  400. data/rdoc-sources/FXVisual.rb +79 -0
  401. data/rdoc-sources/FXWindow.rb +725 -0
  402. data/rdoc-sources/FXWizard.rb +59 -0
  403. data/rdoc-sources/FXXBMIcon.rb +37 -0
  404. data/rdoc-sources/FXXBMImage.rb +32 -0
  405. data/rdoc-sources/FXXPMIcon.rb +65 -0
  406. data/rdoc-sources/FXXPMImage.rb +31 -0
  407. data/rdoc-sources/README.rdoc +53 -0
  408. data/rdoc-sources/fxdefs.rb +90 -0
  409. data/tests/README +19 -0
  410. data/tests/TC_FXAccelTable.rb +43 -0
  411. data/tests/TC_FXApp.rb +15 -0
  412. data/tests/TC_FXArc.rb +26 -0
  413. data/tests/TC_FXBMPIcon.rb +15 -0
  414. data/tests/TC_FXBMPImage.rb +15 -0
  415. data/tests/TC_FXButton.rb +72 -0
  416. data/tests/TC_FXCheckButton.rb +57 -0
  417. data/tests/TC_FXComboBox.rb +52 -0
  418. data/tests/TC_FXDC.rb +372 -0
  419. data/tests/TC_FXDCPrint.rb +102 -0
  420. data/tests/TC_FXDCWindow.rb +23 -0
  421. data/tests/TC_FXDataTarget.rb +24 -0
  422. data/tests/TC_FXDirList.rb +30 -0
  423. data/tests/TC_FXFileAssoc.rb +62 -0
  424. data/tests/TC_FXFileStream.rb +90 -0
  425. data/tests/TC_FXFoldingList.rb +32 -0
  426. data/tests/TC_FXFont.rb +69 -0
  427. data/tests/TC_FXFontDesc.rb +58 -0
  428. data/tests/TC_FXGLGroup.rb +32 -0
  429. data/tests/TC_FXGLShape.rb +28 -0
  430. data/tests/TC_FXGLViewer.rb +20 -0
  431. data/tests/TC_FXGradientBar.rb +89 -0
  432. data/tests/TC_FXHeader.rb +82 -0
  433. data/tests/TC_FXIconDict.rb +52 -0
  434. data/tests/TC_FXIconList.rb +192 -0
  435. data/tests/TC_FXId.rb +19 -0
  436. data/tests/TC_FXImage.rb +155 -0
  437. data/tests/TC_FXLight.rb +33 -0
  438. data/tests/TC_FXList.rb +116 -0
  439. data/tests/TC_FXListBox.rb +49 -0
  440. data/tests/TC_FXMat4f.rb +228 -0
  441. data/tests/TC_FXMaterial.rb +89 -0
  442. data/tests/TC_FXMemoryStream.rb +97 -0
  443. data/tests/TC_FXMenuCheck.rb +57 -0
  444. data/tests/TC_FXMenuCommand.rb +12 -0
  445. data/tests/TC_FXMenuRadio.rb +57 -0
  446. data/tests/TC_FXPoint.rb +57 -0
  447. data/tests/TC_FXQuatf.rb +77 -0
  448. data/tests/TC_FXRadioButton.rb +57 -0
  449. data/tests/TC_FXRangef.rb +48 -0
  450. data/tests/TC_FXRectangle.rb +88 -0
  451. data/tests/TC_FXRegion.rb +54 -0
  452. data/tests/TC_FXRegistry.rb +27 -0
  453. data/tests/TC_FXScrollArea.rb +28 -0
  454. data/tests/TC_FXScrollWindow.rb +28 -0
  455. data/tests/TC_FXSegment.rb +22 -0
  456. data/tests/TC_FXSettings.rb +34 -0
  457. data/tests/TC_FXShell.rb +26 -0
  458. data/tests/TC_FXSize.rb +54 -0
  459. data/tests/TC_FXStream.rb +11 -0
  460. data/tests/TC_FXTable.rb +368 -0
  461. data/tests/TC_FXTableItem.rb +48 -0
  462. data/tests/TC_FXText.rb +96 -0
  463. data/tests/TC_FXTopWindow.rb +32 -0
  464. data/tests/TC_FXTreeList.rb +100 -0
  465. data/tests/TC_FXTreeListBox.rb +41 -0
  466. data/tests/TC_FXUndoList.rb +43 -0
  467. data/tests/TC_FXVec2d.rb +142 -0
  468. data/tests/TC_FXVec2f.rb +137 -0
  469. data/tests/TC_FXVec3d.rb +150 -0
  470. data/tests/TC_FXVec3f.rb +150 -0
  471. data/tests/TC_FXVec4f.rb +158 -0
  472. data/tests/TC_FXViewport.rb +30 -0
  473. data/tests/TC_FXXBMIcon.rb +15 -0
  474. data/tests/TC_FXXBMImage.rb +15 -0
  475. data/tests/TC_FXXPMIcon.rb +15 -0
  476. data/tests/TC_FXXPMImage.rb +15 -0
  477. data/tests/TC_Misc.rb +157 -0
  478. data/tests/TC_downcast.rb +15 -0
  479. data/tests/TS_All.rb +25 -0
  480. data/tests/blankpage.ps +166 -0
  481. data/tests/howdypage.ps +181 -0
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  484. data/tests/stress2.rb +51 -0
  485. data/tests/stress3.rb +117 -0
  486. data/tests/testcase.rb +37 -0
  487. data/web/community.html +94 -0
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@@ -0,0 +1,67 @@
1
+ <html><head>
2
+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
3
+ <title>Chapter&nbsp;4.&nbsp;Working With the Clipboard</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part&nbsp;I.&nbsp;The Basics"><link rel="prev" href="ch03s05.html" title="Adding an icon"><link rel="next" href="ch04s02.html" title="Acquiring the Clipboard"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter&nbsp;4.&nbsp;Working With the Clipboard</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ch03s05.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;I.&nbsp;The Basics</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="ch04s02.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="clipboardtut"></a>Chapter&nbsp;4.&nbsp;Working With the Clipboard</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="section"><a href="clipboardtut.html#d0e1003">Basic Application</a></span></dt><dt><span class="section"><a href="ch04s02.html">Acquiring the Clipboard</a></span></dt><dt><span class="section"><a href="ch04s03.html">Sending Data to the Clipboard</a></span></dt><dt><span class="section"><a href="ch04s04.html">Pasting Data from the Clipboard</a></span></dt></dl></div><p>Two of the standard FOX widgets, <code class="classname">FXText</code> and
4
+ <code class="classname">FXTextField</code>, provide clipboard support out of the
5
+ box. For example, you can select some text in an
6
+ <code class="classname">FXTextField</code> and then press Ctrl+C to copy that text
7
+ to the system clipboard. You can also press Ctrl+X to "cut" the selected
8
+ text to the clipboard, or Ctrl+V to paste text from the clipboard into an
9
+ <code class="classname">FXText</code> or <code class="classname">FXTextField</code> widget.
10
+ The purpose of this tutorial is to demonstrate how to interact with the
11
+ clipboard programmatically, so that you can integrate additional clipboard
12
+ support into your FXRuby applications.</p><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1003"></a>Basic Application</h2></div></div></div><p>In order to illustrate how to integrate cut and paste operations
13
+ into your application, we'll start from a simple FXRuby application that
14
+ doesn't yet provide any clipboard support. This application simply
15
+ presents a list of customers (from some external source).</p><pre class="programlisting">require 'fox16'
16
+ require 'customer'
17
+
18
+ include Fox
19
+
20
+ class ClipMainWindow &lt; FXMainWindow
21
+ def initialize(anApp)
22
+ # Initialize base class first
23
+ super(anApp, "Clipboard Example", :opts =&gt; DECOR_ALL, :width =&gt; 400, :height =&gt; 300)
24
+
25
+ # Place the list in a sunken frame
26
+ sunkenFrame = FXVerticalFrame.new(self,
27
+ LAYOUT_FILL_X|LAYOUT_FILL_Y|FRAME_SUNKEN|FRAME_THICK, :padding =&gt; 0)
28
+
29
+ # Customer list
30
+ customerList = FXList.new(sunkenFrame, :opts =&gt; LIST_BROWSESELECT|LAYOUT_FILL_X|LAYOUT_FILL_Y)
31
+ $customers.each do |customer|
32
+ customerList.appendItem(customer.name, nil, customer)
33
+ end
34
+ end
35
+
36
+ def create
37
+ super
38
+ show(PLACEMENT_SCREEN)
39
+ end
40
+ end
41
+
42
+ if __FILE__ == $0
43
+ FXApp.new("ClipboardExample", "FXRuby") do |theApp|
44
+ ClipMainWindow.new(theApp)
45
+ theApp.create
46
+ theApp.run
47
+ end
48
+ end
49
+ </pre><p>We're assuming that the "customer" module defines a
50
+ <code class="classname">Customer</code> class and a global array
51
+ <code class="varname">$customers</code> that contains the list of customers. For a
52
+ real world application, you might access this information from a database
53
+ or some other source, but for this example we'll just use a hard-coded
54
+ array:</p><pre class="programlisting"># customer.rb
55
+
56
+ Customer = Struct.new("Customer", :name, :address, :zip)
57
+
58
+ $customers = []
59
+ $customers &lt;&lt; Customer.new("Reed Richards", "123 Maple, Central City, NY", 010111)
60
+ $customers &lt;&lt; Customer.new("Sue Storm", "123 Maple, Anytown, NC", 12345)
61
+ $customers &lt;&lt; Customer.new("Benjamin J. Grimm", "123 Maple, Anytown, NC", 12345)
62
+ $customers &lt;&lt; Customer.new("Johnny Storm", "123 Maple, Anytown, NC", 12345)
63
+ </pre><p>The goals for the next few sections are to extend this application
64
+ so that users can select a customer from the list and copy that customer's
65
+ information to the clipboard, and subsequently paste that information into
66
+ another copy of the program (or some other clipboard-aware
67
+ application).</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ch03s05.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt01.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="ch04s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Adding an icon&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Acquiring the Clipboard</td></tr></table></div></body></html>
@@ -0,0 +1,190 @@
1
+ <html><head>
2
+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
3
+ <title>Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="prev" href="scintilla.html" title="Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby"><link rel="next" href="library.html" title="Appendix&nbsp;D.&nbsp;The FXRuby Standard Library"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="scintilla.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;II.&nbsp;Appendices</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="library.html">Next</a></td></tr></table><hr></div><div class="appendix" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="differences"></a>Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby</h2></div></div></div><p>The FXRuby API follows the FOX API very closely and for the most part,
4
+ you should be able to use the standard FOX class documentation as a
5
+ reference. In some cases, however, fundamental differences between Ruby and
6
+ C++ necessitated slight changes in the API. For some other cases, FOX
7
+ classes were enhanced to take advantage of Ruby language features (such as
8
+ iterators). The purpose of this chapter is to identify some of the
9
+ differences between the C++ and Ruby interfaces to FOX.</p><p>One difference that should be easy to cope with is the substitution of
10
+ Ruby Strings for FXStrings. Any function that would normally expect an
11
+ <span class="type">FXString</span> input argument insteads takes a Ruby String.
12
+ Similarly, functions that would return an <span class="type">FXString</span> will instead
13
+ return a Ruby string. For functions that would normally accept a
14
+ <code class="constant">NULL</code> or empty string argument, just pass
15
+ <code class="constant">nil</code> or an empty string ("").</p><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4732"></a>Functions that expect arrays of objects</h2></div></div></div><p>One common pattern in FOX member function argument lists is to
16
+ expect a pointer to an array of values, followed by an integer indicating
17
+ the number of values in the array. This of course isn't necessary in Ruby,
18
+ where <code class="classname">Array</code> objects "know" their lengths. As a
19
+ result, functions such as
20
+ <code class="methodname">FXWindow::acquireClipboard()</code>, whose C++
21
+ declaration looks like this:</p><pre class="programlisting">FXbool acquireClipboard(const FXDragType *types, FXuint numTypes);</pre><p>are called from Ruby code by passing in a single
22
+ <code class="classname">Array</code> argument, e.g.</p><pre class="programlisting">myWindow.acquireClipboard(typesArray)</pre></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e4752"></a>Functions that return values by reference</h2></div></div></div><p>Many FOX methods take advantage of the C++ language feature of
23
+ returning values by reference. For example, the
24
+ <code class="methodname">getCursorPos()</code> member function for class
25
+ <code class="classname">FXWindow</code> has the declaration:</p><pre class="programlisting">FXint getCursorPos(FXint&amp; x, FXint&amp; y, FXint&amp; buttons) const;</pre><p>which indicates that the function takes references to three integers
26
+ (x, y and buttons). To call this function from a C++ program, you'd write
27
+ code like this:</p><pre class="programlisting">FXint x, y;
28
+ FXuint buttons;
29
+
30
+ if (window-&gt;getCursorPosition(x, y, buttons))
31
+ fprintf(stderr, "Current position is (%d, %d)\n", x, y);</pre><p>Since this idiom doesn't translate well to Ruby, some functions'
32
+ interfaces have been slightly modified. For example, the FXRuby
33
+ implementation of <code class="methodname">getCursorPos()</code> returns the
34
+ three values as an <code class="classname">Array</code>, e.g.:</p><pre class="programlisting">x, y, buttons = aWindow.getCursorPos()</pre><p>The following table shows how these kinds of functions are
35
+ implemented in FXRuby:</p><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th align="center">Instance Method</th><th align="center">Return Value</th></tr></thead><tbody><tr><td><code class="methodname">FXDial#range</code></td><td>Returns a <code class="classname">Range</code> instance.</td></tr><tr><td><code class="methodname">FXDial#range=(aRange)</code></td><td>Accepts a <code class="classname">Range</code> instance as its
36
+ input.</td></tr><tr><td><code class="methodname">FXFontDialog#fontSelection</code></td><td>Returns the <code class="classname">FXFontDesc</code>
37
+ instance</td></tr><tr><td><code class="methodname">FXFontSelector#fontSelection</code></td><td>Returns the <code class="classname">FXFontDesc</code>
38
+ instance</td></tr><tr><td><code class="methodname">FXGLObject#bounds(range)</code></td><td>Takes an <code class="classname">FXRange</code> instance as its
39
+ input and returns a (possibly modified)
40
+ <code class="classname">FXRange</code> instance.</td></tr><tr><td><code class="methodname">FXGLViewer#eyeToScreen(eye)</code></td><td>Takes an array of eye coordinates (floats) as its input and
41
+ returns the screen point coordinate as an array of integers [sx,
42
+ sy]</td></tr><tr><td><code class="methodname">FXGLViewer#getBoreVector(sx,
43
+ sy)</code></td><td>Returns the endpoint and direction vector as an array of
44
+ arrays [point, dir]</td></tr><tr><td><code class="methodname">FXGLViewer#light</code></td><td>Returns a <code class="classname">FXLight</code> instance</td></tr><tr><td><code class="methodname">FXGLViewer#viewport</code></td><td>Returns an <code class="classname">FXViewport</code>
45
+ instance.</td></tr><tr><td><code class="methodname">FXPrinterDialog#printer</code></td><td>Returns the <code class="classname">FXPrinter</code>
46
+ instance</td></tr><tr><td><code class="methodname">FXScrollArea#position</code></td><td>Returns the position as an array of integers [x, y]</td></tr><tr><td><code class="methodname">FXSlider#range</code></td><td>Returns a <code class="classname">Range</code> instance.</td></tr><tr><td><code class="methodname">FXSlider#range=(aRange)</code></td><td>Accepts a <code class="classname">Range</code> instance as its
47
+ input.</td></tr><tr><td><code class="methodname">FXSpinner#range</code></td><td>Returns a <code class="classname">Range</code> instance.</td></tr><tr><td><code class="methodname">FXSpinner#range=(aRange)</code></td><td>Accepts a <code class="classname">Range</code> instance as its
48
+ input.</td></tr><tr><td><code class="methodname">FXText#appendText(text,
49
+ notify=false)</code></td><td>Append text to the end of the buffer.</td></tr><tr><td><code class="methodname">FXText#appendStyledText(text, style=0,
50
+ notify=false)</code></td><td>Append styled text to the end of the buffer.</td></tr><tr><td><code class="methodname">FXText#extractText(pos, n)</code></td><td>Extracts <span class="emphasis"><em>n</em></span> characters from the buffer
51
+ beginning at position <span class="emphasis"><em>pos</em></span> and returns the
52
+ result as a String.</td></tr><tr><td><code class="methodname">FXText#extractStyle(pos,
53
+ n)</code></td><td>Extracts <span class="emphasis"><em>n</em></span> style characters from the
54
+ buffer beginning at position <span class="emphasis"><em>pos</em></span> and returns
55
+ the result as a String.</td></tr><tr><td><code class="methodname">FXText#insertText(pos, text,
56
+ notify=false)</code></td><td>Insert <span class="emphasis"><em>text</em></span> at position
57
+ <span class="emphasis"><em>pos</em></span> in the buffer.</td></tr><tr><td><code class="methodname">FXText#insertStyledText(pos, text, style=0,
58
+ notify=false)</code></td><td>Insert <span class="emphasis"><em>text</em></span> at position
59
+ <span class="emphasis"><em>pos</em></span> in the buffer.</td></tr><tr><td><code class="methodname">FXText#replaceText(pos, m, text,
60
+ notify=false)</code></td><td>Replace <span class="emphasis"><em>m</em></span> characters at
61
+ <span class="emphasis"><em>pos</em></span> by <span class="emphasis"><em>text</em></span>.</td></tr><tr><td><code class="methodname">FXText#replaceStyledText(pos, m, text, style=0,
62
+ notify=false)</code></td><td>Replace <span class="emphasis"><em>m</em></span> characters at
63
+ <span class="emphasis"><em>pos</em></span> by <span class="emphasis"><em>text</em></span>.</td></tr><tr><td><code class="methodname">FXText#setDelimiters(delimiters)</code></td><td>Change delimiters of words (<span class="emphasis"><em>delimiters</em></span>
64
+ is a string).</td></tr><tr><td><code class="methodname">FXText#getDelimiters()</code></td><td>Return word delimiters as a string.</td></tr><tr><td><code class="methodname">FXWindow#cursorPosition</code></td><td>Returns an array of integers [x, y, buttons]</td></tr><tr><td><code class="methodname">FXWindow#translateCoordinatesFrom(window, x,
65
+ y)</code></td><td>Returns the translated coordinates as an array [x,
66
+ y]</td></tr><tr><td><code class="methodname">FXWindow#translateCoordinatesTo(window, x,
67
+ y)</code></td><td>Returns the translated coordinates as an array [x,
68
+ y]</td></tr></tbody></table></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e5042"></a>Iterators</h2></div></div></div><p>Several classes have been extended with an
69
+ <code class="methodname">each</code> method to provide Ruby-style iterators.
70
+ These classes include <code class="classname">FXComboBox</code>,
71
+ <code class="classname">FXGLGroup</code>, <code class="classname">FXHeader</code>,
72
+ <code class="classname">FXIconList</code>, <code class="classname">FXList</code>,
73
+ <code class="classname">FXListBox</code>, <code class="classname">FXTreeItem</code>,
74
+ <code class="classname">FXTreeList</code> and
75
+ <code class="classname">FXTreeListBox</code>. These classes also mix-in Ruby's
76
+ <code class="classname">Enumerable</code> module so that you can take full
77
+ advantage of the iterators.</p><p>The block parameters passed to your code block vary depending on the
78
+ class. For example, iterating over an <code class="classname">FXList</code>
79
+ instance yields <code class="classname">FXListItem</code> parameters:</p><pre class="programlisting">aList.each { |aListItem|
80
+ puts "text for this item = #{aListItem.getText()}"
81
+ }</pre><p>whereas iterating over an <code class="classname">FXComboBox</code> instance
82
+ yields two parameters, the item text (a string) and the item data:</p><pre class="programlisting">aComboBox.each { |itemText, itemData|
83
+ puts "text for this item = #{itemText}"
84
+ }</pre><p>The following table shows the block parameters for each of these
85
+ classes' iterators:</p><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th align="center">Class</th><th align="center">Block Parameters</th></tr></thead><tbody><tr><td><code class="classname">FXComboBox</code></td><td>the item text (a string) and user data</td></tr><tr><td><code class="classname">FXGLGroup</code></td><td>an <code class="classname">FXGLObject</code> instance</td></tr><tr><td><code class="classname">FXHeader</code></td><td>an <code class="classname">FXHeaderItem</code> instance</td></tr><tr><td><code class="classname">FXIconList</code></td><td>an <code class="classname">FXIconItem</code> instance</td></tr><tr><td><code class="classname">FXList</code></td><td>an <code class="classname">FXListItem</code> instance</td></tr><tr><td><code class="classname">FXListBox</code></td><td>the item text (a string), icon (an
86
+ <code class="classname">FXIcon</code> instance) and user data</td></tr><tr><td><code class="classname">FXTreeItem</code></td><td>an <code class="classname">FXTreeItem</code> instance</td></tr><tr><td><code class="classname">FXTreeList</code></td><td>an <code class="classname">FXTreeItem</code> instance</td></tr><tr><td><code class="classname">FXTreeListBox</code></td><td>an <code class="classname">FXTreeItem</code> instance</td></tr></tbody></table></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e5186"></a>Attribute Accessors</h2></div></div></div><p>FOX strictly handles access to all object attributes through member
87
+ functions, e.g. <code class="methodname">setBackgroundColor</code> and
88
+ <code class="methodname">getBackgroundColor</code> or
89
+ <code class="methodname">setText</code> and <code class="methodname">getText</code>.
90
+ FXRuby exposes all of these functions but also provides aliases that look
91
+ more like regular Ruby attribute accessors. The names for these accessors
92
+ are based on the FOX method names; for example,
93
+ <code class="methodname">setBackgroundColor</code> and
94
+ <code class="methodname">getBackgroundColor</code> are aliased to
95
+ <code class="methodname">backgroundColor=</code> and
96
+ <code class="methodname">backgroundColor</code>, respectively.</p><p>In many cases these aliases allow you to write more compact and
97
+ legible code. For example, consider this code snippet:</p><pre class="programlisting">aLabel.setText(aLabel.getText() + " (modified)")</pre><p>Now consider a different code snippet, using the aliased accessor
98
+ method names:</p><pre class="programlisting">aLabel.text += " (modified)"</pre><p>While these two are functionally equivalent, the latter is a bit
99
+ easier to read and understand at first glance.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e5225"></a>Message Passing</h2></div></div></div><p>FOX message maps are implemented as static C++ class members. With
100
+ FXRuby, you just associate messages with message handlers in the class
101
+ <code class="methodname">initialize</code> method using the
102
+ <code class="methodname">FXMAPFUNC()</code>,
103
+ <code class="methodname">FXMAPTYPE()</code>,
104
+ <code class="methodname">FXMAPTYPES()</code> or
105
+ <code class="methodname">FXMAPFUNCS()</code> methods. See almost any of the
106
+ example programs for examples of how this is done.</p><p>As in C++ FOX, the last argument passed to your message handler
107
+ functions contains message-specific data. For instance, all
108
+ <code class="constant">SEL_PAINT</code> messages pass an
109
+ <code class="classname">FXEvent</code> object through this argument to give you
110
+ some information about the size of the exposed rectangle. On the other
111
+ hand, a <code class="constant">SEL_COMMAND</code> message from an
112
+ <code class="classname">FXHeader</code> object passes the index of the selected
113
+ header item through this argument. Instead of guessing what's in this last
114
+ argument, your best bet is to instead invoke a member function on the
115
+ sending object to find out what you need, instead of relying on the data
116
+ passed through this pointer. For example, if you get a
117
+ <code class="constant">SEL_COMMAND</code> message from an
118
+ <code class="classname">FXColorWell</code> object, the data passed through that
119
+ last argument is supposed to be the new RGB color value. Instead of trying
120
+ to interpret the argument's contents, just turn around and call the color
121
+ well's <code class="methodname">getRGBA()</code> member function to retrieve its
122
+ color. Similarly, if you get a <code class="constant">SEL_COMMAND</code> message
123
+ from a tree list, call its <code class="methodname">getCurrentItem()</code>
124
+ method to find out which item was selected.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e5274"></a>Catching Operating System Signals</h2></div></div></div><p>The <code class="methodname">FXApp#addSignal</code> and
125
+ <code class="methodname">FXApp#removeSignal</code> methods have been enhanced to
126
+ accept either a string or integer as their first argument. If it's a
127
+ string (e.g. "SIGINT" or just "INT") the code will determine the
128
+ corresponding signal number for you (similar to the standard Ruby
129
+ library's <code class="methodname">Process.kill</code> module method). For
130
+ examples of how to use this, see the <code class="filename">datatarget.rb</code> or
131
+ <code class="filename">imageviewer.rb</code> example programs.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e5294"></a>Support for Multithreaded Applications</h2></div></div></div><p>There is some support for multithreaded FXRuby applications, but
132
+ it's not wonderful. The current implementation does what is also done in
133
+ Ruby/GTK; it turns over some idle processing time to the Ruby thread
134
+ scheduler to let other threads do their thing. As I learn more about
135
+ Ruby's threading implementation I may try something different, but this
136
+ seems to work OK for now. For a simple example, see the
137
+ <code class="filename">groupbox.rb</code> example program, in which the clock label
138
+ that appears in the lower right-hand corner is continuously updated (by a
139
+ separate thread).</p><p>If you suspect that FXRuby's threads support is interfering with
140
+ your application's performance, you may want to try tweaking the amount of
141
+ time that the main application thread "sleeps" during idle processing; do
142
+ this by setting the <code class="classname">FXApp</code> object's
143
+ <em class="structfield"><code>sleepTime</code></em> attribute. The default value for
144
+ <em class="structfield"><code>FXApp#sleepTime</code></em> is 100 milliseconds. You can
145
+ also disable the threads support completely by calling
146
+ <code class="methodname">FXApp#threadsEnabled=false</code> (and subsequently
147
+ re-enable it with
148
+ <code class="methodname">FXApp#threadsEnabled=true</code>).</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e5319"></a>Keyword-Style Arguments</h2></div></div></div><p>FXRuby 1.6.5 introduced preliminary, experimental support for using
149
+ keyword-style arguments in FXRuby method calls. The current implementation
150
+ of this feature only works for class constructors (i.e. the "new" class
151
+ methods), but the intent is to gradually extend this feature so that it
152
+ covers all FXRuby methods.</p><p>What this means in practice is that for calls to methods that have
153
+ one or more optional arguments, you can replace all of the optional
154
+ arguments with a hash that sets only the values for which the default
155
+ isn't appropriate. So, for example, consider a typical call to
156
+ <code class="methodname">FXMainWindow.new</code>:</p><pre class="programlisting">main = FXMainWindow.new(app, "Title Goes Here", nil, nil, DECOR_ALL, 0, 0, 800, 600)</pre><p>In this case, the programmer wants to set the initial window width
157
+ and height to 800 and 600. In order to do that (with the current release
158
+ of FXRuby), however, she's required to fill in all of the optional
159
+ arguments in between the window title string and the width and height
160
+ values. As anyone who's worked with FXRuby for any amount of time will
161
+ tell you, it's easy to accidentally leave out one of those intermediate
162
+ arguments and it can be difficult to figure out what's wrong
163
+ afterwards.</p><p>Now consider how this method call could be written using the new
164
+ keyword arguments support. First, the programmer would need to require the
165
+ keyword arguments library:</p><pre class="programlisting">require 'fox16/kwargs'</pre><p>Then she would look up the API documentation for the
166
+ <code class="methodname">FXMainWindow#initialize</code> method (e.g. <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.fxruby.org/doc/api/classes/Fox/FXMainWindow.html" target="_top">here</a>)
167
+ and see that the names of the width and height arguments are, in fact,
168
+ "width" and "height". Armed with that information, she would be able to
169
+ rewrite the previous code as:</p><pre class="programlisting">main = FXMainWindow.new(app, "Title Goes Here", :width =&gt; 800, :height =&gt; 600)</pre><p>Here, the programmer has omitted the intermediate optional arguments
170
+ (thus accepting their default values) and specified only the width and
171
+ height values. This code is obviously a lot more readable and
172
+ maintainable.</p><p>It is important to observe the difference between required and
173
+ optional arguments when using this feature. If the API documentation for a
174
+ particular method doesn't indicate that an argument has a default value,
175
+ then it is by definition not an optional argument. So one could
176
+ <span class="emphasis"><em>not</em></span> write the example as, e.g.</p><pre class="programlisting">main = FXMainWindow.new(app, :width =&gt; 800, :title =&gt; "Title Goes Here", :height =&gt; 600)</pre><p>This example is incorrect because the title argument is required,
177
+ and it must be the second argument in the call. Obviously, this means that
178
+ the optional arguments in a method call (if they're specified) will always
179
+ follow all of the required arguments.</p><p>Finally, note that the keyword arguments feature has been
180
+ implemented so that it's backwards-compatible with the original positional
181
+ arguments scheme (or it's intended to be, at any rate). What that means is
182
+ that you can immediately start making use of this feature in your existing
183
+ code, even if you don't have time to update all of the method calls to use
184
+ keyword arguments.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e5360"></a>Debugging Tricks</h2></div></div></div><p>As a debugging tool, you can optionally catch exceptions raised in
185
+ message handlers. To turn on this feature, call the
186
+ <code class="methodname">setIgnoreExceptions(true)</code> module method. When
187
+ this is enabled, any exceptions raised in message handler functions will
188
+ cause a standard stack trace to be dumped to the standard output, but then
189
+ your application will, for better or worse, proceed normally. Thanks to
190
+ Ted Meng for this suggestion.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="scintilla.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt02.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="library.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Appendix&nbsp;D.&nbsp;The FXRuby Standard Library</td></tr></table></div></body></html>
@@ -0,0 +1,263 @@
1
+ <html><head>
2
+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
3
+ <title>Chapter&nbsp;5.&nbsp;Drag and Drop</title><link rel="stylesheet" href="style.css" type="text/css"><meta name="generator" content="DocBook v5 XSL Stylesheets V1.72.0"><link rel="start" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part&nbsp;I.&nbsp;The Basics"><link rel="prev" href="ch04s04.html" title="Pasting Data from the Clipboard"><link rel="next" href="ch05s02.html" title="Drag Sources"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter&nbsp;5.&nbsp;Drag and Drop</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ch04s04.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;I.&nbsp;The Basics</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="ch05s02.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="dragdroptut"></a>Chapter&nbsp;5.&nbsp;Drag and Drop</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="section"><a href="dragdroptut.html#d0e1218">Drop Sites</a></span></dt><dt><span class="section"><a href="ch05s02.html">Drag Sources</a></span></dt><dt><span class="section"><a href="ch05s03.html">Putting It All Together</a></span></dt></dl></div><p>One of the more powerful features available to FOX applications is
4
+ drag-and-drop. It's also one of the more complicated to understand. For more
5
+ background, see the standard FOX documentation on <a xmlns:xlink="http://www.w3.org/1999/xlink" href="http://www.fox-toolkit.com/draganddrop.html" target="_top">Drag and
6
+ Drop</a>.</p><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e1218"></a>Drop Sites</h2></div></div></div><p>We're going to start by presenting a skeleton application consisting
7
+ of a main window widget (a <code class="classname">DropSite</code> instance) that
8
+ parents an <code class="classname">FXCanvas</code> widget:</p><pre class="programlisting">require 'fox16'
9
+
10
+ include Fox
11
+
12
+ class DropSite &lt; FXMainWindow
13
+ def initialize(anApp)
14
+ # Initialize base class
15
+ super(anApp, "Drop Site", :opts =&gt; DECOR_ALL, :width =&gt; 400, :height =&gt; 300)
16
+
17
+ # Fill main window with canvas
18
+ @canvas = FXCanvas.new(self, :opts =&gt; LAYOUT_FILL_X|LAYOUT_FILL_Y)
19
+ end
20
+
21
+ def create
22
+ # Create the main window and canvas
23
+ super
24
+
25
+ # Show the main window
26
+ show(PLACEMENT_SCREEN)
27
+ end
28
+ end
29
+
30
+ if __FILE__ == $0
31
+ FXApp.new("DropSite", "FXRuby") do |theApp|
32
+ DropSite.new(theApp)
33
+ theApp.create
34
+ theApp.run
35
+ end
36
+ end
37
+ </pre><p>Since the main program (i.e. the part at the end) won't change for
38
+ the rest of the tutorial, I won't show that code anymore. Since an
39
+ <code class="classname">FXCanvas</code> widget relies on some other object (its
40
+ message target) to draw its contents, we need to handle
41
+ <code class="constant">SEL_PAINT</code> messages generated by the canvas. We'll do
42
+ that by adding a handler that clears the canvas to its current background
43
+ color:</p><pre class="programlisting">require 'fox16'
44
+
45
+ include Fox
46
+
47
+ class DropSite &lt; FXMainWindow
48
+ def initialize(anApp)
49
+ # Initialize base class
50
+ super(anApp, "Drop Site", :opts =&gt; DECOR_ALL, :width =&gt; 400, :height =&gt; 300)
51
+
52
+ # Fill main window with canvas
53
+ @canvas = FXCanvas.new(self, :opts =&gt; LAYOUT_FILL_X|LAYOUT_FILL_Y)
54
+
55
+ <span class="bold"><strong> # Handle expose events on the canvas
56
+ @canvas.connect(SEL_PAINT) do |sender, sel, event|
57
+ FXDCWindow.new(@canvas, event) do |dc|
58
+ dc.foreground = @canvas.backColor
59
+ dc.fillRectangle(event.rect.x, event.rect.y, event.rect.w, event.rect.h)
60
+ end
61
+ end</strong></span>
62
+ end
63
+
64
+ def create
65
+ # Create the main window and canvas
66
+ super
67
+
68
+ # Show the main window
69
+ show(PLACEMENT_SCREEN)
70
+ end
71
+ end
72
+ </pre><p>Run this basic version of the program to be sure that it's working
73
+ properly so far. You should simply see an empty window with a white
74
+ background.</p><p>Now, on to the fun stuff. Our goal is to be able to drag color data
75
+ from some other window, such as an <code class="classname">FXColorWell</code>
76
+ widget, and drop it onto the canvas in order to change the canvas'
77
+ background color. In order for a FOX widget to be able to accept drops at
78
+ all, we need to first call its <code class="methodname">dropEnable</code>
79
+ method:</p><pre class="programlisting">def initialize(anApp)
80
+ # Initialize base class
81
+ super(anApp, "Drop Site", :opts =&gt; DECOR_ALL, :width =&gt; 400, :height =&gt; 300)
82
+
83
+ # Fill main window with canvas
84
+ @canvas = FXCanvas.new(self, :opts =&gt; LAYOUT_FILL_X|LAYOUT_FILL_Y)
85
+
86
+ # Handle expose events on the canvas
87
+ @canvas.connect(SEL_PAINT) do |sender, sel, event|
88
+ FXDCWindow.new(@canvas, event) do |dc|
89
+ dc.foreground = @canvas.backColor
90
+ dc.fillRectangle(event.rect.x, event.rect.y, event.rect.w, event.rect.h)
91
+ end
92
+ end
93
+
94
+ <span class="bold"><strong> # Enable canvas for drag-and-drop messages
95
+ @canvas.dropEnable
96
+ </strong></span>end
97
+ </pre><p>At this point, let's try a little test to see if the program does
98
+ anything interesting yet. Start by running some other FOX or FXRuby
99
+ program to use as a drag source for the color data. You should be able to
100
+ use any program that displays an FXColorWell widget, and this includes the
101
+ standard color dialog box shown here:</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/colordialog.png" align="middle"></div></div><p>Each of the small colored boxes near the bottom of the color dialog
102
+ box are color wells, and the large box on the left-hand side of the color
103
+ dialog box is also a color well. Now start your drag-and-drop test program
104
+ and try to drag a color from one of these color wells onto this window. At
105
+ this point, the mouse pointer should turn into a stop sign, indicating
106
+ that the canvas isn't accepting drops of color data yet.</p><p>To correct this problem, we need to use the canvas'
107
+ <code class="methodname">acceptDrop</code> method to indicate whether or not
108
+ we'll accept certain kinds of drops. You can call
109
+ <code class="methodname">acceptDrop</code> any time after receiving the initial
110
+ <code class="constant">SEL_DND_ENTER</code> message, but it's usually done in
111
+ response to a <code class="constant">SEL_DND_MOTION</code> message. Let's add a
112
+ handler for <code class="constant">SEL_DND_MOTION</code> messages from the canvas
113
+ in DropSite's <code class="methodname">initialize</code> method. For now, we'll unconditionally accept
114
+ drops from any drag source, regardless of what kind of data they're
115
+ offering:</p><pre class="programlisting">def initialize(anApp)
116
+ # Initialize base class
117
+ super(anApp, "Drop Site", :opts =&gt; DECOR_ALL, :width =&gt; 400, :height =&gt; 300)
118
+
119
+ # Fill main window with canvas
120
+ @canvas = FXCanvas.new(self, :opts =&gt; LAYOUT_FILL_X|LAYOUT_FILL_Y)
121
+
122
+ # Handle expose events on the canvas
123
+ @canvas.connect(SEL_PAINT) do |sender, sel, event|
124
+ FXDCWindow.new(@canvas, event) do |dc|
125
+ dc.foreground = @canvas.backColor
126
+ dc.fillRectangle(event.rect.x, event.rect.y, event.rect.w, event.rect.h)
127
+ end
128
+ end
129
+
130
+ # Enable canvas for drag-and-drop messages
131
+ @canvas.dropEnable
132
+
133
+ <span class="bold"><strong> # Handle SEL_DND_MOTION messages from the canvas
134
+ @canvas.connect(SEL_DND_MOTION) do
135
+ # Accept drops unconditionally (for now)
136
+ @canvas.acceptDrop
137
+ end
138
+ </strong></span>end
139
+ </pre><p>Now try the previous test again. This time, when you try to drag
140
+ from a color well to the drop-enabled canvas, you should see the mouse
141
+ pointer turn into a small filled square. This is a visual cue to the user
142
+ indicating that the canvas will accept a drop of the drag-and-drop
143
+ data.</p><p>Now it's time to get more specific about what kind of data is being
144
+ dragged between these applications, and how to process that data. So far,
145
+ our drop-enabled canvas merely knows that you're dragging some kind of
146
+ data from a drag source, but it doesn't know what kind of data it is. We
147
+ really need to be more exclusive about what kinds of data are acceptable.
148
+ FOX uses unique drag types to distinguish between different kinds of
149
+ "draggable" data. As you'll see later, you have the freedom to define drag
150
+ types for any kind of application-specific data that you need; but for
151
+ now, we're going to use FOX's built-in drag type for color data.</p><p>Drag types (even the standard ones) must be registered before they
152
+ can be used, and so we'll start by adding a few lines to
153
+ <code class="classname">DropSite</code>'s <code class="methodname">create</code> method
154
+ to register the drag type for color data:</p><pre class="programlisting">def create
155
+ # Create the main window and canvas
156
+ super
157
+
158
+ <span class="bold"><strong> # Register the drag type for colors
159
+ FXWindow.colorType = getApp().registerDragType(FXWindow.colorTypeName)
160
+
161
+ </strong></span> # Show the main window
162
+ show(PLACEMENT_SCREEN)
163
+ end
164
+ </pre><p>Note that the first time that
165
+ <code class="methodname">registerDragType</code> is called for a particular
166
+ drag type name (such as <code class="methodname">FXWindow.colorTypeName</code>)
167
+ it will generate a unique identifier for that drag type. Subsequent calls
168
+ to <code class="methodname">registerDragType</code> for the same drag type name
169
+ will just return the previously-generated drag type. Now, we want to
170
+ modify our <code class="constant">SEL_DND_MOTION</code> handler so that it's a
171
+ little more picky about which kinds of drops it will accept:</p><pre class="programlisting"># Handle SEL_DND_MOTION messages from the canvas
172
+ @canvas.connect(SEL_DND_MOTION) do
173
+ <span class="bold"><strong> if @canvas.offeredDNDType?(FROM_DRAGNDROP, FXWindow.colorType)
174
+ @canvas.acceptDrop
175
+ end
176
+ </strong></span>end
177
+ </pre><p>Here, we call the canvas' <code class="methodname">offeredDNDType?</code>
178
+ method to ask if the drag source can provide its data in the requested
179
+ format. Only if <code class="methodname">offeredDNDType?</code> returns true will
180
+ we call <code class="methodname">acceptDrop</code> as before.</p><p>The last step is to actually handle the drop, and for that we add a
181
+ handler for the <code class="constant">SEL_DND_DROP</code> message:</p><pre class="programlisting"><span class="bold"><strong># Handle SEL_DND_DROP message from the canvas
182
+ @canvas.connect(SEL_DND_DROP) do
183
+ # Try to obtain the data as color values first
184
+ data = @canvas.getDNDData(FROM_DRAGNDROP, FXWindow.colorType)
185
+ unless data.nil?
186
+ # Update canvas background color
187
+ @canvas.backColor = Fox.fxdecodeColorData(data)
188
+ end
189
+ end</strong></span></pre><p>Assuming that the drag source is able to provide its data in the
190
+ requested format, the <code class="methodname">getDNDData</code> method will
191
+ return a string (which for our purposes is just a byte buffer). If you've
192
+ defined your own application-specific drag types, this data can of course
193
+ be anything, and we'll see examples of this in a later tutorial. But the
194
+ data for standard drag types like
195
+ <code class="methodname">FXWindow.colorType</code> can be decoded using the
196
+ appropriate built-in library functions. In this case, we use the
197
+ <code class="methodname">fxdecodeColorData</code> method to convert the bytes
198
+ into a color value that we can use.</p><p>Now comes the moment of truth. Try running your test program again
199
+ (one that displays a color well). Now, when you drag a color from a color
200
+ well and drop it onto the <code class="classname">DropSite</code> window, the
201
+ canvas should change its background color accordingly.</p><p>The complete program is listed below, and is included in the
202
+ <code class="filename">examples</code> directory under the file
203
+ name <code class="filename">dropsite.rb</code>.</p><pre class="programlisting">require 'fox16'
204
+
205
+ include Fox
206
+
207
+ class DropSite &lt; FXMainWindow
208
+ def initialize(anApp)
209
+ # Initialize base class
210
+ super(anApp, "Drop Site", :opts =&gt; DECOR_ALL, :width =&gt; 400, :height =&gt; 300)
211
+
212
+ # Fill main window with canvas
213
+ @canvas = FXCanvas.new(self, :opts =&gt; LAYOUT_FILL_X|LAYOUT_FILL_Y)
214
+
215
+ # Handle expose events on the canvas
216
+ @canvas.connect(SEL_PAINT) do |sender, sel, event|
217
+ FXDCWindow.new(@canvas, event) do |dc|
218
+ dc.foreground = @canvas.backColor
219
+ dc.fillRectangle(event.rect.x, event.rect.y, event.rect.w, event.rect.h)
220
+ end
221
+ end
222
+
223
+ # Enable canvas for drag-and-drop messages
224
+ @canvas.dropEnable
225
+
226
+ # Handle SEL_DND_MOTION messages from the canvas
227
+ @canvas.connect(SEL_DND_MOTION) do
228
+ if @canvas.offeredDNDType?(FROM_DRAGNDROP, FXWindow.colorType)
229
+ @canvas.acceptDrop
230
+ end
231
+ end
232
+
233
+ # Handle SEL_DND_DROP message from the canvas
234
+ @canvas.connect(SEL_DND_DROP) do
235
+ # Try to obtain the data as color values first
236
+ data = @canvas.getDNDData(FROM_DRAGNDROP, FXWindow.colorType)
237
+ unless data.nil?
238
+ # Update canvas background color
239
+ @canvas.backColor = Fox.fxdecodeColorData(data)
240
+ end
241
+ end
242
+ end
243
+
244
+ def create
245
+ # Create the main window and canvas
246
+ super
247
+
248
+ # Register the drag type for colors
249
+ FXWindow.colorType = getApp().registerDragType(FXWindow.colorTypeName)
250
+
251
+ # Show the main window
252
+ show(PLACEMENT_SCREEN)
253
+ end
254
+ end
255
+
256
+ if __FILE__ == $0
257
+ FXApp.new("DropSite", "FXRuby") do |theApp|
258
+ DropSite.new(theApp)
259
+ theApp.create
260
+ theApp.run
261
+ end
262
+ end
263
+ </pre></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ch04s04.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt01.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="ch05s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Pasting Data from the Clipboard&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Drag Sources</td></tr></table></div></body></html>