cukunity 0.1.0
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- data/.document +5 -0
- data/.gitmodules +0 -0
- data/.rspec +1 -0
- data/Gemfile +15 -0
- data/Gemfile.lock +60 -0
- data/LICENSE.txt +20 -0
- data/README.md +214 -0
- data/Rakefile +51 -0
- data/Unity/Assets/Demo/Art/Buttons/down.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/down.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/left.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/left.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/ok.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/ok.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/options.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/options.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/play.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/play.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/quit.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/quit.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/retry.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/retry.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/right.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/right.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons/up.png +0 -0
- data/Unity/Assets/Demo/Art/Buttons/up.png.meta +28 -0
- data/Unity/Assets/Demo/Art/Buttons.meta +2 -0
- data/Unity/Assets/Demo/Art/clear.png +0 -0
- data/Unity/Assets/Demo/Art/clear.png.meta +28 -0
- data/Unity/Assets/Demo/Art/options.png +0 -0
- data/Unity/Assets/Demo/Art/options.png.meta +28 -0
- data/Unity/Assets/Demo/Art/sokoban.png +0 -0
- data/Unity/Assets/Demo/Art/sokoban.png.meta +28 -0
- data/Unity/Assets/Demo/Art.meta +2 -0
- data/Unity/Assets/Demo/Cubes/CrateCube.mat +0 -0
- data/Unity/Assets/Demo/Cubes/CrateCube.mat.meta +2 -0
- data/Unity/Assets/Demo/Cubes/CrateCube.prefab +0 -0
- data/Unity/Assets/Demo/Cubes/CrateCube.prefab.meta +2 -0
- data/Unity/Assets/Demo/Cubes/FloorCube.mat +0 -0
- data/Unity/Assets/Demo/Cubes/FloorCube.mat.meta +2 -0
- data/Unity/Assets/Demo/Cubes/FloorCube.prefab +0 -0
- data/Unity/Assets/Demo/Cubes/FloorCube.prefab.meta +2 -0
- data/Unity/Assets/Demo/Cubes/GoalCube.mat +0 -0
- data/Unity/Assets/Demo/Cubes/GoalCube.mat.meta +2 -0
- data/Unity/Assets/Demo/Cubes/GoalCube.prefab +0 -0
- data/Unity/Assets/Demo/Cubes/GoalCube.prefab.meta +2 -0
- data/Unity/Assets/Demo/Cubes/PlayerCube.mat +0 -0
- data/Unity/Assets/Demo/Cubes/PlayerCube.mat.meta +2 -0
- data/Unity/Assets/Demo/Cubes/PlayerCube.prefab +0 -0
- data/Unity/Assets/Demo/Cubes/PlayerCube.prefab.meta +2 -0
- data/Unity/Assets/Demo/Cubes/WallCube.mat +0 -0
- data/Unity/Assets/Demo/Cubes/WallCube.mat.meta +2 -0
- data/Unity/Assets/Demo/Cubes/WallCube.prefab +0 -0
- data/Unity/Assets/Demo/Cubes/WallCube.prefab.meta +2 -0
- data/Unity/Assets/Demo/Cubes.meta +2 -0
- data/Unity/Assets/Demo/Resources/MainMenu.prefab +0 -0
- data/Unity/Assets/Demo/Resources/MainMenu.prefab.meta +2 -0
- data/Unity/Assets/Demo/Resources/OptionsMenu.prefab +0 -0
- data/Unity/Assets/Demo/Resources/OptionsMenu.prefab.meta +2 -0
- data/Unity/Assets/Demo/Resources.meta +2 -0
- data/Unity/Assets/Demo/Scripts/CameraController.js +18 -0
- data/Unity/Assets/Demo/Scripts/CameraController.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/EnterPlayerName.js +21 -0
- data/Unity/Assets/Demo/Scripts/EnterPlayerName.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/GameLeftButton.js +18 -0
- data/Unity/Assets/Demo/Scripts/GameLeftButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/GameQuitButton.js +6 -0
- data/Unity/Assets/Demo/Scripts/GameQuitButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/GameRetryButton.js +7 -0
- data/Unity/Assets/Demo/Scripts/GameRetryButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/GameRightButton.js +18 -0
- data/Unity/Assets/Demo/Scripts/GameRightButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/GameUpButton.js +18 -0
- data/Unity/Assets/Demo/Scripts/GameUpButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/OnTouchGUIElementDown.js +34 -0
- data/Unity/Assets/Demo/Scripts/OnTouchGUIElementDown.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/PlayerData.js +3 -0
- data/Unity/Assets/Demo/Scripts/PlayerData.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/SokobanController.js +240 -0
- data/Unity/Assets/Demo/Scripts/SokobanController.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/TakeScreenShot.js +26 -0
- data/Unity/Assets/Demo/Scripts/TakeScreenShot.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/TitleOptionsButton.js +8 -0
- data/Unity/Assets/Demo/Scripts/TitleOptionsButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/TitleOptionsOkButton.js +8 -0
- data/Unity/Assets/Demo/Scripts/TitleOptionsOkButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/TitlePlayButton.js +6 -0
- data/Unity/Assets/Demo/Scripts/TitlePlayButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/TitleQuitButton.js +7 -0
- data/Unity/Assets/Demo/Scripts/TitleQuitButton.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/UpdateMovesLabel.js +26 -0
- data/Unity/Assets/Demo/Scripts/UpdateMovesLabel.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts/UpdatePlayerName.js +14 -0
- data/Unity/Assets/Demo/Scripts/UpdatePlayerName.js.meta +2 -0
- data/Unity/Assets/Demo/Scripts.meta +2 -0
- data/Unity/Assets/Demo/demo_game.unity +0 -0
- data/Unity/Assets/Demo/demo_game.unity.meta +2 -0
- data/Unity/Assets/Demo/demo_title.unity +0 -0
- data/Unity/Assets/Demo/demo_title.unity.meta +2 -0
- data/Unity/Assets/Demo.meta +2 -0
- data/Unity/Assets/Plugins/CukunityInstance.prefab +0 -0
- data/Unity/Assets/Plugins/CukunityInstance.prefab.meta +2 -0
- data/Unity/Assets/Plugins/CukunityServer.cs +871 -0
- data/Unity/Assets/Plugins/CukunityServer.cs.meta +2 -0
- data/Unity/Assets/Plugins/JsonFx.Json.dll +0 -0
- data/Unity/Assets/Plugins/JsonFx.Json.dll.meta +2 -0
- data/Unity/Assets/Plugins/iOS/CukunityServer.mm +242 -0
- data/Unity/Assets/Plugins/iOS/CukunityServer.mm.meta +2 -0
- data/Unity/Assets/Plugins/iOS.meta +2 -0
- data/Unity/Assets/Plugins.meta +2 -0
- data/Unity/Library/AudioManager.asset +0 -0
- data/Unity/Library/BuildSettings.asset +0 -0
- data/Unity/Library/DynamicsManager.asset +0 -0
- data/Unity/Library/EditorBuildSettings.asset +0 -0
- data/Unity/Library/EditorSettings.asset +0 -0
- data/Unity/Library/EditorUserBuildSettings.asset +0 -0
- data/Unity/Library/EditorUserSettings.asset +0 -0
- data/Unity/Library/InputManager.asset +0 -0
- data/Unity/Library/InspectorExpandedItems.asset +0 -0
- data/Unity/Library/MonoManager.asset +0 -0
- data/Unity/Library/NetworkManager.asset +0 -0
- data/Unity/Library/ProjectSettings.asset +0 -0
- data/Unity/Library/QualitySettings.asset +0 -0
- data/Unity/Library/TagManager.asset +0 -0
- data/Unity/Library/TimeManager.asset +0 -0
- data/Unity/ProjectSettings/AudioManager.asset +0 -0
- data/Unity/ProjectSettings/DynamicsManager.asset +0 -0
- data/Unity/ProjectSettings/EditorBuildSettings.asset +0 -0
- data/Unity/ProjectSettings/EditorSettings.asset +0 -0
- data/Unity/ProjectSettings/InputManager.asset +0 -0
- data/Unity/ProjectSettings/NavMeshLayers.asset +0 -0
- data/Unity/ProjectSettings/NetworkManager.asset +0 -0
- data/Unity/ProjectSettings/ProjectSettings.asset +0 -0
- data/Unity/ProjectSettings/QualitySettings.asset +0 -0
- data/Unity/ProjectSettings/TagManager.asset +0 -0
- data/Unity/ProjectSettings/TimeManager.asset +0 -0
- data/VERSION +1 -0
- data/bin/cukunity +7 -0
- data/cukunity.gemspec +298 -0
- data/features/get_scene_command.feature +39 -0
- data/features/i18n/ja/sokoban_clear.feature +109 -0
- data/features/install.feature +23 -0
- data/features/keyboard_input.feature +26 -0
- data/features/load_level_command.feature +36 -0
- data/features/run.feature +33 -0
- data/features/select_visible.feature +29 -0
- data/features/support/env.rb +11 -0
- data/features/touch_input.feature +96 -0
- data/lib/cukunity/cli/argument_parser.rb +103 -0
- data/lib/cukunity/cli/bootstrap_command.rb +39 -0
- data/lib/cukunity/cli/doctor_command.rb +150 -0
- data/lib/cukunity/cli/features_command.rb +35 -0
- data/lib/cukunity/cli/main.rb +18 -0
- data/lib/cukunity/cli/options.rb +8 -0
- data/lib/cukunity/cli.rb +11 -0
- data/lib/cukunity/cucumber/step_definitions/get_scene_command_steps.rb +37 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/get_scene_command_steps.rb +37 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/install_steps.rb +25 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/keyboard_input_steps.rb +17 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/load_level_command_steps.rb +17 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/run_steps.rb +25 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/select_visible_steps.rb +9 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja/touch_input_steps.rb +19 -0
- data/lib/cukunity/cucumber/step_definitions/i18n/ja.rb +9 -0
- data/lib/cukunity/cucumber/step_definitions/install_steps.rb +33 -0
- data/lib/cukunity/cucumber/step_definitions/keyboard_input_steps.rb +13 -0
- data/lib/cukunity/cucumber/step_definitions/load_level_command_steps.rb +17 -0
- data/lib/cukunity/cucumber/step_definitions/run_steps.rb +32 -0
- data/lib/cukunity/cucumber/step_definitions/select_visible_steps.rb +15 -0
- data/lib/cukunity/cucumber/step_definitions/touch_input_steps.rb +18 -0
- data/lib/cukunity/cucumber/support/platform_helpers.rb +105 -0
- data/lib/cukunity/cucumber/support/spec_helpers.rb +21 -0
- data/lib/cukunity/cucumber/support/transforms.rb +5 -0
- data/lib/cukunity/cucumber/support/unity_helpers.rb +35 -0
- data/lib/cukunity/cucumber.rb +28 -0
- data/lib/cukunity/drivers/android/app.rb +43 -0
- data/lib/cukunity/drivers/android/appkiller/.gitignore +9 -0
- data/lib/cukunity/drivers/android/appkiller/AndroidManifest.xml +17 -0
- data/lib/cukunity/drivers/android/appkiller/ant.properties +17 -0
- data/lib/cukunity/drivers/android/appkiller/build.xml +85 -0
- data/lib/cukunity/drivers/android/appkiller/proguard.cfg +40 -0
- data/lib/cukunity/drivers/android/appkiller/project.properties +11 -0
- data/lib/cukunity/drivers/android/appkiller/res/layout/main.xml +13 -0
- data/lib/cukunity/drivers/android/appkiller/res/values/strings.xml +4 -0
- data/lib/cukunity/drivers/android/appkiller/src/cukunity/appkiller/AppKiller.java +29 -0
- data/lib/cukunity/drivers/android/keyboard_input.rb +149 -0
- data/lib/cukunity/drivers/android/keycodes.rb +531 -0
- data/lib/cukunity/drivers/android/monkey_client.rb +65 -0
- data/lib/cukunity/drivers/android/process.rb +103 -0
- data/lib/cukunity/drivers/android/touch_input.rb +24 -0
- data/lib/cukunity/drivers/android/tunnel_client_methods.rb +22 -0
- data/lib/cukunity/drivers/android/unity_client.rb +27 -0
- data/lib/cukunity/drivers/android/utils.rb +50 -0
- data/lib/cukunity/drivers/android.rb +9 -0
- data/lib/cukunity/drivers/iOS/app.rb +32 -0
- data/lib/cukunity/drivers/iOS/keyboard_input.rb +104 -0
- data/lib/cukunity/drivers/iOS/process.rb +42 -0
- data/lib/cukunity/drivers/iOS/touch_input.rb +18 -0
- data/lib/cukunity/drivers/iOS/tunnel_client_methods.rb +27 -0
- data/lib/cukunity/drivers/iOS/uiautomation.rb +97 -0
- data/lib/cukunity/drivers/iOS/uiautomation_master.rb +152 -0
- data/lib/cukunity/drivers/iOS/uiautomation_slave.js +238 -0
- data/lib/cukunity/drivers/iOS/uiautomation_slave.rb +41 -0
- data/lib/cukunity/drivers/iOS/unity_client.rb +27 -0
- data/lib/cukunity/drivers/iOS/utils.rb +46 -0
- data/lib/cukunity/drivers/iOS.rb +9 -0
- data/lib/cukunity/exceptions.rb +24 -0
- data/lib/cukunity/keyboard_input_methods.rb +35 -0
- data/lib/cukunity/request_line_response_client_methods.rb +80 -0
- data/lib/cukunity/tasks/cucumber.rake +22 -0
- data/lib/cukunity/touch_input_methods.rb +19 -0
- data/lib/cukunity/unity/client_methods.rb +46 -0
- data/lib/cukunity/unity/command_facade.rb +67 -0
- data/lib/cukunity/unity/component.rb +39 -0
- data/lib/cukunity/unity/gameobject.rb +53 -0
- data/lib/cukunity/unity/hint.rb +27 -0
- data/lib/cukunity/unity/json_container.rb +48 -0
- data/lib/cukunity/unity/level.rb +6 -0
- data/lib/cukunity/unity/scene.rb +18 -0
- data/lib/cukunity/unity/screen.rb +45 -0
- data/lib/cukunity/unity/screen_hint_methods.rb +61 -0
- data/lib/cukunity/unity/text_hint_methods.rb +17 -0
- data/lib/cukunity/unity.rb +11 -0
- data/lib/cukunity/utils.rb +56 -0
- data/lib/cukunity.rb +19 -0
- metadata +411 -0
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using UnityEngine;
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using System.Collections;
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using System;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading;
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using System.Collections.Generic;
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using JsonFx.Json;
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using System.Runtime.InteropServices;
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public class CukunityServer : MonoBehaviour
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{
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public string ip = "127.0.0.1";
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public int port = 9921;
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public bool excludeSelfFromScene = true;
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private TcpListener listener = null;
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private List<CukunityRequest> requests;
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public static CukunityServer instance = null;
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void Awake()
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{
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if (instance != null)
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{
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Destroy(gameObject);
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return;
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}
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instance = this;
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// prevent ourselves being removed from the scene when loading new levels
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DontDestroyOnLoad(gameObject);
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// start server
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requests = new List<CukunityRequest>();
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StartCoroutine(Listen());
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}
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private IEnumerator Listen()
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{
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yield return new WaitForEndOfFrame();
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Debug.LogWarning("Cukunity: Listening on " + ip + ":" + port.ToString());
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IPAddress localAddr = IPAddress.Parse(ip);
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listener = new TcpListener(localAddr, port);
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// start listening
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listener.Start();
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// wait for our first client
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listener.BeginAcceptTcpClient(OnAcceptTcpClientComplete, this);
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StartCoroutine(MainLoop());
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}
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private IEnumerator MainLoop()
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{
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List<CukunityRequest> pendingRequests;
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while (true)
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{
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pendingRequests = null;
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lock(requests)
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{
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if (requests.Count > 0)
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{
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pendingRequests = new List<CukunityRequest>(requests);
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requests.Clear();
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}
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}
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if (pendingRequests != null)
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{
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pendingRequests.ForEach(ProcessRequest);
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yield return new WaitForEndOfFrame();
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}
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else
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{
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yield return new WaitForSeconds(0.1f);
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}
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}
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}
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private void ProcessRequest(CukunityRequest req)
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{
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Hashtable res = new Hashtable();
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try
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{
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// read data from client as a JSON dictionary
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Hashtable jsonReq = JsonReader.Deserialize<Hashtable>(req.Request);
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string cmdName = GetJsonString(jsonReq, "command");
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if ((cmdName == null) || (cmdName.Length == 0))
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{
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Debug.LogError("Cukunity: missing command in client's request (" + req.Request + ")");
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res["error"] = "MissingCommandError";
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req.OnProcessed(JsonWriter.Serialize(res));
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return;
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}
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CukunityCommand cmd;
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switch (cmdName)
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{
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case "get_screen":
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cmd = new CukunityGetScreenCommand();
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break;
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case "get_scene":
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cmd = new CukunityGetSceneCommand();
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break;
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case "get_level":
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cmd = new CukunityGetLevelCommand();
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break;
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case "load_level":
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cmd = new CukunityLoadLevelCommand();
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break;
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#if UNITY_IPHONE
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case "touch_screen":
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cmd = new CukunityTouchScreenCommand();
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break;
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#endif
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default:
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Debug.LogError("Cukunity: unknown command in client's request (" + req.Request + ")");
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res["error"] = "UnknownCommandError";
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req.OnProcessed(JsonWriter.Serialize(res));
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return;
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}
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cmd.Process(jsonReq, res);
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}
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catch (Exception e)
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{
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Debug.LogError("Cukunity: exception while processing client's request (" + e + ")");
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res["error"] = "ServerError";
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}
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// reply to client
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req.OnProcessed(JsonWriter.Serialize(res));
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}
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private static string GetJsonString(Hashtable data, string key)
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{
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if ((data == null) ||
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(!data.Contains(key)) ||
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(data[key].GetType() != typeof(string)))
|
152
|
+
{
|
153
|
+
return null;
|
154
|
+
}
|
155
|
+
return data[key] as string;
|
156
|
+
}
|
157
|
+
|
158
|
+
private static bool GetJsonInt(Hashtable data, string key, ref int value)
|
159
|
+
{
|
160
|
+
if ((data == null) ||
|
161
|
+
(!data.Contains(key)) ||
|
162
|
+
(data[key].GetType() != typeof(int)))
|
163
|
+
{
|
164
|
+
return false;
|
165
|
+
}
|
166
|
+
value = (int)data[key];
|
167
|
+
return true;
|
168
|
+
}
|
169
|
+
|
170
|
+
void OnDestroy()
|
171
|
+
{
|
172
|
+
try
|
173
|
+
{
|
174
|
+
if (listener != null)
|
175
|
+
{
|
176
|
+
listener.Stop();
|
177
|
+
}
|
178
|
+
}
|
179
|
+
catch (SocketException)
|
180
|
+
{
|
181
|
+
}
|
182
|
+
}
|
183
|
+
|
184
|
+
public void EnqueueRequest(CukunityRequest req)
|
185
|
+
{
|
186
|
+
lock(requests)
|
187
|
+
{
|
188
|
+
requests.Add(req);
|
189
|
+
}
|
190
|
+
}
|
191
|
+
|
192
|
+
static private void OnAcceptTcpClientComplete(IAsyncResult result)
|
193
|
+
{
|
194
|
+
CukunityServer server = result.AsyncState as CukunityServer;
|
195
|
+
TcpClient client = server.listener.EndAcceptTcpClient(result);
|
196
|
+
|
197
|
+
Debug.LogWarning("Cukunity: client connected");
|
198
|
+
|
199
|
+
CukunityClient cukieClient = new CukunityClient(client, server);
|
200
|
+
|
201
|
+
// ready for a new client
|
202
|
+
server.listener.BeginAcceptTcpClient(OnAcceptTcpClientComplete, server);
|
203
|
+
|
204
|
+
// start client
|
205
|
+
cukieClient.SendAck();
|
206
|
+
}
|
207
|
+
|
208
|
+
public class CukunityCommand
|
209
|
+
{
|
210
|
+
public delegate object GameObjectVisitor(GameObject obj, object context);
|
211
|
+
|
212
|
+
public virtual void Process(Hashtable req, Hashtable res)
|
213
|
+
{
|
214
|
+
throw new System.Exception("Not implemented");
|
215
|
+
}
|
216
|
+
|
217
|
+
protected void Traverse(GameObject obj, GameObjectVisitor visitor, object context)
|
218
|
+
{
|
219
|
+
context = visitor(obj, context);
|
220
|
+
foreach (Transform child in obj.transform)
|
221
|
+
{
|
222
|
+
Traverse(child.gameObject, visitor, context);
|
223
|
+
}
|
224
|
+
}
|
225
|
+
}
|
226
|
+
|
227
|
+
public class CukunityGetSceneCommand : CukunityCommand
|
228
|
+
{
|
229
|
+
public delegate void SerializerMethod(Component c, Hashtable h);
|
230
|
+
|
231
|
+
public override void Process(Hashtable req, Hashtable res)
|
232
|
+
{
|
233
|
+
List<GameObject> objs = new List<GameObject>();
|
234
|
+
|
235
|
+
// get all objects on the root
|
236
|
+
foreach (GameObject obj in UnityEngine.Object.FindObjectsOfType(typeof(GameObject)))
|
237
|
+
{
|
238
|
+
if ((obj.transform.parent == null) &&
|
239
|
+
// exclude this game object?
|
240
|
+
((!CukunityServer.instance.excludeSelfFromScene) ||
|
241
|
+
((CukunityServer.instance.excludeSelfFromScene) &&
|
242
|
+
(obj != CukunityServer.instance.gameObject))))
|
243
|
+
{
|
244
|
+
objs.Add(obj);
|
245
|
+
}
|
246
|
+
}
|
247
|
+
|
248
|
+
// traverse all objects recursively
|
249
|
+
List<Hashtable> rootObjects = new List<Hashtable>();
|
250
|
+
res["gameObjects"] = rootObjects;
|
251
|
+
foreach (GameObject obj in objs)
|
252
|
+
{
|
253
|
+
Traverse(obj, SerializeGameObject, rootObjects);
|
254
|
+
}
|
255
|
+
}
|
256
|
+
|
257
|
+
private object SerializeGameObject(GameObject obj, object context)
|
258
|
+
{
|
259
|
+
Hashtable objHash = new Hashtable();
|
260
|
+
objHash["instanceID"] = obj.GetInstanceID();
|
261
|
+
objHash["name"] = obj.name;
|
262
|
+
objHash["tag"] = obj.tag;
|
263
|
+
objHash["active"] = obj.active;
|
264
|
+
|
265
|
+
Hashtable layerHash = new Hashtable();
|
266
|
+
layerHash["name"] = LayerMask.LayerToName(obj.layer);
|
267
|
+
layerHash["value"] = obj.layer;
|
268
|
+
objHash["layer"] = layerHash;
|
269
|
+
|
270
|
+
objHash["children"] = new List<Hashtable>();
|
271
|
+
objHash["components"] = SerializeComponents(obj);
|
272
|
+
|
273
|
+
List<Hashtable> objs = context as List<Hashtable>;
|
274
|
+
if (objs != null)
|
275
|
+
{
|
276
|
+
objs.Add(objHash);
|
277
|
+
}
|
278
|
+
|
279
|
+
return objHash["children"];
|
280
|
+
}
|
281
|
+
|
282
|
+
private List<Hashtable> SerializeComponents(GameObject obj)
|
283
|
+
{
|
284
|
+
List<Hashtable> components = new List<Hashtable>();
|
285
|
+
Component[] comps = obj.GetComponents<Component>();
|
286
|
+
|
287
|
+
foreach (Component comp in comps)
|
288
|
+
{
|
289
|
+
Hashtable compHash = new Hashtable();
|
290
|
+
|
291
|
+
compHash["instanceID"] = comp.GetInstanceID();
|
292
|
+
compHash["type"] = GetComponentTypeString(comp);
|
293
|
+
|
294
|
+
Behaviour behaviour = null;
|
295
|
+
// is this Component a Behaviour?
|
296
|
+
if (typeof(Behaviour).IsAssignableFrom(comp.GetType()))
|
297
|
+
{
|
298
|
+
behaviour = comp as Behaviour;
|
299
|
+
compHash["enabled"] = behaviour.enabled;
|
300
|
+
}
|
301
|
+
// serialize component
|
302
|
+
SerializeComponent(comp, compHash);
|
303
|
+
|
304
|
+
// add it to the list of components
|
305
|
+
components.Add(compHash);
|
306
|
+
}
|
307
|
+
return components;
|
308
|
+
}
|
309
|
+
|
310
|
+
public static string GetComponentTypeString(Component comp, Type t = null)
|
311
|
+
{
|
312
|
+
if (t == null)
|
313
|
+
{
|
314
|
+
t = comp.GetType();
|
315
|
+
}
|
316
|
+
string compType = t.ToString();
|
317
|
+
|
318
|
+
// I have seen this happen for a Camera's FlareLayer
|
319
|
+
if (compType == "UnityEngine.Behaviour")
|
320
|
+
{
|
321
|
+
// extract type while aavoiding reflection
|
322
|
+
int pos = comp.ToString().LastIndexOf("(UnityEngine.");
|
323
|
+
if (pos >= 0)
|
324
|
+
{
|
325
|
+
string compType2 = comp.ToString().Substring(pos);
|
326
|
+
if ((compType2.Length >= "(UnityEngine.x)".Length) &&
|
327
|
+
(compType2.EndsWith(")")))
|
328
|
+
{
|
329
|
+
// fix type
|
330
|
+
compType = compType2.Substring(1, compType2.Length - 2);
|
331
|
+
}
|
332
|
+
}
|
333
|
+
}
|
334
|
+
|
335
|
+
if (compType.StartsWith("UnityEngine."))
|
336
|
+
{
|
337
|
+
compType = compType.Remove(0, "UnityEngine.".Length);
|
338
|
+
}
|
339
|
+
return compType;
|
340
|
+
}
|
341
|
+
|
342
|
+
public static void SerializeComponent(Component comp, Hashtable compHash)
|
343
|
+
{
|
344
|
+
Type compType = comp.GetType();
|
345
|
+
Dictionary<Type, SerializerMethod> methods = new Dictionary<Type, SerializerMethod>()
|
346
|
+
{
|
347
|
+
{ typeof(Transform), SerializeTransform },
|
348
|
+
{ typeof(Camera), SerializeCamera },
|
349
|
+
{ typeof(GUIElement), SerializeGUIElement },
|
350
|
+
{ typeof(GUITexture), SerializeGUITexture },
|
351
|
+
{ typeof(GUIText), SerializeGUIText }
|
352
|
+
};
|
353
|
+
|
354
|
+
// serialize subclasses first
|
355
|
+
foreach (KeyValuePair<Type, SerializerMethod> pair in methods)
|
356
|
+
{
|
357
|
+
if (compType.IsSubclassOf(pair.Key))
|
358
|
+
{
|
359
|
+
pair.Value(comp, compHash);
|
360
|
+
}
|
361
|
+
}
|
362
|
+
// serialize main classes after
|
363
|
+
foreach (KeyValuePair<Type, SerializerMethod> pair in methods)
|
364
|
+
{
|
365
|
+
if (compType == pair.Key)
|
366
|
+
{
|
367
|
+
pair.Value(comp, compHash);
|
368
|
+
}
|
369
|
+
}
|
370
|
+
}
|
371
|
+
|
372
|
+
public static void SerializeTransform(Component comp, Hashtable h)
|
373
|
+
{
|
374
|
+
Transform t = comp as Transform;
|
375
|
+
h["position"] = SerializeVector3(t.position);
|
376
|
+
h["rotation"] = SerializeQuaternion(t.rotation);
|
377
|
+
h["localScale"] = SerializeVector3(t.localScale);
|
378
|
+
}
|
379
|
+
|
380
|
+
public static void SerializeCamera(Component comp, Hashtable h)
|
381
|
+
{
|
382
|
+
Camera c = comp as Camera;
|
383
|
+
h["fieldOfView"] = c.fieldOfView;
|
384
|
+
h["nearClipPlane"] = c.nearClipPlane;
|
385
|
+
h["farClipPlane"] = c.farClipPlane;
|
386
|
+
h["renderingPath"] = c.renderingPath.ToString();
|
387
|
+
h["actualRenderingPath"] = c.actualRenderingPath.ToString();
|
388
|
+
h["orthographicSize"] = c.orthographicSize;
|
389
|
+
h["orthographic"] = c.orthographic;
|
390
|
+
h["depth"] = c.depth;
|
391
|
+
h["aspect"] = c.aspect;
|
392
|
+
h["cullingMask"] = c.cullingMask;
|
393
|
+
h["backgroundColor"] = SerializeColor(c.backgroundColor);
|
394
|
+
h["rect"] = SerializeRect(c.rect);
|
395
|
+
h["pixelRect"] = SerializeRect(c.pixelRect);
|
396
|
+
// FIXME: render texture
|
397
|
+
//h["targetTexture"] = SerializeTexture(c.targetTexture);
|
398
|
+
h["pixelWidth"] = c.pixelWidth;
|
399
|
+
h["pixelHeight"] = c.pixelHeight;
|
400
|
+
h["cameraToWorldMatrix"] = SerializeMatrix4x4(c.cameraToWorldMatrix);
|
401
|
+
h["worldToCameraMatrix"] = SerializeMatrix4x4(c.worldToCameraMatrix);
|
402
|
+
h["projectionMatrix"] = SerializeMatrix4x4(c.projectionMatrix);
|
403
|
+
h["velocity"] = SerializeVector3(c.velocity);
|
404
|
+
h["clearFlags"] = c.clearFlags.ToString();
|
405
|
+
h["layerCullDistances"] = c.layerCullDistances;
|
406
|
+
h["depthTextureMode"] = c.depthTextureMode.ToString();
|
407
|
+
}
|
408
|
+
|
409
|
+
public static void SerializeGUIElement(Component comp, Hashtable h)
|
410
|
+
{
|
411
|
+
GUIElement e = comp as GUIElement;
|
412
|
+
AppendHint<Hashtable>(h, "screen", SerializeRect(e.GetScreenRect()));
|
413
|
+
}
|
414
|
+
|
415
|
+
public static void SerializeGUITexture(Component comp, Hashtable h)
|
416
|
+
{
|
417
|
+
GUITexture t = comp as GUITexture;
|
418
|
+
h["color"] = SerializeColor(t.color);
|
419
|
+
h["pixelInset"] = SerializeRect(t.pixelInset);
|
420
|
+
// FIXME: render texture
|
421
|
+
//h["texture"] = SerializeTexture(t.texture);
|
422
|
+
}
|
423
|
+
|
424
|
+
public static void SerializeGUIText(Component comp, Hashtable h)
|
425
|
+
{
|
426
|
+
GUIText t = comp as GUIText;
|
427
|
+
h["text"] = t.text;
|
428
|
+
// FIXME: serialize Material
|
429
|
+
//h["material"] = ...
|
430
|
+
h["pixelOffset"] = SerializeVector2(t.pixelOffset);
|
431
|
+
// FIXME: serialize Material
|
432
|
+
//h["font"] = ...
|
433
|
+
h["alignment"] = t.alignment.ToString();
|
434
|
+
h["anchor"] = t.anchor.ToString();
|
435
|
+
h["lineSpacing"] = t.lineSpacing;
|
436
|
+
h["tabSize"] = t.tabSize;
|
437
|
+
h["fontSize"] = t.fontSize;
|
438
|
+
h["fontStyle"] = t.fontStyle.ToString();
|
439
|
+
AppendHint<string>(h, "text", t.text);
|
440
|
+
}
|
441
|
+
|
442
|
+
public static Hashtable AppendHint<T>(Hashtable h, string name, T hint)
|
443
|
+
{
|
444
|
+
Hashtable hints = h[".hints"] as Hashtable;
|
445
|
+
if (hints == null)
|
446
|
+
{
|
447
|
+
hints = new Hashtable();
|
448
|
+
h[".hints"] = hints;
|
449
|
+
}
|
450
|
+
List<T> hintsList;
|
451
|
+
if (hints.Contains(name))
|
452
|
+
{
|
453
|
+
hintsList = hints[name] as List<T>;
|
454
|
+
}
|
455
|
+
else
|
456
|
+
{
|
457
|
+
hintsList = new List<T>();
|
458
|
+
hints[name] = hintsList;
|
459
|
+
}
|
460
|
+
hintsList.Add(hint);
|
461
|
+
return hints;
|
462
|
+
}
|
463
|
+
|
464
|
+
public static Hashtable SerializeColor(Color c)
|
465
|
+
{
|
466
|
+
Hashtable h = new Hashtable();
|
467
|
+
h["r"] = c.r;
|
468
|
+
h["g"] = c.g;
|
469
|
+
h["b"] = c.b;
|
470
|
+
h["a"] = c.a;
|
471
|
+
h["grayscale"] = c.grayscale;
|
472
|
+
return h;
|
473
|
+
}
|
474
|
+
|
475
|
+
public static Hashtable SerializeRect(Rect r)
|
476
|
+
{
|
477
|
+
Hashtable h = new Hashtable();
|
478
|
+
h["x"] = r.x;
|
479
|
+
h["y"] = r.y;
|
480
|
+
h["width"] = r.width;
|
481
|
+
h["height"] = r.height;
|
482
|
+
return h;
|
483
|
+
}
|
484
|
+
|
485
|
+
public static Hashtable SerializeVector3(Vector3 v)
|
486
|
+
{
|
487
|
+
Hashtable h = new Hashtable();
|
488
|
+
h["x"] = v.x;
|
489
|
+
h["y"] = v.y;
|
490
|
+
h["z"] = v.z;
|
491
|
+
return h;
|
492
|
+
}
|
493
|
+
|
494
|
+
public static Hashtable SerializeVector2(Vector2 v)
|
495
|
+
{
|
496
|
+
Hashtable h = new Hashtable();
|
497
|
+
h["x"] = v.x;
|
498
|
+
h["y"] = v.y;
|
499
|
+
return h;
|
500
|
+
}
|
501
|
+
|
502
|
+
public static Hashtable SerializeQuaternion(Quaternion q)
|
503
|
+
{
|
504
|
+
Hashtable h = new Hashtable();
|
505
|
+
h["x"] = q.x;
|
506
|
+
h["y"] = q.y;
|
507
|
+
h["z"] = q.z;
|
508
|
+
h["w"] = q.w;
|
509
|
+
return h;
|
510
|
+
}
|
511
|
+
|
512
|
+
public static float[] SerializeMatrix4x4(Matrix4x4 m)
|
513
|
+
{
|
514
|
+
float[] matrix = new float[16];
|
515
|
+
for (int index = 0; index < matrix.Length; ++index)
|
516
|
+
{
|
517
|
+
matrix[index] = m[index];
|
518
|
+
}
|
519
|
+
return matrix;
|
520
|
+
}
|
521
|
+
}
|
522
|
+
|
523
|
+
public class CukunityGetScreenCommand : CukunityCommand
|
524
|
+
{
|
525
|
+
public override void Process(Hashtable req, Hashtable res)
|
526
|
+
{
|
527
|
+
res["width"] = Screen.width;
|
528
|
+
res["height"] = Screen.height;
|
529
|
+
}
|
530
|
+
}
|
531
|
+
|
532
|
+
public class CukunityGetLevelCommand : CukunityCommand
|
533
|
+
{
|
534
|
+
public override void Process(Hashtable req, Hashtable res)
|
535
|
+
{
|
536
|
+
res["number"] = Application.loadedLevel;
|
537
|
+
res["name"] = Application.loadedLevelName;
|
538
|
+
res["count"] = Application.levelCount;
|
539
|
+
}
|
540
|
+
}
|
541
|
+
|
542
|
+
public class CukunityLoadLevelCommand : CukunityCommand
|
543
|
+
{
|
544
|
+
public override void Process(Hashtable req, Hashtable res)
|
545
|
+
{
|
546
|
+
int levelNumber = -1;
|
547
|
+
string levelName = GetJsonString(req, "name");
|
548
|
+
string methodName = GetJsonString(req, "method");
|
549
|
+
bool hasLevelNumber = GetJsonInt(req, "number", ref levelNumber);
|
550
|
+
|
551
|
+
if ((hasLevelNumber) && (levelName != null))
|
552
|
+
{
|
553
|
+
Debug.LogError("Cukunity: cannot specify both level name and number");
|
554
|
+
res["error"] = "BothLevelNameOrNumberError";
|
555
|
+
return;
|
556
|
+
}
|
557
|
+
|
558
|
+
if (((levelNumber < 0) || (levelNumber >= Application.levelCount)) &&
|
559
|
+
((levelName == null) || (levelName.Length == 0)))
|
560
|
+
{
|
561
|
+
Debug.LogError("Cukunity: missing level name/number");
|
562
|
+
res["error"] = "MissingLevelNameOrNumberError";
|
563
|
+
return;
|
564
|
+
}
|
565
|
+
|
566
|
+
if (methodName == null)
|
567
|
+
{
|
568
|
+
methodName = "sync";
|
569
|
+
}
|
570
|
+
|
571
|
+
switch (methodName.ToLower())
|
572
|
+
{
|
573
|
+
case "sync":
|
574
|
+
try
|
575
|
+
{
|
576
|
+
if (hasLevelNumber)
|
577
|
+
{
|
578
|
+
Application.LoadLevel(levelNumber);
|
579
|
+
}
|
580
|
+
else
|
581
|
+
{
|
582
|
+
Application.LoadLevel(levelName);
|
583
|
+
}
|
584
|
+
}
|
585
|
+
catch (Exception)
|
586
|
+
{
|
587
|
+
throw new System.Exception("Load level failed");
|
588
|
+
}
|
589
|
+
break;
|
590
|
+
|
591
|
+
case "async":
|
592
|
+
try
|
593
|
+
{
|
594
|
+
if (hasLevelNumber)
|
595
|
+
{
|
596
|
+
Application.LoadLevelAsync(levelNumber);
|
597
|
+
}
|
598
|
+
else
|
599
|
+
{
|
600
|
+
Application.LoadLevelAsync(levelName);
|
601
|
+
}
|
602
|
+
}
|
603
|
+
catch (Exception)
|
604
|
+
{
|
605
|
+
throw new System.Exception("Load level failed");
|
606
|
+
}
|
607
|
+
break;
|
608
|
+
|
609
|
+
case "additive":
|
610
|
+
try
|
611
|
+
{
|
612
|
+
if (hasLevelNumber)
|
613
|
+
{
|
614
|
+
Application.LoadLevelAdditive(levelNumber);
|
615
|
+
}
|
616
|
+
else
|
617
|
+
{
|
618
|
+
Application.LoadLevelAdditive(levelName);
|
619
|
+
}
|
620
|
+
}
|
621
|
+
catch (Exception)
|
622
|
+
{
|
623
|
+
throw new System.Exception("Load level failed");
|
624
|
+
}
|
625
|
+
break;
|
626
|
+
|
627
|
+
case "additiveasync":
|
628
|
+
try
|
629
|
+
{
|
630
|
+
if (hasLevelNumber)
|
631
|
+
{
|
632
|
+
Application.LoadLevelAdditiveAsync(levelNumber);
|
633
|
+
}
|
634
|
+
else
|
635
|
+
{
|
636
|
+
Application.LoadLevelAdditiveAsync(levelName);
|
637
|
+
}
|
638
|
+
}
|
639
|
+
catch (Exception)
|
640
|
+
{
|
641
|
+
throw new System.Exception("Load level failed");
|
642
|
+
}
|
643
|
+
break;
|
644
|
+
|
645
|
+
default:
|
646
|
+
Debug.LogError("Cukunity: unknown load level method in client's request");
|
647
|
+
res["error"] = "UnknownLoadLevelMethodError";
|
648
|
+
return;
|
649
|
+
}
|
650
|
+
}
|
651
|
+
}
|
652
|
+
|
653
|
+
#if UNITY_IPHONE
|
654
|
+
public class CukunityIOS
|
655
|
+
{
|
656
|
+
[DllImport("__Internal")]
|
657
|
+
extern static public int CukunityScreenInstantTap(int x, int y, int tapCount);
|
658
|
+
}
|
659
|
+
|
660
|
+
public class CukunityTouchScreenCommand : CukunityCommand
|
661
|
+
{
|
662
|
+
public override void Process(Hashtable req, Hashtable res)
|
663
|
+
{
|
664
|
+
int x = 0, y = 0, tapCount = 1;
|
665
|
+
string methodName = GetJsonString(req, "method");
|
666
|
+
|
667
|
+
if ((!GetJsonInt(req, "x", ref x)) ||
|
668
|
+
(!GetJsonInt(req, "y", ref y)))
|
669
|
+
{
|
670
|
+
Debug.LogError("Cukunity: must specify x and y for position to touch");
|
671
|
+
res["error"] = "MissingCoordinateError";
|
672
|
+
return;
|
673
|
+
}
|
674
|
+
|
675
|
+
GetJsonInt(req, "tapCount", ref tapCount);
|
676
|
+
if (tapCount <= 0)
|
677
|
+
{
|
678
|
+
Debug.LogError("Cukunity: must specify a tap count greater than 0");
|
679
|
+
res["error"] = "InvalidTapCountError";
|
680
|
+
return;
|
681
|
+
}
|
682
|
+
|
683
|
+
if (methodName == null)
|
684
|
+
{
|
685
|
+
methodName = "tap";
|
686
|
+
}
|
687
|
+
|
688
|
+
switch (methodName.ToLower())
|
689
|
+
{
|
690
|
+
case "tap":
|
691
|
+
CukunityIOS.CukunityScreenInstantTap(x, y, tapCount);
|
692
|
+
break;
|
693
|
+
|
694
|
+
default:
|
695
|
+
Debug.LogError("Cukunity: unknown touch method in client's request");
|
696
|
+
res["error"] = "UnknownTouchMethodError";
|
697
|
+
return;
|
698
|
+
}
|
699
|
+
}
|
700
|
+
}
|
701
|
+
#endif
|
702
|
+
|
703
|
+
public class CukunityRequest
|
704
|
+
{
|
705
|
+
private string request;
|
706
|
+
private ManualResetEvent signal;
|
707
|
+
private string response;
|
708
|
+
|
709
|
+
public CukunityRequest(string request, ManualResetEvent signal)
|
710
|
+
{
|
711
|
+
this.request = request;
|
712
|
+
this.signal = signal;
|
713
|
+
response = "";
|
714
|
+
}
|
715
|
+
|
716
|
+
public string Request
|
717
|
+
{
|
718
|
+
get
|
719
|
+
{
|
720
|
+
return request;
|
721
|
+
}
|
722
|
+
}
|
723
|
+
|
724
|
+
public string Response
|
725
|
+
{
|
726
|
+
get
|
727
|
+
{
|
728
|
+
return response;
|
729
|
+
}
|
730
|
+
}
|
731
|
+
|
732
|
+
public void OnProcessed(string response)
|
733
|
+
{
|
734
|
+
this.response = response;
|
735
|
+
// fire signal
|
736
|
+
signal.Set();
|
737
|
+
}
|
738
|
+
}
|
739
|
+
|
740
|
+
public class CukunityClient
|
741
|
+
{
|
742
|
+
private TcpClient client;
|
743
|
+
private NetworkStream stream;
|
744
|
+
private byte[] buffer;
|
745
|
+
private int bufferUsedCount;
|
746
|
+
private string bufferedString;
|
747
|
+
private CukunityServer server;
|
748
|
+
public ManualResetEvent signal;
|
749
|
+
|
750
|
+
private static readonly int BufferIncrease = 1024;
|
751
|
+
private static readonly Encoding enc = Encoding.UTF8;
|
752
|
+
|
753
|
+
public CukunityClient(TcpClient client, CukunityServer server)
|
754
|
+
{
|
755
|
+
this.client = client;
|
756
|
+
this.server = server;
|
757
|
+
stream = client.GetStream();
|
758
|
+
buffer = new byte[BufferIncrease];
|
759
|
+
bufferUsedCount = 0;
|
760
|
+
bufferedString = "";
|
761
|
+
signal = new ManualResetEvent(false);
|
762
|
+
}
|
763
|
+
|
764
|
+
public void SendAck()
|
765
|
+
{
|
766
|
+
Hashtable ack = new Hashtable();
|
767
|
+
byte[] ackBytes = enc.GetBytes(JsonWriter.Serialize(ack) + "\n");
|
768
|
+
stream.BeginWrite(ackBytes, 0, ackBytes.Length, OnSendAckComplete, this);
|
769
|
+
}
|
770
|
+
|
771
|
+
static private void OnSendAckComplete(IAsyncResult result)
|
772
|
+
{
|
773
|
+
CukunityClient cukieClient = result.AsyncState as CukunityClient;
|
774
|
+
cukieClient.stream.EndWrite(result);
|
775
|
+
cukieClient.BeginRead();
|
776
|
+
}
|
777
|
+
|
778
|
+
private void BeginRead()
|
779
|
+
{
|
780
|
+
// resize required?
|
781
|
+
if (bufferUsedCount >= buffer.Length)
|
782
|
+
{
|
783
|
+
byte[] newBuffer = new byte[bufferUsedCount + BufferIncrease];
|
784
|
+
Array.Copy(buffer, newBuffer, buffer.Length);
|
785
|
+
buffer = newBuffer;
|
786
|
+
}
|
787
|
+
stream.BeginRead(buffer, bufferUsedCount, buffer.Length - bufferUsedCount, OnReadComplete, this);
|
788
|
+
}
|
789
|
+
|
790
|
+
public void Close()
|
791
|
+
{
|
792
|
+
Debug.LogWarning("Cukunity: client disconnected");
|
793
|
+
try
|
794
|
+
{
|
795
|
+
stream.Close();
|
796
|
+
client.Close();
|
797
|
+
}
|
798
|
+
catch (Exception)
|
799
|
+
{
|
800
|
+
}
|
801
|
+
}
|
802
|
+
|
803
|
+
static private void OnReadComplete(IAsyncResult result)
|
804
|
+
{
|
805
|
+
CukunityClient cukieClient = result.AsyncState as CukunityClient;
|
806
|
+
int byteCount = cukieClient.stream.EndRead(result);
|
807
|
+
string line;
|
808
|
+
|
809
|
+
// nothing received?
|
810
|
+
if (byteCount <= 0)
|
811
|
+
{
|
812
|
+
cukieClient.Close();
|
813
|
+
return;
|
814
|
+
}
|
815
|
+
|
816
|
+
// append read data to internal buffer
|
817
|
+
cukieClient.bufferedString += enc.GetString(cukieClient.buffer, cukieClient.bufferUsedCount, byteCount);
|
818
|
+
cukieClient.bufferUsedCount += byteCount;
|
819
|
+
|
820
|
+
// can we extract a line from this buffer?
|
821
|
+
while ((line = cukieClient.ExtractLine(cukieClient.bufferedString)) != null)
|
822
|
+
{
|
823
|
+
int lineByteCount = enc.GetByteCount(line);
|
824
|
+
cukieClient.bufferedString = cukieClient.bufferedString.Remove(0, lineByteCount);
|
825
|
+
cukieClient.bufferUsedCount -= lineByteCount;
|
826
|
+
|
827
|
+
// process received line
|
828
|
+
string response = cukieClient.ProcessLineRequest(line);
|
829
|
+
if (response.Length > 0)
|
830
|
+
{
|
831
|
+
// respond to client
|
832
|
+
byte[] responseBytes = enc.GetBytes(response + "\n");
|
833
|
+
cukieClient.stream.BeginWrite(responseBytes, 0, responseBytes.Length, null, null);
|
834
|
+
}
|
835
|
+
else
|
836
|
+
{
|
837
|
+
cukieClient.Close();
|
838
|
+
return;
|
839
|
+
}
|
840
|
+
}
|
841
|
+
|
842
|
+
// next read
|
843
|
+
cukieClient.BeginRead();
|
844
|
+
}
|
845
|
+
|
846
|
+
private string ExtractLine(string data)
|
847
|
+
{
|
848
|
+
int newLine = data.IndexOf("\n");
|
849
|
+
|
850
|
+
if (newLine < 0)
|
851
|
+
{
|
852
|
+
return null;
|
853
|
+
}
|
854
|
+
return data.Substring(0, newLine + 1);
|
855
|
+
}
|
856
|
+
|
857
|
+
private string ProcessLineRequest(string line)
|
858
|
+
{
|
859
|
+
string request = line.TrimEnd('\r', '\n');
|
860
|
+
CukunityRequest req = new CukunityRequest(request, signal);
|
861
|
+
|
862
|
+
// reset signal
|
863
|
+
signal.Reset();
|
864
|
+
// add request to que
|
865
|
+
server.EnqueueRequest(req);
|
866
|
+
// wait for completion
|
867
|
+
signal.WaitOne();
|
868
|
+
return req.Response;
|
869
|
+
}
|
870
|
+
}
|
871
|
+
}
|