box2d-ruby 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/LICENSE.txt +21 -0
- data/README.md +336 -0
- data/examples/contact_events.rb +22 -0
- data/examples/debug_draw.rb +15 -0
- data/examples/falling_ball.rb +19 -0
- data/examples/rugl_debug_draw.rb +68 -0
- data/examples/stagecraft_debug_draw.rb +64 -0
- data/examples/support/box2d_debug_lines.rb +125 -0
- data/ext/box2d/CMakeLists.txt +35 -0
- data/ext/box2d/extconf.rb +42 -0
- data/ext/box2d/native.c +9 -0
- data/ext/box2d/vendor/box2d/LICENSE +21 -0
- data/ext/box2d/vendor/box2d/VERSION +1 -0
- data/ext/box2d/vendor/box2d/include/box2d/base.h +131 -0
- data/ext/box2d/vendor/box2d/include/box2d/box2d.h +1222 -0
- data/ext/box2d/vendor/box2d/include/box2d/collision.h +830 -0
- data/ext/box2d/vendor/box2d/include/box2d/id.h +144 -0
- data/ext/box2d/vendor/box2d/include/box2d/math_functions.h +761 -0
- data/ext/box2d/vendor/box2d/include/box2d/types.h +1457 -0
- data/ext/box2d/vendor/box2d/src/CMakeLists.txt +223 -0
- data/ext/box2d/vendor/box2d/src/aabb.c +132 -0
- data/ext/box2d/vendor/box2d/src/aabb.h +56 -0
- data/ext/box2d/vendor/box2d/src/arena_allocator.c +112 -0
- data/ext/box2d/vendor/box2d/src/arena_allocator.h +48 -0
- data/ext/box2d/vendor/box2d/src/array.c +8 -0
- data/ext/box2d/vendor/box2d/src/array.h +179 -0
- data/ext/box2d/vendor/box2d/src/atomic.h +79 -0
- data/ext/box2d/vendor/box2d/src/bitset.c +67 -0
- data/ext/box2d/vendor/box2d/src/bitset.h +65 -0
- data/ext/box2d/vendor/box2d/src/body.c +1884 -0
- data/ext/box2d/vendor/box2d/src/body.h +194 -0
- data/ext/box2d/vendor/box2d/src/box2d.natvis +41 -0
- data/ext/box2d/vendor/box2d/src/broad_phase.c +524 -0
- data/ext/box2d/vendor/box2d/src/broad_phase.h +83 -0
- data/ext/box2d/vendor/box2d/src/constants.h +54 -0
- data/ext/box2d/vendor/box2d/src/constraint_graph.c +322 -0
- data/ext/box2d/vendor/box2d/src/constraint_graph.h +58 -0
- data/ext/box2d/vendor/box2d/src/contact.c +650 -0
- data/ext/box2d/vendor/box2d/src/contact.h +148 -0
- data/ext/box2d/vendor/box2d/src/contact_solver.c +2120 -0
- data/ext/box2d/vendor/box2d/src/contact_solver.h +54 -0
- data/ext/box2d/vendor/box2d/src/core.c +178 -0
- data/ext/box2d/vendor/box2d/src/core.h +149 -0
- data/ext/box2d/vendor/box2d/src/ctz.h +112 -0
- data/ext/box2d/vendor/box2d/src/distance.c +1415 -0
- data/ext/box2d/vendor/box2d/src/distance_joint.c +556 -0
- data/ext/box2d/vendor/box2d/src/dynamic_tree.c +1989 -0
- data/ext/box2d/vendor/box2d/src/geometry.c +1028 -0
- data/ext/box2d/vendor/box2d/src/hull.c +328 -0
- data/ext/box2d/vendor/box2d/src/id_pool.c +79 -0
- data/ext/box2d/vendor/box2d/src/id_pool.h +35 -0
- data/ext/box2d/vendor/box2d/src/island.c +977 -0
- data/ext/box2d/vendor/box2d/src/island.h +89 -0
- data/ext/box2d/vendor/box2d/src/joint.c +1272 -0
- data/ext/box2d/vendor/box2d/src/joint.h +335 -0
- data/ext/box2d/vendor/box2d/src/manifold.c +1726 -0
- data/ext/box2d/vendor/box2d/src/math_functions.c +159 -0
- data/ext/box2d/vendor/box2d/src/motor_joint.c +283 -0
- data/ext/box2d/vendor/box2d/src/mouse_joint.c +214 -0
- data/ext/box2d/vendor/box2d/src/mover.c +73 -0
- data/ext/box2d/vendor/box2d/src/prismatic_joint.c +656 -0
- data/ext/box2d/vendor/box2d/src/revolute_joint.c +534 -0
- data/ext/box2d/vendor/box2d/src/sensor.c +389 -0
- data/ext/box2d/vendor/box2d/src/sensor.h +36 -0
- data/ext/box2d/vendor/box2d/src/shape.c +1714 -0
- data/ext/box2d/vendor/box2d/src/shape.h +123 -0
- data/ext/box2d/vendor/box2d/src/solver.c +2038 -0
- data/ext/box2d/vendor/box2d/src/solver.h +155 -0
- data/ext/box2d/vendor/box2d/src/solver_set.c +613 -0
- data/ext/box2d/vendor/box2d/src/solver_set.h +57 -0
- data/ext/box2d/vendor/box2d/src/table.c +238 -0
- data/ext/box2d/vendor/box2d/src/table.h +37 -0
- data/ext/box2d/vendor/box2d/src/timer.c +185 -0
- data/ext/box2d/vendor/box2d/src/types.c +151 -0
- data/ext/box2d/vendor/box2d/src/weld_joint.c +310 -0
- data/ext/box2d/vendor/box2d/src/wheel_joint.c +551 -0
- data/ext/box2d/vendor/box2d/src/world.c +3301 -0
- data/ext/box2d/vendor/box2d/src/world.h +192 -0
- data/generator/generate.rb +316 -0
- data/generator/layout_probe.c +507 -0
- data/generator/verify_layouts.rb +32 -0
- data/lib/box2d/body.rb +172 -0
- data/lib/box2d/body_definition.rb +38 -0
- data/lib/box2d/body_shapes.rb +135 -0
- data/lib/box2d/chain.rb +61 -0
- data/lib/box2d/debug_draw.rb +118 -0
- data/lib/box2d/events.rb +103 -0
- data/lib/box2d/fixed_stepper.rb +39 -0
- data/lib/box2d/handle.rb +46 -0
- data/lib/box2d/hit.rb +5 -0
- data/lib/box2d/joint.rb +197 -0
- data/lib/box2d/native.rb +1462 -0
- data/lib/box2d/native_loader.rb +45 -0
- data/lib/box2d/pixel_scale.rb +29 -0
- data/lib/box2d/shape.rb +109 -0
- data/lib/box2d/shape_definition.rb +44 -0
- data/lib/box2d/value_conversion.rb +80 -0
- data/lib/box2d/version.rb +7 -0
- data/lib/box2d/world.rb +135 -0
- data/lib/box2d/world_joints.rb +156 -0
- data/lib/box2d/world_queries.rb +122 -0
- data/lib/box2d/world_registry.rb +95 -0
- data/lib/box2d.rb +31 -0
- data/script/build_platform_gem.rb +24 -0
- data/script/deterministic_scene.rb +56 -0
- data/script/update_deterministic_snapshot.rb +11 -0
- data/script/verify_platform_gem.rb +24 -0
- metadata +164 -0
data/lib/box2d/body.rb
ADDED
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# frozen_string_literal: true
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module Box2D
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class Body < Handle
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include BodyShapes
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ID_CLASS = Native::BodyId
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TYPES = {
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Native::BodyType::STATIC_BODY => :static,
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Native::BodyType::KINEMATIC_BODY => :kinematic,
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Native::BodyType::DYNAMIC_BODY => :dynamic
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}.freeze
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TYPE_VALUES = TYPES.invert.freeze
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attr_reader :shapes, :chains, :joints
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def initialize(world, id)
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super
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@shapes = []
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@chains = []
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@joints = []
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end
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def destroy
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ensure_valid!
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Native.b2DestroyBody(@id)
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@joints.dup.each(&:invalidate_from_body!)
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@shapes.each { |shape| shape.send(:invalidate!) }
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@chains.each { |chain| chain.send(:invalidate!) }
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invalidate!
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@world.unregister_body(self)
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true
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end
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def type
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ensure_valid!
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TYPES.fetch(Native.b2Body_GetType(@id))
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end
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def type=(value)
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ensure_valid!
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Native.b2Body_SetType(@id, TYPE_VALUES.fetch(value) { raise ArgumentError, "invalid body type: #{value.inspect}" })
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end
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def position
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ensure_valid!
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ValueConversion.vec2(Native.b2Body_GetPosition(@id))
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end
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def position=(value)
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ensure_valid!
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Native.b2Body_SetTransform(@id, ValueConversion.native_vec2(value, label: "position"), Native.b2Body_GetRotation(@id))
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end
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def angle
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ensure_valid!
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rotation = Native.b2Body_GetRotation(@id)
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Math.atan2(rotation[:s], rotation[:c])
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end
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def angle=(value)
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ensure_valid!
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Native.b2Body_SetTransform(@id, Native.b2Body_GetPosition(@id), ValueConversion.native_rot(value))
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end
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def linear_velocity
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ensure_valid!
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ValueConversion.vec2(Native.b2Body_GetLinearVelocity(@id))
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end
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def linear_velocity=(value)
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ensure_valid!
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Native.b2Body_SetLinearVelocity(@id, ValueConversion.native_vec2(value, label: "linear_velocity"))
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end
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def angular_velocity
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ensure_valid!
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Native.b2Body_GetAngularVelocity(@id)
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end
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def angular_velocity=(value)
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ensure_valid!
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Native.b2Body_SetAngularVelocity(@id, ValueConversion.finite_float(value, label: "angular_velocity"))
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end
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def apply_impulse(impulse, point: nil, wake: true)
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ensure_valid!
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native_impulse = ValueConversion.native_vec2(impulse, label: "impulse")
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if point
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Native.b2Body_ApplyLinearImpulse(@id, native_impulse, ValueConversion.native_vec2(point, label: "point"), !!wake)
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else
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Native.b2Body_ApplyLinearImpulseToCenter(@id, native_impulse, !!wake)
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end
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self
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end
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def apply_force(force, point: nil, wake: true)
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ensure_valid!
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native_force = ValueConversion.native_vec2(force, label: "force")
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if point
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Native.b2Body_ApplyForce(@id, native_force, ValueConversion.native_vec2(point, label: "point"), !!wake)
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else
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Native.b2Body_ApplyForceToCenter(@id, native_force, !!wake)
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end
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self
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end
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def apply_torque(torque, wake: true)
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ensure_valid!
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Native.b2Body_ApplyTorque(@id, ValueConversion.finite_float(torque, label: "torque"), !!wake)
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self
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end
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def mass
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ensure_valid!
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Native.b2Body_GetMass(@id)
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end
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def awake?
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ensure_valid!
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Native.b2Body_IsAwake(@id)
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end
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def awake=(value)
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ensure_valid!
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Native.b2Body_SetAwake(@id, !!value)
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end
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def bullet?
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ensure_valid!
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Native.b2Body_IsBullet(@id)
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end
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def bullet=(value)
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ensure_valid!
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Native.b2Body_SetBullet(@id, !!value)
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end
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def user_data
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ensure_valid!
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@world.body_user_data(self)
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end
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def user_data=(value)
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ensure_valid!
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@world.set_body_user_data(self, value)
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end
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def unregister_shape(shape)
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@shapes.delete(shape)
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end
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def unregister_chain(chain)
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@chains.delete(chain)
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end
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def register_joint(joint)
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@joints << joint
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joint
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end
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def unregister_joint(joint)
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@joints.delete(joint)
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end
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protected
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def native_valid?
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Native.b2Body_IsValid(@id)
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end
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end
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end
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# frozen_string_literal: true
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module Box2D
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module BodyDefinition
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private
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def build_body_definition(type:, position:, angle:, options:)
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definition = Native.b2DefaultBodyDef
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definition[:type] = self.class::BODY_TYPES.fetch(type) do
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raise ArgumentError, "invalid body type: #{type.inspect}"
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end
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definition[:position] = ValueConversion.native_vec2(position, label: "position")
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definition[:rotation] = ValueConversion.native_rot(angle)
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definition[:linearVelocity] = ValueConversion.native_vec2(
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options.fetch(:linear_velocity, [0, 0]),
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label: "linear_velocity"
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)
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definition[:angularVelocity] = ValueConversion.finite_float(
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options.fetch(:angular_velocity, 0),
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label: "angular_velocity"
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)
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definition[:linearDamping] = ValueConversion.non_negative_float(
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options.fetch(:linear_damping, 0),
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label: "linear_damping"
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)
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definition[:angularDamping] = ValueConversion.non_negative_float(
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options.fetch(:angular_damping, 0),
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label: "angular_damping"
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)
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definition[:gravityScale] = ValueConversion.finite_float(options.fetch(:gravity_scale, 1), label: "gravity_scale")
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definition[:isBullet] = !!options.fetch(:bullet, false)
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definition[:fixedRotation] = !!options.fetch(:fixed_rotation, false)
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definition[:isAwake] = !!options.fetch(:awake, true)
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definition[:enableSleep] = !!options.fetch(:sleep, true)
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definition
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end
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end
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end
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# frozen_string_literal: true
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module Box2D
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module BodyShapes
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def box(half_width, half_height, center: [0, 0], angle: 0, **options)
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ensure_valid!
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width = ValueConversion.positive_float(half_width, label: "half_width")
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height = ValueConversion.positive_float(half_height, label: "half_height")
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polygon = Native.b2MakeOffsetBox(
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width,
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height,
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ValueConversion.native_vec2(center, label: "center"),
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ValueConversion.native_rot(angle)
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)
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create_shape(:b2CreatePolygonShape, polygon, options)
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end
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def circle(radius:, center: [0, 0], **options)
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ensure_valid!
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geometry = Native::Circle.new
|
|
21
|
+
geometry[:center] = ValueConversion.native_vec2(center, label: "center")
|
|
22
|
+
geometry[:radius] = ValueConversion.positive_float(radius, label: "radius")
|
|
23
|
+
create_shape(:b2CreateCircleShape, geometry, options)
|
|
24
|
+
end
|
|
25
|
+
|
|
26
|
+
def capsule(point1, point2, radius:, **options)
|
|
27
|
+
ensure_valid!
|
|
28
|
+
geometry = Native::Capsule.new
|
|
29
|
+
geometry[:center1] = ValueConversion.native_vec2(point1, label: "point1")
|
|
30
|
+
geometry[:center2] = ValueConversion.native_vec2(point2, label: "point2")
|
|
31
|
+
geometry[:radius] = ValueConversion.positive_float(radius, label: "radius")
|
|
32
|
+
create_shape(:b2CreateCapsuleShape, geometry, options)
|
|
33
|
+
end
|
|
34
|
+
|
|
35
|
+
def polygon(points, radius: 0.0, **options)
|
|
36
|
+
ensure_valid!
|
|
37
|
+
point_buffer, count = native_points(points, minimum: 3, maximum: 8)
|
|
38
|
+
hull = Native.b2ComputeHull(point_buffer, count)
|
|
39
|
+
raise ArgumentError, "points do not form a valid convex hull" if hull[:count] < 3
|
|
40
|
+
|
|
41
|
+
polygon = Native.b2MakePolygon(
|
|
42
|
+
hull.pointer,
|
|
43
|
+
ValueConversion.non_negative_float(radius, label: "radius")
|
|
44
|
+
)
|
|
45
|
+
create_shape(:b2CreatePolygonShape, polygon, options)
|
|
46
|
+
end
|
|
47
|
+
|
|
48
|
+
def segment(point1, point2, **options)
|
|
49
|
+
ensure_valid!
|
|
50
|
+
geometry = Native::Segment.new
|
|
51
|
+
geometry[:point1] = ValueConversion.native_vec2(point1, label: "point1")
|
|
52
|
+
geometry[:point2] = ValueConversion.native_vec2(point2, label: "point2")
|
|
53
|
+
validate_separation!(geometry[:point1], geometry[:point2], label: "segment endpoints")
|
|
54
|
+
create_shape(:b2CreateSegmentShape, geometry, options)
|
|
55
|
+
end
|
|
56
|
+
|
|
57
|
+
def chain(points, loop: false, **options)
|
|
58
|
+
ensure_valid!
|
|
59
|
+
point_buffer, count = native_points(points, minimum: 4)
|
|
60
|
+
if loop
|
|
61
|
+
first = Native::Vec2.new(point_buffer)
|
|
62
|
+
last = Native::Vec2.new(point_buffer + (count - 1) * Native::Vec2.size)
|
|
63
|
+
validate_separation!(last, first, label: "loop endpoints")
|
|
64
|
+
end
|
|
65
|
+
definition = Native.b2DefaultChainDef
|
|
66
|
+
definition[:points] = point_buffer
|
|
67
|
+
definition[:count] = count
|
|
68
|
+
definition[:isLoop] = !!loop
|
|
69
|
+
definition[:enableSensorEvents] = !!options.fetch(:sensor_events, true)
|
|
70
|
+
ShapeDefinition.apply_filter(definition[:filter], options.fetch(:filter, {}))
|
|
71
|
+
|
|
72
|
+
material_buffer = FFI::MemoryPointer.new(Native::SurfaceMaterial)
|
|
73
|
+
material = Native.b2DefaultSurfaceMaterial
|
|
74
|
+
configure_material(material, options)
|
|
75
|
+
material_buffer.put_bytes(0, material.pointer.read_bytes(Native::SurfaceMaterial.size))
|
|
76
|
+
definition[:materials] = material_buffer
|
|
77
|
+
definition[:materialCount] = 1
|
|
78
|
+
|
|
79
|
+
native_id = Native.b2CreateChain(@id, definition.pointer)
|
|
80
|
+
chain = Chain.new(@world, native_id, body: self)
|
|
81
|
+
@chains << chain
|
|
82
|
+
@world.register_chain(chain)
|
|
83
|
+
end
|
|
84
|
+
|
|
85
|
+
private
|
|
86
|
+
|
|
87
|
+
def create_shape(function, geometry, options)
|
|
88
|
+
definition = ShapeDefinition.build(options)
|
|
89
|
+
native_id = Native.public_send(function, @id, definition.pointer, geometry.pointer)
|
|
90
|
+
shape = Shape.new(@world, native_id, body: self)
|
|
91
|
+
shape.user_data = options[:user_data] if options.key?(:user_data)
|
|
92
|
+
@shapes << shape
|
|
93
|
+
@world.register_shape(shape)
|
|
94
|
+
end
|
|
95
|
+
|
|
96
|
+
def native_points(points, minimum:, maximum: nil)
|
|
97
|
+
values = points.to_a
|
|
98
|
+
valid = values.length >= minimum && (!maximum || values.length <= maximum)
|
|
99
|
+
range = maximum ? "#{minimum}..#{maximum}" : "at least #{minimum}"
|
|
100
|
+
raise ArgumentError, "points must contain #{range} vertices" unless valid
|
|
101
|
+
|
|
102
|
+
pointer = FFI::MemoryPointer.new(Native::Vec2, values.length)
|
|
103
|
+
values.each_with_index do |point, index|
|
|
104
|
+
vector = ValueConversion.native_vec2(point, label: "points[#{index}]")
|
|
105
|
+
pointer.put_bytes(index * Native::Vec2.size, vector.pointer.read_bytes(Native::Vec2.size))
|
|
106
|
+
end
|
|
107
|
+
validate_chain_points!(pointer, values.length) if minimum >= 4
|
|
108
|
+
[pointer, values.length]
|
|
109
|
+
end
|
|
110
|
+
|
|
111
|
+
def validate_chain_points!(pointer, count)
|
|
112
|
+
points = Array.new(count) { |index| Native::Vec2.new(pointer + index * Native::Vec2.size) }
|
|
113
|
+
points.each_cons(2) { |point1, point2| validate_separation!(point1, point2, label: "adjacent chain points") }
|
|
114
|
+
end
|
|
115
|
+
|
|
116
|
+
def validate_separation!(point1, point2, label:)
|
|
117
|
+
minimum = 0.005 * Native.b2GetLengthUnitsPerMeter
|
|
118
|
+
distance_squared = (point2[:x] - point1[:x])**2 + (point2[:y] - point1[:y])**2
|
|
119
|
+
return if distance_squared > minimum**2
|
|
120
|
+
|
|
121
|
+
raise ArgumentError, "#{label} must be more than #{minimum} units apart"
|
|
122
|
+
end
|
|
123
|
+
|
|
124
|
+
def configure_material(material, options)
|
|
125
|
+
material[:friction] = ValueConversion.non_negative_float(options.fetch(:friction, 0.6), label: "friction")
|
|
126
|
+
material[:restitution] = ShapeDefinition.coefficient(options.fetch(:restitution, 0.0), "restitution")
|
|
127
|
+
material[:rollingResistance] = ShapeDefinition.coefficient(
|
|
128
|
+
options.fetch(:rolling_resistance, 0.0),
|
|
129
|
+
"rolling_resistance"
|
|
130
|
+
)
|
|
131
|
+
material[:tangentSpeed] = ValueConversion.finite_float(options.fetch(:tangent_speed, 0.0), label: "tangent_speed")
|
|
132
|
+
material[:userMaterialId] = Integer(options.fetch(:material, 0))
|
|
133
|
+
end
|
|
134
|
+
end
|
|
135
|
+
end
|
data/lib/box2d/chain.rb
ADDED
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module Box2D
|
|
4
|
+
class Chain < Handle
|
|
5
|
+
ID_CLASS = Native::ChainId
|
|
6
|
+
|
|
7
|
+
attr_reader :body
|
|
8
|
+
|
|
9
|
+
def initialize(world, id, body: nil)
|
|
10
|
+
super(world, id)
|
|
11
|
+
@body = body
|
|
12
|
+
end
|
|
13
|
+
|
|
14
|
+
def destroy
|
|
15
|
+
ensure_valid!
|
|
16
|
+
Native.b2DestroyChain(@id)
|
|
17
|
+
invalidate!
|
|
18
|
+
@world.unregister_chain(self)
|
|
19
|
+
@body&.unregister_chain(self)
|
|
20
|
+
true
|
|
21
|
+
end
|
|
22
|
+
|
|
23
|
+
def segments
|
|
24
|
+
ensure_valid!
|
|
25
|
+
count = Native.b2Chain_GetSegmentCount(@id)
|
|
26
|
+
pointer = FFI::MemoryPointer.new(Native::ShapeId, count)
|
|
27
|
+
actual = Native.b2Chain_GetSegments(@id, pointer, count)
|
|
28
|
+
|
|
29
|
+
Array.new(actual) do |index|
|
|
30
|
+
id = Native::ShapeId.new(pointer + index * Native::ShapeId.size)
|
|
31
|
+
@world.shape_for_id(id)
|
|
32
|
+
end
|
|
33
|
+
end
|
|
34
|
+
|
|
35
|
+
def friction
|
|
36
|
+
ensure_valid!
|
|
37
|
+
Native.b2Chain_GetFriction(@id)
|
|
38
|
+
end
|
|
39
|
+
|
|
40
|
+
def friction=(value)
|
|
41
|
+
ensure_valid!
|
|
42
|
+
Native.b2Chain_SetFriction(@id, ValueConversion.non_negative_float(value, label: "friction"))
|
|
43
|
+
end
|
|
44
|
+
|
|
45
|
+
def restitution
|
|
46
|
+
ensure_valid!
|
|
47
|
+
Native.b2Chain_GetRestitution(@id)
|
|
48
|
+
end
|
|
49
|
+
|
|
50
|
+
def restitution=(value)
|
|
51
|
+
ensure_valid!
|
|
52
|
+
Native.b2Chain_SetRestitution(@id, ShapeDefinition.coefficient(value, "restitution"))
|
|
53
|
+
end
|
|
54
|
+
|
|
55
|
+
protected
|
|
56
|
+
|
|
57
|
+
def native_valid?
|
|
58
|
+
Native.b2Chain_IsValid(@id)
|
|
59
|
+
end
|
|
60
|
+
end
|
|
61
|
+
end
|
|
@@ -0,0 +1,118 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module Box2D
|
|
4
|
+
class DebugDraw
|
|
5
|
+
FLAG_FIELDS = {
|
|
6
|
+
shapes: :drawShapes,
|
|
7
|
+
joints: :drawJoints,
|
|
8
|
+
joint_extras: :drawJointExtras,
|
|
9
|
+
aabbs: :drawBounds,
|
|
10
|
+
bounds: :drawBounds,
|
|
11
|
+
mass: :drawMass,
|
|
12
|
+
body_names: :drawBodyNames,
|
|
13
|
+
contacts: :drawContacts,
|
|
14
|
+
graph_colors: :drawGraphColors,
|
|
15
|
+
contact_normals: :drawContactNormals,
|
|
16
|
+
contact_impulses: :drawContactImpulses,
|
|
17
|
+
contact_features: :drawContactFeatures,
|
|
18
|
+
friction_impulses: :drawFrictionImpulses,
|
|
19
|
+
islands: :drawIslands
|
|
20
|
+
}.freeze
|
|
21
|
+
|
|
22
|
+
attr_reader :definition, :callbacks
|
|
23
|
+
|
|
24
|
+
def initialize(flags, &block)
|
|
25
|
+
@block = block
|
|
26
|
+
@error = nil
|
|
27
|
+
@definition = Native.b2DefaultDebugDraw
|
|
28
|
+
@callbacks = []
|
|
29
|
+
configure_flags(flags)
|
|
30
|
+
configure_callbacks
|
|
31
|
+
end
|
|
32
|
+
|
|
33
|
+
def raise_callback_error
|
|
34
|
+
raise @error if @error
|
|
35
|
+
end
|
|
36
|
+
|
|
37
|
+
private
|
|
38
|
+
|
|
39
|
+
def configure_flags(flags)
|
|
40
|
+
flags.each do |flag|
|
|
41
|
+
field = FLAG_FIELDS.fetch(flag) { raise ArgumentError, "unknown debug draw flag: #{flag.inspect}" }
|
|
42
|
+
@definition[field] = true
|
|
43
|
+
end
|
|
44
|
+
end
|
|
45
|
+
|
|
46
|
+
def configure_callbacks
|
|
47
|
+
callback(:DrawPolygonFcn, :void, [:pointer, :int, :int, :pointer]) do |vertices, count, color, _context|
|
|
48
|
+
emit([:polygon, points(vertices, count), color])
|
|
49
|
+
end
|
|
50
|
+
callback(
|
|
51
|
+
:DrawSolidPolygonFcn,
|
|
52
|
+
:void,
|
|
53
|
+
[Native::Transform.by_value, :pointer, :int, :float, :int, :pointer]
|
|
54
|
+
) do |transform, vertices, count, radius, color, _context|
|
|
55
|
+
emit([:solid_polygon, transform_value(transform), points(vertices, count), radius, color])
|
|
56
|
+
end
|
|
57
|
+
callback(:DrawCircleFcn, :void, [Native::Vec2.by_value, :float, :int, :pointer]) do |center, radius, color, _context|
|
|
58
|
+
emit([:circle, ValueConversion.vec2(center), radius, color])
|
|
59
|
+
end
|
|
60
|
+
callback(
|
|
61
|
+
:DrawSolidCircleFcn,
|
|
62
|
+
:void,
|
|
63
|
+
[Native::Transform.by_value, :float, :int, :pointer]
|
|
64
|
+
) do |transform, radius, color, _context|
|
|
65
|
+
emit([:solid_circle, transform_value(transform), radius, color])
|
|
66
|
+
end
|
|
67
|
+
callback(
|
|
68
|
+
:DrawSolidCapsuleFcn,
|
|
69
|
+
:void,
|
|
70
|
+
[Native::Vec2.by_value, Native::Vec2.by_value, :float, :int, :pointer]
|
|
71
|
+
) do |point1, point2, radius, color, _context|
|
|
72
|
+
emit([:solid_capsule, ValueConversion.vec2(point1), ValueConversion.vec2(point2), radius, color])
|
|
73
|
+
end
|
|
74
|
+
callback(
|
|
75
|
+
:DrawSegmentFcn,
|
|
76
|
+
:void,
|
|
77
|
+
[Native::Vec2.by_value, Native::Vec2.by_value, :int, :pointer]
|
|
78
|
+
) do |point1, point2, color, _context|
|
|
79
|
+
emit([:segment, ValueConversion.vec2(point1), ValueConversion.vec2(point2), color])
|
|
80
|
+
end
|
|
81
|
+
callback(:DrawTransformFcn, :void, [Native::Transform.by_value, :pointer]) do |transform, _context|
|
|
82
|
+
emit([:transform, transform_value(transform)])
|
|
83
|
+
end
|
|
84
|
+
callback(:DrawPointFcn, :void, [Native::Vec2.by_value, :float, :int, :pointer]) do |point, size, color, _context|
|
|
85
|
+
emit([:point, ValueConversion.vec2(point), size, color])
|
|
86
|
+
end
|
|
87
|
+
callback(:DrawStringFcn, :void, [Native::Vec2.by_value, :pointer, :int, :pointer]) do |point, string, color, _context|
|
|
88
|
+
emit([:string, ValueConversion.vec2(point), string.read_string, color])
|
|
89
|
+
end
|
|
90
|
+
end
|
|
91
|
+
|
|
92
|
+
def callback(field, result, arguments, &block)
|
|
93
|
+
function = FFI::Function.new(result, arguments, &block)
|
|
94
|
+
@callbacks << function
|
|
95
|
+
@definition[field] = function
|
|
96
|
+
end
|
|
97
|
+
|
|
98
|
+
def points(pointer, count)
|
|
99
|
+
Array.new(count) do |index|
|
|
100
|
+
ValueConversion.vec2(Native::Vec2.new(pointer + index * Native::Vec2.size))
|
|
101
|
+
end
|
|
102
|
+
end
|
|
103
|
+
|
|
104
|
+
def transform_value(transform)
|
|
105
|
+
rotation = transform[:q]
|
|
106
|
+
{
|
|
107
|
+
position: ValueConversion.vec2(transform[:p]),
|
|
108
|
+
angle: Math.atan2(rotation[:s], rotation[:c])
|
|
109
|
+
}
|
|
110
|
+
end
|
|
111
|
+
|
|
112
|
+
def emit(command)
|
|
113
|
+
@block.call(command)
|
|
114
|
+
rescue Exception => error
|
|
115
|
+
@error ||= error
|
|
116
|
+
end
|
|
117
|
+
end
|
|
118
|
+
end
|
data/lib/box2d/events.rb
ADDED
|
@@ -0,0 +1,103 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module Box2D
|
|
4
|
+
ContactBegin = Data.define(:shape_a, :shape_b, :manifold)
|
|
5
|
+
ContactEnd = Data.define(:shape_a, :shape_b)
|
|
6
|
+
ContactHit = Data.define(:shape_a, :shape_b, :point, :normal, :approach_speed)
|
|
7
|
+
SensorBegin = Data.define(:sensor, :visitor)
|
|
8
|
+
SensorEnd = Data.define(:sensor, :visitor)
|
|
9
|
+
Manifold = Data.define(:normal, :points)
|
|
10
|
+
ManifoldPoint = Data.define(:point, :separation, :normal_impulse, :tangent_impulse, :persisted)
|
|
11
|
+
|
|
12
|
+
class Events
|
|
13
|
+
EMPTY = [].freeze
|
|
14
|
+
|
|
15
|
+
attr_reader :begin_contacts, :end_contacts, :hits, :sensor_begins, :sensor_ends
|
|
16
|
+
|
|
17
|
+
def self.empty
|
|
18
|
+
new(
|
|
19
|
+
begin_contacts: EMPTY,
|
|
20
|
+
end_contacts: EMPTY,
|
|
21
|
+
hits: EMPTY,
|
|
22
|
+
sensor_begins: EMPTY,
|
|
23
|
+
sensor_ends: EMPTY
|
|
24
|
+
)
|
|
25
|
+
end
|
|
26
|
+
|
|
27
|
+
def self.capture(world)
|
|
28
|
+
contact_events = Native.b2World_GetContactEvents(world.id)
|
|
29
|
+
sensor_events = Native.b2World_GetSensorEvents(world.id)
|
|
30
|
+
new(
|
|
31
|
+
begin_contacts: read_array(contact_events[:beginEvents], contact_events[:beginCount], Native::ContactBeginTouchEvent) do |event|
|
|
32
|
+
ContactBegin.new(
|
|
33
|
+
shape_a: world.shape_for_id(event[:shapeIdA]),
|
|
34
|
+
shape_b: world.shape_for_id(event[:shapeIdB]),
|
|
35
|
+
manifold: capture_manifold(event[:manifold])
|
|
36
|
+
)
|
|
37
|
+
end,
|
|
38
|
+
end_contacts: read_array(contact_events[:endEvents], contact_events[:endCount], Native::ContactEndTouchEvent) do |event|
|
|
39
|
+
ContactEnd.new(
|
|
40
|
+
shape_a: world.shape_for_id(event[:shapeIdA]),
|
|
41
|
+
shape_b: world.shape_for_id(event[:shapeIdB])
|
|
42
|
+
)
|
|
43
|
+
end,
|
|
44
|
+
hits: read_array(contact_events[:hitEvents], contact_events[:hitCount], Native::ContactHitEvent) do |event|
|
|
45
|
+
ContactHit.new(
|
|
46
|
+
shape_a: world.shape_for_id(event[:shapeIdA]),
|
|
47
|
+
shape_b: world.shape_for_id(event[:shapeIdB]),
|
|
48
|
+
point: ValueConversion.vec2(event[:point]),
|
|
49
|
+
normal: ValueConversion.vec2(event[:normal]),
|
|
50
|
+
approach_speed: event[:approachSpeed]
|
|
51
|
+
)
|
|
52
|
+
end,
|
|
53
|
+
sensor_begins: read_array(sensor_events[:beginEvents], sensor_events[:beginCount], Native::SensorBeginTouchEvent) do |event|
|
|
54
|
+
SensorBegin.new(
|
|
55
|
+
sensor: world.shape_for_id(event[:sensorShapeId]),
|
|
56
|
+
visitor: world.shape_for_id(event[:visitorShapeId])
|
|
57
|
+
)
|
|
58
|
+
end,
|
|
59
|
+
sensor_ends: read_array(sensor_events[:endEvents], sensor_events[:endCount], Native::SensorEndTouchEvent) do |event|
|
|
60
|
+
SensorEnd.new(
|
|
61
|
+
sensor: world.shape_for_id(event[:sensorShapeId]),
|
|
62
|
+
visitor: world.shape_for_id(event[:visitorShapeId])
|
|
63
|
+
)
|
|
64
|
+
end
|
|
65
|
+
)
|
|
66
|
+
end
|
|
67
|
+
|
|
68
|
+
def initialize(begin_contacts:, end_contacts:, hits:, sensor_begins:, sensor_ends:)
|
|
69
|
+
@begin_contacts = begin_contacts.freeze
|
|
70
|
+
@end_contacts = end_contacts.freeze
|
|
71
|
+
@hits = hits.freeze
|
|
72
|
+
@sensor_begins = sensor_begins.freeze
|
|
73
|
+
@sensor_ends = sensor_ends.freeze
|
|
74
|
+
freeze
|
|
75
|
+
end
|
|
76
|
+
|
|
77
|
+
class << self
|
|
78
|
+
private
|
|
79
|
+
|
|
80
|
+
def read_array(pointer, count, struct_class)
|
|
81
|
+
return [] if count.zero?
|
|
82
|
+
|
|
83
|
+
Array.new(count) do |index|
|
|
84
|
+
yield struct_class.new(pointer + index * struct_class.size)
|
|
85
|
+
end
|
|
86
|
+
end
|
|
87
|
+
|
|
88
|
+
def capture_manifold(manifold)
|
|
89
|
+
points = Array.new(manifold[:pointCount]) do |index|
|
|
90
|
+
point = Native::ManifoldPoint.new(manifold[:points].to_ptr + index * Native::ManifoldPoint.size)
|
|
91
|
+
ManifoldPoint.new(
|
|
92
|
+
point: ValueConversion.vec2(point[:point]),
|
|
93
|
+
separation: point[:separation],
|
|
94
|
+
normal_impulse: point[:normalImpulse],
|
|
95
|
+
tangent_impulse: point[:tangentImpulse],
|
|
96
|
+
persisted: point[:persisted]
|
|
97
|
+
)
|
|
98
|
+
end
|
|
99
|
+
Manifold.new(normal: ValueConversion.vec2(manifold[:normal]), points: points.freeze)
|
|
100
|
+
end
|
|
101
|
+
end
|
|
102
|
+
end
|
|
103
|
+
end
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
module Box2D
|
|
4
|
+
class FixedStepper
|
|
5
|
+
attr_reader :step, :max_substeps
|
|
6
|
+
|
|
7
|
+
def initialize(hz: 60, max_substeps: 5)
|
|
8
|
+
frequency = ValueConversion.positive_float(hz, label: "hz")
|
|
9
|
+
@step = 1.0 / frequency
|
|
10
|
+
@max_substeps = Integer(max_substeps)
|
|
11
|
+
raise ArgumentError, "max_substeps must be greater than zero" unless @max_substeps.positive?
|
|
12
|
+
|
|
13
|
+
@accumulator = 0.0
|
|
14
|
+
end
|
|
15
|
+
|
|
16
|
+
def advance(delta_time)
|
|
17
|
+
raise ArgumentError, "a step block is required" unless block_given?
|
|
18
|
+
|
|
19
|
+
delta = ValueConversion.non_negative_float(delta_time, label: "delta_time")
|
|
20
|
+
@accumulator = [@accumulator + delta, @step * @max_substeps].min
|
|
21
|
+
|
|
22
|
+
steps = 0
|
|
23
|
+
epsilon = @step * 1e-12
|
|
24
|
+
while @accumulator + epsilon >= @step && steps < @max_substeps
|
|
25
|
+
yield @step
|
|
26
|
+
@accumulator -= @step
|
|
27
|
+
@accumulator = 0.0 if @accumulator.abs < epsilon
|
|
28
|
+
steps += 1
|
|
29
|
+
end
|
|
30
|
+
|
|
31
|
+
[@accumulator / @step, 1.0 - Float::EPSILON].min
|
|
32
|
+
end
|
|
33
|
+
|
|
34
|
+
def reset
|
|
35
|
+
@accumulator = 0.0
|
|
36
|
+
self
|
|
37
|
+
end
|
|
38
|
+
end
|
|
39
|
+
end
|