fxruby 1.2.2

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Files changed (692) hide show
  1. data/ANNOUNCE +25 -0
  2. data/ChangeLog +10606 -0
  3. data/INSTALL +50 -0
  4. data/LICENSE +456 -0
  5. data/README +39 -0
  6. data/doc/apes02.html +21 -0
  7. data/doc/apes03.html +39 -0
  8. data/doc/book.html +3 -0
  9. data/doc/build.html +144 -0
  10. data/doc/ch03s02.html +24 -0
  11. data/doc/ch03s03.html +53 -0
  12. data/doc/ch03s04.html +37 -0
  13. data/doc/ch03s05.html +61 -0
  14. data/doc/ch04s02.html +72 -0
  15. data/doc/ch04s03.html +37 -0
  16. data/doc/ch04s04.html +72 -0
  17. data/doc/ch05s02.html +262 -0
  18. data/doc/ch05s03.html +128 -0
  19. data/doc/changes.html +75 -0
  20. data/doc/clipboardtut.html +68 -0
  21. data/doc/cvs.html +35 -0
  22. data/doc/differences.html +11 -0
  23. data/doc/dragdroptut.html +266 -0
  24. data/doc/events.html +36 -0
  25. data/doc/examples.html +104 -0
  26. data/doc/gems.html +73 -0
  27. data/doc/goals.html +39 -0
  28. data/doc/images/babelfish.png +0 -0
  29. data/doc/images/browser.png +0 -0
  30. data/doc/images/button.png +0 -0
  31. data/doc/images/call-chain-example.png +0 -0
  32. data/doc/images/colordialog.png +0 -0
  33. data/doc/images/datatarget.png +0 -0
  34. data/doc/images/dialog.png +0 -0
  35. data/doc/images/dilbert.png +0 -0
  36. data/doc/images/dirlist.png +0 -0
  37. data/doc/images/dropsite-droprejected.png +0 -0
  38. data/doc/images/foursplit.png +0 -0
  39. data/doc/images/gltest.png +0 -0
  40. data/doc/images/glviewer.png +0 -0
  41. data/doc/images/groupbox.png +0 -0
  42. data/doc/images/header.png +0 -0
  43. data/doc/images/hello-with-button.png +0 -0
  44. data/doc/images/hello-with-icon-1.png +0 -0
  45. data/doc/images/hello-with-icon-2.png +0 -0
  46. data/doc/images/hello-with-icon-3.png +0 -0
  47. data/doc/images/hello-with-tooltip.png +0 -0
  48. data/doc/images/hello-without-button.png +0 -0
  49. data/doc/images/hello.png +0 -0
  50. data/doc/images/hello2.png +0 -0
  51. data/doc/images/iconlist-bigicons.png +0 -0
  52. data/doc/images/iconlist-details.png +0 -0
  53. data/doc/images/image.png +0 -0
  54. data/doc/images/imageviewer.png +0 -0
  55. data/doc/images/inheritance.png +0 -0
  56. data/doc/images/mditest.png +0 -0
  57. data/doc/images/raabrowser.png +0 -0
  58. data/doc/images/scribble.png +0 -0
  59. data/doc/images/shutter.png +0 -0
  60. data/doc/images/splitter.png +0 -0
  61. data/doc/images/tabbook.png +0 -0
  62. data/doc/images/table.png +0 -0
  63. data/doc/images/tutorial1.png +0 -0
  64. data/doc/implementation.html +16 -0
  65. data/doc/infosources.html +33 -0
  66. data/doc/library.html +30 -0
  67. data/doc/opengl.html +73 -0
  68. data/doc/pt01.html +3 -0
  69. data/doc/pt02.html +3 -0
  70. data/doc/scintilla.html +36 -0
  71. data/doc/todo.html +40 -0
  72. data/doc/tutorial1.html +97 -0
  73. data/examples/RAA.rb +25 -0
  74. data/examples/README +53 -0
  75. data/examples/babelfish.rb +107 -0
  76. data/examples/bounce.rb +159 -0
  77. data/examples/browser.rb +191 -0
  78. data/examples/button.rb +160 -0
  79. data/examples/datatarget.rb +223 -0
  80. data/examples/dctest.rb +702 -0
  81. data/examples/dialog.rb +148 -0
  82. data/examples/dilbert.rb +105 -0
  83. data/examples/dirlist.rb +63 -0
  84. data/examples/dragdrop.rb +101 -0
  85. data/examples/dragsource.rb +81 -0
  86. data/examples/dropsite.rb +61 -0
  87. data/examples/foursplit.rb +103 -0
  88. data/examples/gltest.rb +342 -0
  89. data/examples/glviewer.rb +579 -0
  90. data/examples/groupbox.rb +422 -0
  91. data/examples/header.rb +150 -0
  92. data/examples/hello.rb +12 -0
  93. data/examples/hello2.rb +51 -0
  94. data/examples/iRAA.rb +153 -0
  95. data/examples/iconlist.rb +104 -0
  96. data/examples/icons/AngryGuyInBunnySuit.ico +0 -0
  97. data/examples/icons/FatBot.ico +0 -0
  98. data/examples/icons/FlippedySwitch.ico +0 -0
  99. data/examples/icons/LeGoon.ico +0 -0
  100. data/examples/icons/Net.ico +0 -0
  101. data/examples/icons/RedMacOS.ico +0 -0
  102. data/examples/icons/SawBlade.ico +0 -0
  103. data/examples/icons/backview.png +0 -0
  104. data/examples/icons/big.png +0 -0
  105. data/examples/icons/bigfolder.png +0 -0
  106. data/examples/icons/bigpenguin.png +0 -0
  107. data/examples/icons/bottomview.png +0 -0
  108. data/examples/icons/camera.png +0 -0
  109. data/examples/icons/capbutt.png +0 -0
  110. data/examples/icons/capnotlast.png +0 -0
  111. data/examples/icons/capproj.png +0 -0
  112. data/examples/icons/capround.png +0 -0
  113. data/examples/icons/colorpal.png +0 -0
  114. data/examples/icons/copy.png +0 -0
  115. data/examples/icons/cut.png +0 -0
  116. data/examples/icons/delimit.png +0 -0
  117. data/examples/icons/dippy.png +0 -0
  118. data/examples/icons/double_dash.png +0 -0
  119. data/examples/icons/filenew.png +0 -0
  120. data/examples/icons/fileopen.png +0 -0
  121. data/examples/icons/filesave.png +0 -0
  122. data/examples/icons/filesaveas.png +0 -0
  123. data/examples/icons/fonts.png +0 -0
  124. data/examples/icons/fox.png +0 -0
  125. data/examples/icons/foxicon.png +0 -0
  126. data/examples/icons/frontview.png +0 -0
  127. data/examples/icons/gem_big.png +0 -0
  128. data/examples/icons/gem_small.png +0 -0
  129. data/examples/icons/hello2.png +0 -0
  130. data/examples/icons/help.png +0 -0
  131. data/examples/icons/indent.png +0 -0
  132. data/examples/icons/jbevel.png +0 -0
  133. data/examples/icons/jmiter.png +0 -0
  134. data/examples/icons/jround.png +0 -0
  135. data/examples/icons/kill.png +0 -0
  136. data/examples/icons/leftview.png +0 -0
  137. data/examples/icons/light.png +0 -0
  138. data/examples/icons/minidoc.png +0 -0
  139. data/examples/icons/minifolder.png +0 -0
  140. data/examples/icons/minifolderopen.png +0 -0
  141. data/examples/icons/newfolder.png +0 -0
  142. data/examples/icons/nolight.png +0 -0
  143. data/examples/icons/onoff_dash.png +0 -0
  144. data/examples/icons/palette.png +0 -0
  145. data/examples/icons/parallel.png +0 -0
  146. data/examples/icons/paste.png +0 -0
  147. data/examples/icons/pattern.png +0 -0
  148. data/examples/icons/penguin.png +0 -0
  149. data/examples/icons/perspective.png +0 -0
  150. data/examples/icons/printicon.png +0 -0
  151. data/examples/icons/prop.png +0 -0
  152. data/examples/icons/redo.png +0 -0
  153. data/examples/icons/rightview.png +0 -0
  154. data/examples/icons/saveas.png +0 -0
  155. data/examples/icons/shutter1.png +0 -0
  156. data/examples/icons/shutter2.png +0 -0
  157. data/examples/icons/small.png +0 -0
  158. data/examples/icons/smoothlight.png +0 -0
  159. data/examples/icons/solid_line.png +0 -0
  160. data/examples/icons/tbuplevel.png +0 -0
  161. data/examples/icons/topview.png +0 -0
  162. data/examples/icons/undo.png +0 -0
  163. data/examples/icons/winapp.png +0 -0
  164. data/examples/icons/zoom.png +0 -0
  165. data/examples/image.rb +281 -0
  166. data/examples/imageviewer.rb +513 -0
  167. data/examples/inputs.rb +84 -0
  168. data/examples/mditest.rb +180 -0
  169. data/examples/pig.rb +77 -0
  170. data/examples/raabrowser.rb +132 -0
  171. data/examples/scintilla-test.rb +81 -0
  172. data/examples/scribble-orig.rb +186 -0
  173. data/examples/scribble.rb +166 -0
  174. data/examples/shutter.rb +158 -0
  175. data/examples/splitter.rb +211 -0
  176. data/examples/styledtext.rb +92 -0
  177. data/examples/tabbook.rb +124 -0
  178. data/examples/table.rb +187 -0
  179. data/examples/textedit/commands.rb +117 -0
  180. data/examples/textedit/helpwindow.rb +295 -0
  181. data/examples/textedit/prefdialog.rb +235 -0
  182. data/examples/textedit/textedit.rb +1767 -0
  183. data/ext/fox12/FXRbApp.cpp +127 -0
  184. data/ext/fox12/FXRbDataTarget.cpp +106 -0
  185. data/ext/fox12/FXRbGLViewer.cpp +89 -0
  186. data/ext/fox12/FXRuby.cpp +1818 -0
  187. data/ext/fox12/MANIFEST +189 -0
  188. data/ext/fox12/core_wrap.cpp +10119 -0
  189. data/ext/fox12/dc_wrap.cpp +2638 -0
  190. data/ext/fox12/dialogs_wrap.cpp +6244 -0
  191. data/ext/fox12/extconf.rb +176 -0
  192. data/ext/fox12/frames_wrap.cpp +8274 -0
  193. data/ext/fox12/fx3d_wrap.cpp +9315 -0
  194. data/ext/fox12/iconlist_wrap.cpp +3742 -0
  195. data/ext/fox12/icons_wrap.cpp +4040 -0
  196. data/ext/fox12/image_wrap.cpp +4026 -0
  197. data/ext/fox12/impl.cpp +1064 -0
  198. data/ext/fox12/include/FXMemoryBuffer.h +52 -0
  199. data/ext/fox12/include/FXRb4Splitter.h +54 -0
  200. data/ext/fox12/include/FXRbAccelTable.h +46 -0
  201. data/ext/fox12/include/FXRbApp.h +137 -0
  202. data/ext/fox12/include/FXRbAppVirtuals.h +15 -0
  203. data/ext/fox12/include/FXRbArrowButton.h +51 -0
  204. data/ext/fox12/include/FXRbBMPIcon.h +54 -0
  205. data/ext/fox12/include/FXRbBMPImage.h +54 -0
  206. data/ext/fox12/include/FXRbBitmap.h +115 -0
  207. data/ext/fox12/include/FXRbBitmapFrame.h +56 -0
  208. data/ext/fox12/include/FXRbBitmapView.h +52 -0
  209. data/ext/fox12/include/FXRbBitmapVirtuals.h +27 -0
  210. data/ext/fox12/include/FXRbButton.h +51 -0
  211. data/ext/fox12/include/FXRbCURCursor.h +60 -0
  212. data/ext/fox12/include/FXRbCanvas.h +51 -0
  213. data/ext/fox12/include/FXRbCheckButton.h +51 -0
  214. data/ext/fox12/include/FXRbColorBar.h +51 -0
  215. data/ext/fox12/include/FXRbColorDialog.h +53 -0
  216. data/ext/fox12/include/FXRbColorSelector.h +51 -0
  217. data/ext/fox12/include/FXRbColorWell.h +51 -0
  218. data/ext/fox12/include/FXRbColorWheel.h +51 -0
  219. data/ext/fox12/include/FXRbComboBox.h +56 -0
  220. data/ext/fox12/include/FXRbCommon.h +86 -0
  221. data/ext/fox12/include/FXRbComposite.h +51 -0
  222. data/ext/fox12/include/FXRbCursor.h +87 -0
  223. data/ext/fox12/include/FXRbCursorVirtuals.h +6 -0
  224. data/ext/fox12/include/FXRbDC.h +385 -0
  225. data/ext/fox12/include/FXRbDCPrint.h +49 -0
  226. data/ext/fox12/include/FXRbDCVirtuals.h +166 -0
  227. data/ext/fox12/include/FXRbDCWindow.h +64 -0
  228. data/ext/fox12/include/FXRbDataTarget.h +65 -0
  229. data/ext/fox12/include/FXRbDebugTarget.h +46 -0
  230. data/ext/fox12/include/FXRbDelegator.h +46 -0
  231. data/ext/fox12/include/FXRbDial.h +51 -0
  232. data/ext/fox12/include/FXRbDialogBox.h +68 -0
  233. data/ext/fox12/include/FXRbDialogBoxVirtuals.h +3 -0
  234. data/ext/fox12/include/FXRbDict.h +46 -0
  235. data/ext/fox12/include/FXRbDirBox.h +51 -0
  236. data/ext/fox12/include/FXRbDirDialog.h +53 -0
  237. data/ext/fox12/include/FXRbDirList.h +79 -0
  238. data/ext/fox12/include/FXRbDirSelector.h +51 -0
  239. data/ext/fox12/include/FXRbDocument.h +46 -0
  240. data/ext/fox12/include/FXRbDragCorner.h +51 -0
  241. data/ext/fox12/include/FXRbDrawable.h +64 -0
  242. data/ext/fox12/include/FXRbDrawableVirtuals.h +3 -0
  243. data/ext/fox12/include/FXRbDriveBox.h +51 -0
  244. data/ext/fox12/include/FXRbFileDialog.h +56 -0
  245. data/ext/fox12/include/FXRbFileDict.h +104 -0
  246. data/ext/fox12/include/FXRbFileDictVirtuals.h +9 -0
  247. data/ext/fox12/include/FXRbFileList.h +81 -0
  248. data/ext/fox12/include/FXRbFileSelector.h +51 -0
  249. data/ext/fox12/include/FXRbFoldingItemVirtuals.h +45 -0
  250. data/ext/fox12/include/FXRbFoldingList.h +183 -0
  251. data/ext/fox12/include/FXRbFont.h +70 -0
  252. data/ext/fox12/include/FXRbFontDialog.h +53 -0
  253. data/ext/fox12/include/FXRbFontSelector.h +51 -0
  254. data/ext/fox12/include/FXRbFrame.h +51 -0
  255. data/ext/fox12/include/FXRbGIFCursor.h +60 -0
  256. data/ext/fox12/include/FXRbGIFIcon.h +54 -0
  257. data/ext/fox12/include/FXRbGIFImage.h +54 -0
  258. data/ext/fox12/include/FXRbGLCanvas.h +92 -0
  259. data/ext/fox12/include/FXRbGLCanvasVirtuals.h +13 -0
  260. data/ext/fox12/include/FXRbGLContext.h +58 -0
  261. data/ext/fox12/include/FXRbGLObject.h +103 -0
  262. data/ext/fox12/include/FXRbGLObjectVirtuals.h +22 -0
  263. data/ext/fox12/include/FXRbGLShape.h +81 -0
  264. data/ext/fox12/include/FXRbGLShapeVirtuals.h +8 -0
  265. data/ext/fox12/include/FXRbGLViewer.h +83 -0
  266. data/ext/fox12/include/FXRbGLViewerVirtuals.h +6 -0
  267. data/ext/fox12/include/FXRbGLVisual.h +56 -0
  268. data/ext/fox12/include/FXRbGradientBar.h +55 -0
  269. data/ext/fox12/include/FXRbGroupBox.h +51 -0
  270. data/ext/fox12/include/FXRbHeader.h +125 -0
  271. data/ext/fox12/include/FXRbHeaderItemVirtuals.h +22 -0
  272. data/ext/fox12/include/FXRbHorizontalFrame.h +51 -0
  273. data/ext/fox12/include/FXRbICOIcon.h +54 -0
  274. data/ext/fox12/include/FXRbICOImage.h +54 -0
  275. data/ext/fox12/include/FXRbIcon.h +57 -0
  276. data/ext/fox12/include/FXRbIconItemVirtuals.h +71 -0
  277. data/ext/fox12/include/FXRbIconList.h +266 -0
  278. data/ext/fox12/include/FXRbIconListVirtuals.h +21 -0
  279. data/ext/fox12/include/FXRbId.h +74 -0
  280. data/ext/fox12/include/FXRbIdVirtuals.h +9 -0
  281. data/ext/fox12/include/FXRbImage.h +162 -0
  282. data/ext/fox12/include/FXRbImageFrame.h +56 -0
  283. data/ext/fox12/include/FXRbImageView.h +52 -0
  284. data/ext/fox12/include/FXRbImageVirtuals.h +51 -0
  285. data/ext/fox12/include/FXRbInputDialog.h +53 -0
  286. data/ext/fox12/include/FXRbJPGIcon.h +54 -0
  287. data/ext/fox12/include/FXRbJPGImage.h +54 -0
  288. data/ext/fox12/include/FXRbLabel.h +51 -0
  289. data/ext/fox12/include/FXRbList.h +204 -0
  290. data/ext/fox12/include/FXRbListBox.h +56 -0
  291. data/ext/fox12/include/FXRbListItemVirtuals.h +36 -0
  292. data/ext/fox12/include/FXRbListVirtuals.h +18 -0
  293. data/ext/fox12/include/FXRbMDIButton.h +162 -0
  294. data/ext/fox12/include/FXRbMDIChild.h +82 -0
  295. data/ext/fox12/include/FXRbMDIChildVirtuals.h +12 -0
  296. data/ext/fox12/include/FXRbMDIClient.h +80 -0
  297. data/ext/fox12/include/FXRbMDIClientVirtuals.h +12 -0
  298. data/ext/fox12/include/FXRbMainWindow.h +54 -0
  299. data/ext/fox12/include/FXRbMatrix.h +51 -0
  300. data/ext/fox12/include/FXRbMenuBar.h +63 -0
  301. data/ext/fox12/include/FXRbMenuButton.h +51 -0
  302. data/ext/fox12/include/FXRbMenuCaption.h +51 -0
  303. data/ext/fox12/include/FXRbMenuCascade.h +51 -0
  304. data/ext/fox12/include/FXRbMenuCheck.h +49 -0
  305. data/ext/fox12/include/FXRbMenuCommand.h +49 -0
  306. data/ext/fox12/include/FXRbMenuPane.h +52 -0
  307. data/ext/fox12/include/FXRbMenuRadio.h +49 -0
  308. data/ext/fox12/include/FXRbMenuSeparator.h +51 -0
  309. data/ext/fox12/include/FXRbMenuTitle.h +51 -0
  310. data/ext/fox12/include/FXRbMessageBox.h +56 -0
  311. data/ext/fox12/include/FXRbObject.h +67 -0
  312. data/ext/fox12/include/FXRbObjectVirtuals.h +9 -0
  313. data/ext/fox12/include/FXRbOptionMenu.h +73 -0
  314. data/ext/fox12/include/FXRbPCXIcon.h +54 -0
  315. data/ext/fox12/include/FXRbPCXImage.h +54 -0
  316. data/ext/fox12/include/FXRbPNGIcon.h +54 -0
  317. data/ext/fox12/include/FXRbPNGImage.h +54 -0
  318. data/ext/fox12/include/FXRbPPMIcon.h +54 -0
  319. data/ext/fox12/include/FXRbPPMImage.h +54 -0
  320. data/ext/fox12/include/FXRbPacker.h +51 -0
  321. data/ext/fox12/include/FXRbPicker.h +51 -0
  322. data/ext/fox12/include/FXRbPopup.h +70 -0
  323. data/ext/fox12/include/FXRbPopupVirtuals.h +6 -0
  324. data/ext/fox12/include/FXRbPrintDialog.h +53 -0
  325. data/ext/fox12/include/FXRbProgressBar.h +51 -0
  326. data/ext/fox12/include/FXRbProgressDialog.h +53 -0
  327. data/ext/fox12/include/FXRbRGBIcon.h +54 -0
  328. data/ext/fox12/include/FXRbRGBImage.h +54 -0
  329. data/ext/fox12/include/FXRbRadioButton.h +51 -0
  330. data/ext/fox12/include/FXRbRealSlider.h +51 -0
  331. data/ext/fox12/include/FXRbRealSpinner.h +64 -0
  332. data/ext/fox12/include/FXRbRealSpinnerVirtuals.h +3 -0
  333. data/ext/fox12/include/FXRbRecentFiles.h +49 -0
  334. data/ext/fox12/include/FXRbRegistry.h +46 -0
  335. data/ext/fox12/include/FXRbReplaceDialog.h +53 -0
  336. data/ext/fox12/include/FXRbRootWindow.h +51 -0
  337. data/ext/fox12/include/FXRbRuler.h +56 -0
  338. data/ext/fox12/include/FXRbScintilla.h +52 -0
  339. data/ext/fox12/include/FXRbScrollArea.h +82 -0
  340. data/ext/fox12/include/FXRbScrollAreaVirtuals.h +13 -0
  341. data/ext/fox12/include/FXRbScrollBar.h +73 -0
  342. data/ext/fox12/include/FXRbScrollPane.h +52 -0
  343. data/ext/fox12/include/FXRbScrollWindow.h +52 -0
  344. data/ext/fox12/include/FXRbSearchDialog.h +53 -0
  345. data/ext/fox12/include/FXRbSeparator.h +95 -0
  346. data/ext/fox12/include/FXRbSettings.h +46 -0
  347. data/ext/fox12/include/FXRbShell.h +56 -0
  348. data/ext/fox12/include/FXRbShutter.h +86 -0
  349. data/ext/fox12/include/FXRbShutterVirtuals.h +3 -0
  350. data/ext/fox12/include/FXRbSlider.h +51 -0
  351. data/ext/fox12/include/FXRbSpinner.h +64 -0
  352. data/ext/fox12/include/FXRbSpinnerVirtuals.h +3 -0
  353. data/ext/fox12/include/FXRbSplitter.h +54 -0
  354. data/ext/fox12/include/FXRbSpring.h +51 -0
  355. data/ext/fox12/include/FXRbStatusBar.h +51 -0
  356. data/ext/fox12/include/FXRbStatusLine.h +51 -0
  357. data/ext/fox12/include/FXRbStream.h +101 -0
  358. data/ext/fox12/include/FXRbStreamVirtuals.h +9 -0
  359. data/ext/fox12/include/FXRbStringDict.h +46 -0
  360. data/ext/fox12/include/FXRbSwitcher.h +51 -0
  361. data/ext/fox12/include/FXRbTGAIcon.h +54 -0
  362. data/ext/fox12/include/FXRbTGAImage.h +54 -0
  363. data/ext/fox12/include/FXRbTIFIcon.h +54 -0
  364. data/ext/fox12/include/FXRbTIFImage.h +54 -0
  365. data/ext/fox12/include/FXRbTabBar.h +64 -0
  366. data/ext/fox12/include/FXRbTabBarVirtuals.h +3 -0
  367. data/ext/fox12/include/FXRbTabBook.h +52 -0
  368. data/ext/fox12/include/FXRbTabItem.h +51 -0
  369. data/ext/fox12/include/FXRbTable.h +416 -0
  370. data/ext/fox12/include/FXRbTableItemVirtuals.h +68 -0
  371. data/ext/fox12/include/FXRbTableVirtuals.h +73 -0
  372. data/ext/fox12/include/FXRbText.h +89 -0
  373. data/ext/fox12/include/FXRbTextField.h +51 -0
  374. data/ext/fox12/include/FXRbTextVirtuals.h +9 -0
  375. data/ext/fox12/include/FXRbToggleButton.h +51 -0
  376. data/ext/fox12/include/FXRbToolBar.h +80 -0
  377. data/ext/fox12/include/FXRbToolBarGrip.h +51 -0
  378. data/ext/fox12/include/FXRbToolBarShell.h +52 -0
  379. data/ext/fox12/include/FXRbToolBarTab.h +51 -0
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+ <title>Part&nbsp;I.&nbsp;The Basics</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="previous" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="next" href="goals.html" title="History and Goals"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part&nbsp;I.&nbsp;The Basics</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="book.html">Prev</a>&nbsp;</td><th width="60%" align="center">&nbsp;</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="goals.html">Next</a></td></tr></table><hr></div><div class="part" lang="en"><div class="titlepage"><div><div><h1 class="title"><a name="d0e17"></a>The Basics</h1></div></div><div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><a href="goals.html">History and Goals</a></dt><dt>1. <a href="build.html">Building from Source Code</a></dt><dt>2. <a href="gems.html">Installing from Gems</a></dt><dt>3. <a href="tutorial1.html">Hello, World!</a></dt><dd><dl><dt><a href="tutorial1.html#d0e619">First Things First</a></dt><dt><a href="ch03s02.html">Better living through buttons</a></dt><dt><a href="ch03s03.html">Messages</a></dt><dt><a href="ch03s04.html">Adding a tool tip</a></dt><dt><a href="ch03s05.html">Adding an icon</a></dt></dl></dd><dt>4. <a href="clipboardtut.html">Working With the Clipboard</a></dt><dd><dl><dt><a href="clipboardtut.html#d0e1008">Basic Application</a></dt><dt><a href="ch04s02.html">Acquiring the Clipboard</a></dt><dt><a href="ch04s03.html">Sending Data to the Clipboard</a></dt><dt><a href="ch04s04.html">Pasting Data from the Clipboard</a></dt></dl></dd><dt>5. <a href="dragdroptut.html">Drag and Drop</a></dt><dd><dl><dt><a href="dragdroptut.html#d0e1223">Drop Sites</a></dt><dt><a href="ch05s02.html">Drag Sources</a></dt><dt><a href="ch05s03.html">Putting It All Together</a></dt></dl></dd><dt>6. <a href="examples.html">Examples</a></dt><dt>7. <a href="events.html">FXRuby's Message-Target System</a></dt><dt>8. <a href="todo.html">To-do list</a></dt><dt>9. <a href="infosources.html">Other Sources of Information</a></dt><dt>10. <a href="changes.html">Change History</a></dt></dl></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="book.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="book.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="goals.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Developing Graphical User Interfaces with FXRuby&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;History and Goals</td></tr></table></div></body></html>
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+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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+ <title>Part&nbsp;II.&nbsp;Appendices</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="previous" href="changes.html" title="Chapter&nbsp;10.&nbsp;Change History"><link rel="next" href="opengl.html" title="Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part&nbsp;II.&nbsp;Appendices</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="changes.html">Prev</a>&nbsp;</td><th width="60%" align="center">&nbsp;</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="opengl.html">Next</a></td></tr></table><hr></div><div class="part" lang="en"><div class="titlepage"><div><div><h1 class="title"><a name="d0e2552"></a>Appendices</h1></div></div><div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt>A. <a href="opengl.html">Using OpenGL with FXRuby</a></dt><dt>B. <a href="scintilla.html">Using Scintilla with FXRuby</a></dt><dt>C. <a href="differences.html">Differences between FOX and FXRuby</a></dt><dt>D. <a href="library.html">The FXRuby Standard Library</a></dt><dt>E. <a href="implementation.html">Implementation</a></dt><dd><dl><dt><a href="implementation.html#d0e3562">Code Generation</a></dt><dt><a href="apes02.html">Object Life Cycles and Garbage Collection</a></dt><dd><dl><dt><a href="apes02.html#d0e3600">GL Objects</a></dt></dl></dd><dt><a href="apes03.html">Virtual Functions</a></dt></dl></dd><dt>F. <a href="cvs.html">Getting the Sources from CVS</a></dt></dl></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="changes.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="book.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="opengl.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter&nbsp;10.&nbsp;Change History&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby</td></tr></table></div></body></html>
@@ -0,0 +1,36 @@
1
+ <html><head>
2
+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
3
+ <title>Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt02.html" title="Part&nbsp;II.&nbsp;Appendices"><link rel="previous" href="opengl.html" title="Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby"><link rel="next" href="differences.html" title="Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="opengl.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;II.&nbsp;Appendices</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="differences.html">Next</a></td></tr></table><hr></div><div class="appendix" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="scintilla"></a>Appendix&nbsp;B.&nbsp;Using Scintilla with FXRuby</h2></div></div><div></div></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2740"></a>What is Scintilla?</h2></div></div><div></div></div><p><a href="http://www.scintilla.org" target="_top">Scintilla</a> is a free
4
+ source code editing component developed by Neil Hodgson for the Win32 and
5
+ GTK+ platforms.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2747"></a>What is FXScintilla?</h2></div></div><div></div></div><p><a href="http://savannah.gnu.org/projects/fxscintilla" target="_top">FXScintilla </a> is
6
+ a FOX widget that wraps around the Scintilla component, or, if you wish,
7
+ the FOX "port" of Scintilla. It is being developed by Gilles Filippini,
8
+ and as of this writing the latest release is available for download from
9
+ <a href="http://savannah.nongnu.org/download/fxscintilla/fxscintilla-1.61.tar.gz" target="_top">http://savannah.nongnu.org/download/fxscintilla/fxscintilla-1.61.tar.gz</a>.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2757"></a>Compiling FXScintilla</h2></div></div><div></div></div><p>The FXScintilla distribution contains everything you need to build
10
+ the FXScintilla widget and begin using it in your C++-based FOX
11
+ applications. That is to say, you do not have to separately download the
12
+ Scintilla source code from the Scintilla home page. When you unpack the
13
+ FXScintilla tarball, you should get a new <tt class="filename">
14
+ fxscintilla-1.61</tt> directory containing the source code for the
15
+ FOX port of the Scintilla widget.</p><p>As of the 1.46 release of FXScintilla, the build process has been
16
+ "autoconfiscated" and should seem very familiar to you if you've built
17
+ other open-source software (like FOX) from the source code. The
18
+ <tt class="filename">INSTALL</tt> file in the top-level directory should
19
+ provide enough instruction for you to build and install FXScintilla for
20
+ either Unix or Microsoft Windows.</p></div><div class="simplesect" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e2770"></a>Enabling FXScintilla Support in FXRuby</h2></div></div><div></div></div><p>The next step is to build a version of FXRuby (from its source code)
21
+ with the optional FXScintilla support enabled. If you're working on a Unix
22
+ or Linux system and have installed FXScintilla in one of the standard
23
+ installation directories (e.g. under <tt class="filename">/usr/include</tt> or <tt class="filename">/usr/local/include</tt>), the regular FXRuby build
24
+ process should automatically detect it and enable FXScintilla
25
+ support.</p><p>If you have installed FXScintilla in some non-standard place, or if
26
+ you're building the code on Microsoft Windows, you will need to specify a
27
+ few additional configuration options at the beginning.</p><p>You can configure the build on Unix or Linux systems by
28
+ typing:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="screen">
29
+ $ <b class="command">sudo gem install fxruby-1.2.0.gem --force -- --with-fxscintilla-include=/usr/local/include/fxscintilla --with-fxscintilla-lib=/usr/local/lib</b>
30
+ </pre></td></tr></table><p>or, when compiling with Microsoft Visual C++, by typing:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="screen">
31
+ C:\&gt; <b class="command">gem install fxruby-1.2.0.gem --force -- --with-fox-include=C:\fox-1.2.7\include --with-fox-lib=C:\fox-1.2.7\lib --with-fxscintilla-include=C:\fxscintilla-1.61\include --with-fxscintilla-lib=C:\fxscintilla-1.61\lib</b>
32
+ </pre></td></tr></table><p>Past this point, the build and installation process for either
33
+ platform should be the same as for standard builds. To test your new
34
+ FXScintilla-enabled build of FXRuby, try running the
35
+ <tt class="filename">scintilla-test.rb</tt> example program in the FXRuby
36
+ <tt class="filename">examples</tt> subdirectory.</p></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="opengl.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt02.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="differences.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix&nbsp;A.&nbsp;Using OpenGL with FXRuby&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Appendix&nbsp;C.&nbsp;Differences between FOX and FXRuby</td></tr></table></div></body></html>
@@ -0,0 +1,40 @@
1
+ <html><head>
2
+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
3
+ <title>Chapter&nbsp;8.&nbsp;To-do list</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part&nbsp;I.&nbsp;The Basics"><link rel="previous" href="events.html" title="Chapter&nbsp;7.&nbsp;FXRuby's Message-Target System"><link rel="next" href="infosources.html" title="Chapter&nbsp;9.&nbsp;Other Sources of Information"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter&nbsp;8.&nbsp;To-do list</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="events.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;I.&nbsp;The Basics</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="infosources.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="todo"></a>Chapter&nbsp;8.&nbsp;To-do list</h2></div></div><div></div></div><div class="itemizedlist"><ul type="bullet"><li style="list-style-type: disc"><p>I haven't yet paid much attention to some of the more esoteric
4
+ issues such as multithreaded applications, or interactions with other
5
+ popular Ruby extensions. FXRuby seems to cooperate well with Ruby's
6
+ thread scheduler on all platforms, although threading support for the
7
+ mswin32 build of Ruby was broken for Ruby versions 1.6.7 and earlier.
8
+ For best results, use Ruby versions 1.6.8 or later.</p></li><li style="list-style-type: disc"><p>More examples are always good. Instead of (or in addition to)
9
+ merely cloning the C++ examples from the standard FOX distribution, it
10
+ would be nice to have original example programs that demonstrate
11
+ Ruby's special strengths.</p></li><li style="list-style-type: disc"><p>Documentation is of course a big weakness at this point. I am
12
+ slowly building up a set of "pseudo-sources" with RDoc-style
13
+ comments that can be used to generate API documentation but this is far
14
+ from complete (see the <tt class="filename">rdoc-sources</tt>
15
+ directory in the standard source distribution).</p></li><li style="list-style-type: disc"><p>Many people have expressed interest in a framework similar to
16
+ Tk's <tt class="classname">Canvas</tt> widget that allows you to draw
17
+ and drag 2-D shapes around, etc. Should be able to implement this kind
18
+ of thing directly in Ruby code (i.e. no need to write it in C++ first
19
+ and then "wrap" it).</p></li><li style="list-style-type: disc"><p>There is no native Mac OS X port of FOX, but many people are
20
+ successfully building and running FOX and FXRuby applications on Mac OS
21
+ X using Apple's X11 server implementation. For more information,
22
+ please see the <a href="http://www.fox-toolkit.net/cgi-bin/wiki.pl?Mac_OS_X" target="_top">Mac OS X</a>
23
+ page at the <a href="http://www.fox-toolkit.net" target="_top">FOX Community Wiki</a>
24
+ site.</p></li><li style="list-style-type: disc"><p>Need to investigate how well FXRuby-based applications work with
25
+ <a href="http://exerb.sourceforge.jp/index.en.html" target="_top">exerb</a>,
26
+ and perhaps add a section to the documentation about how to do this.</p></li><li style="list-style-type: disc"><p>As of this writing, FOX doesn't provide any support for
27
+ internationalization (I18N) or Unicode text and so FXRuby doesn't
28
+ either. It is possible that FOX 1.2 will include some I18N support (see
29
+ the <a href="http://www.fox-toolkit.net/cgi-bin/wiki.pl?FAQ" target="_top">FAQ</a>
30
+ at the <a href="http://www.fox-toolkit.net" target="_top">FOX Community Wiki</a>
31
+ site), and if so, appropriate changes will be made to FXRuby at that
32
+ time.</p></li><li style="list-style-type: disc"><p>FOX's list-like widgets (such as <tt class="classname">FXList</tt>)
33
+ behave differently from Ruby container objects (such as
34
+ <tt class="classname">Array</tt>) in the sense that when a list widget is
35
+ destroyed, it typically destroys all of its contained items at the same
36
+ time. One consequence of this behavior is that you can end up with Ruby
37
+ objects that refer to dead C++ objects (a variation of the dangling
38
+ pointer problem familiar to C/C++ programmers). I would like to see if
39
+ this behavior can be modified for FXRuby so that it's impossible to
40
+ end up with these "dangling references".</p></li></ul></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="events.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt01.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="infosources.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter&nbsp;7.&nbsp;FXRuby's Message-Target System&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Chapter&nbsp;9.&nbsp;Other Sources of Information</td></tr></table></div></body></html>
@@ -0,0 +1,97 @@
1
+ <html><head>
2
+ <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
3
+ <title>Chapter&nbsp;3.&nbsp;Hello, World!</title><meta name="generator" content="DocBook XSL Stylesheets V1.61.2"><link rel="home" href="book.html" title="Developing Graphical User Interfaces with FXRuby"><link rel="up" href="pt01.html" title="Part&nbsp;I.&nbsp;The Basics"><link rel="previous" href="gems.html" title="Chapter&nbsp;2.&nbsp;Installing from Gems"><link rel="next" href="ch03s02.html" title="Better living through buttons"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter&nbsp;3.&nbsp;Hello, World!</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="gems.html">Prev</a>&nbsp;</td><th width="60%" align="center">Part&nbsp;I.&nbsp;The Basics</th><td width="20%" align="right">&nbsp;<a accesskey="n" href="ch03s02.html">Next</a></td></tr></table><hr></div><div class="chapter" lang="en"><div class="titlepage"><div><div><h2 class="title"><a name="tutorial1"></a>Chapter&nbsp;3.&nbsp;Hello, World!</h2></div></div><div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><a href="tutorial1.html#d0e619">First Things First</a></dt><dt><a href="ch03s02.html">Better living through buttons</a></dt><dt><a href="ch03s03.html">Messages</a></dt><dt><a href="ch03s04.html">Adding a tool tip</a></dt><dt><a href="ch03s05.html">Adding an icon</a></dt></dl></div><p>There are a few things common to all programs that use FXRuby, and the
4
+ purpose of this chapter is to help you get familiar with those. We'll do
5
+ this by developing a short program that simply displays a button containing
6
+ the text, "Hello, World!". For reference, this program is included in the
7
+ <tt class="filename">examples</tt> subdirectory of the standard FXRuby source
8
+ code distribution.</p><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="d0e619"></a>First Things First</h2></div></div><div></div></div><p>All of the code associated with the FXRuby extension is provided by
9
+ the <tt class="classname">fxruby </tt>gem, so we need to start by requiring
10
+ this gem:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">require 'rubygems'
11
+ require_gem 'fxruby'</pre></td></tr></table><p>Since all of the FXRuby classes are defined under the
12
+ <tt class="classname">Fox</tt> module, you'd normally need to refer to them
13
+ using their "fully qualified" names (i.e. names that begin with the
14
+ <tt class="classname">Fox::</tt> prefix). Because this can get a little
15
+ tedious, and because there's not really much chance of name conflicts
16
+ between FXRuby and other Ruby extensions, I usually like to add an
17
+ <tt class="methodname">include Fox</tt> statement so that all of the names in
18
+ the <tt class="classname">Fox</tt> module are "included" into the global
19
+ namespace:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">require 'rubygems'
20
+ require_gem 'fxruby'
21
+
22
+ <span class="bold"><b>include Fox</b></span></pre></td></tr></table><p>Every FXRuby program begins by creating an
23
+ <tt class="classname">FXApp</tt> instance:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">require 'rubygems'
24
+ require_gem 'fxruby'
25
+
26
+ include Fox
27
+
28
+ <span class="bold"><b>theApp = FXApp.new</b></span></pre></td></tr></table><p>The <tt class="classname">FXApp</tt> instance has a lot of
29
+ responsibilities in an FXRuby application. One of the most frequent ways
30
+ you'll use it is to kick off the application's main event loop (which
31
+ you'll see later in this tutorial). The application is also the object
32
+ responsible for managing "global" resources like timers and the FOX
33
+ registry. It is a different approach from some other GUI toolkits for
34
+ Ruby, where these kinds of global resources are accessed using
35
+ module-level methods. As you continue to develop programs using FXRuby,
36
+ you'll learn about other ways that the <tt class="classname">FXApp</tt> object
37
+ is used.</p><p>The next step is to create an <tt class="classname">FXMainWindow</tt>
38
+ instance to serve as the application's main window. If you've used Ruby/Tk
39
+ before, this is similar to its <tt class="classname">TkRoot</tt>
40
+ window:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">require 'rubygems'
41
+ require_gem 'fxruby'
42
+
43
+ include Fox
44
+
45
+ theApp = FXApp.new
46
+
47
+ <span class="bold"><b>theMainWindow = FXMainWindow.new(theApp, "Hello")</b></span></pre></td></tr></table><p>Here, we pass <i class="parameter"><tt>theApp</tt></i> as the first argument to
48
+ <tt class="methodname">FXMainWindow.new</tt> to associate the new
49
+ <tt class="classname">FXMainWindow</tt> instance with this
50
+ <tt class="classname">FXApp</tt>. The second argument to
51
+ <tt class="methodname">FXMainWindow.new</tt> is a string that will be used
52
+ for the main window's title.</p><p>So far, all we've done is instantiate the client-side objects.
53
+ Unlike most other toolkits, FOX makes a distinction between client-side
54
+ data (such as an <tt class="classname">FXMainWindow</tt> object) and
55
+ server-side data (such as the X window associated with that Ruby object).
56
+ To create the server-side objects associated with the already-constructed
57
+ client-side objects, we call <tt class="methodname">FXApp#create</tt>:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">require 'rubygems'
58
+ require_gem 'fxruby'
59
+
60
+ include Fox
61
+
62
+ theApp = FXApp.new
63
+
64
+ theMainWindow = FXMainWindow.new(theApp, "Hello")
65
+
66
+ <span class="bold"><b>theApp.create</b></span></pre></td></tr></table><p>By default, all windows in FXRuby programs are invisible, so we need
67
+ to call our main window's <tt class="methodname">show</tt> instance
68
+ method:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">require 'rubygems'
69
+ require_gem 'fxruby'
70
+
71
+ include Fox
72
+
73
+ theApp = FXApp.new
74
+
75
+ theMainWindow = FXMainWindow.new(theApp, "Hello")
76
+ theApp.create
77
+
78
+ <span class="bold"><b>theMainWindow.show</b></span></pre></td></tr></table><p>The last step is to start the program's main loop by calling
79
+ <i class="parameter"><tt>theApp</tt></i>'s <tt class="methodname">run</tt> instance
80
+ method:</p><table border="0" bgcolor="#E0E0E0" width="100%"><tr><td><pre class="programlisting">require 'rubygems'
81
+ require_gem 'fxruby'
82
+
83
+ include Fox
84
+
85
+ theApp = FXApp.new
86
+
87
+ theMainWindow = FXMainWindow.new(theApp, "Hello")
88
+ theApp.create
89
+
90
+ theMainWindow.show
91
+
92
+ <span class="bold"><b>theApp.run</b></span></pre></td></tr></table><p>The <tt class="methodname">FXApp#run</tt> method doesn't return until
93
+ the program exits. It is similar to the <tt class="methodname">mainloop</tt>
94
+ method used for Ruby/Tk and Ruby/GTK, and you can in fact use
95
+ <tt class="methodname">FXApp#mainloop</tt> as an alias for
96
+ <tt class="methodname">run</tt> if you prefer.</p><p>At this point, we have a working (if not very interesting) program
97
+ that uses FXRuby. If you run it, you'll see something like this:</p><div class="screenshot"><div class="mediaobject" align="center"><img src="images/hello-without-button.png" align="middle"></div></div></div></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="gems.html">Prev</a>&nbsp;</td><td width="20%" align="center"><a accesskey="u" href="pt01.html">Up</a></td><td width="40%" align="right">&nbsp;<a accesskey="n" href="ch03s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter&nbsp;2.&nbsp;Installing from Gems&nbsp;</td><td width="20%" align="center"><a accesskey="h" href="book.html">Home</a></td><td width="40%" align="right" valign="top">&nbsp;Better living through buttons</td></tr></table></div></body></html>
@@ -0,0 +1,25 @@
1
+ require 'soap/rpc/driver'
2
+ require 'iRAA'
3
+
4
+ module RAA
5
+ extend SOAP
6
+
7
+ class Driver
8
+ def initialize(server = 'http://raa.ruby-lang.org/soap/1.0/', proxy = nil)
9
+ @drv = SOAP::RPC::Driver.new(server, RAA::InterfaceNS)
10
+ @drv.httpproxy = proxy if proxy
11
+ @drv.mapping_registry = RAA::MappingRegistry
12
+ RAA::Methods.each do |name, *params|
13
+ @drv.add_method(name, params)
14
+ end
15
+ end
16
+
17
+ def setLogDev(logdev)
18
+ # ignored.
19
+ end
20
+
21
+ def method_missing(msg_id, *a, &b)
22
+ @drv.__send__(msg_id, *a, &b)
23
+ end
24
+ end
25
+ end
@@ -0,0 +1,53 @@
1
+ This directory contains several example programs for FXRuby, and supporting
2
+ files for the same. Here is a partial list of the files you'll find here:
3
+
4
+ button.rb
5
+ Demonstrates the various layout and appearance options for the
6
+ FXButton widget.
7
+
8
+ dialog.rb
9
+ Simple example demonstrating how to create both modal and non-modal
10
+ dialogs.
11
+
12
+ dirlist.rb
13
+ Demonstrates the directory list (FXDirList) widget.
14
+
15
+ foursplit.rb
16
+ Demonstrates the 4-way splitter widget.
17
+
18
+ gltest.rb
19
+ Demonstrates the OpenGL canvas widget, and how to use both timers
20
+ and chores in FOX applications. This one also requires the OpenGL
21
+ extensions for Ruby; check the Ruby Application Archive for the
22
+ current release.
23
+
24
+ groupbox.rb
25
+ This is a kind of periodic table of widgets for FOX; it displays
26
+ a wide variety of the core widgets with different options.
27
+
28
+ header.rb
29
+ Demonstrates the header widget.
30
+
31
+ hello.rb
32
+ Minimalist FXRuby: the classic "Hello, World!" program
33
+
34
+ hello2.rb
35
+ The souped-up version of "Hello, World!", complete with a PNG icon
36
+ and tooltips.
37
+
38
+ imageviewer.rb
39
+ This is primarily a demonstration of the image view (FXImageView)
40
+ widget but it also provides a model for what could be a full-blown
41
+ FXRuby application. This example has a menu bar and toolbar (both
42
+ "floatable") and demonstrates how to use FOX's registry mechanism
43
+ for persistent application settings.
44
+ and tooltips.
45
+
46
+ scribble.rb
47
+ This is the Ruby version of the scribble program described in the
48
+ standard FOX documentation. It demonstrates the basics of drawing
49
+ into a 2-D canvas as well as FOX's GUI updating features.
50
+
51
+ shutter.rb
52
+ Demonstrates the shutter widget, similar to that found in a popular
53
+ office application.
@@ -0,0 +1,107 @@
1
+ #!/usr/bin/env ruby
2
+
3
+ require 'fox12'
4
+ begin
5
+ require 'soap/driver'
6
+ rescue LoadError
7
+ require 'fox12/missingdep'
8
+ MSG = <<EOM
9
+ Sorry, this example depends on the SOAP4R extension. Please
10
+ check the Ruby Application Archives for an appropriate
11
+ download site.
12
+ EOM
13
+ missingDependency(MSG)
14
+ end
15
+
16
+ include Fox
17
+
18
+ TRANSLATIONS = {
19
+ "English to French" => "en_fr",
20
+ "English to German" => "en_de",
21
+ "English to Italian" => "en_it",
22
+ "English to Japanese" => "en_jp",
23
+ "English to Korean" => "en_kr",
24
+ "English to Portugese" => "en_pt",
25
+ "English to Spanish" => "en_es",
26
+ "French to English" => "fr_en",
27
+ "German to English" => "de_en",
28
+ "Italian to English" => "it_en",
29
+ "Japanese to English" => "jp_en",
30
+ "Korean to English" => "kr_en",
31
+ "Portugese to English" => "pt_en",
32
+ "Spanish to English" => "es_en",
33
+ "Russian to English" => "ru_en",
34
+ "German to French" => "de_fr",
35
+ "French to German" => "fr_de"
36
+ }
37
+
38
+ class Babelfish < FXMainWindow
39
+
40
+ def initialize(app)
41
+ # Invoke base class initialize first
42
+ super(app, "Babelfish", nil, nil, DECOR_ALL,
43
+ 0, 0, 600, 400, 0, 0)
44
+
45
+ # Initialize the SOAP driver
46
+ @drv = SOAP::Driver.new(nil, nil, 'urn:xmethodsBabelFish',
47
+ 'http://services.xmethods.net/perl/soaplite.cgi')
48
+ @drv.addMethodWithSOAPAction('BabelFish',
49
+ 'urn:xmethodsBabelFish#BabelFish', 'translationmode', 'sourcedata')
50
+
51
+ # Controls area along the bottom
52
+ controlsFrame = FXHorizontalFrame.new(self,
53
+ LAYOUT_SIDE_BOTTOM|LAYOUT_FILL_X)
54
+ FXLabel.new(controlsFrame, "Translate from:")
55
+ @transModeCombo = FXComboBox.new(controlsFrame, 15, 6, nil, 0,
56
+ COMBOBOX_STATIC|FRAME_SUNKEN|FRAME_THICK)
57
+ TRANSLATIONS.keys.each do |key|
58
+ @transModeCombo.appendItem(key, TRANSLATIONS[key])
59
+ end
60
+ btn = FXButton.new(controlsFrame, "Translate", nil, nil, 0,
61
+ BUTTON_NORMAL|LAYOUT_SIDE_RIGHT)
62
+ btn.connect(SEL_COMMAND) do
63
+ transMode = @transModeCombo.getItemData(@transModeCombo.currentItem)
64
+ getApp().beginWaitCursor() do
65
+ @translatedText.text = @drv.BabelFish(transMode, @sourceText.text)
66
+ end
67
+ end
68
+
69
+ mainFrame = FXVerticalFrame.new(self,
70
+ LAYOUT_SIDE_TOP|LAYOUT_FILL_X|LAYOUT_FILL_Y|PACK_UNIFORM_HEIGHT)
71
+
72
+ # Source text area in a sunken frame
73
+ topFrame = FXVerticalFrame.new(mainFrame, LAYOUT_FILL_X|LAYOUT_FILL_Y)
74
+ FXLabel.new(topFrame, "Source Text:", nil, LAYOUT_FILL_X)
75
+ sunkenFrame = FXHorizontalFrame.new(topFrame,
76
+ FRAME_SUNKEN|FRAME_THICK|LAYOUT_FILL_X|LAYOUT_FILL_Y)
77
+ @sourceText = FXText.new(sunkenFrame, nil, 0,
78
+ LAYOUT_FILL_X|LAYOUT_FILL_Y)
79
+
80
+ # Translated text output
81
+ bottomFrame = FXVerticalFrame.new(mainFrame, LAYOUT_FILL_X|LAYOUT_FILL_Y)
82
+ FXLabel.new(bottomFrame, "Translated text:", nil, LAYOUT_FILL_X)
83
+ sunkenFrame = FXHorizontalFrame.new(bottomFrame,
84
+ FRAME_SUNKEN|FRAME_THICK|LAYOUT_FILL_X|LAYOUT_FILL_Y)
85
+ @translatedText = FXText.new(sunkenFrame, nil, 0,
86
+ TEXT_READONLY|LAYOUT_FILL_X|LAYOUT_FILL_Y)
87
+ end
88
+
89
+ def create
90
+ super
91
+ show(PLACEMENT_SCREEN)
92
+ end
93
+ end
94
+
95
+ if __FILE__ == $0
96
+ # Make application
97
+ application = FXApp.new("Babelfish", "FoxTest")
98
+
99
+ # Make window
100
+ window = Babelfish.new(application)
101
+
102
+ # Create it
103
+ application.create
104
+
105
+ # Run
106
+ application.run
107
+ end
@@ -0,0 +1,159 @@
1
+ require 'fox12'
2
+
3
+ include Fox
4
+
5
+ # How long to pause between updates (in milliseconds)
6
+ ANIMATION_TIME = 20
7
+
8
+ class Ball
9
+
10
+ attr_reader :color
11
+ attr_reader :center
12
+ attr_reader :radius
13
+ attr_reader :dir
14
+ attr_reader :x, :y
15
+ attr_reader :w, :h
16
+ attr_accessor :worldWidth
17
+ attr_accessor :worldHeight
18
+
19
+ # Returns an initialized ball
20
+ def initialize(r)
21
+ @radius = r
22
+ @w = 2*@radius
23
+ @h = 2*@radius
24
+ @center = FXPoint.new(50, 50)
25
+ @x = @center.x - @radius
26
+ @y = @center.y - @radius
27
+ @color = FXRGB(255, 0, 0) # red
28
+ @dir = FXPoint.new(-1, 0)
29
+ setWorldSize(1000, 1000)
30
+ end
31
+
32
+ # Draw the ball into this device context
33
+ def draw(dc)
34
+ dc.setForeground(color)
35
+ dc.fillArc(x, y, w, h, 0, 64*90)
36
+ dc.fillArc(x, y, w, h, 64*90, 64*180)
37
+ dc.fillArc(x, y, w, h, 64*180, 64*270)
38
+ dc.fillArc(x, y, w, h, 64*270, 64*360)
39
+ end
40
+
41
+ def bounce
42
+ @dir = -@dir
43
+ end
44
+
45
+ def collision?
46
+ (x < 0) || (x+w > worldWidth) || (y < 0) || (y+h > worldHeight)
47
+ end
48
+
49
+ def setWorldSize(ww, wh)
50
+ @worldWidth = ww
51
+ @worldHeight = wh
52
+ end
53
+
54
+ def move(units)
55
+ dx = dir.x*units
56
+ dy = dir.y*units
57
+ center.x += dx
58
+ center.y += dy
59
+ @x += dx
60
+ @y += dy
61
+ if collision?
62
+ bounce
63
+ move(units)
64
+ end
65
+ end
66
+ end
67
+
68
+ class BounceWindow < FXMainWindow
69
+
70
+ include Responder
71
+
72
+ def initialize(app)
73
+ # Initialize base class first
74
+ super(app, "Bounce", nil, nil, DECOR_ALL, 0, 0, 400, 300)
75
+
76
+ # Set up the canvas
77
+ @canvas = FXCanvas.new(self, nil, 0, LAYOUT_FILL_X|LAYOUT_FILL_Y)
78
+
79
+ # Set up the back buffer
80
+ @backBuffer = FXImage.new(app, nil, IMAGE_KEEP)
81
+
82
+ # Handle expose events (by blitting the image to the canvas)
83
+ @canvas.connect(SEL_PAINT) { |sender, sel, evt|
84
+ FXDCWindow.new(sender, evt) { |dc|
85
+ dc.drawImage(@backBuffer, 0, 0)
86
+ }
87
+ }
88
+
89
+ # Handle resize events
90
+ @canvas.connect(SEL_CONFIGURE) { |sender, sel, evt|
91
+ @backBuffer.create unless @backBuffer.created?
92
+ @backBuffer.resize(sender.width, sender.height)
93
+ @ball.setWorldSize(sender.width, sender.height)
94
+ drawScene(@backBuffer)
95
+ }
96
+
97
+ @ball = Ball.new(20)
98
+ end
99
+
100
+ #
101
+ # Draws the scene into the back buffer
102
+ #
103
+ def drawScene(drawable)
104
+ FXDCWindow.new(drawable) { |dc|
105
+ dc.setForeground(FXRGB(255, 255, 255))
106
+ dc.fillRectangle(0, 0, drawable.width, drawable.height)
107
+ @ball.draw(dc)
108
+ }
109
+ end
110
+
111
+ def updateCanvas
112
+ @ball.move(10)
113
+ drawScene(@backBuffer)
114
+ @canvas.update
115
+ end
116
+
117
+ #
118
+ # Handle timeout events
119
+ #
120
+ def onTimeout(sender, sel, ptr)
121
+ # Move the ball and re-draw the scene
122
+ updateCanvas
123
+
124
+ # Re-register the timeout
125
+ getApp().addTimeout(ANIMATION_TIME, method(:onTimeout))
126
+
127
+ # Done
128
+ return 1
129
+ end
130
+
131
+ #
132
+ # Create server-side resources
133
+ #
134
+ def create
135
+ # Create base class
136
+ super
137
+
138
+ # Create the image used as the back-buffer
139
+ @backBuffer.create
140
+
141
+ # Draw the initial scene into the back-buffer
142
+ drawScene(@backBuffer)
143
+
144
+ # Register the timer used for animation
145
+ getApp().addTimeout(ANIMATION_TIME, method(:onTimeout))
146
+
147
+ # Show the main window
148
+ show(PLACEMENT_SCREEN)
149
+ end
150
+ end
151
+
152
+ if __FILE__ == $0
153
+ FXApp.new("Bounce", "FXRuby") { |theApp|
154
+ BounceWindow.new(theApp)
155
+ theApp.create
156
+ theApp.run
157
+ }
158
+ end
159
+