chess_vwong 0.0.2 → 0.0.3

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data/README.md CHANGED
@@ -6,7 +6,7 @@ Although currently missing the feature that declares Check, it is completely pla
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  TODO:
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  1. Declare Check/Mate
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- 2. En-Passant(first-turn) bug
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+ 2. En-Passant(first-turn) restriction
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  ##Gameplay
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  The game is played on a standard 8x8 board as shown below.
@@ -30,7 +30,7 @@ If a command is invalid, the use will be alerted and prompted again until a vali
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  ###Special moves
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- All special moves in a chess game (castling, en passant, promotion, and a pawn's double step on its first move) are recognized and allowed during game play.
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+ All special moves (castling, en passant, promotion, and a pawn's double step on its first move) are recognized and allowed.
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  Note:
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Binary file
@@ -80,14 +80,10 @@ module ChessVwong
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  @node_path = []
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  # DOWN
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  if start[1] < dest[1]
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- (start[1]...dest[1]).each do |i|
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- node_path << grid[i][start[0]]
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- end
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+ (start[1]...dest[1]).each {|i| node_path << grid[i][start[0]] }
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  # UP
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  elsif start[1] > dest[1]
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- start[1].step(dest[1] + 1, -1) do |i|
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- node_path << grid[i][start[0]]
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- end
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+ start[1].step(dest[1] + 1, -1) {|i| node_path << grid[i][start[0]] }
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  end
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  node_path
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  end
@@ -96,14 +92,10 @@ module ChessVwong
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  @node_path = []
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  # RIGHT
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  if start[0] < dest[0]
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- (start[0]...dest[0]).each do |i|
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- node_path << grid[start[1]][i]
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- end
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+ (start[0]...dest[0]).each {|i| node_path << grid[start[1]][i] }
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  # LEFT
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  elsif start[0] > dest[0]
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- start[0].step(dest[0] + 1, -1) do |i|
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- node_path << grid[start[1]][i]
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- end
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+ start[0].step(dest[0] + 1, -1) {|i| node_path << grid[start[1]][i] }
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  end
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  node_path
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  end
@@ -18,11 +18,11 @@ module ChessVwong
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  # if there is a enemy piece nearby, then give option to attack
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  def kill_move(node1, node2, moves)
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  if color == 'w'
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- moves << [-1, -1] if kill_conditions(node1, 'b') || ep_kill.first == "L"
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- moves << [1, -1] if kill_conditions(node2, 'b') || ep_kill.first == "R"
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+ moves << [-1, -1] if kill_conditions(node1, 'b') || ep_kill.include?("L")
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+ moves << [1, -1] if kill_conditions(node2, 'b') || ep_kill.include?("R")
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  else
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- moves << [-1, 1] if kill_conditions(node1, 'w') || ep_kill.first == "L"
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- moves << [1, 1] if kill_conditions(node1, 'w') || ep_kill.first == "R"
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+ moves << [-1, 1] if kill_conditions(node1, 'w') || ep_kill.include?("L")
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+ moves << [1, 1] if kill_conditions(node1, 'w') || ep_kill.include?("R")
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  end
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  end
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@@ -1,3 +1,3 @@
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  module ChessVwong
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- VERSION = '0.0.2'
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+ VERSION = '0.0.3'
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  end
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: chess_vwong
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  version: !ruby/object:Gem::Version
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- version: 0.0.2
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+ version: 0.0.3
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  platform: ruby
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  authors:
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  - Vincent Wong
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2015-05-01 00:00:00.000000000 Z
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+ date: 2015-05-02 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: bundler
@@ -67,7 +67,7 @@ files:
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  - README.md
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  - Rakefile
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  - bin/chess_vwong
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- - chess_vwong-0.0.1.gem
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+ - chess_vwong-0.0.2.gem
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  - chess_vwong.gemspec
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  - example/example_game.rb
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  - lib/chess_vwong.rb
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