epall-limelight 0.5.0-java

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Files changed (282) hide show
  1. data/bin/icons/icon.ico +0 -0
  2. data/bin/icons/icon_48.gif +0 -0
  3. data/bin/icons/limelight.icns +0 -0
  4. data/bin/limelight +5 -0
  5. data/bin/ll +10 -0
  6. data/bin/ll.bat +5 -0
  7. data/lib/init.rb +16 -0
  8. data/lib/limelight.jar +0 -0
  9. data/lib/limelight/animation.rb +41 -0
  10. data/lib/limelight/builtin/players.rb +16 -0
  11. data/lib/limelight/builtin/players/button.rb +39 -0
  12. data/lib/limelight/builtin/players/check_box.rb +50 -0
  13. data/lib/limelight/builtin/players/combo_box.rb +89 -0
  14. data/lib/limelight/builtin/players/combo_box_popup_list.rb +19 -0
  15. data/lib/limelight/builtin/players/combo_box_popup_list_item.rb +21 -0
  16. data/lib/limelight/builtin/players/curtains.rb +23 -0
  17. data/lib/limelight/builtin/players/image.rb +54 -0
  18. data/lib/limelight/builtin/players/password_box.rb +34 -0
  19. data/lib/limelight/builtin/players/radio_button.rb +65 -0
  20. data/lib/limelight/builtin/players/stage_mover.rb +31 -0
  21. data/lib/limelight/builtin/players/stage_sizer.rb +34 -0
  22. data/lib/limelight/builtin/players/text_area.rb +34 -0
  23. data/lib/limelight/builtin/players/text_box.rb +34 -0
  24. data/lib/limelight/builtin/styles.rb +35 -0
  25. data/lib/limelight/builtin/utilities_production/alert/players/alert.rb +11 -0
  26. data/lib/limelight/builtin/utilities_production/alert/props.rb +8 -0
  27. data/lib/limelight/builtin/utilities_production/alert/styles.rb +14 -0
  28. data/lib/limelight/builtin/utilities_production/incompatible_version/props.rb +20 -0
  29. data/lib/limelight/builtin/utilities_production/incompatible_version/styles.rb +12 -0
  30. data/lib/limelight/builtin/utilities_production/production.rb +62 -0
  31. data/lib/limelight/builtin/utilities_production/stages.rb +12 -0
  32. data/lib/limelight/builtin/utilities_production/styles.rb +53 -0
  33. data/lib/limelight/button_group_cache.rb +11 -0
  34. data/lib/limelight/casting_director.rb +112 -0
  35. data/lib/limelight/client/playbills.rb +86 -0
  36. data/lib/limelight/commands/command.rb +168 -0
  37. data/lib/limelight/commands/create_command.rb +98 -0
  38. data/lib/limelight/commands/freeze_command.rb +131 -0
  39. data/lib/limelight/commands/help_command.rb +61 -0
  40. data/lib/limelight/commands/open_command.rb +60 -0
  41. data/lib/limelight/commands/pack_command.rb +45 -0
  42. data/lib/limelight/commands/unpack_command.rb +44 -0
  43. data/lib/limelight/commands/version_command.rb +31 -0
  44. data/lib/limelight/data.rb +37 -0
  45. data/lib/limelight/dsl/build_exception.rb +55 -0
  46. data/lib/limelight/dsl/menu_bar.rb +71 -0
  47. data/lib/limelight/dsl/prop_builder.rb +155 -0
  48. data/lib/limelight/dsl/stage_builder.rb +105 -0
  49. data/lib/limelight/dsl/styles_builder.rb +157 -0
  50. data/lib/limelight/file_chooser.rb +68 -0
  51. data/lib/limelight/file_filter.rb +33 -0
  52. data/lib/limelight/file_loader.rb +46 -0
  53. data/lib/limelight/gems.rb +51 -0
  54. data/lib/limelight/java_couplings.rb +66 -0
  55. data/lib/limelight/java_util.rb +49 -0
  56. data/lib/limelight/limelight_exception.rb +24 -0
  57. data/lib/limelight/main.rb +108 -0
  58. data/lib/limelight/paint_action.rb +27 -0
  59. data/lib/limelight/pen.rb +83 -0
  60. data/lib/limelight/producer.rb +179 -0
  61. data/lib/limelight/production.rb +169 -0
  62. data/lib/limelight/prop.rb +367 -0
  63. data/lib/limelight/scene.rb +151 -0
  64. data/lib/limelight/specs/spec_helper.rb +87 -0
  65. data/lib/limelight/specs/test_scene_opener.rb +60 -0
  66. data/lib/limelight/stage.rb +292 -0
  67. data/lib/limelight/string.rb +38 -0
  68. data/lib/limelight/studio.rb +185 -0
  69. data/lib/limelight/styles.rb +347 -0
  70. data/lib/limelight/templates/production_templater.rb +49 -0
  71. data/lib/limelight/templates/scene_templater.rb +47 -0
  72. data/lib/limelight/templates/sources/freezing/limelight_init.rb.template +5 -0
  73. data/lib/limelight/templates/sources/production/init.rb.template +15 -0
  74. data/lib/limelight/templates/sources/production/production.rb.template +49 -0
  75. data/lib/limelight/templates/sources/production/spec/spec_helper.rb.template +12 -0
  76. data/lib/limelight/templates/sources/production/stages.rb.template +17 -0
  77. data/lib/limelight/templates/sources/production/styles.rb.template +12 -0
  78. data/lib/limelight/templates/sources/scene/props.rb.template +6 -0
  79. data/lib/limelight/templates/sources/scene/styles.rb.template +18 -0
  80. data/lib/limelight/templates/sources/scene_spec/scene_spec.rb.template +13 -0
  81. data/lib/limelight/templates/templater.rb +131 -0
  82. data/lib/limelight/templates/templater_logger.rb +39 -0
  83. data/lib/limelight/theater.rb +77 -0
  84. data/lib/limelight/util.rb +65 -0
  85. data/lib/limelight/util/downloader.rb +115 -0
  86. data/lib/limelight/version.rb +20 -0
  87. data/productions/examples/8thlight.com/about/about.txt +24 -0
  88. data/productions/examples/8thlight.com/about/props.rb +11 -0
  89. data/productions/examples/8thlight.com/about/styles.rb +2 -0
  90. data/productions/examples/8thlight.com/footer.rb +6 -0
  91. data/productions/examples/8thlight.com/home/props.rb +28 -0
  92. data/productions/examples/8thlight.com/home/styles.rb +2 -0
  93. data/productions/examples/8thlight.com/images/anvil.jpg +0 -0
  94. data/productions/examples/8thlight.com/images/bg.jpg +0 -0
  95. data/productions/examples/8thlight.com/images/botticelli.jpg +0 -0
  96. data/productions/examples/8thlight.com/images/button_bg.jpg +0 -0
  97. data/productions/examples/8thlight.com/images/canvas_bg.jpg +0 -0
  98. data/productions/examples/8thlight.com/images/footer_bg.jpg +0 -0
  99. data/productions/examples/8thlight.com/images/header.jpg +0 -0
  100. data/productions/examples/8thlight.com/images/moses.jpg +0 -0
  101. data/productions/examples/8thlight.com/images/statemachine_thumbnail.png +0 -0
  102. data/productions/examples/8thlight.com/images/thumbnail_book.jpg +0 -0
  103. data/productions/examples/8thlight.com/menu.rb +11 -0
  104. data/productions/examples/8thlight.com/services/props.rb +11 -0
  105. data/productions/examples/8thlight.com/services/services.txt +8 -0
  106. data/productions/examples/8thlight.com/services/styles.rb +2 -0
  107. data/productions/examples/8thlight.com/stages.rb +8 -0
  108. data/productions/examples/8thlight.com/styles.rb +210 -0
  109. data/productions/examples/calculator/players/button.rb +24 -0
  110. data/productions/examples/calculator/players/calculator.rb +15 -0
  111. data/productions/examples/calculator/players/calculator_model.rb +13 -0
  112. data/productions/examples/calculator/props.rb +23 -0
  113. data/productions/examples/calculator/styles.rb +36 -0
  114. data/productions/examples/langstons_ant/html_javascript/ant.css +39 -0
  115. data/productions/examples/langstons_ant/html_javascript/ant.html +22 -0
  116. data/productions/examples/langstons_ant/html_javascript/ant.js +23 -0
  117. data/productions/examples/langstons_ant/init.rb +4 -0
  118. data/productions/examples/langstons_ant/players/ant.rb +103 -0
  119. data/productions/examples/langstons_ant/players/log.rb +29 -0
  120. data/productions/examples/langstons_ant/players/start_stop_button.rb +37 -0
  121. data/productions/examples/langstons_ant/players/world.rb +35 -0
  122. data/productions/examples/langstons_ant/props.rb +22 -0
  123. data/productions/examples/langstons_ant/styles.rb +104 -0
  124. data/productions/examples/sandbox/alerts/incompatible_production/default_scene/props.rb +10 -0
  125. data/productions/examples/sandbox/alerts/incompatible_production/default_scene/styles.rb +32 -0
  126. data/productions/examples/sandbox/alerts/incompatible_production/production.rb +52 -0
  127. data/productions/examples/sandbox/alerts/incompatible_production/spec/default_scene/default_scene_spec.rb +16 -0
  128. data/productions/examples/sandbox/alerts/incompatible_production/spec/spec_helper.rb +8 -0
  129. data/productions/examples/sandbox/alerts/incompatible_production/stages.rb +20 -0
  130. data/productions/examples/sandbox/alerts/incompatible_production/styles.rb +15 -0
  131. data/productions/examples/sandbox/alerts/players/alerts.rb +17 -0
  132. data/productions/examples/sandbox/alerts/props.rb +10 -0
  133. data/productions/examples/sandbox/alerts/styles.rb +46 -0
  134. data/productions/examples/sandbox/background_images/props.rb +22 -0
  135. data/productions/examples/sandbox/background_images/styles.rb +40 -0
  136. data/productions/examples/sandbox/click_me/players/chromaton.rb +52 -0
  137. data/productions/examples/sandbox/click_me/props.rb +8 -0
  138. data/productions/examples/sandbox/click_me/styles.rb +11 -0
  139. data/productions/examples/sandbox/floaters/players/floater.rb +108 -0
  140. data/productions/examples/sandbox/floaters/players/surface.rb +21 -0
  141. data/productions/examples/sandbox/floaters/props.rb +10 -0
  142. data/productions/examples/sandbox/floaters/styles.rb +24 -0
  143. data/productions/examples/sandbox/frameing/players/sandbox.rb +17 -0
  144. data/productions/examples/sandbox/frameing/props.rb +35 -0
  145. data/productions/examples/sandbox/frameing/styles.rb +45 -0
  146. data/productions/examples/sandbox/gradients/players/spinner.rb +20 -0
  147. data/productions/examples/sandbox/gradients/players/teaser.rb +19 -0
  148. data/productions/examples/sandbox/gradients/players/wave.rb +19 -0
  149. data/productions/examples/sandbox/gradients/players/waves.rb +19 -0
  150. data/productions/examples/sandbox/gradients/props.rb +13 -0
  151. data/productions/examples/sandbox/gradients/styles.rb +47 -0
  152. data/productions/examples/sandbox/header.rb +22 -0
  153. data/productions/examples/sandbox/homer/players/homer.rb +24 -0
  154. data/productions/examples/sandbox/homer/props.rb +10 -0
  155. data/productions/examples/sandbox/homer/styles.rb +16 -0
  156. data/productions/examples/sandbox/images/arch.jpg +0 -0
  157. data/productions/examples/sandbox/images/beach.jpg +0 -0
  158. data/productions/examples/sandbox/images/homer.jpg +0 -0
  159. data/productions/examples/sandbox/images/limelight_spotlight.jpg +0 -0
  160. data/productions/examples/sandbox/images/logo.png +0 -0
  161. data/productions/examples/sandbox/images/marilyn.jpg +0 -0
  162. data/productions/examples/sandbox/images/space.png +0 -0
  163. data/productions/examples/sandbox/images_scene/props.rb +36 -0
  164. data/productions/examples/sandbox/images_scene/styles.rb +34 -0
  165. data/productions/examples/sandbox/inputs/players/button_input.rb +48 -0
  166. data/productions/examples/sandbox/inputs/players/check_box_input.rb +40 -0
  167. data/productions/examples/sandbox/inputs/players/combo_box_input.rb +41 -0
  168. data/productions/examples/sandbox/inputs/players/radio_button_input.rb +43 -0
  169. data/productions/examples/sandbox/inputs/players/text_area_input.rb +36 -0
  170. data/productions/examples/sandbox/inputs/players/text_box_input.rb +36 -0
  171. data/productions/examples/sandbox/inputs/props.rb +40 -0
  172. data/productions/examples/sandbox/inputs/styles.rb +39 -0
  173. data/productions/examples/sandbox/kiosk/players/kiosk.rb +39 -0
  174. data/productions/examples/sandbox/kiosk/props.rb +9 -0
  175. data/productions/examples/sandbox/kiosk/styles.rb +37 -0
  176. data/productions/examples/sandbox/players/sandbox.rb +11 -0
  177. data/productions/examples/sandbox/rounded_corners/players/box.rb +11 -0
  178. data/productions/examples/sandbox/rounded_corners/props.rb +22 -0
  179. data/productions/examples/sandbox/rounded_corners/styles.rb +17 -0
  180. data/productions/examples/sandbox/scrolling/players/add_button.rb +19 -0
  181. data/productions/examples/sandbox/scrolling/players/cell.rb +15 -0
  182. data/productions/examples/sandbox/scrolling/props.rb +45 -0
  183. data/productions/examples/sandbox/scrolling/styles.rb +33 -0
  184. data/productions/examples/sandbox/sketching/players/sketchpad.rb +46 -0
  185. data/productions/examples/sandbox/sketching/props.rb +25 -0
  186. data/productions/examples/sandbox/sketching/styles.rb +35 -0
  187. data/productions/examples/sandbox/sounds/bird.au +0 -0
  188. data/productions/examples/sandbox/sounds/cat.au +0 -0
  189. data/productions/examples/sandbox/sounds/cow.au +0 -0
  190. data/productions/examples/sandbox/sounds/dog.au +0 -0
  191. data/productions/examples/sandbox/sounds/donkey.au +0 -0
  192. data/productions/examples/sandbox/sounds/duck.au +0 -0
  193. data/productions/examples/sandbox/sounds/players/clip.rb +10 -0
  194. data/productions/examples/sandbox/sounds/props.rb +10 -0
  195. data/productions/examples/sandbox/sounds/styles.rb +17 -0
  196. data/productions/examples/sandbox/spec/alerts/alerts_spec.rb +16 -0
  197. data/productions/examples/sandbox/stage_handles/players/sizer.rb +35 -0
  198. data/productions/examples/sandbox/stage_handles/props.rb +17 -0
  199. data/productions/examples/sandbox/stage_handles/styles.rb +58 -0
  200. data/productions/examples/sandbox/stages.rb +8 -0
  201. data/productions/examples/sandbox/styles.rb +35 -0
  202. data/productions/examples/sandbox/teaser/players/fader.rb +58 -0
  203. data/productions/examples/sandbox/teaser/props.rb +14 -0
  204. data/productions/examples/sandbox/teaser/styles.rb +21 -0
  205. data/productions/examples/tutorials/tutorial_1/players/sample.rb +11 -0
  206. data/productions/examples/tutorials/tutorial_1/props.rb +9 -0
  207. data/productions/examples/tutorials/tutorial_1/styles.rb +25 -0
  208. data/productions/playbills.lll +1 -0
  209. data/productions/stage_composer/init.rb +10 -0
  210. data/productions/stage_composer/inspector/players/inspector.rb +80 -0
  211. data/productions/stage_composer/inspector/players/prop_row.rb +12 -0
  212. data/productions/stage_composer/inspector/players/prop_tree.rb +33 -0
  213. data/productions/stage_composer/inspector/players/style_table.rb +12 -0
  214. data/productions/stage_composer/inspector/players/style_value.rb +16 -0
  215. data/productions/stage_composer/inspector/props.rb +19 -0
  216. data/productions/stage_composer/inspector/styles.rb +71 -0
  217. data/productions/stage_composer/lib/init.rb +5 -0
  218. data/productions/stage_composer/lib/limelight/composer/controller.rb +51 -0
  219. data/productions/stage_composer/lib/limelight/composer/lethargy.rb +24 -0
  220. data/productions/stage_composer/production.rb +6 -0
  221. data/productions/stage_composer/stages.rb +15 -0
  222. data/productions/startup/images/logo.png +0 -0
  223. data/productions/startup/images/splash.png +0 -0
  224. data/productions/startup/production.rb +52 -0
  225. data/productions/startup/spec/default_scene/default_scene_spec.rb +16 -0
  226. data/productions/startup/spec/spec_helper.rb +8 -0
  227. data/productions/startup/stages.rb +9 -0
  228. data/productions/startup/styles.rb +15 -0
  229. data/productions/startup/welcome/players/browse_button.rb +10 -0
  230. data/productions/startup/welcome/players/download_button.rb +17 -0
  231. data/productions/startup/welcome/players/sandbox_button.rb +11 -0
  232. data/productions/startup/welcome/props.rb +23 -0
  233. data/productions/startup/welcome/styles.rb +103 -0
  234. data/spec/limelight/builtin/players/button_spec.rb +20 -0
  235. data/spec/limelight/builtin/players/check_box_spec.rb +29 -0
  236. data/spec/limelight/builtin/players/combo_box_spec.rb +29 -0
  237. data/spec/limelight/builtin/players/image_spec.rb +43 -0
  238. data/spec/limelight/builtin/players/password_box_spec.rb +27 -0
  239. data/spec/limelight/builtin/players/radio_button_spec.rb +64 -0
  240. data/spec/limelight/builtin/players/stage_mover_spec.rb +36 -0
  241. data/spec/limelight/builtin/players/stage_sizer_spec.rb +40 -0
  242. data/spec/limelight/builtin/players/text_area_spec.rb +27 -0
  243. data/spec/limelight/builtin/players/text_box_spec.rb +27 -0
  244. data/spec/limelight/builtin/utilities_production/spec_helper.rb +7 -0
  245. data/spec/limelight/builtin/utilities_production/utilities_production_spec.rb +146 -0
  246. data/spec/limelight/casting_director_spec.rb +164 -0
  247. data/spec/limelight/client/playbills_spec.rb +79 -0
  248. data/spec/limelight/commands/command_spec.rb +26 -0
  249. data/spec/limelight/commands/create_command_spec.rb +108 -0
  250. data/spec/limelight/commands/freeze_command_spec.rb +143 -0
  251. data/spec/limelight/commands/help_command_spec.rb +42 -0
  252. data/spec/limelight/commands/open_command_spec.rb +52 -0
  253. data/spec/limelight/commands/pack_command_spec.rb +26 -0
  254. data/spec/limelight/commands/unpack_command_spec.rb +47 -0
  255. data/spec/limelight/data_spec.rb +36 -0
  256. data/spec/limelight/dsl/prop_builder_spec.rb +245 -0
  257. data/spec/limelight/dsl/stage_builder_spec.rb +90 -0
  258. data/spec/limelight/dsl/styles_builder_spec.rb +194 -0
  259. data/spec/limelight/file_chooser_spec.rb +64 -0
  260. data/spec/limelight/file_filter_spec.rb +29 -0
  261. data/spec/limelight/file_loader_spec.rb +28 -0
  262. data/spec/limelight/gems_spec.rb +92 -0
  263. data/spec/limelight/java_util_spec.rb +37 -0
  264. data/spec/limelight/main_spec.rb +40 -0
  265. data/spec/limelight/paint_action_spec.rb +30 -0
  266. data/spec/limelight/pen_spec.rb +62 -0
  267. data/spec/limelight/producer_spec.rb +210 -0
  268. data/spec/limelight/production_spec.rb +100 -0
  269. data/spec/limelight/prop_spec.rb +431 -0
  270. data/spec/limelight/scene_spec.rb +173 -0
  271. data/spec/limelight/stage_spec.rb +202 -0
  272. data/spec/limelight/string_spec.rb +38 -0
  273. data/spec/limelight/studio_spec.rb +157 -0
  274. data/spec/limelight/styles_spec.rb +53 -0
  275. data/spec/limelight/templates/production_templater_spec.rb +66 -0
  276. data/spec/limelight/templates/scene_templater_spec.rb +51 -0
  277. data/spec/limelight/templates/templater_logger_spec.rb +41 -0
  278. data/spec/limelight/templates/templater_spec.rb +107 -0
  279. data/spec/limelight/theater_spec.rb +72 -0
  280. data/spec/limelight/util/downloader_spec.rb +92 -0
  281. data/spec/spec_helper.rb +70 -0
  282. metadata +335 -0
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+ #!/usr/bin/env jruby
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+ require File.expand_path(File.dirname(__FILE__) + "/../lib/init")
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+ require 'limelight/main'
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+
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+ Limelight::Main.run(ARGV)
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+ #! /bin/bash
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+
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+ JAVA_OPTS=$JAVA_OPTS' -Dapple.laf.useScreenMenuBar=true '
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+ JAVA_OPTS=$JAVA_OPTS' -Dapple.awt.showGrowBox=true '
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+ JAVA_OPTS=$JAVA_OPTS' -Xdock:name=Limelight '
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+ JAVA_OPTS=$JAVA_OPTS-Xdock:icon=$LIMELIGHT_HOME/bin/icons/limelight.icns
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+
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+ java -Xmx512M -cp $LIMELIGHT_HOME/lib/limelight.jar:$LIMELIGHT_HOME/jruby/lib/jruby.jar $JAVA_OPTS -Dlimelight.home=$LIMELIGHT_HOME limelight.Main $1 $2 $3 $4 $5
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+ set LIMELIGHT_HOME=Z:\Projects\limelight
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+
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+ java -cp lib\limelight.jar;jruby\lib\jruby.jar %JAVA_OPTS% -Dlimelight.home=%LIMELIGHT_HOME% limelight.Main %1 %2 %3 %4 %5
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+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
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+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
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+
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+ $LIMELIGHT_LIB = File.expand_path(File.dirname(__FILE__))
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+ $: << $LIMELIGHT_LIB unless $:.include?($LIMELIGHT_LIB)
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+ $LIMELIGHT_HOME = File.expand_path(File.join($LIMELIGHT_LIB, ".."))
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+
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+ require 'java'
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+ if File.exists?(File.dirname(__FILE__) + "/limelight.jar")
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+ require File.expand_path(File.dirname(__FILE__) + "/limelight.jar")
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+ end
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+
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+
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+ # ENV["GEM_HOME"] = ENV["GEM_PATH"] = File.expand_path(File.dirname(__FILE__) + "/../../jruby/lib/ruby/gems/1.8")
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+ require 'rubygems'
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+ require 'limelight/java_couplings'
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+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
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+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
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+
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+ module Limelight
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+
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+ # An object to manage a seqeunce of changes, assumedly to a prop. The Animation object is constructed with options
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+ # and a block. Once the Animation is started, the block is invoked repeatedly until the Animation is stopped.
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+ #
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+ # Although, this object does not update the screen, it provides a means to perform sequential updates in evenly
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+ # spaced time frames.
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+ #
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+ class Animation < Limelight::Background::Animation
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+
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+ # A Prop and block are required to construct an Animation. Options may include
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+ # 1. :name (string)
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+ # 2. :updates_per_second (int defaults to 60)
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+ #
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+ # animation = Animation.new(prop, Proc.new { "do something"}, :updates_per_second => 20)
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+ # animation.start
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+ # # time passes
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+ # animation.stop
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+ #
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+ def initialize(prop, block, options={})
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+ @block = block
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+ name = options[:name] || "#{prop.to_s} animation"
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+ updates_per_second = options[:updates_per_second] || 60
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+ super(updates_per_second)
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+ end
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+
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+ def doUpdate #:nodoc:
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+ @block.call
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+ end
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+
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+ # Lets you know if the animation is currently running or not.
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+ #
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+ def running?
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+ return is_running
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+ end
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+ end
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+
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+ end
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+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
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+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
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+
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+ require 'limelight/builtin/players/button'
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+ require 'limelight/builtin/players/check_box'
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+ require 'limelight/builtin/players/combo_box'
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+ require 'limelight/builtin/players/radio_button'
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+ require 'limelight/builtin/players/text_area'
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+ require 'limelight/builtin/players/text_box'
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+ require 'limelight/builtin/players/combo_box_popup_list_item'
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+ require 'limelight/builtin/players/combo_box_popup_list'
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+ require 'limelight/builtin/players/curtains'
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+ require 'limelight/builtin/players/image'
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+ require "limelight/builtin/players/password_box"
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+ require "limelight/builtin/players/stage_mover"
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+ require "limelight/builtin/players/stage_sizer"
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+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
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+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
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+
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+ module Limelight
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+ module Builtin
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+ module Players
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+
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+ # A Builtin Player that adds the look and behavior of a native button. It may be applied in the PropBuilder DSL
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+ # like so:
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+ #
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+ # my_button :players => "button"
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+ #
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+ # Props including this Player should implement the button_pressed hook.
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+ #
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+ # def button_pressed(e)
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+ # # do something
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+ # end
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+ #
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+ # Props including this Player may implement any of the key and focus event hooks:
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+ #
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+ # key_pressed, key_typed, key_released, focus_gained, focus_lost
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+ #
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+ module Button
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+ class << self
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+
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+ def extended(prop) #:nodoc:
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+ button = Limelight::UI::Model::Inputs::ButtonPanel.new
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+ prop.panel.add(button)
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+ prop.button = button.button
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+ end
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+ end
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+
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+ attr_accessor :button #:nodoc:
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+
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+ end
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+
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+ end
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+ end
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+ end
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+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
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+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
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+
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+ module Limelight
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+ module Builtin
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+ module Players
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+
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+ # A Builtin Player that adds the look and behavior of a native check box. It may be applied in the PropBuilder DSL
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+ # like so:
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+ #
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+ # my_check_box :players => "check_box"
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+ #
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+ # Props including this Player may implement the button_pressed hook.
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+ #
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+ # def button_pressed(e)
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+ # # do something
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+ # end
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+ #
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+ # Props including this Player may implement any of the key and focus event hooks:
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+ #
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+ # key_pressed, key_typed, key_released, focus_gained, focus_lost
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+ #
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+ module CheckBox
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+ class << self
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+ def extended(prop) #:nodoc:
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+ check_box = Limelight::UI::Model::Inputs::CheckBoxPanel.new
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+ prop.panel.add(check_box)
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+ prop.check_box = check_box.check_box
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+ end
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+ end
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+
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+ attr_accessor :check_box #:nodoc:
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+
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+ # Will place or remove a check mark in the check box.
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+ #
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+ def checked=(value)
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+ check_box.selected = value
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+ end
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+
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+ # Returns true if the check box is checked.
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+ #
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+ def checked
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+ return check_box.selected?
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+ end
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+ alias :checked? :checked
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+
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+ end
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+ end
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+ end
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+ end
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+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
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+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
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+
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+ module Limelight
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+ module Builtin
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+ module Players
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+
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+ # A Builtin Player that adds the look and behavior of a native combo box. It may be applied in the PropBuilder DSL
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+ # like so:
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+ #
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+ # my_button :players => "combo_box"
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+ #
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+ # Props including this Player must not override the mouse_pressed event.
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+ #
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+ # Props including this Player may implement an additional hook:
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+ #
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+ # def value_changed(e)
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+ # # do something
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+ # end
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+ #
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+ # Props including this Player may implement any of the key and focus event hooks:
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+ #
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+ # key_pressed, key_typed, key_released, focus_gained, focus_lost
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+ #
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+ module ComboBox
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+
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+ class << self
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+ def extended(prop) #:nodoc:
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+ combo_box = Limelight::UI::Model::Inputs::ComboBoxPanel.new
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+ prop.panel.add(combo_box)
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+ prop.combo_box = combo_box.combo_box
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+ prop.clear
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+ end
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+ end
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+
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+ attr_accessor :combo_box #:nodoc:
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+ attr_reader :choices
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+
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+ def clear #:nodoc:
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+ @choices = []
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+ end
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+
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+ # Sets the choices listed in the combo_box. The value parameter should an Array or a String that
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+ # can be evalulated into an Array. All choices in a combo_box are strings.
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+ #
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+ # combo_box.choices = ["one", "two", "three"]
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+ # combo_box.choices = "['one', 'two', 'three']"
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+ #
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+ def choices=(value)
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+ value = eval(value) if value.is_a? String
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+ raise "Invalid choices type: #{value.class}. Choices have to be an array." if !value.is_a?(Array)
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+ @choices = value
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+ combo_box.remove_all_items
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+ value.each { |choice| combo_box.add_item(choice) }
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+ end
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+
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+ # Sets the value of the combo box. The value provided should be one choices in the combo box.
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+ #
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+ def value=(text)
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+ self.text = text
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+ end
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+
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+ # Returns the value of the currently selected choice.
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+ #
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+ def value
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+ return self.text
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+ end
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+
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+ def mouse_pressed(e) #:nodoc:
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+ curtains = Limelight::Prop.new(:name => "limelight_builtin_players_curtains", :players => "curtains")
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+
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+ popup_list = Limelight::Prop.new(:name => "limelight_builtin_players_combo_box_popup_list", :players => "combo_box_popup_list", :curtains => curtains)
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+ popup_style = popup_list.style
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+ popup_style.x = panel.absolute_location.x.to_s
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+ popup_style.y = panel.absolute_location.y.to_s
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+ popup_style.width = panel.width.to_s
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+
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+ @choices.each do |value|
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+ popup_list.add(Limelight::Prop.new(:name => "limelight_builtin_players_combo_box_popup_list_item", :text => value, :players => "combo_box_popup_list_item", :combo_box => self))
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+ end
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+
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+ curtains.add(popup_list)
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+ scene.add(curtains)
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+ end
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+
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+ end
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+ end
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+ end
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+ end
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+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
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+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
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+
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+ module Limelight
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+ module Builtin
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+ module Players
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+
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+ module ComboBoxPopupList #:nodoc:
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+
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+ attr_accessor :curtains
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+
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+ def close
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+ @curtains.open
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+ end
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+
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+ end
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+ end
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+ end
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+ end
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+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
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+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
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+
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+ module Limelight
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+ module Builtin
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+ module Players
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+
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+ module ComboBoxPopupListItem #:nodoc:
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+
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+ attr_accessor :combo_box
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+
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+ def mouse_clicked(e)
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+ @combo_box.value = text
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+ parent.close
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+ end
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+
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+ end
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+
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+ end
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+ end
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+ end
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+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
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+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
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+
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+ module Limelight
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+ module Builtin
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+ module Players
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+
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+ module Curtains #:nodoc:
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+
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+ def open
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+ puts "Curtains.open"
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+ scene.remove(self)
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+ end
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+
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+ def mouse_clicked(e)
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+ open
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+ end
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+
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+ end
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+
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+ end
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+ end
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+ end
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+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
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+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
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+
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+ module Limelight
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+ module Builtin
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+ module Players
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+
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+ module Image
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+
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+ class << self
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+
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+ def extended(prop) #:nodoc:
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+ image_panel = Limelight::UI::Model::ImagePanel.new
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+ prop.panel.add(image_panel)
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+ prop.image_panel = image_panel
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+ end
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+
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+ end
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+
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+ attr_accessor :image_panel #:nodoc:
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+
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+ def image=(path)
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+ image_panel.image_file = path
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+ end
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+
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+ def image_data=(data_hash)
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+ image_panel.setImageData(data_hash[:data])
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+ end
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+
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+ def image
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+ return image_panel.image_file
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+ end
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+
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+ def rotation=(value)
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+ image_panel.rotation = value.to_f
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+ end
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+
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+ def rotation
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+ return image_panel.rotation
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+ end
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+
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+ def scaled=(value)
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+ image_panel.scaled = value
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+ end
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+
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+ def scaled?
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+ return image_panel.scaled
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+ end
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+
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+ end
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+
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+ end
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+ end
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+ end
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+ #- Copyright � 2008-2009 8th Light, Inc. All Rights Reserved.
2
+ #- Limelight and all included source files are distributed under terms of the GNU LGPL.
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+
4
+ module Limelight
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+ module Builtin
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+ module Players
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+
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+ # A Builtin Player that adds the look and behavior of a native password box. It may be applied in the PropBuilder DSL
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+ # like so:
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+ #
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+ # my_password_box :players => "password_box"
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+ #
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+ # Props including this Player may implement any of the key and focus event hooks:
14
+ #
15
+ # key_pressed, key_typed, key_released, focus_gained, focus_lost
16
+ #
17
+ module PasswordBox
18
+ class << self
19
+
20
+ def extended(prop) #:nodoc:
21
+ password_box = Limelight::UI::Model::Inputs::PasswordBoxPanel.new
22
+ prop.panel.add(password_box)
23
+ prop.password_box = password_box.password_box
24
+ end
25
+
26
+ end
27
+
28
+ attr_accessor :password_box #:nodoc:
29
+
30
+ end
31
+
32
+ end
33
+ end
34
+ end