chess_vwong 0.0.2 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/README.md +2 -2
- data/chess_vwong-0.0.2.gem +0 -0
- data/lib/chess_vwong/board.rb +4 -12
- data/lib/chess_vwong/pawn.rb +4 -4
- data/lib/chess_vwong/version.rb +1 -1
- metadata +3 -3
- data/chess_vwong-0.0.1.gem +0 -0
checksums.yaml
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@@ -1,7 +1,7 @@
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 59e72ee60a254bdf61e9c3aceb8a27aae6282973
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data.tar.gz: f858746d72427dc957308714023ff937d9a7adce
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 0af0c8e153da96a860805a172909cfde289a81549d738053e160222f253c1cf84446538a4e8476aeb01274d4d224e493ac952b400a73457c282361d143ad902c
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data.tar.gz: 304cebfd4fa136bb9da53bc223021ff40ce94552646c9bbecb24730a3f6065574b65333e302ffd24db4f8499927317ce7b20457441edd29a17c664cb3a42300d
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data/README.md
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@@ -6,7 +6,7 @@ Although currently missing the feature that declares Check, it is completely pla
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TODO:
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1. Declare Check/Mate
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2. En-Passant(first-turn)
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2. En-Passant(first-turn) restriction
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##Gameplay
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The game is played on a standard 8x8 board as shown below.
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###Special moves
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All special moves
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All special moves (castling, en passant, promotion, and a pawn's double step on its first move) are recognized and allowed.
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Note:
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Binary file
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data/lib/chess_vwong/board.rb
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@@ -80,14 +80,10 @@ module ChessVwong
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@node_path = []
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# DOWN
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if start[1] < dest[1]
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(start[1]...dest[1]).each
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node_path << grid[i][start[0]]
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end
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(start[1]...dest[1]).each {|i| node_path << grid[i][start[0]] }
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# UP
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elsif start[1] > dest[1]
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start[1].step(dest[1] + 1, -1)
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node_path << grid[i][start[0]]
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end
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start[1].step(dest[1] + 1, -1) {|i| node_path << grid[i][start[0]] }
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end
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node_path
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end
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@@ -96,14 +92,10 @@ module ChessVwong
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@node_path = []
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# RIGHT
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if start[0] < dest[0]
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(start[0]...dest[0]).each
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node_path << grid[start[1]][i]
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end
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(start[0]...dest[0]).each {|i| node_path << grid[start[1]][i] }
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# LEFT
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elsif start[0] > dest[0]
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start[0].step(dest[0] + 1, -1)
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node_path << grid[start[1]][i]
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end
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start[0].step(dest[0] + 1, -1) {|i| node_path << grid[start[1]][i] }
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end
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node_path
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end
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data/lib/chess_vwong/pawn.rb
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@@ -18,11 +18,11 @@ module ChessVwong
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# if there is a enemy piece nearby, then give option to attack
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def kill_move(node1, node2, moves)
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if color == 'w'
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moves << [-1, -1] if kill_conditions(node1, 'b') || ep_kill.
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moves << [1, -1] if kill_conditions(node2, 'b') || ep_kill.
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moves << [-1, -1] if kill_conditions(node1, 'b') || ep_kill.include?("L")
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moves << [1, -1] if kill_conditions(node2, 'b') || ep_kill.include?("R")
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else
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moves << [-1, 1] if kill_conditions(node1, 'w') || ep_kill.
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moves << [1, 1] if kill_conditions(node1, 'w') || ep_kill.
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moves << [-1, 1] if kill_conditions(node1, 'w') || ep_kill.include?("L")
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moves << [1, 1] if kill_conditions(node1, 'w') || ep_kill.include?("R")
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end
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end
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data/lib/chess_vwong/version.rb
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metadata
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--- !ruby/object:Gem::Specification
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name: chess_vwong
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version: !ruby/object:Gem::Version
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version: 0.0.
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version: 0.0.3
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platform: ruby
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authors:
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- Vincent Wong
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2015-05-
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date: 2015-05-02 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: bundler
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@@ -67,7 +67,7 @@ files:
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- README.md
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- Rakefile
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- bin/chess_vwong
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- chess_vwong-0.0.
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- chess_vwong-0.0.2.gem
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- chess_vwong.gemspec
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- example/example_game.rb
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- lib/chess_vwong.rb
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data/chess_vwong-0.0.1.gem
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Binary file
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