elo4m 0.0.1
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- checksums.yaml +7 -0
- data/.gitignore +14 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +22 -0
- data/README.md +68 -0
- data/Rakefile +2 -0
- data/elo4m.gemspec +25 -0
- data/lib/elo4m/configuration.rb +50 -0
- data/lib/elo4m/game.rb +71 -0
- data/lib/elo4m/helper.rb +23 -0
- data/lib/elo4m/player.rb +12 -0
- data/lib/elo4m/rating.rb +35 -0
- data/lib/elo4m/version.rb +3 -0
- data/lib/elo4m.rb +16 -0
- data/spec/elo_spec.rb +98 -0
- data/spec/spec_helper.rb +4 -0
- data/spec/test.rb +68 -0
- data/y_eq_x2.png +0 -0
- metadata +122 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: b674afae937af9be30bd785e2599a8ae39cf5851
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data.tar.gz: 15de3862089257038b5373a6eeeecc4fecae9f3e
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SHA512:
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metadata.gz: 2b206cf3720564da2889244f32dc94ae6f51c8eb931c6f54ac629c267c4a831c338cf0fd1f67a55357f6190471d17876e8b24239e91606c6c53be6ab4a4ec19c
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data.tar.gz: 7a5b3c4b7fa98a3c0b71a50979d8f9153c72e0c153f4a5c951680dbeaa4259419a5b13c9f017fe17c475142603bafd5db5f42a13827feff1b79d998359d032ac
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data/.gitignore
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data/Gemfile
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data/LICENSE.txt
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Copyright (c) 2015 Daiki Taniguchi
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# Elo4m
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### Elo for Multi Player Games
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From [Wikipedia](http://en.wikipedia.org/wiki/Elo_rating_system):
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The Elo rating system is a method for calculating the relative skill levels of
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players in two-player games such as chess and Go. It is named after its creator
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Arpad Elo, a Hungarian-born American physics professor.
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But Elo was designed for two player games.
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This is for multi player games.
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## Installation
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Add this line to your application's Gemfile:
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```ruby
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gem 'elo4m'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install elo4m
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## Usage
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```ruby
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# :rating => player's rating before game.
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# :rank => game result. if you win first prize, this is 1.
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# :new_rating => new rating applied elo raitng.
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players = [
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Elo4m::Player.new(:rating, :rank),
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Elo4m::Player.new(:rating, :rank)
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]
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game = Elo4m::Game.new(players)
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game.run
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#=> [:new_rating, :new_rating]
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```
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## Example
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```ruby
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players = [
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Elo4m::Player.new(1613, 4),
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Elo4m::Player.new(1609, 2),
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Elo4m::Player.new(1477, 4),
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Elo4m::Player.new(1388, 6),
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Elo4m::Player.new(1586, 5),
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Elo4m::Player.new(1720, 1)
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]
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game = Elo4m::Game.new(players)
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game.run
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#=> [1601, 1646, 1499, 1350, 1533, 1762]
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```
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## Contributing
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1. Fork it ( https://github.com/kidach1/elo4m/fork )
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Add some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create a new Pull Request
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data/Rakefile
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data/elo4m.gemspec
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# coding: utf-8
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'elo4m/version'
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Gem::Specification.new do |spec|
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spec.name = "elo4m"
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spec.version = Elo4m::VERSION
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spec.authors = ["kidach1"]
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spec.email = ["daiki.taniguchi@aktsk.jp"]
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spec.summary = %q{For calculating the relative skill levels of players in multi-player games.}
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spec.description = %q{For calculating the relative skill levels of players in multi-player games.}
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spec.homepage = ""
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spec.license = "MIT"
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spec.files = `git ls-files -z`.split("\x0")
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spec.executables = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
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spec.test_files = spec.files.grep(%r{^(test|spec|features)/})
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spec.require_paths = ["lib"]
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spec.add_development_dependency "bundler", "~> 1.7"
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spec.add_development_dependency "rake", "~> 10.0"
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spec.add_development_dependency "rspec"
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spec.add_dependency "gnuplot"
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end
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module Elo4m
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class Configuration
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attr_accessor :default_k_factor
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attr_accessor :default_rating
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def initialize #:nodoc:
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@default_rating = 1000
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@default_k_factor = 15
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end
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# Add a K-factor rule. The first argument is the k-factor value.
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# The block should return a boolean that determines if this K-factor rule applies.
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# The first rule that applies is the one determining the K-factor.
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#
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# The block is instance_eval'ed into the player, so you can access all it's
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# properties directly. The K-factor is recalculated every time a match is played.
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#
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# By default, the FIDE settings are used (see: +use_FIDE_settings+). To implement
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# that yourself, you could write:
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#
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# Elo.configure do |config|
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# config.k_factor(10) { pro? or pro_rating? }
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# config.k_factor(25) { starter? }
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# config.default_k_factor = 15
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# end
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#
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def k_factor(factor, &rule)
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k_factors << { :factor => factor, :rule => rule }
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end
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def applied_k_factors #:nodoc:
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apply_fide_k_factors if use_FIDE_settings
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k_factors
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end
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private
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def k_factors
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@k_factors ||= []
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end
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def apply_fide_k_factors
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unless @applied_fide_k_factors
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k_factor(10) { pro? or pro_rating? }
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k_factor(25) { starter? }
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@applied_fide_k_factors = true
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end
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end
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end
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end
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data/lib/elo4m/game.rb
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module Elo4m
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class Game
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# http://en.wikipedia.org/wiki/Elo_rating_system#Mathematical_details
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include Helper
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attr_accessor :player_cnt
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K_FACTOR = 32
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def initialize(players)
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self.player_cnt = players.length
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define_attr_player
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players.each.with_index(1) do |player, i|
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send("player#{i}=", player)
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end
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end
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def run
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self.player_cnt.times.map.with_index(1) do |_, i|
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Rating.new(
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result: score_sum(i),
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old_rating: instance_variable_get("@player#{i}").rating,
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expected: expected_sum(i),
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k_factor: K_FACTOR
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).new_rating
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end
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end
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private
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def define_attr_player
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self.player_cnt.times.with_index(1) do |_, i|
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self.class.send :define_method, "player#{i}=" do |value|
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instance_variable_set("@player#{i}", value)
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end
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end
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end
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def score_sum(player_number)
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my_ranking = instance_variable_get("@player#{player_number}").ranking
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score = 0
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self.player_cnt.times.with_index(1) do |_, i|
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next if i == player_number
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score += ranking2score(my_ranking, instance_variable_get("@player#{i}").ranking)
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end
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score
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end
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def ranking2score(my_ranking, other_ranking)
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if my_ranking < other_ranking
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1
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elsif my_ranking > other_ranking
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0
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else
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0.5
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end
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end
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def expected_sum(player_number)
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my_rating = instance_variable_get("@player#{player_number}").rating
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es = 0
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self.player_cnt.times.with_index(1) do |_, i|
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next if i == player_number
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es += Rating.new(
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old_rating: my_rating,
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other_rating: instance_variable_get("@player#{i}").rating
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).expected_al.round(3)
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end
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es
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end
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end
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end
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data/lib/elo4m/helper.rb
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module Elo4m
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module Helper
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def self.included(base)
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base.extend ClassMethods
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end
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# Every object can be initialized with a hash,
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# almost, but not quite, entirely unlike ActiveRecord.
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def initialize(attributes = {})
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attributes.each do |key, value|
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instance_variable_set("@#{key}", value)
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end
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self.class.all << self
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end
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module ClassMethods
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# Provides a list of all instantiated objects of the class.
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def all
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@all ||= []
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end
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end
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end
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end
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data/lib/elo4m/player.rb
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data/lib/elo4m/rating.rb
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module Elo4m
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class Rating
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include Helper
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attr_reader :other_rating
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attr_reader :old_rating
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attr_reader :k_factor
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attr_reader :expected
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def new_rating
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(old_rating.to_f + change).to_i
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end
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# The expected score is the probably outcome of the match, depending
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# on the difference in rating between the two players.
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def expected_al
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1.0 / ( 1.0 + ( 10.0 ** ((other_rating.to_f - old_rating.to_f) / 400.0) ) )
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end
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private
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def result
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@result.to_f
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end
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def valid_result?
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(0..1).include? @result
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end
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def change
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expected = self.expected.nil? ? expected_al : self.expected
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k_factor.to_f * ( result.to_f - expected )
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end
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end
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end
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data/lib/elo4m.rb
ADDED
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require "elo4m/version"
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require "elo4m/helper"
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require "elo4m/configuration"
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require "elo4m/game"
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require "elo4m/player"
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require "elo4m/rating"
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module Elo4m
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def self.config
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@config ||= Configuration.new
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end
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def self.configure(&block)
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yield(config)
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end
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end
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data/spec/elo_spec.rb
ADDED
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require File.expand_path(File.dirname(__FILE__) + '/spec_helper')
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require "elo4m"
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describe "Elo" do
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after do
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Elo4m.instance_eval { @config = nil }
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end
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=begin
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Elo rating system - Wikipedia, the free encyclopedia
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http://en.wikipedia.org/wiki/Elo_rating_system#Mathematical_details
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R_A^' = R_A + K(S_A - E_A).
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This update can be performed after each game or each tournament, or after any suitable rating period.
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An example may help clarify. Suppose Player A has a rating of 1613, and plays in a five-round tournament.
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He or she loses to a player rated 1609, draws with a player rated 1477, defeats a player rated 1388,
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defeats a player rated 1586, and loses to a player rated 1720. The player's actual score is (0 + 0.5 + 1 + 1 + 0) = 2.5.
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The expected score, calculated according to the formula above, was (0.506 + 0.686 + 0.785 + 0.539 + 0.351) = 2.867.
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Therefore the player's new rating is (1613 + 32×(2.5 − 2.867)) = 1601, assuming that a K-factor of 32 is used.
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=end
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describe 'wikipedia-way' do
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let(:players) do [
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Elo4m::Player.new(1613, 4),
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Elo4m::Player.new(1609, 2),
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Elo4m::Player.new(1477, 4),
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Elo4m::Player.new(1388, 6),
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Elo4m::Player.new(1586, 6),
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|
+
Elo4m::Player.new(1720, 2) ]
|
31
|
+
end
|
32
|
+
|
33
|
+
it do
|
34
|
+
game = Elo4m::Game.new(players)
|
35
|
+
expect(game.run.first).to eq(1601)
|
36
|
+
end
|
37
|
+
end
|
38
|
+
|
39
|
+
# describe 'for multi player' do
|
40
|
+
# let(:game) do
|
41
|
+
# [
|
42
|
+
# {user: 'alice', result: 0, rating: 1609},
|
43
|
+
# {user: 'alice', result: 0.5, rating: 1477},
|
44
|
+
# {user: 'alice', result: 1, rating: 1388},
|
45
|
+
# {user: 'alice', result: 1, rating: 1586},
|
46
|
+
# {user: 'alice', result: 0, rating: 1720},
|
47
|
+
# ]
|
48
|
+
# end
|
49
|
+
# let(:my_rating) { 1613 }
|
50
|
+
# let(:k_factor) { 32 }
|
51
|
+
#
|
52
|
+
# before do
|
53
|
+
# # test = Elo4m::Player.new(rating: 1500)
|
54
|
+
# # test.add_game_results(r)
|
55
|
+
# end
|
56
|
+
#
|
57
|
+
# describe 'kochi-way' do
|
58
|
+
# it do
|
59
|
+
# # ---------------------------
|
60
|
+
# # kochi way
|
61
|
+
# # ---------------------------
|
62
|
+
#
|
63
|
+
# res_kochi = game.inject(0.0) do |r, c|
|
64
|
+
# e = Elo4m::Rating.new(
|
65
|
+
# result: c[:result],
|
66
|
+
# old_rating: my_rating,
|
67
|
+
# other_rating: c[:rating],
|
68
|
+
# k_factor: k_factor
|
69
|
+
# ).new_rating
|
70
|
+
# r += e
|
71
|
+
# end / game.size
|
72
|
+
#
|
73
|
+
# expect(res_kochi).to eq(1610)
|
74
|
+
# end
|
75
|
+
# end
|
76
|
+
# describe 'wikipedia-way' do
|
77
|
+
# it do
|
78
|
+
# # ---------------------------
|
79
|
+
# # wikipedia way
|
80
|
+
# # ---------------------------
|
81
|
+
#
|
82
|
+
# result_sum = game.inject(0.0) {|r, c| r += c[:result]}
|
83
|
+
# expected_sum = game.inject(0.0) do |r, c|
|
84
|
+
# e = Elo4m::Rating.new(old_rating: my_rating, other_rating: c[:rating]).expected_al
|
85
|
+
# r += e
|
86
|
+
# end
|
87
|
+
# res_wiki = Elo4m::Rating.new(
|
88
|
+
# result: result_sum,
|
89
|
+
# old_rating: my_rating,
|
90
|
+
# expected: expected_sum,
|
91
|
+
# k_factor: k_factor
|
92
|
+
# ).new_rating
|
93
|
+
#
|
94
|
+
# expect(res_wiki).to eq(1601)
|
95
|
+
# end
|
96
|
+
# end
|
97
|
+
# end
|
98
|
+
end
|
data/spec/spec_helper.rb
ADDED
data/spec/test.rb
ADDED
@@ -0,0 +1,68 @@
|
|
1
|
+
require File.expand_path(File.dirname(__FILE__) + '/spec_helper')
|
2
|
+
require "elo4m"
|
3
|
+
|
4
|
+
def players(my_rating)
|
5
|
+
my_rank, other_ratings = rand_rank_ratings(my_rating)
|
6
|
+
other_ratings.map do |k, v|
|
7
|
+
Elo4m::Player.new(k, v)
|
8
|
+
end.unshift Elo4m::Player.new(my_rating, my_rank)
|
9
|
+
end
|
10
|
+
|
11
|
+
def rand_rank_ratings(my_rating)
|
12
|
+
i = 1
|
13
|
+
ratings = []
|
14
|
+
while ratings.flatten.length != 6
|
15
|
+
ratings = 5.times.map { rand(my_rating-30..my_rating+30) }
|
16
|
+
ratings.push my_rating
|
17
|
+
end
|
18
|
+
rank_rating = ratings.sort.reverse.each_with_object({}) do |(k, v), h|
|
19
|
+
h[k] = i
|
20
|
+
i += 1
|
21
|
+
end
|
22
|
+
# => {1522=>1, 1521=>2, 1520=>3, 1506=>4, 1500=>5, 1490=>6}
|
23
|
+
|
24
|
+
rand_rank_ratings = Hash[rank_rating.to_a.shuffle]
|
25
|
+
my_rank = rand_rank_ratings[my_rating]
|
26
|
+
|
27
|
+
rand_rank_ratings.delete(my_rating)
|
28
|
+
return my_rank, rand_rank_ratings
|
29
|
+
end
|
30
|
+
|
31
|
+
require 'gnuplot'
|
32
|
+
|
33
|
+
j = 0
|
34
|
+
def execute(my_rating, j)
|
35
|
+
return my_rating if j == 300
|
36
|
+
ps = players(my_rating)
|
37
|
+
game = Elo4m::Game.new(ps)
|
38
|
+
new_rating = game.run.first
|
39
|
+
j += 1
|
40
|
+
execute(new_rating, j)
|
41
|
+
end
|
42
|
+
|
43
|
+
res = []
|
44
|
+
1000.times do |i|
|
45
|
+
p i
|
46
|
+
res << execute(1500, 0)
|
47
|
+
end
|
48
|
+
p res = res.sort
|
49
|
+
|
50
|
+
Gnuplot.open do |gp|
|
51
|
+
Gnuplot::Plot.new( gp ) do |plot|
|
52
|
+
plot.title 'elo'
|
53
|
+
plot.ylabel 'x'
|
54
|
+
plot.xlabel 'y'
|
55
|
+
plot.set "size ratio 1"
|
56
|
+
plot.terminal("png")
|
57
|
+
plot.output("y_eq_x2.png")
|
58
|
+
plot.set "linestyle 1 linecolor rgbcolor 'blue' linetype 1"
|
59
|
+
x = res
|
60
|
+
y = 1..1000
|
61
|
+
|
62
|
+
plot.data << Gnuplot::DataSet.new( [x, y] ) do |ds|
|
63
|
+
ds.with = "lines ls 1"
|
64
|
+
ds.linewidth = 4
|
65
|
+
ds.notitle
|
66
|
+
end
|
67
|
+
end
|
68
|
+
end
|
data/y_eq_x2.png
ADDED
Binary file
|
metadata
ADDED
@@ -0,0 +1,122 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: elo4m
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.0.1
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- kidach1
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2015-03-18 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: bundler
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - ~>
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '1.7'
|
20
|
+
type: :development
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - ~>
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '1.7'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: rake
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - ~>
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '10.0'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - ~>
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '10.0'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: rspec
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - '>='
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '0'
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - '>='
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '0'
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: gnuplot
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - '>='
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '0'
|
62
|
+
type: :runtime
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - '>='
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '0'
|
69
|
+
description: For calculating the relative skill levels of players in multi-player
|
70
|
+
games.
|
71
|
+
email:
|
72
|
+
- daiki.taniguchi@aktsk.jp
|
73
|
+
executables: []
|
74
|
+
extensions: []
|
75
|
+
extra_rdoc_files: []
|
76
|
+
files:
|
77
|
+
- .gitignore
|
78
|
+
- Gemfile
|
79
|
+
- LICENSE.txt
|
80
|
+
- README.md
|
81
|
+
- Rakefile
|
82
|
+
- elo4m.gemspec
|
83
|
+
- lib/elo4m.rb
|
84
|
+
- lib/elo4m/configuration.rb
|
85
|
+
- lib/elo4m/game.rb
|
86
|
+
- lib/elo4m/helper.rb
|
87
|
+
- lib/elo4m/player.rb
|
88
|
+
- lib/elo4m/rating.rb
|
89
|
+
- lib/elo4m/version.rb
|
90
|
+
- spec/elo_spec.rb
|
91
|
+
- spec/spec_helper.rb
|
92
|
+
- spec/test.rb
|
93
|
+
- y_eq_x2.png
|
94
|
+
homepage: ''
|
95
|
+
licenses:
|
96
|
+
- MIT
|
97
|
+
metadata: {}
|
98
|
+
post_install_message:
|
99
|
+
rdoc_options: []
|
100
|
+
require_paths:
|
101
|
+
- lib
|
102
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
103
|
+
requirements:
|
104
|
+
- - '>='
|
105
|
+
- !ruby/object:Gem::Version
|
106
|
+
version: '0'
|
107
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
108
|
+
requirements:
|
109
|
+
- - '>='
|
110
|
+
- !ruby/object:Gem::Version
|
111
|
+
version: '0'
|
112
|
+
requirements: []
|
113
|
+
rubyforge_project:
|
114
|
+
rubygems_version: 2.4.1
|
115
|
+
signing_key:
|
116
|
+
specification_version: 4
|
117
|
+
summary: For calculating the relative skill levels of players in multi-player games.
|
118
|
+
test_files:
|
119
|
+
- spec/elo_spec.rb
|
120
|
+
- spec/spec_helper.rb
|
121
|
+
- spec/test.rb
|
122
|
+
has_rdoc:
|