box2d-ruby 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/LICENSE.txt +21 -0
- data/README.md +336 -0
- data/examples/contact_events.rb +22 -0
- data/examples/debug_draw.rb +15 -0
- data/examples/falling_ball.rb +19 -0
- data/examples/rugl_debug_draw.rb +68 -0
- data/examples/stagecraft_debug_draw.rb +64 -0
- data/examples/support/box2d_debug_lines.rb +125 -0
- data/ext/box2d/CMakeLists.txt +35 -0
- data/ext/box2d/extconf.rb +42 -0
- data/ext/box2d/native.c +9 -0
- data/ext/box2d/vendor/box2d/LICENSE +21 -0
- data/ext/box2d/vendor/box2d/VERSION +1 -0
- data/ext/box2d/vendor/box2d/include/box2d/base.h +131 -0
- data/ext/box2d/vendor/box2d/include/box2d/box2d.h +1222 -0
- data/ext/box2d/vendor/box2d/include/box2d/collision.h +830 -0
- data/ext/box2d/vendor/box2d/include/box2d/id.h +144 -0
- data/ext/box2d/vendor/box2d/include/box2d/math_functions.h +761 -0
- data/ext/box2d/vendor/box2d/include/box2d/types.h +1457 -0
- data/ext/box2d/vendor/box2d/src/CMakeLists.txt +223 -0
- data/ext/box2d/vendor/box2d/src/aabb.c +132 -0
- data/ext/box2d/vendor/box2d/src/aabb.h +56 -0
- data/ext/box2d/vendor/box2d/src/arena_allocator.c +112 -0
- data/ext/box2d/vendor/box2d/src/arena_allocator.h +48 -0
- data/ext/box2d/vendor/box2d/src/array.c +8 -0
- data/ext/box2d/vendor/box2d/src/array.h +179 -0
- data/ext/box2d/vendor/box2d/src/atomic.h +79 -0
- data/ext/box2d/vendor/box2d/src/bitset.c +67 -0
- data/ext/box2d/vendor/box2d/src/bitset.h +65 -0
- data/ext/box2d/vendor/box2d/src/body.c +1884 -0
- data/ext/box2d/vendor/box2d/src/body.h +194 -0
- data/ext/box2d/vendor/box2d/src/box2d.natvis +41 -0
- data/ext/box2d/vendor/box2d/src/broad_phase.c +524 -0
- data/ext/box2d/vendor/box2d/src/broad_phase.h +83 -0
- data/ext/box2d/vendor/box2d/src/constants.h +54 -0
- data/ext/box2d/vendor/box2d/src/constraint_graph.c +322 -0
- data/ext/box2d/vendor/box2d/src/constraint_graph.h +58 -0
- data/ext/box2d/vendor/box2d/src/contact.c +650 -0
- data/ext/box2d/vendor/box2d/src/contact.h +148 -0
- data/ext/box2d/vendor/box2d/src/contact_solver.c +2120 -0
- data/ext/box2d/vendor/box2d/src/contact_solver.h +54 -0
- data/ext/box2d/vendor/box2d/src/core.c +178 -0
- data/ext/box2d/vendor/box2d/src/core.h +149 -0
- data/ext/box2d/vendor/box2d/src/ctz.h +112 -0
- data/ext/box2d/vendor/box2d/src/distance.c +1415 -0
- data/ext/box2d/vendor/box2d/src/distance_joint.c +556 -0
- data/ext/box2d/vendor/box2d/src/dynamic_tree.c +1989 -0
- data/ext/box2d/vendor/box2d/src/geometry.c +1028 -0
- data/ext/box2d/vendor/box2d/src/hull.c +328 -0
- data/ext/box2d/vendor/box2d/src/id_pool.c +79 -0
- data/ext/box2d/vendor/box2d/src/id_pool.h +35 -0
- data/ext/box2d/vendor/box2d/src/island.c +977 -0
- data/ext/box2d/vendor/box2d/src/island.h +89 -0
- data/ext/box2d/vendor/box2d/src/joint.c +1272 -0
- data/ext/box2d/vendor/box2d/src/joint.h +335 -0
- data/ext/box2d/vendor/box2d/src/manifold.c +1726 -0
- data/ext/box2d/vendor/box2d/src/math_functions.c +159 -0
- data/ext/box2d/vendor/box2d/src/motor_joint.c +283 -0
- data/ext/box2d/vendor/box2d/src/mouse_joint.c +214 -0
- data/ext/box2d/vendor/box2d/src/mover.c +73 -0
- data/ext/box2d/vendor/box2d/src/prismatic_joint.c +656 -0
- data/ext/box2d/vendor/box2d/src/revolute_joint.c +534 -0
- data/ext/box2d/vendor/box2d/src/sensor.c +389 -0
- data/ext/box2d/vendor/box2d/src/sensor.h +36 -0
- data/ext/box2d/vendor/box2d/src/shape.c +1714 -0
- data/ext/box2d/vendor/box2d/src/shape.h +123 -0
- data/ext/box2d/vendor/box2d/src/solver.c +2038 -0
- data/ext/box2d/vendor/box2d/src/solver.h +155 -0
- data/ext/box2d/vendor/box2d/src/solver_set.c +613 -0
- data/ext/box2d/vendor/box2d/src/solver_set.h +57 -0
- data/ext/box2d/vendor/box2d/src/table.c +238 -0
- data/ext/box2d/vendor/box2d/src/table.h +37 -0
- data/ext/box2d/vendor/box2d/src/timer.c +185 -0
- data/ext/box2d/vendor/box2d/src/types.c +151 -0
- data/ext/box2d/vendor/box2d/src/weld_joint.c +310 -0
- data/ext/box2d/vendor/box2d/src/wheel_joint.c +551 -0
- data/ext/box2d/vendor/box2d/src/world.c +3301 -0
- data/ext/box2d/vendor/box2d/src/world.h +192 -0
- data/generator/generate.rb +316 -0
- data/generator/layout_probe.c +507 -0
- data/generator/verify_layouts.rb +32 -0
- data/lib/box2d/body.rb +172 -0
- data/lib/box2d/body_definition.rb +38 -0
- data/lib/box2d/body_shapes.rb +135 -0
- data/lib/box2d/chain.rb +61 -0
- data/lib/box2d/debug_draw.rb +118 -0
- data/lib/box2d/events.rb +103 -0
- data/lib/box2d/fixed_stepper.rb +39 -0
- data/lib/box2d/handle.rb +46 -0
- data/lib/box2d/hit.rb +5 -0
- data/lib/box2d/joint.rb +197 -0
- data/lib/box2d/native.rb +1462 -0
- data/lib/box2d/native_loader.rb +45 -0
- data/lib/box2d/pixel_scale.rb +29 -0
- data/lib/box2d/shape.rb +109 -0
- data/lib/box2d/shape_definition.rb +44 -0
- data/lib/box2d/value_conversion.rb +80 -0
- data/lib/box2d/version.rb +7 -0
- data/lib/box2d/world.rb +135 -0
- data/lib/box2d/world_joints.rb +156 -0
- data/lib/box2d/world_queries.rb +122 -0
- data/lib/box2d/world_registry.rb +95 -0
- data/lib/box2d.rb +31 -0
- data/script/build_platform_gem.rb +24 -0
- data/script/deterministic_scene.rb +56 -0
- data/script/update_deterministic_snapshot.rb +11 -0
- data/script/verify_platform_gem.rb +24 -0
- metadata +164 -0
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// Generated by generator/generate.rb. Do not edit.
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#include <stddef.h>
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#include <stdio.h>
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#include <box2d/box2d.h>
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int main(void)
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{
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printf("S\tb2Version\t%zu\t%zu\n", sizeof(b2Version), _Alignof(b2Version));
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printf("F\tb2Version\tmajor\t%zu\n", offsetof(b2Version, major));
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printf("F\tb2Version\tminor\t%zu\n", offsetof(b2Version, minor));
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printf("F\tb2Version\trevision\t%zu\n", offsetof(b2Version, revision));
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printf("S\tb2Vec2\t%zu\t%zu\n", sizeof(b2Vec2), _Alignof(b2Vec2));
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printf("F\tb2Vec2\tx\t%zu\n", offsetof(b2Vec2, x));
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printf("F\tb2Vec2\ty\t%zu\n", offsetof(b2Vec2, y));
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printf("S\tb2CosSin\t%zu\t%zu\n", sizeof(b2CosSin), _Alignof(b2CosSin));
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printf("F\tb2CosSin\tcosine\t%zu\n", offsetof(b2CosSin, cosine));
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printf("F\tb2CosSin\tsine\t%zu\n", offsetof(b2CosSin, sine));
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printf("S\tb2Rot\t%zu\t%zu\n", sizeof(b2Rot), _Alignof(b2Rot));
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printf("F\tb2Rot\tc\t%zu\n", offsetof(b2Rot, c));
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printf("F\tb2Rot\ts\t%zu\n", offsetof(b2Rot, s));
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printf("S\tb2Transform\t%zu\t%zu\n", sizeof(b2Transform), _Alignof(b2Transform));
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printf("F\tb2Transform\tp\t%zu\n", offsetof(b2Transform, p));
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printf("F\tb2Transform\tq\t%zu\n", offsetof(b2Transform, q));
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printf("S\tb2Mat22\t%zu\t%zu\n", sizeof(b2Mat22), _Alignof(b2Mat22));
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printf("F\tb2Mat22\tcx\t%zu\n", offsetof(b2Mat22, cx));
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printf("F\tb2Mat22\tcy\t%zu\n", offsetof(b2Mat22, cy));
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printf("S\tb2AABB\t%zu\t%zu\n", sizeof(b2AABB), _Alignof(b2AABB));
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printf("F\tb2AABB\tlowerBound\t%zu\n", offsetof(b2AABB, lowerBound));
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printf("F\tb2AABB\tupperBound\t%zu\n", offsetof(b2AABB, upperBound));
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printf("S\tb2Plane\t%zu\t%zu\n", sizeof(b2Plane), _Alignof(b2Plane));
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printf("F\tb2Plane\tnormal\t%zu\n", offsetof(b2Plane, normal));
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printf("F\tb2Plane\toffset\t%zu\n", offsetof(b2Plane, offset));
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printf("S\tb2RayCastInput\t%zu\t%zu\n", sizeof(b2RayCastInput), _Alignof(b2RayCastInput));
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printf("F\tb2RayCastInput\torigin\t%zu\n", offsetof(b2RayCastInput, origin));
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printf("F\tb2RayCastInput\ttranslation\t%zu\n", offsetof(b2RayCastInput, translation));
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printf("F\tb2RayCastInput\tmaxFraction\t%zu\n", offsetof(b2RayCastInput, maxFraction));
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printf("S\tb2ShapeProxy\t%zu\t%zu\n", sizeof(b2ShapeProxy), _Alignof(b2ShapeProxy));
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printf("F\tb2ShapeProxy\tpoints\t%zu\n", offsetof(b2ShapeProxy, points));
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printf("F\tb2ShapeProxy\tcount\t%zu\n", offsetof(b2ShapeProxy, count));
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printf("F\tb2ShapeProxy\tradius\t%zu\n", offsetof(b2ShapeProxy, radius));
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printf("S\tb2ShapeCastInput\t%zu\t%zu\n", sizeof(b2ShapeCastInput), _Alignof(b2ShapeCastInput));
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printf("F\tb2ShapeCastInput\tproxy\t%zu\n", offsetof(b2ShapeCastInput, proxy));
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printf("F\tb2ShapeCastInput\ttranslation\t%zu\n", offsetof(b2ShapeCastInput, translation));
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printf("F\tb2ShapeCastInput\tmaxFraction\t%zu\n", offsetof(b2ShapeCastInput, maxFraction));
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printf("F\tb2ShapeCastInput\tcanEncroach\t%zu\n", offsetof(b2ShapeCastInput, canEncroach));
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printf("S\tb2CastOutput\t%zu\t%zu\n", sizeof(b2CastOutput), _Alignof(b2CastOutput));
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printf("F\tb2CastOutput\tnormal\t%zu\n", offsetof(b2CastOutput, normal));
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printf("F\tb2CastOutput\tpoint\t%zu\n", offsetof(b2CastOutput, point));
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printf("F\tb2CastOutput\tfraction\t%zu\n", offsetof(b2CastOutput, fraction));
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printf("F\tb2CastOutput\titerations\t%zu\n", offsetof(b2CastOutput, iterations));
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printf("F\tb2CastOutput\thit\t%zu\n", offsetof(b2CastOutput, hit));
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printf("S\tb2MassData\t%zu\t%zu\n", sizeof(b2MassData), _Alignof(b2MassData));
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printf("F\tb2MassData\tmass\t%zu\n", offsetof(b2MassData, mass));
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printf("F\tb2MassData\tcenter\t%zu\n", offsetof(b2MassData, center));
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printf("F\tb2MassData\trotationalInertia\t%zu\n", offsetof(b2MassData, rotationalInertia));
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printf("S\tb2Circle\t%zu\t%zu\n", sizeof(b2Circle), _Alignof(b2Circle));
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printf("F\tb2Circle\tcenter\t%zu\n", offsetof(b2Circle, center));
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printf("F\tb2Circle\tradius\t%zu\n", offsetof(b2Circle, radius));
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printf("S\tb2Capsule\t%zu\t%zu\n", sizeof(b2Capsule), _Alignof(b2Capsule));
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printf("F\tb2Capsule\tcenter1\t%zu\n", offsetof(b2Capsule, center1));
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printf("F\tb2Capsule\tcenter2\t%zu\n", offsetof(b2Capsule, center2));
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printf("F\tb2Capsule\tradius\t%zu\n", offsetof(b2Capsule, radius));
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printf("S\tb2Polygon\t%zu\t%zu\n", sizeof(b2Polygon), _Alignof(b2Polygon));
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printf("F\tb2Polygon\tvertices\t%zu\n", offsetof(b2Polygon, vertices));
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printf("F\tb2Polygon\tnormals\t%zu\n", offsetof(b2Polygon, normals));
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printf("F\tb2Polygon\tcentroid\t%zu\n", offsetof(b2Polygon, centroid));
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printf("F\tb2Polygon\tradius\t%zu\n", offsetof(b2Polygon, radius));
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printf("F\tb2Polygon\tcount\t%zu\n", offsetof(b2Polygon, count));
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printf("S\tb2Segment\t%zu\t%zu\n", sizeof(b2Segment), _Alignof(b2Segment));
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printf("F\tb2Segment\tpoint1\t%zu\n", offsetof(b2Segment, point1));
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printf("F\tb2Segment\tpoint2\t%zu\n", offsetof(b2Segment, point2));
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printf("S\tb2ChainSegment\t%zu\t%zu\n", sizeof(b2ChainSegment), _Alignof(b2ChainSegment));
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printf("F\tb2ChainSegment\tghost1\t%zu\n", offsetof(b2ChainSegment, ghost1));
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printf("F\tb2ChainSegment\tsegment\t%zu\n", offsetof(b2ChainSegment, segment));
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printf("F\tb2ChainSegment\tghost2\t%zu\n", offsetof(b2ChainSegment, ghost2));
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printf("F\tb2ChainSegment\tchainId\t%zu\n", offsetof(b2ChainSegment, chainId));
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printf("S\tb2Hull\t%zu\t%zu\n", sizeof(b2Hull), _Alignof(b2Hull));
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printf("F\tb2Hull\tpoints\t%zu\n", offsetof(b2Hull, points));
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printf("F\tb2Hull\tcount\t%zu\n", offsetof(b2Hull, count));
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printf("S\tb2SegmentDistanceResult\t%zu\t%zu\n", sizeof(b2SegmentDistanceResult), _Alignof(b2SegmentDistanceResult));
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printf("F\tb2SegmentDistanceResult\tclosest1\t%zu\n", offsetof(b2SegmentDistanceResult, closest1));
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printf("F\tb2SegmentDistanceResult\tclosest2\t%zu\n", offsetof(b2SegmentDistanceResult, closest2));
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printf("F\tb2SegmentDistanceResult\tfraction1\t%zu\n", offsetof(b2SegmentDistanceResult, fraction1));
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printf("F\tb2SegmentDistanceResult\tfraction2\t%zu\n", offsetof(b2SegmentDistanceResult, fraction2));
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printf("F\tb2SegmentDistanceResult\tdistanceSquared\t%zu\n", offsetof(b2SegmentDistanceResult, distanceSquared));
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printf("S\tb2SimplexCache\t%zu\t%zu\n", sizeof(b2SimplexCache), _Alignof(b2SimplexCache));
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printf("F\tb2SimplexCache\tcount\t%zu\n", offsetof(b2SimplexCache, count));
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printf("F\tb2SimplexCache\tindexA\t%zu\n", offsetof(b2SimplexCache, indexA));
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printf("F\tb2SimplexCache\tindexB\t%zu\n", offsetof(b2SimplexCache, indexB));
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printf("S\tb2DistanceInput\t%zu\t%zu\n", sizeof(b2DistanceInput), _Alignof(b2DistanceInput));
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printf("F\tb2DistanceInput\tproxyA\t%zu\n", offsetof(b2DistanceInput, proxyA));
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printf("F\tb2DistanceInput\tproxyB\t%zu\n", offsetof(b2DistanceInput, proxyB));
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printf("F\tb2DistanceInput\ttransformA\t%zu\n", offsetof(b2DistanceInput, transformA));
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printf("F\tb2DistanceInput\ttransformB\t%zu\n", offsetof(b2DistanceInput, transformB));
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printf("F\tb2DistanceInput\tuseRadii\t%zu\n", offsetof(b2DistanceInput, useRadii));
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printf("S\tb2DistanceOutput\t%zu\t%zu\n", sizeof(b2DistanceOutput), _Alignof(b2DistanceOutput));
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printf("F\tb2DistanceOutput\tpointA\t%zu\n", offsetof(b2DistanceOutput, pointA));
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printf("F\tb2DistanceOutput\tpointB\t%zu\n", offsetof(b2DistanceOutput, pointB));
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printf("F\tb2DistanceOutput\tnormal\t%zu\n", offsetof(b2DistanceOutput, normal));
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printf("F\tb2DistanceOutput\tdistance\t%zu\n", offsetof(b2DistanceOutput, distance));
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printf("F\tb2DistanceOutput\titerations\t%zu\n", offsetof(b2DistanceOutput, iterations));
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printf("F\tb2DistanceOutput\tsimplexCount\t%zu\n", offsetof(b2DistanceOutput, simplexCount));
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printf("S\tb2SimplexVertex\t%zu\t%zu\n", sizeof(b2SimplexVertex), _Alignof(b2SimplexVertex));
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printf("F\tb2SimplexVertex\twA\t%zu\n", offsetof(b2SimplexVertex, wA));
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printf("F\tb2SimplexVertex\twB\t%zu\n", offsetof(b2SimplexVertex, wB));
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printf("F\tb2SimplexVertex\tw\t%zu\n", offsetof(b2SimplexVertex, w));
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printf("F\tb2SimplexVertex\ta\t%zu\n", offsetof(b2SimplexVertex, a));
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printf("F\tb2SimplexVertex\tindexA\t%zu\n", offsetof(b2SimplexVertex, indexA));
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printf("F\tb2SimplexVertex\tindexB\t%zu\n", offsetof(b2SimplexVertex, indexB));
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printf("S\tb2Simplex\t%zu\t%zu\n", sizeof(b2Simplex), _Alignof(b2Simplex));
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printf("F\tb2Simplex\tv1\t%zu\n", offsetof(b2Simplex, v1));
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printf("F\tb2Simplex\tv2\t%zu\n", offsetof(b2Simplex, v2));
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printf("F\tb2Simplex\tv3\t%zu\n", offsetof(b2Simplex, v3));
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printf("F\tb2Simplex\tcount\t%zu\n", offsetof(b2Simplex, count));
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printf("S\tb2ShapeCastPairInput\t%zu\t%zu\n", sizeof(b2ShapeCastPairInput), _Alignof(b2ShapeCastPairInput));
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printf("F\tb2ShapeCastPairInput\tproxyA\t%zu\n", offsetof(b2ShapeCastPairInput, proxyA));
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printf("F\tb2ShapeCastPairInput\tproxyB\t%zu\n", offsetof(b2ShapeCastPairInput, proxyB));
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printf("F\tb2ShapeCastPairInput\ttransformA\t%zu\n", offsetof(b2ShapeCastPairInput, transformA));
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+
printf("F\tb2ShapeCastPairInput\ttransformB\t%zu\n", offsetof(b2ShapeCastPairInput, transformB));
|
|
120
|
+
printf("F\tb2ShapeCastPairInput\ttranslationB\t%zu\n", offsetof(b2ShapeCastPairInput, translationB));
|
|
121
|
+
printf("F\tb2ShapeCastPairInput\tmaxFraction\t%zu\n", offsetof(b2ShapeCastPairInput, maxFraction));
|
|
122
|
+
printf("F\tb2ShapeCastPairInput\tcanEncroach\t%zu\n", offsetof(b2ShapeCastPairInput, canEncroach));
|
|
123
|
+
printf("S\tb2Sweep\t%zu\t%zu\n", sizeof(b2Sweep), _Alignof(b2Sweep));
|
|
124
|
+
printf("F\tb2Sweep\tlocalCenter\t%zu\n", offsetof(b2Sweep, localCenter));
|
|
125
|
+
printf("F\tb2Sweep\tc1\t%zu\n", offsetof(b2Sweep, c1));
|
|
126
|
+
printf("F\tb2Sweep\tc2\t%zu\n", offsetof(b2Sweep, c2));
|
|
127
|
+
printf("F\tb2Sweep\tq1\t%zu\n", offsetof(b2Sweep, q1));
|
|
128
|
+
printf("F\tb2Sweep\tq2\t%zu\n", offsetof(b2Sweep, q2));
|
|
129
|
+
printf("S\tb2TOIInput\t%zu\t%zu\n", sizeof(b2TOIInput), _Alignof(b2TOIInput));
|
|
130
|
+
printf("F\tb2TOIInput\tproxyA\t%zu\n", offsetof(b2TOIInput, proxyA));
|
|
131
|
+
printf("F\tb2TOIInput\tproxyB\t%zu\n", offsetof(b2TOIInput, proxyB));
|
|
132
|
+
printf("F\tb2TOIInput\tsweepA\t%zu\n", offsetof(b2TOIInput, sweepA));
|
|
133
|
+
printf("F\tb2TOIInput\tsweepB\t%zu\n", offsetof(b2TOIInput, sweepB));
|
|
134
|
+
printf("F\tb2TOIInput\tmaxFraction\t%zu\n", offsetof(b2TOIInput, maxFraction));
|
|
135
|
+
printf("S\tb2TOIOutput\t%zu\t%zu\n", sizeof(b2TOIOutput), _Alignof(b2TOIOutput));
|
|
136
|
+
printf("F\tb2TOIOutput\tstate\t%zu\n", offsetof(b2TOIOutput, state));
|
|
137
|
+
printf("F\tb2TOIOutput\tfraction\t%zu\n", offsetof(b2TOIOutput, fraction));
|
|
138
|
+
printf("S\tb2ManifoldPoint\t%zu\t%zu\n", sizeof(b2ManifoldPoint), _Alignof(b2ManifoldPoint));
|
|
139
|
+
printf("F\tb2ManifoldPoint\tpoint\t%zu\n", offsetof(b2ManifoldPoint, point));
|
|
140
|
+
printf("F\tb2ManifoldPoint\tanchorA\t%zu\n", offsetof(b2ManifoldPoint, anchorA));
|
|
141
|
+
printf("F\tb2ManifoldPoint\tanchorB\t%zu\n", offsetof(b2ManifoldPoint, anchorB));
|
|
142
|
+
printf("F\tb2ManifoldPoint\tseparation\t%zu\n", offsetof(b2ManifoldPoint, separation));
|
|
143
|
+
printf("F\tb2ManifoldPoint\tnormalImpulse\t%zu\n", offsetof(b2ManifoldPoint, normalImpulse));
|
|
144
|
+
printf("F\tb2ManifoldPoint\ttangentImpulse\t%zu\n", offsetof(b2ManifoldPoint, tangentImpulse));
|
|
145
|
+
printf("F\tb2ManifoldPoint\ttotalNormalImpulse\t%zu\n", offsetof(b2ManifoldPoint, totalNormalImpulse));
|
|
146
|
+
printf("F\tb2ManifoldPoint\tnormalVelocity\t%zu\n", offsetof(b2ManifoldPoint, normalVelocity));
|
|
147
|
+
printf("F\tb2ManifoldPoint\tid\t%zu\n", offsetof(b2ManifoldPoint, id));
|
|
148
|
+
printf("F\tb2ManifoldPoint\tpersisted\t%zu\n", offsetof(b2ManifoldPoint, persisted));
|
|
149
|
+
printf("S\tb2Manifold\t%zu\t%zu\n", sizeof(b2Manifold), _Alignof(b2Manifold));
|
|
150
|
+
printf("F\tb2Manifold\tnormal\t%zu\n", offsetof(b2Manifold, normal));
|
|
151
|
+
printf("F\tb2Manifold\trollingImpulse\t%zu\n", offsetof(b2Manifold, rollingImpulse));
|
|
152
|
+
printf("F\tb2Manifold\tpoints\t%zu\n", offsetof(b2Manifold, points));
|
|
153
|
+
printf("F\tb2Manifold\tpointCount\t%zu\n", offsetof(b2Manifold, pointCount));
|
|
154
|
+
printf("S\tb2DynamicTree\t%zu\t%zu\n", sizeof(b2DynamicTree), _Alignof(b2DynamicTree));
|
|
155
|
+
printf("F\tb2DynamicTree\tnodes\t%zu\n", offsetof(b2DynamicTree, nodes));
|
|
156
|
+
printf("F\tb2DynamicTree\troot\t%zu\n", offsetof(b2DynamicTree, root));
|
|
157
|
+
printf("F\tb2DynamicTree\tnodeCount\t%zu\n", offsetof(b2DynamicTree, nodeCount));
|
|
158
|
+
printf("F\tb2DynamicTree\tnodeCapacity\t%zu\n", offsetof(b2DynamicTree, nodeCapacity));
|
|
159
|
+
printf("F\tb2DynamicTree\tfreeList\t%zu\n", offsetof(b2DynamicTree, freeList));
|
|
160
|
+
printf("F\tb2DynamicTree\tproxyCount\t%zu\n", offsetof(b2DynamicTree, proxyCount));
|
|
161
|
+
printf("F\tb2DynamicTree\tleafIndices\t%zu\n", offsetof(b2DynamicTree, leafIndices));
|
|
162
|
+
printf("F\tb2DynamicTree\tleafBoxes\t%zu\n", offsetof(b2DynamicTree, leafBoxes));
|
|
163
|
+
printf("F\tb2DynamicTree\tleafCenters\t%zu\n", offsetof(b2DynamicTree, leafCenters));
|
|
164
|
+
printf("F\tb2DynamicTree\tbinIndices\t%zu\n", offsetof(b2DynamicTree, binIndices));
|
|
165
|
+
printf("F\tb2DynamicTree\trebuildCapacity\t%zu\n", offsetof(b2DynamicTree, rebuildCapacity));
|
|
166
|
+
printf("S\tb2TreeStats\t%zu\t%zu\n", sizeof(b2TreeStats), _Alignof(b2TreeStats));
|
|
167
|
+
printf("F\tb2TreeStats\tnodeVisits\t%zu\n", offsetof(b2TreeStats, nodeVisits));
|
|
168
|
+
printf("F\tb2TreeStats\tleafVisits\t%zu\n", offsetof(b2TreeStats, leafVisits));
|
|
169
|
+
printf("S\tb2PlaneResult\t%zu\t%zu\n", sizeof(b2PlaneResult), _Alignof(b2PlaneResult));
|
|
170
|
+
printf("F\tb2PlaneResult\tplane\t%zu\n", offsetof(b2PlaneResult, plane));
|
|
171
|
+
printf("F\tb2PlaneResult\thit\t%zu\n", offsetof(b2PlaneResult, hit));
|
|
172
|
+
printf("S\tb2CollisionPlane\t%zu\t%zu\n", sizeof(b2CollisionPlane), _Alignof(b2CollisionPlane));
|
|
173
|
+
printf("F\tb2CollisionPlane\tplane\t%zu\n", offsetof(b2CollisionPlane, plane));
|
|
174
|
+
printf("F\tb2CollisionPlane\tpushLimit\t%zu\n", offsetof(b2CollisionPlane, pushLimit));
|
|
175
|
+
printf("F\tb2CollisionPlane\tpush\t%zu\n", offsetof(b2CollisionPlane, push));
|
|
176
|
+
printf("F\tb2CollisionPlane\tclipVelocity\t%zu\n", offsetof(b2CollisionPlane, clipVelocity));
|
|
177
|
+
printf("S\tb2PlaneSolverResult\t%zu\t%zu\n", sizeof(b2PlaneSolverResult), _Alignof(b2PlaneSolverResult));
|
|
178
|
+
printf("F\tb2PlaneSolverResult\tposition\t%zu\n", offsetof(b2PlaneSolverResult, position));
|
|
179
|
+
printf("F\tb2PlaneSolverResult\titerationCount\t%zu\n", offsetof(b2PlaneSolverResult, iterationCount));
|
|
180
|
+
printf("S\tb2WorldId\t%zu\t%zu\n", sizeof(b2WorldId), _Alignof(b2WorldId));
|
|
181
|
+
printf("F\tb2WorldId\tindex1\t%zu\n", offsetof(b2WorldId, index1));
|
|
182
|
+
printf("F\tb2WorldId\tgeneration\t%zu\n", offsetof(b2WorldId, generation));
|
|
183
|
+
printf("S\tb2BodyId\t%zu\t%zu\n", sizeof(b2BodyId), _Alignof(b2BodyId));
|
|
184
|
+
printf("F\tb2BodyId\tindex1\t%zu\n", offsetof(b2BodyId, index1));
|
|
185
|
+
printf("F\tb2BodyId\tworld0\t%zu\n", offsetof(b2BodyId, world0));
|
|
186
|
+
printf("F\tb2BodyId\tgeneration\t%zu\n", offsetof(b2BodyId, generation));
|
|
187
|
+
printf("S\tb2ShapeId\t%zu\t%zu\n", sizeof(b2ShapeId), _Alignof(b2ShapeId));
|
|
188
|
+
printf("F\tb2ShapeId\tindex1\t%zu\n", offsetof(b2ShapeId, index1));
|
|
189
|
+
printf("F\tb2ShapeId\tworld0\t%zu\n", offsetof(b2ShapeId, world0));
|
|
190
|
+
printf("F\tb2ShapeId\tgeneration\t%zu\n", offsetof(b2ShapeId, generation));
|
|
191
|
+
printf("S\tb2ChainId\t%zu\t%zu\n", sizeof(b2ChainId), _Alignof(b2ChainId));
|
|
192
|
+
printf("F\tb2ChainId\tindex1\t%zu\n", offsetof(b2ChainId, index1));
|
|
193
|
+
printf("F\tb2ChainId\tworld0\t%zu\n", offsetof(b2ChainId, world0));
|
|
194
|
+
printf("F\tb2ChainId\tgeneration\t%zu\n", offsetof(b2ChainId, generation));
|
|
195
|
+
printf("S\tb2JointId\t%zu\t%zu\n", sizeof(b2JointId), _Alignof(b2JointId));
|
|
196
|
+
printf("F\tb2JointId\tindex1\t%zu\n", offsetof(b2JointId, index1));
|
|
197
|
+
printf("F\tb2JointId\tworld0\t%zu\n", offsetof(b2JointId, world0));
|
|
198
|
+
printf("F\tb2JointId\tgeneration\t%zu\n", offsetof(b2JointId, generation));
|
|
199
|
+
printf("S\tb2RayResult\t%zu\t%zu\n", sizeof(b2RayResult), _Alignof(b2RayResult));
|
|
200
|
+
printf("F\tb2RayResult\tshapeId\t%zu\n", offsetof(b2RayResult, shapeId));
|
|
201
|
+
printf("F\tb2RayResult\tpoint\t%zu\n", offsetof(b2RayResult, point));
|
|
202
|
+
printf("F\tb2RayResult\tnormal\t%zu\n", offsetof(b2RayResult, normal));
|
|
203
|
+
printf("F\tb2RayResult\tfraction\t%zu\n", offsetof(b2RayResult, fraction));
|
|
204
|
+
printf("F\tb2RayResult\tnodeVisits\t%zu\n", offsetof(b2RayResult, nodeVisits));
|
|
205
|
+
printf("F\tb2RayResult\tleafVisits\t%zu\n", offsetof(b2RayResult, leafVisits));
|
|
206
|
+
printf("F\tb2RayResult\thit\t%zu\n", offsetof(b2RayResult, hit));
|
|
207
|
+
printf("S\tb2WorldDef\t%zu\t%zu\n", sizeof(b2WorldDef), _Alignof(b2WorldDef));
|
|
208
|
+
printf("F\tb2WorldDef\tgravity\t%zu\n", offsetof(b2WorldDef, gravity));
|
|
209
|
+
printf("F\tb2WorldDef\trestitutionThreshold\t%zu\n", offsetof(b2WorldDef, restitutionThreshold));
|
|
210
|
+
printf("F\tb2WorldDef\thitEventThreshold\t%zu\n", offsetof(b2WorldDef, hitEventThreshold));
|
|
211
|
+
printf("F\tb2WorldDef\tcontactHertz\t%zu\n", offsetof(b2WorldDef, contactHertz));
|
|
212
|
+
printf("F\tb2WorldDef\tcontactDampingRatio\t%zu\n", offsetof(b2WorldDef, contactDampingRatio));
|
|
213
|
+
printf("F\tb2WorldDef\tmaxContactPushSpeed\t%zu\n", offsetof(b2WorldDef, maxContactPushSpeed));
|
|
214
|
+
printf("F\tb2WorldDef\tjointHertz\t%zu\n", offsetof(b2WorldDef, jointHertz));
|
|
215
|
+
printf("F\tb2WorldDef\tjointDampingRatio\t%zu\n", offsetof(b2WorldDef, jointDampingRatio));
|
|
216
|
+
printf("F\tb2WorldDef\tmaximumLinearSpeed\t%zu\n", offsetof(b2WorldDef, maximumLinearSpeed));
|
|
217
|
+
printf("F\tb2WorldDef\tfrictionCallback\t%zu\n", offsetof(b2WorldDef, frictionCallback));
|
|
218
|
+
printf("F\tb2WorldDef\trestitutionCallback\t%zu\n", offsetof(b2WorldDef, restitutionCallback));
|
|
219
|
+
printf("F\tb2WorldDef\tenableSleep\t%zu\n", offsetof(b2WorldDef, enableSleep));
|
|
220
|
+
printf("F\tb2WorldDef\tenableContinuous\t%zu\n", offsetof(b2WorldDef, enableContinuous));
|
|
221
|
+
printf("F\tb2WorldDef\tworkerCount\t%zu\n", offsetof(b2WorldDef, workerCount));
|
|
222
|
+
printf("F\tb2WorldDef\tenqueueTask\t%zu\n", offsetof(b2WorldDef, enqueueTask));
|
|
223
|
+
printf("F\tb2WorldDef\tfinishTask\t%zu\n", offsetof(b2WorldDef, finishTask));
|
|
224
|
+
printf("F\tb2WorldDef\tuserTaskContext\t%zu\n", offsetof(b2WorldDef, userTaskContext));
|
|
225
|
+
printf("F\tb2WorldDef\tuserData\t%zu\n", offsetof(b2WorldDef, userData));
|
|
226
|
+
printf("F\tb2WorldDef\tinternalValue\t%zu\n", offsetof(b2WorldDef, internalValue));
|
|
227
|
+
printf("S\tb2BodyDef\t%zu\t%zu\n", sizeof(b2BodyDef), _Alignof(b2BodyDef));
|
|
228
|
+
printf("F\tb2BodyDef\ttype\t%zu\n", offsetof(b2BodyDef, type));
|
|
229
|
+
printf("F\tb2BodyDef\tposition\t%zu\n", offsetof(b2BodyDef, position));
|
|
230
|
+
printf("F\tb2BodyDef\trotation\t%zu\n", offsetof(b2BodyDef, rotation));
|
|
231
|
+
printf("F\tb2BodyDef\tlinearVelocity\t%zu\n", offsetof(b2BodyDef, linearVelocity));
|
|
232
|
+
printf("F\tb2BodyDef\tangularVelocity\t%zu\n", offsetof(b2BodyDef, angularVelocity));
|
|
233
|
+
printf("F\tb2BodyDef\tlinearDamping\t%zu\n", offsetof(b2BodyDef, linearDamping));
|
|
234
|
+
printf("F\tb2BodyDef\tangularDamping\t%zu\n", offsetof(b2BodyDef, angularDamping));
|
|
235
|
+
printf("F\tb2BodyDef\tgravityScale\t%zu\n", offsetof(b2BodyDef, gravityScale));
|
|
236
|
+
printf("F\tb2BodyDef\tsleepThreshold\t%zu\n", offsetof(b2BodyDef, sleepThreshold));
|
|
237
|
+
printf("F\tb2BodyDef\tname\t%zu\n", offsetof(b2BodyDef, name));
|
|
238
|
+
printf("F\tb2BodyDef\tuserData\t%zu\n", offsetof(b2BodyDef, userData));
|
|
239
|
+
printf("F\tb2BodyDef\tenableSleep\t%zu\n", offsetof(b2BodyDef, enableSleep));
|
|
240
|
+
printf("F\tb2BodyDef\tisAwake\t%zu\n", offsetof(b2BodyDef, isAwake));
|
|
241
|
+
printf("F\tb2BodyDef\tfixedRotation\t%zu\n", offsetof(b2BodyDef, fixedRotation));
|
|
242
|
+
printf("F\tb2BodyDef\tisBullet\t%zu\n", offsetof(b2BodyDef, isBullet));
|
|
243
|
+
printf("F\tb2BodyDef\tisEnabled\t%zu\n", offsetof(b2BodyDef, isEnabled));
|
|
244
|
+
printf("F\tb2BodyDef\tallowFastRotation\t%zu\n", offsetof(b2BodyDef, allowFastRotation));
|
|
245
|
+
printf("F\tb2BodyDef\tinternalValue\t%zu\n", offsetof(b2BodyDef, internalValue));
|
|
246
|
+
printf("S\tb2Filter\t%zu\t%zu\n", sizeof(b2Filter), _Alignof(b2Filter));
|
|
247
|
+
printf("F\tb2Filter\tcategoryBits\t%zu\n", offsetof(b2Filter, categoryBits));
|
|
248
|
+
printf("F\tb2Filter\tmaskBits\t%zu\n", offsetof(b2Filter, maskBits));
|
|
249
|
+
printf("F\tb2Filter\tgroupIndex\t%zu\n", offsetof(b2Filter, groupIndex));
|
|
250
|
+
printf("S\tb2QueryFilter\t%zu\t%zu\n", sizeof(b2QueryFilter), _Alignof(b2QueryFilter));
|
|
251
|
+
printf("F\tb2QueryFilter\tcategoryBits\t%zu\n", offsetof(b2QueryFilter, categoryBits));
|
|
252
|
+
printf("F\tb2QueryFilter\tmaskBits\t%zu\n", offsetof(b2QueryFilter, maskBits));
|
|
253
|
+
printf("S\tb2SurfaceMaterial\t%zu\t%zu\n", sizeof(b2SurfaceMaterial), _Alignof(b2SurfaceMaterial));
|
|
254
|
+
printf("F\tb2SurfaceMaterial\tfriction\t%zu\n", offsetof(b2SurfaceMaterial, friction));
|
|
255
|
+
printf("F\tb2SurfaceMaterial\trestitution\t%zu\n", offsetof(b2SurfaceMaterial, restitution));
|
|
256
|
+
printf("F\tb2SurfaceMaterial\trollingResistance\t%zu\n", offsetof(b2SurfaceMaterial, rollingResistance));
|
|
257
|
+
printf("F\tb2SurfaceMaterial\ttangentSpeed\t%zu\n", offsetof(b2SurfaceMaterial, tangentSpeed));
|
|
258
|
+
printf("F\tb2SurfaceMaterial\tuserMaterialId\t%zu\n", offsetof(b2SurfaceMaterial, userMaterialId));
|
|
259
|
+
printf("F\tb2SurfaceMaterial\tcustomColor\t%zu\n", offsetof(b2SurfaceMaterial, customColor));
|
|
260
|
+
printf("S\tb2ShapeDef\t%zu\t%zu\n", sizeof(b2ShapeDef), _Alignof(b2ShapeDef));
|
|
261
|
+
printf("F\tb2ShapeDef\tuserData\t%zu\n", offsetof(b2ShapeDef, userData));
|
|
262
|
+
printf("F\tb2ShapeDef\tmaterial\t%zu\n", offsetof(b2ShapeDef, material));
|
|
263
|
+
printf("F\tb2ShapeDef\tdensity\t%zu\n", offsetof(b2ShapeDef, density));
|
|
264
|
+
printf("F\tb2ShapeDef\tfilter\t%zu\n", offsetof(b2ShapeDef, filter));
|
|
265
|
+
printf("F\tb2ShapeDef\tisSensor\t%zu\n", offsetof(b2ShapeDef, isSensor));
|
|
266
|
+
printf("F\tb2ShapeDef\tenableSensorEvents\t%zu\n", offsetof(b2ShapeDef, enableSensorEvents));
|
|
267
|
+
printf("F\tb2ShapeDef\tenableContactEvents\t%zu\n", offsetof(b2ShapeDef, enableContactEvents));
|
|
268
|
+
printf("F\tb2ShapeDef\tenableHitEvents\t%zu\n", offsetof(b2ShapeDef, enableHitEvents));
|
|
269
|
+
printf("F\tb2ShapeDef\tenablePreSolveEvents\t%zu\n", offsetof(b2ShapeDef, enablePreSolveEvents));
|
|
270
|
+
printf("F\tb2ShapeDef\tinvokeContactCreation\t%zu\n", offsetof(b2ShapeDef, invokeContactCreation));
|
|
271
|
+
printf("F\tb2ShapeDef\tupdateBodyMass\t%zu\n", offsetof(b2ShapeDef, updateBodyMass));
|
|
272
|
+
printf("F\tb2ShapeDef\tinternalValue\t%zu\n", offsetof(b2ShapeDef, internalValue));
|
|
273
|
+
printf("S\tb2ChainDef\t%zu\t%zu\n", sizeof(b2ChainDef), _Alignof(b2ChainDef));
|
|
274
|
+
printf("F\tb2ChainDef\tuserData\t%zu\n", offsetof(b2ChainDef, userData));
|
|
275
|
+
printf("F\tb2ChainDef\tpoints\t%zu\n", offsetof(b2ChainDef, points));
|
|
276
|
+
printf("F\tb2ChainDef\tcount\t%zu\n", offsetof(b2ChainDef, count));
|
|
277
|
+
printf("F\tb2ChainDef\tmaterials\t%zu\n", offsetof(b2ChainDef, materials));
|
|
278
|
+
printf("F\tb2ChainDef\tmaterialCount\t%zu\n", offsetof(b2ChainDef, materialCount));
|
|
279
|
+
printf("F\tb2ChainDef\tfilter\t%zu\n", offsetof(b2ChainDef, filter));
|
|
280
|
+
printf("F\tb2ChainDef\tisLoop\t%zu\n", offsetof(b2ChainDef, isLoop));
|
|
281
|
+
printf("F\tb2ChainDef\tenableSensorEvents\t%zu\n", offsetof(b2ChainDef, enableSensorEvents));
|
|
282
|
+
printf("F\tb2ChainDef\tinternalValue\t%zu\n", offsetof(b2ChainDef, internalValue));
|
|
283
|
+
printf("S\tb2Profile\t%zu\t%zu\n", sizeof(b2Profile), _Alignof(b2Profile));
|
|
284
|
+
printf("F\tb2Profile\tstep\t%zu\n", offsetof(b2Profile, step));
|
|
285
|
+
printf("F\tb2Profile\tpairs\t%zu\n", offsetof(b2Profile, pairs));
|
|
286
|
+
printf("F\tb2Profile\tcollide\t%zu\n", offsetof(b2Profile, collide));
|
|
287
|
+
printf("F\tb2Profile\tsolve\t%zu\n", offsetof(b2Profile, solve));
|
|
288
|
+
printf("F\tb2Profile\tmergeIslands\t%zu\n", offsetof(b2Profile, mergeIslands));
|
|
289
|
+
printf("F\tb2Profile\tprepareStages\t%zu\n", offsetof(b2Profile, prepareStages));
|
|
290
|
+
printf("F\tb2Profile\tsolveConstraints\t%zu\n", offsetof(b2Profile, solveConstraints));
|
|
291
|
+
printf("F\tb2Profile\tprepareConstraints\t%zu\n", offsetof(b2Profile, prepareConstraints));
|
|
292
|
+
printf("F\tb2Profile\tintegrateVelocities\t%zu\n", offsetof(b2Profile, integrateVelocities));
|
|
293
|
+
printf("F\tb2Profile\twarmStart\t%zu\n", offsetof(b2Profile, warmStart));
|
|
294
|
+
printf("F\tb2Profile\tsolveImpulses\t%zu\n", offsetof(b2Profile, solveImpulses));
|
|
295
|
+
printf("F\tb2Profile\tintegratePositions\t%zu\n", offsetof(b2Profile, integratePositions));
|
|
296
|
+
printf("F\tb2Profile\trelaxImpulses\t%zu\n", offsetof(b2Profile, relaxImpulses));
|
|
297
|
+
printf("F\tb2Profile\tapplyRestitution\t%zu\n", offsetof(b2Profile, applyRestitution));
|
|
298
|
+
printf("F\tb2Profile\tstoreImpulses\t%zu\n", offsetof(b2Profile, storeImpulses));
|
|
299
|
+
printf("F\tb2Profile\tsplitIslands\t%zu\n", offsetof(b2Profile, splitIslands));
|
|
300
|
+
printf("F\tb2Profile\ttransforms\t%zu\n", offsetof(b2Profile, transforms));
|
|
301
|
+
printf("F\tb2Profile\thitEvents\t%zu\n", offsetof(b2Profile, hitEvents));
|
|
302
|
+
printf("F\tb2Profile\trefit\t%zu\n", offsetof(b2Profile, refit));
|
|
303
|
+
printf("F\tb2Profile\tbullets\t%zu\n", offsetof(b2Profile, bullets));
|
|
304
|
+
printf("F\tb2Profile\tsleepIslands\t%zu\n", offsetof(b2Profile, sleepIslands));
|
|
305
|
+
printf("F\tb2Profile\tsensors\t%zu\n", offsetof(b2Profile, sensors));
|
|
306
|
+
printf("S\tb2Counters\t%zu\t%zu\n", sizeof(b2Counters), _Alignof(b2Counters));
|
|
307
|
+
printf("F\tb2Counters\tbodyCount\t%zu\n", offsetof(b2Counters, bodyCount));
|
|
308
|
+
printf("F\tb2Counters\tshapeCount\t%zu\n", offsetof(b2Counters, shapeCount));
|
|
309
|
+
printf("F\tb2Counters\tcontactCount\t%zu\n", offsetof(b2Counters, contactCount));
|
|
310
|
+
printf("F\tb2Counters\tjointCount\t%zu\n", offsetof(b2Counters, jointCount));
|
|
311
|
+
printf("F\tb2Counters\tislandCount\t%zu\n", offsetof(b2Counters, islandCount));
|
|
312
|
+
printf("F\tb2Counters\tstackUsed\t%zu\n", offsetof(b2Counters, stackUsed));
|
|
313
|
+
printf("F\tb2Counters\tstaticTreeHeight\t%zu\n", offsetof(b2Counters, staticTreeHeight));
|
|
314
|
+
printf("F\tb2Counters\ttreeHeight\t%zu\n", offsetof(b2Counters, treeHeight));
|
|
315
|
+
printf("F\tb2Counters\tbyteCount\t%zu\n", offsetof(b2Counters, byteCount));
|
|
316
|
+
printf("F\tb2Counters\ttaskCount\t%zu\n", offsetof(b2Counters, taskCount));
|
|
317
|
+
printf("F\tb2Counters\tcolorCounts\t%zu\n", offsetof(b2Counters, colorCounts));
|
|
318
|
+
printf("S\tb2DistanceJointDef\t%zu\t%zu\n", sizeof(b2DistanceJointDef), _Alignof(b2DistanceJointDef));
|
|
319
|
+
printf("F\tb2DistanceJointDef\tbodyIdA\t%zu\n", offsetof(b2DistanceJointDef, bodyIdA));
|
|
320
|
+
printf("F\tb2DistanceJointDef\tbodyIdB\t%zu\n", offsetof(b2DistanceJointDef, bodyIdB));
|
|
321
|
+
printf("F\tb2DistanceJointDef\tlocalAnchorA\t%zu\n", offsetof(b2DistanceJointDef, localAnchorA));
|
|
322
|
+
printf("F\tb2DistanceJointDef\tlocalAnchorB\t%zu\n", offsetof(b2DistanceJointDef, localAnchorB));
|
|
323
|
+
printf("F\tb2DistanceJointDef\tlength\t%zu\n", offsetof(b2DistanceJointDef, length));
|
|
324
|
+
printf("F\tb2DistanceJointDef\tenableSpring\t%zu\n", offsetof(b2DistanceJointDef, enableSpring));
|
|
325
|
+
printf("F\tb2DistanceJointDef\thertz\t%zu\n", offsetof(b2DistanceJointDef, hertz));
|
|
326
|
+
printf("F\tb2DistanceJointDef\tdampingRatio\t%zu\n", offsetof(b2DistanceJointDef, dampingRatio));
|
|
327
|
+
printf("F\tb2DistanceJointDef\tenableLimit\t%zu\n", offsetof(b2DistanceJointDef, enableLimit));
|
|
328
|
+
printf("F\tb2DistanceJointDef\tminLength\t%zu\n", offsetof(b2DistanceJointDef, minLength));
|
|
329
|
+
printf("F\tb2DistanceJointDef\tmaxLength\t%zu\n", offsetof(b2DistanceJointDef, maxLength));
|
|
330
|
+
printf("F\tb2DistanceJointDef\tenableMotor\t%zu\n", offsetof(b2DistanceJointDef, enableMotor));
|
|
331
|
+
printf("F\tb2DistanceJointDef\tmaxMotorForce\t%zu\n", offsetof(b2DistanceJointDef, maxMotorForce));
|
|
332
|
+
printf("F\tb2DistanceJointDef\tmotorSpeed\t%zu\n", offsetof(b2DistanceJointDef, motorSpeed));
|
|
333
|
+
printf("F\tb2DistanceJointDef\tcollideConnected\t%zu\n", offsetof(b2DistanceJointDef, collideConnected));
|
|
334
|
+
printf("F\tb2DistanceJointDef\tuserData\t%zu\n", offsetof(b2DistanceJointDef, userData));
|
|
335
|
+
printf("F\tb2DistanceJointDef\tinternalValue\t%zu\n", offsetof(b2DistanceJointDef, internalValue));
|
|
336
|
+
printf("S\tb2MotorJointDef\t%zu\t%zu\n", sizeof(b2MotorJointDef), _Alignof(b2MotorJointDef));
|
|
337
|
+
printf("F\tb2MotorJointDef\tbodyIdA\t%zu\n", offsetof(b2MotorJointDef, bodyIdA));
|
|
338
|
+
printf("F\tb2MotorJointDef\tbodyIdB\t%zu\n", offsetof(b2MotorJointDef, bodyIdB));
|
|
339
|
+
printf("F\tb2MotorJointDef\tlinearOffset\t%zu\n", offsetof(b2MotorJointDef, linearOffset));
|
|
340
|
+
printf("F\tb2MotorJointDef\tangularOffset\t%zu\n", offsetof(b2MotorJointDef, angularOffset));
|
|
341
|
+
printf("F\tb2MotorJointDef\tmaxForce\t%zu\n", offsetof(b2MotorJointDef, maxForce));
|
|
342
|
+
printf("F\tb2MotorJointDef\tmaxTorque\t%zu\n", offsetof(b2MotorJointDef, maxTorque));
|
|
343
|
+
printf("F\tb2MotorJointDef\tcorrectionFactor\t%zu\n", offsetof(b2MotorJointDef, correctionFactor));
|
|
344
|
+
printf("F\tb2MotorJointDef\tcollideConnected\t%zu\n", offsetof(b2MotorJointDef, collideConnected));
|
|
345
|
+
printf("F\tb2MotorJointDef\tuserData\t%zu\n", offsetof(b2MotorJointDef, userData));
|
|
346
|
+
printf("F\tb2MotorJointDef\tinternalValue\t%zu\n", offsetof(b2MotorJointDef, internalValue));
|
|
347
|
+
printf("S\tb2MouseJointDef\t%zu\t%zu\n", sizeof(b2MouseJointDef), _Alignof(b2MouseJointDef));
|
|
348
|
+
printf("F\tb2MouseJointDef\tbodyIdA\t%zu\n", offsetof(b2MouseJointDef, bodyIdA));
|
|
349
|
+
printf("F\tb2MouseJointDef\tbodyIdB\t%zu\n", offsetof(b2MouseJointDef, bodyIdB));
|
|
350
|
+
printf("F\tb2MouseJointDef\ttarget\t%zu\n", offsetof(b2MouseJointDef, target));
|
|
351
|
+
printf("F\tb2MouseJointDef\thertz\t%zu\n", offsetof(b2MouseJointDef, hertz));
|
|
352
|
+
printf("F\tb2MouseJointDef\tdampingRatio\t%zu\n", offsetof(b2MouseJointDef, dampingRatio));
|
|
353
|
+
printf("F\tb2MouseJointDef\tmaxForce\t%zu\n", offsetof(b2MouseJointDef, maxForce));
|
|
354
|
+
printf("F\tb2MouseJointDef\tcollideConnected\t%zu\n", offsetof(b2MouseJointDef, collideConnected));
|
|
355
|
+
printf("F\tb2MouseJointDef\tuserData\t%zu\n", offsetof(b2MouseJointDef, userData));
|
|
356
|
+
printf("F\tb2MouseJointDef\tinternalValue\t%zu\n", offsetof(b2MouseJointDef, internalValue));
|
|
357
|
+
printf("S\tb2FilterJointDef\t%zu\t%zu\n", sizeof(b2FilterJointDef), _Alignof(b2FilterJointDef));
|
|
358
|
+
printf("F\tb2FilterJointDef\tbodyIdA\t%zu\n", offsetof(b2FilterJointDef, bodyIdA));
|
|
359
|
+
printf("F\tb2FilterJointDef\tbodyIdB\t%zu\n", offsetof(b2FilterJointDef, bodyIdB));
|
|
360
|
+
printf("F\tb2FilterJointDef\tuserData\t%zu\n", offsetof(b2FilterJointDef, userData));
|
|
361
|
+
printf("F\tb2FilterJointDef\tinternalValue\t%zu\n", offsetof(b2FilterJointDef, internalValue));
|
|
362
|
+
printf("S\tb2PrismaticJointDef\t%zu\t%zu\n", sizeof(b2PrismaticJointDef), _Alignof(b2PrismaticJointDef));
|
|
363
|
+
printf("F\tb2PrismaticJointDef\tbodyIdA\t%zu\n", offsetof(b2PrismaticJointDef, bodyIdA));
|
|
364
|
+
printf("F\tb2PrismaticJointDef\tbodyIdB\t%zu\n", offsetof(b2PrismaticJointDef, bodyIdB));
|
|
365
|
+
printf("F\tb2PrismaticJointDef\tlocalAnchorA\t%zu\n", offsetof(b2PrismaticJointDef, localAnchorA));
|
|
366
|
+
printf("F\tb2PrismaticJointDef\tlocalAnchorB\t%zu\n", offsetof(b2PrismaticJointDef, localAnchorB));
|
|
367
|
+
printf("F\tb2PrismaticJointDef\tlocalAxisA\t%zu\n", offsetof(b2PrismaticJointDef, localAxisA));
|
|
368
|
+
printf("F\tb2PrismaticJointDef\treferenceAngle\t%zu\n", offsetof(b2PrismaticJointDef, referenceAngle));
|
|
369
|
+
printf("F\tb2PrismaticJointDef\tenableSpring\t%zu\n", offsetof(b2PrismaticJointDef, enableSpring));
|
|
370
|
+
printf("F\tb2PrismaticJointDef\thertz\t%zu\n", offsetof(b2PrismaticJointDef, hertz));
|
|
371
|
+
printf("F\tb2PrismaticJointDef\tdampingRatio\t%zu\n", offsetof(b2PrismaticJointDef, dampingRatio));
|
|
372
|
+
printf("F\tb2PrismaticJointDef\tenableLimit\t%zu\n", offsetof(b2PrismaticJointDef, enableLimit));
|
|
373
|
+
printf("F\tb2PrismaticJointDef\tlowerTranslation\t%zu\n", offsetof(b2PrismaticJointDef, lowerTranslation));
|
|
374
|
+
printf("F\tb2PrismaticJointDef\tupperTranslation\t%zu\n", offsetof(b2PrismaticJointDef, upperTranslation));
|
|
375
|
+
printf("F\tb2PrismaticJointDef\tenableMotor\t%zu\n", offsetof(b2PrismaticJointDef, enableMotor));
|
|
376
|
+
printf("F\tb2PrismaticJointDef\tmaxMotorForce\t%zu\n", offsetof(b2PrismaticJointDef, maxMotorForce));
|
|
377
|
+
printf("F\tb2PrismaticJointDef\tmotorSpeed\t%zu\n", offsetof(b2PrismaticJointDef, motorSpeed));
|
|
378
|
+
printf("F\tb2PrismaticJointDef\tcollideConnected\t%zu\n", offsetof(b2PrismaticJointDef, collideConnected));
|
|
379
|
+
printf("F\tb2PrismaticJointDef\tuserData\t%zu\n", offsetof(b2PrismaticJointDef, userData));
|
|
380
|
+
printf("F\tb2PrismaticJointDef\tinternalValue\t%zu\n", offsetof(b2PrismaticJointDef, internalValue));
|
|
381
|
+
printf("S\tb2RevoluteJointDef\t%zu\t%zu\n", sizeof(b2RevoluteJointDef), _Alignof(b2RevoluteJointDef));
|
|
382
|
+
printf("F\tb2RevoluteJointDef\tbodyIdA\t%zu\n", offsetof(b2RevoluteJointDef, bodyIdA));
|
|
383
|
+
printf("F\tb2RevoluteJointDef\tbodyIdB\t%zu\n", offsetof(b2RevoluteJointDef, bodyIdB));
|
|
384
|
+
printf("F\tb2RevoluteJointDef\tlocalAnchorA\t%zu\n", offsetof(b2RevoluteJointDef, localAnchorA));
|
|
385
|
+
printf("F\tb2RevoluteJointDef\tlocalAnchorB\t%zu\n", offsetof(b2RevoluteJointDef, localAnchorB));
|
|
386
|
+
printf("F\tb2RevoluteJointDef\treferenceAngle\t%zu\n", offsetof(b2RevoluteJointDef, referenceAngle));
|
|
387
|
+
printf("F\tb2RevoluteJointDef\tenableSpring\t%zu\n", offsetof(b2RevoluteJointDef, enableSpring));
|
|
388
|
+
printf("F\tb2RevoluteJointDef\thertz\t%zu\n", offsetof(b2RevoluteJointDef, hertz));
|
|
389
|
+
printf("F\tb2RevoluteJointDef\tdampingRatio\t%zu\n", offsetof(b2RevoluteJointDef, dampingRatio));
|
|
390
|
+
printf("F\tb2RevoluteJointDef\tenableLimit\t%zu\n", offsetof(b2RevoluteJointDef, enableLimit));
|
|
391
|
+
printf("F\tb2RevoluteJointDef\tlowerAngle\t%zu\n", offsetof(b2RevoluteJointDef, lowerAngle));
|
|
392
|
+
printf("F\tb2RevoluteJointDef\tupperAngle\t%zu\n", offsetof(b2RevoluteJointDef, upperAngle));
|
|
393
|
+
printf("F\tb2RevoluteJointDef\tenableMotor\t%zu\n", offsetof(b2RevoluteJointDef, enableMotor));
|
|
394
|
+
printf("F\tb2RevoluteJointDef\tmaxMotorTorque\t%zu\n", offsetof(b2RevoluteJointDef, maxMotorTorque));
|
|
395
|
+
printf("F\tb2RevoluteJointDef\tmotorSpeed\t%zu\n", offsetof(b2RevoluteJointDef, motorSpeed));
|
|
396
|
+
printf("F\tb2RevoluteJointDef\tdrawSize\t%zu\n", offsetof(b2RevoluteJointDef, drawSize));
|
|
397
|
+
printf("F\tb2RevoluteJointDef\tcollideConnected\t%zu\n", offsetof(b2RevoluteJointDef, collideConnected));
|
|
398
|
+
printf("F\tb2RevoluteJointDef\tuserData\t%zu\n", offsetof(b2RevoluteJointDef, userData));
|
|
399
|
+
printf("F\tb2RevoluteJointDef\tinternalValue\t%zu\n", offsetof(b2RevoluteJointDef, internalValue));
|
|
400
|
+
printf("S\tb2WeldJointDef\t%zu\t%zu\n", sizeof(b2WeldJointDef), _Alignof(b2WeldJointDef));
|
|
401
|
+
printf("F\tb2WeldJointDef\tbodyIdA\t%zu\n", offsetof(b2WeldJointDef, bodyIdA));
|
|
402
|
+
printf("F\tb2WeldJointDef\tbodyIdB\t%zu\n", offsetof(b2WeldJointDef, bodyIdB));
|
|
403
|
+
printf("F\tb2WeldJointDef\tlocalAnchorA\t%zu\n", offsetof(b2WeldJointDef, localAnchorA));
|
|
404
|
+
printf("F\tb2WeldJointDef\tlocalAnchorB\t%zu\n", offsetof(b2WeldJointDef, localAnchorB));
|
|
405
|
+
printf("F\tb2WeldJointDef\treferenceAngle\t%zu\n", offsetof(b2WeldJointDef, referenceAngle));
|
|
406
|
+
printf("F\tb2WeldJointDef\tlinearHertz\t%zu\n", offsetof(b2WeldJointDef, linearHertz));
|
|
407
|
+
printf("F\tb2WeldJointDef\tangularHertz\t%zu\n", offsetof(b2WeldJointDef, angularHertz));
|
|
408
|
+
printf("F\tb2WeldJointDef\tlinearDampingRatio\t%zu\n", offsetof(b2WeldJointDef, linearDampingRatio));
|
|
409
|
+
printf("F\tb2WeldJointDef\tangularDampingRatio\t%zu\n", offsetof(b2WeldJointDef, angularDampingRatio));
|
|
410
|
+
printf("F\tb2WeldJointDef\tcollideConnected\t%zu\n", offsetof(b2WeldJointDef, collideConnected));
|
|
411
|
+
printf("F\tb2WeldJointDef\tuserData\t%zu\n", offsetof(b2WeldJointDef, userData));
|
|
412
|
+
printf("F\tb2WeldJointDef\tinternalValue\t%zu\n", offsetof(b2WeldJointDef, internalValue));
|
|
413
|
+
printf("S\tb2WheelJointDef\t%zu\t%zu\n", sizeof(b2WheelJointDef), _Alignof(b2WheelJointDef));
|
|
414
|
+
printf("F\tb2WheelJointDef\tbodyIdA\t%zu\n", offsetof(b2WheelJointDef, bodyIdA));
|
|
415
|
+
printf("F\tb2WheelJointDef\tbodyIdB\t%zu\n", offsetof(b2WheelJointDef, bodyIdB));
|
|
416
|
+
printf("F\tb2WheelJointDef\tlocalAnchorA\t%zu\n", offsetof(b2WheelJointDef, localAnchorA));
|
|
417
|
+
printf("F\tb2WheelJointDef\tlocalAnchorB\t%zu\n", offsetof(b2WheelJointDef, localAnchorB));
|
|
418
|
+
printf("F\tb2WheelJointDef\tlocalAxisA\t%zu\n", offsetof(b2WheelJointDef, localAxisA));
|
|
419
|
+
printf("F\tb2WheelJointDef\tenableSpring\t%zu\n", offsetof(b2WheelJointDef, enableSpring));
|
|
420
|
+
printf("F\tb2WheelJointDef\thertz\t%zu\n", offsetof(b2WheelJointDef, hertz));
|
|
421
|
+
printf("F\tb2WheelJointDef\tdampingRatio\t%zu\n", offsetof(b2WheelJointDef, dampingRatio));
|
|
422
|
+
printf("F\tb2WheelJointDef\tenableLimit\t%zu\n", offsetof(b2WheelJointDef, enableLimit));
|
|
423
|
+
printf("F\tb2WheelJointDef\tlowerTranslation\t%zu\n", offsetof(b2WheelJointDef, lowerTranslation));
|
|
424
|
+
printf("F\tb2WheelJointDef\tupperTranslation\t%zu\n", offsetof(b2WheelJointDef, upperTranslation));
|
|
425
|
+
printf("F\tb2WheelJointDef\tenableMotor\t%zu\n", offsetof(b2WheelJointDef, enableMotor));
|
|
426
|
+
printf("F\tb2WheelJointDef\tmaxMotorTorque\t%zu\n", offsetof(b2WheelJointDef, maxMotorTorque));
|
|
427
|
+
printf("F\tb2WheelJointDef\tmotorSpeed\t%zu\n", offsetof(b2WheelJointDef, motorSpeed));
|
|
428
|
+
printf("F\tb2WheelJointDef\tcollideConnected\t%zu\n", offsetof(b2WheelJointDef, collideConnected));
|
|
429
|
+
printf("F\tb2WheelJointDef\tuserData\t%zu\n", offsetof(b2WheelJointDef, userData));
|
|
430
|
+
printf("F\tb2WheelJointDef\tinternalValue\t%zu\n", offsetof(b2WheelJointDef, internalValue));
|
|
431
|
+
printf("S\tb2ExplosionDef\t%zu\t%zu\n", sizeof(b2ExplosionDef), _Alignof(b2ExplosionDef));
|
|
432
|
+
printf("F\tb2ExplosionDef\tmaskBits\t%zu\n", offsetof(b2ExplosionDef, maskBits));
|
|
433
|
+
printf("F\tb2ExplosionDef\tposition\t%zu\n", offsetof(b2ExplosionDef, position));
|
|
434
|
+
printf("F\tb2ExplosionDef\tradius\t%zu\n", offsetof(b2ExplosionDef, radius));
|
|
435
|
+
printf("F\tb2ExplosionDef\tfalloff\t%zu\n", offsetof(b2ExplosionDef, falloff));
|
|
436
|
+
printf("F\tb2ExplosionDef\timpulsePerLength\t%zu\n", offsetof(b2ExplosionDef, impulsePerLength));
|
|
437
|
+
printf("S\tb2SensorBeginTouchEvent\t%zu\t%zu\n", sizeof(b2SensorBeginTouchEvent), _Alignof(b2SensorBeginTouchEvent));
|
|
438
|
+
printf("F\tb2SensorBeginTouchEvent\tsensorShapeId\t%zu\n", offsetof(b2SensorBeginTouchEvent, sensorShapeId));
|
|
439
|
+
printf("F\tb2SensorBeginTouchEvent\tvisitorShapeId\t%zu\n", offsetof(b2SensorBeginTouchEvent, visitorShapeId));
|
|
440
|
+
printf("S\tb2SensorEndTouchEvent\t%zu\t%zu\n", sizeof(b2SensorEndTouchEvent), _Alignof(b2SensorEndTouchEvent));
|
|
441
|
+
printf("F\tb2SensorEndTouchEvent\tsensorShapeId\t%zu\n", offsetof(b2SensorEndTouchEvent, sensorShapeId));
|
|
442
|
+
printf("F\tb2SensorEndTouchEvent\tvisitorShapeId\t%zu\n", offsetof(b2SensorEndTouchEvent, visitorShapeId));
|
|
443
|
+
printf("S\tb2SensorEvents\t%zu\t%zu\n", sizeof(b2SensorEvents), _Alignof(b2SensorEvents));
|
|
444
|
+
printf("F\tb2SensorEvents\tbeginEvents\t%zu\n", offsetof(b2SensorEvents, beginEvents));
|
|
445
|
+
printf("F\tb2SensorEvents\tendEvents\t%zu\n", offsetof(b2SensorEvents, endEvents));
|
|
446
|
+
printf("F\tb2SensorEvents\tbeginCount\t%zu\n", offsetof(b2SensorEvents, beginCount));
|
|
447
|
+
printf("F\tb2SensorEvents\tendCount\t%zu\n", offsetof(b2SensorEvents, endCount));
|
|
448
|
+
printf("S\tb2ContactBeginTouchEvent\t%zu\t%zu\n", sizeof(b2ContactBeginTouchEvent), _Alignof(b2ContactBeginTouchEvent));
|
|
449
|
+
printf("F\tb2ContactBeginTouchEvent\tshapeIdA\t%zu\n", offsetof(b2ContactBeginTouchEvent, shapeIdA));
|
|
450
|
+
printf("F\tb2ContactBeginTouchEvent\tshapeIdB\t%zu\n", offsetof(b2ContactBeginTouchEvent, shapeIdB));
|
|
451
|
+
printf("F\tb2ContactBeginTouchEvent\tmanifold\t%zu\n", offsetof(b2ContactBeginTouchEvent, manifold));
|
|
452
|
+
printf("S\tb2ContactEndTouchEvent\t%zu\t%zu\n", sizeof(b2ContactEndTouchEvent), _Alignof(b2ContactEndTouchEvent));
|
|
453
|
+
printf("F\tb2ContactEndTouchEvent\tshapeIdA\t%zu\n", offsetof(b2ContactEndTouchEvent, shapeIdA));
|
|
454
|
+
printf("F\tb2ContactEndTouchEvent\tshapeIdB\t%zu\n", offsetof(b2ContactEndTouchEvent, shapeIdB));
|
|
455
|
+
printf("S\tb2ContactHitEvent\t%zu\t%zu\n", sizeof(b2ContactHitEvent), _Alignof(b2ContactHitEvent));
|
|
456
|
+
printf("F\tb2ContactHitEvent\tshapeIdA\t%zu\n", offsetof(b2ContactHitEvent, shapeIdA));
|
|
457
|
+
printf("F\tb2ContactHitEvent\tshapeIdB\t%zu\n", offsetof(b2ContactHitEvent, shapeIdB));
|
|
458
|
+
printf("F\tb2ContactHitEvent\tpoint\t%zu\n", offsetof(b2ContactHitEvent, point));
|
|
459
|
+
printf("F\tb2ContactHitEvent\tnormal\t%zu\n", offsetof(b2ContactHitEvent, normal));
|
|
460
|
+
printf("F\tb2ContactHitEvent\tapproachSpeed\t%zu\n", offsetof(b2ContactHitEvent, approachSpeed));
|
|
461
|
+
printf("S\tb2ContactEvents\t%zu\t%zu\n", sizeof(b2ContactEvents), _Alignof(b2ContactEvents));
|
|
462
|
+
printf("F\tb2ContactEvents\tbeginEvents\t%zu\n", offsetof(b2ContactEvents, beginEvents));
|
|
463
|
+
printf("F\tb2ContactEvents\tendEvents\t%zu\n", offsetof(b2ContactEvents, endEvents));
|
|
464
|
+
printf("F\tb2ContactEvents\thitEvents\t%zu\n", offsetof(b2ContactEvents, hitEvents));
|
|
465
|
+
printf("F\tb2ContactEvents\tbeginCount\t%zu\n", offsetof(b2ContactEvents, beginCount));
|
|
466
|
+
printf("F\tb2ContactEvents\tendCount\t%zu\n", offsetof(b2ContactEvents, endCount));
|
|
467
|
+
printf("F\tb2ContactEvents\thitCount\t%zu\n", offsetof(b2ContactEvents, hitCount));
|
|
468
|
+
printf("S\tb2BodyMoveEvent\t%zu\t%zu\n", sizeof(b2BodyMoveEvent), _Alignof(b2BodyMoveEvent));
|
|
469
|
+
printf("F\tb2BodyMoveEvent\ttransform\t%zu\n", offsetof(b2BodyMoveEvent, transform));
|
|
470
|
+
printf("F\tb2BodyMoveEvent\tbodyId\t%zu\n", offsetof(b2BodyMoveEvent, bodyId));
|
|
471
|
+
printf("F\tb2BodyMoveEvent\tuserData\t%zu\n", offsetof(b2BodyMoveEvent, userData));
|
|
472
|
+
printf("F\tb2BodyMoveEvent\tfellAsleep\t%zu\n", offsetof(b2BodyMoveEvent, fellAsleep));
|
|
473
|
+
printf("S\tb2BodyEvents\t%zu\t%zu\n", sizeof(b2BodyEvents), _Alignof(b2BodyEvents));
|
|
474
|
+
printf("F\tb2BodyEvents\tmoveEvents\t%zu\n", offsetof(b2BodyEvents, moveEvents));
|
|
475
|
+
printf("F\tb2BodyEvents\tmoveCount\t%zu\n", offsetof(b2BodyEvents, moveCount));
|
|
476
|
+
printf("S\tb2ContactData\t%zu\t%zu\n", sizeof(b2ContactData), _Alignof(b2ContactData));
|
|
477
|
+
printf("F\tb2ContactData\tshapeIdA\t%zu\n", offsetof(b2ContactData, shapeIdA));
|
|
478
|
+
printf("F\tb2ContactData\tshapeIdB\t%zu\n", offsetof(b2ContactData, shapeIdB));
|
|
479
|
+
printf("F\tb2ContactData\tmanifold\t%zu\n", offsetof(b2ContactData, manifold));
|
|
480
|
+
printf("S\tb2DebugDraw\t%zu\t%zu\n", sizeof(b2DebugDraw), _Alignof(b2DebugDraw));
|
|
481
|
+
printf("F\tb2DebugDraw\tDrawPolygonFcn\t%zu\n", offsetof(b2DebugDraw, DrawPolygonFcn));
|
|
482
|
+
printf("F\tb2DebugDraw\tDrawSolidPolygonFcn\t%zu\n", offsetof(b2DebugDraw, DrawSolidPolygonFcn));
|
|
483
|
+
printf("F\tb2DebugDraw\tDrawCircleFcn\t%zu\n", offsetof(b2DebugDraw, DrawCircleFcn));
|
|
484
|
+
printf("F\tb2DebugDraw\tDrawSolidCircleFcn\t%zu\n", offsetof(b2DebugDraw, DrawSolidCircleFcn));
|
|
485
|
+
printf("F\tb2DebugDraw\tDrawSolidCapsuleFcn\t%zu\n", offsetof(b2DebugDraw, DrawSolidCapsuleFcn));
|
|
486
|
+
printf("F\tb2DebugDraw\tDrawSegmentFcn\t%zu\n", offsetof(b2DebugDraw, DrawSegmentFcn));
|
|
487
|
+
printf("F\tb2DebugDraw\tDrawTransformFcn\t%zu\n", offsetof(b2DebugDraw, DrawTransformFcn));
|
|
488
|
+
printf("F\tb2DebugDraw\tDrawPointFcn\t%zu\n", offsetof(b2DebugDraw, DrawPointFcn));
|
|
489
|
+
printf("F\tb2DebugDraw\tDrawStringFcn\t%zu\n", offsetof(b2DebugDraw, DrawStringFcn));
|
|
490
|
+
printf("F\tb2DebugDraw\tdrawingBounds\t%zu\n", offsetof(b2DebugDraw, drawingBounds));
|
|
491
|
+
printf("F\tb2DebugDraw\tuseDrawingBounds\t%zu\n", offsetof(b2DebugDraw, useDrawingBounds));
|
|
492
|
+
printf("F\tb2DebugDraw\tdrawShapes\t%zu\n", offsetof(b2DebugDraw, drawShapes));
|
|
493
|
+
printf("F\tb2DebugDraw\tdrawJoints\t%zu\n", offsetof(b2DebugDraw, drawJoints));
|
|
494
|
+
printf("F\tb2DebugDraw\tdrawJointExtras\t%zu\n", offsetof(b2DebugDraw, drawJointExtras));
|
|
495
|
+
printf("F\tb2DebugDraw\tdrawBounds\t%zu\n", offsetof(b2DebugDraw, drawBounds));
|
|
496
|
+
printf("F\tb2DebugDraw\tdrawMass\t%zu\n", offsetof(b2DebugDraw, drawMass));
|
|
497
|
+
printf("F\tb2DebugDraw\tdrawBodyNames\t%zu\n", offsetof(b2DebugDraw, drawBodyNames));
|
|
498
|
+
printf("F\tb2DebugDraw\tdrawContacts\t%zu\n", offsetof(b2DebugDraw, drawContacts));
|
|
499
|
+
printf("F\tb2DebugDraw\tdrawGraphColors\t%zu\n", offsetof(b2DebugDraw, drawGraphColors));
|
|
500
|
+
printf("F\tb2DebugDraw\tdrawContactNormals\t%zu\n", offsetof(b2DebugDraw, drawContactNormals));
|
|
501
|
+
printf("F\tb2DebugDraw\tdrawContactImpulses\t%zu\n", offsetof(b2DebugDraw, drawContactImpulses));
|
|
502
|
+
printf("F\tb2DebugDraw\tdrawContactFeatures\t%zu\n", offsetof(b2DebugDraw, drawContactFeatures));
|
|
503
|
+
printf("F\tb2DebugDraw\tdrawFrictionImpulses\t%zu\n", offsetof(b2DebugDraw, drawFrictionImpulses));
|
|
504
|
+
printf("F\tb2DebugDraw\tdrawIslands\t%zu\n", offsetof(b2DebugDraw, drawIslands));
|
|
505
|
+
printf("F\tb2DebugDraw\tcontext\t%zu\n", offsetof(b2DebugDraw, context));
|
|
506
|
+
return 0;
|
|
507
|
+
}
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
require_relative "../lib/box2d/native"
|
|
4
|
+
|
|
5
|
+
probe = ARGV.fetch(0)
|
|
6
|
+
records = Hash.new { |hash, key| hash[key] = {offsets: {}} }
|
|
7
|
+
|
|
8
|
+
IO.popen([probe], &:read).each_line do |line|
|
|
9
|
+
kind, c_name, name, value = line.chomp.split("\t")
|
|
10
|
+
record = records[c_name]
|
|
11
|
+
|
|
12
|
+
if kind == "S"
|
|
13
|
+
record[:size] = Integer(name)
|
|
14
|
+
record[:alignment] = Integer(value)
|
|
15
|
+
else
|
|
16
|
+
record[:offsets][name.to_sym] = Integer(value)
|
|
17
|
+
end
|
|
18
|
+
end
|
|
19
|
+
|
|
20
|
+
records.each do |c_name, expected|
|
|
21
|
+
klass = Box2D::Native.const_get(c_name.delete_prefix("b2"))
|
|
22
|
+
actual = {
|
|
23
|
+
size: klass.size,
|
|
24
|
+
alignment: klass.alignment,
|
|
25
|
+
offsets: expected[:offsets].to_h { |name, _offset| [name, klass.offset_of(name)] }
|
|
26
|
+
}
|
|
27
|
+
next if actual == expected
|
|
28
|
+
|
|
29
|
+
abort "ABI mismatch for #{c_name}: C=#{expected.inspect}, FFI=#{actual.inspect}"
|
|
30
|
+
end
|
|
31
|
+
|
|
32
|
+
puts "verified #{records.length} Box2D struct layouts"
|