console-blackjack 1.0.9 → 1.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/Gemfile +1 -3
- data/Gemfile.lock +40 -67
- data/README.md +19 -2
- data/bj.txt +1 -1
- data/console-blackjack-1.1.0.gem +0 -0
- data/console-blackjack.gemspec +4 -3
- data/lib/blackjack/card.rb +21 -6
- data/lib/blackjack/dealer_hand.rb +21 -19
- data/lib/blackjack/hand.rb +2 -10
- data/lib/blackjack/menus.rb +27 -7
- data/lib/blackjack/player_hand.rb +10 -10
- data/lib/blackjack/player_hand_actions.rb +1 -1
- data/lib/blackjack/player_hand_draw.rb +6 -6
- data/lib/blackjack/shoe.rb +25 -36
- data/lib/blackjack/utils.rb +12 -5
- data/lib/blackjack.rb +18 -13
- data/spec/factories/blackjack_factory.rb +1 -0
- data/spec/factories/card_factory.rb +6 -1
- data/spec/factories/dealer_hand_factory.rb +1 -1
- data/spec/factories/player_hand_factory.rb +1 -1
- data/spec/factories/shoe_factory.rb +2 -1
- data/spec/lib/blackjack/card_spec.rb +51 -3
- data/spec/lib/blackjack/dealer_hand_spec.rb +31 -31
- data/spec/lib/blackjack/hand_spec.rb +2 -2
- data/spec/lib/blackjack/player_hand_spec.rb +16 -16
- data/spec/lib/blackjack/shoe_spec.rb +25 -19
- data/spec/lib/blackjack_spec.rb +123 -29
- data/spec/spec_helper.rb +1 -4
- data/ss1.png +0 -0
- data/ss2.png +0 -0
- metadata +11 -9
- data/bj.png +0 -0
- data/console-blackjack-1.0.7.gem +0 -0
- data/console-blackjack-1.0.8.gem +0 -0
checksums.yaml
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data.tar.gz: 44224e3eaed8a420d86912093f4f9d9398c853f24a5fe464f8101eeee5b208345c1bb6f0c76c9a1c76c465a119885608330f402b141083809ed835ea1bd224dd
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data/Gemfile
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# frozen_string_literal: true
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ruby '
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ruby '3.1.2'
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source 'https://rubygems.org'
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gem 'coveralls', require: false
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gem 'factory_bot'
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gem 'pry'
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gem 'rake'
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gem 'rspec'
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gem 'rubocop', require: false
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gem 'rubocop-rake'
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data/Gemfile.lock
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remote: https://rubygems.org/
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PLATFORMS
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ruby
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DEPENDENCIES
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RUBY VERSION
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BUNDLED WITH
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data/README.md
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# console-blackjack-ruby
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## Getting Started
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## Status
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[](https://github.com/gdonald/console-blackjack-ruby/actions)
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[](https://rubygems.org/gems/console-blackjack)
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## License
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[](https://github.com/gdonald/console-blackjack-ruby/blob/master/LICENSE)
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## Alternative Implementations:
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I've written Blackjack in several other languages:
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- [Rust](https://github.com/gdonald/console-blackjack-rust)
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- [Typescript](https://github.com/gdonald/blackjack-js)
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- [Raku](https://github.com/gdonald/Console-Blackjack)
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- [Perl](https://github.com/gdonald/console-blackjack-perl)
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- [C](https://github.com/gdonald/blackjack-c)
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- [C++](https://github.com/gdonald/blackjack-cpp)
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- [Crystal](https://github.com/gdonald/blackjack-cr)
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- [Go](https://github.com/gdonald/blackjack-go)
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- [Elixir](https://github.com/gdonald/blackjack-ex)
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- [Python](https://github.com/gdonald/blackjack-py)
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- [C with SDL](https://github.com/gdonald/blackjack-c-sdl)
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data/bj.txt
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data/console-blackjack.gemspec
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Gem::Specification.new do |spec|
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spec.name = 'console-blackjack'
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spec.version = '1.
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spec.version = '1.1.1'
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spec.summary = 'Console Blackjack'
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spec.description = 'Blackjack for your console, full version.'
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spec.author = 'Greg Donald'
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'source_code_uri' => 'https://github.com/gdonald/console-blackjack-ruby'
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'source_code_uri' => 'https://github.com/gdonald/console-blackjack-ruby',
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'rubygems_mfa_required' => 'true'
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}
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spec.post_install_message = "\nType `console-blackjack` to run!\n\n"
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data/lib/blackjack/card.rb
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class Card
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attr_reader :blackjack, :value, :suit
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def initialize(blackjack, value, suit)
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@value = value
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@suit = suit
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end
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def to_s
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def ace?
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def self.value(card, count_method, total)
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%w[🂩 🂹 🃉 🃙], %w[🂪 🂺 🃊 🃚], %w[🂫 🂻 🃋 🃛], %w[🂭 🂽 🃍 🃝],
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%w[🂮 🂾 🃎 🃞], %w[🂠]]
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|
34
39
|
end
|
|
40
|
+
|
|
41
|
+
def self.faces2
|
|
42
|
+
[%w[A♠ A♥ A♣ A♦], %w[2♠ 2♥ 2♣ 2♦],
|
|
43
|
+
%w[3♠ 3♥ 3♣ 3♦], %w[4♠ 4♥ 4♣ 4♦],
|
|
44
|
+
%w[5♠ 5♥ 5♣ 5♦], %w[6♠ 6♥ 6♣ 6♦],
|
|
45
|
+
%w[7♠ 7♥ 7♣ 7♦], %w[8♠ 8♥ 8♣ 8♦],
|
|
46
|
+
%w[9♠ 9♥ 9♣ 9♦], %w[T♠ T♥ T♣ T♦],
|
|
47
|
+
%w[J♠ J♥ J♣ J♦], %w[Q♠ Q♥ Q♣ Q♦],
|
|
48
|
+
%w[K♠ K♥ K♣ K♦], %w[??]]
|
|
49
|
+
end
|
|
35
50
|
end
|
|
@@ -3,33 +3,23 @@
|
|
|
3
3
|
require_relative 'hand'
|
|
4
4
|
|
|
5
5
|
class DealerHand < Hand
|
|
6
|
-
attr_accessor :blackjack, :
|
|
6
|
+
attr_accessor :blackjack, :hide_first_card
|
|
7
7
|
|
|
8
8
|
def initialize(blackjack)
|
|
9
9
|
super(blackjack)
|
|
10
|
-
@
|
|
10
|
+
@hide_first_card = true
|
|
11
11
|
end
|
|
12
12
|
|
|
13
13
|
def value(count_method)
|
|
14
|
-
total =
|
|
14
|
+
total = value_for_method(count_method)
|
|
15
15
|
|
|
16
|
-
if count_method ==
|
|
17
|
-
value(
|
|
16
|
+
if count_method == :soft && total > 21
|
|
17
|
+
value(:hard)
|
|
18
18
|
else
|
|
19
19
|
total
|
|
20
20
|
end
|
|
21
21
|
end
|
|
22
22
|
|
|
23
|
-
def total_card_value(count_method)
|
|
24
|
-
total = 0
|
|
25
|
-
cards.each_with_index do |card, index|
|
|
26
|
-
next if index == 1 && hide_down_card
|
|
27
|
-
|
|
28
|
-
total += Card.value(card, count_method, total)
|
|
29
|
-
end
|
|
30
|
-
total
|
|
31
|
-
end
|
|
32
|
-
|
|
33
23
|
def upcard_is_ace?
|
|
34
24
|
cards.first.ace?
|
|
35
25
|
end
|
|
@@ -37,10 +27,10 @@ class DealerHand < Hand
|
|
|
37
27
|
def draw
|
|
38
28
|
out = String.new(' ')
|
|
39
29
|
cards.each_with_index do |card, index|
|
|
40
|
-
out << (index
|
|
30
|
+
out << (index.zero? && hide_first_card ? Card.new(blackjack, 13, 0) : card).to_s
|
|
41
31
|
out << ' '
|
|
42
32
|
end
|
|
43
|
-
out << ' ⇒ ' << value(
|
|
33
|
+
out << ' ⇒ ' << value(:soft).to_s
|
|
44
34
|
end
|
|
45
35
|
|
|
46
36
|
def deal_required_cards
|
|
@@ -52,14 +42,26 @@ class DealerHand < Hand
|
|
|
52
42
|
end
|
|
53
43
|
|
|
54
44
|
def both_values
|
|
55
|
-
[value(
|
|
45
|
+
[value(:soft), value(:hard)]
|
|
56
46
|
end
|
|
57
47
|
|
|
58
48
|
def play
|
|
59
49
|
playing = blackjack.need_to_play_dealer_hand?
|
|
60
|
-
self.
|
|
50
|
+
self.hide_first_card = false if blackjack? || playing
|
|
61
51
|
deal_required_cards if playing
|
|
62
52
|
self.played = true
|
|
63
53
|
blackjack.pay_hands
|
|
64
54
|
end
|
|
55
|
+
|
|
56
|
+
private
|
|
57
|
+
|
|
58
|
+
def value_for_method(count_method)
|
|
59
|
+
total = 0
|
|
60
|
+
cards.each_with_index do |card, index|
|
|
61
|
+
next if index.zero? && hide_first_card
|
|
62
|
+
|
|
63
|
+
total += Card.value(card, count_method, total)
|
|
64
|
+
end
|
|
65
|
+
total
|
|
66
|
+
end
|
|
65
67
|
end
|
data/lib/blackjack/hand.rb
CHANGED
|
@@ -1,13 +1,5 @@
|
|
|
1
1
|
# frozen_string_literal: true
|
|
2
2
|
|
|
3
|
-
UNKNOWN = 0
|
|
4
|
-
WON = 1
|
|
5
|
-
LOST = 2
|
|
6
|
-
PUSH = 3
|
|
7
|
-
|
|
8
|
-
SOFT = 4
|
|
9
|
-
HARD = 5
|
|
10
|
-
|
|
11
3
|
class Hand
|
|
12
4
|
attr_accessor :cards, :blackjack, :played
|
|
13
5
|
|
|
@@ -18,7 +10,7 @@ class Hand
|
|
|
18
10
|
end
|
|
19
11
|
|
|
20
12
|
def busted?
|
|
21
|
-
value(
|
|
13
|
+
value(:soft) > 21
|
|
22
14
|
end
|
|
23
15
|
|
|
24
16
|
def deal_card
|
|
@@ -28,6 +20,6 @@ class Hand
|
|
|
28
20
|
def blackjack?
|
|
29
21
|
return false if cards.size != 2
|
|
30
22
|
|
|
31
|
-
cards.first.ace? && cards.last.ten? || cards.first.ten? && cards.last.ace?
|
|
23
|
+
(cards.first.ace? && cards.last.ten?) || (cards.first.ten? && cards.last.ace?)
|
|
32
24
|
end
|
|
33
25
|
end
|
data/lib/blackjack/menus.rb
CHANGED
|
@@ -2,31 +2,36 @@
|
|
|
2
2
|
|
|
3
3
|
module Menus
|
|
4
4
|
def draw_game_options
|
|
5
|
-
puts ' (N) Number of Decks (T) Deck Type (B) Back'
|
|
5
|
+
puts ' (N) Number of Decks (T) Deck Type (F) Face Type (B) Back'
|
|
6
6
|
loop do
|
|
7
|
-
c = Blackjack.getc
|
|
7
|
+
c = Blackjack.getc($stdin)
|
|
8
8
|
case c
|
|
9
9
|
when 'n'
|
|
10
10
|
clear_draw_hands_new_num_decks
|
|
11
11
|
when 't'
|
|
12
12
|
clear_draw_hands_new_deck_type
|
|
13
13
|
clear_draw_hands_bet_options
|
|
14
|
+
when 'f'
|
|
15
|
+
clear_draw_hands_new_face_type
|
|
16
|
+
clear_draw_hands_bet_options
|
|
14
17
|
when 'b'
|
|
15
18
|
clear_draw_hands_bet_options
|
|
16
19
|
else
|
|
17
20
|
clear_draw_hands_game_options
|
|
18
21
|
end
|
|
19
|
-
break if %w[n t b].include?(c)
|
|
22
|
+
break if %w[n t b f].include?(c)
|
|
20
23
|
end
|
|
21
24
|
end
|
|
22
25
|
|
|
23
26
|
def new_deck_type
|
|
24
27
|
puts ' (1) Regular (2) Aces (3) Jacks (4) Aces & Jacks (5) Sevens (6) Eights'
|
|
25
28
|
loop do
|
|
26
|
-
c = Blackjack.getc.to_i
|
|
29
|
+
c = Blackjack.getc($stdin).to_i
|
|
27
30
|
case c
|
|
28
31
|
when (1..6)
|
|
32
|
+
self.deck_type = c
|
|
29
33
|
shoe.send("new_#{SHOES[c]}")
|
|
34
|
+
save_game
|
|
30
35
|
else
|
|
31
36
|
clear_draw_hands_new_deck_type
|
|
32
37
|
end
|
|
@@ -34,10 +39,25 @@ module Menus
|
|
|
34
39
|
end
|
|
35
40
|
end
|
|
36
41
|
|
|
42
|
+
def new_face_type
|
|
43
|
+
puts ' (1) 🂡 (2) A♠'
|
|
44
|
+
loop do
|
|
45
|
+
c = Blackjack.getc($stdin).to_i
|
|
46
|
+
case c
|
|
47
|
+
when (1..2)
|
|
48
|
+
self.face_type = c
|
|
49
|
+
save_game
|
|
50
|
+
else
|
|
51
|
+
clear_draw_hands_new_face_type
|
|
52
|
+
end
|
|
53
|
+
break if (1..2).include?(c)
|
|
54
|
+
end
|
|
55
|
+
end
|
|
56
|
+
|
|
37
57
|
def ask_insurance
|
|
38
58
|
puts ' Insurance? (Y) Yes (N) No'
|
|
39
59
|
loop do
|
|
40
|
-
c = Blackjack.getc
|
|
60
|
+
c = Blackjack.getc($stdin)
|
|
41
61
|
case c
|
|
42
62
|
when 'y'
|
|
43
63
|
insure_hand
|
|
@@ -52,12 +72,12 @@ module Menus
|
|
|
52
72
|
|
|
53
73
|
def draw_bet_options
|
|
54
74
|
puts ' (D) Deal Hand (B) Change Bet (O) Options (Q) Quit'
|
|
55
|
-
c = Blackjack.getc
|
|
75
|
+
c = Blackjack.getc($stdin)
|
|
56
76
|
case c
|
|
57
77
|
when 'd'
|
|
58
78
|
deal_new_hand
|
|
59
79
|
when 'b'
|
|
60
|
-
new_bet
|
|
80
|
+
new_bet($stdin)
|
|
61
81
|
when 'o'
|
|
62
82
|
clear_draw_hands_game_options
|
|
63
83
|
when 'q'
|
|
@@ -15,7 +15,7 @@ class PlayerHand < Hand
|
|
|
15
15
|
def initialize(blackjack, bet)
|
|
16
16
|
super(blackjack)
|
|
17
17
|
@bet = bet
|
|
18
|
-
@status =
|
|
18
|
+
@status = :unknown
|
|
19
19
|
@payed = false
|
|
20
20
|
@stood = false
|
|
21
21
|
end
|
|
@@ -24,14 +24,14 @@ class PlayerHand < Hand
|
|
|
24
24
|
return if payed
|
|
25
25
|
|
|
26
26
|
self.payed = true
|
|
27
|
-
player_hand_value = value(
|
|
27
|
+
player_hand_value = value(:soft)
|
|
28
28
|
|
|
29
29
|
if player_hand_won?(dealer_busted, dealer_hand_value, player_hand_value)
|
|
30
30
|
pay_won_hand
|
|
31
31
|
elsif player_hand_lost?(dealer_hand_value, player_hand_value)
|
|
32
32
|
collect_lost_hand
|
|
33
33
|
else
|
|
34
|
-
self.status =
|
|
34
|
+
self.status = :push
|
|
35
35
|
end
|
|
36
36
|
end
|
|
37
37
|
|
|
@@ -45,20 +45,20 @@ class PlayerHand < Hand
|
|
|
45
45
|
|
|
46
46
|
def collect_lost_hand
|
|
47
47
|
blackjack.money -= bet
|
|
48
|
-
self.status =
|
|
48
|
+
self.status = :lost
|
|
49
49
|
end
|
|
50
50
|
|
|
51
51
|
def pay_won_hand
|
|
52
52
|
self.bet *= 1.5 if blackjack?
|
|
53
53
|
blackjack.money += bet
|
|
54
|
-
self.status =
|
|
54
|
+
self.status = :won
|
|
55
55
|
end
|
|
56
56
|
|
|
57
57
|
def value(count_method)
|
|
58
58
|
total = cards.inject(0) { |sum, card| sum + Card.value(card, count_method, sum) }
|
|
59
59
|
|
|
60
|
-
if count_method ==
|
|
61
|
-
value(
|
|
60
|
+
if count_method == :soft && total > 21
|
|
61
|
+
value(:hard)
|
|
62
62
|
else
|
|
63
63
|
total
|
|
64
64
|
end
|
|
@@ -74,12 +74,12 @@ class PlayerHand < Hand
|
|
|
74
74
|
|
|
75
75
|
def collect_busted_hand
|
|
76
76
|
self.payed = true
|
|
77
|
-
self.status =
|
|
77
|
+
self.status = :lost
|
|
78
78
|
blackjack.money -= bet
|
|
79
79
|
end
|
|
80
80
|
|
|
81
81
|
def no_more_actions?
|
|
82
|
-
played || stood || blackjack? || busted? || value(
|
|
82
|
+
played || stood || blackjack? || busted? || value(:soft) == 21 || value(:hard) == 21
|
|
83
83
|
end
|
|
84
84
|
|
|
85
85
|
def process
|
|
@@ -92,7 +92,7 @@ class PlayerHand < Hand
|
|
|
92
92
|
|
|
93
93
|
def action?
|
|
94
94
|
draw_actions
|
|
95
|
-
c = Blackjack.getc
|
|
95
|
+
c = Blackjack.getc($stdin)
|
|
96
96
|
case c
|
|
97
97
|
when 'h'
|
|
98
98
|
hit
|
|
@@ -12,11 +12,11 @@ module PlayerHandDraw
|
|
|
12
12
|
|
|
13
13
|
def draw_status
|
|
14
14
|
case status
|
|
15
|
-
when
|
|
15
|
+
when :lost
|
|
16
16
|
draw_lost_str
|
|
17
|
-
when
|
|
17
|
+
when :won
|
|
18
18
|
draw_won_str
|
|
19
|
-
when
|
|
19
|
+
when :push
|
|
20
20
|
'Push'
|
|
21
21
|
else
|
|
22
22
|
''
|
|
@@ -33,8 +33,8 @@ module PlayerHandDraw
|
|
|
33
33
|
|
|
34
34
|
def draw_money(index)
|
|
35
35
|
out = String.new('')
|
|
36
|
-
out << '-' if status ==
|
|
37
|
-
out << '+' if status ==
|
|
36
|
+
out << '-' if status == :lost
|
|
37
|
+
out << '+' if status == :won
|
|
38
38
|
out << '$' << Format.money(bet / 100.0)
|
|
39
39
|
out << ' ⇐' if !played && index == blackjack.current_hand
|
|
40
40
|
out << ' '
|
|
@@ -44,7 +44,7 @@ module PlayerHandDraw
|
|
|
44
44
|
def draw_cards
|
|
45
45
|
out = String.new('')
|
|
46
46
|
out << cards.map { |card| "#{card} " }.join
|
|
47
|
-
out << ' ⇒ ' << value(
|
|
47
|
+
out << ' ⇒ ' << value(:soft).to_s << ' '
|
|
48
48
|
out
|
|
49
49
|
end
|
|
50
50
|
end
|