cornerstone-source 0.1.1
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- data/.gitignore +22 -0
- data/Gemfile +4 -0
- data/LICENSE +22 -0
- data/README.md +20 -0
- data/Rakefile +8 -0
- data/config.rb +79 -0
- data/config.ru +4 -0
- data/cornerstone.gemspec +22 -0
- data/doc_scraper.rb +51 -0
- data/game.js +4293 -0
- data/lib/assets/javascripts/cornerstone.js +4719 -0
- data/lib/cornerstone.rb +11 -0
- data/lib/cornerstone/rails.rb +5 -0
- data/lib/cornerstone/sprockets.rb +2 -0
- data/lib/cornerstone/version.rb +3 -0
- data/manifest.json +15 -0
- data/pixie.json +12 -0
- data/source/javascripts/_cornerstone/_object_extensions.js.coffee +108 -0
- data/source/javascripts/_cornerstone/array_extensions.js.coffee +570 -0
- data/source/javascripts/_cornerstone/bindable.js.coffee +125 -0
- data/source/javascripts/_cornerstone/command_stack.js.coffee +36 -0
- data/source/javascripts/_cornerstone/core_object.js.coffee +183 -0
- data/source/javascripts/_cornerstone/function_extensions.js.coffee +60 -0
- data/source/javascripts/_cornerstone/logging.js.coffee +19 -0
- data/source/javascripts/_cornerstone/matrix.js.coffee +337 -0
- data/source/javascripts/_cornerstone/number_extensions.js.coffee +491 -0
- data/source/javascripts/_cornerstone/point.js.coffee +641 -0
- data/source/javascripts/_cornerstone/random.js.coffee +86 -0
- data/source/javascripts/_cornerstone/rectangle.js.coffee +35 -0
- data/source/javascripts/_cornerstone/string_extensions.js.coffee +232 -0
- data/source/javascripts/_cornerstone/stubs.js.coffee +1042 -0
- data/source/javascripts/_cornerstone/uuid.js +96 -0
- data/source/javascripts/_test/array_extensions.coffee +173 -0
- data/source/javascripts/_test/bindable.coffee +68 -0
- data/source/javascripts/_test/command_stack.coffee +99 -0
- data/source/javascripts/_test/core_object.coffee +95 -0
- data/source/javascripts/_test/function_extensions.coffee +50 -0
- data/source/javascripts/_test/logging.coffee +7 -0
- data/source/javascripts/_test/matrix.coffee +174 -0
- data/source/javascripts/_test/number_extensions.coffee +138 -0
- data/source/javascripts/_test/object_extensions.coffee +53 -0
- data/source/javascripts/_test/point.coffee +196 -0
- data/source/javascripts/_test/random.coffee +22 -0
- data/source/javascripts/_test/rectangle.coffee +70 -0
- data/source/javascripts/_test/string_extensions.coffee +59 -0
- data/source/javascripts/cornerstone.js.coffee +1 -0
- data/source/javascripts/cornerstone_tests.js.coffee +2 -0
- data/source/test.html.haml +13 -0
- data/vendor/javascripts/qunit.js +1275 -0
- data/vendor/stylesheets/qunit.css.sass +115 -0
- metadata +141 -0
@@ -0,0 +1,641 @@
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( ->
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###*
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Create a new point with given x and y coordinates. If no arguments are given
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defaults to (0, 0).
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point = Point()
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p.x
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# => 0
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p.y
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# => 0
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point = Point(-2, 5)
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p.x
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# => -2
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p.y
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# => 5
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@name Point
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@param {Number} [x]
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@param {Number} [y]
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@constructor
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###
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Point = (x, y) ->
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if Object.isObject(x)
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{x, y} = x
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__proto__: Point::
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###*
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The x coordinate of this point.
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@name x
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@fieldOf Point#
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###
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x: x || 0
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###*
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The y coordinate of this point.
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@name y
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@fieldOf Point#
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###
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y: y || 0
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Point:: =
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###*
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Constrain the magnitude of a vector.
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@name clamp
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@methodOf Point#
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@param {Number} n Maximum value for magnitude.
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@returns {Point} A new point whose magnitude has been clamped to the given value.
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###
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clamp: (n) ->
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@copy().clamp$(n)
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clamp$: (n) ->
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if @magnitude() > n
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@norm$(n)
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else
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this
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###*
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Creates a copy of this point.
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@name copy
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@methodOf Point#
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@returns {Point} A new point with the same x and y value as this point.
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point = Point(1, 1)
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pointCopy = point.copy()
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point.equal(pointCopy)
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# => true
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point == pointCopy
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# => false
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###
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copy: ->
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Point(@x, @y)
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###*
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Adds a point to this one and returns the new point. You may
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also use a two argument call like <code>point.add(x, y)</code>
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to add x and y values without a second point object.
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point = Point(2, 3).add(Point(3, 4))
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point.x
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# => 5
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point.y
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# => 7
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anotherPoint = Point(2, 3).add(3, 4)
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anotherPoint.x
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# => 5
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anotherPoint.y
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# => 7
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@name add
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@methodOf Point#
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@param {Point} other The point to add this point to.
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@returns {Point} A new point, the sum of both.
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###
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add: (first, second) ->
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@copy().add$(first, second)
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###*
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Adds a point to this one, returning a modified point. You may
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also use a two argument call like <code>point.add(x, y)</code>
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to add x and y values without a second point object.
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point = Point(2, 3)
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point.x
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# => 2
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point.y
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# => 3
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point.add$(Point(3, 4))
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point.x
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# => 5
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point.y
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# => 7
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anotherPoint = Point(2, 3)
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anotherPoint.add$(3, 4)
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anotherPoint.x
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# => 5
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anotherPoint.y
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# => 7
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@name add$
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@methodOf Point#
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@param {Point} other The point to add this point to.
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@returns {Point} The sum of both points.
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###
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add$: (first, second) ->
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if second?
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@x += first
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@y += second
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else
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@x += first.x
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@y += first.y
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return this
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###*
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Subtracts a point to this one and returns the new point.
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point = Point(1, 2).subtract(Point(2, 0))
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point.x
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# => -1
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point.y
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# => 2
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anotherPoint = Point(1, 2).subtract(2, 0)
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anotherPoint.x
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# => -1
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anotherPoint.y
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# => 2
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@name subtract
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@methodOf Point#
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@param {Point} other The point to subtract from this point.
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@returns {Point} A new point, this - other.
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###
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subtract: (first, second) ->
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@copy().subtract$(first, second)
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###*
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Subtracts a point to this one and returns the new point.
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point = Point(1, 2)
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point.x
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# => 1
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point.y
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# => 2
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point.subtract$(Point(2, 0))
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point.x
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# => -1
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point.y
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# => 2
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anotherPoint = Point(1, 2)
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anotherPoint.subtract$(2, 0)
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anotherPoint.x
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# => -1
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anotherPoint.y
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# => 2
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@name subtract$
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@methodOf Point#
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@param {Point} other The point to subtract from this point.
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@returns {Point} The difference of the two points.
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###
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subtract$: (first, second) ->
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if second?
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@x -= first
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@y -= second
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else
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@x -= first.x
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@y -= first.y
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return this
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###*
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Scale this Point (Vector) by a constant amount.
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point = Point(5, 6).scale(2)
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point.x
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# => 10
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point.y
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# => 12
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@name scale
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@methodOf Point#
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@param {Number} scalar The amount to scale this point by.
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@returns {Point} A new point, this * scalar.
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###
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scale: (scalar) ->
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@copy().scale$(scalar)
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###*
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Scale this Point (Vector) by a constant amount. Modifies the point in place.
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point = Point(5, 6)
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point.x
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# => 5
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point.y
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# => 6
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point.scale$(2)
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point.x
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# => 10
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point.y
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# => 12
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@name scale$
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@methodOf Point#
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@param {Number} scalar The amount to scale this point by.
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@returns {Point} this * scalar.
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###
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scale$: (scalar) ->
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@x *= scalar
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@y *= scalar
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return this
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###*
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The norm of a vector is the unit vector pointing in the same direction. This method
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treats the point as though it is a vector from the origin to (x, y).
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point = Point(2, 3).norm()
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point.x
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# => 0.5547001962252291
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point.y
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# => 0.8320502943378437
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anotherPoint = Point(2, 3).norm(2)
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anotherPoint.x
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# => 1.1094003924504583
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anotherPoint.y
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# => 1.6641005886756874
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@name norm
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@methodOf Point#
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@returns {Point} The unit vector pointing in the same direction as this vector.
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###
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norm: (length=1.0) ->
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@copy().norm$(length)
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###*
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The norm of a vector is the unit vector pointing in the same direction. This method
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treats the point as though it is a vector from the origin to (x, y). Modifies the point in place.
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point = Point(2, 3).norm$()
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point.x
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# => 0.5547001962252291
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point.y
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# => 0.8320502943378437
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anotherPoint = Point(2, 3).norm$(2)
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anotherPoint.x
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# => 1.1094003924504583
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anotherPoint.y
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# => 1.6641005886756874
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@name norm$
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@methodOf Point#
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@returns {Point} The unit vector pointing in the same direction as this vector.
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###
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norm$: (length=1.0) ->
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if m = @length()
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@scale$(length/m)
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else
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this
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+
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###*
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Floor the x and y values, returning a new point.
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point = Point(3.4, 5.8).floor()
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point.x
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# => 3
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point.y
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# => 5
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@name floor
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@methodOf Point#
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@returns {Point} A new point, with x and y values each floored to the largest previous integer.
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###
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floor: ->
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@copy().floor$()
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+
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###*
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Floor the x and y values, returning a modified point.
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+
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point = Point(3.4, 5.8)
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point.floor$()
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point.x
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# => 3
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point.y
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# => 5
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+
|
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@name floor$
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@methodOf Point#
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@returns {Point} A modified point, with x and y values each floored to the largest previous integer.
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###
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floor$: ->
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@x = @x.floor()
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@y = @y.floor()
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+
|
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return this
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+
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###*
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Determine whether this point is equal to another point.
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pointA = Point(2, 3)
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pointB = Point(2, 3)
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pointC = Point(4, 5)
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pointA.equal(pointB)
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# => true
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pointA.equal(pointC)
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# => false
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@name equal
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@methodOf Point#
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@param {Point} other The point to check for equality.
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@returns {Boolean} true if the other point has the same x, y coordinates, false otherwise.
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###
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equal: (other) ->
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@x == other.x && @y == other.y
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+
|
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###*
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|
+
Computed the length of this point as though it were a vector from (0,0) to (x,y).
|
396
|
+
|
397
|
+
point = Point(5, 7)
|
398
|
+
|
399
|
+
point.length()
|
400
|
+
# => 8.602325267042627
|
401
|
+
|
402
|
+
@name length
|
403
|
+
@methodOf Point#
|
404
|
+
@returns {Number} The length of the vector from the origin to this point.
|
405
|
+
###
|
406
|
+
length: ->
|
407
|
+
Math.sqrt(@dot(this))
|
408
|
+
|
409
|
+
###*
|
410
|
+
Calculate the magnitude of this Point (Vector).
|
411
|
+
|
412
|
+
point = Point(5, 7)
|
413
|
+
|
414
|
+
point.magnitude()
|
415
|
+
# => 8.602325267042627
|
416
|
+
|
417
|
+
@name magnitude
|
418
|
+
@methodOf Point#
|
419
|
+
@returns {Number} The magnitude of this point as if it were a vector from (0, 0) -> (x, y).
|
420
|
+
###
|
421
|
+
magnitude: ->
|
422
|
+
@length()
|
423
|
+
|
424
|
+
###*
|
425
|
+
Returns the direction in radians of this point from the origin.
|
426
|
+
|
427
|
+
point = Point(0, 1)
|
428
|
+
|
429
|
+
point.direction()
|
430
|
+
# => 1.5707963267948966 # Math.PI / 2
|
431
|
+
|
432
|
+
@name direction
|
433
|
+
@methodOf Point#
|
434
|
+
@returns {Number} The direction in radians of this point from the origin
|
435
|
+
###
|
436
|
+
direction: ->
|
437
|
+
Math.atan2(@y, @x)
|
438
|
+
|
439
|
+
###*
|
440
|
+
Calculate the dot product of this point and another point (Vector).
|
441
|
+
@name dot
|
442
|
+
@methodOf Point#
|
443
|
+
@param {Point} other The point to dot with this point.
|
444
|
+
@returns {Number} The dot product of this point dot other as a scalar value.
|
445
|
+
###
|
446
|
+
dot: (other) ->
|
447
|
+
@x * other.x + @y * other.y
|
448
|
+
|
449
|
+
###*
|
450
|
+
Calculate the cross product of this point and another point (Vector).
|
451
|
+
Usually cross products are thought of as only applying to three dimensional vectors,
|
452
|
+
but z can be treated as zero. The result of this method is interpreted as the magnitude
|
453
|
+
of the vector result of the cross product between [x1, y1, 0] x [x2, y2, 0]
|
454
|
+
perpendicular to the xy plane.
|
455
|
+
|
456
|
+
@name cross
|
457
|
+
@methodOf Point#
|
458
|
+
@param {Point} other The point to cross with this point.
|
459
|
+
@returns {Number} The cross product of this point with the other point as scalar value.
|
460
|
+
###
|
461
|
+
cross: (other) ->
|
462
|
+
@x * other.y - other.x * @y
|
463
|
+
|
464
|
+
###*
|
465
|
+
Compute the Euclidean distance between this point and another point.
|
466
|
+
|
467
|
+
pointA = Point(2, 3)
|
468
|
+
pointB = Point(9, 2)
|
469
|
+
|
470
|
+
pointA.distance(pointB)
|
471
|
+
# => 7.0710678118654755 # Math.sqrt(50)
|
472
|
+
|
473
|
+
@name distance
|
474
|
+
@methodOf Point#
|
475
|
+
@param {Point} other The point to compute the distance to.
|
476
|
+
@returns {Number} The distance between this point and another point.
|
477
|
+
###
|
478
|
+
distance: (other) ->
|
479
|
+
Point.distance(this, other)
|
480
|
+
|
481
|
+
###*
|
482
|
+
@name toString
|
483
|
+
@methodOf Point#
|
484
|
+
@returns {String} A string representation of this point.
|
485
|
+
###
|
486
|
+
toString: ->
|
487
|
+
"Point(#{@x}, #{@y})"
|
488
|
+
|
489
|
+
###*
|
490
|
+
Compute the Euclidean distance between two points.
|
491
|
+
|
492
|
+
pointA = Point(2, 3)
|
493
|
+
pointB = Point(9, 2)
|
494
|
+
|
495
|
+
Point.distance(pointA, pointB)
|
496
|
+
# => 7.0710678118654755 # Math.sqrt(50)
|
497
|
+
|
498
|
+
@name distance
|
499
|
+
@fieldOf Point
|
500
|
+
@param {Point} p1
|
501
|
+
@param {Point} p2
|
502
|
+
@returns {Number} The Euclidean distance between two points.
|
503
|
+
###
|
504
|
+
Point.distance = (p1, p2) ->
|
505
|
+
Math.sqrt(Point.distanceSquared(p1, p2))
|
506
|
+
|
507
|
+
###*
|
508
|
+
pointA = Point(2, 3)
|
509
|
+
pointB = Point(9, 2)
|
510
|
+
|
511
|
+
Point.distanceSquared(pointA, pointB)
|
512
|
+
# => 50
|
513
|
+
|
514
|
+
@name distanceSquared
|
515
|
+
@fieldOf Point
|
516
|
+
@param {Point} p1
|
517
|
+
@param {Point} p2
|
518
|
+
@returns {Number} The square of the Euclidean distance between two points.
|
519
|
+
###
|
520
|
+
Point.distanceSquared = (p1, p2) ->
|
521
|
+
Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2)
|
522
|
+
|
523
|
+
###*
|
524
|
+
@name interpolate
|
525
|
+
@fieldOf Point
|
526
|
+
|
527
|
+
@param {Point} p1
|
528
|
+
@param {Point} p2
|
529
|
+
@param {Number} t
|
530
|
+
@returns {Point} A point along the path from p1 to p2
|
531
|
+
###
|
532
|
+
Point.interpolate = (p1, p2, t) ->
|
533
|
+
p2.subtract(p1).scale(t).add(p1)
|
534
|
+
|
535
|
+
###*
|
536
|
+
Construct a point on the unit circle for the given angle.
|
537
|
+
|
538
|
+
point = Point.fromAngle(Math.PI / 2)
|
539
|
+
|
540
|
+
point.x
|
541
|
+
# => 0
|
542
|
+
|
543
|
+
point.y
|
544
|
+
# => 1
|
545
|
+
|
546
|
+
@name fromAngle
|
547
|
+
@fieldOf Point
|
548
|
+
@param {Number} angle The angle in radians
|
549
|
+
@returns {Point} The point on the unit circle.
|
550
|
+
###
|
551
|
+
Point.fromAngle = (angle) ->
|
552
|
+
Point(Math.cos(angle), Math.sin(angle))
|
553
|
+
|
554
|
+
###*
|
555
|
+
If you have two dudes, one standing at point p1, and the other
|
556
|
+
standing at point p2, then this method will return the direction
|
557
|
+
that the dude standing at p1 will need to face to look at p2.
|
558
|
+
|
559
|
+
p1 = Point(0, 0)
|
560
|
+
p2 = Point(7, 3)
|
561
|
+
|
562
|
+
Point.direction(p1, p2)
|
563
|
+
# => 0.40489178628508343
|
564
|
+
|
565
|
+
@name direction
|
566
|
+
@fieldOf Point
|
567
|
+
@param {Point} p1 The starting point.
|
568
|
+
@param {Point} p2 The ending point.
|
569
|
+
@returns {Number} The direction from p1 to p2 in radians.
|
570
|
+
###
|
571
|
+
Point.direction = (p1, p2) ->
|
572
|
+
Math.atan2(
|
573
|
+
p2.y - p1.y,
|
574
|
+
p2.x - p1.x
|
575
|
+
)
|
576
|
+
|
577
|
+
###*
|
578
|
+
The centroid of a set of points is their arithmetic mean.
|
579
|
+
|
580
|
+
@name centroid
|
581
|
+
@methodOf Point
|
582
|
+
@param points... The points to find the centroid of.
|
583
|
+
###
|
584
|
+
Point.centroid = (points...) ->
|
585
|
+
points.inject Point(0, 0), (sumPoint, point) ->
|
586
|
+
sumPoint.add(point)
|
587
|
+
.scale(1/points.length)
|
588
|
+
|
589
|
+
###*
|
590
|
+
Generate a random point on the unit circle.
|
591
|
+
|
592
|
+
@returns {Point} A random point on the unit circle.
|
593
|
+
###
|
594
|
+
Point.random = ->
|
595
|
+
Point.fromAngle(Random.angle())
|
596
|
+
|
597
|
+
###*
|
598
|
+
@name ZERO
|
599
|
+
@fieldOf Point
|
600
|
+
@returns {Point} The point (0, 0)
|
601
|
+
###
|
602
|
+
Point.ZERO = Point(0, 0)
|
603
|
+
|
604
|
+
###*
|
605
|
+
@name LEFT
|
606
|
+
@fieldOf Point
|
607
|
+
@returns {Point} The point (-1, 0)
|
608
|
+
###
|
609
|
+
Point.LEFT = Point(-1, 0)
|
610
|
+
|
611
|
+
###*
|
612
|
+
@name RIGHT
|
613
|
+
@fieldOf Point
|
614
|
+
@returns {Point} The point (1, 0)
|
615
|
+
###
|
616
|
+
Point.RIGHT = Point(1, 0)
|
617
|
+
|
618
|
+
###*
|
619
|
+
@name UP
|
620
|
+
@fieldOf Point
|
621
|
+
@returns {Point} The point (0, -1)
|
622
|
+
###
|
623
|
+
Point.UP = Point(0, -1)
|
624
|
+
|
625
|
+
###*
|
626
|
+
@name DOWN
|
627
|
+
@fieldOf Point
|
628
|
+
@returns {Point} The point (0, 1)
|
629
|
+
###
|
630
|
+
Point.DOWN = Point(0, 1)
|
631
|
+
|
632
|
+
if Object.freeze
|
633
|
+
Object.freeze Point.ZERO
|
634
|
+
Object.freeze Point.LEFT
|
635
|
+
Object.freeze Point.RIGHT
|
636
|
+
Object.freeze Point.UP
|
637
|
+
Object.freeze Point.DOWN
|
638
|
+
|
639
|
+
(exports ? this)["Point"] = Point
|
640
|
+
)()
|
641
|
+
|