aws-sdk-gamelift 1.96.0 → 1.98.0

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@@ -407,6 +407,7 @@ module Aws::GameLift
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  LocationList = Shapes::ListShape.new(name: 'LocationList')
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  LocationModel = Shapes::StructureShape.new(name: 'LocationModel')
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  LocationModelList = Shapes::ListShape.new(name: 'LocationModelList')
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+ LocationOrderOverrideList = Shapes::ListShape.new(name: 'LocationOrderOverrideList')
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  LocationState = Shapes::StructureShape.new(name: 'LocationState')
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  LocationStateList = Shapes::ListShape.new(name: 'LocationStateList')
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  LocationStringModel = Shapes::StringShape.new(name: 'LocationStringModel')
@@ -455,6 +456,7 @@ module Aws::GameLift
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  OutOfCapacityException = Shapes::StructureShape.new(name: 'OutOfCapacityException')
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  PlacedPlayerSession = Shapes::StructureShape.new(name: 'PlacedPlayerSession')
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  PlacedPlayerSessionList = Shapes::ListShape.new(name: 'PlacedPlayerSessionList')
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+ PlacementFallbackStrategy = Shapes::StringShape.new(name: 'PlacementFallbackStrategy')
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  Player = Shapes::StructureShape.new(name: 'Player')
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  PlayerAttributeMap = Shapes::MapShape.new(name: 'PlayerAttributeMap')
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  PlayerAttributeString = Shapes::StringShape.new(name: 'PlayerAttributeString')
@@ -480,6 +482,7 @@ module Aws::GameLift
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  PositiveInteger = Shapes::IntegerShape.new(name: 'PositiveInteger')
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  PositiveLong = Shapes::IntegerShape.new(name: 'PositiveLong')
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  PriorityConfiguration = Shapes::StructureShape.new(name: 'PriorityConfiguration')
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+ PriorityConfigurationOverride = Shapes::StructureShape.new(name: 'PriorityConfigurationOverride')
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  PriorityType = Shapes::StringShape.new(name: 'PriorityType')
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  PriorityTypeList = Shapes::ListShape.new(name: 'PriorityTypeList')
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  ProtectionPolicy = Shapes::StringShape.new(name: 'ProtectionPolicy')
@@ -556,6 +559,9 @@ module Aws::GameLift
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  TargetConfiguration = Shapes::StructureShape.new(name: 'TargetConfiguration')
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  TargetTrackingConfiguration = Shapes::StructureShape.new(name: 'TargetTrackingConfiguration')
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  TerminalRoutingStrategyException = Shapes::StructureShape.new(name: 'TerminalRoutingStrategyException')
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+ TerminateGameSessionInput = Shapes::StructureShape.new(name: 'TerminateGameSessionInput')
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+ TerminateGameSessionOutput = Shapes::StructureShape.new(name: 'TerminateGameSessionOutput')
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+ TerminationMode = Shapes::StringShape.new(name: 'TerminationMode')
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  Timestamp = Shapes::TimestampShape.new(name: 'Timestamp')
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  UnauthorizedException = Shapes::StructureShape.new(name: 'UnauthorizedException')
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  UnsupportedRegionException = Shapes::StructureShape.new(name: 'UnsupportedRegionException')
@@ -711,7 +717,7 @@ module Aws::GameLift
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  ContainerFleet.add_member(:fleet_id, Shapes::ShapeRef.new(shape: FleetId, location_name: "FleetId"))
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  ContainerFleet.add_member(:fleet_arn, Shapes::ShapeRef.new(shape: FleetArn, location_name: "FleetArn"))
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- ContainerFleet.add_member(:fleet_role_arn, Shapes::ShapeRef.new(shape: ArnStringModel, location_name: "FleetRoleArn"))
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+ ContainerFleet.add_member(:fleet_role_arn, Shapes::ShapeRef.new(shape: IamRoleArn, location_name: "FleetRoleArn"))
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  ContainerFleet.add_member(:game_server_container_group_definition_name, Shapes::ShapeRef.new(shape: ContainerGroupDefinitionName, location_name: "GameServerContainerGroupDefinitionName"))
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  ContainerFleet.add_member(:game_server_container_group_definition_arn, Shapes::ShapeRef.new(shape: ContainerGroupDefinitionArn, location_name: "GameServerContainerGroupDefinitionArn"))
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  ContainerFleet.add_member(:per_instance_container_group_definition_name, Shapes::ShapeRef.new(shape: ContainerGroupDefinitionName, location_name: "PerInstanceContainerGroupDefinitionName"))
@@ -812,7 +818,7 @@ module Aws::GameLift
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  CreateBuildOutput.add_member(:storage_location, Shapes::ShapeRef.new(shape: S3Location, location_name: "StorageLocation"))
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  CreateBuildOutput.struct_class = Types::CreateBuildOutput
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- CreateContainerFleetInput.add_member(:fleet_role_arn, Shapes::ShapeRef.new(shape: ArnStringModel, required: true, location_name: "FleetRoleArn"))
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+ CreateContainerFleetInput.add_member(:fleet_role_arn, Shapes::ShapeRef.new(shape: IamRoleArn, required: true, location_name: "FleetRoleArn"))
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  CreateContainerFleetInput.add_member(:description, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, location_name: "Description"))
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  CreateContainerFleetInput.add_member(:game_server_container_group_definition_name, Shapes::ShapeRef.new(shape: ContainerGroupDefinitionNameOrArn, location_name: "GameServerContainerGroupDefinitionName"))
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  CreateContainerFleetInput.add_member(:per_instance_container_group_definition_name, Shapes::ShapeRef.new(shape: ContainerGroupDefinitionNameOrArn, location_name: "PerInstanceContainerGroupDefinitionName"))
@@ -1617,6 +1623,7 @@ module Aws::GameLift
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  GameSessionPlacement.add_member(:placed_player_sessions, Shapes::ShapeRef.new(shape: PlacedPlayerSessionList, location_name: "PlacedPlayerSessions"))
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  GameSessionPlacement.add_member(:game_session_data, Shapes::ShapeRef.new(shape: LargeGameSessionData, location_name: "GameSessionData"))
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  GameSessionPlacement.add_member(:matchmaker_data, Shapes::ShapeRef.new(shape: MatchmakerData, location_name: "MatchmakerData"))
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+ GameSessionPlacement.add_member(:priority_configuration_override, Shapes::ShapeRef.new(shape: PriorityConfigurationOverride, location_name: "PriorityConfigurationOverride"))
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  GameSessionPlacement.struct_class = Types::GameSessionPlacement
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  GameSessionQueue.add_member(:name, Shapes::ShapeRef.new(shape: GameSessionQueueName, location_name: "Name"))
@@ -1882,6 +1889,8 @@ module Aws::GameLift
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  LocationModelList.member = Shapes::ShapeRef.new(shape: LocationModel)
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+ LocationOrderOverrideList.member = Shapes::ShapeRef.new(shape: LocationStringModel)
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+
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  LocationState.add_member(:location, Shapes::ShapeRef.new(shape: LocationStringModel, location_name: "Location"))
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  LocationState.add_member(:status, Shapes::ShapeRef.new(shape: FleetStatus, location_name: "Status"))
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  LocationState.struct_class = Types::LocationState
@@ -2028,6 +2037,10 @@ module Aws::GameLift
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  PriorityConfiguration.add_member(:location_order, Shapes::ShapeRef.new(shape: LocationList, location_name: "LocationOrder"))
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  PriorityConfiguration.struct_class = Types::PriorityConfiguration
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+ PriorityConfigurationOverride.add_member(:placement_fallback_strategy, Shapes::ShapeRef.new(shape: PlacementFallbackStrategy, location_name: "PlacementFallbackStrategy"))
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+ PriorityConfigurationOverride.add_member(:location_order, Shapes::ShapeRef.new(shape: LocationOrderOverrideList, required: true, location_name: "LocationOrder"))
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+ PriorityConfigurationOverride.struct_class = Types::PriorityConfigurationOverride
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+
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  PriorityTypeList.member = Shapes::ShapeRef.new(shape: PriorityType)
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  PutScalingPolicyInput.add_member(:name, Shapes::ShapeRef.new(shape: NonZeroAndMaxString, required: true, location_name: "Name"))
@@ -2175,6 +2188,7 @@ module Aws::GameLift
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  StartGameSessionPlacementInput.add_member(:player_latencies, Shapes::ShapeRef.new(shape: PlayerLatencyList, location_name: "PlayerLatencies"))
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  StartGameSessionPlacementInput.add_member(:desired_player_sessions, Shapes::ShapeRef.new(shape: DesiredPlayerSessionList, location_name: "DesiredPlayerSessions"))
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  StartGameSessionPlacementInput.add_member(:game_session_data, Shapes::ShapeRef.new(shape: LargeGameSessionData, location_name: "GameSessionData"))
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+ StartGameSessionPlacementInput.add_member(:priority_configuration_override, Shapes::ShapeRef.new(shape: PriorityConfigurationOverride, location_name: "PriorityConfigurationOverride"))
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  StartGameSessionPlacementInput.struct_class = Types::StartGameSessionPlacementInput
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  StartGameSessionPlacementOutput.add_member(:game_session_placement, Shapes::ShapeRef.new(shape: GameSessionPlacement, location_name: "GameSessionPlacement"))
@@ -2281,6 +2295,13 @@ module Aws::GameLift
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  TerminalRoutingStrategyException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message"))
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  TerminalRoutingStrategyException.struct_class = Types::TerminalRoutingStrategyException
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+ TerminateGameSessionInput.add_member(:game_session_id, Shapes::ShapeRef.new(shape: ArnStringModel, required: true, location_name: "GameSessionId"))
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+ TerminateGameSessionInput.add_member(:termination_mode, Shapes::ShapeRef.new(shape: TerminationMode, required: true, location_name: "TerminationMode"))
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+ TerminateGameSessionInput.struct_class = Types::TerminateGameSessionInput
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+
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+ TerminateGameSessionOutput.add_member(:game_session, Shapes::ShapeRef.new(shape: GameSession, location_name: "GameSession"))
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+ TerminateGameSessionOutput.struct_class = Types::TerminateGameSessionOutput
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+
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  UnauthorizedException.add_member(:message, Shapes::ShapeRef.new(shape: NonEmptyString, location_name: "Message"))
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  UnauthorizedException.struct_class = Types::UnauthorizedException
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@@ -3873,6 +3894,7 @@ module Aws::GameLift
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  o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException)
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  o.errors << Shapes::ShapeRef.new(shape: NotFoundException)
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  o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException)
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+ o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException)
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  end)
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  api.add_operation(:start_match_backfill, Seahorse::Model::Operation.new.tap do |o|
@@ -3961,6 +3983,20 @@ module Aws::GameLift
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  o.errors << Shapes::ShapeRef.new(shape: UnsupportedRegionException)
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  end)
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+ api.add_operation(:terminate_game_session, Seahorse::Model::Operation.new.tap do |o|
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+ o.name = "TerminateGameSession"
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+ o.http_method = "POST"
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+ o.http_request_uri = "/"
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+ o.input = Shapes::ShapeRef.new(shape: TerminateGameSessionInput)
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+ o.output = Shapes::ShapeRef.new(shape: TerminateGameSessionOutput)
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+ o.errors << Shapes::ShapeRef.new(shape: InternalServiceException)
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+ o.errors << Shapes::ShapeRef.new(shape: InvalidRequestException)
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+ o.errors << Shapes::ShapeRef.new(shape: NotFoundException)
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+ o.errors << Shapes::ShapeRef.new(shape: UnauthorizedException)
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+ o.errors << Shapes::ShapeRef.new(shape: InvalidGameSessionStatusException)
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+ o.errors << Shapes::ShapeRef.new(shape: NotReadyException)
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+ end)
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+
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  api.add_operation(:untag_resource, Seahorse::Model::Operation.new.tap do |o|
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  o.name = "UntagResource"
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  o.http_method = "POST"