dxrubynd 1.4.7
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- checksums.yaml +7 -0
- data/CODE_OF_CONDUCT.md +84 -0
- data/Gemfile +8 -0
- data/LICENSE.txt +12 -0
- data/README.md +31 -0
- data/Rakefile +9 -0
- data/dxrubynd.gemspec +41 -0
- data/ext/dxruby/COPYING +13 -0
- data/ext/dxruby/collision.c +1460 -0
- data/ext/dxruby/collision.h +47 -0
- data/ext/dxruby/dxruby-i386-mswin32.def +4 -0
- data/ext/dxruby/dxruby.c +5861 -0
- data/ext/dxruby/dxruby.h +392 -0
- data/ext/dxruby/extconf.rb +29 -0
- data/ext/dxruby/font.c +686 -0
- data/ext/dxruby/font.h +20 -0
- data/ext/dxruby/image.c +3391 -0
- data/ext/dxruby/image.h +22 -0
- data/ext/dxruby/input.c +2522 -0
- data/ext/dxruby/input.h +4 -0
- data/ext/dxruby/matrix.c +1221 -0
- data/ext/dxruby/matrix.h +30 -0
- data/ext/dxruby/messagethread.c +1180 -0
- data/ext/dxruby/messagethread.h +22 -0
- data/ext/dxruby/sound.c +1516 -0
- data/ext/dxruby/sound.h +1 -0
- data/ext/dxruby/sprite.c +1313 -0
- data/ext/dxruby/sprite.h +29 -0
- data/ext/dxruby/version.h +10 -0
- data/lib/dxrubynd/version.rb +5 -0
- data/lib/dxrubynd.rb +4 -0
- data/sig/dxrubynd.rbs +4 -0
- metadata +91 -0
data/ext/dxruby/image.c
ADDED
@@ -0,0 +1,3391 @@
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1
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+
#define WINVER 0x0500 /* �o�[�W������` Windows2000�ȏ� */
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2
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+
#define _WIN32_WINNT WINVER
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3
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+
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4
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#include "ruby.h"
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5
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#ifndef RUBY_ST_H
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6
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#include "st.h"
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7
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#endif
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8
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+
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9
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#define DXRUBY_EXTERN 1
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#include "dxruby.h"
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11
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#include "image.h"
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12
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#include "font.h"
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13
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14
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VALUE cImage; /* �C���[�W�N���X */
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15
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+
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16
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#ifdef DXRUBY_USE_TYPEDDATA
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extern rb_data_type_t Font_data_type;
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#endif
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19
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+
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20
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/* �F */
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21
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struct DXRubyColor {
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22
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unsigned char blue;
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23
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unsigned char green;
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24
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unsigned char red;
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25
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unsigned char alpha;
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26
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};
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27
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+
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28
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29
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/*********************************************************************
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30
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* Image�N���X
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31
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*
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32
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* �`��p�̉摜��ێ�����N���X�B
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33
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* �t�@�C������n����load����Ɠǂݍ��܂�AWindow::draw�ɓn���ĕ`�悷��B
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34
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+
*********************************************************************/
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35
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+
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36
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/*--------------------------------------------------------------------
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37
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�Q�Ƃ���Ȃ��Ȃ����Ƃ���GC����Ă���
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38
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---------------------------------------------------------------------*/
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39
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static void Image_free( struct DXRubyImage *image )
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40
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{
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41
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/* �e�N�X�`���I�u�W�F�N�g�̊J�� */
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42
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image->texture->refcount--;
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43
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if( image->texture->refcount == 0 )
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44
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{
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45
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RELEASE( image->texture->pD3DTexture );
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46
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free( image->texture );
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47
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image->texture = NULL;
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48
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}
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49
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}
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50
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+
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51
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void Image_release( struct DXRubyImage *image )
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52
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{
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53
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if( image->texture )
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54
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{
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55
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Image_free( image );
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56
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}
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57
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free( image );
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image = NULL;
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59
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+
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60
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g_iRefAll--;
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61
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+
if( g_iRefAll == 0 )
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62
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+
{
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63
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CoUninitialize();
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64
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}
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65
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}
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66
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+
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67
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#ifdef DXRUBY_USE_TYPEDDATA
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const rb_data_type_t Image_data_type = {
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"Image",
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70
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{
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71
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0,
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72
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Image_release,
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73
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0,
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74
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},
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75
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NULL, NULL
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76
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+
};
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+
#endif
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78
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+
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79
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/*--------------------------------------------------------------------
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80
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Image�N���X��dispose�B
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81
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+
---------------------------------------------------------------------*/
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82
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+
VALUE Image_dispose( VALUE self )
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83
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{
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84
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struct DXRubyImage *image = DXRUBY_GET_STRUCT( Image, self );
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85
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DXRUBY_CHECK_DISPOSE( image, texture );
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86
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Image_free( image );
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87
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return self;
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88
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+
}
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89
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+
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90
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+
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91
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+
/*--------------------------------------------------------------------
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92
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Image�N���X��disposed?�B
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93
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---------------------------------------------------------------------*/
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94
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static VALUE Image_check_disposed( VALUE self )
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95
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{
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96
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if( DXRUBY_GET_STRUCT( Image, self )->texture == NULL )
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97
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{
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98
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return Qtrue;
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99
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+
}
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100
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+
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101
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return Qfalse;
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102
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+
}
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103
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+
|
104
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+
///*--------------------------------------------------------------------
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105
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// Image�N���X��locked?
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106
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// ---------------------------------------------------------------------*/
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107
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//static VALUE Image_check_locked( VALUE self )
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108
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//{
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109
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// if( DXRUBY_GET_STRUCT( Image, self )->lockcount == 1 )
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110
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// {
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111
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// return Qtrue;
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112
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// }
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113
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//
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// return Qfalse;
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115
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//}
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116
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+
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117
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/*--------------------------------------------------------------------
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118
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Image�N���X��delayed_dispose�B
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119
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---------------------------------------------------------------------*/
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120
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static VALUE Image_delayed_dispose( VALUE self )
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121
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{
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122
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struct DXRubyRenderTarget *rt = DXRUBY_GET_STRUCT( RenderTarget, g_WindowInfo.render_target );
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123
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struct DXRubyImage *image = DXRUBY_GET_STRUCT( Image, self );
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DXRUBY_CHECK_DISPOSE( image, texture );
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125
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+
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126
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rb_ary_push( g_WindowInfo.image_array, self );
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127
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+
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128
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return self;
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129
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}
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130
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+
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131
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+
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132
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+
/*--------------------------------------------------------------------
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133
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Texture���[�h
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134
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---------------------------------------------------------------------*/
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135
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static struct DXRubyTexture *Image_textureload( char *filename, D3DXIMAGE_INFO *psrcinfo)
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136
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{
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137
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HRESULT hr;
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138
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struct DXRubyTexture *texture;
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139
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+
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140
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/* �e�N�X�`���������擾 */
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texture = (struct DXRubyTexture *)malloc( sizeof( struct DXRubyTexture ) );
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142
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+
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143
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if( texture == NULL )
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144
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{
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145
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rb_raise( eDXRubyError, "Out of memory - Image_textureload" );
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146
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}
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147
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+
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148
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/* �t�@�C����ǂݍ���Ńe�N�X�`���I�u�W�F�N�g���쐬���� */
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DXRUBY_RETRY_START;
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hr = D3DXCreateTextureFromFileEx( g_pD3DDevice, filename,psrcinfo->Width, psrcinfo->Height, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED,
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151
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D3DX_DEFAULT, D3DX_DEFAULT, 0,
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152
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0, 0, &texture->pD3DTexture);
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153
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DXRUBY_RETRY_END;
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154
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if( FAILED( hr ) )
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155
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{
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156
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rb_raise( eDXRubyError, "Load error - %s", filename );
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157
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}
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158
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+
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159
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return texture;
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160
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}
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161
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+
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162
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+
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163
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/*--------------------------------------------------------------------
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164
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�C���[�W�I�u�W�F�N�g��dup/clone
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---------------------------------------------------------------------*/
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VALUE Image_initialize_copy( VALUE self, VALUE obj )
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{
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struct DXRubyImage *srcimage;
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struct DXRubyImage *dstimage;
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170
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struct DXRubyTexture *texture;
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D3DLOCKED_RECT srctrect;
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D3DLOCKED_RECT dsttrect;
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int i, j;
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RECT srcrect;
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RECT dstrect;
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HRESULT hr;
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177
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D3DSURFACE_DESC desc;
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int *psrc;
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179
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int *pdst;
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180
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+
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DXRUBY_CHECK_TYPE( Image, obj );
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182
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+
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183
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dstimage = DXRUBY_GET_STRUCT( Image, self );
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184
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// DXRUBY_CHECK_DISPOSE( dstimage, texture );
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185
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srcimage = DXRUBY_GET_STRUCT( Image, obj );
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186
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DXRUBY_CHECK_DISPOSE( srcimage, texture );
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187
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+
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188
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g_iRefAll++;
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189
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+
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190
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/* �e�N�X�`���������擾 */
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texture = (struct DXRubyTexture *)malloc( sizeof( struct DXRubyTexture ) );
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192
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if( texture == NULL )
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193
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{
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194
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rb_raise( eDXRubyError, "Out of memory - Image_dup" );
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195
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}
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196
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+
|
197
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DXRUBY_RETRY_START;
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/* �e�N�X�`���I�u�W�F�N�g���쐬���� */
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hr = D3DXCreateTexture( g_pD3DDevice, srcimage->width, srcimage->height,
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200
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1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED,
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201
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&texture->pD3DTexture);
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202
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DXRUBY_RETRY_END;
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203
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if( FAILED( hr ) )
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204
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{
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205
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rb_raise( eDXRubyError, "Create texture error - Image_dup" );
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206
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}
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207
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+
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208
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texture->refcount = 1;
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209
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+
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210
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texture->pD3DTexture->lpVtbl->GetLevelDesc(texture->pD3DTexture, 0, &desc );
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211
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texture->width = (float)desc.Width;
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212
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texture->height = (float)desc.Height;
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213
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+
|
214
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dstimage->texture = texture;
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215
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dstimage->x = 0;
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216
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dstimage->y = 0;
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217
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dstimage->width = srcimage->width;
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218
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dstimage->height =srcimage-> height;
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219
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// dstimage->lockcount = 0;
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220
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+
|
221
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/* �C���[�W�R�s�[ */
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dstrect.left = 0;
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223
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dstrect.top = 0;
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224
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dstrect.right = srcimage->width;
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225
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dstrect.bottom = srcimage->height;
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226
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srcrect.left = srcimage->x;
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227
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srcrect.top = srcimage->y;
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228
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srcrect.right = srcimage->x + srcimage->width;
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229
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srcrect.bottom = srcimage->y + srcimage->height;
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230
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+
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231
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dstimage->texture->pD3DTexture->lpVtbl->LockRect( dstimage->texture->pD3DTexture, 0, &dsttrect, &dstrect, 0 );
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232
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srcimage->texture->pD3DTexture->lpVtbl->LockRect( srcimage->texture->pD3DTexture, 0, &srctrect, &srcrect, D3DLOCK_READONLY );
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233
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+
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234
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for( i = 0; i < srcimage->height; i++)
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235
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{
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236
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psrc = (int*)((char *)srctrect.pBits + i * srctrect.Pitch);
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237
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pdst = (int*)((char *)dsttrect.pBits + i * dsttrect.Pitch);
|
238
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for( j = 0; j < srcimage->width; j++)
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239
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{
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240
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*(pdst++) = *(psrc++);
|
241
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+
}
|
242
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}
|
243
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+
|
244
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dstimage->texture->pD3DTexture->lpVtbl->UnlockRect( dstimage->texture->pD3DTexture, 0 );
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245
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srcimage->texture->pD3DTexture->lpVtbl->UnlockRect( srcimage->texture->pD3DTexture, 0 );
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246
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+
|
247
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return self;
|
248
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+
}
|
249
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+
|
250
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+
|
251
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+
/*--------------------------------------------------------------------
|
252
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+
Image�N���X��allocate�B���������m�ۂ���ׂ�initialize�O�ɌĂ��B
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253
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+
---------------------------------------------------------------------*/
|
254
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+
VALUE Image_allocate( VALUE klass )
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255
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+
{
|
256
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VALUE obj;
|
257
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struct DXRubyImage *image;
|
258
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+
|
259
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+
/* DXRubyImage�̃������擾��Image�I�u�W�F�N�g���� */
|
260
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image = malloc(sizeof(struct DXRubyImage));
|
261
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+
if( image == NULL ) rb_raise( eDXRubyError, "malloc error - Image_allocate" );
|
262
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+
#ifdef DXRUBY_USE_TYPEDDATA
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263
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obj = TypedData_Wrap_Struct( klass, &Image_data_type, image );
|
264
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+
#else
|
265
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+
obj = Data_Wrap_Struct(klass, 0, Image_release, image);
|
266
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+
#endif
|
267
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+
/* �Ƃ肠�����e�N�X�`���I�u�W�F�N�g��NULL�ɂ��Ă��� */
|
268
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+
image->texture = NULL;
|
269
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+
// image->lockcount = 0;
|
270
|
+
|
271
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+
return obj;
|
272
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+
}
|
273
|
+
|
274
|
+
|
275
|
+
/*--------------------------------------------------------------------
|
276
|
+
�C���[�W�̃f�[�^�ݒ�(���������pbox�`��)
|
277
|
+
---------------------------------------------------------------------*/
|
278
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+
static void fill( int x1, int y1, int x2, int y2, int col, struct DXRubyImage *image )
|
279
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+
{
|
280
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+
D3DLOCKED_RECT texrect;
|
281
|
+
int x, y;
|
282
|
+
RECT rect;
|
283
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+
int *p;
|
284
|
+
|
285
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+
rect.left = x1 + image->x;
|
286
|
+
rect.top = y1 + image->y;
|
287
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+
rect.right = x2 + image->x + 1;
|
288
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+
rect.bottom = y2 + image->y + 1;
|
289
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+
image->texture->pD3DTexture->lpVtbl->LockRect( image->texture->pD3DTexture, 0, &texrect, &rect, 0 );
|
290
|
+
for( y = 0; y <= y2 - y1; y++ )
|
291
|
+
{
|
292
|
+
p = (int*)((char *)texrect.pBits + y * texrect.Pitch);
|
293
|
+
for( x = 0; x <= x2 - x1; x++ )
|
294
|
+
{
|
295
|
+
*(p++) = col;
|
296
|
+
}
|
297
|
+
}
|
298
|
+
image->texture->pD3DTexture->lpVtbl->UnlockRect( image->texture->pD3DTexture, 0 );
|
299
|
+
return;
|
300
|
+
}
|
301
|
+
|
302
|
+
|
303
|
+
/*--------------------------------------------------------------------
|
304
|
+
�z��F�擾
|
305
|
+
---------------------------------------------------------------------*/
|
306
|
+
int array2color( VALUE color )
|
307
|
+
{
|
308
|
+
int col;
|
309
|
+
|
310
|
+
Check_Type(color, T_ARRAY);
|
311
|
+
|
312
|
+
if( RARRAY_LEN( color ) == 3 )
|
313
|
+
{
|
314
|
+
col = D3DCOLOR_ARGB(255, NUM2INT(rb_ary_entry(color, 0)), NUM2INT(rb_ary_entry(color, 1)), NUM2INT(rb_ary_entry(color, 2)));
|
315
|
+
}
|
316
|
+
else
|
317
|
+
{
|
318
|
+
col = D3DCOLOR_ARGB(NUM2INT(rb_ary_entry(color, 0)), NUM2INT(rb_ary_entry(color, 1)),
|
319
|
+
NUM2INT(rb_ary_entry(color, 2)), NUM2INT(rb_ary_entry(color, 3)));
|
320
|
+
}
|
321
|
+
return col;
|
322
|
+
}
|
323
|
+
|
324
|
+
|
325
|
+
/*--------------------------------------------------------------------
|
326
|
+
Image�N���X��Initialize
|
327
|
+
---------------------------------------------------------------------*/
|
328
|
+
VALUE Image_initialize( int argc, VALUE *argv, VALUE obj )
|
329
|
+
{
|
330
|
+
struct DXRubyImage *image;
|
331
|
+
struct DXRubyTexture *texture;
|
332
|
+
HRESULT hr;
|
333
|
+
D3DSURFACE_DESC desc;
|
334
|
+
VALUE vwidth, vheight, vary;
|
335
|
+
int col = 0, width, height;
|
336
|
+
|
337
|
+
g_iRefAll++;
|
338
|
+
|
339
|
+
rb_scan_args( argc, argv, "21", &vwidth, &vheight, &vary );
|
340
|
+
|
341
|
+
width = NUM2INT( vwidth );
|
342
|
+
height = NUM2INT( vheight );
|
343
|
+
|
344
|
+
if( width <= 0 || height <= 0 || width > 8192 || height > 8192)
|
345
|
+
{
|
346
|
+
rb_raise( eDXRubyError, "invalid size(must be between 1 to 8192) - Image_initialize" );
|
347
|
+
}
|
348
|
+
|
349
|
+
if( vary != Qnil )
|
350
|
+
{
|
351
|
+
Check_Type( vary, T_ARRAY );
|
352
|
+
col = array2color( vary );
|
353
|
+
}
|
354
|
+
|
355
|
+
/* �e�N�X�`���������擾 */
|
356
|
+
texture = (struct DXRubyTexture *)malloc( sizeof( struct DXRubyTexture ) );
|
357
|
+
|
358
|
+
if( texture == NULL )
|
359
|
+
{
|
360
|
+
rb_raise( eDXRubyError, "malloc error - Image_initialize" );
|
361
|
+
}
|
362
|
+
|
363
|
+
DXRUBY_RETRY_START;
|
364
|
+
/* �e�N�X�`���I�u�W�F�N�g���쐬���� */
|
365
|
+
hr = D3DXCreateTexture( g_pD3DDevice, width, height,
|
366
|
+
1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED,
|
367
|
+
&texture->pD3DTexture);
|
368
|
+
DXRUBY_RETRY_END;
|
369
|
+
if( FAILED( hr ) )
|
370
|
+
{
|
371
|
+
rb_raise( eDXRubyError, "D3DXCreateTexture error - Image_initialize" );
|
372
|
+
}
|
373
|
+
|
374
|
+
texture->refcount = 1;
|
375
|
+
|
376
|
+
texture->pD3DTexture->lpVtbl->GetLevelDesc(texture->pD3DTexture, 0, &desc );
|
377
|
+
texture->width = (float)desc.Width;
|
378
|
+
texture->height = (float)desc.Height;
|
379
|
+
|
380
|
+
/* Image�I�u�W�F�N�g�ݒ� */
|
381
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
382
|
+
if( image->texture )
|
383
|
+
{
|
384
|
+
Image_free( image );
|
385
|
+
g_iRefAll--;
|
386
|
+
}
|
387
|
+
|
388
|
+
image->texture = texture;
|
389
|
+
image->x = 0;
|
390
|
+
image->y = 0;
|
391
|
+
image->width = width;
|
392
|
+
image->height = height;
|
393
|
+
|
394
|
+
fill( 0, 0, width - 1, height - 1, col, image );
|
395
|
+
|
396
|
+
return obj;
|
397
|
+
}
|
398
|
+
|
399
|
+
|
400
|
+
/*--------------------------------------------------------------------
|
401
|
+
Image�N���X��load
|
402
|
+
---------------------------------------------------------------------*/
|
403
|
+
static VALUE Image_load( int argc, VALUE *argv, VALUE klass )
|
404
|
+
{
|
405
|
+
struct DXRubyImage *image;
|
406
|
+
struct DXRubyTexture *texture;
|
407
|
+
D3DXIMAGE_INFO srcinfo;
|
408
|
+
D3DSURFACE_DESC desc;
|
409
|
+
HRESULT hr;
|
410
|
+
VALUE vfilename, vx, vy, vwidth, vheight, obj, vsjisstr;
|
411
|
+
int x, y, width, height;
|
412
|
+
|
413
|
+
/* �f�o�C�X�I�u�W�F�N�g�̏������`�F�b�N */
|
414
|
+
if( g_pD3DDevice == NULL )
|
415
|
+
{
|
416
|
+
rb_raise( eDXRubyError, "DirectX Graphics not initialized" );
|
417
|
+
}
|
418
|
+
|
419
|
+
rb_scan_args( argc, argv, "14", &vfilename, &vx, &vy, &vwidth, &vheight );
|
420
|
+
|
421
|
+
Check_Type(vfilename, T_STRING);
|
422
|
+
|
423
|
+
/* �t�@�C�����擾 */
|
424
|
+
if( rb_enc_get_index( vfilename ) != 0 )
|
425
|
+
{
|
426
|
+
vsjisstr = rb_str_export_to_enc( vfilename, g_enc_sys );
|
427
|
+
}
|
428
|
+
else
|
429
|
+
{
|
430
|
+
vsjisstr = vfilename;
|
431
|
+
}
|
432
|
+
|
433
|
+
hr = D3DXGetImageInfoFromFile( RSTRING_PTR( vsjisstr ), &srcinfo );
|
434
|
+
|
435
|
+
if( FAILED( hr ) )
|
436
|
+
{
|
437
|
+
rb_raise( eDXRubyError, "Load error - %s", RSTRING_PTR( vsjisstr ) );
|
438
|
+
}
|
439
|
+
|
440
|
+
if( vx == Qnil )
|
441
|
+
{
|
442
|
+
x = 0;
|
443
|
+
y = 0;
|
444
|
+
width = srcinfo.Width;
|
445
|
+
height = srcinfo.Height;
|
446
|
+
}
|
447
|
+
else
|
448
|
+
{
|
449
|
+
x = NUM2INT( vx );
|
450
|
+
y = vy == Qnil ? 0 : NUM2INT( vy );
|
451
|
+
if( x < 0 || x >= srcinfo.Width || y < 0 || y >= srcinfo.Height )
|
452
|
+
{
|
453
|
+
rb_raise( eDXRubyError, "Invalid the origin position(x=%d,y=%d, tex_width=%d,tex_height=%d) - Image_load", x, y, srcinfo.Width, srcinfo.Height );
|
454
|
+
}
|
455
|
+
width = vwidth == Qnil ? srcinfo.Width - x : NUM2INT( vwidth );
|
456
|
+
height = vheight == Qnil ? srcinfo.Height - y : NUM2INT( vheight );
|
457
|
+
if( srcinfo.Width - x < width || x + width > srcinfo.Width || srcinfo.Height - y < height || y + height > srcinfo.Height ||
|
458
|
+
width < 0 || height < 0 )
|
459
|
+
{
|
460
|
+
rb_raise( eDXRubyError, "Invalid size - Image_load" );
|
461
|
+
}
|
462
|
+
}
|
463
|
+
|
464
|
+
/* �e�N�X�`�����[�h */
|
465
|
+
texture = Image_textureload( RSTRING_PTR( vsjisstr ), &srcinfo );
|
466
|
+
texture->refcount = 1;
|
467
|
+
|
468
|
+
texture->pD3DTexture->lpVtbl->GetLevelDesc(texture->pD3DTexture, 0, &desc );
|
469
|
+
texture->width = (float)desc.Width;
|
470
|
+
texture->height = (float)desc.Height;
|
471
|
+
|
472
|
+
/* Image�I�u�W�F�N�g�ݒ� */
|
473
|
+
obj = Image_allocate( cImage );
|
474
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
475
|
+
|
476
|
+
image->texture = texture;
|
477
|
+
image->x = x;
|
478
|
+
image->y = y;
|
479
|
+
image->width = width;
|
480
|
+
image->height = height;
|
481
|
+
// image->lockcount = 0;
|
482
|
+
|
483
|
+
g_iRefAll++;
|
484
|
+
|
485
|
+
return obj;
|
486
|
+
}
|
487
|
+
|
488
|
+
|
489
|
+
/*--------------------------------------------------------------------
|
490
|
+
Image�N���X��loadFromFileInMemory
|
491
|
+
---------------------------------------------------------------------*/
|
492
|
+
static VALUE Image_loadFromFileInMemory( VALUE klass, VALUE vstr )
|
493
|
+
{
|
494
|
+
struct DXRubyImage *image;
|
495
|
+
struct DXRubyTexture *texture;
|
496
|
+
D3DXIMAGE_INFO srcinfo;
|
497
|
+
D3DSURFACE_DESC desc;
|
498
|
+
HRESULT hr;
|
499
|
+
VALUE obj;
|
500
|
+
int size, x, y, width, height;
|
501
|
+
|
502
|
+
/* �f�o�C�X�I�u�W�F�N�g�̏������`�F�b�N */
|
503
|
+
if( g_pD3DDevice == NULL )
|
504
|
+
{
|
505
|
+
rb_raise( eDXRubyError, "DirectX Graphics not initialized" );
|
506
|
+
}
|
507
|
+
|
508
|
+
Check_Type(vstr, T_STRING);
|
509
|
+
|
510
|
+
/* �t�@�C�����擾 */
|
511
|
+
size = RSTRING_LEN( vstr );
|
512
|
+
|
513
|
+
hr = D3DXGetImageInfoFromFileInMemory( RSTRING_PTR( vstr ), size, &srcinfo );
|
514
|
+
|
515
|
+
if( FAILED( hr ) )
|
516
|
+
{
|
517
|
+
rb_raise( eDXRubyError, "Load error - Image_loadFromFileInMemory" );
|
518
|
+
}
|
519
|
+
|
520
|
+
/* �e�N�X�`���������擾 */
|
521
|
+
texture = (struct DXRubyTexture *)malloc( sizeof( struct DXRubyTexture ) );
|
522
|
+
|
523
|
+
if( texture == NULL )
|
524
|
+
{
|
525
|
+
rb_raise( eDXRubyError, "Out of memory - Image_loadFromFileInMemory" );
|
526
|
+
}
|
527
|
+
|
528
|
+
DXRUBY_RETRY_START;
|
529
|
+
/* �t�@�C����ǂݍ���Ńe�N�X�`���I�u�W�F�N�g���쐬���� */
|
530
|
+
hr = D3DXCreateTextureFromFileInMemoryEx( g_pD3DDevice, RSTRING_PTR( vstr ), size, srcinfo.Width, srcinfo.Height, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED,
|
531
|
+
D3DX_DEFAULT, D3DX_DEFAULT, 0,
|
532
|
+
0, 0, &texture->pD3DTexture);
|
533
|
+
DXRUBY_RETRY_END;
|
534
|
+
if( FAILED( hr ) )
|
535
|
+
{
|
536
|
+
rb_raise( eDXRubyError, "Load error - Image_loadFromFileInMemory" );
|
537
|
+
}
|
538
|
+
|
539
|
+
texture->refcount = 1;
|
540
|
+
|
541
|
+
texture->pD3DTexture->lpVtbl->GetLevelDesc(texture->pD3DTexture, 0, &desc );
|
542
|
+
texture->width = (float)desc.Width;
|
543
|
+
texture->height = (float)desc.Height;
|
544
|
+
|
545
|
+
/* Image�I�u�W�F�N�g�ݒ� */
|
546
|
+
obj = Image_allocate( cImage );
|
547
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
548
|
+
|
549
|
+
image->texture = texture;
|
550
|
+
image->x = 0;
|
551
|
+
image->y = 0;
|
552
|
+
image->width = srcinfo.Width;
|
553
|
+
image->height = srcinfo.Height;
|
554
|
+
// image->lockcount = 0;
|
555
|
+
|
556
|
+
g_iRefAll++;
|
557
|
+
|
558
|
+
return obj;
|
559
|
+
}
|
560
|
+
|
561
|
+
|
562
|
+
/*--------------------------------------------------------------------
|
563
|
+
Image�I�u�W�F�N�g�̕����쐬
|
564
|
+
---------------------------------------------------------------------*/
|
565
|
+
static VALUE Image_loadToArray( int argc, VALUE *argv, VALUE klass )
|
566
|
+
{
|
567
|
+
// VALUE vfilename, vx, vy, vswitch;
|
568
|
+
VALUE vimage, ary[3];
|
569
|
+
|
570
|
+
if( argc < 3 || argc > 4 ) rb_raise( rb_eArgError, "wrong number of arguments (%d for %d..%d)", argc, 3, 4 );
|
571
|
+
// rb_scan_args( argc, argv, "31", &vfilename, &vx, &vy, &vswitch );
|
572
|
+
|
573
|
+
vimage = Image_load( 1, &argv[0], cImage );
|
574
|
+
ary[0] = argv[1];
|
575
|
+
ary[1] = argv[2];
|
576
|
+
ary[2] = argc < 4 ? Qtrue : argv[3];
|
577
|
+
return Image_sliceToArray( 3, ary, vimage );
|
578
|
+
}
|
579
|
+
|
580
|
+
|
581
|
+
/*--------------------------------------------------------------------
|
582
|
+
�z��C���[�W�����
|
583
|
+
---------------------------------------------------------------------*/
|
584
|
+
static VALUE Image_createFromArray( VALUE klass, VALUE vwidth, VALUE vheight, VALUE array )
|
585
|
+
{
|
586
|
+
struct DXRubyImage *image;
|
587
|
+
struct DXRubyTexture *texture;
|
588
|
+
HRESULT hr;
|
589
|
+
int i, j, x, y;
|
590
|
+
D3DLOCKED_RECT LockedRect;
|
591
|
+
VALUE obj;
|
592
|
+
int width, height;
|
593
|
+
D3DSURFACE_DESC desc;
|
594
|
+
|
595
|
+
/* �f�o�C�X�I�u�W�F�N�g�̏������`�F�b�N */
|
596
|
+
if( g_pD3DDevice == NULL )
|
597
|
+
{
|
598
|
+
rb_raise( eDXRubyError, "DirectX Graphics not initialized" );
|
599
|
+
}
|
600
|
+
|
601
|
+
width = NUM2INT( vwidth );
|
602
|
+
height = NUM2INT( vheight );
|
603
|
+
Check_Type(array, T_ARRAY);
|
604
|
+
|
605
|
+
if( width <= 0 || height <= 0 ) rb_raise( eDXRubyError, "Invalid size(width=%d,height=%d) - Image_loadToArray", width, height );
|
606
|
+
|
607
|
+
/* �e�N�X�`���������擾 */
|
608
|
+
texture = (struct DXRubyTexture *)malloc( sizeof( struct DXRubyTexture ) );
|
609
|
+
if( texture == NULL )
|
610
|
+
{
|
611
|
+
rb_raise( eDXRubyError, "Out of memory - Image_textureload" );
|
612
|
+
}
|
613
|
+
|
614
|
+
/* �e�N�X�`���T�C�Y����o�� */
|
615
|
+
for( x = 1; x < width; x = x * 2 );
|
616
|
+
for( y = 1; y < height; y = y * 2 );
|
617
|
+
|
618
|
+
DXRUBY_RETRY_START;
|
619
|
+
/* �e�N�X�`���I�u�W�F�N�g���쐬���� */
|
620
|
+
hr = D3DXCreateTexture( g_pD3DDevice, x, y,
|
621
|
+
1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED,
|
622
|
+
&texture->pD3DTexture);
|
623
|
+
DXRUBY_RETRY_END;
|
624
|
+
if( FAILED( hr ) )
|
625
|
+
{
|
626
|
+
rb_raise( eDXRubyError, "Create texture error - Image_initialize" );
|
627
|
+
}
|
628
|
+
|
629
|
+
/* �e�N�X�`�����b�N */
|
630
|
+
hr = texture->pD3DTexture->lpVtbl->LockRect( texture->pD3DTexture, 0, &LockedRect, NULL, 0 );
|
631
|
+
if( FAILED( hr ) )
|
632
|
+
{
|
633
|
+
rb_raise( eDXRubyError, "Surface lock error - LockRect" );
|
634
|
+
}
|
635
|
+
|
636
|
+
/* �������� */
|
637
|
+
for( i = 0; i < height; i++ )
|
638
|
+
{
|
639
|
+
for( j = 0; j < width * 4; j += 4 )
|
640
|
+
{
|
641
|
+
int a1 = NUM2INT(rb_ary_entry(array, j + i * width * 4));
|
642
|
+
int a2 = NUM2INT(rb_ary_entry(array, j + i * width * 4 + 1));
|
643
|
+
int a3 = NUM2INT(rb_ary_entry(array, j + i * width * 4 + 2));
|
644
|
+
int a4 = NUM2INT(rb_ary_entry(array, j + i * width * 4 + 3));
|
645
|
+
*((int*)((char *)LockedRect.pBits + j + i * LockedRect.Pitch)) = D3DCOLOR_ARGB(a1, a2, a3, a4);
|
646
|
+
}
|
647
|
+
}
|
648
|
+
|
649
|
+
/* �e�N�X�`���A�����b�N */
|
650
|
+
texture->pD3DTexture->lpVtbl->UnlockRect( texture->pD3DTexture, 0 );
|
651
|
+
|
652
|
+
texture->refcount = 1;
|
653
|
+
texture->pD3DTexture->lpVtbl->GetLevelDesc( texture->pD3DTexture, 0, &desc );
|
654
|
+
texture->width = (float)desc.Width;
|
655
|
+
texture->height = (float)desc.Height;
|
656
|
+
|
657
|
+
/* DXRubyImage�̃������擾��Image�I�u�W�F�N�g���� */
|
658
|
+
obj = Image_allocate( cImage );
|
659
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
660
|
+
|
661
|
+
image->texture = texture;
|
662
|
+
image->x = 0;
|
663
|
+
image->y = 0;
|
664
|
+
image->width = width;
|
665
|
+
image->height = height;
|
666
|
+
// image->lockcount = 0;
|
667
|
+
|
668
|
+
g_iRefAll++;
|
669
|
+
|
670
|
+
return obj;
|
671
|
+
}
|
672
|
+
|
673
|
+
|
674
|
+
/*--------------------------------------------------------------------
|
675
|
+
Image�I�u�W�F�N�g��slice
|
676
|
+
---------------------------------------------------------------------*/
|
677
|
+
static VALUE Image_slice_instance( int argc, VALUE *argv, VALUE vsrcimage )
|
678
|
+
{
|
679
|
+
struct DXRubyImage *srcimage;
|
680
|
+
struct DXRubyImage *image;
|
681
|
+
struct DXRubyTexture *texture;
|
682
|
+
D3DXIMAGE_INFO srcinfo;
|
683
|
+
HRESULT hr;
|
684
|
+
VALUE vx, vy, vwidth, vheight, obj;
|
685
|
+
int x, y, width, height;
|
686
|
+
|
687
|
+
rb_scan_args( argc, argv, "04", &vx, &vy, &vwidth, &vheight );
|
688
|
+
|
689
|
+
srcimage = DXRUBY_GET_STRUCT( Image, vsrcimage );
|
690
|
+
DXRUBY_CHECK_DISPOSE( srcimage, texture );
|
691
|
+
|
692
|
+
if( vx == Qnil )
|
693
|
+
{
|
694
|
+
x = 0;
|
695
|
+
y = 0;
|
696
|
+
width = srcimage->width;
|
697
|
+
height = srcimage->height;
|
698
|
+
}
|
699
|
+
else
|
700
|
+
{
|
701
|
+
x = NUM2INT( vx );
|
702
|
+
y = vy == Qnil ? 0 : NUM2INT( vy );
|
703
|
+
if( x < 0 || x >= srcimage->width || y < 0 || y >= srcimage->height )
|
704
|
+
{
|
705
|
+
rb_raise( eDXRubyError, "Invalid the origin position(x=%d,y=%d, tex_width=%d,tex_height=%d) - Image_slice", x, y, srcimage->width, srcimage->height );
|
706
|
+
}
|
707
|
+
width = vwidth == Qnil ? srcimage->width - x : NUM2INT( vwidth );
|
708
|
+
height = vheight == Qnil ? srcimage->height - y : NUM2INT( vheight );
|
709
|
+
if( srcimage->width - x < width || x + width > srcimage->width || srcimage->height - y < height || y + height > srcimage->height ||
|
710
|
+
width < 0 || height < 0 )
|
711
|
+
{
|
712
|
+
rb_raise( eDXRubyError, "Invalid size - Image_slice" );
|
713
|
+
}
|
714
|
+
}
|
715
|
+
|
716
|
+
/* �e�N�X�`�����[�h */
|
717
|
+
texture = srcimage->texture;
|
718
|
+
texture->refcount += 1;
|
719
|
+
|
720
|
+
/* Image�I�u�W�F�N�g�ݒ� */
|
721
|
+
obj = Image_allocate( cImage );
|
722
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
723
|
+
|
724
|
+
image->texture = texture;
|
725
|
+
image->x = x + srcimage->x;
|
726
|
+
image->y = y + srcimage->y;
|
727
|
+
image->width = width;
|
728
|
+
image->height = height;
|
729
|
+
// image->lockcount = 0;
|
730
|
+
|
731
|
+
g_iRefAll++;
|
732
|
+
|
733
|
+
/* Image�̃R�s�[ */
|
734
|
+
return Image_initialize_copy( Image_allocate( cImage ), obj );
|
735
|
+
}
|
736
|
+
|
737
|
+
|
738
|
+
/*--------------------------------------------------------------------
|
739
|
+
Image�I�u�W�F�N�g��flush
|
740
|
+
---------------------------------------------------------------------*/
|
741
|
+
static VALUE Image_flush( VALUE self, VALUE vcolor )
|
742
|
+
{
|
743
|
+
struct DXRubyImage *dstimage = DXRUBY_GET_STRUCT( Image, self );
|
744
|
+
struct DXRubyImage *image;
|
745
|
+
VALUE obj;
|
746
|
+
D3DLOCKED_RECT texrect;
|
747
|
+
RECT rect;
|
748
|
+
int y;
|
749
|
+
int color;
|
750
|
+
|
751
|
+
DXRUBY_CHECK_DISPOSE( dstimage, texture );
|
752
|
+
Check_Type(vcolor, T_ARRAY);
|
753
|
+
|
754
|
+
/* ��Image�̃R�s�[ */
|
755
|
+
obj = Image_initialize_copy( Image_allocate( cImage ), self );
|
756
|
+
|
757
|
+
/* �VImage�̃|�C���^�擾 */
|
758
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
759
|
+
|
760
|
+
/* �摜�ҏW */
|
761
|
+
rect.left = 0;
|
762
|
+
rect.top = 0;
|
763
|
+
rect.right = image->width;
|
764
|
+
rect.bottom = image->height;
|
765
|
+
image->texture->pD3DTexture->lpVtbl->LockRect( image->texture->pD3DTexture, 0, &texrect, &rect, 0 );
|
766
|
+
|
767
|
+
if( RARRAY_LEN( vcolor ) == 3 )
|
768
|
+
{
|
769
|
+
color = D3DCOLOR_ARGB(0, NUM2INT(rb_ary_entry(vcolor, 0)), NUM2INT(rb_ary_entry(vcolor, 1)), NUM2INT(rb_ary_entry(vcolor, 2)));
|
770
|
+
for( y = 0; y < image->height; y++ )
|
771
|
+
{
|
772
|
+
int *p = (int*)((char *)texrect.pBits + y * texrect.Pitch);
|
773
|
+
int x;
|
774
|
+
|
775
|
+
for( x = 0; x < image->width; x++ )
|
776
|
+
{
|
777
|
+
if( (*p & 0xff000000) != 0 )
|
778
|
+
{
|
779
|
+
*p = color | (*p & 0xff000000);
|
780
|
+
}
|
781
|
+
p++;
|
782
|
+
}
|
783
|
+
}
|
784
|
+
}
|
785
|
+
else
|
786
|
+
{
|
787
|
+
color = D3DCOLOR_ARGB(NUM2INT(rb_ary_entry(vcolor, 0)), NUM2INT(rb_ary_entry(vcolor, 1)),
|
788
|
+
NUM2INT(rb_ary_entry(vcolor, 2)), NUM2INT(rb_ary_entry(vcolor, 3)));
|
789
|
+
for( y = 0; y < image->height; y++ )
|
790
|
+
{
|
791
|
+
int *p = (int*)((char *)texrect.pBits + y * texrect.Pitch);
|
792
|
+
int x;
|
793
|
+
|
794
|
+
for( x = 0; x < image->width; x++ )
|
795
|
+
{
|
796
|
+
if( (*p & 0xff000000) != 0 )
|
797
|
+
{
|
798
|
+
*p = color;
|
799
|
+
}
|
800
|
+
p++;
|
801
|
+
}
|
802
|
+
}
|
803
|
+
}
|
804
|
+
|
805
|
+
image->texture->pD3DTexture->lpVtbl->UnlockRect( image->texture->pD3DTexture, 0 );
|
806
|
+
|
807
|
+
return obj;
|
808
|
+
}
|
809
|
+
|
810
|
+
|
811
|
+
/*--------------------------------------------------------------------
|
812
|
+
Imgae�I�u�W�F�N�g��sliceToArray
|
813
|
+
---------------------------------------------------------------------*/
|
814
|
+
VALUE Image_sliceToArray( int argc, VALUE *argv, VALUE self )
|
815
|
+
{
|
816
|
+
struct DXRubyImage *srcimage;
|
817
|
+
struct DXRubyTexture *texture;
|
818
|
+
HRESULT hr;
|
819
|
+
int x, y, i, j;
|
820
|
+
VALUE array, obj;
|
821
|
+
// VALUE vx, vy, vswitch;
|
822
|
+
|
823
|
+
if( argc < 2 || argc > 3 ) rb_raise( rb_eArgError, "wrong number of arguments (%d for %d..%d)", argc, 2, 3 );
|
824
|
+
// rb_scan_args( argc, argv, "21", &vx, &vy, &vswitch );
|
825
|
+
|
826
|
+
x = NUM2INT( argv[0] );
|
827
|
+
y = NUM2INT( argv[1] );
|
828
|
+
|
829
|
+
if( x <= 0 || y <= 0 ) rb_raise( eDXRubyError, "Invalid count(x=%d,y=%d) - Image_sliceToArray", x, y );
|
830
|
+
|
831
|
+
/* ��Image�̃`�F�b�N */
|
832
|
+
srcimage = DXRUBY_GET_STRUCT( Image, self );
|
833
|
+
DXRUBY_CHECK_DISPOSE( srcimage, texture );
|
834
|
+
|
835
|
+
/* ��Image�̃R�s�[ */
|
836
|
+
obj = Image_initialize_copy( Image_allocate( cImage ), self );
|
837
|
+
|
838
|
+
/* �R�s�[����Image����slice */
|
839
|
+
srcimage = DXRUBY_GET_STRUCT( Image, obj );
|
840
|
+
DXRUBY_CHECK_DISPOSE( srcimage, texture );
|
841
|
+
|
842
|
+
texture = srcimage->texture;
|
843
|
+
texture->refcount += x * y;
|
844
|
+
|
845
|
+
/* Ruby�z��쐬 */
|
846
|
+
array = rb_ary_new();
|
847
|
+
|
848
|
+
if( argc < 3 || RTEST(argv[2]) )
|
849
|
+
{
|
850
|
+
for( i = 0; i < y; i++ )
|
851
|
+
{
|
852
|
+
for( j = 0; j < x; j++ )
|
853
|
+
{
|
854
|
+
struct DXRubyImage *image;
|
855
|
+
/* DXRubyImage�̃������擾��Image�I�u�W�F�N�g���� */
|
856
|
+
obj = Image_allocate( cImage );
|
857
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
858
|
+
|
859
|
+
image->texture = texture;
|
860
|
+
image->x = srcimage->x + j * (srcimage->width / x);
|
861
|
+
image->y = srcimage->y + i * (srcimage->height / y);
|
862
|
+
image->width = srcimage->width / x;
|
863
|
+
image->height = srcimage->height / y;
|
864
|
+
// image->lockcount = 0;
|
865
|
+
rb_ary_push( array, obj );
|
866
|
+
g_iRefAll++;
|
867
|
+
}
|
868
|
+
}
|
869
|
+
}
|
870
|
+
else
|
871
|
+
{
|
872
|
+
for( i = 0; i < y; i++ )
|
873
|
+
{
|
874
|
+
for( j = 0; j < x; j++ )
|
875
|
+
{
|
876
|
+
VALUE ary[4] = {INT2FIX(srcimage->x + j * (srcimage->width / x)),
|
877
|
+
INT2FIX(srcimage->y + i * (srcimage->height / y)),
|
878
|
+
INT2FIX(srcimage->width / x),
|
879
|
+
INT2FIX(srcimage->height / y)};
|
880
|
+
rb_ary_push( array, Image_slice_instance( 4, ary, obj ) );
|
881
|
+
}
|
882
|
+
}
|
883
|
+
}
|
884
|
+
return array;
|
885
|
+
}
|
886
|
+
|
887
|
+
|
888
|
+
/*--------------------------------------------------------------------
|
889
|
+
�C���[�W�̃f�[�^�擾
|
890
|
+
---------------------------------------------------------------------*/
|
891
|
+
static VALUE Image_getPixel( VALUE obj, VALUE vx, VALUE vy )
|
892
|
+
{
|
893
|
+
struct DXRubyImage *image;
|
894
|
+
VALUE ary[4];
|
895
|
+
struct DXRubyColor a;
|
896
|
+
D3DLOCKED_RECT texrect;
|
897
|
+
int x, y;
|
898
|
+
RECT rect;
|
899
|
+
|
900
|
+
x = NUM2INT( vx );
|
901
|
+
y = NUM2INT( vy );
|
902
|
+
|
903
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
904
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
905
|
+
|
906
|
+
if( x < 0 || x >= image->width || y < 0 || y >= image->height )
|
907
|
+
{
|
908
|
+
ary[0] = ary[1] = ary[2] = ary[3] = INT2FIX( 0 );
|
909
|
+
return rb_ary_new4( 4, ary );
|
910
|
+
}
|
911
|
+
|
912
|
+
rect.left = x + image->x;
|
913
|
+
rect.top = y + image->y;
|
914
|
+
rect.right = x + image->x + 1;
|
915
|
+
rect.bottom = y + image->y + 1;
|
916
|
+
image->texture->pD3DTexture->lpVtbl->LockRect( image->texture->pD3DTexture, 0, &texrect, &rect, D3DLOCK_READONLY );
|
917
|
+
|
918
|
+
a = *(struct DXRubyColor *)texrect.pBits;
|
919
|
+
|
920
|
+
image->texture->pD3DTexture->lpVtbl->UnlockRect( image->texture->pD3DTexture, 0 );
|
921
|
+
|
922
|
+
ary[0] = INT2FIX( a.alpha );
|
923
|
+
ary[1] = INT2FIX( a.red );
|
924
|
+
ary[2] = INT2FIX( a.green );
|
925
|
+
ary[3] = INT2FIX( a.blue );
|
926
|
+
|
927
|
+
return rb_ary_new4( 4, ary );
|
928
|
+
}
|
929
|
+
|
930
|
+
|
931
|
+
/*--------------------------------------------------------------------
|
932
|
+
�C���[�W�̃f�[�^�ݒ�
|
933
|
+
---------------------------------------------------------------------*/
|
934
|
+
static VALUE Image_setPixel( VALUE obj, VALUE vx, VALUE vy, VALUE color )
|
935
|
+
{
|
936
|
+
struct DXRubyImage *image;
|
937
|
+
int a1, a2, a3, a4;
|
938
|
+
D3DLOCKED_RECT texrect;
|
939
|
+
int x, y;
|
940
|
+
RECT rect;
|
941
|
+
|
942
|
+
x = NUM2INT( vx );
|
943
|
+
y = NUM2INT( vy );
|
944
|
+
Check_Type(color, T_ARRAY);
|
945
|
+
|
946
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
947
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
948
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
949
|
+
|
950
|
+
if( x < 0 || x >= image->width || y < 0 || y >= image->height )
|
951
|
+
{
|
952
|
+
return obj;
|
953
|
+
}
|
954
|
+
|
955
|
+
rect.left = x + image->x;
|
956
|
+
rect.top = y + image->y;
|
957
|
+
rect.right = x + image->x + 1;
|
958
|
+
rect.bottom = y + image->y + 1;
|
959
|
+
image->texture->pD3DTexture->lpVtbl->LockRect( image->texture->pD3DTexture, 0, &texrect, &rect, 0 );
|
960
|
+
|
961
|
+
*((int*)((char *)texrect.pBits)) = array2color( color );
|
962
|
+
|
963
|
+
image->texture->pD3DTexture->lpVtbl->UnlockRect( image->texture->pD3DTexture, 0 );
|
964
|
+
|
965
|
+
return color;
|
966
|
+
}
|
967
|
+
|
968
|
+
|
969
|
+
/*--------------------------------------------------------------------
|
970
|
+
�C���[�W�̐F��r
|
971
|
+
---------------------------------------------------------------------*/
|
972
|
+
static VALUE Image_compare( VALUE obj, VALUE vx, VALUE vy, VALUE color )
|
973
|
+
{
|
974
|
+
struct DXRubyImage *image;
|
975
|
+
DWORD a;
|
976
|
+
D3DLOCKED_RECT texrect;
|
977
|
+
int x, y, col;
|
978
|
+
int a1, a2, a3, a4;
|
979
|
+
RECT rect;
|
980
|
+
|
981
|
+
x = NUM2INT( vx );
|
982
|
+
y = NUM2INT( vy );
|
983
|
+
Check_Type(color, T_ARRAY);
|
984
|
+
|
985
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
986
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
987
|
+
|
988
|
+
if( x < 0 || x >= image->width || y < 0 || y >= image->height )
|
989
|
+
{
|
990
|
+
return INT2FIX( 0 );
|
991
|
+
}
|
992
|
+
|
993
|
+
col = array2color( color );
|
994
|
+
|
995
|
+
rect.left = x + image->x;
|
996
|
+
rect.top = y + image->y;
|
997
|
+
rect.right = x + image->x + 1;
|
998
|
+
rect.bottom = y + image->y + 1;
|
999
|
+
image->texture->pD3DTexture->lpVtbl->LockRect( image->texture->pD3DTexture, 0, &texrect, &rect, D3DLOCK_READONLY );
|
1000
|
+
|
1001
|
+
a = *(LPDWORD)texrect.pBits;
|
1002
|
+
|
1003
|
+
image->texture->pD3DTexture->lpVtbl->UnlockRect( image->texture->pD3DTexture, 0 );
|
1004
|
+
|
1005
|
+
if( RARRAY_LEN( color ) == 3 )
|
1006
|
+
{
|
1007
|
+
|
1008
|
+
if( (a & 0x00ffffff) == ((DWORD)col & 0x00ffffff) )
|
1009
|
+
{
|
1010
|
+
return Qtrue;
|
1011
|
+
}
|
1012
|
+
else
|
1013
|
+
{
|
1014
|
+
return Qfalse;
|
1015
|
+
}
|
1016
|
+
}
|
1017
|
+
else
|
1018
|
+
{
|
1019
|
+
if( a == (DWORD)col )
|
1020
|
+
{
|
1021
|
+
return Qtrue;
|
1022
|
+
}
|
1023
|
+
else
|
1024
|
+
{
|
1025
|
+
return Qfalse;
|
1026
|
+
}
|
1027
|
+
}
|
1028
|
+
}
|
1029
|
+
|
1030
|
+
|
1031
|
+
/*--------------------------------------------------------------------
|
1032
|
+
�C���[�W�̃f�[�^�ݒ�(box�`��h��Ԃ��Ȃ�)
|
1033
|
+
---------------------------------------------------------------------*/
|
1034
|
+
static VALUE Image_box( VALUE obj, VALUE vx1, VALUE vy1, VALUE vx2, VALUE vy2, VALUE color )
|
1035
|
+
{
|
1036
|
+
struct DXRubyImage *image;
|
1037
|
+
D3DLOCKED_RECT texrect;
|
1038
|
+
int x, y, x1, y1, x2, y2;
|
1039
|
+
int col;
|
1040
|
+
RECT rect;
|
1041
|
+
|
1042
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
1043
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
1044
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
1045
|
+
|
1046
|
+
x1 = NUM2INT( vx1 );
|
1047
|
+
y1 = NUM2INT( vy1 );
|
1048
|
+
x2 = NUM2INT( vx2 );
|
1049
|
+
y2 = NUM2INT( vy2 );
|
1050
|
+
|
1051
|
+
/* ���ォ��E���̎w��ɏC�� */
|
1052
|
+
if( x1 > x2 )
|
1053
|
+
{
|
1054
|
+
x = x2;
|
1055
|
+
x2 = x1;
|
1056
|
+
x1 = x;
|
1057
|
+
}
|
1058
|
+
if( y1 > y2 )
|
1059
|
+
{
|
1060
|
+
y = y2;
|
1061
|
+
y2 = y1;
|
1062
|
+
y1 = y;
|
1063
|
+
}
|
1064
|
+
|
1065
|
+
/* �͈͊O�̎w��͖��� */
|
1066
|
+
if( x1 > image->width - 1 || x2 < 0 || y1 > image->height - 1 || y2 < 0)
|
1067
|
+
{
|
1068
|
+
return obj;
|
1069
|
+
}
|
1070
|
+
|
1071
|
+
/* �N���b�v */
|
1072
|
+
if( x1 < 0 )
|
1073
|
+
{
|
1074
|
+
x1 = 0;
|
1075
|
+
}
|
1076
|
+
if( x2 > image->width - 1 )
|
1077
|
+
{
|
1078
|
+
x2 = image->width - 1;
|
1079
|
+
}
|
1080
|
+
if( y1 < 0 )
|
1081
|
+
{
|
1082
|
+
y1 = 0;
|
1083
|
+
}
|
1084
|
+
if( y2 > image->height - 1 )
|
1085
|
+
{
|
1086
|
+
y2 = image->height - 1;
|
1087
|
+
}
|
1088
|
+
|
1089
|
+
Check_Type(color, T_ARRAY);
|
1090
|
+
col = array2color( color );
|
1091
|
+
|
1092
|
+
rect.left = x1 + image->x;
|
1093
|
+
rect.top = y1 + image->y;
|
1094
|
+
rect.right = x2 + image->x + 1;
|
1095
|
+
rect.bottom = y2 + image->y + 1;
|
1096
|
+
image->texture->pD3DTexture->lpVtbl->LockRect( image->texture->pD3DTexture, 0, &texrect, &rect, 0 );
|
1097
|
+
for( y = 0; y <= y2 - y1; y++ )
|
1098
|
+
{
|
1099
|
+
*((int*)((char *)texrect.pBits + y * texrect.Pitch)) = col;
|
1100
|
+
*((int*)((char *)texrect.pBits + (x2 - x1)* 4 + y * texrect.Pitch)) = col;
|
1101
|
+
}
|
1102
|
+
for( x = 0; x <= x2 - x1; x++ )
|
1103
|
+
{
|
1104
|
+
*((int*)((char *)texrect.pBits + x * 4)) = col;
|
1105
|
+
*((int*)((char *)texrect.pBits + x * 4 + (y2 - y1) * texrect.Pitch)) = col;
|
1106
|
+
}
|
1107
|
+
image->texture->pD3DTexture->lpVtbl->UnlockRect( image->texture->pD3DTexture, 0 );
|
1108
|
+
|
1109
|
+
return obj;
|
1110
|
+
}
|
1111
|
+
|
1112
|
+
|
1113
|
+
/*--------------------------------------------------------------------
|
1114
|
+
�C���[�W�̃f�[�^�ݒ�(box�`��h��Ԃ�)
|
1115
|
+
---------------------------------------------------------------------*/
|
1116
|
+
static VALUE Image_boxFill( VALUE obj, VALUE vx1, VALUE vy1, VALUE vx2, VALUE vy2, VALUE color )
|
1117
|
+
{
|
1118
|
+
struct DXRubyImage *image;
|
1119
|
+
int x, y, x1, y1, x2, y2;
|
1120
|
+
int col;
|
1121
|
+
|
1122
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
1123
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
1124
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
1125
|
+
|
1126
|
+
x1 = NUM2INT( vx1 );
|
1127
|
+
y1 = NUM2INT( vy1 );
|
1128
|
+
x2 = NUM2INT( vx2 );
|
1129
|
+
y2 = NUM2INT( vy2 );
|
1130
|
+
|
1131
|
+
/* ���ォ��E���̎w��ɏC�� */
|
1132
|
+
if( x1 > x2 )
|
1133
|
+
{
|
1134
|
+
x = x2;
|
1135
|
+
x2 = x1;
|
1136
|
+
x1 = x;
|
1137
|
+
}
|
1138
|
+
if( y1 > y2 )
|
1139
|
+
{
|
1140
|
+
y = y2;
|
1141
|
+
y2 = y1;
|
1142
|
+
y1 = y;
|
1143
|
+
}
|
1144
|
+
|
1145
|
+
/* �͈͊O�̎w��͖��� */
|
1146
|
+
if( x1 > image->width - 1 || x2 < 0 || y1 > image->height - 1 || y2 < 0)
|
1147
|
+
{
|
1148
|
+
return obj;
|
1149
|
+
}
|
1150
|
+
|
1151
|
+
/* �N���b�v */
|
1152
|
+
if( x1 < 0 )
|
1153
|
+
{
|
1154
|
+
x1 = 0;
|
1155
|
+
}
|
1156
|
+
if( x2 > image->width - 1 )
|
1157
|
+
{
|
1158
|
+
x2 = image->width - 1;
|
1159
|
+
}
|
1160
|
+
if( y1 < 0 )
|
1161
|
+
{
|
1162
|
+
y1 = 0;
|
1163
|
+
}
|
1164
|
+
if( y2 > image->height - 1 )
|
1165
|
+
{
|
1166
|
+
y2 = image->height - 1;
|
1167
|
+
}
|
1168
|
+
|
1169
|
+
Check_Type(color, T_ARRAY);
|
1170
|
+
col = array2color( color );
|
1171
|
+
|
1172
|
+
fill( x1, y1, x2, y2, col, image );
|
1173
|
+
|
1174
|
+
return obj;
|
1175
|
+
}
|
1176
|
+
|
1177
|
+
|
1178
|
+
/*--------------------------------------------------------------------
|
1179
|
+
�C���[�W�̃f�[�^�ݒ�(�S�������F�œh��Ԃ�)
|
1180
|
+
---------------------------------------------------------------------*/
|
1181
|
+
static VALUE Image_clear( VALUE obj )
|
1182
|
+
{
|
1183
|
+
struct DXRubyImage *image;
|
1184
|
+
|
1185
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
1186
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
1187
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
1188
|
+
|
1189
|
+
fill( 0, 0, image->width-1, image->height-1, 0, image );
|
1190
|
+
|
1191
|
+
return obj;
|
1192
|
+
}
|
1193
|
+
|
1194
|
+
|
1195
|
+
/*--------------------------------------------------------------------
|
1196
|
+
�C���[�W�̃f�[�^�ݒ�(�S���h��Ԃ�)
|
1197
|
+
---------------------------------------------------------------------*/
|
1198
|
+
static VALUE Image_fill( VALUE obj, VALUE color )
|
1199
|
+
{
|
1200
|
+
struct DXRubyImage *image;
|
1201
|
+
int col;
|
1202
|
+
|
1203
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
1204
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
1205
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
1206
|
+
|
1207
|
+
Check_Type(color, T_ARRAY);
|
1208
|
+
col = array2color( color );
|
1209
|
+
|
1210
|
+
fill( 0, 0, image->width-1, image->height-1, col, image );
|
1211
|
+
|
1212
|
+
return obj;
|
1213
|
+
}
|
1214
|
+
|
1215
|
+
|
1216
|
+
/*--------------------------------------------------------------------
|
1217
|
+
�C���[�W�̃J���[�L�[�ݒ�B���͎̂w��F���ɁB
|
1218
|
+
---------------------------------------------------------------------*/
|
1219
|
+
static VALUE Image_setColorKey( VALUE obj, VALUE color )
|
1220
|
+
{
|
1221
|
+
struct DXRubyImage *image;
|
1222
|
+
int col;
|
1223
|
+
D3DLOCKED_RECT texrect;
|
1224
|
+
int x, y;
|
1225
|
+
RECT rect;
|
1226
|
+
int *p;
|
1227
|
+
|
1228
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
1229
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
1230
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
1231
|
+
|
1232
|
+
Check_Type(color, T_ARRAY);
|
1233
|
+
col = array2color( color ) & 0x00ffffff;
|
1234
|
+
|
1235
|
+
rect.left = image->x;
|
1236
|
+
rect.top = image->y;
|
1237
|
+
rect.right = image->x + image->width;
|
1238
|
+
rect.bottom = image->y + image->height;
|
1239
|
+
image->texture->pD3DTexture->lpVtbl->LockRect( image->texture->pD3DTexture, 0, &texrect, &rect, 0 );
|
1240
|
+
for( y = 0; y < image->height; y++ )
|
1241
|
+
{
|
1242
|
+
p = (int*)((char *)texrect.pBits + y * texrect.Pitch);
|
1243
|
+
for( x = 0; x < image->width; x++ )
|
1244
|
+
{
|
1245
|
+
if( (*p & 0x00ffffff) == col )
|
1246
|
+
{
|
1247
|
+
*p = col;
|
1248
|
+
}
|
1249
|
+
p++;
|
1250
|
+
}
|
1251
|
+
}
|
1252
|
+
image->texture->pD3DTexture->lpVtbl->UnlockRect( image->texture->pD3DTexture, 0 );
|
1253
|
+
|
1254
|
+
return obj;
|
1255
|
+
}
|
1256
|
+
|
1257
|
+
|
1258
|
+
/*--------------------------------------------------------------------
|
1259
|
+
�C���[�W�̃f�[�^�ݒ�(circle�p��line�`��)
|
1260
|
+
---------------------------------------------------------------------*/
|
1261
|
+
static void Image_circle_line( int x1, int x2, int y, RECT *rect, int col, D3DLOCKED_RECT *texrect )
|
1262
|
+
{
|
1263
|
+
int x;
|
1264
|
+
int *p;
|
1265
|
+
|
1266
|
+
if( y < 0 || y >= rect->bottom - rect->top )
|
1267
|
+
{
|
1268
|
+
return;
|
1269
|
+
}
|
1270
|
+
|
1271
|
+
/* �N���b�v */
|
1272
|
+
if( x1 < 0 )
|
1273
|
+
{
|
1274
|
+
x1 = 0;
|
1275
|
+
}
|
1276
|
+
if( x2 > rect->right - rect->left - 1 )
|
1277
|
+
{
|
1278
|
+
x2 = rect->right - rect->left - 1;
|
1279
|
+
}
|
1280
|
+
if( x1 > x2 )
|
1281
|
+
{
|
1282
|
+
return;
|
1283
|
+
}
|
1284
|
+
|
1285
|
+
p = (int*)((char *)texrect->pBits + y * texrect->Pitch + x1 * 4);
|
1286
|
+
for( x = 0; x <= x2 - x1; x++ )
|
1287
|
+
{
|
1288
|
+
*(p++) = col;
|
1289
|
+
}
|
1290
|
+
}
|
1291
|
+
|
1292
|
+
|
1293
|
+
/*--------------------------------------------------------------------
|
1294
|
+
�C���[�W�̃f�[�^�ݒ�(circle�`��h��Ԃ�)
|
1295
|
+
---------------------------------------------------------------------*/
|
1296
|
+
static VALUE Image_circleFill( VALUE obj, VALUE vx0, VALUE vy0, VALUE vr, VALUE color )
|
1297
|
+
{
|
1298
|
+
struct DXRubyImage *image;
|
1299
|
+
int x0, y0, F, x, y;
|
1300
|
+
float r;
|
1301
|
+
int col;
|
1302
|
+
D3DLOCKED_RECT texrect;
|
1303
|
+
RECT rect;
|
1304
|
+
HRESULT hr;
|
1305
|
+
int tempx, tempy;
|
1306
|
+
|
1307
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
1308
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
1309
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
1310
|
+
|
1311
|
+
x0 = NUM2INT( vx0 );
|
1312
|
+
y0 = NUM2INT( vy0 );
|
1313
|
+
r = NUM2FLOAT( vr );
|
1314
|
+
|
1315
|
+
Check_Type(color, T_ARRAY);
|
1316
|
+
col = array2color( color );
|
1317
|
+
|
1318
|
+
rect.left = (LONG)(x0 < r ? image->x : x0 + image->x - r);
|
1319
|
+
rect.top = (LONG)(y0 < r ? image->y : y0 + image->y - r);
|
1320
|
+
rect.right = (LONG)(x0 + r >= image->width ? image->x + image->width : x0 + image->x + r + 1);
|
1321
|
+
rect.bottom = (LONG)(y0 + r >= image->height ? image->y + image->height : y0 + image->y + r + 1);
|
1322
|
+
if( rect.left >= rect.right || rect.top >= rect.bottom )
|
1323
|
+
{
|
1324
|
+
return obj;
|
1325
|
+
}
|
1326
|
+
|
1327
|
+
hr = image->texture->pD3DTexture->lpVtbl->LockRect( image->texture->pD3DTexture, 0, &texrect, &rect, 0 );
|
1328
|
+
|
1329
|
+
{//http://dencha.ojaru.jp/programs_07/pg_graphic_09a2.html
|
1330
|
+
int tempx = -rect.left + (int)image->x;
|
1331
|
+
int tempy = -rect.top + (int)image->y;
|
1332
|
+
int xm = x0, ym = y0;
|
1333
|
+
int diameter = (int)(r*2);
|
1334
|
+
|
1335
|
+
LONG cx = 0, cy=diameter/2+1;
|
1336
|
+
double d;
|
1337
|
+
int dx, dy;
|
1338
|
+
d = -diameter*diameter + 4*cy*cy -4*cy +2;
|
1339
|
+
dx = 4;
|
1340
|
+
dy = -8*cy+8;
|
1341
|
+
if( (diameter & 1) == 0 )
|
1342
|
+
{
|
1343
|
+
xm--;
|
1344
|
+
ym--;
|
1345
|
+
}
|
1346
|
+
|
1347
|
+
for( cx = 0; cx <= cy; cx++ )
|
1348
|
+
{
|
1349
|
+
if( d > 0 )
|
1350
|
+
{
|
1351
|
+
d += dy;
|
1352
|
+
dy += 8;
|
1353
|
+
cy--;
|
1354
|
+
}
|
1355
|
+
Image_circle_line( tempx - cx + x0, tempx + cx + xm, tempy - cy + y0, &rect, col, &texrect );
|
1356
|
+
Image_circle_line( tempx - cy + x0, tempx + cy + xm, tempy - cx + y0, &rect, col, &texrect );
|
1357
|
+
Image_circle_line( tempx - cy + x0, tempx + cy + xm, tempy + cx + ym, &rect, col, &texrect );
|
1358
|
+
Image_circle_line( tempx - cx + x0, tempx + cx + xm, tempy + cy + ym, &rect, col, &texrect );
|
1359
|
+
|
1360
|
+
d += dx;
|
1361
|
+
dx+=8;
|
1362
|
+
}
|
1363
|
+
}
|
1364
|
+
|
1365
|
+
image->texture->pD3DTexture->lpVtbl->UnlockRect( image->texture->pD3DTexture, 0 );
|
1366
|
+
|
1367
|
+
return obj;
|
1368
|
+
}
|
1369
|
+
|
1370
|
+
|
1371
|
+
/*--------------------------------------------------------------------
|
1372
|
+
�C���[�W�̃f�[�^�ݒ�(���������ppixel�`��)
|
1373
|
+
---------------------------------------------------------------------*/
|
1374
|
+
static void Image_circle_pixel( int x, int y, RECT *rect, int col, D3DLOCKED_RECT *texrect )
|
1375
|
+
{
|
1376
|
+
if( x < 0 || x >= rect->right - rect->left || y < 0 || y >= rect->bottom - rect->top )
|
1377
|
+
{
|
1378
|
+
return;
|
1379
|
+
}
|
1380
|
+
|
1381
|
+
*((int*)((char *)texrect->pBits + x * 4 + y * texrect->Pitch)) = col;
|
1382
|
+
|
1383
|
+
return;
|
1384
|
+
}
|
1385
|
+
|
1386
|
+
|
1387
|
+
/*--------------------------------------------------------------------
|
1388
|
+
�C���[�W�̃f�[�^�ݒ�(circle�`��h��Ԃ��Ȃ�)
|
1389
|
+
---------------------------------------------------------------------*/
|
1390
|
+
static VALUE Image_circle( VALUE obj, VALUE vx0, VALUE vy0, VALUE vr, VALUE color )
|
1391
|
+
{
|
1392
|
+
struct DXRubyImage *image;
|
1393
|
+
D3DLOCKED_RECT texrect;
|
1394
|
+
int x0, y0, F, x, y;
|
1395
|
+
float r;
|
1396
|
+
int col;
|
1397
|
+
RECT rect;
|
1398
|
+
|
1399
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
1400
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
1401
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
1402
|
+
|
1403
|
+
x0 = NUM2INT( vx0 );
|
1404
|
+
y0 = NUM2INT( vy0 );
|
1405
|
+
r = NUM2FLOAT( vr );
|
1406
|
+
|
1407
|
+
Check_Type(color, T_ARRAY);
|
1408
|
+
col = array2color( color );
|
1409
|
+
|
1410
|
+
rect.left = (LONG)(x0 < r ? image->x : x0 + image->x - r);
|
1411
|
+
rect.top = (LONG)(y0 < r ? image->y : y0 + image->y - r);
|
1412
|
+
rect.right = (LONG)(x0 + r >= image->width ? image->x + image->width : x0 + image->x + r + 1);
|
1413
|
+
rect.bottom = (LONG)(y0 + r >= image->height ? image->y + image->height : y0 + image->y + r + 1);
|
1414
|
+
if( rect.left >= rect.right || rect.top >= rect.bottom )
|
1415
|
+
{
|
1416
|
+
return obj;
|
1417
|
+
}
|
1418
|
+
|
1419
|
+
image->texture->pD3DTexture->lpVtbl->LockRect( image->texture->pD3DTexture, 0, &texrect, &rect, 0 );
|
1420
|
+
|
1421
|
+
{//http://dencha.ojaru.jp/programs_07/pg_graphic_09a2.html
|
1422
|
+
int tempx = -rect.left + (int)image->x;
|
1423
|
+
int tempy = -rect.top + (int)image->y;
|
1424
|
+
int xm = x0, ym = y0;
|
1425
|
+
int diameter = (int)(r*2);
|
1426
|
+
|
1427
|
+
LONG cx = 0, cy=diameter/2+1;
|
1428
|
+
double d;
|
1429
|
+
int dx, dy;
|
1430
|
+
d = -diameter*diameter + 4*cy*cy -4*cy +2;
|
1431
|
+
dx = 4;
|
1432
|
+
dy = -8*cy+8;
|
1433
|
+
if( (diameter & 1) == 0 )
|
1434
|
+
{
|
1435
|
+
xm--;
|
1436
|
+
ym--;
|
1437
|
+
}
|
1438
|
+
|
1439
|
+
for( cx = 0; cx <= cy; cx++ )
|
1440
|
+
{
|
1441
|
+
if( d > 0 )
|
1442
|
+
{
|
1443
|
+
d += dy;
|
1444
|
+
dy += 8;
|
1445
|
+
cy--;
|
1446
|
+
}
|
1447
|
+
Image_circle_pixel( tempx - cy + x0, tempy - cx + y0, &rect, col, &texrect );
|
1448
|
+
Image_circle_pixel( tempx - cx + x0, tempy - cy + y0, &rect, col, &texrect );
|
1449
|
+
|
1450
|
+
Image_circle_pixel( tempx + cx + xm, tempy - cy + y0, &rect, col, &texrect );
|
1451
|
+
Image_circle_pixel( tempx + cy + xm, tempy - cx + y0, &rect, col, &texrect );
|
1452
|
+
|
1453
|
+
Image_circle_pixel( tempx + cy + xm, tempy + cx + ym, &rect, col, &texrect );
|
1454
|
+
Image_circle_pixel( tempx + cx + xm, tempy + cy + ym, &rect, col, &texrect );
|
1455
|
+
|
1456
|
+
Image_circle_pixel( tempx - cx + x0, tempy + cy + ym, &rect, col, &texrect );
|
1457
|
+
Image_circle_pixel( tempx - cy + x0, tempy + cx + ym, &rect, col, &texrect );
|
1458
|
+
|
1459
|
+
d += dx;
|
1460
|
+
dx+=8;
|
1461
|
+
}
|
1462
|
+
}
|
1463
|
+
|
1464
|
+
image->texture->pD3DTexture->lpVtbl->UnlockRect( image->texture->pD3DTexture, 0 );
|
1465
|
+
|
1466
|
+
return obj;
|
1467
|
+
}
|
1468
|
+
|
1469
|
+
|
1470
|
+
/*--------------------------------------------------------------------
|
1471
|
+
�C���[�W�̃f�[�^�ݒ�(line�`��)
|
1472
|
+
---------------------------------------------------------------------*/
|
1473
|
+
static VALUE Image_line( VALUE obj, VALUE vx1, VALUE vy1, VALUE vx2, VALUE vy2, VALUE color )
|
1474
|
+
{
|
1475
|
+
struct DXRubyImage *image;
|
1476
|
+
D3DLOCKED_RECT texrect;
|
1477
|
+
int x1, y1, x2, y2, xp, yp;
|
1478
|
+
int col;
|
1479
|
+
int c, d, dx, dy, i;
|
1480
|
+
RECT rect;
|
1481
|
+
|
1482
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
1483
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
1484
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
1485
|
+
|
1486
|
+
x1 = NUM2INT( vx1 );
|
1487
|
+
y1 = NUM2INT( vy1 );
|
1488
|
+
x2 = NUM2INT( vx2 );
|
1489
|
+
y2 = NUM2INT( vy2 );
|
1490
|
+
|
1491
|
+
Check_Type(color, T_ARRAY);
|
1492
|
+
col = array2color( color );
|
1493
|
+
|
1494
|
+
rect.left = (x1 < x2 ? x1 : x2) < image->x ? image->x : (x1 < x2 ? x1 : x2);
|
1495
|
+
rect.top = (y1 < y2 ? y1 : y2) < image->y ? image->y : (y1 < y2 ? y1 : y2);
|
1496
|
+
rect.right = (x1 > x2 ? x1 : x2) >= image->width ? image->x + image->width : image->x + (x1 > x2 ? x1 : x2) + 1;
|
1497
|
+
rect.bottom = (y1 > y2 ? y1 : y2) >= image->height ? image->y + image->height : image->y + (y1 > y2 ? y1 : y2) + 1;
|
1498
|
+
if( rect.left >= rect.right || rect.top >= rect.bottom )
|
1499
|
+
{
|
1500
|
+
return obj;
|
1501
|
+
}
|
1502
|
+
|
1503
|
+
x1 = x1 - rect.left + image->x;
|
1504
|
+
x2 = x2 - rect.left + image->x;
|
1505
|
+
y1 = y1 - rect.top + image->y;
|
1506
|
+
y2 = y2 - rect.top + image->y;
|
1507
|
+
|
1508
|
+
image->texture->pD3DTexture->lpVtbl->LockRect( image->texture->pD3DTexture, 0, &texrect, &rect, 0 );
|
1509
|
+
|
1510
|
+
dx = x2 > x1 ? x2 - x1 : x1 - x2;
|
1511
|
+
dy = y2 > y1 ? y2 - y1 : y1 - y2;
|
1512
|
+
|
1513
|
+
/* �u���[���n���A���S���Y���ɂ������`�� */
|
1514
|
+
if( dx < dy )
|
1515
|
+
{
|
1516
|
+
xp = x1 < x2 ? 1 : -1;
|
1517
|
+
d = y1 < y2 ? 1 : -1;
|
1518
|
+
c = dy;
|
1519
|
+
for( i = 0; i <= dy; i++ )
|
1520
|
+
{
|
1521
|
+
if( x1 >= 0 && x1 < (int)rect.right - rect.left && y1 >= 0 && y1 < (int)rect.bottom - rect.top )
|
1522
|
+
{
|
1523
|
+
*((int*)((char *)texrect.pBits + x1 * 4 + y1 * texrect.Pitch)) = col;
|
1524
|
+
}
|
1525
|
+
y1 = y1 + d;
|
1526
|
+
c = c + dx*2;
|
1527
|
+
if( c >= dy*2 )
|
1528
|
+
{
|
1529
|
+
c = c - dy*2;
|
1530
|
+
x1 = x1 + xp;
|
1531
|
+
}
|
1532
|
+
}
|
1533
|
+
}
|
1534
|
+
else
|
1535
|
+
{
|
1536
|
+
yp = y1 < y2 ? 1 : -1;
|
1537
|
+
d = x1 < x2 ? 1 : -1;
|
1538
|
+
c = dx;
|
1539
|
+
for( i = 0; i <= dx; i++ )
|
1540
|
+
{
|
1541
|
+
if( x1 >= 0 && x1 < (int)rect.right - rect.left && y1 >= 0 && y1 < (int)rect.bottom - rect.top )
|
1542
|
+
{
|
1543
|
+
*((int*)((char *)texrect.pBits + x1 * 4 + y1 * texrect.Pitch)) = col;
|
1544
|
+
}
|
1545
|
+
x1 = x1 + d;
|
1546
|
+
c = c + dy*2;
|
1547
|
+
if( c >= dx*2 )
|
1548
|
+
{
|
1549
|
+
c = c - dx*2;
|
1550
|
+
y1 = y1 + yp;
|
1551
|
+
}
|
1552
|
+
}
|
1553
|
+
}
|
1554
|
+
|
1555
|
+
image->texture->pD3DTexture->lpVtbl->UnlockRect( image->texture->pD3DTexture, 0 );
|
1556
|
+
|
1557
|
+
return obj;
|
1558
|
+
}
|
1559
|
+
|
1560
|
+
|
1561
|
+
/*--------------------------------------------------------------------
|
1562
|
+
�C���[�W�O�p�`�`��
|
1563
|
+
---------------------------------------------------------------------*/
|
1564
|
+
static VALUE Image_triangle( VALUE obj, VALUE vx1, VALUE vy1, VALUE vx2, VALUE vy2, VALUE vx3, VALUE vy3, VALUE color )
|
1565
|
+
{
|
1566
|
+
Image_line( obj, vx1, vy1, vx2, vy2, color );
|
1567
|
+
Image_line( obj, vx2, vy2, vx3, vy3, color );
|
1568
|
+
Image_line( obj, vx3, vy3, vx1, vy1, color );
|
1569
|
+
|
1570
|
+
return obj;
|
1571
|
+
}
|
1572
|
+
|
1573
|
+
|
1574
|
+
static void Image_triangle_line( int x1, int y1, int x2, int y2, int *buf_x_min, int *buf_x_max, RECT *rect )
|
1575
|
+
{
|
1576
|
+
int dx, dy, c, d, xp, yp, i;
|
1577
|
+
|
1578
|
+
dx = x2 > x1 ? x2 - x1 : x1 - x2;
|
1579
|
+
dy = y2 > y1 ? y2 - y1 : y1 - y2;
|
1580
|
+
|
1581
|
+
/* �u���[���n���A���S���Y���ɂ������`�� */
|
1582
|
+
if( dx < dy )
|
1583
|
+
{
|
1584
|
+
xp = x1 < x2 ? 1 : -1;
|
1585
|
+
d = y1 < y2 ? 1 : -1;
|
1586
|
+
c = dy;
|
1587
|
+
for( i = 0; i <= dy; i++ )
|
1588
|
+
{
|
1589
|
+
if( y1 >= 0 && y1 < (int)rect->bottom - rect->top )
|
1590
|
+
{
|
1591
|
+
if( x1 < buf_x_min[y1] )
|
1592
|
+
{
|
1593
|
+
buf_x_min[y1] = x1;
|
1594
|
+
}
|
1595
|
+
if( x1 > buf_x_max[y1] )
|
1596
|
+
{
|
1597
|
+
buf_x_max[y1] = x1;
|
1598
|
+
}
|
1599
|
+
}
|
1600
|
+
y1 = y1 + d;
|
1601
|
+
c = c + dx*2;
|
1602
|
+
if( c >= dy*2 )
|
1603
|
+
{
|
1604
|
+
c = c - dy*2;
|
1605
|
+
x1 = x1 + xp;
|
1606
|
+
}
|
1607
|
+
}
|
1608
|
+
}
|
1609
|
+
else
|
1610
|
+
{
|
1611
|
+
yp = y1 < y2 ? 1 : -1;
|
1612
|
+
d = x1 < x2 ? 1 : -1;
|
1613
|
+
c = dx;
|
1614
|
+
for( i = 0; i <= dx; i++ )
|
1615
|
+
{
|
1616
|
+
if( y1 >= 0 && y1 < (int)rect->bottom - rect->top )
|
1617
|
+
{
|
1618
|
+
if( x1 < buf_x_min[y1] )
|
1619
|
+
{
|
1620
|
+
buf_x_min[y1] = x1;
|
1621
|
+
}
|
1622
|
+
if( x1 > buf_x_max[y1] )
|
1623
|
+
{
|
1624
|
+
buf_x_max[y1] = x1;
|
1625
|
+
}
|
1626
|
+
}
|
1627
|
+
x1 = x1 + d;
|
1628
|
+
c = c + dy*2;
|
1629
|
+
if( c >= dx*2 )
|
1630
|
+
{
|
1631
|
+
c = c - dx*2;
|
1632
|
+
y1 = y1 + yp;
|
1633
|
+
}
|
1634
|
+
}
|
1635
|
+
}
|
1636
|
+
}
|
1637
|
+
|
1638
|
+
/*--------------------------------------------------------------------
|
1639
|
+
�C���[�W�O�p�`�`��(�h��Ԃ�)
|
1640
|
+
---------------------------------------------------------------------*/
|
1641
|
+
static VALUE Image_triangle_fill( VALUE obj, VALUE vx1, VALUE vy1, VALUE vx2, VALUE vy2, VALUE vx3, VALUE vy3, VALUE color )
|
1642
|
+
{
|
1643
|
+
struct DXRubyImage *image;
|
1644
|
+
D3DLOCKED_RECT texrect;
|
1645
|
+
int x[3], y[3]; /* ���_ */
|
1646
|
+
int col;
|
1647
|
+
RECT rect;
|
1648
|
+
int i;
|
1649
|
+
int xv1, yv1, xv2, yv2; /* ���E�{�����[�� */
|
1650
|
+
|
1651
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
1652
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
1653
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
1654
|
+
|
1655
|
+
x[0] = NUM2INT( vx1 );
|
1656
|
+
y[0] = NUM2INT( vy1 );
|
1657
|
+
x[1] = NUM2INT( vx2 );
|
1658
|
+
y[1] = NUM2INT( vy2 );
|
1659
|
+
x[2] = NUM2INT( vx3 );
|
1660
|
+
y[2] = NUM2INT( vy3 );
|
1661
|
+
|
1662
|
+
Check_Type(color, T_ARRAY);
|
1663
|
+
col = array2color( color );
|
1664
|
+
|
1665
|
+
/* �e�N�X�`�����b�N�p���E�{�����[���쐬 */
|
1666
|
+
xv1 = xv2 = x[2];
|
1667
|
+
yv1 = yv2 = y[2];
|
1668
|
+
for( i = 0; i < 2; i++ )
|
1669
|
+
{
|
1670
|
+
if( xv1 > x[i] )
|
1671
|
+
{
|
1672
|
+
xv1 = x[i];
|
1673
|
+
}
|
1674
|
+
if( xv2 < x[i] )
|
1675
|
+
{
|
1676
|
+
xv2 = x[i];
|
1677
|
+
}
|
1678
|
+
if( yv1 > y[i] )
|
1679
|
+
{
|
1680
|
+
yv1 = y[i];
|
1681
|
+
}
|
1682
|
+
if( yv2 < y[i] )
|
1683
|
+
{
|
1684
|
+
yv2 = y[i];
|
1685
|
+
}
|
1686
|
+
}
|
1687
|
+
|
1688
|
+
rect.left = xv1 < image->x ? image->x : xv1;
|
1689
|
+
rect.top = yv1 < image->y ? image->y : yv1;
|
1690
|
+
rect.right = xv2 >= image->width ? image->x + image->width : xv2 + 1;
|
1691
|
+
rect.bottom = yv2 >= image->height ? image->y + image->height : image->y + yv2 + 1;
|
1692
|
+
if( rect.left >= rect.right || rect.top >= rect.bottom )
|
1693
|
+
{
|
1694
|
+
return obj;
|
1695
|
+
}
|
1696
|
+
|
1697
|
+
image->texture->pD3DTexture->lpVtbl->LockRect( image->texture->pD3DTexture, 0, &texrect, &rect, 0 );
|
1698
|
+
|
1699
|
+
{
|
1700
|
+
int *buf_x_min, *buf_x_max;
|
1701
|
+
buf_x_min = alloca( sizeof(int) * (rect.bottom - rect.top) );
|
1702
|
+
buf_x_max = alloca( sizeof(int) * (rect.bottom - rect.top) );
|
1703
|
+
|
1704
|
+
for( i = 0; i < rect.bottom - rect.top; i++ )
|
1705
|
+
{
|
1706
|
+
buf_x_min[i] = image->width;
|
1707
|
+
buf_x_max[i] = -1;
|
1708
|
+
}
|
1709
|
+
|
1710
|
+
Image_triangle_line( x[0] - rect.left + image->x, y[0] - rect.top + image->y, x[1] - rect.left + image->x, y[1] - rect.top + image->y, buf_x_min, buf_x_max, &rect );
|
1711
|
+
Image_triangle_line( x[1] - rect.left + image->x, y[1] - rect.top + image->y, x[2] - rect.left + image->x, y[2] - rect.top + image->y, buf_x_min, buf_x_max, &rect );
|
1712
|
+
Image_triangle_line( x[2] - rect.left + image->x, y[2] - rect.top + image->y, x[0] - rect.left + image->x, y[0] - rect.top + image->y, buf_x_min, buf_x_max, &rect );
|
1713
|
+
|
1714
|
+
for( i = 0; i < rect.bottom - rect.top; i++ )
|
1715
|
+
{
|
1716
|
+
// printf("y = %d, left = %d, right = %d\n", i, buf_x_min[i], buf_x_max[i]);
|
1717
|
+
Image_circle_line( buf_x_min[i], buf_x_max[i], i, &rect, col, &texrect );
|
1718
|
+
}
|
1719
|
+
}
|
1720
|
+
|
1721
|
+
image->texture->pD3DTexture->lpVtbl->UnlockRect( image->texture->pD3DTexture, 0 );
|
1722
|
+
|
1723
|
+
return obj;
|
1724
|
+
}
|
1725
|
+
|
1726
|
+
|
1727
|
+
/*--------------------------------------------------------------------
|
1728
|
+
�C���[�W�I�u�W�F�N�g�ԃf�[�^�]��
|
1729
|
+
---------------------------------------------------------------------*/
|
1730
|
+
static VALUE Image_copyRect( int argc, VALUE *argv, VALUE obj )
|
1731
|
+
{
|
1732
|
+
struct DXRubyImage *srcimage;
|
1733
|
+
struct DXRubyImage *dstimage;
|
1734
|
+
D3DLOCKED_RECT srctrect;
|
1735
|
+
D3DLOCKED_RECT dsttrect;
|
1736
|
+
VALUE vx, vy, data, vx1, vy1, vwidth, vheight;
|
1737
|
+
int x, y, x1, y1, width, height;
|
1738
|
+
int i, j;
|
1739
|
+
RECT srcrect;
|
1740
|
+
RECT dstrect;
|
1741
|
+
int *psrc;
|
1742
|
+
int *pdst;
|
1743
|
+
|
1744
|
+
rb_scan_args( argc, argv, "34", &vx, &vy, &data, &vx1, &vy1, &vwidth, &vheight );
|
1745
|
+
|
1746
|
+
dstimage = DXRUBY_GET_STRUCT( Image, obj );
|
1747
|
+
DXRUBY_CHECK_DISPOSE( dstimage, texture );
|
1748
|
+
// DXRUBY_CHECK_IMAGE_LOCK( dstimage );
|
1749
|
+
DXRUBY_CHECK_TYPE( Image, data );
|
1750
|
+
srcimage = DXRUBY_GET_STRUCT( Image, data );
|
1751
|
+
DXRUBY_CHECK_DISPOSE( srcimage, texture );
|
1752
|
+
|
1753
|
+
if( dstimage == srcimage ) rb_raise( eDXRubyError, "The same Image object is specified as the drawing source and the destination - Image_copyRect" );
|
1754
|
+
|
1755
|
+
x = NUM2INT( vx );
|
1756
|
+
y = NUM2INT( vy );
|
1757
|
+
x1 = vx1 == Qnil ? 0 : NUM2INT( vx1 );
|
1758
|
+
y1 = vy1 == Qnil ? 0 : NUM2INT( vy1 );
|
1759
|
+
width = vwidth == Qnil ? srcimage->width - x1 : NUM2INT( vwidth );
|
1760
|
+
height = vheight == Qnil ? srcimage->height - y1 : NUM2INT( vheight );
|
1761
|
+
|
1762
|
+
/* �摜�̃N���b�s���O */
|
1763
|
+
if( x < 0 )
|
1764
|
+
{
|
1765
|
+
x1 -= x;
|
1766
|
+
width -= x;
|
1767
|
+
x = 0;
|
1768
|
+
}
|
1769
|
+
if( y < 0 )
|
1770
|
+
{
|
1771
|
+
y1 -= y;
|
1772
|
+
height -= y;
|
1773
|
+
y = 0;
|
1774
|
+
}
|
1775
|
+
if( x1 < 0 )
|
1776
|
+
{
|
1777
|
+
x -=x1;
|
1778
|
+
width -= x1;
|
1779
|
+
x1 = 0;
|
1780
|
+
}
|
1781
|
+
if( y1 < 0 )
|
1782
|
+
{
|
1783
|
+
y -=y1;
|
1784
|
+
height -= y1;
|
1785
|
+
y1 = 0;
|
1786
|
+
}
|
1787
|
+
if( x + width > dstimage->width )
|
1788
|
+
{
|
1789
|
+
width -= x + width - dstimage->width;
|
1790
|
+
}
|
1791
|
+
if( y + height > dstimage->height )
|
1792
|
+
{
|
1793
|
+
height -= y + height - dstimage->height;
|
1794
|
+
}
|
1795
|
+
if( x1 + width > srcimage->width )
|
1796
|
+
{
|
1797
|
+
width -= x1 + width - srcimage->width;
|
1798
|
+
}
|
1799
|
+
if( y1 + height > srcimage->height )
|
1800
|
+
{
|
1801
|
+
height -= y1 + height - srcimage->height;
|
1802
|
+
}
|
1803
|
+
|
1804
|
+
/* �͈͊O */
|
1805
|
+
if( x >= dstimage->width || y >= dstimage->height || x1 >= srcimage->width || y1 >= srcimage->height ||
|
1806
|
+
width < 0 || height < 0 )
|
1807
|
+
{
|
1808
|
+
return obj;
|
1809
|
+
}
|
1810
|
+
|
1811
|
+
dstrect.left = x + dstimage->x;
|
1812
|
+
dstrect.top = y + dstimage->y;
|
1813
|
+
dstrect.right = x + dstimage->x + width;
|
1814
|
+
dstrect.bottom = y + dstimage->y + height;
|
1815
|
+
srcrect.left = x1 + srcimage->x;
|
1816
|
+
srcrect.top = y1 + srcimage->y;
|
1817
|
+
srcrect.right = x1 + srcimage->x + width;
|
1818
|
+
srcrect.bottom = y1 + srcimage->y + height;
|
1819
|
+
|
1820
|
+
dstimage->texture->pD3DTexture->lpVtbl->LockRect( dstimage->texture->pD3DTexture, 0, &dsttrect, &dstrect, 0 );
|
1821
|
+
srcimage->texture->pD3DTexture->lpVtbl->LockRect( srcimage->texture->pD3DTexture, 0, &srctrect, &srcrect, D3DLOCK_READONLY );
|
1822
|
+
|
1823
|
+
for( i = 0; i < height; i++)
|
1824
|
+
{
|
1825
|
+
psrc = (int*)((char *)srctrect.pBits + i * srctrect.Pitch);
|
1826
|
+
pdst = (int*)((char *)dsttrect.pBits + i * dsttrect.Pitch);
|
1827
|
+
for( j = 0; j < width; j++)
|
1828
|
+
{
|
1829
|
+
*(pdst++) = *(psrc++);
|
1830
|
+
}
|
1831
|
+
}
|
1832
|
+
|
1833
|
+
dstimage->texture->pD3DTexture->lpVtbl->UnlockRect( dstimage->texture->pD3DTexture, 0 );
|
1834
|
+
srcimage->texture->pD3DTexture->lpVtbl->UnlockRect( srcimage->texture->pD3DTexture, 0 );
|
1835
|
+
|
1836
|
+
return obj;
|
1837
|
+
}
|
1838
|
+
|
1839
|
+
|
1840
|
+
/*--------------------------------------------------------------------
|
1841
|
+
�C���[�W�I�u�W�F�N�g�ԃ����f�[�^�]��
|
1842
|
+
---------------------------------------------------------------------*/
|
1843
|
+
static VALUE Image_draw( int argc, VALUE *argv, VALUE obj )
|
1844
|
+
{
|
1845
|
+
struct DXRubyImage *srcimage;
|
1846
|
+
struct DXRubyImage *dstimage;
|
1847
|
+
D3DLOCKED_RECT srctrect;
|
1848
|
+
D3DLOCKED_RECT dsttrect;
|
1849
|
+
VALUE vx, vy, data, vx1, vy1, vwidth, vheight;
|
1850
|
+
int x, y, x1, y1, width, height;
|
1851
|
+
int i, j;
|
1852
|
+
RECT srcrect;
|
1853
|
+
RECT dstrect;
|
1854
|
+
int *psrc;
|
1855
|
+
int *pdst;
|
1856
|
+
|
1857
|
+
rb_scan_args( argc, argv, "34", &vx, &vy, &data, &vx1, &vy1, &vwidth, &vheight );
|
1858
|
+
|
1859
|
+
dstimage = DXRUBY_GET_STRUCT( Image, obj );
|
1860
|
+
DXRUBY_CHECK_DISPOSE( dstimage, texture );
|
1861
|
+
// DXRUBY_CHECK_IMAGE_LOCK( dstimage );
|
1862
|
+
DXRUBY_CHECK_TYPE( Image, data );
|
1863
|
+
srcimage = DXRUBY_GET_STRUCT( Image, data );
|
1864
|
+
DXRUBY_CHECK_DISPOSE( srcimage, texture );
|
1865
|
+
|
1866
|
+
if( dstimage == srcimage ) rb_raise( eDXRubyError, "The same Image object is specified as the drawing source and the destination - Image_draw" );
|
1867
|
+
|
1868
|
+
x = NUM2INT( vx );
|
1869
|
+
y = NUM2INT( vy );
|
1870
|
+
x1 = vx1 == Qnil ? 0 : NUM2INT( vx1 );
|
1871
|
+
y1 = vy1 == Qnil ? 0 : NUM2INT( vy1 );
|
1872
|
+
width = vwidth == Qnil ? srcimage->width - x1 : NUM2INT( vwidth );
|
1873
|
+
height = vheight == Qnil ? srcimage->height - y1 : NUM2INT( vheight );
|
1874
|
+
|
1875
|
+
/* �摜�̃N���b�s���O */
|
1876
|
+
if( x < 0 )
|
1877
|
+
{
|
1878
|
+
x1 -= x;
|
1879
|
+
width -= x;
|
1880
|
+
x = 0;
|
1881
|
+
}
|
1882
|
+
if( y < 0 )
|
1883
|
+
{
|
1884
|
+
y1 -= y;
|
1885
|
+
height -= y;
|
1886
|
+
y = 0;
|
1887
|
+
}
|
1888
|
+
if( x1 < 0 )
|
1889
|
+
{
|
1890
|
+
x -=x1;
|
1891
|
+
width -= x1;
|
1892
|
+
x1 = 0;
|
1893
|
+
}
|
1894
|
+
if( y1 < 0 )
|
1895
|
+
{
|
1896
|
+
y -=y1;
|
1897
|
+
height -= y1;
|
1898
|
+
y1 = 0;
|
1899
|
+
}
|
1900
|
+
if( x + width > dstimage->width )
|
1901
|
+
{
|
1902
|
+
width -= x + width - dstimage->width;
|
1903
|
+
}
|
1904
|
+
if( y + height > dstimage->height )
|
1905
|
+
{
|
1906
|
+
height -= y + height - dstimage->height;
|
1907
|
+
}
|
1908
|
+
if( x1 + width > srcimage->width )
|
1909
|
+
{
|
1910
|
+
width -= x1 + width - srcimage->width;
|
1911
|
+
}
|
1912
|
+
if( y1 + height > srcimage->height )
|
1913
|
+
{
|
1914
|
+
height -= y1 + height - srcimage->height;
|
1915
|
+
}
|
1916
|
+
|
1917
|
+
/* �͈͊O */
|
1918
|
+
if( x >= dstimage->width || y >= dstimage->height || x1 >= srcimage->width || y1 >= srcimage->height ||
|
1919
|
+
width < 0 || height < 0 )
|
1920
|
+
{
|
1921
|
+
return obj;
|
1922
|
+
}
|
1923
|
+
|
1924
|
+
dstrect.left = x + dstimage->x;
|
1925
|
+
dstrect.top = y + dstimage->y;
|
1926
|
+
dstrect.right = x + dstimage->x + width;
|
1927
|
+
dstrect.bottom = y + dstimage->y + height;
|
1928
|
+
srcrect.left = x1 + srcimage->x;
|
1929
|
+
srcrect.top = y1 + srcimage->y;
|
1930
|
+
srcrect.right = x1 + srcimage->x + width;
|
1931
|
+
srcrect.bottom = y1 + srcimage->y + height;
|
1932
|
+
|
1933
|
+
dstimage->texture->pD3DTexture->lpVtbl->LockRect( dstimage->texture->pD3DTexture, 0, &dsttrect, &dstrect, 0 );
|
1934
|
+
srcimage->texture->pD3DTexture->lpVtbl->LockRect( srcimage->texture->pD3DTexture, 0, &srctrect, &srcrect, D3DLOCK_READONLY );
|
1935
|
+
|
1936
|
+
for( i = 0; i < height; i++)
|
1937
|
+
{
|
1938
|
+
psrc = (int*)((char *)srctrect.pBits + i * srctrect.Pitch);
|
1939
|
+
pdst = (int*)((char *)dsttrect.pBits + i * dsttrect.Pitch);
|
1940
|
+
for( j = 0; j < width; j++)
|
1941
|
+
{
|
1942
|
+
struct DXRubyColor s = *((struct DXRubyColor*)(psrc));
|
1943
|
+
|
1944
|
+
if( s.alpha == 255 )
|
1945
|
+
{
|
1946
|
+
*((struct DXRubyColor*)(pdst)) = s;
|
1947
|
+
}
|
1948
|
+
else if( s.alpha != 0 )
|
1949
|
+
{
|
1950
|
+
struct DXRubyColor d = *((struct DXRubyColor*)(pdst));
|
1951
|
+
int alpha = (255 - s.alpha) * d.alpha + s.alpha * 255;
|
1952
|
+
|
1953
|
+
s.red = (((int)s.alpha * (int)s.red * 255) + (int)d.alpha * (int)d.red * (255 - s.alpha) ) / alpha;
|
1954
|
+
s.green = (((int)s.alpha * (int)s.green * 255) + (int)d.alpha * (int)d.green * (255 - s.alpha) ) / alpha;
|
1955
|
+
s.blue = (((int)s.alpha * (int)s.blue * 255) + (int)d.alpha * (int)d.blue * (255 - s.alpha) ) / alpha;
|
1956
|
+
s.alpha = alpha / 255;
|
1957
|
+
|
1958
|
+
*((struct DXRubyColor*)(pdst)) = s;
|
1959
|
+
}
|
1960
|
+
psrc++;
|
1961
|
+
pdst++;
|
1962
|
+
}
|
1963
|
+
}
|
1964
|
+
|
1965
|
+
dstimage->texture->pD3DTexture->lpVtbl->UnlockRect( dstimage->texture->pD3DTexture, 0 );
|
1966
|
+
srcimage->texture->pD3DTexture->lpVtbl->UnlockRect( srcimage->texture->pD3DTexture, 0 );
|
1967
|
+
|
1968
|
+
return obj;
|
1969
|
+
}
|
1970
|
+
|
1971
|
+
|
1972
|
+
static void get_color( VALUE vcolor, int *cr, int *cg, int *cb )
|
1973
|
+
{
|
1974
|
+
Check_Type(vcolor, T_ARRAY);
|
1975
|
+
if( RARRAY_LEN(vcolor) == 4 )
|
1976
|
+
{
|
1977
|
+
*cr = NUM2INT(rb_ary_entry(vcolor, 1));
|
1978
|
+
*cg = NUM2INT(rb_ary_entry(vcolor, 2));
|
1979
|
+
*cb = NUM2INT(rb_ary_entry(vcolor, 3));
|
1980
|
+
}
|
1981
|
+
else
|
1982
|
+
{
|
1983
|
+
*cr = NUM2INT(rb_ary_entry(vcolor, 0));
|
1984
|
+
*cg = NUM2INT(rb_ary_entry(vcolor, 1));
|
1985
|
+
*cb = NUM2INT(rb_ary_entry(vcolor, 2));
|
1986
|
+
}
|
1987
|
+
}
|
1988
|
+
static void drawfont_sub( int blackboxX, int blackboxY, int baseX, int baseY, int pitch, char *buf, D3DLOCKED_RECT *dsttrect, int cr, int cg, int cb, int width, int height )
|
1989
|
+
{
|
1990
|
+
int v, u, xx, yy;
|
1991
|
+
|
1992
|
+
for( v = baseY < 0 ? -baseY : 0; v < blackboxY; v++ )
|
1993
|
+
{
|
1994
|
+
int yy = baseY + v;
|
1995
|
+
int p1, p2;
|
1996
|
+
|
1997
|
+
if( yy >= height )
|
1998
|
+
{
|
1999
|
+
break;
|
2000
|
+
}
|
2001
|
+
|
2002
|
+
p1 = v * pitch;
|
2003
|
+
p2 = yy * dsttrect->Pitch;
|
2004
|
+
for( u = baseX < 0 ? -baseX : 0; u < blackboxX; u++ )
|
2005
|
+
{
|
2006
|
+
int xx, src;
|
2007
|
+
|
2008
|
+
xx = baseX + u;
|
2009
|
+
if( xx >= width )
|
2010
|
+
{
|
2011
|
+
break;
|
2012
|
+
}
|
2013
|
+
|
2014
|
+
src = (int)buf[ u + p1 ];
|
2015
|
+
|
2016
|
+
if( src == 64 )
|
2017
|
+
{
|
2018
|
+
*((LPDWORD)((char*)dsttrect->pBits + xx * 4 + p2)) = D3DCOLOR_ARGB(0xff, cr, cg, cb);
|
2019
|
+
}
|
2020
|
+
else if( src != 0 )
|
2021
|
+
{
|
2022
|
+
struct DXRubyColor d = *((struct DXRubyColor*)((char*)dsttrect->pBits + xx * 4 + p2));
|
2023
|
+
struct DXRubyColor data;
|
2024
|
+
int temp;
|
2025
|
+
src = src * 255 / 64;
|
2026
|
+
|
2027
|
+
temp = (255 - src) * d.alpha + src * 255;
|
2028
|
+
data.alpha = temp / 255;
|
2029
|
+
data.red = (src * cr * 255 + (int)d.alpha * d.red * (255 - src)) / temp;
|
2030
|
+
data.green = (src * cg * 255 + (int)d.alpha * d.green * (255 - src)) / temp;
|
2031
|
+
data.blue = (src * cb * 255 + (int)d.alpha * d.blue * (255 - src)) / temp;
|
2032
|
+
|
2033
|
+
*((struct DXRubyColor*)((char*)dsttrect->pBits + xx * 4 + yy * dsttrect->Pitch)) = data;
|
2034
|
+
}
|
2035
|
+
}
|
2036
|
+
}
|
2037
|
+
}
|
2038
|
+
|
2039
|
+
/*--------------------------------------------------------------------
|
2040
|
+
�C���[�W�Ƀt�H���g�`��
|
2041
|
+
---------------------------------------------------------------------*/
|
2042
|
+
static VALUE Image_drawFont( int argc, VALUE *argv, VALUE obj )
|
2043
|
+
{
|
2044
|
+
struct DXRubyFont *font;
|
2045
|
+
struct DXRubyImage *image;
|
2046
|
+
VALUE vx, vy, vcolor, vstr, vfont;
|
2047
|
+
int cr=255, cg=255, cb=255, x, y;
|
2048
|
+
LPDIRECT3DSURFACE9 pD3DSurface;
|
2049
|
+
HDC hDC;
|
2050
|
+
RECT rc;
|
2051
|
+
HRESULT hr;
|
2052
|
+
D3DLOCKED_RECT srctrect;
|
2053
|
+
D3DLOCKED_RECT dsttrect;
|
2054
|
+
int i, j;
|
2055
|
+
int h;
|
2056
|
+
RECT srcrect;
|
2057
|
+
RECT dstrect;
|
2058
|
+
TEXTMETRIC tm;
|
2059
|
+
GLYPHMETRICS gm;
|
2060
|
+
|
2061
|
+
LPWSTR widestr;
|
2062
|
+
VALUE vwidestr;
|
2063
|
+
MAT2 mat2 = {{0,1},{0,0},{0,0},{0,1}};
|
2064
|
+
|
2065
|
+
/* �����擾 */
|
2066
|
+
rb_scan_args( argc, argv, "41", &vx, &vy, &vstr, &vfont, &vcolor);
|
2067
|
+
|
2068
|
+
Check_Type(vstr, T_STRING);
|
2069
|
+
|
2070
|
+
/* �����̃t�H���g�I�u�W�F�N�g���璆�g�����o�� */
|
2071
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
2072
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
2073
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
2074
|
+
DXRUBY_CHECK_TYPE( Font, vfont );
|
2075
|
+
font = DXRUBY_GET_STRUCT( Font, vfont );
|
2076
|
+
DXRUBY_CHECK_DISPOSE( font, pD3DXFont );
|
2077
|
+
|
2078
|
+
x = NUM2INT( vx );
|
2079
|
+
y = NUM2INT( vy );
|
2080
|
+
if( vcolor != Qnil )
|
2081
|
+
{
|
2082
|
+
get_color( vcolor, &cr, &cg, &cb );
|
2083
|
+
}
|
2084
|
+
|
2085
|
+
if( x >= image->width || y >= image->height )
|
2086
|
+
{
|
2087
|
+
return obj;
|
2088
|
+
}
|
2089
|
+
|
2090
|
+
/* �`�敶����UTF16LE�� */
|
2091
|
+
if( rb_enc_get_index( vstr ) != 0 )
|
2092
|
+
{
|
2093
|
+
vwidestr = rb_str_export_to_enc( vstr, g_enc_utf16 );
|
2094
|
+
}
|
2095
|
+
else
|
2096
|
+
{
|
2097
|
+
vwidestr = rb_str_conv_enc( vstr, g_enc_sys, g_enc_utf16 );
|
2098
|
+
}
|
2099
|
+
widestr = (LPWSTR)RSTRING_PTR( vwidestr );
|
2100
|
+
|
2101
|
+
hDC = GetDC( g_hWnd );
|
2102
|
+
SelectObject( hDC, font->hFont );
|
2103
|
+
GetTextMetrics( hDC, &tm );
|
2104
|
+
|
2105
|
+
dstrect.left = image->x;
|
2106
|
+
dstrect.top = image->y;
|
2107
|
+
dstrect.right = image->x + image->width;
|
2108
|
+
dstrect.bottom = image->y + image->height;
|
2109
|
+
|
2110
|
+
image->texture->pD3DTexture->lpVtbl->LockRect( image->texture->pD3DTexture, 0, &dsttrect, &dstrect, 0 );
|
2111
|
+
for( i = 0; i < RSTRING_LEN( vwidestr ) / 2; i++ )
|
2112
|
+
{
|
2113
|
+
char *buf = Font_getGlyph( vfont, *(widestr + i), hDC, &gm, Qnil );
|
2114
|
+
if( buf )
|
2115
|
+
{
|
2116
|
+
drawfont_sub( gm.gmBlackBoxX, gm.gmBlackBoxY, x + gm.gmptGlyphOrigin.x, y + tm.tmAscent - gm.gmptGlyphOrigin.y, (gm.gmBlackBoxX + 3) & 0xfffc, buf, &dsttrect, cr, cg, cb, image->width, image->height );
|
2117
|
+
}
|
2118
|
+
x += gm.gmCellIncX;
|
2119
|
+
if( x >= image->width )
|
2120
|
+
{
|
2121
|
+
break;
|
2122
|
+
}
|
2123
|
+
}
|
2124
|
+
|
2125
|
+
image->texture->pD3DTexture->lpVtbl->UnlockRect( image->texture->pD3DTexture, 0 );
|
2126
|
+
|
2127
|
+
ReleaseDC( g_hWnd, hDC );
|
2128
|
+
return obj;
|
2129
|
+
}
|
2130
|
+
|
2131
|
+
|
2132
|
+
/* fast_int_hypot from http://demo.and.or.jp/makedemo/effect/math/hypot/fast_hypot.c */
|
2133
|
+
int fast_int_hypot(int lx, int ly)
|
2134
|
+
{
|
2135
|
+
int len1, len2,t,length;
|
2136
|
+
|
2137
|
+
/* lx = abs(lx); */
|
2138
|
+
/* ly = abs(ly); */
|
2139
|
+
if(lx<0) lx = -lx;
|
2140
|
+
if(ly<0) ly = -ly;
|
2141
|
+
/*
|
2142
|
+
CWD
|
2143
|
+
XOR EAX,EDX
|
2144
|
+
SUB EAX,EDX
|
2145
|
+
*/
|
2146
|
+
|
2147
|
+
if (lx >= ly)
|
2148
|
+
{
|
2149
|
+
len1 = lx ; len2 = ly;
|
2150
|
+
}
|
2151
|
+
else
|
2152
|
+
{
|
2153
|
+
len1 = ly ; len2 = lx;
|
2154
|
+
}
|
2155
|
+
|
2156
|
+
t = len2 + (len2 >> 1) ;
|
2157
|
+
length = len1 - (len1 >> 5) - (len1 >> 7) + (t >> 2) + (t >> 6) ;
|
2158
|
+
return length;
|
2159
|
+
}
|
2160
|
+
/*--------------------------------------------------------------------
|
2161
|
+
�C���[�W�Ƀt�H���g�`�捂�@�\��
|
2162
|
+
---------------------------------------------------------------------*/
|
2163
|
+
VALUE Image_drawFontEx( int argc, VALUE *argv, VALUE obj )
|
2164
|
+
{
|
2165
|
+
struct DXRubyFont *font;
|
2166
|
+
struct DXRubyImage *image;
|
2167
|
+
VALUE vx, vy, vcolor, vstr, vfont, voption, vaa_flag;
|
2168
|
+
VALUE vedge;
|
2169
|
+
VALUE vshadow;
|
2170
|
+
int edge_width, edge_level, shadow_x, shadow_y, shadow_edge;
|
2171
|
+
int cr=255, cg=255, cb=255, x, y;
|
2172
|
+
int br=0, bg=0, bb=0;
|
2173
|
+
int sr=0, sg=0, sb=0;
|
2174
|
+
LPDIRECT3DSURFACE9 pD3DSurface;
|
2175
|
+
HDC hDC;
|
2176
|
+
RECT rc;
|
2177
|
+
HRESULT hr;
|
2178
|
+
D3DLOCKED_RECT srctrect;
|
2179
|
+
D3DLOCKED_RECT dsttrect;
|
2180
|
+
int i, j;
|
2181
|
+
RECT srcrect;
|
2182
|
+
RECT dstrect;
|
2183
|
+
TEXTMETRIC tm;
|
2184
|
+
GLYPHMETRICS gm;
|
2185
|
+
|
2186
|
+
LPWSTR widestr;
|
2187
|
+
VALUE vwidestr;
|
2188
|
+
MAT2 mat2 = {{0,1},{0,0},{0,0},{0,1}};
|
2189
|
+
|
2190
|
+
/* �����擾 */
|
2191
|
+
if( argc < 4 || argc > 5 ) rb_raise( rb_eArgError, "wrong number of arguments (%d for %d..%d)", argc, 4, 5 );
|
2192
|
+
|
2193
|
+
vx = argv[0];
|
2194
|
+
vy = argv[1];
|
2195
|
+
vstr = argv[2];
|
2196
|
+
vfont = argv[3];
|
2197
|
+
|
2198
|
+
x = NUM2INT( vx );
|
2199
|
+
y = NUM2INT( vy );
|
2200
|
+
|
2201
|
+
Check_Type(vstr, T_STRING);
|
2202
|
+
|
2203
|
+
/* �����̃t�H���g�I�u�W�F�N�g���璆�g�����o�� */
|
2204
|
+
image = DXRUBY_GET_STRUCT( Image, obj );
|
2205
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
2206
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
2207
|
+
DXRUBY_CHECK_TYPE( Font, vfont );
|
2208
|
+
font = DXRUBY_GET_STRUCT( Font, vfont );
|
2209
|
+
DXRUBY_CHECK_DISPOSE( font, pD3DXFont );
|
2210
|
+
|
2211
|
+
if( argc < 5 || argv[4] == Qnil )
|
2212
|
+
{
|
2213
|
+
voption = rb_hash_new();
|
2214
|
+
}
|
2215
|
+
else
|
2216
|
+
{
|
2217
|
+
Check_Type( argv[4], T_HASH );
|
2218
|
+
voption = argv[4];
|
2219
|
+
}
|
2220
|
+
|
2221
|
+
/* �����̐F */
|
2222
|
+
vcolor = hash_lookup( voption, symbol_color );
|
2223
|
+
if( vcolor != Qnil )
|
2224
|
+
{
|
2225
|
+
get_color( vcolor, &cr, &cg, &cb );
|
2226
|
+
}
|
2227
|
+
|
2228
|
+
/* �G�b�W�I�v�V���� */
|
2229
|
+
vedge = hash_lookup( voption, symbol_edge );
|
2230
|
+
if( vedge == Qnil || vedge == Qfalse )
|
2231
|
+
{
|
2232
|
+
edge_width = 0;
|
2233
|
+
edge_level = 0;
|
2234
|
+
}
|
2235
|
+
else
|
2236
|
+
{
|
2237
|
+
VALUE vedge_color, vedge_width, vedge_level;
|
2238
|
+
vedge_color = hash_lookup( voption, symbol_edge_color );
|
2239
|
+
if( vedge_color != Qnil )
|
2240
|
+
{
|
2241
|
+
get_color( vedge_color, &br, &bg, &bb );
|
2242
|
+
}
|
2243
|
+
|
2244
|
+
vedge_width = hash_lookup( voption, symbol_edge_width );
|
2245
|
+
edge_width = vedge_width == Qnil ? 2 : NUM2INT( vedge_width ); /* �G�b�W�̕� */
|
2246
|
+
|
2247
|
+
vedge_level = hash_lookup( voption, symbol_edge_level );
|
2248
|
+
edge_level = vedge_level == Qnil ? 4 : NUM2INT( vedge_level ); /* �G�b�W�̋��� */
|
2249
|
+
}
|
2250
|
+
|
2251
|
+
/* �e�I�v�V���� */
|
2252
|
+
vshadow = hash_lookup( voption, symbol_shadow );
|
2253
|
+
if( vshadow == Qnil || vshadow == Qfalse )
|
2254
|
+
{
|
2255
|
+
shadow_x = 0;
|
2256
|
+
shadow_y = 0;
|
2257
|
+
}
|
2258
|
+
else
|
2259
|
+
{
|
2260
|
+
VALUE vshadow_color, vshadow_x, vshadow_y, vshadow_edge;
|
2261
|
+
vshadow_color = hash_lookup( voption, symbol_shadow_color );
|
2262
|
+
if( vshadow_color != Qnil )
|
2263
|
+
{
|
2264
|
+
get_color( vshadow_color, &sr, &sg, &sb );
|
2265
|
+
}
|
2266
|
+
|
2267
|
+
vshadow_x = hash_lookup( voption, symbol_shadow_x );
|
2268
|
+
shadow_x = vshadow_x == Qnil ? NUM2INT( Font_getSize( vfont ) ) / 24 + 1 : NUM2INT(vshadow_x);
|
2269
|
+
|
2270
|
+
vshadow_y = hash_lookup( voption, symbol_shadow_y );
|
2271
|
+
shadow_y = vshadow_y == Qnil ? NUM2INT( Font_getSize( vfont ) ) / 24 + 1 : NUM2INT(vshadow_y);
|
2272
|
+
|
2273
|
+
vshadow_edge = hash_lookup( voption, symbol_shadow_edge );
|
2274
|
+
if( vshadow_edge == Qnil || vshadow_edge == Qfalse )
|
2275
|
+
{
|
2276
|
+
shadow_edge = 0;
|
2277
|
+
}
|
2278
|
+
else
|
2279
|
+
{
|
2280
|
+
shadow_edge = 1;
|
2281
|
+
}
|
2282
|
+
}
|
2283
|
+
|
2284
|
+
/* aa�t���O */
|
2285
|
+
vaa_flag = hash_lookup( voption, symbol_aa );
|
2286
|
+
|
2287
|
+
if( x >= image->width || y >= image->height )
|
2288
|
+
{
|
2289
|
+
return obj;
|
2290
|
+
}
|
2291
|
+
|
2292
|
+
/* �`�敶����UTF16LE�� */
|
2293
|
+
if( rb_enc_get_index( vstr ) != 0 )
|
2294
|
+
{
|
2295
|
+
vwidestr = rb_str_export_to_enc( vstr, g_enc_utf16 );
|
2296
|
+
}
|
2297
|
+
else
|
2298
|
+
{
|
2299
|
+
vwidestr = rb_str_conv_enc( vstr, g_enc_sys, g_enc_utf16 );
|
2300
|
+
}
|
2301
|
+
widestr = (LPWSTR)RSTRING_PTR( vwidestr );
|
2302
|
+
|
2303
|
+
hDC = GetDC( g_hWnd );
|
2304
|
+
SelectObject( hDC, font->hFont );
|
2305
|
+
GetTextMetrics( hDC, &tm );
|
2306
|
+
|
2307
|
+
dstrect.left = image->x;
|
2308
|
+
dstrect.top = image->y;
|
2309
|
+
dstrect.right = image->x + image->width;
|
2310
|
+
dstrect.bottom = image->y + image->height;
|
2311
|
+
|
2312
|
+
image->texture->pD3DTexture->lpVtbl->LockRect( image->texture->pD3DTexture, 0, &dsttrect, &dstrect, 0 );
|
2313
|
+
|
2314
|
+
for( i = 0; i < RSTRING_LEN( vwidestr ) / 2; i++ )
|
2315
|
+
{
|
2316
|
+
char *buf = Font_getGlyph( vfont, *(widestr + i), hDC, &gm, vaa_flag );
|
2317
|
+
if( buf )
|
2318
|
+
{
|
2319
|
+
int v, u;
|
2320
|
+
|
2321
|
+
if( edge_width > 0 && edge_level > 0 )
|
2322
|
+
{ /* �G�b�W�����B�g���g��2�̃\�[�X���Q�l�ɂ��Ă���B */
|
2323
|
+
int edge_pitch = ((gm.gmBlackBoxX + edge_width * 2 - 1) >> 2) + 1 << 2;
|
2324
|
+
unsigned char *blurbuf = alloca( edge_pitch * (gm.gmBlackBoxY + edge_width * 2) ); /* �o�b�t�@ */
|
2325
|
+
int lvsum = 0;
|
2326
|
+
memset( blurbuf, 0, edge_pitch * (gm.gmBlackBoxY + edge_width * 2) ); /* �o�b�t�@�̃N���A */
|
2327
|
+
|
2328
|
+
for( v = -edge_width; v <= edge_width; v++ )
|
2329
|
+
{
|
2330
|
+
for( u = -edge_width; u <= edge_width; u++ )
|
2331
|
+
{
|
2332
|
+
int len = fast_int_hypot(u, v);
|
2333
|
+
if(len <= edge_width)
|
2334
|
+
lvsum += (edge_width - len + 1);
|
2335
|
+
}
|
2336
|
+
}
|
2337
|
+
|
2338
|
+
if( lvsum )
|
2339
|
+
{
|
2340
|
+
lvsum = (1<<18) / lvsum;
|
2341
|
+
}
|
2342
|
+
else
|
2343
|
+
{
|
2344
|
+
lvsum = (1<<18);
|
2345
|
+
}
|
2346
|
+
|
2347
|
+
for( v = -edge_width; v <= edge_width; v++ )
|
2348
|
+
{
|
2349
|
+
for( u = -edge_width; u <= edge_width; u++ )
|
2350
|
+
{
|
2351
|
+
int len = fast_int_hypot(u, v);
|
2352
|
+
if( len <= edge_width )
|
2353
|
+
{
|
2354
|
+
int sx, sy;
|
2355
|
+
for( sy = 0; sy < gm.gmBlackBoxY; sy++ )
|
2356
|
+
{
|
2357
|
+
for( sx = 0; sx < gm.gmBlackBoxX; sx++ )
|
2358
|
+
{
|
2359
|
+
int temp;
|
2360
|
+
temp = blurbuf[(v + sy + edge_width) * edge_pitch + u + sx + edge_width] + ((buf[ sx + sy * ((gm.gmBlackBoxX + 3) & 0xfffc) ] * lvsum * (edge_width - len + 1) * edge_level) >> 18);
|
2361
|
+
if( temp > 64 ) temp = 64;
|
2362
|
+
blurbuf[(v + sy + edge_width) * edge_pitch + u + sx + edge_width] = temp;
|
2363
|
+
}
|
2364
|
+
}
|
2365
|
+
}
|
2366
|
+
}
|
2367
|
+
}
|
2368
|
+
|
2369
|
+
if( shadow_x != 0 || shadow_y != 0 )
|
2370
|
+
{
|
2371
|
+
/* �G�b�W������ꍇ�̉e�̕`�� */
|
2372
|
+
if( shadow_edge == 1 )
|
2373
|
+
{
|
2374
|
+
drawfont_sub( gm.gmBlackBoxX + edge_width * 2, gm.gmBlackBoxY + edge_width * 2, x + gm.gmptGlyphOrigin.x - edge_width + shadow_x, y + tm.tmAscent - gm.gmptGlyphOrigin.y - edge_width + shadow_y, edge_pitch, blurbuf, &dsttrect, sr, sg, sb, image->width, image->height );
|
2375
|
+
}
|
2376
|
+
/* �G�b�W�����邯�ǃG�b�W�����e�̕`�� */
|
2377
|
+
else
|
2378
|
+
{
|
2379
|
+
drawfont_sub( gm.gmBlackBoxX, gm.gmBlackBoxY, x + gm.gmptGlyphOrigin.x + shadow_x, y + tm.tmAscent - gm.gmptGlyphOrigin.y + shadow_y, (gm.gmBlackBoxX + 3) & 0xfffc, buf, &dsttrect, sr, sg, sb, image->width, image->height );
|
2380
|
+
}
|
2381
|
+
}
|
2382
|
+
|
2383
|
+
/* �G�b�W�̕`�� */
|
2384
|
+
drawfont_sub( gm.gmBlackBoxX + edge_width * 2, gm.gmBlackBoxY + edge_width * 2, x + gm.gmptGlyphOrigin.x - edge_width, y + tm.tmAscent - gm.gmptGlyphOrigin.y - edge_width, edge_pitch, blurbuf, &dsttrect, br, bg, bb, image->width, image->height );
|
2385
|
+
|
2386
|
+
}
|
2387
|
+
else if( shadow_x != 0 || shadow_y != 0 ) /* �G�b�W���Ȃ��ꍇ�̉e�̕`�� */
|
2388
|
+
{
|
2389
|
+
drawfont_sub( gm.gmBlackBoxX, gm.gmBlackBoxY, x + gm.gmptGlyphOrigin.x + shadow_x, y + tm.tmAscent - gm.gmptGlyphOrigin.y + shadow_y, (gm.gmBlackBoxX + 3) & 0xfffc, buf, &dsttrect, sr, sg, sb, image->width, image->height );
|
2390
|
+
}
|
2391
|
+
|
2392
|
+
/* �����̕`�� */
|
2393
|
+
drawfont_sub( gm.gmBlackBoxX, gm.gmBlackBoxY, x + gm.gmptGlyphOrigin.x, y + tm.tmAscent - gm.gmptGlyphOrigin.y, (gm.gmBlackBoxX + 3) & 0xfffc, buf, &dsttrect, cr, cg, cb, image->width, image->height );
|
2394
|
+
|
2395
|
+
}
|
2396
|
+
x += gm.gmCellIncX;
|
2397
|
+
if( x >= image->width )
|
2398
|
+
{
|
2399
|
+
break;
|
2400
|
+
}
|
2401
|
+
}
|
2402
|
+
|
2403
|
+
image->texture->pD3DTexture->lpVtbl->UnlockRect( image->texture->pD3DTexture, 0 );
|
2404
|
+
|
2405
|
+
ReleaseDC( g_hWnd, hDC );
|
2406
|
+
return obj;
|
2407
|
+
}
|
2408
|
+
|
2409
|
+
|
2410
|
+
/*--------------------------------------------------------------------
|
2411
|
+
�摜�ɃG�t�F�N�g��������
|
2412
|
+
---------------------------------------------------------------------*/
|
2413
|
+
VALUE Image_effect( int argc, VALUE *argv, VALUE self )
|
2414
|
+
{
|
2415
|
+
struct DXRubyImage *srcimage;
|
2416
|
+
struct DXRubyImage *dstimage;
|
2417
|
+
struct DXRubyTexture *texture;
|
2418
|
+
VALUE vx, vy, vcolor, vstr, vfont, voption;
|
2419
|
+
VALUE vedge;
|
2420
|
+
VALUE vshadow;
|
2421
|
+
int edge_width, edge_level, shadow_x, shadow_y, shadow_edge;
|
2422
|
+
int cr=255, cg=255, cb=255, x, y;
|
2423
|
+
int br=0, bg=0, bb=0;
|
2424
|
+
int sr=0, sg=0, sb=0;
|
2425
|
+
LPDIRECT3DSURFACE9 pD3DSurface;
|
2426
|
+
RECT rc;
|
2427
|
+
HRESULT hr;
|
2428
|
+
D3DLOCKED_RECT srctrect;
|
2429
|
+
D3DLOCKED_RECT dsttrect;
|
2430
|
+
int i, j;
|
2431
|
+
RECT srcrect;
|
2432
|
+
RECT dstrect;
|
2433
|
+
char *buf;
|
2434
|
+
VALUE obj;
|
2435
|
+
D3DSURFACE_DESC desc;
|
2436
|
+
|
2437
|
+
if( argc < 0 || argc > 1 ) rb_raise( rb_eArgError, "wrong number of arguments (%d for %d..%d)", argc, 0, 1 );
|
2438
|
+
|
2439
|
+
srcimage = DXRUBY_GET_STRUCT( Image, self );
|
2440
|
+
DXRUBY_CHECK_DISPOSE( srcimage, texture );
|
2441
|
+
// DXRUBY_CHECK_IMAGE_LOCK( srcimage );
|
2442
|
+
|
2443
|
+
if( argc < 1 || argv[0] == Qnil )
|
2444
|
+
{
|
2445
|
+
voption = rb_hash_new();
|
2446
|
+
}
|
2447
|
+
else
|
2448
|
+
{
|
2449
|
+
voption = argv[0];
|
2450
|
+
}
|
2451
|
+
|
2452
|
+
/* �����̐F */
|
2453
|
+
vcolor = hash_lookup( voption, symbol_color );
|
2454
|
+
if( vcolor != Qnil )
|
2455
|
+
{
|
2456
|
+
get_color( vcolor, &cr, &cg, &cb );
|
2457
|
+
}
|
2458
|
+
|
2459
|
+
/* �G�b�W�I�v�V���� */
|
2460
|
+
vedge = hash_lookup( voption, symbol_edge );
|
2461
|
+
if( vedge == Qnil || vedge == Qfalse )
|
2462
|
+
{
|
2463
|
+
edge_width = 0;
|
2464
|
+
edge_level = 0;
|
2465
|
+
}
|
2466
|
+
else
|
2467
|
+
{
|
2468
|
+
VALUE vedge_color, vedge_width, vedge_level;
|
2469
|
+
vedge_color = hash_lookup( voption, symbol_edge_color );
|
2470
|
+
if( vedge_color != Qnil )
|
2471
|
+
{
|
2472
|
+
get_color( vedge_color, &br, &bg, &bb );
|
2473
|
+
}
|
2474
|
+
|
2475
|
+
vedge_width = hash_lookup( voption, symbol_edge_width );
|
2476
|
+
edge_width = vedge_width == Qnil ? 2 : NUM2INT( vedge_width ); /* �G�b�W�̕� */
|
2477
|
+
|
2478
|
+
vedge_level = hash_lookup( voption, symbol_edge_level );
|
2479
|
+
edge_level = vedge_level == Qnil ? 4 : NUM2INT( vedge_level ); /* �G�b�W�̋��� */
|
2480
|
+
}
|
2481
|
+
|
2482
|
+
/* �e�I�v�V���� */
|
2483
|
+
vshadow = hash_lookup( voption, symbol_shadow );
|
2484
|
+
if( vshadow == Qnil || vshadow == Qfalse )
|
2485
|
+
{
|
2486
|
+
shadow_x = 0;
|
2487
|
+
shadow_y = 0;
|
2488
|
+
}
|
2489
|
+
else
|
2490
|
+
{
|
2491
|
+
VALUE vshadow_color, vshadow_x, vshadow_y, vshadow_edge;
|
2492
|
+
vshadow_color = hash_lookup( voption, symbol_shadow_color );
|
2493
|
+
if( vshadow_color != Qnil )
|
2494
|
+
{
|
2495
|
+
get_color( vshadow_color, &sr, &sg, &sb );
|
2496
|
+
}
|
2497
|
+
|
2498
|
+
vshadow_x = hash_lookup( voption, symbol_shadow_x );
|
2499
|
+
shadow_x = vshadow_x == Qnil ? (int)srcimage->height / 24 + 1 : NUM2INT(vshadow_x);
|
2500
|
+
|
2501
|
+
vshadow_y = hash_lookup( voption, symbol_shadow_y );
|
2502
|
+
shadow_y = vshadow_y == Qnil ? (int)srcimage->height / 24 + 1 : NUM2INT(vshadow_y);
|
2503
|
+
|
2504
|
+
vshadow_edge = hash_lookup( voption, symbol_shadow_edge );
|
2505
|
+
if( vshadow_edge == Qnil || vshadow_edge == Qfalse )
|
2506
|
+
{
|
2507
|
+
shadow_edge = 0;
|
2508
|
+
}
|
2509
|
+
else
|
2510
|
+
{
|
2511
|
+
shadow_edge = 1;
|
2512
|
+
}
|
2513
|
+
}
|
2514
|
+
|
2515
|
+
srcrect.left = srcimage->x;
|
2516
|
+
srcrect.top = srcimage->y;
|
2517
|
+
srcrect.right = srcimage->x + srcimage->width;
|
2518
|
+
srcrect.bottom = srcimage->y + srcimage->height;
|
2519
|
+
|
2520
|
+
buf = alloca( srcimage->width * srcimage->height );
|
2521
|
+
srcimage->texture->pD3DTexture->lpVtbl->LockRect( srcimage->texture->pD3DTexture, 0, &srctrect, &srcrect, D3DLOCK_READONLY );
|
2522
|
+
for( y = 0; y < srcimage->height; y++ )
|
2523
|
+
{
|
2524
|
+
for( x = 0; x < srcimage->width; x++)
|
2525
|
+
{
|
2526
|
+
buf[y * (int)srcimage->width + x] = (char)(((int)*((unsigned char *)srctrect.pBits + x * 4 + y * srctrect.Pitch + 2)) *
|
2527
|
+
((int)*((unsigned char *)srctrect.pBits + x * 4 + y * srctrect.Pitch + 3)) * 64 / 255 / 255);
|
2528
|
+
}
|
2529
|
+
}
|
2530
|
+
|
2531
|
+
srcimage->texture->pD3DTexture->lpVtbl->UnlockRect( srcimage->texture->pD3DTexture, 0 );
|
2532
|
+
|
2533
|
+
/* �VImage���� */
|
2534
|
+
obj = Image_allocate( cImage );
|
2535
|
+
|
2536
|
+
/* �VImage�̃|�C���^�擾 */
|
2537
|
+
dstimage = DXRUBY_GET_STRUCT( Image, obj );
|
2538
|
+
|
2539
|
+
/* �e�N�X�`���������擾 */
|
2540
|
+
texture = (struct DXRubyTexture *)malloc( sizeof( struct DXRubyTexture ) );
|
2541
|
+
|
2542
|
+
if( texture == NULL )
|
2543
|
+
{
|
2544
|
+
rb_raise( eDXRubyError, "Out of memory - Image_initialize" );
|
2545
|
+
}
|
2546
|
+
|
2547
|
+
DXRUBY_RETRY_START;
|
2548
|
+
/* �e�N�X�`���I�u�W�F�N�g���쐬���� */
|
2549
|
+
hr = D3DXCreateTexture( g_pD3DDevice, srcimage->width + edge_width * 2 + shadow_x, srcimage->height + edge_width * 2 + shadow_y,
|
2550
|
+
1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED,
|
2551
|
+
&texture->pD3DTexture);
|
2552
|
+
DXRUBY_RETRY_END;
|
2553
|
+
if( FAILED( hr ) )
|
2554
|
+
{
|
2555
|
+
rb_raise( eDXRubyError, "Create texture error - Image_initialize" );
|
2556
|
+
}
|
2557
|
+
|
2558
|
+
texture->refcount = 1;
|
2559
|
+
texture->pD3DTexture->lpVtbl->GetLevelDesc(texture->pD3DTexture, 0, &desc );
|
2560
|
+
texture->width = (float)desc.Width;
|
2561
|
+
texture->height = (float)desc.Height;
|
2562
|
+
|
2563
|
+
g_iRefAll++;
|
2564
|
+
|
2565
|
+
dstimage->texture = texture;
|
2566
|
+
dstimage->x = 0;
|
2567
|
+
dstimage->y = 0;
|
2568
|
+
dstimage->width = srcimage->width + edge_width * 2 + shadow_x;
|
2569
|
+
dstimage->height = srcimage->height + edge_width * 2 + shadow_y;
|
2570
|
+
// dstimage->lockcount = 0;
|
2571
|
+
|
2572
|
+
fill( 0, 0, dstimage->width - 1, dstimage->height - 1, 0, dstimage );
|
2573
|
+
|
2574
|
+
dstrect.left = 0;
|
2575
|
+
dstrect.top = 0;
|
2576
|
+
dstrect.right = dstimage->width;
|
2577
|
+
dstrect.bottom = dstimage->height;
|
2578
|
+
dstimage->texture->pD3DTexture->lpVtbl->LockRect( dstimage->texture->pD3DTexture, 0, &dsttrect, &dstrect, 0 );
|
2579
|
+
|
2580
|
+
x = y = edge_width;
|
2581
|
+
|
2582
|
+
{
|
2583
|
+
int v, u;
|
2584
|
+
|
2585
|
+
if( edge_width > 0 && edge_level > 0 )
|
2586
|
+
{ /* �G�b�W�����B�g���g��2�̃\�[�X���Q�l�ɂ��Ă���B */
|
2587
|
+
int edge_pitch = (((int)srcimage->width + edge_width * 2 - 1) >> 2) + 1 << 2;
|
2588
|
+
unsigned char *blurbuf = alloca( edge_pitch * (srcimage->height + edge_width * 2) ); /* �o�b�t�@ */
|
2589
|
+
int lvsum = 0;
|
2590
|
+
memset( blurbuf, 0, edge_pitch * (srcimage->height + edge_width * 2) ); /* �o�b�t�@�̃N���A */
|
2591
|
+
|
2592
|
+
for( v = -edge_width; v <= edge_width; v++ )
|
2593
|
+
{
|
2594
|
+
for( u = -edge_width; u <= edge_width; u++ )
|
2595
|
+
{
|
2596
|
+
int len = fast_int_hypot(u, v);
|
2597
|
+
if(len <= edge_width)
|
2598
|
+
lvsum += (edge_width - len + 1);
|
2599
|
+
}
|
2600
|
+
}
|
2601
|
+
|
2602
|
+
if( lvsum )
|
2603
|
+
{
|
2604
|
+
lvsum = (1<<18) / lvsum;
|
2605
|
+
}
|
2606
|
+
else
|
2607
|
+
{
|
2608
|
+
lvsum = (1<<18);
|
2609
|
+
}
|
2610
|
+
|
2611
|
+
for( v = -edge_width; v <= edge_width; v++ )
|
2612
|
+
{
|
2613
|
+
for( u = -edge_width; u <= edge_width; u++ )
|
2614
|
+
{
|
2615
|
+
int len = fast_int_hypot(u, v);
|
2616
|
+
if( len <= edge_width )
|
2617
|
+
{
|
2618
|
+
int sx, sy;
|
2619
|
+
for( sy = 0; sy < srcimage->height; sy++ )
|
2620
|
+
{
|
2621
|
+
for( sx = 0; sx < srcimage->width; sx++ )
|
2622
|
+
{
|
2623
|
+
int temp;
|
2624
|
+
temp = blurbuf[(v + sy + edge_width) * edge_pitch + u + sx + edge_width] + ((buf[ sx + sy * (int)srcimage->width ] * lvsum * (edge_width - len + 1) * edge_level) >> 18);
|
2625
|
+
if( temp > 64 ) temp = 64;
|
2626
|
+
blurbuf[(v + sy + edge_width) * edge_pitch + u + sx + edge_width] = temp;
|
2627
|
+
}
|
2628
|
+
}
|
2629
|
+
}
|
2630
|
+
}
|
2631
|
+
}
|
2632
|
+
|
2633
|
+
if( shadow_x != 0 || shadow_y != 0 )
|
2634
|
+
{
|
2635
|
+
/* �G�b�W������ꍇ�̉e�̕`�� */
|
2636
|
+
if( shadow_edge == 1 )
|
2637
|
+
{
|
2638
|
+
drawfont_sub( srcimage->width + edge_width * 2, srcimage->height + edge_width * 2, x - edge_width + shadow_x, y - edge_width + shadow_y, edge_pitch, blurbuf, &dsttrect, sr, sg, sb, dstimage->width, dstimage->height );
|
2639
|
+
}
|
2640
|
+
/* �G�b�W�����邯�ǃG�b�W�����e�̕`�� */
|
2641
|
+
else
|
2642
|
+
{
|
2643
|
+
drawfont_sub( srcimage->width, srcimage->height, x + shadow_x, y + shadow_y, srcimage->width, buf, &dsttrect, sr, sg, sb, dstimage->width, dstimage->height );
|
2644
|
+
}
|
2645
|
+
}
|
2646
|
+
|
2647
|
+
/* �G�b�W�̕`�� */
|
2648
|
+
drawfont_sub( srcimage->width + edge_width * 2, srcimage->height + edge_width * 2, x - edge_width, y - edge_width, edge_pitch, blurbuf, &dsttrect, br, bg, bb, dstimage->width, dstimage->height );
|
2649
|
+
|
2650
|
+
}
|
2651
|
+
else if( shadow_x != 0 || shadow_y != 0 ) /* �G�b�W���Ȃ��ꍇ�̉e�̕`�� */
|
2652
|
+
{
|
2653
|
+
drawfont_sub( srcimage->width, srcimage->height,x + shadow_x,y + shadow_y, srcimage->width, buf, &dsttrect, sr, sg, sb, dstimage->width, dstimage->height );
|
2654
|
+
}
|
2655
|
+
|
2656
|
+
/* �����̕`�� */
|
2657
|
+
drawfont_sub( srcimage->width, srcimage->height, x, y, srcimage->width, buf, &dsttrect, cr, cg, cb, dstimage->width, dstimage->height );
|
2658
|
+
|
2659
|
+
}
|
2660
|
+
|
2661
|
+
dstimage->texture->pD3DTexture->lpVtbl->UnlockRect( dstimage->texture->pD3DTexture, 0 );
|
2662
|
+
|
2663
|
+
return obj;
|
2664
|
+
}
|
2665
|
+
|
2666
|
+
|
2667
|
+
/*--------------------------------------------------------------------
|
2668
|
+
HLS�ŐF������
|
2669
|
+
---------------------------------------------------------------------*/
|
2670
|
+
static void RGBToHSB( unsigned int rgb, int *hue, int *saturation, int *brightness )
|
2671
|
+
{
|
2672
|
+
float r, g, b, h, s, l, cmax, cmin, sum, dif;
|
2673
|
+
|
2674
|
+
r = ((rgb & 0x00ff0000) >> 16) / 255.0f;
|
2675
|
+
g = ((rgb & 0x0000ff00) >> 8 ) / 255.0f;
|
2676
|
+
b = ((rgb & 0x000000ff) ) / 255.0f;
|
2677
|
+
|
2678
|
+
cmax = (r > g) ? ((b > r) ? b : r) : ((b > g) ? b : g);
|
2679
|
+
cmin = (r < g) ? ((b < r) ? b : r) : ((b < g) ? b : g);
|
2680
|
+
// printf("max %f\n", cmax);
|
2681
|
+
// printf("min %f\n", cmin);
|
2682
|
+
|
2683
|
+
sum = cmax + cmin;
|
2684
|
+
dif = cmax - cmin;
|
2685
|
+
// printf("sum %f\n", sum);
|
2686
|
+
// printf("dif %f\n", dif);
|
2687
|
+
|
2688
|
+
l = sum / 2.0f;
|
2689
|
+
|
2690
|
+
if( dif == 0.0f )
|
2691
|
+
{
|
2692
|
+
h = 0;
|
2693
|
+
s = 0;
|
2694
|
+
}
|
2695
|
+
else
|
2696
|
+
{
|
2697
|
+
if( l <= 0.5f )
|
2698
|
+
{
|
2699
|
+
s = dif / sum;
|
2700
|
+
}
|
2701
|
+
else
|
2702
|
+
{
|
2703
|
+
s = dif / (2.0f - sum);
|
2704
|
+
}
|
2705
|
+
|
2706
|
+
if( r == cmax )
|
2707
|
+
{
|
2708
|
+
h = (g - b) / dif;
|
2709
|
+
}
|
2710
|
+
if( g == cmax )
|
2711
|
+
{
|
2712
|
+
h = 2.0f + (b - r) / dif;
|
2713
|
+
}
|
2714
|
+
if( b == cmax )
|
2715
|
+
{
|
2716
|
+
h = 4.0f + (r - g) / dif;
|
2717
|
+
}
|
2718
|
+
|
2719
|
+
h = h * 60.0f;
|
2720
|
+
if( h < 0.0f )
|
2721
|
+
{
|
2722
|
+
h = h + 360.0f;
|
2723
|
+
}
|
2724
|
+
}
|
2725
|
+
|
2726
|
+
*hue = (int)h;
|
2727
|
+
*saturation = (int)(s * 100);
|
2728
|
+
*brightness = (int)(l * 100);
|
2729
|
+
}
|
2730
|
+
|
2731
|
+
static int HToRGB( float cmin, float cmax, int hue )
|
2732
|
+
{
|
2733
|
+
int h = hue % 360;
|
2734
|
+
if( h < 0 )
|
2735
|
+
{
|
2736
|
+
h = h + 360;
|
2737
|
+
}
|
2738
|
+
|
2739
|
+
if( h < 60 )
|
2740
|
+
{
|
2741
|
+
return (int)((cmin + (cmax - cmin) * h / 60) * 255);
|
2742
|
+
}
|
2743
|
+
else if( h < 180 )
|
2744
|
+
{
|
2745
|
+
return (int)(cmax * 255);
|
2746
|
+
}
|
2747
|
+
else if( h < 240 )
|
2748
|
+
{
|
2749
|
+
return (int)((cmin + (cmax - cmin) * (240 - h) / 60) * 255);
|
2750
|
+
}
|
2751
|
+
else
|
2752
|
+
{
|
2753
|
+
return (int)(cmin * 255);
|
2754
|
+
}
|
2755
|
+
}
|
2756
|
+
|
2757
|
+
static int HSBToRGB( int hue, int saturation, int brightness )
|
2758
|
+
{
|
2759
|
+
int h;
|
2760
|
+
float s, l, cmax, cmin;
|
2761
|
+
|
2762
|
+
s = saturation / 100.0f;
|
2763
|
+
l = brightness / 100.0f;
|
2764
|
+
|
2765
|
+
h = hue % 360;
|
2766
|
+
if( h < 0 )
|
2767
|
+
{
|
2768
|
+
h = h + 360;
|
2769
|
+
}
|
2770
|
+
|
2771
|
+
if( l < 0.0f )
|
2772
|
+
{
|
2773
|
+
l = 0.0f;
|
2774
|
+
}
|
2775
|
+
if( l > 1.0f )
|
2776
|
+
{
|
2777
|
+
l = 1.0f;
|
2778
|
+
}
|
2779
|
+
|
2780
|
+
if( s < 0.0f )
|
2781
|
+
{
|
2782
|
+
s = 0.0f;
|
2783
|
+
}
|
2784
|
+
if( s > 1.0f )
|
2785
|
+
{
|
2786
|
+
s = 1.0f;
|
2787
|
+
}
|
2788
|
+
|
2789
|
+
if( l <= 0.5f )
|
2790
|
+
{
|
2791
|
+
cmin = l * (1.0f - s);
|
2792
|
+
cmax = 2.0f * l - cmin;
|
2793
|
+
}
|
2794
|
+
else
|
2795
|
+
{
|
2796
|
+
cmax = l * (1.0f - s) + s;
|
2797
|
+
cmin = 2.0f * l - cmax;
|
2798
|
+
}
|
2799
|
+
|
2800
|
+
return (HToRGB(cmin, cmax, h + 120) << 16) | (HToRGB(cmin, cmax, h) << 8) | HToRGB(cmin, cmax, h - 120);
|
2801
|
+
}
|
2802
|
+
|
2803
|
+
VALUE Image_change_hls( int argc, VALUE *argv, VALUE self )
|
2804
|
+
{
|
2805
|
+
struct DXRubyImage *srcimage = DXRUBY_GET_STRUCT( Image, self );
|
2806
|
+
struct DXRubyImage *dstimage;
|
2807
|
+
struct DXRubyTexture *texture;
|
2808
|
+
D3DLOCKED_RECT srctrect;
|
2809
|
+
D3DLOCKED_RECT dsttrect;
|
2810
|
+
int i, j;
|
2811
|
+
RECT srcrect;
|
2812
|
+
RECT dstrect;
|
2813
|
+
HRESULT hr;
|
2814
|
+
D3DSURFACE_DESC desc;
|
2815
|
+
int *psrc;
|
2816
|
+
int *pdst;
|
2817
|
+
VALUE obj;
|
2818
|
+
int hue, luminance, saturation;
|
2819
|
+
int dhue, dluminance, dsaturation;
|
2820
|
+
|
2821
|
+
DXRUBY_CHECK_DISPOSE( srcimage, texture );
|
2822
|
+
|
2823
|
+
if( argc < 1 || argc > 3 ) rb_raise( rb_eArgError, "wrong number of arguments (%d for %d..%d)", argc, 1, 3 );
|
2824
|
+
|
2825
|
+
dhue = NUM2INT( argv[0] );
|
2826
|
+
dluminance = argc < 2 || argv[1] == Qnil ? 0 : NUM2INT( argv[1] );
|
2827
|
+
dsaturation = argc < 3 || argv[2] == Qnil ? 0 : NUM2INT( argv[2] );
|
2828
|
+
|
2829
|
+
obj = Image_allocate( cImage );
|
2830
|
+
dstimage = DXRUBY_GET_STRUCT( Image, obj );
|
2831
|
+
g_iRefAll++;
|
2832
|
+
|
2833
|
+
/* �e�N�X�`���������擾 */
|
2834
|
+
texture = (struct DXRubyTexture *)malloc( sizeof( struct DXRubyTexture ) );
|
2835
|
+
if( texture == NULL )
|
2836
|
+
{
|
2837
|
+
rb_raise( eDXRubyError, "Out of memory - Image_change_hls" );
|
2838
|
+
}
|
2839
|
+
|
2840
|
+
DXRUBY_RETRY_START;
|
2841
|
+
/* �e�N�X�`���I�u�W�F�N�g���쐬���� */
|
2842
|
+
hr = D3DXCreateTexture( g_pD3DDevice, srcimage->width, srcimage->height,
|
2843
|
+
1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED,
|
2844
|
+
&texture->pD3DTexture);
|
2845
|
+
DXRUBY_RETRY_END;
|
2846
|
+
if( FAILED( hr ) )
|
2847
|
+
{
|
2848
|
+
rb_raise( eDXRubyError, "Create texture error - Image_change_hls" );
|
2849
|
+
}
|
2850
|
+
|
2851
|
+
texture->refcount = 1;
|
2852
|
+
|
2853
|
+
texture->pD3DTexture->lpVtbl->GetLevelDesc(texture->pD3DTexture, 0, &desc );
|
2854
|
+
texture->width = (float)desc.Width;
|
2855
|
+
texture->height = (float)desc.Height;
|
2856
|
+
|
2857
|
+
dstimage->texture = texture;
|
2858
|
+
dstimage->x = 0;
|
2859
|
+
dstimage->y = 0;
|
2860
|
+
dstimage->width = srcimage->width;
|
2861
|
+
dstimage->height =srcimage-> height;
|
2862
|
+
// dstimage->lockcount = 0;
|
2863
|
+
|
2864
|
+
/* �C���[�W�R�s�[ */
|
2865
|
+
dstrect.left = 0;
|
2866
|
+
dstrect.top = 0;
|
2867
|
+
dstrect.right = srcimage->width;
|
2868
|
+
dstrect.bottom = srcimage->height;
|
2869
|
+
srcrect.left = srcimage->x;
|
2870
|
+
srcrect.top = srcimage->y;
|
2871
|
+
srcrect.right = srcimage->x + srcimage->width;
|
2872
|
+
srcrect.bottom = srcimage->y + srcimage->height;
|
2873
|
+
|
2874
|
+
dstimage->texture->pD3DTexture->lpVtbl->LockRect( dstimage->texture->pD3DTexture, 0, &dsttrect, &dstrect, 0 );
|
2875
|
+
srcimage->texture->pD3DTexture->lpVtbl->LockRect( srcimage->texture->pD3DTexture, 0, &srctrect, &srcrect, D3DLOCK_READONLY );
|
2876
|
+
|
2877
|
+
for( i = 0; i < srcimage->height; i++)
|
2878
|
+
{
|
2879
|
+
psrc = (int*)((char *)srctrect.pBits + i * srctrect.Pitch);
|
2880
|
+
pdst = (int*)((char *)dsttrect.pBits + i * dsttrect.Pitch);
|
2881
|
+
for( j = 0; j < srcimage->width; j++)
|
2882
|
+
{
|
2883
|
+
int s = *(psrc++);
|
2884
|
+
if( (s & 0xff000000) == 0 )
|
2885
|
+
{
|
2886
|
+
*(pdst++) = s;
|
2887
|
+
}
|
2888
|
+
else
|
2889
|
+
{
|
2890
|
+
int col;
|
2891
|
+
RGBToHSB( s, &hue, &saturation, &luminance );
|
2892
|
+
col = HSBToRGB( hue + dhue, saturation + dsaturation, luminance + dluminance );
|
2893
|
+
*(pdst++) = (s & 0xff000000) | col ;
|
2894
|
+
}
|
2895
|
+
}
|
2896
|
+
}
|
2897
|
+
|
2898
|
+
dstimage->texture->pD3DTexture->lpVtbl->UnlockRect( dstimage->texture->pD3DTexture, 0 );
|
2899
|
+
srcimage->texture->pD3DTexture->lpVtbl->UnlockRect( srcimage->texture->pD3DTexture, 0 );
|
2900
|
+
|
2901
|
+
return obj;
|
2902
|
+
}
|
2903
|
+
|
2904
|
+
|
2905
|
+
/*--------------------------------------------------------------------
|
2906
|
+
�C���[�W���t�@�C���ɕۑ�����B
|
2907
|
+
---------------------------------------------------------------------*/
|
2908
|
+
VALUE Image_save( int argc, VALUE *argv, VALUE self )
|
2909
|
+
{
|
2910
|
+
HRESULT hr;
|
2911
|
+
struct DXRubyImage *image = DXRUBY_GET_STRUCT( Image, self );
|
2912
|
+
VALUE vfilename, vformat, vsjisstr, vdowncase;
|
2913
|
+
char ext[5][6] = {".jpeg", ".jpg", ".png", ".bmp", ".dds"};
|
2914
|
+
char len[5] = {4, 3, 3, 3, 3};
|
2915
|
+
int format[5] = {FORMAT_JPG, FORMAT_JPG, FORMAT_PNG, FORMAT_BMP, FORMAT_DDS};
|
2916
|
+
int i, j, k, f;
|
2917
|
+
|
2918
|
+
rb_scan_args( argc, argv, "11", &vfilename, &vformat );
|
2919
|
+
|
2920
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
2921
|
+
|
2922
|
+
if( rb_enc_get_index( vfilename ) != 0 )
|
2923
|
+
{
|
2924
|
+
vsjisstr = rb_str_export_to_enc( vfilename, g_enc_sys );
|
2925
|
+
}
|
2926
|
+
else
|
2927
|
+
{
|
2928
|
+
vsjisstr = vfilename;
|
2929
|
+
}
|
2930
|
+
|
2931
|
+
vdowncase = rb_funcall( vsjisstr, rb_intern("downcase"), 0, Qnil );
|
2932
|
+
if( vformat == Qnil )
|
2933
|
+
{
|
2934
|
+
for( i = 0; i < 5; i++ )
|
2935
|
+
{
|
2936
|
+
for( j = RSTRING_LEN(vdowncase) - 1, k = len[i]; k >= 0 && j >= 0; k--, j-- )
|
2937
|
+
{
|
2938
|
+
if( RSTRING_PTR(vdowncase)[j] != ext[i][k] )
|
2939
|
+
{
|
2940
|
+
break;
|
2941
|
+
}
|
2942
|
+
}
|
2943
|
+
|
2944
|
+
if( ext[i][k + 1] == '.' && RSTRING_PTR(vdowncase)[j + 1] == '.' )
|
2945
|
+
{
|
2946
|
+
f = format[i];
|
2947
|
+
break;
|
2948
|
+
}
|
2949
|
+
}
|
2950
|
+
if( i == 5 )
|
2951
|
+
{
|
2952
|
+
f = FORMAT_PNG;
|
2953
|
+
}
|
2954
|
+
}
|
2955
|
+
else
|
2956
|
+
{
|
2957
|
+
f = FIX2INT( vformat );
|
2958
|
+
}
|
2959
|
+
|
2960
|
+
hr = D3DXSaveTextureToFile(
|
2961
|
+
RSTRING_PTR( vsjisstr ), /* �ۑ��t�@�C���� */
|
2962
|
+
f, /* �t�@�C���t�H�[�}�b�g */
|
2963
|
+
(IDirect3DBaseTexture9*)image->texture->pD3DTexture,/* �ۑ�����T�[�t�F�X */
|
2964
|
+
NULL); /* �p���b�g */
|
2965
|
+
if( FAILED( hr ) )
|
2966
|
+
{
|
2967
|
+
rb_raise( eDXRubyError, "Save error - Image_save" );
|
2968
|
+
}
|
2969
|
+
|
2970
|
+
return self;
|
2971
|
+
}
|
2972
|
+
|
2973
|
+
|
2974
|
+
/*--------------------------------------------------------------------
|
2975
|
+
�C���[�W�̊J�n�ʒux��Ԃ��B
|
2976
|
+
---------------------------------------------------------------------*/
|
2977
|
+
static VALUE Image_getX( VALUE obj )
|
2978
|
+
{
|
2979
|
+
struct DXRubyImage *image = DXRUBY_GET_STRUCT( Image, obj );
|
2980
|
+
|
2981
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
2982
|
+
|
2983
|
+
return INT2FIX( image->x );
|
2984
|
+
}
|
2985
|
+
|
2986
|
+
|
2987
|
+
/*--------------------------------------------------------------------
|
2988
|
+
�C���[�W�̊J�n�ʒuy��Ԃ��B
|
2989
|
+
---------------------------------------------------------------------*/
|
2990
|
+
static VALUE Image_getY( VALUE obj )
|
2991
|
+
{
|
2992
|
+
struct DXRubyImage *image = DXRUBY_GET_STRUCT( Image, obj );
|
2993
|
+
|
2994
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
2995
|
+
|
2996
|
+
return INT2FIX( image->y );
|
2997
|
+
}
|
2998
|
+
|
2999
|
+
|
3000
|
+
/*--------------------------------------------------------------------
|
3001
|
+
�C���[�W�̃T�C�Y�i���j��Ԃ��B
|
3002
|
+
---------------------------------------------------------------------*/
|
3003
|
+
static VALUE Image_getWidth( VALUE obj )
|
3004
|
+
{
|
3005
|
+
struct DXRubyImage *image = DXRUBY_GET_STRUCT( Image, obj );
|
3006
|
+
|
3007
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
3008
|
+
|
3009
|
+
return INT2FIX( image->width );
|
3010
|
+
}
|
3011
|
+
|
3012
|
+
|
3013
|
+
/*--------------------------------------------------------------------
|
3014
|
+
�C���[�W�̃T�C�Y�i�����j��Ԃ��B
|
3015
|
+
---------------------------------------------------------------------*/
|
3016
|
+
static VALUE Image_getHeight( VALUE obj )
|
3017
|
+
{
|
3018
|
+
struct DXRubyImage *image = DXRUBY_GET_STRUCT( Image, obj );
|
3019
|
+
|
3020
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
3021
|
+
|
3022
|
+
return INT2FIX( image->height );
|
3023
|
+
}
|
3024
|
+
|
3025
|
+
|
3026
|
+
/*--------------------------------------------------------------------
|
3027
|
+
�C���[�W�̊J�n�ʒux��ݒ肷��B
|
3028
|
+
---------------------------------------------------------------------*/
|
3029
|
+
static VALUE Image_setX( VALUE obj, VALUE vx )
|
3030
|
+
{
|
3031
|
+
struct DXRubyImage *image = DXRUBY_GET_STRUCT( Image, obj );
|
3032
|
+
int x = NUM2INT( vx );
|
3033
|
+
|
3034
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
3035
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
3036
|
+
|
3037
|
+
if( x < 0 || x + image->width > image->texture->width )
|
3038
|
+
{
|
3039
|
+
rb_raise( eDXRubyError, "bad value of x - Image#x=" );
|
3040
|
+
}
|
3041
|
+
|
3042
|
+
image->x = x;
|
3043
|
+
return vx;
|
3044
|
+
}
|
3045
|
+
|
3046
|
+
|
3047
|
+
/*--------------------------------------------------------------------
|
3048
|
+
�C���[�W�̊J�n�ʒuy��ݒ肷��B
|
3049
|
+
---------------------------------------------------------------------*/
|
3050
|
+
static VALUE Image_setY( VALUE obj, VALUE vy )
|
3051
|
+
{
|
3052
|
+
struct DXRubyImage *image = DXRUBY_GET_STRUCT( Image, obj );
|
3053
|
+
int y = NUM2INT( vy );
|
3054
|
+
|
3055
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
3056
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
3057
|
+
|
3058
|
+
if( y < 0 || y + image->height > image->texture->height )
|
3059
|
+
{
|
3060
|
+
rb_raise( eDXRubyError, "bad value of y - Image#y=" );
|
3061
|
+
}
|
3062
|
+
|
3063
|
+
image->y = y;
|
3064
|
+
return vy;
|
3065
|
+
}
|
3066
|
+
|
3067
|
+
|
3068
|
+
/*--------------------------------------------------------------------
|
3069
|
+
�C���[�W�̃T�C�Y�i���j��ݒ肷��B
|
3070
|
+
---------------------------------------------------------------------*/
|
3071
|
+
static VALUE Image_setWidth( VALUE obj, VALUE vwidth )
|
3072
|
+
{
|
3073
|
+
struct DXRubyImage *image = DXRUBY_GET_STRUCT( Image, obj );
|
3074
|
+
int width = NUM2INT( vwidth );
|
3075
|
+
|
3076
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
3077
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
3078
|
+
|
3079
|
+
if( width < 1 || width + image->x > image->texture->width )
|
3080
|
+
{
|
3081
|
+
rb_raise( eDXRubyError, "bad value of width - Image#width=" );
|
3082
|
+
}
|
3083
|
+
|
3084
|
+
image->width = width;
|
3085
|
+
return vwidth;
|
3086
|
+
}
|
3087
|
+
|
3088
|
+
|
3089
|
+
/*--------------------------------------------------------------------
|
3090
|
+
�C���[�W�̃T�C�Y�i�����j��ݒ肷��B
|
3091
|
+
---------------------------------------------------------------------*/
|
3092
|
+
static VALUE Image_setHeight( VALUE obj, VALUE vheight )
|
3093
|
+
{
|
3094
|
+
struct DXRubyImage *image = DXRUBY_GET_STRUCT( Image, obj );
|
3095
|
+
int height = NUM2INT( vheight );
|
3096
|
+
|
3097
|
+
DXRUBY_CHECK_DISPOSE( image, texture );
|
3098
|
+
// DXRUBY_CHECK_IMAGE_LOCK( image );
|
3099
|
+
|
3100
|
+
if( height < 1 || height + image->y > image->texture->height )
|
3101
|
+
{
|
3102
|
+
rb_raise( eDXRubyError, "bad value of height - Image#height=" );
|
3103
|
+
}
|
3104
|
+
|
3105
|
+
image->height = height;
|
3106
|
+
return vheight;
|
3107
|
+
}
|
3108
|
+
|
3109
|
+
|
3110
|
+
/*--------------------------------------------------------------------
|
3111
|
+
Perlin Noise
|
3112
|
+
---------------------------------------------------------------------*/
|
3113
|
+
|
3114
|
+
//http://postd.cc/understanding-perlin-noise/
|
3115
|
+
static int permutation[512] = { 151,160,137,91,90,15, // Hash lookup table as defined by Ken Perlin. This is a randomly
|
3116
|
+
131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, // arranged array of all numbers from 0-255 inclusive.
|
3117
|
+
190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33,
|
3118
|
+
88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166,
|
3119
|
+
77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244,
|
3120
|
+
102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196,
|
3121
|
+
135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123,
|
3122
|
+
5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42,
|
3123
|
+
223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9,
|
3124
|
+
129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228,
|
3125
|
+
251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107,
|
3126
|
+
49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254,
|
3127
|
+
138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180
|
3128
|
+
};
|
3129
|
+
|
3130
|
+
static int *perlinp;
|
3131
|
+
|
3132
|
+
static double grad(int hash, double x, double y, double z) {
|
3133
|
+
switch(hash & 0xF)
|
3134
|
+
{
|
3135
|
+
case 0x0: return x + y;
|
3136
|
+
case 0x1: return -x + y;
|
3137
|
+
case 0x2: return x - y;
|
3138
|
+
case 0x3: return -x - y;
|
3139
|
+
case 0x4: return x + z;
|
3140
|
+
case 0x5: return -x + z;
|
3141
|
+
case 0x6: return x - z;
|
3142
|
+
case 0x7: return -x - z;
|
3143
|
+
case 0x8: return y + z;
|
3144
|
+
case 0x9: return -y + z;
|
3145
|
+
case 0xA: return y - z;
|
3146
|
+
case 0xB: return -y - z;
|
3147
|
+
case 0xC: return y + x;
|
3148
|
+
case 0xD: return -y + z;
|
3149
|
+
case 0xE: return y - x;
|
3150
|
+
case 0xF: return -y - z;
|
3151
|
+
default: return 0; // never happens
|
3152
|
+
}
|
3153
|
+
}
|
3154
|
+
|
3155
|
+
static double fade(double t) {
|
3156
|
+
// Fade function as defined by Ken Perlin. This eases coordinate values
|
3157
|
+
// so that they will "ease" towards integral values. This ends up smoothing
|
3158
|
+
// the final output.
|
3159
|
+
return t * t * t * (t * (t * 6 - 15) + 10); // 6t^5 - 15t^4 + 10t^3
|
3160
|
+
}
|
3161
|
+
|
3162
|
+
static double lerp(double a, double b, double x) {
|
3163
|
+
return a + x * (b - a);
|
3164
|
+
}
|
3165
|
+
|
3166
|
+
static double perlin(double x, double y, double z, int repeat_x, int repeat_y, int repeat_z) {
|
3167
|
+
{
|
3168
|
+
int xi = (int)x % repeat_x; // Calculate the "unit cube" that the point asked will be located in
|
3169
|
+
int yi = (int)y % repeat_y; // The left bound is ( |_x_|,|_y_|,|_z_| ) and the right bound is that
|
3170
|
+
int zi = (int)z % repeat_z; // plus 1. Next we calculate the location (from 0.0 to 1.0) in that cube.
|
3171
|
+
double xf = x-(int)x; // We also fade the location to smooth the result.
|
3172
|
+
double yf = y-(int)y;
|
3173
|
+
double zf = z-(int)z;
|
3174
|
+
double u = fade(xf);
|
3175
|
+
double v = fade(yf);
|
3176
|
+
double w = fade(zf);
|
3177
|
+
double x1, x2, y1, y2;
|
3178
|
+
|
3179
|
+
int aaa, aba, aab, abb, baa, bba, bab, bbb;
|
3180
|
+
aaa = perlinp[perlinp[perlinp[ xi ]+ yi ]+ zi ];
|
3181
|
+
aba = perlinp[perlinp[perlinp[ xi ]+(yi+1)%repeat_y]+ zi ];
|
3182
|
+
aab = perlinp[perlinp[perlinp[ xi ]+ yi ]+(zi+1)%repeat_z];
|
3183
|
+
abb = perlinp[perlinp[perlinp[ xi ]+(yi+1)%repeat_y]+(zi+1)%repeat_z];
|
3184
|
+
baa = perlinp[perlinp[perlinp[(xi+1)%repeat_x]+ yi ]+ zi ];
|
3185
|
+
bba = perlinp[perlinp[perlinp[(xi+1)%repeat_x]+(yi+1)%repeat_y]+ zi ];
|
3186
|
+
bab = perlinp[perlinp[perlinp[(xi+1)%repeat_x]+ yi ]+(zi+1)%repeat_z];
|
3187
|
+
bbb = perlinp[perlinp[perlinp[(xi+1)%repeat_x]+(yi+1)%repeat_y]+(zi+1)%repeat_z];
|
3188
|
+
|
3189
|
+
x1 = lerp(grad (aaa, xf , yf , zf), // The gradient function calculates the dot product between a pseudorandom
|
3190
|
+
grad (baa, xf-1, yf , zf), // gradient vector and the vector from the input coordinate to the 8
|
3191
|
+
u); // surrounding points in its unit cube.
|
3192
|
+
x2 = lerp(grad (aba, xf , yf-1, zf), // This is all then lerped together as a sort of weighted average based on the faded (u,v,w)
|
3193
|
+
grad (bba, xf-1, yf-1, zf), // values we made earlier.
|
3194
|
+
u);
|
3195
|
+
y1 = lerp(x1, x2, v);
|
3196
|
+
|
3197
|
+
x1 = lerp(grad (aab, xf , yf , zf-1),
|
3198
|
+
grad (bab, xf-1, yf , zf-1),
|
3199
|
+
u);
|
3200
|
+
x2 = lerp(grad (abb, xf , yf-1, zf-1),
|
3201
|
+
grad (bbb, xf-1, yf-1, zf-1),
|
3202
|
+
u);
|
3203
|
+
y2 = lerp (x1, x2, v);
|
3204
|
+
|
3205
|
+
return (lerp (y1, y2, w)+1)/2; // For convenience we bound it to 0 - 1 (theoretical min/max before is -1 - 1)
|
3206
|
+
}
|
3207
|
+
}
|
3208
|
+
|
3209
|
+
static double OctavePerlin(double x, double y, double z, int octaves, double persistence, int repeat_x, int repeat_y, int repeat_z) {
|
3210
|
+
double total = 0;
|
3211
|
+
double frequency = 1;
|
3212
|
+
double amplitude = 1;
|
3213
|
+
double maxValue = 0; // Used for normalizing result to 0.0 - 1.0
|
3214
|
+
int i;
|
3215
|
+
|
3216
|
+
for( i = 0; i < octaves; i++ )
|
3217
|
+
{
|
3218
|
+
total += perlin( x * frequency, y * frequency, z * frequency, repeat_x, repeat_y, repeat_z ) * amplitude;
|
3219
|
+
maxValue += amplitude;
|
3220
|
+
amplitude *= persistence;
|
3221
|
+
frequency *= 2;
|
3222
|
+
}
|
3223
|
+
return total / maxValue;
|
3224
|
+
}
|
3225
|
+
|
3226
|
+
static double CustomPerlin(double x, double y, double z, VALUE vary, int repeat_x, int repeat_y, int repeat_z) {
|
3227
|
+
double total = 0;
|
3228
|
+
double amplitude = 1;
|
3229
|
+
double maxValue = 0; // Used for normalizing result to 0.0 - 1.0
|
3230
|
+
int i;
|
3231
|
+
|
3232
|
+
for( i = 0; i < RARRAY_LEN(vary); i++)
|
3233
|
+
{
|
3234
|
+
double frequency = NUM2DBL( rb_ary_entry( rb_ary_entry( vary, i ), 0 ) );
|
3235
|
+
double amplitude = NUM2DBL( rb_ary_entry( rb_ary_entry( vary, i ), 1 ) );
|
3236
|
+
|
3237
|
+
total += perlin( x * frequency, y * frequency, z * frequency, repeat_x, repeat_y, repeat_z ) * amplitude;
|
3238
|
+
maxValue += amplitude;
|
3239
|
+
}
|
3240
|
+
return total / maxValue;
|
3241
|
+
}
|
3242
|
+
|
3243
|
+
static VALUE Image_perlin_noise( int argc, VALUE *argv, VALUE obj )
|
3244
|
+
{
|
3245
|
+
VALUE vx, vy, vz, vrepeat_x, vrepeat_y, vrepeat_z;
|
3246
|
+
int repeat_x, repeat_y, repeat_z;
|
3247
|
+
|
3248
|
+
rb_scan_args( argc, argv, "33", &vx, &vy, &vz, &vrepeat_x, &vrepeat_y, &vrepeat_z );
|
3249
|
+
|
3250
|
+
repeat_x = vrepeat_x == Qnil ? 256 : NUM2INT(vrepeat_x);
|
3251
|
+
repeat_y = vrepeat_y == Qnil ? 256 : NUM2INT(vrepeat_y);
|
3252
|
+
repeat_z = vrepeat_z == Qnil ? 256 : NUM2INT(vrepeat_z);
|
3253
|
+
|
3254
|
+
return rb_float_new( perlin( NUM2DBL(vx), NUM2DBL(vy), NUM2DBL(vz), repeat_x, repeat_y, vrepeat_z ) );
|
3255
|
+
}
|
3256
|
+
|
3257
|
+
static VALUE Image_octave_perlin_noise( int argc, VALUE *argv, VALUE obj )
|
3258
|
+
{
|
3259
|
+
VALUE vx, vy, vz, voctave, vpersistence, vrepeat_x, vrepeat_y, vrepeat_z;
|
3260
|
+
int repeat_x, repeat_y, repeat_z;
|
3261
|
+
|
3262
|
+
rb_scan_args( argc, argv, "53", &vx, &vy, &vz, &voctave, &vpersistence, &vrepeat_x, &vrepeat_y, &vrepeat_z );
|
3263
|
+
|
3264
|
+
repeat_x = vrepeat_x == Qnil ? 256 : NUM2INT(vrepeat_x);
|
3265
|
+
repeat_y = vrepeat_y == Qnil ? 256 : NUM2INT(vrepeat_y);
|
3266
|
+
repeat_z = vrepeat_z == Qnil ? 256 : NUM2INT(vrepeat_z);
|
3267
|
+
|
3268
|
+
return rb_float_new( OctavePerlin( NUM2DBL(vx), NUM2DBL(vy), NUM2DBL(vz), NUM2INT(voctave), NUM2DBL(vpersistence), repeat_x, repeat_y, repeat_z ) );
|
3269
|
+
}
|
3270
|
+
|
3271
|
+
static VALUE Image_custom_perlin_noise( int argc, VALUE *argv, VALUE obj )
|
3272
|
+
{
|
3273
|
+
VALUE vx, vy, vz, vary, vrepeat_x, vrepeat_y, vrepeat_z;
|
3274
|
+
int repeat_x, repeat_y, repeat_z;
|
3275
|
+
|
3276
|
+
rb_scan_args( argc, argv, "43", &vx, &vy, &vz, &vary, &vrepeat_x, &vrepeat_y, &vrepeat_z );
|
3277
|
+
|
3278
|
+
Check_Type( vary, T_ARRAY );
|
3279
|
+
|
3280
|
+
repeat_x = vrepeat_x == Qnil ? 256 : NUM2INT(vrepeat_x);
|
3281
|
+
repeat_y = vrepeat_y == Qnil ? 256 : NUM2INT(vrepeat_y);
|
3282
|
+
repeat_z = vrepeat_z == Qnil ? 256 : NUM2INT(vrepeat_z);
|
3283
|
+
|
3284
|
+
return rb_float_new( CustomPerlin( NUM2DBL(vx), NUM2DBL(vy), NUM2DBL(vz), vary, repeat_x, repeat_y, vrepeat_z ) );
|
3285
|
+
}
|
3286
|
+
|
3287
|
+
static VALUE Image_perlin_seed( VALUE obj, VALUE vseed )
|
3288
|
+
{
|
3289
|
+
int i;
|
3290
|
+
|
3291
|
+
srand(NUM2INT(vseed));
|
3292
|
+
|
3293
|
+
free( perlinp );
|
3294
|
+
perlinp = malloc(512*sizeof(int));
|
3295
|
+
|
3296
|
+
for( i = 0; i < 256; i++ )
|
3297
|
+
{
|
3298
|
+
perlinp[i] = perlinp[i+256] = rand() % 256;
|
3299
|
+
}
|
3300
|
+
|
3301
|
+
return Qnil;
|
3302
|
+
}
|
3303
|
+
|
3304
|
+
void Init_dxruby_Image()
|
3305
|
+
{
|
3306
|
+
int i;
|
3307
|
+
|
3308
|
+
/* Image�N���X��` */
|
3309
|
+
cImage = rb_define_class_under( mDXRuby, "Image", rb_cObject );
|
3310
|
+
|
3311
|
+
/* Image�N���X�ɃN���X���\�b�h�o�^*/
|
3312
|
+
rb_define_singleton_method( cImage, "load", Image_load, -1 );
|
3313
|
+
rb_define_singleton_method( cImage, "load_to_array", Image_loadToArray, -1 );
|
3314
|
+
rb_define_singleton_method( cImage, "loadToArray", Image_loadToArray, -1 );
|
3315
|
+
rb_define_singleton_method( cImage, "load_tiles", Image_loadToArray, -1 );
|
3316
|
+
rb_define_singleton_method( cImage, "loadTiles", Image_loadToArray, -1 );
|
3317
|
+
rb_define_singleton_method( cImage, "create_from_array", Image_createFromArray, 3 );
|
3318
|
+
rb_define_singleton_method( cImage, "createFromArray", Image_createFromArray, 3 );
|
3319
|
+
rb_define_singleton_method( cImage, "load_from_file_in_memory", Image_loadFromFileInMemory, 1 );
|
3320
|
+
rb_define_singleton_method( cImage, "loadFromFileInMemory", Image_loadFromFileInMemory, 1 );
|
3321
|
+
rb_define_singleton_method( cImage, "load_from_memory", Image_loadFromFileInMemory, 1 );
|
3322
|
+
rb_define_singleton_method( cImage, "loadFromMemory", Image_loadFromFileInMemory, 1 );
|
3323
|
+
rb_define_singleton_method( cImage, "perlin_noise", Image_perlin_noise, -1);
|
3324
|
+
rb_define_singleton_method( cImage, "octave_perlin_noise", Image_octave_perlin_noise, -1);
|
3325
|
+
rb_define_singleton_method( cImage, "custom_perlin_noise", Image_custom_perlin_noise, -1);
|
3326
|
+
rb_define_singleton_method( cImage, "perlin_seed", Image_perlin_seed, 1);
|
3327
|
+
|
3328
|
+
/* Image�N���X�Ƀ��\�b�h�o�^*/
|
3329
|
+
rb_define_private_method( cImage, "initialize", Image_initialize, -1 );
|
3330
|
+
rb_define_method( cImage, "dispose" , Image_dispose , 0 );
|
3331
|
+
rb_define_method( cImage, "disposed?" , Image_check_disposed, 0 );
|
3332
|
+
rb_define_method( cImage, "delayed_dispose" , Image_delayed_dispose , 0 );
|
3333
|
+
rb_define_method( cImage, "width" , Image_getWidth , 0 );
|
3334
|
+
rb_define_method( cImage, "height" , Image_getHeight , 0 );
|
3335
|
+
// rb_define_method( cImage, "width=" , Image_setWidth , 1 );
|
3336
|
+
// rb_define_method( cImage, "height=" , Image_setHeight , 1 );
|
3337
|
+
rb_define_method( cImage, "[]=" , Image_setPixel , 3 );
|
3338
|
+
rb_define_method( cImage, "[]" , Image_getPixel , 2 );
|
3339
|
+
rb_define_method( cImage, "box" , Image_box , 5 );
|
3340
|
+
rb_define_method( cImage, "box_fill" , Image_boxFill , 5 );
|
3341
|
+
rb_define_method( cImage, "boxFill" , Image_boxFill , 5 );
|
3342
|
+
rb_define_method( cImage, "fill" , Image_fill , 1 );
|
3343
|
+
rb_define_method( cImage, "clear" , Image_clear , 0 );
|
3344
|
+
rb_define_method( cImage, "line" , Image_line , 5 );
|
3345
|
+
rb_define_method( cImage, "triangle" , Image_triangle , 7 );
|
3346
|
+
rb_define_method( cImage, "triangle_fill", Image_triangle_fill, 7 );
|
3347
|
+
rb_define_method( cImage, "triangleFill" , Image_triangle_fill, 7 );
|
3348
|
+
rb_define_method( cImage, "circle" , Image_circle , 4 );
|
3349
|
+
rb_define_method( cImage, "circle_fill", Image_circleFill, 4 );
|
3350
|
+
rb_define_method( cImage, "circleFill", Image_circleFill, 4 );
|
3351
|
+
rb_define_method( cImage, "compare" , Image_compare , 3 );
|
3352
|
+
rb_define_method( cImage, "copy_rect" , Image_copyRect , -1 );
|
3353
|
+
rb_define_method( cImage, "copyRect" , Image_copyRect , -1 );
|
3354
|
+
rb_define_method( cImage, "draw" , Image_draw , -1 );
|
3355
|
+
rb_define_method( cImage, "draw_font" , Image_drawFont , -1 );
|
3356
|
+
rb_define_method( cImage, "drawFont" , Image_drawFont , -1 );
|
3357
|
+
rb_define_method( cImage, "save" , Image_save , -1 );
|
3358
|
+
rb_define_method( cImage, "slice" , Image_slice_instance, -1);
|
3359
|
+
rb_define_method( cImage, "flush" , Image_flush, 1);
|
3360
|
+
rb_define_method( cImage, "set_color_key", Image_setColorKey , 1 );
|
3361
|
+
rb_define_method( cImage, "setColorKey", Image_setColorKey , 1 );
|
3362
|
+
rb_define_method( cImage, "slice_to_array", Image_sliceToArray , -1 );
|
3363
|
+
rb_define_method( cImage, "sliceToArray", Image_sliceToArray , -1 );
|
3364
|
+
rb_define_method( cImage, "slice_tiles", Image_sliceToArray , -1 );
|
3365
|
+
rb_define_method( cImage, "sliceTiles", Image_sliceToArray , -1 );
|
3366
|
+
rb_define_method( cImage, "initialize_copy", Image_initialize_copy , 1 );
|
3367
|
+
rb_define_method( cImage, "draw_font_ex" , Image_drawFontEx , -1 );
|
3368
|
+
rb_define_method( cImage, "drawFontEx" , Image_drawFontEx , -1 );
|
3369
|
+
rb_define_method( cImage, "effect_image_font", Image_effect, -1);
|
3370
|
+
rb_define_method( cImage, "effectImageFont", Image_effect, -1);
|
3371
|
+
rb_define_method( cImage, "change_hls", Image_change_hls, -1);
|
3372
|
+
rb_define_method( cImage, "changeHLS", Image_change_hls, -1);
|
3373
|
+
|
3374
|
+
/* Image�I�u�W�F�N�g����������initialize�̑O�ɌĂ�郁�������蓖�Ċ��o�^ */
|
3375
|
+
rb_define_alloc_func( cImage, Image_allocate );
|
3376
|
+
|
3377
|
+
/* PerlinNoise������ */
|
3378
|
+
perlinp = malloc( 512 * sizeof(int) );
|
3379
|
+
|
3380
|
+
for( i = 0; i < 256; i++ )
|
3381
|
+
{
|
3382
|
+
perlinp[i] = perlinp[i + 256] = permutation[i];
|
3383
|
+
}
|
3384
|
+
}
|
3385
|
+
|
3386
|
+
void finalize_dxruby_Image()
|
3387
|
+
{
|
3388
|
+
free( perlinp );
|
3389
|
+
}
|
3390
|
+
|
3391
|
+
|