bcdice 3.0.0.pre.rc.2 → 3.1.3
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- checksums.yaml +4 -4
- data/CHANGELOG.md +49 -1
- data/README.md +33 -7
- data/i18n/MonotoneMuseum/ja_jp.yml +3 -3
- data/lib/bcdice/common_command/add_dice.rb +1 -1
- data/lib/bcdice/dice_table/sai_fic_skill_table.rb +1 -1
- data/lib/bcdice/game_system.rb +1 -0
- data/lib/bcdice/game_system/AlchemiaStruggle.rb +1 -1
- data/lib/bcdice/game_system/Alshard.rb +1 -1
- data/lib/bcdice/game_system/AngelGear.rb +123 -0
- data/lib/bcdice/game_system/ArsMagica.rb +1 -1
- data/lib/bcdice/game_system/BBN.rb +1 -1
- data/lib/bcdice/game_system/BadLife.rb +1 -1
- data/lib/bcdice/game_system/BarnaKronika.rb +1 -1
- data/lib/bcdice/game_system/BeastBindTrinity.rb +2 -2
- data/lib/bcdice/game_system/BlindMythos.rb +1 -1
- data/lib/bcdice/game_system/BloodCrusade.rb +42 -42
- data/lib/bcdice/game_system/BloodMoon.rb +41 -0
- data/lib/bcdice/game_system/CardRanker.rb +2 -2
- data/lib/bcdice/game_system/ChaosFlare.rb +1 -1
- data/lib/bcdice/game_system/Chill.rb +1 -1
- data/lib/bcdice/game_system/CodeLayerd.rb +3 -1
- data/lib/bcdice/game_system/Cthulhu.rb +8 -4
- data/lib/bcdice/game_system/Cthulhu7th.rb +40 -334
- data/lib/bcdice/game_system/Cthulhu7th_ChineseTraditional.rb +2 -2
- data/lib/bcdice/game_system/Cthulhu7th_Korean.rb +2 -2
- data/lib/bcdice/game_system/CthulhuTech.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu_ChineseTraditional.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu_Korean.rb +1 -1
- data/lib/bcdice/game_system/DarkBlaze.rb +1 -1
- data/lib/bcdice/game_system/DiceOfTheDead.rb +1 -1
- data/lib/bcdice/game_system/DoubleCross.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn3.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn4.rb +1 -1
- data/lib/bcdice/game_system/Elysion.rb +2 -2
- data/lib/bcdice/game_system/EmbryoMachine.rb +1 -1
- data/lib/bcdice/game_system/EtrianOdysseySRS.rb +1 -1
- data/lib/bcdice/game_system/FilledWith.rb +203 -1274
- data/lib/bcdice/game_system/FullMetalPanic.rb +1 -1
- data/lib/bcdice/game_system/Garako.rb +12 -4
- data/lib/bcdice/game_system/GehennaAn.rb +1 -1
- data/lib/bcdice/game_system/GoblinSlayer.rb +1 -1
- data/lib/bcdice/game_system/Gorilla.rb +1 -1
- data/lib/bcdice/game_system/HarnMaster.rb +1 -1
- data/lib/bcdice/game_system/HatsuneMiku.rb +1 -1
- data/lib/bcdice/game_system/HouraiGakuen.rb +1 -1
- data/lib/bcdice/game_system/Illusio.rb +25 -34
- data/lib/bcdice/game_system/LogHorizon.rb +3 -3
- data/lib/bcdice/game_system/LostRoyal.rb +1 -1
- data/lib/bcdice/game_system/MeikyuDays.rb +1 -1
- data/lib/bcdice/game_system/MeikyuKingdom.rb +2 -2
- data/lib/bcdice/game_system/MeikyuKingdomBasic.rb +3 -3
- data/lib/bcdice/game_system/MetalHeadExtream.rb +1 -1
- data/lib/bcdice/game_system/MetallicGuardian.rb +1 -1
- data/lib/bcdice/game_system/MonotoneMuseum.rb +1 -1
- data/lib/bcdice/game_system/NeverCloud.rb +540 -5
- data/lib/bcdice/game_system/NightWizard.rb +1 -1
- data/lib/bcdice/game_system/NightWizard3rd.rb +1 -1
- data/lib/bcdice/game_system/NinjaSlayer.rb +4 -13
- data/lib/bcdice/game_system/OneWayHeroics.rb +1 -1
- data/lib/bcdice/game_system/OracleEngine.rb +1 -1
- data/lib/bcdice/game_system/OrgaRain.rb +17 -25
- data/lib/bcdice/game_system/Paradiso.rb +3 -3
- data/lib/bcdice/game_system/ParanoiaRebooted.rb +1 -1
- data/lib/bcdice/game_system/Postman.rb +1 -1
- data/lib/bcdice/game_system/PulpCthulhu.rb +1 -1
- data/lib/bcdice/game_system/RecordOfLodossWar.rb +1 -1
- data/lib/bcdice/game_system/RecordOfSteam.rb +1 -1
- data/lib/bcdice/game_system/RokumonSekai2.rb +1 -1
- data/lib/bcdice/game_system/Ryutama.rb +1 -1
- data/lib/bcdice/game_system/SRS.rb +1 -1
- data/lib/bcdice/game_system/SamsaraBallad.rb +1 -1
- data/lib/bcdice/game_system/Satasupe.rb +79 -860
- data/lib/bcdice/game_system/SevenFortressMobius.rb +1 -1
- data/lib/bcdice/game_system/SharedFantasia.rb +1 -1
- data/lib/bcdice/game_system/ShinkuuGakuen.rb +2 -2
- data/lib/bcdice/game_system/ShinobiGami.rb +3 -3
- data/lib/bcdice/game_system/Skynauts.rb +2 -2
- data/lib/bcdice/game_system/SteamPunkers.rb +1 -1
- data/lib/bcdice/game_system/SterileLife.rb +2 -3
- data/lib/bcdice/game_system/StrangerOfSwordCity.rb +2 -2
- data/lib/bcdice/game_system/SwordWorld.rb +46 -182
- data/lib/bcdice/game_system/SwordWorld2_0.rb +21 -149
- data/lib/bcdice/game_system/SwordWorld2_5.rb +126 -40
- data/lib/bcdice/game_system/Torg.rb +1 -1
- data/lib/bcdice/game_system/TorgEternity.rb +2 -2
- data/lib/bcdice/game_system/TunnelsAndTrolls.rb +1 -1
- data/lib/bcdice/game_system/TwilightGunsmoke.rb +1 -1
- data/lib/bcdice/game_system/UnsungDuet.rb +1 -1
- data/lib/bcdice/game_system/Utakaze.rb +1 -1
- data/lib/bcdice/game_system/VampireTheMasquerade5th.rb +1 -1
- data/lib/bcdice/game_system/Warhammer.rb +1 -1
- data/lib/bcdice/game_system/Warhammer4.rb +1 -1
- data/lib/bcdice/game_system/WorldOfDarkness.rb +1 -1
- data/lib/bcdice/game_system/YearZeroEngine.rb +1 -1
- data/lib/bcdice/game_system/ZettaiReido.rb +1 -1
- data/lib/bcdice/game_system/cthulhu7th/full_auto.rb +294 -0
- data/lib/bcdice/game_system/cthulhu7th/rollable.rb +41 -0
- data/lib/bcdice/game_system/filled_with/enemy_data_tables.rb +322 -0
- data/lib/bcdice/game_system/filled_with/event_tables.rb +392 -0
- data/lib/bcdice/game_system/filled_with/tresure_tables.rb +179 -0
- data/lib/bcdice/game_system/satasupe/tables.rb +723 -0
- data/lib/bcdice/game_system/sword_world/rating_lexer.rb +47 -0
- data/lib/bcdice/game_system/sword_world/rating_parsed.rb +99 -0
- data/lib/bcdice/game_system/sword_world/rating_parser.rb +457 -0
- data/lib/bcdice/game_system/sword_world/transcendent_test.rb +104 -0
- data/lib/bcdice/version.rb +1 -1
- metadata +15 -4
@@ -34,8 +34,8 @@ module BCDice
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MESSAGETEXT
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register_prefix(
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-
'CRL
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'RL
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'CRL', 'CSW', 'CLS', 'CSS', 'CSP', 'CAX', 'CCL', 'CMA', 'CBX', 'CPR', 'CST',
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'RL', 'SW', 'LS', 'SS', 'SP', 'AX', 'CL', 'BW', 'MA', 'BX', 'PR', 'ST'
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)
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def eval_game_system_specific_command(command)
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total = dice_total + cmd.modify_number
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result =
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if dice_total
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Result.critical(SPECIAL)
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elsif dice_total <= cmd.fumble
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if dice_total <= cmd.fumble
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Result.fumble("ファンブル")
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elsif dice_total >= cmd.critical
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Result.critical(SPECIAL)
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elsif cmd.cmp_op.nil?
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Result.new
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elsif total >= cmd.target_number
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@@ -25,14 +25,14 @@ module BCDice
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◆砲撃判定+ダメージチェック (BOMn/Dx/y@m) n:目標値(省略時:7)
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x:ダメージ左側の値、y:ダメージ右側の値
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m:《弾道学》(省略可)上:8、下:2、左:4、右:6
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-
例) BOM/D/4 BOM9/D19@4
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+
例) BOM/D/4 BOM9/D19/2@4
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◆《回避運動》 (AVOn@mXX) n:目標値(省略時:7)
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m:回避方向。上:8、下:2、左:4、右:6、XX:ダメージチェック結果
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例)
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AVO9@8[縦1,横4],[縦2,横6],[縦3,横8] AVO@2[縦6,横4],[縦2,横6]
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MESSAGETEXT
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register_prefix('D
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register_prefix('D', '2D6<=', 'SN', 'NV', 'AVO', 'BOM')
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def initialize(command)
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super(command)
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・超未来の宇宙船内 INT
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MESSAGETEXT
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register_prefix('
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-
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register_prefix('\d*DA.*\[(\d+),(\d+)(,(\d+))?\]', 'VPFT', 'VNFT', 'VNRT', 'AAFT', 'AST', 'RNST', 'RET', 'TRST', 'TRAT', 'TRMT', 'TROT', 'TET', 'ENT', 'CUT', 'NAT', 'INT')
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def eval_game_system_specific_command(command) # ダイスロールコマンド
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# 通常判定部分をgetJudgeResultコマンドに切り分け
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output = getJudgeResult(command)
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def getJudgeResult(command)
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case command
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when /(\d+)
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when /(\d+)?DA([\d+*\-]*\d)?\[(\d+),(\d+)(,(\d+))?\]/i
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number = (Regexp.last_match(1) || 1).to_i
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correction = (Regexp.last_match(2) || 0).to_i
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single = (Regexp.last_match(3) || 4).to_i
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@@ -10,7 +10,7 @@ module BCDice
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NAME = '剣の街の異邦人TRPG'
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# ゲームシステム名の読みがな
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SORT_KEY = '
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SORT_KEY = 'つるきのまちのいほうしんTRPG'
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# ダイスボットの使い方
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HELP_MESSAGE = <<~INFO_MESSAGE_TEXT
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・D66ダイスあり
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INFO_MESSAGE_TEXT
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register_prefix('\d+SR
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register_prefix('\d+SR')
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def initialize(command)
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super(command)
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# frozen_string_literal: true
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require "bcdice/game_system/sword_world/rating_parser"
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module BCDice
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module GameSystem
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class SwordWorld < Base
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# ダイスボットの使い方
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HELP_MESSAGE = "・SW レーティング表 (Kx[c]+m$f) (x:キー, c:クリティカル値, m:ボーナス, f:出目修正)\n"
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register_prefix('H?K\d
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register_prefix('H?K\d+')
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def initialize(command)
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super(command)
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@rating_table = 0
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end
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# change_textで使うレーティング表コマンドの正規表現
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#
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# SW 2.5のダイスボットでも必要なため、共通化のために定数として定義する
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RATING_TABLE_RE_FOR_CHANGE_TEXT = /\AS?H?K\d+/i.freeze
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# コマンド実行前にメッセージを置換する
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# @param [String] string 受信したメッセージ
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# @return [String]
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def replace_text(string)
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return string unless RATING_TABLE_RE_FOR_CHANGE_TEXT.match?(string)
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string
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.gsub(/\[(\d+)\]/) { "c[#{Regexp.last_match(1)}]" }
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.gsub(/@(\d+)/) { "c[#{Regexp.last_match(1)}]" }
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.gsub(/\$([-+]?\d+)/) { "m[#{Regexp.last_match(1)}]" }
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.gsub(/r([-+]?\d+)/i) { "r[#{Regexp.last_match(1)}]" }
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end
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def getRatingCommandStrings
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"cmCM"
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end
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def result_2d6(total, dice_total, _dice_list, cmp_op, target)
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if dice_total >= 12
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Result.critical("自動的成功")
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private
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def rating_parser
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return RatingParser.new
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end
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#################### SWレーティング表 ########################
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def rating(string) # レーティング表
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string = replace_text(string)
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debug("rating string", string)
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command = rating_parser.parse(string)
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m = /^S?(H?K[\d+\-]+([#{commands}]\[([\d+\-]+)\])*([\d+\-]*)([CMR]\[([\d+\-]+)\]|GF|H)*)/i.match(string)
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unless m
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unless command
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debug("not matched")
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return '1'
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end
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string = m[1]
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half = string.include?("H")
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rateUp, string = getRateUpFromString(string)
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crit, string = getCriticalFromString(string, half)
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firstDiceChanteTo, firstDiceChangeModify, string = getDiceChangesFromString(string)
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key, addValue = getKeyAndAddValueFromString(string)
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return '1' unless key =~ /(\d+)/
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key = Regexp.last_match(1).to_i
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# 2.0対応
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rate_sw2_0 = getSW2_0_RatingTable
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keyMax = rate_sw2_0.length - 1
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debug("keyMax", keyMax)
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if
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if command.rate > keyMax
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return "キーナンバーは#{keyMax}までです"
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end
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newRates = getNewRates(rate_sw2_0)
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output = "
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output += "c[#{crit}]" if crit < 13
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output += "m[#{firstDiceChangeModify}]" if firstDiceChangeModify != 0
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output += "m[#{firstDiceChanteTo}]" if firstDiceChanteTo != 0
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output += "r[#{rateUp}]" if rateUp != 0
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output, values = getAdditionalString(string, output)
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debug('output', output)
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if addValue != 0
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output += "+#{addValue}" if addValue > 0
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output += addValue.to_s if addValue < 0
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end
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output += " > "
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output = "#{command} > "
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diceResultTotals = []
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diceResults = []
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diceOnlyTotal = 0
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totalValue = 0
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round = 0
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first_to = command.first_to
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first_modify = command.first_modify
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loop do
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dice_raw, diceText = rollDice(
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dice_raw, diceText = rollDice(command)
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dice = dice_raw
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if
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dice = dice_raw =
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elsif
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dice +=
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if first_to != 0
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dice = dice_raw = first_to
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first_to = 0
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elsif first_modify != 0
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dice += first_modify
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first_modify = 0
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end
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# 出目がピンゾロの時にはそこで終了
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break
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end
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dice +=
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dice += command.kept_modify if (command.kept_modify != 0) && (dice != 2)
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dice = 2 if dice < 2
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dice = 12 if dice > 12
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currentKey = [
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currentKey = [command.rate + round * command.rateup, keyMax].min
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debug("currentKey", currentKey)
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rateValue = newRates[dice][currentKey]
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debug("rateValue", rateValue)
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@@ -168,79 +122,15 @@ module BCDice
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168
122
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169
123
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round += 1
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170
124
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171
|
-
break unless dice >=
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125
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+
break unless dice >= command.critical
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172
126
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end
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173
127
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|
174
|
-
output += getResultText(totalValue,
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175
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-
rateResults, diceOnlyTotal, round
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128
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+
output += getResultText(totalValue, command, diceResults, diceResultTotals,
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129
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+
rateResults, diceOnlyTotal, round)
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176
130
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177
131
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return output
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178
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end
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133
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180
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-
def getAdditionalString(_string, output)
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values = {}
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-
return output, values
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-
end
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184
|
-
|
185
|
-
def getAdditionalDiceValue(_dice, _values)
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186
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-
0
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187
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-
end
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188
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-
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189
|
-
def getCriticalFromString(string, half)
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190
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-
crit = half ? 13 : 10
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191
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-
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192
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-
regexp = /c\[(\d+)\]/i
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193
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-
|
194
|
-
if regexp =~ string
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195
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-
crit = Regexp.last_match(1).to_i
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196
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-
crit = 3 if crit < 3 # エラートラップ(クリティカル値が3未満なら3とする)
|
197
|
-
string = string.gsub(regexp, '')
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198
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-
end
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199
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-
|
200
|
-
return crit, string
|
201
|
-
end
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202
|
-
|
203
|
-
def getDiceChangesFromString(string)
|
204
|
-
firstDiceChanteTo = 0
|
205
|
-
firstDiceChangeModify = 0
|
206
|
-
|
207
|
-
regexp = /m\[([\d+\-]+)\]/i
|
208
|
-
|
209
|
-
if regexp =~ string
|
210
|
-
firstDiceChangeModify = Regexp.last_match(1)
|
211
|
-
|
212
|
-
unless /[+\-]/ =~ firstDiceChangeModify
|
213
|
-
firstDiceChanteTo = firstDiceChangeModify.to_i
|
214
|
-
firstDiceChangeModify = 0
|
215
|
-
end
|
216
|
-
|
217
|
-
string = string.gsub(regexp, '')
|
218
|
-
end
|
219
|
-
|
220
|
-
return firstDiceChanteTo, firstDiceChangeModify, string
|
221
|
-
end
|
222
|
-
|
223
|
-
def getRateUpFromString(string)
|
224
|
-
rateUp = 0
|
225
|
-
return rateUp, string
|
226
|
-
end
|
227
|
-
|
228
|
-
def getKeyAndAddValueFromString(string)
|
229
|
-
key = nil
|
230
|
-
addValue = 0
|
231
|
-
|
232
|
-
if /K(\d+)([\d+\-]*)/i =~ string # ボーナスの抽出
|
233
|
-
key = Regexp.last_match(1)
|
234
|
-
if Regexp.last_match(2)
|
235
|
-
addValue = ArithmeticEvaluator.eval(Regexp.last_match(2))
|
236
|
-
end
|
237
|
-
else
|
238
|
-
key = string
|
239
|
-
end
|
240
|
-
|
241
|
-
return key, addValue
|
242
|
-
end
|
243
|
-
|
244
134
|
def getSW2_0_RatingTable
|
245
135
|
rate_sw2_0 = [
|
246
136
|
# 0
|
@@ -397,7 +287,7 @@ module BCDice
|
|
397
287
|
return newRates
|
398
288
|
end
|
399
289
|
|
400
|
-
def rollDice(
|
290
|
+
def rollDice(_command)
|
401
291
|
dice_list = @randomizer.roll_barabara(2, 6)
|
402
292
|
total = dice_list.sum()
|
403
293
|
dice_str = dice_list.join(",")
|
@@ -405,15 +295,14 @@ module BCDice
|
|
405
295
|
end
|
406
296
|
|
407
297
|
# @param rating_total [Integer]
|
408
|
-
# @param
|
298
|
+
# @param command [SwordWorld::RatingParsed]
|
409
299
|
# @param diceResults [Array<String>]
|
410
300
|
# @param diceResultTotals [Array<String>]
|
411
301
|
# @param rateResults [Array<String>]
|
412
302
|
# @param dice_total [Integer]
|
413
303
|
# @param round [Integer]
|
414
|
-
|
415
|
-
|
416
|
-
rateResults, dice_total, round, half)
|
304
|
+
def getResultText(rating_total, command, diceResults, diceResultTotals,
|
305
|
+
rateResults, dice_total, round)
|
417
306
|
sequence = []
|
418
307
|
|
419
308
|
sequence.push("2D:[#{diceResults.join(' ')}]=#{diceResultTotals.join(',')}")
|
@@ -425,14 +314,21 @@ module BCDice
|
|
425
314
|
end
|
426
315
|
|
427
316
|
# rate回数が1回で、修正値がない時には途中式と最終結果が一致するので、途中式を省略する
|
428
|
-
if rateResults.size > 1 || modifier != 0
|
429
|
-
text = rateResults.join(',') + Format.modifier(modifier)
|
430
|
-
if half
|
317
|
+
if rateResults.size > 1 || command.modifier != 0
|
318
|
+
text = rateResults.join(',') + Format.modifier(command.modifier)
|
319
|
+
if command.half
|
431
320
|
text = "(#{text})/2"
|
321
|
+
if command.modifier_after_half != 0
|
322
|
+
text += Format.modifier(command.modifier_after_half)
|
323
|
+
end
|
324
|
+
end
|
325
|
+
sequence.push(text)
|
326
|
+
elsif command.half
|
327
|
+
text = "#{rateResults.first}/2"
|
328
|
+
if command.modifier_after_half != 0
|
329
|
+
text += Format.modifier(command.modifier_after_half)
|
432
330
|
end
|
433
331
|
sequence.push(text)
|
434
|
-
elsif half
|
435
|
-
sequence.push("#{rateResults.first}/2")
|
436
332
|
end
|
437
333
|
|
438
334
|
if round > 1
|
@@ -440,9 +336,12 @@ module BCDice
|
|
440
336
|
sequence.push(round_text)
|
441
337
|
end
|
442
338
|
|
443
|
-
total = rating_total + modifier
|
444
|
-
if half
|
339
|
+
total = rating_total + command.modifier
|
340
|
+
if command.half
|
445
341
|
total = (total / 2.0).ceil
|
342
|
+
if command.modifier_after_half != 0
|
343
|
+
total += command.modifier_after_half
|
344
|
+
end
|
446
345
|
end
|
447
346
|
|
448
347
|
total_text = total.to_s
|
@@ -450,41 +349,6 @@ module BCDice
|
|
450
349
|
|
451
350
|
return sequence.join(" > ")
|
452
351
|
end
|
453
|
-
|
454
|
-
def setRatingTable(tnick)
|
455
|
-
mode_str = ""
|
456
|
-
pre_mode = @rating_table
|
457
|
-
|
458
|
-
if /(\d+)/ =~ tnick
|
459
|
-
@rating_table = Regexp.last_match(1).to_i
|
460
|
-
if @rating_table > 1
|
461
|
-
mode_str = "2.0-mode"
|
462
|
-
@rating_table = 2
|
463
|
-
elsif @rating_table > 0
|
464
|
-
mode_str = "new-mode"
|
465
|
-
@rating_table = 1
|
466
|
-
else
|
467
|
-
mode_str = "old-mode"
|
468
|
-
@rating_table = 0
|
469
|
-
end
|
470
|
-
else
|
471
|
-
case tnick
|
472
|
-
when /old/i
|
473
|
-
@rating_table = 0
|
474
|
-
mode_str = "old-mode"
|
475
|
-
when /new/i
|
476
|
-
@rating_table = 1
|
477
|
-
mode_str = "new-mode"
|
478
|
-
when /2\.0/i
|
479
|
-
@rating_table = 2
|
480
|
-
mode_str = "2.0-mode"
|
481
|
-
end
|
482
|
-
end
|
483
|
-
|
484
|
-
return '1' if @rating_table == pre_mode
|
485
|
-
|
486
|
-
return "RatingTableを#{mode_str}に変更しました"
|
487
|
-
end
|
488
352
|
end
|
489
353
|
end
|
490
354
|
end
|