epall-limelight 0.5.0-java

Sign up to get free protection for your applications and to get access to all the features.
Files changed (282) hide show
  1. data/bin/icons/icon.ico +0 -0
  2. data/bin/icons/icon_48.gif +0 -0
  3. data/bin/icons/limelight.icns +0 -0
  4. data/bin/limelight +5 -0
  5. data/bin/ll +10 -0
  6. data/bin/ll.bat +5 -0
  7. data/lib/init.rb +16 -0
  8. data/lib/limelight.jar +0 -0
  9. data/lib/limelight/animation.rb +41 -0
  10. data/lib/limelight/builtin/players.rb +16 -0
  11. data/lib/limelight/builtin/players/button.rb +39 -0
  12. data/lib/limelight/builtin/players/check_box.rb +50 -0
  13. data/lib/limelight/builtin/players/combo_box.rb +89 -0
  14. data/lib/limelight/builtin/players/combo_box_popup_list.rb +19 -0
  15. data/lib/limelight/builtin/players/combo_box_popup_list_item.rb +21 -0
  16. data/lib/limelight/builtin/players/curtains.rb +23 -0
  17. data/lib/limelight/builtin/players/image.rb +54 -0
  18. data/lib/limelight/builtin/players/password_box.rb +34 -0
  19. data/lib/limelight/builtin/players/radio_button.rb +65 -0
  20. data/lib/limelight/builtin/players/stage_mover.rb +31 -0
  21. data/lib/limelight/builtin/players/stage_sizer.rb +34 -0
  22. data/lib/limelight/builtin/players/text_area.rb +34 -0
  23. data/lib/limelight/builtin/players/text_box.rb +34 -0
  24. data/lib/limelight/builtin/styles.rb +35 -0
  25. data/lib/limelight/builtin/utilities_production/alert/players/alert.rb +11 -0
  26. data/lib/limelight/builtin/utilities_production/alert/props.rb +8 -0
  27. data/lib/limelight/builtin/utilities_production/alert/styles.rb +14 -0
  28. data/lib/limelight/builtin/utilities_production/incompatible_version/props.rb +20 -0
  29. data/lib/limelight/builtin/utilities_production/incompatible_version/styles.rb +12 -0
  30. data/lib/limelight/builtin/utilities_production/production.rb +62 -0
  31. data/lib/limelight/builtin/utilities_production/stages.rb +12 -0
  32. data/lib/limelight/builtin/utilities_production/styles.rb +53 -0
  33. data/lib/limelight/button_group_cache.rb +11 -0
  34. data/lib/limelight/casting_director.rb +112 -0
  35. data/lib/limelight/client/playbills.rb +86 -0
  36. data/lib/limelight/commands/command.rb +168 -0
  37. data/lib/limelight/commands/create_command.rb +98 -0
  38. data/lib/limelight/commands/freeze_command.rb +131 -0
  39. data/lib/limelight/commands/help_command.rb +61 -0
  40. data/lib/limelight/commands/open_command.rb +60 -0
  41. data/lib/limelight/commands/pack_command.rb +45 -0
  42. data/lib/limelight/commands/unpack_command.rb +44 -0
  43. data/lib/limelight/commands/version_command.rb +31 -0
  44. data/lib/limelight/data.rb +37 -0
  45. data/lib/limelight/dsl/build_exception.rb +55 -0
  46. data/lib/limelight/dsl/menu_bar.rb +71 -0
  47. data/lib/limelight/dsl/prop_builder.rb +155 -0
  48. data/lib/limelight/dsl/stage_builder.rb +105 -0
  49. data/lib/limelight/dsl/styles_builder.rb +157 -0
  50. data/lib/limelight/file_chooser.rb +68 -0
  51. data/lib/limelight/file_filter.rb +33 -0
  52. data/lib/limelight/file_loader.rb +46 -0
  53. data/lib/limelight/gems.rb +51 -0
  54. data/lib/limelight/java_couplings.rb +66 -0
  55. data/lib/limelight/java_util.rb +49 -0
  56. data/lib/limelight/limelight_exception.rb +24 -0
  57. data/lib/limelight/main.rb +108 -0
  58. data/lib/limelight/paint_action.rb +27 -0
  59. data/lib/limelight/pen.rb +83 -0
  60. data/lib/limelight/producer.rb +179 -0
  61. data/lib/limelight/production.rb +169 -0
  62. data/lib/limelight/prop.rb +367 -0
  63. data/lib/limelight/scene.rb +151 -0
  64. data/lib/limelight/specs/spec_helper.rb +87 -0
  65. data/lib/limelight/specs/test_scene_opener.rb +60 -0
  66. data/lib/limelight/stage.rb +292 -0
  67. data/lib/limelight/string.rb +38 -0
  68. data/lib/limelight/studio.rb +185 -0
  69. data/lib/limelight/styles.rb +347 -0
  70. data/lib/limelight/templates/production_templater.rb +49 -0
  71. data/lib/limelight/templates/scene_templater.rb +47 -0
  72. data/lib/limelight/templates/sources/freezing/limelight_init.rb.template +5 -0
  73. data/lib/limelight/templates/sources/production/init.rb.template +15 -0
  74. data/lib/limelight/templates/sources/production/production.rb.template +49 -0
  75. data/lib/limelight/templates/sources/production/spec/spec_helper.rb.template +12 -0
  76. data/lib/limelight/templates/sources/production/stages.rb.template +17 -0
  77. data/lib/limelight/templates/sources/production/styles.rb.template +12 -0
  78. data/lib/limelight/templates/sources/scene/props.rb.template +6 -0
  79. data/lib/limelight/templates/sources/scene/styles.rb.template +18 -0
  80. data/lib/limelight/templates/sources/scene_spec/scene_spec.rb.template +13 -0
  81. data/lib/limelight/templates/templater.rb +131 -0
  82. data/lib/limelight/templates/templater_logger.rb +39 -0
  83. data/lib/limelight/theater.rb +77 -0
  84. data/lib/limelight/util.rb +65 -0
  85. data/lib/limelight/util/downloader.rb +115 -0
  86. data/lib/limelight/version.rb +20 -0
  87. data/productions/examples/8thlight.com/about/about.txt +24 -0
  88. data/productions/examples/8thlight.com/about/props.rb +11 -0
  89. data/productions/examples/8thlight.com/about/styles.rb +2 -0
  90. data/productions/examples/8thlight.com/footer.rb +6 -0
  91. data/productions/examples/8thlight.com/home/props.rb +28 -0
  92. data/productions/examples/8thlight.com/home/styles.rb +2 -0
  93. data/productions/examples/8thlight.com/images/anvil.jpg +0 -0
  94. data/productions/examples/8thlight.com/images/bg.jpg +0 -0
  95. data/productions/examples/8thlight.com/images/botticelli.jpg +0 -0
  96. data/productions/examples/8thlight.com/images/button_bg.jpg +0 -0
  97. data/productions/examples/8thlight.com/images/canvas_bg.jpg +0 -0
  98. data/productions/examples/8thlight.com/images/footer_bg.jpg +0 -0
  99. data/productions/examples/8thlight.com/images/header.jpg +0 -0
  100. data/productions/examples/8thlight.com/images/moses.jpg +0 -0
  101. data/productions/examples/8thlight.com/images/statemachine_thumbnail.png +0 -0
  102. data/productions/examples/8thlight.com/images/thumbnail_book.jpg +0 -0
  103. data/productions/examples/8thlight.com/menu.rb +11 -0
  104. data/productions/examples/8thlight.com/services/props.rb +11 -0
  105. data/productions/examples/8thlight.com/services/services.txt +8 -0
  106. data/productions/examples/8thlight.com/services/styles.rb +2 -0
  107. data/productions/examples/8thlight.com/stages.rb +8 -0
  108. data/productions/examples/8thlight.com/styles.rb +210 -0
  109. data/productions/examples/calculator/players/button.rb +24 -0
  110. data/productions/examples/calculator/players/calculator.rb +15 -0
  111. data/productions/examples/calculator/players/calculator_model.rb +13 -0
  112. data/productions/examples/calculator/props.rb +23 -0
  113. data/productions/examples/calculator/styles.rb +36 -0
  114. data/productions/examples/langstons_ant/html_javascript/ant.css +39 -0
  115. data/productions/examples/langstons_ant/html_javascript/ant.html +22 -0
  116. data/productions/examples/langstons_ant/html_javascript/ant.js +23 -0
  117. data/productions/examples/langstons_ant/init.rb +4 -0
  118. data/productions/examples/langstons_ant/players/ant.rb +103 -0
  119. data/productions/examples/langstons_ant/players/log.rb +29 -0
  120. data/productions/examples/langstons_ant/players/start_stop_button.rb +37 -0
  121. data/productions/examples/langstons_ant/players/world.rb +35 -0
  122. data/productions/examples/langstons_ant/props.rb +22 -0
  123. data/productions/examples/langstons_ant/styles.rb +104 -0
  124. data/productions/examples/sandbox/alerts/incompatible_production/default_scene/props.rb +10 -0
  125. data/productions/examples/sandbox/alerts/incompatible_production/default_scene/styles.rb +32 -0
  126. data/productions/examples/sandbox/alerts/incompatible_production/production.rb +52 -0
  127. data/productions/examples/sandbox/alerts/incompatible_production/spec/default_scene/default_scene_spec.rb +16 -0
  128. data/productions/examples/sandbox/alerts/incompatible_production/spec/spec_helper.rb +8 -0
  129. data/productions/examples/sandbox/alerts/incompatible_production/stages.rb +20 -0
  130. data/productions/examples/sandbox/alerts/incompatible_production/styles.rb +15 -0
  131. data/productions/examples/sandbox/alerts/players/alerts.rb +17 -0
  132. data/productions/examples/sandbox/alerts/props.rb +10 -0
  133. data/productions/examples/sandbox/alerts/styles.rb +46 -0
  134. data/productions/examples/sandbox/background_images/props.rb +22 -0
  135. data/productions/examples/sandbox/background_images/styles.rb +40 -0
  136. data/productions/examples/sandbox/click_me/players/chromaton.rb +52 -0
  137. data/productions/examples/sandbox/click_me/props.rb +8 -0
  138. data/productions/examples/sandbox/click_me/styles.rb +11 -0
  139. data/productions/examples/sandbox/floaters/players/floater.rb +108 -0
  140. data/productions/examples/sandbox/floaters/players/surface.rb +21 -0
  141. data/productions/examples/sandbox/floaters/props.rb +10 -0
  142. data/productions/examples/sandbox/floaters/styles.rb +24 -0
  143. data/productions/examples/sandbox/frameing/players/sandbox.rb +17 -0
  144. data/productions/examples/sandbox/frameing/props.rb +35 -0
  145. data/productions/examples/sandbox/frameing/styles.rb +45 -0
  146. data/productions/examples/sandbox/gradients/players/spinner.rb +20 -0
  147. data/productions/examples/sandbox/gradients/players/teaser.rb +19 -0
  148. data/productions/examples/sandbox/gradients/players/wave.rb +19 -0
  149. data/productions/examples/sandbox/gradients/players/waves.rb +19 -0
  150. data/productions/examples/sandbox/gradients/props.rb +13 -0
  151. data/productions/examples/sandbox/gradients/styles.rb +47 -0
  152. data/productions/examples/sandbox/header.rb +22 -0
  153. data/productions/examples/sandbox/homer/players/homer.rb +24 -0
  154. data/productions/examples/sandbox/homer/props.rb +10 -0
  155. data/productions/examples/sandbox/homer/styles.rb +16 -0
  156. data/productions/examples/sandbox/images/arch.jpg +0 -0
  157. data/productions/examples/sandbox/images/beach.jpg +0 -0
  158. data/productions/examples/sandbox/images/homer.jpg +0 -0
  159. data/productions/examples/sandbox/images/limelight_spotlight.jpg +0 -0
  160. data/productions/examples/sandbox/images/logo.png +0 -0
  161. data/productions/examples/sandbox/images/marilyn.jpg +0 -0
  162. data/productions/examples/sandbox/images/space.png +0 -0
  163. data/productions/examples/sandbox/images_scene/props.rb +36 -0
  164. data/productions/examples/sandbox/images_scene/styles.rb +34 -0
  165. data/productions/examples/sandbox/inputs/players/button_input.rb +48 -0
  166. data/productions/examples/sandbox/inputs/players/check_box_input.rb +40 -0
  167. data/productions/examples/sandbox/inputs/players/combo_box_input.rb +41 -0
  168. data/productions/examples/sandbox/inputs/players/radio_button_input.rb +43 -0
  169. data/productions/examples/sandbox/inputs/players/text_area_input.rb +36 -0
  170. data/productions/examples/sandbox/inputs/players/text_box_input.rb +36 -0
  171. data/productions/examples/sandbox/inputs/props.rb +40 -0
  172. data/productions/examples/sandbox/inputs/styles.rb +39 -0
  173. data/productions/examples/sandbox/kiosk/players/kiosk.rb +39 -0
  174. data/productions/examples/sandbox/kiosk/props.rb +9 -0
  175. data/productions/examples/sandbox/kiosk/styles.rb +37 -0
  176. data/productions/examples/sandbox/players/sandbox.rb +11 -0
  177. data/productions/examples/sandbox/rounded_corners/players/box.rb +11 -0
  178. data/productions/examples/sandbox/rounded_corners/props.rb +22 -0
  179. data/productions/examples/sandbox/rounded_corners/styles.rb +17 -0
  180. data/productions/examples/sandbox/scrolling/players/add_button.rb +19 -0
  181. data/productions/examples/sandbox/scrolling/players/cell.rb +15 -0
  182. data/productions/examples/sandbox/scrolling/props.rb +45 -0
  183. data/productions/examples/sandbox/scrolling/styles.rb +33 -0
  184. data/productions/examples/sandbox/sketching/players/sketchpad.rb +46 -0
  185. data/productions/examples/sandbox/sketching/props.rb +25 -0
  186. data/productions/examples/sandbox/sketching/styles.rb +35 -0
  187. data/productions/examples/sandbox/sounds/bird.au +0 -0
  188. data/productions/examples/sandbox/sounds/cat.au +0 -0
  189. data/productions/examples/sandbox/sounds/cow.au +0 -0
  190. data/productions/examples/sandbox/sounds/dog.au +0 -0
  191. data/productions/examples/sandbox/sounds/donkey.au +0 -0
  192. data/productions/examples/sandbox/sounds/duck.au +0 -0
  193. data/productions/examples/sandbox/sounds/players/clip.rb +10 -0
  194. data/productions/examples/sandbox/sounds/props.rb +10 -0
  195. data/productions/examples/sandbox/sounds/styles.rb +17 -0
  196. data/productions/examples/sandbox/spec/alerts/alerts_spec.rb +16 -0
  197. data/productions/examples/sandbox/stage_handles/players/sizer.rb +35 -0
  198. data/productions/examples/sandbox/stage_handles/props.rb +17 -0
  199. data/productions/examples/sandbox/stage_handles/styles.rb +58 -0
  200. data/productions/examples/sandbox/stages.rb +8 -0
  201. data/productions/examples/sandbox/styles.rb +35 -0
  202. data/productions/examples/sandbox/teaser/players/fader.rb +58 -0
  203. data/productions/examples/sandbox/teaser/props.rb +14 -0
  204. data/productions/examples/sandbox/teaser/styles.rb +21 -0
  205. data/productions/examples/tutorials/tutorial_1/players/sample.rb +11 -0
  206. data/productions/examples/tutorials/tutorial_1/props.rb +9 -0
  207. data/productions/examples/tutorials/tutorial_1/styles.rb +25 -0
  208. data/productions/playbills.lll +1 -0
  209. data/productions/stage_composer/init.rb +10 -0
  210. data/productions/stage_composer/inspector/players/inspector.rb +80 -0
  211. data/productions/stage_composer/inspector/players/prop_row.rb +12 -0
  212. data/productions/stage_composer/inspector/players/prop_tree.rb +33 -0
  213. data/productions/stage_composer/inspector/players/style_table.rb +12 -0
  214. data/productions/stage_composer/inspector/players/style_value.rb +16 -0
  215. data/productions/stage_composer/inspector/props.rb +19 -0
  216. data/productions/stage_composer/inspector/styles.rb +71 -0
  217. data/productions/stage_composer/lib/init.rb +5 -0
  218. data/productions/stage_composer/lib/limelight/composer/controller.rb +51 -0
  219. data/productions/stage_composer/lib/limelight/composer/lethargy.rb +24 -0
  220. data/productions/stage_composer/production.rb +6 -0
  221. data/productions/stage_composer/stages.rb +15 -0
  222. data/productions/startup/images/logo.png +0 -0
  223. data/productions/startup/images/splash.png +0 -0
  224. data/productions/startup/production.rb +52 -0
  225. data/productions/startup/spec/default_scene/default_scene_spec.rb +16 -0
  226. data/productions/startup/spec/spec_helper.rb +8 -0
  227. data/productions/startup/stages.rb +9 -0
  228. data/productions/startup/styles.rb +15 -0
  229. data/productions/startup/welcome/players/browse_button.rb +10 -0
  230. data/productions/startup/welcome/players/download_button.rb +17 -0
  231. data/productions/startup/welcome/players/sandbox_button.rb +11 -0
  232. data/productions/startup/welcome/props.rb +23 -0
  233. data/productions/startup/welcome/styles.rb +103 -0
  234. data/spec/limelight/builtin/players/button_spec.rb +20 -0
  235. data/spec/limelight/builtin/players/check_box_spec.rb +29 -0
  236. data/spec/limelight/builtin/players/combo_box_spec.rb +29 -0
  237. data/spec/limelight/builtin/players/image_spec.rb +43 -0
  238. data/spec/limelight/builtin/players/password_box_spec.rb +27 -0
  239. data/spec/limelight/builtin/players/radio_button_spec.rb +64 -0
  240. data/spec/limelight/builtin/players/stage_mover_spec.rb +36 -0
  241. data/spec/limelight/builtin/players/stage_sizer_spec.rb +40 -0
  242. data/spec/limelight/builtin/players/text_area_spec.rb +27 -0
  243. data/spec/limelight/builtin/players/text_box_spec.rb +27 -0
  244. data/spec/limelight/builtin/utilities_production/spec_helper.rb +7 -0
  245. data/spec/limelight/builtin/utilities_production/utilities_production_spec.rb +146 -0
  246. data/spec/limelight/casting_director_spec.rb +164 -0
  247. data/spec/limelight/client/playbills_spec.rb +79 -0
  248. data/spec/limelight/commands/command_spec.rb +26 -0
  249. data/spec/limelight/commands/create_command_spec.rb +108 -0
  250. data/spec/limelight/commands/freeze_command_spec.rb +143 -0
  251. data/spec/limelight/commands/help_command_spec.rb +42 -0
  252. data/spec/limelight/commands/open_command_spec.rb +52 -0
  253. data/spec/limelight/commands/pack_command_spec.rb +26 -0
  254. data/spec/limelight/commands/unpack_command_spec.rb +47 -0
  255. data/spec/limelight/data_spec.rb +36 -0
  256. data/spec/limelight/dsl/prop_builder_spec.rb +245 -0
  257. data/spec/limelight/dsl/stage_builder_spec.rb +90 -0
  258. data/spec/limelight/dsl/styles_builder_spec.rb +194 -0
  259. data/spec/limelight/file_chooser_spec.rb +64 -0
  260. data/spec/limelight/file_filter_spec.rb +29 -0
  261. data/spec/limelight/file_loader_spec.rb +28 -0
  262. data/spec/limelight/gems_spec.rb +92 -0
  263. data/spec/limelight/java_util_spec.rb +37 -0
  264. data/spec/limelight/main_spec.rb +40 -0
  265. data/spec/limelight/paint_action_spec.rb +30 -0
  266. data/spec/limelight/pen_spec.rb +62 -0
  267. data/spec/limelight/producer_spec.rb +210 -0
  268. data/spec/limelight/production_spec.rb +100 -0
  269. data/spec/limelight/prop_spec.rb +431 -0
  270. data/spec/limelight/scene_spec.rb +173 -0
  271. data/spec/limelight/stage_spec.rb +202 -0
  272. data/spec/limelight/string_spec.rb +38 -0
  273. data/spec/limelight/studio_spec.rb +157 -0
  274. data/spec/limelight/styles_spec.rb +53 -0
  275. data/spec/limelight/templates/production_templater_spec.rb +66 -0
  276. data/spec/limelight/templates/scene_templater_spec.rb +51 -0
  277. data/spec/limelight/templates/templater_logger_spec.rb +41 -0
  278. data/spec/limelight/templates/templater_spec.rb +107 -0
  279. data/spec/limelight/theater_spec.rb +72 -0
  280. data/spec/limelight/util/downloader_spec.rb +92 -0
  281. data/spec/spec_helper.rb +70 -0
  282. metadata +335 -0
@@ -0,0 +1,43 @@
1
+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
2
+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
3
+
4
+ require File.expand_path(File.dirname(__FILE__) + "/../../../spec_helper")
5
+ require 'limelight/builtin/players/image'
6
+ require 'limelight/prop'
7
+
8
+ describe Limelight::Builtin::Players::Image do
9
+
10
+ before(:each) do
11
+ @prop = Limelight::Prop.new
12
+ @prop.include_player(Limelight::Builtin::Players::Image)
13
+ end
14
+
15
+ it "should have a ImagePanel" do
16
+ image_panel = @prop.panel.children[0]
17
+ image_panel.class.should == Limelight::UI::Model::ImagePanel
18
+ @prop.image_panel.should be(image_panel)
19
+ end
20
+
21
+ it "should have an image" do
22
+ @prop.image = "some/path_to/image.png"
23
+ @prop.panel.children[0].imageFile.should == "some/path_to/image.png";
24
+ @prop.image.should == "some/path_to/image.png";
25
+ end
26
+
27
+ it "should have rotation" do
28
+ @prop.rotation = 180
29
+ @prop.rotation.should == 180
30
+ @prop.image_panel.rotation.should == 180
31
+ end
32
+
33
+ it "should have scaled" do
34
+ @prop.scaled?.should == true
35
+ @prop.image_panel.scaled.should == true
36
+
37
+ @prop.scaled = false;
38
+
39
+ @prop.scaled?.should == false
40
+ @prop.image_panel.scaled.should == false
41
+ end
42
+
43
+ end
@@ -0,0 +1,27 @@
1
+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
2
+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
3
+
4
+ require File.expand_path(File.dirname(__FILE__) + "/../../../spec_helper")
5
+ require 'limelight/prop'
6
+ require 'limelight/builtin/players/password_box'
7
+
8
+ describe Limelight::Builtin::Players::PasswordBox do
9
+
10
+ before(:each) do
11
+ @prop = Limelight::Prop.new
12
+ @prop.include_player(Limelight::Builtin::Players::PasswordBox)
13
+ end
14
+
15
+ it "should have a PasswordBox" do
16
+ @prop.panel.children[0].class.should == Limelight::UI::Model::Inputs::PasswordBoxPanel
17
+ end
18
+
19
+ it "should use the PasswordBox for the text accessor" do
20
+ @prop.text = "blah"
21
+ @prop.panel.children[0].text.should == "blah"
22
+
23
+ @prop.panel.children[0].text = "harumph"
24
+ @prop.text.should == "harumph"
25
+ end
26
+
27
+ end
@@ -0,0 +1,64 @@
1
+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
2
+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
3
+
4
+ require File.expand_path(File.dirname(__FILE__) + "/../../../spec_helper")
5
+ require 'limelight/scene'
6
+ require 'limelight/prop'
7
+ require 'limelight/builtin/players/radio_button'
8
+
9
+ describe Limelight::Builtin::Players::RadioButton do
10
+
11
+ before(:each) do
12
+ @scene = Limelight::Scene.new(:casting_director => make_mock("caster", :fill_cast => nil))
13
+ @prop = Limelight::Prop.new
14
+ @scene << @prop
15
+ @prop.include_player(Limelight::Builtin::Players::RadioButton)
16
+ end
17
+
18
+ it "should have a RadioButton" do
19
+ @prop.panel.children[0].class.should == Limelight::UI::Model::Inputs::RadioButtonPanel
20
+ end
21
+
22
+ it "should handled checked state" do
23
+ @prop.checked?.should == false
24
+ @prop.checked.should == false
25
+ @prop.selected?.should == false
26
+ @prop.selected.should == false
27
+
28
+ @prop.selected = true
29
+
30
+ @prop.checked?.should == true
31
+ @prop.checked.should == true
32
+ @prop.selected?.should == true
33
+ @prop.selected.should == true
34
+ end
35
+
36
+ it "should belong to a button group" do
37
+ @prop.group = "group 1"
38
+
39
+ prop2 = Limelight::Prop.new
40
+ @scene << prop2
41
+ prop2.include_player(Limelight::Builtin::Players::RadioButton)
42
+ prop2.group = "group 1"
43
+
44
+ prop3 = Limelight::Prop.new
45
+ @scene << prop3
46
+ prop3.include_player(Limelight::Builtin::Players::RadioButton)
47
+ prop3.group = "group 2"
48
+
49
+ group1 = @scene.button_groups["group 1"]
50
+ group1.elements.include?(@prop.radio_button).should == true
51
+ group1.elements.include?(prop2.radio_button).should == true
52
+ group1.elements.include?(prop3.radio_button).should == false
53
+
54
+ group2 = @scene.button_groups["group 2"]
55
+ group2.elements.include?(@prop.radio_button).should == false
56
+ group2.elements.include?(prop2.radio_button).should == false
57
+ group2.elements.include?(prop3.radio_button).should == true
58
+
59
+ @prop.button_group.should == group1
60
+ prop2.button_group.should == group1
61
+ prop3.button_group.should == group2
62
+ end
63
+
64
+ end
@@ -0,0 +1,36 @@
1
+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
2
+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
3
+
4
+ require File.expand_path(File.dirname(__FILE__) + "/../../../spec_helper")
5
+ require 'limelight/scene'
6
+ require 'limelight/prop'
7
+ require 'limelight/builtin/players/stage_mover'
8
+ require 'limelight/stage'
9
+
10
+ describe Limelight::Builtin::Players::StageMover do
11
+
12
+ before(:each) do
13
+ @stage = Limelight::Stage.new(nil, "stage name")
14
+ @scene = Limelight::Scene.new
15
+ @scene.stage = @stage
16
+ @prop = Limelight::Prop.new()
17
+ @scene.add(@prop)
18
+ @prop.include_player(Limelight::Builtin::Players::StageMover)
19
+ end
20
+
21
+ it "should respond to the right mouse events" do
22
+ methods = Limelight::Builtin::Players::StageMover.instance_methods
23
+ methods.include?("mouse_pressed").should == true
24
+ methods.include?("mouse_dragged").should == true
25
+ end
26
+
27
+ it "should change the stage location when dragged" do
28
+ @stage.frame.setLocation(0, 0)
29
+ @prop.mouse_pressed(MouseEvent.new(100, 100))
30
+ @prop.mouse_dragged(MouseEvent.new(125, 150))
31
+
32
+ @stage.frame.location.x.should == 25
33
+ @stage.frame.location.y.should == 50
34
+ end
35
+
36
+ end
@@ -0,0 +1,40 @@
1
+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
2
+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
3
+
4
+ require File.expand_path(File.dirname(__FILE__) + "/../../../spec_helper")
5
+ require 'limelight/scene'
6
+ require 'limelight/prop'
7
+ require 'limelight/builtin/players/stage_sizer'
8
+ require 'limelight/stage'
9
+
10
+ describe Limelight::Builtin::Players::StageSizer do
11
+
12
+ before(:each) do
13
+ @stage = Limelight::Stage.new(nil, "stage name")
14
+ @scene = Limelight::Scene.new
15
+ @scene.stage = @stage
16
+ @prop = Limelight::Prop.new()
17
+ @scene.add(@prop)
18
+ @prop.include_player(Limelight::Builtin::Players::StageSizer)
19
+ end
20
+
21
+ it "should respond to the right mouse events" do
22
+ methods = Limelight::Builtin::Players::StageSizer.instance_methods
23
+ methods.include?("mouse_pressed").should == true
24
+ methods.include?("mouse_dragged").should == true
25
+ end
26
+
27
+ it "should change the stage dimension when dragged" do
28
+ @stage.frame.setSize(500, 500)
29
+ @prop.mouse_pressed(MouseEvent.new(100, 100))
30
+ @prop.mouse_dragged(MouseEvent.new(125, 150))
31
+
32
+ @stage.frame.size.width.should == 525
33
+ @stage.frame.size.height.should == 550
34
+
35
+ @prop.mouse_dragged(MouseEvent.new(150, 175))
36
+ @stage.frame.size.width.should == 550
37
+ @stage.frame.size.height.should == 575
38
+ end
39
+
40
+ end
@@ -0,0 +1,27 @@
1
+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
2
+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
3
+
4
+ require File.expand_path(File.dirname(__FILE__) + "/../../../spec_helper")
5
+ require 'limelight/prop'
6
+ require 'limelight/builtin/players/text_area'
7
+
8
+ describe Limelight::Builtin::Players::TextArea do
9
+
10
+ before(:each) do
11
+ @prop = Limelight::Prop.new
12
+ @prop.include_player(Limelight::Builtin::Players::TextArea)
13
+ end
14
+
15
+ it "should have a JTextArea" do
16
+ @prop.panel.children[0].class.should == Limelight::UI::Model::Inputs::TextAreaPanel
17
+ end
18
+
19
+ it "should use the TextArea for the text accessor" do
20
+ @prop.text = "blah"
21
+ @prop.panel.children[0].text.should == "blah"
22
+
23
+ @prop.panel.children[0].text = "harumph"
24
+ @prop.text.should == "harumph"
25
+ end
26
+
27
+ end
@@ -0,0 +1,27 @@
1
+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
2
+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
3
+
4
+ require File.expand_path(File.dirname(__FILE__) + "/../../../spec_helper")
5
+ require 'limelight/prop'
6
+ require 'limelight/builtin/players/text_box'
7
+
8
+ describe Limelight::Builtin::Players::TextBox do
9
+
10
+ before(:each) do
11
+ @prop = Limelight::Prop.new
12
+ @prop.include_player(Limelight::Builtin::Players::TextBox)
13
+ end
14
+
15
+ it "should have a TextField" do
16
+ @prop.panel.children[0].class.should == Limelight::UI::Model::Inputs::TextBoxPanel
17
+ end
18
+
19
+ it "should use the TextField for the text accessor" do
20
+ @prop.text = "blah"
21
+ @prop.panel.children[0].text.should == "blah"
22
+
23
+ @prop.panel.children[0].text = "harumph"
24
+ @prop.text.should == "harumph"
25
+ end
26
+
27
+ end
@@ -0,0 +1,7 @@
1
+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
2
+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
3
+
4
+ require File.expand_path(File.dirname(__FILE__) + "/../../../spec_helper")
5
+ require 'limelight/specs/spec_helper'
6
+
7
+ $PRODUCTION_PATH = File.join($LIMELIGHT_LIB, 'limelight', 'builtin', 'utilities_production')
@@ -0,0 +1,146 @@
1
+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
2
+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
3
+
4
+ require File.expand_path(File.dirname(__FILE__) + "/spec_helper")
5
+
6
+ describe "Utilitites Production" do
7
+
8
+ uses_scene "none"
9
+
10
+ before(:each) do
11
+ production.production_opening
12
+ end
13
+
14
+ after(:each) do
15
+ @thread.kill if @thread
16
+ production.theater.stages.each { |stage| stage.close }
17
+ end
18
+
19
+ after(:all) do
20
+ # Java::java.awt.Frame.getFrames.each { |frame| frame.close; frame.dispose; puts frame }
21
+ # Java::limelight.util.Threads.showAll
22
+ end
23
+
24
+ it "should construct stage on load_with_incomptible_version_scene" do
25
+ production.load_incompatible_version_scene("Some Production", "1.2.3")
26
+ stage = production.theater["Incompatible Version"]
27
+ stage.should_not == nil
28
+ stage.location.should == ["center", "center"]
29
+ stage.size.should == ["400", "auto"]
30
+ stage.background_color.should == "#FFFFFF"
31
+ stage.framed?.should == false
32
+ stage.always_on_top?.should == true
33
+ stage.vital?.should == false
34
+ end
35
+
36
+ it "should not construct the incomptible_version stage twice" do
37
+ production.load_incompatible_version_scene("Some Production", "1.2.3")
38
+ stage = production.theater["Incompatible Version"]
39
+
40
+ lambda { production.load_incompatible_version_scene("Some Production", "1.2.3") }.should_not raise_error
41
+ end
42
+
43
+ it "should load the incomptible_version scene" do
44
+ production.load_incompatible_version_scene("Some Production", "1.2.3")
45
+ stage = production.theater["Incompatible Version"]
46
+
47
+ stage.current_scene.should_not == nil
48
+ scene = stage.current_scene
49
+ scene.find("production_name_label").text.should == "Some Production"
50
+ scene.find("required_version_label").text.should == "1.2.3"
51
+ scene.find("current_version_label").text.should == Limelight::VERSION::STRING
52
+ end
53
+
54
+ def start_proceed_with_incompatible_version()
55
+ @thread = Thread.new do
56
+ begin
57
+ @result = production.proceed_with_incompatible_version?("Some Production", "1.2.3")
58
+ rescue Exception => e
59
+ puts e
60
+ puts e.backtrace
61
+ end
62
+ end
63
+ end
64
+
65
+ def wait_for
66
+ 10.times do
67
+ return if yield
68
+ sleep(0.1)
69
+ end
70
+ raise "the desired condition was not met on time"
71
+ end
72
+
73
+ def scene_open?(stage_name)
74
+ stage = production.theater[stage_name]
75
+ return stage != nil && stage.current_scene != nil
76
+ end
77
+
78
+ it "should return true when clicking proceed" do
79
+ @result = nil
80
+ start_proceed_with_incompatible_version()
81
+ wait_for { scene_open?("Incompatible Version") }
82
+
83
+ scene = production.theater["Incompatible Version"].current_scene
84
+ scene.find("proceed_button").button_pressed(nil)
85
+ wait_for { !@thread.alive? }
86
+
87
+ @result.should == true
88
+ end
89
+
90
+ it "should return false when clicking cancel" do
91
+ @result = nil
92
+ start_proceed_with_incompatible_version()
93
+ wait_for { scene_open?("Incompatible Version") }
94
+
95
+ scene = production.theater["Incompatible Version"].current_scene
96
+ scene.find("cancel_button").button_pressed(nil)
97
+ wait_for { !@thread.alive? }
98
+
99
+ @result.should == false
100
+ end
101
+
102
+ def start_alert()
103
+ @thread = Thread.new do
104
+ begin
105
+ @result = production.alert("Some Message")
106
+ rescue Exception => e
107
+ puts e
108
+ puts e.backtrace
109
+ end
110
+ end
111
+ end
112
+
113
+ it "should construct alert stage" do
114
+ production.load_alert_scene("Some Message")
115
+ stage = production.theater["Alert"]
116
+ stage.should_not == nil
117
+ stage.location.should == ["center", "center"]
118
+ stage.size.should == ["400", "auto"]
119
+ stage.background_color.should == "#FFFFFF"
120
+ stage.framed?.should == false
121
+ stage.always_on_top?.should == true
122
+ stage.vital?.should == false
123
+ end
124
+
125
+ it "should load the incomptible_version scene" do
126
+ production.load_alert_scene("Some Message")
127
+ stage = production.theater["Alert"]
128
+
129
+ stage.current_scene.should_not == nil
130
+ scene = stage.current_scene
131
+ scene.find("title").text.should == "Limelight Alert"
132
+ scene.find("message").text.should == "Some Message"
133
+ end
134
+
135
+ it "should close the alert when clicking OK" do
136
+ start_alert
137
+ wait_for { scene_open?("Alert") }
138
+
139
+ scene = production.theater["Alert"].current_scene
140
+ scene.find("ok_button").button_pressed(nil)
141
+
142
+ wait_for { !@thread.alive? }
143
+ @result.should == true
144
+ end
145
+
146
+ end
@@ -0,0 +1,164 @@
1
+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
2
+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
3
+
4
+ require File.expand_path(File.dirname(__FILE__) + "/../spec_helper")
5
+ require 'limelight/casting_director'
6
+ require 'limelight/dsl/prop_builder'
7
+ require 'limelight/production'
8
+ require 'limelight/file_loader'
9
+
10
+ describe Limelight::CastingDirector do
11
+
12
+ before(:each) do
13
+ TestDir.clean
14
+ $casted_props = []
15
+ $casted_players = []
16
+ @scene = Limelight::Scene.new(:casting_director => make_mock("casting_director", :fill_cast => nil), :path => TestDir.path("scene_path"))
17
+ @scene.illuminate
18
+ @loader = Limelight::FileLoader.for_root(TestDir.root)
19
+ @casting_director = Limelight::CastingDirector.new(@loader)
20
+ end
21
+
22
+ def make_root(options={})
23
+ @root = Limelight::Prop.new(options)
24
+ @scene << @root
25
+ end
26
+
27
+ def prepare_player(location, name, src = nil)
28
+ if src == nil
29
+ src = "module #{name.camalized}; def self.extended(prop); $casted_props << prop; $casted_players << self; end; end;"
30
+ end
31
+ TestDir.create_file("#{location}/players/#{name}.rb", src)
32
+ end
33
+
34
+ it "should include default players" do
35
+ prepare_player("scene_path", "root")
36
+ make_root(:name => "root")
37
+
38
+ @casting_director.fill_cast(@root)
39
+
40
+ $casted_props.length.should == 1
41
+ $casted_props[0].should == @root
42
+ $casted_players[0].name.include?("Root").should == true
43
+ @root.is_a?($casted_players[0]).should == true
44
+ end
45
+
46
+ it "should not creat the player in the scene's cast and not currupt the global namespace" do
47
+ prepare_player("scene_path", "root")
48
+ make_root(:name => "root")
49
+
50
+ @casting_director.fill_cast(@root)
51
+
52
+ Object.const_defined?("Root").should == false
53
+ @scene.cast.const_defined?("Root").should == true
54
+ end
55
+
56
+ it "should not load any default players if they don't exist" do
57
+ make_root(:name => "root")
58
+ @root.should_not_receive(:include_player)
59
+
60
+ @casting_director.fill_cast(@root)
61
+
62
+ $casted_props.length.should == 0
63
+ $casted_players.length.should == 0
64
+ end
65
+
66
+ it "should not load any players if they don't define a module with the right name" do
67
+ make_root(:name => "root")
68
+ prepare_player("scene_path", "root", "# empty file")
69
+ @root.should_not_receive(:include_player)
70
+
71
+ @casting_director.fill_cast(@root)
72
+
73
+ $casted_props.length.should == 0
74
+ $casted_players.length.should == 0
75
+ end
76
+
77
+ it "should load builtin players" do
78
+ make_root(:name => "root", :players => "button")
79
+
80
+ @casting_director.fill_cast(@root)
81
+
82
+ @root.is_a?(Limelight::Builtin::Players::Button).should == true
83
+ end
84
+
85
+ it "should load custom players" do
86
+ prepare_player("scene_path", "custom_player")
87
+ make_root(:name => "root", :players => "custom_player")
88
+
89
+ @casting_director.fill_cast(@root)
90
+
91
+ $casted_props[0].should == @root
92
+ $casted_players[0].name.include?("CustomPlayer").should == true
93
+ @root.is_a?($casted_players[0]).should == true
94
+ end
95
+
96
+ it "should handle multiple players" do
97
+ prepare_player("scene_path", "root")
98
+ prepare_player("scene_path", "custom_player")
99
+
100
+ make_root(:name => "root", :players => "custom_player button")
101
+
102
+ @casting_director.fill_cast(@root)
103
+
104
+ $casted_props[0].should == @root
105
+ $casted_players[0].name.include?("Root").should == true
106
+ @root.is_a?($casted_players[0]).should == true
107
+ @root.is_a?(Limelight::Builtin::Players::Button).should == true
108
+ $casted_players[1].name.include?("CustomPlayer").should == true
109
+ @root.is_a?($casted_players[1]).should == true
110
+ end
111
+
112
+ it "should load shared custom players" do
113
+ production = Limelight::Production.new(TestDir.root)
114
+ @scene.production = production
115
+
116
+ prepare_player("scene_path", "root")
117
+ prepare_player(".", "shared_player")
118
+ make_root(:name => "root", :players => "shared_player")
119
+
120
+ @casting_director.fill_cast(@root)
121
+
122
+ $casted_props[0].should == @root
123
+ $casted_players[0].name.include?("Root").should == true
124
+ $casted_players[1].name.include?("SharedPlayer").should == true
125
+ @root.is_a?($casted_players[0]).should == true
126
+ @root.is_a?($casted_players[1]).should == true
127
+ end
128
+
129
+ it "should not allow casting without a scene" do
130
+ lambda { @casting_director.fill_cast(Limelight::Prop.new) }.should raise_error(Limelight::LimelightException, "Cannot cast a Prop without a Scene.")
131
+ end
132
+
133
+ it "should not reload known players in a scene" do
134
+ prepare_player("scene_path", "root")
135
+
136
+ make_root(:name => "root")
137
+ @casting_director.fill_cast(@root)
138
+ first_root_player = $casted_players[0]
139
+
140
+ prepare_player("scene_path", "root", "module Root; def foo; end; end;")
141
+ make_root(:name => "root")
142
+ @casting_director.fill_cast(@root)
143
+
144
+ @root.should_not respond_to(:foo)
145
+ @root.is_a?(first_root_player).should == true
146
+ end
147
+
148
+ it "should not reload known players in a scene even with a new casting director" do
149
+ prepare_player("scene_path", "root")
150
+
151
+ make_root(:name => "root")
152
+ @casting_director.fill_cast(@root)
153
+ first_root_player = $casted_players[0]
154
+
155
+ @casting_director = Limelight::CastingDirector.new(@loader)
156
+ prepare_player("scene_path", "root", "module Root; def foo; end; end;")
157
+ make_root(:name => "root")
158
+ @casting_director.fill_cast(@root)
159
+
160
+ @root.should_not respond_to(:foo)
161
+ @root.is_a?(first_root_player).should == true
162
+ end
163
+
164
+ end