collada 0.0.1 → 0.2.0

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@@ -1,9 +1,4 @@
1
1
  language: ruby
2
2
  rvm:
3
- - "1.8.7"
4
- - "1.9.2"
5
3
  - "1.9.3"
6
- - jruby-18mode # JRuby in 1.8 mode
7
- - jruby-19mode # JRuby in 1.9 mode
8
- - rbx-18mode
9
4
  - rbx-19mode
data/README.md CHANGED
@@ -2,6 +2,8 @@
2
2
 
3
3
  This library provides support for loading and processing data from Collada Digital Asset Exchange files. These files are typically used for sharing geometry and scenes.
4
4
 
5
+ [![Build Status](https://secure.travis-ci.org/ioquatix/collada.png)](http://travis-ci.org/ioquatix/collada)
6
+
5
7
  ## Installation
6
8
 
7
9
  Add this line to your application's Gemfile:
@@ -18,7 +20,52 @@ Or install it yourself as:
18
20
 
19
21
  ## Usage
20
22
 
21
- The main loader is incomplete can can only load geometry data at this point in time.
23
+ This library is designed to be used in scripts which extract data from collada files and output in some other format. As such, you'd typically create your own conversion script which takes the collada file as an argument. Then, use this library to extract relevant geometry and write it out.
24
+
25
+ To assist with some basic tasks, the `collada-convert` executable provides a number of basic conversion functions. At present, `collada-convert` is primarily designed to produce [tagged format text][1].
26
+
27
+ [1]: https://github.com/ioquatix/tagged-format
28
+
29
+ ### Example Conversion
30
+
31
+ Several example `.dae` files are included and used as part of the unit tests. The `collada-convert` executable can dump the geometries contained within easily:
32
+
33
+ $ ./bin/collada-convert tagged-format -v p3n3 ./test/sample.dae
34
+ Cube-mesh: mesh triangles
35
+ indices: array index16
36
+ 0 1 2 3 4 5 6 7 8 9 10 11
37
+ 12 13 14 15 16 17 18 19 20 21 22 23
38
+ end
39
+ vertices: array vertex-p3n3
40
+ 1.0 1.0 -1.0 0.0 0.0 -1.0
41
+ 1.0 -1.0 -1.0 0.0 0.0 -1.0
42
+ -1.0 -1.0 -1.0 0.0 0.0 -1.0
43
+ -1.0 1.0 -1.0 0.0 0.0 -1.0
44
+ 1.0 1.0 1.0 0.0 0.0 1.0
45
+ -1.0 1.0 1.0 0.0 0.0 1.0
46
+ -1.0 -1.0 1.0 0.0 0.0 1.0
47
+ 1.0 -1.0 1.0 0.0 0.0 1.0
48
+ 1.0 1.0 -1.0 1.0 -0.0 0.0
49
+ 1.0 1.0 1.0 1.0 -0.0 0.0
50
+ 1.0 -1.0 1.0 1.0 -0.0 0.0
51
+ 1.0 -1.0 -1.0 1.0 -0.0 0.0
52
+ 1.0 -1.0 -1.0 -0.0 -1.0 0.0
53
+ 1.0 -1.0 1.0 -0.0 -1.0 0.0
54
+ -1.0 -1.0 1.0 -0.0 -1.0 0.0
55
+ -1.0 -1.0 -1.0 -0.0 -1.0 0.0
56
+ -1.0 -1.0 -1.0 -1.0 0.0 0.0
57
+ -1.0 -1.0 1.0 -1.0 0.0 0.0
58
+ -1.0 1.0 1.0 -1.0 0.0 0.0
59
+ -1.0 1.0 -1.0 -1.0 0.0 0.0
60
+ 1.0 1.0 1.0 0.0 1.0 0.0
61
+ 1.0 1.0 -1.0 0.0 1.0 0.0
62
+ -1.0 1.0 -1.0 0.0 1.0 0.0
63
+ -1.0 1.0 1.0 0.0 1.0 0.0
64
+ end
65
+ end
66
+ top: offset-table
67
+ Cube: $Cube-mesh
68
+ end
22
69
 
23
70
  ## Contributing
24
71
 
@@ -28,6 +75,11 @@ The main loader is incomplete can can only load geometry data at this point in t
28
75
  4. Push to the branch (`git push origin my-new-feature`)
29
76
  5. Create new Pull Request
30
77
 
78
+ ### Desired Features
79
+
80
+ * Converter: Support .obj files.
81
+ * Support more of the collada standard.
82
+
31
83
  ## License
32
84
 
33
85
  Released under the MIT license.
@@ -0,0 +1,55 @@
1
+ #!/usr/bin/env ruby
2
+
3
+ # Copyright, 2012, by Samuel G. D. Williams. <http://www.codeotaku.com>
4
+ #
5
+ # Permission is hereby granted, free of charge, to any person obtaining a copy
6
+ # of this software and associated documentation files (the "Software"), to deal
7
+ # in the Software without restriction, including without limitation the rights
8
+ # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ # copies of the Software, and to permit persons to whom the Software is
10
+ # furnished to do so, subject to the following conditions:
11
+ #
12
+ # The above copyright notice and this permission notice shall be included in
13
+ # all copies or substantial portions of the Software.
14
+ #
15
+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
+ # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
+ # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
+ # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
+ # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
+ # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21
+ # THE SOFTWARE.
22
+
23
+ require 'collada/parser/library'
24
+
25
+ require 'collada/conversion/mesh'
26
+ require 'collada/conversion/skeleton'
27
+ require 'collada/conversion/tagged_format'
28
+
29
+ require 'rainbow'
30
+ require 'benchmark'
31
+ require 'trollop'
32
+
33
+ module Application
34
+ TaggedFormat = Collada::Conversion::TaggedFormat
35
+
36
+ def self.tagged_format
37
+ options = Trollop::options do
38
+ opt :vertex_format, "Vertices format, one of #{TaggedFormat::VERTEX_FORMATS.keys.join(', ')}.", :default => "p3n3"
39
+
40
+ opt :nodes, "Dump scene graph data structure", :default => false
41
+ end
42
+
43
+ doc = REXML::Document.new(ARGF)
44
+ library = Collada::Parser::Library.parse(doc)
45
+
46
+ TaggedFormat.new(options, library).dump
47
+ end
48
+ end
49
+
50
+ time = Benchmark.measure do
51
+ action = ARGV.shift.gsub(/-/, '_').to_sym
52
+ Application.send(action) if Application.methods.include?(action)
53
+ end
54
+
55
+ $stderr.puts time.format("Elapsed Time: %r").color(:magenta)
@@ -4,20 +4,24 @@ $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
4
4
  require 'collada/version'
5
5
 
6
6
  Gem::Specification.new do |gem|
7
- gem.name = "collada"
8
- gem.version = Collada::VERSION
9
- gem.authors = ["Samuel Williams"]
10
- gem.email = ["samuel.williams@oriontransfer.co.nz"]
11
- gem.description = <<-EOF
12
- This library provides support for loading and processing data from Collada
13
- Digital Asset Exchange files. These files are typically used for sharing
14
- geometry and scenes.
15
- EOF
16
- gem.summary = %q{A library for loading and manipulating Collada .dae files.}
17
- gem.homepage = ""
7
+ gem.name = "collada"
8
+ gem.version = Collada::VERSION
9
+ gem.authors = ["Samuel Williams"]
10
+ gem.email = ["samuel.williams@oriontransfer.co.nz"]
11
+ gem.description = <<-EOF
12
+ This library provides support for loading and processing data from Collada
13
+ Digital Asset Exchange files. These files are typically used for sharing
14
+ geometry and scenes.
15
+ EOF
16
+ gem.summary = %q{A library for loading and manipulating Collada .dae files.}
17
+ gem.homepage = ""
18
18
 
19
- gem.files = `git ls-files`.split($/)
20
- gem.executables = gem.files.grep(%r{^bin/}).map{ |f| File.basename(f) }
21
- gem.test_files = gem.files.grep(%r{^(test|spec|features)/})
22
- gem.require_paths = ["lib"]
19
+ gem.files = `git ls-files`.split($/)
20
+ gem.executables = gem.files.grep(%r{^bin/}).map{ |f| File.basename(f) }
21
+ gem.test_files = gem.files.grep(%r{^(test|spec|features)/})
22
+ gem.require_paths = ["lib"]
23
+
24
+ gem.add_dependency "rainbow"
25
+ gem.add_dependency "trollop"
26
+ gem.add_dependency "libxml-ruby"
23
27
  end
@@ -0,0 +1,144 @@
1
+ # Copyright, 2012, by Samuel G. D. Williams. <http://www.codeotaku.com>
2
+ #
3
+ # Permission is hereby granted, free of charge, to any person obtaining a copy
4
+ # of this software and associated documentation files (the "Software"), to deal
5
+ # in the Software without restriction, including without limitation the rights
6
+ # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7
+ # copies of the Software, and to permit persons to whom the Software is
8
+ # furnished to do so, subject to the following conditions:
9
+ #
10
+ # The above copyright notice and this permission notice shall be included in
11
+ # all copies or substantial portions of the Software.
12
+ #
13
+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14
+ # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15
+ # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16
+ # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17
+ # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18
+ # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19
+ # THE SOFTWARE.
20
+
21
+ require 'collada/parser/support'
22
+ require 'collada/transforms'
23
+
24
+ module Collada
25
+ module Conversion
26
+ class VertexFormat
27
+ def initialize(format)
28
+ @format = format
29
+ end
30
+
31
+ def call(attributes)
32
+ attributes = Collada::Parser::Attribute.to_hash(attributes) unless Hash === attributes
33
+
34
+ @format.collect do |name, components|
35
+ value = attributes[name]
36
+
37
+ raise ArgumentError.new("Invalid vertex format, undefined property #{name} for #{attributes.inspect}!") unless value
38
+
39
+ case components
40
+ when Array
41
+ components.collect{|key| value[key]}
42
+ else
43
+ components.call(value)
44
+ end
45
+ end.flatten
46
+ end
47
+
48
+ def self.[] (format)
49
+ self.new(format)
50
+ end
51
+
52
+ def merge(extra_format)
53
+ format = @format.dup
54
+
55
+ extra_format.each do |key, value|
56
+ format[key] = value
57
+ end
58
+
59
+ self.class.new(format)
60
+ end
61
+
62
+ def with_vertex_index
63
+ merge(vertex: [:index])
64
+ end
65
+ end
66
+
67
+ class WeightFormat
68
+ def initialize(count)
69
+ @count = count
70
+ end
71
+
72
+ def call(vertex_weights)
73
+ # Ensure that we have the correct number:
74
+ vertex_weights = @count.times.collect do |offset|
75
+ vertex_weights[offset] || [0, 0.0]
76
+ end
77
+
78
+ # Go from [[bone1, weight1], [bone2, weight2]] => [bone1, bone2, weight1, weight2]
79
+ return vertex_weights.collect{|(bone,_)| bone}, vertex_weights.collect{|(_,weight)| weight}
80
+ end
81
+
82
+ def self.[] (count)
83
+ self.new(count)
84
+ end
85
+ end
86
+
87
+ class Vertex
88
+ # The format provided here is used purely to calculate unique vertices.
89
+ def initialize(attributes, format)
90
+ @attributes = Parser::Attribute.to_hash(attributes)
91
+ @format = format
92
+ end
93
+
94
+ attr :attributes
95
+
96
+ def to_a(format = @format)
97
+ format.call(@attributes)
98
+ end
99
+
100
+ def <=>(other)
101
+ to_a <=> other.to_a
102
+ end
103
+
104
+ def index
105
+ @attributes[:vertex][:index]
106
+ end
107
+
108
+ def hash
109
+ to_a.hash
110
+ end
111
+ end
112
+
113
+ class Mesh
114
+ def initialize
115
+ @indices = []
116
+
117
+ # vertex -> index
118
+ @vertices = {}
119
+
120
+ # index -> vertex
121
+ @indexed = []
122
+ end
123
+
124
+ attr :indices
125
+ attr :vertices
126
+ attr :indexed
127
+
128
+ def size
129
+ @indexed.size
130
+ end
131
+
132
+ def << vertex
133
+ if index = vertices[vertex]
134
+ @indices << index
135
+ else
136
+ @vertices[vertex] = self.size
137
+ @indices << self.size
138
+
139
+ @indexed << vertex
140
+ end
141
+ end
142
+ end
143
+ end
144
+ end
@@ -0,0 +1,84 @@
1
+ # Copyright, 2012, by Samuel G. D. Williams. <http://www.codeotaku.com>
2
+ #
3
+ # Permission is hereby granted, free of charge, to any person obtaining a copy
4
+ # of this software and associated documentation files (the "Software"), to deal
5
+ # in the Software without restriction, including without limitation the rights
6
+ # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7
+ # copies of the Software, and to permit persons to whom the Software is
8
+ # furnished to do so, subject to the following conditions:
9
+ #
10
+ # The above copyright notice and this permission notice shall be included in
11
+ # all copies or substantial portions of the Software.
12
+ #
13
+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14
+ # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15
+ # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16
+ # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17
+ # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18
+ # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19
+ # THE SOFTWARE.
20
+
21
+ require 'collada/parser/support'
22
+ require 'collada/transforms'
23
+
24
+ module Collada
25
+ module Conversion
26
+ class Skeleton
27
+ def initialize(library, scene, node, controller)
28
+ @library = library
29
+ @scene = scene
30
+ @node = node
31
+
32
+ @controller = controller
33
+
34
+ extract_skeleton(node)
35
+ end
36
+
37
+ attr :library
38
+ attr :scene
39
+ attr :node
40
+ attr :controller
41
+
42
+ attr :top
43
+ attr :bones
44
+ attr :indexed
45
+
46
+ def indexed_weights
47
+ result = []
48
+
49
+ @controller.weights.each do |vertex|
50
+ output = []
51
+
52
+ vertex.each do |weight|
53
+ weight = Parser::Attribute.merge(weight)
54
+
55
+ output << [@indexed[weight[:JOINT]], weight[:WEIGHT]]
56
+ end
57
+
58
+ # Sort bone weights in descending order:
59
+ result << output.sort{|a,b| b[1] <=> a[1]}
60
+ end
61
+
62
+ return result
63
+ end
64
+
65
+ private
66
+
67
+ def extract_skeleton(top)
68
+ @bones = [[0, top]]
69
+ @indexed = {top.id => 0}
70
+
71
+ @scene.traverse(top.children) do |node|
72
+ next unless node.type == :joint
73
+
74
+ bone_index = indexed[node.parents(:joint).first.id]
75
+
76
+ @indexed[node.id] = bones.size
77
+ @bones << [bone_index, node]
78
+ end
79
+
80
+ return bones
81
+ end
82
+ end
83
+ end
84
+ end
@@ -0,0 +1,172 @@
1
+
2
+ module Collada
3
+ module Conversion
4
+ class TaggedFormat
5
+ VERTEX_FORMATS = {
6
+ "p3n3" => VertexFormat[position: [:X, :Y, :Z], normal: [:X, :Y, :Z]],
7
+ "p3n3m2" => VertexFormat[position: [:X, :Y, :Z], normal: [:X, :Y, :Z], texcoord: [:S, :T]],
8
+ "p3n3m2b2" => VertexFormat[position: [:X, :Y, :Z], normal: [:X, :Y, :Z], texcoord: [:S, :T], bones: WeightFormat[4]],
9
+ "p3n3m2b4" => VertexFormat[position: [:X, :Y, :Z], normal: [:X, :Y, :Z], texcoord: [:S, :T], bones: WeightFormat[4]],
10
+ }
11
+
12
+ def initialize(options, library, output = nil)
13
+ @options = options
14
+ @library = library
15
+
16
+ @output_vertex_format = VERTEX_FORMATS[@options[:vertex_format]]
17
+
18
+ @output = output || $stdout
19
+
20
+ @top = {}
21
+ @nodes = {}
22
+ end
23
+
24
+ def dump_geometry(scene, node, instance, skeleton = nil)
25
+ vertex_format = @output_vertex_format.with_vertex_index
26
+ geometry = instance.lookup(@library)
27
+
28
+ mesh = Mesh.new
29
+
30
+ weights = skeleton.indexed_weights if skeleton
31
+
32
+ geometry.mesh.polygons.each do |polygon|
33
+ polygon.each do |vertex_attributes|
34
+ vertex = Collada::Conversion::Vertex.new(vertex_attributes, vertex_format)
35
+
36
+ vertex.attributes[:bones] = weights[vertex.index] if weights
37
+
38
+ mesh << vertex
39
+ end
40
+ end
41
+
42
+ @output.puts "#{geometry.id}: mesh triangles"
43
+
44
+ @output.puts " indices: array index16"
45
+ mesh.indices.each_slice(12) do |indices|
46
+ @output.puts " #{indices.flatten.collect{|i| i.to_s.rjust(5)}.join}"
47
+ end
48
+ @output.puts " end"
49
+
50
+ @output.puts " vertices: array vertex-#{@options[:vertex_format]}"
51
+ mesh.vertices.size.times do |index|
52
+ vertex = mesh.indexed[index]
53
+ @output.puts " #{vertex.to_a(@output_vertex_format).collect{|v| v.to_s.rjust(12)}.join(' ')}"
54
+ end
55
+ @output.puts " end"
56
+
57
+ @output.puts "end"
58
+
59
+ @top[geometry.name || geometry.id] = geometry.id
60
+
61
+ return geometry
62
+ end
63
+
64
+ def dump_controller(scene, node, instance)
65
+ controller = instance.lookup(@library)
66
+ if controller.bind_pose_transform != Matrix.identity(4)
67
+ raise ArgumentError.new("Non-identity bind pose transform is not supported by this exporter!")
68
+ end
69
+
70
+ top_joint = scene[instance.skeleton.id]
71
+ skeleton = Collada::Conversion::Skeleton.new(@library, scene, top_joint, controller)
72
+
73
+ geometry = dump_geometry(scene, node, controller.source, skeleton)
74
+
75
+ indexed_weights = skeleton.indexed_weights
76
+
77
+ @output.puts "#{controller.id}: skeleton"
78
+
79
+ indexed_bones = {}
80
+ @output.puts " bones: array skeleton-bone"
81
+ skeleton.bones.each.with_index do |(parent, bone), index|
82
+ indexed_bones[bone.id] = index
83
+ @output.puts " #{bone.id} #{parent.to_s.rjust(5)}\t#{bone.transform_matrix.to_a.flatten.join(' ')}"
84
+ end
85
+ @output.puts " end"
86
+
87
+ # Extract out the animations that transform the bones:
88
+ channels = {}
89
+ start_time = 0.0
90
+ end_time = 0.0
91
+ @library[:animations].each do |animation|
92
+ animation.channels.each do |channel|
93
+ channels[channel.target] = channel
94
+
95
+ # Extract out the end time if possible:
96
+ attributes = Collada::Parser::Attribute.to_hash(channel.source[-1])
97
+ end_time = attributes[:input][:TIME] || 0.0
98
+ end
99
+ end
100
+
101
+ @output.puts " sequences: offset-table"
102
+ @output.puts " default: skeleton-animation #{start_time} #{end_time}"
103
+ @output.puts " key-frames: array skeleton-animation-key-frame"
104
+ skeleton.bones.each do |(parent, bone)|
105
+ channel = channels["#{bone.id}/transform"]
106
+
107
+ next unless channel
108
+
109
+ channel.source.count.times do |index|
110
+ attributes = Collada::Parser::Attribute.merge(channel.source[index])
111
+ @output.puts " " + [indexed_bones[bone.id], attributes[:INTERPOLATION].downcase, attributes[:TIME], attributes[:TRANSFORM].to_a].flatten.join(' ')
112
+ end
113
+ end
114
+ @output.puts " end"
115
+ @output.puts " end"
116
+ @output.puts " end"
117
+
118
+ @output.puts "end"
119
+
120
+ @top[controller.name || controller.id] = controller.id
121
+
122
+ return geometry, skeleton
123
+ end
124
+
125
+ def dump_instances(instances, indent = "")
126
+ end
127
+
128
+ def dump_nodes(nodes, indent = "")
129
+ nodes.each do |node|
130
+ next unless node.type == :node
131
+
132
+ @output.puts indent + "node #{node.id}"
133
+ @output.puts indent + " #{node.local_transform_matrix.to_a.flatten.join(' ')}"
134
+
135
+ dump_instances(node.instances, indent + "\t")
136
+ dump_nodes(node.children, indent + "\t")
137
+
138
+ @output.puts indent + "end"
139
+ end
140
+ end
141
+
142
+ def dump
143
+ @nodes = {}
144
+
145
+ @library[:visual_scenes].each do |scene|
146
+ scene.traverse do |node|
147
+ $stderr.puts node.inspect.color(:blue)
148
+
149
+ node.instances.each do |instance|
150
+ case instance
151
+ when Collada::Parser::VisualScene::GeometryInstance
152
+ geometry = dump_geometry(scene, node, instance)
153
+ when Collada::Parser::VisualScene::ControllerInstance
154
+ geometry, skeleton = dump_controller(scene, node, instance)
155
+ end
156
+ end
157
+ end
158
+
159
+ if @options[:nodes]
160
+ dump_nodes(scene.nodes)
161
+ end
162
+ end
163
+
164
+ @output.puts "top: offset-table"
165
+ @top.each do |name, label|
166
+ @output.puts " #{name}: $#{label}"
167
+ end
168
+ @output.puts "end"
169
+ end
170
+ end
171
+ end
172
+ end