cukunity 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/.document +5 -0
- data/.gitmodules +0 -0
- data/.rspec +1 -0
- data/Gemfile +15 -0
- data/Gemfile.lock +60 -0
- data/LICENSE.txt +20 -0
- data/README.md +214 -0
- data/Rakefile +51 -0
- data/Unity/Assets/Demo/Art/Buttons/down.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/down.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/left.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/left.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/ok.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/ok.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/options.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/options.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/play.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/play.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/quit.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/quit.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/retry.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/retry.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/right.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/right.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/up.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/up.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons.meta +2 -0
- data/Unity/Assets/Demo/Art/clear.png +0 -0
- data/Unity/Assets/Demo/Art/clear.png.meta +28 -0
- data/Unity/Assets/Demo/Art/options.png +0 -0
- data/Unity/Assets/Demo/Art/options.png.meta +28 -0
- data/Unity/Assets/Demo/Art/sokoban.png +0 -0
- data/Unity/Assets/Demo/Art/sokoban.png.meta +28 -0
- data/Unity/Assets/Demo/Art.meta +2 -0
- data/Unity/Assets/Demo/Cubes/CrateCube.mat +0 -0
- data/Unity/Assets/Demo/Cubes/CrateCube.mat.meta +2 -0
- data/Unity/Assets/Demo/Cubes/CrateCube.prefab +0 -0
- data/Unity/Assets/Demo/Cubes/CrateCube.prefab.meta +2 -0
- data/Unity/Assets/Demo/Cubes/FloorCube.mat +0 -0
- data/Unity/Assets/Demo/Cubes/FloorCube.mat.meta +2 -0
- data/Unity/Assets/Demo/Cubes/FloorCube.prefab +0 -0
- data/Unity/Assets/Demo/Cubes/FloorCube.prefab.meta +2 -0
- data/Unity/Assets/Demo/Cubes/GoalCube.mat +0 -0
- data/Unity/Assets/Demo/Cubes/GoalCube.mat.meta +2 -0
- data/Unity/Assets/Demo/Cubes/GoalCube.prefab +0 -0
- data/Unity/Assets/Demo/Cubes/GoalCube.prefab.meta +2 -0
- data/Unity/Assets/Demo/Cubes/PlayerCube.mat +0 -0
- data/Unity/Assets/Demo/Cubes/PlayerCube.mat.meta +2 -0
- data/Unity/Assets/Demo/Cubes/PlayerCube.prefab +0 -0
- data/Unity/Assets/Demo/Cubes/PlayerCube.prefab.meta +2 -0
- data/Unity/Assets/Demo/Cubes/WallCube.mat +0 -0
- data/Unity/Assets/Demo/Cubes/WallCube.mat.meta +2 -0
- data/Unity/Assets/Demo/Cubes/WallCube.prefab +0 -0
- data/Unity/Assets/Demo/Cubes/WallCube.prefab.meta +2 -0
- data/Unity/Assets/Demo/Cubes.meta +2 -0
- data/Unity/Assets/Demo/Resources/MainMenu.prefab +0 -0
- data/Unity/Assets/Demo/Resources/MainMenu.prefab.meta +2 -0
- data/Unity/Assets/Demo/Resources/OptionsMenu.prefab +0 -0
- data/Unity/Assets/Demo/Resources/OptionsMenu.prefab.meta +2 -0
- data/Unity/Assets/Demo/Resources.meta +2 -0
- data/Unity/Assets/Demo/Scripts/CameraController.js +18 -0
- data/Unity/Assets/Demo/Scripts/CameraController.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/EnterPlayerName.js +21 -0
- data/Unity/Assets/Demo/Scripts/EnterPlayerName.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/GameLeftButton.js +18 -0
- data/Unity/Assets/Demo/Scripts/GameLeftButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/GameQuitButton.js +6 -0
- data/Unity/Assets/Demo/Scripts/GameQuitButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/GameRetryButton.js +7 -0
- data/Unity/Assets/Demo/Scripts/GameRetryButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/GameRightButton.js +18 -0
- data/Unity/Assets/Demo/Scripts/GameRightButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/GameUpButton.js +18 -0
- data/Unity/Assets/Demo/Scripts/GameUpButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/OnTouchGUIElementDown.js +34 -0
- data/Unity/Assets/Demo/Scripts/OnTouchGUIElementDown.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/PlayerData.js +3 -0
- data/Unity/Assets/Demo/Scripts/PlayerData.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/SokobanController.js +240 -0
- data/Unity/Assets/Demo/Scripts/SokobanController.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/TakeScreenShot.js +26 -0
- data/Unity/Assets/Demo/Scripts/TakeScreenShot.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/TitleOptionsButton.js +8 -0
- data/Unity/Assets/Demo/Scripts/TitleOptionsButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/TitleOptionsOkButton.js +8 -0
- data/Unity/Assets/Demo/Scripts/TitleOptionsOkButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/TitlePlayButton.js +6 -0
- data/Unity/Assets/Demo/Scripts/TitlePlayButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/TitleQuitButton.js +7 -0
- data/Unity/Assets/Demo/Scripts/TitleQuitButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/UpdateMovesLabel.js +26 -0
- data/Unity/Assets/Demo/Scripts/UpdateMovesLabel.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/UpdatePlayerName.js +14 -0
- data/Unity/Assets/Demo/Scripts/UpdatePlayerName.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts.meta +2 -0
- data/Unity/Assets/Demo/demo_game.unity +0 -0
- data/Unity/Assets/Demo/demo_game.unity.meta +2 -0
- data/Unity/Assets/Demo/demo_title.unity +0 -0
- data/Unity/Assets/Demo/demo_title.unity.meta +2 -0
- data/Unity/Assets/Demo.meta +2 -0
- data/Unity/Assets/Plugins/CukunityInstance.prefab +0 -0
- data/Unity/Assets/Plugins/CukunityInstance.prefab.meta +2 -0
- data/Unity/Assets/Plugins/CukunityServer.cs +871 -0
- data/Unity/Assets/Plugins/CukunityServer.cs.meta +2 -0
- data/Unity/Assets/Plugins/JsonFx.Json.dll +0 -0
- data/Unity/Assets/Plugins/JsonFx.Json.dll.meta +2 -0
- data/Unity/Assets/Plugins/iOS/CukunityServer.mm +242 -0
- data/Unity/Assets/Plugins/iOS/CukunityServer.mm.meta +2 -0
- data/Unity/Assets/Plugins/iOS.meta +2 -0
- data/Unity/Assets/Plugins.meta +2 -0
- data/Unity/Library/AudioManager.asset +0 -0
- data/Unity/Library/BuildSettings.asset +0 -0
- data/Unity/Library/DynamicsManager.asset +0 -0
- data/Unity/Library/EditorBuildSettings.asset +0 -0
- data/Unity/Library/EditorSettings.asset +0 -0
- data/Unity/Library/EditorUserBuildSettings.asset +0 -0
- data/Unity/Library/EditorUserSettings.asset +0 -0
- data/Unity/Library/InputManager.asset +0 -0
- data/Unity/Library/InspectorExpandedItems.asset +0 -0
- data/Unity/Library/MonoManager.asset +0 -0
- data/Unity/Library/NetworkManager.asset +0 -0
- data/Unity/Library/ProjectSettings.asset +0 -0
- data/Unity/Library/QualitySettings.asset +0 -0
- data/Unity/Library/TagManager.asset +0 -0
- data/Unity/Library/TimeManager.asset +0 -0
- data/Unity/ProjectSettings/AudioManager.asset +0 -0
- data/Unity/ProjectSettings/DynamicsManager.asset +0 -0
- data/Unity/ProjectSettings/EditorBuildSettings.asset +0 -0
- data/Unity/ProjectSettings/EditorSettings.asset +0 -0
- data/Unity/ProjectSettings/InputManager.asset +0 -0
- data/Unity/ProjectSettings/NavMeshLayers.asset +0 -0
- data/Unity/ProjectSettings/NetworkManager.asset +0 -0
- data/Unity/ProjectSettings/ProjectSettings.asset +0 -0
- data/Unity/ProjectSettings/QualitySettings.asset +0 -0
- data/Unity/ProjectSettings/TagManager.asset +0 -0
- data/Unity/ProjectSettings/TimeManager.asset +0 -0
- data/VERSION +1 -0
- data/bin/cukunity +7 -0
- data/cukunity.gemspec +298 -0
- data/features/get_scene_command.feature +39 -0
- data/features/i18n/ja/sokoban_clear.feature +109 -0
- data/features/install.feature +23 -0
- data/features/keyboard_input.feature +26 -0
- data/features/load_level_command.feature +36 -0
- data/features/run.feature +33 -0
- data/features/select_visible.feature +29 -0
- data/features/support/env.rb +11 -0
- data/features/touch_input.feature +96 -0
- data/lib/cukunity/cli/argument_parser.rb +103 -0
- data/lib/cukunity/cli/bootstrap_command.rb +39 -0
- data/lib/cukunity/cli/doctor_command.rb +150 -0
- data/lib/cukunity/cli/features_command.rb +35 -0
- data/lib/cukunity/cli/main.rb +18 -0
- data/lib/cukunity/cli/options.rb +8 -0
- data/lib/cukunity/cli.rb +11 -0
- data/lib/cukunity/cucumber/step_definitions/get_scene_command_steps.rb +37 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/get_scene_command_steps.rb +37 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/install_steps.rb +25 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/keyboard_input_steps.rb +17 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/load_level_command_steps.rb +17 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/run_steps.rb +25 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/select_visible_steps.rb +9 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/touch_input_steps.rb +19 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja.rb +9 -0
- data/lib/cukunity/cucumber/step_definitions/install_steps.rb +33 -0
- data/lib/cukunity/cucumber/step_definitions/keyboard_input_steps.rb +13 -0
- data/lib/cukunity/cucumber/step_definitions/load_level_command_steps.rb +17 -0
- data/lib/cukunity/cucumber/step_definitions/run_steps.rb +32 -0
- data/lib/cukunity/cucumber/step_definitions/select_visible_steps.rb +15 -0
- data/lib/cukunity/cucumber/step_definitions/touch_input_steps.rb +18 -0
- data/lib/cukunity/cucumber/support/platform_helpers.rb +105 -0
- data/lib/cukunity/cucumber/support/spec_helpers.rb +21 -0
- data/lib/cukunity/cucumber/support/transforms.rb +5 -0
- data/lib/cukunity/cucumber/support/unity_helpers.rb +35 -0
- data/lib/cukunity/cucumber.rb +28 -0
- data/lib/cukunity/drivers/android/app.rb +43 -0
- data/lib/cukunity/drivers/android/appkiller/.gitignore +9 -0
- data/lib/cukunity/drivers/android/appkiller/AndroidManifest.xml +17 -0
- data/lib/cukunity/drivers/android/appkiller/ant.properties +17 -0
- data/lib/cukunity/drivers/android/appkiller/build.xml +85 -0
- data/lib/cukunity/drivers/android/appkiller/proguard.cfg +40 -0
- data/lib/cukunity/drivers/android/appkiller/project.properties +11 -0
- data/lib/cukunity/drivers/android/appkiller/res/layout/main.xml +13 -0
- data/lib/cukunity/drivers/android/appkiller/res/values/strings.xml +4 -0
- data/lib/cukunity/drivers/android/appkiller/src/cukunity/appkiller/AppKiller.java +29 -0
- data/lib/cukunity/drivers/android/keyboard_input.rb +149 -0
- data/lib/cukunity/drivers/android/keycodes.rb +531 -0
- data/lib/cukunity/drivers/android/monkey_client.rb +65 -0
- data/lib/cukunity/drivers/android/process.rb +103 -0
- data/lib/cukunity/drivers/android/touch_input.rb +24 -0
- data/lib/cukunity/drivers/android/tunnel_client_methods.rb +22 -0
- data/lib/cukunity/drivers/android/unity_client.rb +27 -0
- data/lib/cukunity/drivers/android/utils.rb +50 -0
- data/lib/cukunity/drivers/android.rb +9 -0
- data/lib/cukunity/drivers/iOS/app.rb +32 -0
- data/lib/cukunity/drivers/iOS/keyboard_input.rb +104 -0
- data/lib/cukunity/drivers/iOS/process.rb +42 -0
- data/lib/cukunity/drivers/iOS/touch_input.rb +18 -0
- data/lib/cukunity/drivers/iOS/tunnel_client_methods.rb +27 -0
- data/lib/cukunity/drivers/iOS/uiautomation.rb +97 -0
- data/lib/cukunity/drivers/iOS/uiautomation_master.rb +152 -0
- data/lib/cukunity/drivers/iOS/uiautomation_slave.js +238 -0
- data/lib/cukunity/drivers/iOS/uiautomation_slave.rb +41 -0
- data/lib/cukunity/drivers/iOS/unity_client.rb +27 -0
- data/lib/cukunity/drivers/iOS/utils.rb +46 -0
- data/lib/cukunity/drivers/iOS.rb +9 -0
- data/lib/cukunity/exceptions.rb +24 -0
- data/lib/cukunity/keyboard_input_methods.rb +35 -0
- data/lib/cukunity/request_line_response_client_methods.rb +80 -0
- data/lib/cukunity/tasks/cucumber.rake +22 -0
- data/lib/cukunity/touch_input_methods.rb +19 -0
- data/lib/cukunity/unity/client_methods.rb +46 -0
- data/lib/cukunity/unity/command_facade.rb +67 -0
- data/lib/cukunity/unity/component.rb +39 -0
- data/lib/cukunity/unity/gameobject.rb +53 -0
- data/lib/cukunity/unity/hint.rb +27 -0
- data/lib/cukunity/unity/json_container.rb +48 -0
- data/lib/cukunity/unity/level.rb +6 -0
- data/lib/cukunity/unity/scene.rb +18 -0
- data/lib/cukunity/unity/screen.rb +45 -0
- data/lib/cukunity/unity/screen_hint_methods.rb +61 -0
- data/lib/cukunity/unity/text_hint_methods.rb +17 -0
- data/lib/cukunity/unity.rb +11 -0
- data/lib/cukunity/utils.rb +56 -0
- data/lib/cukunity.rb +19 -0
- metadata +411 -0
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module Cukunity
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module Android
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module KeyboardInput
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module KeyCodes
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# Key code constant: Unknown key code.
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KEYCODE_UNKNOWN = 0
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# Key code constant: Soft Left key.
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8
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# Usually situated below the display on phones and used as a multi-function
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9
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# feature key for selecting a software defined function shown on the bottom left
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# of the display.
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KEYCODE_SOFT_LEFT = 1
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12
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# Key code constant: Soft Right key.
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13
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# Usually situated below the display on phones and used as a multi-function
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14
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# feature key for selecting a software defined function shown on the bottom right
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15
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# of the display.
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16
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KEYCODE_SOFT_RIGHT = 2
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17
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# Key code constant: Home key.
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18
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# This key is handled by the framework and is never delivered to applications.
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19
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KEYCODE_HOME = 3
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20
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# Key code constant: Back key.
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21
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KEYCODE_BACK = 4
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# Key code constant: Call key.
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23
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KEYCODE_CALL = 5
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24
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# Key code constant: End Call key.
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25
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KEYCODE_ENDCALL = 6
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26
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# Key code constant: '0' key.
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27
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KEYCODE_0 = 7
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28
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# Key code constant: '1' key.
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29
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KEYCODE_1 = 8
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30
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# Key code constant: '2' key.
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31
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KEYCODE_2 = 9
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32
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# Key code constant: '3' key.
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33
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KEYCODE_3 = 10
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34
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# Key code constant: '4' key.
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35
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KEYCODE_4 = 11
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36
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# Key code constant: '5' key.
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37
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KEYCODE_5 = 12
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38
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# Key code constant: '6' key.
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39
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KEYCODE_6 = 13
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40
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# Key code constant: '7' key.
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41
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KEYCODE_7 = 14
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# Key code constant: '8' key.
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43
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KEYCODE_8 = 15
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44
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# Key code constant: '9' key.
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45
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KEYCODE_9 = 16
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46
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# Key code constant: '*' key.
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47
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KEYCODE_STAR = 17
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48
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# Key code constant: '#' key.
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KEYCODE_POUND = 18
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# Key code constant: Directional Pad Up key.
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# May also be synthesized from trackball motions.
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KEYCODE_DPAD_UP = 19
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# Key code constant: Directional Pad Down key.
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# May also be synthesized from trackball motions.
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KEYCODE_DPAD_DOWN = 20
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# Key code constant: Directional Pad Left key.
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# May also be synthesized from trackball motions.
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KEYCODE_DPAD_LEFT = 21
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# Key code constant: Directional Pad Right key.
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# May also be synthesized from trackball motions.
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KEYCODE_DPAD_RIGHT = 22
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# Key code constant: Directional Pad Center key.
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# May also be synthesized from trackball motions.
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KEYCODE_DPAD_CENTER = 23
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# Key code constant: Volume Up key.
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66
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# Adjusts the speaker volume up.
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KEYCODE_VOLUME_UP = 24
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# Key code constant: Volume Down key.
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# Adjusts the speaker volume down.
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KEYCODE_VOLUME_DOWN = 25
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# Key code constant: Power key.
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KEYCODE_POWER = 26
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# Key code constant: Camera key.
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# Used to launch a camera application or take pictures.
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KEYCODE_CAMERA = 27
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# Key code constant: Clear key.
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KEYCODE_CLEAR = 28
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# Key code constant: 'A' key.
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KEYCODE_A = 29
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# Key code constant: 'B' key.
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81
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KEYCODE_B = 30
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# Key code constant: 'C' key.
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KEYCODE_C = 31
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# Key code constant: 'D' key.
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KEYCODE_D = 32
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# Key code constant: 'E' key.
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87
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KEYCODE_E = 33
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88
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# Key code constant: 'F' key.
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89
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KEYCODE_F = 34
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90
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# Key code constant: 'G' key.
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KEYCODE_G = 35
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# Key code constant: 'H' key.
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KEYCODE_H = 36
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# Key code constant: 'I' key.
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95
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KEYCODE_I = 37
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96
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# Key code constant: 'J' key.
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97
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KEYCODE_J = 38
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# Key code constant: 'K' key.
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KEYCODE_K = 39
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# Key code constant: 'L' key.
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KEYCODE_L = 40
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# Key code constant: 'M' key.
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KEYCODE_M = 41
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# Key code constant: 'N' key.
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105
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KEYCODE_N = 42
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# Key code constant: 'O' key.
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107
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KEYCODE_O = 43
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108
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# Key code constant: 'P' key.
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109
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KEYCODE_P = 44
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# Key code constant: 'Q' key.
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111
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KEYCODE_Q = 45
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112
|
+
# Key code constant: 'R' key.
|
|
113
|
+
KEYCODE_R = 46
|
|
114
|
+
# Key code constant: 'S' key.
|
|
115
|
+
KEYCODE_S = 47
|
|
116
|
+
# Key code constant: 'T' key.
|
|
117
|
+
KEYCODE_T = 48
|
|
118
|
+
# Key code constant: 'U' key.
|
|
119
|
+
KEYCODE_U = 49
|
|
120
|
+
# Key code constant: 'V' key.
|
|
121
|
+
KEYCODE_V = 50
|
|
122
|
+
# Key code constant: 'W' key.
|
|
123
|
+
KEYCODE_W = 51
|
|
124
|
+
# Key code constant: 'X' key.
|
|
125
|
+
KEYCODE_X = 52
|
|
126
|
+
# Key code constant: 'Y' key.
|
|
127
|
+
KEYCODE_Y = 53
|
|
128
|
+
# Key code constant: 'Z' key.
|
|
129
|
+
KEYCODE_Z = 54
|
|
130
|
+
# Key code constant: ',' key.
|
|
131
|
+
KEYCODE_COMMA = 55
|
|
132
|
+
# Key code constant: '.' key.
|
|
133
|
+
KEYCODE_PERIOD = 56
|
|
134
|
+
# Key code constant: Left Alt modifier key.
|
|
135
|
+
KEYCODE_ALT_LEFT = 57
|
|
136
|
+
# Key code constant: Right Alt modifier key.
|
|
137
|
+
KEYCODE_ALT_RIGHT = 58
|
|
138
|
+
# Key code constant: Left Shift modifier key.
|
|
139
|
+
KEYCODE_SHIFT_LEFT = 59
|
|
140
|
+
# Key code constant: Right Shift modifier key.
|
|
141
|
+
KEYCODE_SHIFT_RIGHT = 60
|
|
142
|
+
# Key code constant: Tab key.
|
|
143
|
+
KEYCODE_TAB = 61
|
|
144
|
+
# Key code constant: Space key.
|
|
145
|
+
KEYCODE_SPACE = 62
|
|
146
|
+
# Key code constant: Symbol modifier key.
|
|
147
|
+
# Used to enter alternate symbols.
|
|
148
|
+
KEYCODE_SYM = 63
|
|
149
|
+
# Key code constant: Explorer special function key.
|
|
150
|
+
# Used to launch a browser application.
|
|
151
|
+
KEYCODE_EXPLORER = 64
|
|
152
|
+
# Key code constant: Envelope special function key.
|
|
153
|
+
# Used to launch a mail application.
|
|
154
|
+
KEYCODE_ENVELOPE = 65
|
|
155
|
+
# Key code constant: Enter key.
|
|
156
|
+
KEYCODE_ENTER = 66
|
|
157
|
+
# Key code constant: Backspace key.
|
|
158
|
+
# Deletes characters before the insertion point, unlike {@link #KEYCODE_FORWARD_DEL}.
|
|
159
|
+
KEYCODE_DEL = 67
|
|
160
|
+
# Key code constant: '`' (backtick) key.
|
|
161
|
+
KEYCODE_GRAVE = 68
|
|
162
|
+
# Key code constant: '-'.
|
|
163
|
+
KEYCODE_MINUS = 69
|
|
164
|
+
# Key code constant: '=' key.
|
|
165
|
+
KEYCODE_EQUALS = 70
|
|
166
|
+
# Key code constant: '[' key.
|
|
167
|
+
KEYCODE_LEFT_BRACKET = 71
|
|
168
|
+
# Key code constant: ']' key.
|
|
169
|
+
KEYCODE_RIGHT_BRACKET = 72
|
|
170
|
+
# Key code constant: '\' key.
|
|
171
|
+
KEYCODE_BACKSLASH = 73
|
|
172
|
+
# Key code constant: '' key.
|
|
173
|
+
KEYCODE_SEMICOLON = 74
|
|
174
|
+
# Key code constant: ''' (apostrophe) key.
|
|
175
|
+
KEYCODE_APOSTROPHE = 75
|
|
176
|
+
# Key code constant: '/' key.
|
|
177
|
+
KEYCODE_SLASH = 76
|
|
178
|
+
# Key code constant: '@' key.
|
|
179
|
+
KEYCODE_AT = 77
|
|
180
|
+
# Key code constant: Number modifier key.
|
|
181
|
+
# Used to enter numeric symbols.
|
|
182
|
+
# This key is not Num Lock it is more like {@link #KEYCODE_ALT_LEFT} and is
|
|
183
|
+
# interpreted as an ALT key by {@link android.text.method.MetaKeyKeyListener}.
|
|
184
|
+
KEYCODE_NUM = 78
|
|
185
|
+
# Key code constant: Headset Hook key.
|
|
186
|
+
# Used to hang up calls and stop media.
|
|
187
|
+
KEYCODE_HEADSETHOOK = 79
|
|
188
|
+
# Key code constant: Camera Focus key.
|
|
189
|
+
# Used to focus the camera.
|
|
190
|
+
KEYCODE_FOCUS = 80 # *Camera* focus
|
|
191
|
+
# Key code constant: '+' key.
|
|
192
|
+
KEYCODE_PLUS = 81
|
|
193
|
+
# Key code constant: Menu key.
|
|
194
|
+
KEYCODE_MENU = 82
|
|
195
|
+
# Key code constant: Notification key.
|
|
196
|
+
KEYCODE_NOTIFICATION = 83
|
|
197
|
+
# Key code constant: Search key.
|
|
198
|
+
KEYCODE_SEARCH = 84
|
|
199
|
+
# Key code constant: Play/Pause media key.
|
|
200
|
+
KEYCODE_MEDIA_PLAY_PAUSE= 85
|
|
201
|
+
# Key code constant: Stop media key.
|
|
202
|
+
KEYCODE_MEDIA_STOP = 86
|
|
203
|
+
# Key code constant: Play Next media key.
|
|
204
|
+
KEYCODE_MEDIA_NEXT = 87
|
|
205
|
+
# Key code constant: Play Previous media key.
|
|
206
|
+
KEYCODE_MEDIA_PREVIOUS = 88
|
|
207
|
+
# Key code constant: Rewind media key.
|
|
208
|
+
KEYCODE_MEDIA_REWIND = 89
|
|
209
|
+
# Key code constant: Fast Forward media key.
|
|
210
|
+
KEYCODE_MEDIA_FAST_FORWARD = 90
|
|
211
|
+
# Key code constant: Mute key.
|
|
212
|
+
# Mutes the microphone, unlike {@link #KEYCODE_VOLUME_MUTE}.
|
|
213
|
+
KEYCODE_MUTE = 91
|
|
214
|
+
# Key code constant: Page Up key.
|
|
215
|
+
KEYCODE_PAGE_UP = 92
|
|
216
|
+
# Key code constant: Page Down key.
|
|
217
|
+
KEYCODE_PAGE_DOWN = 93
|
|
218
|
+
# Key code constant: Picture Symbols modifier key.
|
|
219
|
+
# Used to switch symbol sets (Emoji, Kao-moji).
|
|
220
|
+
KEYCODE_PICTSYMBOLS = 94 # switch symbol-sets (Emoji,Kao-moji)
|
|
221
|
+
# Key code constant: Switch Charset modifier key.
|
|
222
|
+
# Used to switch character sets (Kanji, Katakana).
|
|
223
|
+
KEYCODE_SWITCH_CHARSET = 95 # switch char-sets (Kanji,Katakana)
|
|
224
|
+
# Key code constant: A Button key.
|
|
225
|
+
# On a game controller, the A button should be either the button labeled A
|
|
226
|
+
# or the first button on the upper row of controller buttons.
|
|
227
|
+
KEYCODE_BUTTON_A = 96
|
|
228
|
+
# Key code constant: B Button key.
|
|
229
|
+
# On a game controller, the B button should be either the button labeled B
|
|
230
|
+
# or the second button on the upper row of controller buttons.
|
|
231
|
+
KEYCODE_BUTTON_B = 97
|
|
232
|
+
# Key code constant: C Button key.
|
|
233
|
+
# On a game controller, the C button should be either the button labeled C
|
|
234
|
+
# or the third button on the upper row of controller buttons.
|
|
235
|
+
KEYCODE_BUTTON_C = 98
|
|
236
|
+
# Key code constant: X Button key.
|
|
237
|
+
# On a game controller, the X button should be either the button labeled X
|
|
238
|
+
# or the first button on the lower row of controller buttons.
|
|
239
|
+
KEYCODE_BUTTON_X = 99
|
|
240
|
+
# Key code constant: Y Button key.
|
|
241
|
+
# On a game controller, the Y button should be either the button labeled Y
|
|
242
|
+
# or the second button on the lower row of controller buttons.
|
|
243
|
+
KEYCODE_BUTTON_Y = 100
|
|
244
|
+
# Key code constant: Z Button key.
|
|
245
|
+
# On a game controller, the Z button should be either the button labeled Z
|
|
246
|
+
# or the third button on the lower row of controller buttons.
|
|
247
|
+
KEYCODE_BUTTON_Z = 101
|
|
248
|
+
# Key code constant: L1 Button key.
|
|
249
|
+
# On a game controller, the L1 button should be either the button labeled L1 (or L)
|
|
250
|
+
# or the top left trigger button.
|
|
251
|
+
KEYCODE_BUTTON_L1 = 102
|
|
252
|
+
# Key code constant: R1 Button key.
|
|
253
|
+
# On a game controller, the R1 button should be either the button labeled R1 (or R)
|
|
254
|
+
# or the top right trigger button.
|
|
255
|
+
KEYCODE_BUTTON_R1 = 103
|
|
256
|
+
# Key code constant: L2 Button key.
|
|
257
|
+
# On a game controller, the L2 button should be either the button labeled L2
|
|
258
|
+
# or the bottom left trigger button.
|
|
259
|
+
KEYCODE_BUTTON_L2 = 104
|
|
260
|
+
# Key code constant: R2 Button key.
|
|
261
|
+
# On a game controller, the R2 button should be either the button labeled R2
|
|
262
|
+
# or the bottom right trigger button.
|
|
263
|
+
KEYCODE_BUTTON_R2 = 105
|
|
264
|
+
# Key code constant: Left Thumb Button key.
|
|
265
|
+
# On a game controller, the left thumb button indicates that the left (or only)
|
|
266
|
+
# joystick is pressed.
|
|
267
|
+
KEYCODE_BUTTON_THUMBL = 106
|
|
268
|
+
# Key code constant: Right Thumb Button key.
|
|
269
|
+
# On a game controller, the right thumb button indicates that the right
|
|
270
|
+
# joystick is pressed.
|
|
271
|
+
KEYCODE_BUTTON_THUMBR = 107
|
|
272
|
+
# Key code constant: Start Button key.
|
|
273
|
+
# On a game controller, the button labeled Start.
|
|
274
|
+
KEYCODE_BUTTON_START = 108
|
|
275
|
+
# Key code constant: Select Button key.
|
|
276
|
+
# On a game controller, the button labeled Select.
|
|
277
|
+
KEYCODE_BUTTON_SELECT = 109
|
|
278
|
+
# Key code constant: Mode Button key.
|
|
279
|
+
# On a game controller, the button labeled Mode.
|
|
280
|
+
KEYCODE_BUTTON_MODE = 110
|
|
281
|
+
# Key code constant: Escape key.
|
|
282
|
+
KEYCODE_ESCAPE = 111
|
|
283
|
+
# Key code constant: Forward Delete key.
|
|
284
|
+
# Deletes characters ahead of the insertion point, unlike {@link #KEYCODE_DEL}.
|
|
285
|
+
KEYCODE_FORWARD_DEL = 112
|
|
286
|
+
# Key code constant: Left Control modifier key.
|
|
287
|
+
KEYCODE_CTRL_LEFT = 113
|
|
288
|
+
# Key code constant: Right Control modifier key.
|
|
289
|
+
KEYCODE_CTRL_RIGHT = 114
|
|
290
|
+
# Key code constant: Caps Lock key.
|
|
291
|
+
KEYCODE_CAPS_LOCK = 115
|
|
292
|
+
# Key code constant: Scroll Lock key.
|
|
293
|
+
KEYCODE_SCROLL_LOCK = 116
|
|
294
|
+
# Key code constant: Left Meta modifier key.
|
|
295
|
+
KEYCODE_META_LEFT = 117
|
|
296
|
+
# Key code constant: Right Meta modifier key.
|
|
297
|
+
KEYCODE_META_RIGHT = 118
|
|
298
|
+
# Key code constant: Function modifier key.
|
|
299
|
+
KEYCODE_FUNCTION = 119
|
|
300
|
+
# Key code constant: System Request / Print Screen key.
|
|
301
|
+
KEYCODE_SYSRQ = 120
|
|
302
|
+
# Key code constant: Break / Pause key.
|
|
303
|
+
KEYCODE_BREAK = 121
|
|
304
|
+
# Key code constant: Home Movement key.
|
|
305
|
+
# Used for scrolling or moving the cursor around to the start of a line
|
|
306
|
+
# or to the top of a list.
|
|
307
|
+
KEYCODE_MOVE_HOME = 122
|
|
308
|
+
# Key code constant: End Movement key.
|
|
309
|
+
# Used for scrolling or moving the cursor around to the end of a line
|
|
310
|
+
# or to the bottom of a list.
|
|
311
|
+
KEYCODE_MOVE_END = 123
|
|
312
|
+
# Key code constant: Insert key.
|
|
313
|
+
# Toggles insert / overwrite edit mode.
|
|
314
|
+
KEYCODE_INSERT = 124
|
|
315
|
+
# Key code constant: Forward key.
|
|
316
|
+
# Navigates forward in the history stack. Complement of {@link #KEYCODE_BACK}.
|
|
317
|
+
KEYCODE_FORWARD = 125
|
|
318
|
+
# Key code constant: Play media key.
|
|
319
|
+
KEYCODE_MEDIA_PLAY = 126
|
|
320
|
+
# Key code constant: Pause media key.
|
|
321
|
+
KEYCODE_MEDIA_PAUSE = 127
|
|
322
|
+
# Key code constant: Close media key.
|
|
323
|
+
# May be used to close a CD tray, for example.
|
|
324
|
+
KEYCODE_MEDIA_CLOSE = 128
|
|
325
|
+
# Key code constant: Eject media key.
|
|
326
|
+
# May be used to eject a CD tray, for example.
|
|
327
|
+
KEYCODE_MEDIA_EJECT = 129
|
|
328
|
+
# Key code constant: Record media key.
|
|
329
|
+
KEYCODE_MEDIA_RECORD = 130
|
|
330
|
+
# Key code constant: F1 key.
|
|
331
|
+
KEYCODE_F1 = 131
|
|
332
|
+
# Key code constant: F2 key.
|
|
333
|
+
KEYCODE_F2 = 132
|
|
334
|
+
# Key code constant: F3 key.
|
|
335
|
+
KEYCODE_F3 = 133
|
|
336
|
+
# Key code constant: F4 key.
|
|
337
|
+
KEYCODE_F4 = 134
|
|
338
|
+
# Key code constant: F5 key.
|
|
339
|
+
KEYCODE_F5 = 135
|
|
340
|
+
# Key code constant: F6 key.
|
|
341
|
+
KEYCODE_F6 = 136
|
|
342
|
+
# Key code constant: F7 key.
|
|
343
|
+
KEYCODE_F7 = 137
|
|
344
|
+
# Key code constant: F8 key.
|
|
345
|
+
KEYCODE_F8 = 138
|
|
346
|
+
# Key code constant: F9 key.
|
|
347
|
+
KEYCODE_F9 = 139
|
|
348
|
+
# Key code constant: F10 key.
|
|
349
|
+
KEYCODE_F10 = 140
|
|
350
|
+
# Key code constant: F11 key.
|
|
351
|
+
KEYCODE_F11 = 141
|
|
352
|
+
# Key code constant: F12 key.
|
|
353
|
+
KEYCODE_F12 = 142
|
|
354
|
+
# Key code constant: Num Lock key.
|
|
355
|
+
# This is the Num Lock key it is different from {@link #KEYCODE_NUM}.
|
|
356
|
+
# This key alters the behavior of other keys on the numeric keypad.
|
|
357
|
+
KEYCODE_NUM_LOCK = 143
|
|
358
|
+
# Key code constant: Numeric keypad '0' key.
|
|
359
|
+
KEYCODE_NUMPAD_0 = 144
|
|
360
|
+
# Key code constant: Numeric keypad '1' key.
|
|
361
|
+
KEYCODE_NUMPAD_1 = 145
|
|
362
|
+
# Key code constant: Numeric keypad '2' key.
|
|
363
|
+
KEYCODE_NUMPAD_2 = 146
|
|
364
|
+
# Key code constant: Numeric keypad '3' key.
|
|
365
|
+
KEYCODE_NUMPAD_3 = 147
|
|
366
|
+
# Key code constant: Numeric keypad '4' key.
|
|
367
|
+
KEYCODE_NUMPAD_4 = 148
|
|
368
|
+
# Key code constant: Numeric keypad '5' key.
|
|
369
|
+
KEYCODE_NUMPAD_5 = 149
|
|
370
|
+
# Key code constant: Numeric keypad '6' key.
|
|
371
|
+
KEYCODE_NUMPAD_6 = 150
|
|
372
|
+
# Key code constant: Numeric keypad '7' key.
|
|
373
|
+
KEYCODE_NUMPAD_7 = 151
|
|
374
|
+
# Key code constant: Numeric keypad '8' key.
|
|
375
|
+
KEYCODE_NUMPAD_8 = 152
|
|
376
|
+
# Key code constant: Numeric keypad '9' key.
|
|
377
|
+
KEYCODE_NUMPAD_9 = 153
|
|
378
|
+
# Key code constant: Numeric keypad '/' key (for division).
|
|
379
|
+
KEYCODE_NUMPAD_DIVIDE = 154
|
|
380
|
+
# Key code constant: Numeric keypad '*' key (for multiplication).
|
|
381
|
+
KEYCODE_NUMPAD_MULTIPLY = 155
|
|
382
|
+
# Key code constant: Numeric keypad '-' key (for subtraction).
|
|
383
|
+
KEYCODE_NUMPAD_SUBTRACT = 156
|
|
384
|
+
# Key code constant: Numeric keypad '+' key (for addition).
|
|
385
|
+
KEYCODE_NUMPAD_ADD = 157
|
|
386
|
+
# Key code constant: Numeric keypad '.' key (for decimals or digit grouping).
|
|
387
|
+
KEYCODE_NUMPAD_DOT = 158
|
|
388
|
+
# Key code constant: Numeric keypad ',' key (for decimals or digit grouping).
|
|
389
|
+
KEYCODE_NUMPAD_COMMA = 159
|
|
390
|
+
# Key code constant: Numeric keypad Enter key.
|
|
391
|
+
KEYCODE_NUMPAD_ENTER = 160
|
|
392
|
+
# Key code constant: Numeric keypad '=' key.
|
|
393
|
+
KEYCODE_NUMPAD_EQUALS = 161
|
|
394
|
+
# Key code constant: Numeric keypad '(' key.
|
|
395
|
+
KEYCODE_NUMPAD_LEFT_PAREN = 162
|
|
396
|
+
# Key code constant: Numeric keypad ')' key.
|
|
397
|
+
KEYCODE_NUMPAD_RIGHT_PAREN = 163
|
|
398
|
+
# Key code constant: Volume Mute key.
|
|
399
|
+
# Mutes the speaker, unlike {@link #KEYCODE_MUTE}.
|
|
400
|
+
# This key should normally be implemented as a toggle such that the first press
|
|
401
|
+
# mutes the speaker and the second press restores the original volume.
|
|
402
|
+
KEYCODE_VOLUME_MUTE = 164
|
|
403
|
+
# Key code constant: Info key.
|
|
404
|
+
# Common on TV remotes to show additional information related to what is
|
|
405
|
+
# currently being viewed.
|
|
406
|
+
KEYCODE_INFO = 165
|
|
407
|
+
# Key code constant: Channel up key.
|
|
408
|
+
# On TV remotes, increments the television channel.
|
|
409
|
+
KEYCODE_CHANNEL_UP = 166
|
|
410
|
+
# Key code constant: Channel down key.
|
|
411
|
+
# On TV remotes, decrements the television channel.
|
|
412
|
+
KEYCODE_CHANNEL_DOWN = 167
|
|
413
|
+
# Key code constant: Zoom in key.
|
|
414
|
+
KEYCODE_ZOOM_IN = 168
|
|
415
|
+
# Key code constant: Zoom out key.
|
|
416
|
+
KEYCODE_ZOOM_OUT = 169
|
|
417
|
+
# Key code constant: TV key.
|
|
418
|
+
# On TV remotes, switches to viewing live TV.
|
|
419
|
+
KEYCODE_TV = 170
|
|
420
|
+
# Key code constant: Window key.
|
|
421
|
+
# On TV remotes, toggles picture-in-picture mode or other windowing functions.
|
|
422
|
+
KEYCODE_WINDOW = 171
|
|
423
|
+
# Key code constant: Guide key.
|
|
424
|
+
# On TV remotes, shows a programming guide.
|
|
425
|
+
KEYCODE_GUIDE = 172
|
|
426
|
+
# Key code constant: DVR key.
|
|
427
|
+
# On some TV remotes, switches to a DVR mode for recorded shows.
|
|
428
|
+
KEYCODE_DVR = 173
|
|
429
|
+
# Key code constant: Bookmark key.
|
|
430
|
+
# On some TV remotes, bookmarks content or web pages.
|
|
431
|
+
KEYCODE_BOOKMARK = 174
|
|
432
|
+
# Key code constant: Toggle captions key.
|
|
433
|
+
# Switches the mode for closed-captioning text, for example during television shows.
|
|
434
|
+
KEYCODE_CAPTIONS = 175
|
|
435
|
+
# Key code constant: Settings key.
|
|
436
|
+
# Starts the system settings activity.
|
|
437
|
+
KEYCODE_SETTINGS = 176
|
|
438
|
+
# Key code constant: TV power key.
|
|
439
|
+
# On TV remotes, toggles the power on a television screen.
|
|
440
|
+
KEYCODE_TV_POWER = 177
|
|
441
|
+
# Key code constant: TV input key.
|
|
442
|
+
# On TV remotes, switches the input on a television screen.
|
|
443
|
+
KEYCODE_TV_INPUT = 178
|
|
444
|
+
# Key code constant: Set-top-box power key.
|
|
445
|
+
# On TV remotes, toggles the power on an external Set-top-box.
|
|
446
|
+
KEYCODE_STB_POWER = 179
|
|
447
|
+
# Key code constant: Set-top-box input key.
|
|
448
|
+
# On TV remotes, switches the input mode on an external Set-top-box.
|
|
449
|
+
KEYCODE_STB_INPUT = 180
|
|
450
|
+
# Key code constant: A/V Receiver power key.
|
|
451
|
+
# On TV remotes, toggles the power on an external A/V Receiver.
|
|
452
|
+
KEYCODE_AVR_POWER = 181
|
|
453
|
+
# Key code constant: A/V Receiver input key.
|
|
454
|
+
# On TV remotes, switches the input mode on an external A/V Receiver.
|
|
455
|
+
KEYCODE_AVR_INPUT = 182
|
|
456
|
+
# Key code constant: Red "programmable" key.
|
|
457
|
+
# On TV remotes, acts as a contextual/programmable key.
|
|
458
|
+
KEYCODE_PROG_RED = 183
|
|
459
|
+
# Key code constant: Green "programmable" key.
|
|
460
|
+
# On TV remotes, actsas a contextual/programmable key.
|
|
461
|
+
KEYCODE_PROG_GREEN = 184
|
|
462
|
+
# Key code constant: Yellow "programmable" key.
|
|
463
|
+
# On TV remotes, acts as a contextual/programmable key.
|
|
464
|
+
KEYCODE_PROG_YELLOW = 185
|
|
465
|
+
# Key code constant: Blue "programmable" key.
|
|
466
|
+
# On TV remotes, acts as a contextual/programmable key.
|
|
467
|
+
KEYCODE_PROG_BLUE = 186
|
|
468
|
+
# Key code constant: App switch key.
|
|
469
|
+
# Should bring up the application switcher dialog.
|
|
470
|
+
KEYCODE_APP_SWITCH = 187
|
|
471
|
+
# Key code constant: Generic Game Pad Button #1.
|
|
472
|
+
KEYCODE_BUTTON_1 = 188
|
|
473
|
+
# Key code constant: Generic Game Pad Button #2.
|
|
474
|
+
KEYCODE_BUTTON_2 = 189
|
|
475
|
+
# Key code constant: Generic Game Pad Button #3.
|
|
476
|
+
KEYCODE_BUTTON_3 = 190
|
|
477
|
+
# Key code constant: Generic Game Pad Button #4.
|
|
478
|
+
KEYCODE_BUTTON_4 = 191
|
|
479
|
+
# Key code constant: Generic Game Pad Button #5.
|
|
480
|
+
KEYCODE_BUTTON_5 = 192
|
|
481
|
+
# Key code constant: Generic Game Pad Button #6.
|
|
482
|
+
KEYCODE_BUTTON_6 = 193
|
|
483
|
+
# Key code constant: Generic Game Pad Button #7.
|
|
484
|
+
KEYCODE_BUTTON_7 = 194
|
|
485
|
+
# Key code constant: Generic Game Pad Button #8.
|
|
486
|
+
KEYCODE_BUTTON_8 = 195
|
|
487
|
+
# Key code constant: Generic Game Pad Button #9.
|
|
488
|
+
KEYCODE_BUTTON_9 = 196
|
|
489
|
+
# Key code constant: Generic Game Pad Button #10.
|
|
490
|
+
KEYCODE_BUTTON_10 = 197
|
|
491
|
+
# Key code constant: Generic Game Pad Button #11.
|
|
492
|
+
KEYCODE_BUTTON_11 = 198
|
|
493
|
+
# Key code constant: Generic Game Pad Button #12.
|
|
494
|
+
KEYCODE_BUTTON_12 = 199
|
|
495
|
+
# Key code constant: Generic Game Pad Button #13.
|
|
496
|
+
KEYCODE_BUTTON_13 = 200
|
|
497
|
+
# Key code constant: Generic Game Pad Button #14.
|
|
498
|
+
KEYCODE_BUTTON_14 = 201
|
|
499
|
+
# Key code constant: Generic Game Pad Button #15.
|
|
500
|
+
KEYCODE_BUTTON_15 = 202
|
|
501
|
+
# Key code constant: Generic Game Pad Button #16.
|
|
502
|
+
KEYCODE_BUTTON_16 = 203
|
|
503
|
+
# Key code constant: Language Switch key.
|
|
504
|
+
# Toggles the current input language such as switching between English and Japanese on
|
|
505
|
+
# a QWERTY keyboard. On some devices, the same function may be performed by
|
|
506
|
+
# pressing Shift+Spacebar.
|
|
507
|
+
KEYCODE_LANGUAGE_SWITCH = 204
|
|
508
|
+
# Key code constant: Manner Mode key.
|
|
509
|
+
# Toggles silent or vibrate mode on and off to make the device behave more politely
|
|
510
|
+
# in certain settings such as on a crowded train. On some devices, the key may only
|
|
511
|
+
# operate when long-pressed.
|
|
512
|
+
KEYCODE_MANNER_MODE = 205
|
|
513
|
+
# Key code constant: 3D Mode key.
|
|
514
|
+
# Toggles the display between 2D and 3D mode.
|
|
515
|
+
KEYCODE_3D_MODE = 206
|
|
516
|
+
# Key code constant: Contacts special function key.
|
|
517
|
+
# Used to launch an address book application.
|
|
518
|
+
KEYCODE_CONTACTS = 207
|
|
519
|
+
# Key code constant: Calendar special function key.
|
|
520
|
+
# Used to launch a calendar application.
|
|
521
|
+
KEYCODE_CALENDAR = 208
|
|
522
|
+
# Key code constant: Music special function key.
|
|
523
|
+
# Used to launch a music player application.
|
|
524
|
+
KEYCODE_MUSIC = 209
|
|
525
|
+
# Key code constant: Calculator special function key.
|
|
526
|
+
# Used to launch a calculator application.
|
|
527
|
+
KEYCODE_CALCULATOR = 210
|
|
528
|
+
end
|
|
529
|
+
end
|
|
530
|
+
end
|
|
531
|
+
end
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
require 'singleton'
|
|
2
|
+
|
|
3
|
+
module Cukunity
|
|
4
|
+
module Android
|
|
5
|
+
class MonkeyClient
|
|
6
|
+
include Singleton
|
|
7
|
+
include Cukunity::Android::TunnelClientMethods
|
|
8
|
+
include Cukunity::RequestLineResponseClientMethods
|
|
9
|
+
alias_method :request_connect, :connect
|
|
10
|
+
alias_method :request_close, :close
|
|
11
|
+
|
|
12
|
+
DEFAULT_HOSTNAME = '127.0.0.1'
|
|
13
|
+
DEFAULT_PORT = 9923
|
|
14
|
+
|
|
15
|
+
def command(req)
|
|
16
|
+
res = request(req.chomp) do |line|
|
|
17
|
+
m = line.chomp.match(/^([^:]+)(:(.*))?$/)
|
|
18
|
+
{ :status => m[1], :output => m[2] || '' }
|
|
19
|
+
end
|
|
20
|
+
raise Exception::MonkeyCommandError.new(res[:output]) if res.nil? or res[:status] != 'OK'
|
|
21
|
+
res[:output]
|
|
22
|
+
end
|
|
23
|
+
|
|
24
|
+
def close
|
|
25
|
+
if connected?
|
|
26
|
+
request 'quit', :quit => true, :retry => false rescue ::Exception
|
|
27
|
+
request_close
|
|
28
|
+
end
|
|
29
|
+
close_tunnel
|
|
30
|
+
unless @monkey_pipe.nil?
|
|
31
|
+
::Process.kill('KILL', @monkey_pipe.pid) rescue ::Exception
|
|
32
|
+
@monkey_pipe.close rescue ::Exception
|
|
33
|
+
@monkey_pipe = nil
|
|
34
|
+
end
|
|
35
|
+
end
|
|
36
|
+
|
|
37
|
+
private
|
|
38
|
+
def kick_monkey(host, port)
|
|
39
|
+
if @monkey_pipe.nil?
|
|
40
|
+
open_tunnel(port + 1, port)
|
|
41
|
+
@monkey_pipe = adb ['shell', 'monkey', '--port', port.to_s], :wait => false
|
|
42
|
+
# FIXME: investigate why this sleep is "necessary"
|
|
43
|
+
sleep 1
|
|
44
|
+
raise Exception::MonkeyCommandError.new unless wait_connectivity(host, port + 1, 30)
|
|
45
|
+
end
|
|
46
|
+
end
|
|
47
|
+
|
|
48
|
+
def connect(host = DEFAULT_HOSTNAME, port = DEFAULT_PORT)
|
|
49
|
+
unless @connecting
|
|
50
|
+
@connecting = true
|
|
51
|
+
kick_monkey(host, port)
|
|
52
|
+
begin
|
|
53
|
+
request_connect(host, port + 1) do |socket|
|
|
54
|
+
kick_monkey(host, port)
|
|
55
|
+
command('wake')
|
|
56
|
+
true
|
|
57
|
+
end
|
|
58
|
+
ensure
|
|
59
|
+
@connecting = false
|
|
60
|
+
end
|
|
61
|
+
end
|
|
62
|
+
end
|
|
63
|
+
end
|
|
64
|
+
end
|
|
65
|
+
end
|