branston 0.3.6 → 0.4.0
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- data/lib/branston/app/controllers/scenarios_controller.rb +6 -5
- data/lib/branston/app/controllers/stories_controller.rb +101 -89
- data/lib/branston/app/models/story.rb +30 -1
- data/lib/branston/app/models/user.rb +4 -0
- data/lib/branston/app/views/iterations/index.html.erb +1 -1
- data/lib/branston/app/views/layouts/_header.html.erb +1 -2
- data/lib/branston/app/views/scenarios/_scenario.html.erb +6 -3
- data/lib/branston/app/views/scenarios/_scenarios.html.erb +4 -2
- data/lib/branston/app/views/stories/_form.html.erb +15 -4
- data/lib/branston/app/views/stories/_story.html.erb +26 -6
- data/lib/branston/app/views/stories/edit.html.erb +3 -3
- data/lib/branston/app/views/stories/index.html.erb +22 -3
- data/lib/branston/app/views/stories/new.html.erb +2 -2
- data/lib/branston/app/views/stories/show.html.erb +3 -3
- data/lib/branston/config/routes.rb +7 -4
- data/lib/branston/coverage/app-controllers-application_controller_rb.html +1 -1
- data/lib/branston/coverage/app-controllers-iterations_controller_rb.html +1 -1
- data/lib/branston/coverage/app-controllers-outcomes_controller_rb.html +1 -1
- data/lib/branston/coverage/app-controllers-preconditions_controller_rb.html +1 -1
- data/lib/branston/coverage/app-controllers-releases_controller_rb.html +1 -1
- data/lib/branston/coverage/app-controllers-scenarios_controller_rb.html +18 -12
- data/lib/branston/coverage/app-controllers-sessions_controller_rb.html +1 -1
- data/lib/branston/coverage/app-controllers-stories_controller_rb.html +193 -121
- data/lib/branston/coverage/app-controllers-user_roles_controller_rb.html +1 -1
- data/lib/branston/coverage/app-controllers-users_controller_rb.html +1 -1
- data/lib/branston/coverage/app-helpers-application_helper_rb.html +1 -1
- data/lib/branston/coverage/app-helpers-iterations_helper_rb.html +1 -1
- data/lib/branston/coverage/app-helpers-outcomes_helper_rb.html +1 -1
- data/lib/branston/coverage/app-helpers-preconditions_helper_rb.html +1 -1
- data/lib/branston/coverage/app-helpers-releases_helper_rb.html +1 -1
- data/lib/branston/coverage/app-helpers-sessions_helper_rb.html +1 -1
- data/lib/branston/coverage/app-helpers-stories_helper_rb.html +1 -1
- data/lib/branston/coverage/app-helpers-user_roles_helper_rb.html +1 -1
- data/lib/branston/coverage/app-models-iteration_rb.html +1 -1
- data/lib/branston/coverage/app-models-outcome_rb.html +1 -1
- data/lib/branston/coverage/app-models-participation_rb.html +1 -1
- data/lib/branston/coverage/app-models-precondition_rb.html +1 -1
- data/lib/branston/coverage/app-models-release_rb.html +1 -1
- data/lib/branston/coverage/app-models-scenario_rb.html +1 -1
- data/lib/branston/coverage/app-models-story_rb.html +192 -18
- data/lib/branston/coverage/app-models-user_rb.html +33 -9
- data/lib/branston/coverage/app-models-user_role_rb.html +1 -1
- data/lib/branston/coverage/index.html +13 -13
- data/lib/branston/coverage/lib-client_rb.html +1 -1
- data/lib/branston/coverage/lib-faker_extras_rb.html +1 -1
- data/lib/branston/coverage/lib-story_generator_rb.html +1 -1
- data/lib/branston/db/development.sqlite3 +0 -0
- data/lib/branston/db/migrate/20091223100903_add_status_to_story.rb +11 -0
- data/lib/branston/db/pristine.sqlite3 +0 -0
- data/lib/branston/db/schema.rb +5 -3
- data/lib/branston/db/test.sqlite3 +0 -0
- data/lib/branston/lib/branston.rb +4 -2
- data/lib/branston/log/development.log +4970 -0
- data/lib/branston/log/test.log +88225 -0
- data/lib/branston/test/blueprints.rb +10 -7
- data/lib/branston/test/functional/scenarios_controller_test.rb +22 -15
- data/lib/branston/test/functional/stories_controller_test.rb +51 -30
- data/lib/branston/test/unit/story_test.rb +47 -7
- data/lib/branston/test/unit/user_test.rb +4 -0
- data/lib/branston/tmp/performance/BrowsingTest#test_homepage_process_time_flat.txt +3 -2
- data/lib/branston/tmp/performance/BrowsingTest#test_homepage_process_time_graph.html +2041 -1307
- data/lib/branston/tmp/performance/BrowsingTest#test_homepage_process_time_tree.txt +7922 -7922
- data/lib/branston/vendor/plugins/state_machine/CHANGELOG.rdoc +298 -0
- data/lib/branston/vendor/plugins/state_machine/LICENSE +20 -0
- data/lib/branston/vendor/plugins/state_machine/README.rdoc +466 -0
- data/lib/branston/vendor/plugins/state_machine/Rakefile +98 -0
- data/lib/branston/vendor/plugins/state_machine/examples/AutoShop_state.png +0 -0
- data/lib/branston/vendor/plugins/state_machine/examples/Car_state.png +0 -0
- data/lib/branston/vendor/plugins/state_machine/examples/TrafficLight_state.png +0 -0
- data/lib/branston/vendor/plugins/state_machine/examples/Vehicle_state.png +0 -0
- data/lib/branston/vendor/plugins/state_machine/examples/auto_shop.rb +11 -0
- data/lib/branston/vendor/plugins/state_machine/examples/car.rb +19 -0
- data/lib/branston/vendor/plugins/state_machine/examples/merb-rest/controller.rb +51 -0
- data/lib/branston/vendor/plugins/state_machine/examples/merb-rest/model.rb +28 -0
- data/lib/branston/vendor/plugins/state_machine/examples/merb-rest/view_edit.html.erb +24 -0
- data/lib/branston/vendor/plugins/state_machine/examples/merb-rest/view_index.html.erb +23 -0
- data/lib/branston/vendor/plugins/state_machine/examples/merb-rest/view_new.html.erb +13 -0
- data/lib/branston/vendor/plugins/state_machine/examples/merb-rest/view_show.html.erb +17 -0
- data/lib/branston/vendor/plugins/state_machine/examples/rails-rest/controller.rb +43 -0
- data/lib/branston/vendor/plugins/state_machine/examples/rails-rest/migration.rb +11 -0
- data/lib/branston/vendor/plugins/state_machine/examples/rails-rest/model.rb +23 -0
- data/lib/branston/vendor/plugins/state_machine/examples/rails-rest/view_edit.html.erb +25 -0
- data/lib/branston/vendor/plugins/state_machine/examples/rails-rest/view_index.html.erb +23 -0
- data/lib/branston/vendor/plugins/state_machine/examples/rails-rest/view_new.html.erb +14 -0
- data/lib/branston/vendor/plugins/state_machine/examples/rails-rest/view_show.html.erb +17 -0
- data/lib/branston/vendor/plugins/state_machine/examples/traffic_light.rb +7 -0
- data/lib/branston/vendor/plugins/state_machine/examples/vehicle.rb +31 -0
- data/lib/branston/vendor/plugins/state_machine/init.rb +1 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/assertions.rb +36 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/callback.rb +189 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/condition_proxy.rb +94 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/eval_helpers.rb +67 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/event.rb +252 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/event_collection.rb +122 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/extensions.rb +149 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/guard.rb +230 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/integrations/active_record/locale.rb +11 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/integrations/active_record/observer.rb +41 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/integrations/active_record.rb +492 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/integrations/data_mapper/observer.rb +139 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/integrations/data_mapper.rb +351 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/integrations/sequel.rb +322 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/integrations.rb +68 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/machine.rb +1467 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/machine_collection.rb +155 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/matcher.rb +123 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/matcher_helpers.rb +54 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/node_collection.rb +152 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/state.rb +249 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/state_collection.rb +112 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine/transition.rb +394 -0
- data/lib/branston/vendor/plugins/state_machine/lib/state_machine.rb +388 -0
- data/lib/branston/vendor/plugins/state_machine/state_machine.gemspec +30 -0
- data/lib/branston/vendor/plugins/state_machine/tasks/state_machine.rake +1 -0
- data/lib/branston/vendor/plugins/state_machine/tasks/state_machine.rb +30 -0
- data/lib/branston/vendor/plugins/state_machine/test/classes/switch.rb +11 -0
- data/lib/branston/vendor/plugins/state_machine/test/functional/state_machine_test.rb +941 -0
- data/lib/branston/vendor/plugins/state_machine/test/test_helper.rb +4 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/assertions_test.rb +40 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/callback_test.rb +455 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/condition_proxy_test.rb +328 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/eval_helpers_test.rb +120 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/event_collection_test.rb +326 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/event_test.rb +743 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/guard_test.rb +908 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/integrations/active_record_test.rb +1367 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/integrations/data_mapper_test.rb +962 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/integrations/sequel_test.rb +859 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/integrations_test.rb +42 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/invalid_event_test.rb +7 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/invalid_transition_test.rb +7 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/machine_collection_test.rb +938 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/machine_test.rb +2004 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/matcher_helpers_test.rb +37 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/matcher_test.rb +155 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/node_collection_test.rb +207 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/state_collection_test.rb +280 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/state_machine_test.rb +31 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/state_test.rb +795 -0
- data/lib/branston/vendor/plugins/state_machine/test/unit/transition_test.rb +1212 -0
- metadata +81 -2
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require 'state_machine/extensions'
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require 'state_machine/assertions'
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require 'state_machine/integrations'
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require 'state_machine/state'
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require 'state_machine/event'
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require 'state_machine/callback'
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require 'state_machine/node_collection'
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require 'state_machine/state_collection'
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require 'state_machine/event_collection'
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require 'state_machine/matcher_helpers'
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module StateMachine
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# Represents a state machine for a particular attribute. State machines
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# consist of states, events and a set of transitions that define how the
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# state changes after a particular event is fired.
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#
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# A state machine will not know all of the possible states for an object
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# unless they are referenced *somewhere* in the state machine definition.
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# As a result, any unused states should be defined with the +other_states+
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# or +state+ helper.
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#
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# == Actions
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#
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# When an action is configured for a state machine, it is invoked when an
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# object transitions via an event. The success of the event becomes
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# dependent on the success of the action. If the action is successful, then
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# the transitioned state remains persisted. However, if the action fails
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# (by returning false), the transitioned state will be rolled back.
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#
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# For example,
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#
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# class Vehicle
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# attr_accessor :fail, :saving_state
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#
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# state_machine :initial => :parked, :action => :save do
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# event :ignite do
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# transition :parked => :idling
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# end
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#
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# event :park do
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# transition :idling => :parked
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# end
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# end
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#
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# def save
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# @saving_state = state
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# fail != true
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# end
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# end
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#
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# vehicle = Vehicle.new # => #<Vehicle:0xb7c27024 @state="parked">
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# vehicle.save # => true
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# vehicle.saving_state # => "parked" # The state was "parked" was save was called
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#
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# # Successful event
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# vehicle.ignite # => true
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# vehicle.saving_state # => "idling" # The state was "idling" when save was called
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# vehicle.state # => "idling"
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#
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# # Failed event
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# vehicle.fail = true
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# vehicle.park # => false
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# vehicle.saving_state # => "parked"
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# vehicle.state # => "idling"
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#
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# As shown, even though the state is set prior to calling the +save+ action
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# on the object, it will be rolled back to the original state if the action
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# fails. *Note* that this will also be the case if an exception is raised
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# while calling the action.
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#
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# === Indirect transitions
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#
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# In addition to the action being run as the _result_ of an event, the action
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# can also be used to run events itself. For example, using the above as an
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# example:
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#
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# vehicle = Vehicle.new # => #<Vehicle:0xb7c27024 @state="parked">
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#
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# vehicle.state_event = 'ignite'
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# vehicle.save # => true
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# vehicle.state # => "idling"
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# vehicle.state_event # => nil
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#
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# As can be seen, the +save+ action automatically invokes the event stored in
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# the +state_event+ attribute (<tt>:ignite</tt> in this case).
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#
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# One important note about using this technique for running transitions is
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# that if the class in which the state machine is defined *also* defines the
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# action being invoked (and not a superclass), then it must manually run the
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# StateMachine hook that checks for event attributes.
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#
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# For example, in ActiveRecord, DataMapper, and Sequel, the default action
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# (+save+) is already defined in a base class. As a result, when a state
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# machine is defined in a model / resource, StateMachine can automatically
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# hook into the +save+ action.
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#
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# On the other hand, the Vehicle class from above defined its own +save+
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# method (and there is no +save+ method in its superclass). As a result, it
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# must be modified like so:
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#
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# def save
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# self.class.state_machines.fire_event_attributes(self, :save) do
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# @saving_state = state
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# fail != true
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# end
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# end
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#
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# This will add in the functionality for firing the event stored in the
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# +state_event+ attribute.
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#
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# == Callbacks
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#
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# Callbacks are supported for hooking before and after every possible
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# transition in the machine. Each callback is invoked in the order in which
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# it was defined. See StateMachine::Machine#before_transition and
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# StateMachine::Machine#after_transition for documentation on how to define
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# new callbacks.
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#
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# *Note* that callbacks only get executed within the context of an event. As
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# a result, if a class has an initial state when it's created, any callbacks
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# that would normally get executed when the object enters that state will
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# *not* get triggered.
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#
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# For example,
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#
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# class Vehicle
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# state_machine :initial => :parked do
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# after_transition all => :parked do
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# raise ArgumentError
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# end
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# ...
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# end
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# end
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#
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# vehicle = Vehicle.new # => #<Vehicle id: 1, state: "parked">
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# vehicle.save # => true (no exception raised)
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#
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# If you need callbacks to get triggered when an object is created, this
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# should be done by either:
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# * Use a <tt>before :save</tt> or equivalent hook, or
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# * Set an initial state of nil and use the correct event to create the
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# object with the proper state, resulting in callbacks being triggered and
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# the object getting persisted
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#
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# === Canceling callbacks
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#
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# Callbacks can be canceled by throwing :halt at any point during the
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# callback. For example,
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#
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# ...
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# throw :halt
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# ...
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#
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# If a +before+ callback halts the chain, the associated transition and all
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# later callbacks are canceled. If an +after+ callback halts the chain,
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# the later callbacks are canceled, but the transition is still successful.
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#
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# *Note* that if a +before+ callback fails and the bang version of an event
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# was invoked, an exception will be raised instead of returning false. For
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# example,
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#
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# class Vehicle
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# state_machine :initial => :parked do
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# before_transition any => :idling, :do => lambda {|vehicle| throw :halt}
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# ...
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# end
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# end
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#
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# vehicle = Vehicle.new
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# vehicle.park # => false
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# vehicle.park! # => StateMachine::InvalidTransition: Cannot transition state via :park from "idling"
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#
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# == Observers
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+
#
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# Observers, in the sense of external classes and *not* Ruby's Observable
|
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+
# mechanism, can hook into state machines as well. Such observers use the
|
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+
# same callback api that's used internally.
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#
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# Below are examples of defining observers for the following state machine:
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+
#
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# class Vehicle
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+
# state_machine do
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# event :park do
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+
# transition :idling => :parked
|
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|
+
# end
|
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+
# ...
|
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|
+
# end
|
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|
+
# ...
|
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|
+
# end
|
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+
#
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+
# Event/Transition behaviors:
|
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+
#
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+
# class VehicleObserver
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+
# def self.before_park(vehicle, transition)
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# logger.info "#{vehicle} instructed to park... state is: #{transition.from}, state will be: #{transition.to}"
|
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+
# end
|
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+
#
|
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+
# def self.after_park(vehicle, transition, result)
|
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# logger.info "#{vehicle} instructed to park... state was: #{transition.from}, state is: #{transition.to}"
|
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|
+
# end
|
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|
+
#
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+
# def self.before_transition(vehicle, transition)
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# logger.info "#{vehicle} instructed to #{transition.event}... #{transition.attribute} is: #{transition.from}, #{transition.attribute} will be: #{transition.to}"
|
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+
# end
|
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|
+
#
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|
+
# def self.after_transition(vehicle, transition)
|
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+
# logger.info "#{vehicle} instructed to #{transition.event}... #{transition.attribute} was: #{transition.from}, #{transition.attribute} is: #{transition.to}"
|
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|
+
# end
|
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|
+
# end
|
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|
+
#
|
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+
# Vehicle.state_machine do
|
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+
# before_transition :on => :park, :do => VehicleObserver.method(:before_park)
|
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+
# before_transition VehicleObserver.method(:before_transition)
|
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|
+
#
|
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|
+
# after_transition :on => :park, :do => VehicleObserver.method(:after_park)
|
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|
+
# after_transition VehicleObserver.method(:after_transition)
|
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|
+
# end
|
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|
+
#
|
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|
+
# One common callback is to record transitions for all models in the system
|
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+
# for auditing/debugging purposes. Below is an example of an observer that
|
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|
+
# can easily automate this process for all models:
|
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|
+
#
|
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|
+
# class StateMachineObserver
|
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|
+
# def self.before_transition(object, transition)
|
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|
+
# Audit.log_transition(object.attributes)
|
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|
+
# end
|
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|
+
# end
|
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|
+
#
|
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|
+
# [Vehicle, Switch, Project].each do |klass|
|
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|
+
# klass.state_machines.each do |attribute, machine|
|
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|
+
# machine.before_transition StateMachineObserver.method(:before_transition)
|
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|
+
# end
|
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|
+
# end
|
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|
+
#
|
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|
+
# Additional observer-like behavior may be exposed by the various integrations
|
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|
+
# available. See below for more information on integrations.
|
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|
+
#
|
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|
+
# == Overriding instance / class methods
|
240
|
+
#
|
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|
+
# Hooking in behavior to the generated instance / class methods from the
|
242
|
+
# state machine, events, and states is very simple because of the way these
|
243
|
+
# methods are generated on the class. Using the class's ancestors, the
|
244
|
+
# original generated method can be referred to via +super+. For example,
|
245
|
+
#
|
246
|
+
# class Vehicle
|
247
|
+
# state_machine do
|
248
|
+
# event :park do
|
249
|
+
# ...
|
250
|
+
# end
|
251
|
+
# end
|
252
|
+
#
|
253
|
+
# def park(*args)
|
254
|
+
# logger.info "..."
|
255
|
+
# super
|
256
|
+
# end
|
257
|
+
# end
|
258
|
+
#
|
259
|
+
# In the above example, the +park+ instance method that's generated on the
|
260
|
+
# Vehicle class (by the associated event) is overridden with custom behavior.
|
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|
+
# Once this behavior is complete, the original method from the state machine
|
262
|
+
# is invoked by simply calling +super+.
|
263
|
+
#
|
264
|
+
# The same technique can be used for +state+, +state_name+, and all other
|
265
|
+
# instance *and* class methods on the Vehicle class.
|
266
|
+
#
|
267
|
+
# == Integrations
|
268
|
+
#
|
269
|
+
# By default, state machines are library-agnostic, meaning that they work
|
270
|
+
# on any Ruby class and have no external dependencies. However, there are
|
271
|
+
# certain libraries which expose additional behavior that can be taken
|
272
|
+
# advantage of by state machines.
|
273
|
+
#
|
274
|
+
# This library is built to work out of the box with a few popular Ruby
|
275
|
+
# libraries that allow for additional behavior to provide a cleaner and
|
276
|
+
# smoother experience. This is especially the case for objects backed by a
|
277
|
+
# database that may allow for transactions, persistent storage,
|
278
|
+
# search/filters, callbacks, etc.
|
279
|
+
#
|
280
|
+
# When a state machine is defined for classes using any of the above libraries,
|
281
|
+
# it will try to automatically determine the integration to use (Agnostic,
|
282
|
+
# ActiveRecord, DataMapper, or Sequel) based on the class definition. To
|
283
|
+
# see how each integration affects the machine's behavior, refer to all
|
284
|
+
# constants defined under the StateMachine::Integrations namespace.
|
285
|
+
class Machine
|
286
|
+
include Assertions
|
287
|
+
include MatcherHelpers
|
288
|
+
|
289
|
+
class << self
|
290
|
+
# Attempts to find or create a state machine for the given class. For
|
291
|
+
# example,
|
292
|
+
#
|
293
|
+
# StateMachine::Machine.find_or_create(Vehicle)
|
294
|
+
# StateMachine::Machine.find_or_create(Vehicle, :initial => :parked)
|
295
|
+
# StateMachine::Machine.find_or_create(Vehicle, :status)
|
296
|
+
# StateMachine::Machine.find_or_create(Vehicle, :status, :initial => :parked)
|
297
|
+
#
|
298
|
+
# If a machine of the given name already exists in one of the class's
|
299
|
+
# superclasses, then a copy of that machine will be created and stored
|
300
|
+
# in the new owner class (the original will remain unchanged).
|
301
|
+
def find_or_create(owner_class, *args, &block)
|
302
|
+
options = args.last.is_a?(Hash) ? args.pop : {}
|
303
|
+
name = args.first || :state
|
304
|
+
|
305
|
+
# Find an existing machine
|
306
|
+
if owner_class.respond_to?(:state_machines) && machine = owner_class.state_machines[name]
|
307
|
+
# Only create a new copy if changes are being made to the machine in
|
308
|
+
# a subclass
|
309
|
+
if machine.owner_class != owner_class && (options.any? || block_given?)
|
310
|
+
machine = machine.clone
|
311
|
+
machine.initial_state = options[:initial] if options.include?(:initial)
|
312
|
+
machine.owner_class = owner_class
|
313
|
+
end
|
314
|
+
|
315
|
+
# Evaluate DSL
|
316
|
+
machine.instance_eval(&block) if block_given?
|
317
|
+
else
|
318
|
+
# No existing machine: create a new one
|
319
|
+
machine = new(owner_class, name, options, &block)
|
320
|
+
end
|
321
|
+
|
322
|
+
machine
|
323
|
+
end
|
324
|
+
|
325
|
+
# Draws the state machines defined in the given classes using GraphViz.
|
326
|
+
# The given classes must be a comma-delimited string of class names.
|
327
|
+
#
|
328
|
+
# Configuration options:
|
329
|
+
# * <tt>:file</tt> - A comma-delimited string of files to load that
|
330
|
+
# contain the state machine definitions to draw
|
331
|
+
# * <tt>:path</tt> - The path to write the graph file to
|
332
|
+
# * <tt>:format</tt> - The image format to generate the graph in
|
333
|
+
# * <tt>:font</tt> - The name of the font to draw state names in
|
334
|
+
def draw(class_names, options = {})
|
335
|
+
raise ArgumentError, 'At least one class must be specified' unless class_names && class_names.split(',').any?
|
336
|
+
|
337
|
+
# Load any files
|
338
|
+
if files = options.delete(:file)
|
339
|
+
files.split(',').each {|file| require file}
|
340
|
+
end
|
341
|
+
|
342
|
+
class_names.split(',').each do |class_name|
|
343
|
+
# Navigate through the namespace structure to get to the class
|
344
|
+
klass = Object
|
345
|
+
class_name.split('::').each do |name|
|
346
|
+
klass = klass.const_defined?(name) ? klass.const_get(name) : klass.const_missing(name)
|
347
|
+
end
|
348
|
+
|
349
|
+
# Draw each of the class's state machines
|
350
|
+
klass.state_machines.each_value do |machine|
|
351
|
+
machine.draw(options)
|
352
|
+
end
|
353
|
+
end
|
354
|
+
end
|
355
|
+
end
|
356
|
+
|
357
|
+
# Default messages to use for validation errors in ORM integrations
|
358
|
+
class << self; attr_accessor :default_messages; end
|
359
|
+
@default_messages = {
|
360
|
+
:invalid => 'is invalid',
|
361
|
+
:invalid_event => 'cannot transition when %s',
|
362
|
+
:invalid_transition => 'cannot transition via "%s"'
|
363
|
+
}
|
364
|
+
|
365
|
+
# The class that the machine is defined in
|
366
|
+
attr_accessor :owner_class
|
367
|
+
|
368
|
+
# The name of the machine, used for scoping methods generated for the
|
369
|
+
# machine as a whole (not states or events)
|
370
|
+
attr_reader :name
|
371
|
+
|
372
|
+
# The events that trigger transitions. These are sorted, by default, in
|
373
|
+
# the order in which they were defined.
|
374
|
+
attr_reader :events
|
375
|
+
|
376
|
+
# A list of all of the states known to this state machine. This will pull
|
377
|
+
# states from the following sources:
|
378
|
+
# * Initial state
|
379
|
+
# * State behaviors
|
380
|
+
# * Event transitions (:to, :from, and :except_from options)
|
381
|
+
# * Transition callbacks (:to, :from, :except_to, and :except_from options)
|
382
|
+
# * Unreferenced states (using +other_states+ helper)
|
383
|
+
#
|
384
|
+
# These are sorted, by default, in the order in which they were referenced.
|
385
|
+
attr_reader :states
|
386
|
+
|
387
|
+
# The callbacks to invoke before/after a transition is performed
|
388
|
+
#
|
389
|
+
# Maps :before => callbacks and :after => callbacks
|
390
|
+
attr_reader :callbacks
|
391
|
+
|
392
|
+
# The action to invoke when an object transitions
|
393
|
+
attr_reader :action
|
394
|
+
|
395
|
+
# An identifier that forces all methods (including state predicates and
|
396
|
+
# event methods) to be generated with the value prefixed or suffixed,
|
397
|
+
# depending on the context.
|
398
|
+
attr_reader :namespace
|
399
|
+
|
400
|
+
# Whether the machine will use transactions when firing events
|
401
|
+
attr_reader :use_transactions
|
402
|
+
|
403
|
+
# Creates a new state machine for the given attribute
|
404
|
+
def initialize(owner_class, *args, &block)
|
405
|
+
options = args.last.is_a?(Hash) ? args.pop : {}
|
406
|
+
assert_valid_keys(options, :attribute, :initial, :action, :plural, :namespace, :integration, :messages, :use_transactions)
|
407
|
+
|
408
|
+
# Find an integration that matches this machine's owner class
|
409
|
+
if integration = options[:integration] ? StateMachine::Integrations.find(options[:integration]) : StateMachine::Integrations.match(owner_class)
|
410
|
+
extend integration
|
411
|
+
options = integration.defaults.merge(options) if integration.respond_to?(:defaults)
|
412
|
+
end
|
413
|
+
|
414
|
+
# Add machine-wide defaults
|
415
|
+
options = {:use_transactions => true}.merge(options)
|
416
|
+
|
417
|
+
# Set machine configuration
|
418
|
+
@name = args.first || :state
|
419
|
+
@attribute = options[:attribute] || @name
|
420
|
+
@events = EventCollection.new(self)
|
421
|
+
@states = StateCollection.new(self)
|
422
|
+
@callbacks = {:before => [], :after => []}
|
423
|
+
@namespace = options[:namespace]
|
424
|
+
@messages = options[:messages] || {}
|
425
|
+
@action = options[:action]
|
426
|
+
@use_transactions = options[:use_transactions]
|
427
|
+
self.owner_class = owner_class
|
428
|
+
self.initial_state = options[:initial]
|
429
|
+
|
430
|
+
# Define class integration
|
431
|
+
define_helpers
|
432
|
+
define_scopes(options[:plural])
|
433
|
+
after_initialize
|
434
|
+
|
435
|
+
# Evaluate DSL
|
436
|
+
instance_eval(&block) if block_given?
|
437
|
+
end
|
438
|
+
|
439
|
+
# Creates a copy of this machine in addition to copies of each associated
|
440
|
+
# event/states/callback, so that the modifications to those collections do
|
441
|
+
# not affect the original machine.
|
442
|
+
def initialize_copy(orig) #:nodoc:
|
443
|
+
super
|
444
|
+
|
445
|
+
@events = @events.dup
|
446
|
+
@events.machine = self
|
447
|
+
@states = @states.dup
|
448
|
+
@states.machine = self
|
449
|
+
@callbacks = {:before => @callbacks[:before].dup, :after => @callbacks[:after].dup}
|
450
|
+
end
|
451
|
+
|
452
|
+
# Sets the class which is the owner of this state machine. Any methods
|
453
|
+
# generated by states, events, or other parts of the machine will be defined
|
454
|
+
# on the given owner class.
|
455
|
+
def owner_class=(klass)
|
456
|
+
@owner_class = klass
|
457
|
+
|
458
|
+
# Create modules for extending the class with state/event-specific methods
|
459
|
+
class_helper_module = @class_helper_module = Module.new
|
460
|
+
instance_helper_module = @instance_helper_module = Module.new
|
461
|
+
owner_class.class_eval do
|
462
|
+
extend class_helper_module
|
463
|
+
include instance_helper_module
|
464
|
+
end
|
465
|
+
|
466
|
+
# Add class-/instance-level methods to the owner class for state initialization
|
467
|
+
unless owner_class.included_modules.include?(StateMachine::InstanceMethods)
|
468
|
+
owner_class.class_eval do
|
469
|
+
extend StateMachine::ClassMethods
|
470
|
+
include StateMachine::InstanceMethods
|
471
|
+
end
|
472
|
+
|
473
|
+
define_state_initializer
|
474
|
+
end
|
475
|
+
|
476
|
+
# Record this machine as matched to the name in the current owner class.
|
477
|
+
# This will override any machines mapped to the same name in any superclasses.
|
478
|
+
owner_class.state_machines[name] = self
|
479
|
+
end
|
480
|
+
|
481
|
+
# Sets the initial state of the machine. This can be either the static name
|
482
|
+
# of a state or a lambda block which determines the initial state at
|
483
|
+
# creation time.
|
484
|
+
def initial_state=(new_initial_state)
|
485
|
+
@initial_state = new_initial_state
|
486
|
+
add_states([@initial_state]) unless dynamic_initial_state?
|
487
|
+
|
488
|
+
# Update all states to reflect the new initial state
|
489
|
+
states.each {|state| state.initial = (state.name == @initial_state)}
|
490
|
+
end
|
491
|
+
|
492
|
+
# Gets the actual name of the attribute on the machine's owner class that
|
493
|
+
# stores data with the given name.
|
494
|
+
def attribute(name = :state)
|
495
|
+
name == :state ? @attribute : :"#{self.name}_#{name}"
|
496
|
+
end
|
497
|
+
|
498
|
+
# Defines a new instance method with the given name on the machine's owner
|
499
|
+
# class. If the method is already defined in the class, then this will not
|
500
|
+
# override it.
|
501
|
+
#
|
502
|
+
# Example:
|
503
|
+
#
|
504
|
+
# machine.define_instance_method(:state_name) do |machine, object|
|
505
|
+
# machine.states.match(object)
|
506
|
+
# end
|
507
|
+
def define_instance_method(method, &block)
|
508
|
+
name = self.name
|
509
|
+
|
510
|
+
@instance_helper_module.class_eval do
|
511
|
+
define_method(method) do |*args|
|
512
|
+
block.call(self.class.state_machine(name), self, *args)
|
513
|
+
end
|
514
|
+
end
|
515
|
+
end
|
516
|
+
attr_reader :instance_helper_module
|
517
|
+
|
518
|
+
# Defines a new class method with the given name on the machine's owner
|
519
|
+
# class. If the method is already defined in the class, then this will not
|
520
|
+
# override it.
|
521
|
+
#
|
522
|
+
# Example:
|
523
|
+
#
|
524
|
+
# machine.define_class_method(:states) do |machine, klass|
|
525
|
+
# machine.states.keys
|
526
|
+
# end
|
527
|
+
def define_class_method(method, &block)
|
528
|
+
name = self.name
|
529
|
+
|
530
|
+
@class_helper_module.class_eval do
|
531
|
+
define_method(method) do |*args|
|
532
|
+
block.call(self.state_machine(name), self, *args)
|
533
|
+
end
|
534
|
+
end
|
535
|
+
end
|
536
|
+
|
537
|
+
# Gets the initial state of the machine for the given object. If a dynamic
|
538
|
+
# initial state was configured for this machine, then the object will be
|
539
|
+
# passed into the lambda block to help determine the actual state.
|
540
|
+
#
|
541
|
+
# == Examples
|
542
|
+
#
|
543
|
+
# With a static initial state:
|
544
|
+
#
|
545
|
+
# class Vehicle
|
546
|
+
# state_machine :initial => :parked do
|
547
|
+
# ...
|
548
|
+
# end
|
549
|
+
# end
|
550
|
+
#
|
551
|
+
# vehicle = Vehicle.new
|
552
|
+
# Vehicle.state_machine.initial_state(vehicle) # => #<StateMachine::State name=:parked value="parked" initial=true>
|
553
|
+
#
|
554
|
+
# With a dynamic initial state:
|
555
|
+
#
|
556
|
+
# class Vehicle
|
557
|
+
# attr_accessor :force_idle
|
558
|
+
#
|
559
|
+
# state_machine :initial => lambda {|vehicle| vehicle.force_idle ? :idling : :parked} do
|
560
|
+
# ...
|
561
|
+
# end
|
562
|
+
# end
|
563
|
+
#
|
564
|
+
# vehicle = Vehicle.new
|
565
|
+
#
|
566
|
+
# vehicle.force_idle = true
|
567
|
+
# Vehicle.state_machine.initial_state(vehicle) # => #<StateMachine::State name=:idling value="idling" initial=false>
|
568
|
+
#
|
569
|
+
# vehicle.force_idle = false
|
570
|
+
# Vehicle.state_machine.initial_state(vehicle) # => #<StateMachine::State name=:parked value="parked" initial=false>
|
571
|
+
def initial_state(object)
|
572
|
+
states.fetch(dynamic_initial_state? ? @initial_state.call(object) : @initial_state)
|
573
|
+
end
|
574
|
+
|
575
|
+
# Whether a dynamic initial state is being used in the machine
|
576
|
+
def dynamic_initial_state?
|
577
|
+
@initial_state.is_a?(Proc)
|
578
|
+
end
|
579
|
+
|
580
|
+
# Customizes the definition of one or more states in the machine.
|
581
|
+
#
|
582
|
+
# Configuration options:
|
583
|
+
# * <tt>:value</tt> - The actual value to store when an object transitions
|
584
|
+
# to the state. Default is the name (stringified).
|
585
|
+
# * <tt>:cache</tt> - If a dynamic value (via a lambda block) is being used,
|
586
|
+
# then setting this to true will cache the evaluated result
|
587
|
+
# * <tt>:if</tt> - Determines whether an object's value matches the state
|
588
|
+
# (e.g. :value => lambda {Time.now}, :if => lambda {|state| !state.nil?}).
|
589
|
+
# By default, the configured value is matched.
|
590
|
+
#
|
591
|
+
# == Customizing the stored value
|
592
|
+
#
|
593
|
+
# Whenever a state is automatically discovered in the state machine, its
|
594
|
+
# default value is assumed to be the stringified version of the name. For
|
595
|
+
# example,
|
596
|
+
#
|
597
|
+
# class Vehicle
|
598
|
+
# state_machine :initial => :parked do
|
599
|
+
# event :ignite do
|
600
|
+
# transition :parked => :idling
|
601
|
+
# end
|
602
|
+
# end
|
603
|
+
# end
|
604
|
+
#
|
605
|
+
# In the above state machine, there are two states automatically discovered:
|
606
|
+
# :parked and :idling. These states, by default, will store their stringified
|
607
|
+
# equivalents when an object moves into that state (e.g. "parked" / "idling").
|
608
|
+
#
|
609
|
+
# For legacy systems or when tying state machines into existing frameworks,
|
610
|
+
# it's oftentimes necessary to need to store a different value for a state
|
611
|
+
# than the default. In order to continue taking advantage of an expressive
|
612
|
+
# state machine and helper methods, every defined state can be re-configured
|
613
|
+
# with a custom stored value. For example,
|
614
|
+
#
|
615
|
+
# class Vehicle
|
616
|
+
# state_machine :initial => :parked do
|
617
|
+
# event :ignite do
|
618
|
+
# transition :parked => :idling
|
619
|
+
# end
|
620
|
+
#
|
621
|
+
# state :idling, :value => 'IDLING'
|
622
|
+
# state :parked, :value => 'PARKED
|
623
|
+
# end
|
624
|
+
# end
|
625
|
+
#
|
626
|
+
# This is also useful if being used in association with a database and,
|
627
|
+
# instead of storing the state name in a column, you want to store the
|
628
|
+
# state's foreign key:
|
629
|
+
#
|
630
|
+
# class VehicleState < ActiveRecord::Base
|
631
|
+
# end
|
632
|
+
#
|
633
|
+
# class Vehicle < ActiveRecord::Base
|
634
|
+
# state_machine :attribute => :state_id, :initial => :parked do
|
635
|
+
# event :ignite do
|
636
|
+
# transition :parked => :idling
|
637
|
+
# end
|
638
|
+
#
|
639
|
+
# states.each do |state|
|
640
|
+
# self.state(state.name, :value => lambda { VehicleState.find_by_name(state.name.to_s).id }, :cache => true)
|
641
|
+
# end
|
642
|
+
# end
|
643
|
+
# end
|
644
|
+
#
|
645
|
+
# In the above example, each known state is configured to store it's
|
646
|
+
# associated database id in the +state_id+ attribute. Also, notice that a
|
647
|
+
# lambda block is used to define the state's value. This is required in
|
648
|
+
# situations (like testing) where the model is loaded without any existing
|
649
|
+
# data (i.e. no VehicleState records available).
|
650
|
+
#
|
651
|
+
# One caveat to the above example is to keep performance in mind. To avoid
|
652
|
+
# constant db hits for looking up the VehicleState ids, the value is cached
|
653
|
+
# by specifying the <tt>:cache</tt> option. Alternatively, a custom
|
654
|
+
# caching strategy can be used like so:
|
655
|
+
#
|
656
|
+
# class VehicleState < ActiveRecord::Base
|
657
|
+
# cattr_accessor :cache_store
|
658
|
+
# self.cache_store = ActiveSupport::Cache::MemoryStore.new
|
659
|
+
#
|
660
|
+
# def self.find_by_name(name)
|
661
|
+
# cache_store.fetch(name) { find(:first, :conditions => {:name => name}) }
|
662
|
+
# end
|
663
|
+
# end
|
664
|
+
#
|
665
|
+
# === Dynamic values
|
666
|
+
#
|
667
|
+
# In addition to customizing states with other value types, lambda blocks
|
668
|
+
# can also be specified to allow for a state's value to be determined
|
669
|
+
# dynamically at runtime. For example,
|
670
|
+
#
|
671
|
+
# class Vehicle
|
672
|
+
# state_machine :purchased_at, :initial => :available do
|
673
|
+
# event :purchase do
|
674
|
+
# transition all => :purchased
|
675
|
+
# end
|
676
|
+
#
|
677
|
+
# event :restock do
|
678
|
+
# transition all => :available
|
679
|
+
# end
|
680
|
+
#
|
681
|
+
# state :available, :value => nil
|
682
|
+
# state :purchased, :if => lambda {|value| !value.nil?}, :value => lambda {Time.now}
|
683
|
+
# end
|
684
|
+
# end
|
685
|
+
#
|
686
|
+
# In the above definition, the <tt>:purchased</tt> state is customized with
|
687
|
+
# both a dynamic value *and* a value matcher.
|
688
|
+
#
|
689
|
+
# When an object transitions to the purchased state, the value's lambda
|
690
|
+
# block will be called. This will get the current time and store it in the
|
691
|
+
# object's +purchased_at+ attribute.
|
692
|
+
#
|
693
|
+
# *Note* that the custom matcher is very important here. Since there's no
|
694
|
+
# way for the state machine to figure out an object's state when it's set to
|
695
|
+
# a runtime value, it must be explicitly defined. If the <tt>:if</tt> option
|
696
|
+
# were not configured for the state, then an ArgumentError exception would
|
697
|
+
# be raised at runtime, indicating that the state machine could not figure
|
698
|
+
# out what the current state of the object was.
|
699
|
+
#
|
700
|
+
# == Behaviors
|
701
|
+
#
|
702
|
+
# Behaviors define a series of methods to mixin with objects when the current
|
703
|
+
# state matches the given one(s). This allows instance methods to behave
|
704
|
+
# a specific way depending on what the value of the object's state is.
|
705
|
+
#
|
706
|
+
# For example,
|
707
|
+
#
|
708
|
+
# class Vehicle
|
709
|
+
# attr_accessor :driver
|
710
|
+
# attr_accessor :passenger
|
711
|
+
#
|
712
|
+
# state_machine :initial => :parked do
|
713
|
+
# event :ignite do
|
714
|
+
# transition :parked => :idling
|
715
|
+
# end
|
716
|
+
#
|
717
|
+
# state :parked do
|
718
|
+
# def speed
|
719
|
+
# 0
|
720
|
+
# end
|
721
|
+
#
|
722
|
+
# def rotate_driver
|
723
|
+
# driver = self.driver
|
724
|
+
# self.driver = passenger
|
725
|
+
# self.passenger = driver
|
726
|
+
# true
|
727
|
+
# end
|
728
|
+
# end
|
729
|
+
#
|
730
|
+
# state :idling, :first_gear do
|
731
|
+
# def speed
|
732
|
+
# 20
|
733
|
+
# end
|
734
|
+
#
|
735
|
+
# def rotate_driver
|
736
|
+
# self.state = 'parked'
|
737
|
+
# rotate_driver
|
738
|
+
# end
|
739
|
+
# end
|
740
|
+
#
|
741
|
+
# other_states :backing_up
|
742
|
+
# end
|
743
|
+
# end
|
744
|
+
#
|
745
|
+
# In the above example, there are two dynamic behaviors defined for the
|
746
|
+
# class:
|
747
|
+
# * +speed+
|
748
|
+
# * +rotate_driver+
|
749
|
+
#
|
750
|
+
# Each of these behaviors are instance methods on the Vehicle class. However,
|
751
|
+
# which method actually gets invoked is based on the current state of the
|
752
|
+
# object. Using the above class as the example:
|
753
|
+
#
|
754
|
+
# vehicle = Vehicle.new
|
755
|
+
# vehicle.driver = 'John'
|
756
|
+
# vehicle.passenger = 'Jane'
|
757
|
+
#
|
758
|
+
# # Behaviors in the "parked" state
|
759
|
+
# vehicle.state # => "parked"
|
760
|
+
# vehicle.speed # => 0
|
761
|
+
# vehicle.rotate_driver # => true
|
762
|
+
# vehicle.driver # => "Jane"
|
763
|
+
# vehicle.passenger # => "John"
|
764
|
+
#
|
765
|
+
# vehicle.ignite # => true
|
766
|
+
#
|
767
|
+
# # Behaviors in the "idling" state
|
768
|
+
# vehicle.state # => "idling"
|
769
|
+
# vehicle.speed # => 20
|
770
|
+
# vehicle.rotate_driver # => true
|
771
|
+
# vehicle.driver # => "John"
|
772
|
+
# vehicle.passenger # => "Jane"
|
773
|
+
#
|
774
|
+
# As can be seen, both the +speed+ and +rotate_driver+ instance method
|
775
|
+
# implementations changed how they behave based on what the current state
|
776
|
+
# of the vehicle was.
|
777
|
+
#
|
778
|
+
# === Invalid behaviors
|
779
|
+
#
|
780
|
+
# If a specific behavior has not been defined for a state, then a
|
781
|
+
# NoMethodError exception will be raised, indicating that that method would
|
782
|
+
# not normally exist for an object with that state.
|
783
|
+
#
|
784
|
+
# Using the example from before:
|
785
|
+
#
|
786
|
+
# vehicle = Vehicle.new
|
787
|
+
# vehicle.state = 'backing_up'
|
788
|
+
# vehicle.speed # => NoMethodError: undefined method 'speed' for #<Vehicle:0xb7d296ac> in state "backing_up"
|
789
|
+
#
|
790
|
+
# == State-aware class methods
|
791
|
+
#
|
792
|
+
# In addition to defining scopes for instance methods that are state-aware,
|
793
|
+
# the same can be done for certain types of class methods.
|
794
|
+
#
|
795
|
+
# Some libraries have support for class-level methods that only run certain
|
796
|
+
# behaviors based on a conditions hash passed in. For example:
|
797
|
+
#
|
798
|
+
# class Vehicle < ActiveRecord::Base
|
799
|
+
# state_machine do
|
800
|
+
# ...
|
801
|
+
# state :first_gear, :second_gear, :third_gear do
|
802
|
+
# validates_presence_of :speed
|
803
|
+
# validates_inclusion_of :speed, :in => 0..25, :if => :in_school_zone?
|
804
|
+
# end
|
805
|
+
# end
|
806
|
+
# end
|
807
|
+
#
|
808
|
+
# In the above ActiveRecord model, two validations have been defined which
|
809
|
+
# will *only* run when the Vehicle object is in one of the three states:
|
810
|
+
# +first_gear+, +second_gear+, or +third_gear. Notice, also, that if/unless
|
811
|
+
# conditions can continue to be used.
|
812
|
+
#
|
813
|
+
# This functionality is not library-specific and can work for any class-level
|
814
|
+
# method that is defined like so:
|
815
|
+
#
|
816
|
+
# def validates_presence_of(attribute, options = {})
|
817
|
+
# ...
|
818
|
+
# end
|
819
|
+
#
|
820
|
+
# The minimum requirement is that the last argument in the method be an
|
821
|
+
# options hash which contains at least <tt>:if</tt> condition support.
|
822
|
+
def state(*names, &block)
|
823
|
+
options = names.last.is_a?(Hash) ? names.pop : {}
|
824
|
+
assert_valid_keys(options, :value, :cache, :if)
|
825
|
+
|
826
|
+
states = add_states(names)
|
827
|
+
states.each do |state|
|
828
|
+
if options.include?(:value)
|
829
|
+
state.value = options[:value]
|
830
|
+
self.states.update(state)
|
831
|
+
end
|
832
|
+
|
833
|
+
state.cache = options[:cache] if options.include?(:cache)
|
834
|
+
state.matcher = options[:if] if options.include?(:if)
|
835
|
+
state.context(&block) if block_given?
|
836
|
+
end
|
837
|
+
|
838
|
+
states.length == 1 ? states.first : states
|
839
|
+
end
|
840
|
+
alias_method :other_states, :state
|
841
|
+
|
842
|
+
# Gets the current value stored in the given object's attribute.
|
843
|
+
#
|
844
|
+
# For example,
|
845
|
+
#
|
846
|
+
# class Vehicle
|
847
|
+
# state_machine :initial => :parked do
|
848
|
+
# ...
|
849
|
+
# end
|
850
|
+
# end
|
851
|
+
#
|
852
|
+
# vehicle = Vehicle.new # => #<Vehicle:0xb7d94ab0 @state="parked">
|
853
|
+
# Vehicle.state_machine.read(vehicle, :state) # => "parked" # Equivalent to vehicle.state
|
854
|
+
# Vehicle.state_machine.read(vehicle, :event) # => nil # Equivalent to vehicle.state_event
|
855
|
+
def read(object, attribute, ivar = false)
|
856
|
+
attribute = self.attribute(attribute)
|
857
|
+
ivar ? object.instance_variable_get("@#{attribute}") : object.send(attribute)
|
858
|
+
end
|
859
|
+
|
860
|
+
# Sets a new value in the given object's attribute.
|
861
|
+
#
|
862
|
+
# For example,
|
863
|
+
#
|
864
|
+
# class Vehicle
|
865
|
+
# state_machine :initial => :parked do
|
866
|
+
# ...
|
867
|
+
# end
|
868
|
+
# end
|
869
|
+
#
|
870
|
+
# vehicle = Vehicle.new # => #<Vehicle:0xb7d94ab0 @state="parked">
|
871
|
+
# Vehicle.state_machine.write(vehicle, :state, 'idling') # => Equivalent to vehicle.state = 'idling'
|
872
|
+
# Vehicle.state_machine.write(vehicle, :event, 'park') # => Equivalent to vehicle.state_event = 'park'
|
873
|
+
# vehicle.state # => "idling"
|
874
|
+
# vehicle.event # => "park"
|
875
|
+
def write(object, attribute, value)
|
876
|
+
object.send("#{self.attribute(attribute)}=", value)
|
877
|
+
end
|
878
|
+
|
879
|
+
# Defines one or more events for the machine and the transitions that can
|
880
|
+
# be performed when those events are run.
|
881
|
+
#
|
882
|
+
# This method is also aliased as +on+ for improved compatibility with
|
883
|
+
# using a domain-specific language.
|
884
|
+
#
|
885
|
+
# == Instance methods
|
886
|
+
#
|
887
|
+
# The following instance methods are generated when a new event is defined
|
888
|
+
# (the "park" event is used as an example):
|
889
|
+
# * <tt>can_park?</tt> - Checks whether the "park" event can be fired given
|
890
|
+
# the current state of the object. This will *not* run validations in
|
891
|
+
# ORM integrations. To check whether an event can fire *and* passes
|
892
|
+
# validations, use event attributes (e.g. state_event) as described in the
|
893
|
+
# "Events" documentation of each ORM integration.
|
894
|
+
# * <tt>park_transition</tt> - Gets the next transition that would be
|
895
|
+
# performed if the "park" event were to be fired now on the object or nil
|
896
|
+
# if no transitions can be performed.
|
897
|
+
# * <tt>park(run_action = true)</tt> - Fires the "park" event, transitioning
|
898
|
+
# from the current state to the next valid state.
|
899
|
+
# * <tt>park!(run_action = true)</tt> - Fires the "park" event, transitioning
|
900
|
+
# from the current state to the next valid state. If the transition fails,
|
901
|
+
# then a StateMachine::InvalidTransition error will be raised.
|
902
|
+
#
|
903
|
+
# With a namespace of "car", the above names map to the following methods:
|
904
|
+
# * <tt>can_park_car?</tt>
|
905
|
+
# * <tt>park_car_transition</tt>
|
906
|
+
# * <tt>park_car</tt>
|
907
|
+
# * <tt>park_car!</tt>
|
908
|
+
#
|
909
|
+
# == Defining transitions
|
910
|
+
#
|
911
|
+
# +event+ requires a block which allows you to define the possible
|
912
|
+
# transitions that can happen as a result of that event. For example,
|
913
|
+
#
|
914
|
+
# event :park, :stop do
|
915
|
+
# transition :idling => :parked
|
916
|
+
# end
|
917
|
+
#
|
918
|
+
# event :first_gear do
|
919
|
+
# transition :parked => :first_gear, :if => :seatbelt_on?
|
920
|
+
# end
|
921
|
+
#
|
922
|
+
# See StateMachine::Event#transition for more information on
|
923
|
+
# the possible options that can be passed in.
|
924
|
+
#
|
925
|
+
# *Note* that this block is executed within the context of the actual event
|
926
|
+
# object. As a result, you will not be able to reference any class methods
|
927
|
+
# on the model without referencing the class itself. For example,
|
928
|
+
#
|
929
|
+
# class Vehicle
|
930
|
+
# def self.safe_states
|
931
|
+
# [:parked, :idling, :stalled]
|
932
|
+
# end
|
933
|
+
#
|
934
|
+
# state_machine do
|
935
|
+
# event :park do
|
936
|
+
# transition Vehicle.safe_states => :parked
|
937
|
+
# end
|
938
|
+
# end
|
939
|
+
# end
|
940
|
+
#
|
941
|
+
# == Defining additional arguments
|
942
|
+
#
|
943
|
+
# Additional arguments on event actions can be defined like so:
|
944
|
+
#
|
945
|
+
# class Vehicle
|
946
|
+
# state_machine do
|
947
|
+
# event :park do
|
948
|
+
# ...
|
949
|
+
# end
|
950
|
+
# end
|
951
|
+
#
|
952
|
+
# def park(kind = :parallel, *args)
|
953
|
+
# take_deep_breath if kind == :parallel
|
954
|
+
# super
|
955
|
+
# end
|
956
|
+
#
|
957
|
+
# def take_deep_breath
|
958
|
+
# sleep 3
|
959
|
+
# end
|
960
|
+
# end
|
961
|
+
#
|
962
|
+
# Note that +super+ is called instead of <tt>super(*args)</tt>. This
|
963
|
+
# allows the entire arguments list to be accessed by transition callbacks
|
964
|
+
# through StateMachine::Transition#args like so:
|
965
|
+
#
|
966
|
+
# after_transition :on => :park do |vehicle, transition|
|
967
|
+
# kind = *transition.args
|
968
|
+
# ...
|
969
|
+
# end
|
970
|
+
#
|
971
|
+
# == Example
|
972
|
+
#
|
973
|
+
# class Vehicle
|
974
|
+
# state_machine do
|
975
|
+
# # The park, stop, and halt events will all share the given transitions
|
976
|
+
# event :park, :stop, :halt do
|
977
|
+
# transition [:idling, :backing_up] => :parked
|
978
|
+
# end
|
979
|
+
#
|
980
|
+
# event :stop do
|
981
|
+
# transition :first_gear => :idling
|
982
|
+
# end
|
983
|
+
#
|
984
|
+
# event :ignite do
|
985
|
+
# transition :parked => :idling
|
986
|
+
# end
|
987
|
+
# end
|
988
|
+
# end
|
989
|
+
def event(*names, &block)
|
990
|
+
events = names.collect do |name|
|
991
|
+
unless event = self.events[name]
|
992
|
+
self.events << event = Event.new(self, name)
|
993
|
+
end
|
994
|
+
|
995
|
+
if block_given?
|
996
|
+
event.instance_eval(&block)
|
997
|
+
add_states(event.known_states)
|
998
|
+
end
|
999
|
+
|
1000
|
+
event
|
1001
|
+
end
|
1002
|
+
|
1003
|
+
events.length == 1 ? events.first : events
|
1004
|
+
end
|
1005
|
+
alias_method :on, :event
|
1006
|
+
|
1007
|
+
# Creates a callback that will be invoked *before* a transition is
|
1008
|
+
# performed so long as the given requirements match the transition.
|
1009
|
+
#
|
1010
|
+
# == The callback
|
1011
|
+
#
|
1012
|
+
# Callbacks must be defined as either an argument, in the :do option, or
|
1013
|
+
# as a block. For example,
|
1014
|
+
#
|
1015
|
+
# class Vehicle
|
1016
|
+
# state_machine do
|
1017
|
+
# before_transition :set_alarm
|
1018
|
+
# before_transition :set_alarm, all => :parked
|
1019
|
+
# before_transition all => :parked, :do => :set_alarm
|
1020
|
+
# before_transition all => :parked do |vehicle, transition|
|
1021
|
+
# vehicle.set_alarm
|
1022
|
+
# end
|
1023
|
+
# ...
|
1024
|
+
# end
|
1025
|
+
# end
|
1026
|
+
#
|
1027
|
+
# Notice that the first three callbacks are the same in terms of how the
|
1028
|
+
# methods to invoke are defined. However, using the <tt>:do</tt> can
|
1029
|
+
# provide for a more fluid DSL.
|
1030
|
+
#
|
1031
|
+
# In addition, multiple callbacks can be defined like so:
|
1032
|
+
#
|
1033
|
+
# class Vehicle
|
1034
|
+
# state_machine do
|
1035
|
+
# before_transition :set_alarm, :lock_doors, all => :parked
|
1036
|
+
# before_transition all => :parked, :do => [:set_alarm, :lock_doors]
|
1037
|
+
# before_transition :set_alarm do |vehicle, transition|
|
1038
|
+
# vehicle.lock_doors
|
1039
|
+
# end
|
1040
|
+
# end
|
1041
|
+
# end
|
1042
|
+
#
|
1043
|
+
# Notice that the different ways of configuring methods can be mixed.
|
1044
|
+
#
|
1045
|
+
# == State requirements
|
1046
|
+
#
|
1047
|
+
# Callbacks can require that the machine be transitioning from and to
|
1048
|
+
# specific states. These requirements use a Hash syntax to map beginning
|
1049
|
+
# states to ending states. For example,
|
1050
|
+
#
|
1051
|
+
# before_transition :parked => :idling, :idling => :first_gear, :do => :set_alarm
|
1052
|
+
#
|
1053
|
+
# In this case, the +set_alarm+ callback will only be called if the machine
|
1054
|
+
# is transitioning from +parked+ to +idling+ or from +idling+ to +parked+.
|
1055
|
+
#
|
1056
|
+
# To help define state requirements, a set of helpers are available for
|
1057
|
+
# slightly more complex matching:
|
1058
|
+
# * <tt>all</tt> - Matches every state/event in the machine
|
1059
|
+
# * <tt>all - [:parked, :idling, ...]</tt> - Matches every state/event except those specified
|
1060
|
+
# * <tt>any</tt> - An alias for +all+ (matches every state/event in the machine)
|
1061
|
+
# * <tt>same</tt> - Matches the same state being transitioned from
|
1062
|
+
#
|
1063
|
+
# See StateMachine::MatcherHelpers for more information.
|
1064
|
+
#
|
1065
|
+
# Examples:
|
1066
|
+
#
|
1067
|
+
# before_transition :parked => [:idling, :first_gear], :do => ... # Matches from parked to idling or first_gear
|
1068
|
+
# before_transition all - [:parked, :idling] => :idling, :do => ... # Matches from every state except parked and idling to idling
|
1069
|
+
# before_transition all => :parked, :do => ... # Matches all states to parked
|
1070
|
+
# before_transition any => same, :do => ... # Matches every loopback
|
1071
|
+
#
|
1072
|
+
# == Event requirements
|
1073
|
+
#
|
1074
|
+
# In addition to state requirements, an event requirement can be defined so
|
1075
|
+
# that the callback is only invoked on specific events using the +on+
|
1076
|
+
# option. This can also use the same matcher helpers as the state
|
1077
|
+
# requirements.
|
1078
|
+
#
|
1079
|
+
# Examples:
|
1080
|
+
#
|
1081
|
+
# before_transition :on => :ignite, :do => ... # Matches only on ignite
|
1082
|
+
# before_transition :on => all - :ignite, :do => ... # Matches on every event except ignite
|
1083
|
+
# before_transition :parked => :idling, :on => :ignite, :do => ... # Matches from parked to idling on ignite
|
1084
|
+
#
|
1085
|
+
# == Result requirements
|
1086
|
+
#
|
1087
|
+
# By default, after_transition callbacks will only be run if the transition
|
1088
|
+
# was performed successfully. A transition is successful if the machine's
|
1089
|
+
# action is not configured or does not return false when it is invoked.
|
1090
|
+
# In order to include failed attempts when running an after_transition
|
1091
|
+
# callback, the :include_failures option can be specified like so:
|
1092
|
+
#
|
1093
|
+
# after_transition :include_failures => true, :do => ... # Runs on all attempts to transition, including failures
|
1094
|
+
# after_transition :do => ... # Runs only on successful attempts to transition
|
1095
|
+
#
|
1096
|
+
# == Verbose Requirements
|
1097
|
+
#
|
1098
|
+
# Requirements can also be defined using verbose options rather than the
|
1099
|
+
# implicit Hash syntax and helper methods described above.
|
1100
|
+
#
|
1101
|
+
# Configuration options:
|
1102
|
+
# * <tt>:from</tt> - One or more states being transitioned from. If none
|
1103
|
+
# are specified, then all states will match.
|
1104
|
+
# * <tt>:to</tt> - One or more states being transitioned to. If none are
|
1105
|
+
# specified, then all states will match.
|
1106
|
+
# * <tt>:on</tt> - One or more events that fired the transition. If none
|
1107
|
+
# are specified, then all events will match.
|
1108
|
+
# * <tt>:except_from</tt> - One or more states *not* being transitioned from
|
1109
|
+
# * <tt>:except_to</tt> - One more states *not* being transitioned to
|
1110
|
+
# * <tt>:except_on</tt> - One or more events that *did not* fire the transition
|
1111
|
+
#
|
1112
|
+
# Examples:
|
1113
|
+
#
|
1114
|
+
# before_transition :from => :ignite, :to => :idling, :on => :park, :do => ...
|
1115
|
+
# before_transition :except_from => :ignite, :except_to => :idling, :except_on => :park, :do => ...
|
1116
|
+
#
|
1117
|
+
# == Conditions
|
1118
|
+
#
|
1119
|
+
# In addition to the state/event requirements, a condition can also be
|
1120
|
+
# defined to help determine whether the callback should be invoked.
|
1121
|
+
#
|
1122
|
+
# Configuration options:
|
1123
|
+
# * <tt>:if</tt> - A method, proc or string to call to determine if the
|
1124
|
+
# callback should occur (e.g. :if => :allow_callbacks, or
|
1125
|
+
# :if => lambda {|user| user.signup_step > 2}). The method, proc or string
|
1126
|
+
# should return or evaluate to a true or false value.
|
1127
|
+
# * <tt>:unless</tt> - A method, proc or string to call to determine if the
|
1128
|
+
# callback should not occur (e.g. :unless => :skip_callbacks, or
|
1129
|
+
# :unless => lambda {|user| user.signup_step <= 2}). The method, proc or
|
1130
|
+
# string should return or evaluate to a true or false value.
|
1131
|
+
#
|
1132
|
+
# Examples:
|
1133
|
+
#
|
1134
|
+
# before_transition :parked => :idling, :if => :moving?, :do => ...
|
1135
|
+
# before_transition :on => :ignite, :unless => :seatbelt_on?, :do => ...
|
1136
|
+
#
|
1137
|
+
# === Accessing the transition
|
1138
|
+
#
|
1139
|
+
# In addition to passing the object being transitioned, the actual
|
1140
|
+
# transition describing the context (e.g. event, from, to) can be accessed
|
1141
|
+
# as well. This additional argument is only passed if the callback allows
|
1142
|
+
# for it.
|
1143
|
+
#
|
1144
|
+
# For example,
|
1145
|
+
#
|
1146
|
+
# class Vehicle
|
1147
|
+
# # Only specifies one parameter (the object being transitioned)
|
1148
|
+
# before_transition all => :parked do |vehicle|
|
1149
|
+
# vehicle.set_alarm
|
1150
|
+
# end
|
1151
|
+
#
|
1152
|
+
# # Specifies 2 parameters (object being transitioned and actual transition)
|
1153
|
+
# before_transition all => :parked do |vehicle, transition|
|
1154
|
+
# vehicle.set_alarm(transition)
|
1155
|
+
# end
|
1156
|
+
# end
|
1157
|
+
#
|
1158
|
+
# *Note* that the object in the callback will only be passed in as an
|
1159
|
+
# argument if callbacks are configured to *not* be bound to the object
|
1160
|
+
# involved. This is the default and may change on a per-integration basis.
|
1161
|
+
#
|
1162
|
+
# See StateMachine::Transition for more information about the
|
1163
|
+
# attributes available on the transition.
|
1164
|
+
#
|
1165
|
+
# == Examples
|
1166
|
+
#
|
1167
|
+
# Below is an example of a class with one state machine and various types
|
1168
|
+
# of +before+ transitions defined for it:
|
1169
|
+
#
|
1170
|
+
# class Vehicle
|
1171
|
+
# state_machine do
|
1172
|
+
# # Before all transitions
|
1173
|
+
# before_transition :update_dashboard
|
1174
|
+
#
|
1175
|
+
# # Before specific transition:
|
1176
|
+
# before_transition [:first_gear, :idling] => :parked, :on => :park, :do => :take_off_seatbelt
|
1177
|
+
#
|
1178
|
+
# # With conditional callback:
|
1179
|
+
# before_transition all => :parked, :do => :take_off_seatbelt, :if => :seatbelt_on?
|
1180
|
+
#
|
1181
|
+
# # Using helpers:
|
1182
|
+
# before_transition all - :stalled => same, :on => any - :crash, :do => :update_dashboard
|
1183
|
+
# ...
|
1184
|
+
# end
|
1185
|
+
# end
|
1186
|
+
#
|
1187
|
+
# As can be seen, any number of transitions can be created using various
|
1188
|
+
# combinations of configuration options.
|
1189
|
+
def before_transition(*args, &block)
|
1190
|
+
options = (args.last.is_a?(Hash) ? args.pop : {})
|
1191
|
+
options[:do] = args if args.any?
|
1192
|
+
add_callback(:before, options, &block)
|
1193
|
+
end
|
1194
|
+
|
1195
|
+
# Creates a callback that will be invoked *after* a transition is
|
1196
|
+
# performed so long as the given requirements match the transition.
|
1197
|
+
#
|
1198
|
+
# See +before_transition+ for a description of the possible configurations
|
1199
|
+
# for defining callbacks.
|
1200
|
+
def after_transition(*args, &block)
|
1201
|
+
options = (args.last.is_a?(Hash) ? args.pop : {})
|
1202
|
+
options[:do] = args if args.any?
|
1203
|
+
add_callback(:after, options, &block)
|
1204
|
+
end
|
1205
|
+
|
1206
|
+
# Marks the given object as invalid with the given message.
|
1207
|
+
#
|
1208
|
+
# By default, this is a no-op.
|
1209
|
+
def invalidate(object, attribute, message, values = [])
|
1210
|
+
end
|
1211
|
+
|
1212
|
+
# Resets any errors previously added when invalidating the given object.
|
1213
|
+
#
|
1214
|
+
# By default, this is a no-op.
|
1215
|
+
def reset(object)
|
1216
|
+
end
|
1217
|
+
|
1218
|
+
# Generates the message to use when invalidating the given object after
|
1219
|
+
# failing to transition on a specific event
|
1220
|
+
def generate_message(name, values = [])
|
1221
|
+
(@messages[name] || self.class.default_messages[name]) % values.map {|value| value.last}
|
1222
|
+
end
|
1223
|
+
|
1224
|
+
# Runs a transaction, rolling back any changes if the yielded block fails.
|
1225
|
+
#
|
1226
|
+
# This is only applicable to integrations that involve databases. By
|
1227
|
+
# default, this will not run any transactions since the changes aren't
|
1228
|
+
# taking place within the context of a database.
|
1229
|
+
def within_transaction(object)
|
1230
|
+
if use_transactions
|
1231
|
+
transaction(object) { yield }
|
1232
|
+
else
|
1233
|
+
yield
|
1234
|
+
end
|
1235
|
+
end
|
1236
|
+
|
1237
|
+
# Draws a directed graph of the machine for visualizing the various events,
|
1238
|
+
# states, and their transitions.
|
1239
|
+
#
|
1240
|
+
# This requires both the Ruby graphviz gem and the graphviz library be
|
1241
|
+
# installed on the system.
|
1242
|
+
#
|
1243
|
+
# Configuration options:
|
1244
|
+
# * <tt>:name</tt> - The name of the file to write to (without the file extension).
|
1245
|
+
# Default is "#{owner_class.name}_#{name}"
|
1246
|
+
# * <tt>:path</tt> - The path to write the graph file to. Default is the
|
1247
|
+
# current directory (".").
|
1248
|
+
# * <tt>:format</tt> - The image format to generate the graph in.
|
1249
|
+
# Default is "png'.
|
1250
|
+
# * <tt>:font</tt> - The name of the font to draw state names in.
|
1251
|
+
# Default is "Arial".
|
1252
|
+
# * <tt>:orientation</tt> - The direction of the graph ("portrait" or
|
1253
|
+
# "landscape"). Default is "portrait".
|
1254
|
+
# * <tt>:output</tt> - Whether to generate the output of the graph
|
1255
|
+
def draw(options = {})
|
1256
|
+
options = {
|
1257
|
+
:name => "#{owner_class.name}_#{name}",
|
1258
|
+
:path => '.',
|
1259
|
+
:format => 'png',
|
1260
|
+
:font => 'Arial',
|
1261
|
+
:orientation => 'portrait',
|
1262
|
+
:output => true
|
1263
|
+
}.merge(options)
|
1264
|
+
assert_valid_keys(options, :name, :path, :format, :font, :orientation, :output)
|
1265
|
+
|
1266
|
+
begin
|
1267
|
+
# Load the graphviz library
|
1268
|
+
require 'rubygems'
|
1269
|
+
require 'graphviz'
|
1270
|
+
|
1271
|
+
graph = GraphViz.new('G',
|
1272
|
+
:output => options[:format],
|
1273
|
+
:file => File.join(options[:path], "#{options[:name]}.#{options[:format]}"),
|
1274
|
+
:rankdir => options[:orientation] == 'landscape' ? 'LR' : 'TB'
|
1275
|
+
)
|
1276
|
+
|
1277
|
+
# Add nodes
|
1278
|
+
states.by_priority.each do |state|
|
1279
|
+
node = state.draw(graph)
|
1280
|
+
node.fontname = options[:font]
|
1281
|
+
end
|
1282
|
+
|
1283
|
+
# Add edges
|
1284
|
+
events.each do |event|
|
1285
|
+
edges = event.draw(graph)
|
1286
|
+
edges.each {|edge| edge.fontname = options[:font]}
|
1287
|
+
end
|
1288
|
+
|
1289
|
+
# Generate the graph
|
1290
|
+
graph.output if options[:output]
|
1291
|
+
graph
|
1292
|
+
rescue LoadError
|
1293
|
+
$stderr.puts 'Cannot draw the machine. `gem install ruby-graphviz` and try again.'
|
1294
|
+
false
|
1295
|
+
end
|
1296
|
+
end
|
1297
|
+
|
1298
|
+
protected
|
1299
|
+
# Runs additional initialization hooks. By default, this is a no-op.
|
1300
|
+
def after_initialize
|
1301
|
+
end
|
1302
|
+
|
1303
|
+
# Adds helper methods for interacting with the state machine, including
|
1304
|
+
# for states, events, and transitions
|
1305
|
+
def define_helpers
|
1306
|
+
define_state_accessor
|
1307
|
+
define_state_predicate
|
1308
|
+
define_event_helpers
|
1309
|
+
define_action_helpers if action
|
1310
|
+
|
1311
|
+
# Gets the state name for the current value
|
1312
|
+
define_instance_method(attribute(:name)) do |machine, object|
|
1313
|
+
machine.states.match!(object).name
|
1314
|
+
end
|
1315
|
+
end
|
1316
|
+
|
1317
|
+
# Defines the initial values for state machine attributes. Static values
|
1318
|
+
# are set prior to the original initialize method and dynamic values are
|
1319
|
+
# set *after* the initialize method in case it is dependent on it.
|
1320
|
+
def define_state_initializer
|
1321
|
+
@instance_helper_module.class_eval <<-end_eval, __FILE__, __LINE__
|
1322
|
+
def initialize(*args)
|
1323
|
+
initialize_state_machines(:dynamic => false)
|
1324
|
+
super
|
1325
|
+
initialize_state_machines(:dynamic => true)
|
1326
|
+
end
|
1327
|
+
end_eval
|
1328
|
+
end
|
1329
|
+
|
1330
|
+
# Adds reader/writer methods for accessing the state attribute
|
1331
|
+
def define_state_accessor
|
1332
|
+
attribute = self.attribute
|
1333
|
+
|
1334
|
+
@instance_helper_module.class_eval do
|
1335
|
+
attr_accessor attribute
|
1336
|
+
end
|
1337
|
+
end
|
1338
|
+
|
1339
|
+
# Adds predicate method to the owner class for determining the name of the
|
1340
|
+
# current state
|
1341
|
+
def define_state_predicate
|
1342
|
+
define_instance_method("#{name}?") do |machine, object, state|
|
1343
|
+
machine.states.matches?(object, state)
|
1344
|
+
end
|
1345
|
+
end
|
1346
|
+
|
1347
|
+
# Adds helper methods for getting information about this state machine's
|
1348
|
+
# events
|
1349
|
+
def define_event_helpers
|
1350
|
+
# Gets the events that are allowed to fire on the current object
|
1351
|
+
define_instance_method(attribute(:events)) do |machine, object|
|
1352
|
+
machine.events.valid_for(object).map {|event| event.name}
|
1353
|
+
end
|
1354
|
+
|
1355
|
+
# Gets the next possible transitions that can be run on the current
|
1356
|
+
# object
|
1357
|
+
define_instance_method(attribute(:transitions)) do |machine, object, *args|
|
1358
|
+
machine.events.transitions_for(object, *args)
|
1359
|
+
end
|
1360
|
+
|
1361
|
+
# Add helpers for interacting with the action
|
1362
|
+
if action
|
1363
|
+
# Tracks the event / transition to invoke when the action is called
|
1364
|
+
event_attribute = attribute(:event)
|
1365
|
+
event_transition_attribute = attribute(:event_transition)
|
1366
|
+
@instance_helper_module.class_eval do
|
1367
|
+
attr_writer event_attribute
|
1368
|
+
|
1369
|
+
protected
|
1370
|
+
attr_accessor event_transition_attribute
|
1371
|
+
end
|
1372
|
+
|
1373
|
+
# Interpret non-blank events as present
|
1374
|
+
define_instance_method(attribute(:event)) do |machine, object|
|
1375
|
+
event = machine.read(object, :event, true)
|
1376
|
+
event && !(event.respond_to?(:empty?) && event.empty?) ? event.to_sym : nil
|
1377
|
+
end
|
1378
|
+
end
|
1379
|
+
end
|
1380
|
+
|
1381
|
+
# Adds helper methods for automatically firing events when an action
|
1382
|
+
# is invoked
|
1383
|
+
def define_action_helpers(action_hook = self.action)
|
1384
|
+
action = self.action
|
1385
|
+
private_method = owner_class.private_method_defined?(action_hook)
|
1386
|
+
|
1387
|
+
if (owner_class.method_defined?(action_hook) || private_method) && !owner_class.state_machines.any? {|name, machine| machine.action == action && machine != self}
|
1388
|
+
# Action is defined and hasn't already been overridden by another machine
|
1389
|
+
@instance_helper_module.class_eval do
|
1390
|
+
# Override the default action to invoke the before / after hooks
|
1391
|
+
define_method(action_hook) do |*args|
|
1392
|
+
self.class.state_machines.fire_event_attributes(self, action) { super(*args) }
|
1393
|
+
end
|
1394
|
+
|
1395
|
+
private action_hook if private_method
|
1396
|
+
end
|
1397
|
+
|
1398
|
+
true
|
1399
|
+
else
|
1400
|
+
# Action already defined: don't add integration-specific hooks
|
1401
|
+
false
|
1402
|
+
end
|
1403
|
+
end
|
1404
|
+
|
1405
|
+
# Defines the with/without scope helpers for this attribute. Both the
|
1406
|
+
# singular and plural versions of the attribute are defined for each
|
1407
|
+
# scope helper. A custom plural can be specified if it cannot be
|
1408
|
+
# automatically determined by either calling +pluralize+ on the attribute
|
1409
|
+
# name or adding an "s" to the end of the name.
|
1410
|
+
def define_scopes(custom_plural = nil)
|
1411
|
+
plural = custom_plural || (name.to_s.respond_to?(:pluralize) ? name.to_s.pluralize : "#{name}s")
|
1412
|
+
|
1413
|
+
[name, plural].uniq.each do |name|
|
1414
|
+
[:with, :without].each do |kind|
|
1415
|
+
method = "#{kind}_#{name}"
|
1416
|
+
|
1417
|
+
if scope = send("create_#{kind}_scope", method)
|
1418
|
+
# Converts state names to their corresponding values so that they
|
1419
|
+
# can be looked up properly
|
1420
|
+
define_class_method(method) do |machine, klass, *states|
|
1421
|
+
values = states.flatten.map {|state| machine.states.fetch(state).value}
|
1422
|
+
scope.call(klass, values)
|
1423
|
+
end
|
1424
|
+
end
|
1425
|
+
end
|
1426
|
+
end
|
1427
|
+
end
|
1428
|
+
|
1429
|
+
# Creates a scope for finding objects *with* a particular value or values
|
1430
|
+
# for the attribute.
|
1431
|
+
#
|
1432
|
+
# By default, this is a no-op.
|
1433
|
+
def create_with_scope(name)
|
1434
|
+
end
|
1435
|
+
|
1436
|
+
# Creates a scope for finding objects *without* a particular value or
|
1437
|
+
# values for the attribute.
|
1438
|
+
#
|
1439
|
+
# By default, this is a no-op.
|
1440
|
+
def create_without_scope(name)
|
1441
|
+
end
|
1442
|
+
|
1443
|
+
# Always yields
|
1444
|
+
def transaction(object)
|
1445
|
+
yield
|
1446
|
+
end
|
1447
|
+
|
1448
|
+
# Adds a new transition callback of the given type.
|
1449
|
+
def add_callback(type, options, &block)
|
1450
|
+
callbacks[type] << callback = Callback.new(options, &block)
|
1451
|
+
add_states(callback.known_states)
|
1452
|
+
callback
|
1453
|
+
end
|
1454
|
+
|
1455
|
+
# Tracks the given set of states in the list of all known states for
|
1456
|
+
# this machine
|
1457
|
+
def add_states(new_states)
|
1458
|
+
new_states.map do |new_state|
|
1459
|
+
unless state = states[new_state]
|
1460
|
+
states << state = State.new(self, new_state)
|
1461
|
+
end
|
1462
|
+
|
1463
|
+
state
|
1464
|
+
end
|
1465
|
+
end
|
1466
|
+
end
|
1467
|
+
end
|