aws-sdk-gamelift 1.96.0 → 1.98.0

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@@ -54,7 +54,7 @@ module Aws::GameLift
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  autoload :EndpointProvider, 'aws-sdk-gamelift/endpoint_provider'
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  autoload :Endpoints, 'aws-sdk-gamelift/endpoints'
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- GEM_VERSION = '1.96.0'
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+ GEM_VERSION = '1.98.0'
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  end
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data/sig/client.rbs CHANGED
@@ -1529,7 +1529,11 @@ module Aws
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  player_data: ::String?
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  },
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  ],
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- ?game_session_data: ::String
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+ ?game_session_data: ::String,
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+ ?priority_configuration_override: {
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+ placement_fallback_strategy: ("DEFAULT_AFTER_SINGLE_PASS" | "NONE")?,
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+ location_order: Array[::String]
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+ }
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  ) -> _StartGameSessionPlacementResponseSuccess
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  | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _StartGameSessionPlacementResponseSuccess
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@@ -1630,6 +1634,17 @@ module Aws
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  ) -> _TagResourceResponseSuccess
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  | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _TagResourceResponseSuccess
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+ interface _TerminateGameSessionResponseSuccess
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+ include ::Seahorse::Client::_ResponseSuccess[Types::TerminateGameSessionOutput]
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+ def game_session: () -> Types::GameSession
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+ end
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+ # https://docs.aws.amazon.com/sdk-for-ruby/v3/api/Aws/GameLift/Client.html#terminate_game_session-instance_method
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+ def terminate_game_session: (
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+ game_session_id: ::String,
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+ termination_mode: ("TRIGGER_ON_PROCESS_TERMINATE" | "FORCE_TERMINATE")
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+ ) -> _TerminateGameSessionResponseSuccess
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+ | (Hash[Symbol, untyped] params, ?Hash[Symbol, untyped] options) -> _TerminateGameSessionResponseSuccess
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+
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  interface _UntagResourceResponseSuccess
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  include ::Seahorse::Client::_ResponseSuccess[Types::UntagResourceResponse]
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  end
data/sig/types.rbs CHANGED
@@ -1240,7 +1240,7 @@ module Aws::GameLift
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  attr_accessor current_player_session_count: ::Integer
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  attr_accessor maximum_player_session_count: ::Integer
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  attr_accessor status: ("ACTIVE" | "ACTIVATING" | "TERMINATED" | "TERMINATING" | "ERROR")
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- attr_accessor status_reason: ("INTERRUPTED")
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+ attr_accessor status_reason: ("INTERRUPTED" | "TRIGGERED_ON_PROCESS_TERMINATE" | "FORCE_TERMINATED")
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  attr_accessor game_properties: ::Array[Types::GameProperty]
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  attr_accessor ip_address: ::String
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  attr_accessor dns_name: ::String
@@ -1298,6 +1298,7 @@ module Aws::GameLift
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  attr_accessor placed_player_sessions: ::Array[Types::PlacedPlayerSession]
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  attr_accessor game_session_data: ::String
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  attr_accessor matchmaker_data: ::String
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+ attr_accessor priority_configuration_override: Types::PriorityConfigurationOverride
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  SENSITIVE: [:ip_address, :port]
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  end
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@@ -1773,6 +1774,12 @@ module Aws::GameLift
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  SENSITIVE: []
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  end
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+ class PriorityConfigurationOverride
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+ attr_accessor placement_fallback_strategy: ("DEFAULT_AFTER_SINGLE_PASS" | "NONE")
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+ attr_accessor location_order: ::Array[::String]
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+ SENSITIVE: []
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+ end
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+
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  class PutScalingPolicyInput
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  attr_accessor name: ::String
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  attr_accessor fleet_id: ::String
@@ -1957,6 +1964,7 @@ module Aws::GameLift
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  attr_accessor player_latencies: ::Array[Types::PlayerLatency]
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  attr_accessor desired_player_sessions: ::Array[Types::DesiredPlayerSession]
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  attr_accessor game_session_data: ::String
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+ attr_accessor priority_configuration_override: Types::PriorityConfigurationOverride
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  SENSITIVE: []
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  end
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@@ -2096,6 +2104,17 @@ module Aws::GameLift
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  SENSITIVE: []
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  end
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+ class TerminateGameSessionInput
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+ attr_accessor game_session_id: ::String
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+ attr_accessor termination_mode: ("TRIGGER_ON_PROCESS_TERMINATE" | "FORCE_TERMINATE")
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+ SENSITIVE: []
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+ end
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+
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+ class TerminateGameSessionOutput
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+ attr_accessor game_session: Types::GameSession
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+ SENSITIVE: []
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+ end
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+
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  class UnauthorizedException
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  attr_accessor message: ::String
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  SENSITIVE: []
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: aws-sdk-gamelift
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  version: !ruby/object:Gem::Version
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- version: 1.96.0
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+ version: 1.98.0
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  platform: ruby
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  authors:
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  - Amazon Web Services
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2024-11-18 00:00:00.000000000 Z
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+ date: 2025-01-14 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: aws-sdk-core