ceedling 0.31.1 → 1.0.1

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Files changed (1477) hide show
  1. checksums.yaml +4 -4
  2. data/GIT_COMMIT_SHA +1 -0
  3. data/Gemfile +19 -11
  4. data/Gemfile.lock +31 -24
  5. data/README.md +716 -75
  6. data/Rakefile +15 -0
  7. data/assets/ceedling +6 -0
  8. data/assets/default_gitignore +7 -5
  9. data/assets/example_file.c +11 -0
  10. data/assets/example_file.h +9 -0
  11. data/assets/example_file_call.c +7 -0
  12. data/assets/example_file_call.h +7 -0
  13. data/assets/project.yml +402 -0
  14. data/assets/test_example_file.c +9 -2
  15. data/assets/test_example_file_boom.c +9 -2
  16. data/assets/test_example_file_crash.c +25 -0
  17. data/assets/test_example_file_success.c +9 -2
  18. data/assets/test_example_file_unity_printf.c +8 -1
  19. data/assets/test_example_file_verbose.c +8 -1
  20. data/assets/test_example_file_with_mock.c +8 -1
  21. data/assets/test_example_with_parameterized_tests.c +12 -3
  22. data/assets/tests_with_defines/src/adc_hardware.c +8 -1
  23. data/assets/tests_with_defines/src/adc_hardware.h +7 -0
  24. data/assets/tests_with_defines/src/adc_hardware_configurator.c +8 -1
  25. data/assets/tests_with_defines/src/adc_hardware_configurator.h +8 -1
  26. data/assets/tests_with_defines/test/test_adc_hardware.c +7 -0
  27. data/assets/tests_with_defines/test/test_adc_hardware_special.c +7 -0
  28. data/assets/tests_with_preprocessing/src/adc_hardwareA.c +17 -0
  29. data/assets/tests_with_preprocessing/src/adc_hardwareA.h +13 -0
  30. data/assets/tests_with_preprocessing/src/adc_hardwareB.c +14 -0
  31. data/assets/tests_with_preprocessing/src/adc_hardwareB.h +13 -0
  32. data/assets/tests_with_preprocessing/src/adc_hardwareC.c +14 -0
  33. data/assets/tests_with_preprocessing/src/adc_hardwareC.h +13 -0
  34. data/assets/tests_with_preprocessing/src/adc_hardware_configuratorA.h +13 -0
  35. data/assets/tests_with_preprocessing/src/adc_hardware_configuratorB.h +15 -0
  36. data/assets/tests_with_preprocessing/src/adc_hardware_configuratorC.h +15 -0
  37. data/assets/tests_with_preprocessing/test/test_adc_hardwareA.c +41 -0
  38. data/assets/tests_with_preprocessing/test/test_adc_hardwareB.c +25 -0
  39. data/assets/tests_with_preprocessing/test/test_adc_hardwareC.c +29 -0
  40. data/assets/uncovered_example_file.c +7 -0
  41. data/bin/actions_wrapper.rb +50 -0
  42. data/bin/app_cfg.rb +134 -0
  43. data/bin/ceedling +139 -329
  44. data/bin/cli.rb +542 -0
  45. data/bin/cli_handler.rb +480 -0
  46. data/bin/cli_helper.rb +512 -0
  47. data/bin/configinator.rb +111 -0
  48. data/bin/mixinator.rb +136 -0
  49. data/bin/mixins.rb +12 -0
  50. data/bin/objects.yml +80 -0
  51. data/bin/path_validator.rb +54 -0
  52. data/bin/projectinator.rb +244 -0
  53. data/bin/versionator.rb +81 -0
  54. data/ceedling.gemspec +20 -9
  55. data/config/test_environment.rb +6 -2
  56. data/docs/BreakingChanges.md +260 -0
  57. data/docs/CODE_OF_CONDUCT.md +138 -0
  58. data/docs/CONTRIBUTING.md +240 -0
  59. data/docs/CeedlingPacket.md +4999 -1614
  60. data/docs/CeedlingPullRequestChecklist.md +24 -0
  61. data/docs/CeedlingUpgrade.md +1 -1
  62. data/docs/Changelog.md +493 -0
  63. data/docs/PluginDevelopmentGuide.md +764 -0
  64. data/docs/ReleaseNotes.md +353 -0
  65. data/docs/SECURITY.md +41 -0
  66. data/examples/temp_sensor/README.md +18 -0
  67. data/examples/temp_sensor/mixin/add_gcov.yml +51 -0
  68. data/examples/temp_sensor/mixin/add_unity_helper.yml +26 -0
  69. data/examples/temp_sensor/project.yml +315 -28
  70. data/examples/temp_sensor/src/AdcConductor.c +7 -0
  71. data/examples/temp_sensor/src/AdcConductor.h +7 -0
  72. data/examples/temp_sensor/src/AdcHardware.c +7 -0
  73. data/examples/temp_sensor/src/AdcHardware.h +7 -0
  74. data/examples/temp_sensor/src/AdcHardwareConfigurator.c +7 -0
  75. data/examples/temp_sensor/src/AdcHardwareConfigurator.h +7 -0
  76. data/examples/temp_sensor/src/AdcModel.c +7 -0
  77. data/examples/temp_sensor/src/AdcModel.h +7 -0
  78. data/examples/temp_sensor/src/AdcTemperatureSensor.c +7 -0
  79. data/examples/temp_sensor/src/AdcTemperatureSensor.h +7 -0
  80. data/examples/temp_sensor/src/Executor.c +7 -0
  81. data/examples/temp_sensor/src/Executor.h +7 -0
  82. data/examples/temp_sensor/src/IntrinsicsWrapper.c +7 -0
  83. data/examples/temp_sensor/src/IntrinsicsWrapper.h +7 -0
  84. data/examples/temp_sensor/src/Main.c +7 -0
  85. data/examples/temp_sensor/src/Main.h +7 -0
  86. data/examples/temp_sensor/src/Model.c +7 -0
  87. data/examples/temp_sensor/src/Model.h +7 -0
  88. data/examples/temp_sensor/src/ModelConfig.h +7 -0
  89. data/examples/temp_sensor/src/TaskScheduler.c +7 -0
  90. data/examples/temp_sensor/src/TaskScheduler.h +7 -0
  91. data/examples/temp_sensor/src/TemperatureCalculator.c +12 -1
  92. data/examples/temp_sensor/src/TemperatureCalculator.h +7 -0
  93. data/examples/temp_sensor/src/TemperatureFilter.c +7 -0
  94. data/examples/temp_sensor/src/TemperatureFilter.h +7 -0
  95. data/examples/temp_sensor/src/TimerConductor.c +7 -0
  96. data/examples/temp_sensor/src/TimerConductor.h +7 -0
  97. data/examples/temp_sensor/src/TimerConfigurator.c +7 -0
  98. data/examples/temp_sensor/src/TimerConfigurator.h +7 -0
  99. data/examples/temp_sensor/src/TimerHardware.c +7 -0
  100. data/examples/temp_sensor/src/TimerHardware.h +7 -0
  101. data/examples/temp_sensor/src/TimerInterruptConfigurator.c +7 -0
  102. data/examples/temp_sensor/src/TimerInterruptConfigurator.h +7 -0
  103. data/examples/temp_sensor/src/TimerInterruptHandler.c +7 -0
  104. data/examples/temp_sensor/src/TimerInterruptHandler.h +7 -0
  105. data/examples/temp_sensor/src/TimerModel.c +7 -0
  106. data/examples/temp_sensor/src/TimerModel.h +7 -0
  107. data/examples/temp_sensor/src/Types.h +7 -0
  108. data/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.c +7 -0
  109. data/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.h +7 -0
  110. data/examples/temp_sensor/src/UsartConductor.c +7 -0
  111. data/examples/temp_sensor/src/UsartConductor.h +7 -0
  112. data/examples/temp_sensor/src/UsartConfigurator.c +7 -0
  113. data/examples/temp_sensor/src/UsartConfigurator.h +7 -0
  114. data/examples/temp_sensor/src/UsartHardware.c +7 -0
  115. data/examples/temp_sensor/src/UsartHardware.h +7 -0
  116. data/examples/temp_sensor/src/UsartModel.c +7 -0
  117. data/examples/temp_sensor/src/UsartModel.h +7 -0
  118. data/examples/temp_sensor/src/UsartPutChar.c +7 -0
  119. data/examples/temp_sensor/src/UsartPutChar.h +7 -0
  120. data/examples/temp_sensor/src/UsartTransmitBufferStatus.c +7 -0
  121. data/examples/temp_sensor/src/UsartTransmitBufferStatus.h +7 -0
  122. data/examples/temp_sensor/test/TestExecutor.c +8 -1
  123. data/examples/temp_sensor/test/TestMain.c +7 -0
  124. data/examples/temp_sensor/test/TestModel.c +7 -0
  125. data/examples/temp_sensor/test/TestTaskScheduler.c +37 -30
  126. data/examples/temp_sensor/test/TestTemperatureCalculator.c +8 -1
  127. data/examples/temp_sensor/test/TestTemperatureFilter.c +7 -0
  128. data/examples/temp_sensor/test/TestTimerConductor.c +7 -0
  129. data/examples/temp_sensor/test/TestTimerHardware.c +7 -0
  130. data/examples/temp_sensor/test/TestTimerIntegrated.c +53 -0
  131. data/examples/temp_sensor/test/TestTimerModel.c +7 -0
  132. data/examples/temp_sensor/test/TestUsartBaudRateRegisterCalculator.c +12 -5
  133. data/examples/temp_sensor/test/TestUsartConductor.c +7 -0
  134. data/examples/temp_sensor/test/TestUsartHardware.c +7 -0
  135. data/examples/temp_sensor/test/TestUsartIntegrated.c +63 -0
  136. data/examples/temp_sensor/test/TestUsartModel.c +8 -1
  137. data/examples/temp_sensor/test/{TestAdcConductor.c → adc/TestAdcConductor.c} +7 -0
  138. data/examples/temp_sensor/test/{TestAdcHardware.c → adc/TestAdcHardware.c} +8 -1
  139. data/examples/temp_sensor/test/{TestAdcModel.c → adc/TestAdcModel.c} +9 -2
  140. data/examples/temp_sensor/test/support/UnityHelper.c +11 -4
  141. data/examples/temp_sensor/test/support/UnityHelper.h +11 -6
  142. data/lib/ceedling/application.rb +26 -0
  143. data/lib/ceedling/backtrace.gdb +5 -0
  144. data/lib/ceedling/build_batchinator.rb +113 -0
  145. data/lib/ceedling/cacheinator.rb +6 -0
  146. data/lib/ceedling/cacheinator_helper.rb +6 -0
  147. data/lib/ceedling/config_matchinator.rb +192 -0
  148. data/lib/ceedling/config_walkinator.rb +35 -0
  149. data/lib/ceedling/configurator.rb +544 -191
  150. data/lib/ceedling/configurator_builder.rb +262 -179
  151. data/lib/ceedling/configurator_plugins.rb +71 -37
  152. data/lib/ceedling/configurator_setup.rb +726 -55
  153. data/lib/ceedling/configurator_validator.rb +152 -142
  154. data/lib/ceedling/constants.rb +97 -36
  155. data/lib/ceedling/defaults.rb +231 -225
  156. data/lib/ceedling/defineinator.rb +90 -0
  157. data/lib/ceedling/dependinator.rb +9 -75
  158. data/lib/ceedling/encodinator.rb +26 -0
  159. data/lib/ceedling/erb_wrapper.rb +8 -1
  160. data/lib/ceedling/exceptions.rb +47 -0
  161. data/lib/ceedling/file_finder.rb +136 -102
  162. data/lib/ceedling/file_finder_helper.rb +93 -33
  163. data/lib/ceedling/file_path_collection_utils.rb +137 -0
  164. data/lib/ceedling/file_path_utils.rb +72 -84
  165. data/lib/ceedling/file_system_wrapper.rb +6 -0
  166. data/lib/ceedling/file_wrapper.rb +42 -3
  167. data/lib/ceedling/flaginator.rb +43 -52
  168. data/lib/ceedling/generator.rb +283 -104
  169. data/lib/ceedling/generator_helper.rb +63 -25
  170. data/lib/ceedling/generator_mocks.rb +41 -0
  171. data/lib/ceedling/generator_test_results.rb +200 -30
  172. data/lib/ceedling/generator_test_results_backtrace.rb +215 -0
  173. data/lib/ceedling/generator_test_results_sanity_checker.rb +13 -8
  174. data/lib/ceedling/generator_test_runner.rb +62 -36
  175. data/lib/ceedling/include_pathinator.rb +83 -0
  176. data/lib/ceedling/loginator.rb +314 -19
  177. data/lib/ceedling/makefile.rb +6 -0
  178. data/lib/ceedling/objects.yml +120 -81
  179. data/lib/ceedling/parsing_parcels.rb +77 -0
  180. data/lib/ceedling/plugin.rb +14 -64
  181. data/lib/ceedling/plugin_manager.rb +45 -19
  182. data/lib/ceedling/plugin_manager_helper.rb +8 -2
  183. data/lib/ceedling/plugin_reportinator.rb +93 -30
  184. data/lib/ceedling/plugin_reportinator_helper.rb +60 -27
  185. data/lib/ceedling/preprocessinator.rb +213 -30
  186. data/lib/ceedling/preprocessinator_extractor.rb +238 -36
  187. data/lib/ceedling/preprocessinator_file_handler.rb +210 -15
  188. data/lib/ceedling/preprocessinator_includes_handler.rb +353 -160
  189. data/lib/ceedling/rake_utils.rb +6 -0
  190. data/lib/ceedling/rake_wrapper.rb +7 -0
  191. data/lib/ceedling/rakefile.rb +125 -65
  192. data/lib/ceedling/release_invoker.rb +11 -41
  193. data/lib/ceedling/release_invoker_helper.rb +6 -13
  194. data/lib/ceedling/reportinator.rb +99 -1
  195. data/lib/ceedling/rules_release.rake +45 -37
  196. data/lib/ceedling/rules_tests.rake +48 -59
  197. data/lib/ceedling/setupinator.rb +181 -35
  198. data/lib/ceedling/stream_wrapper.rb +38 -15
  199. data/lib/ceedling/system_utils.rb +8 -2
  200. data/lib/ceedling/system_wrapper.rb +83 -13
  201. data/lib/ceedling/task_invoker.rb +15 -67
  202. data/lib/ceedling/tasks_base.rake +15 -92
  203. data/lib/ceedling/tasks_filesystem.rake +35 -49
  204. data/lib/ceedling/tasks_release.rake +25 -12
  205. data/lib/ceedling/tasks_tests.rake +31 -22
  206. data/lib/ceedling/test_context_extractor.rb +379 -0
  207. data/lib/ceedling/test_invoker.rb +452 -111
  208. data/lib/ceedling/test_invoker_helper.rb +332 -17
  209. data/lib/ceedling/test_runner_manager.rb +47 -0
  210. data/lib/ceedling/tool_executor.rb +92 -88
  211. data/lib/ceedling/tool_executor_helper.rb +49 -106
  212. data/lib/ceedling/tool_validator.rb +149 -0
  213. data/lib/ceedling/verbosinator.rb +15 -3
  214. data/lib/ceedling/yaml_wrapper.rb +21 -1
  215. data/lib/ceedling.rb +12 -97
  216. data/lib/version.rb +24 -0
  217. data/license.txt +20 -27
  218. data/plugins/beep/README.md +124 -13
  219. data/plugins/beep/config/defaults.yml +12 -0
  220. data/plugins/beep/config/defaults_beep.rb +67 -0
  221. data/plugins/beep/lib/beep.rb +71 -26
  222. data/plugins/bullseye/README.md +9 -4
  223. data/plugins/bullseye/bullseye.rake +43 -36
  224. data/plugins/bullseye/config/defaults.yml +55 -46
  225. data/plugins/bullseye/lib/bullseye.rb +25 -16
  226. data/plugins/command_hooks/README.md +230 -42
  227. data/plugins/command_hooks/lib/command_hooks.rb +198 -59
  228. data/plugins/compile_commands_json_db/README.md +40 -0
  229. data/plugins/compile_commands_json_db/lib/compile_commands_json_db.rb +51 -0
  230. data/plugins/dependencies/README.md +113 -46
  231. data/plugins/dependencies/Rakefile +188 -0
  232. data/plugins/dependencies/config/defaults.yml +74 -1
  233. data/plugins/dependencies/dependencies.rake +28 -18
  234. data/plugins/dependencies/example/boss/project.yml +231 -0
  235. data/plugins/dependencies/example/boss/src/boss.c +80 -0
  236. data/plugins/dependencies/example/boss/src/boss.h +16 -0
  237. data/plugins/dependencies/example/boss/src/main.c +45 -0
  238. data/plugins/dependencies/example/boss/test/test_boss.c +118 -0
  239. data/plugins/dependencies/example/supervisor/project.yml +165 -0
  240. data/plugins/dependencies/example/supervisor/src/supervisor.c +45 -0
  241. data/plugins/dependencies/example/supervisor/src/supervisor.h +14 -0
  242. data/plugins/dependencies/example/supervisor/test/test_supervisor.c +58 -0
  243. data/plugins/dependencies/example/version.tar.gzip +0 -0
  244. data/plugins/dependencies/example/workerbees.zip +0 -0
  245. data/plugins/dependencies/lib/dependencies.rb +372 -78
  246. data/plugins/{fake_function_framework → fff}/README.md +9 -17
  247. data/plugins/fff/Rakefile +26 -0
  248. data/plugins/fff/config/fff.yml +13 -0
  249. data/plugins/fff/examples/fff_example/project.yml +145 -0
  250. data/plugins/fff/examples/fff_example/src/bar.c +8 -0
  251. data/plugins/{fake_function_framework → fff}/examples/fff_example/src/bar.h +7 -0
  252. data/plugins/fff/examples/fff_example/src/custom_types.h +13 -0
  253. data/plugins/fff/examples/fff_example/src/display.c +14 -0
  254. data/plugins/{fake_function_framework → fff}/examples/fff_example/src/display.h +7 -0
  255. data/plugins/{fake_function_framework → fff}/examples/fff_example/src/event_processor.c +7 -0
  256. data/plugins/{fake_function_framework → fff}/examples/fff_example/src/event_processor.h +7 -0
  257. data/plugins/fff/examples/fff_example/src/foo.c +23 -0
  258. data/plugins/fff/examples/fff_example/src/foo.h +15 -0
  259. data/plugins/fff/examples/fff_example/src/subfolder/zzz.c +8 -0
  260. data/plugins/fff/examples/fff_example/src/subfolder/zzz.h +13 -0
  261. data/plugins/{fake_function_framework → fff}/examples/fff_example/test/test_event_processor.c +24 -19
  262. data/plugins/{fake_function_framework → fff}/examples/fff_example/test/test_foo.c +7 -0
  263. data/plugins/{fake_function_framework/lib/fake_function_framework.rb → fff/lib/fff.rb} +22 -19
  264. data/plugins/{fake_function_framework → fff}/lib/fff_mock_generator.rb +9 -0
  265. data/plugins/{fake_function_framework → fff}/spec/fff_mock_header_generator_spec.rb +7 -0
  266. data/plugins/{fake_function_framework → fff}/spec/fff_mock_source_generator_spec.rb +7 -0
  267. data/plugins/{fake_function_framework → fff}/spec/header_generator.rb +7 -0
  268. data/plugins/{fake_function_framework → fff}/spec/spec_helper.rb +7 -0
  269. data/plugins/{fake_function_framework → fff}/src/fff_unity_helper.h +7 -0
  270. data/plugins/fff/vendor/fff/LICENSE +25 -0
  271. data/plugins/fff/vendor/fff/Makefile +10 -0
  272. data/plugins/fff/vendor/fff/README.md +454 -0
  273. data/plugins/fff/vendor/fff/buildandtest +15 -0
  274. data/plugins/fff/vendor/fff/examples/Makefile +7 -0
  275. data/plugins/fff/vendor/fff/examples/driver_testing/Makefile +64 -0
  276. data/plugins/fff/vendor/fff/examples/driver_testing/driver.c +32 -0
  277. data/plugins/fff/vendor/fff/examples/driver_testing/driver.h +21 -0
  278. data/plugins/fff/vendor/fff/examples/driver_testing/driver.test.cpp +58 -0
  279. data/plugins/fff/vendor/fff/examples/driver_testing/driver.test.fff.cpp +70 -0
  280. data/plugins/fff/vendor/fff/examples/driver_testing/hardware_abstraction.h +25 -0
  281. data/plugins/fff/vendor/fff/examples/driver_testing/registers.h +23 -0
  282. data/plugins/fff/vendor/fff/examples/embedded_ui/DISPLAY.h +27 -0
  283. data/plugins/fff/vendor/fff/examples/embedded_ui/Kata.txt +25 -0
  284. data/plugins/fff/vendor/fff/examples/embedded_ui/Makefile +67 -0
  285. data/plugins/fff/vendor/fff/examples/embedded_ui/SYSTEM.h +31 -0
  286. data/plugins/fff/vendor/fff/examples/embedded_ui/UI.c +56 -0
  287. data/plugins/fff/vendor/fff/examples/embedded_ui/UI.h +22 -0
  288. data/plugins/fff/vendor/fff/examples/embedded_ui/UI_test_ansic.c +191 -0
  289. data/plugins/fff/vendor/fff/examples/embedded_ui/UI_test_cpp.cpp +144 -0
  290. data/plugins/fff/vendor/fff/examples/embedded_ui/test_suite_template.c +42 -0
  291. data/plugins/fff/vendor/fff/fakegen.rb +428 -0
  292. data/plugins/fff/vendor/fff/fff.h +5122 -0
  293. data/plugins/fff/vendor/fff/gtest/Makefile +22 -0
  294. data/plugins/fff/vendor/fff/gtest/gtest-all.cc +9118 -0
  295. data/plugins/fff/vendor/fff/gtest/gtest-main.cc +6 -0
  296. data/plugins/fff/vendor/fff/gtest/gtest.h +19547 -0
  297. data/plugins/fff/vendor/fff/test/Makefile +81 -0
  298. data/plugins/fff/vendor/fff/test/c_test_framework.h +25 -0
  299. data/plugins/fff/vendor/fff/test/fff_test_c.c +116 -0
  300. data/plugins/fff/vendor/fff/test/fff_test_cpp.cpp +53 -0
  301. data/plugins/fff/vendor/fff/test/fff_test_global_c.c +84 -0
  302. data/plugins/fff/vendor/fff/test/fff_test_global_cpp.cpp +31 -0
  303. data/plugins/fff/vendor/fff/test/global_fakes.c +21 -0
  304. data/plugins/fff/vendor/fff/test/global_fakes.h +47 -0
  305. data/plugins/fff/vendor/fff/test/test_cases.include +276 -0
  306. data/plugins/gcov/README.md +631 -171
  307. data/plugins/gcov/config/defaults.yml +30 -0
  308. data/plugins/gcov/config/defaults_gcov.rb +96 -105
  309. data/plugins/gcov/gcov.rake +43 -152
  310. data/plugins/gcov/lib/gcov.rb +234 -88
  311. data/plugins/gcov/lib/gcov_constants.rb +25 -10
  312. data/plugins/gcov/lib/gcovr_reportinator.rb +245 -151
  313. data/plugins/gcov/lib/reportgenerator_reportinator.rb +93 -68
  314. data/plugins/gcov/lib/reportinator_helper.rb +23 -8
  315. data/plugins/module_generator/README.md +163 -15
  316. data/plugins/module_generator/Rakefile +232 -0
  317. data/plugins/module_generator/assets/stubby1.h +13 -0
  318. data/plugins/module_generator/assets/stubby2.h +15 -0
  319. data/plugins/module_generator/config/module_generator.yml +12 -3
  320. data/plugins/module_generator/example/project.yml +174 -0
  321. data/plugins/module_generator/lib/module_generator.rb +63 -21
  322. data/plugins/module_generator/module_generator.rake +7 -0
  323. data/plugins/report_build_warnings_log/README.md +40 -0
  324. data/plugins/report_build_warnings_log/config/defaults.yml +12 -0
  325. data/plugins/report_build_warnings_log/lib/report_build_warnings_log.rb +143 -0
  326. data/plugins/report_tests_gtestlike_stdout/README.md +96 -0
  327. data/plugins/{stdout_gtestlike_tests_report → report_tests_gtestlike_stdout}/assets/template.erb +6 -7
  328. data/plugins/report_tests_gtestlike_stdout/config/report_tests_gtestlike_stdout.yml +11 -0
  329. data/plugins/report_tests_gtestlike_stdout/lib/report_tests_gtestlike_stdout.rb +69 -0
  330. data/plugins/report_tests_ide_stdout/README.md +62 -0
  331. data/plugins/report_tests_ide_stdout/config/report_tests_ide_stdout.yml +11 -0
  332. data/plugins/report_tests_ide_stdout/lib/report_tests_ide_stdout.rb +72 -0
  333. data/plugins/report_tests_log_factory/README.md +446 -0
  334. data/plugins/report_tests_log_factory/config/defaults.yml +11 -0
  335. data/plugins/report_tests_log_factory/lib/cppunit_tests_reporter.rb +100 -0
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  1448. data/vendor/hardmock/lib/hardmock/errors.rb +0 -22
  1449. data/vendor/hardmock/lib/hardmock/expectation.rb +0 -229
  1450. data/vendor/hardmock/lib/hardmock/expectation_builder.rb +0 -9
  1451. data/vendor/hardmock/lib/hardmock/expector.rb +0 -26
  1452. data/vendor/hardmock/lib/hardmock/method_cleanout.rb +0 -33
  1453. data/vendor/hardmock/lib/hardmock/mock.rb +0 -180
  1454. data/vendor/hardmock/lib/hardmock/mock_control.rb +0 -53
  1455. data/vendor/hardmock/lib/hardmock/stubbing.rb +0 -210
  1456. data/vendor/hardmock/lib/hardmock/trapper.rb +0 -31
  1457. data/vendor/hardmock/lib/hardmock/utils.rb +0 -9
  1458. data/vendor/hardmock/lib/hardmock.rb +0 -86
  1459. data/vendor/hardmock/lib/test_unit_before_after.rb +0 -169
  1460. data/vendor/hardmock/rake_tasks/rdoc.rake +0 -19
  1461. data/vendor/hardmock/rake_tasks/rdoc_options.rb +0 -4
  1462. data/vendor/hardmock/rake_tasks/test.rake +0 -22
  1463. data/vendor/hardmock/test/functional/assert_error_test.rb +0 -52
  1464. data/vendor/hardmock/test/functional/auto_verify_test.rb +0 -178
  1465. data/vendor/hardmock/test/functional/direct_mock_usage_test.rb +0 -396
  1466. data/vendor/hardmock/test/functional/hardmock_test.rb +0 -434
  1467. data/vendor/hardmock/test/functional/stubbing_test.rb +0 -479
  1468. data/vendor/hardmock/test/test_helper.rb +0 -43
  1469. data/vendor/hardmock/test/unit/expectation_builder_test.rb +0 -19
  1470. data/vendor/hardmock/test/unit/expectation_test.rb +0 -372
  1471. data/vendor/hardmock/test/unit/expector_test.rb +0 -57
  1472. data/vendor/hardmock/test/unit/method_cleanout_test.rb +0 -36
  1473. data/vendor/hardmock/test/unit/mock_control_test.rb +0 -175
  1474. data/vendor/hardmock/test/unit/mock_test.rb +0 -279
  1475. data/vendor/hardmock/test/unit/test_unit_before_after_test.rb +0 -452
  1476. data/vendor/hardmock/test/unit/trapper_test.rb +0 -62
  1477. data/vendor/hardmock/test/unit/verify_error_test.rb +0 -40
@@ -10,46 +10,46 @@ Upon boolean False, an assertion stops execution and reports the failure.
10
10
  and easily execute those assertions.
11
11
  - The structure of Unity allows you to easily separate test assertions from
12
12
  source code in, well, test code.
13
- - Unity's assertions:
14
- - Come in many, many flavors to handle different C types and assertion cases.
15
- - Use context to provide detailed and helpful failure messages.
16
- - Document types, expected values, and basic behavior in your source code for
13
+ - Unitys assertions:
14
+ - Come in many, many flavors to handle different C types and assertion cases.
15
+ - Use context to provide detailed and helpful failure messages.
16
+ - Document types, expected values, and basic behavior in your source code for
17
17
  free.
18
18
 
19
- ### Unity Is Several Things But Mainly It's Assertions
19
+ ### Unity Is Several Things But Mainly Its Assertions
20
20
 
21
21
  One way to think of Unity is simply as a rich collection of assertions you can
22
22
  use to establish whether your source code behaves the way you think it does.
23
23
  Unity provides a framework to easily organize and execute those assertions in
24
24
  test code separate from your source code.
25
25
 
26
- ### What's an Assertion?
26
+ ### Whats an Assertion?
27
27
 
28
28
  At their core, assertions are an establishment of truth - boolean truth. Was this
29
29
  thing equal to that thing? Does that code doohickey have such-and-such property
30
- or not? You get the idea. Assertions are executable code (to appreciate the big
31
- picture on this read up on the difference between
32
- [link:Dynamic Verification and Static Analysis]). A failing assertion stops
33
- execution and reports an error through some appropriate I/O channel (e.g.
34
- stdout, GUI, file, blinky light).
30
+ or not? You get the idea. Assertions are executable code. Static analysis is a
31
+ valuable approach to improving code quality, but it is not executing your code
32
+ in the way an assertion can. A failing assertion stops execution and reports an
33
+ error through some appropriate I/O channel (e.g. stdout, GUI, output file,
34
+ blinky light).
35
35
 
36
36
  Fundamentally, for dynamic verification all you need is a single assertion
37
- mechanism. In fact, that's what the [assert() macro][] in C's standard library
37
+ mechanism. In fact, thats what the [assert() macro][] in Cs standard library
38
38
  is for. So why not just use it? Well, we can do far better in the reporting
39
- department. C's `assert()` is pretty dumb as-is and is particularly poor for
39
+ department. Cs `assert()` is pretty dumb as-is and is particularly poor for
40
40
  handling common data types like arrays, structs, etc. And, without some other
41
- support, it's far too tempting to litter source code with C's `assert()`'s. It's
41
+ support, its far too tempting to litter source code with Cs `assert()`’s. Its
42
42
  generally much cleaner, manageable, and more useful to separate test and source
43
43
  code in the way Unity facilitates.
44
44
 
45
- ### Unity's Assertions: Helpful Messages _and_ Free Source Code Documentation
45
+ ### Unitys Assertions: Helpful Messages _and_ Free Source Code Documentation
46
46
 
47
47
  Asserting a simple truth condition is valuable, but using the context of the
48
- assertion is even more valuable. For instance, if you know you're comparing bit
48
+ assertion is even more valuable. For instance, if you know youre comparing bit
49
49
  flags and not just integers, then why not use that context to give explicit,
50
50
  readable, bit-level feedback when an assertion fails?
51
51
 
52
- That's what Unity's collection of assertions do - capture context to give you
52
+ Thats what Unitys collection of assertions do - capture context to give you
53
53
  helpful, meaningful assertion failure messages. In fact, the assertions
54
54
  themselves also serve as executable documentation about types and values in your
55
55
  source code. So long as your tests remain current with your source and all those
@@ -73,12 +73,12 @@ a simple null check).
73
73
  - `Actual` is the value being tested and unlike the other parameters in an
74
74
  assertion construction is the only parameter present in all assertion variants.
75
75
  - `Modifiers` are masks, ranges, bit flag specifiers, floating point deltas.
76
- - `Expected` is your expected value (duh) to compare to an `actual` value; it's
76
+ - `Expected` is your expected value (duh) to compare to an `actual` value; its
77
77
  marked as an optional parameter because some assertions only need a single
78
78
  `actual` parameter (e.g. null check).
79
79
  - `Size/count` refers to string lengths, number of array elements, etc.
80
80
 
81
- Many of Unity's assertions are clear duplications in that the same data type
81
+ Many of Unitys assertions are clear duplications in that the same data type
82
82
  is handled by several assertions. The differences among these are in how failure
83
83
  messages are presented. For instance, a `_HEX` variant of an assertion prints
84
84
  the expected and actual values of that assertion formatted as hexadecimal.
@@ -99,7 +99,7 @@ _Example:_
99
99
  TEST_ASSERT_X( {modifiers}, {expected}, actual, {size/count} )
100
100
  ```
101
101
 
102
- becomes messageified like thus...
102
+ becomes messageified like thus
103
103
 
104
104
  ```c
105
105
  TEST_ASSERT_X_MESSAGE( {modifiers}, {expected}, actual, {size/count}, message )
@@ -108,7 +108,7 @@ TEST_ASSERT_X_MESSAGE( {modifiers}, {expected}, actual, {size/count}, message )
108
108
  Notes:
109
109
 
110
110
  - The `_MESSAGE` variants intentionally do not support `printf` style formatting
111
- since many embedded projects don't support or avoid `printf` for various reasons.
111
+ since many embedded projects dont support or avoid `printf` for various reasons.
112
112
  It is possible to use `sprintf` before the assertion to assemble a complex fail
113
113
  message, if necessary.
114
114
  - If you want to output a counter value within an assertion fail message (e.g. from
@@ -119,7 +119,7 @@ Notes:
119
119
 
120
120
  Unity provides a collection of assertions for arrays containing a variety of
121
121
  types. These are documented in the Array section below. These are almost on par
122
- with the `_MESSAGE`variants of Unity's Asserts in that for pretty much any Unity
122
+ with the `_MESSAGE`variants of Unitys Asserts in that for pretty much any Unity
123
123
  type assertion you can tack on `_ARRAY` and run assertions on an entire block of
124
124
  memory.
125
125
 
@@ -144,7 +144,7 @@ Notes:
144
144
  Unity provides a collection of assertions for arrays containing a variety of
145
145
  types which can be compared to a single value as well. These are documented in
146
146
  the Each Equal section below. these are almost on par with the `_MESSAGE`
147
- variants of Unity's Asserts in that for pretty much any Unity type assertion you
147
+ variants of Unitys Asserts in that for pretty much any Unity type assertion you
148
148
  can inject `_EACH_EQUAL` and run assertions on an entire block of memory.
149
149
 
150
150
  ```c
@@ -203,7 +203,7 @@ code then verifies as a final step.
203
203
  #### `TEST_PASS_MESSAGE("message")`
204
204
 
205
205
  This will abort the remainder of the test, but count the test as a pass. Under
206
- normal circumstances, it is not necessary to include this macro in your tests...
206
+ normal circumstances, it is not necessary to include this macro in your tests
207
207
  a lack of failure will automatically be counted as a `PASS`. It is occasionally
208
208
  useful for tests with `#ifdef`s and such.
209
209
 
@@ -392,7 +392,7 @@ Asserts that the pointers point to the same memory location.
392
392
 
393
393
  #### `TEST_ASSERT_EQUAL_STRING (expected, actual)`
394
394
 
395
- Asserts that the null terminated (`'\0'`)strings are identical. If strings are
395
+ Asserts that the null terminated (`’\0’`)strings are identical. If strings are
396
396
  of different lengths or any portion of the strings before their terminators
397
397
  differ, the assertion fails. Two NULL strings (i.e. zero length) are considered
398
398
  equivalent.
@@ -555,21 +555,58 @@ Asserts that the `actual` value is within +/- `delta` of the `expected` value.
555
555
  The nature of floating point representation is such that exact evaluations of
556
556
  equality are not guaranteed.
557
557
 
558
+ #### `TEST_ASSERT_FLOAT_NOT_WITHIN (delta, expected, actual)`
559
+
560
+ Asserts that the `actual` value is NOT within +/- `delta` of the `expected` value.
561
+
558
562
  #### `TEST_ASSERT_EQUAL_FLOAT (expected, actual)`
559
563
 
560
- Asserts that the ?actual?value is "close enough to be considered equal" to the
564
+ Asserts that the `actual` value is close enough to be considered equal to the
561
565
  `expected` value. If you are curious about the details, refer to the Advanced
562
566
  Asserting section for more details on this. Omitting a user-specified delta in a
563
567
  floating point assertion is both a shorthand convenience and a requirement of
564
568
  code generation conventions for CMock.
565
569
 
570
+ #### `TEST_ASSERT_NOT_EQUAL_FLOAT (expected, actual)`
571
+
572
+ Asserts that the `actual` value is NOT “close enough to be considered equal” to the
573
+ `expected` value.
574
+
575
+ #### `TEST_ASSERT_FLOAT_ARRAY_WITHIN (delta, expected, actual, num_elements)`
576
+
577
+ See Array assertion section for details. Note that individual array element
578
+ uses user-provided delta plus default comparison delta for checking
579
+ and is based on `TEST_ASSERT_FLOAT_WITHIN` comparison.
580
+
566
581
  #### `TEST_ASSERT_EQUAL_FLOAT_ARRAY (expected, actual, num_elements)`
567
582
 
568
583
  See Array assertion section for details. Note that individual array element
569
- float comparisons are executed using T?EST_ASSERT_EQUAL_FLOAT?.That is, user
584
+ float comparisons are executed using `TEST_ASSERT_EQUAL_FLOAT`. That is, user
570
585
  specified delta comparison values requires a custom-implemented floating point
571
586
  array assertion.
572
587
 
588
+ #### `TEST_ASSERT_LESS_THAN_FLOAT (threshold, actual)`
589
+
590
+ Asserts that the `actual` parameter is less than `threshold` (exclusive).
591
+ For example, if the threshold value is 1.0f, the assertion will fail if it is
592
+ greater than 1.0f.
593
+
594
+ #### `TEST_ASSERT_GREATER_THAN_FLOAT (threshold, actual)`
595
+
596
+ Asserts that the `actual` parameter is greater than `threshold` (exclusive).
597
+ For example, if the threshold value is 1.0f, the assertion will fail if it is
598
+ less than 1.0f.
599
+
600
+ #### `TEST_ASSERT_LESS_OR_EQUAL_FLOAT (threshold, actual)`
601
+
602
+ Asserts that the `actual` parameter is less than or equal to `threshold`.
603
+ The rules for equality are the same as for `TEST_ASSERT_EQUAL_FLOAT`.
604
+
605
+ #### `TEST_ASSERT_GREATER_OR_EQUAL_FLOAT (threshold, actual)`
606
+
607
+ Asserts that the `actual` parameter is greater than `threshold`.
608
+ The rules for equality are the same as for `TEST_ASSERT_EQUAL_FLOAT`.
609
+
573
610
  #### `TEST_ASSERT_FLOAT_IS_INF (actual)`
574
611
 
575
612
  Asserts that `actual` parameter is equivalent to positive infinity floating
@@ -586,7 +623,7 @@ Asserts that `actual` parameter is a Not A Number floating point representation.
586
623
 
587
624
  #### `TEST_ASSERT_FLOAT_IS_DETERMINATE (actual)`
588
625
 
589
- Asserts that ?actual?parameter is a floating point representation usable for
626
+ Asserts that `actual` parameter is a floating point representation usable for
590
627
  mathematical operations. That is, the `actual` parameter is neither positive
591
628
  infinity nor negative infinity nor Not A Number floating point representations.
592
629
 
@@ -619,21 +656,58 @@ Asserts that the `actual` value is within +/- `delta` of the `expected` value.
619
656
  The nature of floating point representation is such that exact evaluations of
620
657
  equality are not guaranteed.
621
658
 
659
+ #### `TEST_ASSERT_DOUBLE_NOT_WITHIN (delta, expected, actual)`
660
+
661
+ Asserts that the `actual` value is NOT within +/- `delta` of the `expected` value.
662
+
622
663
  #### `TEST_ASSERT_EQUAL_DOUBLE (expected, actual)`
623
664
 
624
- Asserts that the `actual` value is "close enough to be considered equal" to the
665
+ Asserts that the `actual` value is close enough to be considered equal to the
625
666
  `expected` value. If you are curious about the details, refer to the Advanced
626
667
  Asserting section for more details. Omitting a user-specified delta in a
627
668
  floating point assertion is both a shorthand convenience and a requirement of
628
669
  code generation conventions for CMock.
629
670
 
671
+ #### `TEST_ASSERT_NOT_EQUAL_DOUBLE (expected, actual)`
672
+
673
+ Asserts that the `actual` value is NOT “close enough to be considered equal” to the
674
+ `expected` value.
675
+
676
+ #### `TEST_ASSERT_DOUBLE_ARRAY_WITHIN (delta, expected, actual, num_elements)`
677
+
678
+ See Array assertion section for details. Note that individual array element
679
+ uses user-provided delta plus default comparison delta for checking
680
+ and is based on `TEST_ASSERT_DOUBLE_WITHIN` comparison.
681
+
630
682
  #### `TEST_ASSERT_EQUAL_DOUBLE_ARRAY (expected, actual, num_elements)`
631
683
 
632
684
  See Array assertion section for details. Note that individual array element
633
- double comparisons are executed using `TEST_ASSERT_EQUAL_DOUBLE`.That is, user
685
+ double comparisons are executed using `TEST_ASSERT_EQUAL_DOUBLE`. That is, user
634
686
  specified delta comparison values requires a custom implemented double array
635
687
  assertion.
636
688
 
689
+ #### `TEST_ASSERT_LESS_THAN_DOUBLE (threshold, actual)`
690
+
691
+ Asserts that the `actual` parameter is less than `threshold` (exclusive).
692
+ For example, if the threshold value is 1.0, the assertion will fail if it is
693
+ greater than 1.0.
694
+
695
+ #### `TEST_ASSERT_LESS_OR_EQUAL_DOUBLE (threshold, actual)`
696
+
697
+ Asserts that the `actual` parameter is less than or equal to `threshold`.
698
+ The rules for equality are the same as for `TEST_ASSERT_EQUAL_DOUBLE`.
699
+
700
+ #### `TEST_ASSERT_GREATER_THAN_DOUBLE (threshold, actual)`
701
+
702
+ Asserts that the `actual` parameter is greater than `threshold` (exclusive).
703
+ For example, if the threshold value is 1.0, the assertion will fail if it is
704
+ less than 1.0.
705
+
706
+ #### `TEST_ASSERT_GREATER_OR_EQUAL_DOUBLE (threshold, actual)`
707
+
708
+ Asserts that the `actual` parameter is greater than or equal to `threshold`.
709
+ The rules for equality are the same as for `TEST_ASSERT_EQUAL_DOUBLE`.
710
+
637
711
  #### `TEST_ASSERT_DOUBLE_IS_INF (actual)`
638
712
 
639
713
  Asserts that `actual` parameter is equivalent to positive infinity floating
@@ -651,7 +725,7 @@ Asserts that `actual` parameter is a Not A Number floating point representation.
651
725
  #### `TEST_ASSERT_DOUBLE_IS_DETERMINATE (actual)`
652
726
 
653
727
  Asserts that `actual` parameter is a floating point representation usable for
654
- mathematical operations. That is, the ?actual?parameter is neither positive
728
+ mathematical operations. That is, the `actual` parameter is neither positive
655
729
  infinity nor negative infinity nor Not A Number floating point representations.
656
730
 
657
731
  #### `TEST_ASSERT_DOUBLE_IS_NOT_INF (actual)`
@@ -679,7 +753,7 @@ Not A Number floating point representations.
679
753
 
680
754
  This section helps you understand how to deal with some of the trickier
681
755
  assertion situations you may run into. It will give you a glimpse into some of
682
- the under-the-hood details of Unity's assertion mechanisms. If you're one of
756
+ the under-the-hood details of Unitys assertion mechanisms. If youre one of
683
757
  those people who likes to know what is going on in the background, read on. If
684
758
  not, feel free to ignore the rest of this document until you need it.
685
759
 
@@ -694,9 +768,9 @@ mathematical operations might result in a representation of 8 x 2-2
694
768
  that also evaluates to a value of 2. At some point repeated operations cause
695
769
  equality checks to fail.
696
770
 
697
- So Unity doesn't do direct floating point comparisons for equality. Instead, it
698
- checks if two floating point values are "really close." If you leave Unity
699
- running with defaults, "really close" means "within a significant bit or two."
771
+ So Unity doesnt do direct floating point comparisons for equality. Instead, it
772
+ checks if two floating point values are really close.” If you leave Unity
773
+ running with defaults, really close means within a significant bit or two.”
700
774
  Under the hood, `TEST_ASSERT_EQUAL_FLOAT` is really `TEST_ASSERT_FLOAT_WITHIN`
701
775
  with the `delta` parameter calculated on the fly. For single precision, delta is
702
776
  the expected value multiplied by 0.00001, producing a very small proportional
@@ -705,28 +779,27 @@ range around the expected value.
705
779
  If you are expecting a value of 20,000.0 the delta is calculated to be 0.2. So
706
780
  any value between 19,999.8 and 20,000.2 will satisfy the equality check. This
707
781
  works out to be roughly a single bit of range for a single-precision number, and
708
- that's just about as tight a tolerance as you can reasonably get from a floating
782
+ thats just about as tight a tolerance as you can reasonably get from a floating
709
783
  point value.
710
784
 
711
- So what happens when it's zero? Zero - even more than other floating point
712
- values - can be represented many different ways. It doesn't matter if you have
713
- 0 x 20 or 0 x 263.It's still zero, right? Luckily, if you
714
- subtract these values from each other, they will always produce a difference of
715
- zero, which will still fall between 0 plus or minus a delta of 0. So it still
716
- works!
785
+ So what happens when its zero? Zero - even more than other floating point
786
+ values - can be represented many different ways. It doesnt matter if you have
787
+ 0x20 or 0x263. Its still zero, right? Luckily, if you subtract these
788
+ values from each other, they will always produce a difference of zero, which
789
+ will still fall between 0 plus or minus a delta of 0. So it still works!
717
790
 
718
791
  Double precision floating point numbers use a much smaller multiplier, again
719
792
  approximating a single bit of error.
720
793
 
721
- If you don't like these ranges and you want to make your floating point equality
794
+ If you dont like these ranges and you want to make your floating point equality
722
795
  assertions less strict, you can change these multipliers to whatever you like by
723
796
  defining UNITY_FLOAT_PRECISION and UNITY_DOUBLE_PRECISION. See Unity
724
797
  documentation for more.
725
798
 
726
799
  ### How do we deal with targets with non-standard int sizes?
727
800
 
728
- It's "fun" that C is a standard where something as fundamental as an integer
729
- varies by target. According to the C standard, an `int` is to be the target's
801
+ Its fun that C is a standard where something as fundamental as an integer
802
+ varies by target. According to the C standard, an `int` is to be the targets
730
803
  natural register size, and it should be at least 16-bits and a multiple of a
731
804
  byte. It also guarantees an order of sizes:
732
805
 
@@ -740,7 +813,7 @@ and this remains perfectly standard C.
740
813
 
741
814
  To make things even more interesting, there are compilers and targets out there
742
815
  that have a hard choice to make. What if their natural register size is 10-bits
743
- or 12-bits? Clearly they can't fulfill _both_ the requirement to be at least
816
+ or 12-bits? Clearly they cant fulfill _both_ the requirement to be at least
744
817
  16-bits AND the requirement to match the natural register size. In these
745
818
  situations, they often choose the natural register size, leaving us with
746
819
  something like this:
@@ -749,24 +822,24 @@ something like this:
749
822
  char (8 bit) <= short (12 bit) <= int (12 bit) <= long (16 bit)
750
823
  ```
751
824
 
752
- Um... yikes. It's obviously breaking a rule or two... but they had to break SOME
825
+ Um yikes. Its obviously breaking a rule or two but they had to break SOME
753
826
  rules, so they made a choice.
754
827
 
755
828
  When the C99 standard rolled around, it introduced alternate standard-size types.
756
829
  It also introduced macros for pulling in MIN/MAX values for your integer types.
757
- It's glorious! Unfortunately, many embedded compilers can't be relied upon to
830
+ Its glorious! Unfortunately, many embedded compilers cant be relied upon to
758
831
  use the C99 types (Sometimes because they have weird register sizes as described
759
- above. Sometimes because they don't feel like it?).
832
+ above. Sometimes because they dont feel like it?).
760
833
 
761
834
  A goal of Unity from the beginning was to support every combination of
762
- microcontroller or microprocessor and C compiler. Over time, we've gotten really
835
+ microcontroller or microprocessor and C compiler. Over time, weve gotten really
763
836
  close to this. There are a few tricks that you should be aware of, though, if
764
- you're going to do this effectively on some of these more idiosyncratic targets.
837
+ youre going to do this effectively on some of these more idiosyncratic targets.
765
838
 
766
- First, when setting up Unity for a new target, you're going to want to pay
839
+ First, when setting up Unity for a new target, youre going to want to pay
767
840
  special attention to the macros for automatically detecting types
768
841
  (where available) or manually configuring them yourself. You can get information
769
- on both of these in Unity's documentation.
842
+ on both of these in Unitys documentation.
770
843
 
771
844
  What about the times where you suddenly need to deal with something odd, like a
772
845
  24-bit `int`? The simplest solution is to use the next size up. If you have a
@@ -774,14 +847,14 @@ What about the times where you suddenly need to deal with something odd, like a
774
847
  `int`, configure Unity to use 16 bits. There are two ways this is going to
775
848
  affect you:
776
849
 
777
- 1. When Unity displays errors for you, it's going to pad the upper unused bits
778
- with zeros.
779
- 2. You're going to have to be careful of assertions that perform signed
780
- operations, particularly `TEST_ASSERT_INT_WITHIN`.Such assertions might wrap
781
- your `int` in the wrong place, and you could experience false failures. You can
782
- always back down to a simple `TEST_ASSERT` and do the operations yourself.
850
+ 1. When Unity displays errors for you, its going to pad the upper unused bits
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+ with zeros.
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+ 2. Youre going to have to be careful of assertions that perform signed
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+ operations, particularly `TEST_ASSERT_INT_WITHIN`. Such assertions might wrap
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+ your `int` in the wrong place, and you could experience false failures. You can
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+ always back down to a simple `TEST_ASSERT` and do the operations yourself.
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  *Find The Latest of This And More at [ThrowTheSwitch.org][]*
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- [assert() macro]: http://en.wikipedia.org/en/wiki/Assert.h
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+ [assert() macro]: http://en.wikipedia.org/wiki/Assert.h
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  [ThrowTheSwitch.org]: https://throwtheswitch.org
@@ -0,0 +1,110 @@
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+ # Unity Test - Change Log
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+
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+ ## A Note
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+
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+ This document captures significant features and fixes to the Unity project core source files
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+ and scripts. More detail can be found in the history on Github.
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+
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+ This project is now tracking changes in more detail. Previous releases get less detailed as
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+ we move back in histroy.
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+
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+ Prior to 2012, the project was hosted on SourceForge.net
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+ Prior to 2008, the project was an internal project and not released to the public.
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+
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+ ## Log
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+
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+ ### Unity 2.6.1 (Jan 2025)
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+
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+ New Features:
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+
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+ - Add `-n` comand line option as strict matcher again
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+
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+ Significant Bugfixes:
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+
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+ - Protect against problems when mis-matched command line options selected
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+
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+ Other:
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+
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+ - Protect against Conversion warnings in gcc
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+ - Remove Redundant line-casts
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+ - Make more internal functions static
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+
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+ ### Unity 2.6.0 (Mar 2024)
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+
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+ New Features:
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+
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+ - Fill out missing variations of arrays, within, etc.
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+ - Add `TEST_PRINTF()`
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+ - Add `TEST_MATRIX()` and `TEST_RANGE()` options and documentation
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+ - Add support for searching `TEST_SOURCE_FILE()` for determining test dependencies
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+ - Add Unity BDD plugin
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+ - Add `UNITY_INCLUDE_EXEC_TIME` option to report test times
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+ - Allow user to override test abort underlying mechanism
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+ - Add `NOT_EQUAL*` and `NOT_WITHIN*` checks for floats and doubles
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+
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+ Significant Bugfixes:
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+
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+ - More portable validation of NaN and Infinity. Added `UNITY_IS_NAN` and `UNITY_IS_INF` options
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+ - Add `UNITY_PROGMEM` configuration option
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+ - Fix overflow detection of hex values when using arrays
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+ - Fix scripts broken by Ruby standard changes
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+
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+ Other:
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+
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+ - Avoid pointer comparison when one is null to avoid compiler warnings
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+ - Significant improvements to documentation
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+ - Updates to match latest Ruby style specification
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+ - Meson, CMake, PlatformIO builds
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+
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+ ### Unity 2.5.2 (January 2021)
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+
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+ - improvements to RUN_TEST macro and generated RUN_TEST
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+ - Fix `UNITY_TEST_ASSERT_BIT(S)_HIGH`
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+ - Cleaner handling of details tracking by CMock
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+
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+ ### Unity 2.5.1 (May 2020)
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+
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+ Mostly a bugfix and stability release.
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+ Bonus Features:
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+
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+ - Optional TEST_PRINTF macro
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+ - Improve self-testing procedures.
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+
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+ ### Unity 2.5.0 (October 2019)
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+
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+ It's been a LONG time since the last release of Unity. Finally, here it is!
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+ There are too many updates to list here, so some highlights:
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+
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+ - more standards compliant (without giving up on supporting ALL compilers, no matter how quirky)
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+ - many more specialized assertions for better test feedback
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+ - more examples for integrating into your world
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+ - many many bugfixes and tweaks
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+
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+ ### Unity 2.4.3 (November 2017)
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+
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+ - Allow suiteSetUp() and suiteTearDown() to be povided as normal C functions
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+ - Fix & Expand Greater Than / Less Than assertions for integers
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+ - Built-in option to colorize test results
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+ - Documentation updates
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+
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+ ### Unity 2.4.2 (September 2017)
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+
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+ - Fixed bug in UNTY_TEST_ASSERT_EACH_EQUAL_*
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+ - Added TEST_ASSERT_GREATER_THAN and TEST_ASSERT_LESS_THAN
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+ - Updated Module Generator to stop changing names when no style given
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+ - Cleanup to custom float printing for accuracy
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+ - Cleanup incorrect line numbers are partial name matching
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+ - Reduce warnings from using popular function names as variable names
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+
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+ ### Unity 2.4.1 (April 2017)
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+
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+ - test runner generator can inject defines as well as headers
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+ - added a built-in floating point print routine instead of relying on printf
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+ - updated to new coding and naming standard
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+ - updated documentation to be markdown instead of pdf
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+ - fixed many many little bugs, most of which were supplied by the community (you people are awesome!)
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+ - coding standard actually enforced in CI
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+
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+ ### Unity 2.4.0 (October, 2016)
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+
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+ - port from SourceForge and numerous bugfixes