ekylibre-cartography 0.0.1

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Files changed (59) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +3 -0
  3. data/Rakefile +10 -0
  4. data/app/assets/javascripts/cartography.coffee +535 -0
  5. data/app/assets/javascripts/cartography/base.coffee +11 -0
  6. data/app/assets/javascripts/cartography/controls.coffee +463 -0
  7. data/app/assets/javascripts/cartography/events.coffee +36 -0
  8. data/app/assets/javascripts/cartography/layers.coffee +127 -0
  9. data/app/assets/javascripts/cartography/layers/simple.coffee +37 -0
  10. data/app/assets/javascripts/cartography/leaflet/controls.coffee +420 -0
  11. data/app/assets/javascripts/cartography/leaflet/handlers.coffee +461 -0
  12. data/app/assets/javascripts/cartography/leaflet/i18n.coffee +31 -0
  13. data/app/assets/javascripts/cartography/leaflet/layers.coffee +60 -0
  14. data/app/assets/javascripts/cartography/leaflet/toolbars.coffee +450 -0
  15. data/app/assets/javascripts/cartography/patches.js +8 -0
  16. data/app/assets/javascripts/cartography/util.coffee +18 -0
  17. data/app/assets/javascripts/main.js +18 -0
  18. data/app/assets/stylesheets/cartography.css +86 -0
  19. data/app/helpers/cartography_helper.rb +55 -0
  20. data/lib/cartography.rb +1 -0
  21. data/lib/cartography/engine.rb +11 -0
  22. data/lib/cartography/version.rb +3 -0
  23. data/vendor/assets/components/d3-array/dist/d3-array.js +590 -0
  24. data/vendor/assets/components/d3-array/dist/d3-array.min.js +2 -0
  25. data/vendor/assets/components/geojson-equality/dist/geojson-equality.js +295 -0
  26. data/vendor/assets/components/geojson-equality/dist/geojson-equality.js.map +21 -0
  27. data/vendor/assets/components/geojson-equality/dist/geojson-equality.min.js +1 -0
  28. data/vendor/assets/components/leaflet-controlpanel/dist/leaflet.controlpanel.css +29 -0
  29. data/vendor/assets/components/leaflet-controlpanel/dist/leaflet.controlpanel.js +269 -0
  30. data/vendor/assets/components/leaflet-draw-cut/dist/leaflet.draw.cut.css +1 -0
  31. data/vendor/assets/components/leaflet-draw-cut/dist/leaflet.draw.cut.js +8 -0
  32. data/vendor/assets/components/leaflet-draw-merge/dist/leaflet.draw.merge.css +0 -0
  33. data/vendor/assets/components/leaflet-draw-merge/dist/leaflet.draw.merge.js +48026 -0
  34. data/vendor/assets/components/leaflet-draw/dist/leaflet.draw-src.css +326 -0
  35. data/vendor/assets/components/leaflet-draw/dist/leaflet.draw-src.js +4653 -0
  36. data/vendor/assets/components/leaflet-draw/dist/leaflet.draw-src.map +1 -0
  37. data/vendor/assets/components/leaflet-draw/dist/leaflet.draw.css +10 -0
  38. data/vendor/assets/components/leaflet-draw/dist/leaflet.draw.js +10 -0
  39. data/vendor/assets/components/leaflet-geographicutil/dist/leaflet.geographicutil.js +3220 -0
  40. data/vendor/assets/components/leaflet-reactive_measure/dist/reactive_measure.css +30 -0
  41. data/vendor/assets/components/leaflet-reactive_measure/dist/reactive_measure.js +3764 -0
  42. data/vendor/assets/components/leaflet/dist/leaflet-src.js +13609 -0
  43. data/vendor/assets/components/leaflet/dist/leaflet-src.js.map +1 -0
  44. data/vendor/assets/components/leaflet/dist/leaflet-src.map +1 -0
  45. data/vendor/assets/components/leaflet/dist/leaflet.css +632 -0
  46. data/vendor/assets/components/leaflet/dist/leaflet.js +5 -0
  47. data/vendor/assets/components/leaflet/dist/leaflet.js.map +1 -0
  48. data/vendor/assets/components/martinez-polygon-clipping/dist/martinez.min.js +9 -0
  49. data/vendor/assets/components/martinez-polygon-clipping/dist/martinez.umd.js +1716 -0
  50. data/vendor/assets/components/martinez-polygon-clipping/dist/martinez.umd.js.map +1 -0
  51. data/vendor/assets/components/polygon-clipping/dist/polygon-clipping.js +279 -0
  52. data/vendor/assets/components/polygon-clipping/dist/polygon-clipping.min.js +1 -0
  53. data/vendor/assets/components/rtree/dist/rtree.js +911 -0
  54. data/vendor/assets/components/rtree/dist/rtree.min.js +1 -0
  55. data/vendor/assets/components/splaytree/dist/splay.es6.js +765 -0
  56. data/vendor/assets/components/splaytree/dist/splay.es6.js.map +1 -0
  57. data/vendor/assets/components/splaytree/dist/splay.js +797 -0
  58. data/vendor/assets/components/splaytree/dist/splay.js.map +1 -0
  59. metadata +156 -0
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* Leaflet.draw assumes that you have already included the Leaflet library.\n */\nL.drawVersion = \"0.4.12\";\n/**\n * @class L.Draw\n * @aka Draw\n *\n *\n * To add the draw toolbar set the option drawControl: true in the map options.\n *\n * @example\n * ```js\n * var map = L.map('map', {drawControl: true}).setView([51.505, -0.09], 13);\n *\n * L.tileLayer('http://{s}.tile.osm.org/{z}/{x}/{y}.png', {\n * attribution: '&copy; <a href=\"http://osm.org/copyright\">OpenStreetMap</a> contributors'\n * }).addTo(map);\n * ```\n *\n * ### Adding the edit toolbar\n * To use the edit toolbar you must initialise the Leaflet.draw control and manually add it to the map.\n *\n * ```js\n * var map = L.map('map').setView([51.505, -0.09], 13);\n *\n * L.tileLayer('http://{s}.tile.osm.org/{z}/{x}/{y}.png', {\n * attribution: '&copy; <a href=\"http://osm.org/copyright\">OpenStreetMap</a> contributors'\n * }).addTo(map);\n *\n * // FeatureGroup is to store editable layers\n * var drawnItems = new L.FeatureGroup();\n * map.addLayer(drawnItems);\n *\n * var drawControl = new L.Control.Draw({\n * edit: {\n * featureGroup: drawnItems\n * }\n * });\n * map.addControl(drawControl);\n * ```\n *\n * The key here is the featureGroup option. This tells the plugin which FeatureGroup contains the layers that\n * should be editable. The featureGroup can contain 0 or more features with geometry types Point, LineString, and Polygon.\n * Leaflet.draw does not work with multigeometry features such as MultiPoint, MultiLineString, MultiPolygon,\n * or GeometryCollection. If you need to add multigeometry features to the draw plugin, convert them to a\n * FeatureCollection of non-multigeometries (Points, LineStrings, or Polygons).\n */\nL.Draw = {};\n\n/**\n * @class L.drawLocal\n * @aka L.drawLocal\n *\n * The core toolbar class of the API — it is used to create the toolbar ui\n *\n * @example\n * ```js\n * var modifiedDraw = L.drawLocal.extend({\n * draw: {\n * toolbar: {\n * buttons: {\n * polygon: 'Draw an awesome polygon'\n * }\n * }\n * }\n * });\n * ```\n *\n * The default state for the control is the draw toolbar just below the zoom control.\n * This will allow map users to draw vectors and markers.\n * **Please note the edit toolbar is not enabled by default.**\n */\nL.drawLocal = {\n\t// format: {\n\t// \tnumeric: {\n\t// \t\tdelimiters: {\n\t// \t\t\tthousands: ',',\n\t// \t\t\tdecimal: '.'\n\t// \t\t}\n\t// \t}\n\t// },\n\tdraw: {\n\t\ttoolbar: {\n\t\t\t// #TODO: this should be reorganized where actions are nested in actions\n\t\t\t// ex: actions.undo or actions.cancel\n\t\t\tactions: {\n\t\t\t\ttitle: 'Cancel drawing',\n\t\t\t\ttext: 'Cancel'\n\t\t\t},\n\t\t\tfinish: {\n\t\t\t\ttitle: 'Finish drawing',\n\t\t\t\ttext: 'Finish'\n\t\t\t},\n\t\t\tundo: {\n\t\t\t\ttitle: 'Delete last point drawn',\n\t\t\t\ttext: 'Delete last point'\n\t\t\t},\n\t\t\tbuttons: {\n\t\t\t\tpolyline: 'Draw a polyline',\n\t\t\t\tpolygon: 'Draw a polygon',\n\t\t\t\trectangle: 'Draw a rectangle',\n\t\t\t\tcircle: 'Draw a circle',\n\t\t\t\tmarker: 'Draw a marker',\n\t\t\t\tcirclemarker: 'Draw a circlemarker'\n\t\t\t}\n\t\t},\n\t\thandlers: {\n\t\t\tcircle: {\n\t\t\t\ttooltip: {\n\t\t\t\t\tstart: 'Click and drag to draw circle.'\n\t\t\t\t},\n\t\t\t\tradius: 'Radius'\n\t\t\t},\n\t\t\tcirclemarker: {\n\t\t\t\ttooltip: {\n\t\t\t\t\tstart: 'Click map to place circle marker.'\n\t\t\t\t}\n\t\t\t},\n\t\t\tmarker: {\n\t\t\t\ttooltip: {\n\t\t\t\t\tstart: 'Click map to place marker.'\n\t\t\t\t}\n\t\t\t},\n\t\t\tpolygon: {\n\t\t\t\ttooltip: {\n\t\t\t\t\tstart: 'Click to start drawing shape.',\n\t\t\t\t\tcont: 'Click to continue drawing shape.',\n\t\t\t\t\tend: 'Click first point to close this shape.'\n\t\t\t\t}\n\t\t\t},\n\t\t\tpolyline: {\n\t\t\t\terror: '<strong>Error:</strong> shape edges cannot cross!',\n\t\t\t\ttooltip: {\n\t\t\t\t\tstart: 'Click to start drawing line.',\n\t\t\t\t\tcont: 'Click to continue drawing line.',\n\t\t\t\t\tend: 'Click last point to finish line.'\n\t\t\t\t}\n\t\t\t},\n\t\t\trectangle: {\n\t\t\t\ttooltip: {\n\t\t\t\t\tstart: 'Click and drag to draw rectangle.'\n\t\t\t\t}\n\t\t\t},\n\t\t\tsimpleshape: {\n\t\t\t\ttooltip: {\n\t\t\t\t\tend: 'Release mouse to finish drawing.'\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t},\n\tedit: {\n\t\ttoolbar: {\n\t\t\tactions: {\n\t\t\t\tsave: {\n\t\t\t\t\ttitle: 'Save changes',\n\t\t\t\t\ttext: 'Save'\n\t\t\t\t},\n\t\t\t\tcancel: {\n\t\t\t\t\ttitle: 'Cancel editing, discards all changes',\n\t\t\t\t\ttext: 'Cancel'\n\t\t\t\t},\n\t\t\t\tclearAll:{\n\t\t\t\t\ttitle: 'Clear all layers',\n\t\t\t\t\ttext: 'Clear All'\n\t\t\t\t}\n\t\t\t},\n\t\t\tbuttons: {\n\t\t\t\tedit: 'Edit layers',\n\t\t\t\teditDisabled: 'No layers to edit',\n\t\t\t\tremove: 'Delete layers',\n\t\t\t\tremoveDisabled: 'No layers to delete'\n\t\t\t}\n\t\t},\n\t\thandlers: {\n\t\t\tedit: {\n\t\t\t\ttooltip: {\n\t\t\t\t\ttext: 'Drag handles or markers to edit features.',\n\t\t\t\t\tsubtext: 'Click cancel to undo changes.'\n\t\t\t\t}\n\t\t\t},\n\t\t\tremove: {\n\t\t\t\ttooltip: {\n\t\t\t\t\ttext: 'Click on a feature to remove.'\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n};\n","/**\n * ### Events\n * Once you have successfully added the Leaflet.draw plugin to your map you will want to respond to the different\n * actions users can initiate. The following events will be triggered on the map:\n *\n * @class L.Draw.Event\n * @aka Draw.Event\n *\n * Use `L.Draw.Event.EVENTNAME` constants to ensure events are correct.\n *\n * @example\n * ```js\n * map.on(L.Draw.Event.CREATED; function (e) {\n * var type = e.layerType,\n * layer = e.layer;\n *\n * if (type === 'marker') {\n * // Do marker specific actions\n * }\n *\n * // Do whatever else you need to. (save to db; add to map etc)\n * map.addLayer(layer);\n *});\n * ```\n */\nL.Draw.Event = {};\n/**\n * @event draw:created: PolyLine; Polygon; Rectangle; Circle; Marker | String\n *\n * Layer that was just created.\n * The type of layer this is. One of: `polyline`; `polygon`; `rectangle`; `circle`; `marker`\n * Triggered when a new vector or marker has been created.\n *\n */\nL.Draw.Event.CREATED = 'draw:created';\n\n/**\n * @event draw:edited: LayerGroup\n *\n * List of all layers just edited on the map.\n *\n *\n * Triggered when layers in the FeatureGroup; initialised with the plugin; have been edited and saved.\n *\n * @example\n * ```js\n * map.on('draw:edited', function (e) {\n * var layers = e.layers;\n * layers.eachLayer(function (layer) {\n * //do whatever you want; most likely save back to db\n * });\n * });\n * ```\n */\nL.Draw.Event.EDITED = 'draw:edited';\n\n/**\n * @event draw:deleted: LayerGroup\n *\n * List of all layers just removed from the map.\n *\n * Triggered when layers have been removed (and saved) from the FeatureGroup.\n */\nL.Draw.Event.DELETED = 'draw:deleted';\n\n/**\n * @event draw:drawstart: String\n *\n * The type of layer this is. One of:`polyline`; `polygon`; `rectangle`; `circle`; `marker`\n *\n * Triggered when the user has chosen to draw a particular vector or marker.\n */\nL.Draw.Event.DRAWSTART = 'draw:drawstart';\n\n/**\n * @event draw:drawstop: String\n *\n * The type of layer this is. One of: `polyline`; `polygon`; `rectangle`; `circle`; `marker`\n *\n * Triggered when the user has finished a particular vector or marker.\n */\n\nL.Draw.Event.DRAWSTOP = 'draw:drawstop';\n\n/**\n * @event draw:drawvertex: LayerGroup\n *\n * List of all layers just being added from the map.\n *\n * Triggered when a vertex is created on a polyline or polygon.\n */\nL.Draw.Event.DRAWVERTEX = 'draw:drawvertex';\n\n/**\n * @event draw:editstart: String\n *\n * The type of edit this is. One of: `edit`\n *\n * Triggered when the user starts edit mode by clicking the edit tool button.\n */\n\nL.Draw.Event.EDITSTART = 'draw:editstart';\n\n/**\n * @event draw:editmove: ILayer\n *\n * Layer that was just moved.\n *\n * Triggered as the user moves a rectangle; circle or marker.\n */\nL.Draw.Event.EDITMOVE = 'draw:editmove';\n\n/**\n * @event draw:editresize: ILayer\n *\n * Layer that was just moved.\n *\n * Triggered as the user resizes a rectangle or circle.\n */\nL.Draw.Event.EDITRESIZE = 'draw:editresize';\n\n/**\n * @event draw:editvertex: LayerGroup\n *\n * List of all layers just being edited from the map.\n *\n * Triggered when a vertex is edited on a polyline or polygon.\n */\nL.Draw.Event.EDITVERTEX = 'draw:editvertex';\n\n/**\n * @event draw:editstop: String\n *\n * The type of edit this is. One of: `edit`\n *\n * Triggered when the user has finshed editing (edit mode) and saves edits.\n */\nL.Draw.Event.EDITSTOP = 'draw:editstop';\n\n/**\n * @event draw:deletestart: String\n *\n * The type of edit this is. One of: `remove`\n *\n * Triggered when the user starts remove mode by clicking the remove tool button.\n */\nL.Draw.Event.DELETESTART = 'draw:deletestart';\n\n/**\n * @event draw:deletestop: String\n *\n * The type of edit this is. One of: `remove`\n *\n * Triggered when the user has finished removing shapes (remove mode) and saves.\n */\nL.Draw.Event.DELETESTOP = 'draw:deletestop';\n","L.Draw = L.Draw || {};\n\n/**\n * @class L.Draw.Feature\n * @aka Draw.Feature\n */\nL.Draw.Feature = L.Handler.extend({\n\tincludes: L.Mixin.Events,\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\tthis._map = map;\n\t\tthis._container = map._container;\n\t\tthis._overlayPane = map._panes.overlayPane;\n\t\tthis._popupPane = map._panes.popupPane;\n\n\t\t// Merge default shapeOptions options with custom shapeOptions\n\t\tif (options && options.shapeOptions) {\n\t\t\toptions.shapeOptions = L.Util.extend({}, this.options.shapeOptions, options.shapeOptions);\n\t\t}\n\t\tL.setOptions(this, options);\n\t},\n\n\t// @method enable(): void\n\t// Enables this handler\n\tenable: function () {\n\t\tif (this._enabled) {\n\t\t\treturn;\n\t\t}\n\n\t\tL.Handler.prototype.enable.call(this);\n\n\t\tthis.fire('enabled', { handler: this.type });\n\n\t\tthis._map.fire(L.Draw.Event.DRAWSTART, { layerType: this.type });\n\t},\n\n\t// @method disable(): void\n\tdisable: function () {\n\t\tif (!this._enabled) {\n\t\t\treturn;\n\t\t}\n\n\t\tL.Handler.prototype.disable.call(this);\n\n\t\tthis._map.fire(L.Draw.Event.DRAWSTOP, { layerType: this.type });\n\n\t\tthis.fire('disabled', { handler: this.type });\n\t},\n\n\t// @method addHooks(): void\n\t// Add's event listeners to this handler\n\taddHooks: function () {\n\t\tvar map = this._map;\n\n\t\tif (map) {\n\t\t\tL.DomUtil.disableTextSelection();\n\n\t\t\tmap.getContainer().focus();\n\n\t\t\tthis._tooltip = new L.Draw.Tooltip(this._map);\n\n\t\t\tL.DomEvent.on(this._container, 'keyup', this._cancelDrawing, this);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Removes event listeners from this handler\n\tremoveHooks: function () {\n\t\tif (this._map) {\n\t\t\tL.DomUtil.enableTextSelection();\n\n\t\t\tthis._tooltip.dispose();\n\t\t\tthis._tooltip = null;\n\n\t\t\tL.DomEvent.off(this._container, 'keyup', this._cancelDrawing, this);\n\t\t}\n\t},\n\n\t// @method setOptions(object): void\n\t// Sets new options to this handler\n\tsetOptions: function (options) {\n\t\tL.setOptions(this, options);\n\t},\n\n\t_fireCreatedEvent: function (layer) {\n\t\tthis._map.fire(L.Draw.Event.CREATED, { layer: layer, layerType: this.type });\n\t},\n\n\t// Cancel drawing when the escape key is pressed\n\t_cancelDrawing: function (e) {\n\t\tif (e.keyCode === 27) {\n\t\t\tthis._map.fire('draw:canceled', { layerType: this.type });\n\t\t\tthis.disable();\n\t\t}\n\t}\n});\n","/**\n * @class L.Draw.Polyline\n * @aka Draw.Polyline\n * @inherits L.Draw.Feature\n */\nL.Draw.Polyline = L.Draw.Feature.extend({\n\tstatics: {\n\t\tTYPE: 'polyline'\n\t},\n\n\tPoly: L.Polyline,\n\n\toptions: {\n\t\tallowIntersection: true,\n\t\trepeatMode: false,\n\t\tdrawError: {\n\t\t\tcolor: '#b00b00',\n\t\t\ttimeout: 2500\n\t\t},\n\t\ticon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(8, 8),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon'\n\t\t}),\n\t\ttouchIcon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(20, 20),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon leaflet-touch-icon'\n\t\t}),\n\t\tguidelineDistance: 20,\n\t\tmaxGuideLineLength: 4000,\n\t\tshapeOptions: {\n\t\t\tstroke: true,\n\t\t\tcolor: '#3388ff',\n\t\t\tweight: 4,\n\t\t\topacity: 0.5,\n\t\t\tfill: false,\n\t\t\tclickable: true\n\t\t},\n\t\tmetric: true, // Whether to use the metric measurement system or imperial\n\t\tfeet: true, // When not metric, to use feet instead of yards for display.\n\t\tnautic: false, // When not metric, not feet use nautic mile for display\n\t\tshowLength: true, // Whether to display distance in the tooltip\n zIndexOffset: 2000, // This should be > than the highest z-index any map layers\n factor: 1 // To change distance calculation\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\t// if touch, switch to touch icon\n\t\tif (L.Browser.touch) {\n\t\t\tthis.options.icon = this.options.touchIcon;\n\t\t}\n\n\t\t// Need to set this here to ensure the correct message is used.\n\t\tthis.options.drawError.message = L.drawLocal.draw.handlers.polyline.error;\n\n\t\t// Merge default drawError options with custom options\n\t\tif (options && options.drawError) {\n\t\t\toptions.drawError = L.Util.extend({}, this.options.drawError, options.drawError);\n\t\t}\n\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.Draw.Polyline.TYPE;\n\n\t\tL.Draw.Feature.prototype.initialize.call(this, map, options);\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler\n\taddHooks: function () {\n\t\tL.Draw.Feature.prototype.addHooks.call(this);\n\t\tif (this._map) {\n\t\t\tthis._markers = [];\n\n\t\t\tthis._markerGroup = new L.LayerGroup();\n\t\t\tthis._map.addLayer(this._markerGroup);\n\n\t\t\tthis._poly = new L.Polyline([], this.options.shapeOptions);\n\n\t\t\tthis._tooltip.updateContent(this._getTooltipText());\n\n\t\t\t// Make a transparent marker that will used to catch click events. These click\n\t\t\t// events will create the vertices. We need to do this so we can ensure that\n\t\t\t// we can create vertices over other map layers (markers, vector layers). We\n\t\t\t// also do not want to trigger any click handlers of objects we are clicking on\n\t\t\t// while drawing.\n\t\t\tif (!this._mouseMarker) {\n\t\t\t\tthis._mouseMarker = L.marker(this._map.getCenter(), {\n\t\t\t\t\ticon: L.divIcon({\n\t\t\t\t\t\tclassName: 'leaflet-mouse-marker',\n\t\t\t\t\t\ticonAnchor: [20, 20],\n\t\t\t\t\t\ticonSize: [40, 40]\n\t\t\t\t\t}),\n\t\t\t\t\topacity: 0,\n\t\t\t\t\tzIndexOffset: this.options.zIndexOffset\n\t\t\t\t});\n\t\t\t}\n\n\t\t\tthis._mouseMarker\n\t\t\t\t.on('mouseout', this._onMouseOut, this)\n\t\t\t\t.on('mousemove', this._onMouseMove, this) // Necessary to prevent 0.8 stutter\n\t\t\t\t.on('mousedown', this._onMouseDown, this)\n\t\t\t\t.on('mouseup', this._onMouseUp, this) // Necessary for 0.8 compatibility\n\t\t\t\t.addTo(this._map);\n\n\t\t\tthis._map\n\t\t\t\t.on('mouseup', this._onMouseUp, this) // Necessary for 0.7 compatibility\n\t\t\t\t.on('mousemove', this._onMouseMove, this)\n\t\t\t\t.on('zoomlevelschange', this._onZoomEnd, this)\n\t\t\t\t.on('touchstart', this._onTouch, this)\n\t\t\t\t.on('zoomend', this._onZoomEnd, this);\n\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler.\n\tremoveHooks: function () {\n\t\tL.Draw.Feature.prototype.removeHooks.call(this);\n\n\t\tthis._clearHideErrorTimeout();\n\n\t\tthis._cleanUpShape();\n\n\t\t// remove markers from map\n\t\tthis._map.removeLayer(this._markerGroup);\n\t\tdelete this._markerGroup;\n\t\tdelete this._markers;\n\n\t\tthis._map.removeLayer(this._poly);\n\t\tdelete this._poly;\n\n\t\tthis._mouseMarker\n\t\t\t.off('mousedown', this._onMouseDown, this)\n\t\t\t.off('mouseout', this._onMouseOut, this)\n\t\t\t.off('mouseup', this._onMouseUp, this)\n\t\t\t.off('mousemove', this._onMouseMove, this);\n\t\tthis._map.removeLayer(this._mouseMarker);\n\t\tdelete this._mouseMarker;\n\n\t\t// clean up DOM\n\t\tthis._clearGuides();\n\n\t\tthis._map\n\t\t\t.off('mouseup', this._onMouseUp, this)\n\t\t\t.off('mousemove', this._onMouseMove, this)\n\t\t\t.off('zoomlevelschange', this._onZoomEnd, this)\n\t\t\t.off('zoomend', this._onZoomEnd, this)\n\t\t\t.off('touchstart', this._onTouch, this)\n\t\t\t.off('click', this._onTouch, this);\n\t},\n\n\t// @method deleteLastVertex(): void\n\t// Remove the last vertex from the polyline, removes polyline from map if only one point exists.\n\tdeleteLastVertex: function () {\n\t\tif (this._markers.length <= 1) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar lastMarker = this._markers.pop(),\n\t\t\tpoly = this._poly,\n\t\t\t// Replaces .spliceLatLngs()\n\t\t\tlatlngs = poly.getLatLngs(),\n\t\t\tlatlng = latlngs.splice(-1, 1)[0];\n\t\tthis._poly.setLatLngs(latlngs);\n\n\t\tthis._markerGroup.removeLayer(lastMarker);\n\n\t\tif (poly.getLatLngs().length < 2) {\n\t\t\tthis._map.removeLayer(poly);\n\t\t}\n\n\t\tthis._vertexChanged(latlng, false);\n\t},\n\n\t// @method addVertex(): void\n\t// Add a vertex to the end of the polyline\n\taddVertex: function (latlng) {\n\t\tvar markersLength = this._markers.length;\n\t\t// markersLength must be greater than or equal to 2 before intersections can occur\n\t\tif (markersLength >= 2 && !this.options.allowIntersection && this._poly.newLatLngIntersects(latlng)) {\n\t\t\tthis._showErrorTooltip();\n\t\t\treturn;\n\t\t}\n\t\telse if (this._errorShown) {\n\t\t\tthis._hideErrorTooltip();\n\t\t}\n\n\t\tthis._markers.push(this._createMarker(latlng));\n\n\t\tthis._poly.addLatLng(latlng);\n\n\t\tif (this._poly.getLatLngs().length === 2) {\n\t\t\tthis._map.addLayer(this._poly);\n\t\t}\n\n\t\tthis._vertexChanged(latlng, true);\n\t},\n\n\t// @method completeShape(): void\n\t// Closes the polyline between the first and last points\n\tcompleteShape: function () {\n\t\tif (this._markers.length <= 1) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis._fireCreatedEvent();\n\t\tthis.disable();\n\n\t\tif (this.options.repeatMode) {\n\t\t\tthis.enable();\n\t\t}\n\t},\n\n\t_finishShape: function () {\n\t\tvar latlngs = this._poly._defaultShape ? this._poly._defaultShape() : this._poly.getLatLngs();\n\t\tvar intersects = this._poly.newLatLngIntersects(latlngs[latlngs.length - 1]);\n\n\t\tif ((!this.options.allowIntersection && intersects) || !this._shapeIsValid()) {\n\t\t\tthis._showErrorTooltip();\n\t\t\treturn;\n\t\t}\n\n\t\tthis._fireCreatedEvent();\n\t\tthis.disable();\n\t\tif (this.options.repeatMode) {\n\t\t\tthis.enable();\n\t\t}\n\t},\n\n\t// Called to verify the shape is valid when the user tries to finish it\n\t// Return false if the shape is not valid\n\t_shapeIsValid: function () {\n\t\treturn true;\n\t},\n\n\t_onZoomEnd: function () {\n\t\tif (this._markers !== null) {\n\t\t\tthis._updateGuide();\n\t\t}\n\t},\n\n\t_onMouseMove: function (e) {\n\t\tvar newPos = this._map.mouseEventToLayerPoint(e.originalEvent);\n\t\tvar latlng = this._map.layerPointToLatLng(newPos);\n\n\t\t// Save latlng\n\t\t// should this be moved to _updateGuide() ?\n\t\tthis._currentLatLng = latlng;\n\n\t\tthis._updateTooltip(latlng);\n\n\t\t// Update the guide line\n\t\tthis._updateGuide(newPos);\n\n\t\t// Update the mouse marker position\n\t\tthis._mouseMarker.setLatLng(latlng);\n\n\t\tL.DomEvent.preventDefault(e.originalEvent);\n\t},\n\n\t_vertexChanged: function (latlng, added) {\n\t\tthis._map.fire(L.Draw.Event.DRAWVERTEX, { layers: this._markerGroup });\n\t\tthis._updateFinishHandler();\n\n\t\tthis._updateRunningMeasure(latlng, added);\n\n\t\tthis._clearGuides();\n\n\t\tthis._updateTooltip();\n\t},\n\n\t_onMouseDown: function (e) {\n\t\tif (!this._clickHandled && !this._touchHandled && !this._disableMarkers) {\n\t\t\tthis._onMouseMove(e);\n\t\t\tthis._clickHandled = true;\n\t\t\tthis._disableNewMarkers();\n\t\t\tvar originalEvent = e.originalEvent;\n\t\t\tvar clientX = originalEvent.clientX;\n\t\t\tvar clientY = originalEvent.clientY;\n\t\t\tthis._startPoint.call(this, clientX, clientY);\n\t\t}\n\t},\n\n\t_startPoint: function (clientX, clientY) {\n\t\tthis._mouseDownOrigin = L.point(clientX, clientY);\n\t},\n\n\t_onMouseUp: function (e) {\n\t\tvar originalEvent = e.originalEvent;\n\t\tvar clientX = originalEvent.clientX;\n\t\tvar clientY = originalEvent.clientY;\n\t\tthis._endPoint.call(this, clientX, clientY, e);\n\t\tthis._clickHandled = null;\n\t},\n\n\t_endPoint: function (clientX, clientY, e) {\n\t\tif (this._mouseDownOrigin) {\n\t\t\tvar dragCheckDistance = L.point(clientX, clientY)\n\t\t\t\t.distanceTo(this._mouseDownOrigin);\n\t\t\tvar lastPtDistance = this._calculateFinishDistance(e.latlng);\n\t\t\tif (lastPtDistance < 10 && L.Browser.touch) {\n\t\t\t\tthis._finishShape();\n\t\t\t} else if (Math.abs(dragCheckDistance) < 9 * (window.devicePixelRatio || 1)) {\n\t\t\t\tthis.addVertex(e.latlng);\n\t\t\t}\n\t\t\tthis._enableNewMarkers(); // after a short pause, enable new markers\n\t\t}\n\t\tthis._mouseDownOrigin = null;\n\t},\n\n\t// ontouch prevented by clickHandled flag because some browsers fire both click/touch events,\n\t// causing unwanted behavior\n\t_onTouch: function (e) {\n\t\tvar originalEvent = e.originalEvent;\n\t\tvar clientX;\n\t\tvar clientY;\n\t\tif (originalEvent.touches && originalEvent.touches[0] && !this._clickHandled && !this._touchHandled && !this._disableMarkers) {\n\t\t\tclientX = originalEvent.touches[0].clientX;\n\t\t\tclientY = originalEvent.touches[0].clientY;\n\t\t\tthis._disableNewMarkers();\n\t\t\tthis._touchHandled = true;\n\t\t\tthis._startPoint.call(this, clientX, clientY);\n\t\t\tthis._endPoint.call(this, clientX, clientY, e);\n\t\t\tthis._touchHandled = null;\n\t\t}\n\t\tthis._clickHandled = null;\n\t},\n\n\t_onMouseOut: function () {\n\t\tif (this._tooltip) {\n\t\t\tthis._tooltip._onMouseOut.call(this._tooltip);\n\t\t}\n\t},\n\n\t// calculate if we are currently within close enough distance\n\t// of the closing point (first point for shapes, last point for lines)\n\t// this is semi-ugly code but the only reliable way i found to get the job done\n\t// note: calculating point.distanceTo between mouseDownOrigin and last marker did NOT work\n\t_calculateFinishDistance: function (potentialLatLng) {\n\t\tvar lastPtDistance\n\t\tif (this._markers.length > 0) {\n\t\t\t\tvar finishMarker;\n\t\t\t\tif (this.type === L.Draw.Polyline.TYPE) {\n\t\t\t\t\tfinishMarker = this._markers[this._markers.length - 1];\n\t\t\t\t} else if (this.type === L.Draw.Polygon.TYPE) {\n\t\t\t\t\tfinishMarker = this._markers[0];\n\t\t\t\t} else {\n\t\t\t\t\treturn Infinity;\n\t\t\t\t}\n\t\t\t\tvar lastMarkerPoint = this._map.latLngToContainerPoint(finishMarker.getLatLng()),\n\t\t\t\tpotentialMarker = new L.Marker(potentialLatLng, {\n\t\t\t\t\ticon: this.options.icon,\n\t\t\t\t\tzIndexOffset: this.options.zIndexOffset * 2\n\t\t\t\t});\n\t\t\t\tvar potentialMarkerPint = this._map.latLngToContainerPoint(potentialMarker.getLatLng());\n\t\t\t\tlastPtDistance = lastMarkerPoint.distanceTo(potentialMarkerPint);\n\t\t\t} else {\n\t\t\t\tlastPtDistance = Infinity;\n\t\t\t}\n\t\t\treturn lastPtDistance;\n\t},\n\n\t_updateFinishHandler: function () {\n\t\tvar markerCount = this._markers.length;\n\t\t// The last marker should have a click handler to close the polyline\n\t\tif (markerCount > 1) {\n\t\t\tthis._markers[markerCount - 1].on('click', this._finishShape, this);\n\t\t}\n\n\t\t// Remove the old marker click handler (as only the last point should close the polyline)\n\t\tif (markerCount > 2) {\n\t\t\tthis._markers[markerCount - 2].off('click', this._finishShape, this);\n\t\t}\n\t},\n\n\t_createMarker: function (latlng) {\n\t\tvar marker = new L.Marker(latlng, {\n\t\t\ticon: this.options.icon,\n\t\t\tzIndexOffset: this.options.zIndexOffset * 2\n\t\t});\n\n\t\tthis._markerGroup.addLayer(marker);\n\n\t\treturn marker;\n\t},\n\n\t_updateGuide: function (newPos) {\n\t\tvar markerCount = this._markers ? this._markers.length : 0;\n\n\t\tif (markerCount > 0) {\n\t\t\tnewPos = newPos || this._map.latLngToLayerPoint(this._currentLatLng);\n\n\t\t\t// draw the guide line\n\t\t\tthis._clearGuides();\n\t\t\tthis._drawGuide(\n\t\t\t\tthis._map.latLngToLayerPoint(this._markers[markerCount - 1].getLatLng()),\n\t\t\t\tnewPos\n\t\t\t);\n\t\t}\n\t},\n\n\t_updateTooltip: function (latLng) {\n\t\tvar text = this._getTooltipText();\n\n\t\tif (latLng) {\n\t\t\tthis._tooltip.updatePosition(latLng);\n\t\t}\n\n\t\tif (!this._errorShown) {\n\t\t\tthis._tooltip.updateContent(text);\n\t\t}\n\t},\n\n\t_drawGuide: function (pointA, pointB) {\n\t\tvar length = Math.floor(Math.sqrt(Math.pow((pointB.x - pointA.x), 2) + Math.pow((pointB.y - pointA.y), 2))),\n\t\t\tguidelineDistance = this.options.guidelineDistance,\n\t\t\tmaxGuideLineLength = this.options.maxGuideLineLength,\n\t\t\t// Only draw a guideline with a max length\n\t\t\ti = length > maxGuideLineLength ? length - maxGuideLineLength : guidelineDistance,\n\t\t\tfraction,\n\t\t\tdashPoint,\n\t\t\tdash;\n\n\t\t//create the guides container if we haven't yet\n\t\tif (!this._guidesContainer) {\n\t\t\tthis._guidesContainer = L.DomUtil.create('div', 'leaflet-draw-guides', this._overlayPane);\n\t\t}\n\n\t\t//draw a dash every GuildeLineDistance\n\t\tfor (; i < length; i += this.options.guidelineDistance) {\n\t\t\t//work out fraction along line we are\n\t\t\tfraction = i / length;\n\n\t\t\t//calculate new x,y point\n\t\t\tdashPoint = {\n\t\t\t\tx: Math.floor((pointA.x * (1 - fraction)) + (fraction * pointB.x)),\n\t\t\t\ty: Math.floor((pointA.y * (1 - fraction)) + (fraction * pointB.y))\n\t\t\t};\n\n\t\t\t//add guide dash to guide container\n\t\t\tdash = L.DomUtil.create('div', 'leaflet-draw-guide-dash', this._guidesContainer);\n\t\t\tdash.style.backgroundColor =\n\t\t\t\t!this._errorShown ? this.options.shapeOptions.color : this.options.drawError.color;\n\n\t\t\tL.DomUtil.setPosition(dash, dashPoint);\n\t\t}\n\t},\n\n\t_updateGuideColor: function (color) {\n\t\tif (this._guidesContainer) {\n\t\t\tfor (var i = 0, l = this._guidesContainer.childNodes.length; i < l; i++) {\n\t\t\t\tthis._guidesContainer.childNodes[i].style.backgroundColor = color;\n\t\t\t}\n\t\t}\n\t},\n\n\t// removes all child elements (guide dashes) from the guides container\n\t_clearGuides: function () {\n\t\tif (this._guidesContainer) {\n\t\t\twhile (this._guidesContainer.firstChild) {\n\t\t\t\tthis._guidesContainer.removeChild(this._guidesContainer.firstChild);\n\t\t\t}\n\t\t}\n\t},\n\n\t_getTooltipText: function () {\n\t\tvar showLength = this.options.showLength,\n\t\t\tlabelText, distanceStr;\n\t\tif (L.Browser.touch) {\n\t\t\tshowLength = false; // if there's a better place to put this, feel free to move it\n\t\t}\n\t\tif (this._markers.length === 0) {\n\t\t\tlabelText = {\n\t\t\t\ttext: L.drawLocal.draw.handlers.polyline.tooltip.start\n\t\t\t};\n\t\t} else {\n\t\t\tdistanceStr = showLength ? this._getMeasurementString() : '';\n\n\t\t\tif (this._markers.length === 1) {\n\t\t\t\tlabelText = {\n\t\t\t\t\ttext: L.drawLocal.draw.handlers.polyline.tooltip.cont,\n\t\t\t\t\tsubtext: distanceStr\n\t\t\t\t};\n\t\t\t} else {\n\t\t\t\tlabelText = {\n\t\t\t\t\ttext: L.drawLocal.draw.handlers.polyline.tooltip.end,\n\t\t\t\t\tsubtext: distanceStr\n\t\t\t\t};\n\t\t\t}\n\t\t}\n\t\treturn labelText;\n\t},\n\n\t_updateRunningMeasure: function (latlng, added) {\n\t\tvar markersLength = this._markers.length,\n\t\t\tpreviousMarkerIndex, distance;\n\n\t\tif (this._markers.length === 1) {\n\t\t\tthis._measurementRunningTotal = 0;\n\t\t} else {\n\t\t\tpreviousMarkerIndex = markersLength - (added ? 2 : 1);\n\t\t\tdistance = this._map.distance(latlng, this._markers[previousMarkerIndex].getLatLng()) * (this.options.factor || 1);\n\n\t\t\tthis._measurementRunningTotal += distance * (added ? 1 : -1);\n\t\t}\n\t},\n\n\t_getMeasurementString: function () {\n\t\tvar currentLatLng = this._currentLatLng,\n\t\t\tpreviousLatLng = this._markers[this._markers.length - 1].getLatLng(),\n\t\t\tdistance;\n\n\t\t// calculate the distance from the last fixed point to the mouse position\n\t\tdistance = previousLatLng && currentLatLng ? this._measurementRunningTotal + this._map.distance(currentLatLng, previousLatLng) * (this.options.factor || 1) : this._measurementRunningTotal || 0 ;\n\n\t\treturn L.GeometryUtil.readableDistance(distance, this.options.metric, this.options.feet, this.options.nautic, this.options.precision);\n\t},\n\n\t_showErrorTooltip: function () {\n\t\tthis._errorShown = true;\n\n\t\t// Update tooltip\n\t\tthis._tooltip\n\t\t\t.showAsError()\n\t\t\t.updateContent({ text: this.options.drawError.message });\n\n\t\t// Update shape\n\t\tthis._updateGuideColor(this.options.drawError.color);\n\t\tthis._poly.setStyle({ color: this.options.drawError.color });\n\n\t\t// Hide the error after 2 seconds\n\t\tthis._clearHideErrorTimeout();\n\t\tthis._hideErrorTimeout = setTimeout(L.Util.bind(this._hideErrorTooltip, this), this.options.drawError.timeout);\n\t},\n\n\t_hideErrorTooltip: function () {\n\t\tthis._errorShown = false;\n\n\t\tthis._clearHideErrorTimeout();\n\n\t\t// Revert tooltip\n\t\tthis._tooltip\n\t\t\t.removeError()\n\t\t\t.updateContent(this._getTooltipText());\n\n\t\t// Revert shape\n\t\tthis._updateGuideColor(this.options.shapeOptions.color);\n\t\tthis._poly.setStyle({ color: this.options.shapeOptions.color });\n\t},\n\n\t_clearHideErrorTimeout: function () {\n\t\tif (this._hideErrorTimeout) {\n\t\t\tclearTimeout(this._hideErrorTimeout);\n\t\t\tthis._hideErrorTimeout = null;\n\t\t}\n\t},\n\n\t// disable new markers temporarily;\n\t// this is to prevent duplicated touch/click events in some browsers\n\t_disableNewMarkers: function () {\n\t\tthis._disableMarkers = true;\n\t},\n\n\t// see _disableNewMarkers\n\t_enableNewMarkers: function () {\n\t\tsetTimeout(function() {\n\t\t\tthis._disableMarkers = false;\n\t\t}.bind(this), 50);\n\t},\n\n\t_cleanUpShape: function () {\n\t\tif (this._markers.length > 1) {\n\t\t\tthis._markers[this._markers.length - 1].off('click', this._finishShape, this);\n\t\t}\n\t},\n\n\t_fireCreatedEvent: function () {\n\t\tvar poly = new this.Poly(this._poly.getLatLngs(), this.options.shapeOptions);\n\t\tL.Draw.Feature.prototype._fireCreatedEvent.call(this, poly);\n\t}\n});\n","/**\n * @class L.Draw.Polygon\n * @aka Draw.Polygon\n * @inherits L.Draw.Polyline\n */\nL.Draw.Polygon = L.Draw.Polyline.extend({\n\tstatics: {\n\t\tTYPE: 'polygon'\n\t},\n\n\tPoly: L.Polygon,\n\n\toptions: {\n\t\tshowArea: false,\n\t\tshowLength: false,\n\t\tshapeOptions: {\n\t\t\tstroke: true,\n\t\t\tcolor: '#3388ff',\n\t\t\tweight: 4,\n\t\t\topacity: 0.5,\n\t\t\tfill: true,\n\t\t\tfillColor: null, //same as color by default\n\t\t\tfillOpacity: 0.2,\n\t\t\tclickable: true\n\t\t},\n\t\t// Whether to use the metric measurement system (truthy) or not (falsy).\n\t\t// Also defines the units to use for the metric system as an array of\n\t\t// strings (e.g. `['ha', 'm']`).\n\t\tmetric: true,\n\t\tfeet: true, // When not metric, to use feet instead of yards for display.\n\t\tnautic: false, // When not metric, not feet use nautic mile for display\n\t\t// Defines the precision for each type of unit (e.g. {km: 2, ft: 0}\n\t\tprecision: {}\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\tL.Draw.Polyline.prototype.initialize.call(this, map, options);\n\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.Draw.Polygon.TYPE;\n\t},\n\n\t_updateFinishHandler: function () {\n\t\tvar markerCount = this._markers.length;\n\n\t\t// The first marker should have a click handler to close the polygon\n\t\tif (markerCount === 1) {\n\t\t\tthis._markers[0].on('click', this._finishShape, this);\n\t\t}\n\n\t\t// Add and update the double click handler\n\t\tif (markerCount > 2) {\n\t\t\tthis._markers[markerCount - 1].on('dblclick', this._finishShape, this);\n\t\t\t// Only need to remove handler if has been added before\n\t\t\tif (markerCount > 3) {\n\t\t\t\tthis._markers[markerCount - 2].off('dblclick', this._finishShape, this);\n\t\t\t}\n\t\t}\n\t},\n\n\t_getTooltipText: function () {\n\t\tvar text, subtext;\n\n\t\tif (this._markers.length === 0) {\n\t\t\ttext = L.drawLocal.draw.handlers.polygon.tooltip.start;\n\t\t} else if (this._markers.length < 3) {\n\t\t\ttext = L.drawLocal.draw.handlers.polygon.tooltip.cont;\n\t\t\tsubtext = this._getMeasurementString();\n\t\t} else {\n\t\t\ttext = L.drawLocal.draw.handlers.polygon.tooltip.end;\n\t\t\tsubtext = this._getMeasurementString();\n\t\t}\n\n\t\treturn {\n\t\t\ttext: text,\n\t\t\tsubtext: subtext\n\t\t};\n\t},\n\n\t_getMeasurementString: function () {\n\t\tvar area = this._area,\n\t\t\tmeasurementString = '';\n\n\n\t\tif (!area && !this.options.showLength) {\n\t\t\treturn null;\n\t\t}\n\n\t\tif (this.options.showLength) {\n\t\t\tmeasurementString = L.Draw.Polyline.prototype._getMeasurementString.call(this);\n\t\t}\n\n\t\tif (area) {\n\t\t\tmeasurementString += '<br>' + L.GeometryUtil.readableArea(area, this.options.metric, this.options.precision);\n\t\t}\n\n\t\treturn measurementString;\n\t},\n\n\t_shapeIsValid: function () {\n\t\treturn this._markers.length >= 3;\n\t},\n\n\t_vertexChanged: function (latlng, added) {\n\t\tvar latLngs;\n\n\t\t// Check to see if we should show the area\n\t\tif (!this.options.allowIntersection && this.options.showArea) {\n\t\t\tlatLngs = this._poly.getLatLngs();\n\n\t\t\tthis._area = L.GeometryUtil.geodesicArea(latLngs);\n\t\t}\n\n\t\tL.Draw.Polyline.prototype._vertexChanged.call(this, latlng, added);\n\t},\n\n\t_cleanUpShape: function () {\n\t\tvar markerCount = this._markers.length;\n\n\t\tif (markerCount > 0) {\n\t\t\tthis._markers[0].off('click', this._finishShape, this);\n\n\t\t\tif (markerCount > 2) {\n\t\t\t\tthis._markers[markerCount - 1].off('dblclick', this._finishShape, this);\n\t\t\t}\n\t\t}\n\t}\n});\n","L.SimpleShape = {};\n/**\n * @class L.Draw.SimpleShape\n * @aka Draw.SimpleShape\n * @inherits L.Draw.Feature\n */\nL.Draw.SimpleShape = L.Draw.Feature.extend({\n\toptions: {\n\t\trepeatMode: false\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\tthis._endLabelText = L.drawLocal.draw.handlers.simpleshape.tooltip.end;\n\n\t\tL.Draw.Feature.prototype.initialize.call(this, map, options);\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler.\n\taddHooks: function () {\n\t\tL.Draw.Feature.prototype.addHooks.call(this);\n\t\tif (this._map) {\n\t\t\tthis._mapDraggable = this._map.dragging.enabled();\n\n\t\t\tif (this._mapDraggable) {\n\t\t\t\tthis._map.dragging.disable();\n\t\t\t}\n\n\t\t\t//TODO refactor: move cursor to styles\n\t\t\tthis._container.style.cursor = 'crosshair';\n\n\t\t\tthis._tooltip.updateContent({ text: this._initialLabelText });\n\n\t\t\tthis._map\n\t\t\t\t.on('mousedown', this._onMouseDown, this)\n\t\t\t\t.on('mousemove', this._onMouseMove, this)\n\t\t\t\t.on('touchstart', this._onMouseDown, this)\n\t\t\t\t.on('touchmove', this._onMouseMove, this);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler.\n\tremoveHooks: function () {\n\t\tL.Draw.Feature.prototype.removeHooks.call(this);\n\t\tif (this._map) {\n\t\t\tif (this._mapDraggable) {\n\t\t\t\tthis._map.dragging.enable();\n\t\t\t}\n\n\t\t\t//TODO refactor: move cursor to styles\n\t\t\tthis._container.style.cursor = '';\n\n\t\t\tthis._map\n\t\t\t\t.off('mousedown', this._onMouseDown, this)\n\t\t\t\t.off('mousemove', this._onMouseMove, this)\n\t\t\t\t.off('touchstart', this._onMouseDown, this)\n\t\t\t\t.off('touchmove', this._onMouseMove, this);\n\n\t\t\tL.DomEvent.off(document, 'mouseup', this._onMouseUp, this);\n\t\t\tL.DomEvent.off(document, 'touchend', this._onMouseUp, this);\n\n\t\t\t// If the box element doesn't exist they must not have moved the mouse, so don't need to destroy/return\n\t\t\tif (this._shape) {\n\t\t\t\tthis._map.removeLayer(this._shape);\n\t\t\t\tdelete this._shape;\n\t\t\t}\n\t\t}\n\t\tthis._isDrawing = false;\n\t},\n\n\t_getTooltipText: function () {\n\t\treturn {\n\t\t\ttext: this._endLabelText\n\t\t};\n\t},\n\n\t_onMouseDown: function (e) {\n\t\tthis._isDrawing = true;\n\t\tthis._startLatLng = e.latlng;\n\n\t\tL.DomEvent\n\t\t\t.on(document, 'mouseup', this._onMouseUp, this)\n\t\t\t.on(document, 'touchend', this._onMouseUp, this)\n\t\t\t.preventDefault(e.originalEvent);\n\t},\n\n\t_onMouseMove: function (e) {\n\t\tvar latlng = e.latlng;\n\n\t\tthis._tooltip.updatePosition(latlng);\n\t\tif (this._isDrawing) {\n\t\t\tthis._tooltip.updateContent(this._getTooltipText());\n\t\t\tthis._drawShape(latlng);\n\t\t}\n\t},\n\n\t_onMouseUp: function () {\n\t\tif (this._shape) {\n\t\t\tthis._fireCreatedEvent();\n\t\t}\n\n\t\tthis.disable();\n\t\tif (this.options.repeatMode) {\n\t\t\tthis.enable();\n\t\t}\n\t}\n});","/**\n * @class L.Draw.Rectangle\n * @aka Draw.Rectangle\n * @inherits L.Draw.SimpleShape\n */\nL.Draw.Rectangle = L.Draw.SimpleShape.extend({\n\tstatics: {\n\t\tTYPE: 'rectangle'\n\t},\n\n\toptions: {\n\t\tshapeOptions: {\n\t\t\tstroke: true,\n\t\t\tcolor: '#3388ff',\n\t\t\tweight: 4,\n\t\t\topacity: 0.5,\n\t\t\tfill: true,\n\t\t\tfillColor: null, //same as color by default\n\t\t\tfillOpacity: 0.2,\n\t\t\tshowArea: true,\n\t\t\tclickable: true\n\t\t},\n\t\tmetric: true // Whether to use the metric measurement system or imperial\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.Draw.Rectangle.TYPE;\n\n\t\tthis._initialLabelText = L.drawLocal.draw.handlers.rectangle.tooltip.start;\n\n\t\tL.Draw.SimpleShape.prototype.initialize.call(this, map, options);\n\t},\n \n\t// @method disable(): void\n\tdisable: function () {\n\t\tif (!this._enabled) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis._isCurrentlyTwoClickDrawing = false;\n\t\tL.Draw.SimpleShape.prototype.disable.call(this);\n\t},\n \n\t_onMouseUp: function (e) {\n\t\tif (!this._shape && !this._isCurrentlyTwoClickDrawing) {\n\t\t\tthis._isCurrentlyTwoClickDrawing = true;\n\t\t\treturn;\n\t\t}\n\t\t\n\t\t// Make sure closing click is on map\n\t\tif (this._isCurrentlyTwoClickDrawing && !_hasAncestor(e.target, 'leaflet-pane')) {\n\t\t\treturn;\n\t\t}\n\n\t\tL.Draw.SimpleShape.prototype._onMouseUp.call(this);\n\t},\n \n\t_drawShape: function (latlng) {\n\t\tif (!this._shape) {\n\t\t\tthis._shape = new L.Rectangle(new L.LatLngBounds(this._startLatLng, latlng), this.options.shapeOptions);\n\t\t\tthis._map.addLayer(this._shape);\n\t\t} else {\n\t\t\tthis._shape.setBounds(new L.LatLngBounds(this._startLatLng, latlng));\n\t\t}\n\t},\n\n\t_fireCreatedEvent: function () {\n\t\tvar rectangle = new L.Rectangle(this._shape.getBounds(), this.options.shapeOptions);\n\t\tL.Draw.SimpleShape.prototype._fireCreatedEvent.call(this, rectangle);\n\t},\n\n\t_getTooltipText: function () {\n\t\tvar tooltipText = L.Draw.SimpleShape.prototype._getTooltipText.call(this),\n\t\t\tshape = this._shape,\n\t\t\tshowArea = this.options.showArea,\n\t\t\tlatLngs, area, subtext;\n\n\t\tif (shape) {\n\t\t\tlatLngs = this._shape._defaultShape ? this._shape._defaultShape() : this._shape.getLatLngs();\n\t\t\tarea = L.GeometryUtil.geodesicArea(latLngs);\n\t\t\tsubtext = showArea ? L.GeometryUtil.readableArea(area, this.options.metric) : ''\n\t\t}\n\n\t\treturn {\n\t\t\ttext: tooltipText.text,\n\t\t\tsubtext: subtext\n\t\t};\n\t}\n});\n\nfunction _hasAncestor (el, cls) {\n\twhile ((el = el.parentElement) && !el.classList.contains(cls));\n\treturn el;\n}\n","/**\n * @class L.Draw.Marker\n * @aka Draw.Marker\n * @inherits L.Draw.Feature\n */\nL.Draw.Marker = L.Draw.Feature.extend({\n\tstatics: {\n\t\tTYPE: 'marker'\n\t},\n\n\toptions: {\n\t\ticon: new L.Icon.Default(),\n\t\trepeatMode: false,\n\t\tzIndexOffset: 2000 // This should be > than the highest z-index any markers\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.Draw.Marker.TYPE;\n\n\t\tthis._initialLabelText = L.drawLocal.draw.handlers.marker.tooltip.start;\n\n\t\tL.Draw.Feature.prototype.initialize.call(this, map, options);\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler.\n\taddHooks: function () {\n\t\tL.Draw.Feature.prototype.addHooks.call(this);\n\n\t\tif (this._map) {\n\t\t\tthis._tooltip.updateContent({ text: this._initialLabelText });\n\n\t\t\t// Same mouseMarker as in Draw.Polyline\n\t\t\tif (!this._mouseMarker) {\n\t\t\t\tthis._mouseMarker = L.marker(this._map.getCenter(), {\n\t\t\t\t\ticon: L.divIcon({\n\t\t\t\t\t\tclassName: 'leaflet-mouse-marker',\n\t\t\t\t\t\ticonAnchor: [20, 20],\n\t\t\t\t\t\ticonSize: [40, 40]\n\t\t\t\t\t}),\n\t\t\t\t\topacity: 0,\n\t\t\t\t\tzIndexOffset: this.options.zIndexOffset\n\t\t\t\t});\n\t\t\t}\n\n\t\t\tthis._mouseMarker\n\t\t\t\t.on('click', this._onClick, this)\n\t\t\t\t.addTo(this._map);\n\n\t\t\tthis._map.on('mousemove', this._onMouseMove, this);\n\t\t\tthis._map.on('click', this._onTouch, this);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler.\n\tremoveHooks: function () {\n\t\tL.Draw.Feature.prototype.removeHooks.call(this);\n\n\t\tif (this._map) {\n\t\t\tif (this._marker) {\n\t\t\t\tthis._marker.off('click', this._onClick, this);\n\t\t\t\tthis._map\n\t\t\t\t\t.off('click', this._onClick, this)\n\t\t\t\t\t.off('click', this._onTouch, this)\n\t\t\t\t\t.removeLayer(this._marker);\n\t\t\t\tdelete this._marker;\n\t\t\t}\n\n\t\t\tthis._mouseMarker.off('click', this._onClick, this);\n\t\t\tthis._map.removeLayer(this._mouseMarker);\n\t\t\tdelete this._mouseMarker;\n\n\t\t\tthis._map.off('mousemove', this._onMouseMove, this);\n\t\t}\n\t},\n\n\t_onMouseMove: function (e) {\n\t\tvar latlng = e.latlng;\n\n\t\tthis._tooltip.updatePosition(latlng);\n\t\tthis._mouseMarker.setLatLng(latlng);\n\n\t\tif (!this._marker) {\n\t\t\tthis._marker = this._createMarker(latlng);\n\t\t\t// Bind to both marker and map to make sure we get the click event.\n\t\t\tthis._marker.on('click', this._onClick, this);\n\t\t\tthis._map\n\t\t\t\t.on('click', this._onClick, this)\n\t\t\t\t.addLayer(this._marker);\n\t\t}\n\t\telse {\n\t\t\tlatlng = this._mouseMarker.getLatLng();\n\t\t\tthis._marker.setLatLng(latlng);\n\t\t}\n\t},\n\n\t_createMarker: function (latlng) {\n\t\treturn new L.Marker(latlng, {\n\t\t\ticon: this.options.icon,\n\t\t\tzIndexOffset: this.options.zIndexOffset\n\t\t});\n\t},\n\n\t_onClick: function () {\n\t\tthis._fireCreatedEvent();\n\n\t\tthis.disable();\n\t\tif (this.options.repeatMode) {\n\t\t\tthis.enable();\n\t\t}\n\t},\n\n\t_onTouch: function (e) {\n\t\t// called on click & tap, only really does any thing on tap\n\t\tthis._onMouseMove(e); // creates & places marker\n\t\tthis._onClick(); // permanently places marker & ends interaction\n\t},\n\n\t_fireCreatedEvent: function () {\n\t\tvar marker = new L.Marker.Touch(this._marker.getLatLng(), { icon: this.options.icon });\n\t\tL.Draw.Feature.prototype._fireCreatedEvent.call(this, marker);\n\t}\n});\n","/**\n * @class L.Draw.CircleMarker\n * @aka Draw.CircleMarker\n * @inherits L.Draw.Marker\n */\nL.Draw.CircleMarker = L.Draw.Marker.extend({\n\tstatics: {\n\t\tTYPE: 'circlemarker'\n\t},\n\n\toptions: {\n\t\tstroke: true,\n\t\tcolor: '#3388ff',\n\t\tweight: 4,\n\t\topacity: 0.5,\n\t\tfill: true,\n\t\tfillColor: null, //same as color by default\n\t\tfillOpacity: 0.2,\n\t\tclickable: true,\n\t\tzIndexOffset: 2000 // This should be > than the highest z-index any markers\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.Draw.CircleMarker.TYPE;\n\n\t\tthis._initialLabelText = L.drawLocal.draw.handlers.circlemarker.tooltip.start;\n\n\t\tL.Draw.Feature.prototype.initialize.call(this, map, options);\n\t},\n\n\n\t_fireCreatedEvent: function () {\n\t\tvar circleMarker = new L.CircleMarker(this._marker.getLatLng(), this.options);\n\t\tL.Draw.Feature.prototype._fireCreatedEvent.call(this, circleMarker);\n\t},\n\n\t_createMarker: function (latlng) {\n\t\treturn new L.CircleMarker(latlng, this.options);\n\t}\n});\n","/**\n * @class L.Draw.Circle\n * @aka Draw.Circle\n * @inherits L.Draw.SimpleShape\n */\nL.Draw.Circle = L.Draw.SimpleShape.extend({\n\tstatics: {\n\t\tTYPE: 'circle'\n\t},\n\n\toptions: {\n\t\tshapeOptions: {\n\t\t\tstroke: true,\n\t\t\tcolor: '#3388ff',\n\t\t\tweight: 4,\n\t\t\topacity: 0.5,\n\t\t\tfill: true,\n\t\t\tfillColor: null, //same as color by default\n\t\t\tfillOpacity: 0.2,\n\t\t\tclickable: true\n\t\t},\n\t\tshowRadius: true,\n\t\tmetric: true, // Whether to use the metric measurement system or imperial\n\t\tfeet: true, // When not metric, use feet instead of yards for display\n\t\tnautic: false // When not metric, not feet use nautic mile for display\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (map, options) {\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.Draw.Circle.TYPE;\n\n\t\tthis._initialLabelText = L.drawLocal.draw.handlers.circle.tooltip.start;\n\n\t\tL.Draw.SimpleShape.prototype.initialize.call(this, map, options);\n\t},\n\n\t_drawShape: function (latlng) {\n var distance = this._map.distance(this._startLatLng, latlng);\n\t\tif (!this._shape) {\n\t\t\tthis._shape = new L.Circle(this._startLatLng, distance, this.options.shapeOptions);\n\t\t\tthis._map.addLayer(this._shape);\n\t\t} else {\n\t\t\tthis._shape.setRadius(distance);\n\t\t}\n\t},\n\n\t_fireCreatedEvent: function () {\n\t\tvar circle = new L.Circle(this._startLatLng, this._shape.getRadius(), this.options.shapeOptions);\n\t\tL.Draw.SimpleShape.prototype._fireCreatedEvent.call(this, circle);\n\t},\n\n\t_onMouseMove: function (e) {\n\t\tvar latlng = e.latlng,\n\t\t\tshowRadius = this.options.showRadius,\n\t\t\tuseMetric = this.options.metric,\n\t\t\tradius;\n\n\t\tthis._tooltip.updatePosition(latlng);\n\t\tif (this._isDrawing) {\n\t\t\tthis._drawShape(latlng);\n\n\t\t\t// Get the new radius (rounded to 1 dp)\n\t\t\tradius = this._shape.getRadius().toFixed(1);\n\n\t\t\tvar subtext = '';\n\t\t\tif (showRadius) {\n\t\t\t\tsubtext = L.drawLocal.draw.handlers.circle.radius + ': ' +\n\t\t\t\t\t\t L.GeometryUtil.readableDistance(radius, useMetric, this.options.feet, this.options.nautic);\n\t\t\t}\n\t\t\tthis._tooltip.updateContent({\n\t\t\t\ttext: this._endLabelText,\n\t\t\t\tsubtext: subtext\n\t\t\t});\n\t\t}\n\t}\n});\n","L.Edit = L.Edit || {};\n\n/**\n * @class L.Edit.Marker\n * @aka Edit.Marker\n */\nL.Edit.Marker = L.Handler.extend({\n\t// @method initialize(): void\n\tinitialize: function (marker, options) {\n\t\tthis._marker = marker;\n\t\tL.setOptions(this, options);\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler\n\taddHooks: function () {\n\t\tvar marker = this._marker;\n\n\t\tmarker.dragging.enable();\n\t\tmarker.on('dragend', this._onDragEnd, marker);\n\t\tthis._toggleMarkerHighlight();\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler\n\tremoveHooks: function () {\n\t\tvar marker = this._marker;\n\n\t\tmarker.dragging.disable();\n\t\tmarker.off('dragend', this._onDragEnd, marker);\n\t\tthis._toggleMarkerHighlight();\n\t},\n\n\t_onDragEnd: function (e) {\n\t\tvar layer = e.target;\n\t\tlayer.edited = true;\n\t\tthis._map.fire(L.Draw.Event.EDITMOVE, { layer: layer });\n\t},\n\n\t_toggleMarkerHighlight: function () {\n\t\tvar icon = this._marker._icon;\n\n\t\t// Don't do anything if this layer is a marker but doesn't have an icon. Markers\n\t\t// should usually have icons. If using Leaflet.draw with Leaflet.markercluster there\n\t\t// is a chance that a marker doesn't.\n\t\tif (!icon) {\n\t\t\treturn;\n\t\t}\n\n\t\t// This is quite naughty, but I don't see another way of doing it. (short of setting a new icon)\n\t\ticon.style.display = 'none';\n\n\t\tif (L.DomUtil.hasClass(icon, 'leaflet-edit-marker-selected')) {\n\t\t\tL.DomUtil.removeClass(icon, 'leaflet-edit-marker-selected');\n\t\t\t// Offset as the border will make the icon move.\n\t\t\tthis._offsetMarker(icon, -4);\n\n\t\t} else {\n\t\t\tL.DomUtil.addClass(icon, 'leaflet-edit-marker-selected');\n\t\t\t// Offset as the border will make the icon move.\n\t\t\tthis._offsetMarker(icon, 4);\n\t\t}\n\n\t\ticon.style.display = '';\n\t},\n\n\t_offsetMarker: function (icon, offset) {\n\t\tvar iconMarginTop = parseInt(icon.style.marginTop, 10) - offset,\n\t\t\ticonMarginLeft = parseInt(icon.style.marginLeft, 10) - offset;\n\n\t\ticon.style.marginTop = iconMarginTop + 'px';\n\t\ticon.style.marginLeft = iconMarginLeft + 'px';\n\t}\n});\n\nL.Marker.addInitHook(function () {\n\tif (L.Edit.Marker) {\n\t\tthis.editing = new L.Edit.Marker(this);\n\n\t\tif (this.options.editable) {\n\t\t\tthis.editing.enable();\n\t\t}\n\t}\n});\n","L.Edit = L.Edit || {};\n\n/**\n * @class L.Edit.Polyline\n * @aka L.Edit.Poly\n * @aka Edit.Poly\n */\nL.Edit.Poly = L.Handler.extend({\n\toptions: {},\n\n\t// @method initialize(): void\n\tinitialize: function (poly, options) {\n\n\t\tthis.latlngs = [poly._latlngs];\n\t\tif (poly._holes) {\n\t\t\tthis.latlngs = this.latlngs.concat(poly._holes);\n\t\t}\n\n\t\tthis._poly = poly;\n\t\tL.setOptions(this, options);\n\n\t\tthis._poly.on('revert-edited', this._updateLatLngs, this);\n\t},\n\n\t// Compatibility method to normalize Poly* objects\n\t// between 0.7.x and 1.0+\n\t_defaultShape: function () {\n\t\tif (!L.Polyline._flat) {\n\t\t\treturn this._poly._latlngs;\n\t\t}\n\t\treturn L.Polyline._flat(this._poly._latlngs) ? this._poly._latlngs : this._poly._latlngs[0];\n\t},\n\n\t_eachVertexHandler: function (callback) {\n\t\tfor (var i = 0; i < this._verticesHandlers.length; i++) {\n\t\t\tcallback(this._verticesHandlers[i]);\n\t\t}\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler\n\taddHooks: function () {\n\t\tthis._initHandlers();\n\t\tthis._eachVertexHandler(function (handler) {\n\t\t\thandler.addHooks();\n\t\t});\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler\n\tremoveHooks: function () {\n\t\tthis._eachVertexHandler(function (handler) {\n\t\t\thandler.removeHooks();\n\t\t});\n\t},\n\n\t// @method updateMarkers(): void\n\t// Fire an update for each vertex handler\n\tupdateMarkers: function () {\n\t\tthis._eachVertexHandler(function (handler) {\n\t\t\thandler.updateMarkers();\n\t\t});\n\t},\n\n\t_initHandlers: function () {\n\t\tthis._verticesHandlers = [];\n\t\tfor (var i = 0; i < this.latlngs.length; i++) {\n\t\t\tthis._verticesHandlers.push(new L.Edit.PolyVerticesEdit(this._poly, this.latlngs[i], this.options));\n\t\t}\n\t},\n\n\t_updateLatLngs: function (e) {\n\t\tthis.latlngs = [e.layer._latlngs];\n\t\tif (e.layer._holes) {\n\t\t\tthis.latlngs = this.latlngs.concat(e.layer._holes);\n\t\t}\n\t}\n\n});\n\n/**\n * @class L.Edit.PolyVerticesEdit\n * @aka Edit.PolyVerticesEdit\n */\nL.Edit.PolyVerticesEdit = L.Handler.extend({\n\toptions: {\n\t\ticon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(8, 8),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon'\n\t\t}),\n\t\ttouchIcon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(20, 20),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon leaflet-touch-icon'\n\t\t}),\n\t\tdrawError: {\n\t\t\tcolor: '#b00b00',\n\t\t\ttimeout: 1000\n\t\t}\n\n\n\t},\n\n\t// @method intialize(): void\n\tinitialize: function (poly, latlngs, options) {\n\t\t// if touch, switch to touch icon\n\t\tif (L.Browser.touch) {\n\t\t\tthis.options.icon = this.options.touchIcon;\n\t\t}\n\t\tthis._poly = poly;\n\n\t\tif (options && options.drawError) {\n\t\t\toptions.drawError = L.Util.extend({}, this.options.drawError, options.drawError);\n\t\t}\n\n\t\tthis._latlngs = latlngs;\n\n\t\tL.setOptions(this, options);\n\t},\n\n\t// Compatibility method to normalize Poly* objects\n\t// between 0.7.x and 1.0+\n\t_defaultShape: function () {\n\t\tif (!L.Polyline._flat) {\n\t\t\treturn this._latlngs;\n\t\t}\n\t\treturn L.Polyline._flat(this._latlngs) ? this._latlngs : this._latlngs[0];\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler.\n\taddHooks: function () {\n\t\tvar poly = this._poly;\n\n\t\tif (!(poly instanceof L.Polygon)) {\n\t\t\tpoly.options.fill = false;\n\t\t\tif (poly.options.editing) {\n\t\t\t\tpoly.options.editing.fill = false;\n\t\t\t}\n\t\t}\n\n\t\tpoly.setStyle(poly.options.editing);\n\n\t\tif (this._poly._map) {\n\n\t\t\tthis._map = this._poly._map; // Set map\n\n\t\t\tif (!this._markerGroup) {\n\t\t\t\tthis._initMarkers();\n\t\t\t}\n\t\t\tthis._poly._map.addLayer(this._markerGroup);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler.\n\tremoveHooks: function () {\n\t\tvar poly = this._poly;\n\n\t\tpoly.setStyle(poly.options.original);\n\n\t\tif (poly._map) {\n\t\t\tpoly._map.removeLayer(this._markerGroup);\n\t\t\tdelete this._markerGroup;\n\t\t\tdelete this._markers;\n\t\t}\n\t},\n\n\t// @method updateMarkers(): void\n\t// Clear markers and update their location\n\tupdateMarkers: function () {\n\t\tthis._markerGroup.clearLayers();\n\t\tthis._initMarkers();\n\t},\n\n\t_initMarkers: function () {\n\t\tif (!this._markerGroup) {\n\t\t\tthis._markerGroup = new L.LayerGroup();\n\t\t}\n\t\tthis._markers = [];\n\n\t\tvar latlngs = this._defaultShape(),\n\t\t\ti, j, len, marker;\n\n\t\tfor (i = 0, len = latlngs.length; i < len; i++) {\n\n\t\t\tmarker = this._createMarker(latlngs[i], i);\n\t\t\tmarker.on('click', this._onMarkerClick, this);\n\t\t\tthis._markers.push(marker);\n\t\t}\n\n\t\tvar markerLeft, markerRight;\n\n\t\tfor (i = 0, j = len - 1; i < len; j = i++) {\n\t\t\tif (i === 0 && !(L.Polygon && (this._poly instanceof L.Polygon))) {\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tmarkerLeft = this._markers[j];\n\t\t\tmarkerRight = this._markers[i];\n\n\t\t\tthis._createMiddleMarker(markerLeft, markerRight);\n\t\t\tthis._updatePrevNext(markerLeft, markerRight);\n\t\t}\n\t},\n\n\t_createMarker: function (latlng, index) {\n\t\t// Extending L.Marker in TouchEvents.js to include touch.\n\t\tvar marker = new L.Marker.Touch(latlng, {\n\t\t\tdraggable: true,\n\t\t\ticon: this.options.icon,\n\t\t});\n\n\t\tmarker._origLatLng = latlng;\n\t\tmarker._index = index;\n\n\t\tmarker\n\t\t\t.on('dragstart', this._onMarkerDragStart, this)\n\t\t\t.on('drag', this._onMarkerDrag, this)\n\t\t\t.on('dragend', this._fireEdit, this)\n\t\t\t.on('touchmove', this._onTouchMove, this)\n\t\t\t.on('touchend', this._fireEdit, this)\n\t\t\t.on('MSPointerMove', this._onTouchMove, this)\n\t\t\t.on('MSPointerUp', this._fireEdit, this);\n\n\t\tthis._markerGroup.addLayer(marker);\n\n\t\treturn marker;\n\t},\n\n\t_onMarkerDragStart: function () {\n\t\tthis._poly.fire('editstart');\n\t},\n\n\t_spliceLatLngs: function () {\n\t\tvar latlngs = this._defaultShape();\n\t\tvar removed = [].splice.apply(latlngs, arguments);\n\t\tthis._poly._convertLatLngs(latlngs, true);\n\t\tthis._poly.redraw();\n\t\treturn removed;\n\t},\n\n\t_removeMarker: function (marker) {\n\t\tvar i = marker._index;\n\n\t\tthis._markerGroup.removeLayer(marker);\n\t\tthis._markers.splice(i, 1);\n\t\tthis._spliceLatLngs(i, 1);\n\t\tthis._updateIndexes(i, -1);\n\n\t\tmarker\n\t\t\t.off('dragstart', this._onMarkerDragStart, this)\n\t\t\t.off('drag', this._onMarkerDrag, this)\n\t\t\t.off('dragend', this._fireEdit, this)\n\t\t\t.off('touchmove', this._onMarkerDrag, this)\n\t\t\t.off('touchend', this._fireEdit, this)\n\t\t\t.off('click', this._onMarkerClick, this)\n\t\t\t.off('MSPointerMove', this._onTouchMove, this)\n\t\t\t.off('MSPointerUp', this._fireEdit, this);\n\t},\n\n\t_fireEdit: function () {\n\t\tthis._poly.edited = true;\n\t\tthis._poly.fire('edit');\n\t\tthis._poly._map.fire(L.Draw.Event.EDITVERTEX, { layers: this._markerGroup, poly: this._poly });\n\t},\n\n\t_onMarkerDrag: function (e) {\n\t\tvar marker = e.target;\n\t\tvar poly = this._poly;\n\n\t\tL.extend(marker._origLatLng, marker._latlng);\n\n\t\tif (marker._middleLeft) {\n\t\t\tmarker._middleLeft.setLatLng(this._getMiddleLatLng(marker._prev, marker));\n\t\t}\n\t\tif (marker._middleRight) {\n\t\t\tmarker._middleRight.setLatLng(this._getMiddleLatLng(marker, marker._next));\n\t\t}\n\n\t\tif (poly.options.poly) {\n\t\t\tvar tooltip = poly._map._editTooltip; // Access the tooltip\n\n\t\t\t// If we don't allow intersections and the polygon intersects\n\t\t\tif (!poly.options.poly.allowIntersection && poly.intersects()) {\n\n\t\t\t\tvar originalColor = poly.options.color;\n\t\t\t\tpoly.setStyle({ color: this.options.drawError.color });\n\n\t\t\t\t// Manually trigger 'dragend' behavior on marker we are about to remove\n\t\t\t\t// WORKAROUND: introduced in 1.0.0-rc2, may be related to #4484\n\t\t\t\tif (L.version.indexOf('0.7') !== 0) {\n\t\t\t\t\tmarker.dragging._draggable._onUp(e);\n\t\t\t\t}\n\t\t\t\tthis._onMarkerClick(e); // Remove violating marker\n\t\t\t\t// FIXME: Reset the marker to it's original position (instead of remove)\n\n\t\t\t\tif (tooltip) {\n\t\t\t\t\ttooltip.updateContent({\n\t\t\t\t\t\ttext: L.drawLocal.draw.handlers.polyline.error\n\t\t\t\t\t});\n\t\t\t\t}\n\n\t\t\t\t// Reset everything back to normal after a second\n\t\t\t\tsetTimeout(function () {\n\t\t\t\t\tpoly.setStyle({ color: originalColor });\n\t\t\t\t\tif (tooltip) {\n\t\t\t\t\t\ttooltip.updateContent({\n\t\t\t\t\t\t\ttext: L.drawLocal.edit.handlers.edit.tooltip.text,\n\t\t\t\t\t\t\tsubtext: L.drawLocal.edit.handlers.edit.tooltip.subtext\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t}, 1000);\n\t\t\t}\n\t\t}\n\n\t\tthis._poly.redraw();\n\t\tthis._poly.fire('editdrag');\n\t},\n\n\t_onMarkerClick: function (e) {\n\n\t\tvar minPoints = L.Polygon && (this._poly instanceof L.Polygon) ? 4 : 3,\n\t\t\tmarker = e.target;\n\n\t\t// If removing this point would create an invalid polyline/polygon don't remove\n\t\tif (this._defaultShape().length < minPoints) {\n\t\t\treturn;\n\t\t}\n\n\t\t// remove the marker\n\t\tthis._removeMarker(marker);\n\n\t\t// update prev/next links of adjacent markers\n\t\tthis._updatePrevNext(marker._prev, marker._next);\n\n\t\t// remove ghost markers near the removed marker\n\t\tif (marker._middleLeft) {\n\t\t\tthis._markerGroup.removeLayer(marker._middleLeft);\n\t\t}\n\t\tif (marker._middleRight) {\n\t\t\tthis._markerGroup.removeLayer(marker._middleRight);\n\t\t}\n\n\t\t// create a ghost marker in place of the removed one\n\t\tif (marker._prev && marker._next) {\n\t\t\tthis._createMiddleMarker(marker._prev, marker._next);\n\n\t\t} else if (!marker._prev) {\n\t\t\tmarker._next._middleLeft = null;\n\n\t\t} else if (!marker._next) {\n\t\t\tmarker._prev._middleRight = null;\n\t\t}\n\n\t\tthis._fireEdit();\n\t},\n\n\t_onTouchMove: function (e) {\n\n\t\tvar layerPoint = this._map.mouseEventToLayerPoint(e.originalEvent.touches[0]),\n\t\t\tlatlng = this._map.layerPointToLatLng(layerPoint),\n\t\t\tmarker = e.target;\n\n\t\tL.extend(marker._origLatLng, latlng);\n\n\t\tif (marker._middleLeft) {\n\t\t\tmarker._middleLeft.setLatLng(this._getMiddleLatLng(marker._prev, marker));\n\t\t}\n\t\tif (marker._middleRight) {\n\t\t\tmarker._middleRight.setLatLng(this._getMiddleLatLng(marker, marker._next));\n\t\t}\n\n\t\tthis._poly.redraw();\n\t\tthis.updateMarkers();\n\t},\n\n\t_updateIndexes: function (index, delta) {\n\t\tthis._markerGroup.eachLayer(function (marker) {\n\t\t\tif (marker._index > index) {\n\t\t\t\tmarker._index += delta;\n\t\t\t}\n\t\t});\n\t},\n\n\t_createMiddleMarker: function (marker1, marker2) {\n\t\tvar latlng = this._getMiddleLatLng(marker1, marker2),\n\t\t\tmarker = this._createMarker(latlng),\n\t\t\tonClick,\n\t\t\tonDragStart,\n\t\t\tonDragEnd;\n\n\t\tmarker.setOpacity(0.6);\n\n\t\tmarker1._middleRight = marker2._middleLeft = marker;\n\n\t\tonDragStart = function () {\n\t\t\tmarker.off('touchmove', onDragStart, this);\n\t\t\tvar i = marker2._index;\n\n\t\t\tmarker._index = i;\n\n\t\t\tmarker\n\t\t\t\t.off('click', onClick, this)\n\t\t\t\t.on('click', this._onMarkerClick, this);\n\n\t\t\tlatlng.lat = marker.getLatLng().lat;\n\t\t\tlatlng.lng = marker.getLatLng().lng;\n\t\t\tthis._spliceLatLngs(i, 0, latlng);\n\t\t\tthis._markers.splice(i, 0, marker);\n\n\t\t\tmarker.setOpacity(1);\n\n\t\t\tthis._updateIndexes(i, 1);\n\t\t\tmarker2._index++;\n\t\t\tthis._updatePrevNext(marker1, marker);\n\t\t\tthis._updatePrevNext(marker, marker2);\n\n\t\t\tthis._poly.fire('editstart');\n\t\t};\n\n\t\tonDragEnd = function () {\n\t\t\tmarker.off('dragstart', onDragStart, this);\n\t\t\tmarker.off('dragend', onDragEnd, this);\n\t\t\tmarker.off('touchmove', onDragStart, this);\n\n\t\t\tthis._createMiddleMarker(marker1, marker);\n\t\t\tthis._createMiddleMarker(marker, marker2);\n\t\t};\n\n\t\tonClick = function () {\n\t\t\tonDragStart.call(this);\n\t\t\tonDragEnd.call(this);\n\t\t\tthis._fireEdit();\n\t\t};\n\n\t\tmarker\n\t\t\t.on('click', onClick, this)\n\t\t\t.on('dragstart', onDragStart, this)\n\t\t\t.on('dragend', onDragEnd, this)\n\t\t\t.on('touchmove', onDragStart, this);\n\n\t\tthis._markerGroup.addLayer(marker);\n\t},\n\n\t_updatePrevNext: function (marker1, marker2) {\n\t\tif (marker1) {\n\t\t\tmarker1._next = marker2;\n\t\t}\n\t\tif (marker2) {\n\t\t\tmarker2._prev = marker1;\n\t\t}\n\t},\n\n\t_getMiddleLatLng: function (marker1, marker2) {\n\t\tvar map = this._poly._map,\n\t\t\tp1 = map.project(marker1.getLatLng()),\n\t\t\tp2 = map.project(marker2.getLatLng());\n\n\t\treturn map.unproject(p1._add(p2)._divideBy(2));\n\t}\n});\n\nL.Polyline.addInitHook(function () {\n\n\t// Check to see if handler has already been initialized. This is to support versions of Leaflet that still have L.Handler.PolyEdit\n\tif (this.editing) {\n\t\treturn;\n\t}\n\n\tif (L.Edit.Poly) {\n\n\t\tthis.editing = new L.Edit.Poly(this, this.options.poly);\n\n\t\tif (this.options.editable) {\n\t\t\tthis.editing.enable();\n\t\t}\n\t}\n\n\tthis.on('add', function () {\n\t\tif (this.editing && this.editing.enabled()) {\n\t\t\tthis.editing.addHooks();\n\t\t}\n\t});\n\n\tthis.on('remove', function () {\n\t\tif (this.editing && this.editing.enabled()) {\n\t\t\tthis.editing.removeHooks();\n\t\t}\n\t});\n});\n","L.Edit = L.Edit || {};\n/**\n * @class L.Edit.SimpleShape\n * @aka Edit.SimpleShape\n */\nL.Edit.SimpleShape = L.Handler.extend({\n\toptions: {\n\t\tmoveIcon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(8, 8),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon leaflet-edit-move'\n\t\t}),\n\t\tresizeIcon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(8, 8),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon leaflet-edit-resize'\n\t\t}),\n\t\ttouchMoveIcon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(20, 20),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon leaflet-edit-move leaflet-touch-icon'\n\t\t}),\n\t\ttouchResizeIcon: new L.DivIcon({\n\t\t\ticonSize: new L.Point(20, 20),\n\t\t\tclassName: 'leaflet-div-icon leaflet-editing-icon leaflet-edit-resize leaflet-touch-icon'\n\t\t}),\n\t},\n\n\t// @method intialize(): void\n\tinitialize: function (shape, options) {\n\t\t// if touch, switch to touch icon\n\t\tif (L.Browser.touch) {\n\t\t\tthis.options.moveIcon = this.options.touchMoveIcon;\n\t\t\tthis.options.resizeIcon = this.options.touchResizeIcon;\n\t\t}\n\n\t\tthis._shape = shape;\n\t\tL.Util.setOptions(this, options);\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler\n\taddHooks: function () {\n\t\tvar shape = this._shape;\n\t\tif (this._shape._map) {\n\t\t\tthis._map = this._shape._map;\n\t\t\tshape.setStyle(shape.options.editing);\n\n\t\t\tif (shape._map) {\n\t\t\t\tthis._map = shape._map;\n\t\t\t\tif (!this._markerGroup) {\n\t\t\t\t\tthis._initMarkers();\n\t\t\t\t}\n\t\t\t\tthis._map.addLayer(this._markerGroup);\n\t\t\t}\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler\n\tremoveHooks: function () {\n\t\tvar shape = this._shape;\n\n\t\tshape.setStyle(shape.options.original);\n\n\t\tif (shape._map) {\n\t\t\tthis._unbindMarker(this._moveMarker);\n\n\t\t\tfor (var i = 0, l = this._resizeMarkers.length; i < l; i++) {\n\t\t\t\tthis._unbindMarker(this._resizeMarkers[i]);\n\t\t\t}\n\t\t\tthis._resizeMarkers = null;\n\n\t\t\tthis._map.removeLayer(this._markerGroup);\n\t\t\tdelete this._markerGroup;\n\t\t}\n\n\t\tthis._map = null;\n\t},\n\n\t// @method updateMarkers(): void\n\t// Remove the edit markers from this layer\n\tupdateMarkers: function () {\n\t\tthis._markerGroup.clearLayers();\n\t\tthis._initMarkers();\n\t},\n\n\t_initMarkers: function () {\n\t\tif (!this._markerGroup) {\n\t\t\tthis._markerGroup = new L.LayerGroup();\n\t\t}\n\n\t\t// Create center marker\n\t\tthis._createMoveMarker();\n\n\t\t// Create edge marker\n\t\tthis._createResizeMarker();\n\t},\n\n\t_createMoveMarker: function () {\n\t\t// Children override\n\t},\n\n\t_createResizeMarker: function () {\n\t\t// Children override\n\t},\n\n\t_createMarker: function (latlng, icon) {\n\t\t// Extending L.Marker in TouchEvents.js to include touch.\n\t\tvar marker = new L.Marker.Touch(latlng, {\n\t\t\tdraggable: true,\n\t\t\ticon: icon,\n\t\t\tzIndexOffset: 10\n\t\t});\n\n\t\tthis._bindMarker(marker);\n\n\t\tthis._markerGroup.addLayer(marker);\n\n\t\treturn marker;\n\t},\n\n\t_bindMarker: function (marker) {\n\t\tmarker\n\t\t\t.on('dragstart', this._onMarkerDragStart, this)\n\t\t\t.on('drag', this._onMarkerDrag, this)\n\t\t\t.on('dragend', this._onMarkerDragEnd, this)\n\t\t\t.on('touchstart', this._onTouchStart, this)\n\t\t\t.on('touchmove', this._onTouchMove, this)\n\t\t\t.on('MSPointerMove', this._onTouchMove, this)\n\t\t\t.on('touchend', this._onTouchEnd, this)\n\t\t\t.on('MSPointerUp', this._onTouchEnd, this);\n\t},\n\n\t_unbindMarker: function (marker) {\n\t\tmarker\n\t\t\t.off('dragstart', this._onMarkerDragStart, this)\n\t\t\t.off('drag', this._onMarkerDrag, this)\n\t\t\t.off('dragend', this._onMarkerDragEnd, this)\n\t\t\t.off('touchstart', this._onTouchStart, this)\n\t\t\t.off('touchmove', this._onTouchMove, this)\n\t\t\t.off('MSPointerMove', this._onTouchMove, this)\n\t\t\t.off('touchend', this._onTouchEnd, this)\n\t\t\t.off('MSPointerUp', this._onTouchEnd, this);\n\t},\n\n\t_onMarkerDragStart: function (e) {\n\t\tvar marker = e.target;\n\t\tmarker.setOpacity(0);\n\n\t\tthis._shape.fire('editstart');\n\t},\n\n\t_fireEdit: function () {\n\t\tthis._shape.edited = true;\n\t\tthis._shape.fire('edit');\n\t},\n\n\t_onMarkerDrag: function (e) {\n\t\tvar marker = e.target,\n\t\t\tlatlng = marker.getLatLng();\n\n\t\tif (marker === this._moveMarker) {\n\t\t\tthis._move(latlng);\n\t\t} else {\n\t\t\tthis._resize(latlng);\n\t\t}\n\n\t\tthis._shape.redraw();\n\t\tthis._shape.fire('editdrag');\n\t},\n\n\t_onMarkerDragEnd: function (e) {\n\t\tvar marker = e.target;\n\t\tmarker.setOpacity(1);\n\n\t\tthis._fireEdit();\n\t},\n\n\t_onTouchStart: function (e) {\n\t\tL.Edit.SimpleShape.prototype._onMarkerDragStart.call(this, e);\n\n\t\tif (typeof(this._getCorners) === 'function') {\n\t\t\t// Save a reference to the opposite point\n\t\t\tvar corners = this._getCorners(),\n\t\t\t\tmarker = e.target,\n\t\t\t\tcurrentCornerIndex = marker._cornerIndex;\n\n\t\t\tmarker.setOpacity(0);\n\n\t\t\t// Copyed from Edit.Rectangle.js line 23 _onMarkerDragStart()\n\t\t\t// Latlng is null otherwise.\n\t\t\tthis._oppositeCorner = corners[(currentCornerIndex + 2) % 4];\n\t\t\tthis._toggleCornerMarkers(0, currentCornerIndex);\n\t\t}\n\n\t\tthis._shape.fire('editstart');\n\t},\n\n\t_onTouchMove: function (e) {\n\t\tvar layerPoint = this._map.mouseEventToLayerPoint(e.originalEvent.touches[0]),\n\t\t\tlatlng = this._map.layerPointToLatLng(layerPoint),\n\t\t\tmarker = e.target;\n\n\t\tif (marker === this._moveMarker) {\n\t\t\tthis._move(latlng);\n\t\t} else {\n\t\t\tthis._resize(latlng);\n\t\t}\n\n\t\tthis._shape.redraw();\n\n\t\t// prevent touchcancel in IOS\n\t\t// e.preventDefault();\n\t\treturn false;\n\t},\n\n\t_onTouchEnd: function (e) {\n\t\tvar marker = e.target;\n\t\tmarker.setOpacity(1);\n\t\tthis.updateMarkers();\n\t\tthis._fireEdit();\n\t},\n\n\t_move: function () {\n\t\t// Children override\n\t},\n\n\t_resize: function () {\n\t\t// Children override\n\t}\n});\n","L.Edit = L.Edit || {};\n/**\n * @class L.Edit.Rectangle\n * @aka Edit.Rectangle\n * @inherits L.Edit.SimpleShape\n */\nL.Edit.Rectangle = L.Edit.SimpleShape.extend({\n\t_createMoveMarker: function () {\n\t\tvar bounds = this._shape.getBounds(),\n\t\t\tcenter = bounds.getCenter();\n\n\t\tthis._moveMarker = this._createMarker(center, this.options.moveIcon);\n\t},\n\n\t_createResizeMarker: function () {\n\t\tvar corners = this._getCorners();\n\n\t\tthis._resizeMarkers = [];\n\n\t\tfor (var i = 0, l = corners.length; i < l; i++) {\n\t\t\tthis._resizeMarkers.push(this._createMarker(corners[i], this.options.resizeIcon));\n\t\t\t// Monkey in the corner index as we will need to know this for dragging\n\t\t\tthis._resizeMarkers[i]._cornerIndex = i;\n\t\t}\n\t},\n\n\t_onMarkerDragStart: function (e) {\n\t\tL.Edit.SimpleShape.prototype._onMarkerDragStart.call(this, e);\n\n\t\t// Save a reference to the opposite point\n\t\tvar corners = this._getCorners(),\n\t\t\tmarker = e.target,\n\t\t\tcurrentCornerIndex = marker._cornerIndex;\n\n\t\tthis._oppositeCorner = corners[(currentCornerIndex + 2) % 4];\n\n\t\tthis._toggleCornerMarkers(0, currentCornerIndex);\n\t},\n\n\t_onMarkerDragEnd: function (e) {\n\t\tvar marker = e.target,\n\t\t\tbounds, center;\n\n\t\t// Reset move marker position to the center\n\t\tif (marker === this._moveMarker) {\n\t\t\tbounds = this._shape.getBounds();\n\t\t\tcenter = bounds.getCenter();\n\n\t\t\tmarker.setLatLng(center);\n\t\t}\n\n\t\tthis._toggleCornerMarkers(1);\n\n\t\tthis._repositionCornerMarkers();\n\n\t\tL.Edit.SimpleShape.prototype._onMarkerDragEnd.call(this, e);\n\t},\n\n\t_move: function (newCenter) {\n\t\tvar latlngs = this._shape._defaultShape ? this._shape._defaultShape() : this._shape.getLatLngs(),\n\t\t\tbounds = this._shape.getBounds(),\n\t\t\tcenter = bounds.getCenter(),\n\t\t\toffset, newLatLngs = [];\n\n\t\t// Offset the latlngs to the new center\n\t\tfor (var i = 0, l = latlngs.length; i < l; i++) {\n\t\t\toffset = [latlngs[i].lat - center.lat, latlngs[i].lng - center.lng];\n\t\t\tnewLatLngs.push([newCenter.lat + offset[0], newCenter.lng + offset[1]]);\n\t\t}\n\n\t\tthis._shape.setLatLngs(newLatLngs);\n\n\t\t// Reposition the resize markers\n\t\tthis._repositionCornerMarkers();\n\n\t\tthis._map.fire(L.Draw.Event.EDITMOVE, { layer: this._shape });\n\t},\n\n\t_resize: function (latlng) {\n\t\tvar bounds;\n\n\t\t// Update the shape based on the current position of this corner and the opposite point\n\t\tthis._shape.setBounds(L.latLngBounds(latlng, this._oppositeCorner));\n\n\t\t// Reposition the move marker\n\t\tbounds = this._shape.getBounds();\n\t\tthis._moveMarker.setLatLng(bounds.getCenter());\n\n\t\tthis._map.fire(L.Draw.Event.EDITRESIZE, { layer: this._shape });\n\t},\n\n\t_getCorners: function () {\n\t\tvar bounds = this._shape.getBounds(),\n\t\t\tnw = bounds.getNorthWest(),\n\t\t\tne = bounds.getNorthEast(),\n\t\t\tse = bounds.getSouthEast(),\n\t\t\tsw = bounds.getSouthWest();\n\n\t\treturn [nw, ne, se, sw];\n\t},\n\n\t_toggleCornerMarkers: function (opacity) {\n\t\tfor (var i = 0, l = this._resizeMarkers.length; i < l; i++) {\n\t\t\tthis._resizeMarkers[i].setOpacity(opacity);\n\t\t}\n\t},\n\n\t_repositionCornerMarkers: function () {\n\t\tvar corners = this._getCorners();\n\n\t\tfor (var i = 0, l = this._resizeMarkers.length; i < l; i++) {\n\t\t\tthis._resizeMarkers[i].setLatLng(corners[i]);\n\t\t}\n\t}\n});\n\nL.Rectangle.addInitHook(function () {\n\tif (L.Edit.Rectangle) {\n\t\tthis.editing = new L.Edit.Rectangle(this);\n\n\t\tif (this.options.editable) {\n\t\t\tthis.editing.enable();\n\t\t}\n\t}\n});\n","L.Edit = L.Edit || {};\n/**\n * @class L.Edit.CircleMarker\n * @aka Edit.Circle\n * @inherits L.Edit.SimpleShape\n */\nL.Edit.CircleMarker = L.Edit.SimpleShape.extend({\n\t_createMoveMarker: function () {\n\t\tvar center = this._shape.getLatLng();\n\n\t\tthis._moveMarker = this._createMarker(center, this.options.moveIcon);\n\t},\n\n\t_createResizeMarker: function () {\n\t\t// To avoid an undefined check in L.Edit.SimpleShape.removeHooks\n\t\tthis._resizeMarkers = [];\n\t},\n\n\t_move: function (latlng) {\n\t\tif (this._resizeMarkers.length) {\n\t\t\t\tvar resizemarkerPoint = this._getResizeMarkerPoint(latlng);\n\t\t\t\t// Move the resize marker\n\t\t\t\tthis._resizeMarkers[0].setLatLng(resizemarkerPoint);\n\t\t}\n\n\t\t// Move the circle\n\t\tthis._shape.setLatLng(latlng);\n\n\t\tthis._map.fire(L.Draw.Event.EDITMOVE, { layer: this._shape });\n\t},\n});\n\nL.CircleMarker.addInitHook(function () {\n\tif (L.Edit.CircleMarker) {\n\t\tthis.editing = new L.Edit.CircleMarker(this);\n\n\t\tif (this.options.editable) {\n\t\t\tthis.editing.enable();\n\t\t}\n\t}\n\n\tthis.on('add', function () {\n\t\tif (this.editing && this.editing.enabled()) {\n\t\t\tthis.editing.addHooks();\n\t\t}\n\t});\n\n\tthis.on('remove', function () {\n\t\tif (this.editing && this.editing.enabled()) {\n\t\t\tthis.editing.removeHooks();\n\t\t}\n\t});\n});\n","L.Edit = L.Edit || {};\n/**\n * @class L.Edit.Circle\n * @aka Edit.Circle\n * @inherits L.Edit.CircleMarker\n */\nL.Edit.Circle = L.Edit.CircleMarker.extend({\n\n\t_createResizeMarker: function () {\n\t\tvar center = this._shape.getLatLng(),\n\t\t\tresizemarkerPoint = this._getResizeMarkerPoint(center);\n\n\t\tthis._resizeMarkers = [];\n\t\tthis._resizeMarkers.push(this._createMarker(resizemarkerPoint, this.options.resizeIcon));\n\t},\n\n\t_getResizeMarkerPoint: function (latlng) {\n\t\t// From L.shape.getBounds()\n\t\tvar delta = this._shape._radius * Math.cos(Math.PI / 4),\n\t\t\tpoint = this._map.project(latlng);\n\t\treturn this._map.unproject([point.x + delta, point.y - delta]);\n\t},\n\n\t_resize: function (latlng) {\n\t\tvar moveLatLng = this._moveMarker.getLatLng(),\n\t\t\tradius = this._map.distance(moveLatLng, latlng);\n\n\t\tthis._shape.setRadius(radius);\n\n\t\tthis._map.fire(L.Draw.Event.EDITRESIZE, { layer: this._shape });\n\t}\n});\n\nL.Circle.addInitHook(function () {\n\tif (L.Edit.Circle) {\n\t\tthis.editing = new L.Edit.Circle(this);\n\n\t\tif (this.options.editable) {\n\t\t\tthis.editing.enable();\n\t\t}\n\t}\n\n\tthis.on('add', function () {\n\t\tif (this.editing && this.editing.enabled()) {\n\t\t\tthis.editing.addHooks();\n\t\t}\n\t});\n\n\tthis.on('remove', function () {\n\t\tif (this.editing && this.editing.enabled()) {\n\t\t\tthis.editing.removeHooks();\n\t\t}\n\t});\n});\n","L.Map.mergeOptions({\n\ttouchExtend: true\n});\n\n/**\n * @class L.Map.TouchExtend\n * @aka TouchExtend\n */\nL.Map.TouchExtend = L.Handler.extend({\n\n\t// @method initialize(): void\n\t// Sets TouchExtend private accessor variables\n\tinitialize: function (map) {\n\t\tthis._map = map;\n\t\tthis._container = map._container;\n\t\tthis._pane = map._panes.overlayPane;\n\t},\n\n\t// @method addHooks(): void\n\t// Adds dom listener events to the map container\n\taddHooks: function () {\n\t\tL.DomEvent.on(this._container, 'touchstart', this._onTouchStart, this);\n\t\tL.DomEvent.on(this._container, 'touchend', this._onTouchEnd, this);\n\t\tL.DomEvent.on(this._container, 'touchmove', this._onTouchMove, this);\n\t\tif (this._detectIE()) {\n\t\t\tL.DomEvent.on(this._container, 'MSPointerDown', this._onTouchStart, this);\n\t\t\tL.DomEvent.on(this._container, 'MSPointerUp', this._onTouchEnd, this);\n\t\t\tL.DomEvent.on(this._container, 'MSPointerMove', this._onTouchMove, this);\n\t\t\tL.DomEvent.on(this._container, 'MSPointerCancel', this._onTouchCancel, this);\n\n\t\t} else {\n\t\t\tL.DomEvent.on(this._container, 'touchcancel', this._onTouchCancel, this);\n\t\t\tL.DomEvent.on(this._container, 'touchleave', this._onTouchLeave, this);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Removes dom listener events from the map container\n\tremoveHooks: function () {\n\t\tL.DomEvent.off(this._container, 'touchstart', this._onTouchStart);\n\t\tL.DomEvent.off(this._container, 'touchend', this._onTouchEnd);\n\t\tL.DomEvent.off(this._container, 'touchmove', this._onTouchMove);\n\t\tif (this._detectIE()) {\n\t\t\tL.DomEvent.off(this._container, 'MSPointerDowm', this._onTouchStart);\n\t\t\tL.DomEvent.off(this._container, 'MSPointerUp', this._onTouchEnd);\n\t\t\tL.DomEvent.off(this._container, 'MSPointerMove', this._onTouchMove);\n\t\t\tL.DomEvent.off(this._container, 'MSPointerCancel', this._onTouchCancel);\n\t\t} else {\n\t\t\tL.DomEvent.off(this._container, 'touchcancel', this._onTouchCancel);\n\t\t\tL.DomEvent.off(this._container, 'touchleave', this._onTouchLeave);\n\t\t}\n\t},\n\n\t_touchEvent: function (e, type) {\n\t\t// #TODO: fix the pageX error that is do a bug in Android where a single touch triggers two click events\n\t\t// _filterClick is what leaflet uses as a workaround.\n\t\t// This is a problem with more things than just android. Another problem is touchEnd has no touches in\n\t\t// its touch list.\n\t\tvar touchEvent = {};\n\t\tif (typeof e.touches !== 'undefined') {\n\t\t\tif (!e.touches.length) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\ttouchEvent = e.touches[0];\n\t\t} else if (e.pointerType === 'touch') {\n\t\t\ttouchEvent = e;\n\t\t\tif (!this._filterClick(e)) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t} else {\n\t\t\treturn;\n\t\t}\n\n\t\tvar containerPoint = this._map.mouseEventToContainerPoint(touchEvent),\n\t\t\tlayerPoint = this._map.mouseEventToLayerPoint(touchEvent),\n\t\t\tlatlng = this._map.layerPointToLatLng(layerPoint);\n\n\t\tthis._map.fire(type, {\n\t\t\tlatlng: latlng,\n\t\t\tlayerPoint: layerPoint,\n\t\t\tcontainerPoint: containerPoint,\n\t\t\tpageX: touchEvent.pageX,\n\t\t\tpageY: touchEvent.pageY,\n\t\t\toriginalEvent: e\n\t\t});\n\t},\n\n\t/** Borrowed from Leaflet and modified for bool ops **/\n\t_filterClick: function (e) {\n\t\tvar timeStamp = (e.timeStamp || e.originalEvent.timeStamp),\n\t\t\telapsed = L.DomEvent._lastClick && (timeStamp - L.DomEvent._lastClick);\n\n\t\t// are they closer together than 500ms yet more than 100ms?\n\t\t// Android typically triggers them ~300ms apart while multiple listeners\n\t\t// on the same event should be triggered far faster;\n\t\t// or check if click is simulated on the element, and if it is, reject any non-simulated events\n\t\tif ((elapsed && elapsed > 100 && elapsed < 500) || (e.target._simulatedClick && !e._simulated)) {\n\t\t\tL.DomEvent.stop(e);\n\t\t\treturn false;\n\t\t}\n\t\tL.DomEvent._lastClick = timeStamp;\n\t\treturn true;\n\t},\n\n\t_onTouchStart: function (e) {\n\t\tif (!this._map._loaded) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar type = 'touchstart';\n\t\tthis._touchEvent(e, type);\n\n\t},\n\n\t_onTouchEnd: function (e) {\n\t\tif (!this._map._loaded) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar type = 'touchend';\n\t\tthis._touchEvent(e, type);\n\t},\n\n\t_onTouchCancel: function (e) {\n\t\tif (!this._map._loaded) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar type = 'touchcancel';\n\t\tif (this._detectIE()) {\n\t\t\ttype = 'pointercancel';\n\t\t}\n\t\tthis._touchEvent(e, type);\n\t},\n\n\t_onTouchLeave: function (e) {\n\t\tif (!this._map._loaded) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar type = 'touchleave';\n\t\tthis._touchEvent(e, type);\n\t},\n\n\t_onTouchMove: function (e) {\n\t\tif (!this._map._loaded) {\n\t\t\treturn;\n\t\t}\n\n\t\tvar type = 'touchmove';\n\t\tthis._touchEvent(e, type);\n\t},\n\n\t_detectIE: function () {\n\t\tvar ua = window.navigator.userAgent;\n\n\t\tvar msie = ua.indexOf('MSIE ');\n\t\tif (msie > 0) {\n\t\t\t// IE 10 or older => return version number\n\t\t\treturn parseInt(ua.substring(msie + 5, ua.indexOf('.', msie)), 10);\n\t\t}\n\n\t\tvar trident = ua.indexOf('Trident/');\n\t\tif (trident > 0) {\n\t\t\t// IE 11 => return version number\n\t\t\tvar rv = ua.indexOf('rv:');\n\t\t\treturn parseInt(ua.substring(rv + 3, ua.indexOf('.', rv)), 10);\n\t\t}\n\n\t\tvar edge = ua.indexOf('Edge/');\n\t\tif (edge > 0) {\n\t\t\t// IE 12 => return version number\n\t\t\treturn parseInt(ua.substring(edge + 5, ua.indexOf('.', edge)), 10);\n\t\t}\n\n\t\t// other browser\n\t\treturn false;\n\t}\n});\n\nL.Map.addInitHook('addHandler', 'touchExtend', L.Map.TouchExtend);\n\n\n/**\n * @class L.Marker.Touch\n * @aka Marker.Touch\n *\n * This isn't full Touch support. This is just to get markers to also support dom touch events after creation\n * #TODO: find a better way of getting markers to support touch.\n */\nL.Marker.Touch = L.Marker.extend({\n\n\t_initInteraction: function () {\n\t\tif (!this.addInteractiveTarget) {\n\t\t\t// 0.7.x support\n\t\t\treturn this._initInteractionLegacy();\n\t\t}\n\t\t// TODO this may need be updated to re-add touch events for 1.0+\n\t\treturn L.Marker.prototype._initInteraction.apply(this);\n\t},\n\n\t// This is an exact copy of https://github.com/Leaflet/Leaflet/blob/v0.7/src/layer/marker/Marker.js\n\t// with the addition of the touch events\n\t_initInteractionLegacy: function () {\n\n\t\tif (!this.options.clickable) {\n\t\t\treturn;\n\t\t}\n\n\t\t// TODO refactor into something shared with Map/Path/etc. to DRY it up\n\n\t\tvar icon = this._icon,\n\t\t\tevents = ['dblclick',\n\t\t\t\t\t 'mousedown',\n\t\t\t\t\t 'mouseover',\n\t\t\t\t\t 'mouseout',\n\t\t\t\t\t 'contextmenu',\n\t\t\t\t\t 'touchstart',\n\t\t\t\t\t 'touchend',\n\t\t\t\t\t 'touchmove'];\n\t\tif (this._detectIE) {\n\t\t\tevents.concat(['MSPointerDown',\n\t\t\t\t\t\t 'MSPointerUp',\n\t\t\t\t\t\t 'MSPointerMove',\n\t\t\t\t\t\t 'MSPointerCancel']);\n\t\t} else {\n\t\t\tevents.concat(['touchcancel']);\n\t\t}\n\n\t\tL.DomUtil.addClass(icon, 'leaflet-clickable');\n\t\tL.DomEvent.on(icon, 'click', this._onMouseClick, this);\n\t\tL.DomEvent.on(icon, 'keypress', this._onKeyPress, this);\n\n\t\tfor (var i = 0; i < events.length; i++) {\n\t\t\tL.DomEvent.on(icon, events[i], this._fireMouseEvent, this);\n\t\t}\n\n\t\tif (L.Handler.MarkerDrag) {\n\t\t\tthis.dragging = new L.Handler.MarkerDrag(this);\n\n\t\t\tif (this.options.draggable) {\n\t\t\t\tthis.dragging.enable();\n\t\t\t}\n\t\t}\n\t},\n\n\t_detectIE: function () {\n\t\tvar ua = window.navigator.userAgent;\n\n\t\tvar msie = ua.indexOf('MSIE ');\n\t\tif (msie > 0) {\n\t\t\t// IE 10 or older => return version number\n\t\t\treturn parseInt(ua.substring(msie + 5, ua.indexOf('.', msie)), 10);\n\t\t}\n\n\t\tvar trident = ua.indexOf('Trident/');\n\t\tif (trident > 0) {\n\t\t\t// IE 11 => return version number\n\t\t\tvar rv = ua.indexOf('rv:');\n\t\t\treturn parseInt(ua.substring(rv + 3, ua.indexOf('.', rv)), 10);\n\t\t}\n\n\t\tvar edge = ua.indexOf('Edge/');\n\t\tif (edge > 0) {\n\t\t\t// IE 12 => return version number\n\t\t\treturn parseInt(ua.substring(edge + 5, ua.indexOf('.', edge)), 10);\n\t\t}\n\n\t\t// other browser\n\t\treturn false;\n\t}\n});\n","/**\n * @class L.LatLngUtil\n * @aka LatLngUtil\n */\nL.LatLngUtil = {\n\t// Clones a LatLngs[], returns [][]\n\n\t// @method cloneLatLngs(LatLngs[]): L.LatLngs[]\n\t// Clone the latLng point or points or nested points and return an array with those points\n\tcloneLatLngs: function (latlngs) {\n\t\tvar clone = [];\n\t\tfor (var i = 0, l = latlngs.length; i < l; i++) {\n\t\t\t// Check for nested array (Polyline/Polygon)\n\t\t\tif (Array.isArray(latlngs[i])) {\n\t\t\t\tclone.push(L.LatLngUtil.cloneLatLngs(latlngs[i]));\n\t\t\t} else {\n\t\t\t\tclone.push(this.cloneLatLng(latlngs[i]));\n\t\t\t}\n\t\t}\n\t\treturn clone;\n\t},\n\n\t// @method cloneLatLng(LatLng): L.LatLng\n\t// Clone the latLng and return a new LatLng object.\n\tcloneLatLng: function (latlng) {\n\t\treturn L.latLng(latlng.lat, latlng.lng);\n\t}\n};\n","(function() {\n\nvar defaultPrecision = {\n\tkm: 2,\n\tha: 2,\n\tm: 0,\n\tmi: 2,\n\tac: 2,\n\tyd: 0,\n\tft: 0,\n\tnm: 2\n};\n\n\n/**\n * @class L.GeometryUtil\n * @aka GeometryUtil\n */\nL.GeometryUtil = L.extend(L.GeometryUtil || {}, {\n\t// Ported from the OpenLayers implementation. See https://github.com/openlayers/openlayers/blob/master/lib/OpenLayers/Geometry/LinearRing.js#L270\n\n\t// @method geodesicArea(): number\n\tgeodesicArea: function (latLngs) {\n\t\tvar pointsCount = latLngs.length,\n\t\t\tarea = 0.0,\n\t\t\td2r = Math.PI / 180,\n\t\t\tp1, p2;\n\n\t\tif (pointsCount > 2) {\n\t\t\tfor (var i = 0; i < pointsCount; i++) {\n\t\t\t\tp1 = latLngs[i];\n\t\t\t\tp2 = latLngs[(i + 1) % pointsCount];\n\t\t\t\tarea += ((p2.lng - p1.lng) * d2r) *\n\t\t\t\t\t\t(2 + Math.sin(p1.lat * d2r) + Math.sin(p2.lat * d2r));\n\t\t\t}\n\t\t\tarea = area * 6378137.0 * 6378137.0 / 2.0;\n\t\t}\n\n\t\treturn Math.abs(area);\n\t},\n\n\t// @method formattedNumber(n, precision): string\n\t// Returns n in specified number format (if defined) and precision\n\tformattedNumber: function (n, precision) {\n\t\tvar formatted = parseFloat(n).toFixed(precision),\n\t\t\tformat = L.drawLocal.format && L.drawLocal.format.numeric,\n\t\t\tdelimiters = format && format.delimiters,\n\t\t\tthousands = delimiters && delimiters.thousands,\n\t\t\tdecimal = delimiters && delimiters.decimal;\n\n\t\tif (thousands || decimal) {\n\t\t\tvar splitValue = formatted.split('.');\n\t\t\tformatted = thousands ? splitValue[0].replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, '$1' + thousands) : splitValue[0];\n\t\t\tdecimal = decimal || '.';\n\t\t\tif (splitValue.length > 1) {\n\t\t\t\tformatted = formatted + decimal + splitValue[1];\n\t\t\t}\n\t\t}\n\n\t\treturn formatted;\n\t},\n\n\t// @method readableArea(area, isMetric, precision): string\n\t// Returns a readable area string in yards or metric.\n\t// The value will be rounded as defined by the precision option object.\n\treadableArea: function (area, isMetric, precision) {\n\t\tvar areaStr,\n\t\t\tunits,\n\t\t\tprecision = L.Util.extend({}, defaultPrecision, precision);\n\n\t\tif (isMetric) {\n\t\t\tunits = ['ha', 'm'];\n\t\t\ttype = typeof isMetric;\n\t\t\tif (type === 'string') {\n\t\t\t\tunits = [isMetric];\n\t\t\t} else if (type !== 'boolean') {\n\t\t\t\tunits = isMetric;\n\t\t\t}\n\n\t\t\tif (area >= 1000000 && units.indexOf('km') !== -1) {\n\t\t\t\tareaStr = L.GeometryUtil.formattedNumber(area * 0.000001, precision['km']) + ' km²';\n\t\t\t} else if (area >= 10000 && units.indexOf('ha') !== -1) {\n\t\t\t\tareaStr = L.GeometryUtil.formattedNumber(area * 0.0001, precision['ha']) + ' ha';\n\t\t\t} else {\n\t\t\t\tareaStr = L.GeometryUtil.formattedNumber(area, precision['m']) + ' m²';\n\t\t\t}\n\t\t} else {\n\t\t\tarea /= 0.836127; // Square yards in 1 meter\n\n\t\t\tif (area >= 3097600) { //3097600 square yards in 1 square mile\n\t\t\t\tareaStr = L.GeometryUtil.formattedNumber(area / 3097600, precision['mi']) + ' mi²';\n\t\t\t} else if (area >= 4840) { //4840 square yards in 1 acre\n\t\t\t\tareaStr = L.GeometryUtil.formattedNumber(area / 4840, precision['ac']) + ' acres';\n\t\t\t} else {\n\t\t\t\tareaStr = L.GeometryUtil.formattedNumber(area, precision['yd']) + ' yd²';\n\t\t\t}\n\t\t}\n\n\t\treturn areaStr;\n\t},\n\n\t// @method readableDistance(distance, units): string\n\t// Converts a metric distance to one of [ feet, nauticalMile, metric or yards ] string\n\t//\n\t// @alternative\n\t// @method readableDistance(distance, isMetric, useFeet, isNauticalMile, precision): string\n\t// Converts metric distance to distance string.\n\t// The value will be rounded as defined by the precision option object.\n\treadableDistance: function (distance, isMetric, isFeet, isNauticalMile, precision) {\n\t\tvar distanceStr,\n\t\t\tunits,\n\t\t\tprecision = L.Util.extend({}, defaultPrecision, precision);\n\n\t\tif (isMetric) {\n\t\t\tunits = typeof isMetric == 'string' ? isMetric : 'metric';\n\t\t} else if (isFeet) {\n\t\t\tunits = 'feet';\n\t\t} else if (isNauticalMile) {\n\t\t\tunits = 'nauticalMile';\n\t\t} else {\n\t\t\tunits = 'yards';\n\t\t}\n\n\t\tswitch (units) {\n\t\tcase 'metric':\n\t\t\t// show metres when distance is < 1km, then show km\n\t\t\tif (distance > 1000) {\n\t\t\t\tdistanceStr = L.GeometryUtil.formattedNumber(distance / 1000, precision['km']) + ' km';\n\t\t\t} else {\n\t\t\t\tdistanceStr = L.GeometryUtil.formattedNumber(distance, precision['m']) + ' m';\n\t\t\t}\n\t\t\tbreak;\n\t\tcase 'feet':\n\t\t\tdistance *= 1.09361 * 3;\n\t\t\tdistanceStr = L.GeometryUtil.formattedNumber(distance, precision['ft']) + ' ft';\n\n\t\t\tbreak;\n\t\tcase 'nauticalMile':\n\t\t\tdistance *= 0.53996;\n\t\t\tdistanceStr = L.GeometryUtil.formattedNumber(distance / 1000, precision['nm']) + ' nm';\n\t\t\tbreak;\n\t\tcase 'yards':\n\t\tdefault:\n\t\t\tdistance *= 1.09361;\n\n\t\t\tif (distance > 1760) {\n\t\t\t\tdistanceStr = L.GeometryUtil.formattedNumber(distance / 1760, precision['mi']) + ' miles';\n\t\t\t} else {\n\t\t\t\tdistanceStr = L.GeometryUtil.formattedNumber(distance, precision['yd']) + ' yd';\n\t\t\t}\n\t\t\tbreak;\n\t\t}\n\t\treturn distanceStr;\n\t}\n});\n\n})();\n","/**\n * @class L.LineUtil\n * @aka Util\n * @aka L.Utils\n */\nL.Util.extend(L.LineUtil, {\n\n\t// @method segmentsIntersect(): boolean\n\t// Checks to see if two line segments intersect. Does not handle degenerate cases.\n\t// http://compgeom.cs.uiuc.edu/~jeffe/teaching/373/notes/x06-sweepline.pdf\n\tsegmentsIntersect: function (/*Point*/ p, /*Point*/ p1, /*Point*/ p2, /*Point*/ p3) {\n\t\treturn this._checkCounterclockwise(p, p2, p3) !==\n\t\t\t this._checkCounterclockwise(p1, p2, p3) &&\n\t\t\t this._checkCounterclockwise(p, p1, p2) !==\n\t\t\t this._checkCounterclockwise(p, p1, p3);\n\t},\n\n\t// check to see if points are in counterclockwise order\n\t_checkCounterclockwise: function (/*Point*/ p, /*Point*/ p1, /*Point*/ p2) {\n\t\treturn (p2.y - p.y) * (p1.x - p.x) > (p1.y - p.y) * (p2.x - p.x);\n\t}\n});","/**\n * @class L.Polyline\n * @aka Polyline\n */\nL.Polyline.include({\n\n\t// @method intersects(): boolean\n\t// Check to see if this polyline has any linesegments that intersect.\n\t// NOTE: does not support detecting intersection for degenerate cases.\n\tintersects: function () {\n\t\tvar points = this._getProjectedPoints(),\n\t\t\tlen = points ? points.length : 0,\n\t\t\ti, p, p1;\n\n\t\tif (this._tooFewPointsForIntersection()) {\n\t\t\treturn false;\n\t\t}\n\n\t\tfor (i = len - 1; i >= 3; i--) {\n\t\t\tp = points[i - 1];\n\t\t\tp1 = points[i];\n\n\n\t\t\tif (this._lineSegmentsIntersectsRange(p, p1, i - 2)) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\n\t\treturn false;\n\t},\n\n\t// @method newLatLngIntersects(): boolean\n\t// Check for intersection if new latlng was added to this polyline.\n\t// NOTE: does not support detecting intersection for degenerate cases.\n\tnewLatLngIntersects: function (latlng, skipFirst) {\n\t\t// Cannot check a polyline for intersecting lats/lngs when not added to the map\n\t\tif (!this._map) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn this.newPointIntersects(this._map.latLngToLayerPoint(latlng), skipFirst);\n\t},\n\n\t// @method newPointIntersects(): boolean\n\t// Check for intersection if new point was added to this polyline.\n\t// newPoint must be a layer point.\n\t// NOTE: does not support detecting intersection for degenerate cases.\n\tnewPointIntersects: function (newPoint, skipFirst) {\n\t\tvar points = this._getProjectedPoints(),\n\t\t\tlen = points ? points.length : 0,\n\t\t\tlastPoint = points ? points[len - 1] : null,\n\t\t\t// The previous previous line segment. Previous line segment doesn't need testing.\n\t\t\tmaxIndex = len - 2;\n\n\t\tif (this._tooFewPointsForIntersection(1)) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn this._lineSegmentsIntersectsRange(lastPoint, newPoint, maxIndex, skipFirst ? 1 : 0);\n\t},\n\n\t// Polylines with 2 sides can only intersect in cases where points are collinear (we don't support detecting these).\n\t// Cannot have intersection when < 3 line segments (< 4 points)\n\t_tooFewPointsForIntersection: function (extraPoints) {\n\t\tvar points = this._getProjectedPoints(),\n\t\t\tlen = points ? points.length : 0;\n\t\t// Increment length by extraPoints if present\n\t\tlen += extraPoints || 0;\n\n\t\treturn !points || len <= 3;\n\t},\n\n\t// Checks a line segment intersections with any line segments before its predecessor.\n\t// Don't need to check the predecessor as will never intersect.\n\t_lineSegmentsIntersectsRange: function (p, p1, maxIndex, minIndex) {\n\t\tvar points = this._getProjectedPoints(),\n\t\t\tp2, p3;\n\n\t\tminIndex = minIndex || 0;\n\n\t\t// Check all previous line segments (beside the immediately previous) for intersections\n\t\tfor (var j = maxIndex; j > minIndex; j--) {\n\t\t\tp2 = points[j - 1];\n\t\t\tp3 = points[j];\n\n\t\t\tif (L.LineUtil.segmentsIntersect(p, p1, p2, p3)) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\n\t\treturn false;\n\t},\n\n\t_getProjectedPoints: function () {\n\t\tif (!this._defaultShape) {\n\t\t\treturn this._originalPoints;\n\t\t}\n\t\tvar points = [],\n\t\t\t_shape = this._defaultShape();\n\n\t\tfor (var i = 0; i < _shape.length; i++) {\n\t\t\tpoints.push(this._map.latLngToLayerPoint(_shape[i]));\n\t\t}\n\t\treturn points;\n\t}\n});\n","/**\n * @class L.Polygon\n * @aka Polygon\n */\nL.Polygon.include({\n\n\t// @method intersects(): boolean\n\t// Checks a polygon for any intersecting line segments. Ignores holes.\n\tintersects: function () {\n\t\tvar polylineIntersects,\n\t\t\tpoints = this._getProjectedPoints(),\n\t\t\tlen, firstPoint, lastPoint, maxIndex;\n\n\t\tif (this._tooFewPointsForIntersection()) {\n\t\t\treturn false;\n\t\t}\n\n\t\tpolylineIntersects = L.Polyline.prototype.intersects.call(this);\n\n\t\t// If already found an intersection don't need to check for any more.\n\t\tif (polylineIntersects) {\n\t\t\treturn true;\n\t\t}\n\n\t\tlen = points.length;\n\t\tfirstPoint = points[0];\n\t\tlastPoint = points[len - 1];\n\t\tmaxIndex = len - 2;\n\n\t\t// Check the line segment between last and first point. Don't need to check the first line segment (minIndex = 1)\n\t\treturn this._lineSegmentsIntersectsRange(lastPoint, firstPoint, maxIndex, 1);\n\t}\n});\n","/**\n * @class L.Control.Draw\n * @aka L.Draw\n */\nL.Control.Draw = L.Control.extend({\n\n\t// Options\n\toptions: {\n\t\tposition: 'topleft',\n\t\tdraw: {},\n\t\tedit: false\n\t},\n\n\t// @method initialize(): void\n\t// Initializes draw control, toolbars from the options\n\tinitialize: function (options) {\n\t\tif (L.version < '0.7') {\n\t\t\tthrow new Error('Leaflet.draw 0.2.3+ requires Leaflet 0.7.0+. Download latest from https://github.com/Leaflet/Leaflet/');\n\t\t}\n\n\t\tL.Control.prototype.initialize.call(this, options);\n\n\t\tvar toolbar;\n\n\t\tthis._toolbars = {};\n\n\t\t// Initialize toolbars\n\t\tif (L.DrawToolbar && this.options.draw) {\n\t\t\ttoolbar = new L.DrawToolbar(this.options.draw);\n\n\t\t\tthis._toolbars[L.DrawToolbar.TYPE] = toolbar;\n\n\t\t\t// Listen for when toolbar is enabled\n\t\t\tthis._toolbars[L.DrawToolbar.TYPE].on('enable', this._toolbarEnabled, this);\n\t\t}\n\n\t\tif (L.EditToolbar && this.options.edit) {\n\t\t\ttoolbar = new L.EditToolbar(this.options.edit);\n\n\t\t\tthis._toolbars[L.EditToolbar.TYPE] = toolbar;\n\n\t\t\t// Listen for when toolbar is enabled\n\t\t\tthis._toolbars[L.EditToolbar.TYPE].on('enable', this._toolbarEnabled, this);\n\t\t}\n\t\tL.toolbar = this; //set global var for editing the toolbar\n\t},\n\n\t// @method onAdd(): container\n\t// Adds the toolbar container to the map\n\tonAdd: function (map) {\n\t\tvar container = L.DomUtil.create('div', 'leaflet-draw'),\n\t\t\taddedTopClass = false,\n\t\t\ttopClassName = 'leaflet-draw-toolbar-top',\n\t\t\ttoolbarContainer;\n\n\t\tfor (var toolbarId in this._toolbars) {\n\t\t\tif (this._toolbars.hasOwnProperty(toolbarId)) {\n\t\t\t\ttoolbarContainer = this._toolbars[toolbarId].addToolbar(map);\n\n\t\t\t\tif (toolbarContainer) {\n\t\t\t\t\t// Add class to the first toolbar to remove the margin\n\t\t\t\t\tif (!addedTopClass) {\n\t\t\t\t\t\tif (!L.DomUtil.hasClass(toolbarContainer, topClassName)) {\n\t\t\t\t\t\t\tL.DomUtil.addClass(toolbarContainer.childNodes[0], topClassName);\n\t\t\t\t\t\t}\n\t\t\t\t\t\taddedTopClass = true;\n\t\t\t\t\t}\n\n\t\t\t\t\tcontainer.appendChild(toolbarContainer);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn container;\n\t},\n\n\t// @method onRemove(): void\n\t// Removes the toolbars from the map toolbar container\n\tonRemove: function () {\n\t\tfor (var toolbarId in this._toolbars) {\n\t\t\tif (this._toolbars.hasOwnProperty(toolbarId)) {\n\t\t\t\tthis._toolbars[toolbarId].removeToolbar();\n\t\t\t}\n\t\t}\n\t},\n\n\t// @method setDrawingOptions(options): void\n\t// Sets options to all toolbar instances\n\tsetDrawingOptions: function (options) {\n\t\tfor (var toolbarId in this._toolbars) {\n\t\t\tif (this._toolbars[toolbarId] instanceof L.DrawToolbar) {\n\t\t\t\tthis._toolbars[toolbarId].setOptions(options);\n\t\t\t}\n\t\t}\n\t},\n\n\t_toolbarEnabled: function (e) {\n\t\tvar enabledToolbar = e.target;\n\n\t\tfor (var toolbarId in this._toolbars) {\n\t\t\tif (this._toolbars[toolbarId] !== enabledToolbar) {\n\t\t\t\tthis._toolbars[toolbarId].disable();\n\t\t\t}\n\t\t}\n\t}\n});\n\nL.Map.mergeOptions({\n\tdrawControlTooltips: true,\n\tdrawControl: false\n});\n\nL.Map.addInitHook(function () {\n\tif (this.options.drawControl) {\n\t\tthis.drawControl = new L.Control.Draw();\n\t\tthis.addControl(this.drawControl);\n\t}\n});\n","/**\n * @class L.Draw.Toolbar\n * @aka Toolbar\n *\n * The toolbar class of the API — it is used to create the ui\n * This will be depreciated\n *\n * @example\n *\n * ```js\n * var toolbar = L.Toolbar();\n * toolbar.addToolbar(map);\n * ```\n *\n * ### Disabling a toolbar\n *\n * If you do not want a particular toolbar in your app you can turn it off by setting the toolbar to false.\n *\n * ```js\n * var drawControl = new L.Control.Draw({\n * draw: false,\n * edit: {\n * featureGroup: editableLayers\n * }\n * });\n * ```\n *\n * ### Disabling a toolbar item\n *\n * If you want to turn off a particular toolbar item, set it to false. The following disables drawing polygons and\n * markers. It also turns off the ability to edit layers.\n *\n * ```js\n * var drawControl = new L.Control.Draw({\n * draw: {\n * polygon: false,\n * marker: false\n * },\n * edit: {\n * featureGroup: editableLayers,\n * edit: false\n * }\n * });\n * ```\n */\nL.Toolbar = L.Class.extend({\n\tincludes: [L.Mixin.Events],\n\n\t// @section Methods for modifying the toolbar\n\n\t// @method initialize(options): void\n\t// Toolbar constructor\n\tinitialize: function (options) {\n\t\tL.setOptions(this, options);\n\n\t\tthis._modes = {};\n\t\tthis._actionButtons = [];\n\t\tthis._activeMode = null;\n\t},\n\n\t// @method enabled(): boolean\n\t// Gets a true/false of whether the toolbar is enabled\n\tenabled: function () {\n\t\treturn this._activeMode !== null;\n\t},\n\n\t// @method disable(): void\n\t// Disables the toolbar\n\tdisable: function () {\n\t\tif (!this.enabled()) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis._activeMode.handler.disable();\n\t},\n\n\t// @method addToolbar(map): L.DomUtil\n\t// Adds the toolbar to the map and returns the toolbar dom element\n\taddToolbar: function (map) {\n\t\tvar container = L.DomUtil.create('div', 'leaflet-draw-section'),\n\t\t\tbuttonIndex = 0,\n\t\t\tbuttonClassPrefix = this._toolbarClass || '',\n\t\t\tmodeHandlers = this.getModeHandlers(map),\n\t\t\ti;\n\n\t\tthis._toolbarContainer = L.DomUtil.create('div', 'leaflet-draw-toolbar leaflet-bar');\n\t\tthis._map = map;\n\n\t\tfor (i = 0; i < modeHandlers.length; i++) {\n\t\t\tif (modeHandlers[i].enabled) {\n\t\t\t\tthis._initModeHandler(\n\t\t\t\t\tmodeHandlers[i].handler,\n\t\t\t\t\tthis._toolbarContainer,\n\t\t\t\t\tbuttonIndex++,\n\t\t\t\t\tbuttonClassPrefix,\n\t\t\t\t\tmodeHandlers[i].title\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\t// if no buttons were added, do not add the toolbar\n\t\tif (!buttonIndex) {\n\t\t\treturn;\n\t\t}\n\n\t\t// Save button index of the last button, -1 as we would have ++ after the last button\n\t\tthis._lastButtonIndex = --buttonIndex;\n\n\t\t// Create empty actions part of the toolbar\n\t\tthis._actionsContainer = L.DomUtil.create('ul', 'leaflet-draw-actions');\n\n\t\t// Add draw and cancel containers to the control container\n\t\tcontainer.appendChild(this._toolbarContainer);\n\t\tcontainer.appendChild(this._actionsContainer);\n\n\t\treturn container;\n\t},\n\n\t// @method removeToolbar(): void\n\t// Removes the toolbar and drops the handler event listeners\n\tremoveToolbar: function () {\n\t\t// Dispose each handler\n\t\tfor (var handlerId in this._modes) {\n\t\t\tif (this._modes.hasOwnProperty(handlerId)) {\n\t\t\t\t// Unbind handler button\n\t\t\t\tthis._disposeButton(\n\t\t\t\t\tthis._modes[handlerId].button,\n\t\t\t\t\tthis._modes[handlerId].handler.enable,\n\t\t\t\t\tthis._modes[handlerId].handler\n\t\t\t\t);\n\n\t\t\t\t// Make sure is disabled\n\t\t\t\tthis._modes[handlerId].handler.disable();\n\n\t\t\t\t// Unbind handler\n\t\t\t\tthis._modes[handlerId].handler\n\t\t\t\t\t.off('enabled', this._handlerActivated, this)\n\t\t\t\t\t.off('disabled', this._handlerDeactivated, this);\n\t\t\t}\n\t\t}\n\t\tthis._modes = {};\n\n\t\t// Dispose the actions toolbar\n\t\tfor (var i = 0, l = this._actionButtons.length; i < l; i++) {\n\t\t\tthis._disposeButton(\n\t\t\t\tthis._actionButtons[i].button,\n\t\t\t\tthis._actionButtons[i].callback,\n\t\t\t\tthis\n\t\t\t);\n\t\t}\n\t\tthis._actionButtons = [];\n\t\tthis._actionsContainer = null;\n\t},\n\n\t_initModeHandler: function (handler, container, buttonIndex, classNamePredix, buttonTitle) {\n\t\tvar type = handler.type;\n\n\t\tthis._modes[type] = {};\n\n\t\tthis._modes[type].handler = handler;\n\n\t\tthis._modes[type].button = this._createButton({\n\t\t\ttype: type,\n\t\t\ttitle: buttonTitle,\n\t\t\tclassName: classNamePredix + '-' + type,\n\t\t\tcontainer: container,\n\t\t\tcallback: this._modes[type].handler.enable,\n\t\t\tcontext: this._modes[type].handler\n\t\t});\n\n\t\tthis._modes[type].buttonIndex = buttonIndex;\n\n\t\tthis._modes[type].handler\n\t\t\t.on('enabled', this._handlerActivated, this)\n\t\t\t.on('disabled', this._handlerDeactivated, this);\n\t},\n\n\t/* Detect iOS based on browser User Agent, based on:\n\t * http://stackoverflow.com/a/9039885 */\n\t_detectIOS: function () {\n\t\tvar iOS = (/iPad|iPhone|iPod/.test(navigator.userAgent) && !window.MSStream);\n\t\treturn iOS;\n\t},\n\n\t_createButton: function (options) {\n\n\t\tvar link = L.DomUtil.create('a', options.className || '', options.container);\n\t\t// Screen reader tag\n\t\tvar sr = L.DomUtil.create('span', 'sr-only', options.container);\n\n\t\tlink.href = '#';\n\t\tlink.appendChild(sr);\n\n\t\tif (options.title) {\n\t\t\tlink.title = options.title;\n\t\t\tsr.innerHTML = options.title;\n\t\t}\n\n\t\tif (options.text) {\n\t\t\tlink.innerHTML = options.text;\n\t\t\tsr.innerHTML = options.text;\n\t\t}\n\n\t\t/* iOS does not use click events */\n\t\tvar buttonEvent = this._detectIOS() ? 'touchstart' : 'click';\n\n\t\tL.DomEvent\n\t\t\t.on(link, 'click', L.DomEvent.stopPropagation)\n\t\t\t.on(link, 'mousedown', L.DomEvent.stopPropagation)\n\t\t\t.on(link, 'dblclick', L.DomEvent.stopPropagation)\n\t\t\t.on(link, 'touchstart', L.DomEvent.stopPropagation)\n\t\t\t.on(link, 'click', L.DomEvent.preventDefault)\n\t\t\t.on(link, buttonEvent, options.callback, options.context);\n\n\t\treturn link;\n\t},\n\n\t_disposeButton: function (button, callback) {\n\t\t/* iOS does not use click events */\n\t\tvar buttonEvent = this._detectIOS() ? 'touchstart' : 'click';\n\n\t\tL.DomEvent\n\t\t\t.off(button, 'click', L.DomEvent.stopPropagation)\n\t\t\t.off(button, 'mousedown', L.DomEvent.stopPropagation)\n\t\t\t.off(button, 'dblclick', L.DomEvent.stopPropagation)\n\t\t\t.off(button, 'touchstart', L.DomEvent.stopPropagation)\n\t\t\t.off(button, 'click', L.DomEvent.preventDefault)\n\t\t\t.off(button, buttonEvent, callback);\n\t},\n\n\t_handlerActivated: function (e) {\n\t\t// Disable active mode (if present)\n\t\tthis.disable();\n\n\t\t// Cache new active feature\n\t\tthis._activeMode = this._modes[e.handler];\n\n\t\tL.DomUtil.addClass(this._activeMode.button, 'leaflet-draw-toolbar-button-enabled');\n\n\t\tthis._showActionsToolbar();\n\n\t\tthis.fire('enable');\n\t},\n\n\t_handlerDeactivated: function () {\n\t\tthis._hideActionsToolbar();\n\n\t\tL.DomUtil.removeClass(this._activeMode.button, 'leaflet-draw-toolbar-button-enabled');\n\n\t\tthis._activeMode = null;\n\n\t\tthis.fire('disable');\n\t},\n\n\t_createActions: function (handler) {\n\t\tvar container = this._actionsContainer,\n\t\t\tbuttons = this.getActions(handler),\n\t\t\tl = buttons.length,\n\t\t\tli, di, dl, button;\n\n\t\t// Dispose the actions toolbar (todo: dispose only not used buttons)\n\t\tfor (di = 0, dl = this._actionButtons.length; di < dl; di++) {\n\t\t\tthis._disposeButton(this._actionButtons[di].button, this._actionButtons[di].callback);\n\t\t}\n\t\tthis._actionButtons = [];\n\n\t\t// Remove all old buttons\n\t\twhile (container.firstChild) {\n\t\t\tcontainer.removeChild(container.firstChild);\n\t\t}\n\n\t\tfor (var i = 0; i < l; i++) {\n\t\t\tif ('enabled' in buttons[i] && !buttons[i].enabled) {\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tli = L.DomUtil.create('li', '', container);\n\n\t\t\tbutton = this._createButton({\n\t\t\t\ttitle: buttons[i].title,\n\t\t\t\ttext: buttons[i].text,\n\t\t\t\tcontainer: li,\n\t\t\t\tcallback: buttons[i].callback,\n\t\t\t\tcontext: buttons[i].context\n\t\t\t});\n\n\t\t\tthis._actionButtons.push({\n\t\t\t\tbutton: button,\n\t\t\t\tcallback: buttons[i].callback\n\t\t\t});\n\t\t}\n\t},\n\n\t_showActionsToolbar: function () {\n\t\tvar buttonIndex = this._activeMode.buttonIndex,\n\t\t\tlastButtonIndex = this._lastButtonIndex,\n\t\t\ttoolbarPosition = this._activeMode.button.offsetTop - 1;\n\n\t\t// Recreate action buttons on every click\n\t\tthis._createActions(this._activeMode.handler);\n\n\t\t// Correctly position the cancel button\n\t\tthis._actionsContainer.style.top = toolbarPosition + 'px';\n\n\t\tif (buttonIndex === 0) {\n\t\t\tL.DomUtil.addClass(this._toolbarContainer, 'leaflet-draw-toolbar-notop');\n\t\t\tL.DomUtil.addClass(this._actionsContainer, 'leaflet-draw-actions-top');\n\t\t}\n\n\t\tif (buttonIndex === lastButtonIndex) {\n\t\t\tL.DomUtil.addClass(this._toolbarContainer, 'leaflet-draw-toolbar-nobottom');\n\t\t\tL.DomUtil.addClass(this._actionsContainer, 'leaflet-draw-actions-bottom');\n\t\t}\n\n\t\tthis._actionsContainer.style.display = 'block';\n\t},\n\n\t_hideActionsToolbar: function () {\n\t\tthis._actionsContainer.style.display = 'none';\n\n\t\tL.DomUtil.removeClass(this._toolbarContainer, 'leaflet-draw-toolbar-notop');\n\t\tL.DomUtil.removeClass(this._toolbarContainer, 'leaflet-draw-toolbar-nobottom');\n\t\tL.DomUtil.removeClass(this._actionsContainer, 'leaflet-draw-actions-top');\n\t\tL.DomUtil.removeClass(this._actionsContainer, 'leaflet-draw-actions-bottom');\n\t}\n});\n","L.Draw = L.Draw || {};\n/**\n * @class L.Draw.Tooltip\n * @aka Tooltip\n *\n * The tooltip class — it is used to display the tooltip while drawing\n * This will be depreciated\n *\n * @example\n *\n * ```js\n * var tooltip = L.Draw.Tooltip();\n * ```\n *\n */\nL.Draw.Tooltip = L.Class.extend({\n\n\t// @section Methods for modifying draw state\n\n\t// @method initialize(map): void\n\t// Tooltip constructor\n\tinitialize: function (map) {\n\t\tthis._map = map;\n\t\tthis._popupPane = map._panes.popupPane;\n\t\tthis._visible = false;\n\n\t\tthis._container = map.options.drawControlTooltips ?\n\t\t\tL.DomUtil.create('div', 'leaflet-draw-tooltip', this._popupPane) : null;\n\t\tthis._singleLineLabel = false;\n\n\t\tthis._map.on('mouseout', this._onMouseOut, this);\n\t},\n\n\t// @method dispose(): void\n\t// Remove Tooltip DOM and unbind events\n\tdispose: function () {\n\t\tthis._map.off('mouseout', this._onMouseOut, this);\n\n\t\tif (this._container) {\n\t\t\tthis._popupPane.removeChild(this._container);\n\t\t\tthis._container = null;\n\t\t}\n\t},\n\n\t// @method updateContent(labelText): this\n\t// Changes the tooltip text to string in function call\n\tupdateContent: function (labelText) {\n\t\tif (!this._container) {\n\t\t\treturn this;\n\t\t}\n\t\tlabelText.subtext = labelText.subtext || '';\n\n\t\t// update the vertical position (only if changed)\n\t\tif (labelText.subtext.length === 0 && !this._singleLineLabel) {\n\t\t\tL.DomUtil.addClass(this._container, 'leaflet-draw-tooltip-single');\n\t\t\tthis._singleLineLabel = true;\n\t\t}\n\t\telse if (labelText.subtext.length > 0 && this._singleLineLabel) {\n\t\t\tL.DomUtil.removeClass(this._container, 'leaflet-draw-tooltip-single');\n\t\t\tthis._singleLineLabel = false;\n\t\t}\n\n\t\tthis._container.innerHTML =\n\t\t\t(labelText.subtext.length > 0 ?\n\t\t\t'<span class=\"leaflet-draw-tooltip-subtext\">' + labelText.subtext + '</span>' + '<br />' : '') +\n\t\t\t'<span>' + labelText.text + '</span>';\n\n\t\tif (!labelText.text && !labelText.subtext) {\n\t\t\tthis._visible = false;\n\t\t\tthis._container.style.visibility = 'hidden';\n\t\t} else {\n\t\t\tthis._visible = true;\n\t\t\tthis._container.style.visibility = 'inherit';\n\t\t}\n\n\t\treturn this;\n\t},\n\n\t// @method updatePosition(latlng): this\n\t// Changes the location of the tooltip\n\tupdatePosition: function (latlng) {\n\t\tvar pos = this._map.latLngToLayerPoint(latlng),\n\t\t\ttooltipContainer = this._container;\n\n\t\tif (this._container) {\n\t\t\tif (this._visible) {\n\t\t\t\ttooltipContainer.style.visibility = 'inherit';\n\t\t\t}\n\t\t\tL.DomUtil.setPosition(tooltipContainer, pos);\n\t\t}\n\n\t\treturn this;\n\t},\n\n\t// @method showAsError(): this\n\t// Applies error class to tooltip\n\tshowAsError: function () {\n\t\tif (this._container) {\n\t\t\tL.DomUtil.addClass(this._container, 'leaflet-error-draw-tooltip');\n\t\t}\n\t\treturn this;\n\t},\n\n\t// @method removeError(): this\n\t// Removes the error class from the tooltip\n\tremoveError: function () {\n\t\tif (this._container) {\n\t\t\tL.DomUtil.removeClass(this._container, 'leaflet-error-draw-tooltip');\n\t\t}\n\t\treturn this;\n\t},\n\n\t_onMouseOut: function () {\n\t\tif (this._container) {\n\t\t\tthis._container.style.visibility = 'hidden';\n\t\t}\n\t}\n});\n","/**\n * @class L.DrawToolbar\n * @aka Toolbar\n */\nL.DrawToolbar = L.Toolbar.extend({\n\n\tstatics: {\n\t\tTYPE: 'draw'\n\t},\n\n\toptions: {\n\t\tpolyline: {},\n\t\tpolygon: {},\n\t\trectangle: {},\n\t\tcircle: {},\n\t\tmarker: {},\n\t\tcirclemarker: {}\n\t},\n\n\t// @method initialize(): void\n\tinitialize: function (options) {\n\t\t// Ensure that the options are merged correctly since L.extend is only shallow\n\t\tfor (var type in this.options) {\n\t\t\tif (this.options.hasOwnProperty(type)) {\n\t\t\t\tif (options[type]) {\n\t\t\t\t\toptions[type] = L.extend({}, this.options[type], options[type]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tthis._toolbarClass = 'leaflet-draw-draw';\n\t\tL.Toolbar.prototype.initialize.call(this, options);\n\t},\n\n\t// @method getModeHandlers(): object\n\t// Get mode handlers information\n\tgetModeHandlers: function (map) {\n\t\treturn [\n\t\t\t{\n\t\t\t\tenabled: this.options.polyline,\n\t\t\t\thandler: new L.Draw.Polyline(map, this.options.polyline),\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.buttons.polyline\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: this.options.polygon,\n\t\t\t\thandler: new L.Draw.Polygon(map, this.options.polygon),\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.buttons.polygon\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: this.options.rectangle,\n\t\t\t\thandler: new L.Draw.Rectangle(map, this.options.rectangle),\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.buttons.rectangle\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: this.options.circle,\n\t\t\t\thandler: new L.Draw.Circle(map, this.options.circle),\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.buttons.circle\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: this.options.marker,\n\t\t\t\thandler: new L.Draw.Marker(map, this.options.marker),\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.buttons.marker\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: this.options.circlemarker,\n\t\t\t\thandler: new L.Draw.CircleMarker(map, this.options.circlemarker),\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.buttons.circlemarker\n\t\t\t}\n\t\t];\n\t},\n\n\t// @method getActions(): object\n\t// Get action information\n\tgetActions: function (handler) {\n\t\treturn [\n\t\t\t{\n\t\t\t\tenabled: handler.completeShape,\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.finish.title,\n\t\t\t\ttext: L.drawLocal.draw.toolbar.finish.text,\n\t\t\t\tcallback: handler.completeShape,\n\t\t\t\tcontext: handler\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: handler.deleteLastVertex,\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.undo.title,\n\t\t\t\ttext: L.drawLocal.draw.toolbar.undo.text,\n\t\t\t\tcallback: handler.deleteLastVertex,\n\t\t\t\tcontext: handler\n\t\t\t},\n\t\t\t{\n\t\t\t\ttitle: L.drawLocal.draw.toolbar.actions.title,\n\t\t\t\ttext: L.drawLocal.draw.toolbar.actions.text,\n\t\t\t\tcallback: this.disable,\n\t\t\t\tcontext: this\n\t\t\t}\n\t\t];\n\t},\n\n\t// @method setOptions(): void\n\t// Sets the options to the toolbar\n\tsetOptions: function (options) {\n\t\tL.setOptions(this, options);\n\n\t\tfor (var type in this._modes) {\n\t\t\tif (this._modes.hasOwnProperty(type) && options.hasOwnProperty(type)) {\n\t\t\t\tthis._modes[type].handler.setOptions(options[type]);\n\t\t\t}\n\t\t}\n\t}\n});\n","/*L.Map.mergeOptions({\n editControl: true\n });*/\n/**\n * @class L.EditToolbar\n * @aka EditToolbar\n */\nL.EditToolbar = L.Toolbar.extend({\n\tstatics: {\n\t\tTYPE: 'edit'\n\t},\n\n\toptions: {\n\t\tedit: {\n\t\t\tselectedPathOptions: {\n\t\t\t\tdashArray: '10, 10',\n\n\t\t\t\tfill: true,\n\t\t\t\tfillColor: '#fe57a1',\n\t\t\t\tfillOpacity: 0.1,\n\n\t\t\t\t// Whether to user the existing layers color\n\t\t\t\tmaintainColor: false\n\t\t\t}\n\t\t},\n\t\tremove: {},\n\t\tpoly: null,\n\t\tfeatureGroup: null /* REQUIRED! TODO: perhaps if not set then all layers on the map are selectable? */\n\t},\n\n\t// @method intialize(): void\n\tinitialize: function (options) {\n\t\t// Need to set this manually since null is an acceptable value here\n\t\tif (options.edit) {\n\t\t\tif (typeof options.edit.selectedPathOptions === 'undefined') {\n\t\t\t\toptions.edit.selectedPathOptions = this.options.edit.selectedPathOptions;\n\t\t\t}\n\t\t\toptions.edit.selectedPathOptions = L.extend({}, this.options.edit.selectedPathOptions, options.edit.selectedPathOptions);\n\t\t}\n\n\t\tif (options.remove) {\n\t\t\toptions.remove = L.extend({}, this.options.remove, options.remove);\n\t\t}\n\n\t\tif (options.poly) {\n\t\t\toptions.poly = L.extend({}, this.options.poly, options.poly);\n\t\t}\n\n\t\tthis._toolbarClass = 'leaflet-draw-edit';\n\t\tL.Toolbar.prototype.initialize.call(this, options);\n\n\t\tthis._selectedFeatureCount = 0;\n\t},\n\n\t// @method getModeHandlers(): object\n\t// Get mode handlers information\n\tgetModeHandlers: function (map) {\n\t\tvar featureGroup = this.options.featureGroup;\n\t\treturn [\n\t\t\t{\n\t\t\t\tenabled: this.options.edit,\n\t\t\t\thandler: new L.EditToolbar.Edit(map, {\n\t\t\t\t\tfeatureGroup: featureGroup,\n\t\t\t\t\tselectedPathOptions: this.options.edit.selectedPathOptions,\n\t\t\t\t\tpoly: this.options.poly\n\t\t\t\t}),\n\t\t\t\ttitle: L.drawLocal.edit.toolbar.buttons.edit\n\t\t\t},\n\t\t\t{\n\t\t\t\tenabled: this.options.remove,\n\t\t\t\thandler: new L.EditToolbar.Delete(map, {\n\t\t\t\t\tfeatureGroup: featureGroup\n\t\t\t\t}),\n\t\t\t\ttitle: L.drawLocal.edit.toolbar.buttons.remove\n\t\t\t}\n\t\t];\n\t},\n\n\t// @method getActions(): object\n\t// Get actions information\n\tgetActions: function (handler) {\n\t\tvar actions = [\n\t\t\t{\n\t\t\t\ttitle: L.drawLocal.edit.toolbar.actions.save.title,\n\t\t\t\ttext: L.drawLocal.edit.toolbar.actions.save.text,\n\t\t\t\tcallback: this._save,\n\t\t\t\tcontext: this\n\t\t\t},\n\t\t\t{\n\t\t\t\ttitle: L.drawLocal.edit.toolbar.actions.cancel.title,\n\t\t\t\ttext: L.drawLocal.edit.toolbar.actions.cancel.text,\n\t\t\t\tcallback: this.disable,\n\t\t\t\tcontext: this\n\t\t\t}\n\t\t];\n\n\t\tif (handler.removeAllLayers) {\n\t\t\t actions.push({\n title: L.drawLocal.edit.toolbar.actions.clearAll.title,\n text: L.drawLocal.edit.toolbar.actions.clearAll.text,\n callback: this._clearAllLayers,\n context: this\n });\n\t\t}\n\n\t\treturn actions;\n\t},\n\n\t// @method addToolbar(map): L.DomUtil\n\t// Adds the toolbar to the map\n\taddToolbar: function (map) {\n\t\tvar container = L.Toolbar.prototype.addToolbar.call(this, map);\n\n\t\tthis._checkDisabled();\n\n\t\tthis.options.featureGroup.on('layeradd layerremove', this._checkDisabled, this);\n\n\t\treturn container;\n\t},\n\n\t// @method removeToolbar(): void\n\t// Removes the toolbar from the map\n\tremoveToolbar: function () {\n\t\tthis.options.featureGroup.off('layeradd layerremove', this._checkDisabled, this);\n\n\t\tL.Toolbar.prototype.removeToolbar.call(this);\n\t},\n\n\t// @method disable(): void\n\t// Disables the toolbar\n\tdisable: function () {\n\t\tif (!this.enabled()) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis._activeMode.handler.revertLayers();\n\n\t\tL.Toolbar.prototype.disable.call(this);\n\t},\n\n\t_save: function () {\n\t\tthis._activeMode.handler.save();\n\t\tif (this._activeMode) {\n\t\t\tthis._activeMode.handler.disable();\n\t\t}\n\t},\n\n\t_clearAllLayers:function(){\n\t\tthis._activeMode.handler.removeAllLayers();\n\t\tif (this._activeMode) {\n\t\t\tthis._activeMode.handler.disable();\n\t\t}\n\t},\n\n\t_checkDisabled: function () {\n\t\tvar featureGroup = this.options.featureGroup,\n\t\t\thasLayers = featureGroup.getLayers().length !== 0,\n\t\t\tbutton;\n\n\t\tif (this.options.edit) {\n\t\t\tbutton = this._modes[L.EditToolbar.Edit.TYPE].button;\n\n\t\t\tif (hasLayers) {\n\t\t\t\tL.DomUtil.removeClass(button, 'leaflet-disabled');\n\t\t\t} else {\n\t\t\t\tL.DomUtil.addClass(button, 'leaflet-disabled');\n\t\t\t}\n\n\t\t\tbutton.setAttribute(\n\t\t\t\t'title',\n\t\t\t\thasLayers ?\n\t\t\t\t\tL.drawLocal.edit.toolbar.buttons.edit\n\t\t\t\t\t: L.drawLocal.edit.toolbar.buttons.editDisabled\n\t\t\t);\n\t\t}\n\n\t\tif (this.options.remove) {\n\t\t\tbutton = this._modes[L.EditToolbar.Delete.TYPE].button;\n\n\t\t\tif (hasLayers) {\n\t\t\t\tL.DomUtil.removeClass(button, 'leaflet-disabled');\n\t\t\t} else {\n\t\t\t\tL.DomUtil.addClass(button, 'leaflet-disabled');\n\t\t\t}\n\n\t\t\tbutton.setAttribute(\n\t\t\t\t'title',\n\t\t\t\thasLayers ?\n\t\t\t\t\tL.drawLocal.edit.toolbar.buttons.remove\n\t\t\t\t\t: L.drawLocal.edit.toolbar.buttons.removeDisabled\n\t\t\t);\n\t\t}\n\t}\n});\n","/**\n * @class L.EditToolbar.Edit\n * @aka EditToolbar.Edit\n */\nL.EditToolbar.Edit = L.Handler.extend({\n\tstatics: {\n\t\tTYPE: 'edit'\n\t},\n\n\tincludes: L.Mixin.Events,\n\n\t// @method intialize(): void\n\tinitialize: function (map, options) {\n\t\tL.Handler.prototype.initialize.call(this, map);\n\n\t\tL.setOptions(this, options);\n\n\t\t// Store the selectable layer group for ease of access\n\t\tthis._featureGroup = options.featureGroup;\n\n\t\tif (!(this._featureGroup instanceof L.FeatureGroup)) {\n\t\t\tthrow new Error('options.featureGroup must be a L.FeatureGroup');\n\t\t}\n\n\t\tthis._uneditedLayerProps = {};\n\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.EditToolbar.Edit.TYPE;\n\t},\n\n\t// @method enable(): void\n\t// Enable the edit toolbar\n\tenable: function () {\n\t\tif (this._enabled || !this._hasAvailableLayers()) {\n\t\t\treturn;\n\t\t}\n\t\tthis.fire('enabled', { handler: this.type });\n\t\t//this disable other handlers\n\n\t\tthis._map.fire(L.Draw.Event.EDITSTART, { handler: this.type });\n\t\t//allow drawLayer to be updated before beginning edition.\n\n\t\tL.Handler.prototype.enable.call(this);\n\t\tthis._featureGroup\n\t\t\t.on('layeradd', this._enableLayerEdit, this)\n\t\t\t.on('layerremove', this._disableLayerEdit, this);\n\t},\n\n\t// @method disable(): void\n\t// Disable the edit toolbar\n\tdisable: function () {\n\t\tif (!this._enabled) {\n\t\t\treturn;\n\t\t}\n\t\tthis._featureGroup\n\t\t\t.off('layeradd', this._enableLayerEdit, this)\n\t\t\t.off('layerremove', this._disableLayerEdit, this);\n\t\tL.Handler.prototype.disable.call(this);\n\t\tthis._map.fire(L.Draw.Event.EDITSTOP, { handler: this.type });\n\t\tthis.fire('disabled', { handler: this.type });\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks for this handler\n\taddHooks: function () {\n\t\tvar map = this._map;\n\n\t\tif (map) {\n\t\t\tmap.getContainer().focus();\n\n\t\t\tthis._featureGroup.eachLayer(this._enableLayerEdit, this);\n\n\t\t\tthis._tooltip = new L.Draw.Tooltip(this._map);\n\t\t\tthis._tooltip.updateContent({\n\t\t\t\ttext: L.drawLocal.edit.handlers.edit.tooltip.text,\n\t\t\t\tsubtext: L.drawLocal.edit.handlers.edit.tooltip.subtext\n\t\t\t});\n\n\t\t\t// Quickly access the tooltip to update for intersection checking\n\t\t\tmap._editTooltip = this._tooltip;\n\n\t\t\tthis._updateTooltip();\n\n\t\t\tthis._map\n\t\t\t\t.on('mousemove', this._onMouseMove, this)\n\t\t\t\t.on('touchmove', this._onMouseMove, this)\n\t\t\t\t.on('MSPointerMove', this._onMouseMove, this)\n\t\t\t\t.on(L.Draw.Event.EDITVERTEX, this._updateTooltip, this);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks for this handler\n\tremoveHooks: function () {\n\t\tif (this._map) {\n\t\t\t// Clean up selected layers.\n\t\t\tthis._featureGroup.eachLayer(this._disableLayerEdit, this);\n\n\t\t\t// Clear the backups of the original layers\n\t\t\tthis._uneditedLayerProps = {};\n\n\t\t\tthis._tooltip.dispose();\n\t\t\tthis._tooltip = null;\n\n\t\t\tthis._map\n\t\t\t\t.off('mousemove', this._onMouseMove, this)\n\t\t\t\t.off('touchmove', this._onMouseMove, this)\n\t\t\t\t.off('MSPointerMove', this._onMouseMove, this)\n\t\t\t\t.off(L.Draw.Event.EDITVERTEX, this._updateTooltip, this);\n\t\t}\n\t},\n\n\t// @method revertLayers(): void\n\t// Revert each layer's geometry changes\n\trevertLayers: function () {\n\t\tthis._featureGroup.eachLayer(function (layer) {\n\t\t\tthis._revertLayer(layer);\n\t\t}, this);\n\t},\n\n\t// @method save(): void\n\t// Save the layer geometries\n\tsave: function () {\n\t\tvar editedLayers = new L.LayerGroup();\n\t\tthis._featureGroup.eachLayer(function (layer) {\n\t\t\tif (layer.edited) {\n\t\t\t\teditedLayers.addLayer(layer);\n\t\t\t\tlayer.edited = false;\n\t\t\t}\n\t\t});\n\t\tthis._map.fire(L.Draw.Event.EDITED, { layers: editedLayers });\n\t},\n\n\t_backupLayer: function (layer) {\n\t\tvar id = L.Util.stamp(layer);\n\n\t\tif (!this._uneditedLayerProps[id]) {\n\t\t\t// Polyline, Polygon or Rectangle\n\t\t\tif (layer instanceof L.Polyline || layer instanceof L.Polygon || layer instanceof L.Rectangle) {\n\t\t\t\tthis._uneditedLayerProps[id] = {\n\t\t\t\t\tlatlngs: L.LatLngUtil.cloneLatLngs(layer.getLatLngs())\n\t\t\t\t};\n\t\t\t} else if (layer instanceof L.Circle) {\n\t\t\t\tthis._uneditedLayerProps[id] = {\n\t\t\t\t\tlatlng: L.LatLngUtil.cloneLatLng(layer.getLatLng()),\n\t\t\t\t\tradius: layer.getRadius()\n\t\t\t\t};\n\t\t\t} else if (layer instanceof L.Marker || layer instanceof L.CircleMarker) { // Marker\n\t\t\t\tthis._uneditedLayerProps[id] = {\n\t\t\t\t\tlatlng: L.LatLngUtil.cloneLatLng(layer.getLatLng())\n\t\t\t\t};\n\t\t\t}\n\t\t}\n\t},\n\n\t_getTooltipText: function () {\n\t\treturn ({\n\t\t\ttext: L.drawLocal.edit.handlers.edit.tooltip.text,\n\t\t\tsubtext: L.drawLocal.edit.handlers.edit.tooltip.subtext\n\t\t});\n\t},\n\n\t_updateTooltip: function () {\n\t\tthis._tooltip.updateContent(this._getTooltipText());\n\t},\n\n\t_revertLayer: function (layer) {\n\t\tvar id = L.Util.stamp(layer);\n\t\tlayer.edited = false;\n\t\tif (this._uneditedLayerProps.hasOwnProperty(id)) {\n\t\t\t// Polyline, Polygon or Rectangle\n\t\t\tif (layer instanceof L.Polyline || layer instanceof L.Polygon || layer instanceof L.Rectangle) {\n\t\t\t\tlayer.setLatLngs(this._uneditedLayerProps[id].latlngs);\n\t\t\t} else if (layer instanceof L.Circle) {\n\t\t\t\tlayer.setLatLng(this._uneditedLayerProps[id].latlng);\n\t\t\t\tlayer.setRadius(this._uneditedLayerProps[id].radius);\n\t\t\t} else if (layer instanceof L.Marker || layer instanceof L.CircleMarker) { // Marker or CircleMarker\n\t\t\t\tlayer.setLatLng(this._uneditedLayerProps[id].latlng);\n\t\t\t}\n\n\t\t\tlayer.fire('revert-edited', { layer: layer });\n\t\t}\n\t},\n\n\t_enableLayerEdit: function (e) {\n\t\tvar layer = e.layer || e.target || e,\n\t\t\tpathOptions, poly;\n\n\t\t// Back up this layer (if haven't before)\n\t\tthis._backupLayer(layer);\n\n\t\tif (this.options.poly) {\n\t\t\tpoly = L.Util.extend({}, this.options.poly);\n\t\t\tlayer.options.poly = poly;\n\t\t}\n\n\t\t// Set different style for editing mode\n\t\tif (this.options.selectedPathOptions) {\n\t\t\tpathOptions = L.Util.extend({}, this.options.selectedPathOptions);\n\n\t\t\t// Use the existing color of the layer\n\t\t\tif (pathOptions.maintainColor) {\n\t\t\t\tpathOptions.color = layer.options.color;\n\t\t\t\tpathOptions.fillColor = layer.options.fillColor;\n\t\t\t}\n\n\t\t\tlayer.options.original = L.extend({}, layer.options);\n\t\t\tlayer.options.editing = pathOptions;\n\n\t\t}\n\n\t\tif (layer instanceof L.Marker) {\n\t\t\tif (layer.editing) {\n\t\t\t\tlayer.editing.enable();\n\t\t\t}\n\t\t\tlayer.dragging.enable();\n\t\t\tlayer\n\t\t\t\t.on('dragend', this._onMarkerDragEnd)\n\t\t\t\t// #TODO: remove when leaflet finally fixes their draggable so it's touch friendly again.\n\t\t\t\t.on('touchmove', this._onTouchMove, this)\n\t\t\t\t.on('MSPointerMove', this._onTouchMove, this)\n\t\t\t\t.on('touchend', this._onMarkerDragEnd, this)\n\t\t\t\t.on('MSPointerUp', this._onMarkerDragEnd, this);\n\t\t} else {\n\t\t\tlayer.editing.enable();\n\t\t}\n\t},\n\n\t_disableLayerEdit: function (e) {\n\t\tvar layer = e.layer || e.target || e;\n\n\t\tlayer.edited = false;\n\t\tif (layer.editing) {\n\t\t\tlayer.editing.disable();\n\t\t}\n\n\t\tdelete layer.options.editing;\n\t\tdelete layer.options.original;\n\t\t// Reset layer styles to that of before select\n\t\tif (this._selectedPathOptions) {\n\t\t\tif (layer instanceof L.Marker) {\n\t\t\t\tthis._toggleMarkerHighlight(layer);\n\t\t\t} else {\n\t\t\t\t// reset the layer style to what is was before being selected\n\t\t\t\tlayer.setStyle(layer.options.previousOptions);\n\t\t\t\t// remove the cached options for the layer object\n\t\t\t\tdelete layer.options.previousOptions;\n\t\t\t}\n\t\t}\n\n\t\tif (layer instanceof L.Marker) {\n\t\t\tlayer.dragging.disable();\n\t\t\tlayer\n\t\t\t\t.off('dragend', this._onMarkerDragEnd, this)\n\t\t\t\t.off('touchmove', this._onTouchMove, this)\n\t\t\t\t.off('MSPointerMove', this._onTouchMove, this)\n\t\t\t\t.off('touchend', this._onMarkerDragEnd, this)\n\t\t\t\t.off('MSPointerUp', this._onMarkerDragEnd, this);\n\t\t} else {\n\t\t\tlayer.editing.disable();\n\t\t}\n\t},\n\n\t_onMouseMove: function (e) {\n\t\tthis._tooltip.updatePosition(e.latlng);\n\t},\n\n\t_onMarkerDragEnd: function (e) {\n\t\tvar layer = e.target;\n\t\tlayer.edited = true;\n\t\tthis._map.fire(L.Draw.Event.EDITMOVE, { layer: layer });\n\t},\n\n\t_onTouchMove: function (e) {\n\t\tvar touchEvent = e.originalEvent.changedTouches[0],\n\t\t\tlayerPoint = this._map.mouseEventToLayerPoint(touchEvent),\n\t\t\tlatlng = this._map.layerPointToLatLng(layerPoint);\n\t\te.target.setLatLng(latlng);\n\t},\n\n\t_hasAvailableLayers: function () {\n\t\treturn this._featureGroup.getLayers().length !== 0;\n\t}\n});\n","/**\n * @class L.EditToolbar.Delete\n * @aka EditToolbar.Delete\n */\nL.EditToolbar.Delete = L.Handler.extend({\n\tstatics: {\n\t\tTYPE: 'remove' // not delete as delete is reserved in js\n\t},\n\n\tincludes: L.Mixin.Events,\n\n\t// @method intialize(): void\n\tinitialize: function (map, options) {\n\t\tL.Handler.prototype.initialize.call(this, map);\n\n\t\tL.Util.setOptions(this, options);\n\n\t\t// Store the selectable layer group for ease of access\n\t\tthis._deletableLayers = this.options.featureGroup;\n\n\t\tif (!(this._deletableLayers instanceof L.FeatureGroup)) {\n\t\t\tthrow new Error('options.featureGroup must be a L.FeatureGroup');\n\t\t}\n\n\t\t// Save the type so super can fire, need to do this as cannot do this.TYPE :(\n\t\tthis.type = L.EditToolbar.Delete.TYPE;\n\t},\n\n\t// @method enable(): void\n\t// Enable the delete toolbar\n\tenable: function () {\n\t\tif (this._enabled || !this._hasAvailableLayers()) {\n\t\t\treturn;\n\t\t}\n\t\tthis.fire('enabled', { handler: this.type });\n\n\t\tthis._map.fire(L.Draw.Event.DELETESTART, { handler: this.type });\n\n\t\tL.Handler.prototype.enable.call(this);\n\n\t\tthis._deletableLayers\n\t\t\t.on('layeradd', this._enableLayerDelete, this)\n\t\t\t.on('layerremove', this._disableLayerDelete, this);\n\t},\n\n\t// @method disable(): void\n\t// Disable the delete toolbar\n\tdisable: function () {\n\t\tif (!this._enabled) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis._deletableLayers\n\t\t\t.off('layeradd', this._enableLayerDelete, this)\n\t\t\t.off('layerremove', this._disableLayerDelete, this);\n\n\t\tL.Handler.prototype.disable.call(this);\n\n\t\tthis._map.fire(L.Draw.Event.DELETESTOP, { handler: this.type });\n\n\t\tthis.fire('disabled', { handler: this.type });\n\t},\n\n\t// @method addHooks(): void\n\t// Add listener hooks to this handler\n\taddHooks: function () {\n\t\tvar map = this._map;\n\n\t\tif (map) {\n\t\t\tmap.getContainer().focus();\n\n\t\t\tthis._deletableLayers.eachLayer(this._enableLayerDelete, this);\n\t\t\tthis._deletedLayers = new L.LayerGroup();\n\n\t\t\tthis._tooltip = new L.Draw.Tooltip(this._map);\n\t\t\tthis._tooltip.updateContent({ text: L.drawLocal.edit.handlers.remove.tooltip.text });\n\n\t\t\tthis._map.on('mousemove', this._onMouseMove, this);\n\t\t}\n\t},\n\n\t// @method removeHooks(): void\n\t// Remove listener hooks from this handler\n\tremoveHooks: function () {\n\t\tif (this._map) {\n\t\t\tthis._deletableLayers.eachLayer(this._disableLayerDelete, this);\n\t\t\tthis._deletedLayers = null;\n\n\t\t\tthis._tooltip.dispose();\n\t\t\tthis._tooltip = null;\n\n\t\t\tthis._map.off('mousemove', this._onMouseMove, this);\n\t\t}\n\t},\n\n\t// @method revertLayers(): void\n\t// Revert the deleted layers back to their prior state.\n\trevertLayers: function () {\n\t\t// Iterate of the deleted layers and add them back into the featureGroup\n\t\tthis._deletedLayers.eachLayer(function (layer) {\n\t\t\tthis._deletableLayers.addLayer(layer);\n\t\t\tlayer.fire('revert-deleted', { layer: layer });\n\t\t}, this);\n\t},\n\n\t// @method save(): void\n\t// Save deleted layers\n\tsave: function () {\n\t\tthis._map.fire(L.Draw.Event.DELETED, { layers: this._deletedLayers });\n\t},\n\n\t// @method removeAllLayers(): void\n\t// Remove all delateable layers\n\tremoveAllLayers: function(){\n\t\t// Iterate of the delateable layers and add remove them\n\t\tthis._deletableLayers.eachLayer(function (layer) {\n\t\t\tthis._removeLayer({layer:layer});\n\t\t}, this);\n\t\tthis.save();\n\t},\n\n\t_enableLayerDelete: function (e) {\n\t\tvar layer = e.layer || e.target || e;\n\n\t\tlayer.on('click', this._removeLayer, this);\n\t},\n\n\t_disableLayerDelete: function (e) {\n\t\tvar layer = e.layer || e.target || e;\n\n\t\tlayer.off('click', this._removeLayer, this);\n\n\t\t// Remove from the deleted layers so we can't accidentally revert if the user presses cancel\n\t\tthis._deletedLayers.removeLayer(layer);\n\t},\n\n\t_removeLayer: function (e) {\n\t\tvar layer = e.layer || e.target || e;\n\n\t\tthis._deletableLayers.removeLayer(layer);\n\n\t\tthis._deletedLayers.addLayer(layer);\n\n\t\tlayer.fire('deleted');\n\t},\n\n\t_onMouseMove: function (e) {\n\t\tthis._tooltip.updatePosition(e.latlng);\n\t},\n\n\t_hasAvailableLayers: function () {\n\t\treturn this._deletableLayers.getLayers().length !== 0;\n\t}\n});\n"]}
@@ -0,0 +1,10 @@
1
+ .leaflet-draw-section{position:relative}.leaflet-draw-toolbar{margin-top:12px}.leaflet-draw-toolbar-top{margin-top:0}.leaflet-draw-toolbar-notop a:first-child{border-top-right-radius:0}.leaflet-draw-toolbar-nobottom a:last-child{border-bottom-right-radius:0}.leaflet-draw-toolbar a{background-image:url('images/spritesheet.png');background-image:linear-gradient(transparent,transparent),url('images/spritesheet.svg');background-repeat:no-repeat;background-size:300px 30px;background-clip:padding-box}.leaflet-retina .leaflet-draw-toolbar a{background-image:url('images/spritesheet-2x.png');background-image:linear-gradient(transparent,transparent),url('images/spritesheet.svg')}
2
+ .leaflet-draw a{display:block;text-align:center;text-decoration:none}.leaflet-draw a .sr-only{position:absolute;width:1px;height:1px;padding:0;margin:-1px;overflow:hidden;clip:rect(0,0,0,0);border:0}.leaflet-draw-actions{display:none;list-style:none;margin:0;padding:0;position:absolute;left:26px;top:0;white-space:nowrap}.leaflet-touch .leaflet-draw-actions{left:32px}.leaflet-right .leaflet-draw-actions{right:26px;left:auto}.leaflet-touch .leaflet-right .leaflet-draw-actions{right:32px;left:auto}.leaflet-draw-actions li{display:inline-block}
3
+ .leaflet-draw-actions li:first-child a{border-left:0}.leaflet-draw-actions li:last-child a{-webkit-border-radius:0 4px 4px 0;border-radius:0 4px 4px 0}.leaflet-right .leaflet-draw-actions li:last-child a{-webkit-border-radius:0;border-radius:0}.leaflet-right .leaflet-draw-actions li:first-child a{-webkit-border-radius:4px 0 0 4px;border-radius:4px 0 0 4px}.leaflet-draw-actions a{background-color:#919187;border-left:1px solid #AAA;color:#FFF;font:11px/19px "Helvetica Neue",Arial,Helvetica,sans-serif;line-height:28px;text-decoration:none;padding-left:10px;padding-right:10px;height:28px}
4
+ .leaflet-touch .leaflet-draw-actions a{font-size:12px;line-height:30px;height:30px}.leaflet-draw-actions-bottom{margin-top:0}.leaflet-draw-actions-top{margin-top:1px}.leaflet-draw-actions-top a,.leaflet-draw-actions-bottom a{height:27px;line-height:27px}.leaflet-draw-actions a:hover{background-color:#a0a098}.leaflet-draw-actions-top.leaflet-draw-actions-bottom a{height:26px;line-height:26px}.leaflet-draw-toolbar .leaflet-draw-draw-polyline{background-position:-2px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-draw-polyline{background-position:0 -1px}
5
+ .leaflet-draw-toolbar .leaflet-draw-draw-polygon{background-position:-31px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-draw-polygon{background-position:-29px -1px}.leaflet-draw-toolbar .leaflet-draw-draw-rectangle{background-position:-62px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-draw-rectangle{background-position:-60px -1px}.leaflet-draw-toolbar .leaflet-draw-draw-circle{background-position:-92px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-draw-circle{background-position:-90px -1px}
6
+ .leaflet-draw-toolbar .leaflet-draw-draw-marker{background-position:-122px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-draw-marker{background-position:-120px -1px}.leaflet-draw-toolbar .leaflet-draw-draw-circlemarker{background-position:-273px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-draw-circlemarker{background-position:-271px -1px}.leaflet-draw-toolbar .leaflet-draw-edit-edit{background-position:-152px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-edit-edit{background-position:-150px -1px}
7
+ .leaflet-draw-toolbar .leaflet-draw-edit-remove{background-position:-182px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-edit-remove{background-position:-180px -1px}.leaflet-draw-toolbar .leaflet-draw-edit-edit.leaflet-disabled{background-position:-212px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-edit-edit.leaflet-disabled{background-position:-210px -1px}.leaflet-draw-toolbar .leaflet-draw-edit-remove.leaflet-disabled{background-position:-242px -2px}.leaflet-touch .leaflet-draw-toolbar .leaflet-draw-edit-remove.leaflet-disabled{background-position:-240px -2px}
8
+ .leaflet-mouse-marker{background-color:#fff;cursor:crosshair}.leaflet-draw-tooltip{background:#363636;background:rgba(0,0,0,0.5);border:1px solid transparent;-webkit-border-radius:4px;border-radius:4px;color:#fff;font:12px/18px "Helvetica Neue",Arial,Helvetica,sans-serif;margin-left:20px;margin-top:-21px;padding:4px 8px;position:absolute;visibility:hidden;white-space:nowrap;z-index:6}.leaflet-draw-tooltip:before{border-right:6px solid black;border-right-color:rgba(0,0,0,0.5);border-top:6px solid transparent;border-bottom:6px solid transparent;content:"";position:absolute;top:7px;left:-7px}
9
+ .leaflet-error-draw-tooltip{background-color:#f2dede;border:1px solid #e6b6bd;color:#b94a48}.leaflet-error-draw-tooltip:before{border-right-color:#e6b6bd}.leaflet-draw-tooltip-single{margin-top:-12px}.leaflet-draw-tooltip-subtext{color:#f8d5e4}.leaflet-draw-guide-dash{font-size:1%;opacity:.6;position:absolute;width:5px;height:5px}.leaflet-edit-marker-selected{background-color:rgba(254,87,161,0.1);border:4px dashed rgba(254,87,161,0.6);-webkit-border-radius:4px;border-radius:4px;box-sizing:content-box}
10
+ .leaflet-edit-move{cursor:move}.leaflet-edit-resize{cursor:pointer}.leaflet-oldie .leaflet-draw-toolbar{border:1px solid #999}
@@ -0,0 +1,10 @@
1
+ /*
2
+ Leaflet.draw 0.4.12, a plugin that adds drawing and editing tools to Leaflet powered maps.
3
+ (c) 2012-2017, Jacob Toye, Jon West, Smartrak, Leaflet
4
+
5
+ https://github.com/Leaflet/Leaflet.draw
6
+ http://leafletjs.com
7
+ */
8
+ !function(t,e,i){function o(t,e){for(;(t=t.parentElement)&&!t.classList.contains(e););return t}L.drawVersion="0.4.12",L.Draw={},L.drawLocal={draw:{toolbar:{actions:{title:"Cancel drawing",text:"Cancel"},finish:{title:"Finish drawing",text:"Finish"},undo:{title:"Delete last point drawn",text:"Delete last point"},buttons:{polyline:"Draw a polyline",polygon:"Draw a polygon",rectangle:"Draw a rectangle",circle:"Draw a circle",marker:"Draw a marker",circlemarker:"Draw a circlemarker"}},handlers:{circle:{tooltip:{start:"Click and drag to draw circle."},radius:"Radius"},circlemarker:{tooltip:{start:"Click map to place circle marker."}},marker:{tooltip:{start:"Click map to place marker."}},polygon:{tooltip:{start:"Click to start drawing shape.",cont:"Click to continue drawing shape.",end:"Click first point to close this shape."}},polyline:{error:"<strong>Error:</strong> shape edges cannot cross!",tooltip:{start:"Click to start drawing line.",cont:"Click to continue drawing line.",end:"Click last point to finish line."}},rectangle:{tooltip:{start:"Click and drag to draw rectangle."}},simpleshape:{tooltip:{end:"Release mouse to finish drawing."}}}},edit:{toolbar:{actions:{save:{title:"Save changes",text:"Save"},cancel:{title:"Cancel editing, discards all changes",text:"Cancel"},clearAll:{title:"Clear all layers",text:"Clear All"}},buttons:{edit:"Edit layers",editDisabled:"No layers to edit",remove:"Delete layers",removeDisabled:"No layers to delete"}},handlers:{edit:{tooltip:{text:"Drag handles or markers to edit features.",subtext:"Click cancel to undo changes."}},remove:{tooltip:{text:"Click on a feature to remove."}}}}},L.Draw.Event={},L.Draw.Event.CREATED="draw:created",L.Draw.Event.EDITED="draw:edited",L.Draw.Event.DELETED="draw:deleted",L.Draw.Event.DRAWSTART="draw:drawstart",L.Draw.Event.DRAWSTOP="draw:drawstop",L.Draw.Event.DRAWVERTEX="draw:drawvertex",L.Draw.Event.EDITSTART="draw:editstart",L.Draw.Event.EDITMOVE="draw:editmove",L.Draw.Event.EDITRESIZE="draw:editresize",L.Draw.Event.EDITVERTEX="draw:editvertex",L.Draw.Event.EDITSTOP="draw:editstop",L.Draw.Event.DELETESTART="draw:deletestart",L.Draw.Event.DELETESTOP="draw:deletestop",L.Draw=L.Draw||{},L.Draw.Feature=L.Handler.extend({includes:L.Mixin.Events,initialize:function(t,e){this._map=t,this._container=t._container,this._overlayPane=t._panes.overlayPane,this._popupPane=t._panes.popupPane,e&&e.shapeOptions&&(e.shapeOptions=L.Util.extend({},this.options.shapeOptions,e.shapeOptions)),L.setOptions(this,e)},enable:function(){this._enabled||(L.Handler.prototype.enable.call(this),this.fire("enabled",{handler:this.type}),this._map.fire(L.Draw.Event.DRAWSTART,{layerType:this.type}))},disable:function(){this._enabled&&(L.Handler.prototype.disable.call(this),this._map.fire(L.Draw.Event.DRAWSTOP,{layerType:this.type}),this.fire("disabled",{handler:this.type}))},addHooks:function(){var t=this._map;t&&(L.DomUtil.disableTextSelection(),t.getContainer().focus(),this._tooltip=new L.Draw.Tooltip(this._map),L.DomEvent.on(this._container,"keyup",this._cancelDrawing,this))},removeHooks:function(){this._map&&(L.DomUtil.enableTextSelection(),this._tooltip.dispose(),this._tooltip=null,L.DomEvent.off(this._container,"keyup",this._cancelDrawing,this))},setOptions:function(t){L.setOptions(this,t)},_fireCreatedEvent:function(t){this._map.fire(L.Draw.Event.CREATED,{layer:t,layerType:this.type})},_cancelDrawing:function(t){27===t.keyCode&&(this._map.fire("draw:canceled",{layerType:this.type}),this.disable())}}),L.Draw.Polyline=L.Draw.Feature.extend({statics:{TYPE:"polyline"},Poly:L.Polyline,options:{allowIntersection:!0,repeatMode:!1,drawError:{color:"#b00b00",timeout:2500},icon:new L.DivIcon({iconSize:new L.Point(8,8),className:"leaflet-div-icon leaflet-editing-icon"}),touchIcon:new L.DivIcon({iconSize:new L.Point(20,20),className:"leaflet-div-icon leaflet-editing-icon leaflet-touch-icon"}),guidelineDistance:20,maxGuideLineLength:4e3,shapeOptions:{stroke:!0,color:"#3388ff",weight:4,opacity:.5,fill:!1,clickable:!0},metric:!0,feet:!0,nautic:!1,showLength:!0,zIndexOffset:2e3,factor:1},initialize:function(t,e){L.Browser.touch&&(this.options.icon=this.options.touchIcon),this.options.drawError.message=L.drawLocal.draw.handlers.polyline.error,e&&e.drawError&&(e.drawError=L.Util.extend({},this.options.drawError,e.drawError)),this.type=L.Draw.Polyline.TYPE,L.Draw.Feature.prototype.initialize.call(this,t,e)},addHooks:function(){L.Draw.Feature.prototype.addHooks.call(this),this._map&&(this._markers=[],this._markerGroup=new L.LayerGroup,this._map.addLayer(this._markerGroup),this._poly=new L.Polyline([],this.options.shapeOptions),this._tooltip.updateContent(this._getTooltipText()),this._mouseMarker||(this._mouseMarker=L.marker(this._map.getCenter(),{icon:L.divIcon({className:"leaflet-mouse-marker",iconAnchor:[20,20],iconSize:[40,40]}),opacity:0,zIndexOffset:this.options.zIndexOffset})),this._mouseMarker.on("mouseout",this._onMouseOut,this).on("mousemove",this._onMouseMove,this).on("mousedown",this._onMouseDown,this).on("mouseup",this._onMouseUp,this).addTo(this._map),this._map.on("mouseup",this._onMouseUp,this).on("mousemove",this._onMouseMove,this).on("zoomlevelschange",this._onZoomEnd,this).on("touchstart",this._onTouch,this).on("zoomend",this._onZoomEnd,this))},removeHooks:function(){L.Draw.Feature.prototype.removeHooks.call(this),this._clearHideErrorTimeout(),this._cleanUpShape(),this._map.removeLayer(this._markerGroup),delete this._markerGroup,delete this._markers,this._map.removeLayer(this._poly),delete this._poly,this._mouseMarker.off("mousedown",this._onMouseDown,this).off("mouseout",this._onMouseOut,this).off("mouseup",this._onMouseUp,this).off("mousemove",this._onMouseMove,this),this._map.removeLayer(this._mouseMarker),delete this._mouseMarker,this._clearGuides(),this._map.off("mouseup",this._onMouseUp,this).off("mousemove",this._onMouseMove,this).off("zoomlevelschange",this._onZoomEnd,this).off("zoomend",this._onZoomEnd,this).off("touchstart",this._onTouch,this).off("click",this._onTouch,this)},deleteLastVertex:function(){if(!(this._markers.length<=1)){var t=this._markers.pop(),e=this._poly,i=e.getLatLngs(),o=i.splice(-1,1)[0];this._poly.setLatLngs(i),this._markerGroup.removeLayer(t),e.getLatLngs().length<2&&this._map.removeLayer(e),this._vertexChanged(o,!1)}},addVertex:function(t){if(this._markers.length>=2&&!this.options.allowIntersection&&this._poly.newLatLngIntersects(t))return void this._showErrorTooltip();this._errorShown&&this._hideErrorTooltip(),this._markers.push(this._createMarker(t)),this._poly.addLatLng(t),2===this._poly.getLatLngs().length&&this._map.addLayer(this._poly),this._vertexChanged(t,!0)},completeShape:function(){this._markers.length<=1||(this._fireCreatedEvent(),this.disable(),this.options.repeatMode&&this.enable())},_finishShape:function(){var t=this._poly._defaultShape?this._poly._defaultShape():this._poly.getLatLngs(),e=this._poly.newLatLngIntersects(t[t.length-1]);if(!this.options.allowIntersection&&e||!this._shapeIsValid())return void this._showErrorTooltip();this._fireCreatedEvent(),this.disable(),this.options.repeatMode&&this.enable()},_shapeIsValid:function(){return!0},_onZoomEnd:function(){null!==this._markers&&this._updateGuide()},_onMouseMove:function(t){var e=this._map.mouseEventToLayerPoint(t.originalEvent),i=this._map.layerPointToLatLng(e);this._currentLatLng=i,this._updateTooltip(i),this._updateGuide(e),this._mouseMarker.setLatLng(i),L.DomEvent.preventDefault(t.originalEvent)},_vertexChanged:function(t,e){this._map.fire(L.Draw.Event.DRAWVERTEX,{layers:this._markerGroup}),this._updateFinishHandler(),this._updateRunningMeasure(t,e),this._clearGuides(),this._updateTooltip()},_onMouseDown:function(t){if(!this._clickHandled&&!this._touchHandled&&!this._disableMarkers){this._onMouseMove(t),this._clickHandled=!0,this._disableNewMarkers();var e=t.originalEvent,i=e.clientX,o=e.clientY;this._startPoint.call(this,i,o)}},_startPoint:function(t,e){this._mouseDownOrigin=L.point(t,e)},_onMouseUp:function(t){var e=t.originalEvent,i=e.clientX,o=e.clientY;this._endPoint.call(this,i,o,t),this._clickHandled=null},_endPoint:function(e,i,o){if(this._mouseDownOrigin){var n=L.point(e,i).distanceTo(this._mouseDownOrigin);this._calculateFinishDistance(o.latlng)<10&&L.Browser.touch?this._finishShape():Math.abs(n)<9*(t.devicePixelRatio||1)&&this.addVertex(o.latlng),this._enableNewMarkers()}this._mouseDownOrigin=null},_onTouch:function(t){var e,i,o=t.originalEvent;!o.touches||!o.touches[0]||this._clickHandled||this._touchHandled||this._disableMarkers||(e=o.touches[0].clientX,i=o.touches[0].clientY,this._disableNewMarkers(),this._touchHandled=!0,this._startPoint.call(this,e,i),this._endPoint.call(this,e,i,t),this._touchHandled=null),this._clickHandled=null},_onMouseOut:function(){this._tooltip&&this._tooltip._onMouseOut.call(this._tooltip)},_calculateFinishDistance:function(t){var e;if(this._markers.length>0){var i;if(this.type===L.Draw.Polyline.TYPE)i=this._markers[this._markers.length-1];else{if(this.type!==L.Draw.Polygon.TYPE)return 1/0;i=this._markers[0]}var o=this._map.latLngToContainerPoint(i.getLatLng()),n=new L.Marker(t,{icon:this.options.icon,zIndexOffset:2*this.options.zIndexOffset}),a=this._map.latLngToContainerPoint(n.getLatLng());e=o.distanceTo(a)}else e=1/0;return e},_updateFinishHandler:function(){var t=this._markers.length;t>1&&this._markers[t-1].on("click",this._finishShape,this),t>2&&this._markers[t-2].off("click",this._finishShape,this)},_createMarker:function(t){var e=new L.Marker(t,{icon:this.options.icon,zIndexOffset:2*this.options.zIndexOffset});return this._markerGroup.addLayer(e),e},_updateGuide:function(t){var e=this._markers?this._markers.length:0;e>0&&(t=t||this._map.latLngToLayerPoint(this._currentLatLng),this._clearGuides(),this._drawGuide(this._map.latLngToLayerPoint(this._markers[e-1].getLatLng()),t))},_updateTooltip:function(t){var e=this._getTooltipText();t&&this._tooltip.updatePosition(t),this._errorShown||this._tooltip.updateContent(e)},_drawGuide:function(t,e){var i,o,n,a=Math.floor(Math.sqrt(Math.pow(e.x-t.x,2)+Math.pow(e.y-t.y,2))),s=this.options.guidelineDistance,r=this.options.maxGuideLineLength,l=a>r?a-r:s;for(this._guidesContainer||(this._guidesContainer=L.DomUtil.create("div","leaflet-draw-guides",this._overlayPane));l<a;l+=this.options.guidelineDistance)i=l/a,o={x:Math.floor(t.x*(1-i)+i*e.x),y:Math.floor(t.y*(1-i)+i*e.y)},n=L.DomUtil.create("div","leaflet-draw-guide-dash",this._guidesContainer),n.style.backgroundColor=this._errorShown?this.options.drawError.color:this.options.shapeOptions.color,L.DomUtil.setPosition(n,o)},_updateGuideColor:function(t){if(this._guidesContainer)for(var e=0,i=this._guidesContainer.childNodes.length;e<i;e++)this._guidesContainer.childNodes[e].style.backgroundColor=t},_clearGuides:function(){if(this._guidesContainer)for(;this._guidesContainer.firstChild;)this._guidesContainer.removeChild(this._guidesContainer.firstChild)},_getTooltipText:function(){var t,e,i=this.options.showLength;return L.Browser.touch&&(i=!1),0===this._markers.length?t={text:L.drawLocal.draw.handlers.polyline.tooltip.start}:(e=i?this._getMeasurementString():"",t=1===this._markers.length?{text:L.drawLocal.draw.handlers.polyline.tooltip.cont,subtext:e}:{text:L.drawLocal.draw.handlers.polyline.tooltip.end,subtext:e}),t},_updateRunningMeasure:function(t,e){var i,o,n=this._markers.length;1===this._markers.length?this._measurementRunningTotal=0:(i=n-(e?2:1),o=this._map.distance(t,this._markers[i].getLatLng())*(this.options.factor||1),this._measurementRunningTotal+=o*(e?1:-1))},_getMeasurementString:function(){var t,e=this._currentLatLng,i=this._markers[this._markers.length-1].getLatLng();return t=i&&e?this._measurementRunningTotal+this._map.distance(e,i)*(this.options.factor||1):this._measurementRunningTotal||0,L.GeometryUtil.readableDistance(t,this.options.metric,this.options.feet,this.options.nautic,this.options.precision)},_showErrorTooltip:function(){this._errorShown=!0,this._tooltip.showAsError().updateContent({text:this.options.drawError.message}),this._updateGuideColor(this.options.drawError.color),this._poly.setStyle({color:this.options.drawError.color}),this._clearHideErrorTimeout(),this._hideErrorTimeout=setTimeout(L.Util.bind(this._hideErrorTooltip,this),this.options.drawError.timeout)},_hideErrorTooltip:function(){this._errorShown=!1,this._clearHideErrorTimeout(),this._tooltip.removeError().updateContent(this._getTooltipText()),this._updateGuideColor(this.options.shapeOptions.color),this._poly.setStyle({color:this.options.shapeOptions.color})},_clearHideErrorTimeout:function(){this._hideErrorTimeout&&(clearTimeout(this._hideErrorTimeout),this._hideErrorTimeout=null)},_disableNewMarkers:function(){this._disableMarkers=!0},_enableNewMarkers:function(){setTimeout(function(){this._disableMarkers=!1}.bind(this),50)},_cleanUpShape:function(){this._markers.length>1&&this._markers[this._markers.length-1].off("click",this._finishShape,this)},_fireCreatedEvent:function(){var t=new this.Poly(this._poly.getLatLngs(),this.options.shapeOptions);L.Draw.Feature.prototype._fireCreatedEvent.call(this,t)}}),L.Draw.Polygon=L.Draw.Polyline.extend({statics:{TYPE:"polygon"},Poly:L.Polygon,options:{showArea:!1,showLength:!1,shapeOptions:{stroke:!0,color:"#3388ff",weight:4,opacity:.5,fill:!0,fillColor:null,fillOpacity:.2,clickable:!0},metric:!0,feet:!0,nautic:!1,precision:{}},initialize:function(t,e){L.Draw.Polyline.prototype.initialize.call(this,t,e),this.type=L.Draw.Polygon.TYPE},_updateFinishHandler:function(){var t=this._markers.length;1===t&&this._markers[0].on("click",this._finishShape,this),t>2&&(this._markers[t-1].on("dblclick",this._finishShape,this),t>3&&this._markers[t-2].off("dblclick",this._finishShape,this))},_getTooltipText:function(){var t,e;return 0===this._markers.length?t=L.drawLocal.draw.handlers.polygon.tooltip.start:this._markers.length<3?(t=L.drawLocal.draw.handlers.polygon.tooltip.cont,e=this._getMeasurementString()):(t=L.drawLocal.draw.handlers.polygon.tooltip.end,e=this._getMeasurementString()),{text:t,subtext:e}},_getMeasurementString:function(){var t=this._area,e="";return t||this.options.showLength?(this.options.showLength&&(e=L.Draw.Polyline.prototype._getMeasurementString.call(this)),t&&(e+="<br>"+L.GeometryUtil.readableArea(t,this.options.metric,this.options.precision)),e):null},_shapeIsValid:function(){return this._markers.length>=3},_vertexChanged:function(t,e){var i;!this.options.allowIntersection&&this.options.showArea&&(i=this._poly.getLatLngs(),this._area=L.GeometryUtil.geodesicArea(i)),L.Draw.Polyline.prototype._vertexChanged.call(this,t,e)},_cleanUpShape:function(){var t=this._markers.length;t>0&&(this._markers[0].off("click",this._finishShape,this),t>2&&this._markers[t-1].off("dblclick",this._finishShape,this))}}),L.SimpleShape={},L.Draw.SimpleShape=L.Draw.Feature.extend({options:{repeatMode:!1},initialize:function(t,e){this._endLabelText=L.drawLocal.draw.handlers.simpleshape.tooltip.end,L.Draw.Feature.prototype.initialize.call(this,t,e)},addHooks:function(){L.Draw.Feature.prototype.addHooks.call(this),this._map&&(this._mapDraggable=this._map.dragging.enabled(),this._mapDraggable&&this._map.dragging.disable(),this._container.style.cursor="crosshair",this._tooltip.updateContent({text:this._initialLabelText}),this._map.on("mousedown",this._onMouseDown,this).on("mousemove",this._onMouseMove,this).on("touchstart",this._onMouseDown,this).on("touchmove",this._onMouseMove,this))},removeHooks:function(){L.Draw.Feature.prototype.removeHooks.call(this),this._map&&(this._mapDraggable&&this._map.dragging.enable(),this._container.style.cursor="",this._map.off("mousedown",this._onMouseDown,this).off("mousemove",this._onMouseMove,this).off("touchstart",this._onMouseDown,this).off("touchmove",this._onMouseMove,this),L.DomEvent.off(e,"mouseup",this._onMouseUp,this),L.DomEvent.off(e,"touchend",this._onMouseUp,this),this._shape&&(this._map.removeLayer(this._shape),delete this._shape)),this._isDrawing=!1},_getTooltipText:function(){return{text:this._endLabelText}},_onMouseDown:function(t){this._isDrawing=!0,this._startLatLng=t.latlng,L.DomEvent.on(e,"mouseup",this._onMouseUp,this).on(e,"touchend",this._onMouseUp,this).preventDefault(t.originalEvent)},_onMouseMove:function(t){var e=t.latlng;this._tooltip.updatePosition(e),this._isDrawing&&(this._tooltip.updateContent(this._getTooltipText()),this._drawShape(e))},_onMouseUp:function(){this._shape&&this._fireCreatedEvent(),this.disable(),this.options.repeatMode&&this.enable()}}),L.Draw.Rectangle=L.Draw.SimpleShape.extend({statics:{TYPE:"rectangle"},options:{shapeOptions:{stroke:!0,color:"#3388ff",weight:4,opacity:.5,fill:!0,fillColor:null,fillOpacity:.2,showArea:!0,clickable:!0},metric:!0},initialize:function(t,e){this.type=L.Draw.Rectangle.TYPE,this._initialLabelText=L.drawLocal.draw.handlers.rectangle.tooltip.start,L.Draw.SimpleShape.prototype.initialize.call(this,t,e)},disable:function(){this._enabled&&(this._isCurrentlyTwoClickDrawing=!1,L.Draw.SimpleShape.prototype.disable.call(this))},_onMouseUp:function(t){if(!this._shape&&!this._isCurrentlyTwoClickDrawing)return void(this._isCurrentlyTwoClickDrawing=!0);this._isCurrentlyTwoClickDrawing&&!o(t.target,"leaflet-pane")||L.Draw.SimpleShape.prototype._onMouseUp.call(this)},_drawShape:function(t){this._shape?this._shape.setBounds(new L.LatLngBounds(this._startLatLng,t)):(this._shape=new L.Rectangle(new L.LatLngBounds(this._startLatLng,t),this.options.shapeOptions),this._map.addLayer(this._shape))},_fireCreatedEvent:function(){var t=new L.Rectangle(this._shape.getBounds(),this.options.shapeOptions);L.Draw.SimpleShape.prototype._fireCreatedEvent.call(this,t)},_getTooltipText:function(){var t,e,i,o=L.Draw.SimpleShape.prototype._getTooltipText.call(this),n=this._shape,a=this.options.showArea;return n&&(t=this._shape._defaultShape?this._shape._defaultShape():this._shape.getLatLngs(),e=L.GeometryUtil.geodesicArea(t),i=a?L.GeometryUtil.readableArea(e,this.options.metric):""),{text:o.text,subtext:i}}}),L.Draw.Marker=L.Draw.Feature.extend({statics:{TYPE:"marker"},options:{icon:new L.Icon.Default,repeatMode:!1,zIndexOffset:2e3},initialize:function(t,e){this.type=L.Draw.Marker.TYPE,this._initialLabelText=L.drawLocal.draw.handlers.marker.tooltip.start,L.Draw.Feature.prototype.initialize.call(this,t,e)},addHooks:function(){L.Draw.Feature.prototype.addHooks.call(this),this._map&&(this._tooltip.updateContent({text:this._initialLabelText}),this._mouseMarker||(this._mouseMarker=L.marker(this._map.getCenter(),{icon:L.divIcon({className:"leaflet-mouse-marker",iconAnchor:[20,20],iconSize:[40,40]}),opacity:0,zIndexOffset:this.options.zIndexOffset})),this._mouseMarker.on("click",this._onClick,this).addTo(this._map),this._map.on("mousemove",this._onMouseMove,this),this._map.on("click",this._onTouch,this))},removeHooks:function(){L.Draw.Feature.prototype.removeHooks.call(this),this._map&&(this._marker&&(this._marker.off("click",this._onClick,this),this._map.off("click",this._onClick,this).off("click",this._onTouch,this).removeLayer(this._marker),delete this._marker),this._mouseMarker.off("click",this._onClick,this),this._map.removeLayer(this._mouseMarker),delete this._mouseMarker,this._map.off("mousemove",this._onMouseMove,this))},_onMouseMove:function(t){var e=t.latlng;this._tooltip.updatePosition(e),this._mouseMarker.setLatLng(e),this._marker?(e=this._mouseMarker.getLatLng(),this._marker.setLatLng(e)):(this._marker=this._createMarker(e),this._marker.on("click",this._onClick,this),this._map.on("click",this._onClick,this).addLayer(this._marker))},_createMarker:function(t){return new L.Marker(t,{icon:this.options.icon,zIndexOffset:this.options.zIndexOffset})},_onClick:function(){this._fireCreatedEvent(),this.disable(),this.options.repeatMode&&this.enable()},_onTouch:function(t){this._onMouseMove(t),this._onClick()},_fireCreatedEvent:function(){var t=new L.Marker.Touch(this._marker.getLatLng(),{icon:this.options.icon});L.Draw.Feature.prototype._fireCreatedEvent.call(this,t)}}),L.Draw.CircleMarker=L.Draw.Marker.extend({statics:{TYPE:"circlemarker"},options:{stroke:!0,color:"#3388ff",weight:4,opacity:.5,fill:!0,fillColor:null,fillOpacity:.2,clickable:!0,zIndexOffset:2e3},initialize:function(t,e){this.type=L.Draw.CircleMarker.TYPE,this._initialLabelText=L.drawLocal.draw.handlers.circlemarker.tooltip.start,L.Draw.Feature.prototype.initialize.call(this,t,e)},_fireCreatedEvent:function(){var t=new L.CircleMarker(this._marker.getLatLng(),this.options);L.Draw.Feature.prototype._fireCreatedEvent.call(this,t)},_createMarker:function(t){return new L.CircleMarker(t,this.options)}}),L.Draw.Circle=L.Draw.SimpleShape.extend({statics:{TYPE:"circle"},options:{shapeOptions:{stroke:!0,color:"#3388ff",weight:4,opacity:.5,fill:!0,fillColor:null,fillOpacity:.2,clickable:!0},showRadius:!0,metric:!0,feet:!0,nautic:!1},initialize:function(t,e){this.type=L.Draw.Circle.TYPE,this._initialLabelText=L.drawLocal.draw.handlers.circle.tooltip.start,L.Draw.SimpleShape.prototype.initialize.call(this,t,e)},_drawShape:function(t){var e=this._map.distance(this._startLatLng,t);this._shape?this._shape.setRadius(e):(this._shape=new L.Circle(this._startLatLng,e,this.options.shapeOptions),this._map.addLayer(this._shape))},_fireCreatedEvent:function(){var t=new L.Circle(this._startLatLng,this._shape.getRadius(),this.options.shapeOptions);L.Draw.SimpleShape.prototype._fireCreatedEvent.call(this,t)},_onMouseMove:function(t){var e,i=t.latlng,o=this.options.showRadius,n=this.options.metric;if(this._tooltip.updatePosition(i),this._isDrawing){this._drawShape(i),e=this._shape.getRadius().toFixed(1);var a="";o&&(a=L.drawLocal.draw.handlers.circle.radius+": "+L.GeometryUtil.readableDistance(e,n,this.options.feet,this.options.nautic)),this._tooltip.updateContent({text:this._endLabelText,subtext:a})}}}),L.Edit=L.Edit||{},L.Edit.Marker=L.Handler.extend({initialize:function(t,e){this._marker=t,L.setOptions(this,e)},addHooks:function(){var t=this._marker;t.dragging.enable(),t.on("dragend",this._onDragEnd,t),this._toggleMarkerHighlight()},removeHooks:function(){var t=this._marker;t.dragging.disable(),t.off("dragend",this._onDragEnd,t),this._toggleMarkerHighlight()},_onDragEnd:function(t){var e=t.target;e.edited=!0,this._map.fire(L.Draw.Event.EDITMOVE,{layer:e})},_toggleMarkerHighlight:function(){var t=this._marker._icon;t&&(t.style.display="none",L.DomUtil.hasClass(t,"leaflet-edit-marker-selected")?(L.DomUtil.removeClass(t,"leaflet-edit-marker-selected"),this._offsetMarker(t,-4)):(L.DomUtil.addClass(t,"leaflet-edit-marker-selected"),this._offsetMarker(t,4)),t.style.display="")},_offsetMarker:function(t,e){var i=parseInt(t.style.marginTop,10)-e,o=parseInt(t.style.marginLeft,10)-e;t.style.marginTop=i+"px",t.style.marginLeft=o+"px"}}),L.Marker.addInitHook(function(){L.Edit.Marker&&(this.editing=new L.Edit.Marker(this),this.options.editable&&this.editing.enable())}),L.Edit=L.Edit||{},L.Edit.Poly=L.Handler.extend({options:{},initialize:function(t,e){this.latlngs=[t._latlngs],t._holes&&(this.latlngs=this.latlngs.concat(t._holes)),this._poly=t,L.setOptions(this,e),this._poly.on("revert-edited",this._updateLatLngs,this)},_defaultShape:function(){return L.Polyline._flat?L.Polyline._flat(this._poly._latlngs)?this._poly._latlngs:this._poly._latlngs[0]:this._poly._latlngs},_eachVertexHandler:function(t){for(var e=0;e<this._verticesHandlers.length;e++)t(this._verticesHandlers[e])},addHooks:function(){this._initHandlers(),this._eachVertexHandler(function(t){t.addHooks()})},removeHooks:function(){this._eachVertexHandler(function(t){t.removeHooks()})},updateMarkers:function(){this._eachVertexHandler(function(t){t.updateMarkers()})},_initHandlers:function(){this._verticesHandlers=[];for(var t=0;t<this.latlngs.length;t++)this._verticesHandlers.push(new L.Edit.PolyVerticesEdit(this._poly,this.latlngs[t],this.options))},_updateLatLngs:function(t){this.latlngs=[t.layer._latlngs],t.layer._holes&&(this.latlngs=this.latlngs.concat(t.layer._holes))}}),L.Edit.PolyVerticesEdit=L.Handler.extend({options:{icon:new L.DivIcon({iconSize:new L.Point(8,8),className:"leaflet-div-icon leaflet-editing-icon"}),touchIcon:new L.DivIcon({iconSize:new L.Point(20,20),className:"leaflet-div-icon leaflet-editing-icon leaflet-touch-icon"}),drawError:{color:"#b00b00",timeout:1e3}},initialize:function(t,e,i){L.Browser.touch&&(this.options.icon=this.options.touchIcon),this._poly=t,i&&i.drawError&&(i.drawError=L.Util.extend({},this.options.drawError,i.drawError)),this._latlngs=e,L.setOptions(this,i)},_defaultShape:function(){return L.Polyline._flat?L.Polyline._flat(this._latlngs)?this._latlngs:this._latlngs[0]:this._latlngs},addHooks:function(){var t=this._poly;t instanceof L.Polygon||(t.options.fill=!1,t.options.editing&&(t.options.editing.fill=!1)),t.setStyle(t.options.editing),this._poly._map&&(this._map=this._poly._map,this._markerGroup||this._initMarkers(),this._poly._map.addLayer(this._markerGroup))},removeHooks:function(){var t=this._poly;t.setStyle(t.options.original),t._map&&(t._map.removeLayer(this._markerGroup),delete this._markerGroup,delete this._markers)},updateMarkers:function(){this._markerGroup.clearLayers(),this._initMarkers()},_initMarkers:function(){this._markerGroup||(this._markerGroup=new L.LayerGroup),this._markers=[];var t,e,i,o,n=this._defaultShape();for(t=0,i=n.length;t<i;t++)o=this._createMarker(n[t],t),o.on("click",this._onMarkerClick,this),this._markers.push(o);var a,s;for(t=0,e=i-1;t<i;e=t++)(0!==t||L.Polygon&&this._poly instanceof L.Polygon)&&(a=this._markers[e],s=this._markers[t],this._createMiddleMarker(a,s),this._updatePrevNext(a,s))},_createMarker:function(t,e){var i=new L.Marker.Touch(t,{draggable:!0,icon:this.options.icon});return i._origLatLng=t,i._index=e,i.on("dragstart",this._onMarkerDragStart,this).on("drag",this._onMarkerDrag,this).on("dragend",this._fireEdit,this).on("touchmove",this._onTouchMove,this).on("touchend",this._fireEdit,this).on("MSPointerMove",this._onTouchMove,this).on("MSPointerUp",this._fireEdit,this),this._markerGroup.addLayer(i),i},_onMarkerDragStart:function(){this._poly.fire("editstart")},_spliceLatLngs:function(){var t=this._defaultShape(),e=[].splice.apply(t,arguments);return this._poly._convertLatLngs(t,!0),this._poly.redraw(),e},_removeMarker:function(t){var e=t._index;this._markerGroup.removeLayer(t),this._markers.splice(e,1),this._spliceLatLngs(e,1),this._updateIndexes(e,-1),t.off("dragstart",this._onMarkerDragStart,this).off("drag",this._onMarkerDrag,this).off("dragend",this._fireEdit,this).off("touchmove",this._onMarkerDrag,this).off("touchend",this._fireEdit,this).off("click",this._onMarkerClick,this).off("MSPointerMove",this._onTouchMove,this).off("MSPointerUp",this._fireEdit,this)},_fireEdit:function(){this._poly.edited=!0,this._poly.fire("edit"),this._poly._map.fire(L.Draw.Event.EDITVERTEX,{layers:this._markerGroup,poly:this._poly})},_onMarkerDrag:function(t){var e=t.target,i=this._poly;if(L.extend(e._origLatLng,e._latlng),e._middleLeft&&e._middleLeft.setLatLng(this._getMiddleLatLng(e._prev,e)),e._middleRight&&e._middleRight.setLatLng(this._getMiddleLatLng(e,e._next)),i.options.poly){var o=i._map._editTooltip;if(!i.options.poly.allowIntersection&&i.intersects()){var n=i.options.color;i.setStyle({color:this.options.drawError.color}),0!==L.version.indexOf("0.7")&&e.dragging._draggable._onUp(t),this._onMarkerClick(t),o&&o.updateContent({text:L.drawLocal.draw.handlers.polyline.error}),setTimeout(function(){i.setStyle({color:n}),o&&o.updateContent({text:L.drawLocal.edit.handlers.edit.tooltip.text,subtext:L.drawLocal.edit.handlers.edit.tooltip.subtext})},1e3)}}this._poly.redraw(),this._poly.fire("editdrag")},_onMarkerClick:function(t){var e=L.Polygon&&this._poly instanceof L.Polygon?4:3,i=t.target;this._defaultShape().length<e||(this._removeMarker(i),this._updatePrevNext(i._prev,i._next),i._middleLeft&&this._markerGroup.removeLayer(i._middleLeft),i._middleRight&&this._markerGroup.removeLayer(i._middleRight),i._prev&&i._next?this._createMiddleMarker(i._prev,i._next):i._prev?i._next||(i._prev._middleRight=null):i._next._middleLeft=null,this._fireEdit())},_onTouchMove:function(t){var e=this._map.mouseEventToLayerPoint(t.originalEvent.touches[0]),i=this._map.layerPointToLatLng(e),o=t.target;L.extend(o._origLatLng,i),o._middleLeft&&o._middleLeft.setLatLng(this._getMiddleLatLng(o._prev,o)),o._middleRight&&o._middleRight.setLatLng(this._getMiddleLatLng(o,o._next)),this._poly.redraw(),this.updateMarkers()},_updateIndexes:function(t,e){this._markerGroup.eachLayer(function(i){i._index>t&&(i._index+=e)})},_createMiddleMarker:function(t,e){var i,o,n,a=this._getMiddleLatLng(t,e),s=this._createMarker(a);s.setOpacity(.6),t._middleRight=e._middleLeft=s,o=function(){s.off("touchmove",o,this);var n=e._index;s._index=n,s.off("click",i,this).on("click",this._onMarkerClick,this),a.lat=s.getLatLng().lat,a.lng=s.getLatLng().lng,this._spliceLatLngs(n,0,a),this._markers.splice(n,0,s),s.setOpacity(1),this._updateIndexes(n,1),e._index++,this._updatePrevNext(t,s),this._updatePrevNext(s,e),this._poly.fire("editstart")},n=function(){s.off("dragstart",o,this),s.off("dragend",n,this),s.off("touchmove",o,this),this._createMiddleMarker(t,s),this._createMiddleMarker(s,e)},i=function(){o.call(this),n.call(this),this._fireEdit()},s.on("click",i,this).on("dragstart",o,this).on("dragend",n,this).on("touchmove",o,this),this._markerGroup.addLayer(s)},_updatePrevNext:function(t,e){t&&(t._next=e),e&&(e._prev=t)},_getMiddleLatLng:function(t,e){var i=this._poly._map,o=i.project(t.getLatLng()),n=i.project(e.getLatLng());return i.unproject(o._add(n)._divideBy(2))}}),L.Polyline.addInitHook(function(){this.editing||(L.Edit.Poly&&(this.editing=new L.Edit.Poly(this,this.options.poly),this.options.editable&&this.editing.enable()),this.on("add",function(){this.editing&&this.editing.enabled()&&this.editing.addHooks()}),this.on("remove",function(){this.editing&&this.editing.enabled()&&this.editing.removeHooks()}))}),L.Edit=L.Edit||{},L.Edit.SimpleShape=L.Handler.extend({options:{moveIcon:new L.DivIcon({iconSize:new L.Point(8,8),className:"leaflet-div-icon leaflet-editing-icon leaflet-edit-move"}),resizeIcon:new L.DivIcon({iconSize:new L.Point(8,8),className:"leaflet-div-icon leaflet-editing-icon leaflet-edit-resize"}),touchMoveIcon:new L.DivIcon({iconSize:new L.Point(20,20),className:"leaflet-div-icon leaflet-editing-icon leaflet-edit-move leaflet-touch-icon"}),touchResizeIcon:new L.DivIcon({iconSize:new L.Point(20,20),className:"leaflet-div-icon leaflet-editing-icon leaflet-edit-resize leaflet-touch-icon"})},initialize:function(t,e){L.Browser.touch&&(this.options.moveIcon=this.options.touchMoveIcon,this.options.resizeIcon=this.options.touchResizeIcon),this._shape=t,L.Util.setOptions(this,e)},addHooks:function(){var t=this._shape;this._shape._map&&(this._map=this._shape._map,t.setStyle(t.options.editing),t._map&&(this._map=t._map,this._markerGroup||this._initMarkers(),this._map.addLayer(this._markerGroup)))},removeHooks:function(){var t=this._shape;if(t.setStyle(t.options.original),t._map){this._unbindMarker(this._moveMarker);for(var e=0,i=this._resizeMarkers.length;e<i;e++)this._unbindMarker(this._resizeMarkers[e]);this._resizeMarkers=null,this._map.removeLayer(this._markerGroup),delete this._markerGroup}this._map=null},updateMarkers:function(){this._markerGroup.clearLayers(),this._initMarkers()},_initMarkers:function(){this._markerGroup||(this._markerGroup=new L.LayerGroup),this._createMoveMarker(),this._createResizeMarker()},_createMoveMarker:function(){},_createResizeMarker:function(){},_createMarker:function(t,e){var i=new L.Marker.Touch(t,{draggable:!0,icon:e,zIndexOffset:10});return this._bindMarker(i),this._markerGroup.addLayer(i),i},_bindMarker:function(t){
9
+ t.on("dragstart",this._onMarkerDragStart,this).on("drag",this._onMarkerDrag,this).on("dragend",this._onMarkerDragEnd,this).on("touchstart",this._onTouchStart,this).on("touchmove",this._onTouchMove,this).on("MSPointerMove",this._onTouchMove,this).on("touchend",this._onTouchEnd,this).on("MSPointerUp",this._onTouchEnd,this)},_unbindMarker:function(t){t.off("dragstart",this._onMarkerDragStart,this).off("drag",this._onMarkerDrag,this).off("dragend",this._onMarkerDragEnd,this).off("touchstart",this._onTouchStart,this).off("touchmove",this._onTouchMove,this).off("MSPointerMove",this._onTouchMove,this).off("touchend",this._onTouchEnd,this).off("MSPointerUp",this._onTouchEnd,this)},_onMarkerDragStart:function(t){t.target.setOpacity(0),this._shape.fire("editstart")},_fireEdit:function(){this._shape.edited=!0,this._shape.fire("edit")},_onMarkerDrag:function(t){var e=t.target,i=e.getLatLng();e===this._moveMarker?this._move(i):this._resize(i),this._shape.redraw(),this._shape.fire("editdrag")},_onMarkerDragEnd:function(t){t.target.setOpacity(1),this._fireEdit()},_onTouchStart:function(t){if(L.Edit.SimpleShape.prototype._onMarkerDragStart.call(this,t),"function"==typeof this._getCorners){var e=this._getCorners(),i=t.target,o=i._cornerIndex;i.setOpacity(0),this._oppositeCorner=e[(o+2)%4],this._toggleCornerMarkers(0,o)}this._shape.fire("editstart")},_onTouchMove:function(t){var e=this._map.mouseEventToLayerPoint(t.originalEvent.touches[0]),i=this._map.layerPointToLatLng(e);return t.target===this._moveMarker?this._move(i):this._resize(i),this._shape.redraw(),!1},_onTouchEnd:function(t){t.target.setOpacity(1),this.updateMarkers(),this._fireEdit()},_move:function(){},_resize:function(){}}),L.Edit=L.Edit||{},L.Edit.Rectangle=L.Edit.SimpleShape.extend({_createMoveMarker:function(){var t=this._shape.getBounds(),e=t.getCenter();this._moveMarker=this._createMarker(e,this.options.moveIcon)},_createResizeMarker:function(){var t=this._getCorners();this._resizeMarkers=[];for(var e=0,i=t.length;e<i;e++)this._resizeMarkers.push(this._createMarker(t[e],this.options.resizeIcon)),this._resizeMarkers[e]._cornerIndex=e},_onMarkerDragStart:function(t){L.Edit.SimpleShape.prototype._onMarkerDragStart.call(this,t);var e=this._getCorners(),i=t.target,o=i._cornerIndex;this._oppositeCorner=e[(o+2)%4],this._toggleCornerMarkers(0,o)},_onMarkerDragEnd:function(t){var e,i,o=t.target;o===this._moveMarker&&(e=this._shape.getBounds(),i=e.getCenter(),o.setLatLng(i)),this._toggleCornerMarkers(1),this._repositionCornerMarkers(),L.Edit.SimpleShape.prototype._onMarkerDragEnd.call(this,t)},_move:function(t){for(var e,i=this._shape._defaultShape?this._shape._defaultShape():this._shape.getLatLngs(),o=this._shape.getBounds(),n=o.getCenter(),a=[],s=0,r=i.length;s<r;s++)e=[i[s].lat-n.lat,i[s].lng-n.lng],a.push([t.lat+e[0],t.lng+e[1]]);this._shape.setLatLngs(a),this._repositionCornerMarkers(),this._map.fire(L.Draw.Event.EDITMOVE,{layer:this._shape})},_resize:function(t){var e;this._shape.setBounds(L.latLngBounds(t,this._oppositeCorner)),e=this._shape.getBounds(),this._moveMarker.setLatLng(e.getCenter()),this._map.fire(L.Draw.Event.EDITRESIZE,{layer:this._shape})},_getCorners:function(){var t=this._shape.getBounds();return[t.getNorthWest(),t.getNorthEast(),t.getSouthEast(),t.getSouthWest()]},_toggleCornerMarkers:function(t){for(var e=0,i=this._resizeMarkers.length;e<i;e++)this._resizeMarkers[e].setOpacity(t)},_repositionCornerMarkers:function(){for(var t=this._getCorners(),e=0,i=this._resizeMarkers.length;e<i;e++)this._resizeMarkers[e].setLatLng(t[e])}}),L.Rectangle.addInitHook(function(){L.Edit.Rectangle&&(this.editing=new L.Edit.Rectangle(this),this.options.editable&&this.editing.enable())}),L.Edit=L.Edit||{},L.Edit.CircleMarker=L.Edit.SimpleShape.extend({_createMoveMarker:function(){var t=this._shape.getLatLng();this._moveMarker=this._createMarker(t,this.options.moveIcon)},_createResizeMarker:function(){this._resizeMarkers=[]},_move:function(t){if(this._resizeMarkers.length){var e=this._getResizeMarkerPoint(t);this._resizeMarkers[0].setLatLng(e)}this._shape.setLatLng(t),this._map.fire(L.Draw.Event.EDITMOVE,{layer:this._shape})}}),L.CircleMarker.addInitHook(function(){L.Edit.CircleMarker&&(this.editing=new L.Edit.CircleMarker(this),this.options.editable&&this.editing.enable()),this.on("add",function(){this.editing&&this.editing.enabled()&&this.editing.addHooks()}),this.on("remove",function(){this.editing&&this.editing.enabled()&&this.editing.removeHooks()})}),L.Edit=L.Edit||{},L.Edit.Circle=L.Edit.CircleMarker.extend({_createResizeMarker:function(){var t=this._shape.getLatLng(),e=this._getResizeMarkerPoint(t);this._resizeMarkers=[],this._resizeMarkers.push(this._createMarker(e,this.options.resizeIcon))},_getResizeMarkerPoint:function(t){var e=this._shape._radius*Math.cos(Math.PI/4),i=this._map.project(t);return this._map.unproject([i.x+e,i.y-e])},_resize:function(t){var e=this._moveMarker.getLatLng(),i=this._map.distance(e,t);this._shape.setRadius(i),this._map.fire(L.Draw.Event.EDITRESIZE,{layer:this._shape})}}),L.Circle.addInitHook(function(){L.Edit.Circle&&(this.editing=new L.Edit.Circle(this),this.options.editable&&this.editing.enable()),this.on("add",function(){this.editing&&this.editing.enabled()&&this.editing.addHooks()}),this.on("remove",function(){this.editing&&this.editing.enabled()&&this.editing.removeHooks()})}),L.Map.mergeOptions({touchExtend:!0}),L.Map.TouchExtend=L.Handler.extend({initialize:function(t){this._map=t,this._container=t._container,this._pane=t._panes.overlayPane},addHooks:function(){L.DomEvent.on(this._container,"touchstart",this._onTouchStart,this),L.DomEvent.on(this._container,"touchend",this._onTouchEnd,this),L.DomEvent.on(this._container,"touchmove",this._onTouchMove,this),this._detectIE()?(L.DomEvent.on(this._container,"MSPointerDown",this._onTouchStart,this),L.DomEvent.on(this._container,"MSPointerUp",this._onTouchEnd,this),L.DomEvent.on(this._container,"MSPointerMove",this._onTouchMove,this),L.DomEvent.on(this._container,"MSPointerCancel",this._onTouchCancel,this)):(L.DomEvent.on(this._container,"touchcancel",this._onTouchCancel,this),L.DomEvent.on(this._container,"touchleave",this._onTouchLeave,this))},removeHooks:function(){L.DomEvent.off(this._container,"touchstart",this._onTouchStart),L.DomEvent.off(this._container,"touchend",this._onTouchEnd),L.DomEvent.off(this._container,"touchmove",this._onTouchMove),this._detectIE()?(L.DomEvent.off(this._container,"MSPointerDowm",this._onTouchStart),L.DomEvent.off(this._container,"MSPointerUp",this._onTouchEnd),L.DomEvent.off(this._container,"MSPointerMove",this._onTouchMove),L.DomEvent.off(this._container,"MSPointerCancel",this._onTouchCancel)):(L.DomEvent.off(this._container,"touchcancel",this._onTouchCancel),L.DomEvent.off(this._container,"touchleave",this._onTouchLeave))},_touchEvent:function(t,e){var i={};if(void 0!==t.touches){if(!t.touches.length)return;i=t.touches[0]}else{if("touch"!==t.pointerType)return;if(i=t,!this._filterClick(t))return}var o=this._map.mouseEventToContainerPoint(i),n=this._map.mouseEventToLayerPoint(i),a=this._map.layerPointToLatLng(n);this._map.fire(e,{latlng:a,layerPoint:n,containerPoint:o,pageX:i.pageX,pageY:i.pageY,originalEvent:t})},_filterClick:function(t){var e=t.timeStamp||t.originalEvent.timeStamp,i=L.DomEvent._lastClick&&e-L.DomEvent._lastClick;return i&&i>100&&i<500||t.target._simulatedClick&&!t._simulated?(L.DomEvent.stop(t),!1):(L.DomEvent._lastClick=e,!0)},_onTouchStart:function(t){if(this._map._loaded){this._touchEvent(t,"touchstart")}},_onTouchEnd:function(t){if(this._map._loaded){this._touchEvent(t,"touchend")}},_onTouchCancel:function(t){if(this._map._loaded){var e="touchcancel";this._detectIE()&&(e="pointercancel"),this._touchEvent(t,e)}},_onTouchLeave:function(t){if(this._map._loaded){this._touchEvent(t,"touchleave")}},_onTouchMove:function(t){if(this._map._loaded){this._touchEvent(t,"touchmove")}},_detectIE:function(){var e=t.navigator.userAgent,i=e.indexOf("MSIE ");if(i>0)return parseInt(e.substring(i+5,e.indexOf(".",i)),10);if(e.indexOf("Trident/")>0){var o=e.indexOf("rv:");return parseInt(e.substring(o+3,e.indexOf(".",o)),10)}var n=e.indexOf("Edge/");return n>0&&parseInt(e.substring(n+5,e.indexOf(".",n)),10)}}),L.Map.addInitHook("addHandler","touchExtend",L.Map.TouchExtend),L.Marker.Touch=L.Marker.extend({_initInteraction:function(){return this.addInteractiveTarget?L.Marker.prototype._initInteraction.apply(this):this._initInteractionLegacy()},_initInteractionLegacy:function(){if(this.options.clickable){var t=this._icon,e=["dblclick","mousedown","mouseover","mouseout","contextmenu","touchstart","touchend","touchmove"];this._detectIE?e.concat(["MSPointerDown","MSPointerUp","MSPointerMove","MSPointerCancel"]):e.concat(["touchcancel"]),L.DomUtil.addClass(t,"leaflet-clickable"),L.DomEvent.on(t,"click",this._onMouseClick,this),L.DomEvent.on(t,"keypress",this._onKeyPress,this);for(var i=0;i<e.length;i++)L.DomEvent.on(t,e[i],this._fireMouseEvent,this);L.Handler.MarkerDrag&&(this.dragging=new L.Handler.MarkerDrag(this),this.options.draggable&&this.dragging.enable())}},_detectIE:function(){var e=t.navigator.userAgent,i=e.indexOf("MSIE ");if(i>0)return parseInt(e.substring(i+5,e.indexOf(".",i)),10);if(e.indexOf("Trident/")>0){var o=e.indexOf("rv:");return parseInt(e.substring(o+3,e.indexOf(".",o)),10)}var n=e.indexOf("Edge/");return n>0&&parseInt(e.substring(n+5,e.indexOf(".",n)),10)}}),L.LatLngUtil={cloneLatLngs:function(t){for(var e=[],i=0,o=t.length;i<o;i++)Array.isArray(t[i])?e.push(L.LatLngUtil.cloneLatLngs(t[i])):e.push(this.cloneLatLng(t[i]));return e},cloneLatLng:function(t){return L.latLng(t.lat,t.lng)}},function(){var t={km:2,ha:2,m:0,mi:2,ac:2,yd:0,ft:0,nm:2};L.GeometryUtil=L.extend(L.GeometryUtil||{},{geodesicArea:function(t){var e,i,o=t.length,n=0,a=Math.PI/180;if(o>2){for(var s=0;s<o;s++)e=t[s],i=t[(s+1)%o],n+=(i.lng-e.lng)*a*(2+Math.sin(e.lat*a)+Math.sin(i.lat*a));n=6378137*n*6378137/2}return Math.abs(n)},formattedNumber:function(t,e){var i=parseFloat(t).toFixed(e),o=L.drawLocal.format&&L.drawLocal.format.numeric,n=o&&o.delimiters,a=n&&n.thousands,s=n&&n.decimal;if(a||s){var r=i.split(".");i=a?r[0].replace(/(\d)(?=(\d{3})+(?!\d))/g,"$1"+a):r[0],s=s||".",r.length>1&&(i=i+s+r[1])}return i},readableArea:function(e,i,o){var n,a,o=L.Util.extend({},t,o);return i?(a=["ha","m"],type=typeof i,"string"===type?a=[i]:"boolean"!==type&&(a=i),n=e>=1e6&&-1!==a.indexOf("km")?L.GeometryUtil.formattedNumber(1e-6*e,o.km)+" km²":e>=1e4&&-1!==a.indexOf("ha")?L.GeometryUtil.formattedNumber(1e-4*e,o.ha)+" ha":L.GeometryUtil.formattedNumber(e,o.m)+" m²"):(e/=.836127,n=e>=3097600?L.GeometryUtil.formattedNumber(e/3097600,o.mi)+" mi²":e>=4840?L.GeometryUtil.formattedNumber(e/4840,o.ac)+" acres":L.GeometryUtil.formattedNumber(e,o.yd)+" yd²"),n},readableDistance:function(e,i,o,n,a){var s,a=L.Util.extend({},t,a);switch(i?"string"==typeof i?i:"metric":o?"feet":n?"nauticalMile":"yards"){case"metric":s=e>1e3?L.GeometryUtil.formattedNumber(e/1e3,a.km)+" km":L.GeometryUtil.formattedNumber(e,a.m)+" m";break;case"feet":e*=3.28083,s=L.GeometryUtil.formattedNumber(e,a.ft)+" ft";break;case"nauticalMile":e*=.53996,s=L.GeometryUtil.formattedNumber(e/1e3,a.nm)+" nm";break;case"yards":default:e*=1.09361,s=e>1760?L.GeometryUtil.formattedNumber(e/1760,a.mi)+" miles":L.GeometryUtil.formattedNumber(e,a.yd)+" yd"}return s}})}(),L.Util.extend(L.LineUtil,{segmentsIntersect:function(t,e,i,o){return this._checkCounterclockwise(t,i,o)!==this._checkCounterclockwise(e,i,o)&&this._checkCounterclockwise(t,e,i)!==this._checkCounterclockwise(t,e,o)},_checkCounterclockwise:function(t,e,i){return(i.y-t.y)*(e.x-t.x)>(e.y-t.y)*(i.x-t.x)}}),L.Polyline.include({intersects:function(){var t,e,i,o=this._getProjectedPoints(),n=o?o.length:0;if(this._tooFewPointsForIntersection())return!1;for(t=n-1;t>=3;t--)if(e=o[t-1],i=o[t],this._lineSegmentsIntersectsRange(e,i,t-2))return!0;return!1},newLatLngIntersects:function(t,e){return!!this._map&&this.newPointIntersects(this._map.latLngToLayerPoint(t),e)},newPointIntersects:function(t,e){var i=this._getProjectedPoints(),o=i?i.length:0,n=i?i[o-1]:null,a=o-2;return!this._tooFewPointsForIntersection(1)&&this._lineSegmentsIntersectsRange(n,t,a,e?1:0)},_tooFewPointsForIntersection:function(t){var e=this._getProjectedPoints(),i=e?e.length:0;return i+=t||0,!e||i<=3},_lineSegmentsIntersectsRange:function(t,e,i,o){var n,a,s=this._getProjectedPoints();o=o||0;for(var r=i;r>o;r--)if(n=s[r-1],a=s[r],L.LineUtil.segmentsIntersect(t,e,n,a))return!0;return!1},_getProjectedPoints:function(){if(!this._defaultShape)return this._originalPoints;for(var t=[],e=this._defaultShape(),i=0;i<e.length;i++)t.push(this._map.latLngToLayerPoint(e[i]));return t}}),L.Polygon.include({intersects:function(){var t,e,i,o,n=this._getProjectedPoints();return!this._tooFewPointsForIntersection()&&(!!L.Polyline.prototype.intersects.call(this)||(t=n.length,e=n[0],i=n[t-1],o=t-2,this._lineSegmentsIntersectsRange(i,e,o,1)))}}),L.Control.Draw=L.Control.extend({options:{position:"topleft",draw:{},edit:!1},initialize:function(t){if(L.version<"0.7")throw new Error("Leaflet.draw 0.2.3+ requires Leaflet 0.7.0+. Download latest from https://github.com/Leaflet/Leaflet/");L.Control.prototype.initialize.call(this,t);var e;this._toolbars={},L.DrawToolbar&&this.options.draw&&(e=new L.DrawToolbar(this.options.draw),this._toolbars[L.DrawToolbar.TYPE]=e,this._toolbars[L.DrawToolbar.TYPE].on("enable",this._toolbarEnabled,this)),L.EditToolbar&&this.options.edit&&(e=new L.EditToolbar(this.options.edit),this._toolbars[L.EditToolbar.TYPE]=e,this._toolbars[L.EditToolbar.TYPE].on("enable",this._toolbarEnabled,this)),L.toolbar=this},onAdd:function(t){var e,i=L.DomUtil.create("div","leaflet-draw"),o=!1;for(var n in this._toolbars)this._toolbars.hasOwnProperty(n)&&(e=this._toolbars[n].addToolbar(t))&&(o||(L.DomUtil.hasClass(e,"leaflet-draw-toolbar-top")||L.DomUtil.addClass(e.childNodes[0],"leaflet-draw-toolbar-top"),o=!0),i.appendChild(e));return i},onRemove:function(){for(var t in this._toolbars)this._toolbars.hasOwnProperty(t)&&this._toolbars[t].removeToolbar()},setDrawingOptions:function(t){for(var e in this._toolbars)this._toolbars[e]instanceof L.DrawToolbar&&this._toolbars[e].setOptions(t)},_toolbarEnabled:function(t){var e=t.target;for(var i in this._toolbars)this._toolbars[i]!==e&&this._toolbars[i].disable()}}),L.Map.mergeOptions({drawControlTooltips:!0,drawControl:!1}),L.Map.addInitHook(function(){this.options.drawControl&&(this.drawControl=new L.Control.Draw,this.addControl(this.drawControl))}),L.Toolbar=L.Class.extend({includes:[L.Mixin.Events],initialize:function(t){L.setOptions(this,t),this._modes={},this._actionButtons=[],this._activeMode=null},enabled:function(){return null!==this._activeMode},disable:function(){this.enabled()&&this._activeMode.handler.disable()},addToolbar:function(t){var e,i=L.DomUtil.create("div","leaflet-draw-section"),o=0,n=this._toolbarClass||"",a=this.getModeHandlers(t);for(this._toolbarContainer=L.DomUtil.create("div","leaflet-draw-toolbar leaflet-bar"),this._map=t,e=0;e<a.length;e++)a[e].enabled&&this._initModeHandler(a[e].handler,this._toolbarContainer,o++,n,a[e].title);if(o)return this._lastButtonIndex=--o,this._actionsContainer=L.DomUtil.create("ul","leaflet-draw-actions"),i.appendChild(this._toolbarContainer),i.appendChild(this._actionsContainer),i},removeToolbar:function(){for(var t in this._modes)this._modes.hasOwnProperty(t)&&(this._disposeButton(this._modes[t].button,this._modes[t].handler.enable,this._modes[t].handler),this._modes[t].handler.disable(),this._modes[t].handler.off("enabled",this._handlerActivated,this).off("disabled",this._handlerDeactivated,this));this._modes={};for(var e=0,i=this._actionButtons.length;e<i;e++)this._disposeButton(this._actionButtons[e].button,this._actionButtons[e].callback,this);this._actionButtons=[],this._actionsContainer=null},_initModeHandler:function(t,e,i,o,n){var a=t.type;this._modes[a]={},this._modes[a].handler=t,this._modes[a].button=this._createButton({type:a,title:n,className:o+"-"+a,container:e,callback:this._modes[a].handler.enable,context:this._modes[a].handler}),this._modes[a].buttonIndex=i,this._modes[a].handler.on("enabled",this._handlerActivated,this).on("disabled",this._handlerDeactivated,this)},_detectIOS:function(){return/iPad|iPhone|iPod/.test(navigator.userAgent)&&!t.MSStream},_createButton:function(t){var e=L.DomUtil.create("a",t.className||"",t.container),i=L.DomUtil.create("span","sr-only",t.container);e.href="#",e.appendChild(i),t.title&&(e.title=t.title,i.innerHTML=t.title),t.text&&(e.innerHTML=t.text,i.innerHTML=t.text);var o=this._detectIOS()?"touchstart":"click";return L.DomEvent.on(e,"click",L.DomEvent.stopPropagation).on(e,"mousedown",L.DomEvent.stopPropagation).on(e,"dblclick",L.DomEvent.stopPropagation).on(e,"touchstart",L.DomEvent.stopPropagation).on(e,"click",L.DomEvent.preventDefault).on(e,o,t.callback,t.context),e},_disposeButton:function(t,e){var i=this._detectIOS()?"touchstart":"click";L.DomEvent.off(t,"click",L.DomEvent.stopPropagation).off(t,"mousedown",L.DomEvent.stopPropagation).off(t,"dblclick",L.DomEvent.stopPropagation).off(t,"touchstart",L.DomEvent.stopPropagation).off(t,"click",L.DomEvent.preventDefault).off(t,i,e)},_handlerActivated:function(t){this.disable(),this._activeMode=this._modes[t.handler],L.DomUtil.addClass(this._activeMode.button,"leaflet-draw-toolbar-button-enabled"),this._showActionsToolbar(),this.fire("enable")},_handlerDeactivated:function(){this._hideActionsToolbar(),L.DomUtil.removeClass(this._activeMode.button,"leaflet-draw-toolbar-button-enabled"),this._activeMode=null,this.fire("disable")},_createActions:function(t){var e,i,o,n,a=this._actionsContainer,s=this.getActions(t),r=s.length;for(i=0,o=this._actionButtons.length;i<o;i++)this._disposeButton(this._actionButtons[i].button,this._actionButtons[i].callback);for(this._actionButtons=[];a.firstChild;)a.removeChild(a.firstChild);for(var l=0;l<r;l++)"enabled"in s[l]&&!s[l].enabled||(e=L.DomUtil.create("li","",a),n=this._createButton({title:s[l].title,text:s[l].text,container:e,callback:s[l].callback,context:s[l].context}),this._actionButtons.push({button:n,callback:s[l].callback}))},_showActionsToolbar:function(){var t=this._activeMode.buttonIndex,e=this._lastButtonIndex,i=this._activeMode.button.offsetTop-1;this._createActions(this._activeMode.handler),this._actionsContainer.style.top=i+"px",0===t&&(L.DomUtil.addClass(this._toolbarContainer,"leaflet-draw-toolbar-notop"),L.DomUtil.addClass(this._actionsContainer,"leaflet-draw-actions-top")),t===e&&(L.DomUtil.addClass(this._toolbarContainer,"leaflet-draw-toolbar-nobottom"),L.DomUtil.addClass(this._actionsContainer,"leaflet-draw-actions-bottom")),this._actionsContainer.style.display="block"},_hideActionsToolbar:function(){this._actionsContainer.style.display="none",L.DomUtil.removeClass(this._toolbarContainer,"leaflet-draw-toolbar-notop"),L.DomUtil.removeClass(this._toolbarContainer,"leaflet-draw-toolbar-nobottom"),L.DomUtil.removeClass(this._actionsContainer,"leaflet-draw-actions-top"),L.DomUtil.removeClass(this._actionsContainer,"leaflet-draw-actions-bottom")}}),L.Draw=L.Draw||{},L.Draw.Tooltip=L.Class.extend({initialize:function(t){this._map=t,this._popupPane=t._panes.popupPane,this._visible=!1,this._container=t.options.drawControlTooltips?L.DomUtil.create("div","leaflet-draw-tooltip",this._popupPane):null,this._singleLineLabel=!1,this._map.on("mouseout",this._onMouseOut,this)},dispose:function(){this._map.off("mouseout",this._onMouseOut,this),this._container&&(this._popupPane.removeChild(this._container),this._container=null)},updateContent:function(t){return this._container?(t.subtext=t.subtext||"",0!==t.subtext.length||this._singleLineLabel?t.subtext.length>0&&this._singleLineLabel&&(L.DomUtil.removeClass(this._container,"leaflet-draw-tooltip-single"),this._singleLineLabel=!1):(L.DomUtil.addClass(this._container,"leaflet-draw-tooltip-single"),this._singleLineLabel=!0),this._container.innerHTML=(t.subtext.length>0?'<span class="leaflet-draw-tooltip-subtext">'+t.subtext+"</span><br />":"")+"<span>"+t.text+"</span>",t.text||t.subtext?(this._visible=!0,this._container.style.visibility="inherit"):(this._visible=!1,this._container.style.visibility="hidden"),this):this},updatePosition:function(t){var e=this._map.latLngToLayerPoint(t),i=this._container;return this._container&&(this._visible&&(i.style.visibility="inherit"),L.DomUtil.setPosition(i,e)),this},showAsError:function(){return this._container&&L.DomUtil.addClass(this._container,"leaflet-error-draw-tooltip"),this},removeError:function(){return this._container&&L.DomUtil.removeClass(this._container,"leaflet-error-draw-tooltip"),this},_onMouseOut:function(){this._container&&(this._container.style.visibility="hidden")}}),L.DrawToolbar=L.Toolbar.extend({statics:{TYPE:"draw"},options:{polyline:{},polygon:{},rectangle:{},circle:{},marker:{},circlemarker:{}},initialize:function(t){for(var e in this.options)this.options.hasOwnProperty(e)&&t[e]&&(t[e]=L.extend({},this.options[e],t[e]));this._toolbarClass="leaflet-draw-draw",L.Toolbar.prototype.initialize.call(this,t)},getModeHandlers:function(t){return[{enabled:this.options.polyline,handler:new L.Draw.Polyline(t,this.options.polyline),title:L.drawLocal.draw.toolbar.buttons.polyline},{enabled:this.options.polygon,handler:new L.Draw.Polygon(t,this.options.polygon),title:L.drawLocal.draw.toolbar.buttons.polygon},{enabled:this.options.rectangle,handler:new L.Draw.Rectangle(t,this.options.rectangle),title:L.drawLocal.draw.toolbar.buttons.rectangle},{enabled:this.options.circle,handler:new L.Draw.Circle(t,this.options.circle),title:L.drawLocal.draw.toolbar.buttons.circle},{enabled:this.options.marker,handler:new L.Draw.Marker(t,this.options.marker),title:L.drawLocal.draw.toolbar.buttons.marker},{enabled:this.options.circlemarker,handler:new L.Draw.CircleMarker(t,this.options.circlemarker),title:L.drawLocal.draw.toolbar.buttons.circlemarker}]},getActions:function(t){return[{enabled:t.completeShape,title:L.drawLocal.draw.toolbar.finish.title,text:L.drawLocal.draw.toolbar.finish.text,callback:t.completeShape,context:t},{enabled:t.deleteLastVertex,title:L.drawLocal.draw.toolbar.undo.title,text:L.drawLocal.draw.toolbar.undo.text,callback:t.deleteLastVertex,context:t},{title:L.drawLocal.draw.toolbar.actions.title,text:L.drawLocal.draw.toolbar.actions.text,callback:this.disable,context:this}]},setOptions:function(t){L.setOptions(this,t);for(var e in this._modes)this._modes.hasOwnProperty(e)&&t.hasOwnProperty(e)&&this._modes[e].handler.setOptions(t[e])}}),L.EditToolbar=L.Toolbar.extend({statics:{TYPE:"edit"},options:{edit:{selectedPathOptions:{dashArray:"10, 10",fill:!0,fillColor:"#fe57a1",fillOpacity:.1,maintainColor:!1}},remove:{},poly:null,featureGroup:null},initialize:function(t){t.edit&&(void 0===t.edit.selectedPathOptions&&(t.edit.selectedPathOptions=this.options.edit.selectedPathOptions),t.edit.selectedPathOptions=L.extend({},this.options.edit.selectedPathOptions,t.edit.selectedPathOptions)),t.remove&&(t.remove=L.extend({},this.options.remove,t.remove)),t.poly&&(t.poly=L.extend({},this.options.poly,t.poly)),this._toolbarClass="leaflet-draw-edit",L.Toolbar.prototype.initialize.call(this,t),this._selectedFeatureCount=0},getModeHandlers:function(t){var e=this.options.featureGroup;return[{enabled:this.options.edit,handler:new L.EditToolbar.Edit(t,{featureGroup:e,selectedPathOptions:this.options.edit.selectedPathOptions,poly:this.options.poly}),title:L.drawLocal.edit.toolbar.buttons.edit},{enabled:this.options.remove,handler:new L.EditToolbar.Delete(t,{featureGroup:e}),title:L.drawLocal.edit.toolbar.buttons.remove}]},getActions:function(t){var e=[{title:L.drawLocal.edit.toolbar.actions.save.title,text:L.drawLocal.edit.toolbar.actions.save.text,callback:this._save,context:this},{title:L.drawLocal.edit.toolbar.actions.cancel.title,text:L.drawLocal.edit.toolbar.actions.cancel.text,callback:this.disable,context:this}];return t.removeAllLayers&&e.push({title:L.drawLocal.edit.toolbar.actions.clearAll.title,text:L.drawLocal.edit.toolbar.actions.clearAll.text,callback:this._clearAllLayers,context:this}),e},addToolbar:function(t){var e=L.Toolbar.prototype.addToolbar.call(this,t);return this._checkDisabled(),this.options.featureGroup.on("layeradd layerremove",this._checkDisabled,this),e},removeToolbar:function(){this.options.featureGroup.off("layeradd layerremove",this._checkDisabled,this),L.Toolbar.prototype.removeToolbar.call(this)},disable:function(){this.enabled()&&(this._activeMode.handler.revertLayers(),L.Toolbar.prototype.disable.call(this))},_save:function(){this._activeMode.handler.save(),this._activeMode&&this._activeMode.handler.disable()},_clearAllLayers:function(){this._activeMode.handler.removeAllLayers(),this._activeMode&&this._activeMode.handler.disable()},_checkDisabled:function(){var t,e=this.options.featureGroup,i=0!==e.getLayers().length;this.options.edit&&(t=this._modes[L.EditToolbar.Edit.TYPE].button,i?L.DomUtil.removeClass(t,"leaflet-disabled"):L.DomUtil.addClass(t,"leaflet-disabled"),t.setAttribute("title",i?L.drawLocal.edit.toolbar.buttons.edit:L.drawLocal.edit.toolbar.buttons.editDisabled)),this.options.remove&&(t=this._modes[L.EditToolbar.Delete.TYPE].button,i?L.DomUtil.removeClass(t,"leaflet-disabled"):L.DomUtil.addClass(t,"leaflet-disabled"),t.setAttribute("title",i?L.drawLocal.edit.toolbar.buttons.remove:L.drawLocal.edit.toolbar.buttons.removeDisabled))}}),L.EditToolbar.Edit=L.Handler.extend({statics:{TYPE:"edit"},includes:L.Mixin.Events,initialize:function(t,e){if(L.Handler.prototype.initialize.call(this,t),L.setOptions(this,e),this._featureGroup=e.featureGroup,!(this._featureGroup instanceof L.FeatureGroup))throw new Error("options.featureGroup must be a L.FeatureGroup");this._uneditedLayerProps={},this.type=L.EditToolbar.Edit.TYPE},enable:function(){!this._enabled&&this._hasAvailableLayers()&&(this.fire("enabled",{handler:this.type}),this._map.fire(L.Draw.Event.EDITSTART,{handler:this.type}),L.Handler.prototype.enable.call(this),this._featureGroup.on("layeradd",this._enableLayerEdit,this).on("layerremove",this._disableLayerEdit,this))},disable:function(){this._enabled&&(this._featureGroup.off("layeradd",this._enableLayerEdit,this).off("layerremove",this._disableLayerEdit,this),L.Handler.prototype.disable.call(this),this._map.fire(L.Draw.Event.EDITSTOP,{handler:this.type}),this.fire("disabled",{handler:this.type}))},addHooks:function(){var t=this._map;t&&(t.getContainer().focus(),this._featureGroup.eachLayer(this._enableLayerEdit,this),this._tooltip=new L.Draw.Tooltip(this._map),this._tooltip.updateContent({text:L.drawLocal.edit.handlers.edit.tooltip.text,subtext:L.drawLocal.edit.handlers.edit.tooltip.subtext}),t._editTooltip=this._tooltip,this._updateTooltip(),this._map.on("mousemove",this._onMouseMove,this).on("touchmove",this._onMouseMove,this).on("MSPointerMove",this._onMouseMove,this).on(L.Draw.Event.EDITVERTEX,this._updateTooltip,this))},removeHooks:function(){this._map&&(this._featureGroup.eachLayer(this._disableLayerEdit,this),this._uneditedLayerProps={},this._tooltip.dispose(),this._tooltip=null,this._map.off("mousemove",this._onMouseMove,this).off("touchmove",this._onMouseMove,this).off("MSPointerMove",this._onMouseMove,this).off(L.Draw.Event.EDITVERTEX,this._updateTooltip,this))},revertLayers:function(){this._featureGroup.eachLayer(function(t){this._revertLayer(t)},this)},save:function(){var t=new L.LayerGroup;this._featureGroup.eachLayer(function(e){e.edited&&(t.addLayer(e),e.edited=!1)}),this._map.fire(L.Draw.Event.EDITED,{layers:t})},_backupLayer:function(t){var e=L.Util.stamp(t);this._uneditedLayerProps[e]||(t instanceof L.Polyline||t instanceof L.Polygon||t instanceof L.Rectangle?this._uneditedLayerProps[e]={latlngs:L.LatLngUtil.cloneLatLngs(t.getLatLngs())}:t instanceof L.Circle?this._uneditedLayerProps[e]={latlng:L.LatLngUtil.cloneLatLng(t.getLatLng()),radius:t.getRadius()}:(t instanceof L.Marker||t instanceof L.CircleMarker)&&(this._uneditedLayerProps[e]={latlng:L.LatLngUtil.cloneLatLng(t.getLatLng())}))},_getTooltipText:function(){return{text:L.drawLocal.edit.handlers.edit.tooltip.text,subtext:L.drawLocal.edit.handlers.edit.tooltip.subtext}},_updateTooltip:function(){this._tooltip.updateContent(this._getTooltipText())},_revertLayer:function(t){var e=L.Util.stamp(t);t.edited=!1,this._uneditedLayerProps.hasOwnProperty(e)&&(t instanceof L.Polyline||t instanceof L.Polygon||t instanceof L.Rectangle?t.setLatLngs(this._uneditedLayerProps[e].latlngs):t instanceof L.Circle?(t.setLatLng(this._uneditedLayerProps[e].latlng),t.setRadius(this._uneditedLayerProps[e].radius)):(t instanceof L.Marker||t instanceof L.CircleMarker)&&t.setLatLng(this._uneditedLayerProps[e].latlng),t.fire("revert-edited",{layer:t}))},_enableLayerEdit:function(t){var e,i,o=t.layer||t.target||t;this._backupLayer(o),this.options.poly&&(i=L.Util.extend({},this.options.poly),o.options.poly=i),this.options.selectedPathOptions&&(e=L.Util.extend({},this.options.selectedPathOptions),e.maintainColor&&(e.color=o.options.color,e.fillColor=o.options.fillColor),o.options.original=L.extend({},o.options),o.options.editing=e),o instanceof L.Marker?(o.editing&&o.editing.enable(),o.dragging.enable(),o.on("dragend",this._onMarkerDragEnd).on("touchmove",this._onTouchMove,this).on("MSPointerMove",this._onTouchMove,this).on("touchend",this._onMarkerDragEnd,this).on("MSPointerUp",this._onMarkerDragEnd,this)):o.editing.enable()},_disableLayerEdit:function(t){var e=t.layer||t.target||t;e.edited=!1,e.editing&&e.editing.disable(),delete e.options.editing,delete e.options.original,this._selectedPathOptions&&(e instanceof L.Marker?this._toggleMarkerHighlight(e):(e.setStyle(e.options.previousOptions),delete e.options.previousOptions)),e instanceof L.Marker?(e.dragging.disable(),e.off("dragend",this._onMarkerDragEnd,this).off("touchmove",this._onTouchMove,this).off("MSPointerMove",this._onTouchMove,this).off("touchend",this._onMarkerDragEnd,this).off("MSPointerUp",this._onMarkerDragEnd,this)):e.editing.disable()},_onMouseMove:function(t){this._tooltip.updatePosition(t.latlng)},_onMarkerDragEnd:function(t){var e=t.target;e.edited=!0,this._map.fire(L.Draw.Event.EDITMOVE,{layer:e})},_onTouchMove:function(t){var e=t.originalEvent.changedTouches[0],i=this._map.mouseEventToLayerPoint(e),o=this._map.layerPointToLatLng(i);t.target.setLatLng(o)},_hasAvailableLayers:function(){return 0!==this._featureGroup.getLayers().length}}),L.EditToolbar.Delete=L.Handler.extend({statics:{TYPE:"remove"},includes:L.Mixin.Events,initialize:function(t,e){if(L.Handler.prototype.initialize.call(this,t),L.Util.setOptions(this,e),this._deletableLayers=this.options.featureGroup,!(this._deletableLayers instanceof L.FeatureGroup))throw new Error("options.featureGroup must be a L.FeatureGroup");this.type=L.EditToolbar.Delete.TYPE},enable:function(){!this._enabled&&this._hasAvailableLayers()&&(this.fire("enabled",{handler:this.type}),this._map.fire(L.Draw.Event.DELETESTART,{handler:this.type}),L.Handler.prototype.enable.call(this),this._deletableLayers.on("layeradd",this._enableLayerDelete,this).on("layerremove",this._disableLayerDelete,this))},disable:function(){this._enabled&&(this._deletableLayers.off("layeradd",this._enableLayerDelete,this).off("layerremove",this._disableLayerDelete,this),L.Handler.prototype.disable.call(this),this._map.fire(L.Draw.Event.DELETESTOP,{handler:this.type}),this.fire("disabled",{handler:this.type}))},addHooks:function(){var t=this._map;t&&(t.getContainer().focus(),this._deletableLayers.eachLayer(this._enableLayerDelete,this),this._deletedLayers=new L.LayerGroup,this._tooltip=new L.Draw.Tooltip(this._map),this._tooltip.updateContent({text:L.drawLocal.edit.handlers.remove.tooltip.text}),this._map.on("mousemove",this._onMouseMove,this))},removeHooks:function(){this._map&&(this._deletableLayers.eachLayer(this._disableLayerDelete,this),this._deletedLayers=null,this._tooltip.dispose(),this._tooltip=null,
10
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45
+ /******/ };
46
+ /******/
47
+ /******/ // getDefaultExport function for compatibility with non-harmony modules
48
+ /******/ __webpack_require__.n = function(module) {
49
+ /******/ var getter = module && module.__esModule ?
50
+ /******/ function getDefault() { return module['default']; } :
51
+ /******/ function getModuleExports() { return module; };
52
+ /******/ __webpack_require__.d(getter, 'a', getter);
53
+ /******/ return getter;
54
+ /******/ };
55
+ /******/
56
+ /******/ // Object.prototype.hasOwnProperty.call
57
+ /******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
58
+ /******/
59
+ /******/ // __webpack_public_path__
60
+ /******/ __webpack_require__.p = "";
61
+ /******/
62
+ /******/ // Load entry module and return exports
63
+ /******/ return __webpack_require__(__webpack_require__.s = 0);
64
+ /******/ })
65
+ /************************************************************************/
66
+ /******/ ([
67
+ /* 0 */
68
+ /***/ (function(module, exports, __webpack_require__) {
69
+
70
+ module.exports = __webpack_require__(1);
71
+
72
+
73
+ /***/ }),
74
+ /* 1 */
75
+ /***/ (function(module, exports, __webpack_require__) {
76
+
77
+ var GeographicLib, L;
78
+
79
+ L = __webpack_require__(2);
80
+
81
+ GeographicLib = __webpack_require__(3);
82
+
83
+ L.GeographicUtil = (function() {
84
+ function GeographicUtil() {}
85
+
86
+ GeographicUtil.Polygon = function(points, polyline) {
87
+ var geod, i, j, len, len1, point, poly, poly2;
88
+ if (polyline == null) {
89
+ polyline = false;
90
+ }
91
+ geod = GeographicLib.Geodesic.WGS84;
92
+ poly = geod.Polygon(false);
93
+ for (i = 0, len = points.length; i < len; i++) {
94
+ point = points[i];
95
+ poly.AddPoint(point[0], point[1]);
96
+ }
97
+ poly = poly.Compute(false, true);
98
+ poly2 = geod.Polygon(true);
99
+ for (j = 0, len1 = points.length; j < len1; j++) {
100
+ point = points[j];
101
+ poly2.AddPoint(point[0], point[1]);
102
+ }
103
+ poly2 = poly2.Compute(false, true);
104
+ return {
105
+ extrapolatedPerimeter: poly.perimeter,
106
+ extrapolatedArea: Math.abs(poly.area),
107
+ perimeter: poly2.perimeter
108
+ };
109
+ };
110
+
111
+ GeographicUtil.distance = function(a, b) {
112
+ var geod, r;
113
+ geod = GeographicLib.Geodesic.WGS84;
114
+ r = geod.Inverse(a[0], a[1], b[0], b[1]);
115
+ return r.s12.toFixed(3);
116
+ };
117
+
118
+ return GeographicUtil;
119
+
120
+ })();
121
+
122
+
123
+ /***/ }),
124
+ /* 2 */
125
+ /***/ (function(module, exports) {
126
+
127
+ module.exports = L;
128
+
129
+ /***/ }),
130
+ /* 3 */
131
+ /***/ (function(module, exports, __webpack_require__) {
132
+
133
+ var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/*
134
+ * Geodesic routines from GeographicLib translated to JavaScript. See
135
+ * https://geographiclib.sourceforge.io/html/js/
136
+ *
137
+ * The algorithms are derived in
138
+ *
139
+ * Charles F. F. Karney,
140
+ * Algorithms for geodesics, J. Geodesy 87, 43-55 (2013),
141
+ * https://doi.org/10.1007/s00190-012-0578-z
142
+ * Addenda: https://geographiclib.sourceforge.io/geod-addenda.html
143
+ *
144
+ * This file is the concatenation and compression of the JavaScript files in
145
+ * doc/scripts/GeographicLib in the source tree for GeographicLib.
146
+ *
147
+ * Copyright (c) Charles Karney (2011-2015) <charles@karney.com> and licensed
148
+ * under the MIT/X11 License. For more information, see
149
+ * https://geographiclib.sourceforge.io/
150
+ *
151
+ * Version: 1.49
152
+ * File inventory:
153
+ * Math.js Geodesic.js GeodesicLine.js PolygonArea.js DMS.js
154
+ */
155
+
156
+ (function(cb) {
157
+
158
+ /**************** Math.js ****************/
159
+ /*
160
+ * Math.js
161
+ * Transcription of Math.hpp, Constants.hpp, and Accumulator.hpp into
162
+ * JavaScript.
163
+ *
164
+ * Copyright (c) Charles Karney (2011-2017) <charles@karney.com> and licensed
165
+ * under the MIT/X11 License. For more information, see
166
+ * https://geographiclib.sourceforge.io/
167
+ */
168
+
169
+ /**
170
+ * @namespace GeographicLib
171
+ * @description The parent namespace for the following modules:
172
+ * - {@link module:GeographicLib/Geodesic GeographicLib/Geodesic} The main
173
+ * engine for solving geodesic problems via the
174
+ * {@link module:GeographicLib/Geodesic.Geodesic Geodesic} class.
175
+ * - {@link module:GeographicLib/GeodesicLine GeographicLib/GeodesicLine}
176
+ * computes points along a single geodesic line via the
177
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine GeodesicLine}
178
+ * class.
179
+ * - {@link module:GeographicLib/PolygonArea GeographicLib/PolygonArea}
180
+ * computes the area of a geodesic polygon via the
181
+ * {@link module:GeographicLib/PolygonArea.PolygonArea PolygonArea}
182
+ * class.
183
+ * - {@link module:GeographicLib/DMS GeographicLib/DMS} handles the decoding
184
+ * and encoding of angles in degree, minutes, and seconds, via static
185
+ * functions in this module.
186
+ * - {@link module:GeographicLib/Constants GeographicLib/Constants} defines
187
+ * constants specifying the version numbers and the parameters for the WGS84
188
+ * ellipsoid.
189
+ *
190
+ * The following modules are used internally by the package:
191
+ * - {@link module:GeographicLib/Math GeographicLib/Math} defines various
192
+ * mathematical functions.
193
+ * - {@link module:GeographicLib/Accumulator GeographicLib/Accumulator}
194
+ * interally used by
195
+ * {@link module:GeographicLib/PolygonArea.PolygonArea PolygonArea} (via the
196
+ * {@link module:GeographicLib/Accumulator.Accumulator Accumulator} class)
197
+ * for summing the contributions to the area of a polygon.
198
+ */
199
+ "use strict";
200
+ var GeographicLib = {};
201
+ GeographicLib.Constants = {};
202
+ GeographicLib.Math = {};
203
+ GeographicLib.Accumulator = {};
204
+
205
+ (function(
206
+ /**
207
+ * @exports GeographicLib/Constants
208
+ * @description Define constants defining the version and WGS84 parameters.
209
+ */
210
+ c) {
211
+
212
+ /**
213
+ * @constant
214
+ * @summary WGS84 parameters.
215
+ * @property {number} a the equatorial radius (meters).
216
+ * @property {number} f the flattening.
217
+ */
218
+ c.WGS84 = { a: 6378137, f: 1/298.257223563 };
219
+ /**
220
+ * @constant
221
+ * @summary an array of version numbers.
222
+ * @property {number} major the major version number.
223
+ * @property {number} minor the minor version number.
224
+ * @property {number} patch the patch number.
225
+ */
226
+ c.version = { major: 1, minor: 49, patch: 0 };
227
+ /**
228
+ * @constant
229
+ * @summary version string
230
+ */
231
+ c.version_string = "1.49";
232
+ })(GeographicLib.Constants);
233
+
234
+ (function(
235
+ /**
236
+ * @exports GeographicLib/Math
237
+ * @description Some useful mathematical constants and functions (mainly for
238
+ * internal use).
239
+ */
240
+ m) {
241
+
242
+ /**
243
+ * @summary The number of digits of precision in floating-point numbers.
244
+ * @constant {number}
245
+ */
246
+ m.digits = 53;
247
+ /**
248
+ * @summary The machine epsilon.
249
+ * @constant {number}
250
+ */
251
+ m.epsilon = Math.pow(0.5, m.digits - 1);
252
+ /**
253
+ * @summary The factor to convert degrees to radians.
254
+ * @constant {number}
255
+ */
256
+ m.degree = Math.PI/180;
257
+
258
+ /**
259
+ * @summary Square a number.
260
+ * @param {number} x the number.
261
+ * @returns {number} the square.
262
+ */
263
+ m.sq = function(x) { return x * x; };
264
+
265
+ /**
266
+ * @summary The hypotenuse function.
267
+ * @param {number} x the first side.
268
+ * @param {number} y the second side.
269
+ * @returns {number} the hypotenuse.
270
+ */
271
+ m.hypot = function(x, y) {
272
+ var a, b;
273
+ x = Math.abs(x);
274
+ y = Math.abs(y);
275
+ a = Math.max(x, y); b = Math.min(x, y) / (a ? a : 1);
276
+ return a * Math.sqrt(1 + b * b);
277
+ };
278
+
279
+ /**
280
+ * @summary Cube root function.
281
+ * @param {number} x the argument.
282
+ * @returns {number} the real cube root.
283
+ */
284
+ m.cbrt = function(x) {
285
+ var y = Math.pow(Math.abs(x), 1/3);
286
+ return x < 0 ? -y : y;
287
+ };
288
+
289
+ /**
290
+ * @summary The log1p function.
291
+ * @param {number} x the argument.
292
+ * @returns {number} log(1 + x).
293
+ */
294
+ m.log1p = function(x) {
295
+ var y = 1 + x,
296
+ z = y - 1;
297
+ // Here's the explanation for this magic: y = 1 + z, exactly, and z
298
+ // approx x, thus log(y)/z (which is nearly constant near z = 0) returns
299
+ // a good approximation to the true log(1 + x)/x. The multiplication x *
300
+ // (log(y)/z) introduces little additional error.
301
+ return z === 0 ? x : x * Math.log(y) / z;
302
+ };
303
+
304
+ /**
305
+ * @summary Inverse hyperbolic tangent.
306
+ * @param {number} x the argument.
307
+ * @returns {number} tanh<sup>&minus;1</sup> x.
308
+ */
309
+ m.atanh = function(x) {
310
+ var y = Math.abs(x); // Enforce odd parity
311
+ y = m.log1p(2 * y/(1 - y))/2;
312
+ return x < 0 ? -y : y;
313
+ };
314
+
315
+ /**
316
+ * @summary Copy the sign.
317
+ * @param {number} x gives the magitude of the result.
318
+ * @param {number} y gives the sign of the result.
319
+ * @returns {number} value with the magnitude of x and with the sign of y.
320
+ */
321
+ m.copysign = function(x, y) {
322
+ return Math.abs(x) * (y < 0 || (y === 0 && 1/y < 0) ? -1 : 1);
323
+ };
324
+
325
+ /**
326
+ * @summary An error-free sum.
327
+ * @param {number} u
328
+ * @param {number} v
329
+ * @returns {object} sum with sum.s = round(u + v) and sum.t is u + v &minus;
330
+ * round(u + v)
331
+ */
332
+ m.sum = function(u, v) {
333
+ var s = u + v,
334
+ up = s - v,
335
+ vpp = s - up,
336
+ t;
337
+ up -= u;
338
+ vpp -= v;
339
+ t = -(up + vpp);
340
+ // u + v = s + t
341
+ // = round(u + v) + t
342
+ return {s: s, t: t};
343
+ };
344
+
345
+ /**
346
+ * @summary Evaluate a polynomial.
347
+ * @param {integer} N the order of the polynomial.
348
+ * @param {array} p the coefficient array (of size N + 1) (leading
349
+ * order coefficient first)
350
+ * @param {number} x the variable.
351
+ * @returns {number} the value of the polynomial.
352
+ */
353
+ m.polyval = function(N, p, s, x) {
354
+ var y = N < 0 ? 0 : p[s++];
355
+ while (--N >= 0) y = y * x + p[s++];
356
+ return y;
357
+ };
358
+
359
+ /**
360
+ * @summary Coarsen a value close to zero.
361
+ * @param {number} x
362
+ * @returns {number} the coarsened value.
363
+ */
364
+ m.AngRound = function(x) {
365
+ // The makes the smallest gap in x = 1/16 - nextafter(1/16, 0) = 1/2^57 for
366
+ // reals = 0.7 pm on the earth if x is an angle in degrees. (This is about
367
+ // 1000 times more resolution than we get with angles around 90 degrees.)
368
+ // We use this to avoid having to deal with near singular cases when x is
369
+ // non-zero but tiny (e.g., 1.0e-200). This converts -0 to +0; however
370
+ // tiny negative numbers get converted to -0.
371
+ if (x === 0) return x;
372
+ var z = 1/16,
373
+ y = Math.abs(x);
374
+ // The compiler mustn't "simplify" z - (z - y) to y
375
+ y = y < z ? z - (z - y) : y;
376
+ return x < 0 ? -y : y;
377
+ };
378
+
379
+ /**
380
+ * @summary Normalize an angle.
381
+ * @param {number} x the angle in degrees.
382
+ * @returns {number} the angle reduced to the range (&minus;180&deg;,
383
+ * 180&deg;].
384
+ */
385
+ m.AngNormalize = function(x) {
386
+ // Place angle in [-180, 180).
387
+ x = x % 360;
388
+ return x <= -180 ? x + 360 : (x <= 180 ? x : x - 360);
389
+ };
390
+
391
+ /**
392
+ * @summary Normalize a latitude.
393
+ * @param {number} x the angle in degrees.
394
+ * @returns {number} x if it is in the range [&minus;90&deg;, 90&deg;],
395
+ * otherwise return NaN.
396
+ */
397
+ m.LatFix = function(x) {
398
+ // Replace angle with NaN if outside [-90, 90].
399
+ return Math.abs(x) > 90 ? Number.NaN : x;
400
+ };
401
+
402
+ /**
403
+ * @summary The exact difference of two angles reduced to (&minus;180&deg;,
404
+ * 180&deg;]
405
+ * @param {number} x the first angle in degrees.
406
+ * @param {number} y the second angle in degrees.
407
+ * @return {object} diff the exact difference, y &minus; x.
408
+ *
409
+ * This computes z = y &minus; x exactly, reduced to (&minus;180&deg;,
410
+ * 180&deg;]; and then sets diff.s = d = round(z) and diff.t = e = z &minus;
411
+ * round(z). If d = &minus;180, then e &gt; 0; If d = 180, then e &le; 0.
412
+ */
413
+ m.AngDiff = function(x, y) {
414
+ // Compute y - x and reduce to [-180,180] accurately.
415
+ var r = m.sum(m.AngNormalize(-x), m.AngNormalize(y)),
416
+ d = m.AngNormalize(r.s),
417
+ t = r.t;
418
+ return m.sum(d === 180 && t > 0 ? -180 : d, t);
419
+ };
420
+
421
+ /**
422
+ * @summary Evaluate the sine and cosine function with the argument in
423
+ * degrees
424
+ * @param {number} x in degrees.
425
+ * @returns {object} r with r.s = sin(x) and r.c = cos(x).
426
+ */
427
+ m.sincosd = function(x) {
428
+ // In order to minimize round-off errors, this function exactly reduces
429
+ // the argument to the range [-45, 45] before converting it to radians.
430
+ var r, q, s, c, sinx, cosx;
431
+ r = x % 360;
432
+ q = Math.floor(r / 90 + 0.5);
433
+ r -= 90 * q;
434
+ // now abs(r) <= 45
435
+ r *= this.degree;
436
+ // Possibly could call the gnu extension sincos
437
+ s = Math.sin(r); c = Math.cos(r);
438
+ switch (q & 3) {
439
+ case 0: sinx = s; cosx = c; break;
440
+ case 1: sinx = c; cosx = -s; break;
441
+ case 2: sinx = -s; cosx = -c; break;
442
+ default: sinx = -c; cosx = s; break; // case 3
443
+ }
444
+ if (x !== 0) { sinx += 0; cosx += 0; }
445
+ return {s: sinx, c: cosx};
446
+ };
447
+
448
+ /**
449
+ * @summary Evaluate the atan2 function with the result in degrees
450
+ * @param {number} y
451
+ * @param {number} x
452
+ * @returns atan2(y, x) in degrees, in the range (&minus;180&deg;
453
+ * 180&deg;].
454
+ */
455
+ m.atan2d = function(y, x) {
456
+ // In order to minimize round-off errors, this function rearranges the
457
+ // arguments so that result of atan2 is in the range [-pi/4, pi/4] before
458
+ // converting it to degrees and mapping the result to the correct
459
+ // quadrant.
460
+ var q = 0, t, ang;
461
+ if (Math.abs(y) > Math.abs(x)) { t = x; x = y; y = t; q = 2; }
462
+ if (x < 0) { x = -x; ++q; }
463
+ // here x >= 0 and x >= abs(y), so angle is in [-pi/4, pi/4]
464
+ ang = Math.atan2(y, x) / this.degree;
465
+ switch (q) {
466
+ // Note that atan2d(-0.0, 1.0) will return -0. However, we expect that
467
+ // atan2d will not be called with y = -0. If need be, include
468
+ //
469
+ // case 0: ang = 0 + ang; break;
470
+ //
471
+ // and handle mpfr as in AngRound.
472
+ case 1: ang = (y >= 0 ? 180 : -180) - ang; break;
473
+ case 2: ang = 90 - ang; break;
474
+ case 3: ang = -90 + ang; break;
475
+ }
476
+ return ang;
477
+ };
478
+ })(GeographicLib.Math);
479
+
480
+ (function(
481
+ /**
482
+ * @exports GeographicLib/Accumulator
483
+ * @description Accurate summation via the
484
+ * {@link module:GeographicLib/Accumulator.Accumulator Accumulator} class
485
+ * (mainly for internal use).
486
+ */
487
+ a, m) {
488
+
489
+ /**
490
+ * @class
491
+ * @summary Accurate summation of many numbers.
492
+ * @classdesc This allows many numbers to be added together with twice the
493
+ * normal precision. In the documentation of the member functions, sum
494
+ * stands for the value currently held in the accumulator.
495
+ * @param {number | Accumulator} [y = 0] set sum = y.
496
+ */
497
+ a.Accumulator = function(y) {
498
+ this.Set(y);
499
+ };
500
+
501
+ /**
502
+ * @summary Set the accumulator to a number.
503
+ * @param {number | Accumulator} [y = 0] set sum = y.
504
+ */
505
+ a.Accumulator.prototype.Set = function(y) {
506
+ if (!y) y = 0;
507
+ if (y.constructor === a.Accumulator) {
508
+ this._s = y._s;
509
+ this._t = y._t;
510
+ } else {
511
+ this._s = y;
512
+ this._t = 0;
513
+ }
514
+ };
515
+
516
+ /**
517
+ * @summary Add a number to the accumulator.
518
+ * @param {number} [y = 0] set sum += y.
519
+ */
520
+ a.Accumulator.prototype.Add = function(y) {
521
+ // Here's Shewchuk's solution...
522
+ // Accumulate starting at least significant end
523
+ var u = m.sum(y, this._t),
524
+ v = m.sum(u.s, this._s);
525
+ u = u.t;
526
+ this._s = v.s;
527
+ this._t = v.t;
528
+ // Start is _s, _t decreasing and non-adjacent. Sum is now (s + t + u)
529
+ // exactly with s, t, u non-adjacent and in decreasing order (except
530
+ // for possible zeros). The following code tries to normalize the
531
+ // result. Ideally, we want _s = round(s+t+u) and _u = round(s+t+u -
532
+ // _s). The follow does an approximate job (and maintains the
533
+ // decreasing non-adjacent property). Here are two "failures" using
534
+ // 3-bit floats:
535
+ //
536
+ // Case 1: _s is not equal to round(s+t+u) -- off by 1 ulp
537
+ // [12, -1] - 8 -> [4, 0, -1] -> [4, -1] = 3 should be [3, 0] = 3
538
+ //
539
+ // Case 2: _s+_t is not as close to s+t+u as it shold be
540
+ // [64, 5] + 4 -> [64, 8, 1] -> [64, 8] = 72 (off by 1)
541
+ // should be [80, -7] = 73 (exact)
542
+ //
543
+ // "Fixing" these problems is probably not worth the expense. The
544
+ // representation inevitably leads to small errors in the accumulated
545
+ // values. The additional errors illustrated here amount to 1 ulp of
546
+ // the less significant word during each addition to the Accumulator
547
+ // and an additional possible error of 1 ulp in the reported sum.
548
+ //
549
+ // Incidentally, the "ideal" representation described above is not
550
+ // canonical, because _s = round(_s + _t) may not be true. For
551
+ // example, with 3-bit floats:
552
+ //
553
+ // [128, 16] + 1 -> [160, -16] -- 160 = round(145).
554
+ // But [160, 0] - 16 -> [128, 16] -- 128 = round(144).
555
+ //
556
+ if (this._s === 0) // This implies t == 0,
557
+ this._s = u; // so result is u
558
+ else
559
+ this._t += u; // otherwise just accumulate u to t.
560
+ };
561
+
562
+ /**
563
+ * @summary Return the result of adding a number to sum (but
564
+ * don't change sum).
565
+ * @param {number} [y = 0] the number to be added to the sum.
566
+ * @return sum + y.
567
+ */
568
+ a.Accumulator.prototype.Sum = function(y) {
569
+ var b;
570
+ if (!y)
571
+ return this._s;
572
+ else {
573
+ b = new a.Accumulator(this);
574
+ b.Add(y);
575
+ return b._s;
576
+ }
577
+ };
578
+
579
+ /**
580
+ * @summary Set sum = &minus;sum.
581
+ */
582
+ a.Accumulator.prototype.Negate = function() {
583
+ this._s *= -1;
584
+ this._t *= -1;
585
+ };
586
+ })(GeographicLib.Accumulator, GeographicLib.Math);
587
+
588
+ /**************** Geodesic.js ****************/
589
+ /*
590
+ * Geodesic.js
591
+ * Transcription of Geodesic.[ch]pp into JavaScript.
592
+ *
593
+ * See the documentation for the C++ class. The conversion is a literal
594
+ * conversion from C++.
595
+ *
596
+ * The algorithms are derived in
597
+ *
598
+ * Charles F. F. Karney,
599
+ * Algorithms for geodesics, J. Geodesy 87, 43-55 (2013);
600
+ * https://doi.org/10.1007/s00190-012-0578-z
601
+ * Addenda: https://geographiclib.sourceforge.io/geod-addenda.html
602
+ *
603
+ * Copyright (c) Charles Karney (2011-2017) <charles@karney.com> and licensed
604
+ * under the MIT/X11 License. For more information, see
605
+ * https://geographiclib.sourceforge.io/
606
+ */
607
+
608
+ // Load AFTER Math.js
609
+
610
+ GeographicLib.Geodesic = {};
611
+ GeographicLib.GeodesicLine = {};
612
+ GeographicLib.PolygonArea = {};
613
+
614
+ (function(
615
+ /**
616
+ * @exports GeographicLib/Geodesic
617
+ * @description Solve geodesic problems via the
618
+ * {@link module:GeographicLib/Geodesic.Geodesic Geodesic} class.
619
+ */
620
+ g, l, p, m, c) {
621
+
622
+ var GEOGRAPHICLIB_GEODESIC_ORDER = 6,
623
+ nA1_ = GEOGRAPHICLIB_GEODESIC_ORDER,
624
+ nA2_ = GEOGRAPHICLIB_GEODESIC_ORDER,
625
+ nA3_ = GEOGRAPHICLIB_GEODESIC_ORDER,
626
+ nA3x_ = nA3_,
627
+ nC3x_, nC4x_,
628
+ maxit1_ = 20,
629
+ maxit2_ = maxit1_ + m.digits + 10,
630
+ tol0_ = m.epsilon,
631
+ tol1_ = 200 * tol0_,
632
+ tol2_ = Math.sqrt(tol0_),
633
+ tolb_ = tol0_ * tol1_,
634
+ xthresh_ = 1000 * tol2_,
635
+ CAP_NONE = 0,
636
+ CAP_ALL = 0x1F,
637
+ CAP_MASK = CAP_ALL,
638
+ OUT_ALL = 0x7F80,
639
+ astroid,
640
+ A1m1f_coeff, C1f_coeff, C1pf_coeff,
641
+ A2m1f_coeff, C2f_coeff,
642
+ A3_coeff, C3_coeff, C4_coeff;
643
+
644
+ g.tiny_ = Math.sqrt(Number.MIN_VALUE);
645
+ g.nC1_ = GEOGRAPHICLIB_GEODESIC_ORDER;
646
+ g.nC1p_ = GEOGRAPHICLIB_GEODESIC_ORDER;
647
+ g.nC2_ = GEOGRAPHICLIB_GEODESIC_ORDER;
648
+ g.nC3_ = GEOGRAPHICLIB_GEODESIC_ORDER;
649
+ g.nC4_ = GEOGRAPHICLIB_GEODESIC_ORDER;
650
+ nC3x_ = (g.nC3_ * (g.nC3_ - 1)) / 2;
651
+ nC4x_ = (g.nC4_ * (g.nC4_ + 1)) / 2;
652
+ g.CAP_C1 = 1<<0;
653
+ g.CAP_C1p = 1<<1;
654
+ g.CAP_C2 = 1<<2;
655
+ g.CAP_C3 = 1<<3;
656
+ g.CAP_C4 = 1<<4;
657
+
658
+ g.NONE = 0;
659
+ g.ARC = 1<<6;
660
+ g.LATITUDE = 1<<7 | CAP_NONE;
661
+ g.LONGITUDE = 1<<8 | g.CAP_C3;
662
+ g.AZIMUTH = 1<<9 | CAP_NONE;
663
+ g.DISTANCE = 1<<10 | g.CAP_C1;
664
+ g.STANDARD = g.LATITUDE | g.LONGITUDE | g.AZIMUTH | g.DISTANCE;
665
+ g.DISTANCE_IN = 1<<11 | g.CAP_C1 | g.CAP_C1p;
666
+ g.REDUCEDLENGTH = 1<<12 | g.CAP_C1 | g.CAP_C2;
667
+ g.GEODESICSCALE = 1<<13 | g.CAP_C1 | g.CAP_C2;
668
+ g.AREA = 1<<14 | g.CAP_C4;
669
+ g.ALL = OUT_ALL| CAP_ALL;
670
+ g.LONG_UNROLL = 1<<15;
671
+ g.OUT_MASK = OUT_ALL| g.LONG_UNROLL;
672
+
673
+ g.SinCosSeries = function(sinp, sinx, cosx, c) {
674
+ // Evaluate
675
+ // y = sinp ? sum(c[i] * sin( 2*i * x), i, 1, n) :
676
+ // sum(c[i] * cos((2*i+1) * x), i, 0, n-1)
677
+ // using Clenshaw summation. N.B. c[0] is unused for sin series
678
+ // Approx operation count = (n + 5) mult and (2 * n + 2) add
679
+ var k = c.length, // Point to one beyond last element
680
+ n = k - (sinp ? 1 : 0),
681
+ ar = 2 * (cosx - sinx) * (cosx + sinx), // 2 * cos(2 * x)
682
+ y0 = n & 1 ? c[--k] : 0, y1 = 0; // accumulators for sum
683
+ // Now n is even
684
+ n = Math.floor(n/2);
685
+ while (n--) {
686
+ // Unroll loop x 2, so accumulators return to their original role
687
+ y1 = ar * y0 - y1 + c[--k];
688
+ y0 = ar * y1 - y0 + c[--k];
689
+ }
690
+ return (sinp ? 2 * sinx * cosx * y0 : // sin(2 * x) * y0
691
+ cosx * (y0 - y1)); // cos(x) * (y0 - y1)
692
+ };
693
+
694
+ astroid = function(x, y) {
695
+ // Solve k^4+2*k^3-(x^2+y^2-1)*k^2-2*y^2*k-y^2 = 0 for positive
696
+ // root k. This solution is adapted from Geocentric::Reverse.
697
+ var k,
698
+ p = m.sq(x),
699
+ q = m.sq(y),
700
+ r = (p + q - 1) / 6,
701
+ S, r2, r3, disc, u, T3, T, ang, v, uv, w;
702
+ if ( !(q === 0 && r <= 0) ) {
703
+ // Avoid possible division by zero when r = 0 by multiplying
704
+ // equations for s and t by r^3 and r, resp.
705
+ S = p * q / 4; // S = r^3 * s
706
+ r2 = m.sq(r);
707
+ r3 = r * r2;
708
+ // The discriminant of the quadratic equation for T3. This is
709
+ // zero on the evolute curve p^(1/3)+q^(1/3) = 1
710
+ disc = S * (S + 2 * r3);
711
+ u = r;
712
+ if (disc >= 0) {
713
+ T3 = S + r3;
714
+ // Pick the sign on the sqrt to maximize abs(T3). This
715
+ // minimizes loss of precision due to cancellation. The
716
+ // result is unchanged because of the way the T is used
717
+ // in definition of u.
718
+ T3 += T3 < 0 ? -Math.sqrt(disc) : Math.sqrt(disc); // T3 = (r * t)^3
719
+ // N.B. cbrt always returns the real root. cbrt(-8) = -2.
720
+ T = m.cbrt(T3); // T = r * t
721
+ // T can be zero; but then r2 / T -> 0.
722
+ u += T + (T !== 0 ? r2 / T : 0);
723
+ } else {
724
+ // T is complex, but the way u is defined the result is real.
725
+ ang = Math.atan2(Math.sqrt(-disc), -(S + r3));
726
+ // There are three possible cube roots. We choose the
727
+ // root which avoids cancellation. Note that disc < 0
728
+ // implies that r < 0.
729
+ u += 2 * r * Math.cos(ang / 3);
730
+ }
731
+ v = Math.sqrt(m.sq(u) + q); // guaranteed positive
732
+ // Avoid loss of accuracy when u < 0.
733
+ uv = u < 0 ? q / (v - u) : u + v; // u+v, guaranteed positive
734
+ w = (uv - q) / (2 * v); // positive?
735
+ // Rearrange expression for k to avoid loss of accuracy due to
736
+ // subtraction. Division by 0 not possible because uv > 0, w >= 0.
737
+ k = uv / (Math.sqrt(uv + m.sq(w)) + w); // guaranteed positive
738
+ } else { // q == 0 && r <= 0
739
+ // y = 0 with |x| <= 1. Handle this case directly.
740
+ // for y small, positive root is k = abs(y)/sqrt(1-x^2)
741
+ k = 0;
742
+ }
743
+ return k;
744
+ };
745
+
746
+ A1m1f_coeff = [
747
+ // (1-eps)*A1-1, polynomial in eps2 of order 3
748
+ +1, 4, 64, 0, 256
749
+ ];
750
+
751
+ // The scale factor A1-1 = mean value of (d/dsigma)I1 - 1
752
+ g.A1m1f = function(eps) {
753
+ var p = Math.floor(nA1_/2),
754
+ t = m.polyval(p, A1m1f_coeff, 0, m.sq(eps)) / A1m1f_coeff[p + 1];
755
+ return (t + eps) / (1 - eps);
756
+ };
757
+
758
+ C1f_coeff = [
759
+ // C1[1]/eps^1, polynomial in eps2 of order 2
760
+ -1, 6, -16, 32,
761
+ // C1[2]/eps^2, polynomial in eps2 of order 2
762
+ -9, 64, -128, 2048,
763
+ // C1[3]/eps^3, polynomial in eps2 of order 1
764
+ +9, -16, 768,
765
+ // C1[4]/eps^4, polynomial in eps2 of order 1
766
+ +3, -5, 512,
767
+ // C1[5]/eps^5, polynomial in eps2 of order 0
768
+ -7, 1280,
769
+ // C1[6]/eps^6, polynomial in eps2 of order 0
770
+ -7, 2048
771
+ ];
772
+
773
+ // The coefficients C1[l] in the Fourier expansion of B1
774
+ g.C1f = function(eps, c) {
775
+ var eps2 = m.sq(eps),
776
+ d = eps,
777
+ o = 0,
778
+ l, p;
779
+ for (l = 1; l <= g.nC1_; ++l) { // l is index of C1p[l]
780
+ p = Math.floor((g.nC1_ - l) / 2); // order of polynomial in eps^2
781
+ c[l] = d * m.polyval(p, C1f_coeff, o, eps2) / C1f_coeff[o + p + 1];
782
+ o += p + 2;
783
+ d *= eps;
784
+ }
785
+ };
786
+
787
+ C1pf_coeff = [
788
+ // C1p[1]/eps^1, polynomial in eps2 of order 2
789
+ +205, -432, 768, 1536,
790
+ // C1p[2]/eps^2, polynomial in eps2 of order 2
791
+ +4005, -4736, 3840, 12288,
792
+ // C1p[3]/eps^3, polynomial in eps2 of order 1
793
+ -225, 116, 384,
794
+ // C1p[4]/eps^4, polynomial in eps2 of order 1
795
+ -7173, 2695, 7680,
796
+ // C1p[5]/eps^5, polynomial in eps2 of order 0
797
+ +3467, 7680,
798
+ // C1p[6]/eps^6, polynomial in eps2 of order 0
799
+ +38081, 61440
800
+ ];
801
+
802
+ // The coefficients C1p[l] in the Fourier expansion of B1p
803
+ g.C1pf = function(eps, c) {
804
+ var eps2 = m.sq(eps),
805
+ d = eps,
806
+ o = 0,
807
+ l, p;
808
+ for (l = 1; l <= g.nC1p_; ++l) { // l is index of C1p[l]
809
+ p = Math.floor((g.nC1p_ - l) / 2); // order of polynomial in eps^2
810
+ c[l] = d * m.polyval(p, C1pf_coeff, o, eps2) / C1pf_coeff[o + p + 1];
811
+ o += p + 2;
812
+ d *= eps;
813
+ }
814
+ };
815
+
816
+ A2m1f_coeff = [
817
+ // (eps+1)*A2-1, polynomial in eps2 of order 3
818
+ -11, -28, -192, 0, 256
819
+ ];
820
+
821
+ // The scale factor A2-1 = mean value of (d/dsigma)I2 - 1
822
+ g.A2m1f = function(eps) {
823
+ var p = Math.floor(nA2_/2),
824
+ t = m.polyval(p, A2m1f_coeff, 0, m.sq(eps)) / A2m1f_coeff[p + 1];
825
+ return (t - eps) / (1 + eps);
826
+ };
827
+
828
+ C2f_coeff = [
829
+ // C2[1]/eps^1, polynomial in eps2 of order 2
830
+ +1, 2, 16, 32,
831
+ // C2[2]/eps^2, polynomial in eps2 of order 2
832
+ +35, 64, 384, 2048,
833
+ // C2[3]/eps^3, polynomial in eps2 of order 1
834
+ +15, 80, 768,
835
+ // C2[4]/eps^4, polynomial in eps2 of order 1
836
+ +7, 35, 512,
837
+ // C2[5]/eps^5, polynomial in eps2 of order 0
838
+ +63, 1280,
839
+ // C2[6]/eps^6, polynomial in eps2 of order 0
840
+ +77, 2048
841
+ ];
842
+
843
+ // The coefficients C2[l] in the Fourier expansion of B2
844
+ g.C2f = function(eps, c) {
845
+ var eps2 = m.sq(eps),
846
+ d = eps,
847
+ o = 0,
848
+ l, p;
849
+ for (l = 1; l <= g.nC2_; ++l) { // l is index of C2[l]
850
+ p = Math.floor((g.nC2_ - l) / 2); // order of polynomial in eps^2
851
+ c[l] = d * m.polyval(p, C2f_coeff, o, eps2) / C2f_coeff[o + p + 1];
852
+ o += p + 2;
853
+ d *= eps;
854
+ }
855
+ };
856
+
857
+ /**
858
+ * @class
859
+ * @property {number} a the equatorial radius (meters).
860
+ * @property {number} f the flattening.
861
+ * @summary Initialize a Geodesic object for a specific ellipsoid.
862
+ * @classdesc Performs geodesic calculations on an ellipsoid of revolution.
863
+ * The routines for solving the direct and inverse problems return an
864
+ * object with some of the following fields set: lat1, lon1, azi1, lat2,
865
+ * lon2, azi2, s12, a12, m12, M12, M21, S12. See {@tutorial 2-interface},
866
+ * "The results".
867
+ * @example
868
+ * var GeographicLib = require("geographiclib"),
869
+ * geod = GeographicLib.Geodesic.WGS84;
870
+ * var inv = geod.Inverse(1,2,3,4);
871
+ * console.log("lat1 = " + inv.lat1 + ", lon1 = " + inv.lon1 +
872
+ * ", lat2 = " + inv.lat2 + ", lon2 = " + inv.lon2 +
873
+ * ",\nazi1 = " + inv.azi1 + ", azi2 = " + inv.azi2 +
874
+ * ", s12 = " + inv.s12);
875
+ * @param {number} a the equatorial radius of the ellipsoid (meters).
876
+ * @param {number} f the flattening of the ellipsoid. Setting f = 0 gives
877
+ * a sphere (on which geodesics are great circles). Negative f gives a
878
+ * prolate ellipsoid.
879
+ * @throws an error if the parameters are illegal.
880
+ */
881
+ g.Geodesic = function(a, f) {
882
+ this.a = a;
883
+ this.f = f;
884
+ this._f1 = 1 - this.f;
885
+ this._e2 = this.f * (2 - this.f);
886
+ this._ep2 = this._e2 / m.sq(this._f1); // e2 / (1 - e2)
887
+ this._n = this.f / ( 2 - this.f);
888
+ this._b = this.a * this._f1;
889
+ // authalic radius squared
890
+ this._c2 = (m.sq(this.a) + m.sq(this._b) *
891
+ (this._e2 === 0 ? 1 :
892
+ (this._e2 > 0 ? m.atanh(Math.sqrt(this._e2)) :
893
+ Math.atan(Math.sqrt(-this._e2))) /
894
+ Math.sqrt(Math.abs(this._e2))))/2;
895
+ // The sig12 threshold for "really short". Using the auxiliary sphere
896
+ // solution with dnm computed at (bet1 + bet2) / 2, the relative error in
897
+ // the azimuth consistency check is sig12^2 * abs(f) * min(1, 1-f/2) / 2.
898
+ // (Error measured for 1/100 < b/a < 100 and abs(f) >= 1/1000. For a given
899
+ // f and sig12, the max error occurs for lines near the pole. If the old
900
+ // rule for computing dnm = (dn1 + dn2)/2 is used, then the error increases
901
+ // by a factor of 2.) Setting this equal to epsilon gives sig12 = etol2.
902
+ // Here 0.1 is a safety factor (error decreased by 100) and max(0.001,
903
+ // abs(f)) stops etol2 getting too large in the nearly spherical case.
904
+ this._etol2 = 0.1 * tol2_ /
905
+ Math.sqrt( Math.max(0.001, Math.abs(this.f)) *
906
+ Math.min(1.0, 1 - this.f/2) / 2 );
907
+ if (!(isFinite(this.a) && this.a > 0))
908
+ throw new Error("Equatorial radius is not positive");
909
+ if (!(isFinite(this._b) && this._b > 0))
910
+ throw new Error("Polar semi-axis is not positive");
911
+ this._A3x = new Array(nA3x_);
912
+ this._C3x = new Array(nC3x_);
913
+ this._C4x = new Array(nC4x_);
914
+ this.A3coeff();
915
+ this.C3coeff();
916
+ this.C4coeff();
917
+ };
918
+
919
+ A3_coeff = [
920
+ // A3, coeff of eps^5, polynomial in n of order 0
921
+ -3, 128,
922
+ // A3, coeff of eps^4, polynomial in n of order 1
923
+ -2, -3, 64,
924
+ // A3, coeff of eps^3, polynomial in n of order 2
925
+ -1, -3, -1, 16,
926
+ // A3, coeff of eps^2, polynomial in n of order 2
927
+ +3, -1, -2, 8,
928
+ // A3, coeff of eps^1, polynomial in n of order 1
929
+ +1, -1, 2,
930
+ // A3, coeff of eps^0, polynomial in n of order 0
931
+ +1, 1
932
+ ];
933
+
934
+ // The scale factor A3 = mean value of (d/dsigma)I3
935
+ g.Geodesic.prototype.A3coeff = function() {
936
+ var o = 0, k = 0,
937
+ j, p;
938
+ for (j = nA3_ - 1; j >= 0; --j) { // coeff of eps^j
939
+ p = Math.min(nA3_ - j - 1, j); // order of polynomial in n
940
+ this._A3x[k++] = m.polyval(p, A3_coeff, o, this._n) /
941
+ A3_coeff[o + p + 1];
942
+ o += p + 2;
943
+ }
944
+ };
945
+
946
+ C3_coeff = [
947
+ // C3[1], coeff of eps^5, polynomial in n of order 0
948
+ +3, 128,
949
+ // C3[1], coeff of eps^4, polynomial in n of order 1
950
+ +2, 5, 128,
951
+ // C3[1], coeff of eps^3, polynomial in n of order 2
952
+ -1, 3, 3, 64,
953
+ // C3[1], coeff of eps^2, polynomial in n of order 2
954
+ -1, 0, 1, 8,
955
+ // C3[1], coeff of eps^1, polynomial in n of order 1
956
+ -1, 1, 4,
957
+ // C3[2], coeff of eps^5, polynomial in n of order 0
958
+ +5, 256,
959
+ // C3[2], coeff of eps^4, polynomial in n of order 1
960
+ +1, 3, 128,
961
+ // C3[2], coeff of eps^3, polynomial in n of order 2
962
+ -3, -2, 3, 64,
963
+ // C3[2], coeff of eps^2, polynomial in n of order 2
964
+ +1, -3, 2, 32,
965
+ // C3[3], coeff of eps^5, polynomial in n of order 0
966
+ +7, 512,
967
+ // C3[3], coeff of eps^4, polynomial in n of order 1
968
+ -10, 9, 384,
969
+ // C3[3], coeff of eps^3, polynomial in n of order 2
970
+ +5, -9, 5, 192,
971
+ // C3[4], coeff of eps^5, polynomial in n of order 0
972
+ +7, 512,
973
+ // C3[4], coeff of eps^4, polynomial in n of order 1
974
+ -14, 7, 512,
975
+ // C3[5], coeff of eps^5, polynomial in n of order 0
976
+ +21, 2560
977
+ ];
978
+
979
+ // The coefficients C3[l] in the Fourier expansion of B3
980
+ g.Geodesic.prototype.C3coeff = function() {
981
+ var o = 0, k = 0,
982
+ l, j, p;
983
+ for (l = 1; l < g.nC3_; ++l) { // l is index of C3[l]
984
+ for (j = g.nC3_ - 1; j >= l; --j) { // coeff of eps^j
985
+ p = Math.min(g.nC3_ - j - 1, j); // order of polynomial in n
986
+ this._C3x[k++] = m.polyval(p, C3_coeff, o, this._n) /
987
+ C3_coeff[o + p + 1];
988
+ o += p + 2;
989
+ }
990
+ }
991
+ };
992
+
993
+ C4_coeff = [
994
+ // C4[0], coeff of eps^5, polynomial in n of order 0
995
+ +97, 15015,
996
+ // C4[0], coeff of eps^4, polynomial in n of order 1
997
+ +1088, 156, 45045,
998
+ // C4[0], coeff of eps^3, polynomial in n of order 2
999
+ -224, -4784, 1573, 45045,
1000
+ // C4[0], coeff of eps^2, polynomial in n of order 3
1001
+ -10656, 14144, -4576, -858, 45045,
1002
+ // C4[0], coeff of eps^1, polynomial in n of order 4
1003
+ +64, 624, -4576, 6864, -3003, 15015,
1004
+ // C4[0], coeff of eps^0, polynomial in n of order 5
1005
+ +100, 208, 572, 3432, -12012, 30030, 45045,
1006
+ // C4[1], coeff of eps^5, polynomial in n of order 0
1007
+ +1, 9009,
1008
+ // C4[1], coeff of eps^4, polynomial in n of order 1
1009
+ -2944, 468, 135135,
1010
+ // C4[1], coeff of eps^3, polynomial in n of order 2
1011
+ +5792, 1040, -1287, 135135,
1012
+ // C4[1], coeff of eps^2, polynomial in n of order 3
1013
+ +5952, -11648, 9152, -2574, 135135,
1014
+ // C4[1], coeff of eps^1, polynomial in n of order 4
1015
+ -64, -624, 4576, -6864, 3003, 135135,
1016
+ // C4[2], coeff of eps^5, polynomial in n of order 0
1017
+ +8, 10725,
1018
+ // C4[2], coeff of eps^4, polynomial in n of order 1
1019
+ +1856, -936, 225225,
1020
+ // C4[2], coeff of eps^3, polynomial in n of order 2
1021
+ -8448, 4992, -1144, 225225,
1022
+ // C4[2], coeff of eps^2, polynomial in n of order 3
1023
+ -1440, 4160, -4576, 1716, 225225,
1024
+ // C4[3], coeff of eps^5, polynomial in n of order 0
1025
+ -136, 63063,
1026
+ // C4[3], coeff of eps^4, polynomial in n of order 1
1027
+ +1024, -208, 105105,
1028
+ // C4[3], coeff of eps^3, polynomial in n of order 2
1029
+ +3584, -3328, 1144, 315315,
1030
+ // C4[4], coeff of eps^5, polynomial in n of order 0
1031
+ -128, 135135,
1032
+ // C4[4], coeff of eps^4, polynomial in n of order 1
1033
+ -2560, 832, 405405,
1034
+ // C4[5], coeff of eps^5, polynomial in n of order 0
1035
+ +128, 99099
1036
+ ];
1037
+
1038
+ g.Geodesic.prototype.C4coeff = function() {
1039
+ var o = 0, k = 0,
1040
+ l, j, p;
1041
+ for (l = 0; l < g.nC4_; ++l) { // l is index of C4[l]
1042
+ for (j = g.nC4_ - 1; j >= l; --j) { // coeff of eps^j
1043
+ p = g.nC4_ - j - 1; // order of polynomial in n
1044
+ this._C4x[k++] = m.polyval(p, C4_coeff, o, this._n) /
1045
+ C4_coeff[o + p + 1];
1046
+ o += p + 2;
1047
+ }
1048
+ }
1049
+ };
1050
+
1051
+ g.Geodesic.prototype.A3f = function(eps) {
1052
+ // Evaluate A3
1053
+ return m.polyval(nA3x_ - 1, this._A3x, 0, eps);
1054
+ };
1055
+
1056
+ g.Geodesic.prototype.C3f = function(eps, c) {
1057
+ // Evaluate C3 coeffs
1058
+ // Elements c[1] thru c[nC3_ - 1] are set
1059
+ var mult = 1,
1060
+ o = 0,
1061
+ l, p;
1062
+ for (l = 1; l < g.nC3_; ++l) { // l is index of C3[l]
1063
+ p = g.nC3_ - l - 1; // order of polynomial in eps
1064
+ mult *= eps;
1065
+ c[l] = mult * m.polyval(p, this._C3x, o, eps);
1066
+ o += p + 1;
1067
+ }
1068
+ };
1069
+
1070
+ g.Geodesic.prototype.C4f = function(eps, c) {
1071
+ // Evaluate C4 coeffs
1072
+ // Elements c[0] thru c[g.nC4_ - 1] are set
1073
+ var mult = 1,
1074
+ o = 0,
1075
+ l, p;
1076
+ for (l = 0; l < g.nC4_; ++l) { // l is index of C4[l]
1077
+ p = g.nC4_ - l - 1; // order of polynomial in eps
1078
+ c[l] = mult * m.polyval(p, this._C4x, o, eps);
1079
+ o += p + 1;
1080
+ mult *= eps;
1081
+ }
1082
+ };
1083
+
1084
+ // return s12b, m12b, m0, M12, M21
1085
+ g.Geodesic.prototype.Lengths = function(eps, sig12,
1086
+ ssig1, csig1, dn1, ssig2, csig2, dn2,
1087
+ cbet1, cbet2, outmask,
1088
+ C1a, C2a) {
1089
+ // Return m12b = (reduced length)/_b; also calculate s12b =
1090
+ // distance/_b, and m0 = coefficient of secular term in
1091
+ // expression for reduced length.
1092
+ outmask &= g.OUT_MASK;
1093
+ var vals = {},
1094
+ m0x = 0, J12 = 0, A1 = 0, A2 = 0,
1095
+ B1, B2, l, csig12, t;
1096
+ if (outmask & (g.DISTANCE | g.REDUCEDLENGTH | g.GEODESICSCALE)) {
1097
+ A1 = g.A1m1f(eps);
1098
+ g.C1f(eps, C1a);
1099
+ if (outmask & (g.REDUCEDLENGTH | g.GEODESICSCALE)) {
1100
+ A2 = g.A2m1f(eps);
1101
+ g.C2f(eps, C2a);
1102
+ m0x = A1 - A2;
1103
+ A2 = 1 + A2;
1104
+ }
1105
+ A1 = 1 + A1;
1106
+ }
1107
+ if (outmask & g.DISTANCE) {
1108
+ B1 = g.SinCosSeries(true, ssig2, csig2, C1a) -
1109
+ g.SinCosSeries(true, ssig1, csig1, C1a);
1110
+ // Missing a factor of _b
1111
+ vals.s12b = A1 * (sig12 + B1);
1112
+ if (outmask & (g.REDUCEDLENGTH | g.GEODESICSCALE)) {
1113
+ B2 = g.SinCosSeries(true, ssig2, csig2, C2a) -
1114
+ g.SinCosSeries(true, ssig1, csig1, C2a);
1115
+ J12 = m0x * sig12 + (A1 * B1 - A2 * B2);
1116
+ }
1117
+ } else if (outmask & (g.REDUCEDLENGTH | g.GEODESICSCALE)) {
1118
+ // Assume here that nC1_ >= nC2_
1119
+ for (l = 1; l <= g.nC2_; ++l)
1120
+ C2a[l] = A1 * C1a[l] - A2 * C2a[l];
1121
+ J12 = m0x * sig12 + (g.SinCosSeries(true, ssig2, csig2, C2a) -
1122
+ g.SinCosSeries(true, ssig1, csig1, C2a));
1123
+ }
1124
+ if (outmask & g.REDUCEDLENGTH) {
1125
+ vals.m0 = m0x;
1126
+ // Missing a factor of _b.
1127
+ // Add parens around (csig1 * ssig2) and (ssig1 * csig2) to ensure
1128
+ // accurate cancellation in the case of coincident points.
1129
+ vals.m12b = dn2 * (csig1 * ssig2) - dn1 * (ssig1 * csig2) -
1130
+ csig1 * csig2 * J12;
1131
+ }
1132
+ if (outmask & g.GEODESICSCALE) {
1133
+ csig12 = csig1 * csig2 + ssig1 * ssig2;
1134
+ t = this._ep2 * (cbet1 - cbet2) * (cbet1 + cbet2) / (dn1 + dn2);
1135
+ vals.M12 = csig12 + (t * ssig2 - csig2 * J12) * ssig1 / dn1;
1136
+ vals.M21 = csig12 - (t * ssig1 - csig1 * J12) * ssig2 / dn2;
1137
+ }
1138
+ return vals;
1139
+ };
1140
+
1141
+ // return sig12, salp1, calp1, salp2, calp2, dnm
1142
+ g.Geodesic.prototype.InverseStart = function(sbet1, cbet1, dn1,
1143
+ sbet2, cbet2, dn2,
1144
+ lam12, slam12, clam12,
1145
+ C1a, C2a) {
1146
+ // Return a starting point for Newton's method in salp1 and calp1
1147
+ // (function value is -1). If Newton's method doesn't need to be
1148
+ // used, return also salp2 and calp2 and function value is sig12.
1149
+ // salp2, calp2 only updated if return val >= 0.
1150
+ var vals = {},
1151
+ // bet12 = bet2 - bet1 in [0, pi); bet12a = bet2 + bet1 in (-pi, 0]
1152
+ sbet12 = sbet2 * cbet1 - cbet2 * sbet1,
1153
+ cbet12 = cbet2 * cbet1 + sbet2 * sbet1,
1154
+ sbet12a, shortline, omg12, sbetm2, somg12, comg12, t, ssig12, csig12,
1155
+ x, y, lamscale, betscale, k2, eps, cbet12a, bet12a, m12b, m0, nvals,
1156
+ k, omg12a, lam12x;
1157
+ vals.sig12 = -1; // Return value
1158
+ // Volatile declaration needed to fix inverse cases
1159
+ // 88.202499451857 0 -88.202499451857 179.981022032992859592
1160
+ // 89.262080389218 0 -89.262080389218 179.992207982775375662
1161
+ // 89.333123580033 0 -89.333123580032997687 179.99295812360148422
1162
+ // which otherwise fail with g++ 4.4.4 x86 -O3
1163
+ sbet12a = sbet2 * cbet1;
1164
+ sbet12a += cbet2 * sbet1;
1165
+
1166
+ shortline = cbet12 >= 0 && sbet12 < 0.5 && cbet2 * lam12 < 0.5;
1167
+ if (shortline) {
1168
+ sbetm2 = m.sq(sbet1 + sbet2);
1169
+ // sin((bet1+bet2)/2)^2
1170
+ // = (sbet1 + sbet2)^2 / ((sbet1 + sbet2)^2 + (cbet1 + cbet2)^2)
1171
+ sbetm2 /= sbetm2 + m.sq(cbet1 + cbet2);
1172
+ vals.dnm = Math.sqrt(1 + this._ep2 * sbetm2);
1173
+ omg12 = lam12 / (this._f1 * vals.dnm);
1174
+ somg12 = Math.sin(omg12); comg12 = Math.cos(omg12);
1175
+ } else {
1176
+ somg12 = slam12; comg12 = clam12;
1177
+ }
1178
+
1179
+ vals.salp1 = cbet2 * somg12;
1180
+ vals.calp1 = comg12 >= 0 ?
1181
+ sbet12 + cbet2 * sbet1 * m.sq(somg12) / (1 + comg12) :
1182
+ sbet12a - cbet2 * sbet1 * m.sq(somg12) / (1 - comg12);
1183
+
1184
+ ssig12 = m.hypot(vals.salp1, vals.calp1);
1185
+ csig12 = sbet1 * sbet2 + cbet1 * cbet2 * comg12;
1186
+ if (shortline && ssig12 < this._etol2) {
1187
+ // really short lines
1188
+ vals.salp2 = cbet1 * somg12;
1189
+ vals.calp2 = sbet12 - cbet1 * sbet2 *
1190
+ (comg12 >= 0 ? m.sq(somg12) / (1 + comg12) : 1 - comg12);
1191
+ // norm(vals.salp2, vals.calp2);
1192
+ t = m.hypot(vals.salp2, vals.calp2); vals.salp2 /= t; vals.calp2 /= t;
1193
+ // Set return value
1194
+ vals.sig12 = Math.atan2(ssig12, csig12);
1195
+ } else if (Math.abs(this._n) > 0.1 || // Skip astroid calc if too eccentric
1196
+ csig12 >= 0 ||
1197
+ ssig12 >= 6 * Math.abs(this._n) * Math.PI * m.sq(cbet1)) {
1198
+ // Nothing to do, zeroth order spherical approximation is OK
1199
+ } else {
1200
+ // Scale lam12 and bet2 to x, y coordinate system where antipodal
1201
+ // point is at origin and singular point is at y = 0, x = -1.
1202
+ lam12x = Math.atan2(-slam12, -clam12); // lam12 - pi
1203
+ if (this.f >= 0) { // In fact f == 0 does not get here
1204
+ // x = dlong, y = dlat
1205
+ k2 = m.sq(sbet1) * this._ep2;
1206
+ eps = k2 / (2 * (1 + Math.sqrt(1 + k2)) + k2);
1207
+ lamscale = this.f * cbet1 * this.A3f(eps) * Math.PI;
1208
+ betscale = lamscale * cbet1;
1209
+
1210
+ x = lam12x / lamscale;
1211
+ y = sbet12a / betscale;
1212
+ } else { // f < 0
1213
+ // x = dlat, y = dlong
1214
+ cbet12a = cbet2 * cbet1 - sbet2 * sbet1;
1215
+ bet12a = Math.atan2(sbet12a, cbet12a);
1216
+ // In the case of lon12 = 180, this repeats a calculation made
1217
+ // in Inverse.
1218
+ nvals = this.Lengths(this._n, Math.PI + bet12a,
1219
+ sbet1, -cbet1, dn1, sbet2, cbet2, dn2,
1220
+ cbet1, cbet2, g.REDUCEDLENGTH, C1a, C2a);
1221
+ m12b = nvals.m12b; m0 = nvals.m0;
1222
+ x = -1 + m12b / (cbet1 * cbet2 * m0 * Math.PI);
1223
+ betscale = x < -0.01 ? sbet12a / x :
1224
+ -this.f * m.sq(cbet1) * Math.PI;
1225
+ lamscale = betscale / cbet1;
1226
+ y = lam12 / lamscale;
1227
+ }
1228
+
1229
+ if (y > -tol1_ && x > -1 - xthresh_) {
1230
+ // strip near cut
1231
+ if (this.f >= 0) {
1232
+ vals.salp1 = Math.min(1, -x);
1233
+ vals.calp1 = -Math.sqrt(1 - m.sq(vals.salp1));
1234
+ } else {
1235
+ vals.calp1 = Math.max(x > -tol1_ ? 0 : -1, x);
1236
+ vals.salp1 = Math.sqrt(1 - m.sq(vals.calp1));
1237
+ }
1238
+ } else {
1239
+ // Estimate alp1, by solving the astroid problem.
1240
+ //
1241
+ // Could estimate alpha1 = theta + pi/2, directly, i.e.,
1242
+ // calp1 = y/k; salp1 = -x/(1+k); for f >= 0
1243
+ // calp1 = x/(1+k); salp1 = -y/k; for f < 0 (need to check)
1244
+ //
1245
+ // However, it's better to estimate omg12 from astroid and use
1246
+ // spherical formula to compute alp1. This reduces the mean number of
1247
+ // Newton iterations for astroid cases from 2.24 (min 0, max 6) to 2.12
1248
+ // (min 0 max 5). The changes in the number of iterations are as
1249
+ // follows:
1250
+ //
1251
+ // change percent
1252
+ // 1 5
1253
+ // 0 78
1254
+ // -1 16
1255
+ // -2 0.6
1256
+ // -3 0.04
1257
+ // -4 0.002
1258
+ //
1259
+ // The histogram of iterations is (m = number of iterations estimating
1260
+ // alp1 directly, n = number of iterations estimating via omg12, total
1261
+ // number of trials = 148605):
1262
+ //
1263
+ // iter m n
1264
+ // 0 148 186
1265
+ // 1 13046 13845
1266
+ // 2 93315 102225
1267
+ // 3 36189 32341
1268
+ // 4 5396 7
1269
+ // 5 455 1
1270
+ // 6 56 0
1271
+ //
1272
+ // Because omg12 is near pi, estimate work with omg12a = pi - omg12
1273
+ k = astroid(x, y);
1274
+ omg12a = lamscale * ( this.f >= 0 ? -x * k/(1 + k) : -y * (1 + k)/k );
1275
+ somg12 = Math.sin(omg12a); comg12 = -Math.cos(omg12a);
1276
+ // Update spherical estimate of alp1 using omg12 instead of
1277
+ // lam12
1278
+ vals.salp1 = cbet2 * somg12;
1279
+ vals.calp1 = sbet12a -
1280
+ cbet2 * sbet1 * m.sq(somg12) / (1 - comg12);
1281
+ }
1282
+ }
1283
+ // Sanity check on starting guess. Backwards check allows NaN through.
1284
+ if (!(vals.salp1 <= 0.0)) {
1285
+ // norm(vals.salp1, vals.calp1);
1286
+ t = m.hypot(vals.salp1, vals.calp1); vals.salp1 /= t; vals.calp1 /= t;
1287
+ } else {
1288
+ vals.salp1 = 1; vals.calp1 = 0;
1289
+ }
1290
+ return vals;
1291
+ };
1292
+
1293
+ // return lam12, salp2, calp2, sig12, ssig1, csig1, ssig2, csig2, eps,
1294
+ // domg12, dlam12,
1295
+ g.Geodesic.prototype.Lambda12 = function(sbet1, cbet1, dn1,
1296
+ sbet2, cbet2, dn2,
1297
+ salp1, calp1, slam120, clam120,
1298
+ diffp, C1a, C2a, C3a) {
1299
+ var vals = {},
1300
+ t, salp0, calp0,
1301
+ somg1, comg1, somg2, comg2, somg12, comg12, B312, eta, k2, nvals;
1302
+ if (sbet1 === 0 && calp1 === 0)
1303
+ // Break degeneracy of equatorial line. This case has already been
1304
+ // handled.
1305
+ calp1 = -g.tiny_;
1306
+
1307
+ // sin(alp1) * cos(bet1) = sin(alp0)
1308
+ salp0 = salp1 * cbet1;
1309
+ calp0 = m.hypot(calp1, salp1 * sbet1); // calp0 > 0
1310
+
1311
+ // tan(bet1) = tan(sig1) * cos(alp1)
1312
+ // tan(omg1) = sin(alp0) * tan(sig1) = tan(omg1)=tan(alp1)*sin(bet1)
1313
+ vals.ssig1 = sbet1; somg1 = salp0 * sbet1;
1314
+ vals.csig1 = comg1 = calp1 * cbet1;
1315
+ // norm(vals.ssig1, vals.csig1);
1316
+ t = m.hypot(vals.ssig1, vals.csig1); vals.ssig1 /= t; vals.csig1 /= t;
1317
+ // norm(somg1, comg1); -- don't need to normalize!
1318
+
1319
+ // Enforce symmetries in the case abs(bet2) = -bet1. Need to be careful
1320
+ // about this case, since this can yield singularities in the Newton
1321
+ // iteration.
1322
+ // sin(alp2) * cos(bet2) = sin(alp0)
1323
+ vals.salp2 = cbet2 !== cbet1 ? salp0 / cbet2 : salp1;
1324
+ // calp2 = sqrt(1 - sq(salp2))
1325
+ // = sqrt(sq(calp0) - sq(sbet2)) / cbet2
1326
+ // and subst for calp0 and rearrange to give (choose positive sqrt
1327
+ // to give alp2 in [0, pi/2]).
1328
+ vals.calp2 = cbet2 !== cbet1 || Math.abs(sbet2) !== -sbet1 ?
1329
+ Math.sqrt(m.sq(calp1 * cbet1) + (cbet1 < -sbet1 ?
1330
+ (cbet2 - cbet1) * (cbet1 + cbet2) :
1331
+ (sbet1 - sbet2) * (sbet1 + sbet2))) /
1332
+ cbet2 : Math.abs(calp1);
1333
+ // tan(bet2) = tan(sig2) * cos(alp2)
1334
+ // tan(omg2) = sin(alp0) * tan(sig2).
1335
+ vals.ssig2 = sbet2; somg2 = salp0 * sbet2;
1336
+ vals.csig2 = comg2 = vals.calp2 * cbet2;
1337
+ // norm(vals.ssig2, vals.csig2);
1338
+ t = m.hypot(vals.ssig2, vals.csig2); vals.ssig2 /= t; vals.csig2 /= t;
1339
+ // norm(somg2, comg2); -- don't need to normalize!
1340
+
1341
+ // sig12 = sig2 - sig1, limit to [0, pi]
1342
+ vals.sig12 = Math.atan2(Math.max(0, vals.csig1 * vals.ssig2 -
1343
+ vals.ssig1 * vals.csig2),
1344
+ vals.csig1 * vals.csig2 +
1345
+ vals.ssig1 * vals.ssig2);
1346
+
1347
+ // omg12 = omg2 - omg1, limit to [0, pi]
1348
+ somg12 = Math.max(0, comg1 * somg2 - somg1 * comg2);
1349
+ comg12 = comg1 * comg2 + somg1 * somg2;
1350
+ // eta = omg12 - lam120
1351
+ eta = Math.atan2(somg12 * clam120 - comg12 * slam120,
1352
+ comg12 * clam120 + somg12 * slam120);
1353
+ k2 = m.sq(calp0) * this._ep2;
1354
+ vals.eps = k2 / (2 * (1 + Math.sqrt(1 + k2)) + k2);
1355
+ this.C3f(vals.eps, C3a);
1356
+ B312 = (g.SinCosSeries(true, vals.ssig2, vals.csig2, C3a) -
1357
+ g.SinCosSeries(true, vals.ssig1, vals.csig1, C3a));
1358
+ vals.domg12 = -this.f * this.A3f(vals.eps) * salp0 * (vals.sig12 + B312);
1359
+ vals.lam12 = eta + vals.domg12;
1360
+ if (diffp) {
1361
+ if (vals.calp2 === 0)
1362
+ vals.dlam12 = -2 * this._f1 * dn1 / sbet1;
1363
+ else {
1364
+ nvals = this.Lengths(vals.eps, vals.sig12,
1365
+ vals.ssig1, vals.csig1, dn1,
1366
+ vals.ssig2, vals.csig2, dn2,
1367
+ cbet1, cbet2, g.REDUCEDLENGTH, C1a, C2a);
1368
+ vals.dlam12 = nvals.m12b;
1369
+ vals.dlam12 *= this._f1 / (vals.calp2 * cbet2);
1370
+ }
1371
+ }
1372
+ return vals;
1373
+ };
1374
+
1375
+ /**
1376
+ * @summary Solve the inverse geodesic problem.
1377
+ * @param {number} lat1 the latitude of the first point in degrees.
1378
+ * @param {number} lon1 the longitude of the first point in degrees.
1379
+ * @param {number} lat2 the latitude of the second point in degrees.
1380
+ * @param {number} lon2 the longitude of the second point in degrees.
1381
+ * @param {bitmask} [outmask = STANDARD] which results to include.
1382
+ * @returns {object} the requested results
1383
+ * @description The lat1, lon1, lat2, lon2, and a12 fields of the result are
1384
+ * always set. For details on the outmask parameter, see {@tutorial
1385
+ * 2-interface}, "The outmask and caps parameters".
1386
+ */
1387
+ g.Geodesic.prototype.Inverse = function(lat1, lon1, lat2, lon2, outmask) {
1388
+ var r, vals;
1389
+ if (!outmask) outmask = g.STANDARD;
1390
+ if (outmask === g.LONG_UNROLL) outmask |= g.STANDARD;
1391
+ outmask &= g.OUT_MASK;
1392
+ r = this.InverseInt(lat1, lon1, lat2, lon2, outmask);
1393
+ vals = r.vals;
1394
+ if (outmask & g.AZIMUTH) {
1395
+ vals.azi1 = m.atan2d(r.salp1, r.calp1);
1396
+ vals.azi2 = m.atan2d(r.salp2, r.calp2);
1397
+ }
1398
+ return vals;
1399
+ };
1400
+
1401
+ g.Geodesic.prototype.InverseInt = function(lat1, lon1, lat2, lon2, outmask) {
1402
+ var vals = {},
1403
+ lon12, lon12s, lonsign, t, swapp, latsign,
1404
+ sbet1, cbet1, sbet2, cbet2, s12x, m12x,
1405
+ dn1, dn2, lam12, slam12, clam12,
1406
+ sig12, calp1, salp1, calp2, salp2, C1a, C2a, C3a, meridian, nvals,
1407
+ ssig1, csig1, ssig2, csig2, eps, omg12, dnm,
1408
+ numit, salp1a, calp1a, salp1b, calp1b,
1409
+ tripn, tripb, v, dv, dalp1, sdalp1, cdalp1, nsalp1,
1410
+ lengthmask, salp0, calp0, alp12, k2, A4, C4a, B41, B42,
1411
+ somg12, comg12, domg12, dbet1, dbet2, salp12, calp12, sdomg12, cdomg12;
1412
+ // Compute longitude difference (AngDiff does this carefully). Result is
1413
+ // in [-180, 180] but -180 is only for west-going geodesics. 180 is for
1414
+ // east-going and meridional geodesics.
1415
+ vals.lat1 = lat1 = m.LatFix(lat1); vals.lat2 = lat2 = m.LatFix(lat2);
1416
+ // If really close to the equator, treat as on equator.
1417
+ lat1 = m.AngRound(lat1);
1418
+ lat2 = m.AngRound(lat2);
1419
+ lon12 = m.AngDiff(lon1, lon2); lon12s = lon12.t; lon12 = lon12.s;
1420
+ if (outmask & g.LONG_UNROLL) {
1421
+ vals.lon1 = lon1; vals.lon2 = (lon1 + lon12) + lon12s;
1422
+ } else {
1423
+ vals.lon1 = m.AngNormalize(lon1); vals.lon2 = m.AngNormalize(lon2);
1424
+ }
1425
+ // Make longitude difference positive.
1426
+ lonsign = lon12 >= 0 ? 1 : -1;
1427
+ // If very close to being on the same half-meridian, then make it so.
1428
+ lon12 = lonsign * m.AngRound(lon12);
1429
+ lon12s = m.AngRound((180 - lon12) - lonsign * lon12s);
1430
+ lam12 = lon12 * m.degree;
1431
+ t = m.sincosd(lon12 > 90 ? lon12s : lon12);
1432
+ slam12 = t.s; clam12 = (lon12 > 90 ? -1 : 1) * t.c;
1433
+
1434
+ // Swap points so that point with higher (abs) latitude is point 1
1435
+ // If one latitude is a nan, then it becomes lat1.
1436
+ swapp = Math.abs(lat1) < Math.abs(lat2) ? -1 : 1;
1437
+ if (swapp < 0) {
1438
+ lonsign *= -1;
1439
+ t = lat1;
1440
+ lat1 = lat2;
1441
+ lat2 = t;
1442
+ // swap(lat1, lat2);
1443
+ }
1444
+ // Make lat1 <= 0
1445
+ latsign = lat1 < 0 ? 1 : -1;
1446
+ lat1 *= latsign;
1447
+ lat2 *= latsign;
1448
+ // Now we have
1449
+ //
1450
+ // 0 <= lon12 <= 180
1451
+ // -90 <= lat1 <= 0
1452
+ // lat1 <= lat2 <= -lat1
1453
+ //
1454
+ // longsign, swapp, latsign register the transformation to bring the
1455
+ // coordinates to this canonical form. In all cases, 1 means no change was
1456
+ // made. We make these transformations so that there are few cases to
1457
+ // check, e.g., on verifying quadrants in atan2. In addition, this
1458
+ // enforces some symmetries in the results returned.
1459
+
1460
+ t = m.sincosd(lat1); sbet1 = this._f1 * t.s; cbet1 = t.c;
1461
+ // norm(sbet1, cbet1);
1462
+ t = m.hypot(sbet1, cbet1); sbet1 /= t; cbet1 /= t;
1463
+ // Ensure cbet1 = +epsilon at poles
1464
+ cbet1 = Math.max(g.tiny_, cbet1);
1465
+
1466
+ t = m.sincosd(lat2); sbet2 = this._f1 * t.s; cbet2 = t.c;
1467
+ // norm(sbet2, cbet2);
1468
+ t = m.hypot(sbet2, cbet2); sbet2 /= t; cbet2 /= t;
1469
+ // Ensure cbet2 = +epsilon at poles
1470
+ cbet2 = Math.max(g.tiny_, cbet2);
1471
+
1472
+ // If cbet1 < -sbet1, then cbet2 - cbet1 is a sensitive measure of the
1473
+ // |bet1| - |bet2|. Alternatively (cbet1 >= -sbet1), abs(sbet2) + sbet1 is
1474
+ // a better measure. This logic is used in assigning calp2 in Lambda12.
1475
+ // Sometimes these quantities vanish and in that case we force bet2 = +/-
1476
+ // bet1 exactly. An example where is is necessary is the inverse problem
1477
+ // 48.522876735459 0 -48.52287673545898293 179.599720456223079643
1478
+ // which failed with Visual Studio 10 (Release and Debug)
1479
+
1480
+ if (cbet1 < -sbet1) {
1481
+ if (cbet2 === cbet1)
1482
+ sbet2 = sbet2 < 0 ? sbet1 : -sbet1;
1483
+ } else {
1484
+ if (Math.abs(sbet2) === -sbet1)
1485
+ cbet2 = cbet1;
1486
+ }
1487
+
1488
+ dn1 = Math.sqrt(1 + this._ep2 * m.sq(sbet1));
1489
+ dn2 = Math.sqrt(1 + this._ep2 * m.sq(sbet2));
1490
+
1491
+ // index zero elements of these arrays are unused
1492
+ C1a = new Array(g.nC1_ + 1);
1493
+ C2a = new Array(g.nC2_ + 1);
1494
+ C3a = new Array(g.nC3_);
1495
+
1496
+ meridian = lat1 === -90 || slam12 === 0;
1497
+ if (meridian) {
1498
+
1499
+ // Endpoints are on a single full meridian, so the geodesic might
1500
+ // lie on a meridian.
1501
+
1502
+ calp1 = clam12; salp1 = slam12; // Head to the target longitude
1503
+ calp2 = 1; salp2 = 0; // At the target we're heading north
1504
+
1505
+ // tan(bet) = tan(sig) * cos(alp)
1506
+ ssig1 = sbet1; csig1 = calp1 * cbet1;
1507
+ ssig2 = sbet2; csig2 = calp2 * cbet2;
1508
+
1509
+ // sig12 = sig2 - sig1
1510
+ sig12 = Math.atan2(Math.max(0, csig1 * ssig2 - ssig1 * csig2),
1511
+ csig1 * csig2 + ssig1 * ssig2);
1512
+ nvals = this.Lengths(this._n, sig12,
1513
+ ssig1, csig1, dn1, ssig2, csig2, dn2, cbet1, cbet2,
1514
+ outmask | g.DISTANCE | g.REDUCEDLENGTH,
1515
+ C1a, C2a);
1516
+ s12x = nvals.s12b;
1517
+ m12x = nvals.m12b;
1518
+ // Ignore m0
1519
+ if (outmask & g.GEODESICSCALE) {
1520
+ vals.M12 = nvals.M12;
1521
+ vals.M21 = nvals.M21;
1522
+ }
1523
+ // Add the check for sig12 since zero length geodesics might yield
1524
+ // m12 < 0. Test case was
1525
+ //
1526
+ // echo 20.001 0 20.001 0 | GeodSolve -i
1527
+ //
1528
+ // In fact, we will have sig12 > pi/2 for meridional geodesic
1529
+ // which is not a shortest path.
1530
+ if (sig12 < 1 || m12x >= 0) {
1531
+ // Need at least 2, to handle 90 0 90 180
1532
+ if (sig12 < 3 * g.tiny_)
1533
+ sig12 = m12x = s12x = 0;
1534
+ m12x *= this._b;
1535
+ s12x *= this._b;
1536
+ vals.a12 = sig12 / m.degree;
1537
+ } else
1538
+ // m12 < 0, i.e., prolate and too close to anti-podal
1539
+ meridian = false;
1540
+ }
1541
+
1542
+ somg12 = 2;
1543
+ if (!meridian &&
1544
+ sbet1 === 0 && // and sbet2 == 0
1545
+ (this.f <= 0 || lon12s >= this.f * 180)) {
1546
+
1547
+ // Geodesic runs along equator
1548
+ calp1 = calp2 = 0; salp1 = salp2 = 1;
1549
+ s12x = this.a * lam12;
1550
+ sig12 = omg12 = lam12 / this._f1;
1551
+ m12x = this._b * Math.sin(sig12);
1552
+ if (outmask & g.GEODESICSCALE)
1553
+ vals.M12 = vals.M21 = Math.cos(sig12);
1554
+ vals.a12 = lon12 / this._f1;
1555
+
1556
+ } else if (!meridian) {
1557
+
1558
+ // Now point1 and point2 belong within a hemisphere bounded by a
1559
+ // meridian and geodesic is neither meridional or equatorial.
1560
+
1561
+ // Figure a starting point for Newton's method
1562
+ nvals = this.InverseStart(sbet1, cbet1, dn1, sbet2, cbet2, dn2,
1563
+ lam12, slam12, clam12, C1a, C2a);
1564
+ sig12 = nvals.sig12;
1565
+ salp1 = nvals.salp1;
1566
+ calp1 = nvals.calp1;
1567
+
1568
+ if (sig12 >= 0) {
1569
+ salp2 = nvals.salp2;
1570
+ calp2 = nvals.calp2;
1571
+ // Short lines (InverseStart sets salp2, calp2, dnm)
1572
+
1573
+ dnm = nvals.dnm;
1574
+ s12x = sig12 * this._b * dnm;
1575
+ m12x = m.sq(dnm) * this._b * Math.sin(sig12 / dnm);
1576
+ if (outmask & g.GEODESICSCALE)
1577
+ vals.M12 = vals.M21 = Math.cos(sig12 / dnm);
1578
+ vals.a12 = sig12 / m.degree;
1579
+ omg12 = lam12 / (this._f1 * dnm);
1580
+ } else {
1581
+
1582
+ // Newton's method. This is a straightforward solution of f(alp1) =
1583
+ // lambda12(alp1) - lam12 = 0 with one wrinkle. f(alp) has exactly one
1584
+ // root in the interval (0, pi) and its derivative is positive at the
1585
+ // root. Thus f(alp) is positive for alp > alp1 and negative for alp <
1586
+ // alp1. During the course of the iteration, a range (alp1a, alp1b) is
1587
+ // maintained which brackets the root and with each evaluation of
1588
+ // f(alp) the range is shrunk if possible. Newton's method is
1589
+ // restarted whenever the derivative of f is negative (because the new
1590
+ // value of alp1 is then further from the solution) or if the new
1591
+ // estimate of alp1 lies outside (0,pi); in this case, the new starting
1592
+ // guess is taken to be (alp1a + alp1b) / 2.
1593
+ numit = 0;
1594
+ // Bracketing range
1595
+ salp1a = g.tiny_; calp1a = 1; salp1b = g.tiny_; calp1b = -1;
1596
+ for (tripn = false, tripb = false; numit < maxit2_; ++numit) {
1597
+ // the WGS84 test set: mean = 1.47, sd = 1.25, max = 16
1598
+ // WGS84 and random input: mean = 2.85, sd = 0.60
1599
+ nvals = this.Lambda12(sbet1, cbet1, dn1, sbet2, cbet2, dn2,
1600
+ salp1, calp1, slam12, clam12, numit < maxit1_,
1601
+ C1a, C2a, C3a);
1602
+ v = nvals.lam12;
1603
+ salp2 = nvals.salp2;
1604
+ calp2 = nvals.calp2;
1605
+ sig12 = nvals.sig12;
1606
+ ssig1 = nvals.ssig1;
1607
+ csig1 = nvals.csig1;
1608
+ ssig2 = nvals.ssig2;
1609
+ csig2 = nvals.csig2;
1610
+ eps = nvals.eps;
1611
+ domg12 = nvals.domg12;
1612
+ dv = nvals.dlam12;
1613
+
1614
+ // 2 * tol0 is approximately 1 ulp for a number in [0, pi].
1615
+ // Reversed test to allow escape with NaNs
1616
+ if (tripb || !(Math.abs(v) >= (tripn ? 8 : 1) * tol0_))
1617
+ break;
1618
+ // Update bracketing values
1619
+ if (v > 0 && (numit < maxit1_ || calp1/salp1 > calp1b/salp1b)) {
1620
+ salp1b = salp1; calp1b = calp1;
1621
+ } else if (v < 0 &&
1622
+ (numit < maxit1_ || calp1/salp1 < calp1a/salp1a)) {
1623
+ salp1a = salp1; calp1a = calp1;
1624
+ }
1625
+ if (numit < maxit1_ && dv > 0) {
1626
+ dalp1 = -v/dv;
1627
+ sdalp1 = Math.sin(dalp1); cdalp1 = Math.cos(dalp1);
1628
+ nsalp1 = salp1 * cdalp1 + calp1 * sdalp1;
1629
+ if (nsalp1 > 0 && Math.abs(dalp1) < Math.PI) {
1630
+ calp1 = calp1 * cdalp1 - salp1 * sdalp1;
1631
+ salp1 = nsalp1;
1632
+ // norm(salp1, calp1);
1633
+ t = m.hypot(salp1, calp1); salp1 /= t; calp1 /= t;
1634
+ // In some regimes we don't get quadratic convergence because
1635
+ // slope -> 0. So use convergence conditions based on epsilon
1636
+ // instead of sqrt(epsilon).
1637
+ tripn = Math.abs(v) <= 16 * tol0_;
1638
+ continue;
1639
+ }
1640
+ }
1641
+ // Either dv was not positive or updated value was outside legal
1642
+ // range. Use the midpoint of the bracket as the next estimate.
1643
+ // This mechanism is not needed for the WGS84 ellipsoid, but it does
1644
+ // catch problems with more eccentric ellipsoids. Its efficacy is
1645
+ // such for the WGS84 test set with the starting guess set to alp1 =
1646
+ // 90deg:
1647
+ // the WGS84 test set: mean = 5.21, sd = 3.93, max = 24
1648
+ // WGS84 and random input: mean = 4.74, sd = 0.99
1649
+ salp1 = (salp1a + salp1b)/2;
1650
+ calp1 = (calp1a + calp1b)/2;
1651
+ // norm(salp1, calp1);
1652
+ t = m.hypot(salp1, calp1); salp1 /= t; calp1 /= t;
1653
+ tripn = false;
1654
+ tripb = (Math.abs(salp1a - salp1) + (calp1a - calp1) < tolb_ ||
1655
+ Math.abs(salp1 - salp1b) + (calp1 - calp1b) < tolb_);
1656
+ }
1657
+ lengthmask = outmask |
1658
+ (outmask & (g.REDUCEDLENGTH | g.GEODESICSCALE) ?
1659
+ g.DISTANCE : g.NONE);
1660
+ nvals = this.Lengths(eps, sig12,
1661
+ ssig1, csig1, dn1, ssig2, csig2, dn2,
1662
+ cbet1, cbet2,
1663
+ lengthmask, C1a, C2a);
1664
+ s12x = nvals.s12b;
1665
+ m12x = nvals.m12b;
1666
+ // Ignore m0
1667
+ if (outmask & g.GEODESICSCALE) {
1668
+ vals.M12 = nvals.M12;
1669
+ vals.M21 = nvals.M21;
1670
+ }
1671
+ m12x *= this._b;
1672
+ s12x *= this._b;
1673
+ vals.a12 = sig12 / m.degree;
1674
+ if (outmask & g.AREA) {
1675
+ // omg12 = lam12 - domg12
1676
+ sdomg12 = Math.sin(domg12); cdomg12 = Math.cos(domg12);
1677
+ somg12 = slam12 * cdomg12 - clam12 * sdomg12;
1678
+ comg12 = clam12 * cdomg12 + slam12 * sdomg12;
1679
+ }
1680
+ }
1681
+ }
1682
+
1683
+ if (outmask & g.DISTANCE)
1684
+ vals.s12 = 0 + s12x; // Convert -0 to 0
1685
+
1686
+ if (outmask & g.REDUCEDLENGTH)
1687
+ vals.m12 = 0 + m12x; // Convert -0 to 0
1688
+
1689
+ if (outmask & g.AREA) {
1690
+ // From Lambda12: sin(alp1) * cos(bet1) = sin(alp0)
1691
+ salp0 = salp1 * cbet1;
1692
+ calp0 = m.hypot(calp1, salp1 * sbet1); // calp0 > 0
1693
+ if (calp0 !== 0 && salp0 !== 0) {
1694
+ // From Lambda12: tan(bet) = tan(sig) * cos(alp)
1695
+ ssig1 = sbet1; csig1 = calp1 * cbet1;
1696
+ ssig2 = sbet2; csig2 = calp2 * cbet2;
1697
+ k2 = m.sq(calp0) * this._ep2;
1698
+ eps = k2 / (2 * (1 + Math.sqrt(1 + k2)) + k2);
1699
+ // Multiplier = a^2 * e^2 * cos(alpha0) * sin(alpha0).
1700
+ A4 = m.sq(this.a) * calp0 * salp0 * this._e2;
1701
+ // norm(ssig1, csig1);
1702
+ t = m.hypot(ssig1, csig1); ssig1 /= t; csig1 /= t;
1703
+ // norm(ssig2, csig2);
1704
+ t = m.hypot(ssig2, csig2); ssig2 /= t; csig2 /= t;
1705
+ C4a = new Array(g.nC4_);
1706
+ this.C4f(eps, C4a);
1707
+ B41 = g.SinCosSeries(false, ssig1, csig1, C4a);
1708
+ B42 = g.SinCosSeries(false, ssig2, csig2, C4a);
1709
+ vals.S12 = A4 * (B42 - B41);
1710
+ } else
1711
+ // Avoid problems with indeterminate sig1, sig2 on equator
1712
+ vals.S12 = 0;
1713
+ if (!meridian && somg12 > 1) {
1714
+ somg12 = Math.sin(omg12); comg12 = Math.cos(omg12);
1715
+ }
1716
+ if (!meridian &&
1717
+ comg12 > -0.7071 && // Long difference not too big
1718
+ sbet2 - sbet1 < 1.75) { // Lat difference not too big
1719
+ // Use tan(Gamma/2) = tan(omg12/2)
1720
+ // * (tan(bet1/2)+tan(bet2/2))/(1+tan(bet1/2)*tan(bet2/2))
1721
+ // with tan(x/2) = sin(x)/(1+cos(x))
1722
+ domg12 = 1 + comg12; dbet1 = 1 + cbet1; dbet2 = 1 + cbet2;
1723
+ alp12 = 2 * Math.atan2( somg12 * (sbet1*dbet2 + sbet2*dbet1),
1724
+ domg12 * (sbet1*sbet2 + dbet1*dbet2) );
1725
+ } else {
1726
+ // alp12 = alp2 - alp1, used in atan2 so no need to normalize
1727
+ salp12 = salp2 * calp1 - calp2 * salp1;
1728
+ calp12 = calp2 * calp1 + salp2 * salp1;
1729
+ // The right thing appears to happen if alp1 = +/-180 and alp2 = 0, viz
1730
+ // salp12 = -0 and alp12 = -180. However this depends on the sign
1731
+ // being attached to 0 correctly. The following ensures the correct
1732
+ // behavior.
1733
+ if (salp12 === 0 && calp12 < 0) {
1734
+ salp12 = g.tiny_ * calp1;
1735
+ calp12 = -1;
1736
+ }
1737
+ alp12 = Math.atan2(salp12, calp12);
1738
+ }
1739
+ vals.S12 += this._c2 * alp12;
1740
+ vals.S12 *= swapp * lonsign * latsign;
1741
+ // Convert -0 to 0
1742
+ vals.S12 += 0;
1743
+ }
1744
+
1745
+ // Convert calp, salp to azimuth accounting for lonsign, swapp, latsign.
1746
+ if (swapp < 0) {
1747
+ t = salp1;
1748
+ salp1 = salp2;
1749
+ salp2 = t;
1750
+ // swap(salp1, salp2);
1751
+ t = calp1;
1752
+ calp1 = calp2;
1753
+ calp2 = t;
1754
+ // swap(calp1, calp2);
1755
+ if (outmask & g.GEODESICSCALE) {
1756
+ t = vals.M12;
1757
+ vals.M12 = vals.M21;
1758
+ vals.M21 = t;
1759
+ // swap(vals.M12, vals.M21);
1760
+ }
1761
+ }
1762
+
1763
+ salp1 *= swapp * lonsign; calp1 *= swapp * latsign;
1764
+ salp2 *= swapp * lonsign; calp2 *= swapp * latsign;
1765
+
1766
+ return {vals: vals,
1767
+ salp1: salp1, calp1: calp1,
1768
+ salp2: salp2, calp2: calp2};
1769
+ };
1770
+
1771
+ /**
1772
+ * @summary Solve the general direct geodesic problem.
1773
+ * @param {number} lat1 the latitude of the first point in degrees.
1774
+ * @param {number} lon1 the longitude of the first point in degrees.
1775
+ * @param {number} azi1 the azimuth at the first point in degrees.
1776
+ * @param {bool} arcmode is the next parameter an arc length?
1777
+ * @param {number} s12_a12 the (arcmode ? arc length : distance) from the
1778
+ * first point to the second in (arcmode ? degrees : meters).
1779
+ * @param {bitmask} [outmask = STANDARD] which results to include.
1780
+ * @returns {object} the requested results.
1781
+ * @description The lat1, lon1, azi1, and a12 fields of the result are always
1782
+ * set; s12 is included if arcmode is false. For details on the outmask
1783
+ * parameter, see {@tutorial 2-interface}, "The outmask and caps
1784
+ * parameters".
1785
+ */
1786
+ g.Geodesic.prototype.GenDirect = function(lat1, lon1, azi1,
1787
+ arcmode, s12_a12, outmask) {
1788
+ var line;
1789
+ if (!outmask) outmask = g.STANDARD;
1790
+ else if (outmask === g.LONG_UNROLL) outmask |= g.STANDARD;
1791
+ // Automatically supply DISTANCE_IN if necessary
1792
+ if (!arcmode) outmask |= g.DISTANCE_IN;
1793
+ line = new l.GeodesicLine(this, lat1, lon1, azi1, outmask);
1794
+ return line.GenPosition(arcmode, s12_a12, outmask);
1795
+ };
1796
+
1797
+ /**
1798
+ * @summary Solve the direct geodesic problem.
1799
+ * @param {number} lat1 the latitude of the first point in degrees.
1800
+ * @param {number} lon1 the longitude of the first point in degrees.
1801
+ * @param {number} azi1 the azimuth at the first point in degrees.
1802
+ * @param {number} s12 the distance from the first point to the second in
1803
+ * meters.
1804
+ * @param {bitmask} [outmask = STANDARD] which results to include.
1805
+ * @returns {object} the requested results.
1806
+ * @description The lat1, lon1, azi1, s12, and a12 fields of the result are
1807
+ * always set. For details on the outmask parameter, see {@tutorial
1808
+ * 2-interface}, "The outmask and caps parameters".
1809
+ */
1810
+ g.Geodesic.prototype.Direct = function(lat1, lon1, azi1, s12, outmask) {
1811
+ return this.GenDirect(lat1, lon1, azi1, false, s12, outmask);
1812
+ };
1813
+
1814
+ /**
1815
+ * @summary Solve the direct geodesic problem with arc length.
1816
+ * @param {number} lat1 the latitude of the first point in degrees.
1817
+ * @param {number} lon1 the longitude of the first point in degrees.
1818
+ * @param {number} azi1 the azimuth at the first point in degrees.
1819
+ * @param {number} a12 the arc length from the first point to the second in
1820
+ * degrees.
1821
+ * @param {bitmask} [outmask = STANDARD] which results to include.
1822
+ * @returns {object} the requested results.
1823
+ * @description The lat1, lon1, azi1, and a12 fields of the result are
1824
+ * always set. For details on the outmask parameter, see {@tutorial
1825
+ * 2-interface}, "The outmask and caps parameters".
1826
+ */
1827
+ g.Geodesic.prototype.ArcDirect = function(lat1, lon1, azi1, a12, outmask) {
1828
+ return this.GenDirect(lat1, lon1, azi1, true, a12, outmask);
1829
+ };
1830
+
1831
+ /**
1832
+ * @summary Create a {@link module:GeographicLib/GeodesicLine.GeodesicLine
1833
+ * GeodesicLine} object.
1834
+ * @param {number} lat1 the latitude of the first point in degrees.
1835
+ * @param {number} lon1 the longitude of the first point in degrees.
1836
+ * @param {number} azi1 the azimuth at the first point in degrees.
1837
+ * degrees.
1838
+ * @param {bitmask} [caps = STANDARD | DISTANCE_IN] which capabilities to
1839
+ * include.
1840
+ * @returns {object} the
1841
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine
1842
+ * GeodesicLine} object
1843
+ * @description For details on the caps parameter, see {@tutorial
1844
+ * 2-interface}, "The outmask and caps parameters".
1845
+ */
1846
+ g.Geodesic.prototype.Line = function(lat1, lon1, azi1, caps) {
1847
+ return new l.GeodesicLine(this, lat1, lon1, azi1, caps);
1848
+ };
1849
+
1850
+ /**
1851
+ * @summary Define a {@link module:GeographicLib/GeodesicLine.GeodesicLine
1852
+ * GeodesicLine} in terms of the direct geodesic problem specified in terms
1853
+ * of distance.
1854
+ * @param {number} lat1 the latitude of the first point in degrees.
1855
+ * @param {number} lon1 the longitude of the first point in degrees.
1856
+ * @param {number} azi1 the azimuth at the first point in degrees.
1857
+ * degrees.
1858
+ * @param {number} s12 the distance between point 1 and point 2 (meters); it
1859
+ * can be negative.
1860
+ * @param {bitmask} [caps = STANDARD | DISTANCE_IN] which capabilities to
1861
+ * include.
1862
+ * @returns {object} the
1863
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine
1864
+ * GeodesicLine} object
1865
+ * @description This function sets point 3 of the GeodesicLine to correspond
1866
+ * to point 2 of the direct geodesic problem. For details on the caps
1867
+ * parameter, see {@tutorial 2-interface}, "The outmask and caps
1868
+ * parameters".
1869
+ */
1870
+ g.Geodesic.prototype.DirectLine = function(lat1, lon1, azi1, s12, caps) {
1871
+ return this.GenDirectLine(lat1, lon1, azi1, false, s12, caps);
1872
+ };
1873
+
1874
+ /**
1875
+ * @summary Define a {@link module:GeographicLib/GeodesicLine.GeodesicLine
1876
+ * GeodesicLine} in terms of the direct geodesic problem specified in terms
1877
+ * of arc length.
1878
+ * @param {number} lat1 the latitude of the first point in degrees.
1879
+ * @param {number} lon1 the longitude of the first point in degrees.
1880
+ * @param {number} azi1 the azimuth at the first point in degrees.
1881
+ * degrees.
1882
+ * @param {number} a12 the arc length between point 1 and point 2 (degrees);
1883
+ * it can be negative.
1884
+ * @param {bitmask} [caps = STANDARD | DISTANCE_IN] which capabilities to
1885
+ * include.
1886
+ * @returns {object} the
1887
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine
1888
+ * GeodesicLine} object
1889
+ * @description This function sets point 3 of the GeodesicLine to correspond
1890
+ * to point 2 of the direct geodesic problem. For details on the caps
1891
+ * parameter, see {@tutorial 2-interface}, "The outmask and caps
1892
+ * parameters".
1893
+ */
1894
+ g.Geodesic.prototype.ArcDirectLine = function(lat1, lon1, azi1, a12, caps) {
1895
+ return this.GenDirectLine(lat1, lon1, azi1, true, a12, caps);
1896
+ };
1897
+
1898
+ /**
1899
+ * @summary Define a {@link module:GeographicLib/GeodesicLine.GeodesicLine
1900
+ * GeodesicLine} in terms of the direct geodesic problem specified in terms
1901
+ * of either distance or arc length.
1902
+ * @param {number} lat1 the latitude of the first point in degrees.
1903
+ * @param {number} lon1 the longitude of the first point in degrees.
1904
+ * @param {number} azi1 the azimuth at the first point in degrees.
1905
+ * degrees.
1906
+ * @param {bool} arcmode boolean flag determining the meaning of the
1907
+ * s12_a12.
1908
+ * @param {number} s12_a12 if arcmode is false, this is the distance between
1909
+ * point 1 and point 2 (meters); otherwise it is the arc length between
1910
+ * point 1 and point 2 (degrees); it can be negative.
1911
+ * @param {bitmask} [caps = STANDARD | DISTANCE_IN] which capabilities to
1912
+ * include.
1913
+ * @returns {object} the
1914
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine
1915
+ * GeodesicLine} object
1916
+ * @description This function sets point 3 of the GeodesicLine to correspond
1917
+ * to point 2 of the direct geodesic problem. For details on the caps
1918
+ * parameter, see {@tutorial 2-interface}, "The outmask and caps
1919
+ * parameters".
1920
+ */
1921
+ g.Geodesic.prototype.GenDirectLine = function(lat1, lon1, azi1,
1922
+ arcmode, s12_a12, caps) {
1923
+ var t;
1924
+ if (!caps) caps = g.STANDARD | g.DISTANCE_IN;
1925
+ // Automatically supply DISTANCE_IN if necessary
1926
+ if (!arcmode) caps |= g.DISTANCE_IN;
1927
+ t = new l.GeodesicLine(this, lat1, lon1, azi1, caps);
1928
+ t.GenSetDistance(arcmode, s12_a12);
1929
+ return t;
1930
+ };
1931
+
1932
+ /**
1933
+ * @summary Define a {@link module:GeographicLib/GeodesicLine.GeodesicLine
1934
+ * GeodesicLine} in terms of the inverse geodesic problem.
1935
+ * @param {number} lat1 the latitude of the first point in degrees.
1936
+ * @param {number} lon1 the longitude of the first point in degrees.
1937
+ * @param {number} lat2 the latitude of the second point in degrees.
1938
+ * @param {number} lon2 the longitude of the second point in degrees.
1939
+ * @param {bitmask} [caps = STANDARD | DISTANCE_IN] which capabilities to
1940
+ * include.
1941
+ * @returns {object} the
1942
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine
1943
+ * GeodesicLine} object
1944
+ * @description This function sets point 3 of the GeodesicLine to correspond
1945
+ * to point 2 of the inverse geodesic problem. For details on the caps
1946
+ * parameter, see {@tutorial 2-interface}, "The outmask and caps
1947
+ * parameters".
1948
+ */
1949
+ g.Geodesic.prototype.InverseLine = function(lat1, lon1, lat2, lon2, caps) {
1950
+ var r, t, azi1;
1951
+ if (!caps) caps = g.STANDARD | g.DISTANCE_IN;
1952
+ r = this.InverseInt(lat1, lon1, lat2, lon2, g.ARC);
1953
+ azi1 = m.atan2d(r.salp1, r.calp1);
1954
+ // Ensure that a12 can be converted to a distance
1955
+ if (caps & (g.OUT_MASK & g.DISTANCE_IN)) caps |= g.DISTANCE;
1956
+ t = new l.GeodesicLine(this, lat1, lon1, azi1, caps, r.salp1, r.calp1);
1957
+ t.SetArc(r.vals.a12);
1958
+ return t;
1959
+ };
1960
+
1961
+ /**
1962
+ * @summary Create a {@link module:GeographicLib/PolygonArea.PolygonArea
1963
+ * PolygonArea} object.
1964
+ * @param {bool} [polyline = false] if true the new PolygonArea object
1965
+ * describes a polyline instead of a polygon.
1966
+ * @returns {object} the
1967
+ * {@link module:GeographicLib/PolygonArea.PolygonArea
1968
+ * PolygonArea} object
1969
+ */
1970
+ g.Geodesic.prototype.Polygon = function(polyline) {
1971
+ return new p.PolygonArea(this, polyline);
1972
+ };
1973
+
1974
+ /**
1975
+ * @summary a {@link module:GeographicLib/Geodesic.Geodesic Geodesic} object
1976
+ * initialized for the WGS84 ellipsoid.
1977
+ * @constant {object}
1978
+ */
1979
+ g.WGS84 = new g.Geodesic(c.WGS84.a, c.WGS84.f);
1980
+ })(GeographicLib.Geodesic, GeographicLib.GeodesicLine,
1981
+ GeographicLib.PolygonArea, GeographicLib.Math, GeographicLib.Constants);
1982
+
1983
+ /**************** GeodesicLine.js ****************/
1984
+ /*
1985
+ * GeodesicLine.js
1986
+ * Transcription of GeodesicLine.[ch]pp into JavaScript.
1987
+ *
1988
+ * See the documentation for the C++ class. The conversion is a literal
1989
+ * conversion from C++.
1990
+ *
1991
+ * The algorithms are derived in
1992
+ *
1993
+ * Charles F. F. Karney,
1994
+ * Algorithms for geodesics, J. Geodesy 87, 43-55 (2013);
1995
+ * https://doi.org/10.1007/s00190-012-0578-z
1996
+ * Addenda: https://geographiclib.sourceforge.io/geod-addenda.html
1997
+ *
1998
+ * Copyright (c) Charles Karney (2011-2016) <charles@karney.com> and licensed
1999
+ * under the MIT/X11 License. For more information, see
2000
+ * https://geographiclib.sourceforge.io/
2001
+ */
2002
+
2003
+ // Load AFTER GeographicLib/Math.js, GeographicLib/Geodesic.js
2004
+
2005
+ (function(
2006
+ g,
2007
+ /**
2008
+ * @exports GeographicLib/GeodesicLine
2009
+ * @description Solve geodesic problems on a single geodesic line via the
2010
+ * {@link module:GeographicLib/GeodesicLine.GeodesicLine GeodesicLine}
2011
+ * class.
2012
+ */
2013
+ l, m) {
2014
+
2015
+ /**
2016
+ * @class
2017
+ * @property {number} a the equatorial radius (meters).
2018
+ * @property {number} f the flattening.
2019
+ * @property {number} lat1 the initial latitude (degrees).
2020
+ * @property {number} lon1 the initial longitude (degrees).
2021
+ * @property {number} azi1 the initial azimuth (degrees).
2022
+ * @property {number} salp1 the sine of the azimuth at the first point.
2023
+ * @property {number} calp1 the cosine the azimuth at the first point.
2024
+ * @property {number} s13 the distance to point 3 (meters).
2025
+ * @property {number} a13 the arc length to point 3 (degrees).
2026
+ * @property {bitmask} caps the capabilities of the object.
2027
+ * @summary Initialize a GeodesicLine object. For details on the caps
2028
+ * parameter, see {@tutorial 2-interface}, "The outmask and caps
2029
+ * parameters".
2030
+ * @classdesc Performs geodesic calculations along a given geodesic line.
2031
+ * This object is usually instantiated by
2032
+ * {@link module:GeographicLib/Geodesic.Geodesic#Line Geodesic.Line}.
2033
+ * The methods
2034
+ * {@link module:GeographicLib/Geodesic.Geodesic#DirectLine
2035
+ * Geodesic.DirectLine} and
2036
+ * {@link module:GeographicLib/Geodesic.Geodesic#InverseLine
2037
+ * Geodesic.InverseLine} set in addition the position of a reference point
2038
+ * 3.
2039
+ * @param {object} geod a {@link module:GeographicLib/Geodesic.Geodesic
2040
+ * Geodesic} object.
2041
+ * @param {number} lat1 the latitude of the first point in degrees.
2042
+ * @param {number} lon1 the longitude of the first point in degrees.
2043
+ * @param {number} azi1 the azimuth at the first point in degrees.
2044
+ * @param {bitmask} [caps = STANDARD | DISTANCE_IN] which capabilities to
2045
+ * include; LATITUDE | AZIMUTH are always included.
2046
+ */
2047
+ l.GeodesicLine = function(geod, lat1, lon1, azi1, caps, salp1, calp1) {
2048
+ var t, cbet1, sbet1, eps, s, c;
2049
+ if (!caps) caps = g.STANDARD | g.DISTANCE_IN;
2050
+
2051
+ this.a = geod.a;
2052
+ this.f = geod.f;
2053
+ this._b = geod._b;
2054
+ this._c2 = geod._c2;
2055
+ this._f1 = geod._f1;
2056
+ this.caps = caps | g.LATITUDE | g.AZIMUTH | g.LONG_UNROLL;
2057
+
2058
+ this.lat1 = m.LatFix(lat1);
2059
+ this.lon1 = lon1;
2060
+ if (typeof salp1 === 'undefined' || typeof calp1 === 'undefined') {
2061
+ this.azi1 = m.AngNormalize(azi1);
2062
+ t = m.sincosd(m.AngRound(this.azi1)); this.salp1 = t.s; this.calp1 = t.c;
2063
+ } else {
2064
+ this.azi1 = azi1; this.salp1 = salp1; this.calp1 = calp1;
2065
+ }
2066
+ t = m.sincosd(m.AngRound(this.lat1)); sbet1 = this._f1 * t.s; cbet1 = t.c;
2067
+ // norm(sbet1, cbet1);
2068
+ t = m.hypot(sbet1, cbet1); sbet1 /= t; cbet1 /= t;
2069
+ // Ensure cbet1 = +epsilon at poles
2070
+ cbet1 = Math.max(g.tiny_, cbet1);
2071
+ this._dn1 = Math.sqrt(1 + geod._ep2 * m.sq(sbet1));
2072
+
2073
+ // Evaluate alp0 from sin(alp1) * cos(bet1) = sin(alp0),
2074
+ this._salp0 = this.salp1 * cbet1; // alp0 in [0, pi/2 - |bet1|]
2075
+ // Alt: calp0 = hypot(sbet1, calp1 * cbet1). The following
2076
+ // is slightly better (consider the case salp1 = 0).
2077
+ this._calp0 = m.hypot(this.calp1, this.salp1 * sbet1);
2078
+ // Evaluate sig with tan(bet1) = tan(sig1) * cos(alp1).
2079
+ // sig = 0 is nearest northward crossing of equator.
2080
+ // With bet1 = 0, alp1 = pi/2, we have sig1 = 0 (equatorial line).
2081
+ // With bet1 = pi/2, alp1 = -pi, sig1 = pi/2
2082
+ // With bet1 = -pi/2, alp1 = 0 , sig1 = -pi/2
2083
+ // Evaluate omg1 with tan(omg1) = sin(alp0) * tan(sig1).
2084
+ // With alp0 in (0, pi/2], quadrants for sig and omg coincide.
2085
+ // No atan2(0,0) ambiguity at poles since cbet1 = +epsilon.
2086
+ // With alp0 = 0, omg1 = 0 for alp1 = 0, omg1 = pi for alp1 = pi.
2087
+ this._ssig1 = sbet1; this._somg1 = this._salp0 * sbet1;
2088
+ this._csig1 = this._comg1 =
2089
+ sbet1 !== 0 || this.calp1 !== 0 ? cbet1 * this.calp1 : 1;
2090
+ // norm(this._ssig1, this._csig1); // sig1 in (-pi, pi]
2091
+ t = m.hypot(this._ssig1, this._csig1);
2092
+ this._ssig1 /= t; this._csig1 /= t;
2093
+ // norm(this._somg1, this._comg1); -- don't need to normalize!
2094
+
2095
+ this._k2 = m.sq(this._calp0) * geod._ep2;
2096
+ eps = this._k2 / (2 * (1 + Math.sqrt(1 + this._k2)) + this._k2);
2097
+
2098
+ if (this.caps & g.CAP_C1) {
2099
+ this._A1m1 = g.A1m1f(eps);
2100
+ this._C1a = new Array(g.nC1_ + 1);
2101
+ g.C1f(eps, this._C1a);
2102
+ this._B11 = g.SinCosSeries(true, this._ssig1, this._csig1, this._C1a);
2103
+ s = Math.sin(this._B11); c = Math.cos(this._B11);
2104
+ // tau1 = sig1 + B11
2105
+ this._stau1 = this._ssig1 * c + this._csig1 * s;
2106
+ this._ctau1 = this._csig1 * c - this._ssig1 * s;
2107
+ // Not necessary because C1pa reverts C1a
2108
+ // _B11 = -SinCosSeries(true, _stau1, _ctau1, _C1pa);
2109
+ }
2110
+
2111
+ if (this.caps & g.CAP_C1p) {
2112
+ this._C1pa = new Array(g.nC1p_ + 1);
2113
+ g.C1pf(eps, this._C1pa);
2114
+ }
2115
+
2116
+ if (this.caps & g.CAP_C2) {
2117
+ this._A2m1 = g.A2m1f(eps);
2118
+ this._C2a = new Array(g.nC2_ + 1);
2119
+ g.C2f(eps, this._C2a);
2120
+ this._B21 = g.SinCosSeries(true, this._ssig1, this._csig1, this._C2a);
2121
+ }
2122
+
2123
+ if (this.caps & g.CAP_C3) {
2124
+ this._C3a = new Array(g.nC3_);
2125
+ geod.C3f(eps, this._C3a);
2126
+ this._A3c = -this.f * this._salp0 * geod.A3f(eps);
2127
+ this._B31 = g.SinCosSeries(true, this._ssig1, this._csig1, this._C3a);
2128
+ }
2129
+
2130
+ if (this.caps & g.CAP_C4) {
2131
+ this._C4a = new Array(g.nC4_); // all the elements of _C4a are used
2132
+ geod.C4f(eps, this._C4a);
2133
+ // Multiplier = a^2 * e^2 * cos(alpha0) * sin(alpha0)
2134
+ this._A4 = m.sq(this.a) * this._calp0 * this._salp0 * geod._e2;
2135
+ this._B41 = g.SinCosSeries(false, this._ssig1, this._csig1, this._C4a);
2136
+ }
2137
+
2138
+ this.a13 = this.s13 = Number.NaN;
2139
+ };
2140
+
2141
+ /**
2142
+ * @summary Find the position on the line (general case).
2143
+ * @param {bool} arcmode is the next parameter an arc length?
2144
+ * @param {number} s12_a12 the (arcmode ? arc length : distance) from the
2145
+ * first point to the second in (arcmode ? degrees : meters).
2146
+ * @param {bitmask} [outmask = STANDARD] which results to include; this is
2147
+ * subject to the capabilities of the object.
2148
+ * @returns {object} the requested results.
2149
+ * @description The lat1, lon1, azi1, and a12 fields of the result are
2150
+ * always set; s12 is included if arcmode is false. For details on the
2151
+ * outmask parameter, see {@tutorial 2-interface}, "The outmask and caps
2152
+ * parameters".
2153
+ */
2154
+ l.GeodesicLine.prototype.GenPosition = function(arcmode, s12_a12,
2155
+ outmask) {
2156
+ var vals = {},
2157
+ sig12, ssig12, csig12, B12, AB1, ssig2, csig2, tau12, s, c, serr,
2158
+ omg12, lam12, lon12, E, sbet2, cbet2, somg2, comg2, salp2, calp2, dn2,
2159
+ B22, AB2, J12, t, B42, salp12, calp12;
2160
+ if (!outmask) outmask = g.STANDARD;
2161
+ else if (outmask === g.LONG_UNROLL) outmask |= g.STANDARD;
2162
+ outmask &= this.caps & g.OUT_MASK;
2163
+ vals.lat1 = this.lat1; vals.azi1 = this.azi1;
2164
+ vals.lon1 = outmask & g.LONG_UNROLL ?
2165
+ this.lon1 : m.AngNormalize(this.lon1);
2166
+ if (arcmode)
2167
+ vals.a12 = s12_a12;
2168
+ else
2169
+ vals.s12 = s12_a12;
2170
+ if (!( arcmode || (this.caps & g.DISTANCE_IN & g.OUT_MASK) )) {
2171
+ // Uninitialized or impossible distance calculation requested
2172
+ vals.a12 = Number.NaN;
2173
+ return vals;
2174
+ }
2175
+
2176
+ // Avoid warning about uninitialized B12.
2177
+ B12 = 0; AB1 = 0;
2178
+ if (arcmode) {
2179
+ // Interpret s12_a12 as spherical arc length
2180
+ sig12 = s12_a12 * m.degree;
2181
+ t = m.sincosd(s12_a12); ssig12 = t.s; csig12 = t.c;
2182
+ } else {
2183
+ // Interpret s12_a12 as distance
2184
+ tau12 = s12_a12 / (this._b * (1 + this._A1m1));
2185
+ s = Math.sin(tau12);
2186
+ c = Math.cos(tau12);
2187
+ // tau2 = tau1 + tau12
2188
+ B12 = -g.SinCosSeries(true,
2189
+ this._stau1 * c + this._ctau1 * s,
2190
+ this._ctau1 * c - this._stau1 * s,
2191
+ this._C1pa);
2192
+ sig12 = tau12 - (B12 - this._B11);
2193
+ ssig12 = Math.sin(sig12); csig12 = Math.cos(sig12);
2194
+ if (Math.abs(this.f) > 0.01) {
2195
+ // Reverted distance series is inaccurate for |f| > 1/100, so correct
2196
+ // sig12 with 1 Newton iteration. The following table shows the
2197
+ // approximate maximum error for a = WGS_a() and various f relative to
2198
+ // GeodesicExact.
2199
+ // erri = the error in the inverse solution (nm)
2200
+ // errd = the error in the direct solution (series only) (nm)
2201
+ // errda = the error in the direct solution
2202
+ // (series + 1 Newton) (nm)
2203
+ //
2204
+ // f erri errd errda
2205
+ // -1/5 12e6 1.2e9 69e6
2206
+ // -1/10 123e3 12e6 765e3
2207
+ // -1/20 1110 108e3 7155
2208
+ // -1/50 18.63 200.9 27.12
2209
+ // -1/100 18.63 23.78 23.37
2210
+ // -1/150 18.63 21.05 20.26
2211
+ // 1/150 22.35 24.73 25.83
2212
+ // 1/100 22.35 25.03 25.31
2213
+ // 1/50 29.80 231.9 30.44
2214
+ // 1/20 5376 146e3 10e3
2215
+ // 1/10 829e3 22e6 1.5e6
2216
+ // 1/5 157e6 3.8e9 280e6
2217
+ ssig2 = this._ssig1 * csig12 + this._csig1 * ssig12;
2218
+ csig2 = this._csig1 * csig12 - this._ssig1 * ssig12;
2219
+ B12 = g.SinCosSeries(true, ssig2, csig2, this._C1a);
2220
+ serr = (1 + this._A1m1) * (sig12 + (B12 - this._B11)) -
2221
+ s12_a12 / this._b;
2222
+ sig12 = sig12 - serr / Math.sqrt(1 + this._k2 * m.sq(ssig2));
2223
+ ssig12 = Math.sin(sig12); csig12 = Math.cos(sig12);
2224
+ // Update B12 below
2225
+ }
2226
+ }
2227
+
2228
+ // sig2 = sig1 + sig12
2229
+ ssig2 = this._ssig1 * csig12 + this._csig1 * ssig12;
2230
+ csig2 = this._csig1 * csig12 - this._ssig1 * ssig12;
2231
+ dn2 = Math.sqrt(1 + this._k2 * m.sq(ssig2));
2232
+ if (outmask & (g.DISTANCE | g.REDUCEDLENGTH | g.GEODESICSCALE)) {
2233
+ if (arcmode || Math.abs(this.f) > 0.01)
2234
+ B12 = g.SinCosSeries(true, ssig2, csig2, this._C1a);
2235
+ AB1 = (1 + this._A1m1) * (B12 - this._B11);
2236
+ }
2237
+ // sin(bet2) = cos(alp0) * sin(sig2)
2238
+ sbet2 = this._calp0 * ssig2;
2239
+ // Alt: cbet2 = hypot(csig2, salp0 * ssig2);
2240
+ cbet2 = m.hypot(this._salp0, this._calp0 * csig2);
2241
+ if (cbet2 === 0)
2242
+ // I.e., salp0 = 0, csig2 = 0. Break the degeneracy in this case
2243
+ cbet2 = csig2 = g.tiny_;
2244
+ // tan(alp0) = cos(sig2)*tan(alp2)
2245
+ salp2 = this._salp0; calp2 = this._calp0 * csig2; // No need to normalize
2246
+
2247
+ if (arcmode && (outmask & g.DISTANCE))
2248
+ vals.s12 = this._b * ((1 + this._A1m1) * sig12 + AB1);
2249
+
2250
+ if (outmask & g.LONGITUDE) {
2251
+ // tan(omg2) = sin(alp0) * tan(sig2)
2252
+ somg2 = this._salp0 * ssig2; comg2 = csig2; // No need to normalize
2253
+ E = m.copysign(1, this._salp0);
2254
+ // omg12 = omg2 - omg1
2255
+ omg12 = outmask & g.LONG_UNROLL ?
2256
+ E * (sig12 -
2257
+ (Math.atan2(ssig2, csig2) -
2258
+ Math.atan2(this._ssig1, this._csig1)) +
2259
+ (Math.atan2(E * somg2, comg2) -
2260
+ Math.atan2(E * this._somg1, this._comg1))) :
2261
+ Math.atan2(somg2 * this._comg1 - comg2 * this._somg1,
2262
+ comg2 * this._comg1 + somg2 * this._somg1);
2263
+ lam12 = omg12 + this._A3c *
2264
+ ( sig12 + (g.SinCosSeries(true, ssig2, csig2, this._C3a) -
2265
+ this._B31));
2266
+ lon12 = lam12 / m.degree;
2267
+ vals.lon2 = outmask & g.LONG_UNROLL ? this.lon1 + lon12 :
2268
+ m.AngNormalize(m.AngNormalize(this.lon1) + m.AngNormalize(lon12));
2269
+ }
2270
+
2271
+ if (outmask & g.LATITUDE)
2272
+ vals.lat2 = m.atan2d(sbet2, this._f1 * cbet2);
2273
+
2274
+ if (outmask & g.AZIMUTH)
2275
+ vals.azi2 = m.atan2d(salp2, calp2);
2276
+
2277
+ if (outmask & (g.REDUCEDLENGTH | g.GEODESICSCALE)) {
2278
+ B22 = g.SinCosSeries(true, ssig2, csig2, this._C2a);
2279
+ AB2 = (1 + this._A2m1) * (B22 - this._B21);
2280
+ J12 = (this._A1m1 - this._A2m1) * sig12 + (AB1 - AB2);
2281
+ if (outmask & g.REDUCEDLENGTH)
2282
+ // Add parens around (_csig1 * ssig2) and (_ssig1 * csig2) to ensure
2283
+ // accurate cancellation in the case of coincident points.
2284
+ vals.m12 = this._b * (( dn2 * (this._csig1 * ssig2) -
2285
+ this._dn1 * (this._ssig1 * csig2)) -
2286
+ this._csig1 * csig2 * J12);
2287
+ if (outmask & g.GEODESICSCALE) {
2288
+ t = this._k2 * (ssig2 - this._ssig1) * (ssig2 + this._ssig1) /
2289
+ (this._dn1 + dn2);
2290
+ vals.M12 = csig12 +
2291
+ (t * ssig2 - csig2 * J12) * this._ssig1 / this._dn1;
2292
+ vals.M21 = csig12 -
2293
+ (t * this._ssig1 - this._csig1 * J12) * ssig2 / dn2;
2294
+ }
2295
+ }
2296
+
2297
+ if (outmask & g.AREA) {
2298
+ B42 = g.SinCosSeries(false, ssig2, csig2, this._C4a);
2299
+ if (this._calp0 === 0 || this._salp0 === 0) {
2300
+ // alp12 = alp2 - alp1, used in atan2 so no need to normalize
2301
+ salp12 = salp2 * this.calp1 - calp2 * this.salp1;
2302
+ calp12 = calp2 * this.calp1 + salp2 * this.salp1;
2303
+ } else {
2304
+ // tan(alp) = tan(alp0) * sec(sig)
2305
+ // tan(alp2-alp1) = (tan(alp2) -tan(alp1)) / (tan(alp2)*tan(alp1)+1)
2306
+ // = calp0 * salp0 * (csig1-csig2) / (salp0^2 + calp0^2 * csig1*csig2)
2307
+ // If csig12 > 0, write
2308
+ // csig1 - csig2 = ssig12 * (csig1 * ssig12 / (1 + csig12) + ssig1)
2309
+ // else
2310
+ // csig1 - csig2 = csig1 * (1 - csig12) + ssig12 * ssig1
2311
+ // No need to normalize
2312
+ salp12 = this._calp0 * this._salp0 *
2313
+ (csig12 <= 0 ? this._csig1 * (1 - csig12) + ssig12 * this._ssig1 :
2314
+ ssig12 * (this._csig1 * ssig12 / (1 + csig12) + this._ssig1));
2315
+ calp12 = m.sq(this._salp0) + m.sq(this._calp0) * this._csig1 * csig2;
2316
+ }
2317
+ vals.S12 = this._c2 * Math.atan2(salp12, calp12) +
2318
+ this._A4 * (B42 - this._B41);
2319
+ }
2320
+
2321
+ if (!arcmode)
2322
+ vals.a12 = sig12 / m.degree;
2323
+ return vals;
2324
+ };
2325
+
2326
+ /**
2327
+ * @summary Find the position on the line given s12.
2328
+ * @param {number} s12 the distance from the first point to the second in
2329
+ * meters.
2330
+ * @param {bitmask} [outmask = STANDARD] which results to include; this is
2331
+ * subject to the capabilities of the object.
2332
+ * @returns {object} the requested results.
2333
+ * @description The lat1, lon1, azi1, s12, and a12 fields of the result are
2334
+ * always set; s12 is included if arcmode is false. For details on the
2335
+ * outmask parameter, see {@tutorial 2-interface}, "The outmask and caps
2336
+ * parameters".
2337
+ */
2338
+ l.GeodesicLine.prototype.Position = function(s12, outmask) {
2339
+ return this.GenPosition(false, s12, outmask);
2340
+ };
2341
+
2342
+ /**
2343
+ * @summary Find the position on the line given a12.
2344
+ * @param {number} a12 the arc length from the first point to the second in
2345
+ * degrees.
2346
+ * @param {bitmask} [outmask = STANDARD] which results to include; this is
2347
+ * subject to the capabilities of the object.
2348
+ * @returns {object} the requested results.
2349
+ * @description The lat1, lon1, azi1, and a12 fields of the result are
2350
+ * always set. For details on the outmask parameter, see {@tutorial
2351
+ * 2-interface}, "The outmask and caps parameters".
2352
+ */
2353
+ l.GeodesicLine.prototype.ArcPosition = function(a12, outmask) {
2354
+ return this.GenPosition(true, a12, outmask);
2355
+ };
2356
+
2357
+ /**
2358
+ * @summary Specify position of point 3 in terms of either distance or arc
2359
+ * length.
2360
+ * @param {bool} arcmode boolean flag determining the meaning of the second
2361
+ * parameter; if arcmode is false, then the GeodesicLine object must have
2362
+ * been constructed with caps |= DISTANCE_IN.
2363
+ * @param {number} s13_a13 if arcmode is false, this is the distance from
2364
+ * point 1 to point 3 (meters); otherwise it is the arc length from
2365
+ * point 1 to point 3 (degrees); it can be negative.
2366
+ **********************************************************************/
2367
+ l.GeodesicLine.prototype.GenSetDistance = function(arcmode, s13_a13) {
2368
+ if (arcmode)
2369
+ this.SetArc(s13_a13);
2370
+ else
2371
+ this.SetDistance(s13_a13);
2372
+ };
2373
+
2374
+ /**
2375
+ * @summary Specify position of point 3 in terms distance.
2376
+ * @param {number} s13 the distance from point 1 to point 3 (meters); it
2377
+ * can be negative.
2378
+ **********************************************************************/
2379
+ l.GeodesicLine.prototype.SetDistance = function(s13) {
2380
+ var r;
2381
+ this.s13 = s13;
2382
+ r = this.GenPosition(false, this.s13, g.ARC);
2383
+ this.a13 = 0 + r.a12; // the 0+ converts undefined into NaN
2384
+ };
2385
+
2386
+ /**
2387
+ * @summary Specify position of point 3 in terms of arc length.
2388
+ * @param {number} a13 the arc length from point 1 to point 3 (degrees);
2389
+ * it can be negative.
2390
+ **********************************************************************/
2391
+ l.GeodesicLine.prototype.SetArc = function(a13) {
2392
+ var r;
2393
+ this.a13 = a13;
2394
+ r = this.GenPosition(true, this.a13, g.DISTANCE);
2395
+ this.s13 = 0 + r.s12; // the 0+ converts undefined into NaN
2396
+ };
2397
+
2398
+ })(GeographicLib.Geodesic, GeographicLib.GeodesicLine, GeographicLib.Math);
2399
+
2400
+ /**************** PolygonArea.js ****************/
2401
+ /*
2402
+ * PolygonArea.js
2403
+ * Transcription of PolygonArea.[ch]pp into JavaScript.
2404
+ *
2405
+ * See the documentation for the C++ class. The conversion is a literal
2406
+ * conversion from C++.
2407
+ *
2408
+ * The algorithms are derived in
2409
+ *
2410
+ * Charles F. F. Karney,
2411
+ * Algorithms for geodesics, J. Geodesy 87, 43-55 (2013);
2412
+ * https://doi.org/10.1007/s00190-012-0578-z
2413
+ * Addenda: https://geographiclib.sourceforge.io/geod-addenda.html
2414
+ *
2415
+ * Copyright (c) Charles Karney (2011-2017) <charles@karney.com> and licensed
2416
+ * under the MIT/X11 License. For more information, see
2417
+ * https://geographiclib.sourceforge.io/
2418
+ */
2419
+
2420
+ // Load AFTER GeographicLib/Math.js and GeographicLib/Geodesic.js
2421
+
2422
+ (function(
2423
+ /**
2424
+ * @exports GeographicLib/PolygonArea
2425
+ * @description Compute the area of geodesic polygons via the
2426
+ * {@link module:GeographicLib/PolygonArea.PolygonArea PolygonArea}
2427
+ * class.
2428
+ */
2429
+ p, g, m, a) {
2430
+
2431
+ var transit, transitdirect;
2432
+ transit = function(lon1, lon2) {
2433
+ // Return 1 or -1 if crossing prime meridian in east or west direction.
2434
+ // Otherwise return zero.
2435
+ var lon12, cross;
2436
+ // Compute lon12 the same way as Geodesic::Inverse.
2437
+ lon1 = m.AngNormalize(lon1);
2438
+ lon2 = m.AngNormalize(lon2);
2439
+ lon12 = m.AngDiff(lon1, lon2).s;
2440
+ cross = lon1 <= 0 && lon2 > 0 && lon12 > 0 ? 1 :
2441
+ (lon2 <= 0 && lon1 > 0 && lon12 < 0 ? -1 : 0);
2442
+ return cross;
2443
+ };
2444
+
2445
+ // an alternate version of transit to deal with longitudes in the direct
2446
+ // problem.
2447
+ transitdirect = function(lon1, lon2) {
2448
+ // We want to compute exactly
2449
+ // int(floor(lon2 / 360)) - int(floor(lon1 / 360))
2450
+ // Since we only need the parity of the result we can use std::remquo but
2451
+ // this is buggy with g++ 4.8.3 and requires C++11. So instead we do
2452
+ lon1 = lon1 % 720.0; lon2 = lon2 % 720.0;
2453
+ return ( ((lon2 >= 0 && lon2 < 360) || lon2 < -360 ? 0 : 1) -
2454
+ ((lon1 >= 0 && lon1 < 360) || lon1 < -360 ? 0 : 1) );
2455
+ };
2456
+
2457
+ /**
2458
+ * @class
2459
+ * @property {number} a the equatorial radius (meters).
2460
+ * @property {number} f the flattening.
2461
+ * @property {bool} polyline whether the PolygonArea object describes a
2462
+ * polyline or a polygon.
2463
+ * @property {number} num the number of vertices so far.
2464
+ * @property {number} lat the current latitude (degrees).
2465
+ * @property {number} lon the current longitude (degrees).
2466
+ * @summary Initialize a PolygonArea object.
2467
+ * @classdesc Computes the area and perimeter of a geodesic polygon.
2468
+ * This object is usually instantiated by
2469
+ * {@link module:GeographicLib/Geodesic.Geodesic#Polygon Geodesic.Polygon}.
2470
+ * @param {object} geod a {@link module:GeographicLib/Geodesic.Geodesic
2471
+ * Geodesic} object.
2472
+ * @param {bool} [polyline = false] if true the new PolygonArea object
2473
+ * describes a polyline instead of a polygon.
2474
+ */
2475
+ p.PolygonArea = function(geod, polyline) {
2476
+ this._geod = geod;
2477
+ this.a = this._geod.a;
2478
+ this.f = this._geod.f;
2479
+ this._area0 = 4 * Math.PI * geod._c2;
2480
+ this.polyline = !polyline ? false : polyline;
2481
+ this._mask = g.LATITUDE | g.LONGITUDE | g.DISTANCE |
2482
+ (this.polyline ? g.NONE : g.AREA | g.LONG_UNROLL);
2483
+ if (!this.polyline)
2484
+ this._areasum = new a.Accumulator(0);
2485
+ this._perimetersum = new a.Accumulator(0);
2486
+ this.Clear();
2487
+ };
2488
+
2489
+ /**
2490
+ * @summary Clear the PolygonArea object, setting the number of vertices to
2491
+ * 0.
2492
+ */
2493
+ p.PolygonArea.prototype.Clear = function() {
2494
+ this.num = 0;
2495
+ this._crossings = 0;
2496
+ if (!this.polyline)
2497
+ this._areasum.Set(0);
2498
+ this._perimetersum.Set(0);
2499
+ this._lat0 = this._lon0 = this.lat = this.lon = Number.NaN;
2500
+ };
2501
+
2502
+ /**
2503
+ * @summary Add the next vertex to the polygon.
2504
+ * @param {number} lat the latitude of the point (degrees).
2505
+ * @param {number} lon the longitude of the point (degrees).
2506
+ * @description This adds an edge from the current vertex to the new vertex.
2507
+ */
2508
+ p.PolygonArea.prototype.AddPoint = function(lat, lon) {
2509
+ var t;
2510
+ if (this.num === 0) {
2511
+ this._lat0 = this.lat = lat;
2512
+ this._lon0 = this.lon = lon;
2513
+ } else {
2514
+ t = this._geod.Inverse(this.lat, this.lon, lat, lon, this._mask);
2515
+ this._perimetersum.Add(t.s12);
2516
+ if (!this.polyline) {
2517
+ this._areasum.Add(t.S12);
2518
+ this._crossings += transit(this.lon, lon);
2519
+ }
2520
+ this.lat = lat;
2521
+ this.lon = lon;
2522
+ }
2523
+ ++this.num;
2524
+ };
2525
+
2526
+ /**
2527
+ * @summary Add the next edge to the polygon.
2528
+ * @param {number} azi the azimuth at the current the point (degrees).
2529
+ * @param {number} s the length of the edge (meters).
2530
+ * @description This specifies the new vertex in terms of the edge from the
2531
+ * current vertex.
2532
+ */
2533
+ p.PolygonArea.prototype.AddEdge = function(azi, s) {
2534
+ var t;
2535
+ if (this.num) {
2536
+ t = this._geod.Direct(this.lat, this.lon, azi, s, this._mask);
2537
+ this._perimetersum.Add(s);
2538
+ if (!this.polyline) {
2539
+ this._areasum.Add(t.S12);
2540
+ this._crossings += transitdirect(this.lon, t.lon2);
2541
+ }
2542
+ this.lat = t.lat2;
2543
+ this.lon = t.lon2;
2544
+ }
2545
+ ++this.num;
2546
+ };
2547
+
2548
+ /**
2549
+ * @summary Compute the perimeter and area of the polygon.
2550
+ * @param {bool} reverse if true then clockwise (instead of
2551
+ * counter-clockwise) traversal counts as a positive area.
2552
+ * @param {bool} sign if true then return a signed result for the area if the
2553
+ * polygon is traversed in the "wrong" direction instead of returning the
2554
+ * area for the rest of the earth.
2555
+ * @returns {object} r where r.number is the number of vertices, r.perimeter
2556
+ * is the perimeter (meters), and r.area (only returned if polyline is
2557
+ * false) is the area (meters<sup>2</sup>).
2558
+ * @description If the object is a polygon (and not a polygon), the perimeter
2559
+ * includes the length of a final edge connecting the current point to the
2560
+ * initial point. If the object is a polyline, then area is nan. More
2561
+ * points can be added to the polygon after this call.
2562
+ */
2563
+ p.PolygonArea.prototype.Compute = function(reverse, sign) {
2564
+ var vals = {number: this.num}, t, tempsum, crossings;
2565
+ if (this.num < 2) {
2566
+ vals.perimeter = 0;
2567
+ if (!this.polyline)
2568
+ vals.area = 0;
2569
+ return vals;
2570
+ }
2571
+ if (this.polyline) {
2572
+ vals.perimeter = this._perimetersum.Sum();
2573
+ return vals;
2574
+ }
2575
+ t = this._geod.Inverse(this.lat, this.lon, this._lat0, this._lon0,
2576
+ this._mask);
2577
+ vals.perimeter = this._perimetersum.Sum(t.s12);
2578
+ tempsum = new a.Accumulator(this._areasum);
2579
+ tempsum.Add(t.S12);
2580
+ crossings = this._crossings + transit(this.lon, this._lon0);
2581
+ if (crossings & 1)
2582
+ tempsum.Add( (tempsum.Sum() < 0 ? 1 : -1) * this._area0/2 );
2583
+ // area is with the clockwise sense. If !reverse convert to
2584
+ // counter-clockwise convention.
2585
+ if (!reverse)
2586
+ tempsum.Negate();
2587
+ // If sign put area in (-area0/2, area0/2], else put area in [0, area0)
2588
+ if (sign) {
2589
+ if (tempsum.Sum() > this._area0/2)
2590
+ tempsum.Add( -this._area0 );
2591
+ else if (tempsum.Sum() <= -this._area0/2)
2592
+ tempsum.Add( +this._area0 );
2593
+ } else {
2594
+ if (tempsum.Sum() >= this._area0)
2595
+ tempsum.Add( -this._area0 );
2596
+ else if (tempsum < 0)
2597
+ tempsum.Add( -this._area0 );
2598
+ }
2599
+ vals.area = tempsum.Sum();
2600
+ return vals;
2601
+ };
2602
+
2603
+ /**
2604
+ * @summary Compute the perimeter and area of the polygon with a tentative
2605
+ * new vertex.
2606
+ * @param {number} lat the latitude of the point (degrees).
2607
+ * @param {number} lon the longitude of the point (degrees).
2608
+ * @param {bool} reverse if true then clockwise (instead of
2609
+ * counter-clockwise) traversal counts as a positive area.
2610
+ * @param {bool} sign if true then return a signed result for the area if the
2611
+ * polygon is traversed in the "wrong" direction instead of returning the
2612
+ * @returns {object} r where r.number is the number of vertices, r.perimeter
2613
+ * is the perimeter (meters), and r.area (only returned if polyline is
2614
+ * false) is the area (meters<sup>2</sup>).
2615
+ * @description A new vertex is *not* added to the polygon.
2616
+ */
2617
+ p.PolygonArea.prototype.TestPoint = function(lat, lon, reverse, sign) {
2618
+ var vals = {number: this.num + 1}, t, tempsum, crossings, i;
2619
+ if (this.num === 0) {
2620
+ vals.perimeter = 0;
2621
+ if (!this.polyline)
2622
+ vals.area = 0;
2623
+ return vals;
2624
+ }
2625
+ vals.perimeter = this._perimetersum.Sum();
2626
+ tempsum = this.polyline ? 0 : this._areasum.Sum();
2627
+ crossings = this._crossings;
2628
+ for (i = 0; i < (this.polyline ? 1 : 2); ++i) {
2629
+ t = this._geod.Inverse(
2630
+ i === 0 ? this.lat : lat, i === 0 ? this.lon : lon,
2631
+ i !== 0 ? this._lat0 : lat, i !== 0 ? this._lon0 : lon,
2632
+ this._mask);
2633
+ vals.perimeter += t.s12;
2634
+ if (!this.polyline) {
2635
+ tempsum += t.S12;
2636
+ crossings += transit(i === 0 ? this.lon : lon,
2637
+ i !== 0 ? this._lon0 : lon);
2638
+ }
2639
+ }
2640
+
2641
+ if (this.polyline)
2642
+ return vals;
2643
+
2644
+ if (crossings & 1)
2645
+ tempsum += (tempsum < 0 ? 1 : -1) * this._area0/2;
2646
+ // area is with the clockwise sense. If !reverse convert to
2647
+ // counter-clockwise convention.
2648
+ if (!reverse)
2649
+ tempsum *= -1;
2650
+ // If sign put area in (-area0/2, area0/2], else put area in [0, area0)
2651
+ if (sign) {
2652
+ if (tempsum > this._area0/2)
2653
+ tempsum -= this._area0;
2654
+ else if (tempsum <= -this._area0/2)
2655
+ tempsum += this._area0;
2656
+ } else {
2657
+ if (tempsum >= this._area0)
2658
+ tempsum -= this._area0;
2659
+ else if (tempsum < 0)
2660
+ tempsum += this._area0;
2661
+ }
2662
+ vals.area = tempsum;
2663
+ return vals;
2664
+ };
2665
+
2666
+ /**
2667
+ * @summary Compute the perimeter and area of the polygon with a tentative
2668
+ * new edge.
2669
+ * @param {number} azi the azimuth of the edge (degrees).
2670
+ * @param {number} s the length of the edge (meters).
2671
+ * @param {bool} reverse if true then clockwise (instead of
2672
+ * counter-clockwise) traversal counts as a positive area.
2673
+ * @param {bool} sign if true then return a signed result for the area if the
2674
+ * polygon is traversed in the "wrong" direction instead of returning the
2675
+ * @returns {object} r where r.number is the number of vertices, r.perimeter
2676
+ * is the perimeter (meters), and r.area (only returned if polyline is
2677
+ * false) is the area (meters<sup>2</sup>).
2678
+ * @description A new vertex is *not* added to the polygon.
2679
+ */
2680
+ p.PolygonArea.prototype.TestEdge = function(azi, s, reverse, sign) {
2681
+ var vals = {number: this.num ? this.num + 1 : 0}, t, tempsum, crossings;
2682
+ if (this.num === 0)
2683
+ return vals;
2684
+ vals.perimeter = this._perimetersum.Sum() + s;
2685
+ if (this.polyline)
2686
+ return vals;
2687
+
2688
+ tempsum = this._areasum.Sum();
2689
+ crossings = this._crossings;
2690
+ t = this._geod.Direct(this.lat, this.lon, azi, s, this._mask);
2691
+ tempsum += t.S12;
2692
+ crossings += transitdirect(this.lon, t.lon2);
2693
+ t = this._geod.Inverse(t.lat2, t.lon2, this._lat0, this._lon0, this._mask);
2694
+ vals.perimeter += t.s12;
2695
+ tempsum += t.S12;
2696
+ crossings += transit(t.lon2, this._lon0);
2697
+
2698
+ if (crossings & 1)
2699
+ tempsum += (tempsum < 0 ? 1 : -1) * this._area0/2;
2700
+ // area is with the clockwise sense. If !reverse convert to
2701
+ // counter-clockwise convention.
2702
+ if (!reverse)
2703
+ tempsum *= -1;
2704
+ // If sign put area in (-area0/2, area0/2], else put area in [0, area0)
2705
+ if (sign) {
2706
+ if (tempsum > this._area0/2)
2707
+ tempsum -= this._area0;
2708
+ else if (tempsum <= -this._area0/2)
2709
+ tempsum += this._area0;
2710
+ } else {
2711
+ if (tempsum >= this._area0)
2712
+ tempsum -= this._area0;
2713
+ else if (tempsum < 0)
2714
+ tempsum += this._area0;
2715
+ }
2716
+ vals.area = tempsum;
2717
+ return vals;
2718
+ };
2719
+
2720
+ })(GeographicLib.PolygonArea, GeographicLib.Geodesic,
2721
+ GeographicLib.Math, GeographicLib.Accumulator);
2722
+
2723
+ /**************** DMS.js ****************/
2724
+ /*
2725
+ * DMS.js
2726
+ * Transcription of DMS.[ch]pp into JavaScript.
2727
+ *
2728
+ * See the documentation for the C++ class. The conversion is a literal
2729
+ * conversion from C++.
2730
+ *
2731
+ * Copyright (c) Charles Karney (2011-2017) <charles@karney.com> and licensed
2732
+ * under the MIT/X11 License. For more information, see
2733
+ * https://geographiclib.sourceforge.io/
2734
+ */
2735
+
2736
+ GeographicLib.DMS = {};
2737
+
2738
+ (function(
2739
+ /**
2740
+ * @exports GeographicLib/DMS
2741
+ * @description Decode/Encode angles expressed as degrees, minutes, and
2742
+ * seconds. This module defines several constants:
2743
+ * - hemisphere indicator (returned by
2744
+ * {@link module:GeographicLib/DMS.Decode Decode}) and a formatting
2745
+ * indicator (used by
2746
+ * {@link module:GeographicLib/DMS.Encode Encode})
2747
+ * - NONE = 0, no designator and format as plain angle;
2748
+ * - LATITUDE = 1, a N/S designator and format as latitude;
2749
+ * - LONGITUDE = 2, an E/W designator and format as longitude;
2750
+ * - AZIMUTH = 3, format as azimuth;
2751
+ * - the specification of the trailing component in
2752
+ * {@link module:GeographicLib/DMS.Encode Encode}
2753
+ * - DEGREE;
2754
+ * - MINUTE;
2755
+ * - SECOND.
2756
+ */
2757
+ d) {
2758
+
2759
+ var lookup, zerofill, internalDecode, numMatch,
2760
+ hemispheres_ = "SNWE",
2761
+ signs_ = "-+",
2762
+ digits_ = "0123456789",
2763
+ dmsindicators_ = "D'\":",
2764
+ // dmsindicatorsu_ = "\u00b0\u2032\u2033"; // Unicode variants
2765
+ dmsindicatorsu_ = "\u00b0'\"", // Use degree symbol
2766
+ components_ = ["degrees", "minutes", "seconds"];
2767
+ lookup = function(s, c) {
2768
+ return s.indexOf(c.toUpperCase());
2769
+ };
2770
+ zerofill = function(s, n) {
2771
+ return String("0000").substr(0, Math.max(0, Math.min(4, n-s.length))) +
2772
+ s;
2773
+ };
2774
+ d.NONE = 0;
2775
+ d.LATITUDE = 1;
2776
+ d.LONGITUDE = 2;
2777
+ d.AZIMUTH = 3;
2778
+ d.DEGREE = 0;
2779
+ d.MINUTE = 1;
2780
+ d.SECOND = 2;
2781
+
2782
+ /**
2783
+ * @summary Decode a DMS string.
2784
+ * @description The interpretation of the string is given in the
2785
+ * documentation of the corresponding function, Decode(string&, flag&)
2786
+ * in the {@link
2787
+ * https://geographiclib.sourceforge.io/html/classGeographicLib_1_1DMS.html
2788
+ * C++ DMS class}
2789
+ * @param {string} dms the string.
2790
+ * @returns {object} r where r.val is the decoded value (degrees) and r.ind
2791
+ * is a hemisphere designator, one of NONE, LATITUDE, LONGITUDE.
2792
+ * @throws an error if the string is illegal.
2793
+ */
2794
+ d.Decode = function(dms) {
2795
+ var dmsa = dms, end,
2796
+ v = 0, i = 0, mi, pi, vals,
2797
+ ind1 = d.NONE, ind2, p, pa, pb;
2798
+ dmsa = dmsa.replace(/\u00b0/g, 'd')
2799
+ .replace(/\u00ba/g, 'd')
2800
+ .replace(/\u2070/g, 'd')
2801
+ .replace(/\u02da/g, 'd')
2802
+ .replace(/\u2032/g, '\'')
2803
+ .replace(/\u00b4/g, '\'')
2804
+ .replace(/\u2019/g, '\'')
2805
+ .replace(/\u2033/g, '"')
2806
+ .replace(/\u201d/g, '"')
2807
+ .replace(/\u2212/g, '-')
2808
+ .replace(/''/g, '"')
2809
+ .trim();
2810
+ end = dmsa.length;
2811
+ // p is pointer to the next piece that needs decoding
2812
+ for (p = 0; p < end; p = pb, ++i) {
2813
+ pa = p;
2814
+ // Skip over initial hemisphere letter (for i == 0)
2815
+ if (i === 0 && lookup(hemispheres_, dmsa.charAt(pa)) >= 0)
2816
+ ++pa;
2817
+ // Skip over initial sign (checking for it if i == 0)
2818
+ if (i > 0 || (pa < end && lookup(signs_, dmsa.charAt(pa)) >= 0))
2819
+ ++pa;
2820
+ // Find next sign
2821
+ mi = dmsa.substr(pa, end - pa).indexOf('-');
2822
+ pi = dmsa.substr(pa, end - pa).indexOf('+');
2823
+ if (mi < 0) mi = end; else mi += pa;
2824
+ if (pi < 0) pi = end; else pi += pa;
2825
+ pb = Math.min(mi, pi);
2826
+ vals = internalDecode(dmsa.substr(p, pb - p));
2827
+ v += vals.val; ind2 = vals.ind;
2828
+ if (ind1 === d.NONE)
2829
+ ind1 = ind2;
2830
+ else if (!(ind2 === d.NONE || ind1 === ind2))
2831
+ throw new Error("Incompatible hemisphere specifies in " +
2832
+ dmsa.substr(0, pb));
2833
+ }
2834
+ if (i === 0)
2835
+ throw new Error("Empty or incomplete DMS string " + dmsa);
2836
+ return {val: v, ind: ind1};
2837
+ };
2838
+
2839
+ internalDecode = function(dmsa) {
2840
+ var vals = {}, errormsg = "",
2841
+ sign, beg, end, ind1, k,
2842
+ ipieces, fpieces, npiece,
2843
+ icurrent, fcurrent, ncurrent, p,
2844
+ pointseen,
2845
+ digcount, intcount,
2846
+ x;
2847
+ do { // Executed once (provides the ability to break)
2848
+ sign = 1;
2849
+ beg = 0; end = dmsa.length;
2850
+ ind1 = d.NONE;
2851
+ k = -1;
2852
+ if (end > beg && (k = lookup(hemispheres_, dmsa.charAt(beg))) >= 0) {
2853
+ ind1 = (k & 2) ? d.LONGITUDE : d.LATITUDE;
2854
+ sign = (k & 1) ? 1 : -1;
2855
+ ++beg;
2856
+ }
2857
+ if (end > beg &&
2858
+ (k = lookup(hemispheres_, dmsa.charAt(end-1))) >= 0) {
2859
+ if (k >= 0) {
2860
+ if (ind1 !== d.NONE) {
2861
+ if (dmsa.charAt(beg - 1).toUpperCase() ===
2862
+ dmsa.charAt(end - 1).toUpperCase())
2863
+ errormsg = "Repeated hemisphere indicators " +
2864
+ dmsa.charAt(beg - 1) + " in " +
2865
+ dmsa.substr(beg - 1, end - beg + 1);
2866
+ else
2867
+ errormsg = "Contradictory hemisphere indicators " +
2868
+ dmsa.charAt(beg - 1) + " and " + dmsa.charAt(end - 1) + " in " +
2869
+ dmsa.substr(beg - 1, end - beg + 1);
2870
+ break;
2871
+ }
2872
+ ind1 = (k & 2) ? d.LONGITUDE : d.LATITUDE;
2873
+ sign = (k & 1) ? 1 : -1;
2874
+ --end;
2875
+ }
2876
+ }
2877
+ if (end > beg && (k = lookup(signs_, dmsa.charAt(beg))) >= 0) {
2878
+ if (k >= 0) {
2879
+ sign *= k ? 1 : -1;
2880
+ ++beg;
2881
+ }
2882
+ }
2883
+ if (end === beg) {
2884
+ errormsg = "Empty or incomplete DMS string " + dmsa;
2885
+ break;
2886
+ }
2887
+ ipieces = [0, 0, 0];
2888
+ fpieces = [0, 0, 0];
2889
+ npiece = 0;
2890
+ icurrent = 0;
2891
+ fcurrent = 0;
2892
+ ncurrent = 0;
2893
+ p = beg;
2894
+ pointseen = false;
2895
+ digcount = 0;
2896
+ intcount = 0;
2897
+ while (p < end) {
2898
+ x = dmsa.charAt(p++);
2899
+ if ((k = lookup(digits_, x)) >= 0) {
2900
+ ++ncurrent;
2901
+ if (digcount > 0) {
2902
+ ++digcount; // Count of decimal digits
2903
+ } else {
2904
+ icurrent = 10 * icurrent + k;
2905
+ ++intcount;
2906
+ }
2907
+ } else if (x === '.') {
2908
+ if (pointseen) {
2909
+ errormsg = "Multiple decimal points in " +
2910
+ dmsa.substr(beg, end - beg);
2911
+ break;
2912
+ }
2913
+ pointseen = true;
2914
+ digcount = 1;
2915
+ } else if ((k = lookup(dmsindicators_, x)) >= 0) {
2916
+ if (k >= 3) {
2917
+ if (p === end) {
2918
+ errormsg = "Illegal for colon to appear at the end of " +
2919
+ dmsa.substr(beg, end - beg);
2920
+ break;
2921
+ }
2922
+ k = npiece;
2923
+ }
2924
+ if (k === npiece - 1) {
2925
+ errormsg = "Repeated " + components_[k] +
2926
+ " component in " + dmsa.substr(beg, end - beg);
2927
+ break;
2928
+ } else if (k < npiece) {
2929
+ errormsg = components_[k] + " component follows " +
2930
+ components_[npiece - 1] + " component in " +
2931
+ dmsa.substr(beg, end - beg);
2932
+ break;
2933
+ }
2934
+ if (ncurrent === 0) {
2935
+ errormsg = "Missing numbers in " + components_[k] +
2936
+ " component of " + dmsa.substr(beg, end - beg);
2937
+ break;
2938
+ }
2939
+ if (digcount > 0) {
2940
+ fcurrent = parseFloat(dmsa.substr(p - intcount - digcount - 1,
2941
+ intcount + digcount));
2942
+ icurrent = 0;
2943
+ }
2944
+ ipieces[k] = icurrent;
2945
+ fpieces[k] = icurrent + fcurrent;
2946
+ if (p < end) {
2947
+ npiece = k + 1;
2948
+ icurrent = fcurrent = 0;
2949
+ ncurrent = digcount = intcount = 0;
2950
+ }
2951
+ } else if (lookup(signs_, x) >= 0) {
2952
+ errormsg = "Internal sign in DMS string " +
2953
+ dmsa.substr(beg, end - beg);
2954
+ break;
2955
+ } else {
2956
+ errormsg = "Illegal character " + x + " in DMS string " +
2957
+ dmsa.substr(beg, end - beg);
2958
+ break;
2959
+ }
2960
+ }
2961
+ if (errormsg.length)
2962
+ break;
2963
+ if (lookup(dmsindicators_, dmsa.charAt(p - 1)) < 0) {
2964
+ if (npiece >= 3) {
2965
+ errormsg = "Extra text following seconds in DMS string " +
2966
+ dmsa.substr(beg, end - beg);
2967
+ break;
2968
+ }
2969
+ if (ncurrent === 0) {
2970
+ errormsg = "Missing numbers in trailing component of " +
2971
+ dmsa.substr(beg, end - beg);
2972
+ break;
2973
+ }
2974
+ if (digcount > 0) {
2975
+ fcurrent = parseFloat(dmsa.substr(p - intcount - digcount,
2976
+ intcount + digcount));
2977
+ icurrent = 0;
2978
+ }
2979
+ ipieces[npiece] = icurrent;
2980
+ fpieces[npiece] = icurrent + fcurrent;
2981
+ }
2982
+ if (pointseen && digcount === 0) {
2983
+ errormsg = "Decimal point in non-terminal component of " +
2984
+ dmsa.substr(beg, end - beg);
2985
+ break;
2986
+ }
2987
+ // Note that we accept 59.999999... even though it rounds to 60.
2988
+ if (ipieces[1] >= 60 || fpieces[1] > 60) {
2989
+ errormsg = "Minutes " + fpieces[1] + " not in range [0,60)";
2990
+ break;
2991
+ }
2992
+ if (ipieces[2] >= 60 || fpieces[2] > 60) {
2993
+ errormsg = "Seconds " + fpieces[2] + " not in range [0,60)";
2994
+ break;
2995
+ }
2996
+ vals.ind = ind1;
2997
+ // Assume check on range of result is made by calling routine (which
2998
+ // might be able to offer a better diagnostic).
2999
+ vals.val = sign *
3000
+ ( fpieces[2] ? (60*(60*fpieces[0] + fpieces[1]) + fpieces[2]) / 3600 :
3001
+ ( fpieces[1] ? (60*fpieces[0] + fpieces[1]) / 60 : fpieces[0] ) );
3002
+ return vals;
3003
+ } while (false);
3004
+ vals.val = numMatch(dmsa);
3005
+ if (vals.val === 0)
3006
+ throw new Error(errormsg);
3007
+ else
3008
+ vals.ind = d.NONE;
3009
+ return vals;
3010
+ };
3011
+
3012
+ numMatch = function(s) {
3013
+ var t, sign, p0, p1;
3014
+ if (s.length < 3)
3015
+ return 0;
3016
+ t = s.toUpperCase().replace(/0+$/, "");
3017
+ sign = t.charAt(0) === '-' ? -1 : 1;
3018
+ p0 = t.charAt(0) === '-' || t.charAt(0) === '+' ? 1 : 0;
3019
+ p1 = t.length - 1;
3020
+ if (p1 + 1 < p0 + 3)
3021
+ return 0;
3022
+ // Strip off sign and trailing 0s
3023
+ t = t.substr(p0, p1 + 1 - p0); // Length at least 3
3024
+ if (t === "NAN" || t === "1.#QNAN" || t === "1.#SNAN" || t === "1.#IND" ||
3025
+ t === "1.#R")
3026
+ return Number.NaN;
3027
+ else if (t === "INF" || t === "1.#INF")
3028
+ return sign * Number.POSITIVE_INFINITY;
3029
+ return 0;
3030
+ };
3031
+
3032
+ /**
3033
+ * @summary Decode two DMS strings interpreting them as a latitude/longitude
3034
+ * pair.
3035
+ * @param {string} stra the first string.
3036
+ * @param {string} strb the first string.
3037
+ * @param {bool} [longfirst = false] if true assume then longitude is given
3038
+ * first (in the absense of any hemisphere indicators).
3039
+ * @returns {object} r where r.lat is the decoded latitude and r.lon is the
3040
+ * decoded longitude (both in degrees).
3041
+ * @throws an error if the strings are illegal.
3042
+ */
3043
+ d.DecodeLatLon = function(stra, strb, longfirst) {
3044
+ var vals = {},
3045
+ valsa = d.Decode(stra),
3046
+ valsb = d.Decode(strb),
3047
+ a = valsa.val, ia = valsa.ind,
3048
+ b = valsb.val, ib = valsb.ind,
3049
+ lat, lon;
3050
+ if (!longfirst) longfirst = false;
3051
+ if (ia === d.NONE && ib === d.NONE) {
3052
+ // Default to lat, long unless longfirst
3053
+ ia = longfirst ? d.LONGITUDE : d.LATITUDE;
3054
+ ib = longfirst ? d.LATITUDE : d.LONGITUDE;
3055
+ } else if (ia === d.NONE)
3056
+ ia = d.LATITUDE + d.LONGITUDE - ib;
3057
+ else if (ib === d.NONE)
3058
+ ib = d.LATITUDE + d.LONGITUDE - ia;
3059
+ if (ia === ib)
3060
+ throw new Error("Both " + stra + " and " + strb + " interpreted as " +
3061
+ (ia === d.LATITUDE ? "latitudes" : "longitudes"));
3062
+ lat = ia === d.LATITUDE ? a : b;
3063
+ lon = ia === d.LATITUDE ? b : a;
3064
+ if (Math.abs(lat) > 90)
3065
+ throw new Error("Latitude " + lat + " not in [-90,90]");
3066
+ vals.lat = lat;
3067
+ vals.lon = lon;
3068
+ return vals;
3069
+ };
3070
+
3071
+ /**
3072
+ * @summary Decode a DMS string interpreting it as an arc length.
3073
+ * @param {string} angstr the string (this must not include a hemisphere
3074
+ * indicator).
3075
+ * @returns {number} the arc length (degrees).
3076
+ * @throws an error if the string is illegal.
3077
+ */
3078
+ d.DecodeAngle = function(angstr) {
3079
+ var vals = d.Decode(angstr),
3080
+ ang = vals.val, ind = vals.ind;
3081
+ if (ind !== d.NONE)
3082
+ throw new Error("Arc angle " + angstr +
3083
+ " includes a hemisphere N/E/W/S");
3084
+ return ang;
3085
+ };
3086
+
3087
+ /**
3088
+ * @summary Decode a DMS string interpreting it as an azimuth.
3089
+ * @param {string} azistr the string (this may include an E/W hemisphere
3090
+ * indicator).
3091
+ * @returns {number} the azimuth (degrees).
3092
+ * @throws an error if the string is illegal.
3093
+ */
3094
+ d.DecodeAzimuth = function(azistr) {
3095
+ var vals = d.Decode(azistr),
3096
+ azi = vals.val, ind = vals.ind;
3097
+ if (ind === d.LATITUDE)
3098
+ throw new Error("Azimuth " + azistr + " has a latitude hemisphere N/S");
3099
+ return azi;
3100
+ };
3101
+
3102
+ /**
3103
+ * @summary Convert angle (in degrees) into a DMS string (using &deg;, ',
3104
+ * and &quot;).
3105
+ * @param {number} angle input angle (degrees).
3106
+ * @param {number} trailing one of DEGREE, MINUTE, or SECOND to indicate
3107
+ * the trailing component of the string (this component is given as a
3108
+ * decimal number if necessary).
3109
+ * @param {number} prec the number of digits after the decimal point for
3110
+ * the trailing component.
3111
+ * @param {number} [ind = NONE] a formatting indicator, one of NONE,
3112
+ * LATITUDE, LONGITUDE, AZIMUTH.
3113
+ * @returns {string} the resulting string formatted as follows:
3114
+ * * NONE, signed result no leading zeros on degrees except in the units
3115
+ * place, e.g., -8&deg;03'.
3116
+ * * LATITUDE, trailing N or S hemisphere designator, no sign, pad
3117
+ * degrees to 2 digits, e.g., 08&deg;03'S.
3118
+ * * LONGITUDE, trailing E or W hemisphere designator, no sign, pad
3119
+ * degrees to 3 digits, e.g., 008&deg;03'W.
3120
+ * * AZIMUTH, convert to the range [0, 360&deg;), no sign, pad degrees to
3121
+ * 3 digits, e.g., 351&deg;57'.
3122
+ */
3123
+ d.Encode = function(angle, trailing, prec, ind) {
3124
+ // Assume check on range of input angle has been made by calling
3125
+ // routine (which might be able to offer a better diagnostic).
3126
+ var scale = 1, i, sign,
3127
+ idegree, fdegree, f, pieces, ip, fp, s;
3128
+ if (!ind) ind = d.NONE;
3129
+ if (!isFinite(angle))
3130
+ return angle < 0 ? String("-inf") :
3131
+ (angle > 0 ? String("inf") : String("nan"));
3132
+
3133
+ // 15 - 2 * trailing = ceiling(log10(2^53/90/60^trailing)).
3134
+ // This suffices to give full real precision for numbers in [-90,90]
3135
+ prec = Math.min(15 - 2 * trailing, prec);
3136
+ for (i = 0; i < trailing; ++i)
3137
+ scale *= 60;
3138
+ for (i = 0; i < prec; ++i)
3139
+ scale *= 10;
3140
+ if (ind === d.AZIMUTH)
3141
+ angle -= Math.floor(angle/360) * 360;
3142
+ sign = angle < 0 ? -1 : 1;
3143
+ angle *= sign;
3144
+
3145
+ // Break off integer part to preserve precision in manipulation of
3146
+ // fractional part.
3147
+ idegree = Math.floor(angle);
3148
+ fdegree = (angle - idegree) * scale + 0.5;
3149
+ f = Math.floor(fdegree);
3150
+ // Implement the "round ties to even" rule
3151
+ fdegree = (f === fdegree && (f & 1) === 1) ? f - 1 : f;
3152
+ fdegree /= scale;
3153
+
3154
+ fdegree = Math.floor((angle - idegree) * scale + 0.5) / scale;
3155
+ if (fdegree >= 1) {
3156
+ idegree += 1;
3157
+ fdegree -= 1;
3158
+ }
3159
+ pieces = [fdegree, 0, 0];
3160
+ for (i = 1; i <= trailing; ++i) {
3161
+ ip = Math.floor(pieces[i - 1]);
3162
+ fp = pieces[i - 1] - ip;
3163
+ pieces[i] = fp * 60;
3164
+ pieces[i - 1] = ip;
3165
+ }
3166
+ pieces[0] += idegree;
3167
+ s = "";
3168
+ if (ind === d.NONE && sign < 0)
3169
+ s += '-';
3170
+ switch (trailing) {
3171
+ case d.DEGREE:
3172
+ s += zerofill(pieces[0].toFixed(prec),
3173
+ ind === d.NONE ? 0 :
3174
+ 1 + Math.min(ind, 2) + prec + (prec ? 1 : 0)) +
3175
+ dmsindicatorsu_.charAt(0);
3176
+ break;
3177
+ default:
3178
+ s += zerofill(pieces[0].toFixed(0),
3179
+ ind === d.NONE ? 0 : 1 + Math.min(ind, 2)) +
3180
+ dmsindicatorsu_.charAt(0);
3181
+ switch (trailing) {
3182
+ case d.MINUTE:
3183
+ s += zerofill(pieces[1].toFixed(prec), 2 + prec + (prec ? 1 : 0)) +
3184
+ dmsindicatorsu_.charAt(1);
3185
+ break;
3186
+ case d.SECOND:
3187
+ s += zerofill(pieces[1].toFixed(0), 2) + dmsindicatorsu_.charAt(1);
3188
+ s += zerofill(pieces[2].toFixed(prec), 2 + prec + (prec ? 1 : 0)) +
3189
+ dmsindicatorsu_.charAt(2);
3190
+ break;
3191
+ default:
3192
+ break;
3193
+ }
3194
+ }
3195
+ if (ind !== d.NONE && ind !== d.AZIMUTH)
3196
+ s += hemispheres_.charAt((ind === d.LATITUDE ? 0 : 2) +
3197
+ (sign < 0 ? 0 : 1));
3198
+ return s;
3199
+ };
3200
+ })(GeographicLib.DMS);
3201
+
3202
+ cb(GeographicLib);
3203
+
3204
+ })(function(geo) {
3205
+ if (typeof module === 'object' && module.exports) {
3206
+ /******** support loading with node's require ********/
3207
+ module.exports = geo;
3208
+ } else if (true) {
3209
+ /******** support loading with AMD ********/
3210
+ !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_RESULT__ = function() { return geo; }.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__),
3211
+ __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));
3212
+ } else {
3213
+ /******** otherwise just pollute our global namespace ********/
3214
+ window.GeographicLib = geo;
3215
+ }
3216
+ });
3217
+
3218
+
3219
+ /***/ })
3220
+ /******/ ]);