fantasy 0.1.13 → 0.1.17

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Files changed (84) hide show
  1. checksums.yaml +4 -4
  2. data/.rubocop.yml +22 -1
  3. data/.yardopts +4 -0
  4. data/CHANGELOG.md +6 -0
  5. data/Gemfile +1 -1
  6. data/Gemfile.lock +55 -0
  7. data/README.md +14 -6
  8. data/docs/Actor.html +2737 -0
  9. data/docs/Background.html +961 -0
  10. data/docs/Camera.html +791 -0
  11. data/docs/Clock.html +753 -0
  12. data/docs/Color.html +776 -0
  13. data/docs/Coordinates.html +730 -0
  14. data/docs/Cursor.html +752 -0
  15. data/docs/Disk.html +236 -0
  16. data/docs/Draggable.html +198 -0
  17. data/docs/Fantasy.html +121 -0
  18. data/docs/Game.html +904 -0
  19. data/docs/Global.html +2791 -0
  20. data/docs/Gravitier.html +179 -0
  21. data/docs/HudImage.html +979 -0
  22. data/docs/HudText.html +1151 -0
  23. data/docs/Image.html +506 -0
  24. data/docs/Jumper.html +189 -0
  25. data/docs/Mouse.html +226 -0
  26. data/docs/MoveByCursor.html +374 -0
  27. data/docs/MoveByDirection.html +179 -0
  28. data/docs/Mover.html +305 -0
  29. data/docs/Music.html +524 -0
  30. data/docs/Shape.html +1057 -0
  31. data/docs/Sound.html +374 -0
  32. data/docs/Tilemap.html +491 -0
  33. data/docs/Tween.html +186 -0
  34. data/docs/UserInputs.html +879 -0
  35. data/docs/Utils.html +345 -0
  36. data/docs/_index.html +346 -0
  37. data/docs/class_list.html +51 -0
  38. data/docs/css/common.css +1 -0
  39. data/docs/css/full_list.css +58 -0
  40. data/docs/css/style.css +497 -0
  41. data/docs/file.CHANGELOG.html +121 -0
  42. data/docs/file.README.html +599 -0
  43. data/docs/file_list.html +61 -0
  44. data/docs/frames.html +17 -0
  45. data/docs/index.html +599 -0
  46. data/docs/js/app.js +314 -0
  47. data/docs/js/full_list.js +216 -0
  48. data/docs/js/jquery.js +4 -0
  49. data/docs/method_list.html +1931 -0
  50. data/docs/top-level-namespace.html +978 -0
  51. data/lib/fantasy/actor.rb +455 -123
  52. data/lib/fantasy/background.rb +109 -13
  53. data/lib/fantasy/base.rb +113 -1
  54. data/lib/fantasy/camera.rb +95 -11
  55. data/lib/fantasy/clock.rb +4 -2
  56. data/lib/fantasy/color.rb +158 -153
  57. data/lib/fantasy/coordinates.rb +5 -9
  58. data/lib/fantasy/cursor.rb +2 -1
  59. data/lib/fantasy/disk.rb +12 -8
  60. data/lib/fantasy/draggable.rb +22 -1
  61. data/lib/fantasy/global.rb +59 -31
  62. data/lib/fantasy/hud_image.rb +5 -3
  63. data/lib/fantasy/hud_text.rb +6 -2
  64. data/lib/fantasy/image.rb +12 -4
  65. data/lib/fantasy/includes/gravitier.rb +2 -0
  66. data/lib/fantasy/includes/jumper.rb +3 -2
  67. data/lib/fantasy/includes/log.rb +12 -0
  68. data/lib/fantasy/includes/move_by_cursors.rb +24 -15
  69. data/lib/fantasy/includes/move_by_direction.rb +2 -0
  70. data/lib/fantasy/includes/mover.rb +3 -0
  71. data/lib/fantasy/includes/user_inputs.rb +6 -0
  72. data/lib/fantasy/loop.rb +41 -44
  73. data/lib/fantasy/mouse.rb +2 -0
  74. data/lib/fantasy/music.rb +4 -2
  75. data/lib/fantasy/shape.rb +11 -2
  76. data/lib/fantasy/sound.rb +3 -1
  77. data/lib/fantasy/tilemap.rb +19 -13
  78. data/lib/fantasy/tween.rb +3 -1
  79. data/lib/fantasy/utils.rb +7 -13
  80. data/lib/fantasy/version.rb +1 -1
  81. data/lib/fantasy.rb +2 -0
  82. metadata +90 -4
  83. data/fantasy.gemspec +0 -40
  84. data/fonts/VT323-Regular.ttf +0 -0
data/docs/Actor.html ADDED
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+ <!DOCTYPE html>
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+ <html>
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+ <head>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
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+ <title>
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+ Class: Actor
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+
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+ &mdash; Documentation by YARD 0.9.27
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+
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+ </title>
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+
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+ <link rel="stylesheet" href="css/style.css" type="text/css" />
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+
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+ <link rel="stylesheet" href="css/common.css" type="text/css" />
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+
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+ <script type="text/javascript">
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+ pathId = "Actor";
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+ relpath = '';
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+ </script>
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+
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+
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+ <script type="text/javascript" charset="utf-8" src="js/jquery.js"></script>
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+ <script type="text/javascript" charset="utf-8" src="js/app.js"></script>
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+
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+ </head>
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+ <body>
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+ <div class="nav_wrap">
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+ <iframe id="nav" src="class_list.html?1"></iframe>
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+ <div id="resizer"></div>
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+ </div>
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+
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+ <div id="main" tabindex="-1">
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+ <div id="header">
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+ <div id="menu">
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+
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+ <a href="_index.html">Index (A)</a> &raquo;
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+
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+
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+ <span class="title">Actor</span>
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+
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+ </div>
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+
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+ <div id="search">
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+
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+ <a class="full_list_link" id="class_list_link"
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+ href="class_list.html">
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+
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+ <svg width="24" height="24">
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+ <rect x="0" y="4" width="24" height="4" rx="1" ry="1"></rect>
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+ <rect x="0" y="12" width="24" height="4" rx="1" ry="1"></rect>
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+ <rect x="0" y="20" width="24" height="4" rx="1" ry="1"></rect>
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+ </svg>
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+ </a>
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+
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+ </div>
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+ <div class="clear"></div>
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+ </div>
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+
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+ <div id="content"><h1>Class: Actor
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+
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+
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+
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+ </h1>
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+ <div class="box_info">
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+
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+ <dl>
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+ <dt>Inherits:</dt>
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+ <dd>
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+ <span class="inheritName">Object</span>
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+
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+ <ul class="fullTree">
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+ <li>Object</li>
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+
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+ <li class="next">Actor</li>
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+
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+ </ul>
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+ <a href="#" class="inheritanceTree">show all</a>
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+
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+ </dd>
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+ </dl>
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+
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+
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+
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+
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+
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+
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+ <dl>
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+ <dt>Includes:</dt>
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+ <dd><span class='object_link'><a href="Gravitier.html" title="Gravitier (module)">Gravitier</a></span>, <span class='object_link'><a href="Jumper.html" title="Jumper (module)">Jumper</a></span>, <span class='object_link'><a href="MoveByCursor.html" title="MoveByCursor (module)">MoveByCursor</a></span>, <span class='object_link'><a href="MoveByDirection.html" title="MoveByDirection (module)">MoveByDirection</a></span>, <span class='object_link'><a href="Mover.html" title="Mover (module)">Mover</a></span>, <span class='object_link'><a href="UserInputs.html" title="UserInputs (module)">UserInputs</a></span></dd>
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+ </dl>
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+
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+
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+
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+
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+
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+
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+ <dl>
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+ <dt>Defined in:</dt>
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+ <dd>lib/fantasy/actor.rb</dd>
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+ </dl>
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+
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+ </div>
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+
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+ <h2>Overview</h2><div class="docstring">
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+ <div class="discussion">
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+ <p>Represents one active entity in the game.
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+ An actor can be the Player sprite. Or one of the enemies. Or the bullet.
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+ An actor can also be a tree, or a wall</p>
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+
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+
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+ </div>
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+ </div>
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+ <div class="tags">
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+
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+ <div class="examples">
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+ <p class="tag_title">Examples:</p>
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+
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+
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+ <p class="example_title"><div class='inline'><p>Actor can be used directly</p>
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+ </div></p>
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+
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+ <pre class="example code"><code><span class='id identifier rubyid_player'>player</span> <span class='op'>=</span> <span class='const'>Actor</span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>warrior</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span> <span class='comment'># ./images/warrior.png
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+ </span><span class='id identifier rubyid_player'>player</span><span class='period'>.</span><span class='id identifier rubyid_position'>position</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="Coordinates.html" title="Coordinates (class)">Coordinates</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'>new</span><span class='lparen'>(</span><span class='int'>100</span><span class='comma'>,</span> <span class='int'>100</span><span class='rparen'>)</span>
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+ <span class='id identifier rubyid_player'>player</span><span class='period'>.</span><span class='id identifier rubyid_solid'>solid</span> <span class='op'>=</span> <span class='kw'>true</span>
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+ <span class='id identifier rubyid_player'>player</span><span class='period'>.</span><span class='id identifier rubyid_speed'>speed</span> <span class='op'>=</span> <span class='int'>200</span>
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+ <span class='id identifier rubyid_player'>player</span><span class='period'>.</span><span class='id identifier rubyid_layer'>layer</span> <span class='op'>=</span> <span class='int'>1</span>
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+ <span class='id identifier rubyid_player'>player</span><span class='period'>.</span><span class='id identifier rubyid_move_with_cursors'>move_with_cursors</span>
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+ <span class='id identifier rubyid_player'>player</span><span class='period'>.</span><span class='id identifier rubyid_collision_with'>collision_with</span> <span class='op'>=</span> <span class='lbracket'>[</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>enemy</span><span class='tstring_end'>&quot;</span></span><span class='comma'>,</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>bullets</span><span class='tstring_end'>&quot;</span></span><span class='rbracket'>]</span> <span class='comment'># default &quot;all&quot;
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+ </span>
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+ <span class='id identifier rubyid_player'>player</span><span class='period'>.</span><span class='id identifier rubyid_on_collision'>on_collision</span> <span class='kw'>do</span> <span class='op'>|</span><span class='id identifier rubyid_other'>other</span><span class='op'>|</span>
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+ <span class='kw'>if</span> <span class='id identifier rubyid_other'>other</span><span class='period'>.</span><span class='id identifier rubyid_name'>name</span> <span class='op'>==</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>enemy</span><span class='tstring_end'>&quot;</span></span>
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+ <span class='id identifier rubyid_player'>player</span><span class='period'>.</span><span class='id identifier rubyid_destroy'>destroy</span>
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+ <span class='kw'>end</span>
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+ <span class='kw'>end</span>
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+
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+ <span class='id identifier rubyid_player'>player</span><span class='period'>.</span><span class='id identifier rubyid_on_after_move'>on_after_move</span> <span class='kw'>do</span>
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+ <span class='kw'>if</span> <span class='id identifier rubyid_player'>player</span><span class='period'>.</span><span class='id identifier rubyid_position'>position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>&gt;</span> <span class='const'>SCREEN_WIDTH</span>
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+ <span class='id identifier rubyid_player'>player</span><span class='period'>.</span><span class='id identifier rubyid_position'>position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>=</span> <span class='const'>SCREEN_WIDTH</span>
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+ <span class='kw'>end</span>
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+
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+ <span class='kw'>if</span> <span class='id identifier rubyid_player'>player</span><span class='period'>.</span><span class='id identifier rubyid_position'>position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>&lt;</span> <span class='int'>0</span>
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+ <span class='id identifier rubyid_player'>player</span><span class='period'>.</span><span class='id identifier rubyid_position'>position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>=</span> <span class='int'>0</span>
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+ <span class='kw'>end</span>
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+ <span class='kw'>end</span></code></pre>
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+
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+
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+ <p class="example_title"><div class='inline'><p>Or in a subclass:</p>
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+ </div></p>
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+
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+ <pre class="example code"><code><span class='kw'>class</span> <span class='const'>Player</span> <span class='op'>&lt;</span> <span class='const'>Actor</span>
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+ <span class='kw'>def</span> <span class='id identifier rubyid_initialize'>initialize</span>
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+ <span class='kw'>super</span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>warrior</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span> <span class='comment'># ./images/warrior.png
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+ </span> <span class='ivar'>@position</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="Coordinates.html" title="Coordinates (class)">Coordinates</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'>new</span><span class='lparen'>(</span><span class='int'>100</span><span class='comma'>,</span> <span class='int'>100</span><span class='rparen'>)</span>
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+ <span class='ivar'>@solid</span> <span class='op'>=</span> <span class='kw'>true</span>
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+ <span class='ivar'>@speed</span> <span class='op'>=</span> <span class='int'>200</span>
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+ <span class='ivar'>@layer</span> <span class='op'>=</span> <span class='int'>1</span>
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+ <span class='ivar'>@direction</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="Coordinates.html" title="Coordinates (class)">Coordinates</a></span></span><span class='period'>.</span><span class='id identifier rubyid_zero'><span class='object_link'><a href="Coordinates.html#zero-class_method" title="Coordinates.zero (method)">zero</a></span></span>
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+ <span class='ivar'>@collision_with</span> <span class='op'>=</span> <span class='lbracket'>[</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>enemy</span><span class='tstring_end'>&quot;</span></span><span class='comma'>,</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>bullets</span><span class='tstring_end'>&quot;</span></span><span class='rbracket'>]</span> <span class='comment'># default &quot;all&quot;
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+ </span> <span class='id identifier rubyid_move_with_cursors'>move_with_cursors</span>
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+ <span class='kw'>end</span>
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+
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+ <span class='id identifier rubyid_on_collision'>on_collision</span> <span class='kw'>do</span> <span class='op'>|</span><span class='id identifier rubyid_other'>other</span><span class='op'>|</span>
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+ <span class='kw'>if</span> <span class='id identifier rubyid_other'>other</span><span class='period'>.</span><span class='id identifier rubyid_name'>name</span> <span class='op'>==</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>enemy</span><span class='tstring_end'>&quot;</span></span>
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+ <span class='id identifier rubyid_destroy'>destroy</span>
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+ <span class='kw'>end</span>
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+ <span class='kw'>end</span>
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+
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+ <span class='id identifier rubyid_on_after_move'>on_after_move</span> <span class='kw'>do</span>
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+ <span class='kw'>if</span> <span class='ivar'>@position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>&gt;</span> <span class='const'>SCREEN_WIDTH</span>
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+ <span class='ivar'>@position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>=</span> <span class='const'>SCREEN_WIDTH</span>
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+ <span class='kw'>end</span>
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+
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+ <span class='kw'>if</span> <span class='ivar'>@position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>&lt;</span> <span class='int'>0</span>
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+ <span class='ivar'>@position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>=</span> <span class='int'>0</span>
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+ <span class='kw'>end</span>
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+ <span class='kw'>end</span>
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+ <span class='kw'>end</span></code></pre>
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+
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+ </div>
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+ </div>
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+
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+ <h2>Instance Attribute Summary <small><a href="#" class="summary_toggle">collapse</a></small></h2>
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+ <ul class="summary">
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+
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+ <li class="public ">
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+ <span class="summary_signature">
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+
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+ <a href="#collision_with-instance_method" title="#collision_with (instance method)">#<strong>collision_with</strong> &#x21d2; Array, String </a>
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+
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+ </span>
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+ <span class="summary_desc"><div class='inline'><p>Array of strings (or &quot;all&quot;).</p>
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+ </div></span>
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+
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+ </li>
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+
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+ <li class="public ">
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+ <span class="summary_signature">
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+ <a href="#direction-instance_method" title="#direction (instance method)">#<strong>direction</strong> &#x21d2; Coordinates </a>
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+
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+ </span>
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+ <span class="summary_desc"><div class='inline'><p>Controls the direction in which this Actor will move in the next frame.</p>
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+ </div></span>
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+
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+ </li>
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+ <li class="public ">
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+ <span class="summary_signature">
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+
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+ <a href="#gravity-instance_method" title="#gravity (instance method)">#<strong>gravity</strong> &#x21d2; Float </a>
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+
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+
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+ </span>
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+ <span class="summary_desc"><div class='inline'><p>Controls constant force this Actor will receive on each frame.</p>
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+ </div></span>
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+ </li>
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+ <li class="public ">
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+ <span class="summary_signature">
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+
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+ <a href="#jump_force-instance_method" title="#jump_force (instance method)">#<strong>jump_force</strong> &#x21d2; Float </a>
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+
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+ </span>
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+ <span class="summary_desc"><div class='inline'><p>Controls impulse this Actor will receive when the (see #jump) is triggered.</p>
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+ </div></span>
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+
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+ </li>
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+
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+ <li class="public ">
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+ <span class="summary_signature">
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+ <a href="#layer-instance_method" title="#layer (instance method)">#<strong>layer</strong> &#x21d2; Integer </a>
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+ </span>
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+ <span class="summary_desc"><div class='inline'><p>In which layer the image of the Actor is rendered.</p>
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+ </div></span>
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+ </li>
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+ <li class="public ">
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+ <span class="summary_signature">
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+ <a href="#name-instance_method" title="#name (instance method)">#<strong>name</strong> &#x21d2; String </a>
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+ </span>
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+ <span class="summary_desc"><div class='inline'><p>The value to internal name of this Actor.</p>
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+ </div></span>
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+ </li>
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+ <li class="public ">
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+ <span class="summary_signature">
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+ <a href="#position-instance_method" title="#position (instance method)">#<strong>position</strong> &#x21d2; Coordinates </a>
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+ </span>
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+ <span class="summary_desc"><div class='inline'><p>Coordinates object where x and y represent the position of the Actor in the World (no necessarily in the Screen).</p>
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+ </div></span>
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+ </li>
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+ <li class="public ">
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+ <span class="summary_signature">
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+
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+ <a href="#scale-instance_method" title="#scale (instance method)">#<strong>scale</strong> &#x21d2; Float </a>
378
+
379
+
380
+
381
+ </span>
382
+
383
+
384
+
385
+
386
+
387
+
388
+
389
+
390
+
391
+
392
+
393
+
394
+ <span class="summary_desc"><div class='inline'><p>The value to scale the image of the Actor when drawn.</p>
395
+ </div></span>
396
+
397
+ </li>
398
+
399
+
400
+ <li class="public ">
401
+ <span class="summary_signature">
402
+
403
+ <a href="#solid-instance_method" title="#solid (instance method)">#<strong>solid</strong> &#x21d2; Boolean </a>
404
+
405
+
406
+
407
+ </span>
408
+
409
+
410
+
411
+
412
+
413
+
414
+
415
+
416
+
417
+
418
+
419
+
420
+ <span class="summary_desc"><div class='inline'><p>When <code>true</code> the Actor will cause and respond to collisions.</p>
421
+ </div></span>
422
+
423
+ </li>
424
+
425
+
426
+ <li class="public ">
427
+ <span class="summary_signature">
428
+
429
+ <a href="#speed-instance_method" title="#speed (instance method)">#<strong>speed</strong> &#x21d2; Float </a>
430
+
431
+
432
+
433
+ </span>
434
+
435
+
436
+
437
+
438
+
439
+
440
+
441
+
442
+
443
+
444
+
445
+
446
+ <span class="summary_desc"><div class='inline'><p>Controls the pixels per second which this Actor will move in the next frame.</p>
447
+ </div></span>
448
+
449
+ </li>
450
+
451
+
452
+ </ul>
453
+
454
+
455
+
456
+
457
+
458
+ <h2>
459
+ Instance Method Summary
460
+ <small><a href="#" class="summary_toggle">collapse</a></small>
461
+ </h2>
462
+
463
+ <ul class="summary">
464
+
465
+ <li class="public ">
466
+ <span class="summary_signature">
467
+
468
+ <a href="#destroy-instance_method" title="#destroy (instance method)">#<strong>destroy</strong> &#x21d2; Object </a>
469
+
470
+
471
+
472
+ </span>
473
+
474
+
475
+
476
+
477
+
478
+
479
+
480
+
481
+
482
+ <span class="summary_desc"><div class='inline'><p>Destroy this Actor is not longer, moved, or rendered, or cause any collision.</p>
483
+ </div></span>
484
+
485
+ </li>
486
+
487
+
488
+ <li class="public ">
489
+ <span class="summary_signature">
490
+
491
+ <a href="#height-instance_method" title="#height (instance method)">#<strong>height</strong> &#x21d2; Fixnum </a>
492
+
493
+
494
+
495
+ </span>
496
+
497
+
498
+
499
+
500
+
501
+
502
+
503
+
504
+
505
+ <span class="summary_desc"><div class='inline'><p>The Actor height in pixels.</p>
506
+ </div></span>
507
+
508
+ </li>
509
+
510
+
511
+ <li class="public ">
512
+ <span class="summary_signature">
513
+
514
+ <a href="#image=-instance_method" title="#image= (instance method)">#<strong>image=</strong>(image_name) &#x21d2; Object </a>
515
+
516
+
517
+
518
+ </span>
519
+
520
+
521
+
522
+
523
+
524
+
525
+
526
+
527
+
528
+ <span class="summary_desc"><div class='inline'><p>Set a new image to the Actor.</p>
529
+ </div></span>
530
+
531
+ </li>
532
+
533
+
534
+ <li class="public ">
535
+ <span class="summary_signature">
536
+
537
+ <a href="#initialize-instance_method" title="#initialize (instance method)">#<strong>initialize</strong>(image_name) &#x21d2; Actor </a>
538
+
539
+
540
+
541
+ </span>
542
+
543
+
544
+ <span class="note title constructor">constructor</span>
545
+
546
+
547
+
548
+
549
+
550
+
551
+
552
+
553
+ <span class="summary_desc"><div class='inline'><p>Generate an Actor with all the default attribute values.</p>
554
+ </div></span>
555
+
556
+ </li>
557
+
558
+
559
+ <li class="public ">
560
+ <span class="summary_signature">
561
+
562
+ <a href="#on_after_move-instance_method" title="#on_after_move (instance method)">#<strong>on_after_move</strong>(&amp;block) &#x21d2; Object </a>
563
+
564
+
565
+
566
+ </span>
567
+
568
+
569
+
570
+
571
+
572
+
573
+
574
+
575
+
576
+ <span class="summary_desc"><div class='inline'><p>The block to be executed after each frame.</p>
577
+ </div></span>
578
+
579
+ </li>
580
+
581
+
582
+ <li class="public ">
583
+ <span class="summary_signature">
584
+
585
+ <a href="#on_after_move_do-instance_method" title="#on_after_move_do (instance method)">#<strong>on_after_move_do</strong> &#x21d2; Object </a>
586
+
587
+
588
+
589
+ </span>
590
+
591
+
592
+
593
+
594
+
595
+
596
+
597
+
598
+
599
+ <span class="summary_desc"><div class='inline'><p>This method is triggered after each frame.</p>
600
+ </div></span>
601
+
602
+ </li>
603
+
604
+
605
+ <li class="public ">
606
+ <span class="summary_signature">
607
+
608
+ <a href="#on_collision-instance_method" title="#on_collision (instance method)">#<strong>on_collision</strong>(&amp;block) &#x21d2; Object </a>
609
+
610
+
611
+
612
+ </span>
613
+
614
+
615
+
616
+
617
+
618
+
619
+
620
+
621
+
622
+ <span class="summary_desc"><div class='inline'><p>The block to be executed when Actor collides with another Actor.</p>
623
+ </div></span>
624
+
625
+ </li>
626
+
627
+
628
+ <li class="public ">
629
+ <span class="summary_signature">
630
+
631
+ <a href="#on_collision_do-instance_method" title="#on_collision_do (instance method)">#<strong>on_collision_do</strong>(other) &#x21d2; Object </a>
632
+
633
+
634
+
635
+ </span>
636
+
637
+
638
+
639
+
640
+
641
+
642
+
643
+
644
+
645
+ <span class="summary_desc"><div class='inline'><p>This method is triggered when Actor collides with another Actor.</p>
646
+ </div></span>
647
+
648
+ </li>
649
+
650
+
651
+ <li class="public ">
652
+ <span class="summary_signature">
653
+
654
+ <a href="#on_destroy-instance_method" title="#on_destroy (instance method)">#<strong>on_destroy</strong>(&amp;block) &#x21d2; Object </a>
655
+
656
+
657
+
658
+ </span>
659
+
660
+
661
+
662
+
663
+
664
+
665
+
666
+
667
+
668
+ <span class="summary_desc"><div class='inline'><p>The block to be executed before the Actor is destroyed.</p>
669
+ </div></span>
670
+
671
+ </li>
672
+
673
+
674
+ <li class="public ">
675
+ <span class="summary_signature">
676
+
677
+ <a href="#on_destroy_do-instance_method" title="#on_destroy_do (instance method)">#<strong>on_destroy_do</strong> &#x21d2; Object </a>
678
+
679
+
680
+
681
+ </span>
682
+
683
+
684
+
685
+
686
+
687
+
688
+
689
+
690
+
691
+ <span class="summary_desc"><div class='inline'><p>This method is triggered before the Actor is destroyed.</p>
692
+ </div></span>
693
+
694
+ </li>
695
+
696
+
697
+ <li class="public ">
698
+ <span class="summary_signature">
699
+
700
+ <a href="#on_floor-instance_method" title="#on_floor (instance method)">#<strong>on_floor</strong>(&amp;block) &#x21d2; Object </a>
701
+
702
+
703
+
704
+ </span>
705
+
706
+
707
+
708
+
709
+
710
+
711
+
712
+
713
+
714
+ <span class="summary_desc"><div class='inline'><p>The block to be executed when the Actor touches floor.</p>
715
+ </div></span>
716
+
717
+ </li>
718
+
719
+
720
+ <li class="public ">
721
+ <span class="summary_signature">
722
+
723
+ <a href="#on_floor_do-instance_method" title="#on_floor_do (instance method)">#<strong>on_floor_do</strong> &#x21d2; Object </a>
724
+
725
+
726
+
727
+ </span>
728
+
729
+
730
+
731
+
732
+
733
+
734
+
735
+
736
+
737
+ <span class="summary_desc"><div class='inline'><p>This method is triggered when the Actor touches floor.</p>
738
+ </div></span>
739
+
740
+ </li>
741
+
742
+
743
+ <li class="public ">
744
+ <span class="summary_signature">
745
+
746
+ <a href="#on_jumping-instance_method" title="#on_jumping (instance method)">#<strong>on_jumping</strong>(&amp;block) &#x21d2; Object </a>
747
+
748
+
749
+
750
+ </span>
751
+
752
+
753
+
754
+
755
+
756
+
757
+
758
+
759
+
760
+ <span class="summary_desc"><div class='inline'><p>The block to be executed when the Actor starts jumping.</p>
761
+ </div></span>
762
+
763
+ </li>
764
+
765
+
766
+ <li class="public ">
767
+ <span class="summary_signature">
768
+
769
+ <a href="#on_jumping_do-instance_method" title="#on_jumping_do (instance method)">#<strong>on_jumping_do</strong> &#x21d2; Object </a>
770
+
771
+
772
+
773
+ </span>
774
+
775
+
776
+
777
+
778
+
779
+
780
+
781
+
782
+
783
+ <span class="summary_desc"><div class='inline'><p>This method is triggered when the Actor starts jumping.</p>
784
+ </div></span>
785
+
786
+ </li>
787
+
788
+
789
+ <li class="public ">
790
+ <span class="summary_signature">
791
+
792
+ <a href="#solid%3F-instance_method" title="#solid? (instance method)">#<strong>solid?</strong> &#x21d2; Boolean </a>
793
+
794
+
795
+
796
+ </span>
797
+
798
+
799
+
800
+
801
+
802
+
803
+
804
+
805
+
806
+ <span class="summary_desc"><div class='inline'><p>The value of <code>@solid</code>.</p>
807
+ </div></span>
808
+
809
+ </li>
810
+
811
+
812
+ <li class="public ">
813
+ <span class="summary_signature">
814
+
815
+ <a href="#width-instance_method" title="#width (instance method)">#<strong>width</strong> &#x21d2; Fixnum </a>
816
+
817
+
818
+
819
+ </span>
820
+
821
+
822
+
823
+
824
+
825
+
826
+
827
+
828
+
829
+ <span class="summary_desc"><div class='inline'><p>The Actor width in pixels.</p>
830
+ </div></span>
831
+
832
+ </li>
833
+
834
+
835
+ </ul>
836
+
837
+
838
+
839
+
840
+
841
+
842
+
843
+
844
+
845
+
846
+
847
+ <h3 class="inherited">Methods included from <span class='object_link'><a href="UserInputs.html" title="UserInputs (module)">UserInputs</a></span></h3>
848
+ <p class="inherited"><span class='object_link'><a href="UserInputs.html#on_click-instance_method" title="UserInputs#on_click (method)">#on_click</a></span>, <span class='object_link'><a href="UserInputs.html#on_click_do-instance_method" title="UserInputs#on_click_do (method)">#on_click_do</a></span>, <span class='object_link'><a href="UserInputs.html#on_cursor_down-instance_method" title="UserInputs#on_cursor_down (method)">#on_cursor_down</a></span>, <span class='object_link'><a href="UserInputs.html#on_cursor_down_do-instance_method" title="UserInputs#on_cursor_down_do (method)">#on_cursor_down_do</a></span>, <span class='object_link'><a href="UserInputs.html#on_cursor_left-instance_method" title="UserInputs#on_cursor_left (method)">#on_cursor_left</a></span>, <span class='object_link'><a href="UserInputs.html#on_cursor_left_do-instance_method" title="UserInputs#on_cursor_left_do (method)">#on_cursor_left_do</a></span>, <span class='object_link'><a href="UserInputs.html#on_cursor_right-instance_method" title="UserInputs#on_cursor_right (method)">#on_cursor_right</a></span>, <span class='object_link'><a href="UserInputs.html#on_cursor_right_do-instance_method" title="UserInputs#on_cursor_right_do (method)">#on_cursor_right_do</a></span>, <span class='object_link'><a href="UserInputs.html#on_cursor_up-instance_method" title="UserInputs#on_cursor_up (method)">#on_cursor_up</a></span>, <span class='object_link'><a href="UserInputs.html#on_cursor_up_do-instance_method" title="UserInputs#on_cursor_up_do (method)">#on_cursor_up_do</a></span>, <span class='object_link'><a href="UserInputs.html#on_mouse_button_left-instance_method" title="UserInputs#on_mouse_button_left (method)">#on_mouse_button_left</a></span>, <span class='object_link'><a href="UserInputs.html#on_mouse_button_left_do-instance_method" title="UserInputs#on_mouse_button_left_do (method)">#on_mouse_button_left_do</a></span>, <span class='object_link'><a href="UserInputs.html#on_space_bar-instance_method" title="UserInputs#on_space_bar (method)">#on_space_bar</a></span>, <span class='object_link'><a href="UserInputs.html#on_space_bar_do-instance_method" title="UserInputs#on_space_bar_do (method)">#on_space_bar_do</a></span></p>
849
+
850
+
851
+
852
+
853
+
854
+
855
+
856
+
857
+
858
+ <h3 class="inherited">Methods included from <span class='object_link'><a href="Jumper.html" title="Jumper (module)">Jumper</a></span></h3>
859
+ <p class="inherited"><span class='object_link'><a href="Jumper.html#jump-instance_method" title="Jumper#jump (method)">#jump</a></span></p>
860
+
861
+
862
+
863
+
864
+
865
+
866
+
867
+
868
+
869
+ <h3 class="inherited">Methods included from <span class='object_link'><a href="Gravitier.html" title="Gravitier (module)">Gravitier</a></span></h3>
870
+ <p class="inherited"><span class='object_link'><a href="Gravitier.html#add_force_by_gravity-instance_method" title="Gravitier#add_force_by_gravity (method)">#add_force_by_gravity</a></span></p>
871
+
872
+
873
+
874
+
875
+
876
+
877
+
878
+
879
+
880
+ <h3 class="inherited">Methods included from <span class='object_link'><a href="Mover.html" title="Mover (module)">Mover</a></span></h3>
881
+ <p class="inherited"><span class='object_link'><a href="Mover.html#add_force-instance_method" title="Mover#add_force (method)">#add_force</a></span>, <span class='object_link'><a href="Mover.html#apply_forces-instance_method" title="Mover#apply_forces (method)">#apply_forces</a></span>, <span class='object_link'><a href="Mover.html#impulse-instance_method" title="Mover#impulse (method)">#impulse</a></span></p>
882
+
883
+
884
+
885
+
886
+
887
+
888
+
889
+
890
+
891
+ <h3 class="inherited">Methods included from <span class='object_link'><a href="MoveByDirection.html" title="MoveByDirection (module)">MoveByDirection</a></span></h3>
892
+ <p class="inherited"><span class='object_link'><a href="MoveByDirection.html#move_by_direction-instance_method" title="MoveByDirection#move_by_direction (method)">#move_by_direction</a></span></p>
893
+
894
+
895
+
896
+
897
+
898
+
899
+
900
+
901
+
902
+ <h3 class="inherited">Methods included from <span class='object_link'><a href="MoveByCursor.html" title="MoveByCursor (module)">MoveByCursor</a></span></h3>
903
+ <p class="inherited"><span class='object_link'><a href="MoveByCursor.html#move_by-instance_method" title="MoveByCursor#move_by (method)">#move_by</a></span>, <span class='object_link'><a href="MoveByCursor.html#move_by_cursors-instance_method" title="MoveByCursor#move_by_cursors (method)">#move_by_cursors</a></span>, <span class='object_link'><a href="MoveByCursor.html#move_with_cursors-instance_method" title="MoveByCursor#move_with_cursors (method)">#move_with_cursors</a></span></p>
904
+ <div id="constructor_details" class="method_details_list">
905
+ <h2>Constructor Details</h2>
906
+
907
+ <div class="method_details first">
908
+ <h3 class="signature first" id="initialize-instance_method">
909
+
910
+ #<strong>initialize</strong>(image_name) &#x21d2; <tt><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></tt>
911
+
912
+
913
+
914
+
915
+
916
+ </h3><div class="docstring">
917
+ <div class="discussion">
918
+ <p>Generate an Actor with all the default attribute values</p>
919
+
920
+
921
+ </div>
922
+ </div>
923
+ <div class="tags">
924
+
925
+ <div class="examples">
926
+ <p class="tag_title">Examples:</p>
927
+
928
+
929
+ <p class="example_title"><div class='inline'><p>Generate an Actor</p>
930
+ </div></p>
931
+
932
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'>new</span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
933
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_position'>position</span> <span class='comment'># =&gt; Coordinates.zero
934
+ </span><span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_direction'>direction</span> <span class='comment'># =&gt; Coordinates.zero
935
+ </span><span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_speed'>speed</span> <span class='comment'># =&gt; 0
936
+ </span><span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_scale'>scale</span> <span class='comment'># =&gt; 1
937
+ </span><span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_solid'>solid</span> <span class='comment'># =&gt; true
938
+ </span><span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_draggable_on_debug'>draggable_on_debug</span> <span class='comment'># =&gt; true
939
+ </span><span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_layer'>layer</span> <span class='comment'># =&gt; 0
940
+ </span><span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_gravity'>gravity</span> <span class='comment'># =&gt; 0
941
+ </span><span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_jump_force'>jump_force</span> <span class='comment'># =&gt; 0
942
+ </span><span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_collision_with'>collision_with</span> <span class='comment'># =&gt; &quot;all&quot;</span></code></pre>
943
+
944
+ </div>
945
+ <p class="tag_title">Parameters:</p>
946
+ <ul class="param">
947
+
948
+ <li>
949
+
950
+ <span class='name'>image_name</span>
951
+
952
+
953
+ <span class='type'>(<tt>string</tt>)</span>
954
+
955
+
956
+
957
+ &mdash;
958
+ <div class='inline'><p>the name of the image file from <code>./images/*</code></p>
959
+ </div>
960
+
961
+ </li>
962
+
963
+ </ul>
964
+
965
+
966
+ </div><table class="source_code">
967
+ <tr>
968
+ <td>
969
+ <pre class="lines">
970
+
971
+
972
+ 236
973
+ 237
974
+ 238
975
+ 239
976
+ 240
977
+ 241
978
+ 242
979
+ 243
980
+ 244
981
+ 245
982
+ 246
983
+ 247
984
+ 248
985
+ 249
986
+ 250
987
+ 251
988
+ 252
989
+ 253
990
+ 254
991
+ 255
992
+ 256
993
+ 257
994
+ 258
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+ 259
996
+ 260
997
+ 261
998
+ 262
999
+ 263</pre>
1000
+ </td>
1001
+ <td>
1002
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 236</span>
1003
+
1004
+ <span class='kw'>def</span> <span class='id identifier rubyid_initialize'>initialize</span><span class='lparen'>(</span><span class='id identifier rubyid_image_name'>image_name</span><span class='rparen'>)</span>
1005
+ <span class='ivar'>@image_name</span> <span class='op'>=</span> <span class='id identifier rubyid_image_name'>image_name</span>
1006
+ <span class='ivar'>@image</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="Image.html" title="Image (class)">Image</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="Image.html#initialize-instance_method" title="Image#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='id identifier rubyid_image_name'>image_name</span><span class='rparen'>)</span>
1007
+ <span class='ivar'>@name</span> <span class='op'>=</span> <span class='id identifier rubyid_image_name'>image_name</span>
1008
+ <span class='ivar'>@position</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="Coordinates.html" title="Coordinates (class)">Coordinates</a></span></span><span class='period'>.</span><span class='id identifier rubyid_zero'><span class='object_link'><a href="Coordinates.html#zero-class_method" title="Coordinates.zero (method)">zero</a></span></span>
1009
+ <span class='ivar'>@direction</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="Coordinates.html" title="Coordinates (class)">Coordinates</a></span></span><span class='period'>.</span><span class='id identifier rubyid_zero'><span class='object_link'><a href="Coordinates.html#zero-class_method" title="Coordinates.zero (method)">zero</a></span></span>
1010
+ <span class='ivar'>@speed</span> <span class='op'>=</span> <span class='int'>0</span>
1011
+ <span class='ivar'>@scale</span> <span class='op'>=</span> <span class='int'>1</span>
1012
+
1013
+ <span class='ivar'>@solid</span> <span class='op'>=</span> <span class='kw'>false</span>
1014
+ <span class='ivar'>@draggable_on_debug</span> <span class='op'>=</span> <span class='kw'>true</span>
1015
+ <span class='ivar'>@dragging</span> <span class='op'>=</span> <span class='kw'>false</span>
1016
+ <span class='ivar'>@dragging_offset</span> <span class='op'>=</span> <span class='kw'>nil</span>
1017
+ <span class='ivar'>@layer</span> <span class='op'>=</span> <span class='int'>0</span>
1018
+ <span class='ivar'>@gravity</span> <span class='op'>=</span> <span class='int'>0</span>
1019
+ <span class='ivar'>@jump_force</span> <span class='op'>=</span> <span class='int'>0</span>
1020
+ <span class='ivar'>@collision_with</span> <span class='op'>=</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>all</span><span class='tstring_end'>&quot;</span></span>
1021
+
1022
+ <span class='ivar'>@on_floor</span> <span class='op'>=</span> <span class='kw'>false</span>
1023
+
1024
+ <span class='ivar'>@on_after_move_callback</span> <span class='op'>=</span> <span class='kw'>nil</span>
1025
+ <span class='ivar'>@on_collision_callback</span> <span class='op'>=</span> <span class='kw'>nil</span>
1026
+ <span class='ivar'>@on_destroy_callback</span> <span class='op'>=</span> <span class='kw'>nil</span>
1027
+ <span class='ivar'>@on_jumping_callback</span> <span class='op'>=</span> <span class='kw'>nil</span>
1028
+ <span class='ivar'>@on_floor_callback</span> <span class='op'>=</span> <span class='kw'>nil</span>
1029
+
1030
+ <span class='const'><span class='object_link'><a href="Global.html" title="Global (module)">Global</a></span></span><span class='period'>.</span><span class='id identifier rubyid_actors'><span class='object_link'><a href="Global.html#actors-class_method" title="Global.actors (method)">actors</a></span></span> <span class='op'>&lt;&lt;</span> <span class='kw'>self</span>
1031
+ <span class='kw'>end</span></pre>
1032
+ </td>
1033
+ </tr>
1034
+ </table>
1035
+ </div>
1036
+
1037
+ </div>
1038
+
1039
+ <div id="instance_attr_details" class="attr_details">
1040
+ <h2>Instance Attribute Details</h2>
1041
+
1042
+
1043
+ <span id="collision_with=-instance_method"></span>
1044
+ <div class="method_details first">
1045
+ <h3 class="signature first" id="collision_with-instance_method">
1046
+
1047
+ #<strong>collision_with</strong> &#x21d2; <tt>Array</tt>, <tt>String</tt>
1048
+
1049
+
1050
+
1051
+
1052
+
1053
+ </h3><div class="docstring">
1054
+ <div class="discussion">
1055
+ <p>Array of strings (or &quot;all&quot;).
1056
+ Represents with which other solid Actors this Actor collide.</p>
1057
+
1058
+ <p>Default <code>&quot;all&quot;</code>.</p>
1059
+
1060
+
1061
+ </div>
1062
+ </div>
1063
+ <div class="tags">
1064
+
1065
+ <div class="examples">
1066
+ <p class="tag_title">Examples:</p>
1067
+
1068
+
1069
+ <p class="example_title"><div class='inline'><p>Set with which other Actors this Actor is colliding:</p>
1070
+ </div></p>
1071
+
1072
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1073
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_collision_with'>collision_with</span> <span class='op'>=</span> <span class='lbracket'>[</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>enemy</span><span class='tstring_end'>&quot;</span></span><span class='comma'>,</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>bullet</span><span class='tstring_end'>&quot;</span></span><span class='rbracket'>]</span></code></pre>
1074
+
1075
+
1076
+ <p class="example_title"><div class='inline'><p>Set this Actors collides with all other Actors</p>
1077
+ </div></p>
1078
+
1079
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1080
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_collision_with'>collision_with</span> <span class='op'>=</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>all</span><span class='tstring_end'>&quot;</span></span></code></pre>
1081
+
1082
+ </div>
1083
+
1084
+ <p class="tag_title">Returns:</p>
1085
+ <ul class="return">
1086
+
1087
+ <li>
1088
+
1089
+
1090
+ <span class='type'>(<tt>Array</tt>, <tt>String</tt>)</span>
1091
+
1092
+
1093
+
1094
+ &mdash;
1095
+ <div class='inline'><p>the actual list of names of Actors to collide with</p>
1096
+ </div>
1097
+
1098
+ </li>
1099
+
1100
+ </ul>
1101
+
1102
+ </div><table class="source_code">
1103
+ <tr>
1104
+ <td>
1105
+ <pre class="lines">
1106
+
1107
+
1108
+ 218
1109
+ 219
1110
+ 220</pre>
1111
+ </td>
1112
+ <td>
1113
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 218</span>
1114
+
1115
+ <span class='kw'>def</span> <span class='id identifier rubyid_collision_with'>collision_with</span>
1116
+ <span class='ivar'>@collision_with</span>
1117
+ <span class='kw'>end</span></pre>
1118
+ </td>
1119
+ </tr>
1120
+ </table>
1121
+ </div>
1122
+
1123
+
1124
+ <span id="direction=-instance_method"></span>
1125
+ <div class="method_details ">
1126
+ <h3 class="signature " id="direction-instance_method">
1127
+
1128
+ #<strong>direction</strong> &#x21d2; <tt><span class='object_link'><a href="Coordinates.html" title="Coordinates (class)">Coordinates</a></span></tt>
1129
+
1130
+
1131
+
1132
+
1133
+
1134
+ </h3><div class="docstring">
1135
+ <div class="discussion">
1136
+
1137
+ <div class="note notetag">
1138
+ <strong>Note:</strong>
1139
+ <div class='inline'><p>The the pixels per second is represented by the <code>@speed</code> attribute</p>
1140
+ </div>
1141
+ </div>
1142
+
1143
+ <p>Controls the direction in which this Actor will move in the next frame.</p>
1144
+
1145
+ <p>Default <code>Coordinates.zero</code>.</p>
1146
+
1147
+
1148
+ </div>
1149
+ </div>
1150
+ <div class="tags">
1151
+
1152
+ <div class="examples">
1153
+ <p class="tag_title">Examples:</p>
1154
+
1155
+
1156
+ <p class="example_title"><div class='inline'><p>Set direction</p>
1157
+ </div></p>
1158
+
1159
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1160
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_direction'>direction</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="Coordinates.html" title="Coordinates (class)">Coordinates</a></span></span><span class='period'>.</span><span class='id identifier rubyid_right'><span class='object_link'><a href="Coordinates.html#right-class_method" title="Coordinates.right (method)">right</a></span></span></code></pre>
1161
+
1162
+ </div>
1163
+
1164
+ <p class="tag_title">Returns:</p>
1165
+ <ul class="return">
1166
+
1167
+ <li>
1168
+
1169
+
1170
+ <span class='type'>(<tt><span class='object_link'><a href="Coordinates.html" title="Coordinates (class)">Coordinates</a></span></tt>)</span>
1171
+
1172
+
1173
+
1174
+ &mdash;
1175
+ <div class='inline'><p>the actual direction</p>
1176
+ </div>
1177
+
1178
+ </li>
1179
+
1180
+ </ul>
1181
+
1182
+ </div><table class="source_code">
1183
+ <tr>
1184
+ <td>
1185
+ <pre class="lines">
1186
+
1187
+
1188
+ 96
1189
+ 97
1190
+ 98</pre>
1191
+ </td>
1192
+ <td>
1193
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 96</span>
1194
+
1195
+ <span class='kw'>def</span> <span class='id identifier rubyid_direction'>direction</span>
1196
+ <span class='ivar'>@direction</span>
1197
+ <span class='kw'>end</span></pre>
1198
+ </td>
1199
+ </tr>
1200
+ </table>
1201
+ </div>
1202
+
1203
+
1204
+ <span id="gravity=-instance_method"></span>
1205
+ <div class="method_details ">
1206
+ <h3 class="signature " id="gravity-instance_method">
1207
+
1208
+ #<strong>gravity</strong> &#x21d2; <tt>Float</tt>
1209
+
1210
+
1211
+
1212
+
1213
+
1214
+ </h3><div class="docstring">
1215
+ <div class="discussion">
1216
+
1217
+ <div class="note notetag">
1218
+ <strong>Note:</strong>
1219
+ <div class='inline'><p>The the direction will be <code>Coordinates.down</code></p>
1220
+ </div>
1221
+ </div>
1222
+
1223
+ <p>Controls constant force this Actor will receive on each frame.</p>
1224
+
1225
+ <p>Default <code>0</code>.</p>
1226
+
1227
+
1228
+ </div>
1229
+ </div>
1230
+ <div class="tags">
1231
+
1232
+ <div class="examples">
1233
+ <p class="tag_title">Examples:</p>
1234
+
1235
+
1236
+ <p class="example_title"><div class='inline'><p>Set gravity</p>
1237
+ </div></p>
1238
+
1239
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1240
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_gravity'>gravity</span> <span class='op'>=</span> <span class='int'>10</span></code></pre>
1241
+
1242
+ </div>
1243
+
1244
+ <p class="tag_title">Returns:</p>
1245
+ <ul class="return">
1246
+
1247
+ <li>
1248
+
1249
+
1250
+ <span class='type'>(<tt>Float</tt>)</span>
1251
+
1252
+
1253
+
1254
+ &mdash;
1255
+ <div class='inline'><p>the actual gravity</p>
1256
+ </div>
1257
+
1258
+ </li>
1259
+
1260
+ </ul>
1261
+
1262
+ </div><table class="source_code">
1263
+ <tr>
1264
+ <td>
1265
+ <pre class="lines">
1266
+
1267
+
1268
+ 135
1269
+ 136
1270
+ 137</pre>
1271
+ </td>
1272
+ <td>
1273
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 135</span>
1274
+
1275
+ <span class='kw'>def</span> <span class='id identifier rubyid_gravity'>gravity</span>
1276
+ <span class='ivar'>@gravity</span>
1277
+ <span class='kw'>end</span></pre>
1278
+ </td>
1279
+ </tr>
1280
+ </table>
1281
+ </div>
1282
+
1283
+
1284
+ <span id="jump_force=-instance_method"></span>
1285
+ <div class="method_details ">
1286
+ <h3 class="signature " id="jump_force-instance_method">
1287
+
1288
+ #<strong>jump_force</strong> &#x21d2; <tt>Float</tt>
1289
+
1290
+
1291
+
1292
+
1293
+
1294
+ </h3><div class="docstring">
1295
+ <div class="discussion">
1296
+
1297
+ <div class="note notetag">
1298
+ <strong>Note:</strong>
1299
+ <div class='inline'><p>The the direction will be <code>Coordinates.up</code></p>
1300
+ </div>
1301
+ </div>
1302
+
1303
+ <p>Controls impulse this Actor will receive when the (see #jump) is triggered.</p>
1304
+
1305
+ <p>Default <code>0</code>.</p>
1306
+
1307
+
1308
+ </div>
1309
+ </div>
1310
+ <div class="tags">
1311
+
1312
+ <div class="examples">
1313
+ <p class="tag_title">Examples:</p>
1314
+
1315
+
1316
+ <p class="example_title"><div class='inline'><p>Set jump_force</p>
1317
+ </div></p>
1318
+
1319
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1320
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_jump_force'>jump_force</span> <span class='op'>=</span> <span class='int'>100</span></code></pre>
1321
+
1322
+ </div>
1323
+
1324
+ <p class="tag_title">Returns:</p>
1325
+ <ul class="return">
1326
+
1327
+ <li>
1328
+
1329
+
1330
+ <span class='type'>(<tt>Float</tt>)</span>
1331
+
1332
+
1333
+
1334
+ &mdash;
1335
+ <div class='inline'><p>the actual jump_force</p>
1336
+ </div>
1337
+
1338
+ </li>
1339
+
1340
+ </ul>
1341
+
1342
+ </div><table class="source_code">
1343
+ <tr>
1344
+ <td>
1345
+ <pre class="lines">
1346
+
1347
+
1348
+ 122
1349
+ 123
1350
+ 124</pre>
1351
+ </td>
1352
+ <td>
1353
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 122</span>
1354
+
1355
+ <span class='kw'>def</span> <span class='id identifier rubyid_jump_force'>jump_force</span>
1356
+ <span class='ivar'>@jump_force</span>
1357
+ <span class='kw'>end</span></pre>
1358
+ </td>
1359
+ </tr>
1360
+ </table>
1361
+ </div>
1362
+
1363
+
1364
+ <span id="layer=-instance_method"></span>
1365
+ <div class="method_details ">
1366
+ <h3 class="signature " id="layer-instance_method">
1367
+
1368
+ #<strong>layer</strong> &#x21d2; <tt>Integer</tt>
1369
+
1370
+
1371
+
1372
+
1373
+
1374
+ </h3><div class="docstring">
1375
+ <div class="discussion">
1376
+ <p>In which layer the image of the Actor is rendered.
1377
+ Smaller numbers are rendered behind higher numbers.</p>
1378
+
1379
+ <p>Default <code>0</code>.</p>
1380
+
1381
+
1382
+ </div>
1383
+ </div>
1384
+ <div class="tags">
1385
+
1386
+ <div class="examples">
1387
+ <p class="tag_title">Examples:</p>
1388
+
1389
+
1390
+ <p class="example_title"><div class='inline'><p>Set layer</p>
1391
+ </div></p>
1392
+
1393
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1394
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_layer'>layer</span> <span class='op'>=</span> <span class='op'>-</span><span class='int'>1</span></code></pre>
1395
+
1396
+ </div>
1397
+
1398
+ <p class="tag_title">Returns:</p>
1399
+ <ul class="return">
1400
+
1401
+ <li>
1402
+
1403
+
1404
+ <span class='type'>(<tt>Integer</tt>)</span>
1405
+
1406
+
1407
+
1408
+ &mdash;
1409
+ <div class='inline'><p>the actual layer</p>
1410
+ </div>
1411
+
1412
+ </li>
1413
+
1414
+ </ul>
1415
+
1416
+ </div><table class="source_code">
1417
+ <tr>
1418
+ <td>
1419
+ <pre class="lines">
1420
+
1421
+
1422
+ 202
1423
+ 203
1424
+ 204</pre>
1425
+ </td>
1426
+ <td>
1427
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 202</span>
1428
+
1429
+ <span class='kw'>def</span> <span class='id identifier rubyid_layer'>layer</span>
1430
+ <span class='ivar'>@layer</span>
1431
+ <span class='kw'>end</span></pre>
1432
+ </td>
1433
+ </tr>
1434
+ </table>
1435
+ </div>
1436
+
1437
+
1438
+ <span id="name=-instance_method"></span>
1439
+ <div class="method_details ">
1440
+ <h3 class="signature " id="name-instance_method">
1441
+
1442
+ #<strong>name</strong> &#x21d2; <tt>String</tt>
1443
+
1444
+
1445
+
1446
+
1447
+
1448
+ </h3><div class="docstring">
1449
+ <div class="discussion">
1450
+ <p>The value to internal name of this Actor.</p>
1451
+
1452
+ <p>It is useful for collision management for example.</p>
1453
+
1454
+ <p>Default (same as <code>image_name</code>).</p>
1455
+
1456
+
1457
+ </div>
1458
+ </div>
1459
+ <div class="tags">
1460
+
1461
+ <div class="examples">
1462
+ <p class="tag_title">Examples:</p>
1463
+
1464
+
1465
+ <p class="example_title"><div class='inline'><p>Set name</p>
1466
+ </div></p>
1467
+
1468
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1469
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_name'>name</span> <span class='op'>=</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>spaceship</span><span class='tstring_end'>&quot;</span></span></code></pre>
1470
+
1471
+
1472
+ <p class="example_title"><div class='inline'><p>Used in collision trigger</p>
1473
+ </div></p>
1474
+
1475
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1476
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_on_collision'>on_collision</span> <span class='kw'>do</span> <span class='op'>|</span><span class='id identifier rubyid_other'>other</span><span class='op'>|</span>
1477
+ <span class='kw'>if</span> <span class='id identifier rubyid_other'>other</span><span class='period'>.</span><span class='id identifier rubyid_name'>name</span> <span class='op'>==</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>enemy</span><span class='tstring_end'>&quot;</span></span>
1478
+ <span class='comment'># damage
1479
+ </span> <span class='kw'>end</span>
1480
+ <span class='kw'>end</span></code></pre>
1481
+
1482
+
1483
+ <p class="example_title"><div class='inline'><p>Used with <code>collision_with</code></p>
1484
+ </div></p>
1485
+
1486
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1487
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_collision_with'>collision_with</span> <span class='op'>=</span> <span class='lbracket'>[</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>enemy</span><span class='tstring_end'>&quot;</span></span><span class='comma'>,</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>bullet</span><span class='tstring_end'>&quot;</span></span><span class='rbracket'>]</span></code></pre>
1488
+
1489
+ </div>
1490
+
1491
+ <p class="tag_title">Returns:</p>
1492
+ <ul class="return">
1493
+
1494
+ <li>
1495
+
1496
+
1497
+ <span class='type'>(<tt>String</tt>)</span>
1498
+
1499
+
1500
+
1501
+ &mdash;
1502
+ <div class='inline'><p>the actual name</p>
1503
+ </div>
1504
+
1505
+ </li>
1506
+
1507
+ </ul>
1508
+
1509
+ </div><table class="source_code">
1510
+ <tr>
1511
+ <td>
1512
+ <pre class="lines">
1513
+
1514
+
1515
+ 190
1516
+ 191
1517
+ 192</pre>
1518
+ </td>
1519
+ <td>
1520
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 190</span>
1521
+
1522
+ <span class='kw'>def</span> <span class='id identifier rubyid_name'>name</span>
1523
+ <span class='ivar'>@name</span>
1524
+ <span class='kw'>end</span></pre>
1525
+ </td>
1526
+ </tr>
1527
+ </table>
1528
+ </div>
1529
+
1530
+
1531
+ <span id="position=-instance_method"></span>
1532
+ <div class="method_details ">
1533
+ <h3 class="signature " id="position-instance_method">
1534
+
1535
+ #<strong>position</strong> &#x21d2; <tt><span class='object_link'><a href="Coordinates.html" title="Coordinates (class)">Coordinates</a></span></tt>
1536
+
1537
+
1538
+
1539
+
1540
+
1541
+ </h3><div class="docstring">
1542
+ <div class="discussion">
1543
+ <p>Coordinates object where x and y represent the position of the Actor in the World (no necessarily in the Screen).</p>
1544
+
1545
+ <p>Default <code>Coordinates.zero</code>.</p>
1546
+
1547
+
1548
+ </div>
1549
+ </div>
1550
+ <div class="tags">
1551
+
1552
+ <div class="examples">
1553
+ <p class="tag_title">Examples:</p>
1554
+
1555
+
1556
+ <p class="example_title"><div class='inline'><p>Setting position</p>
1557
+ </div></p>
1558
+
1559
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1560
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_position'>position</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="Coordinates.html" title="Coordinates (class)">Coordinates</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'>new</span><span class='lparen'>(</span><span class='int'>10</span><span class='comma'>,</span> <span class='int'>20</span><span class='rparen'>)</span>
1561
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_position'>position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='comment'># =&gt; 10</span></code></pre>
1562
+
1563
+
1564
+ <p class="example_title"><div class='inline'><p>Modify position</p>
1565
+ </div></p>
1566
+
1567
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_position'>position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>+=</span> <span class='int'>1</span>
1568
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_position'>position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='comment'># =&gt; 11</span></code></pre>
1569
+
1570
+ </div>
1571
+
1572
+ <p class="tag_title">Returns:</p>
1573
+ <ul class="return">
1574
+
1575
+ <li>
1576
+
1577
+
1578
+ <span class='type'>(<tt><span class='object_link'><a href="Coordinates.html" title="Coordinates (class)">Coordinates</a></span></tt>)</span>
1579
+
1580
+
1581
+
1582
+ &mdash;
1583
+ <div class='inline'><p>the actual position</p>
1584
+ </div>
1585
+
1586
+ </li>
1587
+
1588
+ </ul>
1589
+
1590
+ </div><table class="source_code">
1591
+ <tr>
1592
+ <td>
1593
+ <pre class="lines">
1594
+
1595
+
1596
+ 83
1597
+ 84
1598
+ 85</pre>
1599
+ </td>
1600
+ <td>
1601
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 83</span>
1602
+
1603
+ <span class='kw'>def</span> <span class='id identifier rubyid_position'>position</span>
1604
+ <span class='ivar'>@position</span>
1605
+ <span class='kw'>end</span></pre>
1606
+ </td>
1607
+ </tr>
1608
+ </table>
1609
+ </div>
1610
+
1611
+
1612
+ <span id="scale=-instance_method"></span>
1613
+ <div class="method_details ">
1614
+ <h3 class="signature " id="scale-instance_method">
1615
+
1616
+ #<strong>scale</strong> &#x21d2; <tt>Float</tt>
1617
+
1618
+
1619
+
1620
+
1621
+
1622
+ </h3><div class="docstring">
1623
+ <div class="discussion">
1624
+
1625
+ <div class="note notetag">
1626
+ <strong>Note:</strong>
1627
+ <div class='inline'><p>this value affects the attributes <code>width</code> and <code>height</code></p>
1628
+ </div>
1629
+ </div>
1630
+
1631
+ <p>The value to scale the image of the Actor when drawn.
1632
+ If the value is <code>2</code> the image will rendered at double of size.
1633
+ If the value is <code>0.5</code> the image will rendered at half of size.</p>
1634
+
1635
+ <p>Default <code>1</code>.</p>
1636
+
1637
+
1638
+ </div>
1639
+ </div>
1640
+ <div class="tags">
1641
+
1642
+ <div class="examples">
1643
+ <p class="tag_title">Examples:</p>
1644
+
1645
+
1646
+ <p class="example_title"><div class='inline'><p>Set scale</p>
1647
+ </div></p>
1648
+
1649
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1650
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_scale'>scale</span> <span class='op'>=</span> <span class='int'>6</span></code></pre>
1651
+
1652
+ </div>
1653
+
1654
+ <p class="tag_title">Returns:</p>
1655
+ <ul class="return">
1656
+
1657
+ <li>
1658
+
1659
+
1660
+ <span class='type'>(<tt>Float</tt>)</span>
1661
+
1662
+
1663
+
1664
+ &mdash;
1665
+ <div class='inline'><p>the actual scale</p>
1666
+ </div>
1667
+
1668
+ </li>
1669
+
1670
+ </ul>
1671
+
1672
+ </div><table class="source_code">
1673
+ <tr>
1674
+ <td>
1675
+ <pre class="lines">
1676
+
1677
+
1678
+ 165
1679
+ 166
1680
+ 167</pre>
1681
+ </td>
1682
+ <td>
1683
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 165</span>
1684
+
1685
+ <span class='kw'>def</span> <span class='id identifier rubyid_scale'>scale</span>
1686
+ <span class='ivar'>@scale</span>
1687
+ <span class='kw'>end</span></pre>
1688
+ </td>
1689
+ </tr>
1690
+ </table>
1691
+ </div>
1692
+
1693
+
1694
+ <span id="solid=-instance_method"></span>
1695
+ <div class="method_details ">
1696
+ <h3 class="signature " id="solid-instance_method">
1697
+
1698
+ #<strong>solid</strong> &#x21d2; <tt>Boolean</tt>
1699
+
1700
+
1701
+
1702
+
1703
+
1704
+ </h3><div class="docstring">
1705
+ <div class="discussion">
1706
+ <p>When <code>true</code> the Actor will cause and respond to collisions.</p>
1707
+
1708
+ <p>When <code>false</code> the Actor won&#39;t cause neither respond to collisions.</p>
1709
+
1710
+ <p>Default <code>true</code>.</p>
1711
+
1712
+
1713
+ </div>
1714
+ </div>
1715
+ <div class="tags">
1716
+
1717
+ <div class="examples">
1718
+ <p class="tag_title">Examples:</p>
1719
+
1720
+
1721
+ <p class="example_title"><div class='inline'><p>Set solid</p>
1722
+ </div></p>
1723
+
1724
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1725
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_solid'>solid</span> <span class='op'>=</span> <span class='kw'>false</span></code></pre>
1726
+
1727
+ </div>
1728
+ <p class="tag_title">Parameters:</p>
1729
+ <ul class="param">
1730
+
1731
+ <li>
1732
+
1733
+ <span class='name'>solid</span>
1734
+
1735
+
1736
+ <span class='type'>(<tt>true</tt>, <tt>false</tt>)</span>
1737
+
1738
+
1739
+
1740
+ &mdash;
1741
+ <div class='inline'><p>only true or false</p>
1742
+ </div>
1743
+
1744
+ </li>
1745
+
1746
+ </ul>
1747
+
1748
+ <p class="tag_title">Returns:</p>
1749
+ <ul class="return">
1750
+
1751
+ <li>
1752
+
1753
+
1754
+ <span class='type'>(<tt>Boolean</tt>)</span>
1755
+
1756
+
1757
+
1758
+ &mdash;
1759
+ <div class='inline'><p>the actual solid value</p>
1760
+ </div>
1761
+
1762
+ </li>
1763
+
1764
+ </ul>
1765
+
1766
+ </div><table class="source_code">
1767
+ <tr>
1768
+ <td>
1769
+ <pre class="lines">
1770
+
1771
+
1772
+ 150
1773
+ 151
1774
+ 152</pre>
1775
+ </td>
1776
+ <td>
1777
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 150</span>
1778
+
1779
+ <span class='kw'>def</span> <span class='id identifier rubyid_solid'>solid</span>
1780
+ <span class='ivar'>@solid</span>
1781
+ <span class='kw'>end</span></pre>
1782
+ </td>
1783
+ </tr>
1784
+ </table>
1785
+ </div>
1786
+
1787
+
1788
+ <span id="speed=-instance_method"></span>
1789
+ <div class="method_details ">
1790
+ <h3 class="signature " id="speed-instance_method">
1791
+
1792
+ #<strong>speed</strong> &#x21d2; <tt>Float</tt>
1793
+
1794
+
1795
+
1796
+
1797
+
1798
+ </h3><div class="docstring">
1799
+ <div class="discussion">
1800
+
1801
+ <div class="note notetag">
1802
+ <strong>Note:</strong>
1803
+ <div class='inline'><p>The the direction is represented by the <code>@direction</code> attribute</p>
1804
+ </div>
1805
+ </div>
1806
+
1807
+ <p>Controls the pixels per second which this Actor will move in the next frame.</p>
1808
+
1809
+ <p>Default <code>0</code>.</p>
1810
+
1811
+
1812
+ </div>
1813
+ </div>
1814
+ <div class="tags">
1815
+
1816
+ <div class="examples">
1817
+ <p class="tag_title">Examples:</p>
1818
+
1819
+
1820
+ <p class="example_title"><div class='inline'><p>Set speed</p>
1821
+ </div></p>
1822
+
1823
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1824
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_speed'>speed</span> <span class='op'>=</span> <span class='int'>10</span></code></pre>
1825
+
1826
+ </div>
1827
+
1828
+ <p class="tag_title">Returns:</p>
1829
+ <ul class="return">
1830
+
1831
+ <li>
1832
+
1833
+
1834
+ <span class='type'>(<tt>Float</tt>)</span>
1835
+
1836
+
1837
+
1838
+ &mdash;
1839
+ <div class='inline'><p>the actual speed</p>
1840
+ </div>
1841
+
1842
+ </li>
1843
+
1844
+ </ul>
1845
+
1846
+ </div><table class="source_code">
1847
+ <tr>
1848
+ <td>
1849
+ <pre class="lines">
1850
+
1851
+
1852
+ 109
1853
+ 110
1854
+ 111</pre>
1855
+ </td>
1856
+ <td>
1857
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 109</span>
1858
+
1859
+ <span class='kw'>def</span> <span class='id identifier rubyid_speed'>speed</span>
1860
+ <span class='ivar'>@speed</span>
1861
+ <span class='kw'>end</span></pre>
1862
+ </td>
1863
+ </tr>
1864
+ </table>
1865
+ </div>
1866
+
1867
+ </div>
1868
+
1869
+
1870
+ <div id="instance_method_details" class="method_details_list">
1871
+ <h2>Instance Method Details</h2>
1872
+
1873
+
1874
+ <div class="method_details first">
1875
+ <h3 class="signature first" id="destroy-instance_method">
1876
+
1877
+ #<strong>destroy</strong> &#x21d2; <tt>Object</tt>
1878
+
1879
+
1880
+
1881
+
1882
+
1883
+ </h3><div class="docstring">
1884
+ <div class="discussion">
1885
+ <p>Destroy this Actor is not longer, moved, or rendered, or cause any collision.</p>
1886
+
1887
+
1888
+ </div>
1889
+ </div>
1890
+ <div class="tags">
1891
+
1892
+ <div class="examples">
1893
+ <p class="tag_title">Examples:</p>
1894
+
1895
+
1896
+ <p class="example_title"><div class='inline'><p>Destroy an Actor</p>
1897
+ </div></p>
1898
+
1899
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
1900
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_destroy'>destroy</span></code></pre>
1901
+
1902
+ </div>
1903
+
1904
+
1905
+ </div><table class="source_code">
1906
+ <tr>
1907
+ <td>
1908
+ <pre class="lines">
1909
+
1910
+
1911
+ 386
1912
+ 387
1913
+ 388
1914
+ 389</pre>
1915
+ </td>
1916
+ <td>
1917
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 386</span>
1918
+
1919
+ <span class='kw'>def</span> <span class='id identifier rubyid_destroy'>destroy</span>
1920
+ <span class='id identifier rubyid_on_destroy_do'>on_destroy_do</span>
1921
+ <span class='const'><span class='object_link'><a href="Global.html" title="Global (module)">Global</a></span></span><span class='period'>.</span><span class='id identifier rubyid_actors'><span class='object_link'><a href="Global.html#actors-class_method" title="Global.actors (method)">actors</a></span></span><span class='period'>.</span><span class='id identifier rubyid_delete'>delete</span><span class='lparen'>(</span><span class='kw'>self</span><span class='rparen'>)</span>
1922
+ <span class='kw'>end</span></pre>
1923
+ </td>
1924
+ </tr>
1925
+ </table>
1926
+ </div>
1927
+
1928
+ <div class="method_details ">
1929
+ <h3 class="signature " id="height-instance_method">
1930
+
1931
+ #<strong>height</strong> &#x21d2; <tt>Fixnum</tt>
1932
+
1933
+
1934
+
1935
+
1936
+
1937
+ </h3><div class="docstring">
1938
+ <div class="discussion">
1939
+ <p>Returns the Actor height in pixels.</p>
1940
+
1941
+
1942
+ </div>
1943
+ </div>
1944
+ <div class="tags">
1945
+
1946
+ <p class="tag_title">Returns:</p>
1947
+ <ul class="return">
1948
+
1949
+ <li>
1950
+
1951
+
1952
+ <span class='type'>(<tt>Fixnum</tt>)</span>
1953
+
1954
+
1955
+
1956
+ &mdash;
1957
+ <div class='inline'><p>the Actor height in pixels</p>
1958
+ </div>
1959
+
1960
+ </li>
1961
+
1962
+ </ul>
1963
+
1964
+ </div><table class="source_code">
1965
+ <tr>
1966
+ <td>
1967
+ <pre class="lines">
1968
+
1969
+
1970
+ 282
1971
+ 283
1972
+ 284</pre>
1973
+ </td>
1974
+ <td>
1975
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 282</span>
1976
+
1977
+ <span class='kw'>def</span> <span class='id identifier rubyid_height'>height</span>
1978
+ <span class='ivar'>@image</span><span class='period'>.</span><span class='id identifier rubyid_height'>height</span> <span class='op'>*</span> <span class='ivar'>@scale</span>
1979
+ <span class='kw'>end</span></pre>
1980
+ </td>
1981
+ </tr>
1982
+ </table>
1983
+ </div>
1984
+
1985
+ <div class="method_details ">
1986
+ <h3 class="signature " id="image=-instance_method">
1987
+
1988
+ #<strong>image=</strong>(image_name) &#x21d2; <tt>Object</tt>
1989
+
1990
+
1991
+
1992
+
1993
+
1994
+ </h3><div class="docstring">
1995
+ <div class="discussion">
1996
+ <p>Set a new image to the Actor.</p>
1997
+
1998
+
1999
+ </div>
2000
+ </div>
2001
+ <div class="tags">
2002
+
2003
+ <div class="examples">
2004
+ <p class="tag_title">Examples:</p>
2005
+
2006
+
2007
+ <p class="example_title"><div class='inline'><p>Set a new image</p>
2008
+ </div></p>
2009
+
2010
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>player_walk</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
2011
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_image_name'>image_name</span> <span class='op'>=</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>player_jump</span><span class='tstring_end'>&quot;</span></span></code></pre>
2012
+
2013
+ </div>
2014
+ <p class="tag_title">Parameters:</p>
2015
+ <ul class="param">
2016
+
2017
+ <li>
2018
+
2019
+ <span class='name'>image_name</span>
2020
+
2021
+
2022
+ <span class='type'>(<tt>String</tt>)</span>
2023
+
2024
+
2025
+
2026
+ &mdash;
2027
+ <div class='inline'><p>The image file from <code>./images/*</code></p>
2028
+ </div>
2029
+
2030
+ </li>
2031
+
2032
+ </ul>
2033
+
2034
+
2035
+ </div><table class="source_code">
2036
+ <tr>
2037
+ <td>
2038
+ <pre class="lines">
2039
+
2040
+
2041
+ 272
2042
+ 273
2043
+ 274</pre>
2044
+ </td>
2045
+ <td>
2046
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 272</span>
2047
+
2048
+ <span class='kw'>def</span> <span class='id identifier rubyid_image='>image=</span><span class='lparen'>(</span><span class='id identifier rubyid_image_name'>image_name</span><span class='rparen'>)</span>
2049
+ <span class='ivar'>@image</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="Image.html" title="Image (class)">Image</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="Image.html#initialize-instance_method" title="Image#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='id identifier rubyid_image_name'>image_name</span><span class='rparen'>)</span>
2050
+ <span class='kw'>end</span></pre>
2051
+ </td>
2052
+ </tr>
2053
+ </table>
2054
+ </div>
2055
+
2056
+ <div class="method_details ">
2057
+ <h3 class="signature " id="on_after_move-instance_method">
2058
+
2059
+ #<strong>on_after_move</strong>(&amp;block) &#x21d2; <tt>Object</tt>
2060
+
2061
+
2062
+
2063
+
2064
+
2065
+ </h3><div class="docstring">
2066
+ <div class="discussion">
2067
+ <p>The block to be executed after each frame</p>
2068
+
2069
+
2070
+ </div>
2071
+ </div>
2072
+ <div class="tags">
2073
+
2074
+ <div class="examples">
2075
+ <p class="tag_title">Examples:</p>
2076
+
2077
+
2078
+ <p class="example_title"><div class='inline'><p>Limit Actor movement horizontally</p>
2079
+ </div></p>
2080
+
2081
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
2082
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_on_after_move'>on_after_move</span> <span class='kw'>do</span>
2083
+ <span class='kw'>if</span> <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_position'>position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>&gt;</span> <span class='int'>100</span>
2084
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_position'>position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>=</span> <span class='int'>100</span>
2085
+ <span class='kw'>end</span>
2086
+ <span class='kw'>end</span></code></pre>
2087
+
2088
+ </div>
2089
+
2090
+
2091
+ </div><table class="source_code">
2092
+ <tr>
2093
+ <td>
2094
+ <pre class="lines">
2095
+
2096
+
2097
+ 441
2098
+ 442
2099
+ 443</pre>
2100
+ </td>
2101
+ <td>
2102
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 441</span>
2103
+
2104
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_after_move'>on_after_move</span><span class='lparen'>(</span><span class='op'>&amp;</span><span class='id identifier rubyid_block'>block</span><span class='rparen'>)</span>
2105
+ <span class='ivar'>@on_after_move_callback</span> <span class='op'>=</span> <span class='id identifier rubyid_block'>block</span>
2106
+ <span class='kw'>end</span></pre>
2107
+ </td>
2108
+ </tr>
2109
+ </table>
2110
+ </div>
2111
+
2112
+ <div class="method_details ">
2113
+ <h3 class="signature " id="on_after_move_do-instance_method">
2114
+
2115
+ #<strong>on_after_move_do</strong> &#x21d2; <tt>Object</tt>
2116
+
2117
+
2118
+
2119
+
2120
+
2121
+ </h3><div class="docstring">
2122
+ <div class="discussion">
2123
+ <p>This method is triggered after each frame</p>
2124
+
2125
+
2126
+ </div>
2127
+ </div>
2128
+ <div class="tags">
2129
+
2130
+ <div class="examples">
2131
+ <p class="tag_title">Examples:</p>
2132
+
2133
+
2134
+ <p class="example_title"><div class='inline'><p>Limit Actor movement horizontally</p>
2135
+ </div></p>
2136
+
2137
+ <pre class="example code"><code><span class='kw'>class</span> <span class='const'>Player</span> <span class='op'>&lt;</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span>
2138
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_after_move_do'>on_after_move_do</span>
2139
+ <span class='kw'>if</span> <span class='ivar'>@position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>&gt;</span> <span class='int'>100</span>
2140
+ <span class='ivar'>@position</span><span class='period'>.</span><span class='id identifier rubyid_x'>x</span> <span class='op'>=</span> <span class='int'>100</span>
2141
+ <span class='kw'>end</span>
2142
+ <span class='kw'>end</span>
2143
+ <span class='kw'>end</span></code></pre>
2144
+
2145
+ </div>
2146
+
2147
+
2148
+ </div><table class="source_code">
2149
+ <tr>
2150
+ <td>
2151
+ <pre class="lines">
2152
+
2153
+
2154
+ 504
2155
+ 505
2156
+ 506</pre>
2157
+ </td>
2158
+ <td>
2159
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 504</span>
2160
+
2161
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_after_move_do'>on_after_move_do</span>
2162
+ <span class='id identifier rubyid_instance_exec'>instance_exec</span><span class='lparen'>(</span><span class='op'>&amp;</span><span class='ivar'>@on_after_move_callback</span><span class='rparen'>)</span> <span class='kw'>unless</span> <span class='ivar'>@on_after_move_callback</span><span class='period'>.</span><span class='id identifier rubyid_nil?'>nil?</span>
2163
+ <span class='kw'>end</span></pre>
2164
+ </td>
2165
+ </tr>
2166
+ </table>
2167
+ </div>
2168
+
2169
+ <div class="method_details ">
2170
+ <h3 class="signature " id="on_collision-instance_method">
2171
+
2172
+ #<strong>on_collision</strong>(&amp;block) &#x21d2; <tt>Object</tt>
2173
+
2174
+
2175
+
2176
+
2177
+
2178
+ </h3><div class="docstring">
2179
+ <div class="discussion">
2180
+ <p>The block to be executed when Actor collides with another Actor</p>
2181
+
2182
+
2183
+ </div>
2184
+ </div>
2185
+ <div class="tags">
2186
+
2187
+ <div class="examples">
2188
+ <p class="tag_title">Examples:</p>
2189
+
2190
+
2191
+ <p class="example_title"><div class='inline'><p>Collision detected with <em>&quot;bullet&quot;</em></p>
2192
+ </div></p>
2193
+
2194
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
2195
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_on_collision'>on_collision</span> <span class='kw'>do</span> <span class='op'>|</span><span class='id identifier rubyid_other'>other</span><span class='op'>|</span>
2196
+ <span class='kw'>if</span> <span class='id identifier rubyid_other'>other</span><span class='period'>.</span><span class='id identifier rubyid_name'>name</span> <span class='op'>==</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>bullet</span><span class='tstring_end'>&quot;</span></span>
2197
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_destroy'>destroy</span>
2198
+ <span class='kw'>end</span>
2199
+ <span class='kw'>end</span></code></pre>
2200
+
2201
+ </div>
2202
+
2203
+
2204
+ </div><table class="source_code">
2205
+ <tr>
2206
+ <td>
2207
+ <pre class="lines">
2208
+
2209
+
2210
+ 454
2211
+ 455
2212
+ 456</pre>
2213
+ </td>
2214
+ <td>
2215
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 454</span>
2216
+
2217
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_collision'>on_collision</span><span class='lparen'>(</span><span class='op'>&amp;</span><span class='id identifier rubyid_block'>block</span><span class='rparen'>)</span>
2218
+ <span class='ivar'>@on_collision_callback</span> <span class='op'>=</span> <span class='id identifier rubyid_block'>block</span>
2219
+ <span class='kw'>end</span></pre>
2220
+ </td>
2221
+ </tr>
2222
+ </table>
2223
+ </div>
2224
+
2225
+ <div class="method_details ">
2226
+ <h3 class="signature " id="on_collision_do-instance_method">
2227
+
2228
+ #<strong>on_collision_do</strong>(other) &#x21d2; <tt>Object</tt>
2229
+
2230
+
2231
+
2232
+
2233
+
2234
+ </h3><div class="docstring">
2235
+ <div class="discussion">
2236
+ <p>This method is triggered when Actor collides with another Actor</p>
2237
+
2238
+
2239
+ </div>
2240
+ </div>
2241
+ <div class="tags">
2242
+
2243
+ <div class="examples">
2244
+ <p class="tag_title">Examples:</p>
2245
+
2246
+
2247
+ <p class="example_title"><div class='inline'><p>Limit Actor movement horizontally</p>
2248
+ </div></p>
2249
+
2250
+ <pre class="example code"><code><span class='kw'>class</span> <span class='const'>Player</span> <span class='op'>&lt;</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span>
2251
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_collision_do'>on_collision_do</span><span class='lparen'>(</span><span class='id identifier rubyid_other'>other</span><span class='rparen'>)</span>
2252
+ <span class='kw'>if</span> <span class='id identifier rubyid_other'>other</span><span class='period'>.</span><span class='id identifier rubyid_name'>name</span> <span class='op'>==</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>bullet</span><span class='tstring_end'>&quot;</span></span>
2253
+ <span class='id identifier rubyid_destroy'>destroy</span>
2254
+ <span class='kw'>end</span>
2255
+ <span class='kw'>end</span>
2256
+ <span class='kw'>end</span></code></pre>
2257
+
2258
+ </div>
2259
+
2260
+
2261
+ </div><table class="source_code">
2262
+ <tr>
2263
+ <td>
2264
+ <pre class="lines">
2265
+
2266
+
2267
+ 518
2268
+ 519
2269
+ 520</pre>
2270
+ </td>
2271
+ <td>
2272
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 518</span>
2273
+
2274
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_collision_do'>on_collision_do</span><span class='lparen'>(</span><span class='id identifier rubyid_other'>other</span><span class='rparen'>)</span>
2275
+ <span class='id identifier rubyid_instance_exec'>instance_exec</span><span class='lparen'>(</span><span class='id identifier rubyid_other'>other</span><span class='comma'>,</span> <span class='op'>&amp;</span><span class='ivar'>@on_collision_callback</span><span class='rparen'>)</span> <span class='kw'>unless</span> <span class='ivar'>@on_collision_callback</span><span class='period'>.</span><span class='id identifier rubyid_nil?'>nil?</span>
2276
+ <span class='kw'>end</span></pre>
2277
+ </td>
2278
+ </tr>
2279
+ </table>
2280
+ </div>
2281
+
2282
+ <div class="method_details ">
2283
+ <h3 class="signature " id="on_destroy-instance_method">
2284
+
2285
+ #<strong>on_destroy</strong>(&amp;block) &#x21d2; <tt>Object</tt>
2286
+
2287
+
2288
+
2289
+
2290
+
2291
+ </h3><div class="docstring">
2292
+ <div class="discussion">
2293
+ <p>The block to be executed before the Actor is destroyed</p>
2294
+
2295
+
2296
+ </div>
2297
+ </div>
2298
+ <div class="tags">
2299
+
2300
+ <div class="examples">
2301
+ <p class="tag_title">Examples:</p>
2302
+
2303
+
2304
+ <p class="example_title"><div class='inline'><p>Executes when destroyed</p>
2305
+ </div></p>
2306
+
2307
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>image</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
2308
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_on_destroy'>on_destroy</span> <span class='kw'>do</span>
2309
+ <span class='const'><span class='object_link'><a href="Sound.html" title="Sound (module)">Sound</a></span></span><span class='period'>.</span><span class='id identifier rubyid_play'><span class='object_link'><a href="Sound.html#play-class_method" title="Sound.play (method)">play</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>explosion</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
2310
+ <span class='kw'>end</span></code></pre>
2311
+
2312
+ </div>
2313
+
2314
+
2315
+ </div><table class="source_code">
2316
+ <tr>
2317
+ <td>
2318
+ <pre class="lines">
2319
+
2320
+
2321
+ 465
2322
+ 466
2323
+ 467</pre>
2324
+ </td>
2325
+ <td>
2326
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 465</span>
2327
+
2328
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_destroy'>on_destroy</span><span class='lparen'>(</span><span class='op'>&amp;</span><span class='id identifier rubyid_block'>block</span><span class='rparen'>)</span>
2329
+ <span class='ivar'>@on_destroy_callback</span> <span class='op'>=</span> <span class='id identifier rubyid_block'>block</span>
2330
+ <span class='kw'>end</span></pre>
2331
+ </td>
2332
+ </tr>
2333
+ </table>
2334
+ </div>
2335
+
2336
+ <div class="method_details ">
2337
+ <h3 class="signature " id="on_destroy_do-instance_method">
2338
+
2339
+ #<strong>on_destroy_do</strong> &#x21d2; <tt>Object</tt>
2340
+
2341
+
2342
+
2343
+
2344
+
2345
+ </h3><div class="docstring">
2346
+ <div class="discussion">
2347
+ <p>This method is triggered before the Actor is destroyed</p>
2348
+
2349
+
2350
+ </div>
2351
+ </div>
2352
+ <div class="tags">
2353
+
2354
+ <div class="examples">
2355
+ <p class="tag_title">Examples:</p>
2356
+
2357
+
2358
+ <p class="example_title"><div class='inline'><p>Executes when destroyed</p>
2359
+ </div></p>
2360
+
2361
+ <pre class="example code"><code><span class='kw'>class</span> <span class='const'>Player</span> <span class='op'>&lt;</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span>
2362
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_destroy_do'>on_destroy_do</span>
2363
+ <span class='const'><span class='object_link'><a href="Sound.html" title="Sound (module)">Sound</a></span></span><span class='period'>.</span><span class='id identifier rubyid_play'><span class='object_link'><a href="Sound.html#play-class_method" title="Sound.play (method)">play</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>explosion</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
2364
+ <span class='kw'>end</span>
2365
+ <span class='kw'>end</span></code></pre>
2366
+
2367
+ </div>
2368
+
2369
+
2370
+ </div><table class="source_code">
2371
+ <tr>
2372
+ <td>
2373
+ <pre class="lines">
2374
+
2375
+
2376
+ 530
2377
+ 531
2378
+ 532</pre>
2379
+ </td>
2380
+ <td>
2381
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 530</span>
2382
+
2383
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_destroy_do'>on_destroy_do</span>
2384
+ <span class='id identifier rubyid_instance_exec'>instance_exec</span><span class='lparen'>(</span><span class='op'>&amp;</span><span class='ivar'>@on_destroy_callback</span><span class='rparen'>)</span> <span class='kw'>unless</span> <span class='ivar'>@on_destroy_callback</span><span class='period'>.</span><span class='id identifier rubyid_nil?'>nil?</span>
2385
+ <span class='kw'>end</span></pre>
2386
+ </td>
2387
+ </tr>
2388
+ </table>
2389
+ </div>
2390
+
2391
+ <div class="method_details ">
2392
+ <h3 class="signature " id="on_floor-instance_method">
2393
+
2394
+ #<strong>on_floor</strong>(&amp;block) &#x21d2; <tt>Object</tt>
2395
+
2396
+
2397
+
2398
+
2399
+
2400
+ </h3><div class="docstring">
2401
+ <div class="discussion">
2402
+ <p>The block to be executed when the Actor touches floor</p>
2403
+
2404
+
2405
+ </div>
2406
+ </div>
2407
+ <div class="tags">
2408
+
2409
+ <div class="examples">
2410
+ <p class="tag_title">Examples:</p>
2411
+
2412
+
2413
+ <p class="example_title"><div class='inline'><p>Change image when jumping</p>
2414
+ </div></p>
2415
+
2416
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>walk</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
2417
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_on_floor'>on_floor</span> <span class='kw'>do</span>
2418
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_image_name'>image_name</span> <span class='op'>=</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>land</span><span class='tstring_end'>&quot;</span></span>
2419
+ <span class='const'><span class='object_link'><a href="Clock.html" title="Clock (class)">Clock</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="Clock.html#initialize-instance_method" title="Clock#initialize (method)">new</a></span></span> <span class='lbrace'>{</span> <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_image_name'>image_name</span> <span class='op'>=</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>walk</span><span class='tstring_end'>&quot;</span></span> <span class='rbrace'>}</span><span class='period'>.</span><span class='id identifier rubyid_run_on'>run_on</span><span class='lparen'>(</span><span class='label'>seconds:</span> <span class='float'>0.8</span><span class='rparen'>)</span>
2420
+ <span class='kw'>end</span></code></pre>
2421
+
2422
+ </div>
2423
+
2424
+
2425
+ </div><table class="source_code">
2426
+ <tr>
2427
+ <td>
2428
+ <pre class="lines">
2429
+
2430
+
2431
+ 488
2432
+ 489
2433
+ 490</pre>
2434
+ </td>
2435
+ <td>
2436
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 488</span>
2437
+
2438
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_floor'>on_floor</span><span class='lparen'>(</span><span class='op'>&amp;</span><span class='id identifier rubyid_block'>block</span><span class='rparen'>)</span>
2439
+ <span class='ivar'>@on_floor_callback</span> <span class='op'>=</span> <span class='id identifier rubyid_block'>block</span>
2440
+ <span class='kw'>end</span></pre>
2441
+ </td>
2442
+ </tr>
2443
+ </table>
2444
+ </div>
2445
+
2446
+ <div class="method_details ">
2447
+ <h3 class="signature " id="on_floor_do-instance_method">
2448
+
2449
+ #<strong>on_floor_do</strong> &#x21d2; <tt>Object</tt>
2450
+
2451
+
2452
+
2453
+
2454
+
2455
+ </h3><div class="docstring">
2456
+ <div class="discussion">
2457
+ <p>This method is triggered when the Actor touches floor</p>
2458
+
2459
+
2460
+ </div>
2461
+ </div>
2462
+ <div class="tags">
2463
+
2464
+ <div class="examples">
2465
+ <p class="tag_title">Examples:</p>
2466
+
2467
+
2468
+ <p class="example_title"><div class='inline'><p>Change image when jumping</p>
2469
+ </div></p>
2470
+
2471
+ <pre class="example code"><code>class Player &lt; Actor
2472
+ def.on_floor_do
2473
+ self.image_name = &quot;land&quot;
2474
+ Clock.new { self.image_name = &quot;walk&quot; }.run_on(seconds: 0.8)
2475
+ end
2476
+ end</code></pre>
2477
+
2478
+ </div>
2479
+
2480
+
2481
+ </div><table class="source_code">
2482
+ <tr>
2483
+ <td>
2484
+ <pre class="lines">
2485
+
2486
+
2487
+ 555
2488
+ 556
2489
+ 557</pre>
2490
+ </td>
2491
+ <td>
2492
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 555</span>
2493
+
2494
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_floor_do'>on_floor_do</span>
2495
+ <span class='id identifier rubyid_instance_exec'>instance_exec</span><span class='lparen'>(</span><span class='op'>&amp;</span><span class='ivar'>@on_floor_callback</span><span class='rparen'>)</span> <span class='kw'>unless</span> <span class='ivar'>@on_floor_callback</span><span class='period'>.</span><span class='id identifier rubyid_nil?'>nil?</span>
2496
+ <span class='kw'>end</span></pre>
2497
+ </td>
2498
+ </tr>
2499
+ </table>
2500
+ </div>
2501
+
2502
+ <div class="method_details ">
2503
+ <h3 class="signature " id="on_jumping-instance_method">
2504
+
2505
+ #<strong>on_jumping</strong>(&amp;block) &#x21d2; <tt>Object</tt>
2506
+
2507
+
2508
+
2509
+
2510
+
2511
+ </h3><div class="docstring">
2512
+ <div class="discussion">
2513
+ <p>The block to be executed when the Actor starts jumping</p>
2514
+
2515
+
2516
+ </div>
2517
+ </div>
2518
+ <div class="tags">
2519
+
2520
+ <div class="examples">
2521
+ <p class="tag_title">Examples:</p>
2522
+
2523
+
2524
+ <p class="example_title"><div class='inline'><p>Change image when jumping</p>
2525
+ </div></p>
2526
+
2527
+ <pre class="example code"><code><span class='id identifier rubyid_actor'>actor</span> <span class='op'>=</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span><span class='period'>.</span><span class='id identifier rubyid_new'><span class='object_link'><a href="#initialize-instance_method" title="Actor#initialize (method)">new</a></span></span><span class='lparen'>(</span><span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>walk</span><span class='tstring_end'>&quot;</span></span><span class='rparen'>)</span>
2528
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_on_jumping'>on_jumping</span> <span class='kw'>do</span>
2529
+ <span class='id identifier rubyid_actor'>actor</span><span class='period'>.</span><span class='id identifier rubyid_image_name'>image_name</span> <span class='op'>=</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>jump</span><span class='tstring_end'>&quot;</span></span>
2530
+ <span class='kw'>end</span></code></pre>
2531
+
2532
+ </div>
2533
+
2534
+
2535
+ </div><table class="source_code">
2536
+ <tr>
2537
+ <td>
2538
+ <pre class="lines">
2539
+
2540
+
2541
+ 476
2542
+ 477
2543
+ 478</pre>
2544
+ </td>
2545
+ <td>
2546
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 476</span>
2547
+
2548
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_jumping'>on_jumping</span><span class='lparen'>(</span><span class='op'>&amp;</span><span class='id identifier rubyid_block'>block</span><span class='rparen'>)</span>
2549
+ <span class='ivar'>@on_jumping_callback</span> <span class='op'>=</span> <span class='id identifier rubyid_block'>block</span>
2550
+ <span class='kw'>end</span></pre>
2551
+ </td>
2552
+ </tr>
2553
+ </table>
2554
+ </div>
2555
+
2556
+ <div class="method_details ">
2557
+ <h3 class="signature " id="on_jumping_do-instance_method">
2558
+
2559
+ #<strong>on_jumping_do</strong> &#x21d2; <tt>Object</tt>
2560
+
2561
+
2562
+
2563
+
2564
+
2565
+ </h3><div class="docstring">
2566
+ <div class="discussion">
2567
+ <p>This method is triggered when the Actor starts jumping</p>
2568
+
2569
+
2570
+ </div>
2571
+ </div>
2572
+ <div class="tags">
2573
+
2574
+ <div class="examples">
2575
+ <p class="tag_title">Examples:</p>
2576
+
2577
+
2578
+ <p class="example_title"><div class='inline'><p>Change image when jumping</p>
2579
+ </div></p>
2580
+
2581
+ <pre class="example code"><code><span class='kw'>class</span> <span class='const'>Player</span> <span class='op'>&lt;</span> <span class='const'><span class='object_link'><a href="" title="Actor (class)">Actor</a></span></span>
2582
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_jumping_do'>on_jumping_do</span>
2583
+ <span class='kw'>self</span><span class='period'>.</span><span class='id identifier rubyid_image_name'>image_name</span> <span class='op'>=</span> <span class='tstring'><span class='tstring_beg'>&quot;</span><span class='tstring_content'>jump</span><span class='tstring_end'>&quot;</span></span>
2584
+ <span class='kw'>end</span>
2585
+ <span class='kw'>end</span></code></pre>
2586
+
2587
+ </div>
2588
+
2589
+
2590
+ </div><table class="source_code">
2591
+ <tr>
2592
+ <td>
2593
+ <pre class="lines">
2594
+
2595
+
2596
+ 542
2597
+ 543
2598
+ 544</pre>
2599
+ </td>
2600
+ <td>
2601
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 542</span>
2602
+
2603
+ <span class='kw'>def</span> <span class='id identifier rubyid_on_jumping_do'>on_jumping_do</span>
2604
+ <span class='id identifier rubyid_instance_exec'>instance_exec</span><span class='lparen'>(</span><span class='op'>&amp;</span><span class='ivar'>@on_jumping_callback</span><span class='rparen'>)</span> <span class='kw'>unless</span> <span class='ivar'>@on_jumping_callback</span><span class='period'>.</span><span class='id identifier rubyid_nil?'>nil?</span>
2605
+ <span class='kw'>end</span></pre>
2606
+ </td>
2607
+ </tr>
2608
+ </table>
2609
+ </div>
2610
+
2611
+ <div class="method_details ">
2612
+ <h3 class="signature " id="solid?-instance_method">
2613
+
2614
+ #<strong>solid?</strong> &#x21d2; <tt>Boolean</tt>
2615
+
2616
+
2617
+
2618
+
2619
+
2620
+ </h3><div class="docstring">
2621
+ <div class="discussion">
2622
+ <p>Returns the value of <code>@solid</code>.</p>
2623
+
2624
+
2625
+ </div>
2626
+ </div>
2627
+ <div class="tags">
2628
+
2629
+ <p class="tag_title">Returns:</p>
2630
+ <ul class="return">
2631
+
2632
+ <li>
2633
+
2634
+
2635
+ <span class='type'>(<tt>Boolean</tt>)</span>
2636
+
2637
+
2638
+
2639
+ &mdash;
2640
+ <div class='inline'><p>the value of <code>@solid</code></p>
2641
+ </div>
2642
+
2643
+ </li>
2644
+
2645
+ </ul>
2646
+
2647
+ </div><table class="source_code">
2648
+ <tr>
2649
+ <td>
2650
+ <pre class="lines">
2651
+
2652
+
2653
+ 287
2654
+ 288
2655
+ 289</pre>
2656
+ </td>
2657
+ <td>
2658
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 287</span>
2659
+
2660
+ <span class='kw'>def</span> <span class='id identifier rubyid_solid?'>solid?</span>
2661
+ <span class='ivar'>@solid</span>
2662
+ <span class='kw'>end</span></pre>
2663
+ </td>
2664
+ </tr>
2665
+ </table>
2666
+ </div>
2667
+
2668
+ <div class="method_details ">
2669
+ <h3 class="signature " id="width-instance_method">
2670
+
2671
+ #<strong>width</strong> &#x21d2; <tt>Fixnum</tt>
2672
+
2673
+
2674
+
2675
+
2676
+
2677
+ </h3><div class="docstring">
2678
+ <div class="discussion">
2679
+ <p>Returns the Actor width in pixels.</p>
2680
+
2681
+
2682
+ </div>
2683
+ </div>
2684
+ <div class="tags">
2685
+
2686
+ <p class="tag_title">Returns:</p>
2687
+ <ul class="return">
2688
+
2689
+ <li>
2690
+
2691
+
2692
+ <span class='type'>(<tt>Fixnum</tt>)</span>
2693
+
2694
+
2695
+
2696
+ &mdash;
2697
+ <div class='inline'><p>the Actor width in pixels</p>
2698
+ </div>
2699
+
2700
+ </li>
2701
+
2702
+ </ul>
2703
+
2704
+ </div><table class="source_code">
2705
+ <tr>
2706
+ <td>
2707
+ <pre class="lines">
2708
+
2709
+
2710
+ 277
2711
+ 278
2712
+ 279</pre>
2713
+ </td>
2714
+ <td>
2715
+ <pre class="code"><span class="info file"># File 'lib/fantasy/actor.rb', line 277</span>
2716
+
2717
+ <span class='kw'>def</span> <span class='id identifier rubyid_width'>width</span>
2718
+ <span class='ivar'>@image</span><span class='period'>.</span><span class='id identifier rubyid_width'>width</span> <span class='op'>*</span> <span class='ivar'>@scale</span>
2719
+ <span class='kw'>end</span></pre>
2720
+ </td>
2721
+ </tr>
2722
+ </table>
2723
+ </div>
2724
+
2725
+ </div>
2726
+
2727
+ </div>
2728
+
2729
+ <div id="footer">
2730
+ Generated on Sat Apr 2 14:24:12 2022 by
2731
+ <a href="http://yardoc.org" title="Yay! A Ruby Documentation Tool" target="_parent">yard</a>
2732
+ 0.9.27 (ruby-3.0.2).
2733
+ </div>
2734
+
2735
+ </div>
2736
+ </body>
2737
+ </html>