ekylibre-cartography 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (59) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +10 -0
  4. data/app/assets/javascripts/cartography.coffee +535 -0
  5. data/app/assets/javascripts/cartography/base.coffee +11 -0
  6. data/app/assets/javascripts/cartography/controls.coffee +463 -0
  7. data/app/assets/javascripts/cartography/events.coffee +36 -0
  8. data/app/assets/javascripts/cartography/layers.coffee +127 -0
  9. data/app/assets/javascripts/cartography/layers/simple.coffee +37 -0
  10. data/app/assets/javascripts/cartography/leaflet/controls.coffee +420 -0
  11. data/app/assets/javascripts/cartography/leaflet/handlers.coffee +461 -0
  12. data/app/assets/javascripts/cartography/leaflet/i18n.coffee +31 -0
  13. data/app/assets/javascripts/cartography/leaflet/layers.coffee +60 -0
  14. data/app/assets/javascripts/cartography/leaflet/toolbars.coffee +450 -0
  15. data/app/assets/javascripts/cartography/patches.js +8 -0
  16. data/app/assets/javascripts/cartography/util.coffee +18 -0
  17. data/app/assets/javascripts/main.js +18 -0
  18. data/app/assets/stylesheets/cartography.css +86 -0
  19. data/app/helpers/cartography_helper.rb +55 -0
  20. data/lib/cartography.rb +1 -0
  21. data/lib/cartography/engine.rb +11 -0
  22. data/lib/cartography/version.rb +3 -0
  23. data/vendor/assets/components/d3-array/dist/d3-array.js +590 -0
  24. data/vendor/assets/components/d3-array/dist/d3-array.min.js +2 -0
  25. data/vendor/assets/components/geojson-equality/dist/geojson-equality.js +295 -0
  26. data/vendor/assets/components/geojson-equality/dist/geojson-equality.js.map +21 -0
  27. data/vendor/assets/components/geojson-equality/dist/geojson-equality.min.js +1 -0
  28. data/vendor/assets/components/leaflet-controlpanel/dist/leaflet.controlpanel.css +29 -0
  29. data/vendor/assets/components/leaflet-controlpanel/dist/leaflet.controlpanel.js +269 -0
  30. data/vendor/assets/components/leaflet-draw-cut/dist/leaflet.draw.cut.css +1 -0
  31. data/vendor/assets/components/leaflet-draw-cut/dist/leaflet.draw.cut.js +8 -0
  32. data/vendor/assets/components/leaflet-draw-merge/dist/leaflet.draw.merge.css +0 -0
  33. data/vendor/assets/components/leaflet-draw-merge/dist/leaflet.draw.merge.js +48026 -0
  34. data/vendor/assets/components/leaflet-draw/dist/leaflet.draw-src.css +326 -0
  35. data/vendor/assets/components/leaflet-draw/dist/leaflet.draw-src.js +4653 -0
  36. data/vendor/assets/components/leaflet-draw/dist/leaflet.draw-src.map +1 -0
  37. data/vendor/assets/components/leaflet-draw/dist/leaflet.draw.css +10 -0
  38. data/vendor/assets/components/leaflet-draw/dist/leaflet.draw.js +10 -0
  39. data/vendor/assets/components/leaflet-geographicutil/dist/leaflet.geographicutil.js +3220 -0
  40. data/vendor/assets/components/leaflet-reactive_measure/dist/reactive_measure.css +30 -0
  41. data/vendor/assets/components/leaflet-reactive_measure/dist/reactive_measure.js +3764 -0
  42. data/vendor/assets/components/leaflet/dist/leaflet-src.js +13609 -0
  43. data/vendor/assets/components/leaflet/dist/leaflet-src.js.map +1 -0
  44. data/vendor/assets/components/leaflet/dist/leaflet-src.map +1 -0
  45. data/vendor/assets/components/leaflet/dist/leaflet.css +632 -0
  46. data/vendor/assets/components/leaflet/dist/leaflet.js +5 -0
  47. data/vendor/assets/components/leaflet/dist/leaflet.js.map +1 -0
  48. data/vendor/assets/components/martinez-polygon-clipping/dist/martinez.min.js +9 -0
  49. data/vendor/assets/components/martinez-polygon-clipping/dist/martinez.umd.js +1716 -0
  50. data/vendor/assets/components/martinez-polygon-clipping/dist/martinez.umd.js.map +1 -0
  51. data/vendor/assets/components/polygon-clipping/dist/polygon-clipping.js +279 -0
  52. data/vendor/assets/components/polygon-clipping/dist/polygon-clipping.min.js +1 -0
  53. data/vendor/assets/components/rtree/dist/rtree.js +911 -0
  54. data/vendor/assets/components/rtree/dist/rtree.min.js +1 -0
  55. data/vendor/assets/components/splaytree/dist/splay.es6.js +765 -0
  56. data/vendor/assets/components/splaytree/dist/splay.es6.js.map +1 -0
  57. data/vendor/assets/components/splaytree/dist/splay.js +797 -0
  58. data/vendor/assets/components/splaytree/dist/splay.js.map +1 -0
  59. metadata +156 -0
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* Leaflet.draw assumes that you have already included the Leaflet library.\n */\nL.drawVersion = \"0.4.12\";\n/**\n * @class L.Draw\n * @aka Draw\n *\n *\n * To add the draw toolbar set the option drawControl: true in the map options.\n *\n * @example\n * ```js\n * var map = L.map('map', {drawControl: true}).setView([51.505, -0.09], 13);\n *\n * L.tileLayer('http://{s}.tile.osm.org/{z}/{x}/{y}.png', {\n * attribution: '&copy; <a href=\"http://osm.org/copyright\">OpenStreetMap</a> contributors'\n * }).addTo(map);\n * ```\n *\n * ### Adding the edit toolbar\n * To use the edit toolbar you must initialise the Leaflet.draw control and manually add it to the map.\n *\n * ```js\n * var map = L.map('map').setView([51.505, -0.09], 13);\n *\n * L.tileLayer('http://{s}.tile.osm.org/{z}/{x}/{y}.png', {\n * attribution: '&copy; <a href=\"http://osm.org/copyright\">OpenStreetMap</a> contributors'\n * }).addTo(map);\n *\n * // FeatureGroup is to store editable layers\n * var drawnItems = new L.FeatureGroup();\n * map.addLayer(drawnItems);\n *\n * var drawControl = new L.Control.Draw({\n * edit: {\n * featureGroup: drawnItems\n * }\n * });\n * map.addControl(drawControl);\n * ```\n *\n * The key here is the featureGroup option. This tells the plugin which FeatureGroup contains the layers that\n * should be editable. The featureGroup can contain 0 or more features with geometry types Point, LineString, and Polygon.\n * Leaflet.draw does not work with multigeometry features such as MultiPoint, MultiLineString, MultiPolygon,\n * or GeometryCollection. If you need to add multigeometry features to the draw plugin, convert them to a\n * FeatureCollection of non-multigeometries (Points, LineStrings, or Polygons).\n */\nL.Draw = {};\n\n/**\n * @class L.drawLocal\n * @aka L.drawLocal\n *\n * The core toolbar class of the API — it is used to create the toolbar ui\n *\n * @example\n * ```js\n * var modifiedDraw = L.drawLocal.extend({\n * draw: {\n * toolbar: {\n * buttons: {\n * polygon: 'Draw an awesome polygon'\n * }\n * }\n * }\n * });\n * ```\n *\n * The default state for the control is the draw toolbar just below the zoom control.\n * This will allow map users to draw vectors and markers.\n * **Please note the edit toolbar is not enabled by default.**\n */\nL.drawLocal = {\n\t// format: {\n\t// \tnumeric: {\n\t// \t\tdelimiters: {\n\t// \t\t\tthousands: ',',\n\t// \t\t\tdecimal: '.'\n\t// \t\t}\n\t// \t}\n\t// },\n\tdraw: {\n\t\ttoolbar: {\n\t\t\t// #TODO: this should be reorganized where actions are nested in actions\n\t\t\t// ex: actions.undo or actions.cancel\n\t\t\tactions: {\n\t\t\t\ttitle: 'Cancel drawing',\n\t\t\t\ttext: 'Cancel'\n\t\t\t},\n\t\t\tfinish: {\n\t\t\t\ttitle: 'Finish drawing',\n\t\t\t\ttext: 'Finish'\n\t\t\t},\n\t\t\tundo: {\n\t\t\t\ttitle: 'Delete last point drawn',\n\t\t\t\ttext: 'Delete last point'\n\t\t\t},\n\t\t\tbuttons: {\n\t\t\t\tpolyline: 'Draw a polyline',\n\t\t\t\tpolygon: 'Draw a polygon',\n\t\t\t\trectangle: 'Draw a rectangle',\n\t\t\t\tcircle: 'Draw a circle',\n\t\t\t\tmarker: 'Draw a marker',\n\t\t\t\tcirclemarker: 'Draw a circlemarker'\n\t\t\t}\n\t\t},\n\t\thandlers: {\n\t\t\tcircle: {\n\t\t\t\ttooltip: {\n\t\t\t\t\tstart: 'Click and drag to draw circle.'\n\t\t\t\t},\n\t\t\t\tradius: 'Radius'\n\t\t\t},\n\t\t\tcirclemarker: {\n\t\t\t\ttooltip: {\n\t\t\t\t\tstart: 'Click map to place circle marker.'\n\t\t\t\t}\n\t\t\t},\n\t\t\tmarker: {\n\t\t\t\ttooltip: {\n\t\t\t\t\tstart: 'Click map to place marker.'\n\t\t\t\t}\n\t\t\t},\n\t\t\tpolygon: {\n\t\t\t\ttooltip: {\n\t\t\t\t\tstart: 'Click to start drawing shape.',\n\t\t\t\t\tcont: 'Click to continue drawing shape.',\n\t\t\t\t\tend: 'Click first point to close this shape.'\n\t\t\t\t}\n\t\t\t},\n\t\t\tpolyline: {\n\t\t\t\terror: '<strong>Error:</strong> shape edges cannot cross!',\n\t\t\t\ttooltip: {\n\t\t\t\t\tstart: 'Click to start drawing line.',\n\t\t\t\t\tcont: 'Click to continue drawing line.',\n\t\t\t\t\tend: 'Click last point to finish line.'\n\t\t\t\t}\n\t\t\t},\n\t\t\trectangle: {\n\t\t\t\ttooltip: {\n\t\t\t\t\tstart: 'Click and drag to draw rectangle.'\n\t\t\t\t}\n\t\t\t},\n\t\t\tsimpleshape: {\n\t\t\t\ttooltip: {\n\t\t\t\t\tend: 'Release mouse to finish drawing.'\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t},\n\tedit: {\n\t\ttoolbar: {\n\t\t\tactions: {\n\t\t\t\tsave: {\n\t\t\t\t\ttitle: 'Save changes',\n\t\t\t\t\ttext: 'Save'\n\t\t\t\t},\n\t\t\t\tcancel: {\n\t\t\t\t\ttitle: 'Cancel editing, discards all changes',\n\t\t\t\t\ttext: 'Cancel'\n\t\t\t\t},\n\t\t\t\tclearAll:{\n\t\t\t\t\ttitle: 'Clear all layers',\n\t\t\t\t\ttext: 'Clear All'\n\t\t\t\t}\n\t\t\t},\n\t\t\tbuttons: {\n\t\t\t\tedit: 'Edit layers',\n\t\t\t\teditDisabled: 'No layers to edit',\n\t\t\t\tremove: 'Delete layers',\n\t\t\t\tremoveDisabled: 'No layers to delete'\n\t\t\t}\n\t\t},\n\t\thandlers: {\n\t\t\tedit: {\n\t\t\t\ttooltip: {\n\t\t\t\t\ttext: 'Drag handles or markers to edit features.',\n\t\t\t\t\tsubtext: 'Click cancel to undo changes.'\n\t\t\t\t}\n\t\t\t},\n\t\t\tremove: {\n\t\t\t\ttooltip: {\n\t\t\t\t\ttext: 'Click on a feature to remove.'\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n};\n","/**\n * ### Events\n * Once you have successfully added the Leaflet.draw plugin to your map you will want to respond to the different\n * actions users can initiate. The following events will be triggered on the map:\n *\n * @class L.Draw.Event\n * @aka Draw.Event\n *\n * Use `L.Draw.Event.EVENTNAME` constants to ensure events are correct.\n *\n * @example\n * ```js\n * map.on(L.Draw.Event.CREATED; function (e) {\n * var type = e.layerType,\n * layer = e.layer;\n *\n * if (type === 'marker') {\n * // Do marker specific actions\n * }\n *\n * // Do whatever else you need to. (save to db; add to map etc)\n * map.addLayer(layer);\n *});\n * ```\n */\nL.Draw.Event = {};\n/**\n * @event draw:created: PolyLine; Polygon; Rectangle; Circle; Marker | String\n *\n * Layer that was just created.\n * The type of layer this is. One of: `polyline`; `polygon`; `rectangle`; `circle`; `marker`\n * Triggered when a new vector or marker has been created.\n *\n */\nL.Draw.Event.CREATED = 'draw:created';\n\n/**\n * @event draw:edited: LayerGroup\n *\n * List of all layers just edited on the map.\n *\n *\n * Triggered when layers in the FeatureGroup; initialised with the plugin; have been edited and saved.\n *\n * @example\n * ```js\n * map.on('draw:edited', function (e) {\n * var layers = e.layers;\n * layers.eachLayer(function (layer) {\n * //do whatever you want; most likely save back to db\n * });\n * });\n * ```\n */\nL.Draw.Event.EDITED = 'draw:edited';\n\n/**\n * @event draw:deleted: LayerGroup\n *\n * List of all layers just removed from the map.\n *\n * Triggered when layers have been removed (and saved) from the FeatureGroup.\n */\nL.Draw.Event.DELETED = 'draw:deleted';\n\n/**\n * @event draw:drawstart: String\n *\n * The type of layer this is. One of:`polyline`; `polygon`; `rectangle`; `circle`; `marker`\n *\n * Triggered when the user has chosen to draw a particular vector or marker.\n */\nL.Draw.Event.DRAWSTART = 'draw:drawstart';\n\n/**\n * @event draw:drawstop: String\n *\n * The type of layer this is. One of: `polyline`; `polygon`; `rectangle`; `circle`; `marker`\n *\n * Triggered when the user has finished a particular vector or marker.\n */\n\nL.Draw.Event.DRAWSTOP = 'draw:drawstop';\n\n/**\n * @event draw:drawvertex: LayerGroup\n *\n * List of all layers just being added from the map.\n *\n * Triggered when a vertex is created on a polyline or polygon.\n */\nL.Draw.Event.DRAWVERTEX = 'draw:drawvertex';\n\n/**\n * @event draw:editstart: String\n *\n * The type of edit this is. One of: `edit`\n *\n * Triggered when the user starts edit mode by clicking the edit tool button.\n */\n\nL.Draw.Event.EDITSTART = 'draw:editstart';\n\n/**\n * @event draw:editmove: ILayer\n *\n * Layer that was just moved.\n *\n * Triggered as the user moves a rectangle; circle or marker.\n */\nL.Draw.Event.EDITMOVE = 'draw:editmove';\n\n/**\n * @event draw:editresize: ILayer\n *\n * Layer that was just moved.\n *\n * Triggered as the user resizes a rectangle or circle.\n */\nL.Draw.Event.EDITRESIZE = 'draw:editresize';\n\n/**\n * @event draw:editvertex: LayerGroup\n *\n * List of all layers just being edited from the map.\n *\n * Triggered when a vertex is edited on a polyline or polygon.\n */\nL.Draw.Event.EDITVERTEX = 'draw:editvertex';\n\n/**\n * @event draw:editstop: String\n *\n * The type of edit this is. One of: `edit`\n *\n * Triggered when the user has finshed editing (edit mode) and saves edits.\n */\nL.Draw.Event.EDITSTOP = 'draw:editstop';\n\n/**\n * @event draw:deletestart: String\n *\n * The type of edit this is. One of: `remove`\n *\n * Triggered when the user starts remove mode by clicking the remove tool button.\n */\nL.Draw.Event.DELETESTART = 'draw:deletestart';\n\n/**\n * @event draw:deletestop: String\n *\n * The type of edit this is. One of: `remove`\n *\n * Triggered when the user has finished removing shapes (remove mode) and saves.\n */\nL.Draw.Event.DELETESTOP = 'draw:deletestop';\n","L.Draw = L.Draw || {};\n\n/**\n * @class L.Draw.Feature\n * @aka Draw.Feature\n */\nL.Draw.Feature = L.Handler.extend({\n\tincludes: L.Mixin.Events,\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\tthis._map = map;\n\t\tthis._container = map._container;\n\t\tthis._overlayPane = map._panes.overlayPane;\n\t\tthis._popupPane = map._panes.popupPane;\n\n\t\t// Merge default shapeOptions options with custom shapeOptions\n\t\tif (options && options.shapeOptions) {\n\t\t\toptions.shapeOptions = L.Util.extend({}, this.options.shapeOptions, options.shapeOptions);\n\t\t}\n\t\tL.setOptions(this, options);\n\t},\n\n\t// @method enable(): void\n\t// Enables this handler\n\tenable: function () {\n\t\tif (this._enabled) {\n\t\t\treturn;\n\t\t}\n\n\t\tL.Handler.prototype.enable.call(this);\n\n\t\tthis.fire('enabled', { handler: this.type });\n\n\t\tthis._map.fire(L.Draw.Event.DRAWSTART, { layerType: this.type });\n\t},\n\n\t// @method disable(): void\n\tdisable: function () {\n\t\tif (!this._enabled) {\n\t\t\treturn;\n\t\t}\n\n\t\tL.Handler.prototype.disable.call(this);\n\n\t\tthis._map.fire(L.Draw.Event.DRAWSTOP, { layerType: this.type });\n\n\t\tthis.fire('disabled', { handler: this.type });\n\t},\n\n\t// @method addHooks(): void\n\t// Add's event listeners to this handler\n\taddHooks: function () {\n\t\tvar map = this._map;\n\n\t\tif (map) {\n\t\t\tL.DomUtil.disableTextSelection();\n\n\t\t\tmap.getContainer().focus();\n\n\t\t\tthis._tooltip = new L.Draw.Tooltip(this._map);\n\n\t\t\tL.DomEvent.on(this._container, 'keyup', this._cancelDrawing, this);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Removes event listeners from this handler\n\tremoveHooks: function () {\n\t\tif (this._map) {\n\t\t\tL.DomUtil.enableTextSelection();\n\n\t\t\tthis._tooltip.dispose();\n\t\t\tthis._tooltip = null;\n\n\t\t\tL.DomEvent.off(this._container, 'keyup', this._cancelDrawing, this);\n\t\t}\n\t},\n\n\t// @method setOptions(object): void\n\t// Sets new options to this handler\n\tsetOptions: function (options) {\n\t\tL.setOptions(this, options);\n\t},\n\n\t_fireCreatedEvent: function (layer) {\n\t\tthis._map.fire(L.Draw.Event.CREATED, { layer: layer, layerType: this.type });\n\t},\n\n\t// Cancel drawing when the escape key is pressed\n\t_cancelDrawing: function (e) {\n\t\tif (e.keyCode === 27) {\n\t\t\tthis._map.fire('draw:canceled', { layerType: this.type });\n\t\t\tthis.disable();\n\t\t}\n\t}\n});\n","/**\n * @class L.Draw.Polyline\n * @aka Draw.Polyline\n * @inherits L.Draw.Feature\n */\nL.Draw.Polyline = L.Draw.Feature.extend({\n\tstatics: {\n\t\tTYPE: 'polyline'\n\t},\n\n\tPoly: L.Polyline,\n\n\toptions: {\n\t\tallowIntersection: true,\n\t\trepeatMode: false,\n\t\tdrawError: {\n\t\t\tcolor: '#b00b00',\n\t\t\ttimeout: 2500\n\t\t},\n\t\ticon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(8, 8),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon'\n\t\t}),\n\t\ttouchIcon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(20, 20),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon leaflet-touch-icon'\n\t\t}),\n\t\tguidelineDistance: 20,\n\t\tmaxGuideLineLength: 4000,\n\t\tshapeOptions: {\n\t\t\tstroke: true,\n\t\t\tcolor: '#3388ff',\n\t\t\tweight: 4,\n\t\t\topacity: 0.5,\n\t\t\tfill: false,\n\t\t\tclickable: true\n\t\t},\n\t\tmetric: true, // Whether to use the metric measurement system or imperial\n\t\tfeet: true, // When not metric, to use feet instead of yards for display.\n\t\tnautic: false, // When not metric, not feet use nautic mile for display\n\t\tshowLength: true, // Whether to display distance in the tooltip\n zIndexOffset: 2000, // This should be > than the highest z-index any map layers\n factor: 1 // To change distance calculation\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\t// if touch, switch to touch icon\n\t\tif (L.Browser.touch) {\n\t\t\tthis.options.icon = this.options.touchIcon;\n\t\t}\n\n\t\t// Need to set this here to ensure the correct message is used.\n\t\tthis.options.drawError.message = L.drawLocal.draw.handlers.polyline.error;\n\n\t\t// Merge default drawError options with custom options\n\t\tif (options && options.drawError) {\n\t\t\toptions.drawError = L.Util.extend({}, this.options.drawError, options.drawError);\n\t\t}\n\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.Draw.Polyline.TYPE;\n\n\t\tL.Draw.Feature.prototype.initialize.call(this, map, options);\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler\n\taddHooks: function () {\n\t\tL.Draw.Feature.prototype.addHooks.call(this);\n\t\tif (this._map) {\n\t\t\tthis._markers = [];\n\n\t\t\tthis._markerGroup = new L.LayerGroup();\n\t\t\tthis._map.addLayer(this._markerGroup);\n\n\t\t\tthis._poly = new L.Polyline([], this.options.shapeOptions);\n\n\t\t\tthis._tooltip.updateContent(this._getTooltipText());\n\n\t\t\t// Make a transparent marker that will used to catch click events. These click\n\t\t\t// events will create the vertices. We need to do this so we can ensure that\n\t\t\t// we can create vertices over other map layers (markers, vector layers). We\n\t\t\t// also do not want to trigger any click handlers of objects we are clicking on\n\t\t\t// while drawing.\n\t\t\tif (!this._mouseMarker) {\n\t\t\t\tthis._mouseMarker = L.marker(this._map.getCenter(), {\n\t\t\t\t\ticon: L.divIcon({\n\t\t\t\t\t\tclassName: 'leaflet-mouse-marker',\n\t\t\t\t\t\ticonAnchor: [20, 20],\n\t\t\t\t\t\ticonSize: [40, 40]\n\t\t\t\t\t}),\n\t\t\t\t\topacity: 0,\n\t\t\t\t\tzIndexOffset: this.options.zIndexOffset\n\t\t\t\t});\n\t\t\t}\n\n\t\t\tthis._mouseMarker\n\t\t\t\t.on('mouseout', this._onMouseOut, this)\n\t\t\t\t.on('mousemove', this._onMouseMove, this) // Necessary to prevent 0.8 stutter\n\t\t\t\t.on('mousedown', this._onMouseDown, this)\n\t\t\t\t.on('mouseup', this._onMouseUp, this) // Necessary for 0.8 compatibility\n\t\t\t\t.addTo(this._map);\n\n\t\t\tthis._map\n\t\t\t\t.on('mouseup', this._onMouseUp, this) // Necessary for 0.7 compatibility\n\t\t\t\t.on('mousemove', this._onMouseMove, this)\n\t\t\t\t.on('zoomlevelschange', this._onZoomEnd, this)\n\t\t\t\t.on('touchstart', this._onTouch, this)\n\t\t\t\t.on('zoomend', this._onZoomEnd, this);\n\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler.\n\tremoveHooks: function () {\n\t\tL.Draw.Feature.prototype.removeHooks.call(this);\n\n\t\tthis._clearHideErrorTimeout();\n\n\t\tthis._cleanUpShape();\n\n\t\t// remove markers from map\n\t\tthis._map.removeLayer(this._markerGroup);\n\t\tdelete this._markerGroup;\n\t\tdelete this._markers;\n\n\t\tthis._map.removeLayer(this._poly);\n\t\tdelete this._poly;\n\n\t\tthis._mouseMarker\n\t\t\t.off('mousedown', this._onMouseDown, this)\n\t\t\t.off('mouseout', this._onMouseOut, this)\n\t\t\t.off('mouseup', this._onMouseUp, this)\n\t\t\t.off('mousemove', this._onMouseMove, this);\n\t\tthis._map.removeLayer(this._mouseMarker);\n\t\tdelete this._mouseMarker;\n\n\t\t// clean up DOM\n\t\tthis._clearGuides();\n\n\t\tthis._map\n\t\t\t.off('mouseup', this._onMouseUp, this)\n\t\t\t.off('mousemove', this._onMouseMove, this)\n\t\t\t.off('zoomlevelschange', this._onZoomEnd, this)\n\t\t\t.off('zoomend', this._onZoomEnd, this)\n\t\t\t.off('touchstart', this._onTouch, this)\n\t\t\t.off('click', this._onTouch, this);\n\t},\n\n\t// @method deleteLastVertex(): void\n\t// Remove the last vertex from the polyline, removes polyline from map if only one point exists.\n\tdeleteLastVertex: function () {\n\t\tif (this._markers.length <= 1) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar lastMarker = this._markers.pop(),\n\t\t\tpoly = this._poly,\n\t\t\t// Replaces .spliceLatLngs()\n\t\t\tlatlngs = poly.getLatLngs(),\n\t\t\tlatlng = latlngs.splice(-1, 1)[0];\n\t\tthis._poly.setLatLngs(latlngs);\n\n\t\tthis._markerGroup.removeLayer(lastMarker);\n\n\t\tif (poly.getLatLngs().length < 2) {\n\t\t\tthis._map.removeLayer(poly);\n\t\t}\n\n\t\tthis._vertexChanged(latlng, false);\n\t},\n\n\t// @method addVertex(): void\n\t// Add a vertex to the end of the polyline\n\taddVertex: function (latlng) {\n\t\tvar markersLength = this._markers.length;\n\t\t// markersLength must be greater than or equal to 2 before intersections can occur\n\t\tif (markersLength >= 2 && !this.options.allowIntersection && this._poly.newLatLngIntersects(latlng)) {\n\t\t\tthis._showErrorTooltip();\n\t\t\treturn;\n\t\t}\n\t\telse if (this._errorShown) {\n\t\t\tthis._hideErrorTooltip();\n\t\t}\n\n\t\tthis._markers.push(this._createMarker(latlng));\n\n\t\tthis._poly.addLatLng(latlng);\n\n\t\tif (this._poly.getLatLngs().length === 2) {\n\t\t\tthis._map.addLayer(this._poly);\n\t\t}\n\n\t\tthis._vertexChanged(latlng, true);\n\t},\n\n\t// @method completeShape(): void\n\t// Closes the polyline between the first and last points\n\tcompleteShape: function () {\n\t\tif (this._markers.length <= 1) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis._fireCreatedEvent();\n\t\tthis.disable();\n\n\t\tif (this.options.repeatMode) {\n\t\t\tthis.enable();\n\t\t}\n\t},\n\n\t_finishShape: function () {\n\t\tvar latlngs = this._poly._defaultShape ? this._poly._defaultShape() : this._poly.getLatLngs();\n\t\tvar intersects = this._poly.newLatLngIntersects(latlngs[latlngs.length - 1]);\n\n\t\tif ((!this.options.allowIntersection && intersects) || !this._shapeIsValid()) {\n\t\t\tthis._showErrorTooltip();\n\t\t\treturn;\n\t\t}\n\n\t\tthis._fireCreatedEvent();\n\t\tthis.disable();\n\t\tif (this.options.repeatMode) {\n\t\t\tthis.enable();\n\t\t}\n\t},\n\n\t// Called to verify the shape is valid when the user tries to finish it\n\t// Return false if the shape is not valid\n\t_shapeIsValid: function () {\n\t\treturn true;\n\t},\n\n\t_onZoomEnd: function () {\n\t\tif (this._markers !== null) {\n\t\t\tthis._updateGuide();\n\t\t}\n\t},\n\n\t_onMouseMove: function (e) {\n\t\tvar newPos = this._map.mouseEventToLayerPoint(e.originalEvent);\n\t\tvar latlng = this._map.layerPointToLatLng(newPos);\n\n\t\t// Save latlng\n\t\t// should this be moved to _updateGuide() ?\n\t\tthis._currentLatLng = latlng;\n\n\t\tthis._updateTooltip(latlng);\n\n\t\t// Update the guide line\n\t\tthis._updateGuide(newPos);\n\n\t\t// Update the mouse marker position\n\t\tthis._mouseMarker.setLatLng(latlng);\n\n\t\tL.DomEvent.preventDefault(e.originalEvent);\n\t},\n\n\t_vertexChanged: function (latlng, added) {\n\t\tthis._map.fire(L.Draw.Event.DRAWVERTEX, { layers: this._markerGroup });\n\t\tthis._updateFinishHandler();\n\n\t\tthis._updateRunningMeasure(latlng, added);\n\n\t\tthis._clearGuides();\n\n\t\tthis._updateTooltip();\n\t},\n\n\t_onMouseDown: function (e) {\n\t\tif (!this._clickHandled && !this._touchHandled && !this._disableMarkers) {\n\t\t\tthis._onMouseMove(e);\n\t\t\tthis._clickHandled = true;\n\t\t\tthis._disableNewMarkers();\n\t\t\tvar originalEvent = e.originalEvent;\n\t\t\tvar clientX = originalEvent.clientX;\n\t\t\tvar clientY = originalEvent.clientY;\n\t\t\tthis._startPoint.call(this, clientX, clientY);\n\t\t}\n\t},\n\n\t_startPoint: function (clientX, clientY) {\n\t\tthis._mouseDownOrigin = L.point(clientX, clientY);\n\t},\n\n\t_onMouseUp: function (e) {\n\t\tvar originalEvent = e.originalEvent;\n\t\tvar clientX = originalEvent.clientX;\n\t\tvar clientY = originalEvent.clientY;\n\t\tthis._endPoint.call(this, clientX, clientY, e);\n\t\tthis._clickHandled = null;\n\t},\n\n\t_endPoint: function (clientX, clientY, e) {\n\t\tif (this._mouseDownOrigin) {\n\t\t\tvar dragCheckDistance = L.point(clientX, clientY)\n\t\t\t\t.distanceTo(this._mouseDownOrigin);\n\t\t\tvar lastPtDistance = this._calculateFinishDistance(e.latlng);\n\t\t\tif (lastPtDistance < 10 && L.Browser.touch) {\n\t\t\t\tthis._finishShape();\n\t\t\t} else if (Math.abs(dragCheckDistance) < 9 * (window.devicePixelRatio || 1)) {\n\t\t\t\tthis.addVertex(e.latlng);\n\t\t\t}\n\t\t\tthis._enableNewMarkers(); // after a short pause, enable new markers\n\t\t}\n\t\tthis._mouseDownOrigin = null;\n\t},\n\n\t// ontouch prevented by clickHandled flag because some browsers fire both click/touch events,\n\t// causing unwanted behavior\n\t_onTouch: function (e) {\n\t\tvar originalEvent = e.originalEvent;\n\t\tvar clientX;\n\t\tvar clientY;\n\t\tif (originalEvent.touches && originalEvent.touches[0] && !this._clickHandled && !this._touchHandled && !this._disableMarkers) {\n\t\t\tclientX = originalEvent.touches[0].clientX;\n\t\t\tclientY = originalEvent.touches[0].clientY;\n\t\t\tthis._disableNewMarkers();\n\t\t\tthis._touchHandled = true;\n\t\t\tthis._startPoint.call(this, clientX, clientY);\n\t\t\tthis._endPoint.call(this, clientX, clientY, e);\n\t\t\tthis._touchHandled = null;\n\t\t}\n\t\tthis._clickHandled = null;\n\t},\n\n\t_onMouseOut: function () {\n\t\tif (this._tooltip) {\n\t\t\tthis._tooltip._onMouseOut.call(this._tooltip);\n\t\t}\n\t},\n\n\t// calculate if we are currently within close enough distance\n\t// of the closing point (first point for shapes, last point for lines)\n\t// this is semi-ugly code but the only reliable way i found to get the job done\n\t// note: calculating point.distanceTo between mouseDownOrigin and last marker did NOT work\n\t_calculateFinishDistance: function (potentialLatLng) {\n\t\tvar lastPtDistance\n\t\tif (this._markers.length > 0) {\n\t\t\t\tvar finishMarker;\n\t\t\t\tif (this.type === L.Draw.Polyline.TYPE) {\n\t\t\t\t\tfinishMarker = this._markers[this._markers.length - 1];\n\t\t\t\t} else if (this.type === L.Draw.Polygon.TYPE) {\n\t\t\t\t\tfinishMarker = this._markers[0];\n\t\t\t\t} else {\n\t\t\t\t\treturn Infinity;\n\t\t\t\t}\n\t\t\t\tvar lastMarkerPoint = this._map.latLngToContainerPoint(finishMarker.getLatLng()),\n\t\t\t\tpotentialMarker = new L.Marker(potentialLatLng, {\n\t\t\t\t\ticon: this.options.icon,\n\t\t\t\t\tzIndexOffset: this.options.zIndexOffset * 2\n\t\t\t\t});\n\t\t\t\tvar potentialMarkerPint = this._map.latLngToContainerPoint(potentialMarker.getLatLng());\n\t\t\t\tlastPtDistance = lastMarkerPoint.distanceTo(potentialMarkerPint);\n\t\t\t} else {\n\t\t\t\tlastPtDistance = Infinity;\n\t\t\t}\n\t\t\treturn lastPtDistance;\n\t},\n\n\t_updateFinishHandler: function () {\n\t\tvar markerCount = this._markers.length;\n\t\t// The last marker should have a click handler to close the polyline\n\t\tif (markerCount > 1) {\n\t\t\tthis._markers[markerCount - 1].on('click', this._finishShape, this);\n\t\t}\n\n\t\t// Remove the old marker click handler (as only the last point should close the polyline)\n\t\tif (markerCount > 2) {\n\t\t\tthis._markers[markerCount - 2].off('click', this._finishShape, this);\n\t\t}\n\t},\n\n\t_createMarker: function (latlng) {\n\t\tvar marker = new L.Marker(latlng, {\n\t\t\ticon: this.options.icon,\n\t\t\tzIndexOffset: this.options.zIndexOffset * 2\n\t\t});\n\n\t\tthis._markerGroup.addLayer(marker);\n\n\t\treturn marker;\n\t},\n\n\t_updateGuide: function (newPos) {\n\t\tvar markerCount = this._markers ? this._markers.length : 0;\n\n\t\tif (markerCount > 0) {\n\t\t\tnewPos = newPos || this._map.latLngToLayerPoint(this._currentLatLng);\n\n\t\t\t// draw the guide line\n\t\t\tthis._clearGuides();\n\t\t\tthis._drawGuide(\n\t\t\t\tthis._map.latLngToLayerPoint(this._markers[markerCount - 1].getLatLng()),\n\t\t\t\tnewPos\n\t\t\t);\n\t\t}\n\t},\n\n\t_updateTooltip: function (latLng) {\n\t\tvar text = this._getTooltipText();\n\n\t\tif (latLng) {\n\t\t\tthis._tooltip.updatePosition(latLng);\n\t\t}\n\n\t\tif (!this._errorShown) {\n\t\t\tthis._tooltip.updateContent(text);\n\t\t}\n\t},\n\n\t_drawGuide: function (pointA, pointB) {\n\t\tvar length = Math.floor(Math.sqrt(Math.pow((pointB.x - pointA.x), 2) + Math.pow((pointB.y - pointA.y), 2))),\n\t\t\tguidelineDistance = this.options.guidelineDistance,\n\t\t\tmaxGuideLineLength = this.options.maxGuideLineLength,\n\t\t\t// Only draw a guideline with a max length\n\t\t\ti = length > maxGuideLineLength ? length - maxGuideLineLength : guidelineDistance,\n\t\t\tfraction,\n\t\t\tdashPoint,\n\t\t\tdash;\n\n\t\t//create the guides container if we haven't yet\n\t\tif (!this._guidesContainer) {\n\t\t\tthis._guidesContainer = L.DomUtil.create('div', 'leaflet-draw-guides', this._overlayPane);\n\t\t}\n\n\t\t//draw a dash every GuildeLineDistance\n\t\tfor (; i < length; i += this.options.guidelineDistance) {\n\t\t\t//work out fraction along line we are\n\t\t\tfraction = i / length;\n\n\t\t\t//calculate new x,y point\n\t\t\tdashPoint = {\n\t\t\t\tx: Math.floor((pointA.x * (1 - fraction)) + (fraction * pointB.x)),\n\t\t\t\ty: Math.floor((pointA.y * (1 - fraction)) + (fraction * pointB.y))\n\t\t\t};\n\n\t\t\t//add guide dash to guide container\n\t\t\tdash = L.DomUtil.create('div', 'leaflet-draw-guide-dash', this._guidesContainer);\n\t\t\tdash.style.backgroundColor =\n\t\t\t\t!this._errorShown ? this.options.shapeOptions.color : this.options.drawError.color;\n\n\t\t\tL.DomUtil.setPosition(dash, dashPoint);\n\t\t}\n\t},\n\n\t_updateGuideColor: function (color) {\n\t\tif (this._guidesContainer) {\n\t\t\tfor (var i = 0, l = this._guidesContainer.childNodes.length; i < l; i++) {\n\t\t\t\tthis._guidesContainer.childNodes[i].style.backgroundColor = color;\n\t\t\t}\n\t\t}\n\t},\n\n\t// removes all child elements (guide dashes) from the guides container\n\t_clearGuides: function () {\n\t\tif (this._guidesContainer) {\n\t\t\twhile (this._guidesContainer.firstChild) {\n\t\t\t\tthis._guidesContainer.removeChild(this._guidesContainer.firstChild);\n\t\t\t}\n\t\t}\n\t},\n\n\t_getTooltipText: function () {\n\t\tvar showLength = this.options.showLength,\n\t\t\tlabelText, distanceStr;\n\t\tif (L.Browser.touch) {\n\t\t\tshowLength = false; // if there's a better place to put this, feel free to move it\n\t\t}\n\t\tif (this._markers.length === 0) {\n\t\t\tlabelText = {\n\t\t\t\ttext: L.drawLocal.draw.handlers.polyline.tooltip.start\n\t\t\t};\n\t\t} else {\n\t\t\tdistanceStr = showLength ? this._getMeasurementString() : '';\n\n\t\t\tif (this._markers.length === 1) {\n\t\t\t\tlabelText = {\n\t\t\t\t\ttext: L.drawLocal.draw.handlers.polyline.tooltip.cont,\n\t\t\t\t\tsubtext: distanceStr\n\t\t\t\t};\n\t\t\t} else {\n\t\t\t\tlabelText = {\n\t\t\t\t\ttext: L.drawLocal.draw.handlers.polyline.tooltip.end,\n\t\t\t\t\tsubtext: distanceStr\n\t\t\t\t};\n\t\t\t}\n\t\t}\n\t\treturn labelText;\n\t},\n\n\t_updateRunningMeasure: function (latlng, added) {\n\t\tvar markersLength = this._markers.length,\n\t\t\tpreviousMarkerIndex, distance;\n\n\t\tif (this._markers.length === 1) {\n\t\t\tthis._measurementRunningTotal = 0;\n\t\t} else {\n\t\t\tpreviousMarkerIndex = markersLength - (added ? 2 : 1);\n\t\t\tdistance = this._map.distance(latlng, this._markers[previousMarkerIndex].getLatLng()) * (this.options.factor || 1);\n\n\t\t\tthis._measurementRunningTotal += distance * (added ? 1 : -1);\n\t\t}\n\t},\n\n\t_getMeasurementString: function () {\n\t\tvar currentLatLng = this._currentLatLng,\n\t\t\tpreviousLatLng = this._markers[this._markers.length - 1].getLatLng(),\n\t\t\tdistance;\n\n\t\t// calculate the distance from the last fixed point to the mouse position\n\t\tdistance = previousLatLng && currentLatLng ? this._measurementRunningTotal + this._map.distance(currentLatLng, previousLatLng) * (this.options.factor || 1) : this._measurementRunningTotal || 0 ;\n\n\t\treturn L.GeometryUtil.readableDistance(distance, this.options.metric, this.options.feet, this.options.nautic, this.options.precision);\n\t},\n\n\t_showErrorTooltip: function () {\n\t\tthis._errorShown = true;\n\n\t\t// Update tooltip\n\t\tthis._tooltip\n\t\t\t.showAsError()\n\t\t\t.updateContent({ text: this.options.drawError.message });\n\n\t\t// Update shape\n\t\tthis._updateGuideColor(this.options.drawError.color);\n\t\tthis._poly.setStyle({ color: this.options.drawError.color });\n\n\t\t// Hide the error after 2 seconds\n\t\tthis._clearHideErrorTimeout();\n\t\tthis._hideErrorTimeout = setTimeout(L.Util.bind(this._hideErrorTooltip, this), this.options.drawError.timeout);\n\t},\n\n\t_hideErrorTooltip: function () {\n\t\tthis._errorShown = false;\n\n\t\tthis._clearHideErrorTimeout();\n\n\t\t// Revert tooltip\n\t\tthis._tooltip\n\t\t\t.removeError()\n\t\t\t.updateContent(this._getTooltipText());\n\n\t\t// Revert shape\n\t\tthis._updateGuideColor(this.options.shapeOptions.color);\n\t\tthis._poly.setStyle({ color: this.options.shapeOptions.color });\n\t},\n\n\t_clearHideErrorTimeout: function () {\n\t\tif (this._hideErrorTimeout) {\n\t\t\tclearTimeout(this._hideErrorTimeout);\n\t\t\tthis._hideErrorTimeout = null;\n\t\t}\n\t},\n\n\t// disable new markers temporarily;\n\t// this is to prevent duplicated touch/click events in some browsers\n\t_disableNewMarkers: function () {\n\t\tthis._disableMarkers = true;\n\t},\n\n\t// see _disableNewMarkers\n\t_enableNewMarkers: function () {\n\t\tsetTimeout(function() {\n\t\t\tthis._disableMarkers = false;\n\t\t}.bind(this), 50);\n\t},\n\n\t_cleanUpShape: function () {\n\t\tif (this._markers.length > 1) {\n\t\t\tthis._markers[this._markers.length - 1].off('click', this._finishShape, this);\n\t\t}\n\t},\n\n\t_fireCreatedEvent: function () {\n\t\tvar poly = new this.Poly(this._poly.getLatLngs(), this.options.shapeOptions);\n\t\tL.Draw.Feature.prototype._fireCreatedEvent.call(this, poly);\n\t}\n});\n","/**\n * @class L.Draw.Polygon\n * @aka Draw.Polygon\n * @inherits L.Draw.Polyline\n */\nL.Draw.Polygon = L.Draw.Polyline.extend({\n\tstatics: {\n\t\tTYPE: 'polygon'\n\t},\n\n\tPoly: L.Polygon,\n\n\toptions: {\n\t\tshowArea: false,\n\t\tshowLength: false,\n\t\tshapeOptions: {\n\t\t\tstroke: true,\n\t\t\tcolor: '#3388ff',\n\t\t\tweight: 4,\n\t\t\topacity: 0.5,\n\t\t\tfill: true,\n\t\t\tfillColor: null, //same as color by default\n\t\t\tfillOpacity: 0.2,\n\t\t\tclickable: true\n\t\t},\n\t\t// Whether to use the metric measurement system (truthy) or not (falsy).\n\t\t// Also defines the units to use for the metric system as an array of\n\t\t// strings (e.g. `['ha', 'm']`).\n\t\tmetric: true,\n\t\tfeet: true, // When not metric, to use feet instead of yards for display.\n\t\tnautic: false, // When not metric, not feet use nautic mile for display\n\t\t// Defines the precision for each type of unit (e.g. {km: 2, ft: 0}\n\t\tprecision: {}\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\tL.Draw.Polyline.prototype.initialize.call(this, map, options);\n\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.Draw.Polygon.TYPE;\n\t},\n\n\t_updateFinishHandler: function () {\n\t\tvar markerCount = this._markers.length;\n\n\t\t// The first marker should have a click handler to close the polygon\n\t\tif (markerCount === 1) {\n\t\t\tthis._markers[0].on('click', this._finishShape, this);\n\t\t}\n\n\t\t// Add and update the double click handler\n\t\tif (markerCount > 2) {\n\t\t\tthis._markers[markerCount - 1].on('dblclick', this._finishShape, this);\n\t\t\t// Only need to remove handler if has been added before\n\t\t\tif (markerCount > 3) {\n\t\t\t\tthis._markers[markerCount - 2].off('dblclick', this._finishShape, this);\n\t\t\t}\n\t\t}\n\t},\n\n\t_getTooltipText: function () {\n\t\tvar text, subtext;\n\n\t\tif (this._markers.length === 0) {\n\t\t\ttext = L.drawLocal.draw.handlers.polygon.tooltip.start;\n\t\t} else if (this._markers.length < 3) {\n\t\t\ttext = L.drawLocal.draw.handlers.polygon.tooltip.cont;\n\t\t\tsubtext = this._getMeasurementString();\n\t\t} else {\n\t\t\ttext = L.drawLocal.draw.handlers.polygon.tooltip.end;\n\t\t\tsubtext = this._getMeasurementString();\n\t\t}\n\n\t\treturn {\n\t\t\ttext: text,\n\t\t\tsubtext: subtext\n\t\t};\n\t},\n\n\t_getMeasurementString: function () {\n\t\tvar area = this._area,\n\t\t\tmeasurementString = '';\n\n\n\t\tif (!area && !this.options.showLength) {\n\t\t\treturn null;\n\t\t}\n\n\t\tif (this.options.showLength) {\n\t\t\tmeasurementString = L.Draw.Polyline.prototype._getMeasurementString.call(this);\n\t\t}\n\n\t\tif (area) {\n\t\t\tmeasurementString += '<br>' + L.GeometryUtil.readableArea(area, this.options.metric, this.options.precision);\n\t\t}\n\n\t\treturn measurementString;\n\t},\n\n\t_shapeIsValid: function () {\n\t\treturn this._markers.length >= 3;\n\t},\n\n\t_vertexChanged: function (latlng, added) {\n\t\tvar latLngs;\n\n\t\t// Check to see if we should show the area\n\t\tif (!this.options.allowIntersection && this.options.showArea) {\n\t\t\tlatLngs = this._poly.getLatLngs();\n\n\t\t\tthis._area = L.GeometryUtil.geodesicArea(latLngs);\n\t\t}\n\n\t\tL.Draw.Polyline.prototype._vertexChanged.call(this, latlng, added);\n\t},\n\n\t_cleanUpShape: function () {\n\t\tvar markerCount = this._markers.length;\n\n\t\tif (markerCount > 0) {\n\t\t\tthis._markers[0].off('click', this._finishShape, this);\n\n\t\t\tif (markerCount > 2) {\n\t\t\t\tthis._markers[markerCount - 1].off('dblclick', this._finishShape, this);\n\t\t\t}\n\t\t}\n\t}\n});\n","L.SimpleShape = {};\n/**\n * @class L.Draw.SimpleShape\n * @aka Draw.SimpleShape\n * @inherits L.Draw.Feature\n */\nL.Draw.SimpleShape = L.Draw.Feature.extend({\n\toptions: {\n\t\trepeatMode: false\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\tthis._endLabelText = L.drawLocal.draw.handlers.simpleshape.tooltip.end;\n\n\t\tL.Draw.Feature.prototype.initialize.call(this, map, options);\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler.\n\taddHooks: function () {\n\t\tL.Draw.Feature.prototype.addHooks.call(this);\n\t\tif (this._map) {\n\t\t\tthis._mapDraggable = this._map.dragging.enabled();\n\n\t\t\tif (this._mapDraggable) {\n\t\t\t\tthis._map.dragging.disable();\n\t\t\t}\n\n\t\t\t//TODO refactor: move cursor to styles\n\t\t\tthis._container.style.cursor = 'crosshair';\n\n\t\t\tthis._tooltip.updateContent({ text: this._initialLabelText });\n\n\t\t\tthis._map\n\t\t\t\t.on('mousedown', this._onMouseDown, this)\n\t\t\t\t.on('mousemove', this._onMouseMove, this)\n\t\t\t\t.on('touchstart', this._onMouseDown, this)\n\t\t\t\t.on('touchmove', this._onMouseMove, this);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler.\n\tremoveHooks: function () {\n\t\tL.Draw.Feature.prototype.removeHooks.call(this);\n\t\tif (this._map) {\n\t\t\tif (this._mapDraggable) {\n\t\t\t\tthis._map.dragging.enable();\n\t\t\t}\n\n\t\t\t//TODO refactor: move cursor to styles\n\t\t\tthis._container.style.cursor = '';\n\n\t\t\tthis._map\n\t\t\t\t.off('mousedown', this._onMouseDown, this)\n\t\t\t\t.off('mousemove', this._onMouseMove, this)\n\t\t\t\t.off('touchstart', this._onMouseDown, this)\n\t\t\t\t.off('touchmove', this._onMouseMove, this);\n\n\t\t\tL.DomEvent.off(document, 'mouseup', this._onMouseUp, this);\n\t\t\tL.DomEvent.off(document, 'touchend', this._onMouseUp, this);\n\n\t\t\t// If the box element doesn't exist they must not have moved the mouse, so don't need to destroy/return\n\t\t\tif (this._shape) {\n\t\t\t\tthis._map.removeLayer(this._shape);\n\t\t\t\tdelete this._shape;\n\t\t\t}\n\t\t}\n\t\tthis._isDrawing = false;\n\t},\n\n\t_getTooltipText: function () {\n\t\treturn {\n\t\t\ttext: this._endLabelText\n\t\t};\n\t},\n\n\t_onMouseDown: function (e) {\n\t\tthis._isDrawing = true;\n\t\tthis._startLatLng = e.latlng;\n\n\t\tL.DomEvent\n\t\t\t.on(document, 'mouseup', this._onMouseUp, this)\n\t\t\t.on(document, 'touchend', this._onMouseUp, this)\n\t\t\t.preventDefault(e.originalEvent);\n\t},\n\n\t_onMouseMove: function (e) {\n\t\tvar latlng = e.latlng;\n\n\t\tthis._tooltip.updatePosition(latlng);\n\t\tif (this._isDrawing) {\n\t\t\tthis._tooltip.updateContent(this._getTooltipText());\n\t\t\tthis._drawShape(latlng);\n\t\t}\n\t},\n\n\t_onMouseUp: function () {\n\t\tif (this._shape) {\n\t\t\tthis._fireCreatedEvent();\n\t\t}\n\n\t\tthis.disable();\n\t\tif (this.options.repeatMode) {\n\t\t\tthis.enable();\n\t\t}\n\t}\n});","/**\n * @class L.Draw.Rectangle\n * @aka Draw.Rectangle\n * @inherits L.Draw.SimpleShape\n */\nL.Draw.Rectangle = L.Draw.SimpleShape.extend({\n\tstatics: {\n\t\tTYPE: 'rectangle'\n\t},\n\n\toptions: {\n\t\tshapeOptions: {\n\t\t\tstroke: true,\n\t\t\tcolor: '#3388ff',\n\t\t\tweight: 4,\n\t\t\topacity: 0.5,\n\t\t\tfill: true,\n\t\t\tfillColor: null, //same as color by default\n\t\t\tfillOpacity: 0.2,\n\t\t\tshowArea: true,\n\t\t\tclickable: true\n\t\t},\n\t\tmetric: true // Whether to use the metric measurement system or imperial\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.Draw.Rectangle.TYPE;\n\n\t\tthis._initialLabelText = L.drawLocal.draw.handlers.rectangle.tooltip.start;\n\n\t\tL.Draw.SimpleShape.prototype.initialize.call(this, map, options);\n\t},\n \n\t// @method disable(): void\n\tdisable: function () {\n\t\tif (!this._enabled) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis._isCurrentlyTwoClickDrawing = false;\n\t\tL.Draw.SimpleShape.prototype.disable.call(this);\n\t},\n \n\t_onMouseUp: function (e) {\n\t\tif (!this._shape && !this._isCurrentlyTwoClickDrawing) {\n\t\t\tthis._isCurrentlyTwoClickDrawing = true;\n\t\t\treturn;\n\t\t}\n\t\t\n\t\t// Make sure closing click is on map\n\t\tif (this._isCurrentlyTwoClickDrawing && !_hasAncestor(e.target, 'leaflet-pane')) {\n\t\t\treturn;\n\t\t}\n\n\t\tL.Draw.SimpleShape.prototype._onMouseUp.call(this);\n\t},\n \n\t_drawShape: function (latlng) {\n\t\tif (!this._shape) {\n\t\t\tthis._shape = new L.Rectangle(new L.LatLngBounds(this._startLatLng, latlng), this.options.shapeOptions);\n\t\t\tthis._map.addLayer(this._shape);\n\t\t} else {\n\t\t\tthis._shape.setBounds(new L.LatLngBounds(this._startLatLng, latlng));\n\t\t}\n\t},\n\n\t_fireCreatedEvent: function () {\n\t\tvar rectangle = new L.Rectangle(this._shape.getBounds(), this.options.shapeOptions);\n\t\tL.Draw.SimpleShape.prototype._fireCreatedEvent.call(this, rectangle);\n\t},\n\n\t_getTooltipText: function () {\n\t\tvar tooltipText = L.Draw.SimpleShape.prototype._getTooltipText.call(this),\n\t\t\tshape = this._shape,\n\t\t\tshowArea = this.options.showArea,\n\t\t\tlatLngs, area, subtext;\n\n\t\tif (shape) {\n\t\t\tlatLngs = this._shape._defaultShape ? this._shape._defaultShape() : this._shape.getLatLngs();\n\t\t\tarea = L.GeometryUtil.geodesicArea(latLngs);\n\t\t\tsubtext = showArea ? L.GeometryUtil.readableArea(area, this.options.metric) : ''\n\t\t}\n\n\t\treturn {\n\t\t\ttext: tooltipText.text,\n\t\t\tsubtext: subtext\n\t\t};\n\t}\n});\n\nfunction _hasAncestor (el, cls) {\n\twhile ((el = el.parentElement) && !el.classList.contains(cls));\n\treturn el;\n}\n","/**\n * @class L.Draw.Marker\n * @aka Draw.Marker\n * @inherits L.Draw.Feature\n */\nL.Draw.Marker = L.Draw.Feature.extend({\n\tstatics: {\n\t\tTYPE: 'marker'\n\t},\n\n\toptions: {\n\t\ticon: new L.Icon.Default(),\n\t\trepeatMode: false,\n\t\tzIndexOffset: 2000 // This should be > than the highest z-index any markers\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.Draw.Marker.TYPE;\n\n\t\tthis._initialLabelText = L.drawLocal.draw.handlers.marker.tooltip.start;\n\n\t\tL.Draw.Feature.prototype.initialize.call(this, map, options);\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler.\n\taddHooks: function () {\n\t\tL.Draw.Feature.prototype.addHooks.call(this);\n\n\t\tif (this._map) {\n\t\t\tthis._tooltip.updateContent({ text: this._initialLabelText });\n\n\t\t\t// Same mouseMarker as in Draw.Polyline\n\t\t\tif (!this._mouseMarker) {\n\t\t\t\tthis._mouseMarker = L.marker(this._map.getCenter(), {\n\t\t\t\t\ticon: L.divIcon({\n\t\t\t\t\t\tclassName: 'leaflet-mouse-marker',\n\t\t\t\t\t\ticonAnchor: [20, 20],\n\t\t\t\t\t\ticonSize: [40, 40]\n\t\t\t\t\t}),\n\t\t\t\t\topacity: 0,\n\t\t\t\t\tzIndexOffset: this.options.zIndexOffset\n\t\t\t\t});\n\t\t\t}\n\n\t\t\tthis._mouseMarker\n\t\t\t\t.on('click', this._onClick, this)\n\t\t\t\t.addTo(this._map);\n\n\t\t\tthis._map.on('mousemove', this._onMouseMove, this);\n\t\t\tthis._map.on('click', this._onTouch, this);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler.\n\tremoveHooks: function () {\n\t\tL.Draw.Feature.prototype.removeHooks.call(this);\n\n\t\tif (this._map) {\n\t\t\tif (this._marker) {\n\t\t\t\tthis._marker.off('click', this._onClick, this);\n\t\t\t\tthis._map\n\t\t\t\t\t.off('click', this._onClick, this)\n\t\t\t\t\t.off('click', this._onTouch, this)\n\t\t\t\t\t.removeLayer(this._marker);\n\t\t\t\tdelete this._marker;\n\t\t\t}\n\n\t\t\tthis._mouseMarker.off('click', this._onClick, this);\n\t\t\tthis._map.removeLayer(this._mouseMarker);\n\t\t\tdelete this._mouseMarker;\n\n\t\t\tthis._map.off('mousemove', this._onMouseMove, this);\n\t\t}\n\t},\n\n\t_onMouseMove: function (e) {\n\t\tvar latlng = e.latlng;\n\n\t\tthis._tooltip.updatePosition(latlng);\n\t\tthis._mouseMarker.setLatLng(latlng);\n\n\t\tif (!this._marker) {\n\t\t\tthis._marker = this._createMarker(latlng);\n\t\t\t// Bind to both marker and map to make sure we get the click event.\n\t\t\tthis._marker.on('click', this._onClick, this);\n\t\t\tthis._map\n\t\t\t\t.on('click', this._onClick, this)\n\t\t\t\t.addLayer(this._marker);\n\t\t}\n\t\telse {\n\t\t\tlatlng = this._mouseMarker.getLatLng();\n\t\t\tthis._marker.setLatLng(latlng);\n\t\t}\n\t},\n\n\t_createMarker: function (latlng) {\n\t\treturn new L.Marker(latlng, {\n\t\t\ticon: this.options.icon,\n\t\t\tzIndexOffset: this.options.zIndexOffset\n\t\t});\n\t},\n\n\t_onClick: function () {\n\t\tthis._fireCreatedEvent();\n\n\t\tthis.disable();\n\t\tif (this.options.repeatMode) {\n\t\t\tthis.enable();\n\t\t}\n\t},\n\n\t_onTouch: function (e) {\n\t\t// called on click & tap, only really does any thing on tap\n\t\tthis._onMouseMove(e); // creates & places marker\n\t\tthis._onClick(); // permanently places marker & ends interaction\n\t},\n\n\t_fireCreatedEvent: function () {\n\t\tvar marker = new L.Marker.Touch(this._marker.getLatLng(), { icon: this.options.icon });\n\t\tL.Draw.Feature.prototype._fireCreatedEvent.call(this, marker);\n\t}\n});\n","/**\n * @class L.Draw.CircleMarker\n * @aka Draw.CircleMarker\n * @inherits L.Draw.Marker\n */\nL.Draw.CircleMarker = L.Draw.Marker.extend({\n\tstatics: {\n\t\tTYPE: 'circlemarker'\n\t},\n\n\toptions: {\n\t\tstroke: true,\n\t\tcolor: '#3388ff',\n\t\tweight: 4,\n\t\topacity: 0.5,\n\t\tfill: true,\n\t\tfillColor: null, //same as color by default\n\t\tfillOpacity: 0.2,\n\t\tclickable: true,\n\t\tzIndexOffset: 2000 // This should be > than the highest z-index any markers\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.Draw.CircleMarker.TYPE;\n\n\t\tthis._initialLabelText = L.drawLocal.draw.handlers.circlemarker.tooltip.start;\n\n\t\tL.Draw.Feature.prototype.initialize.call(this, map, options);\n\t},\n\n\n\t_fireCreatedEvent: function () {\n\t\tvar circleMarker = new L.CircleMarker(this._marker.getLatLng(), this.options);\n\t\tL.Draw.Feature.prototype._fireCreatedEvent.call(this, circleMarker);\n\t},\n\n\t_createMarker: function (latlng) {\n\t\treturn new L.CircleMarker(latlng, this.options);\n\t}\n});\n","/**\n * @class L.Draw.Circle\n * @aka Draw.Circle\n * @inherits L.Draw.SimpleShape\n */\nL.Draw.Circle = L.Draw.SimpleShape.extend({\n\tstatics: {\n\t\tTYPE: 'circle'\n\t},\n\n\toptions: {\n\t\tshapeOptions: {\n\t\t\tstroke: true,\n\t\t\tcolor: '#3388ff',\n\t\t\tweight: 4,\n\t\t\topacity: 0.5,\n\t\t\tfill: true,\n\t\t\tfillColor: null, //same as color by default\n\t\t\tfillOpacity: 0.2,\n\t\t\tclickable: true\n\t\t},\n\t\tshowRadius: true,\n\t\tmetric: true, // Whether to use the metric measurement system or imperial\n\t\tfeet: true, // When not metric, use feet instead of yards for display\n\t\tnautic: false // When not metric, not feet use nautic mile for display\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.Draw.Circle.TYPE;\n\n\t\tthis._initialLabelText = L.drawLocal.draw.handlers.circle.tooltip.start;\n\n\t\tL.Draw.SimpleShape.prototype.initialize.call(this, map, options);\n\t},\n\n\t_drawShape: function (latlng) {\n var distance = this._map.distance(this._startLatLng, latlng);\n\t\tif (!this._shape) {\n\t\t\tthis._shape = new L.Circle(this._startLatLng, distance, this.options.shapeOptions);\n\t\t\tthis._map.addLayer(this._shape);\n\t\t} else {\n\t\t\tthis._shape.setRadius(distance);\n\t\t}\n\t},\n\n\t_fireCreatedEvent: function () {\n\t\tvar circle = new L.Circle(this._startLatLng, this._shape.getRadius(), this.options.shapeOptions);\n\t\tL.Draw.SimpleShape.prototype._fireCreatedEvent.call(this, circle);\n\t},\n\n\t_onMouseMove: function (e) {\n\t\tvar latlng = e.latlng,\n\t\t\tshowRadius = this.options.showRadius,\n\t\t\tuseMetric = this.options.metric,\n\t\t\tradius;\n\n\t\tthis._tooltip.updatePosition(latlng);\n\t\tif (this._isDrawing) {\n\t\t\tthis._drawShape(latlng);\n\n\t\t\t// Get the new radius (rounded to 1 dp)\n\t\t\tradius = this._shape.getRadius().toFixed(1);\n\n\t\t\tvar subtext = '';\n\t\t\tif (showRadius) {\n\t\t\t\tsubtext = L.drawLocal.draw.handlers.circle.radius + ': ' +\n\t\t\t\t\t\t L.GeometryUtil.readableDistance(radius, useMetric, this.options.feet, this.options.nautic);\n\t\t\t}\n\t\t\tthis._tooltip.updateContent({\n\t\t\t\ttext: this._endLabelText,\n\t\t\t\tsubtext: subtext\n\t\t\t});\n\t\t}\n\t}\n});\n","L.Edit = L.Edit || {};\n\n/**\n * @class L.Edit.Marker\n * @aka Edit.Marker\n */\nL.Edit.Marker = L.Handler.extend({\n\t// @method initialize(): void\n\tinitialize: function (marker, options) {\n\t\tthis._marker = marker;\n\t\tL.setOptions(this, options);\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler\n\taddHooks: function () {\n\t\tvar marker = this._marker;\n\n\t\tmarker.dragging.enable();\n\t\tmarker.on('dragend', this._onDragEnd, marker);\n\t\tthis._toggleMarkerHighlight();\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler\n\tremoveHooks: function () {\n\t\tvar marker = this._marker;\n\n\t\tmarker.dragging.disable();\n\t\tmarker.off('dragend', this._onDragEnd, marker);\n\t\tthis._toggleMarkerHighlight();\n\t},\n\n\t_onDragEnd: function (e) {\n\t\tvar layer = e.target;\n\t\tlayer.edited = true;\n\t\tthis._map.fire(L.Draw.Event.EDITMOVE, { layer: layer });\n\t},\n\n\t_toggleMarkerHighlight: function () {\n\t\tvar icon = this._marker._icon;\n\n\t\t// Don't do anything if this layer is a marker but doesn't have an icon. Markers\n\t\t// should usually have icons. If using Leaflet.draw with Leaflet.markercluster there\n\t\t// is a chance that a marker doesn't.\n\t\tif (!icon) {\n\t\t\treturn;\n\t\t}\n\n\t\t// This is quite naughty, but I don't see another way of doing it. (short of setting a new icon)\n\t\ticon.style.display = 'none';\n\n\t\tif (L.DomUtil.hasClass(icon, 'leaflet-edit-marker-selected')) {\n\t\t\tL.DomUtil.removeClass(icon, 'leaflet-edit-marker-selected');\n\t\t\t// Offset as the border will make the icon move.\n\t\t\tthis._offsetMarker(icon, -4);\n\n\t\t} else {\n\t\t\tL.DomUtil.addClass(icon, 'leaflet-edit-marker-selected');\n\t\t\t// Offset as the border will make the icon move.\n\t\t\tthis._offsetMarker(icon, 4);\n\t\t}\n\n\t\ticon.style.display = '';\n\t},\n\n\t_offsetMarker: function (icon, offset) {\n\t\tvar iconMarginTop = parseInt(icon.style.marginTop, 10) - offset,\n\t\t\ticonMarginLeft = parseInt(icon.style.marginLeft, 10) - offset;\n\n\t\ticon.style.marginTop = iconMarginTop + 'px';\n\t\ticon.style.marginLeft = iconMarginLeft + 'px';\n\t}\n});\n\nL.Marker.addInitHook(function () {\n\tif (L.Edit.Marker) {\n\t\tthis.editing = new L.Edit.Marker(this);\n\n\t\tif (this.options.editable) {\n\t\t\tthis.editing.enable();\n\t\t}\n\t}\n});\n","L.Edit = L.Edit || {};\n\n/**\n * @class L.Edit.Polyline\n * @aka L.Edit.Poly\n * @aka Edit.Poly\n */\nL.Edit.Poly = L.Handler.extend({\n\toptions: {},\n\n\t// @method initialize(): void\n\tinitialize: function (poly, options) {\n\n\t\tthis.latlngs = [poly._latlngs];\n\t\tif (poly._holes) {\n\t\t\tthis.latlngs = this.latlngs.concat(poly._holes);\n\t\t}\n\n\t\tthis._poly = poly;\n\t\tL.setOptions(this, options);\n\n\t\tthis._poly.on('revert-edited', this._updateLatLngs, this);\n\t},\n\n\t// Compatibility method to normalize Poly* objects\n\t// between 0.7.x and 1.0+\n\t_defaultShape: function () {\n\t\tif (!L.Polyline._flat) {\n\t\t\treturn this._poly._latlngs;\n\t\t}\n\t\treturn L.Polyline._flat(this._poly._latlngs) ? this._poly._latlngs : this._poly._latlngs[0];\n\t},\n\n\t_eachVertexHandler: function (callback) {\n\t\tfor (var i = 0; i < this._verticesHandlers.length; i++) {\n\t\t\tcallback(this._verticesHandlers[i]);\n\t\t}\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler\n\taddHooks: function () {\n\t\tthis._initHandlers();\n\t\tthis._eachVertexHandler(function (handler) {\n\t\t\thandler.addHooks();\n\t\t});\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler\n\tremoveHooks: function () {\n\t\tthis._eachVertexHandler(function (handler) {\n\t\t\thandler.removeHooks();\n\t\t});\n\t},\n\n\t// @method updateMarkers(): void\n\t// Fire an update for each vertex handler\n\tupdateMarkers: function () {\n\t\tthis._eachVertexHandler(function (handler) {\n\t\t\thandler.updateMarkers();\n\t\t});\n\t},\n\n\t_initHandlers: function () {\n\t\tthis._verticesHandlers = [];\n\t\tfor (var i = 0; i < this.latlngs.length; i++) {\n\t\t\tthis._verticesHandlers.push(new L.Edit.PolyVerticesEdit(this._poly, this.latlngs[i], this.options));\n\t\t}\n\t},\n\n\t_updateLatLngs: function (e) {\n\t\tthis.latlngs = [e.layer._latlngs];\n\t\tif (e.layer._holes) {\n\t\t\tthis.latlngs = this.latlngs.concat(e.layer._holes);\n\t\t}\n\t}\n\n});\n\n/**\n * @class L.Edit.PolyVerticesEdit\n * @aka Edit.PolyVerticesEdit\n */\nL.Edit.PolyVerticesEdit = L.Handler.extend({\n\toptions: {\n\t\ticon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(8, 8),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon'\n\t\t}),\n\t\ttouchIcon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(20, 20),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon leaflet-touch-icon'\n\t\t}),\n\t\tdrawError: {\n\t\t\tcolor: '#b00b00',\n\t\t\ttimeout: 1000\n\t\t}\n\n\n\t},\n\n\t// @method intialize(): void\n\tinitialize: function (poly, latlngs, options) {\n\t\t// if touch, switch to touch icon\n\t\tif (L.Browser.touch) {\n\t\t\tthis.options.icon = this.options.touchIcon;\n\t\t}\n\t\tthis._poly = poly;\n\n\t\tif (options && options.drawError) {\n\t\t\toptions.drawError = L.Util.extend({}, this.options.drawError, options.drawError);\n\t\t}\n\n\t\tthis._latlngs = latlngs;\n\n\t\tL.setOptions(this, options);\n\t},\n\n\t// Compatibility method to normalize Poly* objects\n\t// between 0.7.x and 1.0+\n\t_defaultShape: function () {\n\t\tif (!L.Polyline._flat) {\n\t\t\treturn this._latlngs;\n\t\t}\n\t\treturn L.Polyline._flat(this._latlngs) ? this._latlngs : this._latlngs[0];\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler.\n\taddHooks: function () {\n\t\tvar poly = this._poly;\n\n\t\tif (!(poly instanceof L.Polygon)) {\n\t\t\tpoly.options.fill = false;\n\t\t\tif (poly.options.editing) {\n\t\t\t\tpoly.options.editing.fill = false;\n\t\t\t}\n\t\t}\n\n\t\tpoly.setStyle(poly.options.editing);\n\n\t\tif (this._poly._map) {\n\n\t\t\tthis._map = this._poly._map; // Set map\n\n\t\t\tif (!this._markerGroup) {\n\t\t\t\tthis._initMarkers();\n\t\t\t}\n\t\t\tthis._poly._map.addLayer(this._markerGroup);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler.\n\tremoveHooks: function () {\n\t\tvar poly = this._poly;\n\n\t\tpoly.setStyle(poly.options.original);\n\n\t\tif (poly._map) {\n\t\t\tpoly._map.removeLayer(this._markerGroup);\n\t\t\tdelete this._markerGroup;\n\t\t\tdelete this._markers;\n\t\t}\n\t},\n\n\t// @method updateMarkers(): void\n\t// Clear markers and update their location\n\tupdateMarkers: function () {\n\t\tthis._markerGroup.clearLayers();\n\t\tthis._initMarkers();\n\t},\n\n\t_initMarkers: function () {\n\t\tif (!this._markerGroup) {\n\t\t\tthis._markerGroup = new L.LayerGroup();\n\t\t}\n\t\tthis._markers = [];\n\n\t\tvar latlngs = this._defaultShape(),\n\t\t\ti, j, len, marker;\n\n\t\tfor (i = 0, len = latlngs.length; i < len; i++) {\n\n\t\t\tmarker = this._createMarker(latlngs[i], i);\n\t\t\tmarker.on('click', this._onMarkerClick, this);\n\t\t\tthis._markers.push(marker);\n\t\t}\n\n\t\tvar markerLeft, markerRight;\n\n\t\tfor (i = 0, j = len - 1; i < len; j = i++) {\n\t\t\tif (i === 0 && !(L.Polygon && (this._poly instanceof L.Polygon))) {\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tmarkerLeft = this._markers[j];\n\t\t\tmarkerRight = this._markers[i];\n\n\t\t\tthis._createMiddleMarker(markerLeft, markerRight);\n\t\t\tthis._updatePrevNext(markerLeft, markerRight);\n\t\t}\n\t},\n\n\t_createMarker: function (latlng, index) {\n\t\t// Extending L.Marker in TouchEvents.js to include touch.\n\t\tvar marker = new L.Marker.Touch(latlng, {\n\t\t\tdraggable: true,\n\t\t\ticon: this.options.icon,\n\t\t});\n\n\t\tmarker._origLatLng = latlng;\n\t\tmarker._index = index;\n\n\t\tmarker\n\t\t\t.on('dragstart', this._onMarkerDragStart, this)\n\t\t\t.on('drag', this._onMarkerDrag, this)\n\t\t\t.on('dragend', this._fireEdit, this)\n\t\t\t.on('touchmove', this._onTouchMove, this)\n\t\t\t.on('touchend', this._fireEdit, this)\n\t\t\t.on('MSPointerMove', this._onTouchMove, this)\n\t\t\t.on('MSPointerUp', this._fireEdit, this);\n\n\t\tthis._markerGroup.addLayer(marker);\n\n\t\treturn marker;\n\t},\n\n\t_onMarkerDragStart: function () {\n\t\tthis._poly.fire('editstart');\n\t},\n\n\t_spliceLatLngs: function () {\n\t\tvar latlngs = this._defaultShape();\n\t\tvar removed = [].splice.apply(latlngs, arguments);\n\t\tthis._poly._convertLatLngs(latlngs, true);\n\t\tthis._poly.redraw();\n\t\treturn removed;\n\t},\n\n\t_removeMarker: function (marker) {\n\t\tvar i = marker._index;\n\n\t\tthis._markerGroup.removeLayer(marker);\n\t\tthis._markers.splice(i, 1);\n\t\tthis._spliceLatLngs(i, 1);\n\t\tthis._updateIndexes(i, -1);\n\n\t\tmarker\n\t\t\t.off('dragstart', this._onMarkerDragStart, this)\n\t\t\t.off('drag', this._onMarkerDrag, this)\n\t\t\t.off('dragend', this._fireEdit, this)\n\t\t\t.off('touchmove', this._onMarkerDrag, this)\n\t\t\t.off('touchend', this._fireEdit, this)\n\t\t\t.off('click', this._onMarkerClick, this)\n\t\t\t.off('MSPointerMove', this._onTouchMove, this)\n\t\t\t.off('MSPointerUp', this._fireEdit, this);\n\t},\n\n\t_fireEdit: function () {\n\t\tthis._poly.edited = true;\n\t\tthis._poly.fire('edit');\n\t\tthis._poly._map.fire(L.Draw.Event.EDITVERTEX, { layers: this._markerGroup, poly: this._poly });\n\t},\n\n\t_onMarkerDrag: function (e) {\n\t\tvar marker = e.target;\n\t\tvar poly = this._poly;\n\n\t\tL.extend(marker._origLatLng, marker._latlng);\n\n\t\tif (marker._middleLeft) {\n\t\t\tmarker._middleLeft.setLatLng(this._getMiddleLatLng(marker._prev, marker));\n\t\t}\n\t\tif (marker._middleRight) {\n\t\t\tmarker._middleRight.setLatLng(this._getMiddleLatLng(marker, marker._next));\n\t\t}\n\n\t\tif (poly.options.poly) {\n\t\t\tvar tooltip = poly._map._editTooltip; // Access the tooltip\n\n\t\t\t// If we don't allow intersections and the polygon intersects\n\t\t\tif (!poly.options.poly.allowIntersection && poly.intersects()) {\n\n\t\t\t\tvar originalColor = poly.options.color;\n\t\t\t\tpoly.setStyle({ color: this.options.drawError.color });\n\n\t\t\t\t// Manually trigger 'dragend' behavior on marker we are about to remove\n\t\t\t\t// WORKAROUND: introduced in 1.0.0-rc2, may be related to #4484\n\t\t\t\tif (L.version.indexOf('0.7') !== 0) {\n\t\t\t\t\tmarker.dragging._draggable._onUp(e);\n\t\t\t\t}\n\t\t\t\tthis._onMarkerClick(e); // Remove violating marker\n\t\t\t\t// FIXME: Reset the marker to it's original position (instead of remove)\n\n\t\t\t\tif (tooltip) {\n\t\t\t\t\ttooltip.updateContent({\n\t\t\t\t\t\ttext: L.drawLocal.draw.handlers.polyline.error\n\t\t\t\t\t});\n\t\t\t\t}\n\n\t\t\t\t// Reset everything back to normal after a second\n\t\t\t\tsetTimeout(function () {\n\t\t\t\t\tpoly.setStyle({ color: originalColor });\n\t\t\t\t\tif (tooltip) {\n\t\t\t\t\t\ttooltip.updateContent({\n\t\t\t\t\t\t\ttext: L.drawLocal.edit.handlers.edit.tooltip.text,\n\t\t\t\t\t\t\tsubtext: L.drawLocal.edit.handlers.edit.tooltip.subtext\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t}, 1000);\n\t\t\t}\n\t\t}\n\n\t\tthis._poly.redraw();\n\t\tthis._poly.fire('editdrag');\n\t},\n\n\t_onMarkerClick: function (e) {\n\n\t\tvar minPoints = L.Polygon && (this._poly instanceof L.Polygon) ? 4 : 3,\n\t\t\tmarker = e.target;\n\n\t\t// If removing this point would create an invalid polyline/polygon don't remove\n\t\tif (this._defaultShape().length < minPoints) {\n\t\t\treturn;\n\t\t}\n\n\t\t// remove the marker\n\t\tthis._removeMarker(marker);\n\n\t\t// update prev/next links of adjacent markers\n\t\tthis._updatePrevNext(marker._prev, marker._next);\n\n\t\t// remove ghost markers near the removed marker\n\t\tif (marker._middleLeft) {\n\t\t\tthis._markerGroup.removeLayer(marker._middleLeft);\n\t\t}\n\t\tif (marker._middleRight) {\n\t\t\tthis._markerGroup.removeLayer(marker._middleRight);\n\t\t}\n\n\t\t// create a ghost marker in place of the removed one\n\t\tif (marker._prev && marker._next) {\n\t\t\tthis._createMiddleMarker(marker._prev, marker._next);\n\n\t\t} else if (!marker._prev) {\n\t\t\tmarker._next._middleLeft = null;\n\n\t\t} else if (!marker._next) {\n\t\t\tmarker._prev._middleRight = null;\n\t\t}\n\n\t\tthis._fireEdit();\n\t},\n\n\t_onTouchMove: function (e) {\n\n\t\tvar layerPoint = this._map.mouseEventToLayerPoint(e.originalEvent.touches[0]),\n\t\t\tlatlng = this._map.layerPointToLatLng(layerPoint),\n\t\t\tmarker = e.target;\n\n\t\tL.extend(marker._origLatLng, latlng);\n\n\t\tif (marker._middleLeft) {\n\t\t\tmarker._middleLeft.setLatLng(this._getMiddleLatLng(marker._prev, marker));\n\t\t}\n\t\tif (marker._middleRight) {\n\t\t\tmarker._middleRight.setLatLng(this._getMiddleLatLng(marker, marker._next));\n\t\t}\n\n\t\tthis._poly.redraw();\n\t\tthis.updateMarkers();\n\t},\n\n\t_updateIndexes: function (index, delta) {\n\t\tthis._markerGroup.eachLayer(function (marker) {\n\t\t\tif (marker._index > index) {\n\t\t\t\tmarker._index += delta;\n\t\t\t}\n\t\t});\n\t},\n\n\t_createMiddleMarker: function (marker1, marker2) {\n\t\tvar latlng = this._getMiddleLatLng(marker1, marker2),\n\t\t\tmarker = this._createMarker(latlng),\n\t\t\tonClick,\n\t\t\tonDragStart,\n\t\t\tonDragEnd;\n\n\t\tmarker.setOpacity(0.6);\n\n\t\tmarker1._middleRight = marker2._middleLeft = marker;\n\n\t\tonDragStart = function () {\n\t\t\tmarker.off('touchmove', onDragStart, this);\n\t\t\tvar i = marker2._index;\n\n\t\t\tmarker._index = i;\n\n\t\t\tmarker\n\t\t\t\t.off('click', onClick, this)\n\t\t\t\t.on('click', this._onMarkerClick, this);\n\n\t\t\tlatlng.lat = marker.getLatLng().lat;\n\t\t\tlatlng.lng = marker.getLatLng().lng;\n\t\t\tthis._spliceLatLngs(i, 0, latlng);\n\t\t\tthis._markers.splice(i, 0, marker);\n\n\t\t\tmarker.setOpacity(1);\n\n\t\t\tthis._updateIndexes(i, 1);\n\t\t\tmarker2._index++;\n\t\t\tthis._updatePrevNext(marker1, marker);\n\t\t\tthis._updatePrevNext(marker, marker2);\n\n\t\t\tthis._poly.fire('editstart');\n\t\t};\n\n\t\tonDragEnd = function () {\n\t\t\tmarker.off('dragstart', onDragStart, this);\n\t\t\tmarker.off('dragend', onDragEnd, this);\n\t\t\tmarker.off('touchmove', onDragStart, this);\n\n\t\t\tthis._createMiddleMarker(marker1, marker);\n\t\t\tthis._createMiddleMarker(marker, marker2);\n\t\t};\n\n\t\tonClick = function () {\n\t\t\tonDragStart.call(this);\n\t\t\tonDragEnd.call(this);\n\t\t\tthis._fireEdit();\n\t\t};\n\n\t\tmarker\n\t\t\t.on('click', onClick, this)\n\t\t\t.on('dragstart', onDragStart, this)\n\t\t\t.on('dragend', onDragEnd, this)\n\t\t\t.on('touchmove', onDragStart, this);\n\n\t\tthis._markerGroup.addLayer(marker);\n\t},\n\n\t_updatePrevNext: function (marker1, marker2) {\n\t\tif (marker1) {\n\t\t\tmarker1._next = marker2;\n\t\t}\n\t\tif (marker2) {\n\t\t\tmarker2._prev = marker1;\n\t\t}\n\t},\n\n\t_getMiddleLatLng: function (marker1, marker2) {\n\t\tvar map = this._poly._map,\n\t\t\tp1 = map.project(marker1.getLatLng()),\n\t\t\tp2 = map.project(marker2.getLatLng());\n\n\t\treturn map.unproject(p1._add(p2)._divideBy(2));\n\t}\n});\n\nL.Polyline.addInitHook(function () {\n\n\t// Check to see if handler has already been initialized. This is to support versions of Leaflet that still have L.Handler.PolyEdit\n\tif (this.editing) {\n\t\treturn;\n\t}\n\n\tif (L.Edit.Poly) {\n\n\t\tthis.editing = new L.Edit.Poly(this, this.options.poly);\n\n\t\tif (this.options.editable) {\n\t\t\tthis.editing.enable();\n\t\t}\n\t}\n\n\tthis.on('add', function () {\n\t\tif (this.editing && this.editing.enabled()) {\n\t\t\tthis.editing.addHooks();\n\t\t}\n\t});\n\n\tthis.on('remove', function () {\n\t\tif (this.editing && this.editing.enabled()) {\n\t\t\tthis.editing.removeHooks();\n\t\t}\n\t});\n});\n","L.Edit = L.Edit || {};\n/**\n * @class L.Edit.SimpleShape\n * @aka Edit.SimpleShape\n */\nL.Edit.SimpleShape = L.Handler.extend({\n\toptions: {\n\t\tmoveIcon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(8, 8),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon leaflet-edit-move'\n\t\t}),\n\t\tresizeIcon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(8, 8),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon leaflet-edit-resize'\n\t\t}),\n\t\ttouchMoveIcon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(20, 20),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon leaflet-edit-move leaflet-touch-icon'\n\t\t}),\n\t\ttouchResizeIcon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(20, 20),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon leaflet-edit-resize leaflet-touch-icon'\n\t\t}),\n\t},\n\n\t// @method intialize(): void\n\tinitialize: function (shape, options) {\n\t\t// if touch, switch to touch icon\n\t\tif (L.Browser.touch) {\n\t\t\tthis.options.moveIcon = this.options.touchMoveIcon;\n\t\t\tthis.options.resizeIcon = this.options.touchResizeIcon;\n\t\t}\n\n\t\tthis._shape = shape;\n\t\tL.Util.setOptions(this, options);\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler\n\taddHooks: function () {\n\t\tvar shape = this._shape;\n\t\tif (this._shape._map) {\n\t\t\tthis._map = this._shape._map;\n\t\t\tshape.setStyle(shape.options.editing);\n\n\t\t\tif (shape._map) {\n\t\t\t\tthis._map = shape._map;\n\t\t\t\tif (!this._markerGroup) {\n\t\t\t\t\tthis._initMarkers();\n\t\t\t\t}\n\t\t\t\tthis._map.addLayer(this._markerGroup);\n\t\t\t}\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler\n\tremoveHooks: function () {\n\t\tvar shape = this._shape;\n\n\t\tshape.setStyle(shape.options.original);\n\n\t\tif (shape._map) {\n\t\t\tthis._unbindMarker(this._moveMarker);\n\n\t\t\tfor (var i = 0, l = this._resizeMarkers.length; i < l; i++) {\n\t\t\t\tthis._unbindMarker(this._resizeMarkers[i]);\n\t\t\t}\n\t\t\tthis._resizeMarkers = null;\n\n\t\t\tthis._map.removeLayer(this._markerGroup);\n\t\t\tdelete this._markerGroup;\n\t\t}\n\n\t\tthis._map = null;\n\t},\n\n\t// @method updateMarkers(): void\n\t// Remove the edit markers from this layer\n\tupdateMarkers: function () {\n\t\tthis._markerGroup.clearLayers();\n\t\tthis._initMarkers();\n\t},\n\n\t_initMarkers: function () {\n\t\tif (!this._markerGroup) {\n\t\t\tthis._markerGroup = new L.LayerGroup();\n\t\t}\n\n\t\t// Create center marker\n\t\tthis._createMoveMarker();\n\n\t\t// Create edge marker\n\t\tthis._createResizeMarker();\n\t},\n\n\t_createMoveMarker: function () {\n\t\t// Children override\n\t},\n\n\t_createResizeMarker: function () {\n\t\t// Children override\n\t},\n\n\t_createMarker: function (latlng, icon) {\n\t\t// Extending L.Marker in TouchEvents.js to include touch.\n\t\tvar marker = new L.Marker.Touch(latlng, {\n\t\t\tdraggable: true,\n\t\t\ticon: icon,\n\t\t\tzIndexOffset: 10\n\t\t});\n\n\t\tthis._bindMarker(marker);\n\n\t\tthis._markerGroup.addLayer(marker);\n\n\t\treturn marker;\n\t},\n\n\t_bindMarker: function (marker) {\n\t\tmarker\n\t\t\t.on('dragstart', this._onMarkerDragStart, this)\n\t\t\t.on('drag', this._onMarkerDrag, this)\n\t\t\t.on('dragend', this._onMarkerDragEnd, this)\n\t\t\t.on('touchstart', this._onTouchStart, this)\n\t\t\t.on('touchmove', this._onTouchMove, this)\n\t\t\t.on('MSPointerMove', this._onTouchMove, this)\n\t\t\t.on('touchend', this._onTouchEnd, this)\n\t\t\t.on('MSPointerUp', this._onTouchEnd, this);\n\t},\n\n\t_unbindMarker: function (marker) {\n\t\tmarker\n\t\t\t.off('dragstart', this._onMarkerDragStart, this)\n\t\t\t.off('drag', this._onMarkerDrag, this)\n\t\t\t.off('dragend', this._onMarkerDragEnd, this)\n\t\t\t.off('touchstart', this._onTouchStart, this)\n\t\t\t.off('touchmove', this._onTouchMove, this)\n\t\t\t.off('MSPointerMove', this._onTouchMove, this)\n\t\t\t.off('touchend', this._onTouchEnd, this)\n\t\t\t.off('MSPointerUp', this._onTouchEnd, this);\n\t},\n\n\t_onMarkerDragStart: function (e) {\n\t\tvar marker = e.target;\n\t\tmarker.setOpacity(0);\n\n\t\tthis._shape.fire('editstart');\n\t},\n\n\t_fireEdit: function () {\n\t\tthis._shape.edited = true;\n\t\tthis._shape.fire('edit');\n\t},\n\n\t_onMarkerDrag: function (e) {\n\t\tvar marker = e.target,\n\t\t\tlatlng = marker.getLatLng();\n\n\t\tif (marker === this._moveMarker) {\n\t\t\tthis._move(latlng);\n\t\t} else {\n\t\t\tthis._resize(latlng);\n\t\t}\n\n\t\tthis._shape.redraw();\n\t\tthis._shape.fire('editdrag');\n\t},\n\n\t_onMarkerDragEnd: function (e) {\n\t\tvar marker = e.target;\n\t\tmarker.setOpacity(1);\n\n\t\tthis._fireEdit();\n\t},\n\n\t_onTouchStart: function (e) {\n\t\tL.Edit.SimpleShape.prototype._onMarkerDragStart.call(this, e);\n\n\t\tif (typeof(this._getCorners) === 'function') {\n\t\t\t// Save a reference to the opposite point\n\t\t\tvar corners = this._getCorners(),\n\t\t\t\tmarker = e.target,\n\t\t\t\tcurrentCornerIndex = marker._cornerIndex;\n\n\t\t\tmarker.setOpacity(0);\n\n\t\t\t// Copyed from Edit.Rectangle.js line 23 _onMarkerDragStart()\n\t\t\t// Latlng is null otherwise.\n\t\t\tthis._oppositeCorner = corners[(currentCornerIndex + 2) % 4];\n\t\t\tthis._toggleCornerMarkers(0, currentCornerIndex);\n\t\t}\n\n\t\tthis._shape.fire('editstart');\n\t},\n\n\t_onTouchMove: function (e) {\n\t\tvar layerPoint = this._map.mouseEventToLayerPoint(e.originalEvent.touches[0]),\n\t\t\tlatlng = this._map.layerPointToLatLng(layerPoint),\n\t\t\tmarker = e.target;\n\n\t\tif (marker === this._moveMarker) {\n\t\t\tthis._move(latlng);\n\t\t} else {\n\t\t\tthis._resize(latlng);\n\t\t}\n\n\t\tthis._shape.redraw();\n\n\t\t// prevent touchcancel in IOS\n\t\t// e.preventDefault();\n\t\treturn false;\n\t},\n\n\t_onTouchEnd: function (e) {\n\t\tvar marker = e.target;\n\t\tmarker.setOpacity(1);\n\t\tthis.updateMarkers();\n\t\tthis._fireEdit();\n\t},\n\n\t_move: function () {\n\t\t// Children override\n\t},\n\n\t_resize: function () {\n\t\t// Children override\n\t}\n});\n","L.Edit = L.Edit || {};\n/**\n * @class L.Edit.Rectangle\n * @aka Edit.Rectangle\n * @inherits L.Edit.SimpleShape\n */\nL.Edit.Rectangle = L.Edit.SimpleShape.extend({\n\t_createMoveMarker: function () {\n\t\tvar bounds = this._shape.getBounds(),\n\t\t\tcenter = bounds.getCenter();\n\n\t\tthis._moveMarker = this._createMarker(center, this.options.moveIcon);\n\t},\n\n\t_createResizeMarker: function () {\n\t\tvar corners = this._getCorners();\n\n\t\tthis._resizeMarkers = [];\n\n\t\tfor (var i = 0, l = corners.length; i < l; i++) {\n\t\t\tthis._resizeMarkers.push(this._createMarker(corners[i], this.options.resizeIcon));\n\t\t\t// Monkey in the corner index as we will need to know this for dragging\n\t\t\tthis._resizeMarkers[i]._cornerIndex = i;\n\t\t}\n\t},\n\n\t_onMarkerDragStart: function (e) {\n\t\tL.Edit.SimpleShape.prototype._onMarkerDragStart.call(this, e);\n\n\t\t// Save a reference to the opposite point\n\t\tvar corners = this._getCorners(),\n\t\t\tmarker = e.target,\n\t\t\tcurrentCornerIndex = marker._cornerIndex;\n\n\t\tthis._oppositeCorner = corners[(currentCornerIndex + 2) % 4];\n\n\t\tthis._toggleCornerMarkers(0, currentCornerIndex);\n\t},\n\n\t_onMarkerDragEnd: function (e) {\n\t\tvar marker = e.target,\n\t\t\tbounds, center;\n\n\t\t// Reset move marker position to the center\n\t\tif (marker === this._moveMarker) {\n\t\t\tbounds = this._shape.getBounds();\n\t\t\tcenter = bounds.getCenter();\n\n\t\t\tmarker.setLatLng(center);\n\t\t}\n\n\t\tthis._toggleCornerMarkers(1);\n\n\t\tthis._repositionCornerMarkers();\n\n\t\tL.Edit.SimpleShape.prototype._onMarkerDragEnd.call(this, e);\n\t},\n\n\t_move: function (newCenter) {\n\t\tvar latlngs = this._shape._defaultShape ? this._shape._defaultShape() : this._shape.getLatLngs(),\n\t\t\tbounds = this._shape.getBounds(),\n\t\t\tcenter = bounds.getCenter(),\n\t\t\toffset, newLatLngs = [];\n\n\t\t// Offset the latlngs to the new center\n\t\tfor (var i = 0, l = latlngs.length; i < l; i++) {\n\t\t\toffset = [latlngs[i].lat - center.lat, latlngs[i].lng - center.lng];\n\t\t\tnewLatLngs.push([newCenter.lat + offset[0], newCenter.lng + offset[1]]);\n\t\t}\n\n\t\tthis._shape.setLatLngs(newLatLngs);\n\n\t\t// Reposition the resize markers\n\t\tthis._repositionCornerMarkers();\n\n\t\tthis._map.fire(L.Draw.Event.EDITMOVE, { layer: this._shape });\n\t},\n\n\t_resize: function (latlng) {\n\t\tvar bounds;\n\n\t\t// Update the shape based on the current position of this corner and the opposite point\n\t\tthis._shape.setBounds(L.latLngBounds(latlng, this._oppositeCorner));\n\n\t\t// Reposition the move marker\n\t\tbounds = this._shape.getBounds();\n\t\tthis._moveMarker.setLatLng(bounds.getCenter());\n\n\t\tthis._map.fire(L.Draw.Event.EDITRESIZE, { layer: this._shape });\n\t},\n\n\t_getCorners: function () {\n\t\tvar bounds = this._shape.getBounds(),\n\t\t\tnw = bounds.getNorthWest(),\n\t\t\tne = bounds.getNorthEast(),\n\t\t\tse = bounds.getSouthEast(),\n\t\t\tsw = bounds.getSouthWest();\n\n\t\treturn [nw, ne, se, sw];\n\t},\n\n\t_toggleCornerMarkers: function (opacity) {\n\t\tfor (var i = 0, l = this._resizeMarkers.length; i < l; i++) {\n\t\t\tthis._resizeMarkers[i].setOpacity(opacity);\n\t\t}\n\t},\n\n\t_repositionCornerMarkers: function () {\n\t\tvar corners = this._getCorners();\n\n\t\tfor (var i = 0, l = this._resizeMarkers.length; i < l; i++) {\n\t\t\tthis._resizeMarkers[i].setLatLng(corners[i]);\n\t\t}\n\t}\n});\n\nL.Rectangle.addInitHook(function () {\n\tif (L.Edit.Rectangle) {\n\t\tthis.editing = new L.Edit.Rectangle(this);\n\n\t\tif (this.options.editable) {\n\t\t\tthis.editing.enable();\n\t\t}\n\t}\n});\n","L.Edit = L.Edit || {};\n/**\n * @class L.Edit.CircleMarker\n * @aka Edit.Circle\n * @inherits L.Edit.SimpleShape\n */\nL.Edit.CircleMarker = L.Edit.SimpleShape.extend({\n\t_createMoveMarker: function () {\n\t\tvar center = this._shape.getLatLng();\n\n\t\tthis._moveMarker = this._createMarker(center, this.options.moveIcon);\n\t},\n\n\t_createResizeMarker: function () {\n\t\t// To avoid an undefined check in L.Edit.SimpleShape.removeHooks\n\t\tthis._resizeMarkers = [];\n\t},\n\n\t_move: function (latlng) {\n\t\tif (this._resizeMarkers.length) {\n\t\t\t\tvar resizemarkerPoint = this._getResizeMarkerPoint(latlng);\n\t\t\t\t// Move the resize marker\n\t\t\t\tthis._resizeMarkers[0].setLatLng(resizemarkerPoint);\n\t\t}\n\n\t\t// Move the circle\n\t\tthis._shape.setLatLng(latlng);\n\n\t\tthis._map.fire(L.Draw.Event.EDITMOVE, { layer: this._shape });\n\t},\n});\n\nL.CircleMarker.addInitHook(function () {\n\tif (L.Edit.CircleMarker) {\n\t\tthis.editing = new L.Edit.CircleMarker(this);\n\n\t\tif (this.options.editable) {\n\t\t\tthis.editing.enable();\n\t\t}\n\t}\n\n\tthis.on('add', function () {\n\t\tif (this.editing && this.editing.enabled()) {\n\t\t\tthis.editing.addHooks();\n\t\t}\n\t});\n\n\tthis.on('remove', function () {\n\t\tif (this.editing && this.editing.enabled()) {\n\t\t\tthis.editing.removeHooks();\n\t\t}\n\t});\n});\n","L.Edit = L.Edit || {};\n/**\n * @class L.Edit.Circle\n * @aka Edit.Circle\n * @inherits L.Edit.CircleMarker\n */\nL.Edit.Circle = L.Edit.CircleMarker.extend({\n\n\t_createResizeMarker: function () {\n\t\tvar center = this._shape.getLatLng(),\n\t\t\tresizemarkerPoint = this._getResizeMarkerPoint(center);\n\n\t\tthis._resizeMarkers = [];\n\t\tthis._resizeMarkers.push(this._createMarker(resizemarkerPoint, this.options.resizeIcon));\n\t},\n\n\t_getResizeMarkerPoint: function (latlng) {\n\t\t// From L.shape.getBounds()\n\t\tvar delta = this._shape._radius * Math.cos(Math.PI / 4),\n\t\t\tpoint = this._map.project(latlng);\n\t\treturn this._map.unproject([point.x + delta, point.y - delta]);\n\t},\n\n\t_resize: function (latlng) {\n\t\tvar moveLatLng = this._moveMarker.getLatLng(),\n\t\t\tradius = this._map.distance(moveLatLng, latlng);\n\n\t\tthis._shape.setRadius(radius);\n\n\t\tthis._map.fire(L.Draw.Event.EDITRESIZE, { layer: this._shape });\n\t}\n});\n\nL.Circle.addInitHook(function () {\n\tif (L.Edit.Circle) {\n\t\tthis.editing = new L.Edit.Circle(this);\n\n\t\tif (this.options.editable) {\n\t\t\tthis.editing.enable();\n\t\t}\n\t}\n\n\tthis.on('add', function () {\n\t\tif (this.editing && this.editing.enabled()) {\n\t\t\tthis.editing.addHooks();\n\t\t}\n\t});\n\n\tthis.on('remove', function () {\n\t\tif (this.editing && this.editing.enabled()) {\n\t\t\tthis.editing.removeHooks();\n\t\t}\n\t});\n});\n","L.Map.mergeOptions({\n\ttouchExtend: true\n});\n\n/**\n * @class L.Map.TouchExtend\n * @aka TouchExtend\n */\nL.Map.TouchExtend = L.Handler.extend({\n\n\t// @method initialize(): void\n\t// Sets TouchExtend private accessor variables\n\tinitialize: function (map) {\n\t\tthis._map = map;\n\t\tthis._container = map._container;\n\t\tthis._pane = map._panes.overlayPane;\n\t},\n\n\t// @method addHooks(): void\n\t// Adds dom listener events to the map container\n\taddHooks: function () {\n\t\tL.DomEvent.on(this._container, 'touchstart', this._onTouchStart, this);\n\t\tL.DomEvent.on(this._container, 'touchend', this._onTouchEnd, this);\n\t\tL.DomEvent.on(this._container, 'touchmove', this._onTouchMove, this);\n\t\tif (this._detectIE()) {\n\t\t\tL.DomEvent.on(this._container, 'MSPointerDown', this._onTouchStart, this);\n\t\t\tL.DomEvent.on(this._container, 'MSPointerUp', this._onTouchEnd, this);\n\t\t\tL.DomEvent.on(this._container, 'MSPointerMove', this._onTouchMove, this);\n\t\t\tL.DomEvent.on(this._container, 'MSPointerCancel', this._onTouchCancel, this);\n\n\t\t} else {\n\t\t\tL.DomEvent.on(this._container, 'touchcancel', this._onTouchCancel, this);\n\t\t\tL.DomEvent.on(this._container, 'touchleave', this._onTouchLeave, this);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Removes dom listener events from the map container\n\tremoveHooks: function () {\n\t\tL.DomEvent.off(this._container, 'touchstart', this._onTouchStart);\n\t\tL.DomEvent.off(this._container, 'touchend', this._onTouchEnd);\n\t\tL.DomEvent.off(this._container, 'touchmove', this._onTouchMove);\n\t\tif (this._detectIE()) {\n\t\t\tL.DomEvent.off(this._container, 'MSPointerDowm', this._onTouchStart);\n\t\t\tL.DomEvent.off(this._container, 'MSPointerUp', this._onTouchEnd);\n\t\t\tL.DomEvent.off(this._container, 'MSPointerMove', this._onTouchMove);\n\t\t\tL.DomEvent.off(this._container, 'MSPointerCancel', this._onTouchCancel);\n\t\t} else {\n\t\t\tL.DomEvent.off(this._container, 'touchcancel', this._onTouchCancel);\n\t\t\tL.DomEvent.off(this._container, 'touchleave', this._onTouchLeave);\n\t\t}\n\t},\n\n\t_touchEvent: function (e, type) {\n\t\t// #TODO: fix the pageX error that is do a bug in Android where a single touch triggers two click events\n\t\t// _filterClick is what leaflet uses as a workaround.\n\t\t// This is a problem with more things than just android. Another problem is touchEnd has no touches in\n\t\t// its touch list.\n\t\tvar touchEvent = {};\n\t\tif (typeof e.touches !== 'undefined') {\n\t\t\tif (!e.touches.length) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\ttouchEvent = e.touches[0];\n\t\t} else if (e.pointerType === 'touch') {\n\t\t\ttouchEvent = e;\n\t\t\tif (!this._filterClick(e)) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t} else {\n\t\t\treturn;\n\t\t}\n\n\t\tvar containerPoint = this._map.mouseEventToContainerPoint(touchEvent),\n\t\t\tlayerPoint = this._map.mouseEventToLayerPoint(touchEvent),\n\t\t\tlatlng = this._map.layerPointToLatLng(layerPoint);\n\n\t\tthis._map.fire(type, {\n\t\t\tlatlng: latlng,\n\t\t\tlayerPoint: layerPoint,\n\t\t\tcontainerPoint: containerPoint,\n\t\t\tpageX: touchEvent.pageX,\n\t\t\tpageY: touchEvent.pageY,\n\t\t\toriginalEvent: e\n\t\t});\n\t},\n\n\t/** Borrowed from Leaflet and modified for bool ops **/\n\t_filterClick: function (e) {\n\t\tvar timeStamp = (e.timeStamp || e.originalEvent.timeStamp),\n\t\t\telapsed = L.DomEvent._lastClick && (timeStamp - L.DomEvent._lastClick);\n\n\t\t// are they closer together than 500ms yet more than 100ms?\n\t\t// Android typically triggers them ~300ms apart while multiple listeners\n\t\t// on the same event should be triggered far faster;\n\t\t// or check if click is simulated on the element, and if it is, reject any non-simulated events\n\t\tif ((elapsed && elapsed > 100 && elapsed < 500) || (e.target._simulatedClick && !e._simulated)) {\n\t\t\tL.DomEvent.stop(e);\n\t\t\treturn false;\n\t\t}\n\t\tL.DomEvent._lastClick = timeStamp;\n\t\treturn true;\n\t},\n\n\t_onTouchStart: function (e) {\n\t\tif (!this._map._loaded) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar type = 'touchstart';\n\t\tthis._touchEvent(e, type);\n\n\t},\n\n\t_onTouchEnd: function (e) {\n\t\tif (!this._map._loaded) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar type = 'touchend';\n\t\tthis._touchEvent(e, type);\n\t},\n\n\t_onTouchCancel: function (e) {\n\t\tif (!this._map._loaded) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar type = 'touchcancel';\n\t\tif (this._detectIE()) {\n\t\t\ttype = 'pointercancel';\n\t\t}\n\t\tthis._touchEvent(e, type);\n\t},\n\n\t_onTouchLeave: function (e) {\n\t\tif (!this._map._loaded) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar type = 'touchleave';\n\t\tthis._touchEvent(e, type);\n\t},\n\n\t_onTouchMove: function (e) {\n\t\tif (!this._map._loaded) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar type = 'touchmove';\n\t\tthis._touchEvent(e, type);\n\t},\n\n\t_detectIE: function () {\n\t\tvar ua = window.navigator.userAgent;\n\n\t\tvar msie = ua.indexOf('MSIE ');\n\t\tif (msie > 0) {\n\t\t\t// IE 10 or older => return version number\n\t\t\treturn parseInt(ua.substring(msie + 5, ua.indexOf('.', msie)), 10);\n\t\t}\n\n\t\tvar trident = ua.indexOf('Trident/');\n\t\tif (trident > 0) {\n\t\t\t// IE 11 => return version number\n\t\t\tvar rv = ua.indexOf('rv:');\n\t\t\treturn parseInt(ua.substring(rv + 3, ua.indexOf('.', rv)), 10);\n\t\t}\n\n\t\tvar edge = ua.indexOf('Edge/');\n\t\tif (edge > 0) {\n\t\t\t// IE 12 => return version number\n\t\t\treturn parseInt(ua.substring(edge + 5, ua.indexOf('.', edge)), 10);\n\t\t}\n\n\t\t// other browser\n\t\treturn false;\n\t}\n});\n\nL.Map.addInitHook('addHandler', 'touchExtend', L.Map.TouchExtend);\n\n\n/**\n * @class L.Marker.Touch\n * @aka Marker.Touch\n *\n * This isn't full Touch support. This is just to get markers to also support dom touch events after creation\n * #TODO: find a better way of getting markers to support touch.\n */\nL.Marker.Touch = L.Marker.extend({\n\n\t_initInteraction: function () {\n\t\tif (!this.addInteractiveTarget) {\n\t\t\t// 0.7.x support\n\t\t\treturn this._initInteractionLegacy();\n\t\t}\n\t\t// TODO this may need be updated to re-add touch events for 1.0+\n\t\treturn L.Marker.prototype._initInteraction.apply(this);\n\t},\n\n\t// This is an exact copy of https://github.com/Leaflet/Leaflet/blob/v0.7/src/layer/marker/Marker.js\n\t// with the addition of the touch events\n\t_initInteractionLegacy: function () {\n\n\t\tif (!this.options.clickable) {\n\t\t\treturn;\n\t\t}\n\n\t\t// TODO refactor into something shared with Map/Path/etc. to DRY it up\n\n\t\tvar icon = this._icon,\n\t\t\tevents = ['dblclick',\n\t\t\t\t\t 'mousedown',\n\t\t\t\t\t 'mouseover',\n\t\t\t\t\t 'mouseout',\n\t\t\t\t\t 'contextmenu',\n\t\t\t\t\t 'touchstart',\n\t\t\t\t\t 'touchend',\n\t\t\t\t\t 'touchmove'];\n\t\tif (this._detectIE) {\n\t\t\tevents.concat(['MSPointerDown',\n\t\t\t\t\t\t 'MSPointerUp',\n\t\t\t\t\t\t 'MSPointerMove',\n\t\t\t\t\t\t 'MSPointerCancel']);\n\t\t} else {\n\t\t\tevents.concat(['touchcancel']);\n\t\t}\n\n\t\tL.DomUtil.addClass(icon, 'leaflet-clickable');\n\t\tL.DomEvent.on(icon, 'click', this._onMouseClick, this);\n\t\tL.DomEvent.on(icon, 'keypress', this._onKeyPress, this);\n\n\t\tfor (var i = 0; i < events.length; i++) {\n\t\t\tL.DomEvent.on(icon, events[i], this._fireMouseEvent, this);\n\t\t}\n\n\t\tif (L.Handler.MarkerDrag) {\n\t\t\tthis.dragging = new L.Handler.MarkerDrag(this);\n\n\t\t\tif (this.options.draggable) {\n\t\t\t\tthis.dragging.enable();\n\t\t\t}\n\t\t}\n\t},\n\n\t_detectIE: function () {\n\t\tvar ua = window.navigator.userAgent;\n\n\t\tvar msie = ua.indexOf('MSIE ');\n\t\tif (msie > 0) {\n\t\t\t// IE 10 or older => return version number\n\t\t\treturn parseInt(ua.substring(msie + 5, ua.indexOf('.', msie)), 10);\n\t\t}\n\n\t\tvar trident = ua.indexOf('Trident/');\n\t\tif (trident > 0) {\n\t\t\t// IE 11 => return version number\n\t\t\tvar rv = ua.indexOf('rv:');\n\t\t\treturn parseInt(ua.substring(rv + 3, ua.indexOf('.', rv)), 10);\n\t\t}\n\n\t\tvar edge = ua.indexOf('Edge/');\n\t\tif (edge > 0) {\n\t\t\t// IE 12 => return version number\n\t\t\treturn parseInt(ua.substring(edge + 5, ua.indexOf('.', edge)), 10);\n\t\t}\n\n\t\t// other browser\n\t\treturn false;\n\t}\n});\n","/**\n * @class L.LatLngUtil\n * @aka LatLngUtil\n */\nL.LatLngUtil = {\n\t// Clones a LatLngs[], returns [][]\n\n\t// @method cloneLatLngs(LatLngs[]): L.LatLngs[]\n\t// Clone the latLng point or points or nested points and return an array with those points\n\tcloneLatLngs: function (latlngs) {\n\t\tvar clone = [];\n\t\tfor (var i = 0, l = latlngs.length; i < l; i++) {\n\t\t\t// Check for nested array (Polyline/Polygon)\n\t\t\tif (Array.isArray(latlngs[i])) {\n\t\t\t\tclone.push(L.LatLngUtil.cloneLatLngs(latlngs[i]));\n\t\t\t} else {\n\t\t\t\tclone.push(this.cloneLatLng(latlngs[i]));\n\t\t\t}\n\t\t}\n\t\treturn clone;\n\t},\n\n\t// @method cloneLatLng(LatLng): L.LatLng\n\t// Clone the latLng and return a new LatLng object.\n\tcloneLatLng: function (latlng) {\n\t\treturn L.latLng(latlng.lat, latlng.lng);\n\t}\n};\n","(function() {\n\nvar defaultPrecision = {\n\tkm: 2,\n\tha: 2,\n\tm: 0,\n\tmi: 2,\n\tac: 2,\n\tyd: 0,\n\tft: 0,\n\tnm: 2\n};\n\n\n/**\n * @class L.GeometryUtil\n * @aka GeometryUtil\n */\nL.GeometryUtil = L.extend(L.GeometryUtil || {}, {\n\t// Ported from the OpenLayers implementation. See https://github.com/openlayers/openlayers/blob/master/lib/OpenLayers/Geometry/LinearRing.js#L270\n\n\t// @method geodesicArea(): number\n\tgeodesicArea: function (latLngs) {\n\t\tvar pointsCount = latLngs.length,\n\t\t\tarea = 0.0,\n\t\t\td2r = Math.PI / 180,\n\t\t\tp1, p2;\n\n\t\tif (pointsCount > 2) {\n\t\t\tfor (var i = 0; i < pointsCount; i++) {\n\t\t\t\tp1 = latLngs[i];\n\t\t\t\tp2 = latLngs[(i + 1) % pointsCount];\n\t\t\t\tarea += ((p2.lng - p1.lng) * d2r) *\n\t\t\t\t\t\t(2 + Math.sin(p1.lat * d2r) + Math.sin(p2.lat * d2r));\n\t\t\t}\n\t\t\tarea = area * 6378137.0 * 6378137.0 / 2.0;\n\t\t}\n\n\t\treturn Math.abs(area);\n\t},\n\n\t// @method formattedNumber(n, precision): string\n\t// Returns n in specified number format (if defined) and precision\n\tformattedNumber: function (n, precision) {\n\t\tvar formatted = parseFloat(n).toFixed(precision),\n\t\t\tformat = L.drawLocal.format && L.drawLocal.format.numeric,\n\t\t\tdelimiters = format && format.delimiters,\n\t\t\tthousands = delimiters && delimiters.thousands,\n\t\t\tdecimal = delimiters && delimiters.decimal;\n\n\t\tif (thousands || decimal) {\n\t\t\tvar splitValue = formatted.split('.');\n\t\t\tformatted = thousands ? splitValue[0].replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, '$1' + thousands) : splitValue[0];\n\t\t\tdecimal = decimal || '.';\n\t\t\tif (splitValue.length > 1) {\n\t\t\t\tformatted = formatted + decimal + splitValue[1];\n\t\t\t}\n\t\t}\n\n\t\treturn formatted;\n\t},\n\n\t// @method readableArea(area, isMetric, precision): string\n\t// Returns a readable area string in yards or metric.\n\t// The value will be rounded as defined by the precision option object.\n\treadableArea: function (area, isMetric, precision) {\n\t\tvar areaStr,\n\t\t\tunits,\n\t\t\tprecision = L.Util.extend({}, defaultPrecision, precision);\n\n\t\tif (isMetric) {\n\t\t\tunits = ['ha', 'm'];\n\t\t\ttype = typeof isMetric;\n\t\t\tif (type === 'string') {\n\t\t\t\tunits = [isMetric];\n\t\t\t} else if (type !== 'boolean') {\n\t\t\t\tunits = isMetric;\n\t\t\t}\n\n\t\t\tif (area >= 1000000 && units.indexOf('km') !== -1) {\n\t\t\t\tareaStr = L.GeometryUtil.formattedNumber(area * 0.000001, precision['km']) + ' km²';\n\t\t\t} else if (area >= 10000 && units.indexOf('ha') !== -1) {\n\t\t\t\tareaStr = L.GeometryUtil.formattedNumber(area * 0.0001, precision['ha']) + ' ha';\n\t\t\t} else {\n\t\t\t\tareaStr = L.GeometryUtil.formattedNumber(area, precision['m']) + ' m²';\n\t\t\t}\n\t\t} else {\n\t\t\tarea /= 0.836127; // Square yards in 1 meter\n\n\t\t\tif (area >= 3097600) { //3097600 square yards in 1 square mile\n\t\t\t\tareaStr = L.GeometryUtil.formattedNumber(area / 3097600, precision['mi']) + ' mi²';\n\t\t\t} else if (area >= 4840) { //4840 square yards in 1 acre\n\t\t\t\tareaStr = L.GeometryUtil.formattedNumber(area / 4840, precision['ac']) + ' acres';\n\t\t\t} else {\n\t\t\t\tareaStr = L.GeometryUtil.formattedNumber(area, precision['yd']) + ' yd²';\n\t\t\t}\n\t\t}\n\n\t\treturn areaStr;\n\t},\n\n\t// @method readableDistance(distance, units): string\n\t// Converts a metric distance to one of [ feet, nauticalMile, metric or yards ] string\n\t//\n\t// @alternative\n\t// @method readableDistance(distance, isMetric, useFeet, isNauticalMile, precision): string\n\t// Converts metric distance to distance string.\n\t// The value will be rounded as defined by the precision option object.\n\treadableDistance: function (distance, isMetric, isFeet, isNauticalMile, precision) {\n\t\tvar distanceStr,\n\t\t\tunits,\n\t\t\tprecision = L.Util.extend({}, defaultPrecision, precision);\n\n\t\tif (isMetric) {\n\t\t\tunits = typeof isMetric == 'string' ? isMetric : 'metric';\n\t\t} else if (isFeet) {\n\t\t\tunits = 'feet';\n\t\t} else if (isNauticalMile) {\n\t\t\tunits = 'nauticalMile';\n\t\t} else {\n\t\t\tunits = 'yards';\n\t\t}\n\n\t\tswitch (units) {\n\t\tcase 'metric':\n\t\t\t// show metres when distance is < 1km, then show km\n\t\t\tif (distance > 1000) {\n\t\t\t\tdistanceStr = L.GeometryUtil.formattedNumber(distance / 1000, precision['km']) + ' km';\n\t\t\t} else {\n\t\t\t\tdistanceStr = L.GeometryUtil.formattedNumber(distance, precision['m']) + ' m';\n\t\t\t}\n\t\t\tbreak;\n\t\tcase 'feet':\n\t\t\tdistance *= 1.09361 * 3;\n\t\t\tdistanceStr = L.GeometryUtil.formattedNumber(distance, precision['ft']) + ' ft';\n\n\t\t\tbreak;\n\t\tcase 'nauticalMile':\n\t\t\tdistance *= 0.53996;\n\t\t\tdistanceStr = L.GeometryUtil.formattedNumber(distance / 1000, precision['nm']) + ' nm';\n\t\t\tbreak;\n\t\tcase 'yards':\n\t\tdefault:\n\t\t\tdistance *= 1.09361;\n\n\t\t\tif (distance > 1760) {\n\t\t\t\tdistanceStr = L.GeometryUtil.formattedNumber(distance / 1760, precision['mi']) + ' miles';\n\t\t\t} else {\n\t\t\t\tdistanceStr = L.GeometryUtil.formattedNumber(distance, precision['yd']) + ' yd';\n\t\t\t}\n\t\t\tbreak;\n\t\t}\n\t\treturn distanceStr;\n\t}\n});\n\n})();\n","/**\n * @class L.LineUtil\n * @aka Util\n * @aka L.Utils\n */\nL.Util.extend(L.LineUtil, {\n\n\t// @method segmentsIntersect(): boolean\n\t// Checks to see if two line segments intersect. Does not handle degenerate cases.\n\t// http://compgeom.cs.uiuc.edu/~jeffe/teaching/373/notes/x06-sweepline.pdf\n\tsegmentsIntersect: function (/*Point*/ p, /*Point*/ p1, /*Point*/ p2, /*Point*/ p3) {\n\t\treturn this._checkCounterclockwise(p, p2, p3) !==\n\t\t\t this._checkCounterclockwise(p1, p2, p3) &&\n\t\t\t this._checkCounterclockwise(p, p1, p2) !==\n\t\t\t this._checkCounterclockwise(p, p1, p3);\n\t},\n\n\t// check to see if points are in counterclockwise order\n\t_checkCounterclockwise: function (/*Point*/ p, /*Point*/ p1, /*Point*/ p2) {\n\t\treturn (p2.y - p.y) * (p1.x - p.x) > (p1.y - p.y) * (p2.x - p.x);\n\t}\n});","/**\n * @class L.Polyline\n * @aka Polyline\n */\nL.Polyline.include({\n\n\t// @method intersects(): boolean\n\t// Check to see if this polyline has any linesegments that intersect.\n\t// NOTE: does not support detecting intersection for degenerate cases.\n\tintersects: function () {\n\t\tvar points = this._getProjectedPoints(),\n\t\t\tlen = points ? points.length : 0,\n\t\t\ti, p, p1;\n\n\t\tif (this._tooFewPointsForIntersection()) {\n\t\t\treturn false;\n\t\t}\n\n\t\tfor (i = len - 1; i >= 3; i--) {\n\t\t\tp = points[i - 1];\n\t\t\tp1 = points[i];\n\n\n\t\t\tif (this._lineSegmentsIntersectsRange(p, p1, i - 2)) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\n\t\treturn false;\n\t},\n\n\t// @method newLatLngIntersects(): boolean\n\t// Check for intersection if new latlng was added to this polyline.\n\t// NOTE: does not support detecting intersection for degenerate cases.\n\tnewLatLngIntersects: function (latlng, skipFirst) {\n\t\t// Cannot check a polyline for intersecting lats/lngs when not added to the map\n\t\tif (!this._map) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn this.newPointIntersects(this._map.latLngToLayerPoint(latlng), skipFirst);\n\t},\n\n\t// @method newPointIntersects(): boolean\n\t// Check for intersection if new point was added to this polyline.\n\t// newPoint must be a layer point.\n\t// NOTE: does not support detecting intersection for degenerate cases.\n\tnewPointIntersects: function (newPoint, skipFirst) {\n\t\tvar points = this._getProjectedPoints(),\n\t\t\tlen = points ? points.length : 0,\n\t\t\tlastPoint = points ? points[len - 1] : null,\n\t\t\t// The previous previous line segment. Previous line segment doesn't need testing.\n\t\t\tmaxIndex = len - 2;\n\n\t\tif (this._tooFewPointsForIntersection(1)) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn this._lineSegmentsIntersectsRange(lastPoint, newPoint, maxIndex, skipFirst ? 1 : 0);\n\t},\n\n\t// Polylines with 2 sides can only intersect in cases where points are collinear (we don't support detecting these).\n\t// Cannot have intersection when < 3 line segments (< 4 points)\n\t_tooFewPointsForIntersection: function (extraPoints) {\n\t\tvar points = this._getProjectedPoints(),\n\t\t\tlen = points ? points.length : 0;\n\t\t// Increment length by extraPoints if present\n\t\tlen += extraPoints || 0;\n\n\t\treturn !points || len <= 3;\n\t},\n\n\t// Checks a line segment intersections with any line segments before its predecessor.\n\t// Don't need to check the predecessor as will never intersect.\n\t_lineSegmentsIntersectsRange: function (p, p1, maxIndex, minIndex) {\n\t\tvar points = this._getProjectedPoints(),\n\t\t\tp2, p3;\n\n\t\tminIndex = minIndex || 0;\n\n\t\t// Check all previous line segments (beside the immediately previous) for intersections\n\t\tfor (var j = maxIndex; j > minIndex; j--) {\n\t\t\tp2 = points[j - 1];\n\t\t\tp3 = points[j];\n\n\t\t\tif (L.LineUtil.segmentsIntersect(p, p1, p2, p3)) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\n\t\treturn false;\n\t},\n\n\t_getProjectedPoints: function () {\n\t\tif (!this._defaultShape) {\n\t\t\treturn this._originalPoints;\n\t\t}\n\t\tvar points = [],\n\t\t\t_shape = this._defaultShape();\n\n\t\tfor (var i = 0; i < _shape.length; i++) {\n\t\t\tpoints.push(this._map.latLngToLayerPoint(_shape[i]));\n\t\t}\n\t\treturn points;\n\t}\n});\n","/**\n * @class L.Polygon\n * @aka Polygon\n */\nL.Polygon.include({\n\n\t// @method intersects(): boolean\n\t// Checks a polygon for any intersecting line segments. Ignores holes.\n\tintersects: function () {\n\t\tvar polylineIntersects,\n\t\t\tpoints = this._getProjectedPoints(),\n\t\t\tlen, firstPoint, lastPoint, maxIndex;\n\n\t\tif (this._tooFewPointsForIntersection()) {\n\t\t\treturn false;\n\t\t}\n\n\t\tpolylineIntersects = L.Polyline.prototype.intersects.call(this);\n\n\t\t// If already found an intersection don't need to check for any more.\n\t\tif (polylineIntersects) {\n\t\t\treturn true;\n\t\t}\n\n\t\tlen = points.length;\n\t\tfirstPoint = points[0];\n\t\tlastPoint = points[len - 1];\n\t\tmaxIndex = len - 2;\n\n\t\t// Check the line segment between last and first point. Don't need to check the first line segment (minIndex = 1)\n\t\treturn this._lineSegmentsIntersectsRange(lastPoint, firstPoint, maxIndex, 1);\n\t}\n});\n","/**\n * @class L.Control.Draw\n * @aka L.Draw\n */\nL.Control.Draw = L.Control.extend({\n\n\t// Options\n\toptions: {\n\t\tposition: 'topleft',\n\t\tdraw: {},\n\t\tedit: false\n\t},\n\n\t// @method initialize(): void\n\t// Initializes draw control, toolbars from the options\n\tinitialize: function (options) {\n\t\tif (L.version < '0.7') {\n\t\t\tthrow new Error('Leaflet.draw 0.2.3+ requires Leaflet 0.7.0+. Download latest from https://github.com/Leaflet/Leaflet/');\n\t\t}\n\n\t\tL.Control.prototype.initialize.call(this, options);\n\n\t\tvar toolbar;\n\n\t\tthis._toolbars = {};\n\n\t\t// Initialize toolbars\n\t\tif (L.DrawToolbar && this.options.draw) {\n\t\t\ttoolbar = new L.DrawToolbar(this.options.draw);\n\n\t\t\tthis._toolbars[L.DrawToolbar.TYPE] = toolbar;\n\n\t\t\t// Listen for when toolbar is enabled\n\t\t\tthis._toolbars[L.DrawToolbar.TYPE].on('enable', this._toolbarEnabled, this);\n\t\t}\n\n\t\tif (L.EditToolbar && this.options.edit) {\n\t\t\ttoolbar = new L.EditToolbar(this.options.edit);\n\n\t\t\tthis._toolbars[L.EditToolbar.TYPE] = toolbar;\n\n\t\t\t// Listen for when toolbar is enabled\n\t\t\tthis._toolbars[L.EditToolbar.TYPE].on('enable', this._toolbarEnabled, this);\n\t\t}\n\t\tL.toolbar = this; //set global var for editing the toolbar\n\t},\n\n\t// @method onAdd(): container\n\t// Adds the toolbar container to the map\n\tonAdd: function (map) {\n\t\tvar container = L.DomUtil.create('div', 'leaflet-draw'),\n\t\t\taddedTopClass = false,\n\t\t\ttopClassName = 'leaflet-draw-toolbar-top',\n\t\t\ttoolbarContainer;\n\n\t\tfor (var toolbarId in this._toolbars) {\n\t\t\tif (this._toolbars.hasOwnProperty(toolbarId)) {\n\t\t\t\ttoolbarContainer = this._toolbars[toolbarId].addToolbar(map);\n\n\t\t\t\tif (toolbarContainer) {\n\t\t\t\t\t// Add class to the first toolbar to remove the margin\n\t\t\t\t\tif (!addedTopClass) {\n\t\t\t\t\t\tif (!L.DomUtil.hasClass(toolbarContainer, topClassName)) {\n\t\t\t\t\t\t\tL.DomUtil.addClass(toolbarContainer.childNodes[0], topClassName);\n\t\t\t\t\t\t}\n\t\t\t\t\t\taddedTopClass = true;\n\t\t\t\t\t}\n\n\t\t\t\t\tcontainer.appendChild(toolbarContainer);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn container;\n\t},\n\n\t// @method onRemove(): void\n\t// Removes the toolbars from the map toolbar container\n\tonRemove: function () {\n\t\tfor (var toolbarId in this._toolbars) {\n\t\t\tif (this._toolbars.hasOwnProperty(toolbarId)) {\n\t\t\t\tthis._toolbars[toolbarId].removeToolbar();\n\t\t\t}\n\t\t}\n\t},\n\n\t// @method setDrawingOptions(options): void\n\t// Sets options to all toolbar instances\n\tsetDrawingOptions: function (options) {\n\t\tfor (var toolbarId in this._toolbars) {\n\t\t\tif (this._toolbars[toolbarId] instanceof L.DrawToolbar) {\n\t\t\t\tthis._toolbars[toolbarId].setOptions(options);\n\t\t\t}\n\t\t}\n\t},\n\n\t_toolbarEnabled: function (e) {\n\t\tvar enabledToolbar = e.target;\n\n\t\tfor (var toolbarId in this._toolbars) {\n\t\t\tif (this._toolbars[toolbarId] !== enabledToolbar) {\n\t\t\t\tthis._toolbars[toolbarId].disable();\n\t\t\t}\n\t\t}\n\t}\n});\n\nL.Map.mergeOptions({\n\tdrawControlTooltips: true,\n\tdrawControl: false\n});\n\nL.Map.addInitHook(function () {\n\tif (this.options.drawControl) {\n\t\tthis.drawControl = new L.Control.Draw();\n\t\tthis.addControl(this.drawControl);\n\t}\n});\n","/**\n * @class L.Draw.Toolbar\n * @aka Toolbar\n *\n * The toolbar class of the API — it is used to create the ui\n * This will be depreciated\n *\n * @example\n *\n * ```js\n * var toolbar = L.Toolbar();\n * toolbar.addToolbar(map);\n * ```\n *\n * ### Disabling a toolbar\n *\n * If you do not want a particular toolbar in your app you can turn it off by setting the toolbar to false.\n *\n * ```js\n * var drawControl = new L.Control.Draw({\n * draw: false,\n * edit: {\n * featureGroup: editableLayers\n * }\n * });\n * ```\n *\n * ### Disabling a toolbar item\n *\n * If you want to turn off a particular toolbar item, set it to false. The following disables drawing polygons and\n * markers. It also turns off the ability to edit layers.\n *\n * ```js\n * var drawControl = new L.Control.Draw({\n * draw: {\n * polygon: false,\n * marker: false\n * },\n * edit: {\n * featureGroup: editableLayers,\n * edit: false\n * }\n * });\n * ```\n */\nL.Toolbar = L.Class.extend({\n\tincludes: [L.Mixin.Events],\n\n\t// @section Methods for modifying the toolbar\n\n\t// @method initialize(options): void\n\t// Toolbar constructor\n\tinitialize: function (options) {\n\t\tL.setOptions(this, options);\n\n\t\tthis._modes = {};\n\t\tthis._actionButtons = [];\n\t\tthis._activeMode = null;\n\t},\n\n\t// @method enabled(): boolean\n\t// Gets a true/false of whether the toolbar is enabled\n\tenabled: function () {\n\t\treturn this._activeMode !== null;\n\t},\n\n\t// @method disable(): void\n\t// Disables the toolbar\n\tdisable: function () {\n\t\tif (!this.enabled()) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis._activeMode.handler.disable();\n\t},\n\n\t// @method addToolbar(map): L.DomUtil\n\t// Adds the toolbar to the map and returns the toolbar dom element\n\taddToolbar: function (map) {\n\t\tvar container = L.DomUtil.create('div', 'leaflet-draw-section'),\n\t\t\tbuttonIndex = 0,\n\t\t\tbuttonClassPrefix = this._toolbarClass || '',\n\t\t\tmodeHandlers = this.getModeHandlers(map),\n\t\t\ti;\n\n\t\tthis._toolbarContainer = L.DomUtil.create('div', 'leaflet-draw-toolbar leaflet-bar');\n\t\tthis._map = map;\n\n\t\tfor (i = 0; i < modeHandlers.length; i++) {\n\t\t\tif (modeHandlers[i].enabled) {\n\t\t\t\tthis._initModeHandler(\n\t\t\t\t\tmodeHandlers[i].handler,\n\t\t\t\t\tthis._toolbarContainer,\n\t\t\t\t\tbuttonIndex++,\n\t\t\t\t\tbuttonClassPrefix,\n\t\t\t\t\tmodeHandlers[i].title\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\t// if no buttons were added, do not add the toolbar\n\t\tif (!buttonIndex) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Save button index of the last button, -1 as we would have ++ after the last button\n\t\tthis._lastButtonIndex = --buttonIndex;\n\n\t\t// Create empty actions part of the toolbar\n\t\tthis._actionsContainer = L.DomUtil.create('ul', 'leaflet-draw-actions');\n\n\t\t// Add draw and cancel containers to the control container\n\t\tcontainer.appendChild(this._toolbarContainer);\n\t\tcontainer.appendChild(this._actionsContainer);\n\n\t\treturn container;\n\t},\n\n\t// @method removeToolbar(): void\n\t// Removes the toolbar and drops the handler event listeners\n\tremoveToolbar: function () {\n\t\t// Dispose each handler\n\t\tfor (var handlerId in this._modes) {\n\t\t\tif (this._modes.hasOwnProperty(handlerId)) {\n\t\t\t\t// Unbind handler button\n\t\t\t\tthis._disposeButton(\n\t\t\t\t\tthis._modes[handlerId].button,\n\t\t\t\t\tthis._modes[handlerId].handler.enable,\n\t\t\t\t\tthis._modes[handlerId].handler\n\t\t\t\t);\n\n\t\t\t\t// Make sure is disabled\n\t\t\t\tthis._modes[handlerId].handler.disable();\n\n\t\t\t\t// Unbind handler\n\t\t\t\tthis._modes[handlerId].handler\n\t\t\t\t\t.off('enabled', this._handlerActivated, this)\n\t\t\t\t\t.off('disabled', this._handlerDeactivated, this);\n\t\t\t}\n\t\t}\n\t\tthis._modes = {};\n\n\t\t// Dispose the actions toolbar\n\t\tfor (var i = 0, l = this._actionButtons.length; i < l; i++) {\n\t\t\tthis._disposeButton(\n\t\t\t\tthis._actionButtons[i].button,\n\t\t\t\tthis._actionButtons[i].callback,\n\t\t\t\tthis\n\t\t\t);\n\t\t}\n\t\tthis._actionButtons = [];\n\t\tthis._actionsContainer = null;\n\t},\n\n\t_initModeHandler: function (handler, container, buttonIndex, classNamePredix, buttonTitle) {\n\t\tvar type = handler.type;\n\n\t\tthis._modes[type] = {};\n\n\t\tthis._modes[type].handler = handler;\n\n\t\tthis._modes[type].button = this._createButton({\n\t\t\ttype: type,\n\t\t\ttitle: buttonTitle,\n\t\t\tclassName: classNamePredix + '-' + type,\n\t\t\tcontainer: container,\n\t\t\tcallback: this._modes[type].handler.enable,\n\t\t\tcontext: this._modes[type].handler\n\t\t});\n\n\t\tthis._modes[type].buttonIndex = buttonIndex;\n\n\t\tthis._modes[type].handler\n\t\t\t.on('enabled', this._handlerActivated, this)\n\t\t\t.on('disabled', this._handlerDeactivated, this);\n\t},\n\n\t/* Detect iOS based on browser User Agent, based on:\n\t * http://stackoverflow.com/a/9039885 */\n\t_detectIOS: function () {\n\t\tvar iOS = (/iPad|iPhone|iPod/.test(navigator.userAgent) && !window.MSStream);\n\t\treturn iOS;\n\t},\n\n\t_createButton: function (options) {\n\n\t\tvar link = L.DomUtil.create('a', options.className || '', options.container);\n\t\t// Screen reader tag\n\t\tvar sr = L.DomUtil.create('span', 'sr-only', options.container);\n\n\t\tlink.href = '#';\n\t\tlink.appendChild(sr);\n\n\t\tif (options.title) {\n\t\t\tlink.title = options.title;\n\t\t\tsr.innerHTML = options.title;\n\t\t}\n\n\t\tif (options.text) {\n\t\t\tlink.innerHTML = options.text;\n\t\t\tsr.innerHTML = options.text;\n\t\t}\n\n\t\t/* iOS does not use click events */\n\t\tvar buttonEvent = this._detectIOS() ? 'touchstart' : 'click';\n\n\t\tL.DomEvent\n\t\t\t.on(link, 'click', L.DomEvent.stopPropagation)\n\t\t\t.on(link, 'mousedown', L.DomEvent.stopPropagation)\n\t\t\t.on(link, 'dblclick', L.DomEvent.stopPropagation)\n\t\t\t.on(link, 'touchstart', L.DomEvent.stopPropagation)\n\t\t\t.on(link, 'click', L.DomEvent.preventDefault)\n\t\t\t.on(link, buttonEvent, options.callback, options.context);\n\n\t\treturn link;\n\t},\n\n\t_disposeButton: function (button, callback) {\n\t\t/* iOS does not use click events */\n\t\tvar buttonEvent = this._detectIOS() ? 'touchstart' : 'click';\n\n\t\tL.DomEvent\n\t\t\t.off(button, 'click', L.DomEvent.stopPropagation)\n\t\t\t.off(button, 'mousedown', L.DomEvent.stopPropagation)\n\t\t\t.off(button, 'dblclick', L.DomEvent.stopPropagation)\n\t\t\t.off(button, 'touchstart', L.DomEvent.stopPropagation)\n\t\t\t.off(button, 'click', L.DomEvent.preventDefault)\n\t\t\t.off(button, buttonEvent, callback);\n\t},\n\n\t_handlerActivated: function (e) {\n\t\t// Disable active mode (if present)\n\t\tthis.disable();\n\n\t\t// Cache new active feature\n\t\tthis._activeMode = this._modes[e.handler];\n\n\t\tL.DomUtil.addClass(this._activeMode.button, 'leaflet-draw-toolbar-button-enabled');\n\n\t\tthis._showActionsToolbar();\n\n\t\tthis.fire('enable');\n\t},\n\n\t_handlerDeactivated: function () {\n\t\tthis._hideActionsToolbar();\n\n\t\tL.DomUtil.removeClass(this._activeMode.button, 'leaflet-draw-toolbar-button-enabled');\n\n\t\tthis._activeMode = null;\n\n\t\tthis.fire('disable');\n\t},\n\n\t_createActions: function (handler) {\n\t\tvar container = this._actionsContainer,\n\t\t\tbuttons = this.getActions(handler),\n\t\t\tl = buttons.length,\n\t\t\tli, di, dl, button;\n\n\t\t// Dispose the actions toolbar (todo: dispose only not used buttons)\n\t\tfor (di = 0, dl = this._actionButtons.length; di < dl; di++) {\n\t\t\tthis._disposeButton(this._actionButtons[di].button, this._actionButtons[di].callback);\n\t\t}\n\t\tthis._actionButtons = [];\n\n\t\t// Remove all old buttons\n\t\twhile (container.firstChild) {\n\t\t\tcontainer.removeChild(container.firstChild);\n\t\t}\n\n\t\tfor (var i = 0; i < l; i++) {\n\t\t\tif ('enabled' in buttons[i] && !buttons[i].enabled) {\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tli = L.DomUtil.create('li', '', container);\n\n\t\t\tbutton = this._createButton({\n\t\t\t\ttitle: buttons[i].title,\n\t\t\t\ttext: buttons[i].text,\n\t\t\t\tcontainer: li,\n\t\t\t\tcallback: buttons[i].callback,\n\t\t\t\tcontext: buttons[i].context\n\t\t\t});\n\n\t\t\tthis._actionButtons.push({\n\t\t\t\tbutton: button,\n\t\t\t\tcallback: buttons[i].callback\n\t\t\t});\n\t\t}\n\t},\n\n\t_showActionsToolbar: function () {\n\t\tvar buttonIndex = this._activeMode.buttonIndex,\n\t\t\tlastButtonIndex = this._lastButtonIndex,\n\t\t\ttoolbarPosition = this._activeMode.button.offsetTop - 1;\n\n\t\t// Recreate action buttons on every click\n\t\tthis._createActions(this._activeMode.handler);\n\n\t\t// Correctly position the cancel button\n\t\tthis._actionsContainer.style.top = toolbarPosition + 'px';\n\n\t\tif (buttonIndex === 0) {\n\t\t\tL.DomUtil.addClass(this._toolbarContainer, 'leaflet-draw-toolbar-notop');\n\t\t\tL.DomUtil.addClass(this._actionsContainer, 'leaflet-draw-actions-top');\n\t\t}\n\n\t\tif (buttonIndex === lastButtonIndex) {\n\t\t\tL.DomUtil.addClass(this._toolbarContainer, 'leaflet-draw-toolbar-nobottom');\n\t\t\tL.DomUtil.addClass(this._actionsContainer, 'leaflet-draw-actions-bottom');\n\t\t}\n\n\t\tthis._actionsContainer.style.display = 'block';\n\t},\n\n\t_hideActionsToolbar: function () {\n\t\tthis._actionsContainer.style.display = 'none';\n\n\t\tL.DomUtil.removeClass(this._toolbarContainer, 'leaflet-draw-toolbar-notop');\n\t\tL.DomUtil.removeClass(this._toolbarContainer, 'leaflet-draw-toolbar-nobottom');\n\t\tL.DomUtil.removeClass(this._actionsContainer, 'leaflet-draw-actions-top');\n\t\tL.DomUtil.removeClass(this._actionsContainer, 'leaflet-draw-actions-bottom');\n\t}\n});\n","L.Draw = L.Draw || {};\n/**\n * @class L.Draw.Tooltip\n * @aka Tooltip\n *\n * The tooltip class — it is used to display the tooltip while drawing\n * This will be depreciated\n *\n * @example\n *\n * ```js\n * var tooltip = L.Draw.Tooltip();\n * ```\n *\n */\nL.Draw.Tooltip = L.Class.extend({\n\n\t// @section Methods for modifying draw state\n\n\t// @method initialize(map): void\n\t// Tooltip constructor\n\tinitialize: function (map) {\n\t\tthis._map = map;\n\t\tthis._popupPane = map._panes.popupPane;\n\t\tthis._visible = false;\n\n\t\tthis._container = map.options.drawControlTooltips ?\n\t\t\tL.DomUtil.create('div', 'leaflet-draw-tooltip', this._popupPane) : null;\n\t\tthis._singleLineLabel = false;\n\n\t\tthis._map.on('mouseout', this._onMouseOut, this);\n\t},\n\n\t// @method dispose(): void\n\t// Remove Tooltip DOM and unbind events\n\tdispose: function () {\n\t\tthis._map.off('mouseout', this._onMouseOut, this);\n\n\t\tif (this._container) {\n\t\t\tthis._popupPane.removeChild(this._container);\n\t\t\tthis._container = null;\n\t\t}\n\t},\n\n\t// @method updateContent(labelText): this\n\t// Changes the tooltip text to string in function call\n\tupdateContent: function (labelText) {\n\t\tif (!this._container) {\n\t\t\treturn this;\n\t\t}\n\t\tlabelText.subtext = labelText.subtext || '';\n\n\t\t// update the vertical position (only if changed)\n\t\tif (labelText.subtext.length === 0 && !this._singleLineLabel) {\n\t\t\tL.DomUtil.addClass(this._container, 'leaflet-draw-tooltip-single');\n\t\t\tthis._singleLineLabel = true;\n\t\t}\n\t\telse if (labelText.subtext.length > 0 && this._singleLineLabel) {\n\t\t\tL.DomUtil.removeClass(this._container, 'leaflet-draw-tooltip-single');\n\t\t\tthis._singleLineLabel = false;\n\t\t}\n\n\t\tthis._container.innerHTML =\n\t\t\t(labelText.subtext.length > 0 ?\n\t\t\t'<span class=\"leaflet-draw-tooltip-subtext\">' + labelText.subtext + '</span>' + '<br />' : '') +\n\t\t\t'<span>' + labelText.text + '</span>';\n\n\t\tif (!labelText.text && !labelText.subtext) {\n\t\t\tthis._visible = false;\n\t\t\tthis._container.style.visibility = 'hidden';\n\t\t} else {\n\t\t\tthis._visible = true;\n\t\t\tthis._container.style.visibility = 'inherit';\n\t\t}\n\n\t\treturn this;\n\t},\n\n\t// @method updatePosition(latlng): this\n\t// Changes the location of the tooltip\n\tupdatePosition: function (latlng) {\n\t\tvar pos = this._map.latLngToLayerPoint(latlng),\n\t\t\ttooltipContainer = this._container;\n\n\t\tif (this._container) {\n\t\t\tif (this._visible) {\n\t\t\t\ttooltipContainer.style.visibility = 'inherit';\n\t\t\t}\n\t\t\tL.DomUtil.setPosition(tooltipContainer, pos);\n\t\t}\n\n\t\treturn this;\n\t},\n\n\t// @method showAsError(): this\n\t// Applies error class to tooltip\n\tshowAsError: function () {\n\t\tif (this._container) {\n\t\t\tL.DomUtil.addClass(this._container, 'leaflet-error-draw-tooltip');\n\t\t}\n\t\treturn this;\n\t},\n\n\t// @method removeError(): this\n\t// Removes the error class from the tooltip\n\tremoveError: function () {\n\t\tif (this._container) {\n\t\t\tL.DomUtil.removeClass(this._container, 'leaflet-error-draw-tooltip');\n\t\t}\n\t\treturn this;\n\t},\n\n\t_onMouseOut: function () {\n\t\tif (this._container) {\n\t\t\tthis._container.style.visibility = 'hidden';\n\t\t}\n\t}\n});\n","/**\n * @class L.DrawToolbar\n * @aka Toolbar\n */\nL.DrawToolbar = L.Toolbar.extend({\n\n\tstatics: {\n\t\tTYPE: 'draw'\n\t},\n\n\toptions: {\n\t\tpolyline: {},\n\t\tpolygon: {},\n\t\trectangle: {},\n\t\tcircle: {},\n\t\tmarker: {},\n\t\tcirclemarker: {}\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (options) {\n\t\t// Ensure that the options are merged correctly since L.extend is only shallow\n\t\tfor (var type in this.options) {\n\t\t\tif (this.options.hasOwnProperty(type)) {\n\t\t\t\tif (options[type]) {\n\t\t\t\t\toptions[type] = L.extend({}, this.options[type], options[type]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tthis._toolbarClass = 'leaflet-draw-draw';\n\t\tL.Toolbar.prototype.initialize.call(this, options);\n\t},\n\n\t// @method getModeHandlers(): object\n\t// Get mode handlers information\n\tgetModeHandlers: function (map) {\n\t\treturn [\n\t\t\t{\n\t\t\t\tenabled: this.options.polyline,\n\t\t\t\thandler: new L.Draw.Polyline(map, this.options.polyline),\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.buttons.polyline\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: this.options.polygon,\n\t\t\t\thandler: new L.Draw.Polygon(map, this.options.polygon),\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.buttons.polygon\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: this.options.rectangle,\n\t\t\t\thandler: new L.Draw.Rectangle(map, this.options.rectangle),\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.buttons.rectangle\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: this.options.circle,\n\t\t\t\thandler: new L.Draw.Circle(map, this.options.circle),\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.buttons.circle\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: this.options.marker,\n\t\t\t\thandler: new L.Draw.Marker(map, this.options.marker),\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.buttons.marker\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: this.options.circlemarker,\n\t\t\t\thandler: new L.Draw.CircleMarker(map, this.options.circlemarker),\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.buttons.circlemarker\n\t\t\t}\n\t\t];\n\t},\n\n\t// @method getActions(): object\n\t// Get action information\n\tgetActions: function (handler) {\n\t\treturn [\n\t\t\t{\n\t\t\t\tenabled: handler.completeShape,\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.finish.title,\n\t\t\t\ttext: L.drawLocal.draw.toolbar.finish.text,\n\t\t\t\tcallback: handler.completeShape,\n\t\t\t\tcontext: handler\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: handler.deleteLastVertex,\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.undo.title,\n\t\t\t\ttext: L.drawLocal.draw.toolbar.undo.text,\n\t\t\t\tcallback: handler.deleteLastVertex,\n\t\t\t\tcontext: handler\n\t\t\t},\n\t\t\t{\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.actions.title,\n\t\t\t\ttext: L.drawLocal.draw.toolbar.actions.text,\n\t\t\t\tcallback: this.disable,\n\t\t\t\tcontext: this\n\t\t\t}\n\t\t];\n\t},\n\n\t// @method setOptions(): void\n\t// Sets the options to the toolbar\n\tsetOptions: function (options) {\n\t\tL.setOptions(this, options);\n\n\t\tfor (var type in this._modes) {\n\t\t\tif (this._modes.hasOwnProperty(type) && options.hasOwnProperty(type)) {\n\t\t\t\tthis._modes[type].handler.setOptions(options[type]);\n\t\t\t}\n\t\t}\n\t}\n});\n","/*L.Map.mergeOptions({\n editControl: true\n });*/\n/**\n * @class L.EditToolbar\n * @aka EditToolbar\n */\nL.EditToolbar = L.Toolbar.extend({\n\tstatics: {\n\t\tTYPE: 'edit'\n\t},\n\n\toptions: {\n\t\tedit: {\n\t\t\tselectedPathOptions: {\n\t\t\t\tdashArray: '10, 10',\n\n\t\t\t\tfill: true,\n\t\t\t\tfillColor: '#fe57a1',\n\t\t\t\tfillOpacity: 0.1,\n\n\t\t\t\t// Whether to user the existing layers color\n\t\t\t\tmaintainColor: false\n\t\t\t}\n\t\t},\n\t\tremove: {},\n\t\tpoly: null,\n\t\tfeatureGroup: null /* REQUIRED! TODO: perhaps if not set then all layers on the map are selectable? */\n\t},\n\n\t// @method intialize(): void\n\tinitialize: function (options) {\n\t\t// Need to set this manually since null is an acceptable value here\n\t\tif (options.edit) {\n\t\t\tif (typeof options.edit.selectedPathOptions === 'undefined') {\n\t\t\t\toptions.edit.selectedPathOptions = this.options.edit.selectedPathOptions;\n\t\t\t}\n\t\t\toptions.edit.selectedPathOptions = L.extend({}, this.options.edit.selectedPathOptions, options.edit.selectedPathOptions);\n\t\t}\n\n\t\tif (options.remove) {\n\t\t\toptions.remove = L.extend({}, this.options.remove, options.remove);\n\t\t}\n\n\t\tif (options.poly) {\n\t\t\toptions.poly = L.extend({}, this.options.poly, options.poly);\n\t\t}\n\n\t\tthis._toolbarClass = 'leaflet-draw-edit';\n\t\tL.Toolbar.prototype.initialize.call(this, options);\n\n\t\tthis._selectedFeatureCount = 0;\n\t},\n\n\t// @method getModeHandlers(): object\n\t// Get mode handlers information\n\tgetModeHandlers: function (map) {\n\t\tvar featureGroup = this.options.featureGroup;\n\t\treturn [\n\t\t\t{\n\t\t\t\tenabled: this.options.edit,\n\t\t\t\thandler: new L.EditToolbar.Edit(map, {\n\t\t\t\t\tfeatureGroup: featureGroup,\n\t\t\t\t\tselectedPathOptions: this.options.edit.selectedPathOptions,\n\t\t\t\t\tpoly: this.options.poly\n\t\t\t\t}),\n\t\t\t\ttitle: L.drawLocal.edit.toolbar.buttons.edit\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: this.options.remove,\n\t\t\t\thandler: new L.EditToolbar.Delete(map, {\n\t\t\t\t\tfeatureGroup: featureGroup\n\t\t\t\t}),\n\t\t\t\ttitle: L.drawLocal.edit.toolbar.buttons.remove\n\t\t\t}\n\t\t];\n\t},\n\n\t// @method getActions(): object\n\t// Get actions information\n\tgetActions: function (handler) {\n\t\tvar actions = [\n\t\t\t{\n\t\t\t\ttitle: L.drawLocal.edit.toolbar.actions.save.title,\n\t\t\t\ttext: L.drawLocal.edit.toolbar.actions.save.text,\n\t\t\t\tcallback: this._save,\n\t\t\t\tcontext: this\n\t\t\t},\n\t\t\t{\n\t\t\t\ttitle: L.drawLocal.edit.toolbar.actions.cancel.title,\n\t\t\t\ttext: L.drawLocal.edit.toolbar.actions.cancel.text,\n\t\t\t\tcallback: this.disable,\n\t\t\t\tcontext: this\n\t\t\t}\n\t\t];\n\n\t\tif (handler.removeAllLayers) {\n\t\t\t actions.push({\n title: L.drawLocal.edit.toolbar.actions.clearAll.title,\n text: L.drawLocal.edit.toolbar.actions.clearAll.text,\n callback: this._clearAllLayers,\n context: this\n });\n\t\t}\n\n\t\treturn actions;\n\t},\n\n\t// @method addToolbar(map): L.DomUtil\n\t// Adds the toolbar to the map\n\taddToolbar: function (map) {\n\t\tvar container = L.Toolbar.prototype.addToolbar.call(this, map);\n\n\t\tthis._checkDisabled();\n\n\t\tthis.options.featureGroup.on('layeradd layerremove', this._checkDisabled, this);\n\n\t\treturn container;\n\t},\n\n\t// @method removeToolbar(): void\n\t// Removes the toolbar from the map\n\tremoveToolbar: function () {\n\t\tthis.options.featureGroup.off('layeradd layerremove', this._checkDisabled, this);\n\n\t\tL.Toolbar.prototype.removeToolbar.call(this);\n\t},\n\n\t// @method disable(): void\n\t// Disables the toolbar\n\tdisable: function () {\n\t\tif (!this.enabled()) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis._activeMode.handler.revertLayers();\n\n\t\tL.Toolbar.prototype.disable.call(this);\n\t},\n\n\t_save: function () {\n\t\tthis._activeMode.handler.save();\n\t\tif (this._activeMode) {\n\t\t\tthis._activeMode.handler.disable();\n\t\t}\n\t},\n\n\t_clearAllLayers:function(){\n\t\tthis._activeMode.handler.removeAllLayers();\n\t\tif (this._activeMode) {\n\t\t\tthis._activeMode.handler.disable();\n\t\t}\n\t},\n\n\t_checkDisabled: function () {\n\t\tvar featureGroup = this.options.featureGroup,\n\t\t\thasLayers = featureGroup.getLayers().length !== 0,\n\t\t\tbutton;\n\n\t\tif (this.options.edit) {\n\t\t\tbutton = this._modes[L.EditToolbar.Edit.TYPE].button;\n\n\t\t\tif (hasLayers) {\n\t\t\t\tL.DomUtil.removeClass(button, 'leaflet-disabled');\n\t\t\t} else {\n\t\t\t\tL.DomUtil.addClass(button, 'leaflet-disabled');\n\t\t\t}\n\n\t\t\tbutton.setAttribute(\n\t\t\t\t'title',\n\t\t\t\thasLayers ?\n\t\t\t\t\tL.drawLocal.edit.toolbar.buttons.edit\n\t\t\t\t\t: L.drawLocal.edit.toolbar.buttons.editDisabled\n\t\t\t);\n\t\t}\n\n\t\tif (this.options.remove) {\n\t\t\tbutton = this._modes[L.EditToolbar.Delete.TYPE].button;\n\n\t\t\tif (hasLayers) {\n\t\t\t\tL.DomUtil.removeClass(button, 'leaflet-disabled');\n\t\t\t} else {\n\t\t\t\tL.DomUtil.addClass(button, 'leaflet-disabled');\n\t\t\t}\n\n\t\t\tbutton.setAttribute(\n\t\t\t\t'title',\n\t\t\t\thasLayers ?\n\t\t\t\t\tL.drawLocal.edit.toolbar.buttons.remove\n\t\t\t\t\t: L.drawLocal.edit.toolbar.buttons.removeDisabled\n\t\t\t);\n\t\t}\n\t}\n});\n","/**\n * @class L.EditToolbar.Edit\n * @aka EditToolbar.Edit\n */\nL.EditToolbar.Edit = L.Handler.extend({\n\tstatics: {\n\t\tTYPE: 'edit'\n\t},\n\n\tincludes: L.Mixin.Events,\n\n\t// @method intialize(): void\n\tinitialize: function (map, options) {\n\t\tL.Handler.prototype.initialize.call(this, map);\n\n\t\tL.setOptions(this, options);\n\n\t\t// Store the selectable layer group for ease of access\n\t\tthis._featureGroup = options.featureGroup;\n\n\t\tif (!(this._featureGroup instanceof L.FeatureGroup)) {\n\t\t\tthrow new Error('options.featureGroup must be a L.FeatureGroup');\n\t\t}\n\n\t\tthis._uneditedLayerProps = {};\n\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.EditToolbar.Edit.TYPE;\n\t},\n\n\t// @method enable(): void\n\t// Enable the edit toolbar\n\tenable: function () {\n\t\tif (this._enabled || !this._hasAvailableLayers()) {\n\t\t\treturn;\n\t\t}\n\t\tthis.fire('enabled', { handler: this.type });\n\t\t//this disable other handlers\n\n\t\tthis._map.fire(L.Draw.Event.EDITSTART, { handler: this.type });\n\t\t//allow drawLayer to be updated before beginning edition.\n\n\t\tL.Handler.prototype.enable.call(this);\n\t\tthis._featureGroup\n\t\t\t.on('layeradd', this._enableLayerEdit, this)\n\t\t\t.on('layerremove', this._disableLayerEdit, this);\n\t},\n\n\t// @method disable(): void\n\t// Disable the edit toolbar\n\tdisable: function () {\n\t\tif (!this._enabled) {\n\t\t\treturn;\n\t\t}\n\t\tthis._featureGroup\n\t\t\t.off('layeradd', this._enableLayerEdit, this)\n\t\t\t.off('layerremove', this._disableLayerEdit, this);\n\t\tL.Handler.prototype.disable.call(this);\n\t\tthis._map.fire(L.Draw.Event.EDITSTOP, { handler: this.type });\n\t\tthis.fire('disabled', { handler: this.type });\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks for this handler\n\taddHooks: function () {\n\t\tvar map = this._map;\n\n\t\tif (map) {\n\t\t\tmap.getContainer().focus();\n\n\t\t\tthis._featureGroup.eachLayer(this._enableLayerEdit, this);\n\n\t\t\tthis._tooltip = new L.Draw.Tooltip(this._map);\n\t\t\tthis._tooltip.updateContent({\n\t\t\t\ttext: L.drawLocal.edit.handlers.edit.tooltip.text,\n\t\t\t\tsubtext: L.drawLocal.edit.handlers.edit.tooltip.subtext\n\t\t\t});\n\n\t\t\t// Quickly access the tooltip to update for intersection checking\n\t\t\tmap._editTooltip = this._tooltip;\n\n\t\t\tthis._updateTooltip();\n\n\t\t\tthis._map\n\t\t\t\t.on('mousemove', this._onMouseMove, this)\n\t\t\t\t.on('touchmove', this._onMouseMove, this)\n\t\t\t\t.on('MSPointerMove', this._onMouseMove, this)\n\t\t\t\t.on(L.Draw.Event.EDITVERTEX, this._updateTooltip, this);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks for this handler\n\tremoveHooks: function () {\n\t\tif (this._map) {\n\t\t\t// Clean up selected layers.\n\t\t\tthis._featureGroup.eachLayer(this._disableLayerEdit, this);\n\n\t\t\t// Clear the backups of the original layers\n\t\t\tthis._uneditedLayerProps = {};\n\n\t\t\tthis._tooltip.dispose();\n\t\t\tthis._tooltip = null;\n\n\t\t\tthis._map\n\t\t\t\t.off('mousemove', this._onMouseMove, this)\n\t\t\t\t.off('touchmove', this._onMouseMove, this)\n\t\t\t\t.off('MSPointerMove', this._onMouseMove, this)\n\t\t\t\t.off(L.Draw.Event.EDITVERTEX, this._updateTooltip, this);\n\t\t}\n\t},\n\n\t// @method revertLayers(): void\n\t// Revert each layer's geometry changes\n\trevertLayers: function () {\n\t\tthis._featureGroup.eachLayer(function (layer) {\n\t\t\tthis._revertLayer(layer);\n\t\t}, this);\n\t},\n\n\t// @method save(): void\n\t// Save the layer geometries\n\tsave: function () {\n\t\tvar editedLayers = new L.LayerGroup();\n\t\tthis._featureGroup.eachLayer(function (layer) {\n\t\t\tif (layer.edited) {\n\t\t\t\teditedLayers.addLayer(layer);\n\t\t\t\tlayer.edited = false;\n\t\t\t}\n\t\t});\n\t\tthis._map.fire(L.Draw.Event.EDITED, { layers: editedLayers });\n\t},\n\n\t_backupLayer: function (layer) {\n\t\tvar id = L.Util.stamp(layer);\n\n\t\tif (!this._uneditedLayerProps[id]) {\n\t\t\t// Polyline, Polygon or Rectangle\n\t\t\tif (layer instanceof L.Polyline || layer instanceof L.Polygon || layer instanceof L.Rectangle) {\n\t\t\t\tthis._uneditedLayerProps[id] = {\n\t\t\t\t\tlatlngs: L.LatLngUtil.cloneLatLngs(layer.getLatLngs())\n\t\t\t\t};\n\t\t\t} else if (layer instanceof L.Circle) {\n\t\t\t\tthis._uneditedLayerProps[id] = {\n\t\t\t\t\tlatlng: L.LatLngUtil.cloneLatLng(layer.getLatLng()),\n\t\t\t\t\tradius: layer.getRadius()\n\t\t\t\t};\n\t\t\t} else if (layer instanceof L.Marker || layer instanceof L.CircleMarker) { // Marker\n\t\t\t\tthis._uneditedLayerProps[id] = {\n\t\t\t\t\tlatlng: L.LatLngUtil.cloneLatLng(layer.getLatLng())\n\t\t\t\t};\n\t\t\t}\n\t\t}\n\t},\n\n\t_getTooltipText: function () {\n\t\treturn ({\n\t\t\ttext: L.drawLocal.edit.handlers.edit.tooltip.text,\n\t\t\tsubtext: L.drawLocal.edit.handlers.edit.tooltip.subtext\n\t\t});\n\t},\n\n\t_updateTooltip: function () {\n\t\tthis._tooltip.updateContent(this._getTooltipText());\n\t},\n\n\t_revertLayer: function (layer) {\n\t\tvar id = L.Util.stamp(layer);\n\t\tlayer.edited = false;\n\t\tif (this._uneditedLayerProps.hasOwnProperty(id)) {\n\t\t\t// Polyline, Polygon or Rectangle\n\t\t\tif (layer instanceof L.Polyline || layer instanceof L.Polygon || layer instanceof L.Rectangle) {\n\t\t\t\tlayer.setLatLngs(this._uneditedLayerProps[id].latlngs);\n\t\t\t} else if (layer instanceof L.Circle) {\n\t\t\t\tlayer.setLatLng(this._uneditedLayerProps[id].latlng);\n\t\t\t\tlayer.setRadius(this._uneditedLayerProps[id].radius);\n\t\t\t} else if (layer instanceof L.Marker || layer instanceof L.CircleMarker) { // Marker or CircleMarker\n\t\t\t\tlayer.setLatLng(this._uneditedLayerProps[id].latlng);\n\t\t\t}\n\n\t\t\tlayer.fire('revert-edited', { layer: layer });\n\t\t}\n\t},\n\n\t_enableLayerEdit: function (e) {\n\t\tvar layer = e.layer || e.target || e,\n\t\t\tpathOptions, poly;\n\n\t\t// Back up this layer (if haven't before)\n\t\tthis._backupLayer(layer);\n\n\t\tif (this.options.poly) {\n\t\t\tpoly = L.Util.extend({}, this.options.poly);\n\t\t\tlayer.options.poly = poly;\n\t\t}\n\n\t\t// Set different style for editing mode\n\t\tif (this.options.selectedPathOptions) {\n\t\t\tpathOptions = L.Util.extend({}, this.options.selectedPathOptions);\n\n\t\t\t// Use the existing color of the layer\n\t\t\tif (pathOptions.maintainColor) {\n\t\t\t\tpathOptions.color = layer.options.color;\n\t\t\t\tpathOptions.fillColor = layer.options.fillColor;\n\t\t\t}\n\n\t\t\tlayer.options.original = L.extend({}, layer.options);\n\t\t\tlayer.options.editing = pathOptions;\n\n\t\t}\n\n\t\tif (layer instanceof L.Marker) {\n\t\t\tif (layer.editing) {\n\t\t\t\tlayer.editing.enable();\n\t\t\t}\n\t\t\tlayer.dragging.enable();\n\t\t\tlayer\n\t\t\t\t.on('dragend', this._onMarkerDragEnd)\n\t\t\t\t// #TODO: remove when leaflet finally fixes their draggable so it's touch friendly again.\n\t\t\t\t.on('touchmove', this._onTouchMove, this)\n\t\t\t\t.on('MSPointerMove', this._onTouchMove, this)\n\t\t\t\t.on('touchend', this._onMarkerDragEnd, this)\n\t\t\t\t.on('MSPointerUp', this._onMarkerDragEnd, this);\n\t\t} else {\n\t\t\tlayer.editing.enable();\n\t\t}\n\t},\n\n\t_disableLayerEdit: function (e) {\n\t\tvar layer = e.layer || e.target || e;\n\n\t\tlayer.edited = false;\n\t\tif (layer.editing) {\n\t\t\tlayer.editing.disable();\n\t\t}\n\n\t\tdelete layer.options.editing;\n\t\tdelete layer.options.original;\n\t\t// Reset layer styles to that of before select\n\t\tif (this._selectedPathOptions) {\n\t\t\tif (layer instanceof L.Marker) {\n\t\t\t\tthis._toggleMarkerHighlight(layer);\n\t\t\t} else {\n\t\t\t\t// reset the layer style to what is was before being selected\n\t\t\t\tlayer.setStyle(layer.options.previousOptions);\n\t\t\t\t// remove the cached options for the layer object\n\t\t\t\tdelete layer.options.previousOptions;\n\t\t\t}\n\t\t}\n\n\t\tif (layer instanceof L.Marker) {\n\t\t\tlayer.dragging.disable();\n\t\t\tlayer\n\t\t\t\t.off('dragend', this._onMarkerDragEnd, this)\n\t\t\t\t.off('touchmove', this._onTouchMove, this)\n\t\t\t\t.off('MSPointerMove', this._onTouchMove, this)\n\t\t\t\t.off('touchend', this._onMarkerDragEnd, this)\n\t\t\t\t.off('MSPointerUp', this._onMarkerDragEnd, this);\n\t\t} else {\n\t\t\tlayer.editing.disable();\n\t\t}\n\t},\n\n\t_onMouseMove: function (e) {\n\t\tthis._tooltip.updatePosition(e.latlng);\n\t},\n\n\t_onMarkerDragEnd: function (e) {\n\t\tvar layer = e.target;\n\t\tlayer.edited = true;\n\t\tthis._map.fire(L.Draw.Event.EDITMOVE, { layer: layer });\n\t},\n\n\t_onTouchMove: function (e) {\n\t\tvar touchEvent = e.originalEvent.changedTouches[0],\n\t\t\tlayerPoint = this._map.mouseEventToLayerPoint(touchEvent),\n\t\t\tlatlng = this._map.layerPointToLatLng(layerPoint);\n\t\te.target.setLatLng(latlng);\n\t},\n\n\t_hasAvailableLayers: function () {\n\t\treturn this._featureGroup.getLayers().length !== 0;\n\t}\n});\n","/**\n * @class L.EditToolbar.Delete\n * @aka EditToolbar.Delete\n */\nL.EditToolbar.Delete = L.Handler.extend({\n\tstatics: {\n\t\tTYPE: 'remove' // not delete as delete is reserved in js\n\t},\n\n\tincludes: L.Mixin.Events,\n\n\t// @method intialize(): void\n\tinitialize: function (map, options) {\n\t\tL.Handler.prototype.initialize.call(this, map);\n\n\t\tL.Util.setOptions(this, options);\n\n\t\t// Store the selectable layer group for ease of access\n\t\tthis._deletableLayers = this.options.featureGroup;\n\n\t\tif (!(this._deletableLayers instanceof L.FeatureGroup)) {\n\t\t\tthrow new Error('options.featureGroup must be a L.FeatureGroup');\n\t\t}\n\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.EditToolbar.Delete.TYPE;\n\t},\n\n\t// @method enable(): void\n\t// Enable the delete toolbar\n\tenable: function () {\n\t\tif (this._enabled || !this._hasAvailableLayers()) {\n\t\t\treturn;\n\t\t}\n\t\tthis.fire('enabled', { handler: this.type });\n\n\t\tthis._map.fire(L.Draw.Event.DELETESTART, { handler: this.type });\n\n\t\tL.Handler.prototype.enable.call(this);\n\n\t\tthis._deletableLayers\n\t\t\t.on('layeradd', this._enableLayerDelete, this)\n\t\t\t.on('layerremove', this._disableLayerDelete, this);\n\t},\n\n\t// @method disable(): void\n\t// Disable the delete toolbar\n\tdisable: function () {\n\t\tif (!this._enabled) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis._deletableLayers\n\t\t\t.off('layeradd', this._enableLayerDelete, this)\n\t\t\t.off('layerremove', this._disableLayerDelete, this);\n\n\t\tL.Handler.prototype.disable.call(this);\n\n\t\tthis._map.fire(L.Draw.Event.DELETESTOP, { handler: this.type });\n\n\t\tthis.fire('disabled', { handler: this.type });\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler\n\taddHooks: function () {\n\t\tvar map = this._map;\n\n\t\tif (map) {\n\t\t\tmap.getContainer().focus();\n\n\t\t\tthis._deletableLayers.eachLayer(this._enableLayerDelete, this);\n\t\t\tthis._deletedLayers = new L.LayerGroup();\n\n\t\t\tthis._tooltip = new L.Draw.Tooltip(this._map);\n\t\t\tthis._tooltip.updateContent({ text: L.drawLocal.edit.handlers.remove.tooltip.text });\n\n\t\t\tthis._map.on('mousemove', this._onMouseMove, this);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler\n\tremoveHooks: function () {\n\t\tif (this._map) {\n\t\t\tthis._deletableLayers.eachLayer(this._disableLayerDelete, this);\n\t\t\tthis._deletedLayers = null;\n\n\t\t\tthis._tooltip.dispose();\n\t\t\tthis._tooltip = null;\n\n\t\t\tthis._map.off('mousemove', this._onMouseMove, this);\n\t\t}\n\t},\n\n\t// @method revertLayers(): void\n\t// Revert the deleted layers back to their prior state.\n\trevertLayers: function () {\n\t\t// Iterate of the deleted layers and add them back into the featureGroup\n\t\tthis._deletedLayers.eachLayer(function (layer) {\n\t\t\tthis._deletableLayers.addLayer(layer);\n\t\t\tlayer.fire('revert-deleted', { layer: layer });\n\t\t}, this);\n\t},\n\n\t// @method save(): void\n\t// Save deleted layers\n\tsave: function () {\n\t\tthis._map.fire(L.Draw.Event.DELETED, { layers: this._deletedLayers });\n\t},\n\n\t// @method removeAllLayers(): void\n\t// Remove all delateable layers\n\tremoveAllLayers: function(){\n\t\t// Iterate of the delateable layers and add remove them\n\t\tthis._deletableLayers.eachLayer(function (layer) {\n\t\t\tthis._removeLayer({layer:layer});\n\t\t}, this);\n\t\tthis.save();\n\t},\n\n\t_enableLayerDelete: function (e) {\n\t\tvar layer = e.layer || e.target || e;\n\n\t\tlayer.on('click', this._removeLayer, this);\n\t},\n\n\t_disableLayerDelete: function (e) {\n\t\tvar layer = e.layer || e.target || e;\n\n\t\tlayer.off('click', this._removeLayer, this);\n\n\t\t// Remove from the deleted layers so we can't accidentally revert if the user presses cancel\n\t\tthis._deletedLayers.removeLayer(layer);\n\t},\n\n\t_removeLayer: function (e) {\n\t\tvar layer = e.layer || e.target || e;\n\n\t\tthis._deletableLayers.removeLayer(layer);\n\n\t\tthis._deletedLayers.addLayer(layer);\n\n\t\tlayer.fire('deleted');\n\t},\n\n\t_onMouseMove: function (e) {\n\t\tthis._tooltip.updatePosition(e.latlng);\n\t},\n\n\t_hasAvailableLayers: function () {\n\t\treturn this._deletableLayers.getLayers().length !== 0;\n\t}\n});\n"]}
@@ -0,0 +1,10 @@
1
+ .leaflet-draw-section{position:relative}.leaflet-draw-toolbar{margin-top:12px}.leaflet-draw-toolbar-top{margin-top:0}.leaflet-draw-toolbar-notop a:first-child{border-top-right-radius:0}.leaflet-draw-toolbar-nobottom a:last-child{border-bottom-right-radius:0}.leaflet-draw-toolbar a{background-image:url('images/spritesheet.png');background-image:linear-gradient(transparent,transparent),url('images/spritesheet.svg');background-repeat:no-repeat;background-size:300px 30px;background-clip:padding-box}.leaflet-retina .leaflet-draw-toolbar a{background-image:url('images/spritesheet-2x.png');background-image:linear-gradient(transparent,transparent),url('images/spritesheet.svg')}
2
+ .leaflet-draw a{display:block;text-align:center;text-decoration:none}.leaflet-draw a .sr-only{position:absolute;width:1px;height:1px;padding:0;margin:-1px;overflow:hidden;clip:rect(0,0,0,0);border:0}.leaflet-draw-actions{display:none;list-style:none;margin:0;padding:0;position:absolute;left:26px;top:0;white-space:nowrap}.leaflet-touch .leaflet-draw-actions{left:32px}.leaflet-right .leaflet-draw-actions{right:26px;left:auto}.leaflet-touch .leaflet-right .leaflet-draw-actions{right:32px;left:auto}.leaflet-draw-actions li{display:inline-block}
3
+ .leaflet-draw-actions li:first-child a{border-left:0}.leaflet-draw-actions li:last-child a{-webkit-border-radius:0 4px 4px 0;border-radius:0 4px 4px 0}.leaflet-right .leaflet-draw-actions li:last-child a{-webkit-border-radius:0;border-radius:0}.leaflet-right .leaflet-draw-actions li:first-child a{-webkit-border-radius:4px 0 0 4px;border-radius:4px 0 0 4px}.leaflet-draw-actions a{background-color:#919187;border-left:1px solid #AAA;color:#FFF;font:11px/19px "Helvetica Neue",Arial,Helvetica,sans-serif;line-height:28px;text-decoration:none;padding-left:10px;padding-right:10px;height:28px}
4
+ .leaflet-touch .leaflet-draw-actions a{font-size:12px;line-height:30px;height:30px}.leaflet-draw-actions-bottom{margin-top:0}.leaflet-draw-actions-top{margin-top:1px}.leaflet-draw-actions-top a,.leaflet-draw-actions-bottom a{height:27px;line-height:27px}.leaflet-draw-actions a:hover{background-color:#a0a098}.leaflet-draw-actions-top.leaflet-draw-actions-bottom a{height:26px;line-height:26px}.leaflet-draw-toolbar .leaflet-draw-draw-polyline{background-position:-2px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-draw-polyline{background-position:0 -1px}
5
+ .leaflet-draw-toolbar .leaflet-draw-draw-polygon{background-position:-31px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-draw-polygon{background-position:-29px -1px}.leaflet-draw-toolbar .leaflet-draw-draw-rectangle{background-position:-62px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-draw-rectangle{background-position:-60px -1px}.leaflet-draw-toolbar .leaflet-draw-draw-circle{background-position:-92px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-draw-circle{background-position:-90px -1px}
6
+ .leaflet-draw-toolbar .leaflet-draw-draw-marker{background-position:-122px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-draw-marker{background-position:-120px -1px}.leaflet-draw-toolbar .leaflet-draw-draw-circlemarker{background-position:-273px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-draw-circlemarker{background-position:-271px -1px}.leaflet-draw-toolbar .leaflet-draw-edit-edit{background-position:-152px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-edit-edit{background-position:-150px -1px}
7
+ .leaflet-draw-toolbar .leaflet-draw-edit-remove{background-position:-182px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-edit-remove{background-position:-180px -1px}.leaflet-draw-toolbar .leaflet-draw-edit-edit.leaflet-disabled{background-position:-212px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-edit-edit.leaflet-disabled{background-position:-210px -1px}.leaflet-draw-toolbar .leaflet-draw-edit-remove.leaflet-disabled{background-position:-242px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-edit-remove.leaflet-disabled{background-position:-240px -2px}
8
+ .leaflet-mouse-marker{background-color:#fff;cursor:crosshair}.leaflet-draw-tooltip{background:#363636;background:rgba(0,0,0,0.5);border:1px solid transparent;-webkit-border-radius:4px;border-radius:4px;color:#fff;font:12px/18px "Helvetica Neue",Arial,Helvetica,sans-serif;margin-left:20px;margin-top:-21px;padding:4px 8px;position:absolute;visibility:hidden;white-space:nowrap;z-index:6}.leaflet-draw-tooltip:before{border-right:6px solid black;border-right-color:rgba(0,0,0,0.5);border-top:6px solid transparent;border-bottom:6px solid transparent;content:"";position:absolute;top:7px;left:-7px}
9
+ .leaflet-error-draw-tooltip{background-color:#f2dede;border:1px solid #e6b6bd;color:#b94a48}.leaflet-error-draw-tooltip:before{border-right-color:#e6b6bd}.leaflet-draw-tooltip-single{margin-top:-12px}.leaflet-draw-tooltip-subtext{color:#f8d5e4}.leaflet-draw-guide-dash{font-size:1%;opacity:.6;position:absolute;width:5px;height:5px}.leaflet-edit-marker-selected{background-color:rgba(254,87,161,0.1);border:4px dashed rgba(254,87,161,0.6);-webkit-border-radius:4px;border-radius:4px;box-sizing:content-box}
10
+ .leaflet-edit-move{cursor:move}.leaflet-edit-resize{cursor:pointer}.leaflet-oldie .leaflet-draw-toolbar{border:1px solid #999}
@@ -0,0 +1,10 @@
1
+ /*
2
+ Leaflet.draw 0.4.12, a plugin that adds drawing and editing tools to Leaflet powered maps.
3
+ (c) 2012-2017, Jacob Toye, Jon West, Smartrak, Leaflet
4
+
5
+ https://github.com/Leaflet/Leaflet.draw
6
+ http://leafletjs.com
7
+ */
8
+ !function(t,e,i){function o(t,e){for(;(t=t.parentElement)&&!t.classList.contains(e););return t}L.drawVersion="0.4.12",L.Draw={},L.drawLocal={draw:{toolbar:{actions:{title:"Cancel drawing",text:"Cancel"},finish:{title:"Finish drawing",text:"Finish"},undo:{title:"Delete last point drawn",text:"Delete last point"},buttons:{polyline:"Draw a polyline",polygon:"Draw a polygon",rectangle:"Draw a rectangle",circle:"Draw a circle",marker:"Draw a marker",circlemarker:"Draw a circlemarker"}},handlers:{circle:{tooltip:{start:"Click and drag to draw circle."},radius:"Radius"},circlemarker:{tooltip:{start:"Click map to place circle marker."}},marker:{tooltip:{start:"Click map to place marker."}},polygon:{tooltip:{start:"Click to start drawing shape.",cont:"Click to continue drawing shape.",end:"Click first point to close this shape."}},polyline:{error:"<strong>Error:</strong> shape edges cannot cross!",tooltip:{start:"Click to start drawing line.",cont:"Click to continue drawing line.",end:"Click last point to finish line."}},rectangle:{tooltip:{start:"Click and drag to draw rectangle."}},simpleshape:{tooltip:{end:"Release mouse to finish drawing."}}}},edit:{toolbar:{actions:{save:{title:"Save changes",text:"Save"},cancel:{title:"Cancel editing, discards all changes",text:"Cancel"},clearAll:{title:"Clear all layers",text:"Clear All"}},buttons:{edit:"Edit layers",editDisabled:"No layers to edit",remove:"Delete layers",removeDisabled:"No layers to delete"}},handlers:{edit:{tooltip:{text:"Drag handles or markers to edit features.",subtext:"Click cancel to undo changes."}},remove:{tooltip:{text:"Click on a feature to remove."}}}}},L.Draw.Event={},L.Draw.Event.CREATED="draw:created",L.Draw.Event.EDITED="draw:edited",L.Draw.Event.DELETED="draw:deleted",L.Draw.Event.DRAWSTART="draw:drawstart",L.Draw.Event.DRAWSTOP="draw:drawstop",L.Draw.Event.DRAWVERTEX="draw:drawvertex",L.Draw.Event.EDITSTART="draw:editstart",L.Draw.Event.EDITMOVE="draw:editmove",L.Draw.Event.EDITRESIZE="draw:editresize",L.Draw.Event.EDITVERTEX="draw:editvertex",L.Draw.Event.EDITSTOP="draw:editstop",L.Draw.Event.DELETESTART="draw:deletestart",L.Draw.Event.DELETESTOP="draw:deletestop",L.Draw=L.Draw||{},L.Draw.Feature=L.Handler.extend({includes:L.Mixin.Events,initialize:function(t,e){this._map=t,this._container=t._container,this._overlayPane=t._panes.overlayPane,this._popupPane=t._panes.popupPane,e&&e.shapeOptions&&(e.shapeOptions=L.Util.extend({},this.options.shapeOptions,e.shapeOptions)),L.setOptions(this,e)},enable:function(){this._enabled||(L.Handler.prototype.enable.call(this),this.fire("enabled",{handler:this.type}),this._map.fire(L.Draw.Event.DRAWSTART,{layerType:this.type}))},disable:function(){this._enabled&&(L.Handler.prototype.disable.call(this),this._map.fire(L.Draw.Event.DRAWSTOP,{layerType:this.type}),this.fire("disabled",{handler:this.type}))},addHooks:function(){var t=this._map;t&&(L.DomUtil.disableTextSelection(),t.getContainer().focus(),this._tooltip=new L.Draw.Tooltip(this._map),L.DomEvent.on(this._container,"keyup",this._cancelDrawing,this))},removeHooks:function(){this._map&&(L.DomUtil.enableTextSelection(),this._tooltip.dispose(),this._tooltip=null,L.DomEvent.off(this._container,"keyup",this._cancelDrawing,this))},setOptions:function(t){L.setOptions(this,t)},_fireCreatedEvent:function(t){this._map.fire(L.Draw.Event.CREATED,{layer:t,layerType:this.type})},_cancelDrawing:function(t){27===t.keyCode&&(this._map.fire("draw:canceled",{layerType:this.type}),this.disable())}}),L.Draw.Polyline=L.Draw.Feature.extend({statics:{TYPE:"polyline"},Poly:L.Polyline,options:{allowIntersection:!0,repeatMode:!1,drawError:{color:"#b00b00",timeout:2500},icon:new L.DivIcon({iconSize:new L.Point(8,8),className:"leaflet-div-icon leaflet-editing-icon"}),touchIcon:new L.DivIcon({iconSize:new L.Point(20,20),className:"leaflet-div-icon leaflet-editing-icon leaflet-touch-icon"}),guidelineDistance:20,maxGuideLineLength:4e3,shapeOptions:{stroke:!0,color:"#3388ff",weight:4,opacity:.5,fill:!1,clickable:!0},metric:!0,feet:!0,nautic:!1,showLength:!0,zIndexOffset:2e3,factor:1},initialize:function(t,e){L.Browser.touch&&(this.options.icon=this.options.touchIcon),this.options.drawError.message=L.drawLocal.draw.handlers.polyline.error,e&&e.drawError&&(e.drawError=L.Util.extend({},this.options.drawError,e.drawError)),this.type=L.Draw.Polyline.TYPE,L.Draw.Feature.prototype.initialize.call(this,t,e)},addHooks:function(){L.Draw.Feature.prototype.addHooks.call(this),this._map&&(this._markers=[],this._markerGroup=new L.LayerGroup,this._map.addLayer(this._markerGroup),this._poly=new L.Polyline([],this.options.shapeOptions),this._tooltip.updateContent(this._getTooltipText()),this._mouseMarker||(this._mouseMarker=L.marker(this._map.getCenter(),{icon:L.divIcon({className:"leaflet-mouse-marker",iconAnchor:[20,20],iconSize:[40,40]}),opacity:0,zIndexOffset:this.options.zIndexOffset})),this._mouseMarker.on("mouseout",this._onMouseOut,this).on("mousemove",this._onMouseMove,this).on("mousedown",this._onMouseDown,this).on("mouseup",this._onMouseUp,this).addTo(this._map),this._map.on("mouseup",this._onMouseUp,this).on("mousemove",this._onMouseMove,this).on("zoomlevelschange",this._onZoomEnd,this).on("touchstart",this._onTouch,this).on("zoomend",this._onZoomEnd,this))},removeHooks:function(){L.Draw.Feature.prototype.removeHooks.call(this),this._clearHideErrorTimeout(),this._cleanUpShape(),this._map.removeLayer(this._markerGroup),delete this._markerGroup,delete this._markers,this._map.removeLayer(this._poly),delete this._poly,this._mouseMarker.off("mousedown",this._onMouseDown,this).off("mouseout",this._onMouseOut,this).off("mouseup",this._onMouseUp,this).off("mousemove",this._onMouseMove,this),this._map.removeLayer(this._mouseMarker),delete this._mouseMarker,this._clearGuides(),this._map.off("mouseup",this._onMouseUp,this).off("mousemove",this._onMouseMove,this).off("zoomlevelschange",this._onZoomEnd,this).off("zoomend",this._onZoomEnd,this).off("touchstart",this._onTouch,this).off("click",this._onTouch,this)},deleteLastVertex:function(){if(!(this._markers.length<=1)){var t=this._markers.pop(),e=this._poly,i=e.getLatLngs(),o=i.splice(-1,1)[0];this._poly.setLatLngs(i),this._markerGroup.removeLayer(t),e.getLatLngs().length<2&&this._map.removeLayer(e),this._vertexChanged(o,!1)}},addVertex:function(t){if(this._markers.length>=2&&!this.options.allowIntersection&&this._poly.newLatLngIntersects(t))return void this._showErrorTooltip();this._errorShown&&this._hideErrorTooltip(),this._markers.push(this._createMarker(t)),this._poly.addLatLng(t),2===this._poly.getLatLngs().length&&this._map.addLayer(this._poly),this._vertexChanged(t,!0)},completeShape:function(){this._markers.length<=1||(this._fireCreatedEvent(),this.disable(),this.options.repeatMode&&this.enable())},_finishShape:function(){var t=this._poly._defaultShape?this._poly._defaultShape():this._poly.getLatLngs(),e=this._poly.newLatLngIntersects(t[t.length-1]);if(!this.options.allowIntersection&&e||!this._shapeIsValid())return void this._showErrorTooltip();this._fireCreatedEvent(),this.disable(),this.options.repeatMode&&this.enable()},_shapeIsValid:function(){return!0},_onZoomEnd:function(){null!==this._markers&&this._updateGuide()},_onMouseMove:function(t){var e=this._map.mouseEventToLayerPoint(t.originalEvent),i=this._map.layerPointToLatLng(e);this._currentLatLng=i,this._updateTooltip(i),this._updateGuide(e),this._mouseMarker.setLatLng(i),L.DomEvent.preventDefault(t.originalEvent)},_vertexChanged:function(t,e){this._map.fire(L.Draw.Event.DRAWVERTEX,{layers:this._markerGroup}),this._updateFinishHandler(),this._updateRunningMeasure(t,e),this._clearGuides(),this._updateTooltip()},_onMouseDown:function(t){if(!this._clickHandled&&!this._touchHandled&&!this._disableMarkers){this._onMouseMove(t),this._clickHandled=!0,this._disableNewMarkers();var e=t.originalEvent,i=e.clientX,o=e.clientY;this._startPoint.call(this,i,o)}},_startPoint:function(t,e){this._mouseDownOrigin=L.point(t,e)},_onMouseUp:function(t){var e=t.originalEvent,i=e.clientX,o=e.clientY;this._endPoint.call(this,i,o,t),this._clickHandled=null},_endPoint:function(e,i,o){if(this._mouseDownOrigin){var n=L.point(e,i).distanceTo(this._mouseDownOrigin);this._calculateFinishDistance(o.latlng)<10&&L.Browser.touch?this._finishShape():Math.abs(n)<9*(t.devicePixelRatio||1)&&this.addVertex(o.latlng),this._enableNewMarkers()}this._mouseDownOrigin=null},_onTouch:function(t){var e,i,o=t.originalEvent;!o.touches||!o.touches[0]||this._clickHandled||this._touchHandled||this._disableMarkers||(e=o.touches[0].clientX,i=o.touches[0].clientY,this._disableNewMarkers(),this._touchHandled=!0,this._startPoint.call(this,e,i),this._endPoint.call(this,e,i,t),this._touchHandled=null),this._clickHandled=null},_onMouseOut:function(){this._tooltip&&this._tooltip._onMouseOut.call(this._tooltip)},_calculateFinishDistance:function(t){var e;if(this._markers.length>0){var i;if(this.type===L.Draw.Polyline.TYPE)i=this._markers[this._markers.length-1];else{if(this.type!==L.Draw.Polygon.TYPE)return 1/0;i=this._markers[0]}var o=this._map.latLngToContainerPoint(i.getLatLng()),n=new L.Marker(t,{icon:this.options.icon,zIndexOffset:2*this.options.zIndexOffset}),a=this._map.latLngToContainerPoint(n.getLatLng());e=o.distanceTo(a)}else e=1/0;return e},_updateFinishHandler:function(){var t=this._markers.length;t>1&&this._markers[t-1].on("click",this._finishShape,this),t>2&&this._markers[t-2].off("click",this._finishShape,this)},_createMarker:function(t){var e=new L.Marker(t,{icon:this.options.icon,zIndexOffset:2*this.options.zIndexOffset});return this._markerGroup.addLayer(e),e},_updateGuide:function(t){var e=this._markers?this._markers.length:0;e>0&&(t=t||this._map.latLngToLayerPoint(this._currentLatLng),this._clearGuides(),this._drawGuide(this._map.latLngToLayerPoint(this._markers[e-1].getLatLng()),t))},_updateTooltip:function(t){var e=this._getTooltipText();t&&this._tooltip.updatePosition(t),this._errorShown||this._tooltip.updateContent(e)},_drawGuide:function(t,e){var i,o,n,a=Math.floor(Math.sqrt(Math.pow(e.x-t.x,2)+Math.pow(e.y-t.y,2))),s=this.options.guidelineDistance,r=this.options.maxGuideLineLength,l=a>r?a-r:s;for(this._guidesContainer||(this._guidesContainer=L.DomUtil.create("div","leaflet-draw-guides",this._overlayPane));l<a;l+=this.options.guidelineDistance)i=l/a,o={x:Math.floor(t.x*(1-i)+i*e.x),y:Math.floor(t.y*(1-i)+i*e.y)},n=L.DomUtil.create("div","leaflet-draw-guide-dash",this._guidesContainer),n.style.backgroundColor=this._errorShown?this.options.drawError.color:this.options.shapeOptions.color,L.DomUtil.setPosition(n,o)},_updateGuideColor:function(t){if(this._guidesContainer)for(var e=0,i=this._guidesContainer.childNodes.length;e<i;e++)this._guidesContainer.childNodes[e].style.backgroundColor=t},_clearGuides:function(){if(this._guidesContainer)for(;this._guidesContainer.firstChild;)this._guidesContainer.removeChild(this._guidesContainer.firstChild)},_getTooltipText:function(){var t,e,i=this.options.showLength;return L.Browser.touch&&(i=!1),0===this._markers.length?t={text:L.drawLocal.draw.handlers.polyline.tooltip.start}:(e=i?this._getMeasurementString():"",t=1===this._markers.length?{text:L.drawLocal.draw.handlers.polyline.tooltip.cont,subtext:e}:{text:L.drawLocal.draw.handlers.polyline.tooltip.end,subtext:e}),t},_updateRunningMeasure:function(t,e){var i,o,n=this._markers.length;1===this._markers.length?this._measurementRunningTotal=0:(i=n-(e?2:1),o=this._map.distance(t,this._markers[i].getLatLng())*(this.options.factor||1),this._measurementRunningTotal+=o*(e?1:-1))},_getMeasurementString:function(){var t,e=this._currentLatLng,i=this._markers[this._markers.length-1].getLatLng();return t=i&&e?this._measurementRunningTotal+this._map.distance(e,i)*(this.options.factor||1):this._measurementRunningTotal||0,L.GeometryUtil.readableDistance(t,this.options.metric,this.options.feet,this.options.nautic,this.options.precision)},_showErrorTooltip:function(){this._errorShown=!0,this._tooltip.showAsError().updateContent({text:this.options.drawError.message}),this._updateGuideColor(this.options.drawError.color),this._poly.setStyle({color:this.options.drawError.color}),this._clearHideErrorTimeout(),this._hideErrorTimeout=setTimeout(L.Util.bind(this._hideErrorTooltip,this),this.options.drawError.timeout)},_hideErrorTooltip:function(){this._errorShown=!1,this._clearHideErrorTimeout(),this._tooltip.removeError().updateContent(this._getTooltipText()),this._updateGuideColor(this.options.shapeOptions.color),this._poly.setStyle({color:this.options.shapeOptions.color})},_clearHideErrorTimeout:function(){this._hideErrorTimeout&&(clearTimeout(this._hideErrorTimeout),this._hideErrorTimeout=null)},_disableNewMarkers:function(){this._disableMarkers=!0},_enableNewMarkers:function(){setTimeout(function(){this._disableMarkers=!1}.bind(this),50)},_cleanUpShape:function(){this._markers.length>1&&this._markers[this._markers.length-1].off("click",this._finishShape,this)},_fireCreatedEvent:function(){var t=new this.Poly(this._poly.getLatLngs(),this.options.shapeOptions);L.Draw.Feature.prototype._fireCreatedEvent.call(this,t)}}),L.Draw.Polygon=L.Draw.Polyline.extend({statics:{TYPE:"polygon"},Poly:L.Polygon,options:{showArea:!1,showLength:!1,shapeOptions:{stroke:!0,color:"#3388ff",weight:4,opacity:.5,fill:!0,fillColor:null,fillOpacity:.2,clickable:!0},metric:!0,feet:!0,nautic:!1,precision:{}},initialize:function(t,e){L.Draw.Polyline.prototype.initialize.call(this,t,e),this.type=L.Draw.Polygon.TYPE},_updateFinishHandler:function(){var t=this._markers.length;1===t&&this._markers[0].on("click",this._finishShape,this),t>2&&(this._markers[t-1].on("dblclick",this._finishShape,this),t>3&&this._markers[t-2].off("dblclick",this._finishShape,this))},_getTooltipText:function(){var t,e;return 0===this._markers.length?t=L.drawLocal.draw.handlers.polygon.tooltip.start:this._markers.length<3?(t=L.drawLocal.draw.handlers.polygon.tooltip.cont,e=this._getMeasurementString()):(t=L.drawLocal.draw.handlers.polygon.tooltip.end,e=this._getMeasurementString()),{text:t,subtext:e}},_getMeasurementString:function(){var t=this._area,e="";return t||this.options.showLength?(this.options.showLength&&(e=L.Draw.Polyline.prototype._getMeasurementString.call(this)),t&&(e+="<br>"+L.GeometryUtil.readableArea(t,this.options.metric,this.options.precision)),e):null},_shapeIsValid:function(){return this._markers.length>=3},_vertexChanged:function(t,e){var i;!this.options.allowIntersection&&this.options.showArea&&(i=this._poly.getLatLngs(),this._area=L.GeometryUtil.geodesicArea(i)),L.Draw.Polyline.prototype._vertexChanged.call(this,t,e)},_cleanUpShape:function(){var t=this._markers.length;t>0&&(this._markers[0].off("click",this._finishShape,this),t>2&&this._markers[t-1].off("dblclick",this._finishShape,this))}}),L.SimpleShape={},L.Draw.SimpleShape=L.Draw.Feature.extend({options:{repeatMode:!1},initialize:function(t,e){this._endLabelText=L.drawLocal.draw.handlers.simpleshape.tooltip.end,L.Draw.Feature.prototype.initialize.call(this,t,e)},addHooks:function(){L.Draw.Feature.prototype.addHooks.call(this),this._map&&(this._mapDraggable=this._map.dragging.enabled(),this._mapDraggable&&this._map.dragging.disable(),this._container.style.cursor="crosshair",this._tooltip.updateContent({text:this._initialLabelText}),this._map.on("mousedown",this._onMouseDown,this).on("mousemove",this._onMouseMove,this).on("touchstart",this._onMouseDown,this).on("touchmove",this._onMouseMove,this))},removeHooks:function(){L.Draw.Feature.prototype.removeHooks.call(this),this._map&&(this._mapDraggable&&this._map.dragging.enable(),this._container.style.cursor="",this._map.off("mousedown",this._onMouseDown,this).off("mousemove",this._onMouseMove,this).off("touchstart",this._onMouseDown,this).off("touchmove",this._onMouseMove,this),L.DomEvent.off(e,"mouseup",this._onMouseUp,this),L.DomEvent.off(e,"touchend",this._onMouseUp,this),this._shape&&(this._map.removeLayer(this._shape),delete this._shape)),this._isDrawing=!1},_getTooltipText:function(){return{text:this._endLabelText}},_onMouseDown:function(t){this._isDrawing=!0,this._startLatLng=t.latlng,L.DomEvent.on(e,"mouseup",this._onMouseUp,this).on(e,"touchend",this._onMouseUp,this).preventDefault(t.originalEvent)},_onMouseMove:function(t){var e=t.latlng;this._tooltip.updatePosition(e),this._isDrawing&&(this._tooltip.updateContent(this._getTooltipText()),this._drawShape(e))},_onMouseUp:function(){this._shape&&this._fireCreatedEvent(),this.disable(),this.options.repeatMode&&this.enable()}}),L.Draw.Rectangle=L.Draw.SimpleShape.extend({statics:{TYPE:"rectangle"},options:{shapeOptions:{stroke:!0,color:"#3388ff",weight:4,opacity:.5,fill:!0,fillColor:null,fillOpacity:.2,showArea:!0,clickable:!0},metric:!0},initialize:function(t,e){this.type=L.Draw.Rectangle.TYPE,this._initialLabelText=L.drawLocal.draw.handlers.rectangle.tooltip.start,L.Draw.SimpleShape.prototype.initialize.call(this,t,e)},disable:function(){this._enabled&&(this._isCurrentlyTwoClickDrawing=!1,L.Draw.SimpleShape.prototype.disable.call(this))},_onMouseUp:function(t){if(!this._shape&&!this._isCurrentlyTwoClickDrawing)return void(this._isCurrentlyTwoClickDrawing=!0);this._isCurrentlyTwoClickDrawing&&!o(t.target,"leaflet-pane")||L.Draw.SimpleShape.prototype._onMouseUp.call(this)},_drawShape:function(t){this._shape?this._shape.setBounds(new L.LatLngBounds(this._startLatLng,t)):(this._shape=new L.Rectangle(new L.LatLngBounds(this._startLatLng,t),this.options.shapeOptions),this._map.addLayer(this._shape))},_fireCreatedEvent:function(){var t=new L.Rectangle(this._shape.getBounds(),this.options.shapeOptions);L.Draw.SimpleShape.prototype._fireCreatedEvent.call(this,t)},_getTooltipText:function(){var t,e,i,o=L.Draw.SimpleShape.prototype._getTooltipText.call(this),n=this._shape,a=this.options.showArea;return n&&(t=this._shape._defaultShape?this._shape._defaultShape():this._shape.getLatLngs(),e=L.GeometryUtil.geodesicArea(t),i=a?L.GeometryUtil.readableArea(e,this.options.metric):""),{text:o.text,subtext:i}}}),L.Draw.Marker=L.Draw.Feature.extend({statics:{TYPE:"marker"},options:{icon:new L.Icon.Default,repeatMode:!1,zIndexOffset:2e3},initialize:function(t,e){this.type=L.Draw.Marker.TYPE,this._initialLabelText=L.drawLocal.draw.handlers.marker.tooltip.start,L.Draw.Feature.prototype.initialize.call(this,t,e)},addHooks:function(){L.Draw.Feature.prototype.addHooks.call(this),this._map&&(this._tooltip.updateContent({text:this._initialLabelText}),this._mouseMarker||(this._mouseMarker=L.marker(this._map.getCenter(),{icon:L.divIcon({className:"leaflet-mouse-marker",iconAnchor:[20,20],iconSize:[40,40]}),opacity:0,zIndexOffset:this.options.zIndexOffset})),this._mouseMarker.on("click",this._onClick,this).addTo(this._map),this._map.on("mousemove",this._onMouseMove,this),this._map.on("click",this._onTouch,this))},removeHooks:function(){L.Draw.Feature.prototype.removeHooks.call(this),this._map&&(this._marker&&(this._marker.off("click",this._onClick,this),this._map.off("click",this._onClick,this).off("click",this._onTouch,this).removeLayer(this._marker),delete this._marker),this._mouseMarker.off("click",this._onClick,this),this._map.removeLayer(this._mouseMarker),delete this._mouseMarker,this._map.off("mousemove",this._onMouseMove,this))},_onMouseMove:function(t){var e=t.latlng;this._tooltip.updatePosition(e),this._mouseMarker.setLatLng(e),this._marker?(e=this._mouseMarker.getLatLng(),this._marker.setLatLng(e)):(this._marker=this._createMarker(e),this._marker.on("click",this._onClick,this),this._map.on("click",this._onClick,this).addLayer(this._marker))},_createMarker:function(t){return new L.Marker(t,{icon:this.options.icon,zIndexOffset:this.options.zIndexOffset})},_onClick:function(){this._fireCreatedEvent(),this.disable(),this.options.repeatMode&&this.enable()},_onTouch:function(t){this._onMouseMove(t),this._onClick()},_fireCreatedEvent:function(){var t=new L.Marker.Touch(this._marker.getLatLng(),{icon:this.options.icon});L.Draw.Feature.prototype._fireCreatedEvent.call(this,t)}}),L.Draw.CircleMarker=L.Draw.Marker.extend({statics:{TYPE:"circlemarker"},options:{stroke:!0,color:"#3388ff",weight:4,opacity:.5,fill:!0,fillColor:null,fillOpacity:.2,clickable:!0,zIndexOffset:2e3},initialize:function(t,e){this.type=L.Draw.CircleMarker.TYPE,this._initialLabelText=L.drawLocal.draw.handlers.circlemarker.tooltip.start,L.Draw.Feature.prototype.initialize.call(this,t,e)},_fireCreatedEvent:function(){var t=new L.CircleMarker(this._marker.getLatLng(),this.options);L.Draw.Feature.prototype._fireCreatedEvent.call(this,t)},_createMarker:function(t){return new L.CircleMarker(t,this.options)}}),L.Draw.Circle=L.Draw.SimpleShape.extend({statics:{TYPE:"circle"},options:{shapeOptions:{stroke:!0,color:"#3388ff",weight:4,opacity:.5,fill:!0,fillColor:null,fillOpacity:.2,clickable:!0},showRadius:!0,metric:!0,feet:!0,nautic:!1},initialize:function(t,e){this.type=L.Draw.Circle.TYPE,this._initialLabelText=L.drawLocal.draw.handlers.circle.tooltip.start,L.Draw.SimpleShape.prototype.initialize.call(this,t,e)},_drawShape:function(t){var e=this._map.distance(this._startLatLng,t);this._shape?this._shape.setRadius(e):(this._shape=new L.Circle(this._startLatLng,e,this.options.shapeOptions),this._map.addLayer(this._shape))},_fireCreatedEvent:function(){var t=new L.Circle(this._startLatLng,this._shape.getRadius(),this.options.shapeOptions);L.Draw.SimpleShape.prototype._fireCreatedEvent.call(this,t)},_onMouseMove:function(t){var e,i=t.latlng,o=this.options.showRadius,n=this.options.metric;if(this._tooltip.updatePosition(i),this._isDrawing){this._drawShape(i),e=this._shape.getRadius().toFixed(1);var a="";o&&(a=L.drawLocal.draw.handlers.circle.radius+": "+L.GeometryUtil.readableDistance(e,n,this.options.feet,this.options.nautic)),this._tooltip.updateContent({text:this._endLabelText,subtext:a})}}}),L.Edit=L.Edit||{},L.Edit.Marker=L.Handler.extend({initialize:function(t,e){this._marker=t,L.setOptions(this,e)},addHooks:function(){var t=this._marker;t.dragging.enable(),t.on("dragend",this._onDragEnd,t),this._toggleMarkerHighlight()},removeHooks:function(){var t=this._marker;t.dragging.disable(),t.off("dragend",this._onDragEnd,t),this._toggleMarkerHighlight()},_onDragEnd:function(t){var e=t.target;e.edited=!0,this._map.fire(L.Draw.Event.EDITMOVE,{layer:e})},_toggleMarkerHighlight:function(){var t=this._marker._icon;t&&(t.style.display="none",L.DomUtil.hasClass(t,"leaflet-edit-marker-selected")?(L.DomUtil.removeClass(t,"leaflet-edit-marker-selected"),this._offsetMarker(t,-4)):(L.DomUtil.addClass(t,"leaflet-edit-marker-selected"),this._offsetMarker(t,4)),t.style.display="")},_offsetMarker:function(t,e){var i=parseInt(t.style.marginTop,10)-e,o=parseInt(t.style.marginLeft,10)-e;t.style.marginTop=i+"px",t.style.marginLeft=o+"px"}}),L.Marker.addInitHook(function(){L.Edit.Marker&&(this.editing=new L.Edit.Marker(this),this.options.editable&&this.editing.enable())}),L.Edit=L.Edit||{},L.Edit.Poly=L.Handler.extend({options:{},initialize:function(t,e){this.latlngs=[t._latlngs],t._holes&&(this.latlngs=this.latlngs.concat(t._holes)),this._poly=t,L.setOptions(this,e),this._poly.on("revert-edited",this._updateLatLngs,this)},_defaultShape:function(){return L.Polyline._flat?L.Polyline._flat(this._poly._latlngs)?this._poly._latlngs:this._poly._latlngs[0]:this._poly._latlngs},_eachVertexHandler:function(t){for(var e=0;e<this._verticesHandlers.length;e++)t(this._verticesHandlers[e])},addHooks:function(){this._initHandlers(),this._eachVertexHandler(function(t){t.addHooks()})},removeHooks:function(){this._eachVertexHandler(function(t){t.removeHooks()})},updateMarkers:function(){this._eachVertexHandler(function(t){t.updateMarkers()})},_initHandlers:function(){this._verticesHandlers=[];for(var t=0;t<this.latlngs.length;t++)this._verticesHandlers.push(new L.Edit.PolyVerticesEdit(this._poly,this.latlngs[t],this.options))},_updateLatLngs:function(t){this.latlngs=[t.layer._latlngs],t.layer._holes&&(this.latlngs=this.latlngs.concat(t.layer._holes))}}),L.Edit.PolyVerticesEdit=L.Handler.extend({options:{icon:new L.DivIcon({iconSize:new L.Point(8,8),className:"leaflet-div-icon leaflet-editing-icon"}),touchIcon:new L.DivIcon({iconSize:new L.Point(20,20),className:"leaflet-div-icon leaflet-editing-icon leaflet-touch-icon"}),drawError:{color:"#b00b00",timeout:1e3}},initialize:function(t,e,i){L.Browser.touch&&(this.options.icon=this.options.touchIcon),this._poly=t,i&&i.drawError&&(i.drawError=L.Util.extend({},this.options.drawError,i.drawError)),this._latlngs=e,L.setOptions(this,i)},_defaultShape:function(){return L.Polyline._flat?L.Polyline._flat(this._latlngs)?this._latlngs:this._latlngs[0]:this._latlngs},addHooks:function(){var t=this._poly;t instanceof L.Polygon||(t.options.fill=!1,t.options.editing&&(t.options.editing.fill=!1)),t.setStyle(t.options.editing),this._poly._map&&(this._map=this._poly._map,this._markerGroup||this._initMarkers(),this._poly._map.addLayer(this._markerGroup))},removeHooks:function(){var t=this._poly;t.setStyle(t.options.original),t._map&&(t._map.removeLayer(this._markerGroup),delete this._markerGroup,delete this._markers)},updateMarkers:function(){this._markerGroup.clearLayers(),this._initMarkers()},_initMarkers:function(){this._markerGroup||(this._markerGroup=new L.LayerGroup),this._markers=[];var t,e,i,o,n=this._defaultShape();for(t=0,i=n.length;t<i;t++)o=this._createMarker(n[t],t),o.on("click",this._onMarkerClick,this),this._markers.push(o);var a,s;for(t=0,e=i-1;t<i;e=t++)(0!==t||L.Polygon&&this._poly instanceof L.Polygon)&&(a=this._markers[e],s=this._markers[t],this._createMiddleMarker(a,s),this._updatePrevNext(a,s))},_createMarker:function(t,e){var i=new L.Marker.Touch(t,{draggable:!0,icon:this.options.icon});return i._origLatLng=t,i._index=e,i.on("dragstart",this._onMarkerDragStart,this).on("drag",this._onMarkerDrag,this).on("dragend",this._fireEdit,this).on("touchmove",this._onTouchMove,this).on("touchend",this._fireEdit,this).on("MSPointerMove",this._onTouchMove,this).on("MSPointerUp",this._fireEdit,this),this._markerGroup.addLayer(i),i},_onMarkerDragStart:function(){this._poly.fire("editstart")},_spliceLatLngs:function(){var t=this._defaultShape(),e=[].splice.apply(t,arguments);return this._poly._convertLatLngs(t,!0),this._poly.redraw(),e},_removeMarker:function(t){var e=t._index;this._markerGroup.removeLayer(t),this._markers.splice(e,1),this._spliceLatLngs(e,1),this._updateIndexes(e,-1),t.off("dragstart",this._onMarkerDragStart,this).off("drag",this._onMarkerDrag,this).off("dragend",this._fireEdit,this).off("touchmove",this._onMarkerDrag,this).off("touchend",this._fireEdit,this).off("click",this._onMarkerClick,this).off("MSPointerMove",this._onTouchMove,this).off("MSPointerUp",this._fireEdit,this)},_fireEdit:function(){this._poly.edited=!0,this._poly.fire("edit"),this._poly._map.fire(L.Draw.Event.EDITVERTEX,{layers:this._markerGroup,poly:this._poly})},_onMarkerDrag:function(t){var e=t.target,i=this._poly;if(L.extend(e._origLatLng,e._latlng),e._middleLeft&&e._middleLeft.setLatLng(this._getMiddleLatLng(e._prev,e)),e._middleRight&&e._middleRight.setLatLng(this._getMiddleLatLng(e,e._next)),i.options.poly){var o=i._map._editTooltip;if(!i.options.poly.allowIntersection&&i.intersects()){var n=i.options.color;i.setStyle({color:this.options.drawError.color}),0!==L.version.indexOf("0.7")&&e.dragging._draggable._onUp(t),this._onMarkerClick(t),o&&o.updateContent({text:L.drawLocal.draw.handlers.polyline.error}),setTimeout(function(){i.setStyle({color:n}),o&&o.updateContent({text:L.drawLocal.edit.handlers.edit.tooltip.text,subtext:L.drawLocal.edit.handlers.edit.tooltip.subtext})},1e3)}}this._poly.redraw(),this._poly.fire("editdrag")},_onMarkerClick:function(t){var e=L.Polygon&&this._poly instanceof L.Polygon?4:3,i=t.target;this._defaultShape().length<e||(this._removeMarker(i),this._updatePrevNext(i._prev,i._next),i._middleLeft&&this._markerGroup.removeLayer(i._middleLeft),i._middleRight&&this._markerGroup.removeLayer(i._middleRight),i._prev&&i._next?this._createMiddleMarker(i._prev,i._next):i._prev?i._next||(i._prev._middleRight=null):i._next._middleLeft=null,this._fireEdit())},_onTouchMove:function(t){var e=this._map.mouseEventToLayerPoint(t.originalEvent.touches[0]),i=this._map.layerPointToLatLng(e),o=t.target;L.extend(o._origLatLng,i),o._middleLeft&&o._middleLeft.setLatLng(this._getMiddleLatLng(o._prev,o)),o._middleRight&&o._middleRight.setLatLng(this._getMiddleLatLng(o,o._next)),this._poly.redraw(),this.updateMarkers()},_updateIndexes:function(t,e){this._markerGroup.eachLayer(function(i){i._index>t&&(i._index+=e)})},_createMiddleMarker:function(t,e){var i,o,n,a=this._getMiddleLatLng(t,e),s=this._createMarker(a);s.setOpacity(.6),t._middleRight=e._middleLeft=s,o=function(){s.off("touchmove",o,this);var n=e._index;s._index=n,s.off("click",i,this).on("click",this._onMarkerClick,this),a.lat=s.getLatLng().lat,a.lng=s.getLatLng().lng,this._spliceLatLngs(n,0,a),this._markers.splice(n,0,s),s.setOpacity(1),this._updateIndexes(n,1),e._index++,this._updatePrevNext(t,s),this._updatePrevNext(s,e),this._poly.fire("editstart")},n=function(){s.off("dragstart",o,this),s.off("dragend",n,this),s.off("touchmove",o,this),this._createMiddleMarker(t,s),this._createMiddleMarker(s,e)},i=function(){o.call(this),n.call(this),this._fireEdit()},s.on("click",i,this).on("dragstart",o,this).on("dragend",n,this).on("touchmove",o,this),this._markerGroup.addLayer(s)},_updatePrevNext:function(t,e){t&&(t._next=e),e&&(e._prev=t)},_getMiddleLatLng:function(t,e){var i=this._poly._map,o=i.project(t.getLatLng()),n=i.project(e.getLatLng());return i.unproject(o._add(n)._divideBy(2))}}),L.Polyline.addInitHook(function(){this.editing||(L.Edit.Poly&&(this.editing=new L.Edit.Poly(this,this.options.poly),this.options.editable&&this.editing.enable()),this.on("add",function(){this.editing&&this.editing.enabled()&&this.editing.addHooks()}),this.on("remove",function(){this.editing&&this.editing.enabled()&&this.editing.removeHooks()}))}),L.Edit=L.Edit||{},L.Edit.SimpleShape=L.Handler.extend({options:{moveIcon:new L.DivIcon({iconSize:new L.Point(8,8),className:"leaflet-div-icon leaflet-editing-icon leaflet-edit-move"}),resizeIcon:new L.DivIcon({iconSize:new L.Point(8,8),className:"leaflet-div-icon leaflet-editing-icon leaflet-edit-resize"}),touchMoveIcon:new L.DivIcon({iconSize:new L.Point(20,20),className:"leaflet-div-icon leaflet-editing-icon leaflet-edit-move leaflet-touch-icon"}),touchResizeIcon:new L.DivIcon({iconSize:new L.Point(20,20),className:"leaflet-div-icon leaflet-editing-icon leaflet-edit-resize leaflet-touch-icon"})},initialize:function(t,e){L.Browser.touch&&(this.options.moveIcon=this.options.touchMoveIcon,this.options.resizeIcon=this.options.touchResizeIcon),this._shape=t,L.Util.setOptions(this,e)},addHooks:function(){var t=this._shape;this._shape._map&&(this._map=this._shape._map,t.setStyle(t.options.editing),t._map&&(this._map=t._map,this._markerGroup||this._initMarkers(),this._map.addLayer(this._markerGroup)))},removeHooks:function(){var t=this._shape;if(t.setStyle(t.options.original),t._map){this._unbindMarker(this._moveMarker);for(var e=0,i=this._resizeMarkers.length;e<i;e++)this._unbindMarker(this._resizeMarkers[e]);this._resizeMarkers=null,this._map.removeLayer(this._markerGroup),delete this._markerGroup}this._map=null},updateMarkers:function(){this._markerGroup.clearLayers(),this._initMarkers()},_initMarkers:function(){this._markerGroup||(this._markerGroup=new L.LayerGroup),this._createMoveMarker(),this._createResizeMarker()},_createMoveMarker:function(){},_createResizeMarker:function(){},_createMarker:function(t,e){var i=new L.Marker.Touch(t,{draggable:!0,icon:e,zIndexOffset:10});return this._bindMarker(i),this._markerGroup.addLayer(i),i},_bindMarker:function(t){
9
+ t.on("dragstart",this._onMarkerDragStart,this).on("drag",this._onMarkerDrag,this).on("dragend",this._onMarkerDragEnd,this).on("touchstart",this._onTouchStart,this).on("touchmove",this._onTouchMove,this).on("MSPointerMove",this._onTouchMove,this).on("touchend",this._onTouchEnd,this).on("MSPointerUp",this._onTouchEnd,this)},_unbindMarker:function(t){t.off("dragstart",this._onMarkerDragStart,this).off("drag",this._onMarkerDrag,this).off("dragend",this._onMarkerDragEnd,this).off("touchstart",this._onTouchStart,this).off("touchmove",this._onTouchMove,this).off("MSPointerMove",this._onTouchMove,this).off("touchend",this._onTouchEnd,this).off("MSPointerUp",this._onTouchEnd,this)},_onMarkerDragStart:function(t){t.target.setOpacity(0),this._shape.fire("editstart")},_fireEdit:function(){this._shape.edited=!0,this._shape.fire("edit")},_onMarkerDrag:function(t){var e=t.target,i=e.getLatLng();e===this._moveMarker?this._move(i):this._resize(i),this._shape.redraw(),this._shape.fire("editdrag")},_onMarkerDragEnd:function(t){t.target.setOpacity(1),this._fireEdit()},_onTouchStart:function(t){if(L.Edit.SimpleShape.prototype._onMarkerDragStart.call(this,t),"function"==typeof this._getCorners){var e=this._getCorners(),i=t.target,o=i._cornerIndex;i.setOpacity(0),this._oppositeCorner=e[(o+2)%4],this._toggleCornerMarkers(0,o)}this._shape.fire("editstart")},_onTouchMove:function(t){var e=this._map.mouseEventToLayerPoint(t.originalEvent.touches[0]),i=this._map.layerPointToLatLng(e);return t.target===this._moveMarker?this._move(i):this._resize(i),this._shape.redraw(),!1},_onTouchEnd:function(t){t.target.setOpacity(1),this.updateMarkers(),this._fireEdit()},_move:function(){},_resize:function(){}}),L.Edit=L.Edit||{},L.Edit.Rectangle=L.Edit.SimpleShape.extend({_createMoveMarker:function(){var t=this._shape.getBounds(),e=t.getCenter();this._moveMarker=this._createMarker(e,this.options.moveIcon)},_createResizeMarker:function(){var t=this._getCorners();this._resizeMarkers=[];for(var e=0,i=t.length;e<i;e++)this._resizeMarkers.push(this._createMarker(t[e],this.options.resizeIcon)),this._resizeMarkers[e]._cornerIndex=e},_onMarkerDragStart:function(t){L.Edit.SimpleShape.prototype._onMarkerDragStart.call(this,t);var e=this._getCorners(),i=t.target,o=i._cornerIndex;this._oppositeCorner=e[(o+2)%4],this._toggleCornerMarkers(0,o)},_onMarkerDragEnd:function(t){var e,i,o=t.target;o===this._moveMarker&&(e=this._shape.getBounds(),i=e.getCenter(),o.setLatLng(i)),this._toggleCornerMarkers(1),this._repositionCornerMarkers(),L.Edit.SimpleShape.prototype._onMarkerDragEnd.call(this,t)},_move:function(t){for(var e,i=this._shape._defaultShape?this._shape._defaultShape():this._shape.getLatLngs(),o=this._shape.getBounds(),n=o.getCenter(),a=[],s=0,r=i.length;s<r;s++)e=[i[s].lat-n.lat,i[s].lng-n.lng],a.push([t.lat+e[0],t.lng+e[1]]);this._shape.setLatLngs(a),this._repositionCornerMarkers(),this._map.fire(L.Draw.Event.EDITMOVE,{layer:this._shape})},_resize:function(t){var e;this._shape.setBounds(L.latLngBounds(t,this._oppositeCorner)),e=this._shape.getBounds(),this._moveMarker.setLatLng(e.getCenter()),this._map.fire(L.Draw.Event.EDITRESIZE,{layer:this._shape})},_getCorners:function(){var t=this._shape.getBounds();return[t.getNorthWest(),t.getNorthEast(),t.getSouthEast(),t.getSouthWest()]},_toggleCornerMarkers:function(t){for(var e=0,i=this._resizeMarkers.length;e<i;e++)this._resizeMarkers[e].setOpacity(t)},_repositionCornerMarkers:function(){for(var t=this._getCorners(),e=0,i=this._resizeMarkers.length;e<i;e++)this._resizeMarkers[e].setLatLng(t[e])}}),L.Rectangle.addInitHook(function(){L.Edit.Rectangle&&(this.editing=new L.Edit.Rectangle(this),this.options.editable&&this.editing.enable())}),L.Edit=L.Edit||{},L.Edit.CircleMarker=L.Edit.SimpleShape.extend({_createMoveMarker:function(){var t=this._shape.getLatLng();this._moveMarker=this._createMarker(t,this.options.moveIcon)},_createResizeMarker:function(){this._resizeMarkers=[]},_move:function(t){if(this._resizeMarkers.length){var e=this._getResizeMarkerPoint(t);this._resizeMarkers[0].setLatLng(e)}this._shape.setLatLng(t),this._map.fire(L.Draw.Event.EDITMOVE,{layer:this._shape})}}),L.CircleMarker.addInitHook(function(){L.Edit.CircleMarker&&(this.editing=new L.Edit.CircleMarker(this),this.options.editable&&this.editing.enable()),this.on("add",function(){this.editing&&this.editing.enabled()&&this.editing.addHooks()}),this.on("remove",function(){this.editing&&this.editing.enabled()&&this.editing.removeHooks()})}),L.Edit=L.Edit||{},L.Edit.Circle=L.Edit.CircleMarker.extend({_createResizeMarker:function(){var t=this._shape.getLatLng(),e=this._getResizeMarkerPoint(t);this._resizeMarkers=[],this._resizeMarkers.push(this._createMarker(e,this.options.resizeIcon))},_getResizeMarkerPoint:function(t){var e=this._shape._radius*Math.cos(Math.PI/4),i=this._map.project(t);return this._map.unproject([i.x+e,i.y-e])},_resize:function(t){var e=this._moveMarker.getLatLng(),i=this._map.distance(e,t);this._shape.setRadius(i),this._map.fire(L.Draw.Event.EDITRESIZE,{layer:this._shape})}}),L.Circle.addInitHook(function(){L.Edit.Circle&&(this.editing=new L.Edit.Circle(this),this.options.editable&&this.editing.enable()),this.on("add",function(){this.editing&&this.editing.enabled()&&this.editing.addHooks()}),this.on("remove",function(){this.editing&&this.editing.enabled()&&this.editing.removeHooks()})}),L.Map.mergeOptions({touchExtend:!0}),L.Map.TouchExtend=L.Handler.extend({initialize:function(t){this._map=t,this._container=t._container,this._pane=t._panes.overlayPane},addHooks:function(){L.DomEvent.on(this._container,"touchstart",this._onTouchStart,this),L.DomEvent.on(this._container,"touchend",this._onTouchEnd,this),L.DomEvent.on(this._container,"touchmove",this._onTouchMove,this),this._detectIE()?(L.DomEvent.on(this._container,"MSPointerDown",this._onTouchStart,this),L.DomEvent.on(this._container,"MSPointerUp",this._onTouchEnd,this),L.DomEvent.on(this._container,"MSPointerMove",this._onTouchMove,this),L.DomEvent.on(this._container,"MSPointerCancel",this._onTouchCancel,this)):(L.DomEvent.on(this._container,"touchcancel",this._onTouchCancel,this),L.DomEvent.on(this._container,"touchleave",this._onTouchLeave,this))},removeHooks:function(){L.DomEvent.off(this._container,"touchstart",this._onTouchStart),L.DomEvent.off(this._container,"touchend",this._onTouchEnd),L.DomEvent.off(this._container,"touchmove",this._onTouchMove),this._detectIE()?(L.DomEvent.off(this._container,"MSPointerDowm",this._onTouchStart),L.DomEvent.off(this._container,"MSPointerUp",this._onTouchEnd),L.DomEvent.off(this._container,"MSPointerMove",this._onTouchMove),L.DomEvent.off(this._container,"MSPointerCancel",this._onTouchCancel)):(L.DomEvent.off(this._container,"touchcancel",this._onTouchCancel),L.DomEvent.off(this._container,"touchleave",this._onTouchLeave))},_touchEvent:function(t,e){var i={};if(void 0!==t.touches){if(!t.touches.length)return;i=t.touches[0]}else{if("touch"!==t.pointerType)return;if(i=t,!this._filterClick(t))return}var o=this._map.mouseEventToContainerPoint(i),n=this._map.mouseEventToLayerPoint(i),a=this._map.layerPointToLatLng(n);this._map.fire(e,{latlng:a,layerPoint:n,containerPoint:o,pageX:i.pageX,pageY:i.pageY,originalEvent:t})},_filterClick:function(t){var e=t.timeStamp||t.originalEvent.timeStamp,i=L.DomEvent._lastClick&&e-L.DomEvent._lastClick;return i&&i>100&&i<500||t.target._simulatedClick&&!t._simulated?(L.DomEvent.stop(t),!1):(L.DomEvent._lastClick=e,!0)},_onTouchStart:function(t){if(this._map._loaded){this._touchEvent(t,"touchstart")}},_onTouchEnd:function(t){if(this._map._loaded){this._touchEvent(t,"touchend")}},_onTouchCancel:function(t){if(this._map._loaded){var e="touchcancel";this._detectIE()&&(e="pointercancel"),this._touchEvent(t,e)}},_onTouchLeave:function(t){if(this._map._loaded){this._touchEvent(t,"touchleave")}},_onTouchMove:function(t){if(this._map._loaded){this._touchEvent(t,"touchmove")}},_detectIE:function(){var e=t.navigator.userAgent,i=e.indexOf("MSIE ");if(i>0)return parseInt(e.substring(i+5,e.indexOf(".",i)),10);if(e.indexOf("Trident/")>0){var o=e.indexOf("rv:");return parseInt(e.substring(o+3,e.indexOf(".",o)),10)}var n=e.indexOf("Edge/");return n>0&&parseInt(e.substring(n+5,e.indexOf(".",n)),10)}}),L.Map.addInitHook("addHandler","touchExtend",L.Map.TouchExtend),L.Marker.Touch=L.Marker.extend({_initInteraction:function(){return this.addInteractiveTarget?L.Marker.prototype._initInteraction.apply(this):this._initInteractionLegacy()},_initInteractionLegacy:function(){if(this.options.clickable){var t=this._icon,e=["dblclick","mousedown","mouseover","mouseout","contextmenu","touchstart","touchend","touchmove"];this._detectIE?e.concat(["MSPointerDown","MSPointerUp","MSPointerMove","MSPointerCancel"]):e.concat(["touchcancel"]),L.DomUtil.addClass(t,"leaflet-clickable"),L.DomEvent.on(t,"click",this._onMouseClick,this),L.DomEvent.on(t,"keypress",this._onKeyPress,this);for(var i=0;i<e.length;i++)L.DomEvent.on(t,e[i],this._fireMouseEvent,this);L.Handler.MarkerDrag&&(this.dragging=new L.Handler.MarkerDrag(this),this.options.draggable&&this.dragging.enable())}},_detectIE:function(){var e=t.navigator.userAgent,i=e.indexOf("MSIE ");if(i>0)return parseInt(e.substring(i+5,e.indexOf(".",i)),10);if(e.indexOf("Trident/")>0){var o=e.indexOf("rv:");return parseInt(e.substring(o+3,e.indexOf(".",o)),10)}var n=e.indexOf("Edge/");return n>0&&parseInt(e.substring(n+5,e.indexOf(".",n)),10)}}),L.LatLngUtil={cloneLatLngs:function(t){for(var e=[],i=0,o=t.length;i<o;i++)Array.isArray(t[i])?e.push(L.LatLngUtil.cloneLatLngs(t[i])):e.push(this.cloneLatLng(t[i]));return e},cloneLatLng:function(t){return L.latLng(t.lat,t.lng)}},function(){var t={km:2,ha:2,m:0,mi:2,ac:2,yd:0,ft:0,nm:2};L.GeometryUtil=L.extend(L.GeometryUtil||{},{geodesicArea:function(t){var e,i,o=t.length,n=0,a=Math.PI/180;if(o>2){for(var s=0;s<o;s++)e=t[s],i=t[(s+1)%o],n+=(i.lng-e.lng)*a*(2+Math.sin(e.lat*a)+Math.sin(i.lat*a));n=6378137*n*6378137/2}return Math.abs(n)},formattedNumber:function(t,e){var i=parseFloat(t).toFixed(e),o=L.drawLocal.format&&L.drawLocal.format.numeric,n=o&&o.delimiters,a=n&&n.thousands,s=n&&n.decimal;if(a||s){var r=i.split(".");i=a?r[0].replace(/(\d)(?=(\d{3})+(?!\d))/g,"$1"+a):r[0],s=s||".",r.length>1&&(i=i+s+r[1])}return i},readableArea:function(e,i,o){var n,a,o=L.Util.extend({},t,o);return i?(a=["ha","m"],type=typeof i,"string"===type?a=[i]:"boolean"!==type&&(a=i),n=e>=1e6&&-1!==a.indexOf("km")?L.GeometryUtil.formattedNumber(1e-6*e,o.km)+" km²":e>=1e4&&-1!==a.indexOf("ha")?L.GeometryUtil.formattedNumber(1e-4*e,o.ha)+" ha":L.GeometryUtil.formattedNumber(e,o.m)+" m²"):(e/=.836127,n=e>=3097600?L.GeometryUtil.formattedNumber(e/3097600,o.mi)+" mi²":e>=4840?L.GeometryUtil.formattedNumber(e/4840,o.ac)+" acres":L.GeometryUtil.formattedNumber(e,o.yd)+" yd²"),n},readableDistance:function(e,i,o,n,a){var s,a=L.Util.extend({},t,a);switch(i?"string"==typeof i?i:"metric":o?"feet":n?"nauticalMile":"yards"){case"metric":s=e>1e3?L.GeometryUtil.formattedNumber(e/1e3,a.km)+" km":L.GeometryUtil.formattedNumber(e,a.m)+" m";break;case"feet":e*=3.28083,s=L.GeometryUtil.formattedNumber(e,a.ft)+" ft";break;case"nauticalMile":e*=.53996,s=L.GeometryUtil.formattedNumber(e/1e3,a.nm)+" nm";break;case"yards":default:e*=1.09361,s=e>1760?L.GeometryUtil.formattedNumber(e/1760,a.mi)+" miles":L.GeometryUtil.formattedNumber(e,a.yd)+" yd"}return s}})}(),L.Util.extend(L.LineUtil,{segmentsIntersect:function(t,e,i,o){return this._checkCounterclockwise(t,i,o)!==this._checkCounterclockwise(e,i,o)&&this._checkCounterclockwise(t,e,i)!==this._checkCounterclockwise(t,e,o)},_checkCounterclockwise:function(t,e,i){return(i.y-t.y)*(e.x-t.x)>(e.y-t.y)*(i.x-t.x)}}),L.Polyline.include({intersects:function(){var t,e,i,o=this._getProjectedPoints(),n=o?o.length:0;if(this._tooFewPointsForIntersection())return!1;for(t=n-1;t>=3;t--)if(e=o[t-1],i=o[t],this._lineSegmentsIntersectsRange(e,i,t-2))return!0;return!1},newLatLngIntersects:function(t,e){return!!this._map&&this.newPointIntersects(this._map.latLngToLayerPoint(t),e)},newPointIntersects:function(t,e){var i=this._getProjectedPoints(),o=i?i.length:0,n=i?i[o-1]:null,a=o-2;return!this._tooFewPointsForIntersection(1)&&this._lineSegmentsIntersectsRange(n,t,a,e?1:0)},_tooFewPointsForIntersection:function(t){var e=this._getProjectedPoints(),i=e?e.length:0;return i+=t||0,!e||i<=3},_lineSegmentsIntersectsRange:function(t,e,i,o){var n,a,s=this._getProjectedPoints();o=o||0;for(var r=i;r>o;r--)if(n=s[r-1],a=s[r],L.LineUtil.segmentsIntersect(t,e,n,a))return!0;return!1},_getProjectedPoints:function(){if(!this._defaultShape)return this._originalPoints;for(var t=[],e=this._defaultShape(),i=0;i<e.length;i++)t.push(this._map.latLngToLayerPoint(e[i]));return t}}),L.Polygon.include({intersects:function(){var t,e,i,o,n=this._getProjectedPoints();return!this._tooFewPointsForIntersection()&&(!!L.Polyline.prototype.intersects.call(this)||(t=n.length,e=n[0],i=n[t-1],o=t-2,this._lineSegmentsIntersectsRange(i,e,o,1)))}}),L.Control.Draw=L.Control.extend({options:{position:"topleft",draw:{},edit:!1},initialize:function(t){if(L.version<"0.7")throw new Error("Leaflet.draw 0.2.3+ requires Leaflet 0.7.0+. Download latest from https://github.com/Leaflet/Leaflet/");L.Control.prototype.initialize.call(this,t);var e;this._toolbars={},L.DrawToolbar&&this.options.draw&&(e=new L.DrawToolbar(this.options.draw),this._toolbars[L.DrawToolbar.TYPE]=e,this._toolbars[L.DrawToolbar.TYPE].on("enable",this._toolbarEnabled,this)),L.EditToolbar&&this.options.edit&&(e=new L.EditToolbar(this.options.edit),this._toolbars[L.EditToolbar.TYPE]=e,this._toolbars[L.EditToolbar.TYPE].on("enable",this._toolbarEnabled,this)),L.toolbar=this},onAdd:function(t){var e,i=L.DomUtil.create("div","leaflet-draw"),o=!1;for(var n in this._toolbars)this._toolbars.hasOwnProperty(n)&&(e=this._toolbars[n].addToolbar(t))&&(o||(L.DomUtil.hasClass(e,"leaflet-draw-toolbar-top")||L.DomUtil.addClass(e.childNodes[0],"leaflet-draw-toolbar-top"),o=!0),i.appendChild(e));return i},onRemove:function(){for(var t in this._toolbars)this._toolbars.hasOwnProperty(t)&&this._toolbars[t].removeToolbar()},setDrawingOptions:function(t){for(var e in this._toolbars)this._toolbars[e]instanceof L.DrawToolbar&&this._toolbars[e].setOptions(t)},_toolbarEnabled:function(t){var e=t.target;for(var i in this._toolbars)this._toolbars[i]!==e&&this._toolbars[i].disable()}}),L.Map.mergeOptions({drawControlTooltips:!0,drawControl:!1}),L.Map.addInitHook(function(){this.options.drawControl&&(this.drawControl=new L.Control.Draw,this.addControl(this.drawControl))}),L.Toolbar=L.Class.extend({includes:[L.Mixin.Events],initialize:function(t){L.setOptions(this,t),this._modes={},this._actionButtons=[],this._activeMode=null},enabled:function(){return null!==this._activeMode},disable:function(){this.enabled()&&this._activeMode.handler.disable()},addToolbar:function(t){var e,i=L.DomUtil.create("div","leaflet-draw-section"),o=0,n=this._toolbarClass||"",a=this.getModeHandlers(t);for(this._toolbarContainer=L.DomUtil.create("div","leaflet-draw-toolbar leaflet-bar"),this._map=t,e=0;e<a.length;e++)a[e].enabled&&this._initModeHandler(a[e].handler,this._toolbarContainer,o++,n,a[e].title);if(o)return this._lastButtonIndex=--o,this._actionsContainer=L.DomUtil.create("ul","leaflet-draw-actions"),i.appendChild(this._toolbarContainer),i.appendChild(this._actionsContainer),i},removeToolbar:function(){for(var t in this._modes)this._modes.hasOwnProperty(t)&&(this._disposeButton(this._modes[t].button,this._modes[t].handler.enable,this._modes[t].handler),this._modes[t].handler.disable(),this._modes[t].handler.off("enabled",this._handlerActivated,this).off("disabled",this._handlerDeactivated,this));this._modes={};for(var e=0,i=this._actionButtons.length;e<i;e++)this._disposeButton(this._actionButtons[e].button,this._actionButtons[e].callback,this);this._actionButtons=[],this._actionsContainer=null},_initModeHandler:function(t,e,i,o,n){var a=t.type;this._modes[a]={},this._modes[a].handler=t,this._modes[a].button=this._createButton({type:a,title:n,className:o+"-"+a,container:e,callback:this._modes[a].handler.enable,context:this._modes[a].handler}),this._modes[a].buttonIndex=i,this._modes[a].handler.on("enabled",this._handlerActivated,this).on("disabled",this._handlerDeactivated,this)},_detectIOS:function(){return/iPad|iPhone|iPod/.test(navigator.userAgent)&&!t.MSStream},_createButton:function(t){var e=L.DomUtil.create("a",t.className||"",t.container),i=L.DomUtil.create("span","sr-only",t.container);e.href="#",e.appendChild(i),t.title&&(e.title=t.title,i.innerHTML=t.title),t.text&&(e.innerHTML=t.text,i.innerHTML=t.text);var o=this._detectIOS()?"touchstart":"click";return L.DomEvent.on(e,"click",L.DomEvent.stopPropagation).on(e,"mousedown",L.DomEvent.stopPropagation).on(e,"dblclick",L.DomEvent.stopPropagation).on(e,"touchstart",L.DomEvent.stopPropagation).on(e,"click",L.DomEvent.preventDefault).on(e,o,t.callback,t.context),e},_disposeButton:function(t,e){var i=this._detectIOS()?"touchstart":"click";L.DomEvent.off(t,"click",L.DomEvent.stopPropagation).off(t,"mousedown",L.DomEvent.stopPropagation).off(t,"dblclick",L.DomEvent.stopPropagation).off(t,"touchstart",L.DomEvent.stopPropagation).off(t,"click",L.DomEvent.preventDefault).off(t,i,e)},_handlerActivated:function(t){this.disable(),this._activeMode=this._modes[t.handler],L.DomUtil.addClass(this._activeMode.button,"leaflet-draw-toolbar-button-enabled"),this._showActionsToolbar(),this.fire("enable")},_handlerDeactivated:function(){this._hideActionsToolbar(),L.DomUtil.removeClass(this._activeMode.button,"leaflet-draw-toolbar-button-enabled"),this._activeMode=null,this.fire("disable")},_createActions:function(t){var e,i,o,n,a=this._actionsContainer,s=this.getActions(t),r=s.length;for(i=0,o=this._actionButtons.length;i<o;i++)this._disposeButton(this._actionButtons[i].button,this._actionButtons[i].callback);for(this._actionButtons=[];a.firstChild;)a.removeChild(a.firstChild);for(var l=0;l<r;l++)"enabled"in s[l]&&!s[l].enabled||(e=L.DomUtil.create("li","",a),n=this._createButton({title:s[l].title,text:s[l].text,container:e,callback:s[l].callback,context:s[l].context}),this._actionButtons.push({button:n,callback:s[l].callback}))},_showActionsToolbar:function(){var t=this._activeMode.buttonIndex,e=this._lastButtonIndex,i=this._activeMode.button.offsetTop-1;this._createActions(this._activeMode.handler),this._actionsContainer.style.top=i+"px",0===t&&(L.DomUtil.addClass(this._toolbarContainer,"leaflet-draw-toolbar-notop"),L.DomUtil.addClass(this._actionsContainer,"leaflet-draw-actions-top")),t===e&&(L.DomUtil.addClass(this._toolbarContainer,"leaflet-draw-toolbar-nobottom"),L.DomUtil.addClass(this._actionsContainer,"leaflet-draw-actions-bottom")),this._actionsContainer.style.display="block"},_hideActionsToolbar:function(){this._actionsContainer.style.display="none",L.DomUtil.removeClass(this._toolbarContainer,"leaflet-draw-toolbar-notop"),L.DomUtil.removeClass(this._toolbarContainer,"leaflet-draw-toolbar-nobottom"),L.DomUtil.removeClass(this._actionsContainer,"leaflet-draw-actions-top"),L.DomUtil.removeClass(this._actionsContainer,"leaflet-draw-actions-bottom")}}),L.Draw=L.Draw||{},L.Draw.Tooltip=L.Class.extend({initialize:function(t){this._map=t,this._popupPane=t._panes.popupPane,this._visible=!1,this._container=t.options.drawControlTooltips?L.DomUtil.create("div","leaflet-draw-tooltip",this._popupPane):null,this._singleLineLabel=!1,this._map.on("mouseout",this._onMouseOut,this)},dispose:function(){this._map.off("mouseout",this._onMouseOut,this),this._container&&(this._popupPane.removeChild(this._container),this._container=null)},updateContent:function(t){return this._container?(t.subtext=t.subtext||"",0!==t.subtext.length||this._singleLineLabel?t.subtext.length>0&&this._singleLineLabel&&(L.DomUtil.removeClass(this._container,"leaflet-draw-tooltip-single"),this._singleLineLabel=!1):(L.DomUtil.addClass(this._container,"leaflet-draw-tooltip-single"),this._singleLineLabel=!0),this._container.innerHTML=(t.subtext.length>0?'<span class="leaflet-draw-tooltip-subtext">'+t.subtext+"</span><br />":"")+"<span>"+t.text+"</span>",t.text||t.subtext?(this._visible=!0,this._container.style.visibility="inherit"):(this._visible=!1,this._container.style.visibility="hidden"),this):this},updatePosition:function(t){var e=this._map.latLngToLayerPoint(t),i=this._container;return this._container&&(this._visible&&(i.style.visibility="inherit"),L.DomUtil.setPosition(i,e)),this},showAsError:function(){return this._container&&L.DomUtil.addClass(this._container,"leaflet-error-draw-tooltip"),this},removeError:function(){return this._container&&L.DomUtil.removeClass(this._container,"leaflet-error-draw-tooltip"),this},_onMouseOut:function(){this._container&&(this._container.style.visibility="hidden")}}),L.DrawToolbar=L.Toolbar.extend({statics:{TYPE:"draw"},options:{polyline:{},polygon:{},rectangle:{},circle:{},marker:{},circlemarker:{}},initialize:function(t){for(var e in this.options)this.options.hasOwnProperty(e)&&t[e]&&(t[e]=L.extend({},this.options[e],t[e]));this._toolbarClass="leaflet-draw-draw",L.Toolbar.prototype.initialize.call(this,t)},getModeHandlers:function(t){return[{enabled:this.options.polyline,handler:new L.Draw.Polyline(t,this.options.polyline),title:L.drawLocal.draw.toolbar.buttons.polyline},{enabled:this.options.polygon,handler:new L.Draw.Polygon(t,this.options.polygon),title:L.drawLocal.draw.toolbar.buttons.polygon},{enabled:this.options.rectangle,handler:new L.Draw.Rectangle(t,this.options.rectangle),title:L.drawLocal.draw.toolbar.buttons.rectangle},{enabled:this.options.circle,handler:new L.Draw.Circle(t,this.options.circle),title:L.drawLocal.draw.toolbar.buttons.circle},{enabled:this.options.marker,handler:new L.Draw.Marker(t,this.options.marker),title:L.drawLocal.draw.toolbar.buttons.marker},{enabled:this.options.circlemarker,handler:new L.Draw.CircleMarker(t,this.options.circlemarker),title:L.drawLocal.draw.toolbar.buttons.circlemarker}]},getActions:function(t){return[{enabled:t.completeShape,title:L.drawLocal.draw.toolbar.finish.title,text:L.drawLocal.draw.toolbar.finish.text,callback:t.completeShape,context:t},{enabled:t.deleteLastVertex,title:L.drawLocal.draw.toolbar.undo.title,text:L.drawLocal.draw.toolbar.undo.text,callback:t.deleteLastVertex,context:t},{title:L.drawLocal.draw.toolbar.actions.title,text:L.drawLocal.draw.toolbar.actions.text,callback:this.disable,context:this}]},setOptions:function(t){L.setOptions(this,t);for(var e in this._modes)this._modes.hasOwnProperty(e)&&t.hasOwnProperty(e)&&this._modes[e].handler.setOptions(t[e])}}),L.EditToolbar=L.Toolbar.extend({statics:{TYPE:"edit"},options:{edit:{selectedPathOptions:{dashArray:"10, 10",fill:!0,fillColor:"#fe57a1",fillOpacity:.1,maintainColor:!1}},remove:{},poly:null,featureGroup:null},initialize:function(t){t.edit&&(void 0===t.edit.selectedPathOptions&&(t.edit.selectedPathOptions=this.options.edit.selectedPathOptions),t.edit.selectedPathOptions=L.extend({},this.options.edit.selectedPathOptions,t.edit.selectedPathOptions)),t.remove&&(t.remove=L.extend({},this.options.remove,t.remove)),t.poly&&(t.poly=L.extend({},this.options.poly,t.poly)),this._toolbarClass="leaflet-draw-edit",L.Toolbar.prototype.initialize.call(this,t),this._selectedFeatureCount=0},getModeHandlers:function(t){var e=this.options.featureGroup;return[{enabled:this.options.edit,handler:new L.EditToolbar.Edit(t,{featureGroup:e,selectedPathOptions:this.options.edit.selectedPathOptions,poly:this.options.poly}),title:L.drawLocal.edit.toolbar.buttons.edit},{enabled:this.options.remove,handler:new L.EditToolbar.Delete(t,{featureGroup:e}),title:L.drawLocal.edit.toolbar.buttons.remove}]},getActions:function(t){var e=[{title:L.drawLocal.edit.toolbar.actions.save.title,text:L.drawLocal.edit.toolbar.actions.save.text,callback:this._save,context:this},{title:L.drawLocal.edit.toolbar.actions.cancel.title,text:L.drawLocal.edit.toolbar.actions.cancel.text,callback:this.disable,context:this}];return t.removeAllLayers&&e.push({title:L.drawLocal.edit.toolbar.actions.clearAll.title,text:L.drawLocal.edit.toolbar.actions.clearAll.text,callback:this._clearAllLayers,context:this}),e},addToolbar:function(t){var e=L.Toolbar.prototype.addToolbar.call(this,t);return this._checkDisabled(),this.options.featureGroup.on("layeradd layerremove",this._checkDisabled,this),e},removeToolbar:function(){this.options.featureGroup.off("layeradd layerremove",this._checkDisabled,this),L.Toolbar.prototype.removeToolbar.call(this)},disable:function(){this.enabled()&&(this._activeMode.handler.revertLayers(),L.Toolbar.prototype.disable.call(this))},_save:function(){this._activeMode.handler.save(),this._activeMode&&this._activeMode.handler.disable()},_clearAllLayers:function(){this._activeMode.handler.removeAllLayers(),this._activeMode&&this._activeMode.handler.disable()},_checkDisabled:function(){var t,e=this.options.featureGroup,i=0!==e.getLayers().length;this.options.edit&&(t=this._modes[L.EditToolbar.Edit.TYPE].button,i?L.DomUtil.removeClass(t,"leaflet-disabled"):L.DomUtil.addClass(t,"leaflet-disabled"),t.setAttribute("title",i?L.drawLocal.edit.toolbar.buttons.edit:L.drawLocal.edit.toolbar.buttons.editDisabled)),this.options.remove&&(t=this._modes[L.EditToolbar.Delete.TYPE].button,i?L.DomUtil.removeClass(t,"leaflet-disabled"):L.DomUtil.addClass(t,"leaflet-disabled"),t.setAttribute("title",i?L.drawLocal.edit.toolbar.buttons.remove:L.drawLocal.edit.toolbar.buttons.removeDisabled))}}),L.EditToolbar.Edit=L.Handler.extend({statics:{TYPE:"edit"},includes:L.Mixin.Events,initialize:function(t,e){if(L.Handler.prototype.initialize.call(this,t),L.setOptions(this,e),this._featureGroup=e.featureGroup,!(this._featureGroup instanceof L.FeatureGroup))throw new Error("options.featureGroup must be a L.FeatureGroup");this._uneditedLayerProps={},this.type=L.EditToolbar.Edit.TYPE},enable:function(){!this._enabled&&this._hasAvailableLayers()&&(this.fire("enabled",{handler:this.type}),this._map.fire(L.Draw.Event.EDITSTART,{handler:this.type}),L.Handler.prototype.enable.call(this),this._featureGroup.on("layeradd",this._enableLayerEdit,this).on("layerremove",this._disableLayerEdit,this))},disable:function(){this._enabled&&(this._featureGroup.off("layeradd",this._enableLayerEdit,this).off("layerremove",this._disableLayerEdit,this),L.Handler.prototype.disable.call(this),this._map.fire(L.Draw.Event.EDITSTOP,{handler:this.type}),this.fire("disabled",{handler:this.type}))},addHooks:function(){var t=this._map;t&&(t.getContainer().focus(),this._featureGroup.eachLayer(this._enableLayerEdit,this),this._tooltip=new L.Draw.Tooltip(this._map),this._tooltip.updateContent({text:L.drawLocal.edit.handlers.edit.tooltip.text,subtext:L.drawLocal.edit.handlers.edit.tooltip.subtext}),t._editTooltip=this._tooltip,this._updateTooltip(),this._map.on("mousemove",this._onMouseMove,this).on("touchmove",this._onMouseMove,this).on("MSPointerMove",this._onMouseMove,this).on(L.Draw.Event.EDITVERTEX,this._updateTooltip,this))},removeHooks:function(){this._map&&(this._featureGroup.eachLayer(this._disableLayerEdit,this),this._uneditedLayerProps={},this._tooltip.dispose(),this._tooltip=null,this._map.off("mousemove",this._onMouseMove,this).off("touchmove",this._onMouseMove,this).off("MSPointerMove",this._onMouseMove,this).off(L.Draw.Event.EDITVERTEX,this._updateTooltip,this))},revertLayers:function(){this._featureGroup.eachLayer(function(t){this._revertLayer(t)},this)},save:function(){var t=new L.LayerGroup;this._featureGroup.eachLayer(function(e){e.edited&&(t.addLayer(e),e.edited=!1)}),this._map.fire(L.Draw.Event.EDITED,{layers:t})},_backupLayer:function(t){var e=L.Util.stamp(t);this._uneditedLayerProps[e]||(t instanceof L.Polyline||t instanceof L.Polygon||t instanceof L.Rectangle?this._uneditedLayerProps[e]={latlngs:L.LatLngUtil.cloneLatLngs(t.getLatLngs())}:t instanceof L.Circle?this._uneditedLayerProps[e]={latlng:L.LatLngUtil.cloneLatLng(t.getLatLng()),radius:t.getRadius()}:(t instanceof L.Marker||t instanceof L.CircleMarker)&&(this._uneditedLayerProps[e]={latlng:L.LatLngUtil.cloneLatLng(t.getLatLng())}))},_getTooltipText:function(){return{text:L.drawLocal.edit.handlers.edit.tooltip.text,subtext:L.drawLocal.edit.handlers.edit.tooltip.subtext}},_updateTooltip:function(){this._tooltip.updateContent(this._getTooltipText())},_revertLayer:function(t){var e=L.Util.stamp(t);t.edited=!1,this._uneditedLayerProps.hasOwnProperty(e)&&(t instanceof L.Polyline||t instanceof L.Polygon||t instanceof L.Rectangle?t.setLatLngs(this._uneditedLayerProps[e].latlngs):t instanceof L.Circle?(t.setLatLng(this._uneditedLayerProps[e].latlng),t.setRadius(this._uneditedLayerProps[e].radius)):(t instanceof L.Marker||t instanceof L.CircleMarker)&&t.setLatLng(this._uneditedLayerProps[e].latlng),t.fire("revert-edited",{layer:t}))},_enableLayerEdit:function(t){var e,i,o=t.layer||t.target||t;this._backupLayer(o),this.options.poly&&(i=L.Util.extend({},this.options.poly),o.options.poly=i),this.options.selectedPathOptions&&(e=L.Util.extend({},this.options.selectedPathOptions),e.maintainColor&&(e.color=o.options.color,e.fillColor=o.options.fillColor),o.options.original=L.extend({},o.options),o.options.editing=e),o instanceof L.Marker?(o.editing&&o.editing.enable(),o.dragging.enable(),o.on("dragend",this._onMarkerDragEnd).on("touchmove",this._onTouchMove,this).on("MSPointerMove",this._onTouchMove,this).on("touchend",this._onMarkerDragEnd,this).on("MSPointerUp",this._onMarkerDragEnd,this)):o.editing.enable()},_disableLayerEdit:function(t){var e=t.layer||t.target||t;e.edited=!1,e.editing&&e.editing.disable(),delete e.options.editing,delete e.options.original,this._selectedPathOptions&&(e instanceof L.Marker?this._toggleMarkerHighlight(e):(e.setStyle(e.options.previousOptions),delete e.options.previousOptions)),e instanceof L.Marker?(e.dragging.disable(),e.off("dragend",this._onMarkerDragEnd,this).off("touchmove",this._onTouchMove,this).off("MSPointerMove",this._onTouchMove,this).off("touchend",this._onMarkerDragEnd,this).off("MSPointerUp",this._onMarkerDragEnd,this)):e.editing.disable()},_onMouseMove:function(t){this._tooltip.updatePosition(t.latlng)},_onMarkerDragEnd:function(t){var e=t.target;e.edited=!0,this._map.fire(L.Draw.Event.EDITMOVE,{layer:e})},_onTouchMove:function(t){var e=t.originalEvent.changedTouches[0],i=this._map.mouseEventToLayerPoint(e),o=this._map.layerPointToLatLng(i);t.target.setLatLng(o)},_hasAvailableLayers:function(){return 0!==this._featureGroup.getLayers().length}}),L.EditToolbar.Delete=L.Handler.extend({statics:{TYPE:"remove"},includes:L.Mixin.Events,initialize:function(t,e){if(L.Handler.prototype.initialize.call(this,t),L.Util.setOptions(this,e),this._deletableLayers=this.options.featureGroup,!(this._deletableLayers instanceof L.FeatureGroup))throw new Error("options.featureGroup must be a L.FeatureGroup");this.type=L.EditToolbar.Delete.TYPE},enable:function(){!this._enabled&&this._hasAvailableLayers()&&(this.fire("enabled",{handler:this.type}),this._map.fire(L.Draw.Event.DELETESTART,{handler:this.type}),L.Handler.prototype.enable.call(this),this._deletableLayers.on("layeradd",this._enableLayerDelete,this).on("layerremove",this._disableLayerDelete,this))},disable:function(){this._enabled&&(this._deletableLayers.off("layeradd",this._enableLayerDelete,this).off("layerremove",this._disableLayerDelete,this),L.Handler.prototype.disable.call(this),this._map.fire(L.Draw.Event.DELETESTOP,{handler:this.type}),this.fire("disabled",{handler:this.type}))},addHooks:function(){var t=this._map;t&&(t.getContainer().focus(),this._deletableLayers.eachLayer(this._enableLayerDelete,this),this._deletedLayers=new L.LayerGroup,this._tooltip=new L.Draw.Tooltip(this._map),this._tooltip.updateContent({text:L.drawLocal.edit.handlers.remove.tooltip.text}),this._map.on("mousemove",this._onMouseMove,this))},removeHooks:function(){this._map&&(this._deletableLayers.eachLayer(this._disableLayerDelete,this),this._deletedLayers=null,this._tooltip.dispose(),this._tooltip=null,
10
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45
+ /******/ };
46
+ /******/
47
+ /******/ // getDefaultExport function for compatibility with non-harmony modules
48
+ /******/ __webpack_require__.n = function(module) {
49
+ /******/ var getter = module && module.__esModule ?
50
+ /******/ function getDefault() { return module['default']; } :
51
+ /******/ function getModuleExports() { return module; };
52
+ /******/ __webpack_require__.d(getter, 'a', getter);
53
+ /******/ return getter;
54
+ /******/ };
55
+ /******/
56
+ /******/ // Object.prototype.hasOwnProperty.call
57
+ /******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
58
+ /******/
59
+ /******/ // __webpack_public_path__
60
+ /******/ __webpack_require__.p = "";
61
+ /******/
62
+ /******/ // Load entry module and return exports
63
+ /******/ return __webpack_require__(__webpack_require__.s = 0);
64
+ /******/ })
65
+ /************************************************************************/
66
+ /******/ ([
67
+ /* 0 */
68
+ /***/ (function(module, exports, __webpack_require__) {
69
+
70
+ module.exports = __webpack_require__(1);
71
+
72
+
73
+ /***/ }),
74
+ /* 1 */
75
+ /***/ (function(module, exports, __webpack_require__) {
76
+
77
+ var GeographicLib, L;
78
+
79
+ L = __webpack_require__(2);
80
+
81
+ GeographicLib = __webpack_require__(3);
82
+
83
+ L.GeographicUtil = (function() {
84
+ function GeographicUtil() {}
85
+
86
+ GeographicUtil.Polygon = function(points, polyline) {
87
+ var geod, i, j, len, len1, point, poly, poly2;
88
+ if (polyline == null) {
89
+ polyline = false;
90
+ }
91
+ geod = GeographicLib.Geodesic.WGS84;
92
+ poly = geod.Polygon(false);
93
+ for (i = 0, len = points.length; i < len; i++) {
94
+ point = points[i];
95
+ poly.AddPoint(point[0], point[1]);
96
+ }
97
+ poly = poly.Compute(false, true);
98
+ poly2 = geod.Polygon(true);
99
+ for (j = 0, len1 = points.length; j < len1; j++) {
100
+ point = points[j];
101
+ poly2.AddPoint(point[0], point[1]);
102
+ }
103
+ poly2 = poly2.Compute(false, true);
104
+ return {
105
+ extrapolatedPerimeter: poly.perimeter,
106
+ extrapolatedArea: Math.abs(poly.area),
107
+ perimeter: poly2.perimeter
108
+ };
109
+ };
110
+
111
+ GeographicUtil.distance = function(a, b) {
112
+ var geod, r;
113
+ geod = GeographicLib.Geodesic.WGS84;
114
+ r = geod.Inverse(a[0], a[1], b[0], b[1]);
115
+ return r.s12.toFixed(3);
116
+ };
117
+
118
+ return GeographicUtil;
119
+
120
+ })();
121
+
122
+
123
+ /***/ }),
124
+ /* 2 */
125
+ /***/ (function(module, exports) {
126
+
127
+ module.exports = L;
128
+
129
+ /***/ }),
130
+ /* 3 */
131
+ /***/ (function(module, exports, __webpack_require__) {
132
+
133
+ var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/*
134
+ * Geodesic routines from GeographicLib translated to JavaScript. See
135
+ * https://geographiclib.sourceforge.io/html/js/
136
+ *
137
+ * The algorithms are derived in
138
+ *
139
+ * Charles F. F. Karney,
140
+ * Algorithms for geodesics, J. Geodesy 87, 43-55 (2013),
141
+ * https://doi.org/10.1007/s00190-012-0578-z
142
+ * Addenda: https://geographiclib.sourceforge.io/geod-addenda.html
143
+ *
144
+ * This file is the concatenation and compression of the JavaScript files in
145
+ * doc/scripts/GeographicLib in the source tree for GeographicLib.
146
+ *
147
+ * Copyright (c) Charles Karney (2011-2015) <charles@karney.com> and licensed
148
+ * under the MIT/X11 License. For more information, see
149
+ * https://geographiclib.sourceforge.io/
150
+ *
151
+ * Version: 1.49
152
+ * File inventory:
153
+ * Math.js Geodesic.js GeodesicLine.js PolygonArea.js DMS.js
154
+ */
155
+
156
+ (function(cb) {
157
+
158
+ /**************** Math.js ****************/
159
+ /*
160
+ * Math.js
161
+ * Transcription of Math.hpp, Constants.hpp, and Accumulator.hpp into
162
+ * JavaScript.
163
+ *
164
+ * Copyright (c) Charles Karney (2011-2017) <charles@karney.com> and licensed
165
+ * under the MIT/X11 License. For more information, see
166
+ * https://geographiclib.sourceforge.io/
167
+ */
168
+
169
+ /**
170
+ * @namespace GeographicLib
171
+ * @description The parent namespace for the following modules:
172
+ * - {@link module:GeographicLib/Geodesic GeographicLib/Geodesic} The main
173
+ * engine for solving geodesic problems via the
174
+ * {@link module:GeographicLib/Geodesic.Geodesic Geodesic} class.
175
+ * - {@link module:GeographicLib/GeodesicLine GeographicLib/GeodesicLine}
176
+ * computes points along a single geodesic line via the
177
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine GeodesicLine}
178
+ * class.
179
+ * - {@link module:GeographicLib/PolygonArea GeographicLib/PolygonArea}
180
+ * computes the area of a geodesic polygon via the
181
+ * {@link module:GeographicLib/PolygonArea.PolygonArea PolygonArea}
182
+ * class.
183
+ * - {@link module:GeographicLib/DMS GeographicLib/DMS} handles the decoding
184
+ * and encoding of angles in degree, minutes, and seconds, via static
185
+ * functions in this module.
186
+ * - {@link module:GeographicLib/Constants GeographicLib/Constants} defines
187
+ * constants specifying the version numbers and the parameters for the WGS84
188
+ * ellipsoid.
189
+ *
190
+ * The following modules are used internally by the package:
191
+ * - {@link module:GeographicLib/Math GeographicLib/Math} defines various
192
+ * mathematical functions.
193
+ * - {@link module:GeographicLib/Accumulator GeographicLib/Accumulator}
194
+ * interally used by
195
+ * {@link module:GeographicLib/PolygonArea.PolygonArea PolygonArea} (via the
196
+ * {@link module:GeographicLib/Accumulator.Accumulator Accumulator} class)
197
+ * for summing the contributions to the area of a polygon.
198
+ */
199
+ "use strict";
200
+ var GeographicLib = {};
201
+ GeographicLib.Constants = {};
202
+ GeographicLib.Math = {};
203
+ GeographicLib.Accumulator = {};
204
+
205
+ (function(
206
+ /**
207
+ * @exports GeographicLib/Constants
208
+ * @description Define constants defining the version and WGS84 parameters.
209
+ */
210
+ c) {
211
+
212
+ /**
213
+ * @constant
214
+ * @summary WGS84 parameters.
215
+ * @property {number} a the equatorial radius (meters).
216
+ * @property {number} f the flattening.
217
+ */
218
+ c.WGS84 = { a: 6378137, f: 1/298.257223563 };
219
+ /**
220
+ * @constant
221
+ * @summary an array of version numbers.
222
+ * @property {number} major the major version number.
223
+ * @property {number} minor the minor version number.
224
+ * @property {number} patch the patch number.
225
+ */
226
+ c.version = { major: 1, minor: 49, patch: 0 };
227
+ /**
228
+ * @constant
229
+ * @summary version string
230
+ */
231
+ c.version_string = "1.49";
232
+ })(GeographicLib.Constants);
233
+
234
+ (function(
235
+ /**
236
+ * @exports GeographicLib/Math
237
+ * @description Some useful mathematical constants and functions (mainly for
238
+ * internal use).
239
+ */
240
+ m) {
241
+
242
+ /**
243
+ * @summary The number of digits of precision in floating-point numbers.
244
+ * @constant {number}
245
+ */
246
+ m.digits = 53;
247
+ /**
248
+ * @summary The machine epsilon.
249
+ * @constant {number}
250
+ */
251
+ m.epsilon = Math.pow(0.5, m.digits - 1);
252
+ /**
253
+ * @summary The factor to convert degrees to radians.
254
+ * @constant {number}
255
+ */
256
+ m.degree = Math.PI/180;
257
+
258
+ /**
259
+ * @summary Square a number.
260
+ * @param {number} x the number.
261
+ * @returns {number} the square.
262
+ */
263
+ m.sq = function(x) { return x * x; };
264
+
265
+ /**
266
+ * @summary The hypotenuse function.
267
+ * @param {number} x the first side.
268
+ * @param {number} y the second side.
269
+ * @returns {number} the hypotenuse.
270
+ */
271
+ m.hypot = function(x, y) {
272
+ var a, b;
273
+ x = Math.abs(x);
274
+ y = Math.abs(y);
275
+ a = Math.max(x, y); b = Math.min(x, y) / (a ? a : 1);
276
+ return a * Math.sqrt(1 + b * b);
277
+ };
278
+
279
+ /**
280
+ * @summary Cube root function.
281
+ * @param {number} x the argument.
282
+ * @returns {number} the real cube root.
283
+ */
284
+ m.cbrt = function(x) {
285
+ var y = Math.pow(Math.abs(x), 1/3);
286
+ return x < 0 ? -y : y;
287
+ };
288
+
289
+ /**
290
+ * @summary The log1p function.
291
+ * @param {number} x the argument.
292
+ * @returns {number} log(1 + x).
293
+ */
294
+ m.log1p = function(x) {
295
+ var y = 1 + x,
296
+ z = y - 1;
297
+ // Here's the explanation for this magic: y = 1 + z, exactly, and z
298
+ // approx x, thus log(y)/z (which is nearly constant near z = 0) returns
299
+ // a good approximation to the true log(1 + x)/x. The multiplication x *
300
+ // (log(y)/z) introduces little additional error.
301
+ return z === 0 ? x : x * Math.log(y) / z;
302
+ };
303
+
304
+ /**
305
+ * @summary Inverse hyperbolic tangent.
306
+ * @param {number} x the argument.
307
+ * @returns {number} tanh<sup>&minus;1</sup> x.
308
+ */
309
+ m.atanh = function(x) {
310
+ var y = Math.abs(x); // Enforce odd parity
311
+ y = m.log1p(2 * y/(1 - y))/2;
312
+ return x < 0 ? -y : y;
313
+ };
314
+
315
+ /**
316
+ * @summary Copy the sign.
317
+ * @param {number} x gives the magitude of the result.
318
+ * @param {number} y gives the sign of the result.
319
+ * @returns {number} value with the magnitude of x and with the sign of y.
320
+ */
321
+ m.copysign = function(x, y) {
322
+ return Math.abs(x) * (y < 0 || (y === 0 && 1/y < 0) ? -1 : 1);
323
+ };
324
+
325
+ /**
326
+ * @summary An error-free sum.
327
+ * @param {number} u
328
+ * @param {number} v
329
+ * @returns {object} sum with sum.s = round(u + v) and sum.t is u + v &minus;
330
+ * round(u + v)
331
+ */
332
+ m.sum = function(u, v) {
333
+ var s = u + v,
334
+ up = s - v,
335
+ vpp = s - up,
336
+ t;
337
+ up -= u;
338
+ vpp -= v;
339
+ t = -(up + vpp);
340
+ // u + v = s + t
341
+ // = round(u + v) + t
342
+ return {s: s, t: t};
343
+ };
344
+
345
+ /**
346
+ * @summary Evaluate a polynomial.
347
+ * @param {integer} N the order of the polynomial.
348
+ * @param {array} p the coefficient array (of size N + 1) (leading
349
+ * order coefficient first)
350
+ * @param {number} x the variable.
351
+ * @returns {number} the value of the polynomial.
352
+ */
353
+ m.polyval = function(N, p, s, x) {
354
+ var y = N < 0 ? 0 : p[s++];
355
+ while (--N >= 0) y = y * x + p[s++];
356
+ return y;
357
+ };
358
+
359
+ /**
360
+ * @summary Coarsen a value close to zero.
361
+ * @param {number} x
362
+ * @returns {number} the coarsened value.
363
+ */
364
+ m.AngRound = function(x) {
365
+ // The makes the smallest gap in x = 1/16 - nextafter(1/16, 0) = 1/2^57 for
366
+ // reals = 0.7 pm on the earth if x is an angle in degrees. (This is about
367
+ // 1000 times more resolution than we get with angles around 90 degrees.)
368
+ // We use this to avoid having to deal with near singular cases when x is
369
+ // non-zero but tiny (e.g., 1.0e-200). This converts -0 to +0; however
370
+ // tiny negative numbers get converted to -0.
371
+ if (x === 0) return x;
372
+ var z = 1/16,
373
+ y = Math.abs(x);
374
+ // The compiler mustn't "simplify" z - (z - y) to y
375
+ y = y < z ? z - (z - y) : y;
376
+ return x < 0 ? -y : y;
377
+ };
378
+
379
+ /**
380
+ * @summary Normalize an angle.
381
+ * @param {number} x the angle in degrees.
382
+ * @returns {number} the angle reduced to the range (&minus;180&deg;,
383
+ * 180&deg;].
384
+ */
385
+ m.AngNormalize = function(x) {
386
+ // Place angle in [-180, 180).
387
+ x = x % 360;
388
+ return x <= -180 ? x + 360 : (x <= 180 ? x : x - 360);
389
+ };
390
+
391
+ /**
392
+ * @summary Normalize a latitude.
393
+ * @param {number} x the angle in degrees.
394
+ * @returns {number} x if it is in the range [&minus;90&deg;, 90&deg;],
395
+ * otherwise return NaN.
396
+ */
397
+ m.LatFix = function(x) {
398
+ // Replace angle with NaN if outside [-90, 90].
399
+ return Math.abs(x) > 90 ? Number.NaN : x;
400
+ };
401
+
402
+ /**
403
+ * @summary The exact difference of two angles reduced to (&minus;180&deg;,
404
+ * 180&deg;]
405
+ * @param {number} x the first angle in degrees.
406
+ * @param {number} y the second angle in degrees.
407
+ * @return {object} diff the exact difference, y &minus; x.
408
+ *
409
+ * This computes z = y &minus; x exactly, reduced to (&minus;180&deg;,
410
+ * 180&deg;]; and then sets diff.s = d = round(z) and diff.t = e = z &minus;
411
+ * round(z). If d = &minus;180, then e &gt; 0; If d = 180, then e &le; 0.
412
+ */
413
+ m.AngDiff = function(x, y) {
414
+ // Compute y - x and reduce to [-180,180] accurately.
415
+ var r = m.sum(m.AngNormalize(-x), m.AngNormalize(y)),
416
+ d = m.AngNormalize(r.s),
417
+ t = r.t;
418
+ return m.sum(d === 180 && t > 0 ? -180 : d, t);
419
+ };
420
+
421
+ /**
422
+ * @summary Evaluate the sine and cosine function with the argument in
423
+ * degrees
424
+ * @param {number} x in degrees.
425
+ * @returns {object} r with r.s = sin(x) and r.c = cos(x).
426
+ */
427
+ m.sincosd = function(x) {
428
+ // In order to minimize round-off errors, this function exactly reduces
429
+ // the argument to the range [-45, 45] before converting it to radians.
430
+ var r, q, s, c, sinx, cosx;
431
+ r = x % 360;
432
+ q = Math.floor(r / 90 + 0.5);
433
+ r -= 90 * q;
434
+ // now abs(r) <= 45
435
+ r *= this.degree;
436
+ // Possibly could call the gnu extension sincos
437
+ s = Math.sin(r); c = Math.cos(r);
438
+ switch (q & 3) {
439
+ case 0: sinx = s; cosx = c; break;
440
+ case 1: sinx = c; cosx = -s; break;
441
+ case 2: sinx = -s; cosx = -c; break;
442
+ default: sinx = -c; cosx = s; break; // case 3
443
+ }
444
+ if (x !== 0) { sinx += 0; cosx += 0; }
445
+ return {s: sinx, c: cosx};
446
+ };
447
+
448
+ /**
449
+ * @summary Evaluate the atan2 function with the result in degrees
450
+ * @param {number} y
451
+ * @param {number} x
452
+ * @returns atan2(y, x) in degrees, in the range (&minus;180&deg;
453
+ * 180&deg;].
454
+ */
455
+ m.atan2d = function(y, x) {
456
+ // In order to minimize round-off errors, this function rearranges the
457
+ // arguments so that result of atan2 is in the range [-pi/4, pi/4] before
458
+ // converting it to degrees and mapping the result to the correct
459
+ // quadrant.
460
+ var q = 0, t, ang;
461
+ if (Math.abs(y) > Math.abs(x)) { t = x; x = y; y = t; q = 2; }
462
+ if (x < 0) { x = -x; ++q; }
463
+ // here x >= 0 and x >= abs(y), so angle is in [-pi/4, pi/4]
464
+ ang = Math.atan2(y, x) / this.degree;
465
+ switch (q) {
466
+ // Note that atan2d(-0.0, 1.0) will return -0. However, we expect that
467
+ // atan2d will not be called with y = -0. If need be, include
468
+ //
469
+ // case 0: ang = 0 + ang; break;
470
+ //
471
+ // and handle mpfr as in AngRound.
472
+ case 1: ang = (y >= 0 ? 180 : -180) - ang; break;
473
+ case 2: ang = 90 - ang; break;
474
+ case 3: ang = -90 + ang; break;
475
+ }
476
+ return ang;
477
+ };
478
+ })(GeographicLib.Math);
479
+
480
+ (function(
481
+ /**
482
+ * @exports GeographicLib/Accumulator
483
+ * @description Accurate summation via the
484
+ * {@link module:GeographicLib/Accumulator.Accumulator Accumulator} class
485
+ * (mainly for internal use).
486
+ */
487
+ a, m) {
488
+
489
+ /**
490
+ * @class
491
+ * @summary Accurate summation of many numbers.
492
+ * @classdesc This allows many numbers to be added together with twice the
493
+ * normal precision. In the documentation of the member functions, sum
494
+ * stands for the value currently held in the accumulator.
495
+ * @param {number | Accumulator} [y = 0] set sum = y.
496
+ */
497
+ a.Accumulator = function(y) {
498
+ this.Set(y);
499
+ };
500
+
501
+ /**
502
+ * @summary Set the accumulator to a number.
503
+ * @param {number | Accumulator} [y = 0] set sum = y.
504
+ */
505
+ a.Accumulator.prototype.Set = function(y) {
506
+ if (!y) y = 0;
507
+ if (y.constructor === a.Accumulator) {
508
+ this._s = y._s;
509
+ this._t = y._t;
510
+ } else {
511
+ this._s = y;
512
+ this._t = 0;
513
+ }
514
+ };
515
+
516
+ /**
517
+ * @summary Add a number to the accumulator.
518
+ * @param {number} [y = 0] set sum += y.
519
+ */
520
+ a.Accumulator.prototype.Add = function(y) {
521
+ // Here's Shewchuk's solution...
522
+ // Accumulate starting at least significant end
523
+ var u = m.sum(y, this._t),
524
+ v = m.sum(u.s, this._s);
525
+ u = u.t;
526
+ this._s = v.s;
527
+ this._t = v.t;
528
+ // Start is _s, _t decreasing and non-adjacent. Sum is now (s + t + u)
529
+ // exactly with s, t, u non-adjacent and in decreasing order (except
530
+ // for possible zeros). The following code tries to normalize the
531
+ // result. Ideally, we want _s = round(s+t+u) and _u = round(s+t+u -
532
+ // _s). The follow does an approximate job (and maintains the
533
+ // decreasing non-adjacent property). Here are two "failures" using
534
+ // 3-bit floats:
535
+ //
536
+ // Case 1: _s is not equal to round(s+t+u) -- off by 1 ulp
537
+ // [12, -1] - 8 -> [4, 0, -1] -> [4, -1] = 3 should be [3, 0] = 3
538
+ //
539
+ // Case 2: _s+_t is not as close to s+t+u as it shold be
540
+ // [64, 5] + 4 -> [64, 8, 1] -> [64, 8] = 72 (off by 1)
541
+ // should be [80, -7] = 73 (exact)
542
+ //
543
+ // "Fixing" these problems is probably not worth the expense. The
544
+ // representation inevitably leads to small errors in the accumulated
545
+ // values. The additional errors illustrated here amount to 1 ulp of
546
+ // the less significant word during each addition to the Accumulator
547
+ // and an additional possible error of 1 ulp in the reported sum.
548
+ //
549
+ // Incidentally, the "ideal" representation described above is not
550
+ // canonical, because _s = round(_s + _t) may not be true. For
551
+ // example, with 3-bit floats:
552
+ //
553
+ // [128, 16] + 1 -> [160, -16] -- 160 = round(145).
554
+ // But [160, 0] - 16 -> [128, 16] -- 128 = round(144).
555
+ //
556
+ if (this._s === 0) // This implies t == 0,
557
+ this._s = u; // so result is u
558
+ else
559
+ this._t += u; // otherwise just accumulate u to t.
560
+ };
561
+
562
+ /**
563
+ * @summary Return the result of adding a number to sum (but
564
+ * don't change sum).
565
+ * @param {number} [y = 0] the number to be added to the sum.
566
+ * @return sum + y.
567
+ */
568
+ a.Accumulator.prototype.Sum = function(y) {
569
+ var b;
570
+ if (!y)
571
+ return this._s;
572
+ else {
573
+ b = new a.Accumulator(this);
574
+ b.Add(y);
575
+ return b._s;
576
+ }
577
+ };
578
+
579
+ /**
580
+ * @summary Set sum = &minus;sum.
581
+ */
582
+ a.Accumulator.prototype.Negate = function() {
583
+ this._s *= -1;
584
+ this._t *= -1;
585
+ };
586
+ })(GeographicLib.Accumulator, GeographicLib.Math);
587
+
588
+ /**************** Geodesic.js ****************/
589
+ /*
590
+ * Geodesic.js
591
+ * Transcription of Geodesic.[ch]pp into JavaScript.
592
+ *
593
+ * See the documentation for the C++ class. The conversion is a literal
594
+ * conversion from C++.
595
+ *
596
+ * The algorithms are derived in
597
+ *
598
+ * Charles F. F. Karney,
599
+ * Algorithms for geodesics, J. Geodesy 87, 43-55 (2013);
600
+ * https://doi.org/10.1007/s00190-012-0578-z
601
+ * Addenda: https://geographiclib.sourceforge.io/geod-addenda.html
602
+ *
603
+ * Copyright (c) Charles Karney (2011-2017) <charles@karney.com> and licensed
604
+ * under the MIT/X11 License. For more information, see
605
+ * https://geographiclib.sourceforge.io/
606
+ */
607
+
608
+ // Load AFTER Math.js
609
+
610
+ GeographicLib.Geodesic = {};
611
+ GeographicLib.GeodesicLine = {};
612
+ GeographicLib.PolygonArea = {};
613
+
614
+ (function(
615
+ /**
616
+ * @exports GeographicLib/Geodesic
617
+ * @description Solve geodesic problems via the
618
+ * {@link module:GeographicLib/Geodesic.Geodesic Geodesic} class.
619
+ */
620
+ g, l, p, m, c) {
621
+
622
+ var GEOGRAPHICLIB_GEODESIC_ORDER = 6,
623
+ nA1_ = GEOGRAPHICLIB_GEODESIC_ORDER,
624
+ nA2_ = GEOGRAPHICLIB_GEODESIC_ORDER,
625
+ nA3_ = GEOGRAPHICLIB_GEODESIC_ORDER,
626
+ nA3x_ = nA3_,
627
+ nC3x_, nC4x_,
628
+ maxit1_ = 20,
629
+ maxit2_ = maxit1_ + m.digits + 10,
630
+ tol0_ = m.epsilon,
631
+ tol1_ = 200 * tol0_,
632
+ tol2_ = Math.sqrt(tol0_),
633
+ tolb_ = tol0_ * tol1_,
634
+ xthresh_ = 1000 * tol2_,
635
+ CAP_NONE = 0,
636
+ CAP_ALL = 0x1F,
637
+ CAP_MASK = CAP_ALL,
638
+ OUT_ALL = 0x7F80,
639
+ astroid,
640
+ A1m1f_coeff, C1f_coeff, C1pf_coeff,
641
+ A2m1f_coeff, C2f_coeff,
642
+ A3_coeff, C3_coeff, C4_coeff;
643
+
644
+ g.tiny_ = Math.sqrt(Number.MIN_VALUE);
645
+ g.nC1_ = GEOGRAPHICLIB_GEODESIC_ORDER;
646
+ g.nC1p_ = GEOGRAPHICLIB_GEODESIC_ORDER;
647
+ g.nC2_ = GEOGRAPHICLIB_GEODESIC_ORDER;
648
+ g.nC3_ = GEOGRAPHICLIB_GEODESIC_ORDER;
649
+ g.nC4_ = GEOGRAPHICLIB_GEODESIC_ORDER;
650
+ nC3x_ = (g.nC3_ * (g.nC3_ - 1)) / 2;
651
+ nC4x_ = (g.nC4_ * (g.nC4_ + 1)) / 2;
652
+ g.CAP_C1 = 1<<0;
653
+ g.CAP_C1p = 1<<1;
654
+ g.CAP_C2 = 1<<2;
655
+ g.CAP_C3 = 1<<3;
656
+ g.CAP_C4 = 1<<4;
657
+
658
+ g.NONE = 0;
659
+ g.ARC = 1<<6;
660
+ g.LATITUDE = 1<<7 | CAP_NONE;
661
+ g.LONGITUDE = 1<<8 | g.CAP_C3;
662
+ g.AZIMUTH = 1<<9 | CAP_NONE;
663
+ g.DISTANCE = 1<<10 | g.CAP_C1;
664
+ g.STANDARD = g.LATITUDE | g.LONGITUDE | g.AZIMUTH | g.DISTANCE;
665
+ g.DISTANCE_IN = 1<<11 | g.CAP_C1 | g.CAP_C1p;
666
+ g.REDUCEDLENGTH = 1<<12 | g.CAP_C1 | g.CAP_C2;
667
+ g.GEODESICSCALE = 1<<13 | g.CAP_C1 | g.CAP_C2;
668
+ g.AREA = 1<<14 | g.CAP_C4;
669
+ g.ALL = OUT_ALL| CAP_ALL;
670
+ g.LONG_UNROLL = 1<<15;
671
+ g.OUT_MASK = OUT_ALL| g.LONG_UNROLL;
672
+
673
+ g.SinCosSeries = function(sinp, sinx, cosx, c) {
674
+ // Evaluate
675
+ // y = sinp ? sum(c[i] * sin( 2*i * x), i, 1, n) :
676
+ // sum(c[i] * cos((2*i+1) * x), i, 0, n-1)
677
+ // using Clenshaw summation. N.B. c[0] is unused for sin series
678
+ // Approx operation count = (n + 5) mult and (2 * n + 2) add
679
+ var k = c.length, // Point to one beyond last element
680
+ n = k - (sinp ? 1 : 0),
681
+ ar = 2 * (cosx - sinx) * (cosx + sinx), // 2 * cos(2 * x)
682
+ y0 = n & 1 ? c[--k] : 0, y1 = 0; // accumulators for sum
683
+ // Now n is even
684
+ n = Math.floor(n/2);
685
+ while (n--) {
686
+ // Unroll loop x 2, so accumulators return to their original role
687
+ y1 = ar * y0 - y1 + c[--k];
688
+ y0 = ar * y1 - y0 + c[--k];
689
+ }
690
+ return (sinp ? 2 * sinx * cosx * y0 : // sin(2 * x) * y0
691
+ cosx * (y0 - y1)); // cos(x) * (y0 - y1)
692
+ };
693
+
694
+ astroid = function(x, y) {
695
+ // Solve k^4+2*k^3-(x^2+y^2-1)*k^2-2*y^2*k-y^2 = 0 for positive
696
+ // root k. This solution is adapted from Geocentric::Reverse.
697
+ var k,
698
+ p = m.sq(x),
699
+ q = m.sq(y),
700
+ r = (p + q - 1) / 6,
701
+ S, r2, r3, disc, u, T3, T, ang, v, uv, w;
702
+ if ( !(q === 0 && r <= 0) ) {
703
+ // Avoid possible division by zero when r = 0 by multiplying
704
+ // equations for s and t by r^3 and r, resp.
705
+ S = p * q / 4; // S = r^3 * s
706
+ r2 = m.sq(r);
707
+ r3 = r * r2;
708
+ // The discriminant of the quadratic equation for T3. This is
709
+ // zero on the evolute curve p^(1/3)+q^(1/3) = 1
710
+ disc = S * (S + 2 * r3);
711
+ u = r;
712
+ if (disc >= 0) {
713
+ T3 = S + r3;
714
+ // Pick the sign on the sqrt to maximize abs(T3). This
715
+ // minimizes loss of precision due to cancellation. The
716
+ // result is unchanged because of the way the T is used
717
+ // in definition of u.
718
+ T3 += T3 < 0 ? -Math.sqrt(disc) : Math.sqrt(disc); // T3 = (r * t)^3
719
+ // N.B. cbrt always returns the real root. cbrt(-8) = -2.
720
+ T = m.cbrt(T3); // T = r * t
721
+ // T can be zero; but then r2 / T -> 0.
722
+ u += T + (T !== 0 ? r2 / T : 0);
723
+ } else {
724
+ // T is complex, but the way u is defined the result is real.
725
+ ang = Math.atan2(Math.sqrt(-disc), -(S + r3));
726
+ // There are three possible cube roots. We choose the
727
+ // root which avoids cancellation. Note that disc < 0
728
+ // implies that r < 0.
729
+ u += 2 * r * Math.cos(ang / 3);
730
+ }
731
+ v = Math.sqrt(m.sq(u) + q); // guaranteed positive
732
+ // Avoid loss of accuracy when u < 0.
733
+ uv = u < 0 ? q / (v - u) : u + v; // u+v, guaranteed positive
734
+ w = (uv - q) / (2 * v); // positive?
735
+ // Rearrange expression for k to avoid loss of accuracy due to
736
+ // subtraction. Division by 0 not possible because uv > 0, w >= 0.
737
+ k = uv / (Math.sqrt(uv + m.sq(w)) + w); // guaranteed positive
738
+ } else { // q == 0 && r <= 0
739
+ // y = 0 with |x| <= 1. Handle this case directly.
740
+ // for y small, positive root is k = abs(y)/sqrt(1-x^2)
741
+ k = 0;
742
+ }
743
+ return k;
744
+ };
745
+
746
+ A1m1f_coeff = [
747
+ // (1-eps)*A1-1, polynomial in eps2 of order 3
748
+ +1, 4, 64, 0, 256
749
+ ];
750
+
751
+ // The scale factor A1-1 = mean value of (d/dsigma)I1 - 1
752
+ g.A1m1f = function(eps) {
753
+ var p = Math.floor(nA1_/2),
754
+ t = m.polyval(p, A1m1f_coeff, 0, m.sq(eps)) / A1m1f_coeff[p + 1];
755
+ return (t + eps) / (1 - eps);
756
+ };
757
+
758
+ C1f_coeff = [
759
+ // C1[1]/eps^1, polynomial in eps2 of order 2
760
+ -1, 6, -16, 32,
761
+ // C1[2]/eps^2, polynomial in eps2 of order 2
762
+ -9, 64, -128, 2048,
763
+ // C1[3]/eps^3, polynomial in eps2 of order 1
764
+ +9, -16, 768,
765
+ // C1[4]/eps^4, polynomial in eps2 of order 1
766
+ +3, -5, 512,
767
+ // C1[5]/eps^5, polynomial in eps2 of order 0
768
+ -7, 1280,
769
+ // C1[6]/eps^6, polynomial in eps2 of order 0
770
+ -7, 2048
771
+ ];
772
+
773
+ // The coefficients C1[l] in the Fourier expansion of B1
774
+ g.C1f = function(eps, c) {
775
+ var eps2 = m.sq(eps),
776
+ d = eps,
777
+ o = 0,
778
+ l, p;
779
+ for (l = 1; l <= g.nC1_; ++l) { // l is index of C1p[l]
780
+ p = Math.floor((g.nC1_ - l) / 2); // order of polynomial in eps^2
781
+ c[l] = d * m.polyval(p, C1f_coeff, o, eps2) / C1f_coeff[o + p + 1];
782
+ o += p + 2;
783
+ d *= eps;
784
+ }
785
+ };
786
+
787
+ C1pf_coeff = [
788
+ // C1p[1]/eps^1, polynomial in eps2 of order 2
789
+ +205, -432, 768, 1536,
790
+ // C1p[2]/eps^2, polynomial in eps2 of order 2
791
+ +4005, -4736, 3840, 12288,
792
+ // C1p[3]/eps^3, polynomial in eps2 of order 1
793
+ -225, 116, 384,
794
+ // C1p[4]/eps^4, polynomial in eps2 of order 1
795
+ -7173, 2695, 7680,
796
+ // C1p[5]/eps^5, polynomial in eps2 of order 0
797
+ +3467, 7680,
798
+ // C1p[6]/eps^6, polynomial in eps2 of order 0
799
+ +38081, 61440
800
+ ];
801
+
802
+ // The coefficients C1p[l] in the Fourier expansion of B1p
803
+ g.C1pf = function(eps, c) {
804
+ var eps2 = m.sq(eps),
805
+ d = eps,
806
+ o = 0,
807
+ l, p;
808
+ for (l = 1; l <= g.nC1p_; ++l) { // l is index of C1p[l]
809
+ p = Math.floor((g.nC1p_ - l) / 2); // order of polynomial in eps^2
810
+ c[l] = d * m.polyval(p, C1pf_coeff, o, eps2) / C1pf_coeff[o + p + 1];
811
+ o += p + 2;
812
+ d *= eps;
813
+ }
814
+ };
815
+
816
+ A2m1f_coeff = [
817
+ // (eps+1)*A2-1, polynomial in eps2 of order 3
818
+ -11, -28, -192, 0, 256
819
+ ];
820
+
821
+ // The scale factor A2-1 = mean value of (d/dsigma)I2 - 1
822
+ g.A2m1f = function(eps) {
823
+ var p = Math.floor(nA2_/2),
824
+ t = m.polyval(p, A2m1f_coeff, 0, m.sq(eps)) / A2m1f_coeff[p + 1];
825
+ return (t - eps) / (1 + eps);
826
+ };
827
+
828
+ C2f_coeff = [
829
+ // C2[1]/eps^1, polynomial in eps2 of order 2
830
+ +1, 2, 16, 32,
831
+ // C2[2]/eps^2, polynomial in eps2 of order 2
832
+ +35, 64, 384, 2048,
833
+ // C2[3]/eps^3, polynomial in eps2 of order 1
834
+ +15, 80, 768,
835
+ // C2[4]/eps^4, polynomial in eps2 of order 1
836
+ +7, 35, 512,
837
+ // C2[5]/eps^5, polynomial in eps2 of order 0
838
+ +63, 1280,
839
+ // C2[6]/eps^6, polynomial in eps2 of order 0
840
+ +77, 2048
841
+ ];
842
+
843
+ // The coefficients C2[l] in the Fourier expansion of B2
844
+ g.C2f = function(eps, c) {
845
+ var eps2 = m.sq(eps),
846
+ d = eps,
847
+ o = 0,
848
+ l, p;
849
+ for (l = 1; l <= g.nC2_; ++l) { // l is index of C2[l]
850
+ p = Math.floor((g.nC2_ - l) / 2); // order of polynomial in eps^2
851
+ c[l] = d * m.polyval(p, C2f_coeff, o, eps2) / C2f_coeff[o + p + 1];
852
+ o += p + 2;
853
+ d *= eps;
854
+ }
855
+ };
856
+
857
+ /**
858
+ * @class
859
+ * @property {number} a the equatorial radius (meters).
860
+ * @property {number} f the flattening.
861
+ * @summary Initialize a Geodesic object for a specific ellipsoid.
862
+ * @classdesc Performs geodesic calculations on an ellipsoid of revolution.
863
+ * The routines for solving the direct and inverse problems return an
864
+ * object with some of the following fields set: lat1, lon1, azi1, lat2,
865
+ * lon2, azi2, s12, a12, m12, M12, M21, S12. See {@tutorial 2-interface},
866
+ * "The results".
867
+ * @example
868
+ * var GeographicLib = require("geographiclib"),
869
+ * geod = GeographicLib.Geodesic.WGS84;
870
+ * var inv = geod.Inverse(1,2,3,4);
871
+ * console.log("lat1 = " + inv.lat1 + ", lon1 = " + inv.lon1 +
872
+ * ", lat2 = " + inv.lat2 + ", lon2 = " + inv.lon2 +
873
+ * ",\nazi1 = " + inv.azi1 + ", azi2 = " + inv.azi2 +
874
+ * ", s12 = " + inv.s12);
875
+ * @param {number} a the equatorial radius of the ellipsoid (meters).
876
+ * @param {number} f the flattening of the ellipsoid. Setting f = 0 gives
877
+ * a sphere (on which geodesics are great circles). Negative f gives a
878
+ * prolate ellipsoid.
879
+ * @throws an error if the parameters are illegal.
880
+ */
881
+ g.Geodesic = function(a, f) {
882
+ this.a = a;
883
+ this.f = f;
884
+ this._f1 = 1 - this.f;
885
+ this._e2 = this.f * (2 - this.f);
886
+ this._ep2 = this._e2 / m.sq(this._f1); // e2 / (1 - e2)
887
+ this._n = this.f / ( 2 - this.f);
888
+ this._b = this.a * this._f1;
889
+ // authalic radius squared
890
+ this._c2 = (m.sq(this.a) + m.sq(this._b) *
891
+ (this._e2 === 0 ? 1 :
892
+ (this._e2 > 0 ? m.atanh(Math.sqrt(this._e2)) :
893
+ Math.atan(Math.sqrt(-this._e2))) /
894
+ Math.sqrt(Math.abs(this._e2))))/2;
895
+ // The sig12 threshold for "really short". Using the auxiliary sphere
896
+ // solution with dnm computed at (bet1 + bet2) / 2, the relative error in
897
+ // the azimuth consistency check is sig12^2 * abs(f) * min(1, 1-f/2) / 2.
898
+ // (Error measured for 1/100 < b/a < 100 and abs(f) >= 1/1000. For a given
899
+ // f and sig12, the max error occurs for lines near the pole. If the old
900
+ // rule for computing dnm = (dn1 + dn2)/2 is used, then the error increases
901
+ // by a factor of 2.) Setting this equal to epsilon gives sig12 = etol2.
902
+ // Here 0.1 is a safety factor (error decreased by 100) and max(0.001,
903
+ // abs(f)) stops etol2 getting too large in the nearly spherical case.
904
+ this._etol2 = 0.1 * tol2_ /
905
+ Math.sqrt( Math.max(0.001, Math.abs(this.f)) *
906
+ Math.min(1.0, 1 - this.f/2) / 2 );
907
+ if (!(isFinite(this.a) && this.a > 0))
908
+ throw new Error("Equatorial radius is not positive");
909
+ if (!(isFinite(this._b) && this._b > 0))
910
+ throw new Error("Polar semi-axis is not positive");
911
+ this._A3x = new Array(nA3x_);
912
+ this._C3x = new Array(nC3x_);
913
+ this._C4x = new Array(nC4x_);
914
+ this.A3coeff();
915
+ this.C3coeff();
916
+ this.C4coeff();
917
+ };
918
+
919
+ A3_coeff = [
920
+ // A3, coeff of eps^5, polynomial in n of order 0
921
+ -3, 128,
922
+ // A3, coeff of eps^4, polynomial in n of order 1
923
+ -2, -3, 64,
924
+ // A3, coeff of eps^3, polynomial in n of order 2
925
+ -1, -3, -1, 16,
926
+ // A3, coeff of eps^2, polynomial in n of order 2
927
+ +3, -1, -2, 8,
928
+ // A3, coeff of eps^1, polynomial in n of order 1
929
+ +1, -1, 2,
930
+ // A3, coeff of eps^0, polynomial in n of order 0
931
+ +1, 1
932
+ ];
933
+
934
+ // The scale factor A3 = mean value of (d/dsigma)I3
935
+ g.Geodesic.prototype.A3coeff = function() {
936
+ var o = 0, k = 0,
937
+ j, p;
938
+ for (j = nA3_ - 1; j >= 0; --j) { // coeff of eps^j
939
+ p = Math.min(nA3_ - j - 1, j); // order of polynomial in n
940
+ this._A3x[k++] = m.polyval(p, A3_coeff, o, this._n) /
941
+ A3_coeff[o + p + 1];
942
+ o += p + 2;
943
+ }
944
+ };
945
+
946
+ C3_coeff = [
947
+ // C3[1], coeff of eps^5, polynomial in n of order 0
948
+ +3, 128,
949
+ // C3[1], coeff of eps^4, polynomial in n of order 1
950
+ +2, 5, 128,
951
+ // C3[1], coeff of eps^3, polynomial in n of order 2
952
+ -1, 3, 3, 64,
953
+ // C3[1], coeff of eps^2, polynomial in n of order 2
954
+ -1, 0, 1, 8,
955
+ // C3[1], coeff of eps^1, polynomial in n of order 1
956
+ -1, 1, 4,
957
+ // C3[2], coeff of eps^5, polynomial in n of order 0
958
+ +5, 256,
959
+ // C3[2], coeff of eps^4, polynomial in n of order 1
960
+ +1, 3, 128,
961
+ // C3[2], coeff of eps^3, polynomial in n of order 2
962
+ -3, -2, 3, 64,
963
+ // C3[2], coeff of eps^2, polynomial in n of order 2
964
+ +1, -3, 2, 32,
965
+ // C3[3], coeff of eps^5, polynomial in n of order 0
966
+ +7, 512,
967
+ // C3[3], coeff of eps^4, polynomial in n of order 1
968
+ -10, 9, 384,
969
+ // C3[3], coeff of eps^3, polynomial in n of order 2
970
+ +5, -9, 5, 192,
971
+ // C3[4], coeff of eps^5, polynomial in n of order 0
972
+ +7, 512,
973
+ // C3[4], coeff of eps^4, polynomial in n of order 1
974
+ -14, 7, 512,
975
+ // C3[5], coeff of eps^5, polynomial in n of order 0
976
+ +21, 2560
977
+ ];
978
+
979
+ // The coefficients C3[l] in the Fourier expansion of B3
980
+ g.Geodesic.prototype.C3coeff = function() {
981
+ var o = 0, k = 0,
982
+ l, j, p;
983
+ for (l = 1; l < g.nC3_; ++l) { // l is index of C3[l]
984
+ for (j = g.nC3_ - 1; j >= l; --j) { // coeff of eps^j
985
+ p = Math.min(g.nC3_ - j - 1, j); // order of polynomial in n
986
+ this._C3x[k++] = m.polyval(p, C3_coeff, o, this._n) /
987
+ C3_coeff[o + p + 1];
988
+ o += p + 2;
989
+ }
990
+ }
991
+ };
992
+
993
+ C4_coeff = [
994
+ // C4[0], coeff of eps^5, polynomial in n of order 0
995
+ +97, 15015,
996
+ // C4[0], coeff of eps^4, polynomial in n of order 1
997
+ +1088, 156, 45045,
998
+ // C4[0], coeff of eps^3, polynomial in n of order 2
999
+ -224, -4784, 1573, 45045,
1000
+ // C4[0], coeff of eps^2, polynomial in n of order 3
1001
+ -10656, 14144, -4576, -858, 45045,
1002
+ // C4[0], coeff of eps^1, polynomial in n of order 4
1003
+ +64, 624, -4576, 6864, -3003, 15015,
1004
+ // C4[0], coeff of eps^0, polynomial in n of order 5
1005
+ +100, 208, 572, 3432, -12012, 30030, 45045,
1006
+ // C4[1], coeff of eps^5, polynomial in n of order 0
1007
+ +1, 9009,
1008
+ // C4[1], coeff of eps^4, polynomial in n of order 1
1009
+ -2944, 468, 135135,
1010
+ // C4[1], coeff of eps^3, polynomial in n of order 2
1011
+ +5792, 1040, -1287, 135135,
1012
+ // C4[1], coeff of eps^2, polynomial in n of order 3
1013
+ +5952, -11648, 9152, -2574, 135135,
1014
+ // C4[1], coeff of eps^1, polynomial in n of order 4
1015
+ -64, -624, 4576, -6864, 3003, 135135,
1016
+ // C4[2], coeff of eps^5, polynomial in n of order 0
1017
+ +8, 10725,
1018
+ // C4[2], coeff of eps^4, polynomial in n of order 1
1019
+ +1856, -936, 225225,
1020
+ // C4[2], coeff of eps^3, polynomial in n of order 2
1021
+ -8448, 4992, -1144, 225225,
1022
+ // C4[2], coeff of eps^2, polynomial in n of order 3
1023
+ -1440, 4160, -4576, 1716, 225225,
1024
+ // C4[3], coeff of eps^5, polynomial in n of order 0
1025
+ -136, 63063,
1026
+ // C4[3], coeff of eps^4, polynomial in n of order 1
1027
+ +1024, -208, 105105,
1028
+ // C4[3], coeff of eps^3, polynomial in n of order 2
1029
+ +3584, -3328, 1144, 315315,
1030
+ // C4[4], coeff of eps^5, polynomial in n of order 0
1031
+ -128, 135135,
1032
+ // C4[4], coeff of eps^4, polynomial in n of order 1
1033
+ -2560, 832, 405405,
1034
+ // C4[5], coeff of eps^5, polynomial in n of order 0
1035
+ +128, 99099
1036
+ ];
1037
+
1038
+ g.Geodesic.prototype.C4coeff = function() {
1039
+ var o = 0, k = 0,
1040
+ l, j, p;
1041
+ for (l = 0; l < g.nC4_; ++l) { // l is index of C4[l]
1042
+ for (j = g.nC4_ - 1; j >= l; --j) { // coeff of eps^j
1043
+ p = g.nC4_ - j - 1; // order of polynomial in n
1044
+ this._C4x[k++] = m.polyval(p, C4_coeff, o, this._n) /
1045
+ C4_coeff[o + p + 1];
1046
+ o += p + 2;
1047
+ }
1048
+ }
1049
+ };
1050
+
1051
+ g.Geodesic.prototype.A3f = function(eps) {
1052
+ // Evaluate A3
1053
+ return m.polyval(nA3x_ - 1, this._A3x, 0, eps);
1054
+ };
1055
+
1056
+ g.Geodesic.prototype.C3f = function(eps, c) {
1057
+ // Evaluate C3 coeffs
1058
+ // Elements c[1] thru c[nC3_ - 1] are set
1059
+ var mult = 1,
1060
+ o = 0,
1061
+ l, p;
1062
+ for (l = 1; l < g.nC3_; ++l) { // l is index of C3[l]
1063
+ p = g.nC3_ - l - 1; // order of polynomial in eps
1064
+ mult *= eps;
1065
+ c[l] = mult * m.polyval(p, this._C3x, o, eps);
1066
+ o += p + 1;
1067
+ }
1068
+ };
1069
+
1070
+ g.Geodesic.prototype.C4f = function(eps, c) {
1071
+ // Evaluate C4 coeffs
1072
+ // Elements c[0] thru c[g.nC4_ - 1] are set
1073
+ var mult = 1,
1074
+ o = 0,
1075
+ l, p;
1076
+ for (l = 0; l < g.nC4_; ++l) { // l is index of C4[l]
1077
+ p = g.nC4_ - l - 1; // order of polynomial in eps
1078
+ c[l] = mult * m.polyval(p, this._C4x, o, eps);
1079
+ o += p + 1;
1080
+ mult *= eps;
1081
+ }
1082
+ };
1083
+
1084
+ // return s12b, m12b, m0, M12, M21
1085
+ g.Geodesic.prototype.Lengths = function(eps, sig12,
1086
+ ssig1, csig1, dn1, ssig2, csig2, dn2,
1087
+ cbet1, cbet2, outmask,
1088
+ C1a, C2a) {
1089
+ // Return m12b = (reduced length)/_b; also calculate s12b =
1090
+ // distance/_b, and m0 = coefficient of secular term in
1091
+ // expression for reduced length.
1092
+ outmask &= g.OUT_MASK;
1093
+ var vals = {},
1094
+ m0x = 0, J12 = 0, A1 = 0, A2 = 0,
1095
+ B1, B2, l, csig12, t;
1096
+ if (outmask & (g.DISTANCE | g.REDUCEDLENGTH | g.GEODESICSCALE)) {
1097
+ A1 = g.A1m1f(eps);
1098
+ g.C1f(eps, C1a);
1099
+ if (outmask & (g.REDUCEDLENGTH | g.GEODESICSCALE)) {
1100
+ A2 = g.A2m1f(eps);
1101
+ g.C2f(eps, C2a);
1102
+ m0x = A1 - A2;
1103
+ A2 = 1 + A2;
1104
+ }
1105
+ A1 = 1 + A1;
1106
+ }
1107
+ if (outmask & g.DISTANCE) {
1108
+ B1 = g.SinCosSeries(true, ssig2, csig2, C1a) -
1109
+ g.SinCosSeries(true, ssig1, csig1, C1a);
1110
+ // Missing a factor of _b
1111
+ vals.s12b = A1 * (sig12 + B1);
1112
+ if (outmask & (g.REDUCEDLENGTH | g.GEODESICSCALE)) {
1113
+ B2 = g.SinCosSeries(true, ssig2, csig2, C2a) -
1114
+ g.SinCosSeries(true, ssig1, csig1, C2a);
1115
+ J12 = m0x * sig12 + (A1 * B1 - A2 * B2);
1116
+ }
1117
+ } else if (outmask & (g.REDUCEDLENGTH | g.GEODESICSCALE)) {
1118
+ // Assume here that nC1_ >= nC2_
1119
+ for (l = 1; l <= g.nC2_; ++l)
1120
+ C2a[l] = A1 * C1a[l] - A2 * C2a[l];
1121
+ J12 = m0x * sig12 + (g.SinCosSeries(true, ssig2, csig2, C2a) -
1122
+ g.SinCosSeries(true, ssig1, csig1, C2a));
1123
+ }
1124
+ if (outmask & g.REDUCEDLENGTH) {
1125
+ vals.m0 = m0x;
1126
+ // Missing a factor of _b.
1127
+ // Add parens around (csig1 * ssig2) and (ssig1 * csig2) to ensure
1128
+ // accurate cancellation in the case of coincident points.
1129
+ vals.m12b = dn2 * (csig1 * ssig2) - dn1 * (ssig1 * csig2) -
1130
+ csig1 * csig2 * J12;
1131
+ }
1132
+ if (outmask & g.GEODESICSCALE) {
1133
+ csig12 = csig1 * csig2 + ssig1 * ssig2;
1134
+ t = this._ep2 * (cbet1 - cbet2) * (cbet1 + cbet2) / (dn1 + dn2);
1135
+ vals.M12 = csig12 + (t * ssig2 - csig2 * J12) * ssig1 / dn1;
1136
+ vals.M21 = csig12 - (t * ssig1 - csig1 * J12) * ssig2 / dn2;
1137
+ }
1138
+ return vals;
1139
+ };
1140
+
1141
+ // return sig12, salp1, calp1, salp2, calp2, dnm
1142
+ g.Geodesic.prototype.InverseStart = function(sbet1, cbet1, dn1,
1143
+ sbet2, cbet2, dn2,
1144
+ lam12, slam12, clam12,
1145
+ C1a, C2a) {
1146
+ // Return a starting point for Newton's method in salp1 and calp1
1147
+ // (function value is -1). If Newton's method doesn't need to be
1148
+ // used, return also salp2 and calp2 and function value is sig12.
1149
+ // salp2, calp2 only updated if return val >= 0.
1150
+ var vals = {},
1151
+ // bet12 = bet2 - bet1 in [0, pi); bet12a = bet2 + bet1 in (-pi, 0]
1152
+ sbet12 = sbet2 * cbet1 - cbet2 * sbet1,
1153
+ cbet12 = cbet2 * cbet1 + sbet2 * sbet1,
1154
+ sbet12a, shortline, omg12, sbetm2, somg12, comg12, t, ssig12, csig12,
1155
+ x, y, lamscale, betscale, k2, eps, cbet12a, bet12a, m12b, m0, nvals,
1156
+ k, omg12a, lam12x;
1157
+ vals.sig12 = -1; // Return value
1158
+ // Volatile declaration needed to fix inverse cases
1159
+ // 88.202499451857 0 -88.202499451857 179.981022032992859592
1160
+ // 89.262080389218 0 -89.262080389218 179.992207982775375662
1161
+ // 89.333123580033 0 -89.333123580032997687 179.99295812360148422
1162
+ // which otherwise fail with g++ 4.4.4 x86 -O3
1163
+ sbet12a = sbet2 * cbet1;
1164
+ sbet12a += cbet2 * sbet1;
1165
+
1166
+ shortline = cbet12 >= 0 && sbet12 < 0.5 && cbet2 * lam12 < 0.5;
1167
+ if (shortline) {
1168
+ sbetm2 = m.sq(sbet1 + sbet2);
1169
+ // sin((bet1+bet2)/2)^2
1170
+ // = (sbet1 + sbet2)^2 / ((sbet1 + sbet2)^2 + (cbet1 + cbet2)^2)
1171
+ sbetm2 /= sbetm2 + m.sq(cbet1 + cbet2);
1172
+ vals.dnm = Math.sqrt(1 + this._ep2 * sbetm2);
1173
+ omg12 = lam12 / (this._f1 * vals.dnm);
1174
+ somg12 = Math.sin(omg12); comg12 = Math.cos(omg12);
1175
+ } else {
1176
+ somg12 = slam12; comg12 = clam12;
1177
+ }
1178
+
1179
+ vals.salp1 = cbet2 * somg12;
1180
+ vals.calp1 = comg12 >= 0 ?
1181
+ sbet12 + cbet2 * sbet1 * m.sq(somg12) / (1 + comg12) :
1182
+ sbet12a - cbet2 * sbet1 * m.sq(somg12) / (1 - comg12);
1183
+
1184
+ ssig12 = m.hypot(vals.salp1, vals.calp1);
1185
+ csig12 = sbet1 * sbet2 + cbet1 * cbet2 * comg12;
1186
+ if (shortline && ssig12 < this._etol2) {
1187
+ // really short lines
1188
+ vals.salp2 = cbet1 * somg12;
1189
+ vals.calp2 = sbet12 - cbet1 * sbet2 *
1190
+ (comg12 >= 0 ? m.sq(somg12) / (1 + comg12) : 1 - comg12);
1191
+ // norm(vals.salp2, vals.calp2);
1192
+ t = m.hypot(vals.salp2, vals.calp2); vals.salp2 /= t; vals.calp2 /= t;
1193
+ // Set return value
1194
+ vals.sig12 = Math.atan2(ssig12, csig12);
1195
+ } else if (Math.abs(this._n) > 0.1 || // Skip astroid calc if too eccentric
1196
+ csig12 >= 0 ||
1197
+ ssig12 >= 6 * Math.abs(this._n) * Math.PI * m.sq(cbet1)) {
1198
+ // Nothing to do, zeroth order spherical approximation is OK
1199
+ } else {
1200
+ // Scale lam12 and bet2 to x, y coordinate system where antipodal
1201
+ // point is at origin and singular point is at y = 0, x = -1.
1202
+ lam12x = Math.atan2(-slam12, -clam12); // lam12 - pi
1203
+ if (this.f >= 0) { // In fact f == 0 does not get here
1204
+ // x = dlong, y = dlat
1205
+ k2 = m.sq(sbet1) * this._ep2;
1206
+ eps = k2 / (2 * (1 + Math.sqrt(1 + k2)) + k2);
1207
+ lamscale = this.f * cbet1 * this.A3f(eps) * Math.PI;
1208
+ betscale = lamscale * cbet1;
1209
+
1210
+ x = lam12x / lamscale;
1211
+ y = sbet12a / betscale;
1212
+ } else { // f < 0
1213
+ // x = dlat, y = dlong
1214
+ cbet12a = cbet2 * cbet1 - sbet2 * sbet1;
1215
+ bet12a = Math.atan2(sbet12a, cbet12a);
1216
+ // In the case of lon12 = 180, this repeats a calculation made
1217
+ // in Inverse.
1218
+ nvals = this.Lengths(this._n, Math.PI + bet12a,
1219
+ sbet1, -cbet1, dn1, sbet2, cbet2, dn2,
1220
+ cbet1, cbet2, g.REDUCEDLENGTH, C1a, C2a);
1221
+ m12b = nvals.m12b; m0 = nvals.m0;
1222
+ x = -1 + m12b / (cbet1 * cbet2 * m0 * Math.PI);
1223
+ betscale = x < -0.01 ? sbet12a / x :
1224
+ -this.f * m.sq(cbet1) * Math.PI;
1225
+ lamscale = betscale / cbet1;
1226
+ y = lam12 / lamscale;
1227
+ }
1228
+
1229
+ if (y > -tol1_ && x > -1 - xthresh_) {
1230
+ // strip near cut
1231
+ if (this.f >= 0) {
1232
+ vals.salp1 = Math.min(1, -x);
1233
+ vals.calp1 = -Math.sqrt(1 - m.sq(vals.salp1));
1234
+ } else {
1235
+ vals.calp1 = Math.max(x > -tol1_ ? 0 : -1, x);
1236
+ vals.salp1 = Math.sqrt(1 - m.sq(vals.calp1));
1237
+ }
1238
+ } else {
1239
+ // Estimate alp1, by solving the astroid problem.
1240
+ //
1241
+ // Could estimate alpha1 = theta + pi/2, directly, i.e.,
1242
+ // calp1 = y/k; salp1 = -x/(1+k); for f >= 0
1243
+ // calp1 = x/(1+k); salp1 = -y/k; for f < 0 (need to check)
1244
+ //
1245
+ // However, it's better to estimate omg12 from astroid and use
1246
+ // spherical formula to compute alp1. This reduces the mean number of
1247
+ // Newton iterations for astroid cases from 2.24 (min 0, max 6) to 2.12
1248
+ // (min 0 max 5). The changes in the number of iterations are as
1249
+ // follows:
1250
+ //
1251
+ // change percent
1252
+ // 1 5
1253
+ // 0 78
1254
+ // -1 16
1255
+ // -2 0.6
1256
+ // -3 0.04
1257
+ // -4 0.002
1258
+ //
1259
+ // The histogram of iterations is (m = number of iterations estimating
1260
+ // alp1 directly, n = number of iterations estimating via omg12, total
1261
+ // number of trials = 148605):
1262
+ //
1263
+ // iter m n
1264
+ // 0 148 186
1265
+ // 1 13046 13845
1266
+ // 2 93315 102225
1267
+ // 3 36189 32341
1268
+ // 4 5396 7
1269
+ // 5 455 1
1270
+ // 6 56 0
1271
+ //
1272
+ // Because omg12 is near pi, estimate work with omg12a = pi - omg12
1273
+ k = astroid(x, y);
1274
+ omg12a = lamscale * ( this.f >= 0 ? -x * k/(1 + k) : -y * (1 + k)/k );
1275
+ somg12 = Math.sin(omg12a); comg12 = -Math.cos(omg12a);
1276
+ // Update spherical estimate of alp1 using omg12 instead of
1277
+ // lam12
1278
+ vals.salp1 = cbet2 * somg12;
1279
+ vals.calp1 = sbet12a -
1280
+ cbet2 * sbet1 * m.sq(somg12) / (1 - comg12);
1281
+ }
1282
+ }
1283
+ // Sanity check on starting guess. Backwards check allows NaN through.
1284
+ if (!(vals.salp1 <= 0.0)) {
1285
+ // norm(vals.salp1, vals.calp1);
1286
+ t = m.hypot(vals.salp1, vals.calp1); vals.salp1 /= t; vals.calp1 /= t;
1287
+ } else {
1288
+ vals.salp1 = 1; vals.calp1 = 0;
1289
+ }
1290
+ return vals;
1291
+ };
1292
+
1293
+ // return lam12, salp2, calp2, sig12, ssig1, csig1, ssig2, csig2, eps,
1294
+ // domg12, dlam12,
1295
+ g.Geodesic.prototype.Lambda12 = function(sbet1, cbet1, dn1,
1296
+ sbet2, cbet2, dn2,
1297
+ salp1, calp1, slam120, clam120,
1298
+ diffp, C1a, C2a, C3a) {
1299
+ var vals = {},
1300
+ t, salp0, calp0,
1301
+ somg1, comg1, somg2, comg2, somg12, comg12, B312, eta, k2, nvals;
1302
+ if (sbet1 === 0 && calp1 === 0)
1303
+ // Break degeneracy of equatorial line. This case has already been
1304
+ // handled.
1305
+ calp1 = -g.tiny_;
1306
+
1307
+ // sin(alp1) * cos(bet1) = sin(alp0)
1308
+ salp0 = salp1 * cbet1;
1309
+ calp0 = m.hypot(calp1, salp1 * sbet1); // calp0 > 0
1310
+
1311
+ // tan(bet1) = tan(sig1) * cos(alp1)
1312
+ // tan(omg1) = sin(alp0) * tan(sig1) = tan(omg1)=tan(alp1)*sin(bet1)
1313
+ vals.ssig1 = sbet1; somg1 = salp0 * sbet1;
1314
+ vals.csig1 = comg1 = calp1 * cbet1;
1315
+ // norm(vals.ssig1, vals.csig1);
1316
+ t = m.hypot(vals.ssig1, vals.csig1); vals.ssig1 /= t; vals.csig1 /= t;
1317
+ // norm(somg1, comg1); -- don't need to normalize!
1318
+
1319
+ // Enforce symmetries in the case abs(bet2) = -bet1. Need to be careful
1320
+ // about this case, since this can yield singularities in the Newton
1321
+ // iteration.
1322
+ // sin(alp2) * cos(bet2) = sin(alp0)
1323
+ vals.salp2 = cbet2 !== cbet1 ? salp0 / cbet2 : salp1;
1324
+ // calp2 = sqrt(1 - sq(salp2))
1325
+ // = sqrt(sq(calp0) - sq(sbet2)) / cbet2
1326
+ // and subst for calp0 and rearrange to give (choose positive sqrt
1327
+ // to give alp2 in [0, pi/2]).
1328
+ vals.calp2 = cbet2 !== cbet1 || Math.abs(sbet2) !== -sbet1 ?
1329
+ Math.sqrt(m.sq(calp1 * cbet1) + (cbet1 < -sbet1 ?
1330
+ (cbet2 - cbet1) * (cbet1 + cbet2) :
1331
+ (sbet1 - sbet2) * (sbet1 + sbet2))) /
1332
+ cbet2 : Math.abs(calp1);
1333
+ // tan(bet2) = tan(sig2) * cos(alp2)
1334
+ // tan(omg2) = sin(alp0) * tan(sig2).
1335
+ vals.ssig2 = sbet2; somg2 = salp0 * sbet2;
1336
+ vals.csig2 = comg2 = vals.calp2 * cbet2;
1337
+ // norm(vals.ssig2, vals.csig2);
1338
+ t = m.hypot(vals.ssig2, vals.csig2); vals.ssig2 /= t; vals.csig2 /= t;
1339
+ // norm(somg2, comg2); -- don't need to normalize!
1340
+
1341
+ // sig12 = sig2 - sig1, limit to [0, pi]
1342
+ vals.sig12 = Math.atan2(Math.max(0, vals.csig1 * vals.ssig2 -
1343
+ vals.ssig1 * vals.csig2),
1344
+ vals.csig1 * vals.csig2 +
1345
+ vals.ssig1 * vals.ssig2);
1346
+
1347
+ // omg12 = omg2 - omg1, limit to [0, pi]
1348
+ somg12 = Math.max(0, comg1 * somg2 - somg1 * comg2);
1349
+ comg12 = comg1 * comg2 + somg1 * somg2;
1350
+ // eta = omg12 - lam120
1351
+ eta = Math.atan2(somg12 * clam120 - comg12 * slam120,
1352
+ comg12 * clam120 + somg12 * slam120);
1353
+ k2 = m.sq(calp0) * this._ep2;
1354
+ vals.eps = k2 / (2 * (1 + Math.sqrt(1 + k2)) + k2);
1355
+ this.C3f(vals.eps, C3a);
1356
+ B312 = (g.SinCosSeries(true, vals.ssig2, vals.csig2, C3a) -
1357
+ g.SinCosSeries(true, vals.ssig1, vals.csig1, C3a));
1358
+ vals.domg12 = -this.f * this.A3f(vals.eps) * salp0 * (vals.sig12 + B312);
1359
+ vals.lam12 = eta + vals.domg12;
1360
+ if (diffp) {
1361
+ if (vals.calp2 === 0)
1362
+ vals.dlam12 = -2 * this._f1 * dn1 / sbet1;
1363
+ else {
1364
+ nvals = this.Lengths(vals.eps, vals.sig12,
1365
+ vals.ssig1, vals.csig1, dn1,
1366
+ vals.ssig2, vals.csig2, dn2,
1367
+ cbet1, cbet2, g.REDUCEDLENGTH, C1a, C2a);
1368
+ vals.dlam12 = nvals.m12b;
1369
+ vals.dlam12 *= this._f1 / (vals.calp2 * cbet2);
1370
+ }
1371
+ }
1372
+ return vals;
1373
+ };
1374
+
1375
+ /**
1376
+ * @summary Solve the inverse geodesic problem.
1377
+ * @param {number} lat1 the latitude of the first point in degrees.
1378
+ * @param {number} lon1 the longitude of the first point in degrees.
1379
+ * @param {number} lat2 the latitude of the second point in degrees.
1380
+ * @param {number} lon2 the longitude of the second point in degrees.
1381
+ * @param {bitmask} [outmask = STANDARD] which results to include.
1382
+ * @returns {object} the requested results
1383
+ * @description The lat1, lon1, lat2, lon2, and a12 fields of the result are
1384
+ * always set. For details on the outmask parameter, see {@tutorial
1385
+ * 2-interface}, "The outmask and caps parameters".
1386
+ */
1387
+ g.Geodesic.prototype.Inverse = function(lat1, lon1, lat2, lon2, outmask) {
1388
+ var r, vals;
1389
+ if (!outmask) outmask = g.STANDARD;
1390
+ if (outmask === g.LONG_UNROLL) outmask |= g.STANDARD;
1391
+ outmask &= g.OUT_MASK;
1392
+ r = this.InverseInt(lat1, lon1, lat2, lon2, outmask);
1393
+ vals = r.vals;
1394
+ if (outmask & g.AZIMUTH) {
1395
+ vals.azi1 = m.atan2d(r.salp1, r.calp1);
1396
+ vals.azi2 = m.atan2d(r.salp2, r.calp2);
1397
+ }
1398
+ return vals;
1399
+ };
1400
+
1401
+ g.Geodesic.prototype.InverseInt = function(lat1, lon1, lat2, lon2, outmask) {
1402
+ var vals = {},
1403
+ lon12, lon12s, lonsign, t, swapp, latsign,
1404
+ sbet1, cbet1, sbet2, cbet2, s12x, m12x,
1405
+ dn1, dn2, lam12, slam12, clam12,
1406
+ sig12, calp1, salp1, calp2, salp2, C1a, C2a, C3a, meridian, nvals,
1407
+ ssig1, csig1, ssig2, csig2, eps, omg12, dnm,
1408
+ numit, salp1a, calp1a, salp1b, calp1b,
1409
+ tripn, tripb, v, dv, dalp1, sdalp1, cdalp1, nsalp1,
1410
+ lengthmask, salp0, calp0, alp12, k2, A4, C4a, B41, B42,
1411
+ somg12, comg12, domg12, dbet1, dbet2, salp12, calp12, sdomg12, cdomg12;
1412
+ // Compute longitude difference (AngDiff does this carefully). Result is
1413
+ // in [-180, 180] but -180 is only for west-going geodesics. 180 is for
1414
+ // east-going and meridional geodesics.
1415
+ vals.lat1 = lat1 = m.LatFix(lat1); vals.lat2 = lat2 = m.LatFix(lat2);
1416
+ // If really close to the equator, treat as on equator.
1417
+ lat1 = m.AngRound(lat1);
1418
+ lat2 = m.AngRound(lat2);
1419
+ lon12 = m.AngDiff(lon1, lon2); lon12s = lon12.t; lon12 = lon12.s;
1420
+ if (outmask & g.LONG_UNROLL) {
1421
+ vals.lon1 = lon1; vals.lon2 = (lon1 + lon12) + lon12s;
1422
+ } else {
1423
+ vals.lon1 = m.AngNormalize(lon1); vals.lon2 = m.AngNormalize(lon2);
1424
+ }
1425
+ // Make longitude difference positive.
1426
+ lonsign = lon12 >= 0 ? 1 : -1;
1427
+ // If very close to being on the same half-meridian, then make it so.
1428
+ lon12 = lonsign * m.AngRound(lon12);
1429
+ lon12s = m.AngRound((180 - lon12) - lonsign * lon12s);
1430
+ lam12 = lon12 * m.degree;
1431
+ t = m.sincosd(lon12 > 90 ? lon12s : lon12);
1432
+ slam12 = t.s; clam12 = (lon12 > 90 ? -1 : 1) * t.c;
1433
+
1434
+ // Swap points so that point with higher (abs) latitude is point 1
1435
+ // If one latitude is a nan, then it becomes lat1.
1436
+ swapp = Math.abs(lat1) < Math.abs(lat2) ? -1 : 1;
1437
+ if (swapp < 0) {
1438
+ lonsign *= -1;
1439
+ t = lat1;
1440
+ lat1 = lat2;
1441
+ lat2 = t;
1442
+ // swap(lat1, lat2);
1443
+ }
1444
+ // Make lat1 <= 0
1445
+ latsign = lat1 < 0 ? 1 : -1;
1446
+ lat1 *= latsign;
1447
+ lat2 *= latsign;
1448
+ // Now we have
1449
+ //
1450
+ // 0 <= lon12 <= 180
1451
+ // -90 <= lat1 <= 0
1452
+ // lat1 <= lat2 <= -lat1
1453
+ //
1454
+ // longsign, swapp, latsign register the transformation to bring the
1455
+ // coordinates to this canonical form. In all cases, 1 means no change was
1456
+ // made. We make these transformations so that there are few cases to
1457
+ // check, e.g., on verifying quadrants in atan2. In addition, this
1458
+ // enforces some symmetries in the results returned.
1459
+
1460
+ t = m.sincosd(lat1); sbet1 = this._f1 * t.s; cbet1 = t.c;
1461
+ // norm(sbet1, cbet1);
1462
+ t = m.hypot(sbet1, cbet1); sbet1 /= t; cbet1 /= t;
1463
+ // Ensure cbet1 = +epsilon at poles
1464
+ cbet1 = Math.max(g.tiny_, cbet1);
1465
+
1466
+ t = m.sincosd(lat2); sbet2 = this._f1 * t.s; cbet2 = t.c;
1467
+ // norm(sbet2, cbet2);
1468
+ t = m.hypot(sbet2, cbet2); sbet2 /= t; cbet2 /= t;
1469
+ // Ensure cbet2 = +epsilon at poles
1470
+ cbet2 = Math.max(g.tiny_, cbet2);
1471
+
1472
+ // If cbet1 < -sbet1, then cbet2 - cbet1 is a sensitive measure of the
1473
+ // |bet1| - |bet2|. Alternatively (cbet1 >= -sbet1), abs(sbet2) + sbet1 is
1474
+ // a better measure. This logic is used in assigning calp2 in Lambda12.
1475
+ // Sometimes these quantities vanish and in that case we force bet2 = +/-
1476
+ // bet1 exactly. An example where is is necessary is the inverse problem
1477
+ // 48.522876735459 0 -48.52287673545898293 179.599720456223079643
1478
+ // which failed with Visual Studio 10 (Release and Debug)
1479
+
1480
+ if (cbet1 < -sbet1) {
1481
+ if (cbet2 === cbet1)
1482
+ sbet2 = sbet2 < 0 ? sbet1 : -sbet1;
1483
+ } else {
1484
+ if (Math.abs(sbet2) === -sbet1)
1485
+ cbet2 = cbet1;
1486
+ }
1487
+
1488
+ dn1 = Math.sqrt(1 + this._ep2 * m.sq(sbet1));
1489
+ dn2 = Math.sqrt(1 + this._ep2 * m.sq(sbet2));
1490
+
1491
+ // index zero elements of these arrays are unused
1492
+ C1a = new Array(g.nC1_ + 1);
1493
+ C2a = new Array(g.nC2_ + 1);
1494
+ C3a = new Array(g.nC3_);
1495
+
1496
+ meridian = lat1 === -90 || slam12 === 0;
1497
+ if (meridian) {
1498
+
1499
+ // Endpoints are on a single full meridian, so the geodesic might
1500
+ // lie on a meridian.
1501
+
1502
+ calp1 = clam12; salp1 = slam12; // Head to the target longitude
1503
+ calp2 = 1; salp2 = 0; // At the target we're heading north
1504
+
1505
+ // tan(bet) = tan(sig) * cos(alp)
1506
+ ssig1 = sbet1; csig1 = calp1 * cbet1;
1507
+ ssig2 = sbet2; csig2 = calp2 * cbet2;
1508
+
1509
+ // sig12 = sig2 - sig1
1510
+ sig12 = Math.atan2(Math.max(0, csig1 * ssig2 - ssig1 * csig2),
1511
+ csig1 * csig2 + ssig1 * ssig2);
1512
+ nvals = this.Lengths(this._n, sig12,
1513
+ ssig1, csig1, dn1, ssig2, csig2, dn2, cbet1, cbet2,
1514
+ outmask | g.DISTANCE | g.REDUCEDLENGTH,
1515
+ C1a, C2a);
1516
+ s12x = nvals.s12b;
1517
+ m12x = nvals.m12b;
1518
+ // Ignore m0
1519
+ if (outmask & g.GEODESICSCALE) {
1520
+ vals.M12 = nvals.M12;
1521
+ vals.M21 = nvals.M21;
1522
+ }
1523
+ // Add the check for sig12 since zero length geodesics might yield
1524
+ // m12 < 0. Test case was
1525
+ //
1526
+ // echo 20.001 0 20.001 0 | GeodSolve -i
1527
+ //
1528
+ // In fact, we will have sig12 > pi/2 for meridional geodesic
1529
+ // which is not a shortest path.
1530
+ if (sig12 < 1 || m12x >= 0) {
1531
+ // Need at least 2, to handle 90 0 90 180
1532
+ if (sig12 < 3 * g.tiny_)
1533
+ sig12 = m12x = s12x = 0;
1534
+ m12x *= this._b;
1535
+ s12x *= this._b;
1536
+ vals.a12 = sig12 / m.degree;
1537
+ } else
1538
+ // m12 < 0, i.e., prolate and too close to anti-podal
1539
+ meridian = false;
1540
+ }
1541
+
1542
+ somg12 = 2;
1543
+ if (!meridian &&
1544
+ sbet1 === 0 && // and sbet2 == 0
1545
+ (this.f <= 0 || lon12s >= this.f * 180)) {
1546
+
1547
+ // Geodesic runs along equator
1548
+ calp1 = calp2 = 0; salp1 = salp2 = 1;
1549
+ s12x = this.a * lam12;
1550
+ sig12 = omg12 = lam12 / this._f1;
1551
+ m12x = this._b * Math.sin(sig12);
1552
+ if (outmask & g.GEODESICSCALE)
1553
+ vals.M12 = vals.M21 = Math.cos(sig12);
1554
+ vals.a12 = lon12 / this._f1;
1555
+
1556
+ } else if (!meridian) {
1557
+
1558
+ // Now point1 and point2 belong within a hemisphere bounded by a
1559
+ // meridian and geodesic is neither meridional or equatorial.
1560
+
1561
+ // Figure a starting point for Newton's method
1562
+ nvals = this.InverseStart(sbet1, cbet1, dn1, sbet2, cbet2, dn2,
1563
+ lam12, slam12, clam12, C1a, C2a);
1564
+ sig12 = nvals.sig12;
1565
+ salp1 = nvals.salp1;
1566
+ calp1 = nvals.calp1;
1567
+
1568
+ if (sig12 >= 0) {
1569
+ salp2 = nvals.salp2;
1570
+ calp2 = nvals.calp2;
1571
+ // Short lines (InverseStart sets salp2, calp2, dnm)
1572
+
1573
+ dnm = nvals.dnm;
1574
+ s12x = sig12 * this._b * dnm;
1575
+ m12x = m.sq(dnm) * this._b * Math.sin(sig12 / dnm);
1576
+ if (outmask & g.GEODESICSCALE)
1577
+ vals.M12 = vals.M21 = Math.cos(sig12 / dnm);
1578
+ vals.a12 = sig12 / m.degree;
1579
+ omg12 = lam12 / (this._f1 * dnm);
1580
+ } else {
1581
+
1582
+ // Newton's method. This is a straightforward solution of f(alp1) =
1583
+ // lambda12(alp1) - lam12 = 0 with one wrinkle. f(alp) has exactly one
1584
+ // root in the interval (0, pi) and its derivative is positive at the
1585
+ // root. Thus f(alp) is positive for alp > alp1 and negative for alp <
1586
+ // alp1. During the course of the iteration, a range (alp1a, alp1b) is
1587
+ // maintained which brackets the root and with each evaluation of
1588
+ // f(alp) the range is shrunk if possible. Newton's method is
1589
+ // restarted whenever the derivative of f is negative (because the new
1590
+ // value of alp1 is then further from the solution) or if the new
1591
+ // estimate of alp1 lies outside (0,pi); in this case, the new starting
1592
+ // guess is taken to be (alp1a + alp1b) / 2.
1593
+ numit = 0;
1594
+ // Bracketing range
1595
+ salp1a = g.tiny_; calp1a = 1; salp1b = g.tiny_; calp1b = -1;
1596
+ for (tripn = false, tripb = false; numit < maxit2_; ++numit) {
1597
+ // the WGS84 test set: mean = 1.47, sd = 1.25, max = 16
1598
+ // WGS84 and random input: mean = 2.85, sd = 0.60
1599
+ nvals = this.Lambda12(sbet1, cbet1, dn1, sbet2, cbet2, dn2,
1600
+ salp1, calp1, slam12, clam12, numit < maxit1_,
1601
+ C1a, C2a, C3a);
1602
+ v = nvals.lam12;
1603
+ salp2 = nvals.salp2;
1604
+ calp2 = nvals.calp2;
1605
+ sig12 = nvals.sig12;
1606
+ ssig1 = nvals.ssig1;
1607
+ csig1 = nvals.csig1;
1608
+ ssig2 = nvals.ssig2;
1609
+ csig2 = nvals.csig2;
1610
+ eps = nvals.eps;
1611
+ domg12 = nvals.domg12;
1612
+ dv = nvals.dlam12;
1613
+
1614
+ // 2 * tol0 is approximately 1 ulp for a number in [0, pi].
1615
+ // Reversed test to allow escape with NaNs
1616
+ if (tripb || !(Math.abs(v) >= (tripn ? 8 : 1) * tol0_))
1617
+ break;
1618
+ // Update bracketing values
1619
+ if (v > 0 && (numit < maxit1_ || calp1/salp1 > calp1b/salp1b)) {
1620
+ salp1b = salp1; calp1b = calp1;
1621
+ } else if (v < 0 &&
1622
+ (numit < maxit1_ || calp1/salp1 < calp1a/salp1a)) {
1623
+ salp1a = salp1; calp1a = calp1;
1624
+ }
1625
+ if (numit < maxit1_ && dv > 0) {
1626
+ dalp1 = -v/dv;
1627
+ sdalp1 = Math.sin(dalp1); cdalp1 = Math.cos(dalp1);
1628
+ nsalp1 = salp1 * cdalp1 + calp1 * sdalp1;
1629
+ if (nsalp1 > 0 && Math.abs(dalp1) < Math.PI) {
1630
+ calp1 = calp1 * cdalp1 - salp1 * sdalp1;
1631
+ salp1 = nsalp1;
1632
+ // norm(salp1, calp1);
1633
+ t = m.hypot(salp1, calp1); salp1 /= t; calp1 /= t;
1634
+ // In some regimes we don't get quadratic convergence because
1635
+ // slope -> 0. So use convergence conditions based on epsilon
1636
+ // instead of sqrt(epsilon).
1637
+ tripn = Math.abs(v) <= 16 * tol0_;
1638
+ continue;
1639
+ }
1640
+ }
1641
+ // Either dv was not positive or updated value was outside legal
1642
+ // range. Use the midpoint of the bracket as the next estimate.
1643
+ // This mechanism is not needed for the WGS84 ellipsoid, but it does
1644
+ // catch problems with more eccentric ellipsoids. Its efficacy is
1645
+ // such for the WGS84 test set with the starting guess set to alp1 =
1646
+ // 90deg:
1647
+ // the WGS84 test set: mean = 5.21, sd = 3.93, max = 24
1648
+ // WGS84 and random input: mean = 4.74, sd = 0.99
1649
+ salp1 = (salp1a + salp1b)/2;
1650
+ calp1 = (calp1a + calp1b)/2;
1651
+ // norm(salp1, calp1);
1652
+ t = m.hypot(salp1, calp1); salp1 /= t; calp1 /= t;
1653
+ tripn = false;
1654
+ tripb = (Math.abs(salp1a - salp1) + (calp1a - calp1) < tolb_ ||
1655
+ Math.abs(salp1 - salp1b) + (calp1 - calp1b) < tolb_);
1656
+ }
1657
+ lengthmask = outmask |
1658
+ (outmask & (g.REDUCEDLENGTH | g.GEODESICSCALE) ?
1659
+ g.DISTANCE : g.NONE);
1660
+ nvals = this.Lengths(eps, sig12,
1661
+ ssig1, csig1, dn1, ssig2, csig2, dn2,
1662
+ cbet1, cbet2,
1663
+ lengthmask, C1a, C2a);
1664
+ s12x = nvals.s12b;
1665
+ m12x = nvals.m12b;
1666
+ // Ignore m0
1667
+ if (outmask & g.GEODESICSCALE) {
1668
+ vals.M12 = nvals.M12;
1669
+ vals.M21 = nvals.M21;
1670
+ }
1671
+ m12x *= this._b;
1672
+ s12x *= this._b;
1673
+ vals.a12 = sig12 / m.degree;
1674
+ if (outmask & g.AREA) {
1675
+ // omg12 = lam12 - domg12
1676
+ sdomg12 = Math.sin(domg12); cdomg12 = Math.cos(domg12);
1677
+ somg12 = slam12 * cdomg12 - clam12 * sdomg12;
1678
+ comg12 = clam12 * cdomg12 + slam12 * sdomg12;
1679
+ }
1680
+ }
1681
+ }
1682
+
1683
+ if (outmask & g.DISTANCE)
1684
+ vals.s12 = 0 + s12x; // Convert -0 to 0
1685
+
1686
+ if (outmask & g.REDUCEDLENGTH)
1687
+ vals.m12 = 0 + m12x; // Convert -0 to 0
1688
+
1689
+ if (outmask & g.AREA) {
1690
+ // From Lambda12: sin(alp1) * cos(bet1) = sin(alp0)
1691
+ salp0 = salp1 * cbet1;
1692
+ calp0 = m.hypot(calp1, salp1 * sbet1); // calp0 > 0
1693
+ if (calp0 !== 0 && salp0 !== 0) {
1694
+ // From Lambda12: tan(bet) = tan(sig) * cos(alp)
1695
+ ssig1 = sbet1; csig1 = calp1 * cbet1;
1696
+ ssig2 = sbet2; csig2 = calp2 * cbet2;
1697
+ k2 = m.sq(calp0) * this._ep2;
1698
+ eps = k2 / (2 * (1 + Math.sqrt(1 + k2)) + k2);
1699
+ // Multiplier = a^2 * e^2 * cos(alpha0) * sin(alpha0).
1700
+ A4 = m.sq(this.a) * calp0 * salp0 * this._e2;
1701
+ // norm(ssig1, csig1);
1702
+ t = m.hypot(ssig1, csig1); ssig1 /= t; csig1 /= t;
1703
+ // norm(ssig2, csig2);
1704
+ t = m.hypot(ssig2, csig2); ssig2 /= t; csig2 /= t;
1705
+ C4a = new Array(g.nC4_);
1706
+ this.C4f(eps, C4a);
1707
+ B41 = g.SinCosSeries(false, ssig1, csig1, C4a);
1708
+ B42 = g.SinCosSeries(false, ssig2, csig2, C4a);
1709
+ vals.S12 = A4 * (B42 - B41);
1710
+ } else
1711
+ // Avoid problems with indeterminate sig1, sig2 on equator
1712
+ vals.S12 = 0;
1713
+ if (!meridian && somg12 > 1) {
1714
+ somg12 = Math.sin(omg12); comg12 = Math.cos(omg12);
1715
+ }
1716
+ if (!meridian &&
1717
+ comg12 > -0.7071 && // Long difference not too big
1718
+ sbet2 - sbet1 < 1.75) { // Lat difference not too big
1719
+ // Use tan(Gamma/2) = tan(omg12/2)
1720
+ // * (tan(bet1/2)+tan(bet2/2))/(1+tan(bet1/2)*tan(bet2/2))
1721
+ // with tan(x/2) = sin(x)/(1+cos(x))
1722
+ domg12 = 1 + comg12; dbet1 = 1 + cbet1; dbet2 = 1 + cbet2;
1723
+ alp12 = 2 * Math.atan2( somg12 * (sbet1*dbet2 + sbet2*dbet1),
1724
+ domg12 * (sbet1*sbet2 + dbet1*dbet2) );
1725
+ } else {
1726
+ // alp12 = alp2 - alp1, used in atan2 so no need to normalize
1727
+ salp12 = salp2 * calp1 - calp2 * salp1;
1728
+ calp12 = calp2 * calp1 + salp2 * salp1;
1729
+ // The right thing appears to happen if alp1 = +/-180 and alp2 = 0, viz
1730
+ // salp12 = -0 and alp12 = -180. However this depends on the sign
1731
+ // being attached to 0 correctly. The following ensures the correct
1732
+ // behavior.
1733
+ if (salp12 === 0 && calp12 < 0) {
1734
+ salp12 = g.tiny_ * calp1;
1735
+ calp12 = -1;
1736
+ }
1737
+ alp12 = Math.atan2(salp12, calp12);
1738
+ }
1739
+ vals.S12 += this._c2 * alp12;
1740
+ vals.S12 *= swapp * lonsign * latsign;
1741
+ // Convert -0 to 0
1742
+ vals.S12 += 0;
1743
+ }
1744
+
1745
+ // Convert calp, salp to azimuth accounting for lonsign, swapp, latsign.
1746
+ if (swapp < 0) {
1747
+ t = salp1;
1748
+ salp1 = salp2;
1749
+ salp2 = t;
1750
+ // swap(salp1, salp2);
1751
+ t = calp1;
1752
+ calp1 = calp2;
1753
+ calp2 = t;
1754
+ // swap(calp1, calp2);
1755
+ if (outmask & g.GEODESICSCALE) {
1756
+ t = vals.M12;
1757
+ vals.M12 = vals.M21;
1758
+ vals.M21 = t;
1759
+ // swap(vals.M12, vals.M21);
1760
+ }
1761
+ }
1762
+
1763
+ salp1 *= swapp * lonsign; calp1 *= swapp * latsign;
1764
+ salp2 *= swapp * lonsign; calp2 *= swapp * latsign;
1765
+
1766
+ return {vals: vals,
1767
+ salp1: salp1, calp1: calp1,
1768
+ salp2: salp2, calp2: calp2};
1769
+ };
1770
+
1771
+ /**
1772
+ * @summary Solve the general direct geodesic problem.
1773
+ * @param {number} lat1 the latitude of the first point in degrees.
1774
+ * @param {number} lon1 the longitude of the first point in degrees.
1775
+ * @param {number} azi1 the azimuth at the first point in degrees.
1776
+ * @param {bool} arcmode is the next parameter an arc length?
1777
+ * @param {number} s12_a12 the (arcmode ? arc length : distance) from the
1778
+ * first point to the second in (arcmode ? degrees : meters).
1779
+ * @param {bitmask} [outmask = STANDARD] which results to include.
1780
+ * @returns {object} the requested results.
1781
+ * @description The lat1, lon1, azi1, and a12 fields of the result are always
1782
+ * set; s12 is included if arcmode is false. For details on the outmask
1783
+ * parameter, see {@tutorial 2-interface}, "The outmask and caps
1784
+ * parameters".
1785
+ */
1786
+ g.Geodesic.prototype.GenDirect = function(lat1, lon1, azi1,
1787
+ arcmode, s12_a12, outmask) {
1788
+ var line;
1789
+ if (!outmask) outmask = g.STANDARD;
1790
+ else if (outmask === g.LONG_UNROLL) outmask |= g.STANDARD;
1791
+ // Automatically supply DISTANCE_IN if necessary
1792
+ if (!arcmode) outmask |= g.DISTANCE_IN;
1793
+ line = new l.GeodesicLine(this, lat1, lon1, azi1, outmask);
1794
+ return line.GenPosition(arcmode, s12_a12, outmask);
1795
+ };
1796
+
1797
+ /**
1798
+ * @summary Solve the direct geodesic problem.
1799
+ * @param {number} lat1 the latitude of the first point in degrees.
1800
+ * @param {number} lon1 the longitude of the first point in degrees.
1801
+ * @param {number} azi1 the azimuth at the first point in degrees.
1802
+ * @param {number} s12 the distance from the first point to the second in
1803
+ * meters.
1804
+ * @param {bitmask} [outmask = STANDARD] which results to include.
1805
+ * @returns {object} the requested results.
1806
+ * @description The lat1, lon1, azi1, s12, and a12 fields of the result are
1807
+ * always set. For details on the outmask parameter, see {@tutorial
1808
+ * 2-interface}, "The outmask and caps parameters".
1809
+ */
1810
+ g.Geodesic.prototype.Direct = function(lat1, lon1, azi1, s12, outmask) {
1811
+ return this.GenDirect(lat1, lon1, azi1, false, s12, outmask);
1812
+ };
1813
+
1814
+ /**
1815
+ * @summary Solve the direct geodesic problem with arc length.
1816
+ * @param {number} lat1 the latitude of the first point in degrees.
1817
+ * @param {number} lon1 the longitude of the first point in degrees.
1818
+ * @param {number} azi1 the azimuth at the first point in degrees.
1819
+ * @param {number} a12 the arc length from the first point to the second in
1820
+ * degrees.
1821
+ * @param {bitmask} [outmask = STANDARD] which results to include.
1822
+ * @returns {object} the requested results.
1823
+ * @description The lat1, lon1, azi1, and a12 fields of the result are
1824
+ * always set. For details on the outmask parameter, see {@tutorial
1825
+ * 2-interface}, "The outmask and caps parameters".
1826
+ */
1827
+ g.Geodesic.prototype.ArcDirect = function(lat1, lon1, azi1, a12, outmask) {
1828
+ return this.GenDirect(lat1, lon1, azi1, true, a12, outmask);
1829
+ };
1830
+
1831
+ /**
1832
+ * @summary Create a {@link module:GeographicLib/GeodesicLine.GeodesicLine
1833
+ * GeodesicLine} object.
1834
+ * @param {number} lat1 the latitude of the first point in degrees.
1835
+ * @param {number} lon1 the longitude of the first point in degrees.
1836
+ * @param {number} azi1 the azimuth at the first point in degrees.
1837
+ * degrees.
1838
+ * @param {bitmask} [caps = STANDARD | DISTANCE_IN] which capabilities to
1839
+ * include.
1840
+ * @returns {object} the
1841
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine
1842
+ * GeodesicLine} object
1843
+ * @description For details on the caps parameter, see {@tutorial
1844
+ * 2-interface}, "The outmask and caps parameters".
1845
+ */
1846
+ g.Geodesic.prototype.Line = function(lat1, lon1, azi1, caps) {
1847
+ return new l.GeodesicLine(this, lat1, lon1, azi1, caps);
1848
+ };
1849
+
1850
+ /**
1851
+ * @summary Define a {@link module:GeographicLib/GeodesicLine.GeodesicLine
1852
+ * GeodesicLine} in terms of the direct geodesic problem specified in terms
1853
+ * of distance.
1854
+ * @param {number} lat1 the latitude of the first point in degrees.
1855
+ * @param {number} lon1 the longitude of the first point in degrees.
1856
+ * @param {number} azi1 the azimuth at the first point in degrees.
1857
+ * degrees.
1858
+ * @param {number} s12 the distance between point 1 and point 2 (meters); it
1859
+ * can be negative.
1860
+ * @param {bitmask} [caps = STANDARD | DISTANCE_IN] which capabilities to
1861
+ * include.
1862
+ * @returns {object} the
1863
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine
1864
+ * GeodesicLine} object
1865
+ * @description This function sets point 3 of the GeodesicLine to correspond
1866
+ * to point 2 of the direct geodesic problem. For details on the caps
1867
+ * parameter, see {@tutorial 2-interface}, "The outmask and caps
1868
+ * parameters".
1869
+ */
1870
+ g.Geodesic.prototype.DirectLine = function(lat1, lon1, azi1, s12, caps) {
1871
+ return this.GenDirectLine(lat1, lon1, azi1, false, s12, caps);
1872
+ };
1873
+
1874
+ /**
1875
+ * @summary Define a {@link module:GeographicLib/GeodesicLine.GeodesicLine
1876
+ * GeodesicLine} in terms of the direct geodesic problem specified in terms
1877
+ * of arc length.
1878
+ * @param {number} lat1 the latitude of the first point in degrees.
1879
+ * @param {number} lon1 the longitude of the first point in degrees.
1880
+ * @param {number} azi1 the azimuth at the first point in degrees.
1881
+ * degrees.
1882
+ * @param {number} a12 the arc length between point 1 and point 2 (degrees);
1883
+ * it can be negative.
1884
+ * @param {bitmask} [caps = STANDARD | DISTANCE_IN] which capabilities to
1885
+ * include.
1886
+ * @returns {object} the
1887
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine
1888
+ * GeodesicLine} object
1889
+ * @description This function sets point 3 of the GeodesicLine to correspond
1890
+ * to point 2 of the direct geodesic problem. For details on the caps
1891
+ * parameter, see {@tutorial 2-interface}, "The outmask and caps
1892
+ * parameters".
1893
+ */
1894
+ g.Geodesic.prototype.ArcDirectLine = function(lat1, lon1, azi1, a12, caps) {
1895
+ return this.GenDirectLine(lat1, lon1, azi1, true, a12, caps);
1896
+ };
1897
+
1898
+ /**
1899
+ * @summary Define a {@link module:GeographicLib/GeodesicLine.GeodesicLine
1900
+ * GeodesicLine} in terms of the direct geodesic problem specified in terms
1901
+ * of either distance or arc length.
1902
+ * @param {number} lat1 the latitude of the first point in degrees.
1903
+ * @param {number} lon1 the longitude of the first point in degrees.
1904
+ * @param {number} azi1 the azimuth at the first point in degrees.
1905
+ * degrees.
1906
+ * @param {bool} arcmode boolean flag determining the meaning of the
1907
+ * s12_a12.
1908
+ * @param {number} s12_a12 if arcmode is false, this is the distance between
1909
+ * point 1 and point 2 (meters); otherwise it is the arc length between
1910
+ * point 1 and point 2 (degrees); it can be negative.
1911
+ * @param {bitmask} [caps = STANDARD | DISTANCE_IN] which capabilities to
1912
+ * include.
1913
+ * @returns {object} the
1914
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine
1915
+ * GeodesicLine} object
1916
+ * @description This function sets point 3 of the GeodesicLine to correspond
1917
+ * to point 2 of the direct geodesic problem. For details on the caps
1918
+ * parameter, see {@tutorial 2-interface}, "The outmask and caps
1919
+ * parameters".
1920
+ */
1921
+ g.Geodesic.prototype.GenDirectLine = function(lat1, lon1, azi1,
1922
+ arcmode, s12_a12, caps) {
1923
+ var t;
1924
+ if (!caps) caps = g.STANDARD | g.DISTANCE_IN;
1925
+ // Automatically supply DISTANCE_IN if necessary
1926
+ if (!arcmode) caps |= g.DISTANCE_IN;
1927
+ t = new l.GeodesicLine(this, lat1, lon1, azi1, caps);
1928
+ t.GenSetDistance(arcmode, s12_a12);
1929
+ return t;
1930
+ };
1931
+
1932
+ /**
1933
+ * @summary Define a {@link module:GeographicLib/GeodesicLine.GeodesicLine
1934
+ * GeodesicLine} in terms of the inverse geodesic problem.
1935
+ * @param {number} lat1 the latitude of the first point in degrees.
1936
+ * @param {number} lon1 the longitude of the first point in degrees.
1937
+ * @param {number} lat2 the latitude of the second point in degrees.
1938
+ * @param {number} lon2 the longitude of the second point in degrees.
1939
+ * @param {bitmask} [caps = STANDARD | DISTANCE_IN] which capabilities to
1940
+ * include.
1941
+ * @returns {object} the
1942
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine
1943
+ * GeodesicLine} object
1944
+ * @description This function sets point 3 of the GeodesicLine to correspond
1945
+ * to point 2 of the inverse geodesic problem. For details on the caps
1946
+ * parameter, see {@tutorial 2-interface}, "The outmask and caps
1947
+ * parameters".
1948
+ */
1949
+ g.Geodesic.prototype.InverseLine = function(lat1, lon1, lat2, lon2, caps) {
1950
+ var r, t, azi1;
1951
+ if (!caps) caps = g.STANDARD | g.DISTANCE_IN;
1952
+ r = this.InverseInt(lat1, lon1, lat2, lon2, g.ARC);
1953
+ azi1 = m.atan2d(r.salp1, r.calp1);
1954
+ // Ensure that a12 can be converted to a distance
1955
+ if (caps & (g.OUT_MASK & g.DISTANCE_IN)) caps |= g.DISTANCE;
1956
+ t = new l.GeodesicLine(this, lat1, lon1, azi1, caps, r.salp1, r.calp1);
1957
+ t.SetArc(r.vals.a12);
1958
+ return t;
1959
+ };
1960
+
1961
+ /**
1962
+ * @summary Create a {@link module:GeographicLib/PolygonArea.PolygonArea
1963
+ * PolygonArea} object.
1964
+ * @param {bool} [polyline = false] if true the new PolygonArea object
1965
+ * describes a polyline instead of a polygon.
1966
+ * @returns {object} the
1967
+ * {@link module:GeographicLib/PolygonArea.PolygonArea
1968
+ * PolygonArea} object
1969
+ */
1970
+ g.Geodesic.prototype.Polygon = function(polyline) {
1971
+ return new p.PolygonArea(this, polyline);
1972
+ };
1973
+
1974
+ /**
1975
+ * @summary a {@link module:GeographicLib/Geodesic.Geodesic Geodesic} object
1976
+ * initialized for the WGS84 ellipsoid.
1977
+ * @constant {object}
1978
+ */
1979
+ g.WGS84 = new g.Geodesic(c.WGS84.a, c.WGS84.f);
1980
+ })(GeographicLib.Geodesic, GeographicLib.GeodesicLine,
1981
+ GeographicLib.PolygonArea, GeographicLib.Math, GeographicLib.Constants);
1982
+
1983
+ /**************** GeodesicLine.js ****************/
1984
+ /*
1985
+ * GeodesicLine.js
1986
+ * Transcription of GeodesicLine.[ch]pp into JavaScript.
1987
+ *
1988
+ * See the documentation for the C++ class. The conversion is a literal
1989
+ * conversion from C++.
1990
+ *
1991
+ * The algorithms are derived in
1992
+ *
1993
+ * Charles F. F. Karney,
1994
+ * Algorithms for geodesics, J. Geodesy 87, 43-55 (2013);
1995
+ * https://doi.org/10.1007/s00190-012-0578-z
1996
+ * Addenda: https://geographiclib.sourceforge.io/geod-addenda.html
1997
+ *
1998
+ * Copyright (c) Charles Karney (2011-2016) <charles@karney.com> and licensed
1999
+ * under the MIT/X11 License. For more information, see
2000
+ * https://geographiclib.sourceforge.io/
2001
+ */
2002
+
2003
+ // Load AFTER GeographicLib/Math.js, GeographicLib/Geodesic.js
2004
+
2005
+ (function(
2006
+ g,
2007
+ /**
2008
+ * @exports GeographicLib/GeodesicLine
2009
+ * @description Solve geodesic problems on a single geodesic line via the
2010
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine GeodesicLine}
2011
+ * class.
2012
+ */
2013
+ l, m) {
2014
+
2015
+ /**
2016
+ * @class
2017
+ * @property {number} a the equatorial radius (meters).
2018
+ * @property {number} f the flattening.
2019
+ * @property {number} lat1 the initial latitude (degrees).
2020
+ * @property {number} lon1 the initial longitude (degrees).
2021
+ * @property {number} azi1 the initial azimuth (degrees).
2022
+ * @property {number} salp1 the sine of the azimuth at the first point.
2023
+ * @property {number} calp1 the cosine the azimuth at the first point.
2024
+ * @property {number} s13 the distance to point 3 (meters).
2025
+ * @property {number} a13 the arc length to point 3 (degrees).
2026
+ * @property {bitmask} caps the capabilities of the object.
2027
+ * @summary Initialize a GeodesicLine object. For details on the caps
2028
+ * parameter, see {@tutorial 2-interface}, "The outmask and caps
2029
+ * parameters".
2030
+ * @classdesc Performs geodesic calculations along a given geodesic line.
2031
+ * This object is usually instantiated by
2032
+ * {@link module:GeographicLib/Geodesic.Geodesic#Line Geodesic.Line}.
2033
+ * The methods
2034
+ * {@link module:GeographicLib/Geodesic.Geodesic#DirectLine
2035
+ * Geodesic.DirectLine} and
2036
+ * {@link module:GeographicLib/Geodesic.Geodesic#InverseLine
2037
+ * Geodesic.InverseLine} set in addition the position of a reference point
2038
+ * 3.
2039
+ * @param {object} geod a {@link module:GeographicLib/Geodesic.Geodesic
2040
+ * Geodesic} object.
2041
+ * @param {number} lat1 the latitude of the first point in degrees.
2042
+ * @param {number} lon1 the longitude of the first point in degrees.
2043
+ * @param {number} azi1 the azimuth at the first point in degrees.
2044
+ * @param {bitmask} [caps = STANDARD | DISTANCE_IN] which capabilities to
2045
+ * include; LATITUDE | AZIMUTH are always included.
2046
+ */
2047
+ l.GeodesicLine = function(geod, lat1, lon1, azi1, caps, salp1, calp1) {
2048
+ var t, cbet1, sbet1, eps, s, c;
2049
+ if (!caps) caps = g.STANDARD | g.DISTANCE_IN;
2050
+
2051
+ this.a = geod.a;
2052
+ this.f = geod.f;
2053
+ this._b = geod._b;
2054
+ this._c2 = geod._c2;
2055
+ this._f1 = geod._f1;
2056
+ this.caps = caps | g.LATITUDE | g.AZIMUTH | g.LONG_UNROLL;
2057
+
2058
+ this.lat1 = m.LatFix(lat1);
2059
+ this.lon1 = lon1;
2060
+ if (typeof salp1 === 'undefined' || typeof calp1 === 'undefined') {
2061
+ this.azi1 = m.AngNormalize(azi1);
2062
+ t = m.sincosd(m.AngRound(this.azi1)); this.salp1 = t.s; this.calp1 = t.c;
2063
+ } else {
2064
+ this.azi1 = azi1; this.salp1 = salp1; this.calp1 = calp1;
2065
+ }
2066
+ t = m.sincosd(m.AngRound(this.lat1)); sbet1 = this._f1 * t.s; cbet1 = t.c;
2067
+ // norm(sbet1, cbet1);
2068
+ t = m.hypot(sbet1, cbet1); sbet1 /= t; cbet1 /= t;
2069
+ // Ensure cbet1 = +epsilon at poles
2070
+ cbet1 = Math.max(g.tiny_, cbet1);
2071
+ this._dn1 = Math.sqrt(1 + geod._ep2 * m.sq(sbet1));
2072
+
2073
+ // Evaluate alp0 from sin(alp1) * cos(bet1) = sin(alp0),
2074
+ this._salp0 = this.salp1 * cbet1; // alp0 in [0, pi/2 - |bet1|]
2075
+ // Alt: calp0 = hypot(sbet1, calp1 * cbet1). The following
2076
+ // is slightly better (consider the case salp1 = 0).
2077
+ this._calp0 = m.hypot(this.calp1, this.salp1 * sbet1);
2078
+ // Evaluate sig with tan(bet1) = tan(sig1) * cos(alp1).
2079
+ // sig = 0 is nearest northward crossing of equator.
2080
+ // With bet1 = 0, alp1 = pi/2, we have sig1 = 0 (equatorial line).
2081
+ // With bet1 = pi/2, alp1 = -pi, sig1 = pi/2
2082
+ // With bet1 = -pi/2, alp1 = 0 , sig1 = -pi/2
2083
+ // Evaluate omg1 with tan(omg1) = sin(alp0) * tan(sig1).
2084
+ // With alp0 in (0, pi/2], quadrants for sig and omg coincide.
2085
+ // No atan2(0,0) ambiguity at poles since cbet1 = +epsilon.
2086
+ // With alp0 = 0, omg1 = 0 for alp1 = 0, omg1 = pi for alp1 = pi.
2087
+ this._ssig1 = sbet1; this._somg1 = this._salp0 * sbet1;
2088
+ this._csig1 = this._comg1 =
2089
+ sbet1 !== 0 || this.calp1 !== 0 ? cbet1 * this.calp1 : 1;
2090
+ // norm(this._ssig1, this._csig1); // sig1 in (-pi, pi]
2091
+ t = m.hypot(this._ssig1, this._csig1);
2092
+ this._ssig1 /= t; this._csig1 /= t;
2093
+ // norm(this._somg1, this._comg1); -- don't need to normalize!
2094
+
2095
+ this._k2 = m.sq(this._calp0) * geod._ep2;
2096
+ eps = this._k2 / (2 * (1 + Math.sqrt(1 + this._k2)) + this._k2);
2097
+
2098
+ if (this.caps & g.CAP_C1) {
2099
+ this._A1m1 = g.A1m1f(eps);
2100
+ this._C1a = new Array(g.nC1_ + 1);
2101
+ g.C1f(eps, this._C1a);
2102
+ this._B11 = g.SinCosSeries(true, this._ssig1, this._csig1, this._C1a);
2103
+ s = Math.sin(this._B11); c = Math.cos(this._B11);
2104
+ // tau1 = sig1 + B11
2105
+ this._stau1 = this._ssig1 * c + this._csig1 * s;
2106
+ this._ctau1 = this._csig1 * c - this._ssig1 * s;
2107
+ // Not necessary because C1pa reverts C1a
2108
+ // _B11 = -SinCosSeries(true, _stau1, _ctau1, _C1pa);
2109
+ }
2110
+
2111
+ if (this.caps & g.CAP_C1p) {
2112
+ this._C1pa = new Array(g.nC1p_ + 1);
2113
+ g.C1pf(eps, this._C1pa);
2114
+ }
2115
+
2116
+ if (this.caps & g.CAP_C2) {
2117
+ this._A2m1 = g.A2m1f(eps);
2118
+ this._C2a = new Array(g.nC2_ + 1);
2119
+ g.C2f(eps, this._C2a);
2120
+ this._B21 = g.SinCosSeries(true, this._ssig1, this._csig1, this._C2a);
2121
+ }
2122
+
2123
+ if (this.caps & g.CAP_C3) {
2124
+ this._C3a = new Array(g.nC3_);
2125
+ geod.C3f(eps, this._C3a);
2126
+ this._A3c = -this.f * this._salp0 * geod.A3f(eps);
2127
+ this._B31 = g.SinCosSeries(true, this._ssig1, this._csig1, this._C3a);
2128
+ }
2129
+
2130
+ if (this.caps & g.CAP_C4) {
2131
+ this._C4a = new Array(g.nC4_); // all the elements of _C4a are used
2132
+ geod.C4f(eps, this._C4a);
2133
+ // Multiplier = a^2 * e^2 * cos(alpha0) * sin(alpha0)
2134
+ this._A4 = m.sq(this.a) * this._calp0 * this._salp0 * geod._e2;
2135
+ this._B41 = g.SinCosSeries(false, this._ssig1, this._csig1, this._C4a);
2136
+ }
2137
+
2138
+ this.a13 = this.s13 = Number.NaN;
2139
+ };
2140
+
2141
+ /**
2142
+ * @summary Find the position on the line (general case).
2143
+ * @param {bool} arcmode is the next parameter an arc length?
2144
+ * @param {number} s12_a12 the (arcmode ? arc length : distance) from the
2145
+ * first point to the second in (arcmode ? degrees : meters).
2146
+ * @param {bitmask} [outmask = STANDARD] which results to include; this is
2147
+ * subject to the capabilities of the object.
2148
+ * @returns {object} the requested results.
2149
+ * @description The lat1, lon1, azi1, and a12 fields of the result are
2150
+ * always set; s12 is included if arcmode is false. For details on the
2151
+ * outmask parameter, see {@tutorial 2-interface}, "The outmask and caps
2152
+ * parameters".
2153
+ */
2154
+ l.GeodesicLine.prototype.GenPosition = function(arcmode, s12_a12,
2155
+ outmask) {
2156
+ var vals = {},
2157
+ sig12, ssig12, csig12, B12, AB1, ssig2, csig2, tau12, s, c, serr,
2158
+ omg12, lam12, lon12, E, sbet2, cbet2, somg2, comg2, salp2, calp2, dn2,
2159
+ B22, AB2, J12, t, B42, salp12, calp12;
2160
+ if (!outmask) outmask = g.STANDARD;
2161
+ else if (outmask === g.LONG_UNROLL) outmask |= g.STANDARD;
2162
+ outmask &= this.caps & g.OUT_MASK;
2163
+ vals.lat1 = this.lat1; vals.azi1 = this.azi1;
2164
+ vals.lon1 = outmask & g.LONG_UNROLL ?
2165
+ this.lon1 : m.AngNormalize(this.lon1);
2166
+ if (arcmode)
2167
+ vals.a12 = s12_a12;
2168
+ else
2169
+ vals.s12 = s12_a12;
2170
+ if (!( arcmode || (this.caps & g.DISTANCE_IN & g.OUT_MASK) )) {
2171
+ // Uninitialized or impossible distance calculation requested
2172
+ vals.a12 = Number.NaN;
2173
+ return vals;
2174
+ }
2175
+
2176
+ // Avoid warning about uninitialized B12.
2177
+ B12 = 0; AB1 = 0;
2178
+ if (arcmode) {
2179
+ // Interpret s12_a12 as spherical arc length
2180
+ sig12 = s12_a12 * m.degree;
2181
+ t = m.sincosd(s12_a12); ssig12 = t.s; csig12 = t.c;
2182
+ } else {
2183
+ // Interpret s12_a12 as distance
2184
+ tau12 = s12_a12 / (this._b * (1 + this._A1m1));
2185
+ s = Math.sin(tau12);
2186
+ c = Math.cos(tau12);
2187
+ // tau2 = tau1 + tau12
2188
+ B12 = -g.SinCosSeries(true,
2189
+ this._stau1 * c + this._ctau1 * s,
2190
+ this._ctau1 * c - this._stau1 * s,
2191
+ this._C1pa);
2192
+ sig12 = tau12 - (B12 - this._B11);
2193
+ ssig12 = Math.sin(sig12); csig12 = Math.cos(sig12);
2194
+ if (Math.abs(this.f) > 0.01) {
2195
+ // Reverted distance series is inaccurate for |f| > 1/100, so correct
2196
+ // sig12 with 1 Newton iteration. The following table shows the
2197
+ // approximate maximum error for a = WGS_a() and various f relative to
2198
+ // GeodesicExact.
2199
+ // erri = the error in the inverse solution (nm)
2200
+ // errd = the error in the direct solution (series only) (nm)
2201
+ // errda = the error in the direct solution
2202
+ // (series + 1 Newton) (nm)
2203
+ //
2204
+ // f erri errd errda
2205
+ // -1/5 12e6 1.2e9 69e6
2206
+ // -1/10 123e3 12e6 765e3
2207
+ // -1/20 1110 108e3 7155
2208
+ // -1/50 18.63 200.9 27.12
2209
+ // -1/100 18.63 23.78 23.37
2210
+ // -1/150 18.63 21.05 20.26
2211
+ // 1/150 22.35 24.73 25.83
2212
+ // 1/100 22.35 25.03 25.31
2213
+ // 1/50 29.80 231.9 30.44
2214
+ // 1/20 5376 146e3 10e3
2215
+ // 1/10 829e3 22e6 1.5e6
2216
+ // 1/5 157e6 3.8e9 280e6
2217
+ ssig2 = this._ssig1 * csig12 + this._csig1 * ssig12;
2218
+ csig2 = this._csig1 * csig12 - this._ssig1 * ssig12;
2219
+ B12 = g.SinCosSeries(true, ssig2, csig2, this._C1a);
2220
+ serr = (1 + this._A1m1) * (sig12 + (B12 - this._B11)) -
2221
+ s12_a12 / this._b;
2222
+ sig12 = sig12 - serr / Math.sqrt(1 + this._k2 * m.sq(ssig2));
2223
+ ssig12 = Math.sin(sig12); csig12 = Math.cos(sig12);
2224
+ // Update B12 below
2225
+ }
2226
+ }
2227
+
2228
+ // sig2 = sig1 + sig12
2229
+ ssig2 = this._ssig1 * csig12 + this._csig1 * ssig12;
2230
+ csig2 = this._csig1 * csig12 - this._ssig1 * ssig12;
2231
+ dn2 = Math.sqrt(1 + this._k2 * m.sq(ssig2));
2232
+ if (outmask & (g.DISTANCE | g.REDUCEDLENGTH | g.GEODESICSCALE)) {
2233
+ if (arcmode || Math.abs(this.f) > 0.01)
2234
+ B12 = g.SinCosSeries(true, ssig2, csig2, this._C1a);
2235
+ AB1 = (1 + this._A1m1) * (B12 - this._B11);
2236
+ }
2237
+ // sin(bet2) = cos(alp0) * sin(sig2)
2238
+ sbet2 = this._calp0 * ssig2;
2239
+ // Alt: cbet2 = hypot(csig2, salp0 * ssig2);
2240
+ cbet2 = m.hypot(this._salp0, this._calp0 * csig2);
2241
+ if (cbet2 === 0)
2242
+ // I.e., salp0 = 0, csig2 = 0. Break the degeneracy in this case
2243
+ cbet2 = csig2 = g.tiny_;
2244
+ // tan(alp0) = cos(sig2)*tan(alp2)
2245
+ salp2 = this._salp0; calp2 = this._calp0 * csig2; // No need to normalize
2246
+
2247
+ if (arcmode && (outmask & g.DISTANCE))
2248
+ vals.s12 = this._b * ((1 + this._A1m1) * sig12 + AB1);
2249
+
2250
+ if (outmask & g.LONGITUDE) {
2251
+ // tan(omg2) = sin(alp0) * tan(sig2)
2252
+ somg2 = this._salp0 * ssig2; comg2 = csig2; // No need to normalize
2253
+ E = m.copysign(1, this._salp0);
2254
+ // omg12 = omg2 - omg1
2255
+ omg12 = outmask & g.LONG_UNROLL ?
2256
+ E * (sig12 -
2257
+ (Math.atan2(ssig2, csig2) -
2258
+ Math.atan2(this._ssig1, this._csig1)) +
2259
+ (Math.atan2(E * somg2, comg2) -
2260
+ Math.atan2(E * this._somg1, this._comg1))) :
2261
+ Math.atan2(somg2 * this._comg1 - comg2 * this._somg1,
2262
+ comg2 * this._comg1 + somg2 * this._somg1);
2263
+ lam12 = omg12 + this._A3c *
2264
+ ( sig12 + (g.SinCosSeries(true, ssig2, csig2, this._C3a) -
2265
+ this._B31));
2266
+ lon12 = lam12 / m.degree;
2267
+ vals.lon2 = outmask & g.LONG_UNROLL ? this.lon1 + lon12 :
2268
+ m.AngNormalize(m.AngNormalize(this.lon1) + m.AngNormalize(lon12));
2269
+ }
2270
+
2271
+ if (outmask & g.LATITUDE)
2272
+ vals.lat2 = m.atan2d(sbet2, this._f1 * cbet2);
2273
+
2274
+ if (outmask & g.AZIMUTH)
2275
+ vals.azi2 = m.atan2d(salp2, calp2);
2276
+
2277
+ if (outmask & (g.REDUCEDLENGTH | g.GEODESICSCALE)) {
2278
+ B22 = g.SinCosSeries(true, ssig2, csig2, this._C2a);
2279
+ AB2 = (1 + this._A2m1) * (B22 - this._B21);
2280
+ J12 = (this._A1m1 - this._A2m1) * sig12 + (AB1 - AB2);
2281
+ if (outmask & g.REDUCEDLENGTH)
2282
+ // Add parens around (_csig1 * ssig2) and (_ssig1 * csig2) to ensure
2283
+ // accurate cancellation in the case of coincident points.
2284
+ vals.m12 = this._b * (( dn2 * (this._csig1 * ssig2) -
2285
+ this._dn1 * (this._ssig1 * csig2)) -
2286
+ this._csig1 * csig2 * J12);
2287
+ if (outmask & g.GEODESICSCALE) {
2288
+ t = this._k2 * (ssig2 - this._ssig1) * (ssig2 + this._ssig1) /
2289
+ (this._dn1 + dn2);
2290
+ vals.M12 = csig12 +
2291
+ (t * ssig2 - csig2 * J12) * this._ssig1 / this._dn1;
2292
+ vals.M21 = csig12 -
2293
+ (t * this._ssig1 - this._csig1 * J12) * ssig2 / dn2;
2294
+ }
2295
+ }
2296
+
2297
+ if (outmask & g.AREA) {
2298
+ B42 = g.SinCosSeries(false, ssig2, csig2, this._C4a);
2299
+ if (this._calp0 === 0 || this._salp0 === 0) {
2300
+ // alp12 = alp2 - alp1, used in atan2 so no need to normalize
2301
+ salp12 = salp2 * this.calp1 - calp2 * this.salp1;
2302
+ calp12 = calp2 * this.calp1 + salp2 * this.salp1;
2303
+ } else {
2304
+ // tan(alp) = tan(alp0) * sec(sig)
2305
+ // tan(alp2-alp1) = (tan(alp2) -tan(alp1)) / (tan(alp2)*tan(alp1)+1)
2306
+ // = calp0 * salp0 * (csig1-csig2) / (salp0^2 + calp0^2 * csig1*csig2)
2307
+ // If csig12 > 0, write
2308
+ // csig1 - csig2 = ssig12 * (csig1 * ssig12 / (1 + csig12) + ssig1)
2309
+ // else
2310
+ // csig1 - csig2 = csig1 * (1 - csig12) + ssig12 * ssig1
2311
+ // No need to normalize
2312
+ salp12 = this._calp0 * this._salp0 *
2313
+ (csig12 <= 0 ? this._csig1 * (1 - csig12) + ssig12 * this._ssig1 :
2314
+ ssig12 * (this._csig1 * ssig12 / (1 + csig12) + this._ssig1));
2315
+ calp12 = m.sq(this._salp0) + m.sq(this._calp0) * this._csig1 * csig2;
2316
+ }
2317
+ vals.S12 = this._c2 * Math.atan2(salp12, calp12) +
2318
+ this._A4 * (B42 - this._B41);
2319
+ }
2320
+
2321
+ if (!arcmode)
2322
+ vals.a12 = sig12 / m.degree;
2323
+ return vals;
2324
+ };
2325
+
2326
+ /**
2327
+ * @summary Find the position on the line given s12.
2328
+ * @param {number} s12 the distance from the first point to the second in
2329
+ * meters.
2330
+ * @param {bitmask} [outmask = STANDARD] which results to include; this is
2331
+ * subject to the capabilities of the object.
2332
+ * @returns {object} the requested results.
2333
+ * @description The lat1, lon1, azi1, s12, and a12 fields of the result are
2334
+ * always set; s12 is included if arcmode is false. For details on the
2335
+ * outmask parameter, see {@tutorial 2-interface}, "The outmask and caps
2336
+ * parameters".
2337
+ */
2338
+ l.GeodesicLine.prototype.Position = function(s12, outmask) {
2339
+ return this.GenPosition(false, s12, outmask);
2340
+ };
2341
+
2342
+ /**
2343
+ * @summary Find the position on the line given a12.
2344
+ * @param {number} a12 the arc length from the first point to the second in
2345
+ * degrees.
2346
+ * @param {bitmask} [outmask = STANDARD] which results to include; this is
2347
+ * subject to the capabilities of the object.
2348
+ * @returns {object} the requested results.
2349
+ * @description The lat1, lon1, azi1, and a12 fields of the result are
2350
+ * always set. For details on the outmask parameter, see {@tutorial
2351
+ * 2-interface}, "The outmask and caps parameters".
2352
+ */
2353
+ l.GeodesicLine.prototype.ArcPosition = function(a12, outmask) {
2354
+ return this.GenPosition(true, a12, outmask);
2355
+ };
2356
+
2357
+ /**
2358
+ * @summary Specify position of point 3 in terms of either distance or arc
2359
+ * length.
2360
+ * @param {bool} arcmode boolean flag determining the meaning of the second
2361
+ * parameter; if arcmode is false, then the GeodesicLine object must have
2362
+ * been constructed with caps |= DISTANCE_IN.
2363
+ * @param {number} s13_a13 if arcmode is false, this is the distance from
2364
+ * point 1 to point 3 (meters); otherwise it is the arc length from
2365
+ * point 1 to point 3 (degrees); it can be negative.
2366
+ **********************************************************************/
2367
+ l.GeodesicLine.prototype.GenSetDistance = function(arcmode, s13_a13) {
2368
+ if (arcmode)
2369
+ this.SetArc(s13_a13);
2370
+ else
2371
+ this.SetDistance(s13_a13);
2372
+ };
2373
+
2374
+ /**
2375
+ * @summary Specify position of point 3 in terms distance.
2376
+ * @param {number} s13 the distance from point 1 to point 3 (meters); it
2377
+ * can be negative.
2378
+ **********************************************************************/
2379
+ l.GeodesicLine.prototype.SetDistance = function(s13) {
2380
+ var r;
2381
+ this.s13 = s13;
2382
+ r = this.GenPosition(false, this.s13, g.ARC);
2383
+ this.a13 = 0 + r.a12; // the 0+ converts undefined into NaN
2384
+ };
2385
+
2386
+ /**
2387
+ * @summary Specify position of point 3 in terms of arc length.
2388
+ * @param {number} a13 the arc length from point 1 to point 3 (degrees);
2389
+ * it can be negative.
2390
+ **********************************************************************/
2391
+ l.GeodesicLine.prototype.SetArc = function(a13) {
2392
+ var r;
2393
+ this.a13 = a13;
2394
+ r = this.GenPosition(true, this.a13, g.DISTANCE);
2395
+ this.s13 = 0 + r.s12; // the 0+ converts undefined into NaN
2396
+ };
2397
+
2398
+ })(GeographicLib.Geodesic, GeographicLib.GeodesicLine, GeographicLib.Math);
2399
+
2400
+ /**************** PolygonArea.js ****************/
2401
+ /*
2402
+ * PolygonArea.js
2403
+ * Transcription of PolygonArea.[ch]pp into JavaScript.
2404
+ *
2405
+ * See the documentation for the C++ class. The conversion is a literal
2406
+ * conversion from C++.
2407
+ *
2408
+ * The algorithms are derived in
2409
+ *
2410
+ * Charles F. F. Karney,
2411
+ * Algorithms for geodesics, J. Geodesy 87, 43-55 (2013);
2412
+ * https://doi.org/10.1007/s00190-012-0578-z
2413
+ * Addenda: https://geographiclib.sourceforge.io/geod-addenda.html
2414
+ *
2415
+ * Copyright (c) Charles Karney (2011-2017) <charles@karney.com> and licensed
2416
+ * under the MIT/X11 License. For more information, see
2417
+ * https://geographiclib.sourceforge.io/
2418
+ */
2419
+
2420
+ // Load AFTER GeographicLib/Math.js and GeographicLib/Geodesic.js
2421
+
2422
+ (function(
2423
+ /**
2424
+ * @exports GeographicLib/PolygonArea
2425
+ * @description Compute the area of geodesic polygons via the
2426
+ * {@link module:GeographicLib/PolygonArea.PolygonArea PolygonArea}
2427
+ * class.
2428
+ */
2429
+ p, g, m, a) {
2430
+
2431
+ var transit, transitdirect;
2432
+ transit = function(lon1, lon2) {
2433
+ // Return 1 or -1 if crossing prime meridian in east or west direction.
2434
+ // Otherwise return zero.
2435
+ var lon12, cross;
2436
+ // Compute lon12 the same way as Geodesic::Inverse.
2437
+ lon1 = m.AngNormalize(lon1);
2438
+ lon2 = m.AngNormalize(lon2);
2439
+ lon12 = m.AngDiff(lon1, lon2).s;
2440
+ cross = lon1 <= 0 && lon2 > 0 && lon12 > 0 ? 1 :
2441
+ (lon2 <= 0 && lon1 > 0 && lon12 < 0 ? -1 : 0);
2442
+ return cross;
2443
+ };
2444
+
2445
+ // an alternate version of transit to deal with longitudes in the direct
2446
+ // problem.
2447
+ transitdirect = function(lon1, lon2) {
2448
+ // We want to compute exactly
2449
+ // int(floor(lon2 / 360)) - int(floor(lon1 / 360))
2450
+ // Since we only need the parity of the result we can use std::remquo but
2451
+ // this is buggy with g++ 4.8.3 and requires C++11. So instead we do
2452
+ lon1 = lon1 % 720.0; lon2 = lon2 % 720.0;
2453
+ return ( ((lon2 >= 0 && lon2 < 360) || lon2 < -360 ? 0 : 1) -
2454
+ ((lon1 >= 0 && lon1 < 360) || lon1 < -360 ? 0 : 1) );
2455
+ };
2456
+
2457
+ /**
2458
+ * @class
2459
+ * @property {number} a the equatorial radius (meters).
2460
+ * @property {number} f the flattening.
2461
+ * @property {bool} polyline whether the PolygonArea object describes a
2462
+ * polyline or a polygon.
2463
+ * @property {number} num the number of vertices so far.
2464
+ * @property {number} lat the current latitude (degrees).
2465
+ * @property {number} lon the current longitude (degrees).
2466
+ * @summary Initialize a PolygonArea object.
2467
+ * @classdesc Computes the area and perimeter of a geodesic polygon.
2468
+ * This object is usually instantiated by
2469
+ * {@link module:GeographicLib/Geodesic.Geodesic#Polygon Geodesic.Polygon}.
2470
+ * @param {object} geod a {@link module:GeographicLib/Geodesic.Geodesic
2471
+ * Geodesic} object.
2472
+ * @param {bool} [polyline = false] if true the new PolygonArea object
2473
+ * describes a polyline instead of a polygon.
2474
+ */
2475
+ p.PolygonArea = function(geod, polyline) {
2476
+ this._geod = geod;
2477
+ this.a = this._geod.a;
2478
+ this.f = this._geod.f;
2479
+ this._area0 = 4 * Math.PI * geod._c2;
2480
+ this.polyline = !polyline ? false : polyline;
2481
+ this._mask = g.LATITUDE | g.LONGITUDE | g.DISTANCE |
2482
+ (this.polyline ? g.NONE : g.AREA | g.LONG_UNROLL);
2483
+ if (!this.polyline)
2484
+ this._areasum = new a.Accumulator(0);
2485
+ this._perimetersum = new a.Accumulator(0);
2486
+ this.Clear();
2487
+ };
2488
+
2489
+ /**
2490
+ * @summary Clear the PolygonArea object, setting the number of vertices to
2491
+ * 0.
2492
+ */
2493
+ p.PolygonArea.prototype.Clear = function() {
2494
+ this.num = 0;
2495
+ this._crossings = 0;
2496
+ if (!this.polyline)
2497
+ this._areasum.Set(0);
2498
+ this._perimetersum.Set(0);
2499
+ this._lat0 = this._lon0 = this.lat = this.lon = Number.NaN;
2500
+ };
2501
+
2502
+ /**
2503
+ * @summary Add the next vertex to the polygon.
2504
+ * @param {number} lat the latitude of the point (degrees).
2505
+ * @param {number} lon the longitude of the point (degrees).
2506
+ * @description This adds an edge from the current vertex to the new vertex.
2507
+ */
2508
+ p.PolygonArea.prototype.AddPoint = function(lat, lon) {
2509
+ var t;
2510
+ if (this.num === 0) {
2511
+ this._lat0 = this.lat = lat;
2512
+ this._lon0 = this.lon = lon;
2513
+ } else {
2514
+ t = this._geod.Inverse(this.lat, this.lon, lat, lon, this._mask);
2515
+ this._perimetersum.Add(t.s12);
2516
+ if (!this.polyline) {
2517
+ this._areasum.Add(t.S12);
2518
+ this._crossings += transit(this.lon, lon);
2519
+ }
2520
+ this.lat = lat;
2521
+ this.lon = lon;
2522
+ }
2523
+ ++this.num;
2524
+ };
2525
+
2526
+ /**
2527
+ * @summary Add the next edge to the polygon.
2528
+ * @param {number} azi the azimuth at the current the point (degrees).
2529
+ * @param {number} s the length of the edge (meters).
2530
+ * @description This specifies the new vertex in terms of the edge from the
2531
+ * current vertex.
2532
+ */
2533
+ p.PolygonArea.prototype.AddEdge = function(azi, s) {
2534
+ var t;
2535
+ if (this.num) {
2536
+ t = this._geod.Direct(this.lat, this.lon, azi, s, this._mask);
2537
+ this._perimetersum.Add(s);
2538
+ if (!this.polyline) {
2539
+ this._areasum.Add(t.S12);
2540
+ this._crossings += transitdirect(this.lon, t.lon2);
2541
+ }
2542
+ this.lat = t.lat2;
2543
+ this.lon = t.lon2;
2544
+ }
2545
+ ++this.num;
2546
+ };
2547
+
2548
+ /**
2549
+ * @summary Compute the perimeter and area of the polygon.
2550
+ * @param {bool} reverse if true then clockwise (instead of
2551
+ * counter-clockwise) traversal counts as a positive area.
2552
+ * @param {bool} sign if true then return a signed result for the area if the
2553
+ * polygon is traversed in the "wrong" direction instead of returning the
2554
+ * area for the rest of the earth.
2555
+ * @returns {object} r where r.number is the number of vertices, r.perimeter
2556
+ * is the perimeter (meters), and r.area (only returned if polyline is
2557
+ * false) is the area (meters<sup>2</sup>).
2558
+ * @description If the object is a polygon (and not a polygon), the perimeter
2559
+ * includes the length of a final edge connecting the current point to the
2560
+ * initial point. If the object is a polyline, then area is nan. More
2561
+ * points can be added to the polygon after this call.
2562
+ */
2563
+ p.PolygonArea.prototype.Compute = function(reverse, sign) {
2564
+ var vals = {number: this.num}, t, tempsum, crossings;
2565
+ if (this.num < 2) {
2566
+ vals.perimeter = 0;
2567
+ if (!this.polyline)
2568
+ vals.area = 0;
2569
+ return vals;
2570
+ }
2571
+ if (this.polyline) {
2572
+ vals.perimeter = this._perimetersum.Sum();
2573
+ return vals;
2574
+ }
2575
+ t = this._geod.Inverse(this.lat, this.lon, this._lat0, this._lon0,
2576
+ this._mask);
2577
+ vals.perimeter = this._perimetersum.Sum(t.s12);
2578
+ tempsum = new a.Accumulator(this._areasum);
2579
+ tempsum.Add(t.S12);
2580
+ crossings = this._crossings + transit(this.lon, this._lon0);
2581
+ if (crossings & 1)
2582
+ tempsum.Add( (tempsum.Sum() < 0 ? 1 : -1) * this._area0/2 );
2583
+ // area is with the clockwise sense. If !reverse convert to
2584
+ // counter-clockwise convention.
2585
+ if (!reverse)
2586
+ tempsum.Negate();
2587
+ // If sign put area in (-area0/2, area0/2], else put area in [0, area0)
2588
+ if (sign) {
2589
+ if (tempsum.Sum() > this._area0/2)
2590
+ tempsum.Add( -this._area0 );
2591
+ else if (tempsum.Sum() <= -this._area0/2)
2592
+ tempsum.Add( +this._area0 );
2593
+ } else {
2594
+ if (tempsum.Sum() >= this._area0)
2595
+ tempsum.Add( -this._area0 );
2596
+ else if (tempsum < 0)
2597
+ tempsum.Add( -this._area0 );
2598
+ }
2599
+ vals.area = tempsum.Sum();
2600
+ return vals;
2601
+ };
2602
+
2603
+ /**
2604
+ * @summary Compute the perimeter and area of the polygon with a tentative
2605
+ * new vertex.
2606
+ * @param {number} lat the latitude of the point (degrees).
2607
+ * @param {number} lon the longitude of the point (degrees).
2608
+ * @param {bool} reverse if true then clockwise (instead of
2609
+ * counter-clockwise) traversal counts as a positive area.
2610
+ * @param {bool} sign if true then return a signed result for the area if the
2611
+ * polygon is traversed in the "wrong" direction instead of returning the
2612
+ * @returns {object} r where r.number is the number of vertices, r.perimeter
2613
+ * is the perimeter (meters), and r.area (only returned if polyline is
2614
+ * false) is the area (meters<sup>2</sup>).
2615
+ * @description A new vertex is *not* added to the polygon.
2616
+ */
2617
+ p.PolygonArea.prototype.TestPoint = function(lat, lon, reverse, sign) {
2618
+ var vals = {number: this.num + 1}, t, tempsum, crossings, i;
2619
+ if (this.num === 0) {
2620
+ vals.perimeter = 0;
2621
+ if (!this.polyline)
2622
+ vals.area = 0;
2623
+ return vals;
2624
+ }
2625
+ vals.perimeter = this._perimetersum.Sum();
2626
+ tempsum = this.polyline ? 0 : this._areasum.Sum();
2627
+ crossings = this._crossings;
2628
+ for (i = 0; i < (this.polyline ? 1 : 2); ++i) {
2629
+ t = this._geod.Inverse(
2630
+ i === 0 ? this.lat : lat, i === 0 ? this.lon : lon,
2631
+ i !== 0 ? this._lat0 : lat, i !== 0 ? this._lon0 : lon,
2632
+ this._mask);
2633
+ vals.perimeter += t.s12;
2634
+ if (!this.polyline) {
2635
+ tempsum += t.S12;
2636
+ crossings += transit(i === 0 ? this.lon : lon,
2637
+ i !== 0 ? this._lon0 : lon);
2638
+ }
2639
+ }
2640
+
2641
+ if (this.polyline)
2642
+ return vals;
2643
+
2644
+ if (crossings & 1)
2645
+ tempsum += (tempsum < 0 ? 1 : -1) * this._area0/2;
2646
+ // area is with the clockwise sense. If !reverse convert to
2647
+ // counter-clockwise convention.
2648
+ if (!reverse)
2649
+ tempsum *= -1;
2650
+ // If sign put area in (-area0/2, area0/2], else put area in [0, area0)
2651
+ if (sign) {
2652
+ if (tempsum > this._area0/2)
2653
+ tempsum -= this._area0;
2654
+ else if (tempsum <= -this._area0/2)
2655
+ tempsum += this._area0;
2656
+ } else {
2657
+ if (tempsum >= this._area0)
2658
+ tempsum -= this._area0;
2659
+ else if (tempsum < 0)
2660
+ tempsum += this._area0;
2661
+ }
2662
+ vals.area = tempsum;
2663
+ return vals;
2664
+ };
2665
+
2666
+ /**
2667
+ * @summary Compute the perimeter and area of the polygon with a tentative
2668
+ * new edge.
2669
+ * @param {number} azi the azimuth of the edge (degrees).
2670
+ * @param {number} s the length of the edge (meters).
2671
+ * @param {bool} reverse if true then clockwise (instead of
2672
+ * counter-clockwise) traversal counts as a positive area.
2673
+ * @param {bool} sign if true then return a signed result for the area if the
2674
+ * polygon is traversed in the "wrong" direction instead of returning the
2675
+ * @returns {object} r where r.number is the number of vertices, r.perimeter
2676
+ * is the perimeter (meters), and r.area (only returned if polyline is
2677
+ * false) is the area (meters<sup>2</sup>).
2678
+ * @description A new vertex is *not* added to the polygon.
2679
+ */
2680
+ p.PolygonArea.prototype.TestEdge = function(azi, s, reverse, sign) {
2681
+ var vals = {number: this.num ? this.num + 1 : 0}, t, tempsum, crossings;
2682
+ if (this.num === 0)
2683
+ return vals;
2684
+ vals.perimeter = this._perimetersum.Sum() + s;
2685
+ if (this.polyline)
2686
+ return vals;
2687
+
2688
+ tempsum = this._areasum.Sum();
2689
+ crossings = this._crossings;
2690
+ t = this._geod.Direct(this.lat, this.lon, azi, s, this._mask);
2691
+ tempsum += t.S12;
2692
+ crossings += transitdirect(this.lon, t.lon2);
2693
+ t = this._geod.Inverse(t.lat2, t.lon2, this._lat0, this._lon0, this._mask);
2694
+ vals.perimeter += t.s12;
2695
+ tempsum += t.S12;
2696
+ crossings += transit(t.lon2, this._lon0);
2697
+
2698
+ if (crossings & 1)
2699
+ tempsum += (tempsum < 0 ? 1 : -1) * this._area0/2;
2700
+ // area is with the clockwise sense. If !reverse convert to
2701
+ // counter-clockwise convention.
2702
+ if (!reverse)
2703
+ tempsum *= -1;
2704
+ // If sign put area in (-area0/2, area0/2], else put area in [0, area0)
2705
+ if (sign) {
2706
+ if (tempsum > this._area0/2)
2707
+ tempsum -= this._area0;
2708
+ else if (tempsum <= -this._area0/2)
2709
+ tempsum += this._area0;
2710
+ } else {
2711
+ if (tempsum >= this._area0)
2712
+ tempsum -= this._area0;
2713
+ else if (tempsum < 0)
2714
+ tempsum += this._area0;
2715
+ }
2716
+ vals.area = tempsum;
2717
+ return vals;
2718
+ };
2719
+
2720
+ })(GeographicLib.PolygonArea, GeographicLib.Geodesic,
2721
+ GeographicLib.Math, GeographicLib.Accumulator);
2722
+
2723
+ /**************** DMS.js ****************/
2724
+ /*
2725
+ * DMS.js
2726
+ * Transcription of DMS.[ch]pp into JavaScript.
2727
+ *
2728
+ * See the documentation for the C++ class. The conversion is a literal
2729
+ * conversion from C++.
2730
+ *
2731
+ * Copyright (c) Charles Karney (2011-2017) <charles@karney.com> and licensed
2732
+ * under the MIT/X11 License. For more information, see
2733
+ * https://geographiclib.sourceforge.io/
2734
+ */
2735
+
2736
+ GeographicLib.DMS = {};
2737
+
2738
+ (function(
2739
+ /**
2740
+ * @exports GeographicLib/DMS
2741
+ * @description Decode/Encode angles expressed as degrees, minutes, and
2742
+ * seconds. This module defines several constants:
2743
+ * - hemisphere indicator (returned by
2744
+ * {@link module:GeographicLib/DMS.Decode Decode}) and a formatting
2745
+ * indicator (used by
2746
+ * {@link module:GeographicLib/DMS.Encode Encode})
2747
+ * - NONE = 0, no designator and format as plain angle;
2748
+ * - LATITUDE = 1, a N/S designator and format as latitude;
2749
+ * - LONGITUDE = 2, an E/W designator and format as longitude;
2750
+ * - AZIMUTH = 3, format as azimuth;
2751
+ * - the specification of the trailing component in
2752
+ * {@link module:GeographicLib/DMS.Encode Encode}
2753
+ * - DEGREE;
2754
+ * - MINUTE;
2755
+ * - SECOND.
2756
+ */
2757
+ d) {
2758
+
2759
+ var lookup, zerofill, internalDecode, numMatch,
2760
+ hemispheres_ = "SNWE",
2761
+ signs_ = "-+",
2762
+ digits_ = "0123456789",
2763
+ dmsindicators_ = "D'\":",
2764
+ // dmsindicatorsu_ = "\u00b0\u2032\u2033"; // Unicode variants
2765
+ dmsindicatorsu_ = "\u00b0'\"", // Use degree symbol
2766
+ components_ = ["degrees", "minutes", "seconds"];
2767
+ lookup = function(s, c) {
2768
+ return s.indexOf(c.toUpperCase());
2769
+ };
2770
+ zerofill = function(s, n) {
2771
+ return String("0000").substr(0, Math.max(0, Math.min(4, n-s.length))) +
2772
+ s;
2773
+ };
2774
+ d.NONE = 0;
2775
+ d.LATITUDE = 1;
2776
+ d.LONGITUDE = 2;
2777
+ d.AZIMUTH = 3;
2778
+ d.DEGREE = 0;
2779
+ d.MINUTE = 1;
2780
+ d.SECOND = 2;
2781
+
2782
+ /**
2783
+ * @summary Decode a DMS string.
2784
+ * @description The interpretation of the string is given in the
2785
+ * documentation of the corresponding function, Decode(string&, flag&)
2786
+ * in the {@link
2787
+ * https://geographiclib.sourceforge.io/html/classGeographicLib_1_1DMS.html
2788
+ * C++ DMS class}
2789
+ * @param {string} dms the string.
2790
+ * @returns {object} r where r.val is the decoded value (degrees) and r.ind
2791
+ * is a hemisphere designator, one of NONE, LATITUDE, LONGITUDE.
2792
+ * @throws an error if the string is illegal.
2793
+ */
2794
+ d.Decode = function(dms) {
2795
+ var dmsa = dms, end,
2796
+ v = 0, i = 0, mi, pi, vals,
2797
+ ind1 = d.NONE, ind2, p, pa, pb;
2798
+ dmsa = dmsa.replace(/\u00b0/g, 'd')
2799
+ .replace(/\u00ba/g, 'd')
2800
+ .replace(/\u2070/g, 'd')
2801
+ .replace(/\u02da/g, 'd')
2802
+ .replace(/\u2032/g, '\'')
2803
+ .replace(/\u00b4/g, '\'')
2804
+ .replace(/\u2019/g, '\'')
2805
+ .replace(/\u2033/g, '"')
2806
+ .replace(/\u201d/g, '"')
2807
+ .replace(/\u2212/g, '-')
2808
+ .replace(/''/g, '"')
2809
+ .trim();
2810
+ end = dmsa.length;
2811
+ // p is pointer to the next piece that needs decoding
2812
+ for (p = 0; p < end; p = pb, ++i) {
2813
+ pa = p;
2814
+ // Skip over initial hemisphere letter (for i == 0)
2815
+ if (i === 0 && lookup(hemispheres_, dmsa.charAt(pa)) >= 0)
2816
+ ++pa;
2817
+ // Skip over initial sign (checking for it if i == 0)
2818
+ if (i > 0 || (pa < end && lookup(signs_, dmsa.charAt(pa)) >= 0))
2819
+ ++pa;
2820
+ // Find next sign
2821
+ mi = dmsa.substr(pa, end - pa).indexOf('-');
2822
+ pi = dmsa.substr(pa, end - pa).indexOf('+');
2823
+ if (mi < 0) mi = end; else mi += pa;
2824
+ if (pi < 0) pi = end; else pi += pa;
2825
+ pb = Math.min(mi, pi);
2826
+ vals = internalDecode(dmsa.substr(p, pb - p));
2827
+ v += vals.val; ind2 = vals.ind;
2828
+ if (ind1 === d.NONE)
2829
+ ind1 = ind2;
2830
+ else if (!(ind2 === d.NONE || ind1 === ind2))
2831
+ throw new Error("Incompatible hemisphere specifies in " +
2832
+ dmsa.substr(0, pb));
2833
+ }
2834
+ if (i === 0)
2835
+ throw new Error("Empty or incomplete DMS string " + dmsa);
2836
+ return {val: v, ind: ind1};
2837
+ };
2838
+
2839
+ internalDecode = function(dmsa) {
2840
+ var vals = {}, errormsg = "",
2841
+ sign, beg, end, ind1, k,
2842
+ ipieces, fpieces, npiece,
2843
+ icurrent, fcurrent, ncurrent, p,
2844
+ pointseen,
2845
+ digcount, intcount,
2846
+ x;
2847
+ do { // Executed once (provides the ability to break)
2848
+ sign = 1;
2849
+ beg = 0; end = dmsa.length;
2850
+ ind1 = d.NONE;
2851
+ k = -1;
2852
+ if (end > beg && (k = lookup(hemispheres_, dmsa.charAt(beg))) >= 0) {
2853
+ ind1 = (k & 2) ? d.LONGITUDE : d.LATITUDE;
2854
+ sign = (k & 1) ? 1 : -1;
2855
+ ++beg;
2856
+ }
2857
+ if (end > beg &&
2858
+ (k = lookup(hemispheres_, dmsa.charAt(end-1))) >= 0) {
2859
+ if (k >= 0) {
2860
+ if (ind1 !== d.NONE) {
2861
+ if (dmsa.charAt(beg - 1).toUpperCase() ===
2862
+ dmsa.charAt(end - 1).toUpperCase())
2863
+ errormsg = "Repeated hemisphere indicators " +
2864
+ dmsa.charAt(beg - 1) + " in " +
2865
+ dmsa.substr(beg - 1, end - beg + 1);
2866
+ else
2867
+ errormsg = "Contradictory hemisphere indicators " +
2868
+ dmsa.charAt(beg - 1) + " and " + dmsa.charAt(end - 1) + " in " +
2869
+ dmsa.substr(beg - 1, end - beg + 1);
2870
+ break;
2871
+ }
2872
+ ind1 = (k & 2) ? d.LONGITUDE : d.LATITUDE;
2873
+ sign = (k & 1) ? 1 : -1;
2874
+ --end;
2875
+ }
2876
+ }
2877
+ if (end > beg && (k = lookup(signs_, dmsa.charAt(beg))) >= 0) {
2878
+ if (k >= 0) {
2879
+ sign *= k ? 1 : -1;
2880
+ ++beg;
2881
+ }
2882
+ }
2883
+ if (end === beg) {
2884
+ errormsg = "Empty or incomplete DMS string " + dmsa;
2885
+ break;
2886
+ }
2887
+ ipieces = [0, 0, 0];
2888
+ fpieces = [0, 0, 0];
2889
+ npiece = 0;
2890
+ icurrent = 0;
2891
+ fcurrent = 0;
2892
+ ncurrent = 0;
2893
+ p = beg;
2894
+ pointseen = false;
2895
+ digcount = 0;
2896
+ intcount = 0;
2897
+ while (p < end) {
2898
+ x = dmsa.charAt(p++);
2899
+ if ((k = lookup(digits_, x)) >= 0) {
2900
+ ++ncurrent;
2901
+ if (digcount > 0) {
2902
+ ++digcount; // Count of decimal digits
2903
+ } else {
2904
+ icurrent = 10 * icurrent + k;
2905
+ ++intcount;
2906
+ }
2907
+ } else if (x === '.') {
2908
+ if (pointseen) {
2909
+ errormsg = "Multiple decimal points in " +
2910
+ dmsa.substr(beg, end - beg);
2911
+ break;
2912
+ }
2913
+ pointseen = true;
2914
+ digcount = 1;
2915
+ } else if ((k = lookup(dmsindicators_, x)) >= 0) {
2916
+ if (k >= 3) {
2917
+ if (p === end) {
2918
+ errormsg = "Illegal for colon to appear at the end of " +
2919
+ dmsa.substr(beg, end - beg);
2920
+ break;
2921
+ }
2922
+ k = npiece;
2923
+ }
2924
+ if (k === npiece - 1) {
2925
+ errormsg = "Repeated " + components_[k] +
2926
+ " component in " + dmsa.substr(beg, end - beg);
2927
+ break;
2928
+ } else if (k < npiece) {
2929
+ errormsg = components_[k] + " component follows " +
2930
+ components_[npiece - 1] + " component in " +
2931
+ dmsa.substr(beg, end - beg);
2932
+ break;
2933
+ }
2934
+ if (ncurrent === 0) {
2935
+ errormsg = "Missing numbers in " + components_[k] +
2936
+ " component of " + dmsa.substr(beg, end - beg);
2937
+ break;
2938
+ }
2939
+ if (digcount > 0) {
2940
+ fcurrent = parseFloat(dmsa.substr(p - intcount - digcount - 1,
2941
+ intcount + digcount));
2942
+ icurrent = 0;
2943
+ }
2944
+ ipieces[k] = icurrent;
2945
+ fpieces[k] = icurrent + fcurrent;
2946
+ if (p < end) {
2947
+ npiece = k + 1;
2948
+ icurrent = fcurrent = 0;
2949
+ ncurrent = digcount = intcount = 0;
2950
+ }
2951
+ } else if (lookup(signs_, x) >= 0) {
2952
+ errormsg = "Internal sign in DMS string " +
2953
+ dmsa.substr(beg, end - beg);
2954
+ break;
2955
+ } else {
2956
+ errormsg = "Illegal character " + x + " in DMS string " +
2957
+ dmsa.substr(beg, end - beg);
2958
+ break;
2959
+ }
2960
+ }
2961
+ if (errormsg.length)
2962
+ break;
2963
+ if (lookup(dmsindicators_, dmsa.charAt(p - 1)) < 0) {
2964
+ if (npiece >= 3) {
2965
+ errormsg = "Extra text following seconds in DMS string " +
2966
+ dmsa.substr(beg, end - beg);
2967
+ break;
2968
+ }
2969
+ if (ncurrent === 0) {
2970
+ errormsg = "Missing numbers in trailing component of " +
2971
+ dmsa.substr(beg, end - beg);
2972
+ break;
2973
+ }
2974
+ if (digcount > 0) {
2975
+ fcurrent = parseFloat(dmsa.substr(p - intcount - digcount,
2976
+ intcount + digcount));
2977
+ icurrent = 0;
2978
+ }
2979
+ ipieces[npiece] = icurrent;
2980
+ fpieces[npiece] = icurrent + fcurrent;
2981
+ }
2982
+ if (pointseen && digcount === 0) {
2983
+ errormsg = "Decimal point in non-terminal component of " +
2984
+ dmsa.substr(beg, end - beg);
2985
+ break;
2986
+ }
2987
+ // Note that we accept 59.999999... even though it rounds to 60.
2988
+ if (ipieces[1] >= 60 || fpieces[1] > 60) {
2989
+ errormsg = "Minutes " + fpieces[1] + " not in range [0,60)";
2990
+ break;
2991
+ }
2992
+ if (ipieces[2] >= 60 || fpieces[2] > 60) {
2993
+ errormsg = "Seconds " + fpieces[2] + " not in range [0,60)";
2994
+ break;
2995
+ }
2996
+ vals.ind = ind1;
2997
+ // Assume check on range of result is made by calling routine (which
2998
+ // might be able to offer a better diagnostic).
2999
+ vals.val = sign *
3000
+ ( fpieces[2] ? (60*(60*fpieces[0] + fpieces[1]) + fpieces[2]) / 3600 :
3001
+ ( fpieces[1] ? (60*fpieces[0] + fpieces[1]) / 60 : fpieces[0] ) );
3002
+ return vals;
3003
+ } while (false);
3004
+ vals.val = numMatch(dmsa);
3005
+ if (vals.val === 0)
3006
+ throw new Error(errormsg);
3007
+ else
3008
+ vals.ind = d.NONE;
3009
+ return vals;
3010
+ };
3011
+
3012
+ numMatch = function(s) {
3013
+ var t, sign, p0, p1;
3014
+ if (s.length < 3)
3015
+ return 0;
3016
+ t = s.toUpperCase().replace(/0+$/, "");
3017
+ sign = t.charAt(0) === '-' ? -1 : 1;
3018
+ p0 = t.charAt(0) === '-' || t.charAt(0) === '+' ? 1 : 0;
3019
+ p1 = t.length - 1;
3020
+ if (p1 + 1 < p0 + 3)
3021
+ return 0;
3022
+ // Strip off sign and trailing 0s
3023
+ t = t.substr(p0, p1 + 1 - p0); // Length at least 3
3024
+ if (t === "NAN" || t === "1.#QNAN" || t === "1.#SNAN" || t === "1.#IND" ||
3025
+ t === "1.#R")
3026
+ return Number.NaN;
3027
+ else if (t === "INF" || t === "1.#INF")
3028
+ return sign * Number.POSITIVE_INFINITY;
3029
+ return 0;
3030
+ };
3031
+
3032
+ /**
3033
+ * @summary Decode two DMS strings interpreting them as a latitude/longitude
3034
+ * pair.
3035
+ * @param {string} stra the first string.
3036
+ * @param {string} strb the first string.
3037
+ * @param {bool} [longfirst = false] if true assume then longitude is given
3038
+ * first (in the absense of any hemisphere indicators).
3039
+ * @returns {object} r where r.lat is the decoded latitude and r.lon is the
3040
+ * decoded longitude (both in degrees).
3041
+ * @throws an error if the strings are illegal.
3042
+ */
3043
+ d.DecodeLatLon = function(stra, strb, longfirst) {
3044
+ var vals = {},
3045
+ valsa = d.Decode(stra),
3046
+ valsb = d.Decode(strb),
3047
+ a = valsa.val, ia = valsa.ind,
3048
+ b = valsb.val, ib = valsb.ind,
3049
+ lat, lon;
3050
+ if (!longfirst) longfirst = false;
3051
+ if (ia === d.NONE && ib === d.NONE) {
3052
+ // Default to lat, long unless longfirst
3053
+ ia = longfirst ? d.LONGITUDE : d.LATITUDE;
3054
+ ib = longfirst ? d.LATITUDE : d.LONGITUDE;
3055
+ } else if (ia === d.NONE)
3056
+ ia = d.LATITUDE + d.LONGITUDE - ib;
3057
+ else if (ib === d.NONE)
3058
+ ib = d.LATITUDE + d.LONGITUDE - ia;
3059
+ if (ia === ib)
3060
+ throw new Error("Both " + stra + " and " + strb + " interpreted as " +
3061
+ (ia === d.LATITUDE ? "latitudes" : "longitudes"));
3062
+ lat = ia === d.LATITUDE ? a : b;
3063
+ lon = ia === d.LATITUDE ? b : a;
3064
+ if (Math.abs(lat) > 90)
3065
+ throw new Error("Latitude " + lat + " not in [-90,90]");
3066
+ vals.lat = lat;
3067
+ vals.lon = lon;
3068
+ return vals;
3069
+ };
3070
+
3071
+ /**
3072
+ * @summary Decode a DMS string interpreting it as an arc length.
3073
+ * @param {string} angstr the string (this must not include a hemisphere
3074
+ * indicator).
3075
+ * @returns {number} the arc length (degrees).
3076
+ * @throws an error if the string is illegal.
3077
+ */
3078
+ d.DecodeAngle = function(angstr) {
3079
+ var vals = d.Decode(angstr),
3080
+ ang = vals.val, ind = vals.ind;
3081
+ if (ind !== d.NONE)
3082
+ throw new Error("Arc angle " + angstr +
3083
+ " includes a hemisphere N/E/W/S");
3084
+ return ang;
3085
+ };
3086
+
3087
+ /**
3088
+ * @summary Decode a DMS string interpreting it as an azimuth.
3089
+ * @param {string} azistr the string (this may include an E/W hemisphere
3090
+ * indicator).
3091
+ * @returns {number} the azimuth (degrees).
3092
+ * @throws an error if the string is illegal.
3093
+ */
3094
+ d.DecodeAzimuth = function(azistr) {
3095
+ var vals = d.Decode(azistr),
3096
+ azi = vals.val, ind = vals.ind;
3097
+ if (ind === d.LATITUDE)
3098
+ throw new Error("Azimuth " + azistr + " has a latitude hemisphere N/S");
3099
+ return azi;
3100
+ };
3101
+
3102
+ /**
3103
+ * @summary Convert angle (in degrees) into a DMS string (using &deg;, ',
3104
+ * and &quot;).
3105
+ * @param {number} angle input angle (degrees).
3106
+ * @param {number} trailing one of DEGREE, MINUTE, or SECOND to indicate
3107
+ * the trailing component of the string (this component is given as a
3108
+ * decimal number if necessary).
3109
+ * @param {number} prec the number of digits after the decimal point for
3110
+ * the trailing component.
3111
+ * @param {number} [ind = NONE] a formatting indicator, one of NONE,
3112
+ * LATITUDE, LONGITUDE, AZIMUTH.
3113
+ * @returns {string} the resulting string formatted as follows:
3114
+ * * NONE, signed result no leading zeros on degrees except in the units
3115
+ * place, e.g., -8&deg;03'.
3116
+ * * LATITUDE, trailing N or S hemisphere designator, no sign, pad
3117
+ * degrees to 2 digits, e.g., 08&deg;03'S.
3118
+ * * LONGITUDE, trailing E or W hemisphere designator, no sign, pad
3119
+ * degrees to 3 digits, e.g., 008&deg;03'W.
3120
+ * * AZIMUTH, convert to the range [0, 360&deg;), no sign, pad degrees to
3121
+ * 3 digits, e.g., 351&deg;57'.
3122
+ */
3123
+ d.Encode = function(angle, trailing, prec, ind) {
3124
+ // Assume check on range of input angle has been made by calling
3125
+ // routine (which might be able to offer a better diagnostic).
3126
+ var scale = 1, i, sign,
3127
+ idegree, fdegree, f, pieces, ip, fp, s;
3128
+ if (!ind) ind = d.NONE;
3129
+ if (!isFinite(angle))
3130
+ return angle < 0 ? String("-inf") :
3131
+ (angle > 0 ? String("inf") : String("nan"));
3132
+
3133
+ // 15 - 2 * trailing = ceiling(log10(2^53/90/60^trailing)).
3134
+ // This suffices to give full real precision for numbers in [-90,90]
3135
+ prec = Math.min(15 - 2 * trailing, prec);
3136
+ for (i = 0; i < trailing; ++i)
3137
+ scale *= 60;
3138
+ for (i = 0; i < prec; ++i)
3139
+ scale *= 10;
3140
+ if (ind === d.AZIMUTH)
3141
+ angle -= Math.floor(angle/360) * 360;
3142
+ sign = angle < 0 ? -1 : 1;
3143
+ angle *= sign;
3144
+
3145
+ // Break off integer part to preserve precision in manipulation of
3146
+ // fractional part.
3147
+ idegree = Math.floor(angle);
3148
+ fdegree = (angle - idegree) * scale + 0.5;
3149
+ f = Math.floor(fdegree);
3150
+ // Implement the "round ties to even" rule
3151
+ fdegree = (f === fdegree && (f & 1) === 1) ? f - 1 : f;
3152
+ fdegree /= scale;
3153
+
3154
+ fdegree = Math.floor((angle - idegree) * scale + 0.5) / scale;
3155
+ if (fdegree >= 1) {
3156
+ idegree += 1;
3157
+ fdegree -= 1;
3158
+ }
3159
+ pieces = [fdegree, 0, 0];
3160
+ for (i = 1; i <= trailing; ++i) {
3161
+ ip = Math.floor(pieces[i - 1]);
3162
+ fp = pieces[i - 1] - ip;
3163
+ pieces[i] = fp * 60;
3164
+ pieces[i - 1] = ip;
3165
+ }
3166
+ pieces[0] += idegree;
3167
+ s = "";
3168
+ if (ind === d.NONE && sign < 0)
3169
+ s += '-';
3170
+ switch (trailing) {
3171
+ case d.DEGREE:
3172
+ s += zerofill(pieces[0].toFixed(prec),
3173
+ ind === d.NONE ? 0 :
3174
+ 1 + Math.min(ind, 2) + prec + (prec ? 1 : 0)) +
3175
+ dmsindicatorsu_.charAt(0);
3176
+ break;
3177
+ default:
3178
+ s += zerofill(pieces[0].toFixed(0),
3179
+ ind === d.NONE ? 0 : 1 + Math.min(ind, 2)) +
3180
+ dmsindicatorsu_.charAt(0);
3181
+ switch (trailing) {
3182
+ case d.MINUTE:
3183
+ s += zerofill(pieces[1].toFixed(prec), 2 + prec + (prec ? 1 : 0)) +
3184
+ dmsindicatorsu_.charAt(1);
3185
+ break;
3186
+ case d.SECOND:
3187
+ s += zerofill(pieces[1].toFixed(0), 2) + dmsindicatorsu_.charAt(1);
3188
+ s += zerofill(pieces[2].toFixed(prec), 2 + prec + (prec ? 1 : 0)) +
3189
+ dmsindicatorsu_.charAt(2);
3190
+ break;
3191
+ default:
3192
+ break;
3193
+ }
3194
+ }
3195
+ if (ind !== d.NONE && ind !== d.AZIMUTH)
3196
+ s += hemispheres_.charAt((ind === d.LATITUDE ? 0 : 2) +
3197
+ (sign < 0 ? 0 : 1));
3198
+ return s;
3199
+ };
3200
+ })(GeographicLib.DMS);
3201
+
3202
+ cb(GeographicLib);
3203
+
3204
+ })(function(geo) {
3205
+ if (typeof module === 'object' && module.exports) {
3206
+ /******** support loading with node's require ********/
3207
+ module.exports = geo;
3208
+ } else if (true) {
3209
+ /******** support loading with AMD ********/
3210
+ !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_RESULT__ = function() { return geo; }.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__),
3211
+ __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));
3212
+ } else {
3213
+ /******** otherwise just pollute our global namespace ********/
3214
+ window.GeographicLib = geo;
3215
+ }
3216
+ });
3217
+
3218
+
3219
+ /***/ })
3220
+ /******/ ]);